Config
Log for #openttdcoop.stable on 21st April 2014:
Times are UTC Toggle Colours
00:00:28  <coopserver> <Speedy> now it does :D
00:00:34  <coopserver> <Anson> thus trains will always unload, then load again and unload again ...
00:01:06  <coopserver> <Anson> if the town doesn't accept goods, the first order does nothing and the second piles up the goods in the station
00:01:39  <coopserver> <Anson> if it accepts goods again, the first unloads and takes from those piles, and the second unloads that successfully
00:01:53  <coopserver> <Anson> thus after a while, all those piles will be gone
00:02:33  <coopserver> <Anson> you don't earn too much when the piles stay too long, but it's always nice to not waste food or goods
00:04:32  <coopserver> <Speedy> yea, I used than after my refinery died
00:04:43  <coopserver> <Speedy> that even
00:05:39  <coopserver> <Speedy> had none, took million loan and paid it right back
00:07:18  <coopserver> <Anson> your network looks nice, but rather empty of trains ...
00:07:33  <coopserver> <Brumi> well I just started today
00:07:43  <coopserver> <Anson> speedy
00:07:59  <coopserver> <Speedy> I got some busy parts
00:08:02  <coopserver> <Brumi> well mine is empty too :P
00:08:02  <coopserver> <Anson> comment about the network to brumi
00:08:15  <coopserver> <Anson> speedy: where is that town drop ?
00:08:32  <coopserver> <Speedy> Xavier Heights
00:09:19  <coopserver> <Anson> passenger pickup and pax/goods drop on the same station ??
00:09:35  <coopserver> <Speedy> just some buses
00:10:21  <coopserver> <Anson> i would prefer to have separate stations for pax and the drop
00:10:33  <coopserver> <Anson> hold CTRL while placing the station :-)
00:10:48  <coopserver> <Speedy> I do
00:12:45  <coopserver> <Anson> it will be easier later if you want to do pax by train ... the drop station will never forget that it once accepted pax and thta causes some additional work when you want to change that later
00:14:39  <coopserver> <Anson> btw: even while teleporting (excessive station walk) is not "well liked", nobody should oppose if you place a truck station right in the center of town (joined station!) to make sure that the train station improves goods acceptance
00:14:45  <coopserver> <Brumi> wow Provost Oil Wells is a monster :O
00:16:01  <coopserver> <Speedy> look at Gregoire ;-)
00:16:29  <coopserver> <Brumi> hmm nice
00:16:41  <coopserver> <Brumi> why are 3 Gregoire's? ...
00:16:49  <coopserver> <Speedy> and it drops by 100k litres =/
00:16:55  <coopserver> <Brumi> I thought no two towns can have the same name
00:17:18  <coopserver> <Speedy> once there was 4-5 same names :)
00:17:41  <happy_> hi  all
00:17:47  <coopserver> <Brumi> hi happy
00:20:56  <happy_> how  things   going
00:21:16  <happy_> hi  anson   lone  time  no  see
00:21:26  <coopserver> <Brumi> finally some money piled up during the afternoon and now I can build normally :)
00:21:47  <happy_> nice
00:22:02  <coopserver> *** Game paused (connecting clients)
00:22:07  <coopserver> *** happy tran sport has joined
00:22:07  <coopserver> *** Game unpaused (connecting clients)
00:22:23  <coopserver> *** happy tran sport has left the game (Leaving)
00:29:07  <coopserver> <Anson> hallo, happy ... was just afk a few mintes :-)
00:38:50  <coopserver> <Anson> speedy, why do you use "transfer and load cargo" at xavier heights ?
00:39:17  <coopserver> <Anson> in the opposite direction, you use unload and take cargo
00:44:30  <coopserver> *** Anson has joined company #2
00:48:49  <happy_> how  things  anson
00:49:13  <coopserver> <Anson> tried to create a map :-)
00:49:37  <coopserver> <Anson> the map looks nice, but still a few problems to setup nice grfs and parameters
00:49:48  <coopserver> <Anson> does anybody want to test that map ?
00:49:51  <coopserver> *** Game paused (connecting clients)
00:50:04  <coopserver> *** RexConnors has joined
00:50:04  <coopserver> *** Game unpaused (connecting clients)
00:51:15  <coopserver> <Brumi> it's running late now
00:51:23  <coopserver> <Brumi> goodnight everyone :)
00:51:30  <coopserver> <Anson> g'n8
00:51:31  <coopserver> *** Brumi has left the game (Leaving)
00:51:42  *** Brumi has quit IRC
00:52:02  <coopserver> <Anson> speedy : see sign "strange tracks and gaps"
00:57:28  <coopserver> <Anson> I'll let my server run, as well as irc .... but go afk from ottd and have a look at the last updates for robocraft ... CU
00:57:32  <coopserver> *** Anson has joined spectators
00:57:57  <coopserver> <RexConnors> What is that anson?
01:00:27  <coopserver> <Anson> experimenting for a map setup with some strange grf/option combinations :-)
01:01:36  <coopserver> <Anson> empty islands, funding towns and primaries, firs, and some more :-)
01:02:06  <coopserver> <RexConnors> ah
01:03:25  <coopserver> <Anson> i liked it when i tested offline, but it is a bit slow start, taking 10 years to have enough money and start building a cargo network
01:03:45  <coopserver> <RexConnors> ouch
01:08:14  <coopserver> <Anson> advantage : you can build whatever and wherever you want ... disadvantage: slow start with only one medium town and nothing else :-)
01:08:29  <coopserver> <RexConnors> so bus start?
01:09:09  <coopserver> <Anson> trains prices qauretr to double depending on engine type, buses quad prices :-) LOL
01:09:20  <coopserver> <RexConnors> yay!
01:09:24  <coopserver> <RexConnors> fuck buses
01:09:26  <coopserver> <RexConnors> lol
01:09:32  <coopserver> <RexConnors> no fun
01:10:03  <coopserver> <Anson> i think you can't make profit in less than 50 or 100 years when using buses
01:10:16  <coopserver> <RexConnors> hahaha xD
01:11:28  <coopserver> <RexConnors> my mainline getting pretty full
01:13:16  <coopserver> <Anson> Maden Valleys is a pure drop station ?
