Log for #openttdcoop.stable on 25th August 2014:
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00:04:40  <coopserver> *** happy tran  sport has joined spectators
00:04:43  <coopserver> *** happy tran  sport has left the game (Leaving)
00:09:27  *** happy has left #openttdcoop.stable
00:36:08  <coopserver> *** Game paused (connecting clients)
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01:01:58  <coopserver> *** Djanxy has joined company #1
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05:14:06  <coopserver> *** Sylf has joined company #3
05:21:11  <coopserver> <Sylf> chrswk, please don't flatten a large area of land
05:21:20  <coopserver> <Sylf> read the rules again
05:21:29  <coopserver> <chrswk> kk
06:22:37  <coopserver> *** chrswk has left the game (Leaving)
07:28:44  <coopserver> *** Sylf has left the game (Leaving)
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08:25:36  <coopserver> *** Game still paused (connecting clients, number of players)
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09:43:30  <coopserver> *** Game paused (connecting clients)
09:43:34  <coopserver> *** madspy002 has joined
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09:43:51  <coopserver> 'madspy002' reported an error and is closing its connection (desync error)
09:43:51  <coopserver> *** madspy002 has left the game (desync error)
09:44:07  <coopserver> *** Game paused (connecting clients)
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09:44:16  <coopserver> <madspy002> wtf is going on
09:44:25  <coopserver> <madspy002> windows 8 does not like openttd eh?
09:44:34  <coopserver> <SirkoZ> the other way around
09:45:00  <coopserver> <madspy002> Nah man, openttd is way too good a piece of software. It must be windows 8 XD
09:45:09  <coopserver> <SirkoZ> That's why
09:45:17  <coopserver> <SirkoZ> everyone hates win8
09:46:30  <coopserver> <madspy002> wtf is this
09:46:47  <coopserver> <SirkoZ> did any of the mines close down on you?
09:47:04  <coopserver> <madspy002> Yeah the mine that I had to tunnel under
09:47:17  <coopserver> <madspy002> and used for 0.00003 minutes
09:47:20  <coopserver> <SirkoZ> well same here and with Vinnie's
09:47:23  <coopserver> <SirkoZ> oh
09:47:24  <coopserver> <SirkoZ> lol
09:47:31  <coopserver> <SirkoZ> well that's another story
09:47:45  <coopserver> <SirkoZ> but here and at Vinnie's they became exhausted
09:47:56  <coopserver> <madspy002> lel :( sad lel
09:48:05  <coopserver> <SirkoZ> indeed
09:48:16  <coopserver> <SirkoZ> look at the operating profit graph
09:48:25  <coopserver> <SirkoZ> Vinnie's gone way down
09:48:28  <coopserver> <SirkoZ> because of 2 mines
09:48:39  <coopserver> <SirkoZ> sorry
09:48:44  <coopserver> <SirkoZ> the performance graph
09:48:48  <coopserver> <madspy002> My train is waiting for free path and the entire system is free because of him
09:48:54  <coopserver> <madspy002> I am... lost for words
09:49:05  <coopserver> <SirkoZ> yes I know
09:49:07  <coopserver> <madspy002> WTF
09:49:07  <coopserver> <SirkoZ> oh my
09:49:11  <coopserver> <madspy002> WHAT
09:49:12  <coopserver> <SirkoZ> well
09:49:25  <coopserver> <SirkoZ> you should use normal signals for all but junctions
09:49:26  <coopserver> <madspy002> Well, that frees up the BLOODY LINE
09:49:42  <coopserver> <SirkoZ> path can be stupid at times
09:49:46  <coopserver> <SirkoZ> as smart as they are
09:49:47  <coopserver> <[FR]Syl59> That's why I'm not using PBS on main line
09:49:52  <coopserver> <[FR]Syl59> Hi btw
09:49:59  <coopserver> <SirkoZ> ello gov
09:50:07  <coopserver> <madspy002> Block signals for the line and path only for junction?
09:50:19  <coopserver> <SirkoZ> yes
09:50:45  <coopserver> <madspy002> kk, going to try that out when I get on my proper pc... 1920x1080 at 15" makes me want to have a magnifying glass
09:50:55  <coopserver> <SirkoZ> :D
09:51:09  <coopserver> <madspy002> Train 4's profit was -£1879
09:51:13  <coopserver> <madspy002> Well no joke
09:51:59  <coopserver> <madspy002> wtf
09:52:24  <coopserver> <madspy002> This train wont go down
09:53:16  <coopserver> <madspy002> did I build the wrong type of railway?
09:53:28  <coopserver> <madspy002> Oh,  I must have.
09:53:43  <coopserver> <madspy002> Unless this is an elaborate troll by people on this server
09:53:53  <coopserver> <madspy002> Where they guessed my password...
09:54:54  <coopserver> <madspy002> WHO DID THIS?
09:55:04  <coopserver> <madspy002> ITS COST ME 2 TRAINS
09:55:12  <coopserver> <madspy002> WO
09:55:14  <coopserver> <madspy002> WHO
09:55:38  <coopserver> <madspy002> Random pieces of my line have been replaced with regular track so my trains cant advance... :O
09:56:39  <coopserver> <madspy002> If you dont speak it makes me suspect you
09:57:10  <coopserver> <madspy002> So it was not the signals it was some asshole troll
09:57:16  <coopserver> <[FR]Syl59> What the hell is he talking about ...
09:57:28  <coopserver> <madspy002> I have electrified rail, k?
09:57:30  <coopserver> <SirkoZ> lol
09:57:38  <coopserver> <[FR]Syl59> Mh ? and ?
09:57:42  <coopserver> <SirkoZ> just use purr
09:57:43  <coopserver> <madspy002> Some of my trains were waiting for free path and I was confused
09:58:01  <coopserver> <[FR]Syl59> then 2 crashed ?
09:58:03  <coopserver> <madspy002> All around my system random pieces of electric rail were replaced with normal rail
09:58:12  <coopserver> <SirkoZ> odd
09:58:19  <coopserver> <madspy002> and all of my trains just sat there
09:58:33  <coopserver> <madspy002> and were trapped thanks to 1 way signal magic
09:59:01  <coopserver> <madspy002> I know, strange...?
10:01:07  <coopserver> <madspy002> o m f g how many trees does this city want
10:04:40  <coopserver> <madspy002> Wow I am actually making some money now. How unexpected :S
10:04:46  <coopserver> <SirkoZ> lol
10:06:32  <coopserver> <madspy002> omfg, some old roads that I had diamond trucks on have been used by a city. woops.
10:06:39  <coopserver> *** Game paused (connecting clients)
10:06:44  <coopserver> <madspy002> now I will get shouted at for making rails
10:06:44  <coopserver> *** Player has joined
10:06:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:06:44  <coopserver> *** Player has started a new company #13
10:06:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:06:45  <coopserver> *** Player has joined spectators
10:06:45  <coopserver> *** Game unpaused (connecting clients)
10:07:33  <coopserver> *** Player has left the game (Leaving)
10:07:36  <coopserver> *** Game paused (connecting clients)
10:07:41  <coopserver> *** Player has joined
10:07:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:07:41  <coopserver> *** Player has started a new company #15
10:07:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:07:41  <coopserver> *** Player has joined spectators
10:07:42  <coopserver> *** Game unpaused (connecting clients)
10:07:56  <coopserver> <madspy002> Lots of new people today
10:08:09  <coopserver> <madspy002> I wonder if they stay tho
10:08:12  <coopserver> <madspy002> :S
10:08:34  <coopserver> *** Player has left the game (Leaving)
10:08:38  <coopserver> <madspy002> lel
10:08:38  <coopserver> <SirkoZ> nah
10:08:41  <coopserver> <SirkoZ> :-)
10:08:51  <coopserver> <madspy002> Thats a good and also REALLY bad thing
10:12:21  <coopserver> <madspy002> How do I get passengers into an industry but not overfeed it?
