Log for #openttdcoop.stable on 27th May 2014:
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01:04:56  <coopserver> <Yugi_D> hello
01:05:01  <coopserver> <Mr. Bojangles> hi yugi!
01:09:54  <coopserver> <Yugi_D> bye
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02:44:18  <coopserver> <Mr. Bojangles> hi!
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03:06:56  <coopserver> <John Adams> Oh lord
03:07:08  <coopserver> <John Adams> ...
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03:09:57  <coopserver> <Anson> hallo, Boj
03:10:23  <coopserver> <Anson> just read back on IRC what you said a few hours ago :-)
03:10:50  <coopserver> <Anson> you spoke of autorenew/replace and conditional orders for end of life
03:11:26  <coopserver> <Anson> are you there, Mr. Bojangles ?
03:11:30  <coopserver> <Mr. Bojangles> yea!
03:11:32  <coopserver> <Mr. Bojangles> sorry
03:11:41  <coopserver> <Mr. Bojangles> was busy building tracks without stopping the trains
03:11:48  <coopserver> <Anson> i have experimented with depots and orders ....
03:12:01  <coopserver> <Mr. Bojangles> yea? whats up? whatve you got?
03:12:05  <coopserver> <Anson> on this server, breakdowns are always off
03:12:17  <coopserver> <Anson> and when they are off, maintenance is also off
03:12:30  <coopserver> <Mr. Bojangles> yeah
03:12:45  <coopserver> <Anson> but when you do an autoreplace or autorenew, maintenance is used again
03:13:09  <coopserver> <Anson> and now the important exception to that exception of an exception :
03:13:47  <coopserver> <Anson> when you have any order for a depot in the train's orders, trains will ignore any maintenance and only go to a depot when you tell them
03:14:15  <coopserver> <Mr. Bojangles> yea, i figured that... i think maybe you didnt understand what i wanted...
03:14:35  <coopserver> <Anson> thus your conditional test and the order to go to depot makes the train ignore all maintenance and only follow orders, ignoring the autoreplace
03:14:36  <coopserver> <Mr. Bojangles> having autorenew On doesnt make trains go to depots like Autoreplace does
03:14:53  <coopserver> <Mr. Bojangles> so yea, i cant do the conditional order because it voids autoreplace
03:15:01  <coopserver> <Mr. Bojangles> so i was SOL
03:15:20  <coopserver> <Mr. Bojangles> but because my only issue was a visual one (me hating the red numbers on the trains list)
03:15:37  <coopserver> <Mr. Bojangles> this beautiful person that VRxxxxxx is... gave the NUTS trains a very long long life
03:15:43  <coopserver> <Mr. Bojangles> so they will never be technically old
03:16:12  <coopserver> <Anson> you would need two conditional tests, one for age, and one for maintenance ... then trains would be sent to depots by reaching some age or by getting the service instruction from the autoreplace
03:17:00  <coopserver> <Mr. Bojangles> can you have that as a condition? the second part
03:17:50  <coopserver> <Anson> there exists a condition for age, and a condition whether maintenance is needed
03:18:40  <coopserver> <Anson> but sending a train to a depot at some age probably won't help anything
03:19:39  <coopserver> <Anson> the autorenew would have to kick in and renew the train ... and to get that effect, you need to set the advanced option, which only allows for a range of -12 to +12 months
03:20:49  <coopserver> <Anson> another effect you need to watch : maintenance is ignored if the train recently had maintenance ... you need to lower the intervall to get a faster response
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03:42:01  <coopserver> <Mr. Bojangles> well, good night boys! i think this is it for me
03:42:22  <coopserver> <Mr. Bojangles> i wanted to get to 1K performance... but gotta do shores
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03:46:27  <coopserver> <Anson> hallo, yugi
03:46:35  <coopserver> <Anson> and CU :-)
03:46:44  <coopserver> <Yugi_D> hello anson
03:46:55  <coopserver> <Yugi_D> going?
03:47:11  <coopserver> <Anson> a little tired ...
03:47:31  <coopserver> <Yugi_D> its what almost 5am?
03:47:35  <coopserver> <Anson> and i won't be able to solve the problems of my network during the next 50-100 years anyway
03:47:56  <coopserver> <Anson> summer/savings time ... 5.45
03:48:17  <coopserver> <Yugi_D> didnt know germany had dls also
03:48:27  <coopserver> <Yugi_D> dls is daylight savings
03:48:30  <coopserver> <Anson> all of europe has it
03:49:19  <coopserver> <Anson> my normal timezone is CET = central european time ... and currently we have CEST ... guess what the aditional S means :-)
03:49:37  <coopserver> <Yugi_D> summer?