01:13:28  <coopserver> <RexConnors> yea
01:13:34  <coopserver> <RexConnors> madden south is the pickup
01:14:04  <coopserver> <Anson> you might wish to change the entry and exit of that station ... currently, it is extremely unsynced
01:14:25  <coopserver> <Anson> with more traffic that will guarantee trains to jam at the exit
01:14:33  <coopserver> <RexConnors> they already do
01:14:37  <coopserver> <RexConnors> its temp
01:18:12  <coopserver> <Anson> what do you think of leading the entrance around the FPP, and putting the station to the left of it, then the exit in almost a straight line
01:18:31  <coopserver> *** Anson has joined company #2
01:18:34  <coopserver> <RexConnors> sounds good
01:18:39  <coopserver> <RexConnors> ill try that
01:18:52  <coopserver> <RexConnors> yea
01:21:48  <coopserver> <RexConnors> i dont have any lines going that way
01:32:27  <coopserver> <Anson> or ... one block signal directly at the platform and 4 tiles waiting bay for each platform
01:37:24  <coopserver> <Anson> CU, bye
01:37:29  <coopserver> *** Anson has joined spectators
01:37:30  <coopserver> <RexConnors> BYE
01:37:34  <coopserver> <RexConnors> oops
01:39:20  <coopserver> <Anson> !name "Anson (afk)"
01:39:20  <coopserver> *** Anson has changed his/her name to Anson (afk)
01:45:22  *** KrunchyAl_ has joined #openttdcoop.stable
01:51:10  <coopserver> *** RexConnors has left the game (Leaving)
01:53:23  *** KrunchyAl_ has quit IRC
02:07:39  <coopserver> *** Game paused (connecting clients)
02:07:43  <coopserver> *** happy tran sport has joined
02:07:44  <coopserver> *** Game unpaused (connecting clients)
02:08:56  <coopserver> <happy tran sport> hey Speedy   have u see  srorm  player
02:09:03  <coopserver> <happy tran sport> when  wher
02:09:39  <coopserver> *** happy tran sport has left the game (Leaving)
02:10:30  *** happy_ has left #openttdcoop.stable
02:23:10  <coopserver> *** Speedy has joined spectators
02:23:10  <coopserver> *** Game paused (number of players)
02:24:48  <coopserver> *** Speedy has joined company #5
02:24:48  <coopserver> *** Game unpaused (number of players)
02:24:59  <coopserver> *** Speedy has joined spectators
02:24:59  <coopserver> *** Game paused (number of players)
02:54:54  <coopserver> *** Speedy has left the game (Leaving)
03:14:40  <coopserver> *** Game still paused (connecting clients, number of players)
03:14:50  <coopserver> *** Yugi_D has joined
03:14:50  <coopserver> *** Game still paused (number of players)
03:15:22  <coopserver> *** Yugi_D has left the game (Leaving)
05:33:23  <coopserver> *** Game still paused (connecting clients, number of players)
05:33:44  <coopserver> *** Player has joined
05:33:44  <coopserver> *** Game still paused (number of players)
05:33:50  <coopserver> <Player> hi
05:33:53  <coopserver> <Player> !name <new_name>
05:33:53  <coopserver> *** Player has changed his/her name to <new_name>
05:34:07  <coopserver> <<new_name>> no tell mom i on PC
05:48:43  <coopserver> *** <new_name> has left the game (Leaving)
06:55:12  <coopserver> *** Game still paused (connecting clients, number of players)
06:55:20  <coopserver> *** AlphaSC has joined
06:55:20  <coopserver> *** Game still paused (number of players)
06:55:20  <coopserver> *** Game unpaused (number of players)
07:14:22  <coopserver> *** Game paused (connecting clients)
07:14:31  <coopserver> *** Yugi_D has joined
07:14:31  <coopserver> *** Game unpaused (connecting clients)
07:14:58  <coopserver> *** Yugi_D has joined company #3
07:27:27  <coopserver> *** AlphaSC has left the game (Leaving)
07:28:04  <coopserver> *** Game paused (connecting clients)
07:28:14  <coopserver> *** Muel has joined
07:28:14  <coopserver> *** Game unpaused (connecting clients)
07:29:14  <coopserver> *** Muel has left the game (general timeout)
07:34:21  <coopserver> *** Yugi_D has left the game (Leaving)
07:34:21  <coopserver> *** Game paused (number of players)
08:20:22  *** Maraxus has joined #openttdcoop.stable
08:20:22  *** ChanServ sets mode: +o Maraxus
08:27:19  <coopserver> *** Game still paused (connecting clients, number of players)
08:27:23  <coopserver> *** V453000 has joined
08:27:23  <coopserver> *** Game still paused (number of players)
08:28:07  <coopserver> <V453000> yoyo
08:30:36  <coopserver> <Anson (afk)> hallo
08:31:55  <coopserver> <Anson (afk)> how do i !auto my own server ? (without first installing dozens of utilities) ... i only found the console commands pause and unpause ....
08:32:21  <Taede> set min_active_clients to 1 or more iirc
08:32:24  <coopserver> <V453000> suppose min_client_count = 1
08:32:26  <coopserver> <V453000> ah
08:32:28  <Taede> then unpause
08:32:28  <coopserver> <V453000> active clients
08:32:28  <coopserver> <V453000> y
08:34:40  <coopserver> <Anson (afk)> doesn't work ... pause and unpause are manual overwrite and ignore the min_clients_setting
08:35:12  <coopserver> *** V453000 has left the game (Leaving)
08:35:13  <Taede> unpause should unpause only when min_active_clients is met
08:35:39  <Taede> coopserver is different, its !unpause command from irc sets min_active_clients to 0 and then unpauses
08:35:52  <coopserver> <Anson (afk)> when you want to play solo on the PS, you use unpause ... thus it is an overwrite
08:35:53  <Taede> and !auto sets it back to 1 or 2 (depending on server) and then unpauses
08:36:09  <coopserver> <Anson (afk)> and what would be the use of the auto command ?
08:36:39  <Taede> so you can just !auto and not have to set activeclients every time
08:37:09  <coopserver> <Anson (afk)> ah ... but i just tested pause and unpause on my local server, and it ignored the setting of min_client_count=1
08:37:42  <Taede> you want min_active_clients
08:38:02  <Taede> that one counts any non-spectating client
08:38:32  *** AlphaSC has joined #openttdcoop.stable
08:39:08  <Taede> min_client_count will count anyone thats connected afaik
08:39:08  <coopserver> <Anson (afk)> checked the variable again ... network.min_active_clients = 1
08:40:13  <Taede> did you just edit the cfg file?
08:40:44  <coopserver> <Anson (afk)> no, i had it set in the console
08:42:13  <coopserver> <Anson (afk)> when i do a "listsettings client", i am only shown three variables : clien_name, max_clients, and min_active_clients ... there is no min_client_count at all
08:43:27  <Taede> and you set the variables using 'rcon password set min_active_clients 1' ?
08:44:12  <coopserver> <Anson (afk)> no, logged into the non-dedicated server directly
08:45:41  <coopserver> <Anson (afk)> servername "a happy test", server password "akb"
08:51:57  <coopserver> *** Game still paused (connecting clients, number of players)
08:52:10  <coopserver> *** Jam35 has joined
08:52:10  <coopserver> *** Game still paused (number of players)
08:53:24  <coopserver> *** Jam35 has joined company #1
08:53:24  <coopserver> *** Game unpaused (number of players)
09:18:52  <coopserver> *** Game paused (connecting clients)
09:18:57  <coopserver> *** Taede has joined
09:18:57  <coopserver> *** Game unpaused (connecting clients)
09:21:14  <coopserver> <Anson (afk)> loaded the map via rcon ... seems to work ... but more difficult than doing it with a non-dedicated server
09:21:56  <coopserver> <Anson (afk)> btw: all signs, and also trains etc were black until i zommed or moved the map
09:24:42  <Taede> either this, or you do without the !auto bit
09:24:51  <Taede> the black thing may be a bug though
09:25:19  <Taede> alternatively, you can file a report on bugs.openttd.org to have min_active_clients also honored on non-dedicated servers
09:25:26  <coopserver> <Anson (afk)> i wanted someone (eg happy) let test a map, also while i am afk
09:25:53  <coopserver> <Anson (afk)> that requires auto, or the map would go from 1900 to 2000+ until he joins
09:26:41  <coopserver> <Anson (afk)> can you imagine a reason why they check for dedicated servers ?