10:12:30  <coopserver> <madspy002> So that the production stays high
10:12:56  <coopserver> <[FR]Syl59> Well ...
10:13:10  <coopserver> <madspy002> If its not simple I dont NEED an explanation :3
10:13:41  <coopserver> <[FR]Syl59> It's possible, but not simple at all
10:13:50  <coopserver> <madspy002> Ah, kk then :D
10:13:50  <coopserver> <[FR]Syl59> unless you know how to use logic
10:14:01  <coopserver> <madspy002> And I dont so thats that
10:20:01  <coopserver> *** [FR]Syl59 has left the game (Leaving)
10:27:50  <coopserver> <madspy002> WETrails is the one that can take all types of train isnt it? or am I mistaken
10:28:09  <coopserver> <madspy002> LOL nvm I just placed it and saw what it is'
10:28:11  <coopserver> <SirkoZ> Purr is the one
10:28:32  <coopserver> <madspy002> Any specific colour I should use
10:28:54  <coopserver> <SirkoZ> well - with some locos different colors give you different things
10:29:00  <coopserver> <SirkoZ> but not with monorail and maglev
10:29:03  <coopserver> <SirkoZ> e.g.
10:29:18  <coopserver> <SirkoZ> T. E .
10:29:22  <coopserver> <SirkoZ> +30%
10:29:25  <coopserver> <SirkoZ> and such
10:29:39  <coopserver> <madspy002> Ah
10:29:39  <coopserver> <SirkoZ> look at locomotives list
10:29:51  <coopserver> <SirkoZ> usually MEOW have that advantage
10:29:57  <coopserver> <SirkoZ> (+%)
10:32:07  <coopserver> <madspy002> I guess that upgrading to PURR is worth it. will only cost me a few thousand
10:32:17  <coopserver> <SirkoZ> indeed
10:32:22  <coopserver> <SirkoZ> and all trains can use it
10:32:33  <coopserver> <madspy002> BOOM! done.
10:32:38  <coopserver> <SirkoZ> :-)
10:32:40  <coopserver> <madspy002> Brilliant.
10:32:46  <coopserver> <madspy002> It looks so good
10:32:55  <coopserver> <SirkoZ> polished
10:33:09  <coopserver> <madspy002> I can actually identify where rails are and where they arent
10:33:17  <coopserver> <SirkoZ> yes
10:33:32  <coopserver> <SirkoZ> useful all around
10:33:58  <coopserver> <madspy002> Looks like it
10:34:22  <coopserver> <madspy002> Just realised how expensive bridges are
10:34:43  <coopserver> <SirkoZ> are they?
10:35:07  <coopserver> <madspy002> 1.2 million £ for 5 tiles
10:35:13  <coopserver> <SirkoZ> oh my
10:35:23  <coopserver> <SirkoZ> you must have raised a water tile then
10:35:41  <coopserver> <SirkoZ> that's "base costs mod" .grf for you
10:35:44  <coopserver> <madspy002> I have not raised any water tiles, I am talking about rail bridges
10:35:48  <coopserver> <madspy002> yeah XD
10:36:04  <coopserver> <SirkoZ> which bridge?
10:36:07  <coopserver> <SirkoZ> place a sign
10:36:14  <coopserver> <madspy002> All of them cost the same
10:36:32  <coopserver> <SirkoZ> mark the one you built that was multimillion
10:36:49  <coopserver> <madspy002> I did not build it, Iooked at pricw
10:36:52  <coopserver> <madspy002> price
10:37:04  <coopserver> <SirkoZ> so SHIFT + build?
10:37:06  <coopserver> <SirkoZ> :-)
10:37:11  <coopserver> <madspy002> yehs :£
10:37:13  <coopserver> <SirkoZ> at least mark location
10:37:45  <coopserver> <SirkoZ> oh
10:37:50  <coopserver> <SirkoZ> well - there is your water tile
10:37:54  <coopserver> <madspy002> over near stora hvitagjogv printing works
10:38:23  <coopserver> <SirkoZ> see? It's half under water
10:38:26  <coopserver> <madspy002> m
10:38:28  <coopserver> <madspy002> hm
10:38:40  <coopserver> <SirkoZ> and is rased if bridge is built or anything for that matter
10:38:48  <coopserver> <madspy002> OHHH
10:38:55  <coopserver> <madspy002> NowI get it
10:39:05  <coopserver> <SirkoZ> otherwise bridges are cheap-ish
10:40:27  <coopserver> *** Game paused (connecting clients)
10:40:34  <coopserver> *** Jam35 has joined
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10:40:57  <coopserver> <Jam35> ello
10:41:02  <coopserver> <SirkoZ> ello gov
10:41:25  <coopserver> <madspy002> sup
10:41:45  <coopserver> <Jam35> some lag here already, can't be good
10:41:57  <coopserver> <SirkoZ> it shows in later years, yes...
10:42:08  <coopserver> <SirkoZ> was quite apparent in last game
10:42:17  <Jam35> !vehicles
10:42:17  <coopserver> Jam35: Total vehicles per type: Rail: 1063, Road: 143, Water: 0, Air: 0
10:42:22  <coopserver> <madspy002> My lovely city of leitisviddir will grow :D
10:42:31  <coopserver> <SirkoZ> :D
10:42:35  <coopserver> <SirkoZ> nice
10:43:00  <coopserver> <madspy002> I spent ages growing another city to 5k people but they think I am "appaling" so screw that
10:43:08  <coopserver> <SirkoZ> it doesn't build roads though
10:43:12  <coopserver> <SirkoZ> lok
10:43:12  <coopserver> <madspy002> it is now 6010 people
10:43:17  <coopserver> <SirkoZ> oh
10:43:35  <coopserver> <SirkoZ> well - plant some trees on empty tiles and they'll love you again
10:43:38  <coopserver> <Jam35> tree them
10:43:54  <coopserver> <SirkoZ> on _empty_ tiles
10:43:59  <coopserver> <madspy002> LEL
10:44:17  <coopserver> <SirkoZ> do you know why they don't love you?
10:44:19  <coopserver> <Jam35> click and drag large area over town
10:44:46  <coopserver> <SirkoZ> you've got 2 unused stations in that town
10:45:02  <coopserver> <madspy002> I cant remove
10:45:36  <coopserver> <madspy002> cant build road, cant clear area
10:46:07  <coopserver> <madspy002> any ideas?
10:46:47  <coopserver> <madspy002> seriously how do I close them
10:46:53  <coopserver> <Jam35> bomb trees being careful not to bomb water
10:46:58  <coopserver> <Jam35> replant
10:47:19  <coopserver> <madspy002> I want to close a bus station, I cant build road because its already there
10:47:32  <coopserver> <Jam35> oh where?
