Config
Log for #openttdcoop.stable on 5th May 2014:
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00:14:30  <coopserver> *** Speedy has joined spectators
00:14:30  <coopserver> *** Game paused (number of players)
00:15:15  <coopserver> *** Speedy has left the game (Leaving)
00:26:44  <coopserver> *** Game still paused (connecting clients, number of players)
00:26:48  <coopserver> *** RexConnors has joined
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00:34:49  *** happy has quit IRC
00:37:34  *** dyrim has joined #openttdcoop.stable
01:05:31  <coopserver> *** RexConnors has left the game (Leaving)
01:05:31  <coopserver> *** Game paused (number of players)
01:52:46  <coopserver> *** Game still paused (connecting clients, number of players)
01:52:49  <coopserver> *** Game still paused (number of players)
01:53:01  <coopserver> *** Game still paused (connecting clients, number of players)
01:53:13  <coopserver> *** dyrim has joined
01:53:13  <coopserver> *** dyrim has started a new company #9
01:53:13  <coopserver> *** Game still paused (number of players)
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02:30:43  <coopserver> *** Game paused (connecting clients)
02:30:50  <coopserver> *** Yugi_D has joined
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02:32:24  <coopserver> *** Yugi_D has left the game (Leaving)
02:48:05  <coopserver> *** dyrim has left the game (general timeout)
02:48:05  <coopserver> *** Game paused (number of players)
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03:08:15  <coopserver> *** dyrim has joined
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03:48:37  <coopserver> *** dyrim has left the game (Leaving)
03:48:37  <coopserver> *** Game paused (number of players)
05:24:10  <coopserver> *** Game still paused (connecting clients, number of players)
05:24:14  <coopserver> *** dyrim has joined
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06:01:22  *** Anson has joined #openttdcoop.stable
06:10:16  *** Anson has quit IRC
06:36:07  <coopserver> *** dyrim has left the game (Leaving)
06:36:07  <coopserver> *** Game paused (number of players)
08:19:42  <planetmaker> !revision
08:19:42  <coopserver> planetmaker: Game version is 1.4.0. Use Download <os-version> to get a direct download link.
08:19:45  <planetmaker> hm
08:19:55  <planetmaker> !update
08:19:55  <coopserver> Starting update...
08:23:48  <coopserver> Game successfully updated
08:23:49  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
08:23:49  <coopserver> Server Shutting down
08:23:49  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
08:24:09  <coopserver> Server is starting
08:26:13  <planetmaker> !apconnect
08:26:13  <coopserver> Connecting...
08:26:51  <planetmaker> !apconnect
08:26:51  <coopserver> Connecting...
08:26:52  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.1-RC1)
08:27:10  <planetmaker> slacking... been lagging behind for 12+ hours
08:27:14  <planetmaker> :D
08:29:00  <dyrim> Oh joy, now I need three versions of OpenTTD installed :)
08:29:19  <planetmaker> I didn't count how many I do have. 20+ :D
08:29:56  <planetmaker> not all might work any longer though :)
08:30:03  <dyrim> I suppose I could change my wrapper script to actually accept an argument for what version to run.
08:30:19  <planetmaker> !dl autostart
08:30:24  <planetmaker> !dl
08:30:24  <coopserver> planetmaker: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
08:30:25  <coopserver> planetmaker: http://www.openttd.org/en/download-stable/1.4.1-RC1
08:30:35  <planetmaker> hm, no autostart :)
08:30:40  <planetmaker> you know autostart?
08:30:50  <dyrim> I think I saw it, but that's Windows only, isn't it?
08:31:01  <planetmaker> it's windows-only-not
08:31:10  <planetmaker> http://wiki.openttdcoop.org/Autostart
08:31:19  <dyrim> Ohhh
08:31:24  <dyrim> I did not know about Autostart.
08:31:44  <dyrim> Well that makes it much easier.
08:32:26  <planetmaker> it's not exactly well-maintained in the last two years or so, but it still works well. And you easily can define different configs for different servers
08:32:58  <planetmaker> could possibly use some maintenance
08:39:34  <coopserver> *** Game still paused (connecting clients, number of players)
08:39:42  <coopserver> *** Yugi_D has joined
08:39:43  <coopserver> *** Game still paused (number of players)
08:40:34  <coopserver> *** Yugi_D has joined company #6
08:40:34  <coopserver> *** Game unpaused (number of players)
08:42:06  <coopserver> *** Game paused (connecting clients)
08:42:10  <coopserver> *** Henrik has joined
08:42:11  <coopserver> *** Game unpaused (connecting clients)
08:42:20  <coopserver> *** Henrik has changed his/her name to Dyrim
08:42:30  <coopserver> <Yugi_D> hello
08:42:33  <coopserver> <Dyrim> Hey
08:42:48  <coopserver> <Yugi_D> dont forget to readd pw
08:43:10  <coopserver> <Dyrim> Ah, thanks.
