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00:04:54 <coopserver> *** Game paused (connecting clients) 00:05:07 <coopserver> *** Yugi_D has joined 00:05:07 <coopserver> *** Game unpaused (connecting clients) 00:06:43 <coopserver> *** Yugi_D has left the game (Leaving) 01:05:37 <coopserver> *** Game paused (connecting clients) 01:05:39 <coopserver> *** Eoin has joined 01:05:39 <coopserver> *** Game unpaused (connecting clients) 01:05:51 <coopserver> *** Game paused (connecting clients) 01:05:57 <coopserver> *** Bluefabrik has joined 01:05:57 <coopserver> *** Game unpaused (connecting clients) 01:05:58 <coopserver> <Eoin> oh good my network didnt totally break 01:06:07 <coopserver> <Eoin> just lots of traffic jams 01:06:07 <coopserver> <Bluefabrik> cool! haha 01:06:11 <coopserver> <Bluefabrik> not cool 01:06:21 <coopserver> <Eoin> look at my "slow junction" sign and follow it right 01:06:25 <coopserver> <Eoin> u will see what i mean 01:07:09 <coopserver> <Bluefabrik> sometimes i load and cant see any signs in the list... 01:07:19 <coopserver> <Bluefabrik> or the map 01:07:26 <coopserver> <Eoin> ah Anson 01:07:27 <coopserver> <Bluefabrik> can you point out nearby stations? 01:07:32 <coopserver> <Eoin> i see you signed my future plan :P 01:07:42 <coopserver> <Eoin> Blue, Malmogia Valley FPP 01:07:46 <coopserver> <Eoin> follow it down/left 01:09:44 <coopserver> <Bluefabrik> oh i see 01:10:10 <coopserver> <Bluefabrik> you are missing many signlas 01:10:13 <coopserver> <Bluefabrik> got yourself gaps 01:10:27 <coopserver> <Bluefabrik> right by the entrance to boreana 01:10:30 <coopserver> <Bluefabrik> under the bridge 01:10:42 <coopserver> <Eoin> i thought that would be the best way tro avoid jams 01:10:47 <coopserver> <Bluefabrik> trains have to wait a long while due to signal gaps 01:11:07 <coopserver> <Bluefabrik> hmmm.... i think its just a bit messy there 01:11:13 <coopserver> <Eoin> it probably needs remade 01:11:16 <coopserver> <Bluefabrik> yup 01:11:39 <coopserver> <Eoin> thats gonna be fun xD 01:12:41 <coopserver> <Eoin> WHAT 01:12:47 <coopserver> <Eoin> One of my metro trains got onto my mainline 01:12:49 <coopserver> <Eoin> i dont even.... 01:12:50 <coopserver> <Bluefabrik> ): 01:12:55 <coopserver> <Bluefabrik> haha 01:13:01 <coopserver> <Bluefabrik> sorry bro 01:13:07 <coopserver> <Eoin> its impossible tho 01:13:11 <coopserver> <Eoin> its a closed line 01:13:23 <coopserver> <Bluefabrik> not impossible... 01:13:34 <coopserver> <Bluefabrik> obviosly :P 01:13:38 <coopserver> <Bluefabrik> obviously* 01:13:57 <coopserver> <Eoin> its not connected to anywhere though haha 01:14:26 <coopserver> <Bluefabrik> maybe you added it at some point through cloning at the wrong depot 01:14:33 <coopserver> <Bluefabrik> and its been wandering for years 01:14:36 <coopserver> <Eoin> possibly 01:14:37 <coopserver> <Bluefabrik> the ghost train 01:14:39 <coopserver> <Eoin> but 01:14:44 <coopserver> <Eoin> it has pax from the station on the closed line 01:14:48 <coopserver> <Bluefabrik> hahahahahaha 01:14:50 <coopserver> <Eoin> see my train 30 01:14:52 <coopserver> <Bluefabrik> you are fucked 01:14:55 <coopserver> <Eoin> and tell me thats not... odd 01:15:43 <coopserver> <Bluefabrik> your network is too complex for my taste... you'd have to look carefully at a lot of junctions 01:15:55 <coopserver> <Eoin> and i thought i was making it simple xD 01:16:06 <coopserver> <Bluefabrik> hahaha 01:16:07 <coopserver> <Bluefabrik> no 01:20:07 <coopserver> <Eoin> yo 01:20:08 <coopserver> <Eoin> happy 01:20:16 <coopserver> <Eoin> you got a bit of track at my station, boreana 01:20:26 <coopserver> <Eoin> aww shit hes not here 01:20:35 <coopserver> <Bluefabrik> fishing probably 01:20:40 <coopserver> <Bluefabrik> he goes fishing on the weekends 01:20:55 <coopserver> <Eoin> hes got 1 tile of track there for some reason 01:41:23 <coopserver> *** Bluefabrik has left the game (Leaving) 02:03:28 <coopserver> <Eoin> redesigning this junction is gonna be the death of me haha 02:06:09 <coopserver> *** Game paused (connecting clients) 02:06:14 <coopserver> *** Bluefabrik has joined 02:06:15 <coopserver> *** Game unpaused (connecting clients) 02:08:29 <coopserver> *** Bluefabrik has left the game (Leaving) 02:17:42 <coopserver> *** Game paused (connecting clients) 02:17:48 <coopserver> *** Bluefabrik has joined 02:17:48 <coopserver> *** Game unpaused (connecting clients) 02:17:51 <coopserver> <Bluefabrik> sup 02:17:54 <coopserver> <Eoin> yo 02:18:03 <coopserver> <Eoin> still trying to figure out how to redesign that junction haha 02:18:14 <coopserver> <Bluefabrik> ): 02:18:22 <coopserver> <Bluefabrik> that happens when you build those big ass trains 02:21:43 <coopserver> <Eoin> right 02:21:45 <coopserver> <Eoin> all trains to depot 02:21:49 <coopserver> <Eoin> ! 02:21:52 <coopserver> <Eoin> time to fail 02:22:04 <coopserver> <Bluefabrik> oh shit 02:22:06 <coopserver> <Bluefabrik> i hate that 02:22:48 <coopserver> *** Bluefabrik has left the game (Leaving) 02:23:22 <coopserver> <Eoin> anyone still here? 02:23:26 <coopserver> <Eoin> i might need some pointers with this 02:25:16 <coopserver> *** MrD2DG has left the game (Leaving) 02:30:58 <coopserver> <Eoin> oh 02:33:01 <coopserver> <Eoin> u think thats gonna be better or worse? 02:34:42 <coopserver> <Anson> difficult to say for me ... i am used to another building style 02:34:57 <coopserver> <Anson> most important was that 4 platforms was not enough 02:36:24 <coopserver> <Anson> and don't forget the connection from south to the station (formerly done by the loop which was used twoway) 02:36:31 <coopserver> <Eoin> ye 02:36:35 <coopserver> <Eoin> trying to figure that also 02:38:36 <coopserver> <Anson> maybe a simple connection of the junctionat A with the first few lanes at B ? 02:38:51 <coopserver> <Eoin> im overthinking it probably 02:40:23 <coopserver> <Eoin> LOL 02:40:31 <coopserver> <Eoin> i just realised i made the wrong loop 02:42:59 <coopserver> <Anson> btw: IIRC, this map looks like they used my old heightmap again for the islands :-) 02:44:13 <coopserver> <Eoin> gonna run a few trains 02:44:14 <coopserver> <Eoin> see how they go 02:45:01 <coopserver> <Anson> i still see no connection from A to B and from B to A 02:45:11 <coopserver> <Eoin> follow it 02:45:13 <coopserver> <Eoin> the looong way 02:45:21 <coopserver> <Eoin> OH 02:45:32 <coopserver> <Eoin> i forgot to do the other side of boreana :| 02:46:07 <coopserver> <Anson> ahh ... the long loop through C ? 02:46:10 <coopserver> <Eoin> ye 02:48:09 <coopserver> *** Game paused (connecting clients) 02:48:26 <coopserver> *** Player has joined 02:48:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:48:26 <coopserver> *** Player has started a new company #13 02:48:26 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:48:27 <coopserver> *** Player has joined spectators 02:48:28 <coopserver> *** Game unpaused (connecting clients) 02:49:33 <coopserver> *** Player has left the game (wrong company in DoCommand) 02:57:16 <coopserver> <Eoin> moment of truth 02:57:20 <coopserver> <Eoin> RELEASE THE TRAINS 02:59:18 <coopserver> <Eoin> o shi 02:59:28 <coopserver> <Eoin> :D 03:02:32 <coopserver> <Anson> you need to check the direction of the second rail 03:02:50 <coopserver> <Eoin> which one 03:03:01 <coopserver> <Anson> sign "check direction" 03:03:04 <coopserver> <Eoin> oh there 03:03:10 <coopserver> <Eoin> i forgot to finish ti 03:03:12 <coopserver> <Eoin> >_> 03:03:35 <coopserver> <Anson> hehe, let's call Oshi again :-) 03:03:46 <coopserver> <Eoin> like the sound of that 03:09:46 <coopserver> <Anson> signal gap at "signal miss on 3rd line" 03:09:55 <coopserver> <Eoin> got it :P 03:10:08 <coopserver> <Eoin> been too lonf 03:10:11 <coopserver> <Eoin> still rusty 03:11:12 <coopserver> <Anson> do you want to split/sort trains to different destinations already at A, or also on B ? 03:11:39 <coopserver> <Eoin> waypoints? 03:11:51 <coopserver> <Anson> doing it at both locations could cause evil mode, and also would require PBS on second rail at B 03:12:26 <coopserver> <Anson> no waypoints needed ... they do it themselves 03:13:01 <coopserver> <Anson> but you have an X-cross at A, and then allow trains to switch from first to second rail again later at B 03:13:22 <coopserver> <Eoin> so they deffo wont get lost at A 03:13:30 <coopserver> <Eoin> if i remove the B split 03:13:35 <coopserver> <Anson> thus some trains start switching from second to first at A and then back to second at B 03:15:38 <coopserver> <Eoin> im presuming same problem C at "slow junction" 03:15:48 <coopserver> <Anson> should work better now ... and something similar at C: forced merge from two lanes to one, and the parallel track is never used 03:16:20 <coopserver> <Anson> except by a few trains which already split at D 03:18:47 <coopserver> <Anson> did you add or remove any trains ? i see no more queues at Boreana and Borbetomagus ... seems that the 6 or 7 platforms have fixed the problem 03:18:57 <coopserver> <Eoin> exact same amount of trains 03:19:01 <coopserver> <Eoin> the platforms along didnt totally fix it 03:19:05 <coopserver> <Eoin> the junction was just.. bad xD 03:22:48 <coopserver> <Anson> at Acaunum Mines, you should add a second platform and more trains, so that always at least one train is waiting ... else production will never increase 03:23:32 <coopserver> <Eoin> production is tied to a vehicle waiting on it? 03:23:47 <coopserver> <Anson> indirectly yes 03:24:37 <Sylf> don't say never there 03:24:38 <coopserver> <Anson> production increase/decrease is purely random, but with bigger probability on decrease on low station rating and bigger prob for increase on high station rating 03:25:10 <coopserver> <Anson> and station rating is coupled to many factors, among them the amount of cargo piled up at stations and waiting 03:27:30 <coopserver> <Anson> http://wiki.openttd.org/Game_mechanics chapters 2 and 5 03:29:35 <coopserver> <Eoin> train profit went up 1 million 03:29:40 <coopserver> <Eoin> just on the junction improvement 03:31:52 <coopserver> <Anson> station rating ta the copper mine went up from much below 60 to 80+ now ... 