Times are UTC Toggle Colours
00:00:03 <coopserver> *** JoeSchmoe has left the game (Leaving) 00:09:13 <coopserver> *** Game paused (connecting clients) 00:09:22 <coopserver> *** Slicey has joined 00:09:22 <coopserver> *** Game unpaused (connecting clients) 00:09:24 <BiG_MEECH_> yoooooooooooooooo 00:09:34 <coopserver> <Slicey> sup 00:09:34 <coopserver> <Speedy> yO! 00:09:43 <BiG_MEECH_> hiya Bosses! 00:10:00 <coopserver> <Slicey> well then guess this map is full of sheet 00:10:32 <coopserver> <Slicey> guess joe and i droped the ball 00:10:34 <coopserver> <Slicey> dropped 00:10:51 <BiG_MEECH_> sheet? 00:10:59 <coopserver> <Slicey> as in theres no room 00:11:02 <coopserver> *** Game paused (connecting clients) 00:11:06 <BiG_MEECH_> incoming 00:11:19 <coopserver> <Slicey> booooooom 00:11:19 <coopserver> *** Big Meech has joined 00:11:23 <coopserver> *** Game unpaused (connecting clients) 00:11:48 <coopserver> <Slicey> usualy joe and i make a company but not this map :D 00:11:48 <coopserver> <happy tran sport> hi 00:11:49 <coopserver> <Slicey> well i did habe finals 00:11:49 <coopserver> <Big Meech> oh I see 00:11:54 <coopserver> <Slicey> have* 00:12:04 <coopserver> <Slicey> hi happy 00:12:18 <coopserver> <Slicey> i know :D 00:12:31 <coopserver> <happy tran sport> u can john if u like 00:12:35 <coopserver> <Slicey> alright :) 00:12:42 <coopserver> *** Game paused (connecting clients) 00:12:42 <coopserver> <Big Meech> -H +I 00:12:48 <coopserver> *** pawii has joined 00:12:49 <coopserver> *** pawii has started a new company #13 00:12:49 <coopserver> *** Game unpaused (connecting clients) 00:12:55 <coopserver> *** Slicey has joined company #1 00:13:01 <coopserver> <Slicey> ty 00:13:07 <coopserver> <happy tran sport> np 00:13:08 <coopserver> <Slicey> hey happy 00:13:18 <coopserver> <happy tran sport> have fun 00:13:32 <coopserver> <Slicey> how come the trains at an raw industry have like infinite engineer parts 00:13:44 <coopserver> <Slicey> like the little trains 00:13:55 <coopserver> *** happy tran sport has joined company #1 00:13:55 <coopserver> <Big Meech> you want them to have excess 00:14:02 <coopserver> <Big Meech> you dont want to run out 00:14:06 <coopserver> <Slicey> no nono 00:14:25 <coopserver> <Slicey> !idk 00:14:32 <coopserver> <Slicey> thats the sign 00:14:58 <coopserver> <Big Meech> what is wrong with 1000+ crates? 00:15:16 *** BiG_MEECH_ has quit IRC 00:15:36 <coopserver> <Slicey> no i know 00:15:43 <coopserver> <Big Meech> ` 00:15:55 <coopserver> <Big Meech> youre confused about the extra tracK? 00:16:11 <coopserver> <happy tran sport> how things meech 00:16:21 <coopserver> <Slicey> im saying when you usually drop those products they consume them 00:16:25 <coopserver> <Big Meech> Terrible, I just did cocaine. 00:16:30 <coopserver> <Slicey> no meech 00:16:36 <coopserver> <Slicey> :( 00:16:38 <coopserver> <Big Meech> Ah, check this out 00:16:51 <coopserver> <Big Meech> the full train of ES transfers only 00:17:02 <coopserver> <Big Meech> transfer station gets filled with ES shit 00:17:14 <coopserver> <Slicey> oh 00:17:16 <coopserver> <Big Meech> secondary station hooked to ES drop gets a train 00:17:32 <coopserver> <Big Meech> ES train gets a schedule, drop and pick lets say every 2 weeks 00:17:52 <coopserver> <Big Meech> gung ho produtction hits sooner than later for those industries 00:17:54 <coopserver> <Slicey> so it keeps a constant rate of Rg 00:17:59 <coopserver> <Big Meech> yup 00:18:17 <coopserver> <Slicey> ES 00:18:20 <coopserver> <Big Meech> you do that for most raws for ES or FS or MS 00:18:23 <coopserver> <Slicey> wasnt looking at keyboard 00:18:47 <coopserver> <Big Meech> solves the question? 