09:27:27  <coopserver> <Anson (afk)> or are the two server methods implemented separately and they forgot the auto on the non-dedicated server ?
09:27:50  <Taede> possibly it would make the pause-button inconsistent between sp and non-dedicated server
09:28:14  <Taede> best to ask in #openttd or open a feature request as i mentioned above
09:29:44  <coopserver> <Anson (afk)> just watching the dedicated server's window ... lots of messages "... queried from ..." and "... newgrf data request from ..."
09:29:55  <Taede> no worries
09:30:06  <Taede> -D automatically sets -d net=3 or something
09:30:13  <Taede> so you see a lot of network debug messages
09:30:27  <coopserver> <Anson (afk)> who are all those people/progrtams that access the server ?
09:30:32  <Taede> !rcon set debug_level
09:30:33  <coopserver> 'debug_level' is an unknown setting.
09:30:44  <Taede> ppl browsing the server list
09:30:55  <Taede> any udp packet is someone refreshing the list
09:32:12  <coopserver> <Anson (afk)> speaking of server list : i don't see my own server in the server list until i once switch to "not advertised" at the top and refresh the server list ... then i can switch to either advertized or not and the server stays in the list
09:33:09  <coopserver> <Anson (afk)> probably gets a wrong/invalid IP for myself since i have a router and to connect with a client locally, i need the local IP
09:33:41  <Taede> maybe
09:33:50  <Taede> i had no problems finding it in serverlist
09:34:08  <coopserver> <Anson (afk)> yes, you are not in my local network :-)
09:35:05  <coopserver> <Anson (afk)> seems like i can't access my own computer via the global IP, but only via the local IP (192.168....)
09:39:41  <coopserver> <Jam35> oopsy
09:41:24  *** Brumi has joined #openttdcoop.stable
09:54:14  <coopserver> *** Game paused (connecting clients)
09:54:18  <coopserver> *** Rudisson has joined
09:54:18  <coopserver> *** Game unpaused (connecting clients)
09:54:48  <coopserver> <Rudisson> !rules
09:54:48  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:55:19  <coopserver> <Rudisson> !rules
09:55:19  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:55:52  <coopserver> <Rudisson> !rules
09:55:52  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:56:13  <Jam35> did you forget? :)
09:56:22  <Jam35> you know you can press ` key
09:57:08  <Jam35> (under esc)
10:02:14  <coopserver> *** Rudisson has left the game (Leaving)
10:02:31  <coopserver> *** Game paused (connecting clients)
10:02:34  <coopserver> *** Rudisson has joined
10:02:34  <coopserver> *** Game unpaused (connecting clients)
10:02:35  <coopserver> <Anson (afk)> now you have scared him away :-)
10:02:45  <coopserver> <Anson (afk)> WB
10:02:55  <coopserver> <Rudisson> hi all together
10:03:16  <coopserver> <Rudisson>  I'm not scared ;)
10:03:20  <coopserver> *** Game paused (connecting clients)
10:03:24  <coopserver> *** Brumi has joined
10:03:24  <coopserver> *** Game unpaused (connecting clients)
10:03:30  <coopserver> <Brumi> hello
10:03:33  <coopserver> <Rudisson> Just looking around
10:03:39  <coopserver> <Jam35> hi
10:05:47  <coopserver> <Anson (afk)> this server is mostly about large train networks, RV/ships/planes are strngly discouraged (watch the max numbers of them, and the prices)
10:06:54  <coopserver> *** Rudisson has left the game (Leaving)
10:07:18  <coopserver> <Anson (afk)> some people play solo, while others join a company and up to 4+ people play together
10:08:08  *** happy_ has joined #openttdcoop.stable
10:08:49  <coopserver> *** Game paused (connecting clients)
10:08:53  <coopserver> *** happy tran sport has joined
10:08:54  <coopserver> *** Game unpaused (connecting clients)
10:09:48  <coopserver> <happy tran sport> hi all
10:09:55  <coopserver> <Brumi> hi
10:09:56  <coopserver> <Jam35> ello
10:10:06  <coopserver> <happy tran sport> how  things
10:10:21  <coopserver> <Jam35> g
10:10:28  <coopserver> <Jam35> +ood
10:11:32  <coopserver> <Anson (afk)> hallo, happy
10:11:54  <coopserver> <happy tran sport> hi Anson (afk)
10:11:59  <coopserver> <Anson (afk)> if you want to test again, auto works now ....
10:12:13  <coopserver> <happy tran sport> k
10:12:21  <coopserver> <happy tran sport> same   server
10:12:34  <coopserver> <Anson (afk)> taede had a look and we found that auto only works with dedicated servers. thus the test is running on a dedicated now
10:12:49  <happy_> i see
10:13:01  <coopserver> *** happy tran sport has left the game (Leaving)
10:13:03  <coopserver> <Anson (afk)> same name and passwords
10:15:17  <happy_> anson  csn  u send me the server   name
10:16:10  <happy_> ar  its  k m i got it  anson
10:25:10  <coopserver> *** Taede has left the game (Leaving)
10:26:32  <coopserver> *** Jam35 has joined company #7
10:28:12  <coopserver> *** Jam35 has joined spectators
10:28:42  <Jam35> !rcon reset_company 7
10:28:43  <coopserver> Company deleted.
10:28:54  <coopserver> *** Jam35 has joined company #1
10:29:04  <coopserver> <Brumi> whoa what did you do? :P
10:29:13  <coopserver> <Brumi> oh rcon
10:29:29  <coopserver> <Jam35> they were annoying :)
10:30:21  <coopserver> <Jam35> If they hadnt built their HQ right on my hub they may have lived :)
10:30:29  <coopserver> <Brumi> lol
10:30:49  <coopserver> <Brumi> At least they grew Meadowtown so that it accepts goods
10:31:57  <coopserver> <Jam35>  one line for 2 days is not worth keeping
10:47:44  <coopserver> *** Jam35 has left the game (general timeout)
10:49:15  <coopserver> *** Game paused (connecting clients)
10:49:29  <coopserver> *** Jam35 has joined
10:49:29  <coopserver> *** Game unpaused (connecting clients)
10:49:35  <happy_> wb jam
10:56:44  <coopserver> <Brumi> haha totally forgot that if I add shorter trains to my network then they'll go faster
10:56:50  <coopserver> <Brumi> as they're chamis
11:15:31  <coopserver> <Brumi> uh oh speedy got deadlocked it seems
11:18:36  <coopserver> <Jam35> mhm
11:20:27  <coopserver> *** Jam35 has joined company #5
11:21:44  <coopserver> *** Jam35 has joined spectators
11:22:32  <coopserver> *** Jam35 has joined company #1
11:22:37  <coopserver> *** Game paused (connecting clients)
11:23:09  <coopserver> *** Player has joined
11:23:41  <coopserver> *** Player has left the game (processing map took too long)
11:23:41  <coopserver> *** Game unpaused (connecting clients)
11:24:46  <coopserver> *** Game paused (connecting clients)
11:24:50  <coopserver> *** Ploes has joined
11:24:50  <coopserver> *** Game unpaused (connecting clients)
11:24:55  <coopserver> *** Ploes has started a new company #7
11:26:56  <happy_> hi  ploes
11:27:28  <coopserver> *** Ploes has left the game (Leaving)
11:29:02  <happy_> how  is  your  net werk going jam
11:30:16  <coopserver> <Jam35> ok, you?
