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00:08:18 <coopserver> *** Woodbutcher has left the game (Leaving) 00:10:04 <coopserver> *** Game still paused (connecting clients, number of players) 00:10:10 <coopserver> *** JoeSchmoe has joined 00:10:10 <coopserver> *** Game still paused (number of players) 00:12:58 <coopserver> *** JoeSchmoe has left the game (Leaving) 00:15:00 <BiG_MEECH> !playercount 00:15:00 <coopserver> BiG_MEECH: There are currently 0 players and 2 spectators, making a total of 2 clients connected 00:15:04 <BiG_MEECH> yoooooooooooo 00:17:14 <coopserver> <happy tran sport> hi big meech 00:19:35 <coopserver> *** Game still paused (connecting clients, number of players) 00:19:40 <coopserver> *** JoeSchmoe has joined 00:19:40 <coopserver> *** Game still paused (number of players) 00:19:40 <coopserver> *** Game unpaused (number of players) 00:35:56 <BiG_MEECH> hi Happy TranSport! 00:38:55 <coopserver> <happy tran sport> how things big meech 00:38:59 <coopserver> <happy tran sport> hi joe 00:39:04 <coopserver> <happy tran sport> how things 01:02:22 <BiG_MEECH> great! 01:02:31 <coopserver> <JoeSchmoe> hi 01:02:34 <BiG_MEECH> I just huffed a gallon of gasoline. 01:02:35 <coopserver> <JoeSchmoe> ok i guess 01:02:35 <BiG_MEECH> Hi 01:02:44 <coopserver> <JoeSchmoe> silly train set but otherwise good 01:03:01 <BiG_MEECH> You don't like Christmas?! D= 01:03:32 <BiG_MEECH> I'm gonna huff some gold paint soon 01:03:56 <coopserver> <JoeSchmoe> I like Christmas, I just like a more playable train set. skip these weird train lengths etc 01:04:55 <coopserver> <JoeSchmoe> it just makes upgrading such a pain 01:05:24 <BiG_MEECH> which Set? 01:05:31 <coopserver> <JoeSchmoe> ukrs 01:06:09 <BiG_MEECH> Oh yeah, thats a fun one 01:06:25 <coopserver> <JoeSchmoe> working on removing brake wagons right now, thats tedious to say the least 01:08:15 <BiG_MEECH> sometimes its just easier to redo whole trains 01:08:51 <BiG_MEECH> especially later 01:09:09 <BiG_MEECH> when you want to update to the best boxcars, flatcar, ect 01:10:46 <coopserver> *** Game paused (connecting clients) 01:10:58 <BiG_MEECH> incokming 01:11:02 <coopserver> *** Big Meech has joined 01:11:02 <coopserver> *** Game unpaused (connecting clients) 01:11:15 <coopserver> *** Big Meech has joined company #1 01:12:06 <coopserver> *** Big Meech has left the game (Leaving) 01:12:11 <BiG_MEECH> Polybulk is pretty good 01:12:26 <BiG_MEECH> looks like there are a few new cars that I do not know about 01:20:43 <coopserver> *** happy tran sport has left the game (connection lost) 01:21:16 *** happy__ has joined #openttdcoop.stable 01:25:43 *** happy_ has quit IRC 01:29:19 *** happy__ has quit IRC 02:28:23 <coopserver> *** Game paused (connecting clients) 02:28:27 <coopserver> *** Player has joined 02:28:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:28:27 <coopserver> *** Player has started a new company #10 02:28:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:28:28 <coopserver> *** Game unpaused (connecting clients) 02:28:29 <coopserver> *** Player has joined spectators 02:28:55 <coopserver> *** Player has left the game (Leaving) 02:33:34 <coopserver> *** Game paused (connecting clients) 02:33:38 <coopserver> *** Cameron has joined 02:33:38 <coopserver> *** Game unpaused (connecting clients) 02:34:41 <coopserver> <Cameron> no more livestock wagons? 02:38:14 <coopserver> *** Cameron has left the game (Leaving) 02:55:43 <coopserver> *** Vinnie has left the game (Leaving) 02:55:53 *** Vinnie_NL has quit IRC 04:28:36 *** GriffinOneTwo has quit IRC 05:17:38 <coopserver> *** Game paused (connecting clients) 05:17:43 <coopserver> *** Cameron has joined 05:17:43 <coopserver> *** Game unpaused (connecting clients) 05:18:15 <coopserver> *** Cameron has joined company #3 05:25:45 <coopserver> *** JoeSchmoe has left the game (general timeout) 05:42:18 <coopserver> *** Cameron has left the game (general timeout) 05:42:19 <coopserver> *** Game paused (number of players) 06:10:19 *** Taede has quit IRC 06:26:38 *** Djanxy has joined #openttdcoop.stable 06:30:43 <coopserver> *** Game still paused (connecting clients, number of players) 06:30:50 <coopserver> *** Slicey has joined 06:30:50 <coopserver> *** Game still paused (number of players) 06:32:01 <coopserver> *** Slicey has joined company #2 06:32:01 <coopserver> *** Game unpaused (number of players) 06:49:02 <coopserver> *** Game paused (connecting clients) 