Times are UTC Toggle Colours
00:00:28 <coopserver> <Speedy> now it does :D 00:00:34 <coopserver> <Anson> thus trains will always unload, then load again and unload again ... 00:01:06 <coopserver> <Anson> if the town doesn't accept goods, the first order does nothing and the second piles up the goods in the station 00:01:39 <coopserver> <Anson> if it accepts goods again, the first unloads and takes from those piles, and the second unloads that successfully 00:01:53 <coopserver> <Anson> thus after a while, all those piles will be gone 00:02:33 <coopserver> <Anson> you don't earn too much when the piles stay too long, but it's always nice to not waste food or goods 00:04:32 <coopserver> <Speedy> yea, I used than after my refinery died 00:04:43 <coopserver> <Speedy> that even 00:05:39 <coopserver> <Speedy> had none, took million loan and paid it right back 00:07:18 <coopserver> <Anson> your network looks nice, but rather empty of trains ... 00:07:33 <coopserver> <Brumi> well I just started today 00:07:43 <coopserver> <Anson> speedy 00:07:59 <coopserver> <Speedy> I got some busy parts 00:08:02 <coopserver> <Brumi> well mine is empty too :P 00:08:02 <coopserver> <Anson> comment about the network to brumi 00:08:15 <coopserver> <Anson> speedy: where is that town drop ? 00:08:32 <coopserver> <Speedy> Xavier Heights 00:09:19 <coopserver> <Anson> passenger pickup and pax/goods drop on the same station ?? 00:09:35 <coopserver> <Speedy> just some buses 00:10:21 <coopserver> <Anson> i would prefer to have separate stations for pax and the drop 00:10:33 <coopserver> <Anson> hold CTRL while placing the station :-) 00:10:48 <coopserver> <Speedy> I do 00:12:45 <coopserver> <Anson> it will be easier later if you want to do pax by train ... the drop station will never forget that it once accepted pax and thta causes some additional work when you want to change that later 00:14:39 <coopserver> <Anson> btw: even while teleporting (excessive station walk) is not "well liked", nobody should oppose if you place a truck station right in the center of town (joined station!) to make sure that the train station improves goods acceptance 00:14:45 <coopserver> <Brumi> wow Provost Oil Wells is a monster :O 00:16:01 <coopserver> <Speedy> look at Gregoire ;-) 00:16:29 <coopserver> <Brumi> hmm nice 00:16:41 <coopserver> <Brumi> why are 3 Gregoire's? ... 00:16:49 <coopserver> <Speedy> and it drops by 100k litres =/ 00:16:55 <coopserver> <Brumi> I thought no two towns can have the same name 00:17:18 <coopserver> <Speedy> once there was 4-5 same names :) 00:17:41 <happy_> hi all 00:17:47 <coopserver> <Brumi> hi happy 00:20:56 <happy_> how things going 00:21:16 <happy_> hi anson lone time no see 00:21:26 <coopserver> <Brumi> finally some money piled up during the afternoon and now I can build normally :) 00:21:47 <happy_> nice 00:22:02 <coopserver> *** Game paused (connecting clients) 00:22:07 <coopserver> *** happy tran sport has joined 00:22:07 <coopserver> *** Game unpaused (connecting clients) 00:22:23 <coopserver> *** happy tran sport has left the game (Leaving) 00:29:07 <coopserver> <Anson> hallo, happy ... was just afk a few mintes :-) 00:38:50 <coopserver> <Anson> speedy, why do you use "transfer and load cargo" at xavier heights ? 00:39:17 <coopserver> <Anson> in the opposite direction, you use unload and take cargo 00:44:30 <coopserver> *** Anson has joined company #2 00:48:49 <happy_> how things anson 00:49:13 <coopserver> <Anson> tried to create a map :-) 00:49:37 <coopserver> <Anson> the map looks nice, but still a few problems to setup nice grfs and parameters 00:49:48 <coopserver> <Anson> does anybody want to test that map ? 00:49:51 <coopserver> *** Game paused (connecting clients) 00:50:04 <coopserver> *** RexConnors has joined 00:50:04 <coopserver> *** Game unpaused (connecting clients) 00:51:15 <coopserver> <Brumi> it's running late now 00:51:23 <coopserver> <Brumi> goodnight everyone :) 00:51:30 <coopserver> <Anson> g'n8 00:51:31 <coopserver> *** Brumi has left the game (Leaving) 00:51:42 *** Brumi has quit IRC 00:52:02 <coopserver> <Anson> speedy : see sign "strange tracks and gaps" 00:57:28 <coopserver> <Anson> I'll let my server run, as well as irc .... but go afk from ottd and have a look at the last updates for robocraft ... CU 00:57:32 <coopserver> *** Anson has joined spectators 00:57:57 <coopserver> <RexConnors> What is that anson? 01:00:27 <coopserver> <Anson> experimenting for a map setup with some strange grf/option combinations :-) 01:01:36 <coopserver> <Anson> empty islands, funding towns and primaries, firs, and some more :-) 01:02:06 <coopserver> <RexConnors> ah 01:03:25 <coopserver> <Anson> i liked it when i tested offline, but it is a bit slow start, taking 10 years to have enough money and start building a cargo network 01:03:45 <coopserver> <RexConnors> ouch 01:08:14 <coopserver> <Anson> advantage : you can build whatever and wherever you want ... disadvantage: slow start with only one medium town and nothing else :-) 01:08:29 <coopserver> <RexConnors> so bus start? 01:09:09 <coopserver> <Anson> trains prices qauretr to double depending on engine type, buses quad prices :-) LOL 01:09:20 <coopserver> <RexConnors> yay! 01:09:24 <coopserver> <RexConnors> fuck buses 01:09:26 <coopserver> <RexConnors> lol 01:09:32 <coopserver> <RexConnors> no fun 01:10:03 <coopserver> <Anson> i think you can't make profit in less than 50 or 100 years when using buses 01:10:16 <coopserver> <RexConnors> hahaha xD 01:11:28 <coopserver> <RexConnors> my mainline getting pretty full 01:13:16 <coopserver> <Anson> Maden Valleys is a pure drop station ? 