11:30:21  <happy_> good
11:30:46  <coopserver> *** Game paused (connecting clients)
11:30:50  <coopserver> *** happy tran sport has joined
11:30:50  <coopserver> *** Game unpaused (connecting clients)
11:42:24  <AlphaSC> hi
11:42:31  <coopserver> <Brumi> hello
11:42:36  <coopserver> *** Game paused (connecting clients)
11:42:44  <coopserver> *** AlphaSC has joined
11:42:44  <coopserver> *** Game unpaused (connecting clients)
11:42:47  <coopserver> *** Jam35 has left the game (general timeout)
11:43:11  <coopserver> <happy tran sport> hi AlphaSC
11:43:16  <coopserver> <happy tran sport> how  things
11:43:19  <coopserver> <AlphaSC> hey happy!
11:43:24  <coopserver> <AlphaSC> good, thank you
11:43:29  <coopserver> *** Game paused (connecting clients)
11:43:30  <coopserver> <AlphaSC> how about you?
11:43:36  <coopserver> <happy tran sport> good
11:43:37  <coopserver> *** Jam35 has joined
11:43:37  <coopserver> *** Game unpaused (connecting clients)
11:43:38  <coopserver> <AlphaSC> you did some fishing again?
11:44:28  <coopserver> <happy tran sport> heem mite be    not shor  whont mydad whont to doo  yet
11:44:47  <coopserver> <AlphaSC> ok
11:45:37  <coopserver> <happy tran sport> mite doo   got to pick  a good day  the  weather  this week  is  sun and rain
11:45:49  <coopserver> <AlphaSC> same here
11:46:03  <coopserver> <AlphaSC> england is always rain, isnt it? :D
11:46:15  <coopserver> *** Game paused (connecting clients)
11:46:19  <coopserver> <Jam35> no
11:46:20  <coopserver> <happy tran sport> true    ver  true
11:46:21  <coopserver> *** Player has joined
11:46:21  <coopserver> *** Game unpaused (connecting clients)
11:46:27  <coopserver> <Jam35> there was a day last year
11:46:31  <coopserver> <AlphaSC> hi jam
11:46:33  <coopserver> <AlphaSC> :_D
11:46:34  <coopserver> <AlphaSC> lol
11:46:38  <coopserver> *** Player has left the game (Leaving)
11:46:45  <coopserver> <happy tran sport> will  true  jam
11:46:51  <coopserver> *** Game paused (connecting clients)
11:46:59  <coopserver> *** pavsoft has joined
11:46:59  <coopserver> *** pavsoft has started a new company #7
11:46:59  <coopserver> *** Game unpaused (connecting clients)
11:47:04  <coopserver> <AlphaSC> i learned in school, that england is rain and fog :D
11:47:08  <coopserver> <Jam35> it only drizzled :)
11:47:35  <coopserver> <AlphaSC> and pubs close very early
11:47:46  <coopserver> <AlphaSC> at like 1-2 am?
11:47:53  <coopserver> <AlphaSC> is that true?
11:48:01  <coopserver> <Jam35> depends these days
11:48:09  <coopserver> <Jam35> they have been relaxed a lot
11:48:26  <coopserver> <AlphaSC> sounds good, we can drink until 4-5 am
11:48:31  <coopserver> <AlphaSC> at some even longer :D
11:49:06  <coopserver> <Jam35> it depends on what type of establishment it is
11:49:20  <coopserver> <AlphaSC> disco is open for longer i guess?
11:49:21  <coopserver> <Jam35> pubs still close quite early mostly
11:49:31  <coopserver> <Jam35> yeah
11:49:32  <coopserver> <AlphaSC> well seah, that sucks
11:49:35  <coopserver> *** Game paused (connecting clients)
11:49:38  <coopserver> *** Player has joined
11:49:39  <coopserver> *** Game unpaused (connecting clients)
11:49:47  <coopserver> <AlphaSC> brumi
11:49:51  <coopserver> <AlphaSC> nice network
11:49:57  <coopserver> <Brumi> thx :)
11:50:02  <coopserver> <AlphaSC> can i join? :D
11:50:11  <coopserver> <Brumi> yep
11:50:13  <coopserver> <Brumi> sec
11:50:44  <coopserver> *** AlphaSC has joined company #13
11:51:00  <coopserver> <Brumi> Hungary
11:51:16  <coopserver> <happy tran sport> i am going  on holday  in   may   to  a   greece   i hop the weather  is nice  but i hop i see sume thunder storm  at night  he he
11:52:04  <coopserver> <Player> !name KrunchyAl
11:52:04  <coopserver> *** Player has changed his/her name to KrunchyAl
11:52:10  <coopserver> <KrunchyAl> Brumi: nice network
11:52:13  <coopserver> <KrunchyAl> for sure
11:52:22  <coopserver> <KrunchyAl> a very tidy style
11:52:32  <coopserver> <Brumi> thx KrunchyAI :)
11:52:51  <coopserver> *** KrunchyAl has started a new company #14
11:53:38  <happy_> i love  greece       the weather  is nice  and  is nice  to  see  whonts  ther to  see
11:53:47  <coopserver> <KrunchyAl> southern europe is too hot
11:54:04  <coopserver> <KrunchyAl> i like it in the middle. austria, switzerland, northern italy etc...
