Config
Log for #openttdcoop.stable on 29th June 2014:
Times are UTC Toggle Colours
00:00:31  <coopserver> *** Speedy has joined company #10
00:00:31  <coopserver> *** Game unpaused (number of players)
00:35:46  <coopserver> *** Speedy has joined spectators
00:35:46  <coopserver> *** Game paused (number of players)
00:35:56  <coopserver> *** Speedy has left the game (Leaving)
01:04:53  <coopserver> *** Game still paused (connecting clients, number of players)
01:04:57  <coopserver> *** I.M.Legos has joined
01:04:58  <coopserver> *** Game still paused (number of players)
01:04:58  <coopserver> *** Game unpaused (number of players)
01:05:41  <coopserver> *** I.M.Legos has left the game (Leaving)
01:05:41  <coopserver> *** Game paused (number of players)
02:16:11  <coopserver> *** Game still paused (connecting clients, number of players)
02:16:15  <coopserver> *** Sylf has joined
02:16:15  <coopserver> *** Game still paused (number of players)
02:16:15  <coopserver> *** Game unpaused (number of players)
02:34:04  *** happy has left #openttdcoop.stable
02:43:30  <coopserver> *** Game paused (connecting clients)
02:43:34  <coopserver> *** I.M.Legos has joined
02:43:35  <coopserver> *** Game unpaused (connecting clients)
02:55:45  <coopserver> *** I.M.Legos has left the game (Leaving)
03:20:48  <coopserver> *** Game paused (connecting clients)
03:20:53  <coopserver> *** Game unpaused (connecting clients)
03:21:19  <coopserver> *** Game paused (connecting clients)
03:21:22  <coopserver> *** Speedy has joined
03:21:22  <coopserver> *** Game unpaused (connecting clients)
03:21:34  <coopserver> *** Speedy has joined company #10
03:21:38  <coopserver> <Sylf> speedy
03:21:47  <coopserver> <Sylf> what do you want me to do at sefingley?
03:22:18  <coopserver> <Speedy> raise 1 level north also
03:23:51  <coopserver> <Sylf> like that?
03:24:09  <coopserver> <Speedy> Yea
03:25:00  <coopserver> <Speedy> ehm, misleveled nvm
03:27:11  <coopserver> *** Game paused (connecting clients)
03:27:14  <coopserver> *** Cameron has joined
03:27:14  <coopserver> *** Game unpaused (connecting clients)
03:28:26  <coopserver> *** Cameron has left the game (Leaving)
03:29:43  <coopserver> *** Sylf has joined spectators
03:33:31  <coopserver> *** Sylf has joined company #9
03:47:19  <coopserver> *** Game paused (connecting clients)
03:47:23  <coopserver> *** Tifk has joined
03:47:23  <coopserver> *** Tifk has started a new company #13
03:47:23  <coopserver> *** Game unpaused (connecting clients)
03:47:57  <coopserver> *** Tifk has left the game (Leaving)
04:18:35  <coopserver> *** Game paused (connecting clients)
04:18:42  <coopserver> *** Yugi_D has joined
04:18:43  <coopserver> *** Game unpaused (connecting clients)
04:19:14  <coopserver> <Yugi_D> hello
04:19:32  <coopserver> <Speedy> Yo
05:02:50  <coopserver> *** Yugi_D has left the game (Leaving)
05:28:16  <coopserver> *** Game paused (connecting clients)
05:28:17  <coopserver> *** Berkel has joined
05:28:17  <coopserver> *** Game unpaused (connecting clients)
05:41:50  <coopserver> *** Berkel has left the game (Leaving)
05:51:49  <coopserver> *** Speedy has joined spectators
05:58:55  <coopserver> *** Speedy has joined company #10
06:01:31  <coopserver> *** Speedy has left the game (Leaving)
06:23:46  <coopserver> *** Sylf has left the game (Leaving)
06:23:46  <coopserver> *** Game paused (number of players)
06:33:10  <coopserver> *** Game still paused (connecting clients, number of players)
06:33:18  <coopserver> *** AlphaSC has joined
06:33:19  <coopserver> *** Game still paused (number of players)
06:37:22  <coopserver> *** AlphaSC has left the game (Leaving)
07:01:29  <coopserver> *** Game still paused (connecting clients, number of players)
07:01:30  <coopserver> *** Berkel has joined
07:01:31  <coopserver> *** Game still paused (number of players)
07:01:31  <coopserver> *** Game unpaused (number of players)
07:02:54  <coopserver> *** Berkel has left the game (Leaving)
07:02:54  <coopserver> *** Game paused (number of players)
07:58:15  <coopserver> *** Game still paused (connecting clients, number of players)
07:58:17  <coopserver> *** Muel has joined
07:58:17  <coopserver> *** Game still paused (number of players)
08:00:38  <coopserver> *** Muel has left the game (Leaving)
09:59:31  *** Brumi has joined #openttdcoop.stable
10:08:20  *** KenjiE20 has quit IRC
10:08:35  <coopserver> *** Game still paused (connecting clients, number of players)
10:08:37  <coopserver> *** DB Schenker Rail has joined
10:08:37  <coopserver> *** Game still paused (number of players)
