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00:00:31 <coopserver> *** Speedy has joined company #10 00:00:31 <coopserver> *** Game unpaused (number of players) 00:35:46 <coopserver> *** Speedy has joined spectators 00:35:46 <coopserver> *** Game paused (number of players) 00:35:56 <coopserver> *** Speedy has left the game (Leaving) 01:04:53 <coopserver> *** Game still paused (connecting clients, number of players) 01:04:57 <coopserver> *** I.M.Legos has joined 01:04:58 <coopserver> *** Game still paused (number of players) 01:04:58 <coopserver> *** Game unpaused (number of players) 01:05:41 <coopserver> *** I.M.Legos has left the game (Leaving) 01:05:41 <coopserver> *** Game paused (number of players) 02:16:11 <coopserver> *** Game still paused (connecting clients, number of players) 02:16:15 <coopserver> *** Sylf has joined 02:16:15 <coopserver> *** Game still paused (number of players) 02:16:15 <coopserver> *** Game unpaused (number of players) 02:34:04 *** happy has left #openttdcoop.stable 02:43:30 <coopserver> *** Game paused (connecting clients) 02:43:34 <coopserver> *** I.M.Legos has joined 02:43:35 <coopserver> *** Game unpaused (connecting clients) 02:55:45 <coopserver> *** I.M.Legos has left the game (Leaving) 03:20:48 <coopserver> *** Game paused (connecting clients) 03:20:53 <coopserver> *** Game unpaused (connecting clients) 03:21:19 <coopserver> *** Game paused (connecting clients) 03:21:22 <coopserver> *** Speedy has joined 03:21:22 <coopserver> *** Game unpaused (connecting clients) 03:21:34 <coopserver> *** Speedy has joined company #10 03:21:38 <coopserver> <Sylf> speedy 03:21:47 <coopserver> <Sylf> what do you want me to do at sefingley? 03:22:18 <coopserver> <Speedy> raise 1 level north also 03:23:51 <coopserver> <Sylf> like that? 03:24:09 <coopserver> <Speedy> Yea 03:25:00 <coopserver> <Speedy> ehm, misleveled nvm 03:27:11 <coopserver> *** Game paused (connecting clients) 03:27:14 <coopserver> *** Cameron has joined 03:27:14 <coopserver> *** Game unpaused (connecting clients) 03:28:26 <coopserver> *** Cameron has left the game (Leaving) 03:29:43 <coopserver> *** Sylf has joined spectators 03:33:31 <coopserver> *** Sylf has joined company #9 03:47:19 <coopserver> *** Game paused (connecting clients) 03:47:23 <coopserver> *** Tifk has joined 03:47:23 <coopserver> *** Tifk has started a new company #13 03:47:23 <coopserver> *** Game unpaused (connecting clients) 03:47:57 <coopserver> *** Tifk has left the game (Leaving) 04:18:35 <coopserver> *** Game paused (connecting clients) 04:18:42 <coopserver> *** Yugi_D has joined 04:18:43 <coopserver> *** Game unpaused (connecting clients) 04:19:14 <coopserver> <Yugi_D> hello 04:19:32 <coopserver> <Speedy> Yo 05:02:50 <coopserver> *** Yugi_D has left the game (Leaving) 05:28:16 <coopserver> *** Game paused (connecting clients) 05:28:17 <coopserver> *** Berkel has joined 05:28:17 <coopserver> *** Game unpaused (connecting clients) 05:41:50 <coopserver> *** Berkel has left the game (Leaving) 05:51:49 <coopserver> *** Speedy has joined spectators 05:58:55 <coopserver> *** Speedy has joined company #10 06:01:31 <coopserver> *** Speedy has left the game (Leaving) 06:23:46 <coopserver> *** Sylf has left the game (Leaving) 06:23:46 <coopserver> *** Game paused (number of players) 06:33:10 <coopserver> *** Game still paused (connecting clients, number of players) 06:33:18 <coopserver> *** AlphaSC has joined 06:33:19 <coopserver> *** Game still paused (number of players) 06:37:22 <coopserver> *** AlphaSC has left the game (Leaving) 07:01:29 <coopserver> *** Game still paused (connecting clients, number of players) 07:01:30 <coopserver> *** Berkel has joined 07:01:31 <coopserver> *** Game still paused (number of players) 07:01:31 <coopserver> *** Game unpaused (number of players) 07:02:54 <coopserver> *** Berkel has left the game (Leaving) 07:02:54 <coopserver> *** Game paused (number of players) 07:58:15 <coopserver> *** Game still paused (connecting clients, number of players) 07:58:17 <coopserver> *** Muel has joined 07:58:17 <coopserver> *** Game still paused (number of players) 08:00:38 <coopserver> *** Muel has left the game (Leaving) 09:59:31 *** Brumi has joined #openttdcoop.stable 10:08:20 *** KenjiE20 has quit IRC 10:08:35 <coopserver> *** Game still paused (connecting clients, number of players) 10:08:37 <coopserver> *** DB Schenker Rail has joined 10:08:37 <coopserver> *** Game still paused (number of players) 10:10:05 <coopserver> *** DB Schenker Rail has started a new company #7 10:10:05 <coopserver> *** Game unpaused (number of players) 10:10:42 <coopserver> *** DB Schenker Rail has left the game (Leaving) 10:10:42 <coopserver> *** Game paused (number of players) 10:30:37 <coopserver> *** Game still paused (connecting clients, number of players) 10:30:38 <coopserver> *** Muel has joined 10:30:38 <coopserver> *** Game still paused (number of players) 10:42:40 <coopserver> *** Muel has started a new company #13 10:42:40 <coopserver> *** Game unpaused (number of players) 10:47:44 <coopserver> *** Game paused (connecting clients) 10:47:47 <coopserver> *** thepower12 has joined 10:47:47 <coopserver> *** Game unpaused (connecting clients) 10:50:30 <coopserver> *** Game paused (connecting clients) 10:50:31 <coopserver> *** happy tran sport has joined 10:50:31 <coopserver> *** Game unpaused (connecting clients) 10:52:55 <coopserver> <thepower12> happy 1 of your platforms is not electrified 10:53:16 <coopserver> <happy tran sport> on wich drop of 10:53:30 <coopserver> *** happy tran sport has joined company #4 10:53:58 <coopserver> <thepower12> the bottom platform 10:54:03 <coopserver> <thepower12> from your drop of station 10:54:49 <coopserver> <happy tran sport> k i think i fixs it now 10:57:34 <coopserver> *** happy tran sport has joined spectators 10:58:32 <coopserver> *** happy tran sport has joined company #4 10:59:00 <coopserver> *** happy tran sport has joined spectators 10:59:55 *** happy has joined #openttdcoop.stable 11:04:50 <coopserver> *** thepower12 has left the game (Leaving) 11:07:05 <coopserver> *** Muel has left the game (Leaving) 11:07:05 <coopserver> *** Game paused (number of players) 11:20:44 <coopserver> *** Game still paused (connecting clients, number of players) 11:20:54 <coopserver> *** tux_R2D2 has joined 11:20:54 <coopserver> *** Game still paused (number of players) 11:21:02 <happy> hi 11:21:26 <coopserver> <tux_R2D2> hello 11:28:09 <coopserver> *** tux_R2D2 has left the game (Leaving) 11:30:31 <coopserver> *** Game still paused (connecting clients, number of players) 11:30:33 <coopserver> *** kalapulla12 has joined 11:30:33 <coopserver> *** Game still paused (number of players) 11:30:33 <coopserver> *** Game unpaused (number of players) 11:31:23 <coopserver> *** kalapulla12 has left the game (Leaving) 11:31:23 <coopserver> *** Game paused (number of players) 12:11:20 *** happy has left #openttdcoop.stable 12:11:37 <coopserver> *** happy tran sport has left the game (Leaving) 14:26:10 <coopserver> *** Game still paused (connecting clients, number of players) 14:26:13 <coopserver> *** Game still paused (number of players) 14:28:52 *** happy has joined #openttdcoop.stable 14:28:56 <coopserver> *** Game still paused (connecting clients, number of players) 14:28:57 <happy> !date 14:28:57 <coopserver> Oct 18 2059 14:29:02 <coopserver> *** Sylf has joined 14:29:02 <coopserver> *** Game still paused (number of players) 14:29:02 <coopserver> *** Game unpaused (number of players) 14:29:08 <coopserver> *** Game paused (connecting clients) 14:29:09 <coopserver> *** happy tran sport has joined 14:29:09 <coopserver> *** Game unpaused (connecting clients) 14:29:16 <coopserver> <happy tran sport> hi Sylf 14:29:26 <coopserver> <Sylf> hi 14:29:50 <coopserver> *** happy tran sport has left the game (Leaving) 14:42:01 <coopserver> *** Sylf has left the game (Leaving) 14:42:01 <coopserver> *** Game paused (number of players) 15:25:02 <coopserver> *** Game still paused (connecting clients, number of players) 15:25:06 <coopserver> *** I.M.Legos has joined 15:25:07 <coopserver> *** Game still paused (number of players) 15:25:07 <coopserver> *** Game unpaused (number of players) 15:25:11 <happy> hi i.m 15:49:25 <coopserver> *** Game paused (connecting clients) 15:49:27 <coopserver> *** Berkel has joined 15:49:27 <coopserver> *** Game unpaused (connecting clients) 15:51:37 <coopserver> *** Game paused (connecting clients) 15:51:38 <coopserver> *** happy tran sport has joined 15:51:39 <coopserver> *** Game unpaused (connecting clients) 15:52:57 <coopserver> *** Berkel has left the game (Leaving) 16:01:04 <coopserver> <happy tran sport> how things 16:01:12 <coopserver> <happy tran sport> I.M.Legos: 16:03:09 <coopserver> *** Game paused (connecting clients) 16:03:13 <coopserver> *** Squeal has joined 16:03:13 <coopserver> *** Game unpaused (connecting clients) 16:10:34 <coopserver> <happy tran sport> hi Squeal 16:10:46 <coopserver> <Squeal> Hey, how do you do? 16:11:00 <coopserver> <happy tran sport> good thanks 16:11:09 <coopserver> <happy tran sport> how ar u 16:11:21 <coopserver> <happy tran sport> welcume to the server 16:11:26 <coopserver> <Squeal> I'm alright, I was just looking at brown's network, it's crazy. 16:11:34 <coopserver> <happy tran sport> yer 16:11:44 <coopserver> <happy tran sport> thats a pro player 16:12:00 <coopserver> <happy tran sport> we doo big net werks on this server 16:13:17 <coopserver> <Squeal> It interests me that he uses lots of very small fast trains, I guess with a network that large the cost efficiency doesn't matter as much. 16:13:41 <coopserver> <happy tran sport> yep 16:14:03 <coopserver> <happy tran sport> the trains dont brake down on this server 16:14:38 <coopserver> <Squeal> I would imagine that would be quite a problem for a network with so much traffic 16:14:48 <coopserver> <happy tran sport> true 16:14:50 <coopserver> <Squeal> With lots of trains breakdowns can be a pain. 16:14:58 <coopserver> <happy tran sport> yep 16:15:03 <coopserver> <Squeal> Especially when they occur at bottlenecks or juctions. 16:15:57 <coopserver> <Squeal> I have to go soon so I'm just interested in watching things, 16:16:05 <coopserver> <happy tran sport> k 16:16:21 <coopserver> <happy tran sport> new map will be in 4 to 5 days 16:16:34 <coopserver> *** Game paused (connecting clients) 16:16:41 <coopserver> *** DW has joined 16:16:41 <coopserver> *** Game unpaused (connecting clients) 16:16:47 <coopserver> <happy tran sport> hi DW 16:16:51 <coopserver> <Squeal> Trudhattan is an odd town, the bulk of it is far far away from the centre. 16:17:19 <coopserver> <happy tran sport> yer 16:17:29 <coopserver> <Squeal> I have to go now. 16:17:33 <coopserver> <Squeal> Have a nice day! 16:17:33 <coopserver> <happy tran sport> k 16:17:38 <coopserver> <happy tran sport> and u 16:17:40 <coopserver> <happy tran sport> bb 16:17:41 <coopserver> *** Squeal has left the game (Leaving) 16:20:23 <coopserver> *** DW has left the game (Leaving) 16:43:33 *** Speedy has quit IRC 16:45:24 <coopserver> *** happy tran sport has joined company #4 16:47:05 <coopserver> *** happy tran sport has joined spectators 16:50:03 <coopserver> *** happy tran sport has joined company #4 16:50:56 <coopserver> *** happy tran sport has joined spectators 16:56:12 <coopserver> *** happy tran sport has left the game (Leaving) 16:57:01 *** happy has left #openttdcoop.stable 17:14:00 <coopserver> *** Game paused (connecting clients) 17:14:01 <coopserver> *** Berkel has joined 17:14:01 <coopserver> *** Game unpaused (connecting clients) 17:25:58 <coopserver> *** Berkel has left the game (Leaving) 17:28:38 <coopserver> *** Game paused (connecting clients) 17:28:42 <coopserver> *** Player has joined 17:28:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 17:28:43 <coopserver> *** Player has started a new company #7 17:28:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 17:28:43 <coopserver> *** Player has joined spectators 17:28:43 <coopserver> *** Game unpaused (connecting clients) 17:29:11 <coopserver> *** Player has left the game (Leaving) 17:57:17 *** Djanxy has joined #openttdcoop.stable 18:27:36 <coopserver> *** Game paused (connecting clients) 18:27:39 <coopserver> *** Jarod has joined 18:27:39 <coopserver> *** Game unpaused (connecting clients) 18:27:57 <coopserver> <Jarod> !rules 18:27:57 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 18:31:20 <coopserver> *** Jarod has left the game (Leaving) 18:47:44 <coopserver> *** Game paused (connecting clients) 18:47:47 <coopserver> *** Jarod has joined 18:47:47 <coopserver> *** Game unpaused (connecting clients) 18:49:20 <coopserver> *** Jarod has left the game (Leaving) 18:57:23 <coopserver> *** Game paused (connecting clients) 18:57:55 <coopserver> *** Game unpaused (connecting clients) 18:58:06 <coopserver> *** Game paused (connecting clients) 18:58:38 <coopserver> *** Game unpaused (connecting clients) 18:58:53 <coopserver> *** Game paused (connecting clients) 18:59:30 <coopserver> *** Game unpaused (connecting clients) 19:00:44 <coopserver> *** Game paused (connecting clients) 19:01:19 <coopserver> *** Game unpaused (connecting clients) 19:02:19 <coopserver> *** Game paused (connecting clients) 19:02:58 <coopserver> *** Game unpaused (connecting clients) 19:03:06 *** Brumi has quit IRC 19:11:13 <coopserver> *** Game paused (connecting clients) 19:11:14 <coopserver> *** Player has joined 19:11:14 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:11:14 <coopserver> *** Player has joined spectators 19:11:15 <coopserver> *** Game unpaused (connecting clients) 19:12:17 <coopserver> *** Player has joined company #8 19:12:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:12:17 <coopserver> *** Player has joined spectators 19:12:31 <coopserver> <Player> !name Zennon86 19:12:31 <coopserver> *** Player has changed his/her name to Zennon86 19:12:42 <coopserver> *** Zennon86 has joined company #8 19:25:36 <coopserver> *** Zennon86 has left the game (Leaving) 19:26:55 <coopserver> *** Game paused (connecting clients) 19:27:28 <coopserver> *** Game unpaused (connecting clients) 19:34:17 *** happy has joined #openttdcoop.stable 19:34:30 <coopserver> *** Game paused (connecting clients) 19:34:32 <coopserver> *** happy tran sport has joined 19:34:33 <coopserver> *** Game unpaused (connecting clients) 19:34:41 <coopserver> <I.M.Legos> Hey happy, i was afk... 19:34:45 <coopserver> <happy tran sport> hi 19:34:49 <coopserver> <happy tran sport> how things 19:34:53 <coopserver> <I.M.Legos> good. 19:35:12 <coopserver> <I.M.Legos> I'm not sure if i can transfer to maglev... 19:35:40 <coopserver> <happy tran sport> u can but u have to send all your trains to the deport 19:35:54 <coopserver> <I.M.Legos> How do i change them? 19:36:09 <coopserver> *** Game paused (connecting clients) 19:36:11 <coopserver> *** thepower12 has joined 19:36:11 <coopserver> *** Game unpaused (connecting clients) 19:36:13 <coopserver> <happy tran sport> and then u up grad the train line 19:36:30 <coopserver> <I.M.Legos> Would i have to upgrade all the trains manualy? 19:36:30 <coopserver> <happy tran sport> and then u have to doo new trains 19:36:37 <coopserver> <happy tran sport> yep 19:36:45 <coopserver> <I.M.Legos> Yeahh... no. 19:37:05 <coopserver> <I.M.Legos> Curse you mapmaker for not allowing christmas trans. 19:37:37 <coopserver> <happy tran sport> will thats y i dont doo this train set 19:37:56 <coopserver> *** happy tran sport has joined company #4 19:37:57 <coopserver> <I.M.Legos> It isin't a train set... 19:38:36 <coopserver> <I.M.Legos> What has speedy been doing?! 19:38:44 <coopserver> <happy tran sport> it is be cours this train set will not werk on purr i dont think 19:38:58 <coopserver> *** happy tran sport has joined spectators 19:39:11 <coopserver> <I.M.Legos> It's deafult. 19:39:26 <coopserver> <I.M.Legos> Why would default not work with a newgrf? 19:39:36 <coopserver> *** happy tran sport has joined company #4 19:39:50 <coopserver> *** happy tran sport has joined spectators 19:41:00 <coopserver> <happy tran sport> not shor 19:41:13 <coopserver> <I.M.Legos> I'm testing your theory 19:41:17 <coopserver> *** I.M.Legos has left the game (Leaving) 19:41:17 <coopserver> *** Game paused (number of players) 19:41:31 <coopserver> <happy tran sport> hey thepower12 19:43:32 <coopserver> *** Game still paused (connecting clients, number of players) 19:43:44 <coopserver> *** RTM has joined 19:43:47 <coopserver> *** Game still paused (number of players) 19:43:49 <coopserver> <happy tran sport> hey RTM 19:43:54 <coopserver> <RTM> hi happy tran sport 19:43:59 <coopserver> <RTM> hi thepower12 19:44:07 <coopserver> <RTM> what ar you doing happy tran sport 19:44:16 <coopserver> <happy tran sport> not a lot 19:44:38 <coopserver> <happy tran sport> waching the wolrd cup 19:44:59 <coopserver> <happy tran sport> just wate for the this game to stat 