11:55:03  <happy_> i dont mind  the hot  i  like it
11:55:23  <coopserver> *** Game paused (connecting clients)
11:55:36  <coopserver> *** Player has joined
11:55:36  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:55:36  <coopserver> *** Player has started a new company #15
11:55:36  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:55:37  <coopserver> *** Player has joined spectators
11:55:37  <coopserver> *** Game unpaused (connecting clients)
11:55:48  <coopserver> *** Player has left the game (wrong company in DoCommand)
11:56:05  <coopserver> *** Game paused (connecting clients)
11:56:19  <coopserver> *** Player has joined
11:56:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:56:19  <coopserver> *** Player has joined spectators
11:56:19  <coopserver> *** Game unpaused (connecting clients)
11:56:31  <coopserver> *** Player has joined company #15
11:56:31  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:56:31  <coopserver> *** Player has joined spectators
11:56:36  <coopserver> *** Player has joined company #15
11:56:36  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:56:36  <coopserver> *** Player has joined spectators
11:56:44  <coopserver> <happy tran sport> KrunchyAl:   i  bee    live  in   greece  for  3  years  to see whonts its like  to  live out ther  so  i  dont mind the weather
11:56:53  <coopserver> *** Player has left the game (Leaving)
11:56:59  <coopserver> <Jam35> PLAYER: READ THE TEXT
11:57:01  <coopserver> *** Game paused (connecting clients)
11:57:05  <coopserver> <Jam35> too late :)
11:57:08  <coopserver> <AlphaSC> wtf
11:57:15  <coopserver> *** Player has joined
11:57:15  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:15  <coopserver> *** Player has joined spectators
11:57:15  <coopserver> *** Game unpaused (connecting clients)
11:57:26  <coopserver> *** Player has joined company #15
11:57:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:26  <coopserver> *** Player has joined spectators
11:57:27  <coopserver> *** Player has joined company #15
11:57:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:27  <coopserver> *** Player has joined spectators
11:57:27  <coopserver> *** Player has joined company #15
11:57:29  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:29  <coopserver> *** Player has joined spectators
11:57:31  <coopserver> *** Player has joined company #15
11:57:31  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:33  <coopserver> *** Player has joined spectators
11:57:33  <coopserver> *** Player has joined company #15
11:57:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:35  <coopserver> *** Player has joined spectators
11:57:37  <coopserver> *** Player has joined company #15
11:57:37  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:39  <coopserver> *** Player has joined spectators
11:57:39  <coopserver> *** Player has joined company #15
11:57:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:41  <coopserver> *** Player has joined spectators
11:57:43  <coopserver> *** Player has joined company #15
11:57:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:45  <coopserver> *** Player has joined spectators
11:57:52  <coopserver> <Jam35> PLEASE CHANGE NAME
11:58:03  <coopserver> *** Player has left the game (Leaving)
11:58:35  <coopserver> *** KrunchyAl has left the game (connection lost)
11:59:38  <coopserver> *** Game paused (connecting clients)
11:59:52  <coopserver> *** Banan has joined
11:59:52  <coopserver> *** Banan has started a new company #15
11:59:52  <coopserver> *** Game unpaused (connecting clients)
12:00:03  <coopserver> *** Game paused (connecting clients)
12:00:06  <coopserver> *** Player has joined
12:00:06  <coopserver> *** Game unpaused (connecting clients)
12:00:25  <coopserver> *** Player has left the game (Leaving)
12:00:36  <coopserver> *** Game paused (connecting clients)
12:00:39  <coopserver> *** KrunchyAl has joined
12:00:39  <coopserver> *** Game unpaused (connecting clients)
12:01:26  <Jam35> !vehicles
12:01:26  <coopserver> Jam35: Total vehicles per type: Rail: 1009, Road: 102, Water: 0, Air: 0
12:01:48  <coopserver> *** Game paused (connecting clients)
12:01:52  <coopserver> *** MrD2DG has joined
12:01:52  <coopserver> *** Game unpaused (connecting clients)
12:01:59  <coopserver> <MrD2DG> Hihi
12:02:12  <Jam35> D
12:03:12  <coopserver> <AlphaSC> ok wait
12:03:24  <coopserver> <KrunchyAl> Jam35: holy crap at brainmelt
12:03:41  <coopserver> *** Banan has left the game (Leaving)
12:03:43  <coopserver> <Jam35> someone signed it
12:03:44  <coopserver> <happy tran sport> hi  MrD2DG   lone  time  no see
12:03:51  <coopserver> <Jam35> Rex
12:03:58  <coopserver> <MrD2DG> Hey Happy, yeah I know :P
12:04:14  <coopserver> <Jam35> It's a mess I dunno about brainmelt :)
12:04:35  <coopserver> <KrunchyAl> well it sure is something.
12:06:03  <coopserver> <happy tran sport> how    things  MrD2DG
12:06:21  <coopserver> <MrD2DG> Good thanks, how about you?
12:06:59  <coopserver> <AlphaSC> u saw
12:07:04  <coopserver> <AlphaSC> train not leave depot
12:07:08  <coopserver> <AlphaSC> so other could pass
12:08:26  <coopserver> <AlphaSC> now we cut ptio
12:08:32  <coopserver> <AlphaSC> see what happens
12:08:55  <coopserver> <AlphaSC> see
12:08:56  <coopserver> <Jam35> MrD say if you wanna coop
12:09:16  <coopserver> <Jam35> it's the old pass, maybe you remember
12:09:30  <coopserver> <happy tran sport> good  thanks   MrD2DG
12:10:13  <coopserver> <Brumi> why isn't the reverser a loop?
12:11:33  <coopserver> *** KrunchyAl has left the game (Leaving)
12:12:04  <coopserver> *** MrD2DG has started a new company #14
12:14:11  <AlphaSC> In the picture you can see the “ arrow” in the reverser. It is not eye-candy it actually has a use. The pathfinder sees that the other tracks are blocked and considers the reverser only a viable line if it has at least 2 options. This means we create a split in the reverser so the pathfinder thinks it has two options.
12:14:32  <AlphaSC> http://wiki.openttdcoop.org/Two-way_end_of_line
12:16:05  <coopserver> <Brumi> going to have lunch, bye :)
12:16:09  <happy_> bb
12:16:14  <coopserver> *** Brumi has left the game (Leaving)
12:17:59  <coopserver> <Jam35> hey, need some industries in that corner?
12:18:04  <coopserver> <Jam35> or money?
12:18:22  <coopserver> <MrD2DG> Who me?
12:18:26  <coopserver> <Jam35> yeah
12:18:26  <happy_> yep
12:18:31  <coopserver> <MrD2DG> Oh
12:18:39  <coopserver> <MrD2DG> Nah, I'll be fine
12:18:42  <coopserver> <MrD2DG> Thanks though :P
12:18:51  <coopserver> <happy tran sport> k
12:19:01  <coopserver> <Jam35> alright :)
12:19:14  <coopserver> <Jam35> I can spam some primaries?
12:19:42  <coopserver> <MrD2DG> I was planning to go PAX anyway
12:19:43  <coopserver> <MrD2DG> Hmm
12:20:07  <coopserver> <MrD2DG> But yeah some primaries wouldn't hurt just incase :P
12:21:18  <coopserver> <AlphaSC> we could need 2 iron ore at brumis island
12:21:33  <coopserver> <AlphaSC> or 3
12:29:22  <coopserver> *** Game paused (connecting clients)
12:29:25  <coopserver> *** V453000 has joined
12:29:25  <coopserver> *** Game unpaused (connecting clients)
12:29:27  <coopserver> <V453000> YETI SMASH
12:29:33  <coopserver> <AlphaSC> hi
12:29:33  <coopserver> <MrD2DG> HIH
12:29:35  <coopserver> <MrD2DG> *I
12:29:41  <coopserver> <V453000> hi MrDrivesOnTheLeft
12:29:54  <coopserver> <MrD2DG> :D
12:29:59  <coopserver> <MrD2DG> The correct side
12:30:06  <coopserver> <V453000> the wtf side
12:30:08  <coopserver> <V453000> also
12:30:18  <coopserver> <V453000> go see blog.openttdcoop.org to see what YETI means :P
12:30:19  <coopserver> *** Jam35 has left the game (general timeout)
12:30:46  <coopserver> <MrD2DG> I saw the post on the industry renwal thingy
12:30:47  <coopserver> <V453000> thee pants shall be polluted with fecal matter sire
12:30:55  <coopserver> <MrD2DG> Haha
12:30:59  <Jam35> *thine
12:31:04  <coopserver> <V453000> k
12:31:09  <Jam35> :)
12:31:10  <coopserver> <V453000> Jam666 the left too
12:31:21  <Jam35> see earlier comment
12:31:30  <V453000> which one
12:31:47  <Jam35> about correctness
12:32:03  <coopserver> <V453000> pf
12:32:08  <coopserver> <V453000> yetis will explain that shit to you
12:32:11  <coopserver> <V453000> with a club
12:32:27  <Jam35> yetis are fat
12:32:31  <coopserver> <MrD2DG> :P
12:32:38  <coopserver> <V453000> actually true
12:34:12  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI_00.png
12:34:15  <V453000> what I got so far
12:34:28  <V453000> kind of only working on the industries atm
12:34:31  <V453000> yetis later
12:34:51  <coopserver> <V453000> hands/legs are totally not done and head isnt quite finished either :D
12:34:56  <coopserver> <V453000> BUT IT ALREDY IS FAT
12:35:07  <Jam35> nice
12:35:13  <coopserver> <MrD2DG> :P
12:35:16  <Jam35> but it's been on a diet surely
12:35:25  <coopserver> <V453000> :d
12:38:40  <coopserver> *** Game paused (connecting clients)
12:38:47  <coopserver> *** Jam35 has joined
12:38:48  <coopserver> *** Game unpaused (connecting clients)
12:39:07  <coopserver> *** Jam35 has joined company #1
12:39:43  <coopserver> <V453000> Animal express ftw? :D
12:40:00  <coopserver> <Jam35> well yeah
12:40:18  <coopserver> <Jam35> too much 0.5 to change
12:40:26  <coopserver> <Jam35> maybe :)
12:41:29  <coopserver> <V453000> probably wouldnt even hurt
12:41:56  <coopserver> <V453000> slugs still go F-fast through CL1
12:43:12  <coopserver> <V453000> me -> back to modelling (:
12:43:17  <coopserver> <V453000> come play more often MrD2DG (:
12:43:23  <coopserver> <Jam35> hf
12:43:24  <coopserver> *** V453000 has left the game (Leaving)
12:43:32  <V453000> I will :)
12:43:36  <V453000> you will, too, later :D
12:43:40  <coopserver> <MrD2DG> I never have time :/
12:43:57  <V453000> lies
12:44:04  <coopserver> <MrD2DG> Haha
12:45:54  <Jam35> that yeti has no genitalia
12:46:04  <Jam35> inaccurate :p
12:46:29  <V453000> they reproduce through drinking beer
12:47:12  <Jam35> that is the only way :)
12:47:44  <coopserver> *** pavsoft has left the game (connection lost)
12:50:09  <happy_> hi  v
12:50:58  <coopserver> <Jam35> need any more towns Newbrook end?