06:49:07 <coopserver> *** Djanxy has joined 06:49:07 <coopserver> *** Game unpaused (connecting clients) 06:57:32 *** ODM has joined #openttdcoop.stable 06:57:32 *** ChanServ sets mode: +o ODM 07:01:22 <coopserver> *** Slicey has left the game (general timeout) 07:01:22 <coopserver> *** Game paused (number of players) 07:12:06 <coopserver> *** Djanxy has left the game (Leaving) 07:23:48 <coopserver> *** Game still paused (connecting clients, number of players) 07:23:52 <coopserver> *** Dnz-Ali has joined 07:23:52 <coopserver> *** Game still paused (number of players) 07:24:45 <coopserver> *** Dnz-Ali has left the game (Leaving) 07:33:42 <coopserver> *** Game still paused (connecting clients, number of players) 07:33:53 <coopserver> *** 텔크 has joined 07:33:54 <coopserver> *** Game still paused (number of players) 07:34:12 <coopserver> *** 텔크 has left the game (Leaving) 08:43:30 <coopserver> *** Game still paused (connecting clients, number of players) 08:43:33 <coopserver> *** davis has joined 08:43:33 <coopserver> *** Game still paused (number of players) 08:43:33 <coopserver> *** Game unpaused (number of players) 08:55:29 *** Taede has joined #openttdcoop.stable 08:55:29 *** ChanServ sets mode: +o Taede 09:19:23 <coopserver> *** Game paused (connecting clients) 09:19:26 <coopserver> *** V453000 has joined 09:19:26 <coopserver> *** Game unpaused (connecting clients) 09:19:35 <coopserver> <V453000> omg 09:19:43 <coopserver> <davis> ? 09:20:00 <coopserver> <V453000> just hating the map :) 09:20:04 <coopserver> <davis> haha 09:20:16 <coopserver> <davis> yea i was a bit skeptical myself , but ended but enjoying it 09:20:37 <coopserver> <V453000> well at least that :) 09:21:07 <coopserver> *** V453000 has left the game (Leaving) 09:27:11 *** Taede has quit IRC 09:37:39 *** Djanxy has quit IRC 09:39:42 <coopserver> *** davis has left the game (Leaving) 09:39:42 <coopserver> *** Game paused (number of players) 10:01:44 *** Taede has joined #openttdcoop.stable 10:01:44 *** ChanServ sets mode: +o Taede 10:17:34 *** Taede_ has joined #openttdcoop.stable 10:33:01 *** Taede_ has quit IRC 10:35:08 *** Taede_ has joined #openttdcoop.stable 10:36:49 *** Taede has quit IRC 10:37:17 *** Taede_ is now known as Taede 11:40:41 *** Jam35 has joined #openttdcoop.stable 11:40:41 *** ChanServ sets mode: +o Jam35 11:46:12 <coopserver> *** Game still paused (connecting clients, number of players) 11:46:21 <coopserver> *** Jam35 has joined 11:46:21 <coopserver> *** Game still paused (number of players) 11:46:48 <coopserver> *** Jam35 has joined company #1 11:46:48 <coopserver> *** Game unpaused (number of players) 11:51:22 <coopserver> *** Game paused (connecting clients) 11:51:27 <coopserver> *** Player has joined 11:51:27 <coopserver> *** Game unpaused (connecting clients) 11:53:07 <coopserver> *** Player has left the game (Leaving) 11:53:28 <coopserver> *** Game paused (connecting clients) 11:53:32 <coopserver> *** chester has joined 11:53:32 <coopserver> *** Game unpaused (connecting clients) 11:55:45 <coopserver> *** chester has left the game (Leaving) 11:57:04 *** Maraxus has joined #openttdcoop.stable 11:57:04 *** ChanServ sets mode: +o Maraxus 12:12:14 <coopserver> *** Game paused (connecting clients) 12:12:38 <coopserver> *** muwaga has joined 12:12:38 <coopserver> *** Game unpaused (connecting clients) 12:18:43 <coopserver> <muwaga> hello again 12:18:48 <coopserver> <Jam35> hey 12:53:05 <coopserver> *** Game paused (connecting clients) 12:53:07 <coopserver> *** davis has joined 12:53:07 <coopserver> *** Game unpaused (connecting clients) 13:19:10 <coopserver> <davis> why isnt my autoreplacing working :I 13:27:02 <coopserver> <davis> anyone? :I 13:27:07 <coopserver> <Jam35> hi 13:27:15 <coopserver> <Jam35> what's up? 13:27:37 <coopserver> <davis> cant seem to get the autoreplace working 13:27:47 <coopserver> <davis> enabled it , all the trains head for a depot . but not replacing takes place 13:27:58 <coopserver> <Jam35> wrong rail type? 13:28:02 <coopserver> <davis> no* 13:28:05 <coopserver> <davis> nope , electric to electric 13:28:28 <coopserver> <Jam35> replace what to what? 13:28:34 <coopserver> <davis> EE AL6 to GEC-Alstom Eurostar 13:28:43 <coopserver> <davis> or GEC CLass91 13:28:46 <coopserver> <davis> either or didnt work 13:29:00 <coopserver> <Jam35> wagon removal on? 13:29:07 <coopserver> <davis> yes 13:29:11 <coopserver> <Jam35> you have max length trains 13:29:29 <coopserver> <davis> wagon removal is on though , so that should bypass that issue? 