Config
Log for #openttdcoop.stable on 20th December 2013:
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00:00:03  <coopserver> *** JoeSchmoe has left the game (Leaving)
00:09:13  <coopserver> *** Game paused (connecting clients)
00:09:22  <coopserver> *** Slicey has joined
00:09:22  <coopserver> *** Game unpaused (connecting clients)
00:09:24  <BiG_MEECH_> yoooooooooooooooo
00:09:34  <coopserver> <Slicey> sup
00:09:34  <coopserver> <Speedy> yO!
00:09:43  <BiG_MEECH_> hiya Bosses!
00:10:00  <coopserver> <Slicey> well then guess this map is full of sheet
00:10:32  <coopserver> <Slicey> guess joe and i droped the ball
00:10:34  <coopserver> <Slicey> dropped
00:10:51  <BiG_MEECH_> sheet?
00:10:59  <coopserver> <Slicey> as in theres no room
00:11:02  <coopserver> *** Game paused (connecting clients)
00:11:06  <BiG_MEECH_> incoming
00:11:19  <coopserver> <Slicey> booooooom
00:11:19  <coopserver> *** Big Meech has joined
00:11:23  <coopserver> *** Game unpaused (connecting clients)
00:11:48  <coopserver> <Slicey> usualy joe and i make a company but not this map :D
00:11:48  <coopserver> <happy tran  sport> hi
00:11:49  <coopserver> <Slicey> well i did habe finals
00:11:49  <coopserver> <Big Meech> oh I see
00:11:54  <coopserver> <Slicey> have*
00:12:04  <coopserver> <Slicey> hi happy
00:12:18  <coopserver> <Slicey> i know :D
00:12:31  <coopserver> <happy tran  sport> u  can  john  if  u like
00:12:35  <coopserver> <Slicey> alright :)
00:12:42  <coopserver> *** Game paused (connecting clients)
00:12:42  <coopserver> <Big Meech> -H +I
00:12:48  <coopserver> *** pawii has joined
00:12:49  <coopserver> *** pawii has started a new company #13
00:12:49  <coopserver> *** Game unpaused (connecting clients)
00:12:55  <coopserver> *** Slicey has joined company #1
00:13:01  <coopserver> <Slicey> ty
00:13:07  <coopserver> <happy tran  sport> np
00:13:08  <coopserver> <Slicey> hey happy
00:13:18  <coopserver> <happy tran  sport> have   fun
00:13:32  <coopserver> <Slicey> how come the trains at an raw industry have like infinite engineer parts
00:13:44  <coopserver> <Slicey> like the little trains
00:13:55  <coopserver> *** happy tran  sport has joined company #1
00:13:55  <coopserver> <Big Meech> you want them to have excess
00:14:02  <coopserver> <Big Meech> you dont want to run out
00:14:06  <coopserver> <Slicey> no nono
00:14:25  <coopserver> <Slicey> !idk
00:14:32  <coopserver> <Slicey> thats the sign
00:14:58  <coopserver> <Big Meech> what is wrong with 1000+ crates?
00:15:16  *** BiG_MEECH_ has quit IRC
00:15:36  <coopserver> <Slicey> no i know
00:15:43  <coopserver> <Big Meech> `
00:15:55  <coopserver> <Big Meech> youre confused about the extra tracK?
00:16:11  <coopserver> <happy tran  sport> how  things  meech
00:16:21  <coopserver> <Slicey> im saying when you usually drop those products they consume them
00:16:25  <coopserver> <Big Meech> Terrible, I just did cocaine.