10:47:33  <coopserver> <madspy002> And I cant demolish road because I need to remove station
10:47:34  <coopserver> <SirkoZ> of course you can
10:47:42  <coopserver> <SirkoZ> I mean remove
10:47:47  <coopserver> <Jam35> press A 9 R
10:47:47  <coopserver> <madspy002> Whenever I try I get an error message
10:47:55  <coopserver> <Jam35> no
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10:47:58  <coopserver> <Jam35> wait
10:48:05  <coopserver> <SirkoZ> just click on bus station tool and press r
10:48:08  <coopserver> <Jam35> yes
10:48:18  <coopserver> <SirkoZ> that's it
10:48:19  <coopserver> <SirkoZ>  :-)
10:48:28  <coopserver> <SirkoZ> now lorry station
10:48:32  <coopserver> <SirkoZ> + R
10:48:45  <coopserver> <madspy002> Thank god, XD
10:48:45  <coopserver> <SirkoZ> brilliant
10:48:49  <coopserver> <madspy002> Thx
10:48:52  <coopserver> <SirkoZ> yw
10:48:55  <coopserver> <madspy002> Now they should love me?
10:48:58  <coopserver> <madspy002> soon
10:48:58  <coopserver> <Jam35> but they still hate you
10:49:03  <coopserver> <SirkoZ> well
10:49:14  <coopserver> <SirkoZ> remove all the trees yes
10:49:18  <coopserver> <SirkoZ> then replant them
10:49:18  <coopserver> <madspy002> AGHHHH WHAT THE HEYK
10:49:29  <coopserver> <SirkoZ> be careful not to explode water
10:49:46  <coopserver> <SirkoZ> oh
10:49:51  <coopserver> <SirkoZ> jam is helping
10:49:52  <coopserver> <SirkoZ> great
10:50:01  <coopserver> <SirkoZ> see
10:50:11  <coopserver> <SirkoZ> they love you already
10:50:23  <coopserver> <SirkoZ> good is the highest you get with trees
10:50:26  <coopserver> <madspy002> hey thats enough
10:50:32  <coopserver> <SirkoZ> rest with stations
10:50:40  <coopserver> <SirkoZ> *the rest
10:51:06  <coopserver> <SirkoZ> that are actually visited by vehicles :-)
10:51:36  <coopserver> <Jam35> you should build stations first if possible
10:51:46  <coopserver> <Jam35> because any construction lowers your rating
10:51:59  <coopserver> <SirkoZ> i.e. destroys trees :-)
10:52:33  <coopserver> <Jam35> like raise/lower land especially
10:52:50  <coopserver> <SirkoZ> well anything that destroys trees
10:53:03  <coopserver> <SirkoZ> will get you in dispute with those tree-huggers
10:53:34  <coopserver> <Jam35> anything not just that, remove road/buildings etc
10:53:40  <coopserver> <SirkoZ> that too
10:53:57  <coopserver> <SirkoZ> of course - I should've said destroy tree/part of town
10:55:08  <coopserver> <madspy002> I removed not even 1% of those trees and they hate me'
10:55:16  <coopserver> <SirkoZ> lol
10:55:21  <coopserver> <madspy002> At least I got in the station uprgade that I needed
10:55:34  <coopserver> <SirkoZ> yes - ratings drop faster than go up
11:06:53  <coopserver> *** Game paused (connecting clients)
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11:09:42  <coopserver> <madspy002> I am confused as to how small rural villages with 2000 people do not oppose to a high speed maglev network right on top of them
11:10:02  <coopserver> <SirkoZ> don't wish it :-)
11:10:09  <coopserver> <madspy002> hehe
11:10:44  <coopserver> <madspy002> oversized rail extension complete
11:10:52  <coopserver> <SirkoZ> great
11:12:57  <coopserver> *** diazn has left the game (Leaving)
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11:22:17  <coopserver> <madspy002> openTTD in realtime would be fun...#
11:22:29  <coopserver> <SirkoZ> isn't it?
11:22:43  <coopserver> <madspy002> I never tried it XD
11:23:26  <V453000> is openttd not realtime? :D
11:23:41  <coopserver> <SirkoZ> my point exactly
11:23:51  <coopserver> <madspy002> no? what Imeant was that 1 day ingame would be 1 day irl
11:24:43  <coopserver> *** Game paused (connecting clients)
11:24:46  <coopserver> <madspy002> This response shows me what it would be like
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11:29:06  <coopserver> <madspy002> I have finally reached the point where I can build and not go into negative profit'
11:29:19  <coopserver> <SirkoZ> great
11:32:21  <coopserver> *** Jam35 has joined spectators
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11:36:54  <V453000> if 1 day in game would be 1 day in life, you would not get very far in the game XD
11:37:18  <V453000> hy Jam666
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11:45:52  <Jam35> ohi
11:46:02  <Jam35> V/Happy
11:46:45  <V453000> !dl win64
11:46:45  <coopserver> V453000:
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11:47:38  <coopserver> <happy tran  sport> hi  all
11:47:41  <coopserver> <madspy002> hey
11:47:42  <coopserver> *** Game paused (connecting clients)
11:47:44  <coopserver> <SirkoZ> Hello
11:47:45  <coopserver> *** V453000 has joined
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11:47:46  <coopserver> <V453000> yoyo
11:48:01  <coopserver> <Jam35> oy
11:48:18  <coopserver> <V453000> lol someone apparently likes yeti idea of workers :D
11:48:30  <coopserver> <Jam35> indeed
11:48:41  <coopserver> <Jam35> seems a little flawed here though
11:48:51  <coopserver> <V453000> perhaps not final :)
11:48:55  <coopserver> <Jam35> sure
11:49:16  <coopserver> *** V453000 has left the game (Leaving)
11:49:26  <V453000> back to making da kraken :)
11:49:34  <coopserver> <Jam35> eek
11:50:38  <coopserver> *** thepower12 has started a new company #13
11:51:25  <coopserver> <Jam35> lunch
11:52:42  <coopserver> *** thepower12 has left the game (Leaving)
11:55:05  <coopserver> <madspy002> why do people join, leave then instantly run outof moneu
11:55:13  <coopserver> <madspy002> *Money
11:55:29  <coopserver> <SirkoZ> :D
11:55:48  <coopserver> <SirkoZ> unused company is shut down
11:55:53  <coopserver> <madspy002> ah
12:00:48  <coopserver> <happy tran  sport> heem
12:03:55  <coopserver> <happy tran  sport> ther  we  go   got that  overflow  werking  now  nice
12:05:05  <coopserver> <SirkoZ> Jam - so you just cheat replace mines? How can it be done?
12:06:05  <coopserver> <madspy002> THE MAGIC OF TRANSFERS IS REAL
12:06:21  <coopserver> <SirkoZ> Jam35: ?
12:07:18  <V453000> [13:51] <@coopserver> <Jam35> lunch
12:07:26  <coopserver> <madspy002> enjoy
12:07:33  <coopserver> <Jam35> I here now
12:07:37  <coopserver> <madspy002> oh wait lel
12:07:44  <coopserver> <madspy002> :s
12:07:50  <coopserver> <Jam35> I cheated : admin powers
12:08:07  <coopserver> <Jam35> 2nd lunch
12:09:08  <coopserver> <SirkoZ> you should replace all exhausted mines on  map then
12:09:53  <coopserver> <Jam35> I replaced one
12:09:59  <coopserver> <Jam35> if you have one sign it
12:10:32  <coopserver> <SirkoZ> ahh - I modified my systems to organica industries only
12:11:00  <coopserver> <SirkoZ> mines are not worth making systems around if they close...
12:11:46  <coopserver> <Jam35> is a parameter
12:12:23  <coopserver> <Jam35> turned off is probably best yes
12:12:39  <coopserver> <Jam35> depends how you want to play
12:12:56  <coopserver> <SirkoZ> I mean - look at Vinnie's - the whole system was bogged down by one mine drying out
12:13:04  <coopserver> <Jam35> I would also like to see industries producing pax as an option
12:13:07  <coopserver> <SirkoZ> I don't think this is the point here
12:13:16  <coopserver> <Jam35> well he had two die on him
12:13:24  <coopserver> <SirkoZ> oh - well see :D
12:13:36  <coopserver> <Jam35> I replaced one so he didn't bankrupt
12:13:43  <coopserver> <SirkoZ> that was nasty - performance went down in the dumps
12:14:15  <coopserver> <SirkoZ> perhaps replace the other one too?
