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00:17:24 *** Brumi has quit IRC 01:16:45 *** tycoondemon has joined #openttdcoop.stable 01:21:50 *** tycoondemon2 has quit IRC 01:49:09 <coopserver> *** Game still paused (connecting clients, number of players) 01:49:13 <coopserver> *** Bluefabrik has joined 01:49:13 <coopserver> *** Game still paused (number of players) 01:49:13 <coopserver> *** Game unpaused (number of players) 02:50:59 <coopserver> *** Game paused (connecting clients) 02:51:07 <coopserver> *** Yugi_D has joined 02:51:08 <coopserver> *** Game unpaused (connecting clients) 02:51:18 <coopserver> <Yugi_D> hey boj 02:51:27 <coopserver> <Bluefabrik> sup dawg 02:59:18 <coopserver> <Bluefabrik> how are you yugi? 02:59:34 <coopserver> <Yugi_D> im goood, u? 02:59:43 <coopserver> <Bluefabrik> happy! 02:59:49 <coopserver> <Bluefabrik> finally got my company growing 02:59:51 <coopserver> <Bluefabrik> (: 02:59:56 <coopserver> <Yugi_D> :D 03:00:31 <coopserver> <Yugi_D> i started with an incorrect method 03:00:34 <coopserver> *** Game paused (connecting clients) 03:00:39 <coopserver> *** Sylf has joined 03:00:39 <coopserver> <Bluefabrik> how come? 03:00:39 <coopserver> *** Game unpaused (connecting clients) 03:00:46 <coopserver> <Bluefabrik> hy sylf 03:00:48 <coopserver> <Yugi_D> look at my oil route 03:00:49 <coopserver> <Sylf> hi 03:00:54 <coopserver> *** Sylf has joined company #2 03:00:54 <coopserver> <Yugi_D> hi sylf 03:01:03 <coopserver> <Bluefabrik> its too large 03:01:10 <coopserver> <Yugi_D> exactly 03:01:13 <coopserver> <Bluefabrik> but pretty 03:01:32 <coopserver> <Bluefabrik> and those awful ol'signals... 03:01:55 <coopserver> <Yugi_D> in the process of replacing atm 03:01:57 <coopserver> <Bluefabrik> i personally have a trauma with oild frigs 03:02:01 <coopserver> <Bluefabrik> rigs 03:02:11 <coopserver> <Bluefabrik> from playing the old game, they always ended up dying on me 03:02:22 <coopserver> <Bluefabrik> i hated them so much... its almost impossible for me to service them now 03:02:44 <coopserver> <Bluefabrik> i start laying the tracks and my mind stops working 03:04:25 <coopserver> <Bluefabrik> do you have any idea why my beautiful Telida City doesnt want to grow on the other side of my station? 03:04:57 <coopserver> <Yugi_D> not enuf room 03:05:10 <coopserver> <Yugi_D> iv had the same problem in sp 03:05:29 <coopserver> <Bluefabrik> but i build the roads! 03:05:34 <coopserver> <Sylf> too many dead-end streets 03:06:01 <coopserver> <Yugi_D> did u also try funding? 03:06:07 <coopserver> <Bluefabrik> yea at first 03:06:26 <coopserver> <Bluefabrik> did it again now... lets see what happens 03:06:34 <coopserver> <Sylf> http://wiki.openttdcoop.org/User:Mfb/Towns 03:06:48 <coopserver> <Sylf> read that for town-growth tips 03:07:02 <coopserver> <Bluefabrik> thanks! 03:08:23 <coopserver> <Sylf> since you're not using RV, you can get rid of the road bridge 03:08:28 <coopserver> <Sylf> just use rail crossing 03:08:42 <coopserver> <Bluefabrik> true! 03:08:43 <coopserver> <Bluefabrik> thanks 03:09:13 <coopserver> <Bluefabrik> you think that makes it better? 03:09:36 <coopserver> <Sylf> dunno. 