Log for #openttdcoop.stable on 15th September 2014:
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00:14:43  <coopserver> *** Glubo has left the game (Leaving)
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02:33:05  <Kernigh> !rules
02:33:05  <coopserver> Server rules can be found here:
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02:49:31  <coopserver> <Hazzard> Hello
02:49:39  <coopserver> <Pikka> what's occurin'? :)
02:49:51  <coopserver> <Hazzard> not much :P
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03:00:25  <coopserver> <Pikka> what's up with hazzard train 53? :D
03:00:46  <coopserver> <Hazzard> Oh
03:01:03  <coopserver> <Hazzard> I realized that the cargo cars had a speed limit but I left that there for later
03:01:06  <coopserver> <Hazzard> then forgot about it
03:01:14  <coopserver> <Pikka> not to mention all your other trains appear to be stuck
03:01:21  <coopserver> <Pikka> @ Tynaarlo
03:01:23  <coopserver> <Hazzard> yup, rebuilding
03:01:28  <coopserver> <Pikka> I see :D
03:04:00  <coopserver> <Pikka> Corvine Q1 is an interesting choice of motive power for climbing hills in 2016 D;
03:04:17  <coopserver> <Hazzard> I know
03:04:25  <coopserver> <Kernigh> It was cheap.
03:04:39  <coopserver> <Hazzard> oh
03:04:44  <coopserver> <Hazzard> nvm, I don't know
03:04:59  <coopserver> <Pikka> :D
03:05:32  <coopserver> <Hazzard> All the trains have been released by now?
03:05:33  <coopserver> <Kernigh> I almost went bankrupt. I had to sell my planes, they were losing money.
03:05:59  <coopserver> <Pikka> yep, all the trains are released
03:06:19  <coopserver> <Pikka> I think
03:31:41  <coopserver> <Pikka> such slow planes :D
03:32:13  <coopserver> <Kernigh> My planes make a profit. The smaller planes that I had before were losing money.
03:32:38  <coopserver> <Pikka> they don't make much with the slower planespeed, even with the reduced running costs
03:33:02  <coopserver> <Pikka> have to make sure pm changes that for the next game :)
03:33:10  <coopserver> <Hazzard> In a lot of games planes can become OP so I think it's not _that_ bad
03:33:59  <coopserver> <Kernigh> It only works because Cargodist.
03:34:14  <coopserver> <Hazzard> so uhh..
03:34:18  <coopserver> <Hazzard> what is Cargodist again?
03:34:40  <coopserver> <Kernigh> Advanced Settings -> Cargo Distribution
03:34:54  <coopserver> <Kernigh> Cargodist is an option that makes cargo have destinations.
03:35:19  <coopserver> <Kernigh> But they only go to destinations on your network.
03:36:17  <coopserver> <Kernigh> It works by transferring cargo without manual transfer orders.
03:36:40  <coopserver> <Hazzard> It's company-specific?
03:37:24  <coopserver> <Kernigh> There are no transfers to other companies.
03:37:41  <coopserver> <Pikka> except through oil rigs / fishlands D;
03:37:55  <coopserver> <Kernigh> If I drop passengers on an oil rig, can some other company take them?
04:03:38  <coopserver> <Hazzard> Werid
04:03:46  <coopserver> <Hazzard> It seems like two-way eol isn't set
04:06:07  <coopserver> <Hazzard> look at !here
04:06:59  <coopserver> <Pikka> where? I see no signs...
04:07:12  <coopserver> <Hazzard> now?
04:07:47  <coopserver> <Pikka> nothing inna sign list, but you mean the train running around?
04:08:02  <coopserver> <Hazzard> Yeah, it should go to the right
04:08:14  <coopserver> <Hazzard> :S
04:08:33  <coopserver> <Pikka> hmm
04:08:53  <coopserver> <Pikka> /me doesn't know
04:13:31  <coopserver> <Hazzard> `
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04:20:37  <coopserver> <Sylf> allo
04:20:47  <coopserver> <Pikka> allo allo
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04:24:08  <coopserver> <Pikka> g'bye :)
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04:24:15  <coopserver> <Sylf> :D
04:24:17  <coopserver> <Sylf> hibye
04:24:47  <coopserver> <Sylf> too many fishing grounds distracting my view
04:26:21  <coopserver> <Sylf> I think I'll go play somewhere else
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11:07:49  <coopserver> <Muel> hi
11:07:57  <coopserver> <Muel> you will add ?
11:08:23  <coopserver> <thepower12> ?
11:08:38  <coopserver> <Muel> you will add ? for my company ?
11:09:09  <coopserver> <thepower12> nah not in the mood to play;p
11:09:36  <coopserver> <Muel> ok
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11:16:12  <coopserver> <Pikka> supwards
11:18:32  <coopserver> <Muel> why dont load ?
11:18:46  <coopserver> *** Pikka has joined company #3
11:18:51  <coopserver> <Pikka> where?
11:18:58  <coopserver> <Muel> my train 67
11:19:31  <coopserver> <Pikka> 'cause it's going to the other town
11:20:26  <coopserver> <Pikka> some new food will go to the new town soon, if you keep those trains in service
11:20:42  <coopserver> <Pikka> cargodist takes a while to learn about new routes
11:20:44  <V453000> heyo Pikka :)
11:20:50  <coopserver> <Pikka> hallo V
11:20:57  <coopserver> <Muel> hi V
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11:21:09  <Pikka> wazzuppppppppp
11:21:12  <V453000> :o
11:21:14  <V453000> (:
11:23:34  <V453000> !dl win64
11:23:34  <coopserver> V453000:
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11:26:40  <coopserver> <V453000> m000
11:26:46  <coopserver> <Pikka> 000m
11:26:57  <coopserver> <V453000> dayum, pineapploz
11:27:03  <coopserver> <Pikka> where?