10:10:05  <coopserver> *** DB Schenker Rail has started a new company #7
10:10:05  <coopserver> *** Game unpaused (number of players)
10:10:42  <coopserver> *** DB Schenker Rail has left the game (Leaving)
10:10:42  <coopserver> *** Game paused (number of players)
10:30:37  <coopserver> *** Game still paused (connecting clients, number of players)
10:30:38  <coopserver> *** Muel has joined
10:30:38  <coopserver> *** Game still paused (number of players)
10:42:40  <coopserver> *** Muel has started a new company #13
10:42:40  <coopserver> *** Game unpaused (number of players)
10:47:44  <coopserver> *** Game paused (connecting clients)
10:47:47  <coopserver> *** thepower12 has joined
10:47:47  <coopserver> *** Game unpaused (connecting clients)
10:50:30  <coopserver> *** Game paused (connecting clients)
10:50:31  <coopserver> *** happy tran  sport has joined
10:50:31  <coopserver> *** Game unpaused (connecting clients)
10:52:55  <coopserver> <thepower12> happy 1 of your platforms is not electrified
10:53:16  <coopserver> <happy tran  sport> on wich   drop  of
10:53:30  <coopserver> *** happy tran  sport has joined company #4
10:53:58  <coopserver> <thepower12> the bottom platform
10:54:03  <coopserver> <thepower12> from your drop of station
10:54:49  <coopserver> <happy tran  sport> k i think i  fixs it now
10:57:34  <coopserver> *** happy tran  sport has joined spectators
10:58:32  <coopserver> *** happy tran  sport has joined company #4
10:59:00  <coopserver> *** happy tran  sport has joined spectators
10:59:55  *** happy has joined #openttdcoop.stable
11:04:50  <coopserver> *** thepower12 has left the game (Leaving)
11:07:05  <coopserver> *** Muel has left the game (Leaving)
11:07:05  <coopserver> *** Game paused (number of players)
11:20:44  <coopserver> *** Game still paused (connecting clients, number of players)
11:20:54  <coopserver> *** tux_R2D2 has joined
11:20:54  <coopserver> *** Game still paused (number of players)
11:21:02  <happy> hi
11:21:26  <coopserver> <tux_R2D2> hello
11:28:09  <coopserver> *** tux_R2D2 has left the game (Leaving)
11:30:31  <coopserver> *** Game still paused (connecting clients, number of players)
11:30:33  <coopserver> *** kalapulla12 has joined
11:30:33  <coopserver> *** Game still paused (number of players)
11:30:33  <coopserver> *** Game unpaused (number of players)
11:31:23  <coopserver> *** kalapulla12 has left the game (Leaving)
11:31:23  <coopserver> *** Game paused (number of players)
12:11:20  *** happy has left #openttdcoop.stable
12:11:37  <coopserver> *** happy tran  sport has left the game (Leaving)
14:26:10  <coopserver> *** Game still paused (connecting clients, number of players)
14:26:13  <coopserver> *** Game still paused (number of players)
14:28:52  *** happy has joined #openttdcoop.stable
14:28:56  <coopserver> *** Game still paused (connecting clients, number of players)
14:28:57  <happy> !date
14:28:57  <coopserver> Oct 18 2059
14:29:02  <coopserver> *** Sylf has joined
14:29:02  <coopserver> *** Game still paused (number of players)
14:29:02  <coopserver> *** Game unpaused (number of players)
14:29:08  <coopserver> *** Game paused (connecting clients)
14:29:09  <coopserver> *** happy tran  sport has joined
14:29:09  <coopserver> *** Game unpaused (connecting clients)
14:29:16  <coopserver> <happy tran  sport> hi Sylf
14:29:26  <coopserver> <Sylf> hi
14:29:50  <coopserver> *** happy tran  sport has left the game (Leaving)
14:42:01  <coopserver> *** Sylf has left the game (Leaving)
14:42:01  <coopserver> *** Game paused (number of players)
15:25:02  <coopserver> *** Game still paused (connecting clients, number of players)
15:25:06  <coopserver> *** I.M.Legos has joined
15:25:07  <coopserver> *** Game still paused (number of players)
15:25:07  <coopserver> *** Game unpaused (number of players)
15:25:11  <happy> hi  i.m
15:49:25  <coopserver> *** Game paused (connecting clients)
15:49:27  <coopserver> *** Berkel has joined
15:49:27  <coopserver> *** Game unpaused (connecting clients)
15:51:37  <coopserver> *** Game paused (connecting clients)
15:51:38  <coopserver> *** happy tran  sport has joined
15:51:39  <coopserver> *** Game unpaused (connecting clients)
15:52:57  <coopserver> *** Berkel has left the game (Leaving)
16:01:04  <coopserver> <happy tran  sport> how  things
16:01:12  <coopserver> <happy tran  sport> I.M.Legos:
16:03:09  <coopserver> *** Game paused (connecting clients)
16:03:13  <coopserver> *** Squeal has joined
16:03:13  <coopserver> *** Game unpaused (connecting clients)
16:10:34  <coopserver> <happy tran  sport> hi  Squeal
16:10:46  <coopserver> <Squeal> Hey, how do you do?