03:50:00  <coopserver> <Yugi_D> here in new zealand, we have NZST and NZDT
03:50:28  <coopserver> <Anson> summer time, and daylight time ? .-)
03:50:43  <coopserver> <Yugi_D> standard and daylight saving
03:51:13  <coopserver> <Anson> ah, here the normal time has no additional name, thus CET
03:51:19  <coopserver> <Anson> and summer is CEST
03:51:50  <coopserver> <Yugi_D> thats usefull to know :)
03:53:48  <coopserver> <Anson> in german language, CET translates to MEZ ... mitteleuropäische Zeit
03:54:11  <coopserver> <Anson> and CEST = MESZ
03:54:22  <coopserver> <Yugi_D> middle european time
03:54:43  <coopserver> <Anson> yes, central = mittel :-)
03:54:45  <coopserver> <Yugi_D> unknown till now
03:55:18  <coopserver> <Anson> the center of something is "die Mitte von irgendetwas"
03:57:17  <coopserver> <Anson> the timezone here is +1, and in summer +2
03:58:42  <coopserver> <Anson> western europe (GB, portugal) is +0, eastern europe (some eastern european countries, greece, etc) should be +2 .... or in summer +1 and +3
03:59:34  <coopserver> <Yugi_D> gb is 12 hrs behind me
04:00:37  <coopserver> <Anson> all european countries switch between times on the same weekend, but each has its own rule ... many switch on sundy morning from 2 to 3, and back from 3 to 2B :-)
04:01:12  <coopserver> <Anson> some others switch on saturday, or on sunday moidnight, or sunday morning, or whatever
04:01:49  <coopserver> <Yugi_D> thats like us, 2-3 Sat (or vice-versa) october1-whenever
04:02:28  <coopserver> <Anson> 12 hours behind you ? is it 5pm in NZ now ?
04:02:43  <coopserver> <Yugi_D> 4pm
04:03:12  <coopserver> <Anson> here it is 6am now, and GB is 5am (with summer time)
04:03:30  <coopserver> <Yugi_D> just dont know when europre forwards
04:04:47  <coopserver> <Anson> Sommerzeit 2014: 30.03.2014 - 26.10.2014
04:05:24  <coopserver> <Anson> as always, there is no rule, but a law ... although the law follows a rule :-)
04:06:02  <coopserver> <Yugi_D> ur lucky to know the exact timings of start and finish; does the end date change?
04:06:06  <coopserver> <Anson> switching is done on the last weekend in march and october
04:07:23  <coopserver> <Yugi_D> usually, ours lasts until march start or april endd
04:07:26  <coopserver> <Anson> in germany on sunday morning between 2 and 3 ... skipping ahead from 1.59 to 3.00 and skipping back from 2a.59 to 2b.00 :-)
04:08:27  <coopserver> <Anson> several years ago when it was not coordinated to be the same weekend in all of europe, germany switched back on the last weekend in september
04:15:22  <coopserver> <Yugi_D> im out, cu later
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10:33:07  <coopserver> <happy tran sport> hi  thepower12
10:33:16  <coopserver> <thepower12> hi
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13:09:31  <Taede> V453000: #INVALID is the workaround for a bug in rc-2
13:09:37  <Taede> a patch is already in trunk fixing this
13:09:46  <Taede> fs#6025
13:10:22  <planetmaker> hm :)
13:10:33  <planetmaker> is that actually in the 1.4 branch, too?
13:10:41  <planetmaker> so it needs backporting?
13:10:52  <planetmaker> then trunk will have that issue, too - and it didn't show since March?
13:11:00  <Taede> it will need backporting to next rc
13:11:13  <planetmaker> it will only be in 1.4.2-RC, I fear
13:11:26  <Taede> it didnt show because ps etc only ever have one company
13:11:35  <planetmaker> it's not a show stopper and if possible we'll just release 1.4.1-RC2 as 1.4.1
13:11:42  <planetmaker> ah, true that
13:11:50  <Taede> and 1.4.1-rc2 is the only testing/stable branch that exhibited this bug
13:12:06  <planetmaker> but 1.4.0 and 1.4.1-rc didn't have that?
13:12:08  <V453000> aha :D
13:12:12  <Taede> nope
13:12:19  <planetmaker> hm, so a regression
13:12:24  <Taede> check changelog for rc2
13:12:50  <Taede> - Fix: [Network] AIs would not reset certain network state information upon creation of their company [FS#6003] (r26578, r26576) <-- is the patch that caused the bug
13:13:01  <planetmaker> ah, yes
13:13:32  <planetmaker> well, let's see whether FS#6025 is small enough to not warrant any new RC but just add it and call it 1.4.1
13:13:42  <planetmaker> (I'll argue 'yes', but...)