01:13:28 <coopserver> <RexConnors> yea 01:13:34 <coopserver> <RexConnors> madden south is the pickup 01:14:04 <coopserver> <Anson> you might wish to change the entry and exit of that station ... currently, it is extremely unsynced 01:14:25 <coopserver> <Anson> with more traffic that will guarantee trains to jam at the exit 01:14:33 <coopserver> <RexConnors> they already do 01:14:37 <coopserver> <RexConnors> its temp 01:18:12 <coopserver> <Anson> what do you think of leading the entrance around the FPP, and putting the station to the left of it, then the exit in almost a straight line 01:18:31 <coopserver> *** Anson has joined company #2 01:18:34 <coopserver> <RexConnors> sounds good 01:18:39 <coopserver> <RexConnors> ill try that 01:18:52 <coopserver> <RexConnors> yea 01:21:48 <coopserver> <RexConnors> i dont have any lines going that way 01:32:27 <coopserver> <Anson> or ... one block signal directly at the platform and 4 tiles waiting bay for each platform 01:37:24 <coopserver> <Anson> CU, bye 01:37:29 <coopserver> *** Anson has joined spectators 01:37:30 <coopserver> <RexConnors> BYE 01:37:34 <coopserver> <RexConnors> oops 01:39:20 <coopserver> <Anson> !name "Anson (afk)" 01:39:20 <coopserver> *** Anson has changed his/her name to Anson (afk) 01:45:22 *** KrunchyAl_ has joined #openttdcoop.stable 01:51:10 <coopserver> *** RexConnors has left the game (Leaving) 01:53:23 *** KrunchyAl_ has quit IRC 02:07:39 <coopserver> *** Game paused (connecting clients) 02:07:43 <coopserver> *** happy tran sport has joined 02:07:44 <coopserver> *** Game unpaused (connecting clients) 02:08:56 <coopserver> <happy tran sport> hey Speedy have u see srorm player 02:09:03 <coopserver> <happy tran sport> when wher 02:09:39 <coopserver> *** happy tran sport has left the game (Leaving) 02:10:30 *** happy_ has left #openttdcoop.stable 02:23:10 <coopserver> *** Speedy has joined spectators 02:23:10 <coopserver> *** Game paused (number of players) 02:24:48 <coopserver> *** Speedy has joined company #5 02:24:48 <coopserver> *** Game unpaused (number of players) 02:24:59 <coopserver> *** Speedy has joined spectators 02:24:59 <coopserver> *** Game paused (number of players) 02:54:54 <coopserver> *** Speedy has left the game (Leaving) 03:14:40 <coopserver> *** Game still paused (connecting clients, number of players) 03:14:50 <coopserver> *** Yugi_D has joined 03:14:50 <coopserver> *** Game still paused (number of players) 03:15:22 <coopserver> *** Yugi_D has left the game (Leaving) 05:33:23 <coopserver> *** Game still paused (connecting clients, number of players) 05:33:44 <coopserver> *** Player has joined 05:33:44 <coopserver> *** Game still paused (number of players) 05:33:50 <coopserver> <Player> hi 05:33:53 <coopserver> <Player> !name <new_name> 05:33:53 <coopserver> *** Player has changed his/her name to <new_name> 05:34:07 <coopserver> <<new_name>> no tell mom i on PC 05:48:43 <coopserver> *** <new_name> has left the game (Leaving) 06:55:12 <coopserver> *** Game still paused (connecting clients, number of players) 06:55:20 <coopserver> *** AlphaSC has joined 06:55:20 <coopserver> *** Game still paused (number of players) 06:55:20 <coopserver> *** Game unpaused (number of players) 07:14:22 <coopserver> *** Game paused (connecting clients) 07:14:31 <coopserver> *** Yugi_D has joined 07:14:31 <coopserver> *** Game unpaused (connecting clients) 07:14:58 <coopserver> *** Yugi_D has joined company #3 07:27:27 <coopserver> *** AlphaSC has left the game (Leaving) 07:28:04 <coopserver> *** Game paused (connecting clients) 07:28:14 <coopserver> *** Muel has joined 07:28:14 <coopserver> *** Game unpaused (connecting clients) 07:29:14 <coopserver> *** Muel has left the game (general timeout) 07:34:21 <coopserver> *** Yugi_D has left the game (Leaving) 07:34:21 <coopserver> *** Game paused (number of players) 08:20:22 *** Maraxus has joined #openttdcoop.stable 08:20:22 *** ChanServ sets mode: +o Maraxus 08:27:19 <coopserver> *** Game still paused (connecting clients, number of players) 08:27:23 <coopserver> *** V453000 has joined 08:27:23 <coopserver> *** Game still paused (number of players) 08:28:07 <coopserver> <V453000> yoyo 08:30:36 <coopserver> <Anson (afk)> hallo 08:31:55 <coopserver> <Anson (afk)> how do i !auto my own server ? (without first installing dozens of utilities) ... i only found the console commands pause and unpause .... 08:32:21 <Taede> set min_active_clients to 1 or more iirc 08:32:24 <coopserver> <V453000> suppose min_client_count = 1 08:32:26 <coopserver> <V453000> ah 08:32:28 <Taede> then unpause 08:32:28 <coopserver> <V453000> active clients 08:32:28 <coopserver> <V453000> y 08:34:40 <coopserver> <Anson (afk)> doesn't work ... pause and unpause are manual overwrite and ignore the min_clients_setting 08:35:12 <coopserver> *** V453000 has left the game (Leaving) 08:35:13 <Taede> unpause should unpause only when min_active_clients is met 08:35:39 <Taede> coopserver is different, its !unpause command from irc sets min_active_clients to 0 and then unpauses 08:35:52 <coopserver> <Anson (afk)> when you want to play solo on the PS, you use unpause ... thus it is an overwrite 08:35:53 <Taede> and !auto sets it back to 1 or 2 (depending on server) and then unpauses 08:36:09 <coopserver> <Anson (afk)> and what would be the use of the auto command ? 08:36:39 <Taede> so you can just !auto and not have to set activeclients every time 08:37:09 <coopserver> <Anson (afk)> ah ... but i just tested pause and unpause on my local server, and it ignored the setting of min_client_count=1 08:37:42 <Taede> you want min_active_clients 08:38:02 <Taede> that one counts any non-spectating client 08:38:32 *** AlphaSC has joined #openttdcoop.stable 08:39:08 <Taede> min_client_count will count anyone thats connected afaik 08:39:08 <coopserver> <Anson (afk)> checked the variable again ... network.min_active_clients = 1 08:40:13 <Taede> did you just edit the cfg file? 08:40:44 <coopserver> <Anson (afk)> no, i had it set in the console 08:42:13 <coopserver> <Anson (afk)> when i do a "listsettings client", i am only shown three variables : clien_name, max_clients, and min_active_clients ... there is no min_client_count at all 08:43:27 <Taede> and you set the variables using 'rcon password set min_active_clients 1' ? 08:44:12 <coopserver> <Anson (afk)> no, logged into the non-dedicated server directly 08:45:41 <coopserver> <Anson (afk)> servername "a happy test", server password "akb" 08:51:57 <coopserver> *** Game still paused (connecting clients, number of players) 08:52:10 <coopserver> *** Jam35 has joined 08:52:10 <coopserver> *** Game still paused (number of players) 08:53:24 <coopserver> *** Jam35 has joined company #1 08:53:24 <coopserver> *** Game unpaused (number of players) 09:18:52 <coopserver> *** Game paused (connecting clients) 09:18:57 <coopserver> *** Taede has joined 09:18:57 <coopserver> *** Game unpaused (connecting clients) 09:21:14 <coopserver> <Anson (afk)> loaded the map via rcon ... seems to work ... but more difficult than doing it with a non-dedicated server 09:21:56 <coopserver> <Anson (afk)> btw: all signs, and also trains etc were black until i zommed or moved the map 09:24:42 <Taede> either this, or you do without the !auto bit 09:24:51 <Taede> the black thing may be a bug though 09:25:19 <Taede> alternatively, you can file a report on bugs.openttd.org to have min_active_clients also honored on non-dedicated servers 09:25:26 <coopserver> <Anson (afk)> i wanted someone (eg happy) let test a map, also while i am afk 09:25:53 <coopserver> <Anson (afk)> that requires auto, or the map would go from 1900 to 2000+ until he joins 09:26:41 <coopserver> <Anson (afk)> can you imagine a reason why they check for dedicated servers ? 