12:51:04  <coopserver> <Jam35> MrD
12:51:10  <coopserver> <MrD2DG> Can we fund towns?
12:51:15  <coopserver> <Jam35> well no but
12:51:42  <coopserver> <Jam35> If you like we can
12:51:48  <coopserver> <MrD2DG> Haha
12:52:00  <coopserver> <MrD2DG> Yeah some feeder towns would be much appreciated
12:52:10  <coopserver> <Jam35> put some signs
12:52:53  <coopserver> <MrD2DG> That should be enough
12:52:55  <coopserver> <MrD2DG> thanks
12:52:56  <coopserver> <Jam35> small or medium?
12:53:03  <coopserver> <MrD2DG> Medium pls
12:54:00  <coopserver> <MrD2DG> Awesome, thanks
12:54:21  <Jam35> missed that one
12:54:22  <Jam35> np
12:54:37  <coopserver> <MrD2DG> TBH I picked a pretty supid location for that last one :P
12:54:40  <coopserver> *** Jam35 has left the game (general timeout)
12:54:52  <coopserver> *** Game paused (connecting clients)
12:54:56  <coopserver> *** Brumi has joined
12:54:56  <coopserver> *** Game unpaused (connecting clients)
12:55:00  <coopserver> <Brumi> hi again
12:55:07  <coopserver> *** Game paused (connecting clients)
12:55:07  <coopserver> <MrD2DG> Hi
12:55:08  <happy_> hi
12:55:15  <coopserver> *** Jam35 has joined
12:55:15  <coopserver> *** Game unpaused (connecting clients)
12:55:57  <coopserver> *** Jam35 has joined company #1
12:57:37  <coopserver> <Brumi> oh a steel mill added to the network
12:57:40  <coopserver> <Brumi> good :)
13:04:30  <coopserver> *** Game paused (connecting clients)
13:04:44  <coopserver> *** Campi has joined
13:04:44  <coopserver> *** Game unpaused (connecting clients)
13:05:52  <coopserver> *** Campi has left the game (general timeout)
13:08:19  <coopserver> *** Jam35 has left the game (general timeout)
13:17:14  <coopserver> <Brumi> was building junction
13:18:58  <coopserver> <AlphaSC> hm
13:21:05  <coopserver> <AlphaSC> oh
13:28:18  <coopserver> <AlphaSC> btw
13:28:25  <coopserver> <AlphaSC> uve coopertrains tl 2 :D
13:28:36  <coopserver> <Brumi> I know
13:28:44  <coopserver> <Brumi> the production was so low
13:32:30  <coopserver> *** Game paused (connecting clients)
13:32:40  <coopserver> *** Liuk Sk has joined
13:32:40  <coopserver> *** Game unpaused (connecting clients)
13:32:43  <coopserver> <Liuk Sk> hi
13:32:48  <coopserver> <MrD2DG> Hi
13:32:50  <coopserver> <happy tran sport> hi
13:32:50  <coopserver> <Brumi> hi
13:34:43  <coopserver> <AlphaSC> lol
13:36:34  <coopserver> *** Liuk Sk has left the game (Leaving)
13:41:56  *** henrikhodne has joined #openttdcoop.stable
13:42:33  <coopserver> <AlphaSC> :)
13:47:19  <Brumi> @gap 3
13:47:19  <Webster> Brumi: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
13:48:17  <coopserver> <Brumi> I think we should move slh 01 altogether to the right
13:48:54  <coopserver> *** Game paused (connecting clients)
13:49:00  <coopserver> *** pavsoft has joined
13:49:00  <coopserver> *** Game unpaused (connecting clients)
13:50:55  <coopserver> <AlphaSC> sone
13:53:20  <coopserver> *** Game paused (connecting clients)
13:53:25  <coopserver> *** Player has joined
13:53:26  <coopserver> *** Game unpaused (connecting clients)
13:54:22  <coopserver> *** Player has left the game (Leaving)
13:57:25  <coopserver> *** pavsoft has left the game (general timeout)
14:04:09  <coopserver> <AlphaSC> y
14:13:03  <coopserver> <happy tran sport> be back later
14:13:09  <coopserver> *** happy tran sport has left the game (Leaving)
14:22:19  <coopserver> <AlphaSC> wb
14:27:43  <coopserver> <Brumi> yeah :P
14:39:19  <coopserver> <AlphaSC> oh, we got thunder-storm
14:41:59  <coopserver> *** Game paused (connecting clients)
14:42:15  <coopserver> *** Speedy #1 has joined
14:42:16  <coopserver> *** Game unpaused (connecting clients)
14:42:50  <coopserver> *** Speedy #1 has left the game (general timeout)
14:47:37  <coopserver> *** Game paused (connecting clients)
14:47:53  <coopserver> *** Speedy has joined
14:47:54  <coopserver> *** Game unpaused (connecting clients)
14:48:11  <happy_> nice AlphaSC
14:48:21  <coopserver> *** Game paused (connecting clients)
14:48:25  <coopserver> *** happy tran sport has joined
14:48:25  <coopserver> *** Game unpaused (connecting clients)
14:48:31  <coopserver> *** Speedy has left the game (general timeout)
14:49:23  <happy_> isit ver  windy  whive the storm
14:49:40  <coopserver> *** Game paused (connecting clients)
14:49:42  <AlphaSC> we got da thunder storms
14:49:49  <AlphaSC> its pretty load outside :d
14:49:53  <coopserver> *** thepower12 has joined
14:49:53  <coopserver> *** Game unpaused (connecting clients)
14:49:59  <AlphaSC> almost felt out of my chair :D
14:49:59  <coopserver> <happy tran sport> woo    nice
14:50:21  <coopserver> *** thepower12 has left the game (general timeout)
14:50:34  <coopserver> *** Game paused (connecting clients)
14:50:44  <coopserver> *** thepower12 has joined
14:50:45  <coopserver> *** Game unpaused (connecting clients)
14:50:57  <Speedy> now it's the time for a new map
14:51:06  <coopserver> <AlphaSC> :O
14:51:16  <V453000> https://dl.dropboxusercontent.com/u/20419525/IOM_04.png sufficiently iron ore mine? :D
14:51:20  <coopserver> *** thepower12 has left the game (general timeout)
14:51:23  <happy_> have  u got  won
14:51:34  <coopserver> <Brumi> I was the only late starter here :D
14:51:37  <coopserver> *** Game paused (connecting clients)
14:51:43  <coopserver> <MrD2DG> *cough*
14:51:44  <coopserver> *** thepower12 has joined
14:51:44  <coopserver> *** Game unpaused (connecting clients)
14:51:57  <coopserver> *** thepower12 has joined company #4
14:52:03  <coopserver> *** AlphaSC has left the game (general timeout)
14:53:30  <happy_> so  AlphaSC   u  must  got  a  thunder  storn    wach   or  sume thin like  that
14:53:38  <Speedy> just that 700 trains too much
14:54:22  <Speedy> use longer ones and less