00:16:30  <coopserver> <Slicey> no meech
00:16:36  <coopserver> <Slicey> :(
00:16:38  <coopserver> <Big Meech> Ah, check this out
00:16:51  <coopserver> <Big Meech> the full train of ES transfers only
00:17:02  <coopserver> <Big Meech> transfer station gets filled with ES shit
00:17:14  <coopserver> <Slicey> oh
00:17:16  <coopserver> <Big Meech> secondary station hooked to ES drop gets a train
00:17:32  <coopserver> <Big Meech> ES train gets a schedule, drop and pick lets say every 2 weeks
00:17:52  <coopserver> <Big Meech> gung ho produtction hits sooner than later for those industries
00:17:54  <coopserver> <Slicey> so it keeps a constant rate of Rg
00:17:59  <coopserver> <Big Meech> yup
00:18:17  <coopserver> <Slicey> ES
00:18:20  <coopserver> <Big Meech> you do that for most raws for ES or FS or MS
00:18:23  <coopserver> <Slicey> wasnt looking at keyboard
00:18:47  <coopserver> <Big Meech> solves the question?
00:18:51  <coopserver> *** Slicey has left the game (connection lost)
00:18:56  <coopserver> <Big Meech> lol
00:18:59  <coopserver> <Big Meech> bb
00:19:02  <coopserver> *** Big Meech has left the game (Leaving)
00:26:43  *** BiG_MEECH has joined #openttdcoop.stable
00:26:48  <BiG_MEECH> re-yo
00:26:58  <coopserver> <phatmatt> antiyo
00:27:49  <BiG_MEECH> D=
00:41:40  <coopserver> *** happy tran  sport has joined spectators
00:49:15  <coopserver> *** Game paused (connecting clients)
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00:49:56  <coopserver> *** ConrailHeritage has joined company #11
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00:51:12  <coopserver> *** Game paused (connecting clients)
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00:51:40  <coopserver> *** phatmatt has joined company #8
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00:54:44  <coopserver> <pawii> !rules
00:54:44  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
00:58:08  <coopserver> *** Speedy has joined company #6
01:01:11  <coopserver> *** Slicey has left the game (general timeout)
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01:43:23  <coopserver> *** Game paused (connecting clients)
01:43:28  <coopserver> *** Starfox has joined
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01:45:56  <happy_> hi  starfox
01:46:40  <coopserver> *** Starfox has left the game (Leaving)
01:47:46  <happy_> how  the  net  werk  going  pharmatt
01:49:32  *** sim-al2 has joined #openttdcoop.stable
01:50:00  <happy_> hi  sim
01:50:05  <sim-al2> hi
01:50:22  <happy_> how    things
01:51:38  <sim-al2> Not bad. Got some teeth out yesterday but much better today
01:51:54  <happy_> thats   good
02:11:22  <coopserver> *** happy tran  sport has left the game (Leaving)
02:11:33  <happy_> gn
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03:31:33  <coopserver> *** Game paused (connecting clients)
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03:31:54  <coopserver> <Woodbutcher> hi
03:32:48  <BiG_MEECH> oyooooooooooooooooyoyo
03:33:09  <coopserver> <Woodbutcher> you callin me a yo-yo?
03:33:29  <BiG_MEECH> yes
03:33:38  <coopserver> <Woodbutcher> thought so...
03:34:17  <BiG_MEECH> You're welcome.
03:41:04  <coopserver> <Woodbutcher> cyas
03:41:10  <coopserver> *** Woodbutcher has left the game (Leaving)
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04:06:08  <coopserver> *** Game still paused (connecting clients, number of players)
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04:12:35  <coopserver> *** Game still paused (connecting clients, number of players)
04:12:41  <coopserver> *** Cameron has joined
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04:13:19  <coopserver> *** Cameron has joined company #7
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05:15:00  <coopserver> *** Game still paused (connecting clients, number of players)
05:15:12  <coopserver> *** cronux has joined
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05:15:59  <coopserver> *** cronux has left the game (Leaving)
05:28:23  <coopserver> *** phatmatt has joined company #8
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06:13:02  *** Speedy` is now known as Speedy
06:26:28  <BiG_MEECH> Hey speedy!