12:14:34  <coopserver> <happy tran  sport> vinnie  iorn  trains  ar  not  make eney  muney
12:14:48  <coopserver> <SirkoZ> yes - mine is exhausted...
12:15:05  <coopserver> *** Game paused (connecting clients)
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12:15:12  <coopserver> <happy tran  sport> ar i  see
12:15:16  <coopserver> <[FR]Syl59> hey :)
12:15:19  <coopserver> <happy tran  sport> hi
12:15:20  <coopserver> <SirkoZ> Hello there
12:15:24  <coopserver> <Jam35> I can't replace until that one dies completely
12:15:31  <coopserver> <SirkoZ> oh ok
12:15:32  <V453000> exhausting mines is the worst idea I have yet seen for industry features
12:15:39  <coopserver> <SirkoZ> :D
12:15:43  <coopserver> <SirkoZ> I second that
12:15:56  <coopserver> <happy tran  sport> that  won is  not  going to  dire
12:16:09  <coopserver> <Jam35> why?
12:16:23  <coopserver> <Jam35> looks like it goes to very low production
12:16:36  <coopserver> <Jam35> then after (many) years disappears
12:16:38  <coopserver> <happy tran  sport> 78  %   on  iorn  and  pax
12:17:08  <coopserver> *** happy tran  sport has joined spectators
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12:17:22  <coopserver> *** happy tran  sport has joined spectators
12:17:26  <coopserver> <Jam35> well coal was similar, industry window has red message
12:17:38  <coopserver> <madspy002> do trains here never break down?
12:17:38  <coopserver> <Jam35> Mine resources exhausted!
12:17:44  <coopserver> <Jam35> nope
12:17:53  <coopserver> <madspy002> so they dont?
12:17:56  <coopserver> <SirkoZ> no
12:17:56  <coopserver> <Jam35> 2nd worst feature
12:17:59  <coopserver> <Jam35> no
12:17:59  <coopserver> <SirkoZ> :D
12:18:01  <coopserver> <madspy002> kk
12:18:02  <coopserver> <SirkoZ> indeed
12:22:33  <coopserver> *** Jam35 has left the game (general timeout)
12:23:54  <coopserver> <happy tran  sport> chrswk:   y  ar  u send  your  food  trains to  the deopt   going to up grad them
12:26:02  <coopserver> <[FR]Syl59> Mh ... When do the mine completly exhasut their ressources ?
12:26:18  <coopserver> <happy tran  sport> not  shor
12:26:22  <coopserver> <madspy002> As soon as your entire system depends on the mine
12:26:28  <coopserver> <SirkoZ> after a random amount of time I would say
12:26:31  <coopserver> <SirkoZ> lol
12:26:34  <coopserver> <SirkoZ> true
12:28:19  <coopserver> <madspy002> Well, I have played so much that I have a headache.
12:28:24  <coopserver> <madspy002> Bye bye.
12:28:26  <coopserver> <SirkoZ> bye
12:28:30  <coopserver> <happy tran  sport> lol    rane  has  a train    is stuk  train    17
12:28:32  <coopserver> <happy tran  sport> bb
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12:28:47  <coopserver> <chrswk> happy, how else would I upgrade from electric to maglev?
12:29:01  <coopserver> *** happy tran  sport has joined company #1
12:29:14  <coopserver> <happy tran  sport> purr
12:29:44  <coopserver> <happy tran  sport> purr   train  lne  all  trains  can   run  on  it
12:29:49  <coopserver> <chrswk> ah ok
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12:30:00  <coopserver> <chrswk> I've never used purr..
12:30:16  <coopserver> <SirkoZ> why not?
12:30:49  <coopserver> <chrswk> don't know. I guess I haven't figured it out yet...
12:30:55  <coopserver> <happy tran  sport> ar  k
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12:31:10  <coopserver> <SirkoZ> it's just a universal rail type
12:31:15  <V453000> just convert all shit to purr and you can replace to any train you want
12:31:25  <coopserver> <SirkoZ> all engines can travel on it
12:31:27  <coopserver> <SirkoZ> exactly
12:31:32  <coopserver> <chrswk> why didn't anyone tell me that before... XD
12:31:36  <coopserver> <SirkoZ> :D
12:31:40  <coopserver> <happy tran  sport> yep   true  v
12:31:57  <coopserver> <chrswk> so for regular trains, the color doesn't matter?
12:32:02  <V453000> yes
12:32:02  <coopserver> <chrswk> only for the special trains
12:32:05  <coopserver> <chrswk> k
12:32:09  <coopserver> <SirkoZ> only for meow
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12:32:22  <coopserver> <happy tran  sport> how  things  v
12:32:24  <coopserver> <chrswk> sweet
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12:34:31  <coopserver> <happy tran  sport> k     be  back  later
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13:40:44  <coopserver> <MrD2DG> Haha, I've inspired a surge in passenger companies
13:40:48  <coopserver> <MrD2DG> awesome
13:45:30  <V453000> hy
13:45:38  <coopserver> <MrD2DG> YO
13:46:36  <V453000> HY
13:47:30  <coopserver> <MrD2DG> YO AGAIN
13:48:35  <V453000> omg
13:49:00  <coopserver> <MrD2DG> ?
13:51:24  <V453000> nothing :) just moar yeti stuf
13:51:54  <coopserver> <MrD2DG> You drawing new stuff?
13:55:10  <V453000> modeling motherfucker
13:55:31  <coopserver> <MrD2DG> SAME THING
13:55:33  <coopserver> <MrD2DG> KIND OF
13:58:29  <V453000> IZ NOT
13:58:33  <V453000> how are you not doing anyway
13:58:45  <V453000> I hope well
13:59:04  <coopserver> <MrD2DG> I am awesome, holiday off of work so time to do stuff :P
13:59:07  <coopserver> <MrD2DG> How iz u#
13:59:11  <coopserver> <MrD2DG> *?
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14:10:34  <V453000> nice stuf
14:10:37  <V453000> me is meh
14:10:42  <V453000> busy as fuck but ok
14:13:57  <coopserver> *** Game paused (connecting clients)
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14:14:19  <coopserver> <MrD2DG> :P
14:14:25  <coopserver> <MrD2DG> Well busy is good sometimes
14:14:58  <coopserver> *** Game paused (connecting clients)
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14:15:48  <V453000> more or less
14:16:03  <V453000> mostly isnt, since when not busy, I am busy with yeti etc :P
14:16:22  <coopserver> <MrD2DG> Haha
14:20:43  <coopserver> *** Jam35 has joined company #1
14:20:51  <coopserver> <Jam35> wotcha
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14:24:13  <coopserver> <[FR]Syl59> My mines don't want to exhaust ... How wierd is it :D
14:24:28  <coopserver> <MrD2DG> :P
14:24:48  <coopserver> <MrD2DG> The removal of the bribery option is almost criminal
14:24:54  <coopserver> <SirkoZ> lol
14:25:10  <coopserver> <SirkoZ> hug some trees
14:25:18  <V453000> almost
14:25:30  <V453000> MrD2DG the left hand mafia
14:25:30  <coopserver> <MrD2DG> That takes forever, when trying to expand a city
14:25:38  <coopserver> <MrD2DG> :D
14:26:05  <coopserver> *** Game paused (connecting clients)
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14:26:16  <coopserver> <[FR]Syl59> So you create that MrD2DG ?