09:27:27 <coopserver> <Anson (afk)> or are the two server methods implemented separately and they forgot the auto on the non-dedicated server ? 09:27:50 <Taede> possibly it would make the pause-button inconsistent between sp and non-dedicated server 09:28:14 <Taede> best to ask in #openttd or open a feature request as i mentioned above 09:29:44 <coopserver> <Anson (afk)> just watching the dedicated server's window ... lots of messages "... queried from ..." and "... newgrf data request from ..." 09:29:55 <Taede> no worries 09:30:06 <Taede> -D automatically sets -d net=3 or something 09:30:13 <Taede> so you see a lot of network debug messages 09:30:27 <coopserver> <Anson (afk)> who are all those people/progrtams that access the server ? 09:30:32 <Taede> !rcon set debug_level 09:30:33 <coopserver> 'debug_level' is an unknown setting. 09:30:44 <Taede> ppl browsing the server list 09:30:55 <Taede> any udp packet is someone refreshing the list 09:32:12 <coopserver> <Anson (afk)> speaking of server list : i don't see my own server in the server list until i once switch to "not advertised" at the top and refresh the server list ... then i can switch to either advertized or not and the server stays in the list 09:33:09 <coopserver> <Anson (afk)> probably gets a wrong/invalid IP for myself since i have a router and to connect with a client locally, i need the local IP 09:33:41 <Taede> maybe 09:33:50 <Taede> i had no problems finding it in serverlist 09:34:08 <coopserver> <Anson (afk)> yes, you are not in my local network :-) 09:35:05 <coopserver> <Anson (afk)> seems like i can't access my own computer via the global IP, but only via the local IP (192.168....) 09:39:41 <coopserver> <Jam35> oopsy 09:41:24 *** Brumi has joined #openttdcoop.stable 09:54:14 <coopserver> *** Game paused (connecting clients) 09:54:18 <coopserver> *** Rudisson has joined 09:54:18 <coopserver> *** Game unpaused (connecting clients) 09:54:48 <coopserver> <Rudisson> !rules 09:54:48 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:55:19 <coopserver> <Rudisson> !rules 09:55:19 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:55:52 <coopserver> <Rudisson> !rules 09:55:52 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:56:13 <Jam35> did you forget? :) 09:56:22 <Jam35> you know you can press ` key 09:57:08 <Jam35> (under esc) 10:02:14 <coopserver> *** Rudisson has left the game (Leaving) 10:02:31 <coopserver> *** Game paused (connecting clients) 10:02:34 <coopserver> *** Rudisson has joined 10:02:34 <coopserver> *** Game unpaused (connecting clients) 10:02:35 <coopserver> <Anson (afk)> now you have scared him away :-) 10:02:45 <coopserver> <Anson (afk)> WB 10:02:55 <coopserver> <Rudisson> hi all together 10:03:16 <coopserver> <Rudisson> I'm not scared ;) 10:03:20 <coopserver> *** Game paused (connecting clients) 10:03:24 <coopserver> *** Brumi has joined 10:03:24 <coopserver> *** Game unpaused (connecting clients) 10:03:30 <coopserver> <Brumi> hello 10:03:33 <coopserver> <Rudisson> Just looking around 10:03:39 <coopserver> <Jam35> hi 10:05:47 <coopserver> <Anson (afk)> this server is mostly about large train networks, RV/ships/planes are strngly discouraged (watch the max numbers of them, and the prices) 10:06:54 <coopserver> *** Rudisson has left the game (Leaving) 10:07:18 <coopserver> <Anson (afk)> some people play solo, while others join a company and up to 4+ people play together 10:08:08 *** happy_ has joined #openttdcoop.stable 10:08:49 <coopserver> *** Game paused (connecting clients) 10:08:53 <coopserver> *** happy tran sport has joined 10:08:54 <coopserver> *** Game unpaused (connecting clients) 10:09:48 <coopserver> <happy tran sport> hi all 10:09:55 <coopserver> <Brumi> hi 10:09:56 <coopserver> <Jam35> ello 10:10:06 <coopserver> <happy tran sport> how things 10:10:21 <coopserver> <Jam35> g 10:10:28 <coopserver> <Jam35> +ood 10:11:32 <coopserver> <Anson (afk)> hallo, happy 10:11:54 <coopserver> <happy tran sport> hi Anson (afk) 10:11:59 <coopserver> <Anson (afk)> if you want to test again, auto works now .... 10:12:13 <coopserver> <happy tran sport> k 10:12:21 <coopserver> <happy tran sport> same server 10:12:34 <coopserver> <Anson (afk)> taede had a look and we found that auto only works with dedicated servers. thus the test is running on a dedicated now 10:12:49 <happy_> i see 10:13:01 <coopserver> *** happy tran sport has left the game (Leaving) 10:13:03 <coopserver> <Anson (afk)> same name and passwords 10:15:17 <happy_> anson csn u send me the server name 10:16:10 <happy_> ar its k m i got it anson 10:25:10 <coopserver> *** Taede has left the game (Leaving) 10:26:32 <coopserver> *** Jam35 has joined company #7 10:28:12 <coopserver> *** Jam35 has joined spectators 10:28:42 <Jam35> !rcon reset_company 7 10:28:43 <coopserver> Company deleted. 