16:11:00  <coopserver> <happy tran  sport> good  thanks
16:11:09  <coopserver> <happy tran  sport> how ar u
16:11:21  <coopserver> <happy tran  sport> welcume  to  the server
16:11:26  <coopserver> <Squeal> I'm alright, I was just looking at brown's network, it's crazy.
16:11:34  <coopserver> <happy tran  sport> yer
16:11:44  <coopserver> <happy tran  sport> thats  a pro  player
16:12:00  <coopserver> <happy tran  sport> we doo  big net  werks  on this server
16:13:17  <coopserver> <Squeal> It interests me that he uses lots of very small fast trains, I guess with a network that large the cost efficiency doesn't matter as much.
16:13:41  <coopserver> <happy tran  sport> yep
16:14:03  <coopserver> <happy tran  sport> the  trains  dont   brake  down  on   this  server
16:14:38  <coopserver> <Squeal> I would imagine that would be quite a problem for a network with so much traffic
16:14:48  <coopserver> <happy tran  sport> true
16:14:50  <coopserver> <Squeal> With lots of trains breakdowns can be a pain.
16:14:58  <coopserver> <happy tran  sport> yep
16:15:03  <coopserver> <Squeal> Especially when they occur at bottlenecks or juctions.
16:15:57  <coopserver> <Squeal> I have to go soon so I'm just interested in watching things,
16:16:05  <coopserver> <happy tran  sport> k
16:16:21  <coopserver> <happy tran  sport> new  map will  be  in 4  to 5  days
16:16:34  <coopserver> *** Game paused (connecting clients)
16:16:41  <coopserver> *** DW has joined
16:16:41  <coopserver> *** Game unpaused (connecting clients)
16:16:47  <coopserver> <happy tran  sport> hi  DW
16:16:51  <coopserver> <Squeal> Trudhattan is an odd town, the bulk of it is far far away from the centre.
16:17:19  <coopserver> <happy tran  sport> yer
16:17:29  <coopserver> <Squeal> I have to go now.
16:17:33  <coopserver> <Squeal> Have a nice day!
16:17:33  <coopserver> <happy tran  sport> k
16:17:38  <coopserver> <happy tran  sport> and  u
16:17:40  <coopserver> <happy tran  sport> bb
16:17:41  <coopserver> *** Squeal has left the game (Leaving)
16:20:23  <coopserver> *** DW has left the game (Leaving)
16:43:33  *** Speedy has quit IRC
16:45:24  <coopserver> *** happy tran  sport has joined company #4
16:47:05  <coopserver> *** happy tran  sport has joined spectators
16:50:03  <coopserver> *** happy tran  sport has joined company #4
16:50:56  <coopserver> *** happy tran  sport has joined spectators
16:56:12  <coopserver> *** happy tran  sport has left the game (Leaving)
16:57:01  *** happy has left #openttdcoop.stable
17:14:00  <coopserver> *** Game paused (connecting clients)
17:14:01  <coopserver> *** Berkel has joined
17:14:01  <coopserver> *** Game unpaused (connecting clients)
17:25:58  <coopserver> *** Berkel has left the game (Leaving)
17:28:38  <coopserver> *** Game paused (connecting clients)
17:28:42  <coopserver> *** Player has joined
17:28:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
17:28:43  <coopserver> *** Player has started a new company #7
17:28:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
17:28:43  <coopserver> *** Player has joined spectators
17:28:43  <coopserver> *** Game unpaused (connecting clients)
17:29:11  <coopserver> *** Player has left the game (Leaving)
17:57:17  *** Djanxy has joined #openttdcoop.stable
18:27:36  <coopserver> *** Game paused (connecting clients)
18:27:39  <coopserver> *** Jarod has joined
18:27:39  <coopserver> *** Game unpaused (connecting clients)
18:27:57  <coopserver> <Jarod> !rules
18:27:57  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:31:20  <coopserver> *** Jarod has left the game (Leaving)
18:47:44  <coopserver> *** Game paused (connecting clients)
18:47:47  <coopserver> *** Jarod has joined
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18:49:20  <coopserver> *** Jarod has left the game (Leaving)
18:57:23  <coopserver> *** Game paused (connecting clients)
18:57:55  <coopserver> *** Game unpaused (connecting clients)
18:58:06  <coopserver> *** Game paused (connecting clients)
18:58:38  <coopserver> *** Game unpaused (connecting clients)
18:58:53  <coopserver> *** Game paused (connecting clients)
18:59:30  <coopserver> *** Game unpaused (connecting clients)
19:00:44  <coopserver> *** Game paused (connecting clients)
19:01:19  <coopserver> *** Game unpaused (connecting clients)
19:02:19  <coopserver> *** Game paused (connecting clients)
19:02:58  <coopserver> *** Game unpaused (connecting clients)
19:03:06  *** Brumi has quit IRC