14:26:21  <coopserver> <madspy> Hello
14:26:22  <coopserver> <SirkoZ> oi oi
14:26:26  <coopserver> <[FR]Syl59> That ... thing ... ?
14:26:30  <coopserver> <[FR]Syl59> Hyah
14:26:35  <coopserver> <MrD2DG> It's impossible to build an awesome metro without bribery
14:26:40  <coopserver> <MrD2DG> What thing?
14:26:47  <coopserver> <[FR]Syl59> You said it
14:26:49  <coopserver> <madspy> Money has doubled in the last few hours. brilliant
14:27:04  <coopserver> <[FR]Syl59> A map where you have to do city building without bribing authorities
14:27:12  <coopserver> *** Chromati has left the game (general timeout)
14:27:28  <coopserver> <MrD2DG> Nope, this was Sylf's dirty work :P
14:27:50  <coopserver> <[FR]Syl59> btw, this grf is wierd ...
14:29:02  <coopserver> <madspy> alright wtf my trains have halted again
14:29:09  <coopserver> <SirkoZ> yes
14:29:12  <coopserver> <SirkoZ> 9, 10,...
14:29:13  <coopserver> *** Jam35 has left the game (general timeout)
14:29:18  <coopserver> <SirkoZ> just saw it
14:29:24  <coopserver> <madspy> why does that keep happening
14:29:34  <coopserver> <MrD2DG> Because you use PBS flat junctions
14:29:39  <coopserver> <madspy> i do what wat
14:29:43  <coopserver> <SirkoZ> too many signals on too short of tracks
14:29:49  <coopserver> <madspy> ah
14:29:58  <coopserver> <madspy> I can guess the ones I should remove
14:29:59  <coopserver> <MrD2DG> Use bridges and tunnels to avoid lines crossing each other
14:30:26  <coopserver> <SirkoZ> I mean at least 1 train length should be between signals in Leitisvíddir case
14:31:04  <coopserver> <madspy> soo should I move the junction up or just remove some signals
14:31:29  <coopserver> <SirkoZ> remove some signals...
14:31:35  <coopserver> <SirkoZ> or move them
14:32:10  <coopserver> <madspy> So I should remove that junction, since there is already the main one
14:32:44  <coopserver> <SirkoZ> or move it towards station
14:33:06  <coopserver> <madspy> like here or closer
14:33:13  <coopserver> <SirkoZ> one more tile
14:33:38  <coopserver> <madspy> need to terraform 1 sec
14:33:43  <coopserver> <SirkoZ> :D
14:33:48  <coopserver> <SirkoZ> how much?
14:34:02  <coopserver> <madspy> only a few tens of  thousands
14:34:05  <coopserver> <SirkoZ> :-)
14:34:27  <coopserver> <[FR]Syl59> MrD2DG: you've got a exhausted mine ...
14:34:46  <coopserver> <MrD2DG> TBH I'm not really paying much attention
14:34:50  <coopserver> <MrD2DG> Where?
14:34:58  <coopserver> <[FR]Syl59> see my sign "Exhausted"
14:35:27  <coopserver> <MrD2DG> Ahh
14:35:31  <coopserver> <MrD2DG> Thanks
14:35:44  <coopserver> <[FR]Syl59> Think we need a new -better-  map
14:35:57  <coopserver> <madspy> This map is very dodgy
14:36:04  <coopserver> <MrD2DG> I agree
14:36:05  <coopserver> <madspy> Lots of unbridgable water and high land
14:36:09  <coopserver> <[FR]Syl59> This exhausted mine are like a pain in the ass, 'cause we don't know when they exhausted, like in the ECS
14:36:26  <coopserver> <madspy> and its nearly impossible sometimes to make efficient corners thanks to the terrain
14:36:38  <coopserver> <[FR]Syl59> madspy:  This is openttdcoop, the Welcome part : one player, one island, no concurrence
14:36:43  <coopserver> <SirkoZ> well - you need to shape it a little
14:36:56  <coopserver> <MrD2DG> The one player, one island thing isn't always true
14:37:03  <coopserver> <MrD2DG> That's more of a recent thing TBH
14:37:24  <coopserver> <madspy> for example, redtech always comes out of nowhere and puts bus stations/airports where I want to expand
14:37:34  <coopserver> *** Berkel has left the game (Leaving)
14:37:34  <coopserver> <SirkoZ> lol
14:37:34  <coopserver> <[FR]Syl59> MrD2DG:  Have to agree, but one player, one sialnd is true in quasi every case
14:38:04  <coopserver> <MrD2DG> I think the whole Island thing can make for some really shitty maps, especially those cloned-island ones
14:38:26  <coopserver> <MrD2DG> It used to be more like one map but then we'd respect (or most of us) each other's play areas
14:38:26  <coopserver> <[FR]Syl59> like the slug one, month ago ? :p
14:38:45  <coopserver> <MrD2DG> Yeah :P
14:39:26  <Jam35> I disagree :)
14:39:36  <coopserver> <[FR]Syl59> with what Jam ?
14:39:49  <Jam35> the slug map was 'shitty'
14:40:27  <coopserver> <MrD2DG> I'm talking about cloned-island maps in genera
14:40:30  <coopserver> <MrD2DG> *general
14:41:22  <Jam35> they obviously give each player the same space and no confrontation to sort out
14:42:04  <coopserver> <MrD2DG> The space is usually too restricted IMO, and I think the majority of players can respect other spaces and sort out conflict on their own
14:42:06  <coopserver> <madspy> On other servers I would log out, come back and about 15 other companies have built bridges all around my stuff
14:42:27  <coopserver> <MrD2DG> That's to do with the quality of players on other servers
14:42:34  <coopserver> <madspy> yeah XD
14:42:47  <coopserver> <MrD2DG> We still get people on here who like to come in and build something on every island :/
14:43:08  <coopserver> <madspy> Wtf this is strange. I have a high rex texture pack, all of the diagonal PURR rails are high res but the straight ones are just normal
14:44:56  <coopserver> *** [FR]Syl59 has joined spectators
14:44:57  <coopserver> <madspy> In my honest opinion, 90 degree bends are the most efficient way to have a system turn in a different direction
14:45:18  <coopserver> <madspy> -said madspy, lying through his teeth
14:45:18  <coopserver> <MrD2DG> Jesus
14:45:22  <coopserver> <MrD2DG> Oh
14:45:29  <coopserver> <[FR]Syl59> MrD2DG: Hearth attack ? xD
14:45:38  <coopserver> <MrD2DG> Haha, almost
14:45:57  <coopserver> <madspy> Please say "aye" if you suffered cardiac arrest, or had a physical responso to my statement
14:46:15  <coopserver> <MrD2DG> Aye :P
14:46:33  <coopserver> <madspy> respsonso? how did I put an o? thats miles away from e on a keyboard
14:46:46  <coopserver> <madspy> BrainDerp tm
14:47:35  <coopserver> <MrD2DG> All the mines are being exhausted :/
14:48:19  <coopserver> <madspy> If an addon appears where PAX slowly dont use trains anymore I will leave openttd
14:48:45  <coopserver> <MrD2DG> Haha
14:49:03  <coopserver> <madspy> I would uninstall it so fast
14:49:40  <coopserver> <[FR]Syl59> MrD2DG: That's why I don't play ECS in highest difficulty. Other can, but I honestly can't
14:50:26  <coopserver> <MrD2DG> Removing all these trains, so tedious
14:51:20  <coopserver> <SirkoZ> just re-purpouse them to organic industries if applicable....
