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00:14:43 <coopserver> *** Glubo has left the game (Leaving) 00:26:40 *** Glubo has quit IRC 01:59:16 <coopserver> *** Game paused (connecting clients) 01:59:29 <coopserver> *** Hazzard has joined 01:59:30 <coopserver> *** Game unpaused (connecting clients) 02:33:05 <Kernigh> !rules 02:33:05 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 02:49:11 <coopserver> *** Game paused (connecting clients) 02:49:24 <coopserver> *** Pikka has joined 02:49:25 <coopserver> *** Game unpaused (connecting clients) 02:49:31 <coopserver> <Hazzard> Hello 02:49:39 <coopserver> <Pikka> what's occurin'? :) 02:49:51 <coopserver> <Hazzard> not much :P 02:50:14 <coopserver> *** Pikka has joined company #3 03:00:25 <coopserver> <Pikka> what's up with hazzard train 53? :D 03:00:46 <coopserver> <Hazzard> Oh 03:01:03 <coopserver> <Hazzard> I realized that the cargo cars had a speed limit but I left that there for later 03:01:06 <coopserver> <Hazzard> then forgot about it 03:01:14 <coopserver> <Pikka> not to mention all your other trains appear to be stuck 03:01:21 <coopserver> <Pikka> @ Tynaarlo 03:01:23 <coopserver> <Hazzard> yup, rebuilding 03:01:28 <coopserver> <Pikka> I see :D 03:04:00 <coopserver> <Pikka> Corvine Q1 is an interesting choice of motive power for climbing hills in 2016 D; 03:04:17 <coopserver> <Hazzard> I know 03:04:25 <coopserver> <Kernigh> It was cheap. 03:04:39 <coopserver> <Hazzard> oh 03:04:44 <coopserver> <Hazzard> nvm, I don't know 03:04:59 <coopserver> <Pikka> :D 03:05:32 <coopserver> <Hazzard> All the trains have been released by now? 03:05:33 <coopserver> <Kernigh> I almost went bankrupt. I had to sell my planes, they were losing money. 03:05:59 <coopserver> <Pikka> yep, all the trains are released 03:06:19 <coopserver> <Pikka> I think 03:31:41 <coopserver> <Pikka> such slow planes :D 03:32:13 <coopserver> <Kernigh> My planes make a profit. The smaller planes that I had before were losing money. 03:32:38 <coopserver> <Pikka> they don't make much with the slower planespeed, even with the reduced running costs 03:33:02 <coopserver> <Pikka> have to make sure pm changes that for the next game :) 03:33:10 <coopserver> <Hazzard> In a lot of games planes can become OP so I think it's not _that_ bad 03:33:59 <coopserver> <Kernigh> It only works because Cargodist. 03:34:14 <coopserver> <Hazzard> so uhh.. 03:34:18 <coopserver> <Hazzard> what is Cargodist again? 03:34:40 <coopserver> <Kernigh> Advanced Settings -> Cargo Distribution 03:34:54 <coopserver> <Kernigh> Cargodist is an option that makes cargo have destinations. 03:35:19 <coopserver> <Kernigh> But they only go to destinations on your network. 03:36:17 <coopserver> <Kernigh> It works by transferring cargo without manual transfer orders. 03:36:40 <coopserver> <Hazzard> It's company-specific? 03:37:24 <coopserver> <Kernigh> There are no transfers to other companies. 03:37:41 <coopserver> <Pikka> except through oil rigs / fishlands D; 03:37:55 <coopserver> <Kernigh> If I drop passengers on an oil rig, can some other company take them? 04:03:38 <coopserver> <Hazzard> Werid 04:03:46 <coopserver> <Hazzard> It seems like two-way eol isn't set 04:06:07 <coopserver> <Hazzard> look at !here 04:06:59 <coopserver> <Pikka> where? I see no signs... 04:07:12 <coopserver> <Hazzard> now? 04:07:47 <coopserver> <Pikka> nothing inna sign list, but you mean the train running around? 04:08:02 <coopserver> <Hazzard> Yeah, it should go to the right 04:08:14 <coopserver> <Hazzard> :S 04:08:33 <coopserver> <Pikka> hmm 04:08:53 <coopserver> <Pikka> /me doesn't know 04:13:31 <coopserver> <Hazzard> ` 04:13:45 <coopserver> *** Hazzard has left the game (Leaving) 04:13:47 <coopserver> *** Game paused (connecting clients) 04:14:01 <coopserver> *** Hazzard has joined 04:14:02 <coopserver> *** Game unpaused (connecting clients) 04:14:52 <coopserver> *** Game paused (connecting clients) 04:14:58 <coopserver> *** Hazzard has left the game (general timeout) 04:15:05 <coopserver> *** Hazzard #1 has joined 04:15:06 <coopserver> *** Game unpaused (connecting clients) 04:15:44 *** Hazzard_ has joined #openttdcoop.stable 04:17:00 <coopserver> *** Hazzard #1 has left the game (Leaving) 04:17:10 *** Hazzard_ has quit IRC 04:20:16 <coopserver> *** Game paused (connecting clients) 04:20:23 <coopserver> *** Sylf has joined 04:20:24 <coopserver> *** Game unpaused (connecting clients) 04:20:37 <coopserver> <Sylf> allo 04:20:47 <coopserver> <Pikka> allo allo 04:22:24 *** Hazzard has quit IRC 04:24:08 <coopserver> <Pikka> g'bye :) 04:24:13 <coopserver> *** Pikka has left the game (Leaving) 04:24:15 <coopserver> <Sylf> :D 04:24:17 <coopserver> <Sylf> hibye 04:24:47 <coopserver> <Sylf> too many fishing grounds distracting my view 04:26:21 <coopserver> <Sylf> I think I'll go play somewhere else 04:26:24 <coopserver> *** Sylf has left the game (Leaving) 04:43:40 <coopserver> *** Game paused (connecting clients) 04:43:48 <coopserver> *** Yugi_D has joined 04:43:49 <coopserver> *** Game unpaused (connecting clients) 04:44:16 <coopserver> *** Yugi_D has left the game (Leaving) 05:23:16 <coopserver> *** Kernigh has left the game (Leaving) 05:23:17 <coopserver> *** Game paused (number of players) 05:28:33 *** Kernigh has quit IRC 05:40:15 *** Djanxy has quit IRC 05:42:41 <coopserver> *** Game still paused (connecting clients, number of players) 05:42:49 <coopserver> *** Dnz-Ali has joined 05:42:50 <coopserver> *** Game still paused (number of players) 05:44:40 <coopserver> *** Dnz-Ali has left the game (Leaving) 07:59:03 *** phatmatt has quit IRC 07:59:25 *** phatmatt has joined #openttdcoop.stable 08:25:26 <coopserver> *** Game still paused (connecting clients, number of players) 08:25:29 <coopserver> *** Glubo has joined 08:25:30 <coopserver> *** Game still paused (number of players) 08:31:28 <coopserver> *** Glubo has left the game (Leaving) 09:12:37 <coopserver> *** Game still paused (connecting clients, number of players) 09:12:43 <coopserver> *** valis has joined 09:12:44 <coopserver> *** Game still paused (number of players) 09:16:28 <coopserver> *** valis has left the game (Leaving) 10:03:54 <coopserver> *** Game still paused (connecting clients, number of players) 10:04:00 <coopserver> *** Pwnmaster has joined 10:04:01 <coopserver> *** Game still paused (number of players) 10:04:31 <coopserver> *** Pwnmaster has left the game (Leaving) 10:32:38 <coopserver> *** Game still paused (connecting clients, number of players) 10:32:45 <coopserver> *** Muel has joined 10:32:46 <coopserver> *** Game still paused (number of players) 10:32:47 <coopserver> *** Game unpaused (number of players) 11:06:49 <coopserver> *** Game paused (connecting clients) 11:07:02 <coopserver> *** thepower12 has joined 11:07:03 <coopserver> *** Game unpaused (connecting clients) 11:07:49 <coopserver> <Muel> hi 11:07:57 <coopserver> <Muel> you will add ? 