03:32:32 <coopserver> <Anson> that increases the amount of cargo transported (the percentage directly), as well as might increase production 03:38:04 <coopserver> <Anson> production increase/decrease is completely random and might decrease with the best rating or increase with the worst rating, but VERY unlikely 03:38:12 <coopserver> <Eoin> ah 03:40:47 <coopserver> <Anson> from the wiki on game mechanics : For an industry that has poor or no service (less than 60% of its cargo is transported): 33% chance of increase, 67% chance of decrease 03:41:01 <coopserver> <Anson> that was the case with one platform at the copper mines 03:41:06 <coopserver> <Eoin> gotta keep it serviced then 03:41:28 <coopserver> <Anson> now with almost 80, it is the opposite: 33% for decrease and 66% for increase 03:42:09 <coopserver> <Anson> and even when you don't want the increase in production, with a higher rating a higher percentage is transported 03:42:49 <coopserver> <Anson> with 100 production and rating 30%, only 30 is transported, but with rating 80% 80% is transported :-) 03:45:18 <coopserver> <Anson> many people use overflow depots to always have trains waiting at a station, even when production increases 03:45:57 <coopserver> <Anson> that's the best method to transport a lot and have a good chance at production increase, but might cause other problems when you are careless 03:46:26 <coopserver> <Anson> eg when a jam occurs, it keeps feeding more trains into the network, making the jam even worse 03:47:52 <coopserver> <Anson> and having many trains waiting in one depot also is not very "toy train lookalike" ... might be compared to a shadow station where many trains wait without being visible :-) 03:53:06 <coopserver> <Anson> look at Tomis Factory ... it has only 58% rating, and thus 100 delivered wood/steel/copper only produce 58 goods ... 03:53:23 <coopserver> <Anson> with rating 75%, it would produce 75 ... 03:53:30 <coopserver> <Eoin> i assumed 3 goods trains would be enough 03:53:51 <coopserver> <Anson> when you only have 3, rating is low, and you only need 3 03:54:21 <coopserver> <Anson> when you have more and always one waiting, rating can be a lot higher and thus you also need those "more trains" 03:55:48 <coopserver> <Anson> and with increased production of resources, like at the copper now (before you doubled platforms and added a second train, it had 96 production, now 117) the factory will also produce more goods 03:56:38 <coopserver> <Anson> when you add more goods trains than you have platforms (or even the same amount), you run into a deadlock 03:57:12 <coopserver> <Anson> the goods trains wait for production which never happens because all drop platforms are blocked by the waiting goods trains 03:57:57 <coopserver> <Eoin> oh fuck 03:58:06 <coopserver> <Anson> when you use the same station for resource drop and goods pickup, you need more platforms than trains to never get a deadlock 03:58:15 <coopserver> <Eoin> i keep forgetting the basics that i used to not even think about 03:58:21 <coopserver> <Eoin> not played for a year :P 03:58:23 <coopserver> <Eoin> at least 03:58:33 <coopserver> <Anson> the best method is to have two stations: one for dropping all types of goods, and one for picking up the cargo 03:58:37 <coopserver> <Eoin> roro 03:58:42 <coopserver> <Eoin> i remember doing all dat shit 03:59:48 <coopserver> <Eoin> waaaaaaaaaat 04:00:09 <coopserver> <Anson> Tomis Factory now has such a deadlock ... temp fix : send one goods train to a depot 04:00:16 <coopserver> <Anson> hehe, or crash them :-) 04:00:19 <coopserver> <Eoin> lolol 04:00:40 <coopserver> <Eoin> that was... intresting 04:01:02 <coopserver> <Anson> that effect often happens with those 2way PBS signals 04:02:24 <coopserver> <Anson> they need to be used with care, probably only on single lane tracks, and on stations like Boreana (double terminus stations) 04:03:51 <coopserver> <Anson> at Tomis Factory, those 2way PBS are not needed at all at the platforms 04:04:09 <coopserver> <Eoin> i presume every platform would need one to call on the exit 04:04:34 <coopserver> <Anson> their only effect is that leaving trains turn around first and then wait, instead of waiting first and then turning around 04:05:24 <coopserver> <Anson> a single PBS at the entrance area causes all trains on the crossing and the platforms to follow PBS 04:07:19 <coopserver> <Anson> the only real need for those 2way PBS is for the track that leads from the factory to Tomis Copper Mine : it allows the train from the mine to advance to the signal right next to the junction and wait there, instead of lettig it wait in the mine and then block the junction until it arrives 04:08:51 <coopserver> <Anson> the platforms don't need any PBS, and it would only be useful if you put it right next to the junction instead of right next to the platforms: then the trains could turn around and advance 1 or 2 tiles before waiting for a free junction 04:14:31 <coopserver> <Anson> to avoid all those problems with deadlocks, many people build separate stations for the drop (one for all types of resouces, no overflow needed) and for the pickup of goods (maybe with overflow etc) 04:15:08 <coopserver> <Eoin> yeh 04:15:17 <coopserver> <Eoin> i used to do stuff like that but i was trying to keep it simple on my first game back xD 04:16:53 <coopserver> <Anson> ah, then WB :-) 04:17:17 <coopserver> <Eoin> ty :P 04:17:33 <coopserver> <Anson> i had a large break too, and needed to find out about the most simple things again 04:18:27 <coopserver> <Anson> but now, i like building nice overflows and similar :-) 04:18:56 <coopserver> <Eoin> yeh im starting simple 04:20:28 <coopserver> <Anson> btw: are you from GB, AUS, or JAP ? 04:20:37 <coopserver> <Eoin> the wonderfully sunny land of scots 04:20:47 <coopserver> <Anson> asking because you drive left :-) 04:20:50 <coopserver> <Eoin> how did u tell 04:20:52 <coopserver> <Eoin> ;) 04:21:02 <coopserver> <Eoin> its always the obvious sign 04:22:10 <coopserver> <Anson> happy often can't decide ... sometimes he builds english, and sometimes like most people on the public server and this server 05:37:23 <coopserver> *** Eoin has left the game (Leaving) 05:40:10 <coopserver> *** Game paused (connecting clients) 05:40:16 <coopserver> *** Player has joined 05:40:16 <coopserver> *** Game unpaused (connecting clients) 05:46:52 <coopserver> *** Player has left the game (Leaving) 05:53:11 <coopserver> *** Game paused (connecting clients) 05:53:18 <coopserver> *** Player has joined 05:53:18 <coopserver> *** Game unpaused (connecting clients) 05:53:55 <coopserver> *** Player has left the game (Leaving) 06:12:29 <coopserver> *** Game paused (connecting clients) 06:12:37 <coopserver> *** Bluefabrik has joined 06:12:37 <coopserver> *** Game unpaused (connecting clients) 06:12:43 <coopserver> <Bluefabrik> yo 07:14:34 <coopserver> *** Game paused (connecting clients) 07:14:37 <coopserver> *** Muel has joined 07:14:37 <coopserver> *** Game unpaused (connecting clients) 07:14:41 <coopserver> <Bluefabrik> sup 07:15:04 <coopserver> <Muel> hi 07:24:26 <coopserver> *** Game paused (connecting clients) 07:24:30 <coopserver> *** V453000 has joined 07:24:30 <coopserver> *** Game unpaused (connecting clients) 07:24:32 <coopserver> <V453000> yoyo 07:24:38 <coopserver> <Bluefabrik> hey vXXX 07:24:39 <coopserver> <Muel> hou 07:25:31 <coopserver> <Anson> hallo, sam 07:25:41 <coopserver> <Anson> hallo, v ... how is yeti going ? 07:26:28 <coopserver> <Anson> i was killed by a few yetis last week :-) 07:27:38 <coopserver> <V453000> see for yourself on the previews page :) a lot of progress lately 07:27:53 <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/Previews 07:28:32 <V453000> currently working on the 1-X Building Material Factory 07:36:36 <coopserver> *** Muel has left the game (Leaving) 07:39:41 <coopserver> <V453000> im not so sure meow x1 is such a good choice for your network Anson 07:39:51 <coopserver> <V453000> TL7 is a lot, monorail fast might be worth it 07:40:03 <coopserver> *** V453000 has started a new company #13 07:40:37 <coopserver> <V453000> yeah :) 07:40:50 <coopserver> <Anson> i came only in or after 2050 ... it's all happy's work ... besides a few fixes and improvements 07:41:01 <coopserver> <V453000> doesnt matter :) 07:41:08 <coopserver> *** V453000 has joined spectators 07:41:20 <coopserver> <Anson> your yeti looks really nice 07:41:25 <coopserver> *** Bluefabrik has left the game (Leaving) 07:41:25 <coopserver> <V453000> thanks 07:42:06 <coopserver> <Anson> small detail : in the clay pit, you have invented anti gravity for the conveyor belt ? .-) 07:42:31 <coopserver> <Anson> it's missing any kind of supporting structure 07:43:18 <V453000> clay pit will be completely redone :) 07:45:08 <coopserver> <Anson> need to see the steel mill in motion ... i like Escher :-) 07:45:47 <coopserver> <V453000> I have it rendering at work now, probably done already... some videos might be done on monday 07:46:50 <coopserver> <Anson> how many phases do the animations have ? 