Config
Log for #openttdcoop.stable on 16th December 2013:
Times are UTC Toggle Colours
17:31:00  *** Webster has joined #openttdcoop.stable
17:31:01  *** ChanServ sets mode: +o Webster
17:55:37  <coopserver> *** Berkel has joined spectators
17:55:37  <coopserver> *** Game paused (number of players)
17:55:40  <coopserver> *** Berkel has left the game (Leaving)
18:01:47  <coopserver> *** Game still paused (connecting clients, number of players)
18:01:51  <coopserver> *** Woodbutcher has joined
18:01:51  <coopserver> *** Game still paused (number of players)
18:07:11  <coopserver> *** Woodbutcher has left the game (Leaving)
18:18:30  <Cameron> is it possible to come up with a way to make a server have it's own version, and then when the time comes to update it, you'd just need to download the uodate onto the client?
18:18:58  <Cameron> similar to what DICE does for Battlefield
18:25:15  <planetmaker> that's hardly possible with OpenTTD
18:25:55  <planetmaker> also, it makes little sense. An OpenTTD download is 10MByte tops. Battlefield updates are several 100 times larger. Thus it makes sense there
18:29:54  <Cameron> well that blows, make it so much easier I guess
18:33:46  <coopserver> *** Jam35 has joined company #5
18:33:47  <coopserver> *** Game unpaused (number of players)
18:33:54  *** Cameron has quit IRC
18:45:38  <coopserver> *** Game paused (connecting clients)
18:45:41  <coopserver> *** Vinnie has joined
18:45:42  <coopserver> *** Game unpaused (connecting clients)
18:46:00  <coopserver> <Jam35> evening
18:46:03  <coopserver> <Vinnie> heya
18:47:09  <coopserver> *** Djanxy has joined company #8
18:47:30  <coopserver> *** Djanxy has joined spectators
19:00:26  <coopserver> *** Game paused (connecting clients)
19:00:28  <coopserver> *** Berkel has joined
19:00:28  <coopserver> *** Game unpaused (connecting clients)
19:02:11  <coopserver> *** Berkel has joined company #7
19:04:31  <coopserver> *** Game paused (connecting clients)
19:04:33  <coopserver> *** Maraxus has joined
19:04:33  <coopserver> *** Game unpaused (connecting clients)
19:09:00  <coopserver> *** Maraxus has left the game (Leaving)
19:09:05  *** Maraxus has quit IRC
19:10:15  <coopserver> *** Game paused (connecting clients)
19:10:19  <coopserver> *** WakkoServer has joined
19:10:20  <coopserver> *** Game unpaused (connecting clients)
19:15:23  <coopserver> *** WakkoServer has left the game (Leaving)
19:17:44  <coopserver> *** Berkel has left the game (Leaving)
19:18:10  <coopserver> *** Jam35 has joined spectators
19:18:10  <coopserver> *** Game paused (number of players)
19:20:13  <coopserver> *** Vinnie has left the game (Leaving)
19:25:17  <coopserver> *** Game still paused (connecting clients, number of players)
19:25:24  <coopserver> *** Yugi_D has joined
19:25:26  <coopserver> *** Game still paused (number of players)
19:27:16  <coopserver> *** Yugi_D has joined company #11
19:27:17  <coopserver> *** Game unpaused (number of players)
19:28:31  <coopserver> *** Game paused (connecting clients)
19:28:35  <coopserver> *** Player has joined
19:28:36  <coopserver> *** Game unpaused (connecting clients)
19:30:28  <coopserver> *** Player has left the game (Leaving)
19:31:15  <coopserver> <Yugi_D> hello?
19:31:29  <coopserver> <Jam35> hi
19:31:38  <coopserver> <Yugi_D> hello
19:32:49  <coopserver> <Yugi_D> question...how long has nicfer had his network over the platau at !here?
19:34:54  <coopserver> *** Game paused (connecting clients)
19:34:59  <coopserver> *** Muel has joined
19:34:59  <coopserver> *** Game unpaused (connecting clients)
19:35:04  <coopserver> <Muel> hi
19:36:48  <coopserver> <Yugi_D> hey jam, can u plz look at me expansion dilema
19:47:43  <coopserver> *** Game paused (connecting clients)
19:47:50  <coopserver> *** Cameron has joined
19:47:50  <coopserver> *** Game unpaused (connecting clients)
19:48:17  <coopserver> <Jam35> Sited Ass Woods?