00:18:51 <coopserver> *** Slicey has left the game (connection lost) 00:18:56 <coopserver> <Big Meech> lol 00:18:59 <coopserver> <Big Meech> bb 00:19:02 <coopserver> *** Big Meech has left the game (Leaving) 00:26:43 *** BiG_MEECH has joined #openttdcoop.stable 00:26:48 <BiG_MEECH> re-yo 00:26:58 <coopserver> <phatmatt> antiyo 00:27:49 <BiG_MEECH> D= 00:41:40 <coopserver> *** happy tran sport has joined spectators 00:49:15 <coopserver> *** Game paused (connecting clients) 00:49:24 <coopserver> *** ConrailHeritage has joined 00:49:25 <coopserver> *** Game unpaused (connecting clients) 00:49:56 <coopserver> *** ConrailHeritage has joined company #11 00:51:05 <coopserver> *** ConrailHeritage has left the game (Leaving) 00:51:12 <coopserver> *** phatmatt has joined company #11 00:51:12 <coopserver> *** Game paused (connecting clients) 00:51:21 <coopserver> *** Slicey has joined 00:51:21 <coopserver> *** Game unpaused (connecting clients) 00:51:40 <coopserver> *** phatmatt has joined company #8 00:52:22 <coopserver> *** Speedy has joined spectators 00:54:44 <coopserver> <pawii> !rules 00:54:44 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 00:58:08 <coopserver> *** Speedy has joined company #6 01:01:11 <coopserver> *** Slicey has left the game (general timeout) 01:07:15 <coopserver> *** Speedy has joined spectators 01:42:48 <coopserver> *** pawii has left the game (Leaving) 01:43:23 <coopserver> *** Game paused (connecting clients) 01:43:28 <coopserver> *** Starfox has joined 01:43:28 <coopserver> *** Game unpaused (connecting clients) 01:45:56 <happy_> hi starfox 01:46:40 <coopserver> *** Starfox has left the game (Leaving) 01:47:46 <happy_> how the net werk going pharmatt 01:49:32 *** sim-al2 has joined #openttdcoop.stable 01:50:00 <happy_> hi sim 01:50:05 <sim-al2> hi 01:50:22 <happy_> how things 01:51:38 <sim-al2> Not bad. Got some teeth out yesterday but much better today 01:51:54 <happy_> thats good 02:11:22 <coopserver> *** happy tran sport has left the game (Leaving) 02:11:33 <happy_> gn 02:17:25 *** Dom_ has joined #openttdcoop.stable 02:19:38 *** happy_ has quit IRC 02:50:38 <coopserver> *** Speedy has left the game (general timeout) 03:31:33 <coopserver> *** Game paused (connecting clients) 03:31:38 <coopserver> *** Woodbutcher has joined 03:31:38 <coopserver> *** Game unpaused (connecting clients) 03:31:54 <coopserver> <Woodbutcher> hi 03:32:48 <BiG_MEECH> oyooooooooooooooooyoyo 03:33:09 <coopserver> <Woodbutcher> you callin me a yo-yo? 03:33:29 <BiG_MEECH> yes 03:33:38 <coopserver> <Woodbutcher> thought so... 03:34:17 <BiG_MEECH> You're welcome. 03:41:04 <coopserver> <Woodbutcher> cyas 03:41:10 <coopserver> *** Woodbutcher has left the game (Leaving) 03:58:53 <coopserver> *** phatmatt has joined spectators 03:58:53 <coopserver> *** Game paused (number of players) 04:06:08 <coopserver> *** Game still paused (connecting clients, number of players) 04:06:18 <coopserver> *** Yugi_D has joined 04:06:19 <coopserver> *** Game still paused (number of players) 04:07:16 <coopserver> *** Yugi_D has left the game (Leaving) 04:12:35 <coopserver> *** Game still paused (connecting clients, number of players) 04:12:41 <coopserver> *** Cameron has joined 04:12:41 <coopserver> *** Game still paused (number of players) 04:13:19 <coopserver> *** Cameron has joined company #7 04:13:19 <coopserver> *** Game unpaused (number of players) 04:17:01 <coopserver> *** Cameron has joined spectators 04:17:01 <coopserver> *** Game paused (number of players) 04:17:13 <coopserver> *** Cameron has left the game (Leaving) 04:37:05 *** Dom_ has quit IRC 04:37:37 *** BiG_MEECH has quit IRC 05:06:17 *** BiG_MEECH has joined #openttdcoop.stable 05:15:00 <coopserver> *** Game still paused (connecting clients, number of players) 05:15:12 <coopserver> *** cronux has joined 05:15:13 <coopserver> *** Game still paused (number of players) 05:15:39 *** sim-al2 has quit IRC 05:15:59 <coopserver> *** cronux has left the game (Leaving) 05:28:23 <coopserver> *** phatmatt has joined company #8 05:28:23 <coopserver> *** Game unpaused (number of players) 06:12:45 *** Speedy` has joined #openttdcoop.stable 06:12:58 *** Speedy has quit IRC 06:13:02 *** Speedy` is now known as Speedy 06:26:28 <BiG_MEECH> Hey speedy! 