14:54:25  <happy_> lol   thats not  much  i see  mor then   train     then 700
14:55:02  <Speedy> !companies
14:55:02  <coopserver> Speedy: Company '1' (Green): Jam35 Transport, Founded in 1910, Vehicles owned: 252 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:03  <coopserver> Speedy: Company '2' (Light Blue): happy tran sport Transport, Founded in 1912, Vehicles owned: 77 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:04  <coopserver> Speedy: Company '3' (Dark Blue): Yugi_D Transport, Founded in 1913, Vehicles owned: 56 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:05  <coopserver> Speedy: Company '4' (Red): thepower12 Transport, Founded in 1922, Vehicles owned: 207 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:06  <coopserver> Speedy: Company '5' (Blue): NSN Transport, Founded in 1925, Vehicles owned: 80 Trains, 4 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:07  <coopserver> Speedy: Company '6' (Pink): Ceske Drahy, Founded in 2019, Vehicles owned: 14 Trains, 36 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:08  <coopserver> Speedy: Company '7' (Mauve): pavsoft Transport, Founded in 2102, Vehicles owned: 0 Trains, 25 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:09  <coopserver> Speedy: Company '9' (White): AlphaSC Transport, Founded in 1938, Vehicles owned: 149 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:10  <coopserver> Speedy: Company '10' (Brown): Oken Transport, Founded in 1939, Vehicles owned: 6 Trains, 21 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:11  <coopserver> Speedy: Company '11' (Yellow): RexConnors Transport, Founded in 1958, Vehicles owned: 53 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:12  <coopserver> Speedy: Company '12' (Pale Green): Stroppy The Bear Transport, Founded in 1960, Vehicles owned: 0 Trains, 24 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:13  <coopserver> Speedy: Company '13' (Dark Green): Camaleón Logística, Founded in 2051, Vehicles owned: 185 Trains, 16 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:14  <coopserver> Speedy: Company '14' (Grey): MrD2DG Transport, Founded in 2104, Vehicles owned: 12 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
14:55:18  *** AlphaSC_ has joined #openttdcoop.stable
14:55:24  <Jam35> !vehicles
14:55:24  <coopserver> Jam35: Total vehicles per type: Rail: 1091, Road: 126, Water: 0, Air: 0
14:58:02  *** AlphaSC has quit IRC
14:58:14  <coopserver> *** Game paused (connecting clients)
14:58:38  <coopserver> *** Speedy has joined
14:58:39  <coopserver> *** Game unpaused (connecting clients)
14:59:17  <coopserver> *** Speedy has left the game (general timeout)
14:59:42  <coopserver> *** Game paused (connecting clients)
14:59:59  <coopserver> *** Speedy has joined
15:00:02  <coopserver> *** Game unpaused (connecting clients)
15:00:38  <coopserver> *** Speedy has left the game (general timeout)
15:01:18  <Speedy> close, but not enough
15:01:45  <happy_> ar u  on latop  or pc
15:02:38  <coopserver> <thepower12> yea this is also the max my laptop can take;p
15:03:28  <Speedy> big laptop also here
15:03:29  <coopserver> *** Game paused (connecting clients)
15:03:40  <coopserver> *** AlphaSC has joined
15:03:40  <coopserver> *** Game unpaused (connecting clients)
15:04:36  <happy_> my  latop  can  take  mor
15:04:48  <Speedy> well, I'll test it offline
15:09:03  <coopserver> *** Game paused (connecting clients)
15:09:15  <coopserver> *** M. Engele has joined
15:09:15  <coopserver> *** Game unpaused (connecting clients)
15:10:01  <coopserver> *** M. Engele has left the game (general timeout)
15:10:18  <coopserver> *** Game paused (connecting clients)
15:10:30  <coopserver> *** M. Engele has joined
15:10:31  <coopserver> *** Game unpaused (connecting clients)
15:11:14  <coopserver> *** M. Engele has left the game (general timeout)
15:11:18  <coopserver> <thepower12> smal jam;p
15:11:49  <Speedy> works like a charm w/ 2+2 rails
15:13:39  <happy_> heem k
15:38:10  <coopserver> <Brumi> goodbye everyone
15:38:21  <coopserver> <MrD2DG> BB
15:38:22  <coopserver> *** Brumi has left the game (Leaving)
15:43:44  <coopserver> *** thepower12 has left the game (general timeout)
15:49:22  <coopserver> *** AlphaSC has left the game (Leaving)
16:01:08  <coopserver> *** happy tran sport has left the game (Leaving)
16:01:23  *** happy_ has quit IRC
16:19:36  *** happy_ has joined #openttdcoop.stable
16:28:44  *** KrunchyAl_ has joined #openttdcoop.stable
16:32:12  <coopserver> *** Game paused (connecting clients)
16:32:19  <coopserver> *** RexConnors has joined
16:32:20  <coopserver> *** Game unpaused (connecting clients)
16:46:13  <coopserver> <RexConnors> oops
16:51:08  *** KrunchyAl_ has quit IRC
16:51:42  *** KrunchyAl_ has joined #openttdcoop.stable
16:59:05  <happy_> hi rex
16:59:11  <coopserver> <RexConnors> hey happs
16:59:32  <happy_> how things
16:59:44  *** KrunchyAl_ has quit IRC
16:59:46  <coopserver> <RexConnors> pretty good
16:59:57  <coopserver> <RexConnors> upgrading to 2 line mainline
17:00:03  <coopserver> <RexConnors> LL_RR
17:00:18  <happy_> nice
17:01:36  *** Brumi has quit IRC
17:02:14  *** Brumi has joined #openttdcoop.stable
17:31:39  *** KrunchyAl_ has joined #openttdcoop.stable
17:40:08  *** KrunchyAl_ has quit IRC
17:40:42  *** KrunchyAl_ has joined #openttdcoop.stable
17:44:15  <coopserver> *** Game paused (connecting clients)
17:44:30  <coopserver> *** Speedy has joined
17:44:31  <coopserver> *** Game unpaused (connecting clients)
17:45:06  <coopserver> *** Speedy has left the game (general timeout)
17:48:43  *** KrunchyAl_ has quit IRC
18:20:17  *** KrunchyAl_ has joined #openttdcoop.stable
18:36:17  *** KrunchyAl_ has quit IRC