19:11:13  <coopserver> *** Game paused (connecting clients)
19:11:14  <coopserver> *** Player has joined
19:11:14  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
19:11:14  <coopserver> *** Player has joined spectators
19:11:15  <coopserver> *** Game unpaused (connecting clients)
19:12:17  <coopserver> *** Player has joined company #8
19:12:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
19:12:17  <coopserver> *** Player has joined spectators
19:12:31  <coopserver> <Player> !name Zennon86
19:12:31  <coopserver> *** Player has changed his/her name to Zennon86
19:12:42  <coopserver> *** Zennon86 has joined company #8
19:25:36  <coopserver> *** Zennon86 has left the game (Leaving)
19:26:55  <coopserver> *** Game paused (connecting clients)
19:27:28  <coopserver> *** Game unpaused (connecting clients)
19:34:17  *** happy has joined #openttdcoop.stable
19:34:30  <coopserver> *** Game paused (connecting clients)
19:34:32  <coopserver> *** happy tran  sport has joined
19:34:33  <coopserver> *** Game unpaused (connecting clients)
19:34:41  <coopserver> <I.M.Legos> Hey happy, i was afk...
19:34:45  <coopserver> <happy tran  sport> hi
19:34:49  <coopserver> <happy tran  sport> how  things
19:34:53  <coopserver> <I.M.Legos> good.
19:35:12  <coopserver> <I.M.Legos> I'm not sure if i can transfer to maglev...
19:35:40  <coopserver> <happy tran  sport> u  can but  u have to  send  all  your trains  to  the  deport
19:35:54  <coopserver> <I.M.Legos> How do i change them?
19:36:09  <coopserver> *** Game paused (connecting clients)
19:36:11  <coopserver> *** thepower12 has joined
19:36:11  <coopserver> *** Game unpaused (connecting clients)
19:36:13  <coopserver> <happy tran  sport> and then   u up  grad  the train  line
19:36:30  <coopserver> <I.M.Legos> Would i have to upgrade all the trains manualy?
19:36:30  <coopserver> <happy tran  sport> and then u have to  doo new  trains
19:36:37  <coopserver> <happy tran  sport> yep
19:36:45  <coopserver> <I.M.Legos> Yeahh... no.
19:37:05  <coopserver> <I.M.Legos> Curse you mapmaker for not allowing christmas trans.
19:37:37  <coopserver> <happy tran  sport> will  thats  y    i dont   doo  this train  set
19:37:56  <coopserver> *** happy tran  sport has joined company #4
19:37:57  <coopserver> <I.M.Legos> It isin't a train set...
19:38:36  <coopserver> <I.M.Legos> What has speedy been doing?!
19:38:44  <coopserver> <happy tran  sport> it  is  be cours  this train  set  will  not werk  on purr    i dont think
19:38:58  <coopserver> *** happy tran  sport has joined spectators
19:39:11  <coopserver> <I.M.Legos> It's deafult.
19:39:26  <coopserver> <I.M.Legos> Why would default not work with  a newgrf?
19:39:36  <coopserver> *** happy tran  sport has joined company #4
19:39:50  <coopserver> *** happy tran  sport has joined spectators
19:41:00  <coopserver> <happy tran  sport> not shor
19:41:13  <coopserver> <I.M.Legos> I'm testing your theory
19:41:17  <coopserver> *** I.M.Legos has left the game (Leaving)
19:41:17  <coopserver> *** Game paused (number of players)
19:41:31  <coopserver> <happy tran  sport> hey  thepower12
19:43:32  <coopserver> *** Game still paused (connecting clients, number of players)
19:43:44  <coopserver> *** RTM has joined
19:43:47  <coopserver> *** Game still paused (number of players)
19:43:49  <coopserver> <happy tran  sport> hey   RTM
19:43:54  <coopserver> <RTM> hi happy tran  sport
19:43:59  <coopserver> <RTM> hi thepower12
19:44:07  <coopserver> <RTM> what ar you doing happy tran  sport
19:44:16  <coopserver> <happy tran  sport> not  a  lot
19:44:38  <coopserver> <happy tran  sport> waching  the   wolrd  cup
19:44:59  <coopserver> <happy tran  sport> just wate for  the this  game to stat
19:45:02  <coopserver> <happy tran  sport> start
19:45:14  <coopserver> <RTM> player to play
19:45:15  <coopserver> <happy tran  sport> whont  a  bout  u  RTM
19:45:23  <coopserver> <happy tran  sport> not  uk
19:45:28  <coopserver> <happy tran  sport> uk   whent out
19:45:29  <coopserver> <RTM> maybe nest
19:45:46  <coopserver> <RTM> ok i about to quit
19:45:53  <coopserver> <RTM> byb byb
19:45:55  <coopserver> <happy tran  sport> bb
19:45:59  <coopserver> *** RTM has left the game (Leaving)
19:46:20  <coopserver> *** Game still paused (connecting clients, number of players)
19:46:25  <coopserver> *** I.M.Legos has joined
19:46:25  <coopserver> *** Game still paused (number of players)
19:46:32  <coopserver> <I.M.Legos> It works.
