Log for #openttdcoop.stable on 11th June 2014:
Times are UTC Toggle Colours
00:00:00  <coopserver> <storm> ar  yer
00:00:11  <coopserver> <storm> how  is    it
00:00:16  <coopserver> <thunder  happy> good
00:01:44  <coopserver> <thunder  happy> got  mor  power     then    i  bet    the  pokemon    in  the     larst     time  but  i think  its going  to  hard   in the nexs   won
00:01:58  <coopserver> <storm> heem
00:02:01  <coopserver> <storm> true
00:02:24  <coopserver> <storm> but  u can doo  the thunder   twester
00:02:30  <coopserver> <thunder  happy> yep
00:02:37  <coopserver> <thunder  happy> k
00:03:09  <coopserver> <thunder  happy> i  am  reday  to  see  the  sume  won  u  arsk  me  to   help
00:03:15  <coopserver> <storm> k
00:03:38  <coopserver> <storm> i  stay    if  u need  me    u  whont  to doo
00:03:44  <coopserver> <thunder  happy> yep
00:03:48  <coopserver> <thunder  happy> i  be  k
00:04:30  <coopserver> <thunder  happy> lest   leve  this   gme    have  fun  on  the  open  ttd  dreem  place  he he
00:04:40  <coopserver> <storm> yer
00:05:02  <coopserver> <storm> train  har   storm  ar  beter
00:05:34  <coopserver> <thunder  happy>   will then
00:05:39  <coopserver> <thunder  happy> der
00:05:56  <coopserver> <thunder  happy> u   never  like  train
00:06:09  <coopserver> <Bluefabrik> oh shit
00:06:10  <coopserver> <storm> whont  not  true
00:06:19  <coopserver> <thunder  happy> yes  it  is
00:06:25  <coopserver> <storm> nop
00:06:30  <coopserver> <Bluefabrik> sori benc
00:06:50  <coopserver> <storm> dame  it  u  thunder  happy
00:06:55  <coopserver> <thunder  happy> he he
00:07:06  <coopserver> <Bencze> hm?
00:07:25  <coopserver> <storm> k  fine  lest     doo  a  drink   shot  then
00:07:33  <coopserver> <thunder  happy> k  u ar  on
00:07:54  <coopserver> <storm> i  pick
00:08:02  <coopserver> <thunder  happy> ar  k
00:08:19  <coopserver> <thunder  happy> u  not   going to  win
00:08:27  <coopserver> <storm> is  that a bet
00:08:31  <coopserver> <thunder  happy> yep
00:08:45  <coopserver> <storm> fine
00:09:03  <coopserver> <storm> 2000  £
00:09:15  <coopserver> <thunder  happy> hi  then  that
00:09:31  <coopserver> <storm> ar  k   6963 £
00:09:38  <coopserver> <thunder  happy> k
00:09:42  <coopserver> <thunder  happy> u ar  on
00:09:56  <coopserver> <storm> reay
00:10:02  <coopserver> <thunder  happy> yep
00:10:08  <coopserver> <thunder  happy> and    go
00:10:36  <coopserver> <storm> dame  it  thats    ver  hot   wooo   shit
00:10:52  <coopserver> <thunder  happy> ar    thanks   now  pay  up
00:11:21  <coopserver> <storm> dame  u   thats  sll  the time     u bet  me
00:11:27  <coopserver> <thunder  happy> yer  will
00:11:38  <coopserver> <thunder  happy> nice
00:12:04  <coopserver> <thunder  happy> hay   johney   send  this     to  my  plac
00:12:15  <coopserver> <storm> y  that place
00:12:20  <coopserver> <thunder  happy> u no  y
00:12:33  <coopserver> <storm> ar
00:12:38  <coopserver> <storm> der
00:12:43  <coopserver> <thunder  happy> yep
00:13:00  <coopserver> <thunder  happy> thanks    johney
00:13:24  <coopserver> <thunder  happy> now   lets  see    my  frend  is
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00:15:40  <coopserver> <happy  train sport> thunder  happy  ans  storm  have    se e  whonts  the  time  is   u ar   on the   ron  server
00:15:46  <coopserver> <happy  train sport> a  GEN
00:16:00  <coopserver> <storm> AR  sorry
00:16:05  <coopserver> *** storm has left the game (Leaving)
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00:17:01  <coopserver> <happy  train sport> ther     sorry   ther  was  on  the  rone  server   a gen
00:17:25  <coopserver> <happy  train sport> nice  net  werk   Bluefabrik
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00:44:32  <coopserver> <ekko> bye
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02:18:57  <coopserver> <Mothership_Q> !rules
02:18:57  <coopserver> Server rules can be found here:
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04:43:29  <coopserver> <Bluefabrik> sup
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04:47:47  <coopserver> <Bluefabrik> sup sylf
04:49:58  <coopserver> *** Sylf has started a new company #6
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04:57:39  <coopserver> <Bluefabrik> hi
04:57:47  <coopserver> <RTM> hi Bluefabrik
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04:58:08  <coopserver> <Bluefabrik> gotta hit the sack now
04:58:12  <coopserver> <Bluefabrik> see you later!