06:38:33 *** Djanxy has joined #openttdcoop.stable 06:40:38 <coopserver> *** phatmatt has joined spectators 06:40:38 <coopserver> *** Game paused (number of players) 06:49:46 <coopserver> <phatmatt> if i want to gate two tracks so that they only let 2 trains through (1 per line) when there's 2 trains ready 06:50:11 <coopserver> <phatmatt> i'd want to have two NOT gates, with the signals holding each line up being the NOT of the presence of a train on the other line, right? 06:50:23 <coopserver> <phatmatt> or is there any easier way, or am i entirely not making sense 06:50:26 <coopserver> <phatmatt> (bbl) 06:51:13 <coopserver> *** Game still paused (connecting clients, number of players) 06:51:25 <coopserver> *** Smart Architect has joined 06:51:25 <coopserver> *** Smart Architect has started a new company #14 06:51:27 <coopserver> *** Game still paused (number of players) 06:51:27 <coopserver> *** Game unpaused (number of players) 06:53:55 <coopserver> *** phatmatt has left the game (Leaving) 06:54:06 <phatmatt> bbl 07:30:09 <coopserver> *** Smart Architect has left the game (Leaving) 07:30:09 <coopserver> *** Game paused (number of players) 07:57:30 *** GriffinOneTwo has joined #openttdcoop.stable 08:00:11 <coopserver> *** Game still paused (connecting clients, number of players) 08:00:30 <coopserver> *** GriffinOneTwo has joined 08:00:30 <coopserver> *** Game still paused (number of players) 08:00:31 <coopserver> *** Game unpaused (number of players) 08:16:38 *** Djanxy has quit IRC 09:02:17 *** Dom_ has joined #openttdcoop.stable 09:09:05 *** Dom_ has quit IRC 09:56:12 *** Jam35 has joined #openttdcoop.stable 09:56:12 *** ChanServ sets mode: +o Jam35 10:12:30 <coopserver> *** Game paused (connecting clients) 10:12:41 <coopserver> *** Player has joined 10:12:41 <coopserver> *** Game unpaused (connecting clients) 10:12:51 <coopserver> <Player> hi all 10:13:28 <coopserver> <Player> its me rtm 10:14:19 <coopserver> *** Player has left the game (general timeout) 10:28:48 <coopserver> *** GriffinOneTwo has left the game (general timeout) 10:28:48 <coopserver> *** Game paused (number of players) 10:32:43 <coopserver> *** Game still paused (connecting clients, number of players) 10:33:06 <coopserver> *** GriffinOneTwo has joined 10:33:06 <coopserver> *** Game still paused (number of players) 10:33:07 <coopserver> *** Game unpaused (number of players) 10:42:21 *** Dom_ has joined #openttdcoop.stable 10:44:30 <coopserver> *** GriffinOneTwo has left the game (general timeout) 10:44:30 <coopserver> *** Game paused (number of players) 10:50:13 *** GriffinOneTwo has quit IRC 10:50:34 *** Dom_ has quit IRC 10:51:30 *** Dom_ has joined #openttdcoop.stable 11:06:05 <Taede> !ding 11:06:06 <coopserver> Dong! reply took 0:00:00.104541 11:07:28 <coopserver> *** Game still paused (connecting clients, number of players) 11:07:35 <coopserver> *** Player has joined 11:07:35 <coopserver> *** Game still paused (number of players) 11:08:26 <coopserver> *** Game still paused (connecting clients, number of players) 11:08:44 <coopserver> *** GriffinOneTwo has joined 11:08:44 <coopserver> *** Game still paused (number of players) 11:08:45 <coopserver> *** Game unpaused (number of players) 11:13:04 <planetmaker> !rcon debug_level desync=0 net=6 11:13:05 <coopserver> - Get/set the default debugging level for the game. Usage: 'debug_level [<level>]' 11:13:06 <coopserver> - Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in "'s 11:13:08 <planetmaker> !rcon debug_level desync=0 11:13:12 <planetmaker> !rcon debug_level net=6 11:13:21 <planetmaker> !rcon debug_level net= 11:13:24 <planetmaker> !rcon debug_level 11:13:25 <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=0, console=0' 11:17:40 <coopserver> *** GriffinOneTwo has left the game (Leaving) 11:17:40 <coopserver> *** Game paused (number of players) 11:18:30 *** Dom__ has joined #openttdcoop.stable 11:18:41 <coopserver> *** Player has left the game (Leaving) 11:23:16 *** Dom_ has quit IRC 11:23:16 *** Dom__ is now known as Dom_ 11:23:53 <coopserver> *** Game still paused (connecting clients, number of players) 11:24:05 <coopserver> *** dirace has joined 11:24:06 <coopserver> *** Game still paused (number of players) 11:26:38 <coopserver> *** dirace has left the game (Leaving) 11:26:45 <coopserver> *** Game still paused (connecting clients, number of players) 11:26:55 <coopserver> *** dirace has joined 11:26:55 <coopserver> *** Game still paused (number of players) 11:27:57 <coopserver> *** dirace has left the game (Leaving) 12:16:33 *** Dom_ has quit IRC 12:42:17 *** Dom_ has joined #openttdcoop.stable 12:52:00 <planetmaker> !rcon debug_level net=6 13:21:29 *** Dom_ has quit IRC 13:30:03 <coopserver> *** Game still paused (connecting clients, number of players) 13:30:21 <coopserver> *** Big Meech has joined 13:30:21 <coopserver> *** Game still paused (number of players) 13:30:31 *** happy_ has joined #openttdcoop.stable 13:32:59 <coopserver> *** Big Meech has left the game (Leaving) 13:36:38 <coopserver> *** Game still paused (connecting clients, number of players) 13:36:42 <coopserver> *** DayDreamer has joined 13:36:43 <coopserver> *** Game still paused (number of players) 13:36:43 <coopserver> *** Game unpaused (number of players) 13:43:36 <happy_> hi 13:44:46 <BiG_MEECH> yoooooooooooooooooooooooooo 13:46:54 <happy_> how things 13:47:13 <BiG_MEECH> Bad! I got bubonic plague! 14:01:48 *** Djanxy has joined #openttdcoop.stable 14:02:05 <BiG_MEECH> yo boss! 14:02:51 <happy_> hi djanxy 14:06:03 * BiG_MEECH slaps happy_ around a bit with a large fishbot 14:07:48 *** happy__ has joined #openttdcoop.stable 14:07:55 * happy__ slaps BiG_MEECH around a bit with a large fishbot 14:08:19 <BiG_MEECH> =D 14:08:32 <Djanxy> all this happy slapping ;) 14:08:39 <BiG_MEECH> Tis the season/ 14:09:15 <Djanxy> kinda forgot that was a term until now :D 14:09:35 <BiG_MEECH> What's up? 14:09:48 <happy__> how things djanxy 14:09:52 <Djanxy> not much 14:10:02 <Djanxy> good thanks happy 14:10:33 <Djanxy> just got up after like 5 hours of sleep - in an attempt to turn my sleep schedule around ;) 14:10:47 <BiG_MEECH> yay 14:10:56 *** happy_ has quit IRC 14:10:57 <BiG_MEECH> Try sleeping pills and alcohol. Usually a bottle of each does the trick 14:11:01 <Djanxy> such is the life of night shift 14:11:09 <BiG_MEECH> but you gotta do the whole bottle 14:11:50 <Djanxy> going to a friends place to game and smoke weed - so there's a good chance i can sleep early tonight ;) 14:12:02 <BiG_MEECH> lol or just get the bad munchies 14:12:17 <Djanxy> what's bad about munchies? 14:12:20 <Djanxy> i dont get it 14:12:25 <BiG_MEECH> nothing but it prevents sleeping 14:12:32 <Djanxy> nah 14:12:43 <BiG_MEECH> I dont sleep when I am hungry 14:12:43 <Djanxy> just get bloated and tired 14:12:51 <Djanxy> no, you eat 14:12:53 <Djanxy> then sleep 14:14:16 <BiG_MEECH> ah, I dont know how it works 14:14:18 <BiG_MEECH> I dont do it 14:15:00 <Djanxy> lies 14:19:14 <BiG_MEECH> lol 14:19:55 <BiG_MEECH> I dont know what you are tlaking about 14:20:02 <BiG_MEECH> C8 14:26:13 *** Dom_ has joined #openttdcoop.stable 14:27:08 <happy__> hi bom 14:30:37 <coopserver> *** DayDreamer has left the game (Leaving) 14:30:37 <coopserver> *** Game paused (number of players) 14:37:05 *** Dom__ has joined #openttdcoop.stable 14:40:48 *** Dom_ has quit IRC 14:40:48 *** Dom__ is now known as Dom_ 14:53:44 *** happy__ has quit IRC 15:01:49 *** Djanxy has quit IRC 15:32:54 *** Dom_ has quit IRC 15:45:54 <coopserver> *** Game still paused (connecting clients, number of players) 15:45:59 <coopserver> *** Vinnie has joined 15:46:00 <coopserver> *** Game still paused (number of players) 15:46:41 *** Vinnie_NL has joined #openttdcoop.stable 15:46:41 *** ChanServ sets mode: +o Vinnie_NL 15:47:28 <coopserver> *** Vinnie has left the game (Leaving) 16:10:13 *** ODM has joined #openttdcoop.stable 16:10:13 *** ChanServ sets mode: +o ODM 16:20:34 *** happy_ has