19:48:32  <coopserver> <Cameron> ?
19:48:39  <coopserver> <Jam35> Yugi_D
19:48:43  <coopserver> <Yugi_D> and nipple tong
19:49:59  <coopserver> <Jam35> nipple tong isn't too hard
19:50:33  <coopserver> <Cameron> the $%#@ you guys say
19:50:57  <coopserver> <Yugi_D> dont balme us, its the game
19:50:59  <Jam35> it's the town names
19:51:38  <coopserver> <Cameron> Spanked Moron Valley, oh god noooo...
19:52:06  <Jam35> !rcon move 99 10
19:52:07  <coopserver> *** Jam35 has joined company #10
19:53:28  <coopserver> *** Jam35 has joined spectators
19:53:34  <coopserver> <Jam35> there
19:53:47  <coopserver> <Yugi_D> thx :)
19:54:58  <coopserver> *** Jam35 has joined company #5
19:58:42  <coopserver> <Cameron> Jam: see Cad Riff Woods
19:58:49  <coopserver> <Cameron> nevermind
19:59:07  <coopserver> <Cameron> cheater :)
19:59:18  <coopserver> <Jam35> as if :p
19:59:30  <coopserver> <Cameron> rcon abuse
19:59:35  <coopserver> <Jam35> luck
19:59:41  <coopserver> <Cameron> never
20:02:06  <coopserver> *** Jam35 has joined spectators
20:06:00  <coopserver> *** Muel has left the game (Leaving)
20:18:10  <coopserver> *** Cameron has joined spectators
20:19:16  <coopserver> *** Jam35 has joined company #5
20:19:21  <coopserver> *** Cameron has joined company #3
20:21:11  <coopserver> *** Yugi_D has left the game (Leaving)
20:21:16  <coopserver> *** Cameron has joined spectators
20:29:20  <coopserver> *** Jam35 has joined spectators
20:29:21  <coopserver> *** Game paused (number of players)
20:46:32  *** ODM has quit IRC
20:51:32  <coopserver> *** Game still paused (connecting clients, number of players)
20:51:36  <coopserver> *** happy tran  sport has joined
20:51:36  <coopserver> *** Game still paused (number of players)
20:52:05  <coopserver> *** happy tran  sport has joined company #4
20:52:05  <coopserver> *** Game unpaused (number of players)
21:03:09  <coopserver> *** Cameron has joined company #3
21:06:38  <coopserver> *** happy tran  sport has left the game (Leaving)
21:16:16  <coopserver> *** Djanxy has joined company #8
21:21:42  <coopserver> <Cameron> how to make industries give more to stations?
21:22:23  <Taede> provide good service
21:22:36  <coopserver> <Cameron> I'm stuck at 69%
21:23:01  <coopserver> <Cameron> TL 12 trains with 1 SS engine
21:23:03  <coopserver> <Djanxy> doesnt train speed have something to do with station rating also
21:23:14  <coopserver> <Cameron> two trains at station
21:24:34  <coopserver> <Anson> http://wiki.openttd.org/Game_mechanics#Station_rating
21:26:07  *** Cameron_ has joined #openttdcoop.stable
21:30:17  <coopserver> <Cameron> yeah, to a max 255km/h
21:38:18  <coopserver> *** Djanxy has left the game (general timeout)
21:45:26  *** Djanxy has quit IRC
21:59:53  *** Cameron_ has quit IRC
22:03:20  <coopserver> *** Game paused (connecting clients)
22:03:34  <coopserver> *** phatmatt has joined
22:03:40  <coopserver> *** Yugi_D has joined
22:03:41  <coopserver> *** Game unpaused (connecting clients)
22:04:34  <coopserver> *** Yugi_D has joined company #11
22:04:58  <coopserver> *** phatmatt has joined company #12
22:05:14  <coopserver> *** Game paused (connecting clients)
22:05:16  <coopserver> *** Player has joined
22:05:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:05:17  <coopserver> *** Player has started a new company #1
22:05:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:05:17  <coopserver> *** Game unpaused (connecting clients)
22:05:18  <coopserver> *** Player has joined spectators
22:05:49  <coopserver> *** Player has left the game (Leaving)
22:05:59  <coopserver> *** Game paused (connecting clients)
22:06:03  <coopserver> *** Player has joined
22:06:03  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:06:03  <coopserver> *** Player has started a new company #15
22:06:03  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:06:04  <coopserver> *** Game unpaused (connecting clients)