07:47:01 <coopserver> <V453000> 128 frames 07:47:03 <coopserver> <Anson> would it be worth doing them as animated gifs ? 07:47:20 <coopserver> <Anson> oh ... 128 might be a bit too many for a gif 07:47:28 <coopserver> <V453000> dont care about a gif tbh 07:47:38 <coopserver> <V453000> just making quick videos for previews seems enough to me 07:48:03 <coopserver> <Anson> as gifs, the animations could be included on the web page, instead of the current stills 07:48:58 <coopserver> <V453000> it doesnt matter, since it will be coded in game, the previews are just temporary anyway 07:49:17 <coopserver> <Anson> and cats are dead ? 07:49:32 <coopserver> <V453000> am I supposed to do everything or what 07:49:43 <coopserver> <V453000> I am not working on it at the moment, yes 07:49:48 <coopserver> <V453000> someone else could very well be 07:49:55 <coopserver> <Anson> hehe, like Schroedinger's cat : you don't know until it suddenly appears in the end 07:51:04 <coopserver> <Anson> i didn't suggest that you do it ... i only looked at the project and saw that the last acivity was from feb ... thought you might now more than me since i was afk for quite some time 07:51:32 <coopserver> <Anson> * might know ... 07:53:34 <coopserver> <V453000> simple, Elyon disappeared as quickly as he appeared 07:53:50 <coopserver> <V453000> some code is there, it might even work, there certainly are no station building sprites 07:54:45 <coopserver> <Anson> IF i would do some work on grfs, i already have two ideas for some time ... but since i don't have enough time to play ottd regularly, that applies even more to some grf work 07:55:20 *** happy has joined #openttdcoop.stable 07:55:29 <happy> !date 07:55:30 <coopserver> Aug 06 2095 07:55:39 <happy> !players 07:55:39 <coopserver> happy: There are currently 2 players and 2 spectators, making a total of 4 clients connected 07:55:40 <coopserver> <V453000> I dont have time to play openttd regularly which applies even less to any grf work :P 07:55:58 <happy> hi v 07:56:07 <happy> how things going 07:56:18 <coopserver> *** Game paused (connecting clients) 07:56:22 <coopserver> *** happy tran sport has joined 07:56:23 <coopserver> *** Game unpaused (connecting clients) 07:57:14 <coopserver> <Anson> one of the two ideas was to give a purpose to powerplants, adding electricity in a way similar to the pipe grf, and increasing production when enough power is available 07:58:43 <coopserver> <Anson> the other was to add a new kind of trams to simulate a reallife transportation system which i recently saw on TV: goods/food would be repackaged to euro palettes and then sent to houses in tubes underground 07:59:16 <coopserver> <V453000> so power plant == supplies from FIRS :) 07:59:21 <coopserver> *** happy tran sport has joined company #3 07:59:27 <coopserver> <V453000> the other idea is just wtf 08:01:57 <coopserver> <Anson> that tube system that i saw would replace trucks in towns, to have less traffic and deliver goods/food to the houses directly 08:02:47 <coopserver> <Anson> a small TBM would follow all roads and the items would be deposited directly in each house 08:03:21 <coopserver> <Anson> since it was some new method of transportation, i thought how it could be modeled in ottd ... 08:07:07 <coopserver> <Anson> you see the current problem ? the trains are so long and slow that it takes some time for the next to arrive and wait, and thus a train is released from the depot ... which effectively makes no trains go to the depot and wait there, but always immediately be released again 08:15:53 <coopserver> <happy tran sport> dame it 08:16:09 <coopserver> <V453000> not like that is an issue since there seems to be always something to load 08:17:54 <coopserver> <happy tran sport> i dcan not get thi dam this bit to werk 08:20:41 <coopserver> *** Game paused (connecting clients) 08:21:04 <coopserver> *** Speedy has joined 08:21:05 <coopserver> *** Game unpaused (connecting clients) 08:21:41 *** Brumi has joined #openttdcoop.stable 08:22:31 <coopserver> *** Speedy has joined company #2 08:51:18 <coopserver> *** Game paused (connecting clients) 08:51:21 <coopserver> *** Muel has joined 08:51:21 <coopserver> *** Game unpaused (connecting clients) 08:51:44 <coopserver> <Muel> hi 08:51:47 <coopserver> <happy tran sport> hi 08:51:56 <coopserver> <Speedy> Hi 09:00:45 <coopserver> *** Game paused (connecting clients) 09:01:00 <coopserver> *** Player has joined 09:01:03 <coopserver> *** Game unpaused (connecting clients) 09:01:22 <coopserver> <Speedy> Player: use !name NewName 09:01:27 <coopserver> *** Player has left the game (Leaving) 09:03:07 <coopserver> <Anson> i am just redoing the goods ... first the choices for the goods drop, then the overflow for the goods pickup 09:03:15 <coopserver> <Speedy> oki 09:07:33 <coopserver> *** Game paused (connecting clients) 09:07:49 <coopserver> *** Player has joined 09:07:49 <coopserver> *** Game unpaused (connecting clients) 09:08:14 <coopserver> *** Player has left the game (general timeout) 09:17:56 <coopserver> <Anson> for testing the waiting bays etc, i have stopped a few trains to cause jams at the town drop ... 09:19:26 *** Djanxy has joined #openttdcoop.stable 09:39:35 <coopserver> *** Game paused (connecting clients) 09:39:42 <coopserver> *** Jam35 has joined 09:39:43 <coopserver> *** Game unpaused (connecting clients) 09:39:55 <coopserver> <happy tran sport> hey jamj 09:39:58 <coopserver> <happy tran sport> jam, 09:40:04 <coopserver> <Jam35> hi 09:40:09 <coopserver> <happy tran sport> how ar u 09:40:09 <coopserver> <Muel> hi 09:40:16 <coopserver> <Jam35> fine u? 09:40:25 <coopserver> <happy tran sport> grate 09:51:06 <coopserver> <Jam35> just use the space better (town drop) 09:51:14 <coopserver> <Jam35> in fact everywhere :) 09:51:28 <coopserver> <happy tran sport> ar k 09:51:54 <coopserver> <happy tran sport> whonts the best way to redo the factory drop of 09:52:39 <coopserver> <Jam35> will you take food there too? :D 09:52:48 <coopserver> <happy tran sport> yep 09:52:50 <coopserver> *** Muel has left the game (Leaving) 09:53:00 <coopserver> <Jam35> hm... 09:53:16 <coopserver> <Jam35> move one of em 09:53:27 <coopserver> <happy tran sport> k 09:53:31 <coopserver> <Jam35> is the best way to fit that there :) 09:53:34 <coopserver> <Jam35> imo 09:53:49 <coopserver> <happy tran sport> i see 09:54:14 <coopserver> <Jam35> you have long trains = long CL 09:54:20 <coopserver> <Jam35> = more space 09:54:27 <coopserver> <happy tran sport> got tl 7 09:54:44 <coopserver> <Jam35> what CL? 09:54:56 <coopserver> <happy tran sport> trying to doo 7 09:54:56 <coopserver> <Jam35> Anson? 09:55:05 <coopserver> <Jam35> right 09:56:15 <coopserver> *** Jam35 has joined company #3 09:58:24 <coopserver> *** Game paused (connecting clients) 09:58:30 <coopserver> *** thepower12 has joined 09:58:30 <coopserver> *** Game unpaused (connecting clients) 10:00:10 <coopserver> <Jam35> ok looks like 3.5 10:00:15 <coopserver> <Jam35> which isn't bad 10:00:17 <coopserver> *** travstr has left the game (general timeout) 10:00:47 <coopserver> <happy tran sport> yep 10:02:50 <coopserver> *** thepower12 has joined company #7 10:04:39 <coopserver> <V453000> hy Jam666 10:04:47 <coopserver> <Jam35> hiih 10:08:52 <coopserver> <Jam35> yeah I changed them 10:09:00 <coopserver> <Jam35> it makes no difference whatsoever 10:09:53 <coopserver> *** Game paused (connecting clients) 10:10:03 <coopserver> <Jam35> there is no prio there 10:10:04 <coopserver> *** Ichi has joined 10:10:05 <coopserver> *** Game unpaused (connecting clients) 10:11:15 <coopserver> <Jam35> wtf are you talking about 10:11:28 <coopserver> <Jam35> thats how it was 10:11:32 <coopserver> <Jam35> or very similar 10:11:34 <coopserver> <Jam35> so build 10:11:39 <coopserver> <Jam35> and stop trollong 10:11:52 <coopserver> <Jam35> no 10:11:57 <coopserver> <Jam35> made no difference 10:12:00 <coopserver> <Jam35> as I said 10:14:03 <coopserver> <V453000> and quit making Jam666 mad or hell will happen 10:14:12 <coopserver> *** Ichi has left the game (general timeout) 10:16:48 <coopserver> *** thepower12 has left the game (Leaving) 10:17:47 <coopserver> *** Jam35 has joined spectators 10:17:47 <coopserver> *** V453000 has left the game (general timeout) 10:18:32 <coopserver> <Jam35> move the drop south and use the space north of Viennavicus for the overflow 10:18:40 <coopserver> *** Jam35 has left the game (Leaving) 10:19:03 <coopserver> *** Game paused (connecting clients) 10:19:10 <coopserver> *** thepower12 has joined 10:19:10 <coopserver> *** Game unpaused (connecting clients) 10:25:32 <coopserver> <happy tran sport> hi thepower12 10:25:37 <coopserver> <thepower12> hi 10:26:05 <coopserver> *** thepower12 has left the game (Leaving) 10:35:53 <coopserver> *** Mazth has joined company #6 10:36:14 <coopserver> *** Mazth has joined spectators 10:44:47 <coopserver> *** Speedy has joined spectators 10:52:26 <coopserver> <Anson> * bets -> best 11:03:13 <coopserver> *** Speedy has left the game (Leaving) 11:15:05 <coopserver> <Anson> OUCH 11:15:20 <coopserver> <Anson> look at the planned location for the overflow 11:16:28 <coopserver> <happy tran sport> will u can go a under it 11:16:42 <coopserver> *** Game paused (connecting clients) 11:17:14 <coopserver> *** Game unpaused (connecting clients) 11:17:37 <coopserver> *** Game paused (connecting clients) 