19:46:32  <coopserver> <happy tran  sport> wb   I.M.Legos
19:46:47  <coopserver> <happy tran  sport> nice
19:46:57  <coopserver> <I.M.Legos> So it's map makers fault.
19:47:06  <coopserver> <happy tran  sport> ar  i see
19:47:18  <coopserver> <happy tran  sport> map was  dun  by  jam
19:47:29  <coopserver> <I.M.Legos> Well then i blame jam.
19:48:07  <coopserver> *** I.M.Legos has joined company #2
19:48:07  <coopserver> *** Game unpaused (number of players)
19:48:17  <coopserver> <happy tran  sport> nop  he  just  did this won becours he did not have  much time
19:50:14  <coopserver> *** thepower12 has left the game (Leaving)
19:50:48  <coopserver> <happy tran  sport> i  think  we  shord  have us  train set   a  gen
19:52:30  <coopserver> <happy tran  sport> wich  train set b doo  u   like  I.M.Legos
19:58:24  <coopserver> *** Game paused (connecting clients)
19:58:56  <coopserver> *** Game unpaused (connecting clients)
19:59:31  <coopserver> *** Game paused (connecting clients)
20:00:05  <coopserver> *** Game unpaused (connecting clients)
20:00:14  <coopserver> *** Game paused (connecting clients)
20:00:16  <coopserver> *** Game unpaused (connecting clients)
20:00:19  <coopserver> *** Game paused (connecting clients)
20:00:24  <coopserver> <I.M.Legos> Someone forgot their password.
20:00:34  <coopserver> <happy tran  sport> heem
20:00:56  <coopserver> <happy tran  sport> or b ver  slow    internet
20:01:00  <coopserver> *** Game unpaused (connecting clients)
20:01:10  <coopserver> *** Game paused (connecting clients)
20:01:53  <coopserver> *** Game unpaused (connecting clients)
20:02:08  <coopserver> <I.M.Legos> I WILL MAKE MY ISLAND FLAT!
20:02:18  <coopserver> <happy tran  sport> lol
20:02:18  <coopserver> <I.M.Legos> Becuase i have noting better to do.
20:02:38  <coopserver> <happy tran  sport> he he  good luck
20:02:40  <coopserver> *** Game paused (connecting clients)
20:02:44  <coopserver> <I.M.Legos> Dangit,
20:03:13  <coopserver> *** Game unpaused (connecting clients)
20:03:23  <coopserver> *** Game paused (connecting clients)
20:03:47  <coopserver> <I.M.Legos> STOP TRYING
20:04:05  <coopserver> *** Game unpaused (connecting clients)
20:04:40  <coopserver> <happy tran  sport> i  hade  this  problem  whive my old latop
20:04:42  <coopserver> *** Game paused (connecting clients)
20:04:53  <coopserver> <I.M.Legos> AGHHHHH
20:05:15  <coopserver> *** Game unpaused (connecting clients)
20:05:25  <coopserver> *** Game paused (connecting clients)
20:05:52  <coopserver> <I.M.Legos> UGHHHHHH
20:05:58  <coopserver> *** Game unpaused (connecting clients)
20:06:09  <coopserver> <happy tran  sport> he he u no   u mite get new  stuf on flat   land
20:06:21  <coopserver> <I.M.Legos> Whynot?
20:08:19  <coopserver> <I.M.Legos> Much flat.
20:09:20  <coopserver> <I.M.Legos> Watching grass grow.
20:12:28  <coopserver> <I.M.Legos> Airplanes are suicide.
20:13:37  <coopserver> <I.M.Legos> I already got a new forest in flat-opia
20:13:49  <coopserver> <happy tran  sport> yep
20:16:50  <coopserver> <I.M.Legos> And you said nothing to build on flatlands.
20:17:10  <coopserver> <happy tran  sport> i  say mite   be
20:17:20  *** Speedy- has joined #openttdcoop.stable
20:17:52  <coopserver> <happy tran  sport> i dod not say  new  stuf can gro   o  flat  land
20:17:59  <coopserver> *** Game paused (connecting clients)
20:18:37  <coopserver> <happy tran  sport> and  u doo  no  thst  the new  wood train as to go to a coal  pick up be for the woo  pick up
20:18:42  <coopserver> *** Berkel has joined
20:18:42  <coopserver> *** Game unpaused (connecting clients)
20:18:48  <coopserver> <happy tran  sport> hi  Berkel
20:19:14  <coopserver> *** Game paused (connecting clients)
20:19:20  <coopserver> <I.M.Legos> Dafudge.