08:43:23  <coopserver> <Dyrim> Didn't realise it disappeared.
08:44:11  <coopserver> <Yugi_D> dyrim, where r u from?
08:44:39  <coopserver> <Dyrim> I move around a lot. Currently based out of the U.S. midwest.
08:46:43  <coopserver> <Yugi_D> sounds nice...warm?
08:47:30  <coopserver> <Dyrim> It's been in the high teens Celsius lately (high sixties Fahrenheit), so pretty nice.
08:47:49  <coopserver> <Dyrim> Supposed to get much better soon, though. Or worse if you don't like the crazy humid heat of the midwest ;)
08:47:56  <coopserver> <Yugi_D> im a kiwi, so farenheight just goes over my head
08:49:10  <coopserver> <Dyrim> I have trouble with both Celsius and Fahrenheit now. Moving to Norway this summer, so trying to get used to Celsius again.
08:50:24  <coopserver> *** Game paused (connecting clients)
08:50:30  <coopserver> *** Jam35 has joined
08:50:30  <coopserver> *** Game unpaused (connecting clients)
08:50:38  <coopserver> <Yugi_D> hello jam
08:50:54  <coopserver> <Jam35> hi
08:50:58  <coopserver> *** Jam35 has joined spectators
08:51:28  <coopserver> *** Jam35 has started a new company #10
08:51:59  <coopserver> *** Jam35 has joined spectators
08:52:44  <coopserver> *** Jam35 has left the game (general timeout)
08:52:57  <V453000> omgjam666izhere
08:53:00  <V453000> not
08:57:58  <Jam35> smashed any nice yeti's lately?
08:58:13  <V453000> fyah
08:58:21  <V453000> http://dev.openttdcoop.org/attachments/download/6069/3-X_1.wmv
08:58:41  <V453000> it already looks quite different but this is the render from the weekend (:
09:00:14  <Jam35> looks nice but that horizontal gear looks odd
09:00:25  <V453000> I guess
09:00:26  <Jam35> like it shouldn't work
09:00:30  <Jam35> but idk
09:00:40  <V453000> can remove it at any point :D might as well
09:00:42  <V453000> will see
09:02:17  <Jam35> hm, so what happens when this is done?
09:02:24  <Jam35> I mean what happens to NUTS?
09:02:54  <V453000> what should?
09:03:22  <Jam35> two 'styles' look odd together?
09:03:26  <Jam35> perhaps?
09:03:50  <V453000> well redoing graphics of NUTS is far future
09:04:01  <Jam35> I would think so :)
09:04:20  <V453000> 1. yeti, 2. eventual landscape etc 3. possibly NUTS redoing
09:04:38  <V453000> the only thing that NUTS will get now is perfect support for all cargoes (most notably workers)
09:04:51  <V453000> other than that all cargoes are quite ready actually
09:05:44  <V453000> it is entirely possible that step 2 explodes into a whole base set, where the trains are going to be used in NUTS afterwards
09:06:03  <V453000> but that it at least a year from now I thinks
09:06:20  <Jam35> sounds a shit load of stuff
09:06:32  <V453000> quite
09:06:46  <V453000> yeti alone is still a ton of work, but I might I might have 0.0.1 ready by end of june
09:07:02  <V453000> without animated yetis and a lot of details, and who knows what else will be missing
09:07:17  <V453000> but basic industry sprites and some coded mechanic should be nice enough to use already
09:08:23  <Jam35> Are you coding yourself?