11:17:43 <coopserver> *** travstr has joined 11:17:43 <coopserver> *** Game unpaused (connecting clients) 11:18:34 <coopserver> <happy tran sport> wb travstr 11:18:43 <coopserver> <travstr> hey 11:18:45 <coopserver> <travstr> ty :D 11:18:59 <coopserver> <happy tran sport> how things 11:19:22 <coopserver> <travstr> good how about you? :D 11:19:41 <coopserver> <happy tran sport> grate 11:19:46 <coopserver> <travstr> gdgd :D 11:21:56 <coopserver> *** Game paused (connecting clients) 11:22:06 <coopserver> *** Abal Firm has joined 11:22:06 <coopserver> *** Game unpaused (connecting clients) 11:22:48 <coopserver> <happy tran sport> hi Abal Firm 11:22:52 <coopserver> <Abal Firm> hi ;) 11:22:59 *** [1]Djanxy has joined #openttdcoop.stable 11:26:36 <coopserver> *** Abal Firm has left the game (Leaving) 11:27:13 *** Djanxy has quit IRC 11:27:13 *** [1]Djanxy is now known as Djanxy 11:32:08 *** Sylf has quit IRC 11:57:30 <coopserver> *** Game paused (connecting clients) 11:57:37 <coopserver> *** thepower12 has joined 11:57:37 <coopserver> *** Game unpaused (connecting clients) 12:08:01 <coopserver> *** thepower12 has left the game (Leaving) 12:08:22 <coopserver> *** travstr has left the game (general timeout) 12:09:48 *** MrD2DG has joined #openttdcoop.stable 12:10:59 <coopserver> *** Game paused (connecting clients) 12:11:06 <coopserver> *** MrD2DG has joined 12:11:06 <coopserver> *** Game unpaused (connecting clients) 12:11:13 <coopserver> <MrD2DG> HIHI 12:11:24 <coopserver> <happy tran sport> hi MrD2DG 12:11:30 <coopserver> <happy tran sport> how things 12:11:57 <coopserver> <MrD2DG> Good, It's a nice day today 12:12:00 <coopserver> <MrD2DG> How's you? 12:12:24 <coopserver> <happy tran sport> good yer its a nice day in uk 12:12:36 <coopserver> <MrD2DG> Yep 12:20:48 <V453000> OMG 12:20:48 <V453000> HIHI 12:20:49 <V453000> OMFG 12:20:50 <V453000> HIHI 12:20:51 <V453000> OMG 12:21:00 <coopserver> <MrD2DG> HIHIHIHHI 12:21:20 <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/1-X-x4.png 12:21:21 <V453000> (: 12:21:50 <happy> ver call v 12:22:09 <MrD2DG> Nice, that will be good with animation 12:22:39 <V453000> is animated, will render it on monday :P 12:22:47 <coopserver> *** Game paused (connecting clients) 12:22:52 <coopserver> *** V453000 has joined 12:22:52 <coopserver> *** Game unpaused (connecting clients) 12:22:53 <coopserver> <MrD2DG> Haha cool 12:23:28 <coopserver> <V453000> MrD2DG your pax overcrowded at stations :P 12:23:35 <coopserver> <V453000> go solve 12:23:36 <coopserver> <V453000> or else 12:23:36 <coopserver> <MrD2DG> I know :/ 12:23:45 <coopserver> <MrD2DG> The north overproduces 12:23:53 <coopserver> <MrD2DG> The south doesn't produce enough 12:23:55 <coopserver> <V453000> no your stations are overshit :P 12:23:57 <coopserver> <V453000> need moar 12:24:06 <coopserver> <MrD2DG> Gonna expand MTM and redirect some trains maybe 12:24:09 <coopserver> <MrD2DG> LOL 12:24:09 <coopserver> <V453000> the north ones that is 12:24:15 <coopserver> *** Game paused (connecting clients) 12:24:23 <coopserver> *** Niko has joined 12:24:27 <coopserver> *** travstr has joined 12:24:27 <coopserver> *** Game unpaused (connecting clients) 12:24:30 <coopserver> <MrD2DG> BZS is fine 12:26:18 <coopserver> <V453000> nothing is fine 12:26:22 <coopserver> <V453000> !! 12:26:24 <coopserver> <Niko> hi 12:26:24 <coopserver> <V453000> brb 12:26:26 <coopserver> <V453000> hi 12:26:29 <coopserver> <MrD2DG> :P 12:26:31 <coopserver> <travstr> hello 12:26:32 <coopserver> <MrD2DG> HIHIHI 12:29:07 <coopserver> *** Niko has joined company #5 12:36:00 <coopserver> *** Game paused (connecting clients) 12:36:06 <coopserver> *** alex has joined 12:36:06 <coopserver> *** alex has started a new company #13 12:36:06 <coopserver> *** Game unpaused (connecting clients) 12:36:10 <coopserver> <alex> hi 12:36:17 <coopserver> <Niko> hi 12:39:10 <coopserver> *** Niko has left the game (Leaving) 12:39:10 <coopserver> <alex> what fuck 40.000.00 _- 12:39:44 <coopserver> <alex> f 12:39:44 <coopserver> <travstr> LMAO# 12:39:46 <coopserver> <travstr> LMAOOOOOOOOO 12:39:50 <coopserver> <MrD2DG> ? 12:39:53 <coopserver> <happy tran sport> we dont doo ships 12:39:58 <coopserver> <MrD2DG> xD 12:39:58 <coopserver> <travstr> look at the profit graphg 12:40:00 <coopserver> <travstr> OMG 12:40:04 <coopserver> <travstr> im dying omg 12:40:06 <coopserver> <happy tran sport> or plans 12:40:07 <coopserver> <MrD2DG> LOOOL 12:40:07 <coopserver> <alex> lol 12:40:23 <coopserver> <travstr> -15k million 12:40:23 <coopserver> <alex> i want do ship :( 12:40:25 <coopserver> <travstr> LMAO 12:40:30 <coopserver> <happy tran sport> nop 12:40:36 <coopserver> <travstr> sorry but thats too funny, yeah ships arent really great 12:40:42 <coopserver> <MrD2DG> Yeah this isn't a ship or (mostly) plane friendly server 12:40:46 <coopserver> <MrD2DG> ALL ABOUT THE TRENZZZZ 12:40:50 <coopserver> <travstr> ^^ 12:40:51 <coopserver> <Anson> first thing on a new map: look at the basecost grf :-) 12:41:18 <coopserver> <V453000> honestly allowing like 3-5 ships doesnt hurt 12:41:36 <coopserver> <V453000> but then there is the almighty WETRail 12:42:12 <coopserver> *** alex has left the game (Leaving) 12:42:18 <coopserver> *** Game paused (connecting clients) 12:42:22 <coopserver> *** alex has joined 12:42:22 <coopserver> *** alex has started a new company #14 12:42:22 <coopserver> *** Game unpaused (connecting clients) 12:42:26 <coopserver> <alex> new :D 12:42:31 <coopserver> <travstr> good idea :p 12:42:34 <coopserver> <V453000> travstr: you should try to make your towns have 50%+ transported passengers per month 12:42:36 <coopserver> <happy tran sport> nice 12:42:39 <coopserver> <Anson> too bad that you can't start with wet ships on a new map in 1900 or even 1950 12:42:39 <coopserver> <V453000> Especially before moving to another island 12:42:50 <coopserver> <travstr> you're so right and it hurts me 12:42:55 <coopserver> <travstr> that i cant really do anything else 12:42:55 <coopserver> <V453000> which is like completely irrelevant Anson 12:42:56 <coopserver> <travstr> like 12:43:04 <coopserver> <travstr> if you look at hiovia 12:43:08 <coopserver> *** Game paused (connecting clients) 12:43:13 <coopserver> <travstr> i've tried to expand buttheres like no room 12:43:15 <coopserver> *** thepower12 has joined 12:43:15 <coopserver> *** Game unpaused (connecting clients) 12:43:24 <coopserver> <V453000> well hiovia is rather okay, but your train coverage should be better 12:43:31 <coopserver> <V453000> you have too many buildings away from the stations 12:43:32 <coopserver> <travstr> hmmm 12:43:38 <coopserver> <V453000> you could work with that more 12:43:40 <coopserver> <travstr> example? 12:43:59 <coopserver> <V453000> example Halicarnassus 12:44:08 <coopserver> <V453000> 1950/9252 12:44:10 <coopserver> <V453000> is very low 12:44:20 <coopserver> <travstr> hmmmmmmmmm 12:44:40 <coopserver> <travstr> my main issue is i didnt expect the expansion and so i didnt lay lines down 12:44:57 <coopserver> <travstr> at least not that far out 12:45:14 <coopserver> <travstr> originally i just small a small pax loop and i planned to leave it at that 12:45:30 <coopserver> <V453000> well you had to build roads there to make the town grow 12:45:34 <coopserver> <V453000> so you had to expect it :P 12:45:47 <coopserver> <travstr> i was hoping you wuoldnt bring that up cause that was an oversight :ppp 12:45:53 <coopserver> <V453000> make sure you relate road expansion to track relations next time :) 12:45:57 <coopserver> <travstr> mmm 12:46:12 <coopserver> <travstr> i think what happened was i fell asleep while working onthat area and the town grew 12:46:14 <coopserver> <travstr> lol 12:46:18 <coopserver> <V453000> :d 12:46:30 <coopserver> <travstr> like it was at 500 and then i woke up and it was 7k 12:46:35 <coopserver> <travstr> and by then i couldnt change anything 12:47:10 <coopserver> <alex> where is post train? 12:47:21 <coopserver> <travstr> mail trains? 12:47:24 <coopserver> <alex> yes 12:47:29 <coopserver> <travstr> you need to refit 12:47:44 <coopserver> <travstr> if you go to the depot and click a train, there should be some options 12:48:27 <coopserver> <Anson> travstr : when you build roads, that is bad for your town reputation ... thus build train stations first before destroying trees, houses, or terraforming 12:48:50 <coopserver> <Anson> then you automatically will have the train stations when growing a town 12:48:54 <coopserver> <travstr> oh i never knew that :p 12:49:02 <coopserver> <travstr> but yeah that's what i stared to do around interna 12:49:06 <coopserver> <travstr> interamna** 12:49:55 <coopserver> <Anson> travstr : http://wiki.openttd.org/Game_mechanics#Local_authority_rating 12:50:18 <coopserver> <travstr> hm let me take a look 12:51:32 <coopserver> *** thepower12 has joined company #7 12:52:58 <coopserver> <travstr> interesting 12:53:06 <coopserver> <travstr> hmmm 12:53:47 <coopserver> <Anson> thepower : did you buy alex company ? did you want to go bancrupt ? 12:54:03 <coopserver> <alex> :D 12:55:57 <coopserver> *** thepower12 has left the game (general timeout) 12:56:28 <coopserver> <Anson> LOL at the graph :-) 12:56:37 <coopserver> <travstr> omggggggg 12:56:39 <coopserver> <travstr> wow 12:59:33 <coopserver> *** Game paused (connecting clients) 12:59:42 <coopserver> *** thepower12 has joined 12:59:43 <coopserver> *** Game unpaused (connecting clients) 13:00:16 <coopserver> <Anson> thepower12: did you do that on purpose ? 