13:29:32 <coopserver> <Jam35> cant haul the wagons 13:29:39 <coopserver> <davis> ahhh 13:29:42 <coopserver> <davis> thanks 13:30:34 <coopserver> <davis> alright , that was the issue 13:30:36 <coopserver> <davis> thanks<3 13:30:54 <coopserver> <Jam35> no probs :) 13:31:15 <coopserver> <Jam35> yeh only takes pax 13:31:25 <coopserver> <davis> yeah , didnt play that trainset for ages 13:32:51 <BiG_MEECH> yo! 13:32:58 <coopserver> <davis> sup 13:33:02 <coopserver> <Jam35> There are a lot of trains here I never use: passenger stuff 13:33:14 <coopserver> <Jam35> always end up on Brush Avocet 13:33:24 <coopserver> <Jam35> alright Meechy? 13:33:43 <coopserver> <davis> seems to be the best choice for freight 13:34:09 <BiG_MEECH> Sure, I love Brush Avocet 13:34:32 <coopserver> <davis> . 13:34:36 <coopserver> <davis> profit graph :D 13:34:58 <coopserver> <Jam35> hm :) 13:35:06 <coopserver> <davis> will be back to normal soon enough 13:36:02 <BiG_MEECH> I kissed Brush Avocet once 13:36:10 <coopserver> <davis> and you liked it? 13:36:11 <BiG_MEECH> It was an electrifying experience 13:36:19 <BiG_MEECH> I did 13:36:21 <coopserver> <davis> heh. 13:36:33 <coopserver> <davis> you don`t happen to have kids? 13:36:37 <coopserver> <davis> class A dad joke. 13:36:44 <coopserver> <davis> :P 13:40:14 <coopserver> *** Jam35 has joined spectators 14:04:26 <coopserver> *** Jam35 has joined company #1 14:04:41 <BiG_MEECH> I kissed a locomotive and I liked it... 14:04:47 <BiG_MEECH> Taste of the oily dipstick.... 14:04:55 <BiG_MEECH> =D 14:04:58 <coopserver> <davis> :D 14:07:01 <BiG_MEECH> hi Jam64 14:07:25 *** happy_ has joined #openttdcoop.stable 14:07:29 *** happy_ has quit IRC 14:07:39 <coopserver> <Jam35> I am only 8 bit 14:07:42 *** happy_ has joined #openttdcoop.stable 14:08:08 <coopserver> *** Game paused (connecting clients) 14:08:11 <coopserver> *** happy tran sport has joined 14:08:11 <coopserver> *** Game unpaused (connecting clients) 14:08:38 <coopserver> <happy tran sport> hi all 14:08:43 <coopserver> <davis> hey 14:08:46 <coopserver> <Jam35> hi 14:09:00 *** Djanxy has joined #openttdcoop.stable 14:15:20 <coopserver> <happy tran sport> how the net werk going 14:15:34 <coopserver> <Jam35> seems ok 14:17:25 <coopserver> <happy tran sport> ar isee yer it looks much beter now 14:37:07 <Jam35> computer's on a go-slow 14:38:05 <coopserver> <happy tran sport> lol tern the power to fall power 14:38:17 <coopserver> <davis> ? 14:39:05 *** Maraxus_ has joined #openttdcoop.stable 14:41:42 <happy_> jam have u got a latop 14:41:53 <coopserver> <Jam35> nope 14:41:59 <happy_> ar 14:42:49 <happy_> wich intel core have u got on your pc 14:43:00 <coopserver> <davis> :D 14:43:11 <coopserver> <Jam35> idk :) 14:44:03 <coopserver> <davis> i enjoy my i5 2500k :> 14:44:31 <happy_> nice 14:44:42 * Taede looks at his q6600 14:44:51 *** Maraxus has quit IRC 14:44:56 *** Maraxus_ is now known as Maraxus 14:45:11 <coopserver> <davis> heh 14:45:16 <coopserver> <davis> enough for ttd i presume :P 14:45:23 <Taede> plenty 14:45:49 <coopserver> <davis> had the Q9550 before this one 14:46:09 <coopserver> <davis> loving the OC possibilities of the i5 though 14:46:49 <Taede> had this one up to 3ghz up a few times, didnt see much difference though 14:47:15 <coopserver> <davis> yeah this one automaticly overclocks to 4.4 if needed 14:47:36 <coopserver> <davis> if not , like right now. it clocks down to 1.6 14:47:37 <coopserver> <davis> sorta handy 15:04:22 <coopserver> *** Jam35 has left the game (general timeout) 15:04:45 <coopserver> *** Game paused (connecting clients) 15:04:53 <coopserver> *** Jam35 has joined 15:04:53 <coopserver> *** Game unpaused (connecting clients) 15:05:37 <coopserver> *** Jam35 has joined company #1 15:05:50 <coopserver> <davis> this map is pretty much done , isnt it? 15:06:05 *** Djanxy has quit IRC 15:06:10 <coopserver> <happy tran sport> true 15:07:11 <coopserver> <davis> at least i got an closed circle around the map :3 15:14:50 <coopserver> *** Jam35 has left the game (general timeout) 15:15:05 <coopserver> *** Game paused (connecting clients) 15:15:12 <coopserver> *** Jam35 has joined 15:15:13 <coopserver> *** Game unpaused (connecting clients) 15:16:19 <coopserver> *** Jam35 has joined company #1 15:23:23 <coopserver> <davis> ^ 15:23:27 <coopserver> <davis> ^^ 15:24:55 <coopserver> <davis> alright , i'm