11:08:23 <coopserver> <thepower12> ? 11:08:38 <coopserver> <Muel> you will add ? for my company ? 11:09:09 <coopserver> <thepower12> nah not in the mood to play;p 11:09:36 <coopserver> <Muel> ok 11:15:16 <coopserver> *** Game paused (connecting clients) 11:15:41 <coopserver> *** Pikka has joined 11:15:42 <coopserver> *** Game unpaused (connecting clients) 11:16:12 <coopserver> <Pikka> supwards 11:18:32 <coopserver> <Muel> why dont load ? 11:18:46 <coopserver> *** Pikka has joined company #3 11:18:51 <coopserver> <Pikka> where? 11:18:58 <coopserver> <Muel> my train 67 11:19:31 <coopserver> <Pikka> 'cause it's going to the other town 11:20:26 <coopserver> <Pikka> some new food will go to the new town soon, if you keep those trains in service 11:20:42 <coopserver> <Pikka> cargodist takes a while to learn about new routes 11:20:44 <V453000> heyo Pikka :) 11:20:50 <coopserver> <Pikka> hallo V 11:20:57 <coopserver> <Muel> hi V 11:21:04 *** Pikka has joined #openttdcoop.stable 11:21:09 <Pikka> wazzuppppppppp 11:21:12 <V453000> :o 11:21:14 <V453000> (: 11:23:34 <V453000> !dl win64 11:23:34 <coopserver> V453000: http://binaries.openttd.org/releases/1.4.3-RC2/openttd-1.4.3-RC2-windows-win64.zip 11:26:31 <coopserver> *** Game paused (connecting clients) 11:26:36 <coopserver> *** V453000 has joined 11:26:37 <coopserver> *** Game unpaused (connecting clients) 11:26:40 <coopserver> <V453000> m000 11:26:46 <coopserver> <Pikka> 000m 11:26:57 <coopserver> <V453000> dayum, pineapploz 11:27:03 <coopserver> <Pikka> where? 11:27:07 <coopserver> <V453000> everywhere 11:28:06 <coopserver> <V453000> the side views look like a joke :d idk how will I solve that on my trains yet though 11:28:29 <coopserver> <Pikka> side views look accurate :P it's just what you're used to I guess 11:28:40 <coopserver> <Pikka> "normal" TTD side views now look ridiculously stretched to me 11:28:46 <coopserver> <V453000> I know 11:29:00 <coopserver> <V453000> but seeing a nicely intact train in all views except the side is really strange 11:29:09 <coopserver> <Pikka> yes 11:29:26 <coopserver> <Pikka> someone, not naming any names, needs to work out what the problems with that one diagonal speed patch are :) 11:29:49 <coopserver> <V453000> im not saying your sprites are technically wrong, but the function in openttd will never change as it would have to break all current newgrfs, so I prefer to work with what we got 11:30:11 <coopserver> <V453000> as that, I cant really think of a good solution in 3D :d 11:30:16 <coopserver> <V453000> yet 11:30:26 <coopserver> <V453000> 2 models is out of the question 11:30:30 <coopserver> <Pikka> diagonal speed fix could easily be an optional setting 11:30:31 <coopserver> <V453000> some camera magic idk 11:30:34 <coopserver> <V453000> mhm 11:32:03 <coopserver> <Pikka> I mean, with things like steam engines, what are your choices for a longer _ view? oval wheels, bigger gaps between wheels, more wheels? 11:32:30 <coopserver> <V453000> myeah exactly :d 11:32:31 <coopserver> <Pikka> no satisfactory options with stretched views and ez detail 11:32:37 <coopserver> <V453000> mhm 11:33:53 <coopserver> <V453000> wondering how zbase does it now 11:34:09 <Pikka> just stretches I think 11:34:11 <Pikka> oval wheels 11:34:28 <Pikka> the zbase locos are very low detail anyway 11:34:37 <V453000> well it is a view from the top so having them a bit oval is quite natural 11:34:40 <V453000> but yeah zbase is utterly bad 11:34:47 <V453000> just wondering about the technical side 11:35:00 <Pikka> should ask him 11:35:10 <Pikka> don't preface your question with "zbase is utterly bad" though ;) 11:35:23 <V453000> :D nah just looking is sufficient 11:35:26 <V453000> looks like a stretch 11:36:03 <V453000> still, I have to say I prefer the stretching instead of gaps 11:36:10 <V453000> gaps are way more obvious 11:36:45 <coopserver> <Pikka> but less ugly I think. and you get used to them. and they'll be fixable with an openttd setting, one day. :D 11:36:55 <coopserver> <V453000> one day :D 11:36:56 <coopserver> <V453000> ok 11:37:16 <coopserver> <Pikka> but yes, if you can find a way to stretch that works ok, I'll be interested to see it ;) 11:37:35 <coopserver> <V453000> might try something like that in the weeks to come 11:37:45 <coopserver> <Pikka> \o/ 11:38:39 <coopserver> <V453000> yeti is kind of dying now cause of coding wtf, so getting different ideas :D 11:39:00 <coopserver> <Pikka> industry code, not even once 11:39:11 <coopserver> <V453000> it is worse than meth 11:39:14 <coopserver> <V453000> except not addictive 11:39:35 <coopserver> <V453000> what I did is layering sprites atop of each other, like the base and building sprite or what 11:39:46 <coopserver> <V453000> -> everything exploded 11:40:18 <coopserver> <V453000> idk if it is caused by the images having alpha or what, or some offsets, but it proved to be majorly wtf 11:40:37 <coopserver> <V453000> just for the sake of not having 150MB per animated industry 11:41:03 <coopserver> <Pikka> given the choice between a big file size and my life being easier... ;) 11:41:32 <coopserver> <V453000> haha :D 11:41:35 <coopserver> <V453000> very valid point 11:41:49 *** tycoondemon has quit IRC 11:41:52 <coopserver> <V453000> I might try to revert back to the old animation method some day 11:42:05 <coopserver> <V453000> but the new one should work :( 11:42:33 <coopserver> <Pikka> I was going to go through the vans in pineapple and make them share the same "empty" spriteset between cargo, reduce the sprite count by a few hundred 11:42:41 <coopserver> <Pikka> but when the time came, I just couldn't be bothered ;) 11:51:21 <coopserver> <Pikka> hehe, nice trains 11:53:18 <V453000> ah yeah, combining sprites is much of fun :D 11:53:29 <V453000> /useless time consumptinon :D 11:54:06 <V453000> !setdef 11:54:06 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 11:55:20 <coopserver> <Pikka> best port ever @ Loveren 11:56:01 <coopserver> <V453000> :)) 11:56:12 <coopserver> <V453000> modeling a port atm 11:56:14 <coopserver> <V453000> ^_^ 11:57:24 <Pikka> I'm in two minds about ports and whether they're a good idea 11:58:36 <Pikka> they're a good deus ex machina for arbitrarily accepting/producing cargo, but they can be confusing for players (especially when you have 4 different kinds, like FIRS HoD) 11:58:51 <Pikka> and they can build in ponds and look silly ;) 11:58:58 <coopserver> <V453000> yeah 11:59:10 <coopserver> *** thepower12 has started a new company #11 11:59:15 <coopserver> <V453000> I think it is a good cheat for badly constructed industry system 11:59:33 <coopserver> <V453000> e.g. my ports will trade building materials for food 11:59:35 <Pikka> controversial! 