14:51:38  <coopserver> <SirkoZ> I mean if they can be built near their stations. ..
14:51:58  <coopserver> <MrD2DG> I was thinking about it but it's unlikely that they will pop up there
14:52:06  <coopserver> <MrD2DG> Could always redirect but meh
14:52:12  <coopserver> <SirkoZ> forest you can build yourself
14:52:15  <coopserver> <[FR]Syl59> In my case : I can't :D
14:52:29  <coopserver> <SirkoZ> fund
14:52:32  <coopserver> <SirkoZ> :-)
14:52:49  <coopserver> <[FR]Syl59> Indeed ... :p
14:52:50  <coopserver> <MrD2DG> Ohh
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14:53:30  <coopserver> <SirkoZ> I did that near Bárahagi
14:54:11  <Jam35> that is a bug: forest should be prospect only
14:54:31  <Jam35> (another forest related bug this version)
14:54:32  <coopserver> <SirkoZ> well that would be the last straw
14:54:34  <coopserver> *** Game paused (connecting clients)
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14:54:38  <coopserver> <MrD2DG> Lol
14:54:51  <coopserver> <SirkoZ> i mean why wouldn't you be able to fund a forest
14:54:55  <coopserver> <SirkoZ> it's trees
14:54:57  <coopserver> <Vinnie> Hi
14:55:02  <coopserver> <SirkoZ> they grow any old where
14:55:04  <coopserver> <MrD2DG> Yo Vinnie
14:55:07  <coopserver> <SirkoZ> Hello Vinnie
14:55:15  <coopserver> <Vinnie> ohh
14:55:22  <coopserver> <Vinnie> someone did an alnighter
14:55:22  <coopserver> <SirkoZ> some mines became exhausted...
14:55:48  <coopserver> <Vinnie> i see
14:56:10  <coopserver> *** Vinnie has joined company #8
14:56:13  <coopserver> <Vinnie> prepare the fix
14:56:27  <coopserver> <SirkoZ> commencing fix :-)
14:57:38  <coopserver> <Vinnie> funded 50 iron mines none close to my site :(
14:57:48  <coopserver> <madspy> wat O_o
14:57:52  <coopserver> <SirkoZ> oh wow
14:57:57  <coopserver> <madspy> how expensive was that?
14:58:08  <coopserver> <SirkoZ> 170 mil and counting
14:58:10  <coopserver> <Vinnie> 84 milion so far
14:58:14  <coopserver> <SirkoZ> pounds
14:58:24  <coopserver> <SirkoZ> I'm talking dollars here
14:58:31  <coopserver> <[FR]Syl59> Oh § A iron mine ... :p
14:58:42  <coopserver> <Vinnie> 212 iron mines :D
14:58:53  <coopserver> <SirkoZ> one popped up near paper mill I service...
14:58:57  <coopserver> <SirkoZ> wow
14:59:03  <coopserver> <SirkoZ> crazy
14:59:09  <coopserver> <SirkoZ> and none near your spot?
14:59:25  <coopserver> <Vinnie> not really no
14:59:28  <coopserver> <Vinnie> 50 tiles or more
14:59:54  <coopserver> <SirkoZ> well that shows prospecting is another non-option for this server...
15:00:06  <coopserver> <Vinnie> its a good option
15:00:11  <coopserver> <Vinnie> I abuse it
15:00:33  <coopserver> <SirkoZ> and yet you do not get the result
15:00:51  <coopserver> <MrD2DG> Well with prospecting you know that it's random anyway, it's a good option i think
15:00:55  <coopserver> <Vinnie> i can fix it with admin powers but not really bothered yet
15:01:15  <coopserver> <SirkoZ> Oh
15:02:33  <coopserver> <SirkoZ> how useless is that - a exhaustion-prone iron ore mine now in every neighborhood
15:02:53  <coopserver> <Vinnie> i say transport some iron yourself
15:03:05  <coopserver> <[FR]Syl59> Time to make some steel ! wait no we can't
15:03:12  <coopserver> <SirkoZ> I had coal and oil
15:03:20  <coopserver> <SirkoZ> but instead switched to organics
15:03:31  <coopserver> <SirkoZ> forest, fruit
15:03:41  <coopserver> <SirkoZ> a fruity company no less
15:03:43  <coopserver> <Vinnie> to be fair, dying industries with good service is a retarded setting for any industry grf
15:03:50  <coopserver> <SirkoZ> indeed
15:03:55  <coopserver> <Vinnie> thats why there willl never ever be ECS on this server
15:04:02  <coopserver> <SirkoZ> sweet
15:06:17  <coopserver> <madspy> the trains. nooo
15:06:21  <coopserver> <madspy> not again
15:07:00  <coopserver> <SirkoZ> ?
15:07:23  <coopserver> <madspy> My trains keep stopping at this junction
15:07:54  <coopserver> <SirkoZ> near Leitisvíddir
15:08:01  <coopserver> <madspy> yeah
15:08:50  <coopserver> <Vinnie> because you build it like that, trains do what you build for them
15:09:00  <coopserver> <[FR]Syl59> +1 Vinnie
15:09:09  <coopserver> <SirkoZ> move signals more to the station (one way)
15:09:32  <coopserver> <madspy> should I remove those signals there
15:09:34  <coopserver> <madspy> yes
15:09:48  <coopserver> <madspy> and the ones above?
15:09:58  <coopserver> <SirkoZ> I don't think it's necessary to remove them
15:10:01  <coopserver> <madspy> k
15:10:17  <coopserver> <SirkoZ> just place them so 1 train can wait behind each
15:10:38  <coopserver> <SirkoZ> without interfering with junctions
15:11:00  <coopserver> <[FR]Syl59> Oh no ...
15:11:10  <coopserver> <madspy> whats gone on?
15:11:12  <coopserver> <[FR]Syl59> Rubber plantation have to be prospected ? why ?
15:11:23  <coopserver> <Vinnie> its primairy
15:11:26  <coopserver> <SirkoZ> indeed
15:11:30  <coopserver> <[FR]Syl59> Forest too$
15:11:33  <coopserver> <SirkoZ> that's ludicrous
15:14:01  <coopserver> <Vinnie> so all mines can die, thats nice
15:15:37  <coopserver> *** Vinnie has joined spectators
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15:23:27  <coopserver> <[FR]Syl59> Well, next time, I won't use unrenewable industries :p
15:23:38  <coopserver> <SirkoZ> :-)
15:23:49  <coopserver> <SirkoZ> switch over to organics...
15:23:56  <coopserver> <SirkoZ> you can do it even now
15:24:13  <coopserver> <[FR]Syl59> I've done it
15:24:21  <coopserver> <[FR]Syl59> Only wood and rubber
15:24:23  <coopserver> <SirkoZ> oh ok
15:24:32  <coopserver> <SirkoZ> a pity though
15:24:48  <coopserver> <SirkoZ> to have unsable industries...
15:24:52  <coopserver> <[FR]Syl59> Well, now I can do paper
15:28:14  <coopserver> <madspy> oh
15:28:16  <coopserver> <madspy> my god
15:28:32  <coopserver> <madspy> An oil well industry just appeared where I was about to lay track
15:28:32  <coopserver> <[FR]Syl59> ?
15:28:49  <coopserver> <madspy> what a joke
15:28:50  <coopserver> <[FR]Syl59> A wild oil industry appeard !
15:29:00  <coopserver> <[FR]Syl59> madspy launch "rail" !