joined #openttdcoop.stable 16:21:00 <coopserver> *** Game still paused (connecting clients, number of players) 16:21:08 <coopserver> *** happy tran sport has joined 16:21:08 <coopserver> *** Game still paused (number of players) 17:07:01 <coopserver> *** Game still paused (connecting clients, number of players) 17:07:04 <coopserver> *** Berkel has joined 17:07:05 <coopserver> *** Game still paused (number of players) 17:07:05 <coopserver> *** Game unpaused (number of players) 17:11:47 <happy_> hi berkel 17:11:52 <coopserver> <Berkel> hi 17:12:01 <coopserver> <Berkel> still this **** map, .... :D 17:12:11 <happy_> yep 17:12:37 <coopserver> *** happy tran sport has left the game (Leaving) 17:12:40 <coopserver> *** Game paused (connecting clients) 17:12:48 <coopserver> *** happy tran sport has joined 17:12:48 <coopserver> *** Game unpaused (connecting clients) 18:05:03 <Vinnie_NL> HAHA 18:05:06 <Vinnie_NL> it is shit map 18:05:20 <coopserver> <happy tran sport> hi and yep 18:05:54 <coopserver> <Berkel> could next map be with pikka basic industries pls? 18:05:58 <happy_> how things vinnie 18:09:19 <happy_> pikka basci industries ? 18:09:50 <coopserver> <Berkel> the industry set with adhanced temperate industries, stockpile, etc 18:10:03 <coopserver> <Berkel> and steel works which use ore and coal 18:10:13 <coopserver> *** Game paused (connecting clients) 18:10:18 <coopserver> *** Cameron has joined 18:10:18 <coopserver> *** Game unpaused (connecting clients) 18:10:55 <happy_> is that same that we got now 18:10:58 <coopserver> <Berkel> at least NO more FIRS pls :D 18:11:05 <happy_> y 18:11:08 <coopserver> <Cameron> lol 18:11:48 <coopserver> <Cameron> standard ttd indurties suck more or less 18:12:03 <happy_> FIRS is not that bad 18:12:53 <coopserver> *** Berkel has joined spectators 18:13:33 <coopserver> *** Cameron has left the game (Leaving) 18:13:33 <coopserver> *** Game paused (number of players) 18:13:34 <coopserver> *** Berkel has left the game (Leaving) 18:13:38 <BiG_MEECH> more FIRS please! 18:13:43 <happy_> lol 18:13:49 <happy_> wb 18:13:51 <coopserver> *** Game still paused (connecting clients, number of players) 18:13:57 <coopserver> *** Cameron has joined 18:13:57 <coopserver> *** Game still paused (number of players) 18:14:12 <coopserver> <Cameron> pointless last day of school anyway 18:14:45 <happy_> nice 18:14:50 <coopserver> *** Cameron has joined company #7 18:14:50 <coopserver> *** Game unpaused (number of players) 18:14:58 <coopserver> <Cameron> still no BF4 for pc 18:15:18 <coopserver> <Cameron> or Farm sim 2013 and Railroad tycoon 2 18:15:35 <happy_> bf4 ? 18:15:43 <coopserver> <Cameron> Battlefield 4 18:16:31 <coopserver> <Cameron> anyway I have it for xbox 360 18:16:50 <happy_> heem i think that will cume out for pc nexs yer 18:17:04 <coopserver> <Cameron> it is already out for pc 18:17:27 <Vinnie_NL> We need a christmas special map 18:17:34 <coopserver> <Cameron> yesss! 18:17:40 <happy_> ar i see will i think it will beter on x boxs 18:17:45 <happy_> yer 18:17:55 <coopserver> <Cameron> naw, PC = masterrace 18:18:41 <happy_> eney won got a plan for that map 18:18:56 <coopserver> <Cameron> no 18:20:09 <coopserver> <Cameron> does that mean we get a new map today? 18:21:06 <happy_> will not to night i can no play to night 18:21:15 <happy_> but go for it 18:21:17 <coopserver> <Cameron> >.> 18:22:00 <happy_> got a partey to go to 18:22:01 <coopserver> *** Cameron has left the game (Leaving) 18:22:02 <coopserver> *** Game paused (number of players) 18:30:39 *** Dom_ has joined #openttdcoop.stable 18:31:38 <BiG_MEECH> toyland chrismas map red and green? 