11:59:44 <coopserver> <V453000> ... if yeti doesnt die XD 12:00:16 <coopserver> <V453000> and since my ports are 4x8-ish, they are middle-of-the-sea only :d 12:00:42 <coopserver> <V453000> will require some water tiles around, if I can manage to make such a land check 12:01:19 <coopserver> *** thepower12 has left the game (Leaving) 12:12:46 <coopserver> *** Game paused (connecting clients) 12:12:55 <coopserver> *** thepower12 has joined 12:12:57 <coopserver> *** Game unpaused (connecting clients) 12:16:50 <coopserver> *** V453000 has left the game (Leaving) 12:40:11 <coopserver> <Muel> uff 12:40:19 <coopserver> <Pikka> uff? 12:40:51 <coopserver> <Muel> refit infrastruktur 12:41:04 <coopserver> <Pikka> fun :) 12:41:49 <V453000> hax 12:55:25 <coopserver> *** thepower12 has left the game (Leaving) 13:29:34 <coopserver> *** Game paused (connecting clients) 13:29:45 <coopserver> *** thepower12 has joined 13:29:47 <coopserver> *** Game unpaused (connecting clients) 13:29:56 <coopserver> <Pikka> "Crapoel", tee hee. 13:31:25 <planetmaker> oi, V453000 plays here and didn't complain yet about the map? :D 13:31:39 <Pikka> he's not played, he just spectated :D 13:31:45 <planetmaker> :P 13:31:51 <planetmaker> No reason to not complain ;) 13:31:52 <V453000> ;watz 13:32:20 <planetmaker> cheap ships and planes, FIRS + cargodist ;) 13:32:37 <planetmaker> and a relatively large map (1000*500) 13:32:50 <V453000> 1000x500 is standard here 13:32:56 <V453000> cheap shit isnt end of the world 13:33:09 <V453000> cargodist is pointless but if people like it, I dont care anymore 13:33:11 <planetmaker> nay. I run way more ships than trains in my company :P 13:33:27 * planetmaker owns fishing corp on this map :P 13:33:33 <V453000> the likelihood of me ever playing on large scale again is close to 0 so might as well just care about my graphics and stuff 13:33:51 <V453000> (: 13:34:12 <planetmaker> happy told me that ships and planes were too cheap :P 13:34:39 <Pikka> one player has some of the biggest planes flying between big airports on opposite sides of the map 13:34:45 <Pikka> and they're only just making a profit 13:34:48 <planetmaker> :) 13:34:53 <planetmaker> slow planes :D 13:34:58 <Pikka> anyone who's tried smaller planes has gone broke because of planespeed :P 13:35:08 <planetmaker> sorry, can't change that 13:35:39 <planetmaker> well, with new map one can :) 13:35:48 <Pikka> especially the helicopters, openttd makes helicopters fly massive ridiculous approaches at most of the airports, and the helicopters take 6 months just to takeoff or land :D 13:36:04 <planetmaker> snailicopters? 13:36:09 <Pikka> oui 13:36:25 <Pikka> I had some supply helicopters 13:36:30 <Pikka> which I replaced with planes, and then a train 13:36:38 <Pikka> because it was just too slow to move by air 13:36:41 <planetmaker> :) sounds like the logical sequence :) 13:37:41 <coopserver> <Pikka> hmm 13:38:03 <coopserver> <Pikka> my whole freight network is centred around hulshorst grain mill :D 13:39:10 <coopserver> <Pikka> oil -> chemicals -> farm supplies -> wood -> manufacturing supplies -> food :D 13:39:40 <coopserver> <Pikka> every single freight vehicle I have ultimately supports that one industry 13:40:37 <planetmaker> :) 13:41:41 <V453000> the BDMT -> FOOD port now looks natural very much 13:42:08 <Pikka> let's see? 13:42:26 <planetmaker> I support 3 towns ultimately with food in form of bad-quality fish products (probably many of the manufacturing supplies are wood chips which just get thrown into them to make it look like more fish). And a 4th to off-load some pax. Not much more 13:43:58 <coopserver> *** Pikka has left the game (Leaving) 13:44:01 <V453000> planetmaker: if one thing, then you forgot !setdef :P 13:44:06 <V453000> people were complaining about lack of 2way eol 13:53:59 <planetmaker> ah, well... 13:54:03 <coopserver> *** thepower12 has left the game (general timeout) 13:56:25 <coopserver> *** Game paused (connecting clients) 13:56:34 <coopserver> *** defane has joined 13:56:35 <coopserver> *** defane has started a new company #4 13:56:36 <coopserver> *** Game unpaused (connecting clients) 13:58:17 *** tycoondemon has joined #openttdcoop.stable 13:59:07 *** Pikka has quit IRC 14:00:55 *** Djanxy has joined #openttdcoop.stable 14:19:22 <coopserver> *** Game paused (connecting clients) 14:19:34 <coopserver> *** thepower12 has joined 14:19:36 <coopserver> *** Game unpaused (connecting clients) 14:20:24 <coopserver> <Muel> red? 14:29:04 <coopserver> *** thepower12 has started a new company #11 14:57:05 <coopserver> *** Game paused (connecting clients) 14:57:38 <coopserver> *** Game unpaused (connecting clients) 14:57:54 <coopserver> *** Game paused (connecting clients) 14:58:11 <coopserver> *** Jack123610 has joined 14:58:12 <coopserver> *** Game unpaused (connecting clients) 14:58:37 <coopserver> <Jack123610> Good lord yellow and green have taken over the world 15:01:35 <coopserver> <Jack123610> Anyone here? 15:01:39 <coopserver> <Muel> yes 15:01:42 <coopserver> <defane> me 15:01:43 <coopserver> <Jack123610> :D 15:01:55 <coopserver> <Jack123610> Friends 15:02:00 <coopserver> <defane> hehe :D 15:02:19 <coopserver> <defane> man didnt play this game for years :D 15:04:38 <coopserver> <Jack123610> Come back to this game to get spammed with old vehicles... 15:05:37 <coopserver> *** Game paused (connecting clients) 15:05:41 <coopserver> *** Muel has left the game (Leaving) 15:05:42 <coopserver> *** Sylf has joined 15:05:43 <coopserver> *** Game unpaused (connecting clients) 15:05:52 <coopserver> <Jack123610> Hey sylf 15:05:59 <coopserver> <Sylf> hi 15:06:04 <coopserver> <Sylf> just a quick check-in 15:06:30 <coopserver> <Jack123610> I got to replace all my vehicles, so many years passed over the night :P 15:07:24 <coopserver> <Sylf> You can get away without caboose by 2046 :P 15:08:35 <coopserver> *** thepower12 has left the game (Leaving) 15:09:45 <coopserver> <Jack123610> I need to upgrade these boats, must be faster ones by now :P 15:10:58 <coopserver> <Jack123610> Still no good fishing boats :/ 15:13:24 <coopserver> <Jack123610> Thinks its time I get the oil business up? 15:20:28 <coopserver> <Jack123610> Who recommends I attempt an oil business? 15:22:14 <coopserver> <Jack123610> Would I still make money without the fertiliser plant going anywhere? 