13:00:42 <coopserver> <thepower12> yea 13:01:32 <coopserver> <alex> expensive :( 13:04:12 <coopserver> <Anson> hehe, who wants to buy ? .-) 13:04:25 <coopserver> <happy tran sport> not me 13:04:28 <coopserver> <MrD2DG> :P 13:05:05 <coopserver> <Anson> why doesn't the graph continue to drop rapidly ? 13:05:22 <coopserver> <happy tran sport> not shor 13:05:28 <coopserver> <thepower12> running cost are the same 13:06:05 <coopserver> <Anson> stupid me ... it is the cost per quarter, and that stays at constant negative level ... 13:07:26 <coopserver> <Anson> the company value kept dropping, but that is capped at 1 (or 2€) ... 13:08:42 <coopserver> *** alex has left the game (Leaving) 13:10:16 <coopserver> <thepower12> white are there certain rules to build like that? because everytime i try it it ends up as 1 big mess;p 13:10:33 <coopserver> <MrD2DG> Build like what? :P 13:10:55 <coopserver> <thepower12> those citty networks 13:11:30 <coopserver> <MrD2DG> Well I just build what I build, I dunno :P 13:11:44 <coopserver> <MrD2DG> I always end up with a shit ton of waiting passengers though :P 13:12:06 <coopserver> <V453000> noob white 13:12:11 <coopserver> <MrD2DG> SHUSH 13:15:14 <coopserver> <Anson> the fun starts when a station has more pax waiting tzhan the entire world population :-) 13:15:23 <coopserver> <MrD2DG> Lol 13:16:31 <coopserver> *** travstr has left the game (general timeout) 13:16:50 <coopserver> *** Game paused (connecting clients) 13:16:50 <coopserver> <Anson> will take a while longer ... BZS and NCA have 30k inhabitants and only 20k are waiting at the main station :-) 13:17:00 <coopserver> *** MrLaing has joined 13:17:00 <coopserver> *** MrLaing has started a new company #7 13:17:00 <coopserver> *** Game unpaused (connecting clients) 13:17:11 <coopserver> <MrD2DG> I'm hoping to get that number down not up :P 13:17:17 <coopserver> <MrLaing> !name Harry 13:17:17 <coopserver> *** MrLaing has changed his/her name to Harry 13:17:23 <coopserver> <MrD2DG> Currently planning to expand the MTM/Vwenlonum area 13:17:32 <coopserver> *** thepower12 has started a new company #13 13:17:52 <coopserver> <Anson> there was only one train, and now even no train at all 13:17:59 <coopserver> <Harry> theres no room is there :L 13:18:06 <coopserver> <Anson> will take a while to reduce the number with no trains :-) 13:18:12 <coopserver> <happy tran sport> ther is room 13:18:16 <coopserver> <MrD2DG> It's because I don't have the capacity in the south to route new trains to 13:18:22 <coopserver> <MrD2DG> Which is why I'm expanding 13:18:27 <coopserver> <Harry> and its really laggy XD 13:18:47 <coopserver> <Harry> can i join anyone please? 13:18:48 <coopserver> <happy tran sport> not for me 13:19:07 <coopserver> <Anson> harry, with 16 islands and max 15 companies, there should always be at least one free island when you start a new company 13:19:08 <coopserver> <Harry> ive got a bad laptop and its rendering all the trains 13:19:27 <coopserver> <happy tran sport> ther 4 place on the map 13:19:47 <coopserver> *** Harry has left the game (Leaving) 13:22:07 <coopserver> <Anson> d2dg: full load orders are usefull for freight, but for bidirectional pax transports, you should only use full load orders at one end (the one that has more pax), or not at all 13:23:49 <coopserver> <Anson> ICA and ICA/OPA have almost no pax waiting now ... thus do only load orders instead of full load there 13:24:06 <coopserver> <Anson> then more trains should come to the other end of those lines 13:24:17 <coopserver> <MrD2DG> I'm going to direct some of the trains there to Velonum 13:24:30 <coopserver> <V453000> that white is unbelievable 13:24:39 <coopserver> <MrD2DG> ICA and ICA/OPA still produce a lot of pax 13:24:45 <coopserver> <MrD2DG> SHUSH V5345678665 13:26:36 <coopserver> <Anson> BZS/NCA has only 10 long distance trains, and they are waiting for full load at the opposite end of the lines ... no redirection will help if you continue doing full load orders everywhere 13:27:05 <coopserver> <MrD2DG> I'm not doing full load at VNM for now untill I get passenger flow up 13:27:15 <coopserver> <MrD2DG> So they'll both have regular trains 13:27:30 <coopserver> <Anson> ICA has 4 trains in the station and 4 more queueing ... 13:27:45 <coopserver> <MrD2DG> Haven't touched routes there yet 13:27:57 <coopserver> <Anson> that will stay like that unless you stop doing full load 13:28:44 *** Sylf has joined #openttdcoop.stable 13:28:44 *** ChanServ sets mode: +o Sylf 13:29:02 <coopserver> <Anson> as i said : do the full load orders only at ONE end of a line (the end with more pax production) 13:29:14 <coopserver> <MrD2DG> That is what I'm doing 13:29:31 <coopserver> <MrD2DG> Full load at both BZS & BZS/NCA no full load at VNM 13:29:49 <coopserver> <MrD2DG> I'm redirecting some routes from ICA and ICA/OPA to end at VNM instead 13:29:55 <coopserver> <Anson> really ? i still see trains with full load orders for ICA 13:30:02 <coopserver> <MrD2DG> Read above 13:31:27 <coopserver> <Anson> i still see full load at ICA and at BZS ... 13:31:50 <coopserver> <MrD2DG> Did you read what I said? 13:32:08 <coopserver> <Anson> did you read what i said ? 13:32:17 <coopserver> <MrD2DG> Yes and replied... 13:32:22 <coopserver> <Anson> no line should have full load at more than one end 13:32:31 <coopserver> <MrD2DG> That is your opinion 13:32:40 <coopserver> <MrD2DG> I never said I was following your opinion... 13:32:49 <coopserver> <MrD2DG> I provided my own solution 13:35:30 <coopserver> <happy tran sport> ver nice pax MrD2DG 13:35:31 <coopserver> <Anson> look at your trains yourself 13:35:45 <coopserver> <MrD2DG> Thanks 13:35:47 <coopserver> <MrD2DG> Huh? 13:35:50 <coopserver> <happy tran sport> np 13:35:50 <coopserver> <V453000> I dont think MrD2DG gives a shit about your opinion Anson 13:35:54 <coopserver> <Anson> 33k+ pax waiting at BZS, and those trains still do full load at both ends 13:35:55 <coopserver> <MrD2DG> xD 13:36:15 <coopserver> <MrD2DG> I'm in the process of adding new lines to serve ALL 3 stations in the north atm 13:36:19 <coopserver> <MrD2DG> They will come from VNM 13:36:45 <coopserver> <MrD2DG> All I've done so far is re-route lines ending at ICA and ICA/OPA to VNM to stop congestions 13:36:51 <coopserver> <MrD2DG> Which seems to be working 13:37:07 <coopserver> *** Game paused (connecting clients) 13:37:12 <coopserver> *** Jam35 has joined 13:37:13 <coopserver> <MrD2DG> Might need to dual the center section, hmm 13:37:13 <coopserver> *** Game unpaused (connecting clients) 13:37:42 <coopserver> <V453000> which cargo can output building materials apart from clay? 13:37:45 <coopserver> <V453000> sand -> glass? 13:37:56 <coopserver> <Anson> yes, that helped for those trains ... and they don't do full load at both ends 13:38:03 <coopserver> <V453000> am hating to have both iron ore and clay, they look too similar 13:38:19 <coopserver> <Anson> do the same for the trains from BZS and it will help there too 13:38:33 <coopserver> <MrD2DG> As long as the industriy buildings differ is should be fine 13:38:38 <coopserver> <happy tran sport> wb jam 13:38:43 <coopserver> <MrD2DG> Yes I said all 3 stations in the north 13:38:56 <coopserver> <V453000> sure MrD2DG but the cargoes in nuts wagons look similar :) 13:39:10 <coopserver> <V453000> am thinking sand -> glass 13:39:12 <coopserver> <V453000> any other ideas? 13:39:18 <coopserver> <MrD2DG> Well make the wagons more distinct :P 13:39:21 <coopserver> <MrD2DG> That works 13:39:30 <coopserver> <V453000> clay and iron ore will be similar no matter wat 13:39:46 <coopserver> <V453000> admittedly sand is similar to grain 13:39:49 <coopserver> <Anson> old houses are built with a framework of wood, filled with clay, and then glass for the windows 13:40:21 <coopserver> <V453000> could even do something like ASSphalt 13:41:01 <coopserver> <V453000> meh nay 13:41:56 <coopserver> <MrD2DG> Might have to expand stations soon 13:42:03 <coopserver> *** Jam35 has started a new company #7 13:42:38 <coopserver> <MrD2DG> Would be nice if we could recolour intercity trenz 13:42:48 <coopserver> <MrD2DG> My express and intercity all look the same 13:43:28 <coopserver> <V453000> yeah was intended to be there at some point 13:43:29 <coopserver> <V453000> was :) 13:43:33 <coopserver> <MrD2DG> Lol 13:44:11 <coopserver> <thepower12> dam i should have tranffered my money to this company first;p 13:46:05 <coopserver> <Anson> sometimes i see empty platforms at BZS, and no train has the max length that the station would allow 13:46:23 <coopserver> <MrD2DG> MY IC trains are TL 6 13:46:28 <coopserver> <MrD2DG> EX trains are TL 5 13:46:32 <coopserver> <MrD2DG> BZS has both 13:46:44 <coopserver> <MrD2DG> Looks now 13:46:47 <coopserver> <MrD2DG> *Look 13:46:49 <coopserver> <Anson> TL7 loads just as fast and transports more 13:46:55 <coopserver> *** Game paused (connecting clients) 13:47:01 <coopserver> *** Bluefabrik has joined 13:47:01 <coopserver> *** Game unpaused (connecting clients) 13:47:05 <coopserver> <MrD2DG> I don't use TL7 anywhere 13:47:10 <coopserver> <Bluefabrik> sup 13:47:21 <coopserver> <MrD2DG> WB 13:47:23 <coopserver> <Bluefabrik> tl7 is too fudging much 13:47:24 <coopserver> <Anson> you should also add one tile of brake space in front of platforms ... traimns then can enter and leave a bit faster 13:47:30 <coopserver> <happy tran sport> jam chek the cargo on your train 13:47:30 <coopserver> *** V453000 has left the game (general timeout) 13:47:41 <coopserver> <MrD2DG> I usually do 13:47:52 <coopserver> <MrD2DG> I've been meaning to expand that stations properly 13:48:18 <coopserver> *** Game paused (connecting clients) 13:48:25 <coopserver> *** travstr has joined 13:48:25 <coopserver> *** Game unpaused (connecting clients) 13:48:49 <coopserver> <happy tran sport> wb Bluefabrik 13:48:53 <coopserver> <happy tran sport> wb travstr 13:48:54 <coopserver> <Bluefabrik> hi happy! 