11:27:07  <coopserver> <V453000> everywhere
11:28:06  <coopserver> <V453000> the side views look like a joke :d idk how will I solve that on my trains yet though
11:28:29  <coopserver> <Pikka> side views look accurate :P it's just what you're used to I guess
11:28:40  <coopserver> <Pikka> "normal" TTD side views now look ridiculously stretched to me
11:28:46  <coopserver> <V453000> I know
11:29:00  <coopserver> <V453000> but seeing a nicely intact train in all views except the side is really strange
11:29:09  <coopserver> <Pikka> yes
11:29:26  <coopserver> <Pikka> someone, not naming any names, needs to work out what the problems with that one diagonal speed patch are :)
11:29:49  <coopserver> <V453000> im not saying your sprites are technically wrong, but the function in openttd will never change as it would have to break all current newgrfs, so I prefer to work with what we got
11:30:11  <coopserver> <V453000> as that, I cant really think of a good solution in 3D :d
11:30:16  <coopserver> <V453000> yet
11:30:26  <coopserver> <V453000> 2 models is out of the question
11:30:30  <coopserver> <Pikka> diagonal speed fix could easily be an optional setting
11:30:31  <coopserver> <V453000> some camera magic idk
11:30:34  <coopserver> <V453000> mhm
11:32:03  <coopserver> <Pikka> I mean, with things like steam engines, what are your choices for a longer _ view? oval wheels, bigger gaps between wheels, more wheels?
11:32:30  <coopserver> <V453000> myeah exactly :d
11:32:31  <coopserver> <Pikka> no satisfactory options with stretched views and ez detail
11:32:37  <coopserver> <V453000> mhm
11:33:53  <coopserver> <V453000> wondering how zbase does it now
11:34:09  <Pikka> just stretches I think
11:34:11  <Pikka> oval wheels
11:34:28  <Pikka> the zbase locos are very low detail anyway
11:34:37  <V453000> well it is a view from the top so having them a bit oval is quite natural
11:34:40  <V453000> but yeah zbase is utterly bad
11:34:47  <V453000> just wondering about the technical side
11:35:00  <Pikka> should ask him
11:35:10  <Pikka> don't preface your question with "zbase is utterly bad" though ;)
11:35:23  <V453000> :D nah just looking is sufficient
11:35:26  <V453000> looks like a stretch
11:36:03  <V453000> still, I have to say I prefer the stretching instead of gaps
11:36:10  <V453000> gaps are way more obvious
11:36:45  <coopserver> <Pikka> but less ugly I think. and you get used to them. and they'll be fixable with an openttd setting, one day. :D
11:36:55  <coopserver> <V453000> one day :D
11:36:56  <coopserver> <V453000> ok
11:37:16  <coopserver> <Pikka> but yes, if you can find a way to stretch that works ok, I'll be interested to see it ;)
11:37:35  <coopserver> <V453000> might try something like that in the weeks to come
11:37:45  <coopserver> <Pikka> \o/
11:38:39  <coopserver> <V453000> yeti is kind of dying now cause of coding wtf, so getting different ideas :D
11:39:00  <coopserver> <Pikka> industry code, not even once
11:39:11  <coopserver> <V453000> it is worse than meth
11:39:14  <coopserver> <V453000> except not addictive
11:39:35  <coopserver> <V453000> what I did is layering sprites atop of each other, like the base and building sprite or what
11:39:46  <coopserver> <V453000> -> everything exploded
11:40:18  <coopserver> <V453000> idk if it is caused by the images having alpha or what, or some offsets, but it proved to be majorly wtf
11:40:37  <coopserver> <V453000> just for the sake of not having 150MB per animated industry
11:41:03  <coopserver> <Pikka> given the choice between a big file size and my life being easier... ;)
11:41:32  <coopserver> <V453000> haha :D
11:41:35  <coopserver> <V453000> very valid point
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11:41:52  <coopserver> <V453000> I might try to revert back to the old animation method some day
11:42:05  <coopserver> <V453000> but the new one should work :(
11:42:33  <coopserver> <Pikka> I was going to go through the vans in pineapple and make them share the same "empty" spriteset between cargo, reduce the sprite count by a few hundred
11:42:41  <coopserver> <Pikka> but when the time came, I just couldn't be bothered ;)
11:51:21  <coopserver> <Pikka> hehe, nice trains
11:53:18  <V453000> ah yeah, combining sprites is much of fun :D
11:53:29  <V453000>  /useless time consumptinon :D
11:54:06  <V453000> !setdef
11:54:06  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
11:55:20  <coopserver> <Pikka> best port ever @ Loveren
11:56:01  <coopserver> <V453000> :))
11:56:12  <coopserver> <V453000> modeling a port atm
11:56:14  <coopserver> <V453000> ^_^
11:57:24  <Pikka> I'm in two minds about ports and whether they're a good idea
11:58:36  <Pikka> they're a good deus ex machina for arbitrarily accepting/producing cargo, but they can be confusing for players (especially when you have 4 different kinds, like FIRS HoD)
11:58:51  <Pikka> and they can build in ponds and look silly ;)
11:58:58  <coopserver> <V453000> yeah
11:59:10  <coopserver> *** thepower12 has started a new company #11
11:59:15  <coopserver> <V453000> I think it is a good cheat for badly constructed industry system
11:59:33  <coopserver> <V453000> e.g. my ports will trade building materials for food
11:59:35  <Pikka> controversial!
11:59:44  <coopserver> <V453000> ... if yeti doesnt die XD
12:00:16  <coopserver> <V453000> and since my ports are 4x8-ish, they are middle-of-the-sea only :d
12:00:42  <coopserver> <V453000> will require some water tiles around, if I can manage to make such a land check
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12:40:11  <coopserver> <Muel> uff
12:40:19  <coopserver> <Pikka> uff?
12:40:51  <coopserver> <Muel> refit infrastruktur
12:41:04  <coopserver> <Pikka> fun :)
12:41:49  <V453000> hax
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13:29:56  <coopserver> <Pikka> "Crapoel", tee hee.