03:09:54 <Sylf> !rcon clients 03:09:57 <coopserver> Client #1 name: '' company: 255 IP: server 03:09:58 <coopserver> Client #389 name: 'Bluefabrik' company: 3 IP: 50.140.118.181 03:09:59 <coopserver> Client #391 name: 'Yugi_D' company: 4 IP: 122.61.157.205 03:10:00 <coopserver> Client #392 name: 'Sylf' company: 2 IP: 70.179.185.195 03:10:05 <Sylf> !rcon move 392 3 03:10:06 <coopserver> *** Sylf has joined company #3 03:10:31 <coopserver> <Sylf> getting rid of those deadends should help somewhat too 03:11:22 <coopserver> <Bluefabrik> thanks! 03:11:37 <coopserver> *** Sylf has joined company #2 03:26:40 <coopserver> *** Sylf has left the game (Leaving) 03:31:26 <coopserver> <Bluefabrik> see you friends! 03:31:30 <coopserver> <Bluefabrik> gotta sleep 03:31:37 <coopserver> <Yugi_D> nite 03:31:56 <coopserver> <Bluefabrik> yugi, dont start with such long routes... you aint making money like that 03:31:58 <coopserver> <Bluefabrik> see ya 03:32:06 <coopserver> <Bluefabrik> you need fast cash 03:32:33 <coopserver> <Yugi_D> i know, thats what happens when i build in the wrong direction 03:34:38 <coopserver> *** Bluefabrik has left the game (Leaving) 03:35:01 <coopserver> *** Yugi_D has joined spectators 03:35:01 <coopserver> *** Game paused (number of players) 03:35:04 <coopserver> *** Yugi_D has left the game (Leaving) 04:36:52 *** Djanxy has joined #openttdcoop.stable 05:16:53 *** Djanxy has quit IRC 07:55:07 *** Webster has joined #openttdcoop.stable 07:55:07 *** ChanServ sets mode: +o Webster 07:55:54 *** planetmaker has quit IRC 07:58:55 *** V453000 has quit IRC 08:00:39 *** V453000 has joined #openttdcoop.stable 08:00:39 *** ChanServ sets mode: +o V453000 08:01:39 *** planetmaker has joined #openttdcoop.stable 08:01:39 *** ChanServ sets mode: +o planetmaker 08:53:16 *** Djanxy has joined #openttdcoop.stable 08:58:23 <coopserver> *** Game still paused (connecting clients, number of players) 08:58:29 <coopserver> *** Djanxy has joined 08:58:29 <coopserver> *** Game still paused (number of players) 09:16:10 <coopserver> *** Djanxy has left the game (Leaving) 10:22:39 <coopserver> *** Game still paused (connecting clients, number of players) 10:22:43 <coopserver> *** Djanxy has joined 10:22:44 <coopserver> *** Game still paused (number of players) 10:24:01 <coopserver> *** Djanxy has started a new company #INVALID 10:24:01 <coopserver> *** Game unpaused (number of players) 10:28:25 <coopserver> *** Djanxy has joined spectators 10:28:25 <coopserver> *** Game paused (number of players) 10:28:37 <coopserver> *** Djanxy has left the game (Leaving) 11:24:41 *** happy_ has joined #openttdcoop.stable 11:25:07 *** happy_ has left #openttdcoop.stable 11:35:01 <coopserver> *** Game still paused (connecting clients, number of players) 11:35:06 <coopserver> *** happy tran sport has joined 11:35:08 <coopserver> *** Game still paused (number of players) 11:35:50 <coopserver> *** happy tran sport has left the game (Leaving) 11:48:59 <coopserver> *** Game still paused (connecting clients, number of players) 11:49:11 <coopserver> *** dirace has joined 11:49:12 <coopserver> *** Game still paused (number of players) 11:56:51 <coopserver> *** dirace has left the game (Leaving) 12:47:09 <coopserver> *** Game still paused (connecting clients, number of players) 12:47:13 <coopserver> *** Bluefabrik has joined 12:47:13 <coopserver> *** Game still paused (number of players) 12:47:13 <coopserver> *** Game unpaused (number of players) 12:51:22 *** happy_ has joined #openttdcoop.stable 12:51:25 *** happy_ has left #openttdcoop.stable 12:51:33 <coopserver> *** Game paused (connecting clients) 12:51:37 <coopserver> *** happy tran sport has joined 12:51:37 <coopserver> *** Game unpaused (connecting clients) 12:51:57 <coopserver> <Bluefabrik> hi happy! look at the cities we talked about ... Telida and Nanek 12:52:01 <coopserver> *** happy tran sport has joined company #1 12:52:14 <coopserver> <happy tran sport> nice 12:56:04 <coopserver> <Bluefabrik> tell me happy, do you know if they altered something when they created this map so that industries dont overproduce? 