10:28:54 <coopserver> *** Jam35 has joined company #1 10:29:04 <coopserver> <Brumi> whoa what did you do? :P 10:29:13 <coopserver> <Brumi> oh rcon 10:29:29 <coopserver> <Jam35> they were annoying :) 10:30:21 <coopserver> <Jam35> If they hadnt built their HQ right on my hub they may have lived :) 10:30:29 <coopserver> <Brumi> lol 10:30:49 <coopserver> <Brumi> At least they grew Meadowtown so that it accepts goods 10:31:57 <coopserver> <Jam35> one line for 2 days is not worth keeping 10:47:44 <coopserver> *** Jam35 has left the game (general timeout) 10:49:15 <coopserver> *** Game paused (connecting clients) 10:49:29 <coopserver> *** Jam35 has joined 10:49:29 <coopserver> *** Game unpaused (connecting clients) 10:49:35 <happy_> wb jam 10:56:44 <coopserver> <Brumi> haha totally forgot that if I add shorter trains to my network then they'll go faster 10:56:50 <coopserver> <Brumi> as they're chamis 11:15:31 <coopserver> <Brumi> uh oh speedy got deadlocked it seems 11:18:36 <coopserver> <Jam35> mhm 11:20:27 <coopserver> *** Jam35 has joined company #5 11:21:44 <coopserver> *** Jam35 has joined spectators 11:22:32 <coopserver> *** Jam35 has joined company #1 11:22:37 <coopserver> *** Game paused (connecting clients) 11:23:09 <coopserver> *** Player has joined 11:23:41 <coopserver> *** Player has left the game (processing map took too long) 11:23:41 <coopserver> *** Game unpaused (connecting clients) 11:24:46 <coopserver> *** Game paused (connecting clients) 11:24:50 <coopserver> *** Ploes has joined 11:24:50 <coopserver> *** Game unpaused (connecting clients) 11:24:55 <coopserver> *** Ploes has started a new company #7 11:26:56 <happy_> hi ploes 11:27:28 <coopserver> *** Ploes has left the game (Leaving) 11:29:02 <happy_> how is your net werk going jam 11:30:16 <coopserver> <Jam35> ok, you? 11:30:21 <happy_> good 11:30:46 <coopserver> *** Game paused (connecting clients) 11:30:50 <coopserver> *** happy tran sport has joined 11:30:50 <coopserver> *** Game unpaused (connecting clients) 11:42:24 <AlphaSC> hi 11:42:31 <coopserver> <Brumi> hello 11:42:36 <coopserver> *** Game paused (connecting clients) 11:42:44 <coopserver> *** AlphaSC has joined 11:42:44 <coopserver> *** Game unpaused (connecting clients) 11:42:47 <coopserver> *** Jam35 has left the game (general timeout) 11:43:11 <coopserver> <happy tran sport> hi AlphaSC 11:43:16 <coopserver> <happy tran sport> how things 11:43:19 <coopserver> <AlphaSC> hey happy! 11:43:24 <coopserver> <AlphaSC> good, thank you 11:43:29 <coopserver> *** Game paused (connecting clients) 11:43:30 <coopserver> <AlphaSC> how about you? 11:43:36 <coopserver> <happy tran sport> good 11:43:37 <coopserver> *** Jam35 has joined 11:43:37 <coopserver> *** Game unpaused (connecting clients) 11:43:38 <coopserver> <AlphaSC> you did some fishing again? 11:44:28 <coopserver> <happy tran sport> heem mite be not shor whont mydad whont to doo yet 11:44:47 <coopserver> <AlphaSC> ok 11:45:37 <coopserver> <happy tran sport> mite doo got to pick a good day the weather this week is sun and rain 11:45:49 <coopserver> <AlphaSC> same here 11:46:03 <coopserver> <AlphaSC> england is always rain, isnt it? :D 11:46:15 <coopserver> *** Game paused (connecting clients) 11:46:19 <coopserver> <Jam35> no 11:46:20 <coopserver> <happy tran sport> true ver true 11:46:21 <coopserver> *** Player has joined 11:46:21 <coopserver> *** Game unpaused (connecting clients) 11:46:27 <coopserver> <Jam35> there was a day last year 11:46:31 <coopserver> <AlphaSC> hi jam 11:46:33 <coopserver> <AlphaSC> :_D 11:46:34 <coopserver> <AlphaSC> lol 11:46:38 <coopserver> *** Player has left the game (Leaving) 11:46:45 <coopserver> <happy tran sport> will true jam 11:46:51 <coopserver> *** Game paused (connecting clients) 11:46:59 <coopserver> *** pavsoft has joined 11:46:59 <coopserver> *** pavsoft has started a new company #7 11:46:59 <coopserver> *** Game unpaused (connecting clients) 11:47:04 <coopserver> <AlphaSC> i learned in school, that england is rain and fog :D 11:47:08 <coopserver> <Jam35> it only drizzled :) 11:47:35 <coopserver> <AlphaSC> and pubs close very early 11:47:46 <coopserver> <AlphaSC> at like 1-2 am? 11:47:53 <coopserver> <AlphaSC> is that true? 11:48:01 <coopserver> <Jam35> depends these days 11:48:09 <coopserver> <Jam35> they have been relaxed a lot 11:48:26 <coopserver> <AlphaSC> sounds good, we can drink until 4-5 am 11:48:31 <coopserver> <AlphaSC> at some even longer :D 11:49:06 <coopserver> <Jam35> it depends on what type of establishment it is 11:49:20 <coopserver> <AlphaSC> disco is open for longer i guess? 11:49:21 <coopserver> <Jam35> pubs still close quite early mostly 11:49:31 <coopserver> <Jam35> yeah 11:49:32 <coopserver> <AlphaSC> well seah, that sucks 11:49:35 <coopserver> *** Game paused (connecting clients) 11:49:38 <coopserver> *** Player has joined 11:49:39 <coopserver> *** Game unpaused (connecting clients) 11:49:47 <coopserver> <AlphaSC> brumi 11:49:51 <coopserver> <AlphaSC> nice network 11:49:57 <coopserver> <Brumi> thx :) 11:50:02 <coopserver> <AlphaSC> can i join? :D 11:50:11 <coopserver> <Brumi> yep 11:50:13 <coopserver> <Brumi> sec 11:50:44 <coopserver> *** AlphaSC has joined company #13 11:51:00 <coopserver> <Brumi> Hungary 11:51:16 <coopserver> <happy tran sport> i am going on holday in may to a greece i hop the weather is nice but i hop i see sume thunder storm at night he he 11:52:04 <coopserver> <Player> !name KrunchyAl 11:52:04 <coopserver> *** Player has changed his/her name to KrunchyAl 11:52:10 <coopserver> <KrunchyAl> Brumi: nice network 11:52:13 <coopserver> <KrunchyAl> for sure 11:52:22 <coopserver> <KrunchyAl> a very tidy style 11:52:32 <coopserver> <Brumi> thx KrunchyAI :) 11:52:51 <coopserver> *** KrunchyAl has started a new company #14 11:53:38 <happy_> i love greece the weather is nice and is nice to see whonts ther to see 11:53:47 <coopserver> <KrunchyAl> southern europe is too hot 11:54:04 <coopserver> <KrunchyAl> i like it in the middle. austria, switzerland, northern italy etc... 11:55:03 <happy_> i dont mind the hot i like it 11:55:23 <coopserver> *** Game paused (connecting clients) 11:55:36 <coopserver> *** Player has joined 11:55:36 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:55:36 <coopserver> *** Player has started a new company #15 11:55:36 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:55:37 <coopserver> *** Player has joined spectators 11:55:37 <coopserver> *** Game unpaused (connecting clients) 11:55:48 <coopserver> *** Player has left the game (wrong company in DoCommand) 11:56:05 <coopserver> *** Game paused (connecting clients) 11:56:19 <coopserver> *** Player has joined 11:56:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:56:19 <coopserver> *** Player has joined spectators 11:56:19 <coopserver> *** Game unpaused (connecting clients) 11:56:31 <coopserver> *** Player has joined company #15 11:56:31 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:56:31 <coopserver> *** Player has joined spectators 11:56:36 <coopserver> *** Player has joined company #15 11:56:36 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:56:36 <coopserver> *** Player has joined spectators 11:56:44 <coopserver> <happy tran sport> KrunchyAl: i bee live in greece for 3 years to see whonts its like to live out ther so i dont mind