Config
Log for #openttdcoop.stable on 24th February 2014:
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00:16:46  <coopserver> *** Game paused (connecting clients)
00:16:46  <coopserver> *** Game unpaused (connecting clients)
00:40:03  <coopserver> *** Game paused (connecting clients)
00:40:09  <coopserver> *** Hazzard has joined
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00:40:29  <coopserver> <Speedy> re
00:49:26  <coopserver> *** Hazzard has left the game (Leaving)
01:10:31  <coopserver> *** Game paused (connecting clients)
01:11:04  <coopserver> *** Game unpaused (connecting clients)
01:13:51  <coopserver> *** Djanxy has joined company #4
01:39:37  <coopserver> *** Game paused (connecting clients)
01:39:48  <coopserver> *** Yugi_D has joined
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01:40:07  <coopserver> <happy  tran sport> wb Yugi_D
01:40:25  <coopserver> <Yugi_D> thx happy
01:41:42  <coopserver> <happy  tran sport>   i  have  finsh  the  goods     pick  up   and  dun a new  drop of  for  goods   Yugi_D
01:42:51  <coopserver> <Yugi_D> and i thank you greatfully for your hard work :)
01:43:31  <coopserver> <happy  tran sport> np
01:43:51  <coopserver> <happy  tran sport> eney  time
01:50:17  <coopserver> <happy  tran sport> how  things  Yugi_D
01:50:45  <coopserver> <Yugi_D> good, urself the same?
01:51:13  <coopserver> <happy  tran sport> yer  i am good
02:00:45  <coopserver> <happy  tran sport> eney  way  i think i call  it a night  gn all have fun  see u alll to mor
02:01:04  <coopserver> <Yugi_D> night happy
02:01:12  <coopserver> <Djanxy> nn
02:01:26  <coopserver> *** happy  tran sport has left the game (Leaving)
02:02:35  *** happy__ has quit IRC
02:06:57  <coopserver> *** Yugi_D has left the game (Leaving)
02:09:59  <coopserver> *** Djanxy has joined spectators
02:14:03  <coopserver> *** Speedy has joined spectators
02:14:03  <coopserver> *** Game paused (number of players)
02:16:17  <coopserver> *** Speedy has joined company #7
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02:16:28  <coopserver> *** Speedy has joined spectators
02:16:28  <coopserver> *** Game paused (number of players)
02:18:31  <coopserver> *** Speedy has left the game (Leaving)
02:36:49  <coopserver> *** Game still paused (connecting clients, number of players)
02:37:00  <coopserver> *** Lisbon has joined
02:37:01  <coopserver> *** Lisbon has started a new company #13
02:37:01  <coopserver> *** Game still paused (number of players)
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04:10:45  <coopserver> *** Game paused (connecting clients)
04:10:59  <coopserver> *** Yugi_D has joined
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04:24:07  <coopserver> *** Yugi_D has left the game (Leaving)
04:53:43  <coopserver> *** Lisbon has left the game (Leaving)
04:53:43  <coopserver> *** Game paused (number of players)
05:00:39  *** Lizz has quit IRC
05:51:41  *** BiG_MEECH has joined #openttdcoop.stable
05:51:52  <BiG_MEECH> WOOOO
05:52:03  <coopserver> *** Game still paused (connecting clients, number of players)
05:52:24  <coopserver> *** BiG MeeCh has joined
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05:53:07  <coopserver> *** BiG MeeCh has joined company #4
05:53:07  <coopserver> *** Game unpaused (number of players)
05:54:29  <coopserver> <BiG MeeCh> gawd this game is CRAWLINGGGGGGGGGG :D
05:54:47  <coopserver> <BiG MeeCh> I see the goo the slugs are leaving!
06:02:04  <coopserver> *** BiG MeeCh has joined spectators
06:02:04  <coopserver> *** Game paused (number of players)
06:02:08  <coopserver> *** BiG MeeCh has left the game (Leaving)
06:02:13  <BiG_MEECH> :D :D :D
06:06:20  <BiG_MEECH> !stats
06:06:20  <coopserver> BiG_MEECH: I have 4 registered users with 2 registered hostmasks; 3 owners and 0 admins.