18:34:32 <happy_> not red 18:35:13 <happy_> green for me big meech 18:51:43 <coopserver> *** happy tran sport has left the game (Leaving) 19:10:41 <coopserver> *** Game still paused (connecting clients, number of players) 19:10:44 <coopserver> *** Berkel has joined 19:10:44 <coopserver> *** Game still paused (number of players) 19:10:44 <coopserver> *** Game unpaused (number of players) 19:12:23 <coopserver> *** Berkel has left the game (Leaving) 19:12:23 <coopserver> *** Game paused (number of players) 19:14:36 *** happy_ has quit IRC 20:20:55 *** Dom_ has left #openttdcoop.stable 20:26:02 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable201213.sav 20:26:02 <coopserver> Starting download... 20:26:05 <coopserver> Savegame successfully downloaded 20:26:42 <Jam35> !rcon pwd 20:26:43 <coopserver> /home/openttd/svn-stable/server/save/ 20:26:54 <Jam35> !rcon ls 20:26:55 <coopserver> 0) .. (Parent directory) 20:26:56 <coopserver> 1) autosave/ (Directory) 20:26:57 <coopserver> 2) uploads/ (Directory) 20:26:58 <coopserver> 3) desync_start.sav 20:27:07 <Jam35> !rcon cd 2 20:27:10 <Jam35> !rcon ls 20:27:13 <coopserver> 0) .. (Parent directory) 20:27:14 <coopserver> 1) JStable201213.sav 20:27:15 <coopserver> 2) Stable14122012a.sav 20:27:16 <coopserver> 3) JStable151213.sav 20:27:17 <coopserver> 4) Stable12122013a.sav 20:27:18 <coopserver> Jam35: You have 12 more messages. Type !less to view them 20:27:24 <Jam35> !rcon load 1 20:27:25 <coopserver> Starting new game 20:27:30 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3) 20:27:30 <coopserver> *** Game paused (number of players) 20:27:38 <coopserver> *** Game still paused (connecting clients, number of players) 20:27:43 <coopserver> *** Jam35 has joined 20:27:43 <coopserver> *** Game still paused (number of players) 20:27:51 <Jam35> !setdef 20:27:51 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 20:28:03 <coopserver> *** Jam35 has joined company #1 20:28:04 <coopserver> *** Game unpaused (number of players) 20:28:12 <coopserver> *** Jam35 has joined spectators 20:28:12 <coopserver> *** Game paused (number of players) 20:37:00 <coopserver> *** Game still paused (connecting clients, number of players) 20:37:04 <coopserver> *** Yugi_D has joined 20:37:08 <coopserver> *** Slicey has joined 20:37:08 <coopserver> *** Game still paused (number of players) 20:37:30 <coopserver> <Slicey> lol merry christmas :P 20:37:47 <coopserver> <Jam35> if you believe in that :) 20:37:48 <coopserver> <Jam35> same 20:38:09 <coopserver> <Slicey> is to nice i dont want to play on it 20:38:11 <coopserver> <Slicey> lol 20:38:48 <coopserver> <Jam35> idk it's ok, the letters need more stuff on them 20:39:10 <coopserver> <Slicey> are you going to make another map then? 20:39:17 <coopserver> <Jam35> nah :) 20:39:39 <coopserver> <Jam35> maybe another before Christmas 20:39:54 <coopserver> <Jam35> depends how busy this gets 20:40:24 <coopserver> <Slicey> oh but btw jam thanks for the maps :) 20:40:32 <coopserver> <Slicey> didnt get around to thank u 20:40:44 <coopserver> <Jam35> not many but ty 20:41:03 <coopserver> <Jam35> consider the message passed to others :) 20:41:11 <coopserver> <Slicey> alright :P 20:43:50 <coopserver> *** Yugi_D has left the game (Leaving) 20:45:41 <coopserver> <Jam35> actually there is a huge error 20:45:56 <coopserver> <Jam35> no fruit/rubber/refinery 20:46:08 <coopserver> <Jam35> can't be built above snow line 20:46:41 <coopserver> *** Jam35 has started a new company #2 20:46:41 <coopserver> *** Game unpaused (number of players) 20:48:16 <coopserver> *** Jam35 has left the game (Leaving) 20:48:17 <coopserver> *** Game paused (number of players) 20:48:50 <coopserver> *** Game still paused (connecting clients, number of players) 20:48:53 <coopserver> *** Cameron has joined 20:48:53 <coopserver> *** Game still paused (number of players) 20:49:02 <coopserver> <Cameron> :D 20:49:26 <coopserver> <Slicey> ikr :P 20:50:20 <coopserver> *** Game still paused (connecting clients, number of players) 20:50:24 <coopserver> *** Dream_Walker has joined 20:50:24 <coopserver> *** Game still paused (number of players) 20:50:25 <coopserver> *** Cameron has started a new company #3 20:50:26 <coopserver> *** Game unpaused (number of players) 20:52:02 <Jam35> well the snow line is adjustable 20:52:13 <Jam35> so it is not impossible 20:52:30 <Jam35> just needs some 'creativity' 20:52:43 <coopserver> *** Game paused (connecting clients) 20:52:47 <coopserver> *** Jam35 has joined 20:52:47 <coopserver> *** Game unpaused (connecting clients) 20:52:55 <coopserver> *** Jam35 has started a new company #1 20:53:01 <coopserver> *** Dream_Walker has left the game (Leaving) 20:53:42 <coopserver> *** Slicey has started a new company #2 20:54:45 <coopserver> <Jam35> TF costs are high 20:54:58 <coopserver> <Jam35> x128 isn't usually that much? 20:55:11 <coopserver> <Jam35> other GRF must affect that 20:55:23 <coopserver> <Jam35> needs loading first maybe 20:55:55 <coopserver> *** Jam35 has left the game (Leaving) 20:57:20 <coopserver> *** Game paused (connecting clients) 20:57:26 <coopserver> <Cameron> ... 20:57:28 <coopserver> *** Jam35 has joined 20:57:29 <coopserver> *** Game unpaused (connecting clients) 20:57:31 <coopserver> <Slicey> lol 20:57:39 <coopserver> <Jam35> doesn't seem to matter 20:57:50 <coopserver> <Jam35> well whatever, makes the map 'tricky' :) 21:21:29 <coopserver> *** Jam35 has started a new company #1 21:31:13 <coopserver> *** Game paused (connecting clients) 21:31:23 <coopserver> *** muwaga has joined 21:31:24 <coopserver> *** muwaga has started a new company #4 21:31:24 <coopserver> *** Game unpaused (connecting clients) 21:49:33 <coopserver> *** Cameron has left the game (Leaving) 22:00:09 <coopserver> 'Slicey' reported an error and is closing its connection (desync error) 22:00:09 <coopserver> *** Slicey has left the game (desync error) 22:00:15 <coopserver> *** Game paused (connecting clients) 22:00:19 <coopserver> *** Slicey has joined 22:00:20 <coopserver> *** Game unpaused (connecting clients) 22:00:24 <coopserver> *** Slicey has joined company #2 22:01:21 <coopserver> 'Jam35' reported an error and is closing its connection (desync error) 22:01:21 <coopserver> *** Jam35 has left the game (desync error) 22:01:34 <coopserver> *** Game paused (connecting clients) 22:01:39 <coopserver> *** Jam35 has joined 22:01:40 <coopserver> *** Game unpaused (connecting clients) 22:03:43 *** ODM has quit IRC 22:07:54 <coopserver> *** Game paused (connecting clients) 22:07:57 <coopserver> *** Niko has joined 22:07:57 <coopserver> *** Game unpaused (connecting clients) 22:09:38 <coopserver> *** Niko has started a new company #5 22:09:41 <coopserver> <Niko> hi 22:09:45 <coopserver> *** Slicey has left the game (Leaving) 22:18:49 <coopserver> *** Game paused (connecting clients) 22:18:54 <coopserver> *** thepower12n has joined 22:18:54 <coopserver> *** Game unpaused (connecting clients) 22:20:06 <coopserver> *** thepower12n has left the game (Leaving) 22:21:41 <coopserver> *** Game paused (connecting clients) 22:21:46 <coopserver> *** Slicey has joined 22:21:46 <coopserver> *** Game unpaused (connecting clients) 22:22:03 <coopserver> *** Slicey has joined company #2 22:25:08 <phatmatt> newmapnewmapnewmap? 22:25:16 <coopserver> <Slicey> yup 22:25:21 <coopserver> <Jam35> x3 22:25:21 <phatmatt> hooray 22:27:19 <coopserver> *** Game paused (connecting clients) 22:27:26 <coopserver> *** Player has joined 22:27:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:27:26 <coopserver> *** Player has started a new company #6 22:27:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:27:27 <coopserver> *** Game unpaused (connecting clients) 22:27:28 <coopserver> *** Player has joined spectators 22:27:39 <coopserver> <Player> !name Icaka 22:27:39 <coopserver> *** Player has changed his/her name to Icaka 22:27:43 <coopserver> <Icaka> !rules 22:27:43 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:28:09 <coopserver> <Icaka> !rules 22:28:09 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:28:10 <coopserver> <muwaga> !rules 22:28:10 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:28:36 <coopserver> <Icaka> !rules 22:28:36 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:28:38 <coopserver> <Jam35> that