13:48:56 <coopserver> <Bluefabrik> no fishin? 13:48:59 <coopserver> <travstr> ty :) 13:49:01 <coopserver> <happy tran sport> hi 13:49:04 <coopserver> <happy tran sport> nop 13:49:16 <coopserver> <Bluefabrik> well, trains then 13:49:17 <coopserver> <happy tran sport> wate for my dad has a day of 13:49:25 <coopserver> <Bluefabrik> i see 13:55:01 <coopserver> <Anson> d2dg : what about using different trains ? ... yozur current trains have 80 capacity, but take 80/10=8 steps to load, while other trains (eg monorail) have only 60 capacity, but load faster in 60/12 = 5 steps 13:55:18 <coopserver> *** travstr has left the game (general timeout) 13:55:47 <V453000> : D 13:56:03 <coopserver> <Anson> or the monorail ICE: 48 capacity only, but load in 48/8 = 6 steps 13:56:15 <coopserver> <MrD2DG> LOL @ MONORAIL 13:56:23 <coopserver> <Bluefabrik> haha 13:56:24 <coopserver> <Bluefabrik> yea 13:56:29 <coopserver> <Bluefabrik> lol indeed 13:56:33 <coopserver> <MrD2DG> I upgraded to monorail ages ago (mistake) capacity is terrible 13:56:51 <coopserver> <MrD2DG> I'd have to flood the network with trains and expand everything 13:56:56 <coopserver> <Bluefabrik> haha 13:56:57 <coopserver> <MrD2DG> Not a priority atm 13:57:55 <coopserver> <MrD2DG> Plus faster loading isn't really necessary atm, very few stations struggle with queues 13:58:19 <coopserver> *** Game paused (connecting clients) 13:58:23 <coopserver> *** cryo[PL] has joined 13:58:23 <coopserver> *** Game unpaused (connecting clients) 13:58:33 <coopserver> <Jam35> any money please? 13:58:43 <coopserver> <Jam35> I'm noob 13:58:45 <coopserver> <Jam35> ty 13:58:51 <coopserver> <happy tran sport> np 14:00:07 <coopserver> <Anson> and why don't you want to make the long distance trains longer ? 14:00:29 <coopserver> <Bluefabrik> oh i see some coop going with anson and happy... 14:00:38 <coopserver> <MrD2DG> I'd probably need to increase CL etc 14:00:43 <coopserver> <Bluefabrik> you know... if you wanted... i could join your coop next time... 14:01:01 <coopserver> <MrD2DG> Which would be a bit of a headache, especially in the south 14:01:11 <coopserver> <happy tran sport> yer shor fill free to join in the nexs game Bluefabrik 14:02:07 <coopserver> <happy tran sport> jam udont have to pay me back 14:02:43 <coopserver> <Anson> 2 more wagons for TL7 instead of CL6 might give some slowdowns, but would add 160 capacity 14:03:21 <coopserver> <happy tran sport> me and anson as been a team for a lone time Bluefabrik he helps me out he is a good player as will jam and MrD2DG ar 14:03:58 <coopserver> <MrD2DG> Whilst that's true the lines are already pretty congested and with acceleration on these trains not being the greatest I don't think that would be helpful 14:04:08 <coopserver> *** cryo[PL] has left the game (Leaving) 14:07:25 <coopserver> <Anson> a while ago, we had a map where 5+ people worked to be happy :-) 14:07:42 <coopserver> <happy tran sport> yep 14:07:45 <coopserver> <Bluefabrik> well 14:07:53 <coopserver> <happy tran sport> i rember that game 14:07:55 <coopserver> <Bluefabrik> id like to be happy with happy 14:07:59 <coopserver> <Bluefabrik> and anson 14:08:04 <coopserver> <happy tran sport> u can 14:08:19 <coopserver> <Bluefabrik> (: 14:08:23 <coopserver> <Bluefabrik> but not in this won 14:08:33 <coopserver> <Bluefabrik> this won i beat happy hahahahaha 14:08:52 <coopserver> <happy tran sport> heem chek it a gen Bluefabrik 14:09:01 <coopserver> <Bluefabrik> WHAT! 14:09:04 <coopserver> <happy tran sport> har 14:09:14 <coopserver> <Bluefabrik> noooooo 14:09:20 <coopserver> <happy tran sport> he he 14:09:29 <coopserver> <happy tran sport> them same 93 14:09:33 <coopserver> <Bluefabrik> oh happy you gon get whats comin ur way 14:09:48 <coopserver> <happy tran sport> k 14:10:29 <coopserver> <happy tran sport> u will get it back when my min profit gos down 14:10:34 <coopserver> <happy tran sport> Bluefabrik: 14:10:43 <coopserver> <Bluefabrik> (: 14:10:50 <coopserver> <Bluefabrik> why ur profit goin down? 14:11:01 <coopserver> <happy tran sport> it dus 14:11:08 <coopserver> <happy tran sport> dont no y 14:11:19 <coopserver> <Bluefabrik> haha got a leak 14:11:31 <coopserver> <Bluefabrik> licky happy 14:12:38 <coopserver> <happy tran sport> i never can keep my min profit to stay up its stay ther for 1 or 2 years and it gos 14:14:11 <coopserver> *** Mazth has joined company #6 14:14:27 <coopserver> <happy tran sport> wb Mazth 14:14:30 <coopserver> <Mazth> hiii 14:14:33 <coopserver> <happy tran sport> hi 14:20:04 <coopserver> <Bluefabrik> what? 14:20:07 <coopserver> <Mazth> hax! 14:20:09 <coopserver> <Bluefabrik> how you do that? 14:20:39 <coopserver> <Mazth> you pres s the but exclusive rights button :P 14:20:41 <coopserver> <Bluefabrik> oh buy 1 year rights 14:21:01 <V453000> that should be disallowed in map settings :D 14:21:03 <V453000> :( 14:21:04 <coopserver> *** Game paused (connecting clients) 14:21:09 <coopserver> *** Player has joined 14:21:09 <coopserver> *** Game unpaused (connecting clients) 14:21:10 <V453000> Jam35: ^ (: 14:21:17 <coopserver> <Bluefabrik> makes no difference 14:21:19 <coopserver> <Jam35> not mine 14:21:20 <coopserver> <Mazth> guess someone did not read the 46 page manual 14:21:31 <coopserver> <Bluefabrik> every won bein on ther island 14:21:32 <V453000> exactly Mazth 14:21:35 <V453000> evil people 14:21:37 <coopserver> <Bluefabrik> hahahahahaha 14:21:50 <Jam35> !rcon ls 14:21:51 <coopserver> 0) .. (Parent directory) 14:21:52 <coopserver> 1) StableSylf011.sav 14:21:53 <coopserver> 2) JStable150614.sav 14:21:54 <coopserver> 3) JStable090614.sav 14:21:55 <coopserver> 4) StableSylf010.sav 14:21:56 <coopserver> Jam35: You have 65 more messages. Type !less to view them 14:22:00 <Jam35> sylf did it 14:22:03 <coopserver> <Bluefabrik> hey, do you kno why if i always have a train loading i dont get more than very good ? 14:22:03 <coopserver> <MrD2DG> Oops 14:22:04 <coopserver> <Mazth> better send some yetis after them 14:22:08 <Jam35> :P 14:22:09 <coopserver> *** Player has left the game (Leaving) 14:22:54 <coopserver> <Anson> Bluefabrik: http://wiki.openttd.org/Game_mechanics#Station_rating 14:23:52 <coopserver> <Mazth> was there not a short cut to make trees? 14:23:56 <coopserver> *** Bluefabrik has left the game (connection lost) 14:24:03 <V453000> :) 14:24:12 <coopserver> *** Game paused (connecting clients) 14:24:18 <coopserver> *** Bluefabrik has joined 14:24:18 <coopserver> *** Game unpaused (connecting clients) 14:25:29 <coopserver> <Mazth> why is the timewave zero uglier than the morphogenesis V35400? 14:25:36 <coopserver> <Bluefabrik> hahahahah 14:25:38 <coopserver> <MrD2DG> That is a good question 14:25:43 <coopserver> <Bluefabrik> yeah 14:25:47 <coopserver> <MrD2DG> It's great for metros but UGLY 14:26:12 <coopserver> <Mazth> the always knows to punish us 14:26:22 <coopserver> <Mazth> the hater 14:30:13 <coopserver> *** Game paused (connecting clients) 14:30:29 <coopserver> *** travstr has joined 14:30:29 <coopserver> *** Game unpaused (connecting clients) 14:40:10 <coopserver> *** travstr has left the game (general timeout) 14:44:58 <coopserver> *** Bluefabrik has left the game (Leaving) 14:45:55 <coopserver> <thepower12> dam 1 city done;p to much to go 14:52:20 *** Brumi has quit IRC 14:52:25 <V453000> hope I get this clay pit further than the last one :P https://dl.dropboxusercontent.com/u/20419525/YETI/1-B-x4.png 14:52:51 <coopserver> <MrD2DG> Ah cool 14:55:50 <coopserver> <thepower12> which train was best for intercity trafic? 14:56:12 <coopserver> <MrD2DG> Depends on your needs 14:56:25 <coopserver> <Mazth> geez what a V35400 answer :P 14:56:38 <coopserver> <MrD2DG> I think rail has the best capacity/speed for NORMAL train lengths 14:56:38 <coopserver> <Anson> but true :-) 14:56:39 <coopserver> <MrD2DG> LOL 14:57:08 <coopserver> <Mazth> nice how you emphasize normal :P 14:57:58 <coopserver> <Anson> what is normal ? ... a few years ago, TL7 and TL9 was normal, TL5 was short, and TL3 a joke .... now TL3 is normal, at most TL5, and even TL1 is used ... 14:58:19 <coopserver> <MrD2DG> Thats not true 14:58:36 <coopserver> <MrD2DG> I've been playing for YEARS 14:58:54 <coopserver> <Anson> on recent maps, some people built TL3, some did TL5, and some did even TL12 14:58:56 <coopserver> <Mazth> tl3 is trending only here because we play actively with a lot of ppl on the maps 14:59:01 <coopserver> <MrD2DG> I'd say normal for PAX would be between 4-6 14:59:21 <coopserver> <Mazth> so smaller more compact networks tend to go better iwht tl3-4 14:59:33 <coopserver> <MrD2DG> TL3 has always been too short for me I always use TL4+ 14:59:48 <coopserver> *** Game paused (connecting clients) 14:59:54 <coopserver> *** Bluefabrik has joined 14:59:54 <coopserver> *** Game unpaused (connecting clients) 15:09:34 <coopserver> <Mazth> thepower12: I ll fund your city for a bit to help with growth k? 15:17:49 <coopserver> *** Game paused (connecting clients) 15:18:03 <coopserver> *** travstr has joined 15:18:04 <coopserver> *** Game unpaused (connecting clients) 15:19:24 <coopserver> *** thepower12 has left the game (Leaving) 15:22:38 <coopserver> <travstr> ruh roh 15:22:43 <coopserver> <Bluefabrik> ): 15:22:54 <coopserver> <travstr> were you building? 