06:06:24  <BiG_MEECH> !vehicles
06:06:25  <coopserver> BiG_MEECH: Total vehicles per type: Rail: 1255, Road: 40, Water: 0, Air: 0
06:33:01  <coopserver> *** Game still paused (connecting clients, number of players)
06:33:11  <coopserver> *** Yugi_D has joined
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06:34:24  <coopserver> *** Yugi_D has left the game (Leaving)
07:09:21  <coopserver> *** Game still paused (connecting clients, number of players)
07:09:26  <coopserver> *** Hijmani has joined
07:09:26  <coopserver> *** Game still paused (number of players)
07:09:26  <coopserver> *** Game unpaused (number of players)
07:12:44  <BiG_MEECH> heya
07:14:32  <coopserver> *** Hijmani has left the game (Leaving)
07:14:32  <coopserver> *** Game paused (number of players)
08:05:43  *** GriffinOneTwo has joined #openttdcoop.stable
08:08:40  <coopserver> *** Game still paused (connecting clients, number of players)
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08:12:00  <coopserver> *** GriffinOneTwo has left the game (Leaving)
08:12:03  *** GriffinOneTwo has quit IRC
09:11:01  <coopserver> *** Djanxy has joined company #14
09:11:01  <coopserver> *** Game unpaused (number of players)
09:44:21  <coopserver> *** Djanxy has joined company #4
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09:54:11  <coopserver> *** Game paused (number of players)
10:21:00  <coopserver> *** Game still paused (connecting clients, number of players)
10:21:06  <coopserver> *** [FR]Syl59 has joined
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10:27:39  <coopserver> *** [FR]Syl59 has left the game (Leaving)
11:05:32  *** insulfrog has joined #openttdcoop.stable
11:05:48  <coopserver> *** Game still paused (connecting clients, number of players)
11:05:57  <coopserver> *** insulfrog has joined
11:05:57  <coopserver> *** Game still paused (number of players)
11:06:08  <coopserver> <insulfrog> hi
11:11:05  <coopserver> *** insulfrog has left the game (Leaving)
11:11:07  *** insulfrog has quit IRC
11:14:25  <coopserver> *** Game still paused (connecting clients, number of players)
11:14:28  <coopserver> *** KrunchyAl has joined
11:14:28  <coopserver> *** Game still paused (number of players)
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11:15:35  <coopserver> *** KrunchyAl has left the game (Leaving)
11:15:35  <coopserver> *** Game paused (number of players)
11:46:45  <coopserver> *** Game still paused (connecting clients, number of players)
11:46:52  <coopserver> *** happy  tran sport has joined
11:46:52  <coopserver> *** Game still paused (number of players)
11:47:32  *** happy_ has joined #openttdcoop.stable
11:54:07  <coopserver> *** happy  tran sport has left the game (Leaving)
12:00:44  <coopserver> *** Game still paused (connecting clients, number of players)
12:00:50  <coopserver> *** happy  tran sport has joined
12:00:50  <coopserver> *** Game still paused (number of players)
12:14:40  <planetmaker> !rcon debug_level
12:14:42  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=6, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=3, console=0'
12:14:47  <planetmaker> !rcon debug_level desync=0
12:15:10  <planetmaker> actually... I switched off desync debugging :)
12:15:16  <planetmaker> ^ V453000
12:15:33  <V453000> well then no clue why is it slow :D
12:15:35  <V453000> !vehicles
12:15:35  <coopserver> V453000: Total vehicles per type: Rail: 1255, Road: 40, Water: 0, Air: 0
12:15:40  <V453000> mhm
12:15:45  <planetmaker> obviously I just did 1 minute ago :P
12:15:51  <V453000> :D aa
12:15:53  <V453000> I see
12:16:03  <V453000> well then :D thanks
12:16:09  <planetmaker> there's a (possible) fix in trunk. So ...