the weather 11:56:53 <coopserver> *** Player has left the game (Leaving) 11:56:59 <coopserver> <Jam35> PLAYER: READ THE TEXT 11:57:01 <coopserver> *** Game paused (connecting clients) 11:57:05 <coopserver> <Jam35> too late :) 11:57:08 <coopserver> <AlphaSC> wtf 11:57:15 <coopserver> *** Player has joined 11:57:15 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:15 <coopserver> *** Player has joined spectators 11:57:15 <coopserver> *** Game unpaused (connecting clients) 11:57:26 <coopserver> *** Player has joined company #15 11:57:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:26 <coopserver> *** Player has joined spectators 11:57:27 <coopserver> *** Player has joined company #15 11:57:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:27 <coopserver> *** Player has joined spectators 11:57:27 <coopserver> *** Player has joined company #15 11:57:29 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:29 <coopserver> *** Player has joined spectators 11:57:31 <coopserver> *** Player has joined company #15 11:57:31 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:33 <coopserver> *** Player has joined spectators 11:57:33 <coopserver> *** Player has joined company #15 11:57:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:35 <coopserver> *** Player has joined spectators 11:57:37 <coopserver> *** Player has joined company #15 11:57:37 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:39 <coopserver> *** Player has joined spectators 11:57:39 <coopserver> *** Player has joined company #15 11:57:41 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:41 <coopserver> *** Player has joined spectators 11:57:43 <coopserver> *** Player has joined company #15 11:57:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:57:45 <coopserver> *** Player has joined spectators 11:57:52 <coopserver> <Jam35> PLEASE CHANGE NAME 11:58:03 <coopserver> *** Player has left the game (Leaving) 11:58:35 <coopserver> *** KrunchyAl has left the game (connection lost) 11:59:38 <coopserver> *** Game paused (connecting clients) 11:59:52 <coopserver> *** Banan has joined 11:59:52 <coopserver> *** Banan has started a new company #15 11:59:52 <coopserver> *** Game unpaused (connecting clients) 12:00:03 <coopserver> *** Game paused (connecting clients) 12:00:06 <coopserver> *** Player has joined 12:00:06 <coopserver> *** Game unpaused (connecting clients) 12:00:25 <coopserver> *** Player has left the game (Leaving) 12:00:36 <coopserver> *** Game paused (connecting clients) 12:00:39 <coopserver> *** KrunchyAl has joined 12:00:39 <coopserver> *** Game unpaused (connecting clients) 12:01:26 <Jam35> !vehicles 12:01:26 <coopserver> Jam35: Total vehicles per type: Rail: 1009, Road: 102, Water: 0, Air: 0 12:01:48 <coopserver> *** Game paused (connecting clients) 12:01:52 <coopserver> *** MrD2DG has joined 12:01:52 <coopserver> *** Game unpaused (connecting clients) 12:01:59 <coopserver> <MrD2DG> Hihi 12:02:12 <Jam35> D 12:03:12 <coopserver> <AlphaSC> ok wait 12:03:24 <coopserver> <KrunchyAl> Jam35: holy crap at brainmelt 12:03:41 <coopserver> *** Banan has left the game (Leaving) 12:03:43 <coopserver> <Jam35> someone signed it 12:03:44 <coopserver> <happy tran sport> hi MrD2DG lone time no see 12:03:51 <coopserver> <Jam35> Rex 12:03:58 <coopserver> <MrD2DG> Hey Happy, yeah I know :P 12:04:14 <coopserver> <Jam35> It's a mess I dunno about brainmelt :) 12:04:35 <coopserver> <KrunchyAl> well it sure is something. 12:06:03 <coopserver> <happy tran sport> how things MrD2DG 12:06:21 <coopserver> <MrD2DG> Good thanks, how about you? 12:06:59 <coopserver> <AlphaSC> u saw 12:07:04 <coopserver> <AlphaSC> train not leave depot 12:07:08 <coopserver> <AlphaSC> so other could pass 12:08:26 <coopserver> <AlphaSC> now we cut ptio 12:08:32 <coopserver> <AlphaSC> see what happens 12:08:55 <coopserver> <AlphaSC> see 12:08:56 <coopserver> <Jam35> MrD say if you wanna coop 12:09:16 <coopserver> <Jam35> it's the old pass, maybe you remember 12:09:30 <coopserver> <happy tran sport> good thanks MrD2DG 12:10:13 <coopserver> <Brumi> why isn't the reverser a loop? 12:11:33 <coopserver> *** KrunchyAl has left the game (Leaving) 12:12:04 <coopserver> *** MrD2DG has started a new company #14 12:14:11 <AlphaSC> In the picture you can see the “ arrow” in the reverser. It is not eye-candy it actually has a use. The pathfinder sees that the other tracks are blocked and considers the reverser only a viable line if it has at least 2 options. This means we create a split in the reverser so the pathfinder thinks it has two options. 12:14:32 <AlphaSC> http://wiki.openttdcoop.org/Two-way_end_of_line 12:16:05 <coopserver> <Brumi> going to have lunch, bye :) 12:16:09 <happy_> bb 12:16:14 <coopserver> *** Brumi has left the game (Leaving) 12:17:59 <coopserver> <Jam35> hey, need some industries in that corner? 12:18:04 <coopserver> <Jam35> or money? 12:18:22 <coopserver> <MrD2DG> Who me? 12:18:26 <coopserver> <Jam35> yeah 12:18:26 <happy_> yep 12:18:31 <coopserver> <MrD2DG> Oh 12:18:39 <coopserver> <MrD2DG> Nah, I'll be fine 12:18:42 <coopserver> <MrD2DG> Thanks though :P 12:18:51 <coopserver> <happy tran sport> k 12:19:01 <coopserver> <Jam35> alright :) 12:19:14 <coopserver> <Jam35> I can spam some primaries? 12:19:42 <coopserver> <MrD2DG> I was planning to go PAX anyway 12:19:43 <coopserver> <MrD2DG> Hmm 12:20:07 <coopserver> <MrD2DG> But yeah some primaries wouldn't hurt just incase :P 12:21:18 <coopserver> <AlphaSC> we could need 2 iron ore at brumis island 12:21:33 <coopserver> <AlphaSC> or 3 12:29:22 <coopserver> *** Game paused (connecting clients) 12:29:25 <coopserver> *** V453000 has joined 12:29:25 <coopserver> *** Game unpaused (connecting clients) 12:29:27 <coopserver> <V453000> YETI SMASH 12:29:33 <coopserver> <AlphaSC> hi 12:29:33 <coopserver> <MrD2DG> HIH 12:29:35 <coopserver> <MrD2DG> *I 12:29:41 <coopserver> <V453000> hi MrDrivesOnTheLeft 12:29:54 <coopserver> <MrD2DG> :D 12:29:59 <coopserver> <MrD2DG> The correct side 12:30:06 <coopserver> <V453000> the wtf side 12:30:08 <coopserver> <V453000> also 12:30:18 <coopserver> <V453000> go see blog.openttdcoop.org to see what YETI means :P 12:30:19 <coopserver> *** Jam35 has left the game (general timeout) 12:30:46 <coopserver> <MrD2DG> I saw the post on the industry renwal thingy 12:30:47 <coopserver> <V453000> thee pants shall be polluted with fecal matter