13:31:25  <planetmaker> oi, V453000 plays here and didn't complain yet about the map? :D
13:31:39  <Pikka> he's not played, he just spectated :D
13:31:45  <planetmaker> :P
13:31:51  <planetmaker> No reason to not complain ;)
13:31:52  <V453000> ;watz
13:32:20  <planetmaker> cheap ships and planes, FIRS + cargodist ;)
13:32:37  <planetmaker> and a relatively large map (1000*500)
13:32:50  <V453000> 1000x500 is standard here
13:32:56  <V453000> cheap shit isnt end of the world
13:33:09  <V453000> cargodist is pointless but if people like it, I dont care anymore
13:33:11  <planetmaker> nay. I run way more ships than trains in my company :P
13:33:27  * planetmaker owns fishing corp on this map :P
13:33:33  <V453000> the likelihood of me ever playing on large scale again is close to 0 so might as well just care about my graphics and stuff
13:33:51  <V453000> (:
13:34:12  <planetmaker> happy told me that ships and planes were too cheap :P
13:34:39  <Pikka> one player has some of the biggest planes flying between big airports on opposite sides of the map
13:34:45  <Pikka> and they're only just making a profit
13:34:48  <planetmaker> :)
13:34:53  <planetmaker> slow planes :D
13:34:58  <Pikka> anyone who's tried smaller planes has gone broke because of planespeed :P
13:35:08  <planetmaker> sorry, can't change that
13:35:39  <planetmaker> well, with new map one can :)
13:35:48  <Pikka> especially the helicopters, openttd makes helicopters fly massive ridiculous approaches at most of the airports, and the helicopters take 6 months just to takeoff or land :D
13:36:04  <planetmaker> snailicopters?
13:36:09  <Pikka> oui
13:36:25  <Pikka> I had some supply helicopters
13:36:30  <Pikka> which I replaced with planes, and then a train
13:36:38  <Pikka> because it was just too slow to move by air
13:36:41  <planetmaker> :) sounds like the logical sequence :)
13:37:41  <coopserver> <Pikka> hmm
13:38:03  <coopserver> <Pikka> my whole freight network is centred around hulshorst grain mill :D
13:39:10  <coopserver> <Pikka> oil -> chemicals -> farm supplies -> wood -> manufacturing supplies -> food :D
13:39:40  <coopserver> <Pikka> every single freight vehicle I have ultimately supports that one industry
13:40:37  <planetmaker> :)
13:41:41  <V453000> the BDMT -> FOOD port now looks natural very much
13:42:08  <Pikka> let's see?
13:42:26  <planetmaker> I support 3 towns ultimately with food in form of bad-quality fish products (probably many of the manufacturing supplies are wood chips which just get thrown into them to make it look like more fish). And a 4th to off-load some pax. Not much more
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13:44:01  <V453000> planetmaker: if one thing, then you forgot !setdef :P
13:44:06  <V453000> people were complaining about lack of 2way eol
13:53:59  <planetmaker> ah, well...
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14:20:24  <coopserver> <Muel> red?
14:29:04  <coopserver> *** thepower12 has started a new company #11
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14:58:37  <coopserver> <Jack123610> Good lord yellow and green have taken over the world
15:01:35  <coopserver> <Jack123610> Anyone here?
15:01:39  <coopserver> <Muel> yes
15:01:42  <coopserver> <defane> me
15:01:43  <coopserver> <Jack123610> :D
15:01:55  <coopserver> <Jack123610> Friends
15:02:00  <coopserver> <defane> hehe :D
15:02:19  <coopserver> <defane> man didnt play this game for years :D
15:04:38  <coopserver> <Jack123610> Come back to this game to get spammed with old vehicles...
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15:05:52  <coopserver> <Jack123610> Hey sylf
15:05:59  <coopserver> <Sylf> hi
15:06:04  <coopserver> <Sylf> just a quick check-in
15:06:30  <coopserver> <Jack123610> I got to replace all my vehicles, so many years passed over the night :P
15:07:24  <coopserver> <Sylf> You can get away without caboose by 2046 :P
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15:09:45  <coopserver> <Jack123610> I need to upgrade these boats, must be faster ones by now :P
15:10:58  <coopserver> <Jack123610> Still no good fishing boats :/
15:13:24  <coopserver> <Jack123610> Thinks its time I get the oil business up?
15:20:28  <coopserver> <Jack123610> Who recommends I attempt an oil business?
15:22:14  <coopserver> <Jack123610> Would I still make money without the fertiliser plant going anywhere?
15:26:19  <coopserver> <Jack123610> Yellow made such an awesome empire
15:27:49  <coopserver> <Jack123610> Oh oil is prospect? Forget that god knows who will get it
15:29:16  <coopserver> <Jack123610> Doing airports forget it
15:31:47  <coopserver> <Jack123610> Nowhere to put an airport D:
15:35:36  <coopserver> <Jack123610> There seriously just passenger planes :/
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15:53:18  <coopserver> <Muel> hi
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16:02:44  <coopserver> *** Phantom has started a new company #12
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16:23:51  <coopserver> *** Berkel has started a new company #13
16:24:04  <coopserver> <Muel> Berkel:  when you will you add to my company
16:24:23  <coopserver> <Berkel> you mean I should join your comp?
16:24:35  <coopserver> *** Berkel has joined company #5
16:24:38  <coopserver> <Berkel> Thanks ;)
16:24:50  <coopserver> <Berkel> just want to make a Oil - Rafinery - Habour Chain
16:25:10  <coopserver> <Muel> you rebuilt when you will :)
16:25:20  <coopserver> <Muel> *how
16:25:35  <coopserver> <Berkel> which train length do you use? 5?
16:25:50  <coopserver> <Muel> TL3
16:26:03  <coopserver> <Muel> TL 5 is only because on start
16:27:18  <coopserver> <Berkel> first time since ages  I see me going bankrupt :D
16:27:19  <coopserver> <Berkel> lol
16:27:48  <coopserver> <Muel> afk for any minute
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16:32:58  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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16:33:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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16:35:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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16:55:37  <coopserver> <Muel> hi jam
16:55:43  <coopserver> <Jam35> hi
16:56:29  <coopserver> <Berkel> Why are ships so cheap this time?