15:26:19 <coopserver> <Jack123610> Yellow made such an awesome empire 15:27:49 <coopserver> <Jack123610> Oh oil is prospect? Forget that god knows who will get it 15:29:16 <coopserver> <Jack123610> Doing airports forget it 15:31:47 <coopserver> <Jack123610> Nowhere to put an airport D: 15:35:36 <coopserver> <Jack123610> There seriously just passenger planes :/ 15:51:05 <coopserver> *** Jack123610 has left the game (general timeout) 15:53:07 <coopserver> *** Game paused (connecting clients) 15:53:13 <coopserver> *** Muel has joined 15:53:14 <coopserver> *** Game unpaused (connecting clients) 15:53:18 <coopserver> <Muel> hi 15:53:29 <coopserver> *** defane has left the game (Leaving) 16:02:31 <coopserver> *** Game paused (connecting clients) 16:02:43 <coopserver> *** Phantom has joined 16:02:44 <coopserver> *** Phantom has started a new company #12 16:02:45 <coopserver> *** Game unpaused (connecting clients) 16:21:23 <coopserver> *** Game paused (connecting clients) 16:21:29 <coopserver> *** Berkel has joined 16:21:30 <coopserver> *** Game unpaused (connecting clients) 16:23:51 <coopserver> *** Berkel has started a new company #13 16:24:04 <coopserver> <Muel> Berkel: when you will you add to my company 16:24:23 <coopserver> <Berkel> you mean I should join your comp? 16:24:35 <coopserver> *** Berkel has joined company #5 16:24:38 <coopserver> <Berkel> Thanks ;) 16:24:50 <coopserver> <Berkel> just want to make a Oil - Rafinery - Habour Chain 16:25:10 <coopserver> <Muel> you rebuilt when you will :) 16:25:20 <coopserver> <Muel> *how 16:25:35 <coopserver> <Berkel> which train length do you use? 5? 16:25:50 <coopserver> <Muel> TL3 16:26:03 <coopserver> <Muel> TL 5 is only because on start 16:27:18 <coopserver> <Berkel> first time since ages I see me going bankrupt :D 16:27:19 <coopserver> <Berkel> lol 16:27:48 <coopserver> <Muel> afk for any minute 16:27:52 <coopserver> *** Muel has joined spectators 16:28:09 <coopserver> *** Muel has joined company #5 16:28:37 <coopserver> *** Muel has joined spectators 16:28:58 <coopserver> *** Game paused (connecting clients) 16:29:19 <coopserver> *** Player has joined 16:29:20 <coopserver> *** Game unpaused (connecting clients) 16:30:31 <coopserver> *** Muel has joined company #5 16:32:57 <coopserver> *** Player has started a new company #13 16:32:58 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:32:59 <coopserver> *** Player has joined spectators 16:33:26 <coopserver> *** Player has started a new company #14 16:33:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:33:28 <coopserver> *** Player has joined spectators 16:33:50 <coopserver> *** Game paused (connecting clients) 16:34:01 *** Brumi has joined #openttdcoop.stable 16:34:07 <coopserver> *** thepower12 has joined 16:34:09 <coopserver> *** Game unpaused (connecting clients) 16:35:31 <coopserver> *** Player has joined company #9 16:35:32 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:35:33 <coopserver> *** Player has joined spectators 16:35:34 <coopserver> *** Player has joined company #9 16:35:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:35:36 <coopserver> *** Player has joined spectators 16:38:02 <coopserver> *** Phantom has left the game (general timeout) 16:39:21 <coopserver> *** Player has left the game (Leaving) 16:44:52 <coopserver> *** Game paused (connecting clients) 16:45:06 <coopserver> *** Phantom has joined 16:45:07 <coopserver> *** Game unpaused (connecting clients) 16:50:58 <coopserver> *** thepower12 has joined company #11 16:52:36 <coopserver> *** thepower12 has joined spectators 16:54:59 <coopserver> *** Game paused (connecting clients) 16:55:24 <coopserver> *** Jam35 has joined 16:55:27 <coopserver> *** Game unpaused (connecting clients) 16:55:37 <coopserver> <Muel> hi jam 16:55:43 <coopserver> <Jam35> hi 16:56:29 <coopserver> <Berkel> Why are ships so cheap this time? 16:56:39 <coopserver> <Berkel> Admin forgot to set basemods? :D 16:56:45 <coopserver> <Jam35> map was not usual maker 16:56:51 <coopserver> <Jam35> maker(s) 16:57:07 <coopserver> <Muel> this is stupid setup servers 16:57:29 <coopserver> <Berkel> and those ultra long bridges, lol :D 16:58:11 <coopserver> <Jam35> there were some problems so replacement map was made 16:58:28 <coopserver> <Jam35> it's fine til next game :) 16:59:15 <coopserver> <Muel> and whit load cargo 16:59:36 <coopserver> <Jam35> yes I'm not a fan either 16:59:51 <coopserver> <Jam35> but variety can be good too :) 17:01:08 <coopserver> <Jam35> still, i'm surprised not many have abused planes 17:01:10 <Sylf> PS setting clone isn't the only way to play openttd 17:01:22 <Sylf> I think ppl are trained well here 17:01:37 <Sylf> and I saw people losing money with them early on 17:01:42 <coopserver> <Jam35> maybe so :) 17:01:53 <coopserver> <Jam35> me :D 17:02:36 <Sylf> the plane speed factor of 1/4 must have something to do with it :D 17:02:56 <Sylf> otherwise, we'd be seeing those planes zooming every which way 17:02:56 <coopserver> <Berkel> lol, spirits like wine and brandy are converted to spare parts in the harbour 17:02:58 <V453000> hyhyhyhyhyhyhy 17:03:03 <coopserver> <Berkel> drunken mechanics? :D 17:03:04 <coopserver> <Jam35> can't be changed in game either :p 17:03:16 <coopserver> <Jam35> hi vee 17:04:16 <Sylf> Yes Berkel, those harbor gangs require drinks before they can get to work 17:04:25 <coopserver> <Berkel> :D 17:04:46 <coopserver> <Berkel> very realistic production chains :D 17:05:12 <coopserver> <Jam35> port produces clay is quite weird 17:05:44 <V453000> wait for trading BDMT for FOOD 17:05:45 <Sylf> I think it's in place of the dredging sites from the full FIRS 17:05:54 <coopserver> <Muel> i dont understant why train 133 dont load 17:06:43 <coopserver> <Sylf> you're not using auto refit, are you? 17:06:49 <coopserver> <Sylf> station refit 17:07:58 <Jam35> probably this: http://www.tt-forums.net/viewtopic.php?f=31&t=71238 17:07:59 <Webster> Title: Transport Tycoon Forums View topic - Cargo getting "stuck" at transfer stations (at www.tt-forums.net) 17:08:01 <coopserver> <Sylf> oh, that's why. 17:08:09 <coopserver> <Sylf> We have the cargo dist on 17:08:13 <coopserver> <Sylf> for all cargos 17:08:23 <V453000> (: bullshit 17:08:48 <coopserver> <Sylf> I ain't shitting you 17:09:08 <coopserver> <Sylf> There's a reason why I'm not playing here this time 17:09:24 <V453000> :D 17:09:42 <V453000> Sylf wrecking reddit or? :D 17:10:07 <Sylf> I'm the weird player there 17:10:19 <Sylf> not building 20 tile trains 17:10:28 <V453000> which server did you try? 17:10:36 <Sylf> #4 and #5 17:10:39 <V453000> ritez 17:10:54 <Sylf> They loaded Yeti on #4 now 17:11:08 <V453000> :D 17:11:16 <Sylf> It's so weird to play with NUTS and weight multiplier 17:11:51 <Jam35> !rcon set distribution_default 17:11:52 <coopserver> Current value for 'distribution_default' is: '1' (min: 0, max: 1) 17:12:06 <V453000> WTF 17:12:12 <V453000> they use nuts and weight multiplier? 