04:58:31  <coopserver> <RTM> ok byb byb
04:58:51  <coopserver> <RTM> hi Sylf
04:58:55  <coopserver> <RTM> hi Mark
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05:03:22  <coopserver> <V453000> moo
05:03:27  <coopserver> <RTM> hi V453000
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11:05:01  <V453000> y0
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11:05:24  <coopserver> <V453000> yeti smash
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12:34:24  <coopserver> <Bluefabrik> g'morning gents
12:34:29  <coopserver> <Mazth> herrow
12:34:41  <V453000> yetis greet thee
12:34:49  <coopserver> <Mazth> how are you today
12:34:55  <coopserver> <Bluefabrik> happy!
12:35:00  <coopserver> <Mazth> yeti high 5! \o
12:35:00  <coopserver> <Bluefabrik> i mean, im happy
12:35:17  <coopserver> <Mazth> I almost thought I asked who are you today ;)
12:35:21  <coopserver> <Bluefabrik> hey, yesterday was mind blowing
12:35:22  <coopserver> <Mazth> good to hear
12:35:34  <coopserver> <Bluefabrik> happy met a guy named storm
12:35:43  <coopserver> <Mazth> madness!
12:35:43  <coopserver> <Bluefabrik> who speaks the same language as happy!
12:35:47  <coopserver> <Bluefabrik> it was mad
12:35:57  <coopserver> <Mazth> and what language might that be?
12:36:30  <coopserver> <Bluefabrik> i think its probably something from norther england
12:36:43  <coopserver> <Bluefabrik> i dont know... it was intense!
12:36:48  <coopserver> <Mazth> curious
12:37:08  <coopserver> <Mazth> hmm join so slow
12:37:26  <coopserver> <Bluefabrik> what join?
12:38:19  <coopserver> <Mazth> from the town drop/ffp station to ml..I have a bridge right before the join that keeps getting desynced thus slooooow
12:38:30  <coopserver> <Bluefabrik> ):
12:38:48  <coopserver> <Bluefabrik> i see
12:38:59  <coopserver> <Bluefabrik> but they stuck now further down ml
12:39:07  <coopserver> <Bluefabrik> not precisly at the join
12:39:33  <coopserver> <Bluefabrik> i mean at ancyra
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12:40:11  <coopserver> <Mazth> it are also possibly capacuty problems :P
12:40:48  <coopserver> <Mazth> 2 line ml coming into the stations...only 1 line exit atm
12:42:01  <coopserver> <Mazth> but a lot of traffic leaves the ml soon so I want to see how things go with a smoother join/exit from the stations
12:44:57  <V453000> lol perhaps happy is establishing his own country with a new official language
12:45:14  <coopserver> <Mazth> grate!
12:45:19  <coopserver> <Bluefabrik> haha
12:45:22  <coopserver> <Bluefabrik> yer
12:45:29  <coopserver> <Mazth> mightb e
12:46:00  <coopserver> <Bluefabrik> gotta get to the office now. see you laterz
12:46:06  <coopserver> <Mazth> ciaociao
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14:30:18  <V453000> future coal mine :)
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14:56:19  <coopserver> <Bencze> hi
14:56:36  <coopserver> <Mazth> hii
15:24:46  <coopserver> <Bencze> yey
15:24:54  <coopserver> <Mazth> to all the families
15:24:57  <coopserver> <Bencze> :)
15:24:58  <coopserver> <Mazth> my deepest apoligies
15:25:21  <coopserver> <Mazth> in the future we ll have steps planned to further our safety
15:25:27  <coopserver> <Mazth> esp when working on tracks
15:25:44  <coopserver> <Bencze> like planning before developing
15:25:58  <coopserver> <Mazth> =)
15:26:10  <coopserver> <Mazth> or to not go ham on signal removing
15:26:30  <coopserver> <Bencze> ah yea..