12:16:20  <planetmaker> don't bancrupt a company. Don't have a company auto-cleaned
12:16:25  <V453000> :D:D cool
12:16:31  <planetmaker> maybe. Who knows :)
12:16:42  <V453000> doesnt happen often anyway :)
12:16:43  <planetmaker> we'll only see with the next beta or RC1
12:16:47  <V453000> yeah
12:16:51  <planetmaker> happens often enough really
12:17:08  <planetmaker> I've a highlight on it and I notice every desync :P
12:17:17  <V453000> hm I guess, I myself create null companies just to check which vehicles are available :D
12:17:21  <V453000> I know :)
12:19:05  <coopserver> *** happy  tran sport has joined company #1
12:19:05  <coopserver> *** Game unpaused (number of players)
12:43:05  <happy_> nice won  v  the game  is much  farster  now
12:51:30  <coopserver> *** happy  tran sport has joined spectators
12:51:30  <coopserver> *** Game paused (number of players)
12:52:26  <V453000> thank planetmaker not me
12:53:13  <happy_> thanks  planetmaker
12:54:38  <happy_> how  things  v
12:58:24  <V453000> at work so yeah
12:58:33  <V453000> not so bad
13:42:35  <coopserver> *** Game still paused (connecting clients, number of players)
13:42:37  <coopserver> *** Game still paused (number of players)
13:42:46  <coopserver> *** Game still paused (connecting clients, number of players)
13:43:22  <coopserver> *** Game still paused (number of players)
13:44:39  <coopserver> *** Game still paused (connecting clients, number of players)
13:44:45  <coopserver> *** Player has joined
13:44:45  <coopserver> *** Game still paused (number of players)
13:51:43  <coopserver> <happy  tran sport> hi Player
13:52:01  <coopserver> <Player> hi
13:53:31  <coopserver> *** Player has left the game (Leaving)
14:00:12  <coopserver> *** Djanxy has left the game (general timeout)
14:06:54  *** Djanxy has quit IRC
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15:21:20  <Fadi|ircc> !time
15:21:26  <Fadi|ircc> !date
15:21:27  <coopserver> Sep 22 2123
15:47:37  <coopserver> *** Game still paused (connecting clients, number of players)
15:47:44  <coopserver> *** Muel has joined
15:47:44  <coopserver> *** Game still paused (number of players)
15:47:49  <coopserver> <Muel> hi
15:57:18  <coopserver> *** Muel has left the game (Leaving)
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15:58:42  *** ChanServ sets mode: +o Maraxus
16:15:21  <coopserver> *** Game still paused (connecting clients, number of players)
16:15:50  <coopserver> *** UseYourIllusion has joined
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16:16:28  <coopserver> <happy  tran sport> hi  UseYourIllusion
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16:32:51  <coopserver> *** Game still paused (connecting clients, number of players)
16:32:55  <coopserver> *** Hijmani has joined
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16:34:02  <coopserver> <Hijmani> Wow why is the game running so fast
16:38:38  <happy_>   planetmaker   mad  go  farst     now
16:38:52  <coopserver> <Hijmani> lol
16:39:29  <happy_> so  it shord  be beter  now
16:39:38  <coopserver> <Hijmani> It sure looks like it
16:40:29  <happy_> yep
16:56:30  <coopserver> *** Game paused (connecting clients)
16:56:36  <coopserver> *** Muel has joined
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16:56:47  <coopserver> <Muel> hi
16:56:49  <coopserver> <happy  tran sport> hi  Muel
16:56:53  <coopserver> <Hijmani> hi
16:57:08  <coopserver> *** Muel has left the game (general timeout)
16:58:44  <coopserver> *** happy  tran sport has joined company #1
16:58:57  <Jam35> !date
16:58:57  <coopserver> Aug 14 2125
17:00:07  <coopserver> *** happy  tran sport has joined spectators
17:00:27  <happy_> hi  Taede
17:01:34  <happy_> hi  Jam35
17:08:17  <planetmaker> sorry, wahat did you try to tell me?
17:08:23  <planetmaker> ^happy?