09:08:44  <V453000> havent started yet but 99% probably yes
09:09:09  <Jam35> oh , you mentioned Andy TN
09:09:11  <V453000> 1. I dont want to rely on somebody who will get bored after a month, 2. cba anymore to beg anybody to code it for me
09:09:15  <V453000> well andyTN cba :)
09:09:30  <Jam35> tut
09:09:41  <V453000> will see
09:09:50  <V453000> but coding it myself is quite handy
09:10:01  <V453000> it isnt just about now, but about future versions too
09:10:01  <Jam35> I guess so
09:10:05  <Jam35> sure
09:10:16  <V453000> I do not believe anybody else would just come and re-code things as I command
09:10:22  <V453000> not to mention disagreements on features
09:10:48  <V453000> I go fer lunch :) cya for now
09:11:02  <Jam35> byee
09:13:12  <coopserver> <Dyrim> Fitting everything in between all of these hills is tricky :/
09:18:22  <coopserver> <Yugi_D> night all
09:18:35  <coopserver> *** Yugi_D has left the game (Leaving)
09:27:35  <coopserver> <Dyrim> 'night
09:27:38  <coopserver> *** Dyrim has left the game (Leaving)
09:27:38  <coopserver> *** Game paused (number of players)
09:55:51  <Jam35> !date
09:55:51  <coopserver> Feb 17 2074
10:04:05  *** Djanxy has quit IRC
10:11:15  <planetmaker> NUTS is mostly 'done', I'd recon, except the occasional maintenance, e.g for yeti :)
10:15:05  <V453000> exactly planetmaker, but if I complete YETI, then it is very likely that I will want to make at least an extra zoom landscape set. Which could easily get into a base set which would include some trains, and those could easily explode to NUTS in ez :P
10:15:23  <V453000> looking at extra zoom and no-zoom things together is weird tbh
10:15:30  <V453000> and zbase is just terrible
10:16:17  <V453000> Vbase? :D
10:16:37  <planetmaker> base set... means you need to make the exact industries and vehicles and houses (no stat changes).
10:16:47  <V453000> that I know
10:16:50  <planetmaker> ok :)
10:17:01  <V453000> the real work is graphics
10:17:17  <planetmaker> very much so. Coding a *base* set is boring really
10:17:39  <V453000> and honestly, I absolutely want to make at least landscape to go with yeti
10:17:45  <planetmaker> :)
10:18:05  <planetmaker> btw, how do you treat the textures now?
10:18:18  <V453000> you mean legally?
10:19:14  <V453000> place-wise, I have them all in one folder
10:20:58  <V453000> source-wise from the model perspective, I am using some plugins which are expensive as hell (we have them at work) and cracked versions do not exist. Luckily, I can export pure models from them so the source will not miss the buildings/walkways/ladders/things done by this. But it will not be totally working-the-same-way-I-do
10:21:02  <V453000> which I guess is fine
10:23:17  <V453000> legally wrt textures, I did not give a fuck yet, probably wont upload them anywhere but will just publish model and sprites
10:24:42  <planetmaker> aye, ok. Just curious :)
10:26:44  <V453000> just meh on it so far :D
11:11:41  *** happy has joined #openttdcoop.stable
11:13:47  <coopserver> *** Game still paused (connecting clients, number of players)
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11:14:09  <coopserver> *** happy tran sport has joined company #1
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11:53:46  <coopserver> *** Game still paused (connecting clients, number of players)
11:53:50  <coopserver> *** onesime has joined
11:53:50  <coopserver> *** onesime has started a new company #10
11:53:50  <coopserver> *** Game still paused (number of players)
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11:53:56  <coopserver> <happy tran sport> hi
11:54:44  <coopserver> *** onesime has left the game (Leaving)
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12:06:51  <coopserver> *** Game still paused (connecting clients, number of players)
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12:13:23  <coopserver> *** Game still paused (connecting clients, number of players)
12:13:27  <coopserver> *** Player has joined
12:13:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
12:13:27  <coopserver> *** Player has started a new company #11
12:13:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
12:13:27  <coopserver> *** Player has joined spectators
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13:20:49  <happy> hey  jam
13:20:56  <happy> how  things
13:21:02  <coopserver> <Jam35> hi
13:21:04  <coopserver> <Jam35> good
13:21:06  <coopserver> <Jam35> you
13:21:10  <happy> good
13:21:14  <coopserver> <Jam35> right
13:21:52  <happy> is  the  public  server  on  be cours  i  cannot  find it
13:22:22  <Jam35> afaik
13:22:45  <happy> k
13:23:13  *** Godde has joined #openttdcoop.stable
13:23:34  <Jam35> a search for #op shows it for me
13:23:46  <happy> heem
13:23:48  <happy> k
13:24:00  <Jam35> in filter string
13:24:36  <coopserver> *** Jam35 has joined company #1
13:24:36  <coopserver> *** Game unpaused (number of players)
13:24:53  <happy> i  got  the  rite    game  for it  heem
13:25:14  <Jam35> r26552
13:26:04  <happy> yep  got  that
13:27:38  <happy> all  i  get when  i  tip  #op  is  the  welcume  server  and the pro  server
13:31:09  <Jam35> !ip ps
13:31:10  <coopserver> Jam35: publicserver-new.openttdcoop.org:3983
13:33:22  <Jam35> try that in add server^ ?