19:45:02 <coopserver> <happy tran sport> start 19:45:14 <coopserver> <RTM> player to play 19:45:15 <coopserver> <happy tran sport> whont a bout u RTM 19:45:23 <coopserver> <happy tran sport> not uk 19:45:28 <coopserver> <happy tran sport> uk whent out 19:45:29 <coopserver> <RTM> maybe nest 19:45:46 <coopserver> <RTM> ok i about to quit 19:45:53 <coopserver> <RTM> byb byb 19:45:55 <coopserver> <happy tran sport> bb 19:45:59 <coopserver> *** RTM has left the game (Leaving) 19:46:20 <coopserver> *** Game still paused (connecting clients, number of players) 19:46:25 <coopserver> *** I.M.Legos has joined 19:46:25 <coopserver> *** Game still paused (number of players) 19:46:32 <coopserver> <I.M.Legos> It works. 19:46:32 <coopserver> <happy tran sport> wb I.M.Legos 19:46:47 <coopserver> <happy tran sport> nice 19:46:57 <coopserver> <I.M.Legos> So it's map makers fault. 19:47:06 <coopserver> <happy tran sport> ar i see 19:47:18 <coopserver> <happy tran sport> map was dun by jam 19:47:29 <coopserver> <I.M.Legos> Well then i blame jam. 19:48:07 <coopserver> *** I.M.Legos has joined company #2 19:48:07 <coopserver> *** Game unpaused (number of players) 19:48:17 <coopserver> <happy tran sport> nop he just did this won becours he did not have much time 19:50:14 <coopserver> *** thepower12 has left the game (Leaving) 19:50:48 <coopserver> <happy tran sport> i think we shord have us train set a gen 19:52:30 <coopserver> <happy tran sport> wich train set b doo u like I.M.Legos 19:58:24 <coopserver> *** Game paused (connecting clients) 19:58:56 <coopserver> *** Game unpaused (connecting clients) 19:59:31 <coopserver> *** Game paused (connecting clients) 20:00:05 <coopserver> *** Game unpaused (connecting clients) 20:00:14 <coopserver> *** Game paused (connecting clients) 20:00:16 <coopserver> *** Game unpaused (connecting clients) 20:00:19 <coopserver> *** Game paused (connecting clients) 20:00:24 <coopserver> <I.M.Legos> Someone forgot their password. 20:00:34 <coopserver> <happy tran sport> heem 20:00:56 <coopserver> <happy tran sport> or b ver slow internet 20:01:00 <coopserver> *** Game unpaused (connecting clients) 20:01:10 <coopserver> *** Game paused (connecting clients) 20:01:53 <coopserver> *** Game unpaused (connecting clients) 20:02:08 <coopserver> <I.M.Legos> I WILL MAKE MY ISLAND FLAT! 20:02:18 <coopserver> <happy tran sport> lol 20:02:18 <coopserver> <I.M.Legos> Becuase i have noting better to do. 20:02:38 <coopserver> <happy tran sport> he he good luck 20:02:40 <coopserver> *** Game paused (connecting clients) 20:02:44 <coopserver> <I.M.Legos> Dangit, 20:03:13 <coopserver> *** Game unpaused (connecting clients) 20:03:23 <coopserver> *** Game paused (connecting clients) 20:03:47 <coopserver> <I.M.Legos> STOP TRYING 20:04:05 <coopserver> *** Game unpaused (connecting clients) 20:04:40 <coopserver> <happy tran sport> i hade this problem whive my old latop 20:04:42 <coopserver> *** Game paused (connecting clients) 20:04:53 <coopserver> <I.M.Legos> AGHHHHH 20:05:15 <coopserver> *** Game unpaused (connecting clients) 20:05:25 <coopserver> *** Game paused (connecting clients) 20:05:52 <coopserver> <I.M.Legos> UGHHHHHH 20:05:58 <coopserver> *** Game unpaused (connecting clients) 20:06:09 <coopserver> <happy tran sport> he he u no u mite get new stuf on flat land 20:06:21 <coopserver> <I.M.Legos> Whynot? 20:08:19 <coopserver> <I.M.Legos> Much flat. 20:09:20 <coopserver> <I.M.Legos> Watching grass grow. 20:12:28 <coopserver> <I.M.Legos> Airplanes are suicide. 20:13:37 <coopserver> <I.M.Legos> I already got a new forest in flat-opia 20:13:49 <coopserver> <happy tran sport> yep 20:16:50 <coopserver> <I.M.Legos> And you said nothing to build on flatlands. 20:17:10 <coopserver> <happy tran sport> i say mite be 20:17:20 *** Speedy- has joined #openttdcoop.stable 20:17:52 <coopserver> <happy tran sport> i dod not say new stuf can gro o flat land 20:17:59 <coopserver> *** Game paused (connecting clients) 20:18:37 <coopserver> <happy tran sport> and u doo no thst the new wood train as to go to a coal pick up be for the woo pick up 20:18:42 <coopserver> *** Berkel has joined 20:18:42 <coopserver> *** Game unpaused (connecting clients) 20:18:48 <coopserver> <happy tran sport> hi Berkel 20:19:14 <coopserver> *** Game paused (connecting clients) 20:19:20 <coopserver> <I.M.Legos> Dafudge. 