15:26:49  <coopserver> <Bencze> im struggling with stupid passengeres
15:26:50  <coopserver> <Mazth> let s remove some signals here so trains will think it is safe to drive there...
15:26:53  <coopserver> <Mazth> when it is not :P
15:26:58  <coopserver> <Mazth> how so?
15:27:02  <coopserver> <Bencze> dunno
15:27:09  <coopserver> <Mazth> just crash them, they ll go aways FAST
15:27:10  <coopserver> <Bencze> thought of making something different
15:27:26  <coopserver> <Bencze> but it is kinda pain in the ass putting stations at cities
15:28:07  <coopserver> <Mazth> usually it is done by making smaller stations like tl1 or 2 and feeding them into the central station by transfer
15:28:18  <coopserver> <Mazth> intercities take it from there to the other towns
15:28:53  <coopserver> <Mazth> the local traffic can also be done with trams/busses
15:29:00  <coopserver> <Mazth> carriages and so on :P
15:29:02  <coopserver> <Bencze> well smallest city i got is 4600
15:29:24  <V453000> busses are lame :)
15:29:24  <coopserver> <Bencze> i got a transfer kind of set up in southern part, 4 4tl trains doing transfer from each city :P
15:29:40  <coopserver> <Bencze> well hard to grow a city with trains :)
15:29:47  <V453000> not really
15:30:05  <coopserver> <Mazth> I only said it was within the real of possibilities :P the busses that is
15:30:18  <coopserver> <Mazth> pax grows hax is that
15:30:36  <coopserver> <Bencze> making babies is fun
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15:30:55  <coopserver> <Bencze> plus immigration from others crappy cities i guess :P
15:30:56  <coopserver> <Mazth> you should look up some pax games on the wiki
15:31:23  <coopserver> <Mazth> i bet there are some basic setup too check out
15:31:58  <coopserver> <Mazth> V(over 9000) is there not an ABR on pax?
15:32:10  <V453000> @ABR07
15:32:11  <Webster> Advanced Building Revue 07: Stations at #openttdcoop -
15:32:14  <V453000> eh
15:32:17  <V453000> @ABR05
15:32:18  <Webster> Advanced Building Revue 05: Sbahns and city networks at #openttdcoop -
15:32:20  <V453000> y
15:32:24  <coopserver> <Mazth> voila!
15:32:33  <coopserver> <Bencze> wtb copy paste support
15:32:40  <coopserver> <Bencze> but i get it, ty ;)
15:32:44  <V453000> joining IRS is great anyway :P
15:32:48  <V453000> IRC*
15:32:52  <V453000> regardless of links
15:32:56  <coopserver> <Mazth> hop onto irc =)
15:33:20  <coopserver> <Mazth> woohoo I jammed the network
15:33:27  <coopserver> <Mazth> spamming trains is fun
15:34:57  <coopserver> <Mazth> aaaand you can even pay the city to grow =)
15:35:07  <coopserver> <Bencze> not very efficient huh
15:35:50  <coopserver> <Bencze> i guess train going around does the same its just so much simpler wityh buses so im used to just do that at least until it starts to grow by itself
15:36:04  <coopserver> <thepower12> that jam could be fixed realy easy
15:36:41  <coopserver> <Mazth> please do enlighten me
15:36:55  <V453000> for today final state of coal mine :)
15:37:01  <coopserver> <Mazth> how can it be fixed?
15:37:14  <coopserver> *** thepower12 has started a new company #4
15:37:18  <coopserver> <thepower12> prior at lula copper and
15:37:46  <coopserver> <Bencze> wow that looks pretty bad :P
15:37:57  <coopserver> <thepower12> those 2 should fix abit of the problem;p
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15:38:19  <mazth2> V could you post that mine againz?
15:38:40  <V453000> how about I tell you where to find it :P
15:38:49  <V453000> at the devzone - yeti - wiki - previews
15:39:00  <V453000> will make a button from the Overview page at the devzone so it is quicker
15:39:11  <coopserver> <Mazth> why give a man fishies when you can teach him how to fish huh
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15:40:24  <coopserver> <Mazth> I think the easy solution is a llxrr ml =)
15:40:37  <V453000> well, yes :)
15:40:45  <coopserver> <thepower12> yea but that takes time;p
15:41:13  <coopserver> <Bencze> well for starters i'd do a split at the factory drop for northern mines and go over water nw. but i always do quick & dirty fixes :p
15:41:41  <coopserver> <Mazth> and what would that do?