13:14:10  <planetmaker> as it's a fix to code changed in the RC
13:14:18  <Taede> yup, but we'll see
13:14:29  <planetmaker> and indeed thanks for finding it :)
13:14:34  <planetmaker> and making a patch
13:14:45  <Taede> soap is protected, all it does now is show #invalid instead of proper company #
13:14:55  <Taede> yw
13:18:22  <Taede> one thing i did notice whilst testing this patch
13:19:04  <Taede> regardless of wether my patch is applied, if an ai starts a company, a newspaper article is shown with random attributes (face, name, etc)
13:19:16  <V453000> you should make a soap feature to randomly call some companies #INVALID
13:19:20  <V453000> is a nice joke
13:19:39  <Taede> by the time one can check the details in company info (ingame), the ai has changed that to its own (random) settings
13:20:01  <Taede> should i report that on fs?
13:20:52  <Taede> V453000, i can have it trigger on wether certain names are in the company
13:21:07  <planetmaker> Not sure it's a bug actually. If I start a company I haven't filled-in those details either. But yes, please do.
13:21:22  <planetmaker> though there likely are some defaults in my cfg. Dunno :D
13:23:03  <V453000> :D:D
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13:24:01  <Taede> ill do it later
13:24:07  <Taede> for now, back to work
13:24:16  <planetmaker> ^^
13:24:16  <Taede> got some overtime delivering extra mail
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14:03:15  <coopserver> <Player> !rules
14:03:15  <coopserver> Server rules can be found here:
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14:51:55  <coopserver> <Mr. Bojangles> hi!
14:53:05  <happy> hi
15:08:27  <coopserver> <happy tran sport> how things
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15:22:16  <coopserver> <Mr. Bojangles> happy
15:22:19  <coopserver> <Mr. Bojangles> got a question for ya
15:22:31  <coopserver> <Mr. Bojangles> on the train orders window
15:22:38  <happy> yep
15:22:44  <coopserver> <Mr. Bojangles> i see "refit at station" but its always greyed out
15:22:53  <coopserver> <Mr. Bojangles> why is that?
15:23:36  <happy> k
15:24:23  <happy> when  train  gos  in the  deport  it  can  change   cargo  if  u doo  the  orders
15:24:38  <coopserver> <Mr. Bojangles> yes, i know you can refit at depots
15:24:57  <coopserver> <Mr. Bojangles> but thats a diff button
15:25:04  <happy> true
15:26:34  <happy> sume  times  we  doo  2  oders  if  the goods  cargo is not  fall up  at the pick  up   then  the  nexs  oder  it  unload  it back to the  same  pick up  and
15:27:12  <happy> it  gos  in the deoprt  to canger back  to  the ferst  cargo
15:28:48  <coopserver> <Mr. Bojangles> meh... it sucks that you can see the option to refit at station but cannot use it
15:28:55  <coopserver> <Mr. Bojangles> brb
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16:54:44  <coopserver> <V453000> yoyo
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17:11:09  <happy> hiv
17:11:29  <V453000> hi
17:11:40  <happy> how  things
17:11:41  <V453000> (:
17:11:44  <V453000> this way
17:12:04  <happy> nice
17:23:52  <happy> thats looks   like  nice  trees  v
17:24:47  <V453000> forest, producing wood :)
17:25:01  <V453000> not final version, but good enough for now :)
17:25:14  <happy> ver  cool
17:25:23  <happy> i  like  it
17:25:32  <V453000> :)
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17:28:27  <V453000> moo :)
17:29:07  <happy> wb  mr .
17:29:13  <V453000> clay pit aka not very clay-like so far :D
17:29:22  <coopserver> <Mr. Bojangles> ket ne see
17:29:24  <coopserver> <Mr. Bojangles> let me see
17:29:30  <coopserver> <Mr. Bojangles> whats wb?
17:30:00  <V453000> welcome back
17:30:25  <V453000> btw you can join our IRC to communicate/grab links normally/etc
17:30:40  <coopserver> <Mr. Bojangles> how!!!?!?!?!?!?!?!?!
17:30:42  <happy> v  is  that  a iron mine
17:30:58  <coopserver> <Mr. Bojangles> i want that
17:31:01  <coopserver> <Mr. Bojangles> i want IRC
17:31:19  <happy>  /irc
17:31:40  <V453000> happy it is meant to be a clay pit but it totalyl doesnt look like one yet :D was just a render test
17:31:57  <happy> and  then  go  the   irc   on  the  web  site
17:32:04  <happy> ar  k
17:32:18  <V453000> what happy sez
17:32:20  <happy> now  i see  it    looks    cool
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17:33:17  <bluefabrik> here?