15:29:06  <coopserver> <[FR]Syl59> That's not very effective ...
15:29:09  <coopserver> <madspy> Look near Store Hvitahavn
15:29:27  <coopserver> <madspy> It is literally the perfect size for oil industry so it appears there
15:29:45  <coopserver> <madspy> what a joke -_-
15:30:10  <coopserver> <SirkoZ> lol
15:30:11  <coopserver> <MrD2DG> :P
15:32:42  <coopserver> <madspy> Can someone use admin POWWWWWAH to remove it please?
15:32:59  <coopserver> <SirkoZ> can't remove inustries
15:33:02  <coopserver> <madspy> rly
15:33:05  <coopserver> <madspy> damn
15:33:13  <coopserver> <madspy> Magic bulldozer??? :(
15:33:20  <coopserver> <SirkoZ> single player
15:33:24  <coopserver> <madspy> curses
15:33:27  <coopserver> <SirkoZ> lol
15:33:37  <coopserver> <madspy> I guess I need to tunnel under it then
15:33:54  <coopserver> <SirkoZ> go ahead
15:34:00  <coopserver> <madspy> lol
15:34:16  <coopserver> <madspy> oh GOD the cost
15:34:26  <coopserver> <SirkoZ> ?
15:34:32  <coopserver> <madspy> for terraforming
15:34:45  <coopserver> <SirkoZ> somewhat higher
15:39:53  <coopserver> <Vinnie> 0.3 version of this industry grf available anyway
15:47:39  <coopserver> <[FR]Syl59> Vinnie:  what do the changelog says ?
15:47:45  <coopserver> <[FR]Syl59> for that 0.3
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16:07:13  <coopserver> <madspy> I have finally connected my 2 lines together XD
16:07:22  <coopserver> <madspy> That took me longer than it should have
16:07:24  <coopserver> <SirkoZ> splendid
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16:13:33  <coopserver> <madspy> do trains get any faster than 603km/h at all?
16:13:54  <coopserver> <SirkoZ> I don't believe they do
16:14:10  <coopserver> <madspy> :S
16:24:43  <Sylf> 603 is mad fast already...
16:24:51  <coopserver> <madspy> nahhh its not :3
16:24:57  <coopserver> <madspy> we need... 6003
16:25:02  <coopserver> <SirkoZ> :-)
16:25:16  <coopserver> <Vinnie> search for logic train
16:25:20  <Sylf> go play with vacuum tube train set :)
16:25:59  <coopserver> <Vinnie> doesnt matter anyway once they reach any corner of yours they go 63kmph
16:26:01  <Sylf> yeah, older logic train can haul wagons
16:26:07  <coopserver> <SirkoZ> lol
16:26:13  <coopserver> <madspy> vinnie :(
16:26:25  <coopserver> <Vinnie> what im just saying
16:26:27  <coopserver> <madspy> that was a deep deep blow in my feelings :(
16:26:32  <coopserver> <madspy> lel
16:26:48  <coopserver> <madspy> The corners never slow them down less than 200km/h
16:26:51  <Sylf> go build strait 90 degree banked rails
16:26:59  <coopserver> <madspy> LOL
16:27:07  <Sylf> any tight corners will matter then
16:27:38  <coopserver> *** [FR]Syl59 has left the game (general timeout)
16:27:38  <Sylf> If the train gets stuck behind a signal at that curve, you have instant derailment
16:27:56  <coopserver> <Vinnie> derailment in openttd?
16:28:57  <Sylf> You can't have a banked curves in current iteration of openttd
16:29:09  <Sylf> so if you can make that mod, I'm sure you can have derailment too
16:29:46  <coopserver> <Vinnie> isnt thatonly used for maglevs in real life?
16:29:52  <coopserver> <Vinnie> normal trains tilt
16:30:06  <Sylf> no.  normal rails have banks everywhere
16:30:31  <coopserver> <Vinnie> but doesnt that fuck up the journey if a train needs to pass it at slower speed
16:30:50  <coopserver> <madspy> What the hell logic engine
16:30:58  <coopserver> <Vinnie> or worse a cargotrain
16:31:00  <coopserver> <madspy> this is stupidly fast
16:31:07  <Sylf> the banking is made small, so it's not a problem even if they need to stop there
16:31:32  <coopserver> <Vinnie> dude
16:31:35  <Sylf> even the tilt trains can only tilt anywhere between 3-10%
16:31:45  <coopserver> <Vinnie> you really let lose a logic train on your network
16:31:47  <Sylf> so the banked rail too is slight
16:32:10  <coopserver> <Vinnie> i tought that was enough for the higher speed in corners
16:32:23  <Sylf>
16:33:33  <coopserver> *** Game paused (connecting clients)
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16:33:56  <coopserver> <Vinnie> Europe fuck yeah
16:34:00  <coopserver> <Vinnie> we beat you
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16:40:59  <coopserver> <Vinnie> holy crap i just learned something
16:41:05  <coopserver> <[FR]Syl59> Which is ?
16:41:16  <coopserver> <Vinnie> watching this video on youtube aboout advanced signalling in openttd
16:41:43  <coopserver> <Vinnie> he just explained that if you make your entire netowrk drive on right, and then make all new stations drive on right
16:41:49  <coopserver> <Vinnie> they just connect like that
16:41:55  <coopserver> <Vinnie> no crossovers needed
16:42:22  <coopserver> <[FR]Syl59> Mh ... WHAT ??
16:42:32  <coopserver> <Vinnie> i know right
16:42:40  <Sylf> circles everywhere?
16:42:56  <coopserver> <madspy> Can any1 help me with this
16:42:58  <coopserver> <Vinnie> i aint gonna link the youtube if you are asking for that
16:43:14  <coopserver> <SirkoZ> where
16:43:15  <coopserver> <Vinnie> fucking morons on youtube playing this game
16:43:17  <coopserver> <madspy> None of my trains on the white line want to cross over to the red one...
16:43:39  <coopserver> <madspy> I signed it
16:43:51  <coopserver> <Vinnie> which train has orders to do so?
16:44:00  <coopserver> <madspy> train 20
16:44:09  <coopserver> <madspy> it has no cars. just a testing train
16:44:22  <coopserver> <Vinnie> holy crap nevermind
16:44:31  <coopserver> <Vinnie> he just reverenced openttdcoop as geniusses
16:44:36  <coopserver> <madspy> its coming back and you can see it not crossing over after its been to letisviddir
16:44:53  <coopserver> <Vinnie> checking
16:44:56  <coopserver> <madspy> watch
16:45:06  <coopserver> <SirkoZ> looking at it
16:45:08  <coopserver> <madspy> wait wtf
16:45:10  <coopserver> <madspy> wtf
16:45:25  <coopserver> <madspy> and there, it just buggeres off down there
16:45:28  <coopserver> <SirkoZ> is it any wonder
16:45:28  <coopserver> <madspy> and gets lost
16:45:29  <coopserver> <[FR]Syl59> Really ... Don't watch youtube players
16:45:30  <coopserver> *** Vinnie has started a new company #13
16:45:41  <coopserver> <SirkoZ> look how you have it connected to blue line
16:45:46  <coopserver> <Vinnie> missing connection from A to B
16:45:51  <coopserver> <SirkoZ> indeed
16:46:00  <coopserver> <SirkoZ> to Stóra Hvítahavn
16:46:01  <coopserver> <madspy> wait lol
16:46:02  <coopserver> <madspy> damn
16:46:04  <coopserver> <Vinnie> and back
16:46:10  <coopserver> *** Vinnie has joined spectators
16:46:10  <coopserver> <SirkoZ> yep
16:46:32  <coopserver> <madspy> so i should do this *facepalm*
16:46:37  <coopserver> <SirkoZ> :-)
16:47:00  <coopserver> <SirkoZ> well it will much more easily find a path to stora...