22:06:05  <coopserver> *** Player has joined spectators
22:06:51  <coopserver> *** Player has left the game (Leaving)
22:12:55  <coopserver> *** Game paused (connecting clients)
22:13:02  <coopserver> *** Taede[L] has joined
22:13:02  <coopserver> *** Game unpaused (connecting clients)
22:16:23  <coopserver> *** Taede[L] has left the game (Leaving)
22:17:02  <coopserver> *** Game paused (connecting clients)
22:17:04  <coopserver> *** Berkel has joined
22:17:04  <coopserver> *** Game unpaused (connecting clients)
22:18:16  <coopserver> *** Game paused (connecting clients)
22:18:19  <coopserver> *** Player has joined
22:18:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:18:19  <coopserver> *** Player has started a new company #1
22:18:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:18:20  <coopserver> *** Game unpaused (connecting clients)
22:18:21  <coopserver> *** Player has joined spectators
22:18:28  <coopserver> <Player> !name SentryDown
22:18:28  <coopserver> *** Player has changed his/her name to SentryDown
22:18:45  <coopserver> <Cameron> kaboom
22:20:01  <coopserver> *** SentryDown has left the game (Leaving)
22:21:30  <coopserver> <phatmatt> there goes 122 million
22:21:42  <coopserver> <Cameron> :D
22:21:59  <coopserver> <Berkel> omg, what have you done?
22:22:06  <coopserver> <phatmatt> accidentally cleared a water tile
22:22:11  <coopserver> <Cameron> :P
22:22:15  <coopserver> <phatmatt> oh wel
22:22:17  <coopserver> <phatmatt> l
22:22:21  <coopserver> <Cameron> god damnit :O
22:31:02  <coopserver> *** Yugi_D has left the game (Leaving)
22:31:57  <coopserver> *** Jam35 has left the game (Leaving)
22:32:13  *** Jam35 has quit IRC
22:39:58  <coopserver> *** Game paused (connecting clients)
22:40:03  <coopserver> *** MustacheMan has joined
22:40:04  <coopserver> *** Game unpaused (connecting clients)
22:41:15  <coopserver> *** MustacheMan has left the game (Leaving)
22:45:39  <coopserver> *** phatmatt has left the game (general timeout)
22:46:30  <coopserver> *** Game paused (connecting clients)
22:46:41  <coopserver> *** phatmatt has joined
22:46:42  <coopserver> *** Game unpaused (connecting clients)
22:51:19  <coopserver> *** Berkel has left the game (Leaving)
22:57:05  <coopserver> *** phatmatt has joined spectators
23:03:47  <coopserver> *** phatmatt has left the game (Leaving)
23:08:07  <coopserver> *** Game paused (connecting clients)
23:08:16  <coopserver> *** Slicey has joined
23:08:17  <coopserver> *** Game unpaused (connecting clients)
23:09:09  <coopserver> *** Slicey has joined company #2
23:12:15  <coopserver> *** Game paused (connecting clients)
23:12:19  <coopserver> *** Player has joined
23:12:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:12:20  <coopserver> *** Player has started a new company #1
23:12:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:12:20  <coopserver> *** Game unpaused (connecting clients)
23:12:21  <coopserver> *** Player has joined spectators
23:12:37  <coopserver> <Player> !name h31p
23:12:38  <coopserver> *** Player has changed his/her name to h31p
23:12:58  <coopserver> *** h31p has left the game (Leaving)
23:39:50  <coopserver> <Slicey> hello
23:41:21  <coopserver> <Slicey> not really  but they can help with profits
23:41:34  <coopserver> <Slicey> therefore not every train is empty
23:42:00  <coopserver> <Anson> yes, just saw one passing through
23:42:58  <coopserver> <Anson> and you don't like to do checks, filling some trains to 100% and unloading the others ?
23:43:40  <coopserver> <Slicey> ...
23:43:46  <coopserver> <Slicey> trying to build a new ml
23:43:49  <coopserver> <Slicey> and bam
23:45:02  <coopserver> *** Anson has joined company #4
23:46:42  <coopserver> *** Game paused (connecting clients)
23:46:49  <coopserver> *** Yugi_D has joined
23:46:50  <coopserver> *** Game unpaused (connecting clients)
23:47:37  <coopserver> *** Yugi_D has left the game (Leaving)

Powered by YARRSTE version: svn-trunk