16:56:39  <coopserver> <Berkel> Admin forgot to set basemods? :D
16:56:45  <coopserver> <Jam35> map was not usual maker
16:56:51  <coopserver> <Jam35> maker(s)
16:57:07  <coopserver> <Muel> this is stupid setup servers
16:57:29  <coopserver> <Berkel> and those ultra long bridges, lol :D
16:58:11  <coopserver> <Jam35> there were some problems so replacement map was made
16:58:28  <coopserver> <Jam35> it's fine til next game :)
16:59:15  <coopserver> <Muel> and whit load cargo
16:59:36  <coopserver> <Jam35> yes I'm not a fan either
16:59:51  <coopserver> <Jam35> but variety can be good too :)
17:01:08  <coopserver> <Jam35> still, i'm surprised not many have abused planes
17:01:10  <Sylf> PS setting clone isn't the only way to play openttd
17:01:22  <Sylf> I think ppl are trained well here
17:01:37  <Sylf> and I saw people losing money with them early on
17:01:42  <coopserver> <Jam35> maybe so :)
17:01:53  <coopserver> <Jam35> me :D
17:02:36  <Sylf> the plane speed factor of 1/4 must have something to do with it :D
17:02:56  <Sylf> otherwise, we'd be seeing those planes zooming every which way
17:02:56  <coopserver> <Berkel> lol, spirits like wine and brandy are converted to spare parts in the harbour
17:02:58  <V453000> hyhyhyhyhyhyhy
17:03:03  <coopserver> <Berkel> drunken mechanics? :D
17:03:04  <coopserver> <Jam35> can't be changed in game either :p
17:03:16  <coopserver> <Jam35> hi vee
17:04:16  <Sylf> Yes Berkel, those harbor gangs require drinks before they can get to work
17:04:25  <coopserver> <Berkel> :D
17:04:46  <coopserver> <Berkel> very realistic production chains :D
17:05:12  <coopserver> <Jam35> port produces clay is quite weird
17:05:44  <V453000> wait for trading BDMT for FOOD
17:05:45  <Sylf> I think it's in place of the dredging sites from the full FIRS
17:05:54  <coopserver> <Muel> i dont understant why train 133 dont load
17:06:43  <coopserver> <Sylf> you're not using auto refit, are you?
17:06:49  <coopserver> <Sylf> station refit
17:07:58  <Jam35> probably this:
17:07:59  <Webster> Title: Transport Tycoon Forums View topic - Cargo getting "stuck" at transfer stations (at
17:08:01  <coopserver> <Sylf> oh, that's why.
17:08:09  <coopserver> <Sylf> We have the cargo dist on
17:08:13  <coopserver> <Sylf> for all cargos
17:08:23  <V453000> (: bullshit
17:08:48  <coopserver> <Sylf> I ain't shitting you
17:09:08  <coopserver> <Sylf> There's a reason why I'm not playing here this time
17:09:24  <V453000> :D
17:09:42  <V453000> Sylf wrecking reddit or? :D
17:10:07  <Sylf> I'm the weird player there
17:10:19  <Sylf> not building 20 tile trains
17:10:28  <V453000> which server did you try?
17:10:36  <Sylf> #4 and #5
17:10:39  <V453000> ritez
17:10:54  <Sylf> They loaded Yeti on #4 now
17:11:08  <V453000> :D
17:11:16  <Sylf> It's so weird to play with NUTS and weight multiplier
17:11:51  <Jam35> !rcon set distribution_default
17:11:52  <coopserver> Current value for 'distribution_default' is: '1' (min: 0, max: 1)
17:12:06  <V453000> WTF
17:12:12  <V453000> they use nuts and weight multiplier?
17:12:13  <V453000> jesus fuck
17:13:28  <coopserver> *** Game paused (connecting clients)
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17:16:38  <coopserver> <Berkel> Muel? Spareparts available at Vierpolders Habour
17:16:55  <coopserver> <Muel> wait i muss translate
17:16:57  <coopserver> <Berkel> if you want to use them to boost raw industries
17:17:41  <coopserver> <Muel> when you need
17:17:48  <coopserver> <Muel> if you need
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17:24:49  <coopserver> *** thepower12 has joined company #5
17:26:32  <coopserver> <Berkel> Yeah, first pil well is being boosted :D
17:26:33  *** Brumi has quit IRC
17:26:36  <coopserver> <Berkel> oil
17:28:54  <coopserver> <Berkel> Yeah, thx ;)
17:28:59  <coopserver> <Berkel> i just got my error :D
17:29:34  <coopserver> <Berkel> the chain oil well - rafinery - harbour is self increasing oO
17:29:50  <coopserver> <Berkel> just want to know whats the maximum of the oil well , ...
17:29:54  <coopserver> *** Jam35 has left the game (Leaving)
17:35:20  <coopserver> <Muel> afk
17:35:23  <coopserver> *** Muel has joined spectators
17:41:20  <coopserver> <Berkel> Ahh, we´re using ships? :D
17:41:22  <coopserver> <Berkel> fine ^^
17:46:04  <coopserver> *** Phantom has left the game (general timeout)
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17:47:27  <coopserver> <Berkel> or west :D
17:50:42  <coopserver> <Berkel> :D
17:51:12  <coopserver> <Berkel> use LR - RL switch
17:51:38  <coopserver> <Berkel> normally I build "continental europe style"
17:51:42  <coopserver> <Berkel> not british :D
17:53:08  <coopserver> *** Muel has joined company #5
17:53:59  <coopserver> <Berkel> weird solution, but it should work :D
17:54:03  <coopserver> *** Muel has joined spectators
17:55:18  <coopserver> <Berkel> yes
17:55:24  <coopserver> <Berkel> its a long distance
17:57:24  <coopserver> <Berkel> lol, our company income is higher than the rest of ALL companies together :D
17:57:26  <coopserver> <Berkel> go go go
17:58:17  <coopserver> <Berkel> we haven´t the half yet
17:58:18  <coopserver> <Berkel> 227
17:59:02  <coopserver> *** Game paused (connecting clients)
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17:59:13  <coopserver> <Phantom> pbs?
17:59:16  <coopserver> <Dnz-Ali> hi
17:59:20  <coopserver> <Berkel> path based signal
17:59:41  <coopserver> <Phantom> are you sure?
17:59:45  <coopserver> <Berkel> yes ;)
17:59:49  <coopserver> <Phantom> thats always worked for me
17:59:58  <coopserver> <Phantom> ok ty
18:00:10  <coopserver> <Phantom> like that?