13:33:50  <happy> k
13:38:53  <happy> ar  its  k  its just  pop  up  now
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13:39:51  <happy> thanks  jam
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13:43:28  <coopserver> *** happy tran sport has joined company #1
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14:32:36  <coopserver> *** happy tran sport has joined spectators
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14:34:36  <coopserver> *** Game paused (number of players)
15:00:06  <coopserver> *** Game still paused (connecting clients, number of players)
15:00:10  <coopserver> *** RexConnors has joined
15:00:10  <coopserver> *** Game still paused (number of players)
15:00:11  <coopserver> *** Game unpaused (number of players)
15:00:30  <coopserver> <RexConnors> Hey happs and jam
15:00:57  <Sylf> !players
15:00:57  <coopserver> Sylf: Client 26 (Red) is RexConnors, in company 2 (Rex's ToyLand Experience)
15:00:58  <coopserver> Sylf: Spectators: Client 10 (happy tran sport), Client 24 (Jam35)
15:01:16  <Sylf> hey all
15:01:24  <Sylf> version update coming soon here
15:01:33  <coopserver> <RexConnors> it is updated
15:01:40  <Sylf> !oh
15:01:43  <coopserver> <RexConnors> we on 1.4.1-RC1
15:01:51  *** Sylf changes topic to "/#openttdcoop Welcome to OpenTTD Server | 1.4.1-RC1 | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/"
15:04:04  <Sylf> meh.
15:05:47  <coopserver> *** Game paused (connecting clients)
15:05:52  <coopserver> *** Sylf has joined
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15:07:38  <coopserver> *** Sylf has joined company #8
15:15:44  <happy> hey  all
15:15:49  <coopserver> <RexConnors> Hi happs
15:15:58  <happy> how  things
15:16:12  <coopserver> <RexConnors> pretty good
15:16:28  <coopserver> <RexConnors> Senior skip day today :)
15:16:44  <happy> k
15:20:46  <coopserver> *** Sylf has left the game (Leaving)
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15:33:02  <coopserver> <happy tran sport> woo  i  love  my  train  sound
15:33:10  <coopserver> <RexConnors> hmmm?
15:33:39  *** KrunchyAl__ has quit IRC
15:34:24  <coopserver> <happy tran sport> i  got   the  origimal   sound   from my  old  open ttd
15:34:29  <coopserver> <RexConnors> xD
15:35:56  <coopserver> <happy tran sport> as will  the  music
15:36:29  <coopserver> <happy tran sport> hill  yer
15:37:13  <coopserver> <happy tran sport> let  sound  ror
15:38:20  <coopserver> <RexConnors> wtf trains
15:38:25  <coopserver> <RexConnors> why u do this
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15:48:29  *** KrunchyAl__ is now known as KrunchyAl
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17:07:37  <coopserver> *** Game still paused (connecting clients, number of players)
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17:09:04  <coopserver> *** Sylf has joined company #8
17:09:04  <coopserver> *** Game unpaused (number of players)
17:16:36  <coopserver> *** Game paused (connecting clients)
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17:16:39  <coopserver> *** StepanBarth has started a new company #10
17:16:39  <coopserver> *** Game unpaused (connecting clients)
17:17:40  <coopserver> <StepanBarth> hi all
17:19:09  <coopserver> *** Sylf has left the game (Leaving)
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17:26:41  <coopserver> *** Game paused (number of players)
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18:31:18  <coopserver> *** Game still paused (connecting clients, number of players)
18:31:22  <coopserver> *** 3298 has joined
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18:38:48  <coopserver> *** happy tran sport has joined
18:38:48  <coopserver> *** Game still paused (number of players)
18:39:14  <coopserver> <happy tran sport> hi
18:40:24  <coopserver> <3298> hello, i'm just studying the networks around here (first time on a server)
18:40:44  <coopserver> <happy tran sport> k welcume   to  the server
18:41:02  <coopserver> <happy tran sport> we doo  big  train net  werk on  this server
18:41:30  <coopserver> <happy tran sport> and we dont  doo  ships  or plans
18:41:34  <coopserver> <3298> looks like that, rails everywhere :D
18:41:49  <coopserver> <happy tran sport> yep
18:45:25  <coopserver> <happy tran sport> k  have fun  loking at the net  werk  if u  doo  play  read  the rules  k  be back later
18:45:30  <coopserver> *** happy tran sport has left the game (Leaving)
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20:13:04  <AlphaSC> !dl
20:13:04  <coopserver> AlphaSC: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
20:13:05  <coopserver> AlphaSC: http://www.openttd.org/en/download-stable/1.4.1-RC1
20:17:41  <AlphaSC> yo wtf
20:17:50  <AlphaSC> i justed download new verion
20:17:56  <AlphaSC> but it wont load
20:18:25  <planetmaker> hu?