12:58:22 <coopserver> <happy tran sport> not shor 13:05:05 <V453000> wtf is "overproduce" 13:05:05 <V453000> ? 13:05:25 <coopserver> <happy tran sport> dont arsk me 13:05:27 <coopserver> <Bluefabrik> hahahahahahahaha 13:05:37 <coopserver> <Bluefabrik> dont play fools... you know what i mean 13:05:44 <coopserver> <happy tran sport> how things v 13:05:54 <coopserver> <Bluefabrik> if you serve an industry long enough, they start producing in the Ks 13:06:01 <coopserver> <Bluefabrik> which is hard to move efficiently... 13:06:07 <coopserver> <Bluefabrik> thus, i call it overproduce 13:06:19 <coopserver> <Bluefabrik> but it seems thats not happening as much now 13:06:33 <coopserver> <Bluefabrik> ive been servicing a few industries over a long time and they havent grown so big 13:06:43 <V453000> well, big point of the game is to transport the stuff, so of course the game gets harder in this regard oer time 13:07:08 <coopserver> <happy tran sport> dame it 13:07:08 <V453000> FIRS does limit production to lower amount than original industries though 13:07:10 <V453000> YETI will too 13:07:40 <coopserver> <Bluefabrik> hey v 13:07:55 <coopserver> <Bluefabrik> you seem to know a lot about the workings of the game 13:08:12 <coopserver> <Bluefabrik> how come theres a button always greyed out in the orders window that says Refit at station 13:08:24 <coopserver> <Bluefabrik> i would most definitely love to make use of that functionality 13:08:35 <coopserver> <Bluefabrik> gamechanger... id call it 13:08:53 <V453000> I can tell you that precisely 100% 13:09:41 <V453000> so called auto-refit is by me considered one of the worst features of the game since it does not add utterly anything to the game and Only removes the interesting part of building refitting stations with depots. Therefore NUTS is not compatible with it. 13:09:46 <V453000> Some other train sets might. 13:10:12 <coopserver> <Bluefabrik> i see 13:10:20 <coopserver> <Bluefabrik> i never used the auto-refit 13:10:47 <coopserver> <happy tran sport> its good i doo it sume times 13:10:48 <V453000> I tried it once, but by concept it is just completely wrong 13:10:51 <coopserver> <Bluefabrik> but i dont know that i would mind being able to refit at stations since i wont ever stand for trains having to go through a depot 13:11:11 <V453000> why wont you stand for trains having to go through a depot? :D 13:11:22 *** happy_ has joined #openttdcoop.stable 13:11:26 <V453000> happy, auto-refit, not normal refit 13:11:28 <coopserver> <Bluefabrik> haha... it pains me to see them slow down so much of my own will 13:11:28 <V453000> you use normal refit 13:11:44 <V453000> too bad then :) refit networks are extremely potent 13:11:55 <V453000> imagine your trains are twice as efficient in transporting 13:11:57 <coopserver> <Bluefabrik> i can definitely see that 13:12:07 <coopserver> <Bluefabrik> its just like with the purr lines 13:12:24 <coopserver> <Bluefabrik> (or you thinking the stations shouldnt refit on their own) 13:12:32 <coopserver> <Bluefabrik> its how we see the game 13:13:31 <V453000> whether auto-refit is a bad feature is not a matter of taste but a matter of simple logic 13:14:05 <coopserver> <Bluefabrik> not really... by my logic, stations are not simply tracks, they are a symbol of what a real station would be 13:14:12 <coopserver> <Bluefabrik> and trains do change cars at stations 13:14:29 <coopserver> <Bluefabrik> ` 13:14:30 <V453000> irrelevant what happens in reality 13:14:39 <coopserver> <Bluefabrik> haha 13:14:41 <V453000> we are talking game logic 13:14:58 <V453000> in this instance, OpenTTD allows you to build interesting thing A, or interesting thing B 13:15:07 <V453000> auto-refit simply removes thing B without adding any C 13:15:18 <V453000> -> removes variety of the game and makes it more careless and trivial 13:15:31 <V453000> e.g. you simply dont have to care which cargo do you even transport, it is like playing with one cargo only 13:15:47 <V453000> is that an improvement in any way? 13:15:47 <coopserver> <Bluefabrik> maybe, but the tradeout in network speed is too big for some 13:15:56 <V453000> network speed? 13:16:05 <coopserver> <Bluefabrik> yeah, ive seen your refitting stations 13:16:08 <coopserver> <Bluefabrik> i like them, i really do 13:16:10 <V453000> god 13:16:19 <coopserver> <Bluefabrik> but the trains do stop at the depots... 13:16:19 <V453000> please recognize between auto-refit and refit 13:16:28 <coopserver> <Bluefabrik> they do slow down to go in/out 13:16:35 <V453000> which is completely fine 13:16:36 <coopserver> <Bluefabrik> i dont know the diff 13:16:51 <V453000> yes depot is 64kmh max 13:17:02 <V453000> if you have enough depots, it doesnt influence anything what so ever 13:17:02 <coopserver> <Bluefabrik> all i mean is that i would like to be able to give orders to a train to refit at station 13:17:07 <coopserver> <Bluefabrik> while its already there 13:17:25 <coopserver> <Bluefabrik> instead of having to send it to a slowdown at a depot 13:17:42 <V453000> and all I mean is that it will Never happen to be compatible with NUTS 13:17:50 <coopserver> <Bluefabrik> hahahahahahahahahahah 13:17:50 <coopserver> *** happy tran sport has joined spectators 13:17:53 <coopserver> <Bluefabrik> dont worry bro 13:17:59 <coopserver> <Bluefabrik> i wasnt giving you shit or anything 13:18:12 <coopserver> <Bluefabrik> just an honest question 13:18:19 <V453000> sure 13:18:22 <coopserver> <Bluefabrik> ive learned to love NUTS and the server rules 13:18:43 <coopserver> <Bluefabrik> by the way, how do you like my shot at doing networks "your"way? 13:18:52 <coopserver> *** happy tran sport has joined company #1 13:18:53 <V453000> will check :) 13:19:07 <coopserver> <Bluefabrik> everything is connected this time, and ive done the tracks separatedly, instead of next to each other 13:19:22 <coopserver> *** Game paused (connecting clients) 13:19:25 <coopserver> *** V453000 has joined 13:19:25 <coopserver> *** Game unpaused (connecting clients) 13:20:24 <coopserver> <V453000> good start :) 13:20:29 <coopserver> <Bluefabrik> thanks! 