out. toodles and merry christmas 15:25:01 <coopserver> <Jam35> same bb 15:25:07 <coopserver> *** davis has left the game (Leaving) 15:54:58 <coopserver> *** muwaga has left the game (Leaving) 16:05:14 <coopserver> *** Game paused (connecting clients) 16:05:22 <coopserver> *** Player has joined 16:05:23 <coopserver> *** Game unpaused (connecting clients) 16:05:41 <coopserver> *** Player has left the game (general timeout) 16:08:54 <coopserver> *** Game paused (connecting clients) 16:08:59 <coopserver> *** Montana has joined 16:08:59 <coopserver> *** Game unpaused (connecting clients) 16:09:19 <coopserver> <Montana> LOL 16:09:28 <coopserver> *** Montana has left the game (Leaving) 16:28:00 <coopserver> *** Jam35 has joined spectators 16:28:04 <coopserver> <Jam35> bbl 16:33:04 <coopserver> *** Jam35 has left the game (general timeout) 16:39:15 <coopserver> *** happy tran sport has joined spectators 16:39:16 <coopserver> *** Game paused (number of players) 16:41:17 <coopserver> *** Game still paused (connecting clients, number of players) 16:41:22 <coopserver> *** Montana has joined 16:41:23 <coopserver> *** Game still paused (number of players) 16:41:39 <coopserver> *** Game still paused (connecting clients, number of players) 16:41:57 <coopserver> *** [FR]Syl59 has joined 16:41:57 <coopserver> *** Game still paused (number of players) 16:42:10 *** Maraxus has quit IRC 16:42:45 <coopserver> <[FR]Syl59> Hi all :) 16:42:48 <coopserver> <Montana> hi 16:43:02 <coopserver> <Montana> cute map, isn't it? 16:43:11 <coopserver> <[FR]Syl59> agrred xD 16:43:18 <coopserver> <[FR]Syl59> agreed * 16:44:09 <coopserver> <Montana> i see very interesting nets 16:44:40 <coopserver> <Montana> well i must go 16:44:42 <coopserver> <[FR]Syl59> Here is always very interesting things;) 16:44:46 <coopserver> <[FR]Syl59> ok :) 16:44:57 <coopserver> <Montana> this server will be in my favorites ones 16:44:58 <coopserver> <Montana> XD 16:45:00 <coopserver> <Montana> see you 16:45:03 <coopserver> *** Montana has left the game (connection lost) 16:46:24 <coopserver> <happy tran sport> hi 16:47:39 <coopserver> <happy tran sport> [FR]Syl59: how things 16:49:59 <Jam35> !date 16:49:59 <coopserver> Jul 22 2086 16:54:33 <coopserver> *** Game still paused (connecting clients, number of players) 16:54:40 <coopserver> *** Slicey has joined 16:54:40 <coopserver> *** Game still paused (number of players) 16:54:57 <coopserver> <happy tran sport> hi 16:55:01 <coopserver> <Slicey> hello 16:55:06 <coopserver> <happy tran sport> how things 16:55:06 <coopserver> *** Slicey has joined company #2 16:55:06 <coopserver> *** Game unpaused (number of players) 16:55:12 <coopserver> <Slicey> good u? 16:55:15 <coopserver> <happy tran sport> good 16:56:03 <coopserver> *** [FR]Syl59 has left the game (Leaving) 17:19:40 <coopserver> *** Slicey has left the game (general timeout) 17:19:40 <coopserver> *** Game paused (number of players) 17:35:53 <coopserver> *** happy tran sport has left the game (Leaving) 17:43:22 <coopserver> *** Game still paused (connecting clients, number of players) 17:43:27 <coopserver> *** JoeSchmoe has joined 17:43:27 <coopserver> *** Game still paused (number of players) 17:43:28 <coopserver> *** Game unpaused (number of players) 17:44:22 <happy_> hi joe 18:09:15 <coopserver> *** JoeSchmoe has left the game (general timeout) 18:09:15 <coopserver> *** Game paused (number of players) 18:10:38 <coopserver> *** Game still paused (connecting clients, number of players) 18:10:46 <coopserver> *** JoeSchmoe has joined 18:10:47 <coopserver> *** Game still paused (number of players) 18:10:47 <coopserver> *** Game unpaused (number of players) 18:16:17 <coopserver> *** Game paused (connecting clients) 18:16:20 <coopserver> *** f123000 has joined 18:16:21 <coopserver> *** Game unpaused (connecting clients) 18:17:11 <coopserver> *** f123000 has left the game (general timeout) 18:18:59 <coopserver> *** Game paused (connecting clients) 18:19:05 <coopserver> *** Taede has joined 18:19:05 <coopserver> *** Game unpaused (connecting clients) 18:19:07 <coopserver> *** Game paused (connecting clients) 18:19:10 <coopserver> *** f123000 has joined 18:19:10 <coopserver> *** Game unpaused (connecting clients) 18:20:31 *** Djanxy has joined #openttdcoop.stable 18:23:34 <coopserver> *** Game paused (connecting clients) 18:23:39 <coopserver> *** Slicey has joined 18:23:39 <coopserver> *** Game unpaused (connecting clients) 18:23:48 <coopserver> <JoeSchmoe> hey slicey 18:23:49 <coopserver> <Slicey> hey joe 18:24:21 <coopserver> <Slicey> i understand why we have islands now 18:25:04 <coopserver> <JoeSchmoe> yup 18:25:23 <coopserver> <Slicey> so many lines in one area 18:25:31 <coopserver> *** f123000 has left the game (Leaving) 18:25:48 <coopserver> <JoeSchmoe> this isn't too bad because its mostly flat, imagine if we had water to worry about too 18:25:57 <coopserver> <Slicey> that would blow 18:26:09 <coopserver> <Slicey> atleast we have a ml 18:28:06 <coopserver> *** Slicey has left the game (general timeout) 18:28:13 <coopserver> *** Game paused (connecting clients) 18:28:18 <coopserver> *** Slicey has joined 18:28:19 <coopserver> *** Game unpaused (connecting clients) 18:28:30 <coopserver> *** Slicey has joined company #2 18:28:42 <coopserver> <Slicey> joe will you be here for next map? 18:28:51 <coopserver> <JoeSchmoe> i should be 18:29:01 <coopserver> <Slicey> it should be soon 18:29:24 <coopserver> *** Slicey has left the game (general timeout) 18:35:28 <coopserver> *** Game paused (connecting clients) 18:35:35 <coopserver> *** Jam35 has joined 18:35:35 <coopserver> *** Game unpaused (connecting clients) 18:35:48 <coopserver> <JoeSchmoe> new map time? 18:36:10 <Jam35> I have one if you like 18:36:23 <coopserver> *** Jam35 has left the game (general timeout) 18:36:25 <coopserver> <JoeSchmoe> I wouldn't mind 18:37:41 <coopserver> <JoeSchmoe> jam are you the designer of all the overflows ? 18:38:21 <Jam35> yes 18:38:28 <Jam35> (on this map) 18:39:07 <coopserver> *** Game paused (connecting clients) 18:39:15 <coopserver> *** Jam35 has joined 18:39:16 <coopserver> *** Game unpaused (connecting clients) 18:39:17 <Jam35> why do you ask? 18:39:17 <coopserver> <JoeSchmoe> cool, I've got basic overflows down. I need to learn those complex ones next 18:39:46 <coopserver> <JoeSchmoe> maybe next map if it has purr I'll try a couple 18:39:53 <coopserver> <Jam35> it's not that complex 18:40:18 <coopserver> <JoeSchmoe> that way I can color code which is just signal path etc... 18:40:26 <coopserver> <JoeSchmoe> I think i understand yours right now 18:40:53 <coopserver> <Jam35> the part that people don't usually understand is the release 18:41:02 <coopserver> <Jam35> but it is just combo signals 18:41:29 <coopserver> *** Jam35 has joined company #1 18:41:48 <coopserver> <JoeSchmoe> yeah thats my struggle a little right now... hard to see it when it's not really being used 18:42:24 <coopserver> <JoeSchmoe> I also like very compact things 18:42:56 <coopserver> <Jam35> see my sign !here 18:43:08 <coopserver> <JoeSchmoe> ok 18:43:32 <coopserver> <Jam35> so, entry signal A is green unless one of 1,2,3,4 is red 18:43:52 <coopserver> <Jam35> and 4 makes it check condition of 5a and 5b 18:44:15 <coopserver> <Jam35> so trains is not released unless, firstly the prio is free 18:44:25 <coopserver> <Jam35> then there are platforms free 18:44:33 <coopserver> <JoeSchmoe> ok 18:44:34 <coopserver> <Jam35> in that order 18:45:17 <coopserver> <Jam35> plus there is also a TL bay after the depot with priority 18:45:33 <coopserver> <Jam35> thats all really 18:46:39 <coopserver> <Jam35> obviously it gets more complicated with multiple lines 18:46:42 <coopserver> <JoeSchmoe> yeah, seems not too bad 18:47:07 <coopserver> <JoeSchmoe> and they really are only needed at pickups right? 18:47:29 <coopserver> <Jam35> yes, no need at drop stations 18:47:50 <coopserver> <Jam35> you should look at the ABR on the wiki 18:48:05 <coopserver> <JoeSchmoe> basically since a drop it might slow the line, but won't jam it 18:48:20 <coopserver> <JoeSchmoe> where a pickup can jam 18:48:32 <coopserver> <JoeSchmoe> I've seen many of the ABR's 18:48:35 <coopserver> <Jam35> yes 18:48:47 <coopserver> <Jam35> all you need to know is there 18:49:15 <coopserver> <JoeSchmoe> yeah, unless what i do isn't working, and need help figuring it out 18:49:41 <coopserver> <Jam35> just ask 18:50:48 <coopserver> *** Jam35 has left the game (general timeout) 18:50:54 <Jam35> hm :) 18:51:20 <coopserver> <JoeSchmoe> general disonnect? 18:52:17 <Jam35> yes, 5 minutes and I'll load new map 18:52:40 <coopserver> <JoeSchmoe> sweet, i'll hold off on doing much then 18:54:18 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable211213.sav 18:54:18 <coopserver> Starting download... 