17:12:13 <V453000> jesus fuck 17:13:28 <coopserver> *** Game paused (connecting clients) 17:13:37 <coopserver> *** ModeSix has joined 17:13:38 <coopserver> *** Game unpaused (connecting clients) 17:16:38 <coopserver> <Berkel> Muel? Spareparts available at Vierpolders Habour 17:16:55 <coopserver> <Muel> wait i muss translate 17:16:57 <coopserver> <Berkel> if you want to use them to boost raw industries 17:17:41 <coopserver> <Muel> when you need 17:17:48 <coopserver> <Muel> if you need 17:22:04 *** Brumi_ has joined #openttdcoop.stable 17:22:14 <coopserver> *** ModeSix has left the game (Leaving) 17:24:49 <coopserver> *** thepower12 has joined company #5 17:26:32 <coopserver> <Berkel> Yeah, first pil well is being boosted :D 17:26:33 *** Brumi has quit IRC 17:26:36 <coopserver> <Berkel> oil 17:28:54 <coopserver> <Berkel> Yeah, thx ;) 17:28:59 <coopserver> <Berkel> i just got my error :D 17:29:34 <coopserver> <Berkel> the chain oil well - rafinery - harbour is self increasing oO 17:29:50 <coopserver> <Berkel> just want to know whats the maximum of the oil well , ... 17:29:54 <coopserver> *** Jam35 has left the game (Leaving) 17:35:20 <coopserver> <Muel> afk 17:35:23 <coopserver> *** Muel has joined spectators 17:41:20 <coopserver> <Berkel> Ahh, we´re using ships? :D 17:41:22 <coopserver> <Berkel> fine ^^ 17:46:04 <coopserver> *** Phantom has left the game (general timeout) 17:46:14 <coopserver> *** Game paused (connecting clients) 17:46:32 <coopserver> *** Phantom has joined 17:46:33 <coopserver> *** Game unpaused (connecting clients) 17:47:27 <coopserver> <Berkel> or west :D 17:50:42 <coopserver> <Berkel> :D 17:51:12 <coopserver> <Berkel> use LR - RL switch 17:51:38 <coopserver> <Berkel> normally I build "continental europe style" 17:51:42 <coopserver> <Berkel> not british :D 17:53:08 <coopserver> *** Muel has joined company #5 17:53:59 <coopserver> <Berkel> weird solution, but it should work :D 17:54:03 <coopserver> *** Muel has joined spectators 17:55:18 <coopserver> <Berkel> yes 17:55:24 <coopserver> <Berkel> its a long distance 17:57:24 <coopserver> <Berkel> lol, our company income is higher than the rest of ALL companies together :D 17:57:26 <coopserver> <Berkel> go go go 17:58:17 <coopserver> <Berkel> we haven´t the half yet 17:58:18 <coopserver> <Berkel> 227 17:59:02 <coopserver> *** Game paused (connecting clients) 17:59:07 <coopserver> *** Dnz-Ali has joined 17:59:08 <coopserver> *** Game unpaused (connecting clients) 17:59:13 <coopserver> <Phantom> pbs? 17:59:16 <coopserver> <Dnz-Ali> hi 17:59:20 <coopserver> <Berkel> path based signal 17:59:41 <coopserver> <Phantom> are you sure? 17:59:45 <coopserver> <Berkel> yes ;) 17:59:49 <coopserver> <Phantom> thats always worked for me 17:59:58 <coopserver> <Phantom> ok ty 18:00:10 <coopserver> <Phantom> like that? 18:00:13 <coopserver> <Berkel> yes 18:00:15 <coopserver> <Phantom> ty 18:00:52 <coopserver> <Phantom> i see 18:00:54 <coopserver> <Berkel> the whole station is one block, controlled by a single PBS 18:01:04 <coopserver> <Phantom> thanks for the tips 18:01:11 <coopserver> <Berkel> you´re welcome 18:01:48 <coopserver> <Berkel> wooohooo, 1.029.000 oil at smalle ee 18:02:05 <coopserver> <Berkel> extended with 8 more trains :D 18:02:14 <coopserver> <Phantom> *nod 18:02:41 <coopserver> <Berkel> i think the oil drop station will collapse soon :D 18:02:43 <coopserver> <Berkel> too many trains 18:03:52 <coopserver> *** Dnz-Ali has left the game (Leaving) 18:05:26 <coopserver> <thepower12> thats incoming line 18:06:06 <coopserver> *** Game paused (connecting clients) 18:06:18 <coopserver> <Berkel> RL, not LR ;) 18:06:21 <coopserver> *** Muel has joined company #5 18:06:31 <coopserver> *** [FR]Syl59 has joined 18:06:34 <coopserver> *** Game unpaused (connecting clients) 18:06:40 <coopserver> <[FR]Syl59> Hey there 18:06:42 <coopserver> <Berkel> hi 18:06:44 <coopserver> <[FR]Syl59> How is it going ? 18:06:45 <coopserver> <Muel> hi 18:07:24 <coopserver> <Berkel> why not a "normal" 6 station? 18:07:29 <coopserver> <Berkel> just curious 18:08:40 <coopserver> <Berkel> like this :D 18:09:34 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:18:03 <coopserver> <Muel> good job 18:18:11 <coopserver> <Berkel> THX :D 18:18:19 <coopserver> <Berkel> another oil well added :D 18:18:36 <coopserver> <Berkel> 3 tunnels for two lines, how to set the signals? 18:18:42 <coopserver> <Berkel> kruisweg 18:20:27 <coopserver> <Muel> more petrol ? 18:20:49 <coopserver> <Berkel> yeah, raaieind fuel pick needs lots of more trains :D 18:21:09 <coopserver> <Muel> ok from aaldonk rafinery 18:21:13 <coopserver> <Muel> tl 3 ? 18:23:10 <coopserver> <Berkel> spare parts? 18:23:16 <coopserver> <Berkel> thx ;) 18:23:44 <coopserver> <Berkel> tracks laid 18:23:48 <coopserver> <Berkel> connection done 18:25:51 <coopserver> <Berkel> you mean chemicals to paper plant? 18:25:52 *** ODM has joined #openttdcoop.stable 18:25:52 *** ChanServ sets mode: +o ODM 18:25:56 <coopserver> <Berkel> ok :D 18:26:32 <coopserver> <Berkel> trains 250 built 18:27:22 <coopserver> <Berkel> this one has more space 18:28:54 <coopserver> <Berkel> full sparepart train retourning to pick up? 18:28:56 <coopserver> <Berkel> why? 18:29:47 <coopserver> <Berkel> i guess the connection wasn´t made yet 18:29:52 <coopserver> <Berkel> new try now 18:30:22 <coopserver> <thepower12> train 239 did the same 18:30:55 <coopserver> <Berkel> i follow him 18:31:31 <coopserver> <Berkel> :D 18:31:40 <coopserver> <Berkel> fill up the sea :D 18:31:45 <coopserver> <Berkel> its cheap this time :D 18:33:13 <coopserver> <thepower12> phantom could you relocate peelstreet station(your just tranfering) 18:33:21 <coopserver> <Muel> petrol on a way 18:35:33 <coopserver> <Berkel> train 239 is doint well til now 18:35:55 <coopserver> <Berkel> seems that kruisweg gets the spareparts 18:36:17 <coopserver> <Berkel> a town named "De Berk", lol :D 18:36:23 <coopserver> <Berkel> what an honour :D 18:36:43 <coopserver> <Berkel> ? 