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06:40:38  <coopserver> *** phatmatt has joined spectators
06:40:38  <coopserver> *** Game paused (number of players)
06:49:46  <coopserver> <phatmatt> if i want to gate two tracks so that they only let 2 trains through (1 per line) when there's 2 trains ready
06:50:11  <coopserver> <phatmatt> i'd want to have two NOT gates, with the signals holding each line up being the NOT of the presence of a train on the other line, right?
06:50:23  <coopserver> <phatmatt> or is there any easier way, or am i entirely not making sense
06:50:26  <coopserver> <phatmatt> (bbl)
06:51:13  <coopserver> *** Game still paused (connecting clients, number of players)
06:51:25  <coopserver> *** Smart Architect has joined
06:51:25  <coopserver> *** Smart Architect has started a new company #14
06:51:27  <coopserver> *** Game still paused (number of players)
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06:53:55  <coopserver> *** phatmatt has left the game (Leaving)
06:54:06  <phatmatt> bbl
07:30:09  <coopserver> *** Smart Architect has left the game (Leaving)
07:30:09  <coopserver> *** Game paused (number of players)
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10:12:30  <coopserver> *** Game paused (connecting clients)
10:12:41  <coopserver> *** Player has joined
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10:12:51  <coopserver> <Player> hi all
10:13:28  <coopserver> <Player> its me rtm
10:14:19  <coopserver> *** Player has left the game (general timeout)
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10:28:48  <coopserver> *** Game paused (number of players)
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11:06:05  <Taede> !ding
11:06:06  <coopserver> Dong! reply took 0:00:00.104541
11:07:28  <coopserver> *** Game still paused (connecting clients, number of players)
11:07:35  <coopserver> *** Player has joined
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11:08:26  <coopserver> *** Game still paused (connecting clients, number of players)
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11:08:45  <coopserver> *** Game unpaused (number of players)
11:13:04  <planetmaker> !rcon debug_level desync=0 net=6
11:13:05  <coopserver> - Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'
11:13:06  <coopserver> - Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in "'s
11:13:08  <planetmaker> !rcon debug_level desync=0
11:13:12  <planetmaker> !rcon debug_level net=6
11:13:21  <planetmaker> !rcon debug_level net=
11:13:24  <planetmaker> !rcon debug_level
11:13:25  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=0, console=0'
11:17:40  <coopserver> *** GriffinOneTwo has left the game (Leaving)
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11:23:53  <coopserver> *** Game still paused (connecting clients, number of players)
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12:52:00  <planetmaker> !rcon debug_level net=6
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13:30:03  <coopserver> *** Game still paused (connecting clients, number of players)
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13:43:36  <happy_> hi
13:44:46  <BiG_MEECH> yoooooooooooooooooooooooooo
13:46:54  <happy_> how things
13:47:13  <BiG_MEECH> Bad! I got bubonic plague!
14:01:48  *** Djanxy has joined #openttdcoop.stable
14:02:05  <BiG_MEECH> yo boss!
14:02:51  <happy_> hi djanxy
14:06:03  * BiG_MEECH slaps happy_ around a bit with a large fishbot
14:07:48  *** happy__ has joined #openttdcoop.stable
14:07:55  * happy__ slaps BiG_MEECH around a bit with a large fishbot
14:08:19  <BiG_MEECH> =D
14:08:32  <Djanxy> all this happy slapping ;)
14:08:39  <BiG_MEECH> Tis the season/
14:09:15  <Djanxy> kinda forgot that was a term until now :D
14:09:35  <BiG_MEECH> What's up?