17:08:45  <planetmaker> like 90 minutes ago :P
17:18:19  <happy_> thanks   for  make  the  game  farster  planetmaker
17:20:33  <planetmaker> oh. no worries
17:20:37  <Taede> ello
17:20:42  <planetmaker> there'll be a time when I make it slower again :D
17:20:44  <planetmaker> hi taede :)
17:30:21  <coopserver> *** Game paused (connecting clients)
17:30:25  <coopserver> *** Berkel has joined
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17:43:19  <coopserver> <Berkel> lol
17:43:57  <coopserver> <happy  tran sport> hi  Berkel
17:44:00  <coopserver> <Berkel> hi
17:44:06  <coopserver> <Berkel> still the same map, but its ok ^^
17:44:14  <coopserver> <Berkel> this time i only stick to oil :D
17:45:40  <happy_> if  ther  lots  ov  wood  in the nexs  game  thats  my net werk
17:52:32  <coopserver> <Berkel> Meech and the guys in the light blue comp did a fantastic work oO
17:52:56  <coopserver> <Berkel> what a nice train net to look at :)
18:00:57  <coopserver> *** Game paused (connecting clients)
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18:01:39  <coopserver> *** Jam35 has left the game (general timeout)
18:04:53  <happy_> yep meech  has got a  nice  net werk
18:05:18  <Jam35> I reckon more desync debug info is needed
18:05:26  <Jam35> then I may keep up :P
18:06:04  <happy_> the  game can not  go  eney farster  i think  how  things  jam
18:06:25  <Jam35> fine
18:06:33  <Jam35> I need it to go slower :)
18:06:39  <Jam35> waaay slower
18:06:42  <coopserver> <Berkel> Has something being  improved with the performance? Yesterday all my trains seemed to travel VERY SLOW ^^
18:06:59  <coopserver> <Berkel> not fast like maglevs, but slow light early steams :D
18:07:08  <Jam35> they stopped debugging: ate CPU
18:07:15  <coopserver> <Berkel> ok
18:07:25  <happy_> or  u need  a  farster  pc  jam
18:07:35  <Jam35> You don;t say :P
18:07:51  <happy_> or  farster  internet
18:07:53  <Jam35> get a job then you can buy me one :)
18:09:11  <Jam35> my internet is SUPPOSEDLY 120mb/s
18:09:18  <Jam35> currently 3 and a bit
18:09:22  <coopserver> <Berkel> on the paper, yes ^^
18:09:41  <Jam35> rip off Virgin Media for you ;)
18:11:00  <Jam35> only one time have I seen it go that fast
18:11:11  <Jam35> apparently there are 'problems' in this area
18:11:32  <Jam35> evidently :)
18:11:53  <coopserver> <Berkel> lots of unused island still now
18:12:03  <happy_> i  think  it whent farster  in the larst  map
18:12:29  <coopserver> <Hijmani> Question: Is there a difference between loadingspeed 4(x2) and 8
18:13:08  <Jam35> isn't the 4(x2) for articulated wagons?
18:14:06  <coopserver> *** Berkel has left the game (Leaving)
18:14:37  <coopserver> <Hijmani> Wicked Warp has a loading speed of 10 and Tough of hate 5(x2) was wondering why
18:16:33  <coopserver> *** Game paused (connecting clients)
18:17:12  <coopserver> *** Game unpaused (connecting clients)
18:17:23  <Jam35> The Maglev intercity has articulated wgons?
18:17:29  <Jam35> i.e. in two parts
18:17:57  <coopserver> <Hijmani> What about monorail them to
18:18:19  <Jam35> yes
18:18:31  <coopserver> <Hijmani> But what's the benefit
18:18:37  <Jam35> which means they have a shorted curve length at top speed
18:18:42  <Jam35> *shorter
18:19:16  <V453000> articulated wagon = two small wagons instead of one big
18:19:29  <V453000> so if a loading speed is 4, it technically is 8 if you cound the capacities together
18:19:40  <V453000> simple as that :)
18:19:49  <V453000> small wagons come in pairs, large not
18:20:03  <V453000> small wagons = 1st gen rail, monorail chameleon, maglev
18:20:04  <coopserver> <Hijmani> So there is no benefit 4(x2) compared to 8
18:20:15  <V453000> large wagons = 2nd and 3rd rail, monorail, ships
18:20:28  <V453000> depends how you ask
18:20:56  <V453000> throughput wise, yes
18:20:58  <V453000> it is the same
18:20:59  <coopserver> *** Hijmani has left the game (general timeout)
18:20:59  <coopserver> *** Game paused (number of players)
18:21:42  <Jam35> mono intercity has (x2) display
18:21:56  <Jam35> is it long wagons?
