Config
Log for #openttdcoop.stable on 29th July 2014:
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00:25:23  *** Speedy- has joined #openttdcoop.stable
01:17:52  <coopserver> *** valis has joined
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05:28:36  <coopserver> <Cameron> So paper cargo exists but you don't have an industry to produce it and accept it?
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11:12:47  <coopserver> <Oppai> !name Ikarus
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13:53:12  <coopserver> *** V453000 has joined
13:53:13  <coopserver> <V453000> yoyo
13:53:41  <coopserver> <V453000> :D Sylf built a network :P
13:53:51  <coopserver> <V453000> how yeti is it
13:54:23  <coopserver> <Sylf> hrm
13:54:28  <coopserver> <V453000> oh
13:54:29  <coopserver> <V453000> yeti jam
13:54:47  <coopserver> <V453000> :D
13:54:50  <coopserver> <V453000> farm takes yetis
13:54:51  <coopserver> <Sylf> these industries popping up next to the drop stations steel the goods
13:54:53  <coopserver> <V453000> evil farm
13:54:55  <coopserver> <V453000> yeah
13:55:21  <coopserver> <V453000> cant do much against that
13:55:40  <coopserver> <V453000> I think
13:55:41  <coopserver> <Sylf> I need to start building overflows at every primaries
13:56:07  <coopserver> <V453000> yeah some basic overflows make a lot of sense for yeti
13:58:47  <coopserver> *** V453000 has started a new company #9
13:59:14  <coopserver> <V453000> I personally just use this one lately
13:59:46  <coopserver> <Sylf> yeah...
14:00:00  <coopserver> <V453000> probably fastest for the amount of effort/space
14:00:09  <coopserver> *** V453000 has joined spectators
14:08:03  <coopserver> <V453000> oh 2 escape routes XD
14:08:16  <coopserver> *** V453000 has started a new company #9
14:08:35  <coopserver> <V453000> btw this makes the train try again before going to depot
14:08:45  <coopserver> <V453000> so depotting could be avoided
14:08:48  <coopserver> <V453000> hm actually
14:09:06  <coopserver> <V453000> then this exit path would be necessary :)
14:09:15  <coopserver> <V453000> no
14:09:16  <coopserver> <V453000> hm :)
14:09:20  <coopserver> <Sylf> hm
14:09:20  <coopserver> <V453000> that wouldnt work either
14:10:19  <coopserver> <V453000> this would do fine for one
14:10:22  <coopserver> <Sylf> yeah
14:11:39  <coopserver> <Sylf> lol crazy
14:11:50  <coopserver> <V453000> eazy
14:11:52  <coopserver> <V453000> :D
14:12:33  <coopserver> <V453000> btw you could make the exit path a part of the station
14:13:33  <coopserver> <Sylf> :o
14:15:51  <coopserver> <V453000> you got a missing track there btw :P
14:18:13  <coopserver> <V453000> id say this is fairly compact :) even expandable
14:18:21  <coopserver> <Sylf> yup
14:20:30  <coopserver> <V453000> yeah that prio is probably better :)
14:20:39  <coopserver> <V453000> slower refill though
14:21:05  <coopserver> <V453000> uhm
14:21:07  <coopserver> <Sylf> hm
14:21:09  <coopserver> <V453000> that exit makes it always green
14:21:17  <coopserver> <V453000> this one isnt necessary
14:22:15  <coopserver> <V453000> :)
14:22:55  <coopserver> <V453000> progrez
14:23:14  <coopserver> <V453000> stuff smaller :P
14:23:20  <coopserver> <Sylf> hehe
14:25:16  <coopserver> <V453000> might even want to replace the basic big cross bullshit from the wiki if it is there
14:25:21  <coopserver> <V453000> with this
14:25:37  <coopserver> <V453000> minus the prio it is a lot faster anyway
14:25:39  <coopserver> <Sylf> big cross?
14:25:50  <coopserver> <V453000> the shit every noob here builds
14:26:29  <coopserver> <Sylf> i just don't remember seeing it on wiki
14:26:37  <coopserver> <V453000> I think it is somewhere
14:26:55  <coopserver> *** V453000 has joined spectators
14:28:11  <coopserver> <Sylf> still, the basic form is still good
14:36:34  <coopserver> <V453000> sure is
14:36:40  <coopserver> <V453000> works in 99% cases
14:37:00  <coopserver> <V453000> oh
14:37:05  <coopserver> <V453000> you turned the reverser around
14:37:08  <coopserver> <V453000> yeah that is even better :)
14:37:42  <coopserver> <Sylf> at the wood station?
14:37:45  <coopserver> <V453000> y
14:42:26  <coopserver> <Sylf> after watching the yeti dudes getting shipped these industries, all the mines and farms and so on feel like they're labor camps!
14:43:58  <V453000> that would be because they are? :P
14:44:14  <coopserver> <V453000> in fact the yetis are dying there
14:44:17  <coopserver> <V453000> nobody comes back
14:44:28  <coopserver> <Sylf> I know
14:44:35  <coopserver> <Sylf> employment for life
14:44:56  <coopserver> <V453000> ... it is considerable to make a new cargo "returning YETI dudes" but I dont think it needs to get any more hectic at the SLs
14:45:09  <coopserver> <Sylf> I agree
14:45:31  <coopserver> <Sylf> no...  I won't like returing yetis at all
14:46:09  <coopserver> <V453000> yeah not going to do such a thing
14:46:43  <coopserver> <V453000> first thing is to make animations work now, then make proper industry mechanism, then the rest
14:50:11  <coopserver> *** Sylf has left the game (Leaving)
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16:42:56  <coopserver> *** [FR]Syl59 has joined
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16:46:51  <Jam35> !password
16:46:51  <coopserver> Jam35: Free entry, no passwords needed
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19:04:26  <coopserver> <Vex> hi
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20:52:38  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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20:55:32  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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21:51:31  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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