14:09:48  <happy__> how things djanxy
14:09:52  <Djanxy> not much
14:10:02  <Djanxy> good thanks happy
14:10:33  <Djanxy> just got up after like 5 hours of sleep - in an attempt to turn my sleep schedule around ;)
14:10:47  <BiG_MEECH> yay
14:10:56  *** happy_ has quit IRC
14:10:57  <BiG_MEECH> Try sleeping pills and alcohol. Usually a bottle of each does the trick
14:11:01  <Djanxy> such is the life of night shift
14:11:09  <BiG_MEECH> but you gotta do the whole bottle
14:11:50  <Djanxy> going to a friends place to game and smoke weed - so there's a good chance i can sleep early tonight ;)
14:12:02  <BiG_MEECH> lol or just get the bad munchies
14:12:17  <Djanxy> what's bad about munchies?
14:12:20  <Djanxy> i dont get it
14:12:25  <BiG_MEECH> nothing but it prevents sleeping
14:12:32  <Djanxy> nah
14:12:43  <BiG_MEECH> I dont sleep when I am hungry
14:12:43  <Djanxy> just get bloated and tired
14:12:51  <Djanxy> no, you eat
14:12:53  <Djanxy> then sleep
14:14:16  <BiG_MEECH> ah, I dont know how it works
14:14:18  <BiG_MEECH> I dont do it
14:15:00  <Djanxy> lies
14:19:14  <BiG_MEECH> lol
14:19:55  <BiG_MEECH> I dont know what you are tlaking about
14:20:02  <BiG_MEECH> C8
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14:27:08  <happy__> hi bom
14:30:37  <coopserver> *** DayDreamer has left the game (Leaving)
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15:45:54  <coopserver> *** Game still paused (connecting clients, number of players)
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17:07:01  <coopserver> *** Game still paused (connecting clients, number of players)
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17:11:47  <happy_> hi   berkel
17:11:52  <coopserver> <Berkel> hi
17:12:01  <coopserver> <Berkel> still this **** map, .... :D
17:12:11  <happy_> yep
17:12:37  <coopserver> *** happy tran  sport has left the game (Leaving)
17:12:40  <coopserver> *** Game paused (connecting clients)
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18:05:03  <Vinnie_NL> HAHA
18:05:06  <Vinnie_NL> it is shit map
18:05:20  <coopserver> <happy tran  sport> hi   and  yep
18:05:54  <coopserver> <Berkel> could next map be with pikka basic industries pls?
18:05:58  <happy_> how  things   vinnie
18:09:19  <happy_> pikka basci  industries ?
18:09:50  <coopserver> <Berkel> the industry set with adhanced temperate industries, stockpile, etc
18:10:03  <coopserver> <Berkel> and steel works which use ore and coal
18:10:13  <coopserver> *** Game paused (connecting clients)
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18:10:55  <happy_> is  that  same  that  we  got   now
18:10:58  <coopserver> <Berkel> at least NO more FIRS pls :D
18:11:05  <happy_> y
18:11:08  <coopserver> <Cameron> lol
18:11:48  <coopserver> <Cameron> standard ttd indurties suck more or less
18:12:03  <happy_> FIRS  is  not  that   bad
18:12:53  <coopserver> *** Berkel has joined spectators
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18:13:33  <coopserver> *** Game paused (number of players)
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18:13:38  <BiG_MEECH> more FIRS please!
18:13:43  <happy_> lol
18:13:49  <happy_> wb
18:13:51  <coopserver> *** Game still paused (connecting clients, number of players)
18:13:57  <coopserver> *** Cameron has joined
18:13:57  <coopserver> *** Game still paused (number of players)
18:14:12  <coopserver> <Cameron> pointless last day of school anyway
18:14:45  <happy_> nice
18:14:50  <coopserver> *** Cameron has joined company #7
18:14:50  <coopserver> *** Game unpaused (number of players)
18:14:58  <coopserver> <Cameron> still no BF4 for pc
18:15:18  <coopserver> <Cameron> or Farm sim 2013 and Railroad tycoon 2
18:15:35  <happy_> bf4 ?