20:19:55 <coopserver> *** Game unpaused (connecting clients) 20:20:04 <coopserver> *** Game paused (connecting clients) 20:20:08 <coopserver> *** Game unpaused (connecting clients) 20:20:11 <coopserver> *** Game paused (connecting clients) 20:20:16 <coopserver> <I.M.Legos> Dear lord. 20:20:42 <coopserver> <Berkel> zzz...zzz....zzzz :/ 20:20:45 <coopserver> *** Game unpaused (connecting clients) 20:20:48 <coopserver> <happy tran sport> it mite be speedy he has probles to join 20:20:53 <coopserver> *** Game paused (connecting clients) 20:20:58 <coopserver> <Berkel> omg 20:21:14 <coopserver> <I.M.Legos> Berkal you should have seen me earlier. 20:21:26 <coopserver> *** Game unpaused (connecting clients) 20:23:55 <coopserver> <I.M.Legos> You should see what i did to my island. 20:24:33 <coopserver> <Berkel> what have you done? 20:24:35 <coopserver> *** Game paused (connecting clients) 20:24:39 <coopserver> *** Sylf has joined 20:24:39 <coopserver> *** Game unpaused (connecting clients) 20:24:43 <coopserver> <I.M.Legos> Is it not obvious? 20:24:52 <coopserver> <happy tran sport> hi Sylf] 20:24:54 <coopserver> <I.M.Legos> Hey sylf, i did something to my island. 20:24:55 <coopserver> <Berkel> ahh, flattened everything? 20:25:01 <coopserver> <I.M.Legos> Trying too 20:25:19 <coopserver> <Sylf> that's a bannable action 20:25:24 <coopserver> <I.M.Legos> WHAT?! 20:25:32 <coopserver> <I.M.Legos> On my own island? 20:25:35 <coopserver> <Sylf> yes 20:25:39 <coopserver> <Sylf> read the !rules 20:25:44 <coopserver> <I.M.Legos> !rules 20:25:44 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 20:25:55 <coopserver> <I.M.Legos> Why is it bannable? 20:26:30 <coopserver> <Sylf> we build along the given land 20:26:36 <coopserver> *** Berkel has left the game (Leaving) 20:26:46 <coopserver> <Sylf> always with small amount of teraforming 20:27:14 <coopserver> <Sylf> if we want to see flat lands, we would start with flat map 20:27:59 <coopserver> <Sylf> flattening the entire island totally negates the coop style 20:28:22 <coopserver> <I.M.Legos> Do you ever realise you can't click to open a url in openttd? 20:28:31 <coopserver> <Sylf> yes 20:28:38 <coopserver> <I.M.Legos> Which is why alot of people brake the rules in the first place? 20:28:48 <coopserver> <Sylf> the url isn't long 20:28:59 <coopserver> <I.M.Legos> ... 20:29:18 <coopserver> <I.M.Legos> Most people play in fullscreen aswell. 20:29:28 <coopserver> <Sylf> "I didn't know it was not allowed" never works with authorities 20:29:46 <coopserver> <I.M.Legos> Becuase the laws are easy to find and read? 20:30:10 <coopserver> <I.M.Legos> You can serch city laws without haveing to leave a desk 20:30:11 <coopserver> <Sylf> That's why in EVERY game on this server, you see the message to read the !rules as soon as you log on 20:31:04 <coopserver> *** Game paused (connecting clients) 20:31:08 <coopserver> *** Game unpaused (connecting clients) 20:31:11 <coopserver> *** Game paused (connecting clients) 20:31:17 <coopserver> *** Game unpaused (connecting clients) 20:31:20 <coopserver> <I.M.Legos> Isin't happy part of the staff or whatever? 20:31:20 <coopserver> *** Game paused (connecting clients) 20:31:24 <coopserver> <Sylf> no 20:31:29 <coopserver> <Sylf> he's only a regular 20:31:34 <coopserver> <I.M.Legos> Now i'm completly confused. 20:31:45 <coopserver> <I.M.Legos> Meaning he should know the rules aswell? 20:31:50 <coopserver> <Sylf> He's just on the server more than most staff 20:31:52 <coopserver> *** Game unpaused (connecting clients) 20:32:08 <coopserver> <Sylf> dunno 20:32:08 <coopserver> *** Game paused (connecting clients) 20:32:09 <coopserver> <happy tran sport> i doo no the rules I.M.Legos 20:32:22 <coopserver> <I.M.Legos> Yet you said nothing about me flatting my island? 