16:47:59  <coopserver> <madspy> I cant believe I forgot something as simple as that, derp
16:48:09  <coopserver> <SirkoZ> lol
17:02:31  <coopserver> *** Game paused (connecting clients)
17:02:59  <coopserver> <[FR]Syl59> RRRrrrrRRrZZZzzzZZZzzzz
17:03:08  <coopserver> <Vinnie> you know when i said missing connection a to b
17:03:11  <coopserver> <madspy> oh god when is this dude connecting
17:03:19  <coopserver> <madspy> yes
17:03:25  <coopserver> *** Game unpaused (connecting clients)
17:03:25  <coopserver> <[FR]Syl59> LOL Vinnie
17:03:28  <coopserver> <Vinnie> oh the back is going arround
17:03:34  <coopserver> <madspy> wat?
17:03:37  <coopserver> <Vinnie> wow thats complicated
17:03:44  <coopserver> *** Game paused (connecting clients)
17:03:55  <coopserver> <madspy> It works.
17:04:00  <coopserver> <Vinnie> i see that
17:04:31  <coopserver> *** Game unpaused (connecting clients)
17:04:47  <coopserver> <Vinnie> Maybe its mr freeze connecting
17:04:52  <coopserver> <madspy> LOL
17:05:10  <coopserver> <Vinnie> i get chills just thinking about him
17:05:44  <coopserver> <Vinnie> altough 10 dollars to bet that it was rane
17:08:04  <coopserver> *** Game paused (connecting clients)
17:08:08  <coopserver> <madspy> oh god
17:08:10  <coopserver> *** Jam35 has joined
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17:08:19  <coopserver> <[FR]Syl59> Jam is mister Freeze ? :p
17:08:29  <coopserver> <Jam35> not guilty
17:08:33  <coopserver> <Jam35> 1st try
17:12:09  <coopserver> *** Game paused (connecting clients)
17:12:33  <coopserver> <Jam35> Berkel
17:12:39  <coopserver> <Jam35> my guess
17:12:52  <coopserver> <[FR]Syl59> dunno
17:13:05  <coopserver> <[FR]Syl59> That's his third try
17:13:07  <coopserver> *** Game unpaused (connecting clients)
17:14:31  <coopserver> <Vinnie> maybe a dude that believes this is a good game for your smartphone
17:14:42  <coopserver> <madspy> There is actually openttd on android
17:15:05  <coopserver> <Vinnie> well i dont recommend joining our multiplayer games on a smartphone
17:15:13  <coopserver> <madspy> I might try that now.
17:15:25  <coopserver> <madspy> :3
17:15:29  <coopserver> <[FR]Syl59> esecially the public server
17:18:03  <coopserver> <madspy> I like making complicated and impractical rail solutions. Its great fun.
17:21:43  <coopserver> <[FR]Syl59> Vinnie ?
17:21:53  <coopserver> <madspy> H
17:21:55  <coopserver> <madspy> H
17:21:56  <coopserver> <madspy> H
17:23:59  <coopserver> <madspy> well, uh gtg
17:24:04  <coopserver> <madspy> will be back
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17:27:33  <Jam35> !rcon set max_join_time
17:27:34  <coopserver> Current value for 'max_join_time' is: '1000' (min: 0, max: 32000)
17:27:59  <Jam35> !rcon set max_join_time 2000
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17:38:14  <coopserver> <Vinnie> soo
17:38:38  <coopserver> <Vinnie> what to do
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17:55:46  <coopserver> <SirkoZ> BBL..............
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17:55:58  <coopserver> <[FR]Syl59> afk ......
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18:45:31  <coopserver> <madspy> sup
18:45:47  <coopserver> <[FR]Syl59> wb
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18:49:05  <coopserver> <madspy> god damn it another gridlock happened...
18:49:17  <coopserver> <madspy> TIme to sit and watch this thing and see how it happens
18:52:02  <coopserver> *** chrswk has joined company #9
18:54:52  <coopserver> <madspy> oh. I can understand how this happens now, I think
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18:56:13  <coopserver> <madspy> ohai
18:56:24  <coopserver> <Djanxy> mjello
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19:18:21  <coopserver> <madspy> Oh god what the hell
19:20:02  <coopserver> <madspy> WHAT
19:20:04  <coopserver> <madspy> WHY
19:20:09  <coopserver> <madspy> WTF
19:20:30  <coopserver> <madspy> why did that train go there and get stuck ffs
19:21:00  <coopserver> <Djanxy> which one ?
19:21:35  <coopserver> <madspy> Basical ly a mail train went through a signal because it was lost, it was a 1 way signal so it got stuck inbetween a train and a 1 way signal
19:21:56  <coopserver> <madspy> and they hit each other while I was figuring out what to do
19:22:10  <coopserver> <madspy> this wreckage needs to go
19:22:13  <coopserver> <madspy> finally
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21:18:34  <coopserver> <madspy> hey
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21:19:43  <coopserver> <madspy> hey?
21:19:54  <coopserver> *** Game paused (connecting clients)
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21:20:04  <coopserver> <madspy> hey
21:20:37  <coopserver> *** Game paused (connecting clients)
21:20:44  <coopserver> *** _Band_ has joined
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21:21:13  <coopserver> <_Band_> !players
21:24:00  <coopserver> <madspy> ummm hello?
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21:27:18  <coopserver> <SirkoZ> Hello
21:27:25  <coopserver> <madspy> hey
21:27:29  <coopserver> *** SirkoZ has joined company #2
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21:30:27  <coopserver> <madspy> woops
21:30:34  <coopserver> <SirkoZ> :-)
21:30:37  <coopserver> <madspy> sry lol
21:30:41  <coopserver> <SirkoZ> ok
21:34:34  <coopserver> <madspy> I think I just realised how much roads help a city grow
21:34:43  <coopserver> <SirkoZ> yes
21:34:47  <coopserver> <madspy> I put some roads and its already growing massive
21:35:02  <coopserver> <madspy> from 4000 to 8000 in half an hour
21:35:08  <coopserver> <SirkoZ> behaviour is switched off here for cities to build roads
21:35:13  <coopserver> <SirkoZ> nice
21:35:19  <coopserver> <SirkoZ> indeed it helps
21:40:37  <coopserver> *** dVoCex has left the game (Leaving)
22:09:33  <coopserver> *** Chromati has left the game (general timeout)
22:10:05  <coopserver> <madspy> Why does he always join spectators and idle for days at a time? Has he ever spoke to anyone?
22:10:18  <coopserver> <SirkoZ> not that I know
22:10:49  <coopserver> <SirkoZ> perhaps he's just amazed at our railways...
22:10:52  <coopserver> <madspy> hehehe
22:10:55  <coopserver> <SirkoZ> :D
22:11:52  <coopserver> <madspy> I am so glad that I joined this server when I did. It made me become better (not a noob) at openttd
22:12:14  <coopserver> <SirkoZ> oh - well it tends to do that :-)
22:12:18  <coopserver> <madspy> heh
22:15:24  <coopserver> <SirkoZ> Tis late here - good night for now...
22:15:31  <coopserver> <madspy> Yeah me too. Cya
22:15:34  <coopserver> *** SirkoZ has left the game (Leaving)
22:34:32  <coopserver> *** madspy has left the game (Leaving)
22:34:32  <coopserver> *** Game paused (number of players)
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