18:00:13  <coopserver> <Berkel> yes
18:00:15  <coopserver> <Phantom> ty
18:00:52  <coopserver> <Phantom> i see
18:00:54  <coopserver> <Berkel> the whole station is one block, controlled by a single PBS
18:01:04  <coopserver> <Phantom> thanks for the tips
18:01:11  <coopserver> <Berkel> you´re welcome
18:01:48  <coopserver> <Berkel> wooohooo, 1.029.000 oil at smalle ee
18:02:05  <coopserver> <Berkel> extended with 8 more trains :D
18:02:14  <coopserver> <Phantom> *nod
18:02:41  <coopserver> <Berkel> i think the oil drop station will collapse soon :D
18:02:43  <coopserver> <Berkel> too many trains
18:03:52  <coopserver> *** Dnz-Ali has left the game (Leaving)
18:05:26  <coopserver> <thepower12> thats incoming line
18:06:06  <coopserver> *** Game paused (connecting clients)
18:06:18  <coopserver> <Berkel> RL, not LR ;)
18:06:21  <coopserver> *** Muel has joined company #5
18:06:31  <coopserver> *** [FR]Syl59 has joined
18:06:34  <coopserver> *** Game unpaused (connecting clients)
18:06:40  <coopserver> <[FR]Syl59> Hey there
18:06:42  <coopserver> <Berkel> hi
18:06:44  <coopserver> <[FR]Syl59> How is it going ?
18:06:45  <coopserver> <Muel> hi
18:07:24  <coopserver> <Berkel> why not a "normal" 6 station?
18:07:29  <coopserver> <Berkel> just curious
18:08:40  <coopserver> <Berkel> like this :D
18:09:34  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:18:03  <coopserver> <Muel> good job
18:18:11  <coopserver> <Berkel> THX :D
18:18:19  <coopserver> <Berkel> another oil well added :D
18:18:36  <coopserver> <Berkel> 3 tunnels for two lines, how to set the signals?
18:18:42  <coopserver> <Berkel> kruisweg
18:20:27  <coopserver> <Muel> more petrol ?
18:20:49  <coopserver> <Berkel> yeah, raaieind fuel pick needs lots of more trains :D
18:21:09  <coopserver> <Muel> ok from aaldonk rafinery
18:21:13  <coopserver> <Muel> tl 3 ?
18:23:10  <coopserver> <Berkel> spare parts?
18:23:16  <coopserver> <Berkel> thx ;)
18:23:44  <coopserver> <Berkel> tracks laid
18:23:48  <coopserver> <Berkel> connection done
18:25:51  <coopserver> <Berkel> you mean chemicals to paper plant?
18:25:52  *** ODM has joined #openttdcoop.stable
18:25:52  *** ChanServ sets mode: +o ODM
18:25:56  <coopserver> <Berkel> ok :D
18:26:32  <coopserver> <Berkel> trains 250 built
18:27:22  <coopserver> <Berkel> this one has more space
18:28:54  <coopserver> <Berkel> full sparepart train  retourning to pick up?
18:28:56  <coopserver> <Berkel> why?
18:29:47  <coopserver> <Berkel> i guess the connection wasn´t made yet
18:29:52  <coopserver> <Berkel> new try now
18:30:22  <coopserver> <thepower12> train 239 did the same
18:30:55  <coopserver> <Berkel> i follow him
18:31:31  <coopserver> <Berkel> :D
18:31:40  <coopserver> <Berkel> fill up the sea :D
18:31:45  <coopserver> <Berkel> its cheap this time :D
18:33:13  <coopserver> <thepower12> phantom could you relocate peelstreet station(your just tranfering)
18:33:21  <coopserver> <Muel> petrol on a way
18:35:33  <coopserver> <Berkel> train 239 is doint well til now
18:35:55  <coopserver> <Berkel> seems that kruisweg gets the spareparts
18:36:17  <coopserver> <Berkel> a town named "De Berk", lol :D
18:36:23  <coopserver> <Berkel> what an honour :D
18:36:43  <coopserver> <Berkel> ?
18:37:01  <coopserver> <Berkel> a i saw
18:37:48  <coopserver> <Berkel> yeah spareparts arrived :D
18:37:56  <coopserver> *** Game paused (connecting clients)
18:38:04  <coopserver> *** Player has joined
18:38:05  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:38:06  <coopserver> *** Player has started a new company #13
18:38:07  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:38:08  <coopserver> *** Player has joined spectators
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18:38:16  <coopserver> <Berkel> 263 trains
18:38:57  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:39:35  <coopserver> *** Game paused (connecting clients)
18:39:43  <coopserver> *** Player has joined
18:39:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:39:45  <coopserver> *** Player has started a new company #14
18:39:46  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:39:48  <coopserver> *** Player has joined spectators
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18:40:11  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:40:26  <coopserver> *** Game paused (connecting clients)
18:40:34  <coopserver> *** Player has joined
18:40:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:40:36  <coopserver> *** Player has started a new company #13
18:40:37  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:40:38  <coopserver> *** Player has joined spectators
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18:40:56  <coopserver> <Berkel> Thanks for the gaming. I quit. have fun, good night ;)
18:40:58  <coopserver> <Berkel> bye
18:41:06  <coopserver> <Muel> bye
18:41:09  <coopserver> *** Berkel has left the game (Leaving)
18:41:35  <coopserver> <Player> !name Poolish Lines
18:41:45  <coopserver> <Muel> ok
18:41:49  <coopserver> *** Game paused (connecting clients)
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18:42:10  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:42:11  <coopserver> <Liuk Sk> hi
18:42:14  <coopserver> <Muel> hi
18:42:23  <coopserver> *** Game paused (connecting clients)
18:42:31  <coopserver> *** Player has joined
18:42:32  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:42:33  <coopserver> *** Player has started a new company #14
18:42:34  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:42:35  <coopserver> *** Player has joined spectators
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18:42:52  <coopserver> <Player> !name <Polish Transports>
18:42:59  <coopserver> *** Phantom has left the game (general timeout)
18:43:13  <coopserver> *** Game paused (connecting clients)
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18:43:37  <coopserver> *** Player has left the game (wrong company in DoCommand)
18:46:22  <coopserver> *** Liuk Sk has joined company #5
18:51:46  <coopserver> <Muel> ok i go out,  bye :)
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19:04:01  <coopserver> *** Game paused (number of players)
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19:41:01  <coopserver> <andythen0rth> planetm4ker: yeah the grindavik reefer has a 2x payment bonus (decay rate is half)
19:41:14  <coopserver> <andythen0rth> it's not the biggest ship, but worth a look for fish
19:41:36  <coopserver> <planetm4ker> well, I didn't tend for the company for quite long
19:41:42  <coopserver> <planetm4ker> so it's all a bit old and rusty here
19:42:33  <coopserver> *** andythen0rth has left the game (Leaving)
19:43:50  <coopserver> <planetm4ker> oh oh, I had dead-locked trains :(
20:02:30  <coopserver> *** planetm4ker has left the game (Leaving)
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20:47:22  <coopserver> *** Sylf has started a new company #13
21:53:23  <coopserver> *** Game paused (connecting clients)
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22:02:37  <coopserver> *** Game paused (connecting clients)
22:02:47  <coopserver> *** happy tran  sport has joined
22:02:48  <coopserver> *** Game unpaused (connecting clients)
22:04:02  <coopserver> *** Game paused (connecting clients)
22:04:29  <coopserver> *** Jack123610 has joined
22:04:30  <coopserver> *** Game unpaused (connecting clients)
22:04:48  <coopserver> <happy tran  sport> hi
22:04:55  <coopserver> <Jack123610> hi
22:05:19  <coopserver> <Pikka> bonjour
22:05:26  <coopserver> <Phantom> hi
22:05:31  <coopserver> <Jack123610> planet stop dominating the world
22:06:06  <coopserver> <Sylf> who's dominating what?