15:41:50  <coopserver> <Mazth> only make the route shorter
15:42:02  <coopserver> <Bencze> maybe unjam that factory out line a bit
15:42:10  <coopserver> <Bencze> northern mine trains dont go all around
15:42:54  <coopserver> <Bencze> dunno sort of split the 2 side mine in and outs so they dont all use same ml part
15:43:51  <coopserver> <Bencze> like, lula and calcaria & other 2 mines trains would not go on same track i meant just for the drop part
15:45:49  <coopserver> <Mazth> ok then I have 1 or 2 industries worth of traffic less on parts of the ml
15:46:21  <coopserver> <Bencze> 2 mines would go where they go now the other 2 copper mine supply goes from calcaria gold mine deirction
15:46:32  <coopserver> <Bencze> \
15:46:43  <coopserver> <Mazth> what to do with the traffic that I still need to add  to service 7 other industies fully
15:46:57  <coopserver> <Bencze> drop outbound its simple, inbound, dunno i'd connect ot from Lula city direction to the drop line avoiding the pickup line
15:46:58  <coopserver> <Mazth> and 7 others that can still grow
15:47:28  <coopserver> <Bencze> if you thought that much ahead you would have made 4 line ml indeed :P
15:48:26  <coopserver> <Bencze> but from logistics point of view it would make sense that coming from different directions you use different tracks as much as possible, like sw and ne supply lines
15:48:26  <coopserver> <Mazth> slh 01 can t even join ml because it is full
15:49:22  <coopserver> <Mazth> true
15:49:34  <coopserver> <Bencze> well just some idea, im really not good at reading others networks :P
15:49:44  <coopserver> <Mazth> it is cool =)
15:49:59  <coopserver> <Mazth> we can learn from each other
15:50:17  <coopserver> <Mazth> always nice to hear how others look at the game and networks and so on
15:51:34  <coopserver> <Mazth> thought  it interesting that there could be an easy solution while I kinda had arrived at the point that LLxRR ml was needed
15:52:37  <coopserver> <Bencze> well i sort of try not to cram everything on the same line only if it makes sense. a country's network is also a network not a ml with everything connected to it :P
15:53:30  <coopserver> <Bencze> if it makes sense geographically and theres a big load i rather do some bypass lines too for long distance trains instead of go around the map just to have everything on same ml
15:54:05  <coopserver> <Mazth> ^^
15:54:13  <coopserver> <Bencze> like, if i do more than 2x distance just to reach some track i think im doing it wrong
15:54:50  <coopserver> <Mazth> hehe =) I see that I am already influenced my the ottdcoop ways
15:55:57  <coopserver> <Mazth> it works both ways indeed =)
16:14:34  <coopserver> <Mazth> hehe invis engines =)
16:17:15  <coopserver> *** Mazth has joined spectators
16:17:20  <coopserver> <Mazth> well have fun all ciaociao!
16:17:23  <coopserver> <Mazth> happy building
16:17:28  <coopserver> <Bencze> bb
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16:42:56  <coopserver> *** Serval has joined
16:42:56  <coopserver> *** Serval has started a new company #4
16:42:56  <coopserver> *** Game unpaused (connecting clients)
16:51:54  <coopserver> *** Game paused (connecting clients)
16:51:58  <coopserver> *** MrChris has joined
16:51:58  <coopserver> *** Game unpaused (connecting clients)
16:53:06  *** tyteen4a03 has quit IRC
16:53:27  <coopserver> *** MrChris has left the game (Leaving)
17:13:21  *** tyteen4a03 has joined #openttdcoop.stable
17:14:42  <coopserver> *** Serval has left the game (Leaving)
17:18:03  *** Brumi has joined #openttdcoop.stable
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17:43:49  <coopserver> *** Bencze has joined spectators
17:44:00  <coopserver> *** Bencze has left the game (Leaving)
17:53:40  *** happy has joined #openttdcoop.stable
17:57:08  <coopserver> *** Game paused (connecting clients)
17:57:08  <coopserver> *** Game unpaused (connecting clients)
17:57:12  <coopserver> *** Game paused (connecting clients)