sire 12:30:55 <coopserver> <MrD2DG> Haha 12:30:59 <Jam35> *thine 12:31:04 <coopserver> <V453000> k 12:31:09 <Jam35> :) 12:31:10 <coopserver> <V453000> Jam666 the left too 12:31:21 <Jam35> see earlier comment 12:31:30 <V453000> which one 12:31:47 <Jam35> about correctness 12:32:03 <coopserver> <V453000> pf 12:32:08 <coopserver> <V453000> yetis will explain that shit to you 12:32:11 <coopserver> <V453000> with a club 12:32:27 <Jam35> yetis are fat 12:32:31 <coopserver> <MrD2DG> :P 12:32:38 <coopserver> <V453000> actually true 12:34:12 <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI_00.png 12:34:15 <V453000> what I got so far 12:34:28 <V453000> kind of only working on the industries atm 12:34:31 <V453000> yetis later 12:34:51 <coopserver> <V453000> hands/legs are totally not done and head isnt quite finished either :D 12:34:56 <coopserver> <V453000> BUT IT ALREDY IS FAT 12:35:07 <Jam35> nice 12:35:13 <coopserver> <MrD2DG> :P 12:35:16 <Jam35> but it's been on a diet surely 12:35:25 <coopserver> <V453000> :d 12:38:40 <coopserver> *** Game paused (connecting clients) 12:38:47 <coopserver> *** Jam35 has joined 12:38:48 <coopserver> *** Game unpaused (connecting clients) 12:39:07 <coopserver> *** Jam35 has joined company #1 12:39:43 <coopserver> <V453000> Animal express ftw? :D 12:40:00 <coopserver> <Jam35> well yeah 12:40:18 <coopserver> <Jam35> too much 0.5 to change 12:40:26 <coopserver> <Jam35> maybe :) 12:41:29 <coopserver> <V453000> probably wouldnt even hurt 12:41:56 <coopserver> <V453000> slugs still go F-fast through CL1 12:43:12 <coopserver> <V453000> me -> back to modelling (: 12:43:17 <coopserver> <V453000> come play more often MrD2DG (: 12:43:23 <coopserver> <Jam35> hf 12:43:24 <coopserver> *** V453000 has left the game (Leaving) 12:43:32 <V453000> I will :) 12:43:36 <V453000> you will, too, later :D 12:43:40 <coopserver> <MrD2DG> I never have time :/ 12:43:57 <V453000> lies 12:44:04 <coopserver> <MrD2DG> Haha 12:45:54 <Jam35> that yeti has no genitalia 12:46:04 <Jam35> inaccurate :p 12:46:29 <V453000> they reproduce through drinking beer 12:47:12 <Jam35> that is the only way :) 12:47:44 <coopserver> *** pavsoft has left the game (connection lost) 12:50:09 <happy_> hi v 12:50:58 <coopserver> <Jam35> need any more towns Newbrook end? 12:51:04 <coopserver> <Jam35> MrD 12:51:10 <coopserver> <MrD2DG> Can we fund towns? 12:51:15 <coopserver> <Jam35> well no but 12:51:42 <coopserver> <Jam35> If you like we can 12:51:48 <coopserver> <MrD2DG> Haha 12:52:00 <coopserver> <MrD2DG> Yeah some feeder towns would be much appreciated 12:52:10 <coopserver> <Jam35> put some signs 12:52:53 <coopserver> <MrD2DG> That should be enough 12:52:55 <coopserver> <MrD2DG> thanks 12:52:56 <coopserver> <Jam35> small or medium? 12:53:03 <coopserver> <MrD2DG> Medium pls 12:54:00 <coopserver> <MrD2DG> Awesome, thanks 12:54:21 <Jam35> missed that one 12:54:22 <Jam35> np 12:54:37 <coopserver> <MrD2DG> TBH I picked a pretty supid location for that last one :P 12:54:40 <coopserver> *** Jam35 has left the game (general timeout) 12:54:52 <coopserver> *** Game paused (connecting clients) 12:54:56 <coopserver> *** Brumi has joined 12:54:56 <coopserver> *** Game unpaused (connecting clients) 12:55:00 <coopserver> <Brumi> hi again 12:55:07 <coopserver> *** Game paused (connecting clients) 12:55:07 <coopserver> <MrD2DG> Hi 12:55:08 <happy_> hi 12:55:15 <coopserver> *** Jam35 has joined 12:55:15 <coopserver> *** Game unpaused (connecting clients) 12:55:57 <coopserver> *** Jam35 has joined company #1 12:57:37 <coopserver> <Brumi> oh a steel mill added to the network 12:57:40 <coopserver> <Brumi> good :) 13:04:30 <coopserver> *** Game paused (connecting clients) 13:04:44 <coopserver> *** Campi has joined 13:04:44 <coopserver> *** Game unpaused (connecting clients) 13:05:52 <coopserver> *** Campi has left the game (general timeout) 13:08:19 <coopserver> *** Jam35 has left the game (general timeout) 13:17:14 <coopserver> <Brumi> was building junction 13:18:58 <coopserver> <AlphaSC> hm 13:21:05 <coopserver> <AlphaSC> oh 13:28:18 <coopserver> <AlphaSC> btw 13:28:25 <coopserver> <AlphaSC> uve coopertrains tl 2 :D 13:28:36 <coopserver> <Brumi> I know 13:28:44 <coopserver> <Brumi> the production was so low 13:32:30 <coopserver> *** Game paused (connecting clients) 13:32:40 <coopserver> *** Liuk Sk has joined 13:32:40 <coopserver> *** Game unpaused (connecting clients) 13:32:43 <coopserver> <Liuk Sk> hi 13:32:48 <coopserver> <MrD2DG> Hi 13:32:50 <coopserver> <happy tran sport> hi 13:32:50 <coopserver> <Brumi> hi 13:34:43 <coopserver> <AlphaSC> lol 13:36:34 <coopserver> *** Liuk Sk has left the game (Leaving) 13:41:56 *** henrikhodne has joined #openttdcoop.stable 13:42:33 <coopserver> <AlphaSC> :) 13:47:19 <Brumi> @gap 3 13:47:19 <Webster> Brumi: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4. 13:48:17 <coopserver> <Brumi> I think we should move slh 01 altogether to the right 13:48:54 <coopserver> *** Game paused (connecting clients) 13:49:00 <coopserver> *** pavsoft has joined 13:49:00 <coopserver> *** Game unpaused (connecting clients) 13:50:55 <coopserver> <AlphaSC> sone 13:53:20 <coopserver> *** Game paused (connecting clients) 13:53:25 <coopserver> *** Player has joined 13:53:26 <coopserver> *** Game unpaused (connecting clients) 13:54:22 <coopserver> *** Player has left the game (Leaving) 13:57:25 <coopserver> *** pavsoft has left the game (general timeout) 14:04:09 <coopserver> <AlphaSC> y 14:13:03 <coopserver> <happy tran sport> be back later 14:13:09 <coopserver> *** happy tran sport has left the game (Leaving) 14:22:19 <coopserver> <AlphaSC> wb 14:27:43 <coopserver> <Brumi> yeah :P 14:39:19 <coopserver> <AlphaSC> oh, we got thunder-storm 14:41:59 <coopserver> *** Game paused (connecting clients) 14:42:15 <coopserver> *** Speedy #1 has joined 14:42:16 <coopserver> *** Game unpaused (connecting clients) 14:42:50 <coopserver> *** Speedy #1 has left the game (general timeout) 14:47:37 <coopserver> *** Game paused (connecting clients) 14:47:53 <coopserver> *** Speedy has joined 14:47:54 <coopserver> *** Game unpaused (connecting clients) 14:48:11 <happy_> nice AlphaSC 14:48:21 <coopserver> *** Game paused (connecting clients) 14:48:25 <coopserver> *** happy tran sport has joined 14:48:25 <coopserver> *** Game unpaused (connecting clients) 14:48:31 <coopserver> *** Speedy has left the game (general timeout) 14:49:23 <happy_> isit ver windy whive the storm 14:49:40 <coopserver> *** Game paused (connecting clients) 14:49:42 <AlphaSC> we got da thunder storms 14:49:49 <AlphaSC> its pretty load outside :d 14:49:53 <coopserver> *** thepower12 has joined 14:49:53 <coopserver> *** Game unpaused (connecting clients) 14:49:59 <AlphaSC> almost felt out of my chair :D 14:49:59 <coopserver> <happy tran sport> woo nice 14:50:21 <coopserver> *** thepower12 has left the game (general timeout) 14:50:34 <coopserver> *** Game paused (connecting clients) 14:50:44 <coopserver> *** thepower12 has joined 14:50:45 <coopserver> *** Game unpaused (connecting clients) 14:50:57 <Speedy> now it's the time for a new map 14:51:06 <coopserver> <AlphaSC> :O 14:51:16 <V453000> https://dl.dropboxusercontent.com/u/20419525/IOM_04.png sufficiently iron ore mine? :D 14:51:20 <coopserver> *** thepower12 has left the game (general timeout) 14:51:23 <happy_> have u got won 14:51:34 <coopserver> <Brumi> I was the only late starter here :D 14:51:37 <coopserver> *** Game paused (connecting clients) 14:51:43 <coopserver> <MrD2DG> *cough* 14:51:44 <coopserver> *** thepower12 has joined 14:51:44 <coopserver> *** Game unpaused (connecting clients) 14:51:57 <coopserver> *** thepower12 has joined company #4 14:52:03 <coopserver> *** AlphaSC has left the game (general timeout) 14:53:30 <happy_> so AlphaSC u must got a thunder storn wach or sume thin like that 14:53:38 <Speedy> just that 700 trains too much 14:54:22 <Speedy> use longer ones and less 14:54:25 <happy_> lol thats not much i see mor then train then 700 14:55:02 <Speedy> !companies 14:55:02 <coopserver> Speedy: Company '1' (Green): Jam35 Transport, Founded in 1910, Vehicles owned: 252 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:03 <coopserver> Speedy: Company '2' (Light Blue): happy tran sport Transport, Founded in 1912, Vehicles owned: 77 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:04 <coopserver> Speedy: Company '3' (Dark Blue): Yugi_D Transport, Founded in 1913, Vehicles owned: 56 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:05 <coopserver> Speedy: Company '4' (Red): thepower12 Transport, Founded in 1922, Vehicles owned: 207 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:06 <coopserver> Speedy: Company '5' (Blue): NSN Transport, Founded in 1925, Vehicles owned: 80 Trains, 4 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:07 <coopserver> Speedy: Company '6' (Pink): Ceske Drahy, Founded in 2019, Vehicles owned: 14 Trains, 36 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:08 <coopserver> Speedy: Company '7' (Mauve): pavsoft Transport, Founded in 2102, Vehicles owned: 0 Trains, 25 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:09 <coopserver> Speedy: Company '9' (White): AlphaSC Transport, Founded in 1938, Vehicles owned: 149 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:10 <coopserver> Speedy: Company '10' (Brown): Oken Transport, Founded in 1939, Vehicles owned: 6 Trains, 21 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:11 <coopserver> Speedy: Company '11' (Yellow): RexConnors Transport, Founded in 1958, Vehicles owned: 53 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:12 <coopserver> Speedy: Company '12' (Pale Green): Stroppy The Bear Transport, Founded in 1960, Vehicles owned: 0 Trains, 24 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:13 <coopserver> Speedy: Company '13' (Dark Green): Camaleón Logística, Founded in 2051, Vehicles owned: 185 Trains, 16 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:14 <coopserver> Speedy: Company '14' (Grey): MrD2DG Transport, Founded in 2104, Vehicles owned: 12 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 14:55:18 *** AlphaSC_ has joined #openttdcoop.stable 14:55:24 <Jam35> !vehicles 14:55:24 <coopserver> Jam35: Total vehicles per type: Rail: 1091, Road: 126, Water: 0, Air: 0 14:58:02 *** AlphaSC has quit IRC 14:58:14 <coopserver> *** Game paused (connecting clients) 14:58:38 <coopserver> *** Speedy has joined 14:58:39 <coopserver> *** Game unpaused (connecting clients) 14:59:17 <coopserver> *** Speedy has left the game (general timeout) 14:59:42 <coopserver> *** Game paused (connecting clients) 14:59:59 <coopserver> *** Speedy has joined 15:00:02 <coopserver> *** Game unpaused (connecting clients) 15:00:38 <coopserver> *** Speedy has left the game (general timeout) 15:01:18 <Speedy> close, but not enough 15:01:45 <happy_> ar u on latop or pc 15:02:38 <coopserver> <thepower12> yea this is also the max my laptop can take;p 15:03:28 <Speedy> big laptop also here 15:03:29 <coopserver> *** Game paused (connecting clients) 15:03:40 <coopserver> *** AlphaSC has joined 15:03:40 <coopserver> *** Game unpaused (connecting clients) 15:04:36 <happy_> my latop can take mor 15:04:48 <Speedy> well, I'll test it offline 15:09:03 <coopserver> *** Game paused (connecting clients) 15:09:15 <coopserver> *** M. Engele has joined 15:09:15 <coopserver> *** Game unpaused (connecting clients) 15:10:01 <coopserver> *** M. Engele has left the game (general timeout) 15:10:18 <coopserver> *** Game paused (connecting clients) 15:10:30 <coopserver> *** M. Engele has joined 15:10:31 <coopserver> *** Game unpaused (connecting clients) 15:11:14 <coopserver> *** M. Engele has left the game (general timeout) 15:11:18 <coopserver> <thepower12> smal jam;p 15:11:49 <Speedy> works like a charm w/ 2+2 rails 15:13:39 <happy_> heem k 15:38:10 <coopserver> <Brumi> goodbye everyone 15:38:21 <coopserver> <MrD2DG> BB 15:38:22 <coopserver> *** Brumi has left the game (Leaving) 15:43:44 <coopserver> *** thepower12 has left the game (general timeout) 15:49:22 <coopserver> *** AlphaSC has left the game (Leaving) 16:01:08 <coopserver> *** happy tran sport has left the game (Leaving) 16:01:23 *** happy_ has quit IRC 16:19:36 *** happy_ has joined #openttdcoop.stable 16:28:44 *** KrunchyAl_ has joined #openttdcoop.stable 16:32:12 <coopserver> *** Game paused (connecting clients) 16:32:19 <coopserver> *** RexConnors has joined 16:32:20 <coopserver> *** Game unpaused (connecting clients) 16:46:13 <coopserver> <RexConnors> oops 16:51:08 *** KrunchyAl_ has quit IRC 16:51:42 *** KrunchyAl_ has joined #openttdcoop.stable 16:59:05 <happy_> hi rex 16:59:11 <coopserver> <RexConnors> hey happs 16:59:32 <happy_> how things 16:59:44 *** KrunchyAl_ has quit IRC 