22:07:15  <coopserver> <happy tran  sport> heemn     k       have  fun   see  u  on   nexs  map
22:07:35  <coopserver> <Jack123610> Oh is this map almost finished :(
22:07:48  <coopserver> <Sylf> depends
22:08:20  <coopserver> <Jack123610> Oh planet has 140 million :P He did amazing
22:08:42  <coopserver> <Sylf> chump change
22:08:57  <coopserver> <happy tran  sport> will    its  a  bit       plans  and  ships   not  trains      map
22:09:06  <coopserver> <Sylf> open cheat menu, click 14 times, you're already there
22:09:12  <coopserver> <Jack123610> wiw really... they're going to build hotels and grain mills on the location for mah airport >.<
22:09:30  <coopserver> <Jack123610> wow*
22:09:52  <coopserver> <happy tran  sport> k  bb  all  i  not  going  to  play       on  this  won
22:10:05  <coopserver> *** Pikka has left the game (Leaving)
22:10:35  <coopserver> *** happy tran  sport has left the game (Leaving)
22:10:41  <coopserver> <Jack123610> Am I able to destroy hotels and grain mills?
22:10:47  <coopserver> <Sylf> phantom, build a biger airport for those huge planes
22:10:52  <coopserver> <Sylf> no
22:11:06  <coopserver> <Jack123610> :C there goes my airport idea
22:12:21  <coopserver> <Jack123610> I did crap this game, only 15 million...
22:12:59  <coopserver> <Sylf> try more trains next time
22:13:33  <coopserver> <Jack123610> Yeah I should of expanded out like yellow did, we started near same place
22:13:40  <coopserver> <Phantom> :P
22:14:20  <coopserver> <Sylf> btw, those yellow by you isn't pm's company
22:14:33  <coopserver> <Jack123610> Its not?
22:14:37  <coopserver> <Sylf> no
22:14:39  <coopserver> <Sylf> it's company 10
22:15:06  <coopserver> <Sylf> there's yellow, and there's orange.
22:15:08  <coopserver> <Jack123610> I swear it was planet, we started at same time down here?
22:15:32  <coopserver> <Sylf> he has that little line at Vuchtschoot
22:15:40  <coopserver> <Sylf> that's it near there
22:15:56  <coopserver> <Jack123610> I thought he owned koudenhoek fish market
22:16:01  <coopserver> <Sylf> the rest of his stuff is smack in the middle of the map
22:16:14  <coopserver> <Sylf> yes he does
22:16:23  <coopserver> <Sylf> but not herpen and the rest of that stuff
22:16:41  <coopserver> <Sylf> pm is orange
22:16:43  <coopserver> <Jack123610> oh k
22:16:45  <coopserver> <Sylf> Kernigh is yellow
22:17:47  <coopserver> *** Game paused (connecting clients)
22:17:55  <coopserver> *** Kondi has joined
22:17:56  <coopserver> *** Game unpaused (connecting clients)
22:18:07  <coopserver> <Jack123610> I forgot you joined phantom :P
22:18:58  <coopserver> <Jack123610> good lord you have a massive railway
22:24:42  <coopserver> <Jack123610> I cant find trains that are in the replace trains .-.
22:25:31  <coopserver> <Jack123610> forget dat den
22:26:09  *** happy_ has joined #openttdcoop.stable
22:27:33  <coopserver> <Jack123610> D: that was a bad choice, the trains fast but takes forever to get there
22:28:13  <coopserver> <Jack123610> gets back fast though
22:29:15  <coopserver> <Sylf> if a train isn't good enough, you can always double the locomotives
22:30:08  <coopserver> <Jack123610> Ill try it next time
22:30:51  <coopserver> <Jack123610> they're not stuck at the station anymore though which is good
22:31:01  <coopserver> <Phantom> lol
22:31:02  <coopserver> <Jack123610> My money is dropping :/
22:31:21  <coopserver> <Jack123610> but 15 million though it will survive the last years
22:31:56  <coopserver> <Jack123610> I never had any good fishing boats, still don't like em
22:32:56  <coopserver> <Jack123610> I should of invested .-.
22:32:57  <coopserver> <Sylf> don't worry about boats on this server
22:33:09  <coopserver> <Jack123610> I knew phantom would of done well :P
22:33:37  <coopserver> <Jack123610> boats are the only thing making me money lol I have to worry
22:33:50  <coopserver> <Phantom> i started in 2050 :(
22:34:26  <coopserver> *** Kondi has left the game (Leaving)
22:34:28  <coopserver> <Jack123610> D: You will do better next time then, not saying you did bad you did better than me I started at very start :P
22:34:37  <coopserver> <Phantom> you to
22:36:23  <coopserver> <Jack123610> The thing I liked about this map was the AI that placed stuff, I mean look at dat pointless wooden bridge
22:37:39  <coopserver> <Jack123610> I should really of got that oil up, sadly there was no fund on the rigs :C
22:38:33  <coopserver> <Jack123610> X-x now der is oil rigs
22:38:39  <coopserver> <Jack123610> Get da boats up
22:38:50  <coopserver> <Jack123610> I neva saw dem
22:40:55  <coopserver> <Jack123610> When does the game end 2080?