20:19:55  <coopserver> *** Game unpaused (connecting clients)
20:20:04  <coopserver> *** Game paused (connecting clients)
20:20:08  <coopserver> *** Game unpaused (connecting clients)
20:20:11  <coopserver> *** Game paused (connecting clients)
20:20:16  <coopserver> <I.M.Legos> Dear lord.
20:20:42  <coopserver> <Berkel> zzz...zzz....zzzz :/
20:20:45  <coopserver> *** Game unpaused (connecting clients)
20:20:48  <coopserver> <happy tran  sport> it  mite   be  speedy   he has  probles   to   join
20:20:53  <coopserver> *** Game paused (connecting clients)
20:20:58  <coopserver> <Berkel> omg
20:21:14  <coopserver> <I.M.Legos> Berkal you should have seen me earlier.
20:21:26  <coopserver> *** Game unpaused (connecting clients)
20:23:55  <coopserver> <I.M.Legos> You should see what i did to my island.
20:24:33  <coopserver> <Berkel> what have you done?
20:24:35  <coopserver> *** Game paused (connecting clients)
20:24:39  <coopserver> *** Sylf has joined
20:24:39  <coopserver> *** Game unpaused (connecting clients)
20:24:43  <coopserver> <I.M.Legos> Is it not obvious?
20:24:52  <coopserver> <happy tran  sport> hi  Sylf]
20:24:54  <coopserver> <I.M.Legos> Hey sylf, i did something to my island.
20:24:55  <coopserver> <Berkel> ahh, flattened everything?
20:25:01  <coopserver> <I.M.Legos> Trying too
20:25:19  <coopserver> <Sylf> that's a bannable action
20:25:24  <coopserver> <I.M.Legos> WHAT?!
20:25:32  <coopserver> <I.M.Legos> On my own island?
20:25:35  <coopserver> <Sylf> yes
20:25:39  <coopserver> <Sylf> read the !rules
20:25:44  <coopserver> <I.M.Legos> !rules
20:25:44  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
20:25:55  <coopserver> <I.M.Legos> Why is it bannable?
20:26:30  <coopserver> <Sylf> we build along the given land
20:26:36  <coopserver> *** Berkel has left the game (Leaving)
20:26:46  <coopserver> <Sylf> always with small amount of teraforming
20:27:14  <coopserver> <Sylf> if we want to see flat lands, we would start with flat map
20:27:59  <coopserver> <Sylf> flattening the entire island totally negates the coop style
20:28:22  <coopserver> <I.M.Legos> Do you ever realise you can't click to open a url in openttd?
20:28:31  <coopserver> <Sylf> yes
20:28:38  <coopserver> <I.M.Legos> Which is why alot of people brake the rules in the first place?
20:28:48  <coopserver> <Sylf> the url isn't long
20:28:59  <coopserver> <I.M.Legos> ...
20:29:18  <coopserver> <I.M.Legos> Most people play in fullscreen aswell.
20:29:28  <coopserver> <Sylf> "I didn't know it was not allowed" never works with authorities
20:29:46  <coopserver> <I.M.Legos> Becuase the laws are easy to find and read?
20:30:10  <coopserver> <I.M.Legos> You can serch city laws without haveing to leave a desk
20:30:11  <coopserver> <Sylf> That's why in EVERY game on this server, you see the message to read the !rules as soon as you log on
20:31:04  <coopserver> *** Game paused (connecting clients)
20:31:08  <coopserver> *** Game unpaused (connecting clients)
20:31:11  <coopserver> *** Game paused (connecting clients)
20:31:17  <coopserver> *** Game unpaused (connecting clients)
20:31:20  <coopserver> <I.M.Legos> Isin't happy part of the staff or whatever?
20:31:20  <coopserver> *** Game paused (connecting clients)
20:31:24  <coopserver> <Sylf> no
20:31:29  <coopserver> <Sylf> he's only a regular
20:31:34  <coopserver> <I.M.Legos> Now i'm completly confused.
20:31:45  <coopserver> <I.M.Legos> Meaning he should know the rules aswell?
20:31:50  <coopserver> <Sylf> He's just on the server more than most staff
20:31:52  <coopserver> *** Game unpaused (connecting clients)
20:32:08  <coopserver> <Sylf> dunno
20:32:08  <coopserver> *** Game paused (connecting clients)
20:32:09  <coopserver> <happy tran  sport> i  doo  no  the rules  I.M.Legos
20:32:22  <coopserver> <I.M.Legos> Yet you said nothing about me flatting my island?