16:59:46 <coopserver> <RexConnors> pretty good 16:59:57 <coopserver> <RexConnors> upgrading to 2 line mainline 17:00:03 <coopserver> <RexConnors> LL_RR 17:00:18 <happy_> nice 17:01:36 *** Brumi has quit IRC 17:02:14 *** Brumi has joined #openttdcoop.stable 17:31:39 *** KrunchyAl_ has joined #openttdcoop.stable 17:40:08 *** KrunchyAl_ has quit IRC 17:40:42 *** KrunchyAl_ has joined #openttdcoop.stable 17:44:15 <coopserver> *** Game paused (connecting clients) 17:44:30 <coopserver> *** Speedy has joined 17:44:31 <coopserver> *** Game unpaused (connecting clients) 17:45:06 <coopserver> *** Speedy has left the game (general timeout) 17:48:43 *** KrunchyAl_ has quit IRC 18:20:17 *** KrunchyAl_ has joined #openttdcoop.stable 18:36:17 *** KrunchyAl_ has quit IRC 18:36:51 *** KrunchyAl_ has joined #openttdcoop.stable 18:44:53 *** KrunchyAl_ has quit IRC 18:46:20 *** Maraxus has quit IRC 19:11:59 <coopserver> *** Game paused (connecting clients) 19:12:10 <coopserver> *** iTKerry has joined 19:12:10 <coopserver> *** Game unpaused (connecting clients) 19:12:13 <coopserver> <iTKerry> hey 19:14:09 *** Djanxy has joined #openttdcoop.stable 19:24:12 <coopserver> *** Game paused (connecting clients) 19:24:16 <coopserver> *** Brumi has joined 19:24:16 <coopserver> *** Game unpaused (connecting clients) 19:24:19 <coopserver> <Brumi> hello 19:24:26 <coopserver> <iTKerry> hey 19:26:29 <coopserver> *** iTKerry has left the game (Leaving) 19:29:49 <coopserver> *** Brumi has left the game (Leaving) 19:38:44 <coopserver> *** RexConnors has left the game (general timeout) 19:40:25 *** KenjiE20 has quit IRC 19:41:43 *** KenjiE20 has joined #openttdcoop.stable 19:41:43 *** ChanServ sets mode: +o KenjiE20 19:45:14 <coopserver> *** Game paused (connecting clients) 19:45:21 <coopserver> *** RexConnors has joined 19:45:21 <coopserver> *** Game unpaused (connecting clients) 19:50:37 <coopserver> *** Game paused (connecting clients) 19:50:42 <coopserver> *** KrunchyAl has joined 19:50:42 <coopserver> *** Game unpaused (connecting clients) 19:51:16 <coopserver> <KrunchyAl> RexConnors: where are the trainz? 19:51:21 <coopserver> <RexConnors> depot 19:51:26 <coopserver> <KrunchyAl> weird seeing a beautiful network all empty! 19:51:29 <coopserver> <RexConnors> i have been rebuilding the mainline 19:51:38 <coopserver> <KrunchyAl> looks cool! 20:23:04 <coopserver> *** KrunchyAl has left the game (Leaving) 20:27:11 <coopserver> *** Game paused (connecting clients) 20:27:26 <coopserver> *** Speedy has joined 20:27:26 <coopserver> *** Game unpaused (connecting clients) 20:28:00 <coopserver> *** Speedy has left the game (general timeout) 20:42:06 <coopserver> *** RexConnors has joined company #12 20:42:23 <coopserver> *** RexConnors has joined company #11 21:00:01 <coopserver> *** Game paused (connecting clients) 21:00:09 <coopserver> *** thepower12 has joined 21:00:09 <coopserver> *** Game unpaused (connecting clients) 21:01:19 <coopserver> *** thepower12 has left the game (general timeout) 21:08:34 *** AlphaSC_ has quit IRC 21:20:36 *** Mark has quit IRC 21:21:39 <coopserver> <RexConnors> Hey happy 21:31:27 <coopserver> *** Game paused (connecting clients) 21:31:36 <coopserver> *** Domik234 has joined 21:31:36 <coopserver> *** Game unpaused (connecting clients) 21:31:55 <coopserver> *** RexConnors has left the game (Leaving) 21:32:12 <coopserver> *** Domik234 has left the game (general timeout) 21:34:35 *** happy_ has left #openttdcoop.stable 21:37:27 *** KrunchyAl_ has joined #openttdcoop.stable 21:37:46 <coopserver> *** Game paused (connecting clients) 21:37:55 <coopserver> *** Player has joined 21:37:55 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:37:55 <coopserver> *** Player has joined spectators 21:37:55 <coopserver> *** Game unpaused (connecting clients) 21:38:04 *** happy__ has joined #openttdcoop.stable 21:38:07 *** happy__ has left #openttdcoop.stable 21:38:28 <coopserver> *** Player has left the game (general timeout) 21:38:43 <coopserver> *** Game paused (connecting clients) 21:39:02 <coopserver> *** Firestar has joined 21:39:02 <coopserver> *** Game unpaused (connecting clients) 21:39:07 <coopserver> <Firestar> hey all 21:41:51 *** happy__ has joined #openttdcoop.stable 21:41:55 *** happy__ has left #openttdcoop.stable 21:42:50 <coopserver> *** Game paused (connecting clients) 21:42:55 <coopserver> *** happy tran sport has joined 21:42:55 <coopserver> *** Game unpaused (connecting clients) 21:43:00 <coopserver> <Firestar> hai happy 21:43:05 <coopserver> <happy tran sport> hi 21:43:14 <coopserver> <happy tran sport> how things going 21:43:22 <coopserver> <Firestar> fine 21:44:33 <coopserver> <happy tran sport> how doo u like my wood and oill net werk 21:45:00 <coopserver> <Firestar> prety nice but some of the statios need more trains 21:45:28 <coopserver> *** Game paused (connecting clients) 21:45:28 <coopserver> <happy tran sport> true but be for idoo that the ml needs LLLRRR 21:45:30 *** KrunchyAl_ has quit IRC 21:45:37 <coopserver> *** Player has joined 21:45:37 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:45:37 <coopserver> *** Player has joined spectators 21:45:37 <coopserver> *** Game unpaused (connecting clients) 21:45:51 <coopserver> <Firestar> shall i help ya with that? 21:46:00 <coopserver> <happy tran sport> yep 21:46:04 <coopserver> *** Firestar has joined company #2 21:46:08 <coopserver> *** Player has left the game (general timeout) 21:46:20 <coopserver> *** happy tran sport has joined company #2 21:47:50 *** happy_ has joined #openttdcoop.stable 21:51:46 <coopserver> *** happy tran sport has joined company #12 21:52:07 <coopserver> *** happy tran sport has joined spectators 21:52:16 <coopserver> *** happy tran sport has joined company #2 21:55:39 <coopserver> *** MrD2DG has left the game (Leaving) 22:08:21 *** Brumi has quit IRC 22:22:22 <coopserver> <Firestar> im off cya 22:22:26 <coopserver> *** Firestar has left the game (Leaving) 22:22:26 <coopserver> <happy tran sport> bb 22:25:04 <coopserver> *** happy tran sport has joined spectators 22:25:04 <coopserver> *** Game paused (number of players) 22:25:07 <coopserver> *** happy tran sport has left the game (Leaving) 23:08:11 <coopserver> *** Game still paused (connecting clients, number of players) 23:08:14 <coopserver> *** Djanxy has joined 23:08:14 <coopserver> *** Game still paused (number of players)