is much easier to reach if you are in IRC 22:29:16 <coopserver> *** Game paused (connecting clients) 22:29:24 <coopserver> *** phatmatt has joined 22:29:24 <coopserver> *** Game unpaused (connecting clients) 22:32:19 <coopserver> *** Icaka has started a new company #6 22:36:05 <coopserver> *** Slicey has left the game (Leaving) 22:37:51 <coopserver> <phatmatt> oh wow 22:39:39 *** happy_ has joined #openttdcoop.stable 22:39:47 <happy_> hi all 22:39:52 <coopserver> <Niko> hi 22:39:56 <coopserver> <phatmatt> hi happy 22:40:18 <coopserver> <Jam35> hi 22:41:10 <happy_> so when did this map start 22:41:18 <coopserver> *** Game paused (connecting clients) 22:41:21 <coopserver> *** happy tran sport has joined 22:41:21 <coopserver> *** Game unpaused (connecting clients) 22:41:33 <coopserver> <Jam35> 21:30 uk time 22:41:39 <coopserver> <Jam35> 20:30 sorry 22:41:48 <coopserver> <happy tran sport> dam 22:42:44 <coopserver> *** phatmatt has started a new company #7 22:44:10 <coopserver> <happy tran sport> will i think i will leve this won out 22:44:41 <coopserver> <Niko> hang around, someone may invite you to his company 22:45:16 <coopserver> <Jam35> you can have my company 22:45:25 <coopserver> <Jam35> password is same as yours 22:46:06 <coopserver> <happy tran sport> thanks 22:46:12 <coopserver> *** happy tran sport has joined company #1 22:46:13 <coopserver> <Niko> :) 22:46:54 <coopserver> <happy tran sport> so how did the map 22:47:17 <coopserver> <Jam35> how or who? 22:47:20 <coopserver> <Jam35> I made it 22:47:24 <coopserver> <happy tran sport> nice 22:47:48 <coopserver> <Jam35> It's actually a bit boring 22:47:57 <coopserver> <Jam35> too flat 22:48:13 <coopserver> <phatmatt> it'd be cool if there were more industries on the letters 22:48:54 <coopserver> <Jam35> I tried for a few minutes but settled on this 23:00:43 <coopserver> *** Game paused (connecting clients) 23:00:45 <coopserver> *** Vinnie has joined 23:00:45 <coopserver> *** Game unpaused (connecting clients) 23:00:53 <coopserver> <happy tran sport> hi vinnie 23:00:56 <coopserver> <Niko> hi 23:00:58 <coopserver> <Vinnie> hey folks 23:01:06 <coopserver> <Jam35> hay 23:01:08 <coopserver> <Vinnie> hahahhaa 23:02:15 <coopserver> <happy tran sport> how things vinnie 23:02:30 <coopserver> <Vinnie> im good and you 23:02:34 <coopserver> <happy tran sport> good 23:02:44 <coopserver> <happy tran sport> fill free to john us 23:03:04 <coopserver> <Vinnie> you are to skilled for me 23:03:45 <coopserver> <happy tran sport> heem u and jam ar beter at this game then i am 23:05:01 <coopserver> <Jam35> there is no 'better' only different :) 23:05:08 <coopserver> <Vinnie> hmm i got an idea 23:05:45 <coopserver> <Vinnie> but thats for next map since i need nuts 23:06:29 <coopserver> <happy tran sport> ok so whont is the plan viinie 23:07:28 <coopserver> <Jam35> outa here bfn 23:07:32 <coopserver> *** Jam35 has left the game (Leaving) 23:07:42 <coopserver> <happy tran sport> k 23:08:57 *** Jam35 has quit IRC 23:12:33 <coopserver> *** Game paused (connecting clients) 23:12:36 <coopserver> *** Slicey has joined 23:12:36 <coopserver> *** Game unpaused (connecting clients) 23:13:18 <coopserver> *** Slicey has left the game (general timeout) 23:13:24 <coopserver> *** Game paused (connecting clients) 23:13:29 <coopserver> *** Slicey has joined 23:13:29 <coopserver> *** Game unpaused (connecting clients) 23:13:57 <coopserver> *** Slicey has joined company #2 23:14:37 <coopserver> *** Slicey has left the game (Leaving) 23:37:31 <coopserver> <Vinnie> Boe 23:38:08 <coopserver> <happy tran sport> ? 23:38:39 <coopserver> <Vinnie> looks good so far 23:38:45 <coopserver> <Vinnie> pretty expandable 23:38:54 <coopserver> <happy tran sport> yep 23:49:37 <coopserver> *** Game paused (connecting clients) 23:49:41 <coopserver> *** thepower12n has joined 23:49:41 <coopserver> *** Game unpaused (connecting clients) 23:50:04 <coopserver> *** thepower12n has left the game (Leaving)