17:33:23  <bluefabrik> yeah, here
17:33:28  <happy> nice
17:33:34  <V453000> hyhyhy
17:33:35  <V453000> :)
17:33:35  <bluefabrik> swit! care to share that link again?
17:33:37  <happy> welcume
17:33:45  <V453000> clay pit aka not very clay-like so far :D
17:33:57  <V453000> also got a forest from today :)
17:34:08  <bluefabrik> are you watching too much COSMOS? or the NASA pictures of Mars?
17:34:31  <bluefabrik> the forest is quite pretty actually
17:34:31  <V453000> no I just accidentally added a 0 in material settings to displacement :D
17:34:45  <happy> i  think  v  has  dun  a  good  job  on them
17:34:54  <coopserver> <Mr. Bojangles> he has indeed
17:35:28  <happy> u  can  have  the same  name  in  the  irc  as in the  game
17:35:31  <V453000> the trees look especially awesome if I consider that it wasnt much effort to make them :P
17:35:43  <coopserver> <Mr. Bojangles> dont i now?
17:35:52  <coopserver> <Mr. Bojangles> oh because im usually bluefabrik
17:35:55  <V453000>
17:35:57  <coopserver> <Mr. Bojangles> gotta change that here
17:35:57  <V453000> more like clay :)
17:36:09  <V453000> it doesnt really matter but it is convenient to have your names the same in both
17:36:12  <bluefabrik> yeah!
17:36:15  <V453000> just so people know who they talk to
17:36:46  <bluefabrik> is there a way w/o log out?
17:36:57  <bluefabrik> nvm
17:37:04  <coopserver> *** Mr. Bojangles has changed his/her name to bluefabrik
17:37:16  <bluefabrik> bluefabrik it is
17:37:23  <V453000> :D
17:37:24  <bluefabrik> you can call me blue if you like
17:37:27  <V453000> I think /nick works
17:38:05  <happy> yer  !  nick  werks  v
17:38:50  <happy> !date
17:38:50  <coopserver> Apr 24 2238
17:39:57  <V453000>  the ! commands are for game only
17:40:01  <V453000>  /nick is an IRC command
17:40:07  <coopserver> <happy tran sport> looks like   company  got a train  q
17:40:35  <happy> true
17:40:43  <happy> diner    time
17:40:50  <bluefabrik> hahaha its lunch time here
17:40:52  <coopserver> *** happy tran sport has left the game (Leaving)
17:40:58  <bluefabrik> happy lives in the future
17:41:11  <bluefabrik> hey vr... why does happy talk so weird?
17:41:17  <bluefabrik> sometimes i don't understand
17:41:32  <happy> i  can not  tip    will
17:41:33  <V453000> has some dysfunction of speech or something, he just writes just as it is spoken
17:41:44  <happy> true
17:41:57  <bluefabrik> i see
17:42:06  <bluefabrik> where you at happy? where you live?
17:42:12  <V453000> just read it in english phonetic and you usually can get to the result
17:42:14  <happy> uk
17:42:14  <V453000> britain I believe
17:42:27  <coopserver> <bluefabrik> swit! i which id live there
17:42:33  <V453000> :(
17:42:35  <V453000> :)
17:42:36  <coopserver> <bluefabrik> this miami is too hot
17:43:01  <coopserver> <bluefabrik> aint that a happy thing when you add an extra track to a station and suddenly things work out
17:49:36  <coopserver> <bluefabrik> do you know if i put presignals at junctions, if trains will never go the wrong way if for whatever reason the right path gets destroyed?
17:50:40  <V453000> you mean "abuse" of 2way signals?
18:03:27  <happy> so  v  whonts  nexs    new  u  all  most  dun  the wood
18:08:01  <coopserver> <bluefabrik> no
18:08:29  <coopserver> <bluefabrik> yeah, happy if you start new map, please, download latest NUTS grf
18:08:34  <coopserver> <bluefabrik> vr, you there?