17:57:18  <coopserver> *** happy  train sport has joined
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17:58:45  <coopserver> *** happy  train sport has left the game (Leaving)
17:59:09  <coopserver> *** Sylf has left the game (Leaving)
17:59:09  <coopserver> *** Game paused (number of players)
18:13:49  <coopserver> *** Game still paused (connecting clients, number of players)
18:13:54  <coopserver> *** Muel has joined
18:13:54  <coopserver> *** Game still paused (number of players)
18:20:50  *** Garogolun has joined #openttdcoop.stable
18:22:02  <coopserver> *** Game still paused (connecting clients, number of players)
18:22:05  <coopserver> *** Bluefabrik has joined
18:22:05  <coopserver> *** Game still paused (number of players)
18:22:05  <coopserver> *** Game unpaused (number of players)
18:22:10  <coopserver> <Bluefabrik> sup boys
18:24:43  <coopserver> *** Muel has left the game (general timeout)
18:49:21  <coopserver> *** Bluefabrik has left the game (Leaving)
18:49:21  <coopserver> *** Game paused (number of players)
18:54:04  <coopserver> *** Game still paused (connecting clients, number of players)
18:54:06  <coopserver> *** Bluefabrik has joined
18:54:07  <coopserver> *** Game still paused (number of players)
18:54:07  <coopserver> *** Game unpaused (number of players)
18:54:14  <coopserver> <Bluefabrik> hi agian
18:54:18  <coopserver> <Bluefabrik> again*
19:08:26  <coopserver> *** Game paused (connecting clients)
19:08:33  <coopserver> *** Jam35 has joined
19:08:33  <coopserver> *** Game unpaused (connecting clients)
19:08:50  <coopserver> <Bluefabrik> hi jam!
19:09:03  <coopserver> <Jam35> hiii
19:11:55  <coopserver> *** Jam35 has joined company #1
19:18:48  *** Djanxy has quit IRC
19:21:57  <coopserver> *** Bluefabrik has left the game (Leaving)
19:29:09  <coopserver> *** Game paused (connecting clients)
19:29:17  <coopserver> *** Player has joined
19:29:18  <coopserver> *** Game unpaused (connecting clients)
19:32:19  <coopserver> *** Player has left the game (Leaving)
19:35:33  <coopserver> *** thepower12 has left the game (Leaving)
19:40:15  <coopserver> *** Game paused (connecting clients)
19:40:20  <coopserver> *** happy  train sport has joined
19:40:20  <coopserver> *** Game unpaused (connecting clients)
19:41:10  <coopserver> *** Game paused (connecting clients)
19:41:16  <coopserver> *** Niko has joined
19:41:18  <coopserver> *** Game unpaused (connecting clients)
19:41:27  <coopserver> <Niko> !name Speedy-
19:41:27  <coopserver> *** Niko has changed his/her name to Speedy-
19:48:06  <coopserver> *** Speedy- has joined company #2
19:52:10  <coopserver> *** Speedy- has left the game (Leaving)
19:58:40  <coopserver> *** Game paused (connecting clients)
19:58:44  <coopserver> *** Bencze has joined
19:58:44  <coopserver> *** Game unpaused (connecting clients)
19:58:49  <coopserver> <happy  train sport> ther  mot  shor   its  the best   but      it mite  werk
19:58:54  <coopserver> *** Game paused (connecting clients)
19:58:58  <coopserver> *** Vinnie has joined
19:58:58  <coopserver> *** Game unpaused (connecting clients)
19:59:00  <coopserver> <Vinnie> Hi
19:59:03  <coopserver> <happy  train sport> hi
19:59:08  <coopserver> <Jam35> hhi
19:59:11  <coopserver> <happy  train sport> how  things  Vinnie
19:59:18  <coopserver> <Vinnie> im good, and you?
19:59:21  <coopserver> <happy  train sport> good
19:59:31  <coopserver> <happy  train sport> fill  free  to join  in
19:59:41  <coopserver> <Vinnie> ok
19:59:48  <coopserver> *** Vinnie has joined company #1
19:59:58  <coopserver> *** Bencze has joined company #14
20:01:42  <coopserver> *** Game paused (connecting clients)
20:01:51  <coopserver> *** Yugi_D has joined
20:01:51  <coopserver> *** Game unpaused (connecting clients)
20:01:59  <coopserver> <happy  train sport> hi  Yugi_D
20:02:04  <coopserver> <happy  train sport> how things
20:02:04  <coopserver> <Yugi_D> hi happy
20:02:17  <coopserver> <Yugi_D> good, u?