18:15:43  <coopserver> <Cameron> Battlefield 4
18:16:31  <coopserver> <Cameron> anyway I have it for xbox 360
18:16:50  <happy_> heem     i  think  that  will  cume  out  for   pc      nexs  yer
18:17:04  <coopserver> <Cameron> it is already out for pc
18:17:27  <Vinnie_NL> We need a christmas special map
18:17:34  <coopserver> <Cameron> yesss!
18:17:40  <happy_> ar  i  see  will   i  think  it  will   beter   on  x  boxs
18:17:45  <happy_> yer
18:17:55  <coopserver> <Cameron> naw, PC = masterrace
18:18:41  <happy_> eney  won  got  a  plan for  that   map
18:18:56  <coopserver> <Cameron> no
18:20:09  <coopserver> <Cameron> does that mean we get a new map today?
18:21:06  <happy_> will     not  to  night  i  can  no  play  to night
18:21:15  <happy_> but  go  for it
18:21:17  <coopserver> <Cameron> >.>
18:22:00  <happy_> got  a  partey    to  go  to
18:22:01  <coopserver> *** Cameron has left the game (Leaving)
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18:31:38  <BiG_MEECH> toyland chrismas map red and green?
18:34:32  <happy_> not  red
18:35:13  <happy_> green  for  me   big meech
18:51:43  <coopserver> *** happy tran  sport has left the game (Leaving)
19:10:41  <coopserver> *** Game still paused (connecting clients, number of players)
19:10:44  <coopserver> *** Berkel has joined
19:10:44  <coopserver> *** Game still paused (number of players)
19:10:44  <coopserver> *** Game unpaused (number of players)
19:12:23  <coopserver> *** Berkel has left the game (Leaving)
19:12:23  <coopserver> *** Game paused (number of players)
19:14:36  *** happy_ has quit IRC
20:20:55  *** Dom_ has left #openttdcoop.stable
20:26:02  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable201213.sav
20:26:02  <coopserver> Starting download...
20:26:05  <coopserver> Savegame successfully downloaded
20:26:42  <Jam35> !rcon pwd
20:26:43  <coopserver> /home/openttd/svn-stable/server/save/
20:26:54  <Jam35> !rcon ls
20:26:55  <coopserver> 0) .. (Parent directory)
20:26:56  <coopserver> 1) autosave/ (Directory)
20:26:57  <coopserver> 2) uploads/ (Directory)
20:26:58  <coopserver> 3) desync_start.sav
20:27:07  <Jam35> !rcon cd 2
20:27:10  <Jam35> !rcon ls
20:27:13  <coopserver> 0) .. (Parent directory)
20:27:14  <coopserver> 1) JStable201213.sav
20:27:15  <coopserver> 2) Stable14122012a.sav
20:27:16  <coopserver> 3) JStable151213.sav
20:27:17  <coopserver> 4) Stable12122013a.sav
20:27:18  <coopserver> Jam35: You have 12 more messages. Type !less to view them
20:27:24  <Jam35> !rcon load 1
20:27:25  <coopserver> Starting new game
20:27:30  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3)
20:27:30  <coopserver> *** Game paused (number of players)
20:27:38  <coopserver> *** Game still paused (connecting clients, number of players)
20:27:43  <coopserver> *** Jam35 has joined
20:27:43  <coopserver> *** Game still paused (number of players)
20:27:51  <Jam35> !setdef
20:27:51  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
20:28:03  <coopserver> *** Jam35 has joined company #1
20:28:04  <coopserver> *** Game unpaused (number of players)
20:28:12  <coopserver> *** Jam35 has joined spectators
20:28:12  <coopserver> *** Game paused (number of players)
20:37:00  <coopserver> *** Game still paused (connecting clients, number of players)
20:37:04  <coopserver> *** Yugi_D has joined
20:37:08  <coopserver> *** Slicey has joined
20:37:08  <coopserver> *** Game still paused (number of players)
20:37:30  <coopserver> <Slicey> lol merry christmas :P
20:37:47  <coopserver> <Jam35> if you believe in that :)
20:37:48  <coopserver> <Jam35> same
20:38:09  <coopserver> <Slicey> is to nice i dont want to play on it
20:38:11  <coopserver> <Slicey> lol
20:38:48  <coopserver> <Jam35> idk it's ok, the letters need more stuff on them
20:39:10  <coopserver> <Slicey> are you going to make another map then?