18:37:01 <coopserver> <Berkel> a i saw 18:37:48 <coopserver> <Berkel> yeah spareparts arrived :D 18:37:56 <coopserver> *** Game paused (connecting clients) 18:38:04 <coopserver> *** Player has joined 18:38:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:38:06 <coopserver> *** Player has started a new company #13 18:38:07 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:38:08 <coopserver> *** Player has joined spectators 18:38:09 <coopserver> *** Game unpaused (connecting clients) 18:38:16 <coopserver> <Berkel> 263 trains 18:38:57 <coopserver> *** Player has left the game (wrong company in DoCommand) 18:39:35 <coopserver> *** Game paused (connecting clients) 18:39:43 <coopserver> *** Player has joined 18:39:44 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:39:45 <coopserver> *** Player has started a new company #14 18:39:46 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:39:48 <coopserver> *** Player has joined spectators 18:39:49 <coopserver> *** Game unpaused (connecting clients) 18:40:11 <coopserver> *** Player has left the game (wrong company in DoCommand) 18:40:26 <coopserver> *** Game paused (connecting clients) 18:40:34 <coopserver> *** Player has joined 18:40:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:40:36 <coopserver> *** Player has started a new company #13 18:40:37 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:40:38 <coopserver> *** Player has joined spectators 18:40:39 <coopserver> *** Game unpaused (connecting clients) 18:40:56 <coopserver> <Berkel> Thanks for the gaming. I quit. have fun, good night ;) 18:40:58 <coopserver> <Berkel> bye 18:41:06 <coopserver> <Muel> bye 18:41:09 <coopserver> *** Berkel has left the game (Leaving) 18:41:35 <coopserver> <Player> !name Poolish Lines 18:41:45 <coopserver> <Muel> ok 18:41:49 <coopserver> *** Game paused (connecting clients) 18:42:04 <coopserver> *** Liuk Sk has joined 18:42:05 <coopserver> *** Game unpaused (connecting clients) 18:42:10 <coopserver> *** Player has left the game (wrong company in DoCommand) 18:42:11 <coopserver> <Liuk Sk> hi 18:42:14 <coopserver> <Muel> hi 18:42:23 <coopserver> *** Game paused (connecting clients) 18:42:31 <coopserver> *** Player has joined 18:42:32 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:42:33 <coopserver> *** Player has started a new company #14 18:42:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:42:35 <coopserver> *** Player has joined spectators 18:42:36 <coopserver> *** Game unpaused (connecting clients) 18:42:52 <coopserver> <Player> !name <Polish Transports> 18:42:59 <coopserver> *** Phantom has left the game (general timeout) 18:43:13 <coopserver> *** Game paused (connecting clients) 18:43:25 <coopserver> *** Phantom has joined 18:43:26 <coopserver> *** Game unpaused (connecting clients) 18:43:37 <coopserver> *** Player has left the game (wrong company in DoCommand) 18:46:22 <coopserver> *** Liuk Sk has joined company #5 18:51:46 <coopserver> <Muel> ok i go out, bye :) 18:51:53 <coopserver> *** Liuk Sk has joined spectators 18:52:17 <coopserver> *** Muel has joined spectators 18:52:46 <coopserver> *** Liuk Sk has left the game (Leaving) 18:53:00 <coopserver> *** Muel has left the game (connection lost) 18:56:32 <coopserver> *** thepower12 has left the game (Leaving) 19:04:00 <coopserver> *** Phantom has left the game (general timeout) 19:04:01 <coopserver> *** Game paused (number of players) 19:06:12 *** Brumi_ has quit IRC 19:07:48 <coopserver> *** Game still paused (connecting clients, number of players) 19:08:12 <coopserver> *** Phantom has joined 19:08:12 <coopserver> *** Game still paused (number of players) 19:08:13 <coopserver> *** Game unpaused (number of players) 19:36:58 <coopserver> *** Game paused (connecting clients) 19:37:03 <coopserver> *** andythen0rth has joined 19:37:04 <coopserver> *** Game unpaused (connecting clients) 19:37:55 <coopserver> *** Game paused (connecting clients) 19:37:59 <coopserver> *** planetm4ker has joined 19:38:00 <coopserver> *** Game unpaused (connecting clients) 19:39:25 <coopserver> *** andythen0rth has joined company #2 19:41:01 <coopserver> <andythen0rth> planetm4ker: yeah the grindavik reefer has a 2x payment bonus (decay rate is half) 19:41:14 <coopserver> <andythen0rth> it's not the biggest ship, but worth a look for fish 19:41:36 <coopserver> <planetm4ker> well, I didn't tend for the company for quite long 19:41:42 <coopserver> <planetm4ker> so it's all a bit old and rusty here 19:42:33 <coopserver> *** andythen0rth has left the game (Leaving) 19:43:50 <coopserver> <planetm4ker> oh oh, I had dead-locked trains :( 20:02:30 <coopserver> *** planetm4ker has left the game (Leaving) 20:06:34 *** ODM has quit IRC 20:14:36 <coopserver> *** Game paused (connecting clients) 20:14:52 <coopserver> *** thepower12 has joined 20:14:55 <coopserver> *** Game unpaused (connecting clients) 20:28:04 <coopserver> *** thepower12 has left the game (Leaving) 20:47:22 <coopserver> *** Sylf has started a new company #13 21:53:23 <coopserver> *** Game paused (connecting clients) 21:53:43 <coopserver> *** Pikka has joined 21:53:44 <coopserver> *** Game unpaused (connecting clients) 22:02:37 <coopserver> *** Game paused (connecting clients) 22:02:47 <coopserver> *** happy tran sport has joined 22:02:48 <coopserver> *** Game unpaused (connecting clients) 22:04:02 <coopserver> *** Game paused (connecting clients) 22:04:29 <coopserver> *** Jack123610 has joined 22:04:30 <coopserver> *** Game unpaused (connecting clients) 22:04:48 <coopserver> <happy tran sport> hi 22:04:55 <coopserver> <Jack123610> hi 22:05:19 <coopserver> <Pikka> bonjour 22:05:26 <coopserver> <Phantom> hi 22:05:31 <coopserver> <Jack123610> planet stop dominating the world 22:06:06 <coopserver> <Sylf> who's dominating what? 22:07:15 <coopserver> <happy tran sport> heemn k have fun see u on nexs map 22:07:35 <coopserver> <Jack123610> Oh is this map almost finished :( 22:07:48 <coopserver> <Sylf> depends 22:08:20 <coopserver> <Jack123610> Oh planet has 140 million :P He did amazing 22:08:42 <coopserver> <Sylf> chump change 22:08:57 <coopserver> <happy tran sport> will its a bit plans and ships not trains map 22:09:06 <coopserver> <Sylf> open cheat menu, click 14 times, you're already there 22:09:12 <coopserver> <Jack123610> wiw really... they're going to build hotels and grain mills on the location for mah airport >.< 22:09:30 <coopserver> <Jack123610> wow* 22:09:52 <coopserver> <happy tran sport> k bb all i not going to play on this won 22:10:05 <coopserver> *** Pikka has left the game (Leaving) 22:10:35 <coopserver> *** happy tran sport has left the game (Leaving) 22:10:41 <coopserver> <Jack123610> Am I able to destroy hotels and grain mills? 22:10:47 <coopserver> <Sylf> phantom, build a biger airport for those huge planes 22:10:52 <coopserver> <Sylf> no 22:11:06 <coopserver> <Jack123610> :C there goes my airport idea 22:12:21 <coopserver> <Jack123610> I did crap this game, only 15 million... 22:12:59 <coopserver> <Sylf> try more trains next time 22:13:33 <coopserver> <Jack123610> Yeah I should of expanded out like yellow did, we started near same place 22:13:40 <coopserver> <Phantom> :P 22:14:20 <coopserver> <Sylf> btw, those yellow by you isn't pm's company 22:14:33 <coopserver> <Jack123610> Its not? 22:14:37 <coopserver> <Sylf> no 22:14:39 <coopserver> <Sylf> it's company 10 22:15:06 <coopserver> <Sylf> there's yellow, and there's orange. 