18:36:51  *** KrunchyAl_ has joined #openttdcoop.stable
18:44:53  *** KrunchyAl_ has quit IRC
18:46:20  *** Maraxus has quit IRC
19:11:59  <coopserver> *** Game paused (connecting clients)
19:12:10  <coopserver> *** iTKerry has joined
19:12:10  <coopserver> *** Game unpaused (connecting clients)
19:12:13  <coopserver> <iTKerry> hey
19:14:09  *** Djanxy has joined #openttdcoop.stable
19:24:12  <coopserver> *** Game paused (connecting clients)
19:24:16  <coopserver> *** Brumi has joined
19:24:16  <coopserver> *** Game unpaused (connecting clients)
19:24:19  <coopserver> <Brumi> hello
19:24:26  <coopserver> <iTKerry> hey
19:26:29  <coopserver> *** iTKerry has left the game (Leaving)
19:29:49  <coopserver> *** Brumi has left the game (Leaving)
19:38:44  <coopserver> *** RexConnors has left the game (general timeout)
19:40:25  *** KenjiE20 has quit IRC
19:41:43  *** KenjiE20 has joined #openttdcoop.stable
19:41:43  *** ChanServ sets mode: +o KenjiE20
19:45:14  <coopserver> *** Game paused (connecting clients)
19:45:21  <coopserver> *** RexConnors has joined
19:45:21  <coopserver> *** Game unpaused (connecting clients)
19:50:37  <coopserver> *** Game paused (connecting clients)
19:50:42  <coopserver> *** KrunchyAl has joined
19:50:42  <coopserver> *** Game unpaused (connecting clients)
19:51:16  <coopserver> <KrunchyAl> RexConnors: where are the trainz?
19:51:21  <coopserver> <RexConnors> depot
19:51:26  <coopserver> <KrunchyAl> weird seeing a beautiful network all empty!
19:51:29  <coopserver> <RexConnors> i have been rebuilding the mainline
19:51:38  <coopserver> <KrunchyAl> looks cool!
20:23:04  <coopserver> *** KrunchyAl has left the game (Leaving)
20:27:11  <coopserver> *** Game paused (connecting clients)
20:27:26  <coopserver> *** Speedy has joined
20:27:26  <coopserver> *** Game unpaused (connecting clients)
20:28:00  <coopserver> *** Speedy has left the game (general timeout)
20:42:06  <coopserver> *** RexConnors has joined company #12
20:42:23  <coopserver> *** RexConnors has joined company #11
21:00:01  <coopserver> *** Game paused (connecting clients)
21:00:09  <coopserver> *** thepower12 has joined
21:00:09  <coopserver> *** Game unpaused (connecting clients)
21:01:19  <coopserver> *** thepower12 has left the game (general timeout)
21:08:34  *** AlphaSC_ has quit IRC
21:20:36  *** Mark has quit IRC
21:21:39  <coopserver> <RexConnors> Hey happy
21:31:27  <coopserver> *** Game paused (connecting clients)
21:31:36  <coopserver> *** Domik234 has joined
21:31:36  <coopserver> *** Game unpaused (connecting clients)
21:31:55  <coopserver> *** RexConnors has left the game (Leaving)
21:32:12  <coopserver> *** Domik234 has left the game (general timeout)
21:34:35  *** happy_ has left #openttdcoop.stable
21:37:27  *** KrunchyAl_ has joined #openttdcoop.stable
21:37:46  <coopserver> *** Game paused (connecting clients)
21:37:55  <coopserver> *** Player has joined
21:37:55  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:37:55  <coopserver> *** Player has joined spectators
21:37:55  <coopserver> *** Game unpaused (connecting clients)
21:38:04  *** happy__ has joined #openttdcoop.stable
21:38:07  *** happy__ has left #openttdcoop.stable
21:38:28  <coopserver> *** Player has left the game (general timeout)
21:38:43  <coopserver> *** Game paused (connecting clients)
21:39:02  <coopserver> *** Firestar has joined
21:39:02  <coopserver> *** Game unpaused (connecting clients)
21:39:07  <coopserver> <Firestar> hey all
21:41:51  *** happy__ has joined #openttdcoop.stable
21:41:55  *** happy__ has left #openttdcoop.stable
21:42:50  <coopserver> *** Game paused (connecting clients)
21:42:55  <coopserver> *** happy tran sport has joined
21:42:55  <coopserver> *** Game unpaused (connecting clients)
21:43:00  <coopserver> <Firestar> hai happy
21:43:05  <coopserver> <happy tran sport> hi
21:43:14  <coopserver> <happy tran sport> how  things going
21:43:22  <coopserver> <Firestar> fine
21:44:33  <coopserver> <happy tran sport> how doo u like my wood  and oill  net werk
21:45:00  <coopserver> <Firestar> prety nice but some of the statios need more trains
21:45:28  <coopserver> *** Game paused (connecting clients)
21:45:28  <coopserver> <happy tran sport> true  but be for idoo  that  the ml  needs  LLLRRR
21:45:30  *** KrunchyAl_ has quit IRC
21:45:37  <coopserver> *** Player has joined
21:45:37  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:45:37  <coopserver> *** Player has joined spectators
21:45:37  <coopserver> *** Game unpaused (connecting clients)
21:45:51  <coopserver> <Firestar> shall i help ya with that?
21:46:00  <coopserver> <happy tran sport> yep
21:46:04  <coopserver> *** Firestar has joined company #2
21:46:08  <coopserver> *** Player has left the game (general timeout)
21:46:20  <coopserver> *** happy tran sport has joined company #2
21:47:50  *** happy_ has joined #openttdcoop.stable
21:51:46  <coopserver> *** happy tran sport has joined company #12
21:52:07  <coopserver> *** happy tran sport has joined spectators
21:52:16  <coopserver> *** happy tran sport has joined company #2
21:55:39  <coopserver> *** MrD2DG has left the game (Leaving)
22:08:21  *** Brumi has quit IRC
22:22:22  <coopserver> <Firestar> im off cya
22:22:26  <coopserver> *** Firestar has left the game (Leaving)
22:22:26  <coopserver> <happy tran sport> bb
22:25:04  <coopserver> *** happy tran sport has joined spectators
22:25:04  <coopserver> *** Game paused (number of players)
22:25:07  <coopserver> *** happy tran sport has left the game (Leaving)
23:08:11  <coopserver> *** Game still paused (connecting clients, number of players)
23:08:14  <coopserver> *** Djanxy has joined
23:08:14  <coopserver> *** Game still paused (number of players)

Powered by YARRSTE version: svn-trunk