15:23:00 <coopserver> <Bluefabrik> yea 15:23:02 <coopserver> <travstr> ah 15:23:06 <coopserver> <Bluefabrik> took off a signal too soon 15:23:13 <coopserver> <travstr> the feels 15:23:36 <coopserver> <Mazth> maybe I should put the crash msges on again :P just for the feels 15:23:44 <coopserver> <Mazth> err drama 15:23:47 <coopserver> <Mazth> errr news 15:23:52 <coopserver> <Bluefabrik> grrrr 15:23:57 <coopserver> <Mazth> so I can express my condolences 15:24:20 <coopserver> <Bluefabrik> lost 4 men and 80k 15:24:24 <coopserver> <Mazth> grow my minions! 15:24:28 <coopserver> <Mazth> ermm cities I mean 15:24:41 <coopserver> <Mazth> lucky it was not a pax train! 15:24:51 <coopserver> <Bluefabrik> yea 15:25:13 <coopserver> <Mazth> still the poor machinist 15:25:15 <coopserver> <Mazth> s 15:25:28 <coopserver> <Mazth> driverS? 15:25:35 <coopserver> <Mazth> how do you call them in proper english? 15:25:46 <coopserver> <Jam35> driver 15:25:48 <coopserver> <Bluefabrik> train operators 15:25:51 <coopserver> <Bluefabrik> operators 15:25:56 <coopserver> <Jam35> and engineer 15:25:59 <coopserver> <Bluefabrik> yea 15:26:00 <coopserver> <Jam35> maybe 15:26:09 <coopserver> <Bluefabrik> in US, they are operators 15:26:09 <coopserver> <Jam35> guard 15:26:09 <coopserver> <Mazth> hmmm okay cool that helps 15:26:21 <coopserver> <Jam35> ticket dude 15:26:32 <coopserver> <Mazth> hehe che ticketbloke 15:26:54 <coopserver> *** travstr has left the game (general timeout) 15:27:41 <coopserver> <happy tran sport> the game is a bit slow now 15:27:57 <coopserver> <Mazth> you are getting lag? 15:28:16 <coopserver> <Bluefabrik> not me 15:28:23 <coopserver> <happy tran sport> i was but not now 15:28:28 <coopserver> <Jam35> not here and I'm usually first to fall 15:28:37 <coopserver> <Mazth> well off to let the cities grow 15:28:40 <coopserver> *** Mazth has joined spectators 15:29:32 <coopserver> *** Bluefabrik has left the game (Leaving) 15:36:07 <coopserver> <Mazth> what is RV max in this game actually? 15:36:35 <coopserver> <Jam35> 20 15:39:17 <coopserver> <Anson> advanced settings -> vehicles :-) 15:39:27 <coopserver> <Mazth> hmm maybe I can do a tram town then 15:43:34 <coopserver> *** Mazth has joined company #6 15:48:29 <coopserver> <Mazth> aaargh 15:48:36 <coopserver> <Mazth> pbs is stoopid 16:01:11 <coopserver> *** Jam35 has joined spectators 16:09:59 <coopserver> *** Game paused (connecting clients) 16:10:13 <coopserver> *** travstr has joined 16:10:13 <coopserver> *** Game unpaused (connecting clients) 16:21:42 <coopserver> *** travstr has left the game (general timeout) 16:26:27 <coopserver> *** Game paused (connecting clients) 16:26:31 <coopserver> *** Djanxy has joined 16:26:31 <coopserver> *** Game unpaused (connecting clients) 16:31:10 <coopserver> <happy tran sport> hey Djanxy 16:35:50 <coopserver> <MrD2DG> BKBKBKBK 16:36:03 <coopserver> <happy tran sport> wb MrD2DG 16:36:30 <coopserver> <MrD2DG> So I gotta go, if someone could keep a save of this game just in case it isn't around when I get back, it would be MUCH appreciated <£ 16:36:33 <coopserver> <MrD2DG> *<3 16:36:38 <coopserver> <MrD2DG> Tenks 16:36:44 <coopserver> <MrD2DG> BB 16:36:49 <coopserver> <happy tran sport> k 16:36:53 <coopserver> <happy tran sport> bb MrD2DG 16:36:56 <coopserver> *** MrD2DG has left the game (Leaving) 16:36:59 <coopserver> <Anson> to be safe, save it yourself now :-) 16:37:00 *** MrD2DG has quit IRC 16:39:45 <coopserver> <happy tran sport> will the srver year is 233 16:39:53 <coopserver> <happy tran sport> nice 16:40:10 <coopserver> <happy tran sport> how the pax going Mazth 16:45:44 <coopserver> <Anson> did someone do something, or did it "just happen" ? 16:55:05 <coopserver> *** Game paused (connecting clients) 16:55:11 <coopserver> *** travstr has joined 16:55:12 <coopserver> *** Game unpaused (connecting clients) 16:56:23 <coopserver> <happy tran sport> dont no 16:58:46 <coopserver> *** Game paused (connecting clients) 16:58:52 <coopserver> *** Bluefabrik has joined 16:58:52 <coopserver> *** Game unpaused (connecting clients) 16:58:54 <coopserver> <Bluefabrik> yoyoyo 16:58:59 <coopserver> <travstr> hey :p 16:59:02 <coopserver> <happy tran sport> yo 16:59:08 <coopserver> <Bluefabrik> happy 16:59:14 <coopserver> <happy tran sport> yep 16:59:14 <coopserver> <Bluefabrik> evry time i go 16:59:20 <coopserver> <Bluefabrik> u take me on 17:00:07 <coopserver> <happy tran sport> i am still 1 still got the same 93 as u have 17:00:14 <coopserver> <happy tran sport> Bluefabrik: 17:02:36 <coopserver> *** Game paused (connecting clients) 17:02:38 <coopserver> *** Eoin has joined 17:02:39 <coopserver> *** Game unpaused (connecting clients) 17:02:47 <coopserver> <travstr> oh hey eoin 17:02:50 <coopserver> <Eoin> hey 17:02:53 <coopserver> <happy tran sport> hi Eoin 17:04:56 <coopserver> <happy tran sport> how the net wek going travstr 17:05:15 <coopserver> <travstr> not bad, but i made a few mistakes here and there so i'll fix them later 17:05:23 <coopserver> <travstr> but for now i'm expanding a bit 17:05:39 <coopserver> <happy tran sport> yer i doo them sume times 17:05:46 <coopserver> <happy tran sport> call 17:05:49 <coopserver> <travstr> mmm 17:05:51 <coopserver> <travstr> how about you? 17:05:58 <coopserver> <happy tran sport> grate 17:06:08 <coopserver> <travstr> gdgd 17:06:23 <coopserver> <happy tran sport> just fixs the train q cuming out ov the goods pick up 17:06:50 <coopserver> <travstr> oh cool, how did you fix it? 17:06:54 <coopserver> <happy tran sport> i wich i dun the town beter job 17:07:22 <coopserver> <travstr> nice 17:07:26 <coopserver> <travstr> at least your network is going smooth 17:07:35 <coopserver> <happy tran sport> see my sign say choics switch fall 2 17:07:41 <coopserver> <travstr> k 17:07:42 <coopserver> <happy tran sport> and u will see 17:08:09 <coopserver> <travstr> ohhh 17:08:12 <coopserver> <travstr> niceeee 17:08:14 <coopserver> <happy tran sport> yep loking good 17:08:17 <coopserver> <happy tran sport> yep 17:09:45 <coopserver> *** Bluefabrik has left the game (Leaving) 17:10:08 <coopserver> *** Djanxy has left the game (Leaving) 17:10:38 <coopserver> <happy tran sport> me and anson have try to make the town drop beter and its werks but still train q 17:10:43 <coopserver> <happy tran sport> travstr: 17:10:57 <coopserver> <travstr> yee it looks really good tho 17:11:13 <coopserver> <travstr> i need to take some notes :p 17:11:34 <coopserver> <happy tran sport> will i think i pick the ron place for the space 17:11:36 <coopserver> <Anson> reason for the queue is not the goods, but we use 2x4 platforms to load goods and 2x4 platforms to unload goods AND WATER TOO 17:11:37 <coopserver> <happy tran sport> but 17:11:55 <coopserver> <happy tran sport> true 17:12:02 <coopserver> <Anson> the merging water trains cause the queue 17:12:24 <coopserver> *** travstr has left the game (general timeout) 17:12:37 <coopserver> *** Game paused (connecting clients) 17:12:44 <coopserver> *** travstr has joined 17:12:45 <coopserver> *** Game unpaused (connecting clients) 17:12:49 <coopserver> <happy tran sport> whont a bout we doo a new drop of just for water 17:12:50 <coopserver> <travstr> i keep disconnecting :s 17:21:59 <coopserver> <Anson> shouldn't we have a food pickup too ? 17:29:02 <coopserver> *** Anson has joined spectators 17:36:32 *** ODM has joined #openttdcoop.stable 17:36:32 *** ChanServ sets mode: +o ODM 17:41:38 <coopserver> *** happy tran sport has joined spectators 18:07:07 <coopserver> *** Game paused (connecting clients) 18:07:12 <coopserver> *** Bluefabrik has joined 18:07:12 <coopserver> *** Game unpaused (connecting clients) 18:07:51 <coopserver> <happy tran sport> yo Bluefabrik 18:07:56 <coopserver> <Bluefabrik> yo sup 18:07:58 <coopserver> <Bluefabrik> gotcha 18:08:07 <coopserver> <Bluefabrik> firs place 18:08:14 <coopserver> <happy tran sport> yep 18:08:32 <coopserver> <happy tran sport> but still got the sam,e 18:08:37 <coopserver> <happy tran sport> same 93 18:19:13 <coopserver> <happy tran sport> see now Bluefabrik my min profit down to 86 now so i donw to 92 % 18:19:47 <coopserver> <happy tran sport> diner time 18:19:54 <coopserver> <happy tran sport> be back later 18:35:24 <coopserver> *** Bluefabrik has left the game (Leaving) 18:38:19 <coopserver> *** Eoin has left the game (Leaving) 18:57:49 <coopserver> *** travstr has left the game (general timeout) 18:58:10 <coopserver> *** Game paused (connecting clients) 18:58:17 <coopserver> *** travstr has joined 18:58:17 <coopserver> *** Game unpaused (connecting clients) 19:39:02 <coopserver> *** happy tran sport has joined company #3 19:57:39 <coopserver> *** Jam35 has left the game (Leaving) 19:58:13 <coopserver> *** travstr has left the game (Leaving) 20:00:40 <coopserver> *** Mazth has joined spectators 20:05:10 <coopserver> *** happy tran sport has joined spectators 20:05:10 <coopserver> *** Game paused (number of players) 20:05:46 <coopserver> *** Mazth has joined company #6 20:05:46 <coopserver> *** Game unpaused (number of players) 20:09:30 <coopserver> <happy tran sport> hey Mazth 20:09:36 <coopserver> <happy tran sport> how things 20:16:02 <coopserver> *** happy tran sport has joined company #3 20:16:28 <coopserver> *** happy tran sport has joined spectators 20:17:04 <coopserver> *** Game paused (connecting clients) 20:17:10 <coopserver> *** Bluefabrik has joined 20:17:10 <coopserver> *** Game unpaused (connecting clients) 20:17:13 <coopserver> <Bluefabrik> sup 20:17:17 <coopserver> <happy tran sport> uo 20:17:20 <coopserver> <happy tran sport> yo 20:17:22 <coopserver> <Bluefabrik> yo, again! 