22:15:08 <coopserver> <Jack123610> I swear it was planet, we started at same time down here? 22:15:32 <coopserver> <Sylf> he has that little line at Vuchtschoot 22:15:40 <coopserver> <Sylf> that's it near there 22:15:56 <coopserver> <Jack123610> I thought he owned koudenhoek fish market 22:16:01 <coopserver> <Sylf> the rest of his stuff is smack in the middle of the map 22:16:14 <coopserver> <Sylf> yes he does 22:16:23 <coopserver> <Sylf> but not herpen and the rest of that stuff 22:16:41 <coopserver> <Sylf> pm is orange 22:16:43 <coopserver> <Jack123610> oh k 22:16:45 <coopserver> <Sylf> Kernigh is yellow 22:17:47 <coopserver> *** Game paused (connecting clients) 22:17:55 <coopserver> *** Kondi has joined 22:17:56 <coopserver> *** Game unpaused (connecting clients) 22:18:07 <coopserver> <Jack123610> I forgot you joined phantom :P 22:18:58 <coopserver> <Jack123610> good lord you have a massive railway 22:24:42 <coopserver> <Jack123610> I cant find trains that are in the replace trains .-. 22:25:31 <coopserver> <Jack123610> forget dat den 22:26:09 *** happy_ has joined #openttdcoop.stable 22:27:33 <coopserver> <Jack123610> D: that was a bad choice, the trains fast but takes forever to get there 22:28:13 <coopserver> <Jack123610> gets back fast though 22:29:15 <coopserver> <Sylf> if a train isn't good enough, you can always double the locomotives 22:30:08 <coopserver> <Jack123610> Ill try it next time 22:30:51 <coopserver> <Jack123610> they're not stuck at the station anymore though which is good 22:31:01 <coopserver> <Phantom> lol 22:31:02 <coopserver> <Jack123610> My money is dropping :/ 22:31:21 <coopserver> <Jack123610> but 15 million though it will survive the last years 22:31:56 <coopserver> <Jack123610> I never had any good fishing boats, still don't like em 22:32:56 <coopserver> <Jack123610> I should of invested .-. 22:32:57 <coopserver> <Sylf> don't worry about boats on this server 22:33:09 <coopserver> <Jack123610> I knew phantom would of done well :P 22:33:37 <coopserver> <Jack123610> boats are the only thing making me money lol I have to worry 22:33:50 <coopserver> <Phantom> i started in 2050 :( 22:34:26 <coopserver> *** Kondi has left the game (Leaving) 22:34:28 <coopserver> <Jack123610> D: You will do better next time then, not saying you did bad you did better than me I started at very start :P 22:34:37 <coopserver> <Phantom> you to 22:36:23 <coopserver> <Jack123610> The thing I liked about this map was the AI that placed stuff, I mean look at dat pointless wooden bridge 22:37:39 <coopserver> <Jack123610> I should really of got that oil up, sadly there was no fund on the rigs :C 22:38:33 <coopserver> <Jack123610> X-x now der is oil rigs 22:38:39 <coopserver> <Jack123610> Get da boats up 22:38:50 <coopserver> <Jack123610> I neva saw dem 22:40:55 <coopserver> <Jack123610> When does the game end 2080? 22:41:02 <coopserver> <Sylf> whenever 22:41:09 <coopserver> <Sylf> we don't set any specific date 22:41:47 <coopserver> <Jack123610> 1.6 million damn 2 of them will work 22:42:07 <coopserver> <Jack123610> Ok then :P I guess we will probably end when the map is full 22:42:35 <coopserver> <Sylf> or when people are bored with this map 22:42:53 <coopserver> <Sylf> there's still a big area of map unused 22:43:05 <coopserver> <Jack123610> middle part? 22:43:09 <coopserver> <Sylf> yes 22:43:34 <coopserver> <Jack123610> not much there for fishing 22:43:52 <coopserver> <Sylf> a player don't need to build cross-continental transport to be succesful 22:44:13 <coopserver> <Sylf> I didn't say anything about fishing... 22:44:26 <coopserver> <Jack123610> I did :c 22:45:12 <coopserver> <Sylf> dude, your food drop no longer accepts food 22:45:19 <coopserver> <Sylf> you're losing your money opportunity there 22:45:37 <coopserver> <Jack123610> Idk how to fix it lol I want oil 22:45:52 <Sylf> !rcon clients 22:45:53 <coopserver> Client #1 name: '' company: 255 IP: server 22:45:54 <coopserver> Client #163 name: 'Phantom' company: 12 IP: 176.250.104.72 22:45:55 <coopserver> Client #176 name: 'Jack123610' company: 1 IP: 86.133.56.232 22:45:56 <coopserver> Client #122 name: 'Sylf' company: 13 IP: 71.199.78.95 22:45:59 <Sylf> !rcon move 122 1 22:46:00 <coopserver> *** Sylf has joined company #1 22:46:04 <coopserver> <Sylf> you fix it like this 22:46:14 <coopserver> *** Sylf has joined spectators 22:46:17 <coopserver> <Jack123610> *2 seconds later whole trail tracks gone" 22:46:35 <coopserver> <Jack123610> I have no idea what you did lol 22:46:47 <coopserver> <Sylf> see the extra tile of station at the bottom of the hill 22:46:57 <coopserver> <Jack123610> yes 22:47:06 <coopserver> <Sylf> that's what I built 22:47:11 <coopserver> <Jack123610> Wut does it do? 22:47:25 <coopserver> <Sylf> let me show you something 22:47:34 <coopserver> <Sylf> click on the ? button on top right 22:47:45 <coopserver> <Sylf> and click on any buildings in the town 22:48:01 <coopserver> <Jack123610> ok 22:48:11 <coopserver> <Sylf> You see information like Cargo accepted: (2/8 passengers), (1/8 food) 22:48:17 <coopserver> <Jack123610> yup 22:48:48 <coopserver> <Sylf> When the station covers enough buildings that accepts food, so the cargo acceptance exceeds 8/8, that station accepts food 22:49:04 <coopserver> <Sylf> the tall buildings don't accept any food 22:49:13 <coopserver> <Sylf> but the small residential hoses do 22:49:25 <coopserver> <Jack123610> They built them on there own :P they did not have them when I started 22:49:37 <coopserver> <Sylf> so extending the station to the part where there are small houses makes the station accept food again 22:49:54 <coopserver> <Jack123610> Do you see under that station the 2 buildings 22:50:04 <coopserver> <Jack123610> grain and hotel 22:50:20 <coopserver> <Sylf> as long as you provide service and provide food, the town keeps growing every 199 days, including destroying small houses and replace them with big ones 22:50:39 <coopserver> <Sylf> yeah 22:50:46 <coopserver> *** Sylf has joined company #13 22:50:54 <coopserver> <Jack123610> Is there any way they could be removed again for my airport? 22:50:58 <coopserver> <Sylf> no 22:51:04 <coopserver> <Sylf> build airport further out 22:51:06 <coopserver> <Jack123610> Was waiting for visdonk to stop being angry with me 22:51:08 <coopserver> <Jack123610> oh :c 22:51:12 <coopserver> <Sylf> and build local train or bus service to the airport 22:51:37 <coopserver> <Jack123610> what down by den hout? 22:51:52 <coopserver> <Sylf> I must be looking at something else 22:52:04 <coopserver> <Sylf> put a sign 22:52:47 <coopserver> <Jack123610> yes them 22:52:52 <coopserver> <Sylf> which them? 22:52:57 <coopserver> <Sylf> I have like 3 signs 22:53:00 <coopserver> <Jack123610> ... 