13:20:31 <coopserver> <V453000> no messing around, building what is necessary 13:20:38 <coopserver> <V453000> way above average :) 13:20:51 <coopserver> <Bluefabrik> ever since the green company started servicing industries in "my" island, ive rushed to service everything 13:21:28 <coopserver> <Bluefabrik> i still need to learn to place depots better 13:21:38 <coopserver> <Bluefabrik> i was looking at what sylf was doing and i liked it 13:21:41 <coopserver> <V453000> I have a blog article abuot that 13:21:48 <coopserver> <Bluefabrik> link? 13:22:01 <V453000> @V 13:22:02 <Webster> User:V453000 - #openttdcoop Wiki - http://wiki.openttdcoop.org/User:V453000 13:22:04 <V453000> @depots 13:22:05 <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/ 13:22:07 <V453000> there 13:22:14 <coopserver> <Bluefabrik> ill lookit up 13:22:39 <coopserver> <Bluefabrik> now, seriously, do you know if the industry production rules are changed for this map? 13:22:46 <coopserver> <V453000> it is basicalyl the ultimate method to depot placement 13:22:58 <coopserver> <Bluefabrik> before, i knew that by servicing an industry, it would start growing 13:22:58 <coopserver> <V453000> I do know, they arent 13:23:11 <coopserver> <V453000> in case you use slower trains that, could be a difference 13:23:12 <coopserver> <Bluefabrik> but i have a few now that dont seem to be growing, which makes me loose money eveyr year 13:23:23 <coopserver> <V453000> they will grow sooner or later probably 13:23:28 <coopserver> <V453000> just matter of luck and proper service 13:23:51 <coopserver> <Bluefabrik> well i do aim at 76%-80% 13:23:59 <coopserver> <Bluefabrik> for now... until faster trains come along 13:27:15 <coopserver> *** Game paused (connecting clients) 13:27:19 <coopserver> *** KirdeX has joined 13:27:19 <coopserver> *** KirdeX has started a new company #INVALID 13:27:19 <coopserver> *** Game unpaused (connecting clients) 13:27:22 <coopserver> *** happy tran sport has joined spectators 13:29:48 <coopserver> <happy tran sport> hi KirdeX 13:29:58 <coopserver> <Bluefabrik> c ya laterz bouz 13:30:06 <coopserver> *** Bluefabrik has left the game (Leaving) 13:33:27 <coopserver> <happy tran sport> chek the ships running cost KirdeX 13:34:32 <coopserver> <KirdeX> Hi I do not know English, and now I have used the compiler: D 13:34:47 <coopserver> <happy tran sport> ar k 13:35:01 <coopserver> <happy tran sport> wher ar u from 13:36:06 <coopserver> *** V453000 has left the game (Leaving) 13:44:29 <coopserver> *** happy tran sport has left the game (Leaving) 13:45:23 *** happy_ has quit IRC 13:46:55 <coopserver> *** KirdeX has left the game (Leaving) 13:46:55 <coopserver> *** Game paused (number of players) 14:33:49 <coopserver> *** Game still paused (connecting clients, number of players) 14:33:52 <coopserver> *** KirdeX has joined 14:33:52 <coopserver> *** Game still paused (number of players) 14:33:52 <coopserver> *** Game unpaused (number of players) 14:34:21 <coopserver> *** KirdeX has left the game (Leaving) 14:34:21 <coopserver> *** Game paused (number of players) 15:00:03 *** Mark has joined #openttdcoop.stable 15:00:04 *** Webster sets mode: +o Mark 15:10:16 <coopserver> *** Game still paused (connecting clients, number of players) 15:10:18 <coopserver> *** Bluefabrik has joined 15:10:18 <coopserver> *** Game still paused (number of players) 15:10:18 <coopserver> *** Game unpaused (number of players) 15:21:59 <coopserver> *** Bluefabrik has left the game (Leaving) 15:22:00 <coopserver> *** Game paused (number of players) 15:22:13 <coopserver> *** Game still paused (connecting clients, number of players) 