20:39:17  <coopserver> <Jam35> nah :)
20:39:39  <coopserver> <Jam35> maybe another before Christmas
20:39:54  <coopserver> <Jam35> depends how busy this gets
20:40:24  <coopserver> <Slicey> oh but btw jam thanks for the maps :)
20:40:32  <coopserver> <Slicey> didnt get around to thank u
20:40:44  <coopserver> <Jam35> not many but ty
20:41:03  <coopserver> <Jam35> consider the message passed to others :)
20:41:11  <coopserver> <Slicey> alright :P
20:43:50  <coopserver> *** Yugi_D has left the game (Leaving)
20:45:41  <coopserver> <Jam35> actually there is a huge error
20:45:56  <coopserver> <Jam35> no fruit/rubber/refinery
20:46:08  <coopserver> <Jam35> can't be built above snow line
20:46:41  <coopserver> *** Jam35 has started a new company #2
20:46:41  <coopserver> *** Game unpaused (number of players)
20:48:16  <coopserver> *** Jam35 has left the game (Leaving)
20:48:17  <coopserver> *** Game paused (number of players)
20:48:50  <coopserver> *** Game still paused (connecting clients, number of players)
20:48:53  <coopserver> *** Cameron has joined
20:48:53  <coopserver> *** Game still paused (number of players)
20:49:02  <coopserver> <Cameron> :D
20:49:26  <coopserver> <Slicey> ikr :P
20:50:20  <coopserver> *** Game still paused (connecting clients, number of players)
20:50:24  <coopserver> *** Dream_Walker has joined
20:50:24  <coopserver> *** Game still paused (number of players)
20:50:25  <coopserver> *** Cameron has started a new company #3
20:50:26  <coopserver> *** Game unpaused (number of players)
20:52:02  <Jam35> well the snow line is adjustable
20:52:13  <Jam35> so it is not impossible
20:52:30  <Jam35> just needs some 'creativity'
20:52:43  <coopserver> *** Game paused (connecting clients)
20:52:47  <coopserver> *** Jam35 has joined
20:52:47  <coopserver> *** Game unpaused (connecting clients)
20:52:55  <coopserver> *** Jam35 has started a new company #1
20:53:01  <coopserver> *** Dream_Walker has left the game (Leaving)
20:53:42  <coopserver> *** Slicey has started a new company #2
20:54:45  <coopserver> <Jam35> TF costs are high
20:54:58  <coopserver> <Jam35> x128 isn't usually that much?
20:55:11  <coopserver> <Jam35> other GRF must affect that
20:55:23  <coopserver> <Jam35> needs loading first maybe
20:55:55  <coopserver> *** Jam35 has left the game (Leaving)
20:57:20  <coopserver> *** Game paused (connecting clients)
20:57:26  <coopserver> <Cameron> ...