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18:37:59  <V453000> probably finishing the clay pit is next happy :)
18:50:45  <Mark> hai
18:51:21  <happy> hi mark
18:52:07  <happy> nice   can not wate to  see  it  v
18:52:17  <happy> how  things  mark
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18:59:23  <coopserver> *** happy tran sport has joined
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18:59:29  <coopserver> <happy tran sport> hi  RTM]
18:59:29  <coopserver> *** RTM has left the game (Leaving)
19:00:14  <V453000> hy Mark :)
19:06:33  <coopserver> *** Game still paused (connecting clients, number of players)
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19:06:40  <coopserver> <bluefabrik> hi
19:06:44  <coopserver> <happy tran sport> hi
19:07:30  <coopserver> <happy tran sport> bluefabrik:   i  dont  doo   maps  on  this  server   thats  v or  jam35   or  sume  won  dus them
19:12:32  <happy> !datw
19:12:41  <happy> |!date
19:13:01  <happy> dame  key  bord
19:13:09  <happy> !date
19:13:09  <coopserver> Feb 18 2241
19:13:13  <coopserver> <bluefabrik> kay gotcha
19:13:19  <happy> k
19:13:57  <happy> nice  net  werk u got  ther
19:14:09  <coopserver> <bluefabrik> thanks! which one you like?
19:14:26  <happy> all 3
19:14:50  <coopserver> <bluefabrik> thanks! i know i shuldntve gotten so many islands... i wont again
19:15:09  <happy> its  k
19:15:33  <happy> thats  y  we  doo  maps    like  this  so u stay on won
19:17:04  <coopserver> <bluefabrik> in mah defense... i have serve all industries in my islands, and i aim at high cargo rates
19:17:19  <coopserver> <bluefabrik> it just gets super hard with these elevated productions...
19:17:19  <happy> true
19:17:29  <happy> true
19:31:48  <coopserver> *** happy tran sport has left the game (Leaving)
19:32:00  <happy> be back later
19:32:05  <coopserver> <bluefabrik> see ya
19:32:37  <happy> got  a golf  game to  play  on my  latop
19:32:44  <coopserver> <bluefabrik> sweeet
19:32:53  <happy> yep
19:32:55  <coopserver> <bluefabrik> i hate golf, but i dont judge people who like it
19:34:43  <happy> sim   meier  sim  golf
19:34:55  <coopserver> <bluefabrik> is there one of those?
19:34:56  <happy> is the won i got  on my latop
19:35:03  <coopserver> <bluefabrik> i didnt know sid meier did golf
19:35:27  <happy> its  so  coll
19:35:49  <happy> sim   people   play  golf  is fun
19:35:57  <coopserver> <bluefabrik> yeah looks pretty on my google search... maybe i'll check it out later
19:36:08  <happy> k
19:36:19  <coopserver> <bluefabrik> need to find it on mac though
19:36:21  <coopserver> <bluefabrik> i only have mac
19:36:27  <happy> i got  a  nice  golf  cose
19:36:38  <happy> try ebay
19:36:53  <happy> u can get  all  the games  u  think ov
19:39:36  <happy> sorry  but   u can not get that game for mac   i think  its  on windows
19:39:54  <coopserver> <bluefabrik> oh crap
19:39:56  <coopserver> <bluefabrik> that sucks
19:40:03  <happy> but
19:40:25  <happy> u  mite  can dowload   it  froma  web sit
19:41:06  <coopserver> <bluefabrik> no point in downloading it if you cant play it on mac
19:41:18  <happy> no won can bet me  on my  golf  cose
19:41:22  <happy> true
19:57:50  <coopserver> *** bluefabrik has left the game (Leaving)
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20:28:54  <coopserver> *** Game still paused (connecting clients, number of players)
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20:34:21  <happy> hi
20:34:24  <coopserver> <bluefabrik> hi!
20:35:06  <coopserver> <bluefabrik> trying to get my homebush station more efficinet
20:35:09  <coopserver> <bluefabrik> efficient*
20:35:23  <coopserver> <bluefabrik> dont think i can do anything more than ive done now..
20:35:41  <coopserver> <bluefabrik> got me 25 trains going in it fairly smooth now
20:43:00  <happy> nice
20:48:47  <happy> nice  20  under  par    no  won can bet  that
20:49:35  <happy> !date
20:49:35  <coopserver> Dec 15 2245
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21:11:08  *** Speedy` is now known as Speedy
21:12:01  <happy> hi  Speedy
21:12:13  <coopserver> <bluefabrik> hehe
21:12:17  <coopserver> <bluefabrik> hi
21:12:53  <coopserver> <bluefabrik> my new mission is to get every station on at least Very Good ratings
21:13:29  <happy> nice
21:16:16  <Speedy> Hi
21:16:21  <coopserver> <bluefabrik> sup
21:17:08  <happy> hi
21:18:56  <Speedy> hi happy
21:19:05  <coopserver> <bluefabrik> sup speedy
21:19:40  <happy> how  ar  u  a speedey
21:20:04  <Speedy> !players
21:20:04  <coopserver> Speedy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
21:20:46  <happy> !date
21:20:46  <coopserver> Apr 03 2248
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