18:22:31  <V453000> yeah
18:22:39  <V453000> wrong text then
18:22:57  <Jam35> bug reported :p
18:23:07  <V453000> :)
18:25:59  <coopserver> *** Game still paused (connecting clients, number of players)
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18:32:29  <coopserver> *** Game paused (connecting clients)
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18:32:50  <coopserver> <Hijmani> And then your internet fails for 10 min
18:32:58  <V453000> :)
18:33:17  <V453000> [19:20] <@coopserver> <Hijmani> So there is no benefit 4(x2) compared to 8 [19:20] <@V453000> large wagons = 2nd and 3rd rail, monorail, ships [19:20] <@V453000> depends how you ask [19:20] <@V453000> throughput wise, yes [19:20] <@V453000> it is the same
18:34:44  <coopserver> <Hijmani> thank you
18:34:48  <V453000> yw
18:36:39  <coopserver> *** Game paused (connecting clients)
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18:36:54  <coopserver> <V453000> ho
18:38:57  <coopserver> *** V453000 has left the game (Leaving)
18:41:12  <coopserver> <Hijmani> is there any time schedule of reset or is it completely random
18:41:48  <V453000> when someone makes a solid map, generally around 2200
18:42:06  <coopserver> <Hijmani> ok
18:49:40  <V453000> you may want to join our public server if you feel like this map is full :)
18:49:47  <V453000> or even if you dont :D
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18:56:23  <coopserver> *** Game paused (connecting clients)
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18:57:40  <coopserver> *** Yugi_D has joined company #5
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19:53:15  <coopserver> <happy  tran sport> wb
19:53:25  <coopserver> <Berkel> ty
19:53:55  <coopserver> *** Berkel has left the game (Leaving)
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21:25:26  <coopserver> *** Game still paused (connecting clients, number of players)
21:25:35  <coopserver> *** Alastair has joined
21:25:35  <coopserver> *** Alastair has started a new company #15
21:25:35  <coopserver> *** Game still paused (number of players)
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21:26:08  <coopserver> <happy  tran sport> hi  Alastair
21:26:09  <coopserver> <Alastair> whatn
21:26:38  <coopserver> <Alastair> -------
21:27:05  <coopserver> <Alastair> lagging so hard
21:27:24  <coopserver> *** Alastair has left the game (Leaving)
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23:00:10  <coopserver> *** Game still paused (connecting clients, number of players)
23:00:29  <coopserver> *** Lisbon has joined
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23:00:59  <coopserver> *** Game paused (number of players)
23:01:32  <coopserver> *** Game still paused (connecting clients, number of players)
23:01:47  <coopserver> *** Lisbon has joined
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23:02:25  <coopserver> *** Game paused (number of players)
23:04:16  *** Lizz has joined #openttdcoop.stable
23:04:23  <Lizz> am i the only one that cant connect
23:06:39  <coopserver> *** Game still paused (connecting clients, number of players)
23:06:44  <coopserver> *** Player has joined
23:06:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:06:44  <coopserver> *** Player has joined spectators
23:06:44  <coopserver> *** Game still paused (number of players)
23:06:54  <coopserver> <Player> !rules
23:06:54  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
23:06:59  <coopserver> <Player> !name Sonic
23:06:59  <coopserver> *** Player has changed his/her name to Sonic
23:07:22  <coopserver> *** Sonic has left the game (Leaving)
23:24:51  <coopserver> *** Game still paused (connecting clients, number of players)
23:25:01  <coopserver> *** Cameron has joined
23:25:01  <coopserver> *** Game still paused (number of players)
23:25:29  <coopserver> *** Cameron has joined company #11
23:25:29  <coopserver> *** Game unpaused (number of players)
23:28:05  <coopserver> <happy  tran sport> hi Cameron
23:32:48  <coopserver> *** Cameron has left the game (Leaving)
23:32:48  <coopserver> *** Game paused (number of players)
23:59:46  <coopserver> *** happy  tran sport has left the game (Leaving)

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