20:32:25  <coopserver> <Sylf> All I know is that he plays within the expectation of thes server
20:32:41  <coopserver> <happy tran  sport> not  my  place to say
20:32:49  <coopserver> *** Game unpaused (connecting clients)
20:33:00  <coopserver> *** Game paused (connecting clients)
20:33:14  <coopserver> <I.M.Legos> Whoever's connecting, you're slowing the game.
20:33:40  <coopserver> *** Game unpaused (connecting clients)
20:33:47  <coopserver> *** Game paused (connecting clients)
20:33:50  <coopserver> *** Game unpaused (connecting clients)
20:33:54  <coopserver> *** Game paused (connecting clients)
20:33:58  <coopserver> *** Game unpaused (connecting clients)
20:34:01  <coopserver> *** Game paused (connecting clients)
20:34:05  <coopserver> <I.M.Legos> Maybe it's a troll?
20:34:12  <coopserver> <happy tran  sport> hey  Sylf  is  ther  a way  to  cut  the   time  to  join the server
20:34:20  <coopserver> <Sylf> no
20:34:22  <coopserver> <happy tran  sport> k
20:34:31  <coopserver> <I.M.Legos> So i can't terraform anymore
20:34:35  <coopserver> <Sylf> I mean, it's "No, it's not a troll"
20:34:35  <coopserver> *** Game unpaused (connecting clients)
20:34:37  <coopserver> *** Game paused (connecting clients)
20:34:39  <coopserver> *** thepower12 has joined
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20:34:43  <coopserver> *** Game paused (connecting clients)
20:34:45  <coopserver> <I.M.Legos> I also don't understand why it's a rule.
20:34:47  <coopserver> *** Game unpaused (connecting clients)
20:34:58  <coopserver> *** Game paused (connecting clients)
20:35:38  <coopserver> *** Game unpaused (connecting clients)
20:35:38  <coopserver> <Sylf> like I said, if we want to see flat land, we'd start with a flat map
20:35:39  <coopserver> <happy tran  sport> wb thepower12
20:35:44  <coopserver> *** Game paused (connecting clients)
20:35:48  <coopserver> *** Petey has joined
20:35:48  <coopserver> *** Game unpaused (connecting clients)
20:35:51  <coopserver> <Sylf> don't flatten it yourself
20:35:53  <coopserver> <happy tran  sport> yep  true    Sylf
20:36:02  <coopserver> <happy tran  sport> hi  Petey
20:36:03  <coopserver> <I.M.Legos> But it's my island.
20:36:05  <coopserver> <Sylf> flatten just enough to make your hub, station cluster, etc
20:36:25  <coopserver> <Sylf> please don't argue with the staff
20:36:26  <coopserver> <I.M.Legos> It's by server logic, my property.
20:37:15  <coopserver> <Petey> !name petey
20:37:15  <coopserver> *** Petey has changed his/her name to petey
20:37:21  <coopserver> *** petey has started a new company #7
20:37:28  <coopserver> *** Game paused (connecting clients)
20:37:31  <coopserver> *** Game unpaused (connecting clients)
20:37:34  <coopserver> *** Game paused (connecting clients)
20:37:45  <coopserver> <happy tran  sport> welcume  to   the  server  petey
20:37:57  <Sylf> !rcon set pause_on_join
20:37:58  <coopserver> Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
20:38:01  <Sylf> !rcon set pause_on_join 0
20:38:07  <coopserver> <petey> hi
20:38:07  <coopserver> *** Game unpaused (connecting clients)
20:38:12  <coopserver> <happy tran  sport> hi
20:39:10  <Sylf> I disabled pause_on_join setting
20:39:24  <coopserver> <happy tran  sport> look  at ship  runing     cost  petey
20:39:25  <Sylf> it may be harder to join the server
20:39:46  <coopserver> <I.M.Legos> It's a trains and cars type server
20:40:34  <coopserver> <thepower12> someone is going bankrupt;p
20:40:54  <coopserver> <I.M.Legos> You can probly do work on the white/grey island and not use iron ore/coal
20:41:10  <coopserver> *** petey has left the game (Leaving)
20:41:12  <happy> k   Sylf       it  willnot be hard for me  to join    the server
20:41:46  <coopserver> <I.M.Legos> He's already bankrupt by 48 million.
20:41:52  <coopserver> <happy tran  sport> yep
20:42:05  <coopserver> <happy tran  sport> he  did  not  see  the runing cost
20:42:07  <Sylf> !rcon reset_company 7
20:42:08  <coopserver> Company deleted.
20:42:11  <coopserver> <I.M.Legos> RIP pety trans. you will not be missed
20:42:21  <happy> nice  won  Sylf
20:42:27  <coopserver> <I.M.Legos> Wut?
20:42:36  <Sylf> admin power abuse
20:42:38  <coopserver> <I.M.Legos> He didin't say anything?
20:42:47  <Sylf> Company euthenasia
20:42:57  <happy> yep     true  Sylf
20:43:05  <coopserver> <I.M.Legos> Dosen't that happen automaticly due to bankruptcy?