15:22:16 <coopserver> *** V453000 has joined 15:22:16 <coopserver> *** Game still paused (number of players) 15:24:11 <coopserver> *** V453000 has left the game (connection lost) 15:24:34 <coopserver> *** Game still paused (connecting clients, number of players) 15:24:36 <coopserver> *** Bluefabrik has joined 15:24:36 <coopserver> *** Game still paused (number of players) 15:24:36 <coopserver> *** Game unpaused (number of players) 15:50:13 <coopserver> *** Bluefabrik has left the game (Leaving) 15:50:13 <coopserver> *** Game paused (number of players) 16:33:26 <coopserver> *** Game still paused (connecting clients, number of players) 16:33:35 <coopserver> *** Jam35 has joined 16:33:35 <coopserver> *** Game still paused (number of players) 16:34:46 <coopserver> *** Jam35 has joined company #1 16:34:46 <coopserver> *** Game unpaused (number of players) 16:36:52 <coopserver> *** Jam35 has joined spectators 16:36:52 <coopserver> *** Game paused (number of players) 16:37:19 <coopserver> *** Jam35 has joined company #1 16:37:19 <coopserver> *** Game unpaused (number of players) 16:38:03 <coopserver> *** Jam35 has joined spectators 16:38:03 <coopserver> *** Game paused (number of players) 16:40:02 *** Brumi has joined #openttdcoop.stable 16:40:50 <coopserver> *** Game still paused (connecting clients, number of players) 16:40:55 <coopserver> *** Niko has joined 16:40:55 <coopserver> *** Game still paused (number of players) 16:40:55 <coopserver> *** Game unpaused (number of players) 16:55:17 <coopserver> *** Jam35 has joined company #1 17:06:59 <coopserver> *** Game paused (connecting clients) 17:07:03 <coopserver> *** Blade0322 has joined 17:07:03 <coopserver> *** Game unpaused (connecting clients) 17:07:59 <coopserver> *** Blade0322 has left the game (Leaving) 17:25:29 <coopserver> *** Jam35 has joined spectators 17:44:27 <coopserver> *** Niko has left the game (Leaving) 17:44:27 <coopserver> *** Game paused (number of players) 19:00:54 <coopserver> *** Jam35 has left the game (Leaving) 19:15:04 *** Mark has quit IRC 19:30:59 *** Brumi has quit IRC 20:11:56 <coopserver> *** Game still paused (connecting clients, number of players) 20:11:58 <coopserver> *** Bluefabrik has joined 20:11:58 <coopserver> *** Game still paused (number of players) 20:11:58 <coopserver> *** Game unpaused (number of players) 20:14:58 <coopserver> *** Game paused (connecting clients) 20:15:07 <coopserver> *** Yugi_D has joined 20:15:07 <coopserver> *** Game unpaused (connecting clients) 20:15:12 <coopserver> <Bluefabrik> yugiiii 20:15:23 <coopserver> <Bluefabrik> i messed up and my trains were stuck! 20:15:33 <coopserver> <Bluefabrik> oh such a sad view to return to 20:15:43 <coopserver> <Yugi_D> morning and lol 20:16:08 <coopserver> <Yugi_D> howd they get stuck? 20:20:59 <coopserver> <Bluefabrik> i didnt have an overflow 20:21:08 <coopserver> <Bluefabrik> so they did just that 20:21:11 <coopserver> <Bluefabrik> (: 20:21:29 <coopserver> <Bluefabrik> i just cant be building these tracks and watch football at the same time 20:21:32 <coopserver> <Bluefabrik> yet i do 20:21:41 <coopserver> <Yugi_D> which match? 