18:54:22 <coopserver> Savegame successfully downloaded 18:54:28 <Jam35> !rcon pwd 18:54:29 <coopserver> /home/openttd/svn-stable/server/save/uploads/ 18:54:39 <Jam35> !rcon ls 18:54:42 <coopserver> 0) .. (Parent directory) 18:54:43 <coopserver> 1) JStable211213.sav 18:54:44 <coopserver> 2) JStable201213.sav 18:54:45 <coopserver> 3) Stable14122012a.sav 18:54:46 <coopserver> 4) JStable151213.sav 18:54:47 <coopserver> Jam35: You have 13 more messages. Type !less to view them 18:55:33 <Jam35> !rcon load 1 18:55:34 <coopserver> Starting new game 18:55:40 <coopserver> *** JoeSchmoe has left the game (connection lost) 18:55:41 <coopserver> *** Taede has left the game (connection lost) 18:55:42 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3) 18:55:43 <coopserver> *** Game paused (number of players) 18:55:43 <coopserver> *** Game still paused (connecting clients, number of players) 18:55:45 <coopserver> *** Taede has joined 18:55:46 <coopserver> *** JoeSchmoe has joined 18:55:46 <coopserver> *** Game still paused (number of players) 18:55:48 <Jam35> !setdef 18:55:48 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 18:55:55 <coopserver> *** Game still paused (connecting clients, number of players) 18:56:01 <coopserver> *** Jam35 has joined 18:56:03 <coopserver> *** Game still paused (number of players) 18:56:07 <coopserver> <JoeSchmoe> hi 18:56:14 <coopserver> <Jam35> hi ag 18:56:44 <coopserver> <JoeSchmoe> nice map, nice and even islands 18:57:15 <coopserver> <Jam35> that was the plan :) 18:57:25 <coopserver> <Jam35> worked out ok 18:57:41 <coopserver> <Jam35> I drew it in Paint :D 18:57:58 <coopserver> *** JoeSchmoe has started a new company #2 18:57:58 <coopserver> *** Game unpaused (number of players) 19:00:09 <coopserver> *** Game paused (connecting clients) 19:00:12 <coopserver> *** happy tran sport has joined 19:00:12 <coopserver> *** Game unpaused (connecting clients) 19:00:20 <coopserver> <happy tran sport> hi 19:00:31 <coopserver> <Jam35> hia 19:00:32 <coopserver> <JoeSchmoe> hi happy 19:01:06 <coopserver> <Jam35> I might call it 'Desert Island Discs' 19:01:39 <coopserver> <Jam35> If you are not UK you don't know WTF I'm talking about 19:02:39 <coopserver> *** happy tran sport has started a new company #1 19:04:56 <coopserver> *** Game paused (connecting clients) 19:04:58 <coopserver> *** davis has joined 19:04:58 <coopserver> *** Game unpaused (connecting clients) 19:05:57 <coopserver> *** davis has started a new company #3 19:06:23 <coopserver> <davis> nuts again? :E 19:07:14 <coopserver> <Jam35> Is that bad? 19:07:29 <coopserver> <davis> its alright , not the biggest fan. but no offense :P 19:08:02 <coopserver> <Jam35> Idc, but it offers the best choice 19:08:06 <coopserver> <JoeSchmoe> nuts is awesome. much better than ukrs imo 19:08:12 <coopserver> <davis> haha 19:08:15 <coopserver> <Jam35> in terms of different styles 19:08:20 <coopserver> <davis> yeah thats true 19:08:34 <coopserver> <davis> well i`m a sucker for fancy "realistic" looking trainsets , thats just me though 19:08:44 <coopserver> <JoeSchmoe> i like that its straight forward, and I don't have to research all the weird stuff 19:08:53 <coopserver> <Jam35> most other train sets force you to use the 'best' engine at end of game 19:09:07 <coopserver> <davis> yeah you got some reasonable points there. 19:09:18 <coopserver> <JoeSchmoe> and they release worse trains after better trains etc 19:09:44 <coopserver> <davis> again just very much my personal preference :P 19:09:53 <coopserver> <JoeSchmoe> yup 19:10:10 <coopserver> <Jam35> sure, I would have used NUTS last game but thought a bit of a change was needed 19:10:22 <coopserver> <davis> :P 19:10:50 <coopserver> <Jam35> we can have default trains nest time 19:10:56 <coopserver> <Jam35> *next 19:11:21 <coopserver> <davis> *shrugs* i realy dont mind. i`m an fairly irregular visitor of this server anyway 19:11:48 <coopserver> <Jam35> variety is good obv 19:11:56 <coopserver> <davis> true 19:12:02 <coopserver> <JoeSchmoe> yup 19:12:33 <coopserver> *** Game paused (connecting clients) 19:12:36 <coopserver> *** Vinnie has joined 19:12:36 <coopserver> *** Game unpaused (connecting clients) 19:12:40 <coopserver> <Vinnie> hey 19:12:48 <coopserver> <Jam35> hey Vin 19:12:59 <coopserver> <Jam35> Davis you had all the island choice :) 19:13:15 <coopserver> <davis> oh f*ck 19:13:15 <coopserver> <Jam35> and you choose happy islands 19:13:16 <coopserver> <davis> d 19:13:22 <coopserver> <davis> didnt see that there was one already on there 19:13:23 <coopserver> <davis> sec 19:13:44 <coopserver> <davis> able to delete the company? 