20:02:20  <coopserver> <happy  train sport> good
20:03:05  *** Brumi has quit IRC
20:06:10  <coopserver> *** Game paused (connecting clients)
20:06:13  <coopserver> *** Bluefabrik has joined
20:06:14  <coopserver> *** Game unpaused (connecting clients)
20:06:26  <coopserver> <happy  train sport> hi  Bluefabrik
20:06:28  <coopserver> <Yugi_D> hi blue
20:06:33  <coopserver> <Bluefabrik> sup yugiii
20:09:53  <coopserver> *** Game paused (connecting clients)
20:09:57  <coopserver> *** Player has joined
20:10:02  <coopserver> *** Player #1 has joined
20:10:02  <coopserver> *** Game unpaused (connecting clients)
20:14:40  <coopserver> <Bluefabrik> tks yugi
20:14:44  <coopserver> <Bluefabrik> but whats that money for?
20:15:03  <coopserver> <Vinnie> in doubt buy booze
20:15:04  <coopserver> <Bluefabrik> oh, i didnt remember giving you any cash
20:15:08  <coopserver> <Bluefabrik> hahaha
20:15:10  <coopserver> <Bluefabrik> yeah
20:15:34  <coopserver> <Yugi_D> ur loan is the reason for my sucess...
20:15:35  <coopserver> <Bluefabrik> i did that so much now i cant drink anymore
20:15:41  <coopserver> <Bluefabrik> got me an AA membership
20:16:41  <coopserver> <Bluefabrik> wow... am i mad rich or what?
20:16:56  <coopserver> <Bluefabrik> company value runs at 1.2 bn
20:17:01  <coopserver> <Yugi_D> thats normal for companies this far in
20:18:33  <coopserver> <Vinnie> but every train visits !here and kinda goes back
20:19:22  <coopserver> <happy  train sport>   heem  not  shor   y
20:21:59  <coopserver> <happy  train sport> its  shord  be  k now  ther was  a simgal   in the  rone way
20:23:12  <coopserver> *** Player has left the game (Leaving)
20:23:15  <coopserver> *** Player #1 has left the game (Leaving)
20:26:14  <coopserver> *** Yugi_D has left the game (Leaving)
20:28:12  <coopserver> <Bluefabrik> see yall in a bit
20:28:16  <coopserver> *** Bluefabrik has left the game (Leaving)
20:37:18  <coopserver> <Vinnie> got to go, bye
20:37:24  <coopserver> <happy  train sport> bb
20:37:27  <coopserver> <Jam35> laterz
20:37:32  <coopserver> *** Vinnie has left the game (Leaving)
20:40:16  <coopserver> <happy  train sport> k
20:49:06  <coopserver> *** Game paused (connecting clients)
20:49:09  <coopserver> *** Bluefabrik has joined
20:49:09  <coopserver> *** Game unpaused (connecting clients)
20:49:12  <coopserver> <Bluefabrik> well, hello!
20:49:18  <coopserver> <happy  train sport> hi
21:06:06  <coopserver> <happy  train sport> k
21:06:13  <coopserver> *** Jam35 has left the game (Leaving)
21:06:13  <coopserver> <Bluefabrik> hi happy!
21:06:36  <happy> hi
21:12:38  <coopserver> *** happy  train sport has joined spectators
21:12:47  <coopserver> *** happy  train sport has left the game (Leaving)
21:24:41  <coopserver> *** Bencze has joined spectators
21:24:42  <coopserver> <Bluefabrik> shit
21:24:46  <coopserver> <Bluefabrik> i just lost 1 billion
21:24:51  <coopserver> <Bencze> :DD
21:25:58  <coopserver> <Bluefabrik> crap on a stick...
21:26:04  <coopserver> *** Bluefabrik has left the game (Leaving)
21:26:04  <coopserver> *** Game paused (number of players)
21:26:15  <coopserver> *** Bencze has left the game (Leaving)
21:54:07  <coopserver> *** Game still paused (connecting clients, number of players)
21:54:09  <coopserver> *** Bluefabrik has joined
21:54:09  <coopserver> *** Game still paused (number of players)
21:54:09  <coopserver> *** Game unpaused (number of players)
21:59:29  <coopserver> *** Bluefabrik has left the game (Leaving)
21:59:29  <coopserver> *** Game paused (number of players)
23:27:30  <coopserver> *** Game still paused (connecting clients, number of players)
23:27:34  <coopserver> *** Bencze has joined
23:27:35  <coopserver> *** Game still paused (number of players)
23:27:35  <coopserver> *** Game unpaused (number of players)
23:36:44  <coopserver> *** Bencze has left the game (Leaving)
23:36:45  <coopserver> *** Game paused (number of players)

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