22:53:54 <coopserver> <Sylf> see 22:53:59 <coopserver> <Sylf> you can build like that 22:54:12 <coopserver> <Jack123610> :C I wanted the bigger one but ok 22:54:15 <coopserver> <Sylf> and bring people from town using bus or trams 22:54:38 <coopserver> <Sylf> happy? 22:54:42 <coopserver> <Jack123610> Yes 22:54:59 <coopserver> *** Sylf has joined spectators 22:55:01 <coopserver> <Jack123610> Now to figure out where to put the other airport :P 22:55:16 <coopserver> <Jack123610> you need passenger planes if you doing an airport .-. 22:55:42 *** KenjiE20 has quit IRC 22:55:44 <coopserver> <Jack123610> I like down by kraanmeer 22:56:59 *** KenjiE20 has joined #openttdcoop.stable 22:56:59 *** ChanServ sets mode: +o KenjiE20 22:57:56 <coopserver> <Jack123610> God damn it, the amount of terraforming I did annoyed them :/ now im going to have a factory on there in a year 22:58:34 <coopserver> <Jack123610> Nevermind lol found a new spot :P 22:59:06 <coopserver> <Jack123610> Time to fix the oil x-x 22:59:31 <coopserver> <Jack123610> Are these boats stuck? 22:59:43 <coopserver> <Jack123610> Damn it they cant reach the oil because of fish 23:00:49 <coopserver> <Jack123610> D: is there any way I can fix drunk boats 23:02:20 <coopserver> *** Phantom has left the game (general timeout) 23:02:31 <coopserver> *** Game paused (connecting clients) 23:02:43 <coopserver> *** Phantom has joined 23:02:44 <coopserver> *** Game unpaused (connecting clients) 23:02:52 <coopserver> <Jack123610> :c poor boats 23:03:18 *** happy_ has quit IRC 23:07:41 <coopserver> <Jack123610> My money is getting worse :c 23:09:40 <coopserver> <Jack123610> How to refit so my vehicles carry oil? .-. 23:09:49 <coopserver> <Jack123610> Oh they do already nevermind 23:09:51 <coopserver> <Sylf> which vehicle? 23:10:08 <coopserver> <Jack123610> The gosstank but chemicals are apparently oil :P 23:10:58 <coopserver> *** Phantom has left the game (general timeout) 23:11:21 <coopserver> *** Game paused (connecting clients) 23:11:33 <coopserver> *** Phantom has joined 23:11:34 <coopserver> *** Game unpaused (connecting clients) 23:12:27 <coopserver> <Jack123610> God damn it my trucks jammed lol all trying to get in the same one 23:12:38 <coopserver> <Sylf> tell them to go to the next stop 23:12:54 <coopserver> <Sylf> or send them to depot for a sec 23:13:00 <coopserver> <Jack123610> They're still trying to force there way in :P 23:13:15 <coopserver> <Jack123610> Lol they did it so bad they're stuck in there... 23:13:36 <coopserver> <Sylf> also, are you sure you want bus stops there? 23:13:47 <coopserver> <Jack123610> No lol 23:14:02 <coopserver> <Jack123610> Thanks for telling me :P 23:14:30 <coopserver> <Jack123610> Whoops need to ctrl again 23:15:12 <coopserver> <Jack123610> why they all want in the same one and why da hell are they unloading there? 23:15:22 <coopserver> <Jack123610> I put it on the wrong one didn't I ._. 23:15:32 <coopserver> <Jack123610> I guess that kinda works .-. 23:16:09 <coopserver> <Jack123610> I should keep it like that shouldn't I 23:17:41 <coopserver> <Jack123610> sylf is that working or did I completely mess the oil transfer up? 23:17:54 <coopserver> <Sylf> You did something wrong. 23:18:01 <coopserver> <Sylf> Are you tryng to take 23:18:08 <coopserver> <Sylf> stuff to Herpen Port? 23:18:25 <coopserver> <Jack123610> No im trying to get the oil from harpen docks to jubbega portland 23:18:27 <coopserver> <Sylf> there's nothing around thare that accepts chemicals 23:18:48 <coopserver> <Jack123610> Oh so they're not taking oil 23:18:49 <coopserver> <Sylf> oil or the products from the refinery? 23:18:56 <coopserver> <Sylf> like gasoline/petrol or chemicals 23:18:57 <coopserver> <Jack123610> oil 23:19:07 <coopserver> <Sylf> there's no oil there 23:19:19 <coopserver> <Jack123610> Then my boats need to hurry up 23:19:28 <coopserver> <Jack123610> And them 2 drunk ones are annoying 23:19:32 <coopserver> <Sylf> Herpen Docks? 23:19:41 <coopserver> <Jack123610> Yes 23:19:45 <coopserver> <Sylf> that dock no longer accepts oil 23:19:57 <coopserver> <Jack123610> ._. why 23:20:07 <coopserver> <Sylf> because it's too far from the refinery 23:20:20 <coopserver> <Jack123610> Its right next to it lol... 23:20:20 <Sylf> !rcon move 122 1 23:20:21 <coopserver> *** Sylf has joined company #1 23:20:45 <coopserver> <Sylf> you have 3 stations 23:20:51 <coopserver> <Sylf> Herpen Docks is furthest out 23:21:03 <coopserver> <Sylf> and it doesn't cover refinery 23:21:04 <coopserver> <Jack123610> That bad? 23:21:15 <coopserver> <Sylf> It depends on what you're trying to do 23:21:26 <coopserver> <Sylf> Like I have no idea what you're trying to do with those trucks 23:21:32 <coopserver> <Jack123610> Get that oil boat outside to drop oil at herpen docks then take it to the refinery next door 23:21:33 <coopserver> <Sylf> those trucks are refitted as chemicals 23:21:36 *** Kernigh has joined #openttdcoop.stable 23:21:41 <coopserver> <Jack123610> How do I change them ._. 23:21:52 <coopserver> <Sylf> srsly, what are you trying to do? 23:21:57 <coopserver> <Jack123610> ..... 23:22:01 <coopserver> <Sylf> do you want oil at the refinery? 23:22:12 <coopserver> <Sylf> then we don't need those trucks, unless you want them as eyecandies 23:22:14 <coopserver> <Jack123610> yes 23:23:00 <coopserver> <Sylf> then what you wanted was that 23:23:01 <coopserver> <Jack123610> Also I think De Falom West is useless isn't it 23:23:21 <coopserver> <Sylf> and tankers orders to use transfer 23:24:11 <coopserver> <Jack123610> I will have to helicopter the oil from that bad positioned oilrigg 23:24:15 <coopserver> <Jack123610> oil rig* 23:24:27 <coopserver> *** Phantom has left the game (general timeout) 23:24:35 <coopserver> <Jack123610> :D its working now, thanks 23:25:10 <coopserver> <Sylf> wait what... 23:25:26 <coopserver> <Jack123610> The boats cant reach De Falom West fish are in the way 23:25:47 <coopserver> <Sylf> it's fine 23:25:53 <coopserver> <Jack123610> Well the boats don't like it 23:25:59 <coopserver> <Jack123610> Watch dem 23:26:14 <coopserver> <Sylf> use the fishing ground 23:26:36 <coopserver> <Jack123610> oh k 23:26:54 <coopserver> <Jack123610> I guess I don't need helicopters then :D 23:27:06 <coopserver> <Sylf> that's the last thing you want 23:27:22 <coopserver> <Sylf> gtg 23:27:27 <coopserver> <Jack123610> D: ok 23:27:28 <coopserver> *** Sylf has left the game (Leaving) 23:27:36 <coopserver> *** Game paused (connecting clients) 23:27:49 <coopserver> *** Game unpaused (connecting clients) 23:32:14 <coopserver> *** Game paused (connecting clients) 23:32:23 <coopserver> *** Kernigh has joined 23:32:25 <coopserver> *** Game unpaused (connecting clients) 23:34:08 <coopserver> *** Game paused (connecting clients) 23:34:20 <coopserver> *** Phantom has joined 23:34:21 <coopserver> *** Game unpaused (connecting clients)