20:43:13  <happy> yep
20:43:18  <Sylf> I just hastened the process
20:43:23  <coopserver> <I.M.Legos> Oh.
20:43:31  <Sylf> Natural death vs assisted suicide
20:43:51  <coopserver> <I.M.Legos> Whatever, i'll just not terraform
20:44:00  <coopserver> <I.M.Legos> I got bored and had 300 mil. cash.
20:44:20  <coopserver> <I.M.Legos> What was i supposed to do?
20:45:06  <coopserver> <I.M.Legos> also i have the most bumpy terrain.
20:45:42  <coopserver> <I.M.Legos> Hills-land area ratio: not good.
20:45:56  <happy> y
20:46:39  <happy> most  trains  will  not  slow down on hills
20:46:43  <coopserver> <Sylf> I'll make a bumpier map next then
20:47:00  <coopserver> <I.M.Legos> There's not much land for industrys happy.
20:47:13  <happy> if  u doo   Sylf   doo  us train set
20:47:40  <coopserver> <I.M.Legos> And if not, use purr
20:47:42  <happy> yep  true    thats y u wate for  the old  wons  u not join up  to die
20:47:46  <coopserver> <Sylf> that's the set that was very unpopular just last game
20:48:08  <coopserver> <I.M.Legos> Unpopular?!
20:48:13  <happy> yer  true
20:48:28  <happy> but  us  train set was   good  to play whive
20:48:29  <coopserver> <Sylf> most of the complaints came from the expiring engines
20:48:44  <coopserver> <Sylf> but all I heard last game was bitching about available trains
20:48:54  <happy> ar  i see
20:49:34  <happy> will  it was  fun
20:50:05  <coopserver> *** Sylf has joined spectators
20:50:09  <coopserver> <I.M.Legos> I never heard that.
20:50:39  <happy> dus   uk train  set  can werk  on    purr  Sylf
20:50:57  <coopserver> <I.M.Legos> Why woulden't stuff work with purr?
20:51:09  <coopserver> <Sylf> any trains run on purr
20:51:15  <happy> call
20:51:16  <coopserver> <Sylf> or should work
20:51:18  <coopserver> <I.M.Legos> It's pretty much the combined codeing of all railtypes.
20:51:30  <coopserver> <Sylf> I don't know about some funky ass trains like vacume tube set
20:51:33  <coopserver> <I.M.Legos> Minus the codeing that dosen't allow trains.
20:51:53  <coopserver> <I.M.Legos> Well of course it woulden't work with custom tracked trains
20:52:01  <coopserver> <I.M.Legos> As of yet...
20:52:30  <happy> i word  like   to  try   uk or us  train set on purr
20:53:06  <coopserver> <I.M.Legos> Isin't there a ingame option to disable trains disappering from the market or whatever?
20:53:14  <coopserver> <Sylf> yes
20:53:24  <coopserver> <Sylf> "vihecles never expire"
20:53:32  <happy> true
20:53:41  <coopserver> <I.M.Legos> So... it wasen't the problem with the trainset, but rather the options enabled in the game...
20:54:01  <coopserver> <Sylf> yes
20:54:11  <coopserver> <I.M.Legos> So, enable it next time maybe?
20:55:19  <coopserver> <I.M.Legos> So what you meant to say was 'i got tired of people being annoying about the vehicals never expire not being enabled'
20:55:39  <coopserver> <Sylf> but no
20:55:44  <coopserver> <I.M.Legos> no?
20:55:52  <coopserver> <Sylf> people kept blaming on the train set itself
20:56:13  <coopserver> <I.M.Legos> Which is becuase they didin't realise it wasen't the trainset.
20:56:51  <coopserver> *** Sylf has joined company #9
20:57:44  <happy> i  think  u can   enabled'  it  on  your     options
20:58:00  <coopserver> <I.M.Legos> It's world option.
20:58:20  <coopserver> <I.M.Legos> Right now it's stuck on enabled unless the server changes it.
20:59:08  <coopserver> <happy tran  sport> i  think  its  in      advanced   settings
21:00:27  <coopserver> <I.M.Legos> I know where it is
21:00:38  <happy> k
21:00:39  <coopserver> <I.M.Legos> I checked right after i said something about it
21:00:51  <happy> i see
21:01:21  <happy> 000000000000000000000000000000000000000000000000000000000000000000
21:01:26  <happy> woops
21:01:34  <happy> rone  butern
21:01:41  <coopserver> <Sylf> spam.  ban! Ban!~
21:02:36  <happy> ?  Sylf
21:02:53  <coopserver> <Sylf> nevermind
21:03:11  <coopserver> <I.M.Legos> thissentenceisspam
21:04:07  <happy> !date
21:04:07  <coopserver> Feb 08 2084
21:05:57  *** Speedy- has quit IRC
21:06:56  <coopserver> *** I.M.Legos has left the game (Leaving)
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21:07:30  <coopserver> *** Game paused (number of players)
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