20:57:28  <coopserver> *** Jam35 has joined
20:57:29  <coopserver> *** Game unpaused (connecting clients)
20:57:31  <coopserver> <Slicey> lol
20:57:39  <coopserver> <Jam35> doesn't seem to matter
20:57:50  <coopserver> <Jam35> well whatever, makes the map 'tricky' :)
21:21:29  <coopserver> *** Jam35 has started a new company #1
21:31:13  <coopserver> *** Game paused (connecting clients)
21:31:23  <coopserver> *** muwaga has joined
21:31:24  <coopserver> *** muwaga has started a new company #4
21:31:24  <coopserver> *** Game unpaused (connecting clients)
21:49:33  <coopserver> *** Cameron has left the game (Leaving)
22:00:09  <coopserver> 'Slicey' reported an error and is closing its connection (desync error)
22:00:09  <coopserver> *** Slicey has left the game (desync error)
22:00:15  <coopserver> *** Game paused (connecting clients)
22:00:19  <coopserver> *** Slicey has joined
22:00:20  <coopserver> *** Game unpaused (connecting clients)
22:00:24  <coopserver> *** Slicey has joined company #2
22:01:21  <coopserver> 'Jam35' reported an error and is closing its connection (desync error)
22:01:21  <coopserver> *** Jam35 has left the game (desync error)
22:01:34  <coopserver> *** Game paused (connecting clients)
22:01:39  <coopserver> *** Jam35 has joined
22:01:40  <coopserver> *** Game unpaused (connecting clients)
22:03:43  *** ODM has quit IRC
22:07:54  <coopserver> *** Game paused (connecting clients)
22:07:57  <coopserver> *** Niko has joined
22:07:57  <coopserver> *** Game unpaused (connecting clients)
22:09:38  <coopserver> *** Niko has started a new company #5
22:09:41  <coopserver> <Niko> hi
22:09:45  <coopserver> *** Slicey has left the game (Leaving)
22:18:49  <coopserver> *** Game paused (connecting clients)
22:18:54  <coopserver> *** thepower12n has joined
22:18:54  <coopserver> *** Game unpaused (connecting clients)
22:20:06  <coopserver> *** thepower12n has left the game (Leaving)
22:21:41  <coopserver> *** Game paused (connecting clients)
22:21:46  <coopserver> *** Slicey has joined
22:21:46  <coopserver> *** Game unpaused (connecting clients)
22:22:03  <coopserver> *** Slicey has joined company #2
22:25:08  <phatmatt> newmapnewmapnewmap?
22:25:16  <coopserver> <Slicey> yup
22:25:21  <coopserver> <Jam35> x3
22:25:21  <phatmatt> hooray
22:27:19  <coopserver> *** Game paused (connecting clients)
22:27:26  <coopserver> *** Player has joined
22:27:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:27:26  <coopserver> *** Player has started a new company #6
22:27:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:27:27  <coopserver> *** Game unpaused (connecting clients)
22:27:28  <coopserver> *** Player has joined spectators
22:27:39  <coopserver> <Player> !name Icaka
22:27:39  <coopserver> *** Player has changed his/her name to Icaka
22:27:43  <coopserver> <Icaka> !rules
22:27:43  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:28:09  <coopserver> <Icaka> !rules
22:28:09  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:28:10  <coopserver> <muwaga> !rules
22:28:10  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:28:36  <coopserver> <Icaka> !rules
22:28:36  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:28:38  <coopserver> <Jam35> that is much easier to reach if you are in IRC
22:29:16  <coopserver> *** Game paused (connecting clients)
22:29:24  <coopserver> *** phatmatt has joined
22:29:24  <coopserver> *** Game unpaused (connecting clients)
22:32:19  <coopserver> *** Icaka has started a new company #6
22:36:05  <coopserver> *** Slicey has left the game (Leaving)
22:37:51  <coopserver> <phatmatt> oh wow
22:39:39  *** happy_ has joined #openttdcoop.stable
22:39:47  <happy_> hi    all
22:39:52  <coopserver> <Niko> hi
22:39:56  <coopserver> <phatmatt> hi happy
22:40:18  <coopserver> <Jam35> hi
22:41:10  <happy_> so   when  did  this  map   start
22:41:18  <coopserver> *** Game paused (connecting clients)
22:41:21  <coopserver> *** happy tran  sport has joined
22:41:21  <coopserver> *** Game unpaused (connecting clients)
22:41:33  <coopserver> <Jam35> 21:30 uk time
22:41:39  <coopserver> <Jam35> 20:30 sorry
22:41:48  <coopserver> <happy tran  sport> dam
22:42:44  <coopserver> *** phatmatt has started a new company #7
22:44:10  <coopserver> <happy tran  sport> will  i  think  i   will   leve  this  won  out
22:44:41  <coopserver> <Niko> hang around, someone may invite you to his company
22:45:16  <coopserver> <Jam35> you can have my company
22:45:25  <coopserver> <Jam35> password is same as yours
22:46:06  <coopserver> <happy tran  sport> thanks
22:46:12  <coopserver> *** happy tran  sport has joined company #1
22:46:13  <coopserver> <Niko> :)
22:46:54  <coopserver> <happy tran  sport> so  how  did  the  map
22:47:17  <coopserver> <Jam35> how or who?