19:13:50 <coopserver> <Vinnie> start a new one 19:13:52 <coopserver> <JoeSchmoe> sell all vehicles 19:13:55 <coopserver> *** davis has joined spectators 19:13:55 <coopserver> <Vinnie> fixes itself 19:13:57 <coopserver> *** davis has started a new company #4 19:13:58 <coopserver> <JoeSchmoe> then start a new one 19:14:00 <coopserver> <davis> alright 19:14:05 <coopserver> <davis> sorry about that 19:14:23 <coopserver> <Vinnie> wierd islands 19:14:33 <coopserver> <Jam35> you could share idc 19:14:37 <coopserver> <Jam35> just saying :) 19:14:40 <coopserver> <davis> nah its fine 19:14:49 <coopserver> <davis> they are small enough as they are :P 19:15:48 <coopserver> <Jam35> weird yes, would make a good mars map :) 19:16:12 <coopserver> <Jam35> gonna do craters for that :) 19:16:57 <coopserver> <Vinnie> do naked lady for one 19:16:59 <coopserver> <Vinnie> tg 19:17:11 <coopserver> <Vinnie> then ban everyone that terraforms 19:17:52 <coopserver> <Jam35> interesting :) 19:18:09 <coopserver> <JoeSchmoe> you should warn people before doing that 19:18:53 <coopserver> <Jam35> I don't think he's serious about banning :) 19:18:56 <coopserver> <Jam35> well maybe 19:19:22 <coopserver> <Jam35> could make it x64k 19:19:33 <coopserver> <JoeSchmoe> no i mean if you make that map you should warn that it is a map like that so those who don't want to participate can chose not to 19:19:55 <coopserver> <davis> due pg reasons? 19:20:03 <coopserver> <JoeSchmoe> yes 19:20:27 <coopserver> <davis> doubt such an map would reach enough detail to be disturbing to anyone :e 19:20:36 <coopserver> <JoeSchmoe> likely truw 19:20:43 <coopserver> <Jam35> exactly 19:21:09 <coopserver> <Vinnie> hmm new idea then 19:21:24 <coopserver> *** happy tran sport has left the game (general timeout) 19:21:47 *** Maraxus has joined #openttdcoop.stable 19:21:47 *** ChanServ sets mode: +o Maraxus 19:22:13 <coopserver> *** Game paused (connecting clients) 19:22:16 <coopserver> *** Maraxus has joined 19:22:17 <coopserver> *** Game unpaused (connecting clients) 19:22:22 <coopserver> <Vinnie> gamescript that does random stuff, change names of companies messes with bank balance 19:23:07 <coopserver> <Vinnie> i just need to figure out how to fund industries with gamescripts 19:27:52 <coopserver> *** Maraxus has left the game (Leaving) 19:28:00 *** Maraxus has quit IRC 19:28:01 *** happy_ has quit IRC 19:34:27 <coopserver> *** Jam35 has started a new company #3 19:40:00 <coopserver> *** Game paused (connecting clients) 19:40:03 <coopserver> *** happy tran sport has joined 19:40:04 <coopserver> *** Game unpaused (connecting clients) 19:57:31 <coopserver> <davis> wasnt there a copy paste feature in the stable once? 19:57:38 <coopserver> <davis> for station layouts 19:57:49 <coopserver> <JoeSchmoe> weird my sawmill is saying 0 goods 0% transported, but i'm getting goods 19:57:57 <coopserver> <davis> haha 19:58:04 <coopserver> <JoeSchmoe> not that I remember 19:58:13 <coopserver> <davis> might remember some patchpack then 19:58:47 <coopserver> <Jam35> there is a patch for copy/paste i believe 19:58:50 <coopserver> <Jam35> not used it 20:14:07 <coopserver> *** Game paused (connecting clients) 20:14:24 <coopserver> *** Game unpaused (connecting clients) 20:15:23 <coopserver> *** Game paused (connecting clients) 20:15:39 <coopserver> *** Slicey has joined 20:15:40 <coopserver> *** Game unpaused (connecting clients) 20:15:48 <coopserver> <JoeSchmoe> hey Slicey 20:15:54 <coopserver> <Slicey> hey 20:16:00 <coopserver> *** Slicey has joined company #2 20:16:02 <coopserver> <Jam35> hi 20:18:30 <coopserver> <JoeSchmoe> oh happy... you still have me messed up from driving on the left 2 maps ago 20:18:56 <coopserver> <happy tran sport> ar yer sorry 20:18:58 <coopserver> <davis> ffs 20:19:24 <coopserver> <davis> spending 1.3million to fund the sawmill that was just sitting there 10 seconds ago. 20:19:25 <coopserver> <davis> fun 20:19:39 <coopserver> <Slicey> sounds like it 20:22:15 <coopserver> <Slicey> nice 20:28:47 <coopserver> <JoeSchmoe> urgh 20:36:16 *** ODM has quit IRC 20:38:25 <coopserver> *** Jam35 has joined spectators 20:46:45 <coopserver> <JoeSchmoe> is there a keyboard shortcut to switch between rail types? 