20:32:25 <coopserver> <Sylf> All I know is that he plays within the expectation of thes server 20:32:41 <coopserver> <happy tran sport> not my place to say 20:32:49 <coopserver> *** Game unpaused (connecting clients) 20:33:00 <coopserver> *** Game paused (connecting clients) 20:33:14 <coopserver> <I.M.Legos> Whoever's connecting, you're slowing the game. 20:33:40 <coopserver> *** Game unpaused (connecting clients) 20:33:47 <coopserver> *** Game paused (connecting clients) 20:33:50 <coopserver> *** Game unpaused (connecting clients) 20:33:54 <coopserver> *** Game paused (connecting clients) 20:33:58 <coopserver> *** Game unpaused (connecting clients) 20:34:01 <coopserver> *** Game paused (connecting clients) 20:34:05 <coopserver> <I.M.Legos> Maybe it's a troll? 20:34:12 <coopserver> <happy tran sport> hey Sylf is ther a way to cut the time to join the server 20:34:20 <coopserver> <Sylf> no 20:34:22 <coopserver> <happy tran sport> k 20:34:31 <coopserver> <I.M.Legos> So i can't terraform anymore 20:34:35 <coopserver> <Sylf> I mean, it's "No, it's not a troll" 20:34:35 <coopserver> *** Game unpaused (connecting clients) 20:34:37 <coopserver> *** Game paused (connecting clients) 20:34:39 <coopserver> *** thepower12 has joined 20:34:39 <coopserver> *** Game unpaused (connecting clients) 20:34:43 <coopserver> *** Game paused (connecting clients) 20:34:45 <coopserver> <I.M.Legos> I also don't understand why it's a rule. 20:34:47 <coopserver> *** Game unpaused (connecting clients) 20:34:58 <coopserver> *** Game paused (connecting clients) 20:35:38 <coopserver> *** Game unpaused (connecting clients) 20:35:38 <coopserver> <Sylf> like I said, if we want to see flat land, we'd start with a flat map 20:35:39 <coopserver> <happy tran sport> wb thepower12 20:35:44 <coopserver> *** Game paused (connecting clients) 20:35:48 <coopserver> *** Petey has joined 20:35:48 <coopserver> *** Game unpaused (connecting clients) 20:35:51 <coopserver> <Sylf> don't flatten it yourself 20:35:53 <coopserver> <happy tran sport> yep true Sylf 20:36:02 <coopserver> <happy tran sport> hi Petey 20:36:03 <coopserver> <I.M.Legos> But it's my island. 20:36:05 <coopserver> <Sylf> flatten just enough to make your hub, station cluster, etc 20:36:25 <coopserver> <Sylf> please don't argue with the staff 20:36:26 <coopserver> <I.M.Legos> It's by server logic, my property. 20:37:15 <coopserver> <Petey> !name petey 20:37:15 <coopserver> *** Petey has changed his/her name to petey 20:37:21 <coopserver> *** petey has started a new company #7 20:37:28 <coopserver> *** Game paused (connecting clients) 20:37:31 <coopserver> *** Game unpaused (connecting clients) 20:37:34 <coopserver> *** Game paused (connecting clients) 20:37:45 <coopserver> <happy tran sport> welcume to the server petey 20:37:57 <Sylf> !rcon set pause_on_join 20:37:58 <coopserver> Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 20:38:01 <Sylf> !rcon set pause_on_join 0 20:38:07 <coopserver> <petey> hi 20:38:07 <coopserver> *** Game unpaused (connecting clients) 20:38:12 <coopserver> <happy tran sport> hi 20:39:10 <Sylf> I disabled pause_on_join setting 20:39:24 <coopserver> <happy tran sport> look at ship runing cost petey 20:39:25 <Sylf> it may be harder to join the server 20:39:46 <coopserver> <I.M.Legos> It's a trains and cars type server 20:40:34 <coopserver> <thepower12> someone is going bankrupt;p 20:40:54 <coopserver> <I.M.Legos> You can probly do work on the white/grey island and not use iron ore/coal 20:41:10 <coopserver> *** petey has left the game (Leaving) 20:41:12 <happy> k Sylf it willnot be hard for me to join the server 20:41:46 <coopserver> <I.M.Legos> He's already bankrupt by 48 million. 20:41:52 <coopserver> <happy tran sport> yep 20:42:05 <coopserver> <happy tran sport> he did not see the runing cost 20:42:07 <Sylf> !rcon reset_company 7 20:42:08 <coopserver> Company deleted. 20:42:11 <coopserver> <I.M.Legos> RIP pety trans. you will not be missed 20:42:21 <happy> nice won Sylf 20:42:27 <coopserver> <I.M.Legos> Wut? 20:42:36 <Sylf> admin power abuse 20:42:38 <coopserver> <I.M.Legos> He didin't say anything? 20:42:47 <Sylf> Company euthenasia 20:42:57 <happy> yep true Sylf 20:43:05 <coopserver> <I.M.Legos> Dosen't that happen automaticly due to bankruptcy? 20:43:13 <happy> yep 20:43:18 <Sylf> I just hastened the process 20:43:23 <coopserver> <I.M.Legos> Oh. 20:43:31 <Sylf> Natural death vs assisted suicide 20:43:51 <coopserver> <I.M.Legos> Whatever, i'll just not terraform 20:44:00 <coopserver> <I.M.Legos> I got bored and had 300 mil. cash. 20:44:20 <coopserver> <I.M.Legos> What was i supposed to do? 20:45:06 <coopserver> <I.M.Legos> also i have the most bumpy terrain. 