22:47:20  <coopserver> <Jam35> I made it
22:47:24  <coopserver> <happy tran  sport> nice
22:47:48  <coopserver> <Jam35> It's actually a bit boring
22:47:57  <coopserver> <Jam35> too flat
22:48:13  <coopserver> <phatmatt> it'd be cool if there were more industries on the letters
22:48:54  <coopserver> <Jam35> I tried for a few minutes but settled on this
23:00:43  <coopserver> *** Game paused (connecting clients)
23:00:45  <coopserver> *** Vinnie has joined
23:00:45  <coopserver> *** Game unpaused (connecting clients)
23:00:53  <coopserver> <happy tran  sport> hi  vinnie
23:00:56  <coopserver> <Niko> hi
23:00:58  <coopserver> <Vinnie> hey folks
23:01:06  <coopserver> <Jam35> hay
23:01:08  <coopserver> <Vinnie> hahahhaa
23:02:15  <coopserver> <happy tran  sport> how  things  vinnie
23:02:30  <coopserver> <Vinnie> im good and you
23:02:34  <coopserver> <happy tran  sport> good
23:02:44  <coopserver> <happy tran  sport> fill  free  to  john  us
23:03:04  <coopserver> <Vinnie> you are to skilled for me
23:03:45  <coopserver> <happy tran  sport> heem   u  and   jam  ar  beter  at  this  game  then  i  am
23:05:01  <coopserver> <Jam35> there is no 'better' only different :)
23:05:08  <coopserver> <Vinnie> hmm i got an idea
23:05:45  <coopserver> <Vinnie> but thats for next map since i need nuts
23:06:29  <coopserver> <happy tran  sport> ok   so  whont  is  the  plan  viinie
23:07:28  <coopserver> <Jam35> outa here bfn
23:07:32  <coopserver> *** Jam35 has left the game (Leaving)
23:07:42  <coopserver> <happy tran  sport> k
23:08:57  *** Jam35 has quit IRC
23:12:33  <coopserver> *** Game paused (connecting clients)
23:12:36  <coopserver> *** Slicey has joined
23:12:36  <coopserver> *** Game unpaused (connecting clients)
23:13:18  <coopserver> *** Slicey has left the game (general timeout)
23:13:24  <coopserver> *** Game paused (connecting clients)
23:13:29  <coopserver> *** Slicey has joined
23:13:29  <coopserver> *** Game unpaused (connecting clients)
23:13:57  <coopserver> *** Slicey has joined company #2
23:14:37  <coopserver> *** Slicey has left the game (Leaving)
23:37:31  <coopserver> <Vinnie> Boe
23:38:08  <coopserver> <happy tran  sport> ?
23:38:39  <coopserver> <Vinnie> looks good so far
23:38:45  <coopserver> <Vinnie> pretty expandable
23:38:54  <coopserver> <happy tran  sport> yep
23:49:37  <coopserver> *** Game paused (connecting clients)
23:49:41  <coopserver> *** thepower12n has joined
23:49:41  <coopserver> *** Game unpaused (connecting clients)
23:50:04  <coopserver> *** thepower12n has left the game (Leaving)

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