20:47:19 <coopserver> <davis> not that i`d know 20:47:21 <coopserver> <davis> shrugs 20:53:15 <coopserver> *** Slicey has left the game (general timeout) 20:55:38 <coopserver> *** Game paused (connecting clients) 20:55:42 <coopserver> *** Cameron has joined 20:55:42 <coopserver> *** Game unpaused (connecting clients) 20:55:44 <coopserver> *** Game paused (connecting clients) 20:55:57 <coopserver> *** Slicey has joined 20:56:00 <coopserver> *** Game unpaused (connecting clients) 20:56:17 <coopserver> *** Slicey has left the game (Leaving) 20:56:24 <coopserver> *** Cameron has started a new company #5 21:10:31 <coopserver> *** Game paused (connecting clients) 21:10:43 <coopserver> *** Liuk Sk has joined 21:10:43 <coopserver> *** Game unpaused (connecting clients) 21:10:46 <coopserver> <Liuk Sk> hi 21:10:52 <coopserver> <happy tran sport> hi 21:13:35 <coopserver> *** Game paused (connecting clients) 21:13:56 <coopserver> *** Slicey has joined 21:13:57 <coopserver> *** Game unpaused (connecting clients) 21:13:58 <coopserver> *** Liuk Sk has left the game (Leaving) 21:15:44 <coopserver> *** Slicey has joined company #2 21:24:53 <coopserver> *** Vinnie has left the game (Leaving) 21:29:44 <coopserver> *** Slicey has left the game (connection lost) 21:31:31 <coopserver> *** Game paused (connecting clients) 21:31:42 <coopserver> *** Yugi_D has joined 21:31:43 <coopserver> *** Game unpaused (connecting clients) 21:32:45 <coopserver> *** Cameron has left the game (general timeout) 21:32:56 <coopserver> *** Yugi_D has started a new company #6 21:33:00 <coopserver> *** Game paused (connecting clients) 21:33:19 <coopserver> *** numpad has joined 21:33:20 <coopserver> *** Game unpaused (connecting clients) 21:33:28 <coopserver> *** numpad has changed his/her name to phatmatt 21:33:41 <coopserver> <phatmatt> new map already, huh 21:34:03 <coopserver> <JoeSchmoe> we were almost 200 years into the other one 21:34:19 <coopserver> <phatmatt> huh, alright 21:34:25 <coopserver> <phatmatt> didn't realize it was that long in 21:34:43 <coopserver> <JoeSchmoe> yeah, it goes by quick when it runs basically 24/7 21:35:26 <coopserver> <davis> haha true 21:36:39 <coopserver> *** phatmatt has started a new company #7 21:37:45 <coopserver> *** davis has left the game (Leaving) 21:45:10 <coopserver> *** happy tran sport has left the game (Leaving) 21:46:49 <coopserver> *** JoeSchmoe has left the game (general timeout) 21:59:43 <coopserver> *** Game paused (connecting clients) 21:59:58 <coopserver> *** Slicey has joined 21:59:58 <coopserver> *** Game unpaused (connecting clients) 22:01:03 <coopserver> *** Slicey has joined company #2 22:03:21 <coopserver> *** Game paused (connecting clients) 22:03:25 <coopserver> *** sim-al2 has joined 22:03:26 <coopserver> *** Game unpaused (connecting clients) 22:04:31 <coopserver> <sim-al2> hey Yugi_D your train 1 has stalled on a hill 22:05:17 <coopserver> <Yugi_D> wrong co, thats cameron's 22:05:55 <coopserver> <sim-al2> Lol I appearently can't tell those colors apart 22:07:10 <coopserver> *** sim-al2 has started a new company #8 22:15:47 <coopserver> *** Yugi_D has left the game (Leaving) 22:28:57 <coopserver> *** Taede has left the game (Leaving) 22:32:01 <coopserver> *** Jam35 has left the game (Leaving) 22:33:17 <coopserver> *** Slicey has joined spectators 22:33:36 <coopserver> *** Slicey has joined company #2 22:40:37 <coopserver> *** Slicey has left the game (Leaving) 22:43:10 <coopserver> *** Game paused (connecting clients) 22:43:11 <coopserver> *** Game unpaused (connecting clients) 22:43:11 <coopserver> *** Game paused (connecting clients) 22:43:16 <coopserver> *** thepower12n has joined 22:43:17 <coopserver> *** Game unpaused (connecting clients) 22:45:56 <coopserver> <thepower12n> !rules 22:45:56 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:51:10 <coopserver> *** thepower12n has left the game (Leaving) 22:53:40 <coopserver> *** phatmatt has joined spectators 22:59:47 <coopserver> *** Game paused (connecting clients) 22:59:51 <coopserver> *** Cameron has joined 22:59:51 <coopserver> *** Game unpaused (connecting clients) 23:01:48 <coopserver> *** Game paused (connecting clients) 23:01:52 <coopserver> *** happy tran sport has joined 23:01:52 <coopserver> *** Game unpaused (connecting clients) 23:01:59 <coopserver> <Cameron> wb 23:02:05 <coopserver> <happy tran sport> thanks 23:02:25 *** Jam35 has quit IRC 23:04:59 <coopserver> *** Cameron has left the game (Leaving) 23:20:07 <coopserver> *** sim-al2 has left the game (Leaving) 23:42:45 *** happy_ has joined #openttdcoop.stable