20:21:53 <coopserver> <Bluefabrik> spain-bolivia last friendly to the world cup 20:22:06 <coopserver> <Yugi_D> im watching england v peru 20:22:13 <coopserver> <Bluefabrik> i root for the reds 20:22:24 <coopserver> <Bluefabrik> i mean, the lions 20:22:32 <coopserver> <Bluefabrik> but the people at my office like freaking speain 20:22:33 <coopserver> <Bluefabrik> spain 20:22:34 <coopserver> <Bluefabrik> duh 20:38:37 <coopserver> <Bluefabrik> let me see 20:38:55 <coopserver> <Bluefabrik> never! i dont transport oil 20:39:04 <coopserver> <Bluefabrik> you see, im all for greenpeace and that 20:39:06 <coopserver> <Bluefabrik> (: 20:39:20 <coopserver> <Bluefabrik> i will move the diamonds, though 20:40:12 <coopserver> <Yugi_D> lol an openttd version of a vegetarian and hippy and corrupt leader, no? 20:40:36 <coopserver> <Bluefabrik> hehee 20:40:40 <coopserver> <Bluefabrik> yeah, thats me 20:40:58 <coopserver> <Bluefabrik> i have no problem moving meat or blood diamonds 20:41:01 <coopserver> <Bluefabrik> but oil? 20:41:19 <coopserver> <Bluefabrik> one has to have some lines one doesnt cross 20:41:24 <coopserver> <Yugi_D> iv got a conglomerate based on oil 20:41:30 <coopserver> <Bluefabrik> oh i know 20:41:33 <coopserver> <Bluefabrik> you beast 20:42:35 <coopserver> *** Game paused (connecting clients) 20:42:42 <coopserver> *** Eeyore has joined 20:42:42 <coopserver> *** Eeyore has started a new company #INVALID 20:42:42 <coopserver> *** Game unpaused (connecting clients) 20:42:55 <coopserver> <Eeyore> !rules 20:42:55 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 20:42:57 <coopserver> <Yugi_D> if this were still b4 1940s, id b called a tycoonist 20:45:58 *** Brumi has joined #openttdcoop.stable 20:48:30 <coopserver> <Bluefabrik> how can i give you the money? 20:48:55 <coopserver> <Yugi_D> bring up the client list 20:49:40 <coopserver> <Yugi_D> thx very much, ull get it back when i can afford it 20:51:19 <coopserver> <Bluefabrik> k... we have a sayin in the island i come from... "better to have overshoot than fall short" 20:51:38 <coopserver> <Yugi_D> what island that? 20:51:41 <coopserver> <Bluefabrik> cuba 20:52:03 <coopserver> <Bluefabrik> (and yea, my generation grew up with very little) 20:53:22 <coopserver> *** Eeyore has left the game (Leaving) 20:54:07 <coopserver> <Bluefabrik> i need to build a bank soemwhere to start delivering gold and diamonds 20:54:12 <coopserver> <Bluefabrik> but i dont know where to do so 20:54:40 <coopserver> <Yugi_D> y not in your biggest city? 20:55:09 <coopserver> <Bluefabrik> yeah, i just did that, but i dont have a nice spot next to the city to build the drop off station 20:55:33 <coopserver> <Yugi_D> then use an existing pax stn 20:55:40 <coopserver> <Bluefabrik> never! 20:55:43 <coopserver> <Bluefabrik> haha 20:56:42 *** happy_ has joined #openttdcoop.stable 20:56:45 *** happy_ has left #openttdcoop.stable 20:58:24 <coopserver> <Yugi_D> back soon 21:07:15 <coopserver> <Yugi_D> back 21:07:18 <coopserver> <Bluefabrik> sup 21:39:26 <coopserver> *** Game paused (connecting clients) 21:39:35 <coopserver> *** Player has joined 21:39:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:39:35 <coopserver> *** Player has started a new company #INVALID 21:39:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:39:35 <coopserver> *** Player has joined spectators 21:39:36 <coopserver> *** Game unpaused (connecting clients) 21:40:30 <coopserver> *** Player has left the game (Leaving) 21:42:18 <coopserver> *** Bluefabrik has left the game (Leaving) 21:44:32 <coopserver> *** Yugi_D has left the game (Leaving) 21:44:32 <coopserver> *** Game paused (number of players)