20:18:28  <planetmaker> !dl lin64
20:18:37  <AlphaSC> saying no aviabable languge package
20:18:41  <planetmaker> eh?
20:18:44  <AlphaSC> invalid version
20:19:01  *** coopserver has quit IRC
20:19:03  <planetmaker> is the URL actually right? should be download-testing/1.4.1-RC1
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20:19:04  <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.1-RC1)
20:19:04  *** ChanServ sets mode: +o coopserver
20:19:14  <planetmaker> !dl lin64
20:19:21  <coopserver> planetmaker: http://binaries.openttd.org/releases/1.4.1-RC1/openttd-1.4.1-RC1-linux-generic-amd64.tar.xz
20:19:31  <AlphaSC> i ve windows 8
20:19:53  <planetmaker> I hope it's still a few years till I need to install that :P
20:20:05  <AlphaSC> ;)
20:20:14  <AlphaSC> hm ok, what now
20:20:54  <AlphaSC> i took dl      Windows XP / Vista / 7 (64bit) (installer) for 64 bit
20:20:56  <AlphaSC> #like always
20:22:06  <planetmaker> can you try the zip and just unpack it whereever you like OpenTTD to reside?
20:22:50  <planetmaker> and you installed the installer just like always?
20:22:56  <AlphaSC> i deinstalled it now, and try installign again, if that not work, i try zip
20:22:59  <AlphaSC> yes
20:23:00  <AlphaSC> sure
20:23:08  <AlphaSC> #its like my 6-7 version now ^^
20:23:19  <planetmaker> I've no means to check the installer for containing the lang files, sorry
20:23:23  <AlphaSC> oh well, after reinstall it works
20:23:31  <planetmaker> so interrupted install
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20:23:49  <AlphaSC> it said no fail msg during install
20:24:04  <AlphaSC> it finished and said start game/readme menue
20:24:18  <planetmaker> btw, de-installation of openttd is pretty... pointless. you can always simply try re-install
20:24:20  <AlphaSC> i clicked start game, but i kept getting the error i told ya
20:24:33  <planetmaker> openttd does not actually install anything, it just copies it to the default location
20:24:40  <planetmaker> and de-installation is removing itself
20:24:42  <AlphaSC> yes i wanted that, but i accidently click deinstall ^^
20:25:00  <planetmaker> no registry or dlls involved anywhere afaik
20:25:19  <coopserver> *** Game still paused (connecting clients, number of players)
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20:25:42  <AlphaSC> i doubleclicked the installer
20:25:47  <AlphaSC> and it deinstalled
20:42:40  <coopserver> *** Game paused (connecting clients)
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20:45:35  <coopserver> <AlphaSC> why are you growing tows?
20:48:03  <coopserver> <AlphaSC> and kwamhlanga
20:51:37  <coopserver> <happy tran sport> dame
20:51:42  <coopserver> <AlphaSC> ?
20:51:56  <coopserver> <happy tran sport> candy  pick up  is to far
20:52:09  <coopserver> <AlphaSC> "dame" is the german word for Mrs.
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21:12:22  <coopserver> *** AlphaSC has joined company #6
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21:13:02  <coopserver> *** AlphaSC has joined company #3
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21:13:16  <coopserver> *** AlphaSC has joined company #1
21:19:02  <coopserver> <AlphaSC> no
21:19:06  <coopserver> <AlphaSC> wait
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21:20:26  <coopserver> *** happy tran sport has started a new company #11
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21:20:57  <coopserver> <AlphaSC> good
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21:35:47  <coopserver> <happy tran sport> heem
21:41:13  <coopserver> <AlphaSC> damn
21:47:11  <coopserver> <AlphaSC> stop
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21:59:32  <coopserver> *** AlphaSC has left the game (Leaving)
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22:02:40  <coopserver> *** Game paused (number of players)
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23:41:54  <coopserver> *** Game still paused (connecting clients, number of players)
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