22:41:02  <coopserver> <Sylf> whenever
22:41:09  <coopserver> <Sylf> we don't set any specific date
22:41:47  <coopserver> <Jack123610> 1.6 million damn 2 of them will work
22:42:07  <coopserver> <Jack123610> Ok then :P I guess we will probably end when the map is full
22:42:35  <coopserver> <Sylf> or when people are bored with this map
22:42:53  <coopserver> <Sylf> there's still a big area of map unused
22:43:05  <coopserver> <Jack123610> middle part?
22:43:09  <coopserver> <Sylf> yes
22:43:34  <coopserver> <Jack123610> not much there for fishing
22:43:52  <coopserver> <Sylf> a player don't need to build cross-continental transport to be succesful
22:44:13  <coopserver> <Sylf> I didn't say anything about fishing...
22:44:26  <coopserver> <Jack123610> I did :c
22:45:12  <coopserver> <Sylf> dude, your food drop no longer accepts food
22:45:19  <coopserver> <Sylf> you're losing your money opportunity there
22:45:37  <coopserver> <Jack123610> Idk how to fix it lol I want oil
22:45:52  <Sylf> !rcon clients
22:45:53  <coopserver> Client #1  name: ''  company: 255  IP: server
22:45:54  <coopserver> Client #163  name: 'Phantom'  company: 12  IP:
22:45:55  <coopserver> Client #176  name: 'Jack123610'  company: 1  IP:
22:45:56  <coopserver> Client #122  name: 'Sylf'  company: 13  IP:
22:45:59  <Sylf> !rcon move 122 1
22:46:00  <coopserver> *** Sylf has joined company #1
22:46:04  <coopserver> <Sylf> you fix it like this
22:46:14  <coopserver> *** Sylf has joined spectators
22:46:17  <coopserver> <Jack123610> *2 seconds later whole trail tracks gone"
22:46:35  <coopserver> <Jack123610> I have no idea what you did lol
22:46:47  <coopserver> <Sylf> see the extra tile of station at the bottom of the hill
22:46:57  <coopserver> <Jack123610> yes
22:47:06  <coopserver> <Sylf> that's what I built
22:47:11  <coopserver> <Jack123610> Wut does it do?
22:47:25  <coopserver> <Sylf> let me show you something
22:47:34  <coopserver> <Sylf> click on the ? button on top right
22:47:45  <coopserver> <Sylf> and click on any buildings in the town
22:48:01  <coopserver> <Jack123610> ok
22:48:11  <coopserver> <Sylf> You see information like Cargo accepted: (2/8 passengers), (1/8 food)
22:48:17  <coopserver> <Jack123610> yup
22:48:48  <coopserver> <Sylf> When the station covers enough buildings that accepts food, so the cargo acceptance exceeds 8/8, that station accepts food
22:49:04  <coopserver> <Sylf> the tall buildings don't accept any food
22:49:13  <coopserver> <Sylf> but the small residential hoses do
22:49:25  <coopserver> <Jack123610> They built them on there own :P they did not have them when I started
22:49:37  <coopserver> <Sylf> so extending the station to the part where there are small houses makes the station accept food again
22:49:54  <coopserver> <Jack123610> Do you see under that station the 2 buildings
22:50:04  <coopserver> <Jack123610> grain and hotel
22:50:20  <coopserver> <Sylf> as long as you provide service and provide food, the town keeps growing every 199 days, including destroying small houses and replace them with big ones
22:50:39  <coopserver> <Sylf> yeah
22:50:46  <coopserver> *** Sylf has joined company #13
22:50:54  <coopserver> <Jack123610> Is there any way they could be removed again for my airport?
22:50:58  <coopserver> <Sylf> no
22:51:04  <coopserver> <Sylf> build airport further out
22:51:06  <coopserver> <Jack123610> Was waiting for visdonk to stop being angry with me
22:51:08  <coopserver> <Jack123610> oh :c
22:51:12  <coopserver> <Sylf> and build local train or bus service to the airport
22:51:37  <coopserver> <Jack123610> what down by den hout?
22:51:52  <coopserver> <Sylf> I must be looking at something else
22:52:04  <coopserver> <Sylf> put a sign
22:52:47  <coopserver> <Jack123610> yes them
22:52:52  <coopserver> <Sylf> which them?
22:52:57  <coopserver> <Sylf> I have like 3 signs
22:53:00  <coopserver> <Jack123610> ...
22:53:54  <coopserver> <Sylf> see
22:53:59  <coopserver> <Sylf> you can build like that
22:54:12  <coopserver> <Jack123610> :C I wanted the bigger one but ok
22:54:15  <coopserver> <Sylf> and bring people from town using bus or trams
22:54:38  <coopserver> <Sylf> happy?
22:54:42  <coopserver> <Jack123610> Yes
22:54:59  <coopserver> *** Sylf has joined spectators
22:55:01  <coopserver> <Jack123610> Now to figure out where to put the other airport :P
22:55:16  <coopserver> <Jack123610> you need passenger planes if you doing an airport .-.
22:55:42  *** KenjiE20 has quit IRC
22:55:44  <coopserver> <Jack123610> I like down by kraanmeer
22:56:59  *** KenjiE20 has joined #openttdcoop.stable
22:56:59  *** ChanServ sets mode: +o KenjiE20
22:57:56  <coopserver> <Jack123610> God damn it, the amount of terraforming I did annoyed them :/ now im going to have a factory on there in a year
22:58:34  <coopserver> <Jack123610> Nevermind lol found a new spot :P
22:59:06  <coopserver> <Jack123610> Time to fix the oil x-x
22:59:31  <coopserver> <Jack123610> Are these boats stuck?