20:45:42 <coopserver> <I.M.Legos> Hills-land area ratio: not good. 20:45:56 <happy> y 20:46:39 <happy> most trains will not slow down on hills 20:46:43 <coopserver> <Sylf> I'll make a bumpier map next then 20:47:00 <coopserver> <I.M.Legos> There's not much land for industrys happy. 20:47:13 <happy> if u doo Sylf doo us train set 20:47:40 <coopserver> <I.M.Legos> And if not, use purr 20:47:42 <happy> yep true thats y u wate for the old wons u not join up to die 20:47:46 <coopserver> <Sylf> that's the set that was very unpopular just last game 20:48:08 <coopserver> <I.M.Legos> Unpopular?! 20:48:13 <happy> yer true 20:48:28 <happy> but us train set was good to play whive 20:48:29 <coopserver> <Sylf> most of the complaints came from the expiring engines 20:48:44 <coopserver> <Sylf> but all I heard last game was bitching about available trains 20:48:54 <happy> ar i see 20:49:34 <happy> will it was fun 20:50:05 <coopserver> *** Sylf has joined spectators 20:50:09 <coopserver> <I.M.Legos> I never heard that. 20:50:39 <happy> dus uk train set can werk on purr Sylf 20:50:57 <coopserver> <I.M.Legos> Why woulden't stuff work with purr? 20:51:09 <coopserver> <Sylf> any trains run on purr 20:51:15 <happy> call 20:51:16 <coopserver> <Sylf> or should work 20:51:18 <coopserver> <I.M.Legos> It's pretty much the combined codeing of all railtypes. 20:51:30 <coopserver> <Sylf> I don't know about some funky ass trains like vacume tube set 20:51:33 <coopserver> <I.M.Legos> Minus the codeing that dosen't allow trains. 20:51:53 <coopserver> <I.M.Legos> Well of course it woulden't work with custom tracked trains 20:52:01 <coopserver> <I.M.Legos> As of yet... 20:52:30 <happy> i word like to try uk or us train set on purr 20:53:06 <coopserver> <I.M.Legos> Isin't there a ingame option to disable trains disappering from the market or whatever? 20:53:14 <coopserver> <Sylf> yes 20:53:24 <coopserver> <Sylf> "vihecles never expire" 20:53:32 <happy> true 20:53:41 <coopserver> <I.M.Legos> So... it wasen't the problem with the trainset, but rather the options enabled in the game... 20:54:01 <coopserver> <Sylf> yes 20:54:11 <coopserver> <I.M.Legos> So, enable it next time maybe? 20:55:19 <coopserver> <I.M.Legos> So what you meant to say was 'i got tired of people being annoying about the vehicals never expire not being enabled' 20:55:39 <coopserver> <Sylf> but no 20:55:44 <coopserver> <I.M.Legos> no? 20:55:52 <coopserver> <Sylf> people kept blaming on the train set itself 20:56:13 <coopserver> <I.M.Legos> Which is becuase they didin't realise it wasen't the trainset. 20:56:51 <coopserver> *** Sylf has joined company #9 20:57:44 <happy> i think u can enabled' it on your options 20:58:00 <coopserver> <I.M.Legos> It's world option. 20:58:20 <coopserver> <I.M.Legos> Right now it's stuck on enabled unless the server changes it. 20:59:08 <coopserver> <happy tran sport> i think its in advanced settings 21:00:27 <coopserver> <I.M.Legos> I know where it is 21:00:38 <happy> k 21:00:39 <coopserver> <I.M.Legos> I checked right after i said something about it 21:00:51 <happy> i see 21:01:21 <happy> 000000000000000000000000000000000000000000000000000000000000000000 21:01:26 <happy> woops 21:01:34 <happy> rone butern 21:01:41 <coopserver> <Sylf> spam. ban! Ban!~ 21:02:36 <happy> ? Sylf 21:02:53 <coopserver> <Sylf> nevermind 21:03:11 <coopserver> <I.M.Legos> thissentenceisspam 21:04:07 <happy> !date 21:04:07 <coopserver> Feb 08 2084 21:05:57 *** Speedy- has quit IRC 21:06:56 <coopserver> *** I.M.Legos has left the game (Leaving) 21:07:30 <coopserver> *** Sylf has joined spectators 21:07:30 <coopserver> *** Game paused (number of players) 21:08:30 <coopserver> *** thepower12 has left the game (Leaving) 21:10:46 *** Speedy- has joined #openttdcoop.stable 21:11:21 <coopserver> *** Sylf has left the game (Leaving) 21:12:05 <coopserver> *** Player has joined 21:12:34 <coopserver> *** Player has left the game (Leaving) 21:22:55 *** Speedy- has quit IRC 21:39:18 <coopserver> *** happy tran sport has joined company #4 21:39:18 <coopserver> *** Game unpaused (number of players) 23:35:20 *** Djanxy has quit IRC