20:17:47 <coopserver> <happy tran sport> u got 94 i got 94 % 20:18:17 <coopserver> *** happy tran sport has joined company #3 20:21:31 <coopserver> <happy tran sport> har Bluefabrik 20:21:44 <coopserver> <Bluefabrik> i'm on it 20:21:50 <coopserver> <happy tran sport> i am 1 20:24:44 *** ODM has quit IRC 20:44:57 <coopserver> *** Mazth has joined spectators 20:51:45 <coopserver> <Bluefabrik> there you go happy 20:51:53 <coopserver> <Bluefabrik> im moving everything i can move from my island 20:51:57 <coopserver> <Bluefabrik> with good ratings too 20:52:05 <coopserver> <Bluefabrik> and im the number won! 20:52:06 <coopserver> <happy tran sport> yer we will see 20:52:07 <coopserver> <Bluefabrik> (: 20:52:10 <coopserver> <Bluefabrik> hehe 20:52:16 <coopserver> <Bluefabrik> gotta have lunch... ill be back 20:52:20 <coopserver> <Bluefabrik> lets see what u do then 20:52:29 <coopserver> *** Bluefabrik has left the game (Leaving) 21:11:27 <coopserver> *** Game paused (connecting clients) 21:11:35 <coopserver> *** travstr has joined 21:11:35 <coopserver> *** Game unpaused (connecting clients) 21:18:17 <coopserver> *** Game paused (connecting clients) 21:18:24 <coopserver> *** Bluefabrik has joined 21:18:24 <coopserver> *** Game unpaused (connecting clients) 21:18:37 <coopserver> <Bluefabrik> sup boys 21:18:56 <coopserver> <travstr> hey 21:19:05 <coopserver> <travstr> hey :p 21:19:11 <coopserver> <travstr> oops 21:19:16 <coopserver> <Bluefabrik> (: 21:27:25 <coopserver> *** Mazth has joined company #6 21:28:59 <coopserver> <happy tran sport> har Bluefabrik 21:29:27 <coopserver> <Bluefabrik> oh no you didnt! 21:29:41 <coopserver> <happy tran sport> yep 21:29:51 <coopserver> <Bluefabrik> GRRRR 21:33:31 <coopserver> <happy tran sport> just face it Bluefabrik u can not bet me 21:33:41 <coopserver> <Bluefabrik> never! 21:33:44 <coopserver> <happy tran sport> k 21:33:55 <coopserver> <happy tran sport> u can try eney thin 21:34:17 <coopserver> <Bluefabrik> just u wait a few minutes 21:34:20 <coopserver> <Mazth> lulz getting perfect score is easy 21:34:27 <coopserver> <Bluefabrik> without cheatin 21:34:35 <coopserver> <happy tran sport> but thunder happy is waching 21:34:42 <coopserver> <Bluefabrik> i dont build truck stations for the numbers... 21:37:01 <coopserver> <Mazth> lol happy has one more station than u blue :P 21:37:21 <coopserver> <happy tran sport> but 1 21:37:27 <coopserver> <Bluefabrik> happppY! 21:38:51 <coopserver> <Bluefabrik> damn! i got to go 21:38:54 <coopserver> <Bluefabrik> ill be back 21:38:57 <coopserver> <Bluefabrik> grrrrr 21:39:06 <coopserver> <Bluefabrik> happy just u wait 21:39:08 <coopserver> <Mazth> get into the the chopper 21:39:11 <coopserver> <Mazth> NAO 21:39:21 <coopserver> <happy tran sport> k 21:41:25 <coopserver> *** Bluefabrik has left the game (Leaving) 21:42:32 <coopserver> <happy tran sport> f lost all ov my min profit 21:42:56 <coopserver> <happy tran sport> dame it 22:11:45 <coopserver> *** Anson has joined company #3 22:15:26 <coopserver> *** Mazth has left the game (general timeout) 22:15:32 <coopserver> *** Game paused (connecting clients) 22:15:36 <coopserver> *** Mazth has joined 22:15:36 <coopserver> *** Game unpaused (connecting clients) 22:21:00 <coopserver> *** Mazth has joined company #6 22:24:09 <coopserver> *** Game paused (connecting clients) 22:24:14 <coopserver> *** MrD2DG has joined 22:24:14 <coopserver> *** Game unpaused (connecting clients) 22:24:20 <coopserver> <MrD2DG> HIHIHIHIHIHII 22:24:26 <coopserver> <travstr> hi 22:24:32 <coopserver> <Mazth> what are yoouuuuu laughing abut? 22:24:45 <coopserver> <MrD2DG> WAT? 22:24:56 <coopserver> <Mazth> u started with the hihihihihi 22:25:12 <coopserver> <MrD2DG> HIHI not HAHA 22:25:34 <coopserver> <Mazth> hihihi is how the girls laugh so I thought it fitting ;) 22:25:45 <coopserver> <Mazth> -t 22:26:04 <coopserver> <MrD2DG> Lol, what kinda girl laughs like that 22:26:15 <coopserver> <Mazth> it is like a giggle 22:26:20 <coopserver> <MrD2DG> Thats HEHEHE 22:26:22 <coopserver> <Mazth> us girls never iggle? 22:26:30 <coopserver> <MrD2DG> Well like a creepy giggle 22:26:48 <coopserver> <Mazth> creepy indeed 22:26:55 <coopserver> <Mazth> dunno what girls you have around 22:27:03 <coopserver> <MrD2DG> :P 22:27:21 <coopserver> <MrD2DG> TBH I don't surround myself with people that giggle 22:27:31 <coopserver> <MrD2DG> Got an image to maintain etc. 22:28:13 <coopserver> <Mazth> the image with nerdcred that goes with playing ottd? 22:28:28 <coopserver> <MrD2DG> Haha 22:28:49 <coopserver> <MrD2DG> None of my friends are into game like this, which kinda sucks :/ 22:29:16 <coopserver> <Mazth> I know...I know one dude but he does not play a lot 22:29:31 <coopserver> <Mazth> others keep complaining that it takes too long or that the graphics are shit 22:29:37 <coopserver> <MrD2DG> :P 22:29:44 <coopserver> <Mazth> and then I did not even bother them with Dwarf Fortress 22:29:51 <coopserver> <Mazth> gameplay OP man 22:30:15 <coopserver> <MrD2DG> The hell is Dwarf Fortress? 22:30:33 <coopserver> <Mazth> I still think it is cool that a 1995 gamee brings modern cpu's to an halt :P 22:30:43 <coopserver> <MrD2DG> Haha 22:31:05 <coopserver> <Mazth> errr geez how to explain DF 22:31:40 <coopserver> <Mazth> it is a society managment game, dungeon keeper/simcity, with combat etc 22:32:09 <coopserver> <MrD2DG> That sounds kinda cool, I liked both dungeon keeper and simcity (before it went shit) 22:32:31 <coopserver> <Mazth> it is quite complex...it is said to have a learning cliff instead of a curve 22:32:42 <coopserver> <MrD2DG> :P 22:32:42 <coopserver> <Mazth> and the grapics are in ACII 22:32:47 <coopserver> <MrD2DG> Ewww 22:32:51 <coopserver> <MrD2DG> Maybe not then 22:32:52 <coopserver> <Mazth> tho one could get a tileset 22:33:01 <coopserver> <MrD2DG> Fair enough 22:33:33 <coopserver> <Mazth> there are some nice tilesets with cool dorfs etc 22:33:54 <coopserver> <Mazth> but the die hards go with ACII so you can let you imagination run wild 22:34:20 <coopserver> <MrD2DG> That's a bit too extreme for me, I like pretty things :P 22:34:47 <coopserver> <Mazth> hehe 22:35:12 <coopserver> <MrD2DG> Haha, creepy giggle 22:35:14 <coopserver> <Mazth> there are even 3d renderers that give u a 3d view of ur fortress but it is hard to play in 2d mode only 22:35:40 <coopserver> <Anson> hallo ... there should be videos of DF on youtube ... no need to explain it :-) 22:35:50 <coopserver> <MrD2DG> Suprised I've never heard of this before 22:35:55 <coopserver> <Anson> and the charset is ASCII, with an S :-) 22:35:57 <coopserver> <MrD2DG> Must be some hardcore shit 22:36:14 <coopserver> <Mazth> my bad :P 22:36:22 <coopserver> <Mazth> but that is what I mean 22:36:33 <coopserver> <Mazth> and indeed go watch boatmurder on YT 22:37:47 <coopserver> *** travstr has left the game (Leaving) 22:37:49 <coopserver> <Mazth> cptduck has some nice tutorials out there 22:38:04 <coopserver> <Mazth> he s dutch and has a thick accent so that is just a winwin 22:38:32 <coopserver> <MrD2DG> Ugh, hate the dutch accent 22:38:33 <coopserver> <Mazth> but mainly Df should be trail and error, that is the true way to learn 22:38:58 <coopserver> <MrD2DG> I have cousins from the drowned lands, the accents :S 22:43:20 <coopserver> <Mazth> =) it is horrible neh? 22:43:58 <coopserver> <Mazth> yaya no more back log 22:44:54 <coopserver> <Mazth> lol 33k pax waiting :P 22:46:10 <coopserver> <MrD2DG> :P 22:53:33 <coopserver> *** Game paused (connecting clients) 22:53:51 <coopserver> *** Xxa has joined 22:53:52 <coopserver> *** Game unpaused (connecting clients) 22:56:51 <coopserver> *** Xxa has left the game (general timeout) 23:00:06 <coopserver> *** Mazth has joined spectators 23:15:16 <coopserver> <happy tran sport> hi MrD2DG 23:15:25 <coopserver> <MrD2DG> WHADDUP 23:15:56 <coopserver> <happy tran sport> how things going 23:16:35 <coopserver> <MrD2DG> Good thanks 23:16:44 <coopserver> <MrD2DG> How are things with you? 23:16:51 <coopserver> <happy tran sport> grate 23:33:02 <coopserver> *** Game paused (connecting clients) 23:33:13 <coopserver> *** travstr has joined 23:33:13 <coopserver> *** Game unpaused (connecting clients) 23:34:14 <coopserver> <happy tran sport> wb travstr 23:48:09 <coopserver> *** Game paused (connecting clients) 23:48:14 <coopserver> *** Bluefabrik has joined 23:48:15 <coopserver> *** Game unpaused (connecting clients) 23:48:18 <coopserver> <Bluefabrik> sup 23:48:39 <coopserver> <MrD2DG> HIHI 23:48:54 <coopserver> <happy tran sport> hi Bluefabrik 23:49:07 <coopserver> <Bluefabrik> sup happy 23:49:19 <coopserver> <happy tran sport> i am 1 now 23:49:23 <coopserver> <Bluefabrik> i know u beatin me 23:49:30 <coopserver> <happy tran sport> he he 23:49:40 <coopserver> <happy tran sport> give up yet 23:49:40 <coopserver> <Bluefabrik> got 5 stations on me... 23:49:48 <coopserver> <Bluefabrik> dunno where ima do 6... but i will 23:50:05 <coopserver> <Bluefabrik> prolly connet sum cities 23:51:12 <coopserver> *** Bluefabrik has left the game (Leaving) 23:54:21 <coopserver> <happy tran sport> sleep time gn all 23:56:19 <coopserver> <MrD2DG> GN 23:56:32 <coopserver> <travstr> gn happy 23:58:23 <coopserver> *** Game paused (connecting clients) 23:58:35 <coopserver> *** Bluefabrik has joined 23:58:35 <coopserver> *** Game unpaused (connecting clients)