22:59:43  <coopserver> <Jack123610> Damn it they cant reach the oil because of fish
23:00:49  <coopserver> <Jack123610> D: is there any way I can fix drunk boats
23:02:20  <coopserver> *** Phantom has left the game (general timeout)
23:02:31  <coopserver> *** Game paused (connecting clients)
23:02:43  <coopserver> *** Phantom has joined
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23:02:52  <coopserver> <Jack123610> :c poor boats
23:03:18  *** happy_ has quit IRC
23:07:41  <coopserver> <Jack123610> My money is getting worse :c
23:09:40  <coopserver> <Jack123610> How to refit so my vehicles carry oil? .-.
23:09:49  <coopserver> <Jack123610> Oh they do already nevermind
23:09:51  <coopserver> <Sylf> which vehicle?
23:10:08  <coopserver> <Jack123610> The gosstank but chemicals are apparently oil :P
23:10:58  <coopserver> *** Phantom has left the game (general timeout)
23:11:21  <coopserver> *** Game paused (connecting clients)
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23:12:27  <coopserver> <Jack123610> God damn it my trucks jammed lol all trying to get in the same one
23:12:38  <coopserver> <Sylf> tell them to go to the next stop
23:12:54  <coopserver> <Sylf> or send them to depot for a sec
23:13:00  <coopserver> <Jack123610> They're still trying to force there way in :P
23:13:15  <coopserver> <Jack123610> Lol they did it so bad they're stuck in there...
23:13:36  <coopserver> <Sylf> also, are you sure you want bus stops there?
23:13:47  <coopserver> <Jack123610> No lol
23:14:02  <coopserver> <Jack123610> Thanks for telling me :P
23:14:30  <coopserver> <Jack123610> Whoops need to ctrl again
23:15:12  <coopserver> <Jack123610> why they all want in the same one and why da hell are they unloading there?
23:15:22  <coopserver> <Jack123610> I put it on the wrong one didn't I ._.
23:15:32  <coopserver> <Jack123610> I guess that kinda works .-.
23:16:09  <coopserver> <Jack123610> I should keep it like that shouldn't I
23:17:41  <coopserver> <Jack123610> sylf is that working or did I completely mess the oil transfer up?
23:17:54  <coopserver> <Sylf> You did something wrong.
23:18:01  <coopserver> <Sylf> Are you tryng to take
23:18:08  <coopserver> <Sylf> stuff to Herpen Port?
23:18:25  <coopserver> <Jack123610> No im trying to get the oil from harpen docks to jubbega portland
23:18:27  <coopserver> <Sylf> there's nothing around thare that accepts chemicals
23:18:48  <coopserver> <Jack123610> Oh so they're not taking oil
23:18:49  <coopserver> <Sylf> oil or the products from the refinery?
23:18:56  <coopserver> <Sylf> like gasoline/petrol or chemicals
23:18:57  <coopserver> <Jack123610> oil
23:19:07  <coopserver> <Sylf> there's no oil there
23:19:19  <coopserver> <Jack123610> Then my boats need to hurry up
23:19:28  <coopserver> <Jack123610> And them 2 drunk ones are annoying
23:19:32  <coopserver> <Sylf> Herpen Docks?
23:19:41  <coopserver> <Jack123610> Yes
23:19:45  <coopserver> <Sylf> that dock no longer accepts oil
23:19:57  <coopserver> <Jack123610> ._. why
23:20:07  <coopserver> <Sylf> because it's too far from the refinery
23:20:20  <coopserver> <Jack123610> Its right next to it lol...
23:20:20  <Sylf> !rcon move 122 1
23:20:21  <coopserver> *** Sylf has joined company #1
23:20:45  <coopserver> <Sylf> you have 3 stations
23:20:51  <coopserver> <Sylf> Herpen Docks is furthest out
23:21:03  <coopserver> <Sylf> and it doesn't cover refinery
23:21:04  <coopserver> <Jack123610> That bad?
23:21:15  <coopserver> <Sylf> It depends on what you're trying to do
23:21:26  <coopserver> <Sylf> Like I have no idea what you're trying to do with those trucks
23:21:32  <coopserver> <Jack123610> Get that oil boat outside to drop oil at herpen docks then take it to the refinery next door
23:21:33  <coopserver> <Sylf> those trucks are refitted as chemicals
23:21:36  *** Kernigh has joined #openttdcoop.stable
23:21:41  <coopserver> <Jack123610> How do I change them ._.
23:21:52  <coopserver> <Sylf> srsly, what are you trying to do?
23:21:57  <coopserver> <Jack123610> .....
23:22:01  <coopserver> <Sylf> do you want oil at the refinery?
23:22:12  <coopserver> <Sylf> then we don't need those trucks, unless you want them as eyecandies
23:22:14  <coopserver> <Jack123610> yes
23:23:00  <coopserver> <Sylf> then what you wanted was that
23:23:01  <coopserver> <Jack123610> Also I think De Falom West is useless isn't it
23:23:21  <coopserver> <Sylf> and tankers orders to use transfer
23:24:11  <coopserver> <Jack123610> I will have to helicopter the oil from that bad positioned oilrigg
23:24:15  <coopserver> <Jack123610> oil rig*
23:24:27  <coopserver> *** Phantom has left the game (general timeout)
23:24:35  <coopserver> <Jack123610> :D its working now, thanks
23:25:10  <coopserver> <Sylf> wait what...
23:25:26  <coopserver> <Jack123610> The boats cant reach De Falom West fish are in the way
23:25:47  <coopserver> <Sylf> it's fine
23:25:53  <coopserver> <Jack123610> Well the boats don't like it
23:25:59  <coopserver> <Jack123610> Watch dem
23:26:14  <coopserver> <Sylf> use the fishing ground
23:26:36  <coopserver> <Jack123610> oh k
23:26:54  <coopserver> <Jack123610> I guess I don't need helicopters then :D
23:27:06  <coopserver> <Sylf> that's the last thing you want
23:27:22  <coopserver> <Sylf> gtg
23:27:27  <coopserver> <Jack123610> D: ok
23:27:28  <coopserver> *** Sylf has left the game (Leaving)
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23:34:08  <coopserver> *** Game paused (connecting clients)
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