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00:36:41 <coopserver> *** Game paused (connecting clients) 00:36:46 <coopserver> *** happy train sport has joined 00:36:47 <coopserver> *** Game unpaused (connecting clients) 00:41:31 <coopserver> <happy train sport> hi and welcume back 00:41:43 <coopserver> <happy train sport> hello 00:45:08 *** happy__ has left #openttdcoop.stable 00:45:35 *** hapy has joined #openttdcoop.stable 00:46:09 *** happy_ has joined #openttdcoop.stable 01:00:56 <coopserver> *** Sm0min has left the game (Leaving) 01:09:55 <coopserver> <happy train sport> gn 01:09:59 <coopserver> *** happy train sport has joined spectators 01:10:15 <coopserver> *** happy train sport has left the game (Leaving) 01:10:33 *** happy_ has left #openttdcoop.stable 01:13:40 <coopserver> *** happy train sport has left the game (Leaving) 01:13:41 <coopserver> *** Game paused (number of players) 01:15:11 *** Hazzard has joined #openttdcoop.stable 01:16:08 *** Hazzard_ has joined #openttdcoop.stable 01:18:41 <coopserver> *** Game still paused (connecting clients, number of players) 01:19:13 <coopserver> *** Game still paused (number of players) 01:19:49 <coopserver> *** Game still paused (connecting clients, number of players) 01:20:22 <coopserver> *** Game still paused (number of players) 01:20:55 <coopserver> *** Game still paused (connecting clients, number of players) 01:21:08 <coopserver> *** Hazzard has joined 01:21:09 <coopserver> *** Game still paused (number of players) 01:21:53 <coopserver> *** Hazzard has joined company #5 01:21:54 <coopserver> *** Game unpaused (number of players) 02:34:14 <Hazzard> !vehicles 02:34:14 <coopserver> Hazzard: Total vehicles per type: Rail: 706, Road: 11, Water: 0, Air: 0 03:13:47 <coopserver> *** Hazzard has left the game (Leaving) 03:13:48 <coopserver> *** Game paused (number of players) 05:34:48 *** Hazzard_ has quit IRC 05:42:13 *** Hazzard has quit IRC 06:29:24 <coopserver> *** Game still paused (connecting clients, number of players) 06:29:27 <coopserver> *** Sylf has joined 06:29:28 <coopserver> *** Game still paused (number of players) 06:30:56 <coopserver> *** Sylf has left the game (Leaving) 06:31:06 <coopserver> *** Game still paused (connecting clients, number of players) 06:31:07 <coopserver> *** Game still paused (number of players) 06:56:08 <Sylf> !contentupdate 06:56:08 <coopserver> Sylf: Performing content update 06:56:09 <coopserver> Content server connection established 06:57:14 <coopserver> Content server connection closed 06:57:18 <Sylf> !content 06:57:19 <coopserver> Downloading 1 file(s) (168335 bytes) 06:57:50 <Sylf> !rescan 06:57:50 <coopserver> Sylf: Scanning content directories 06:58:25 <coopserver> Sylf: Rescan completed 06:58:36 <Sylf> !rcon pwd 06:58:37 <coopserver> /home/openttd/svn-stable/server/save/uploads/ 06:58:40 <Sylf> !rcon load 1 06:58:41 <coopserver> Starting new game 06:58:42 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3) 06:58:43 <coopserver> *** Game paused (number of players) 06:58:49 <Sylf> !setdef 06:58:50 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 06:58:51 <Sylf> !auto 06:58:54 <Sylf> !rcon reset_company 1 06:58:55 <coopserver> Company deleted. 07:02:30 <V453000> Sylf666 07:02:30 <V453000> hy :) 07:03:43 <Sylf> o/ 07:07:42 <V453000> any news? :) 07:08:10 <Sylf> coding like mad 07:08:25 <V453000> :)) 07:08:43 <Sylf> I got the raw industries done 07:08:52 <Sylf> I'm debugging worker yard now 07:08:52 <V453000> I just need fish animation and done :) 07:08:58 <V453000> :) 07:09:05 <Sylf> secondaries should be done too. 07:09:11 <Sylf> then it needs lots of play testing 07:10:17 <V453000> that is to be expected :) 07:20:16 <V453000> am looking forward to see it :) 07:21:09 <V453000> Sylf: how is BDMT handled? 07:21:20 <V453000> aka what does 4X do with it? 07:22:23 <V453000> I made a new conceptual scheme but am not sure it fits as we agreed :D http://dev.openttdcoop.org/attachments/download/6660/YETIscheme08-04.png 07:26:16 <Sylf> 4X needs same 1 crate of food per person per month, and 1 BDMT per 10 person per month 07:26:59 <Sylf> when both conditions are met, 4X will provide as many yeti as town population per month 07:27:26 <V453000> fair enough :) 07:27:30 <V453000> fair enough :) 07:28:05 <V453000> what if town has e.g. 10 000 ? 07:28:14 <V453000> == 10k production? 07:28:23 <Sylf> you still need 10000 food and 1000 BDMT 07:28:29 <Sylf> but will get you 10000 YETI 07:28:39 <V453000> aha 07:28:47 <V453000> hm 07:29:27 <V453000> well growing a town is almost to be afraid of then :D 07:29:47 <V453000> do we have any idea how to make it non-linear? 07:29:59 <Sylf> not yet 07:30:01 <V453000> like 300 pop town would give 100, but 3000 town like, 500 07:30:05 <V453000> kk 07:30:08 <Sylf> but I think we can keep linear for now 07:30:17 <V453000> fine :) 07:30:25 <Sylf> if you have a town of 10000 but only have 500 food, you only get 500 yeti 07:30:35 <Sylf> that to me is good enough to get started with play testing 07:32:10 <V453000> aha 07:32:17 <V453000> yeah that is very flexible 07:32:22 <V453000> great 07:32:26 <V453000> maybe 07:32:36 <V453000> I would just reduce that amount 07:32:40 <V453000> growing 10k town is fast and easy 07:33:10 <V453000> towns easily have 300 pop in start 07:33:17 <V453000> I would reduce it by 5 07:33:26 <V453000> like, 1 yeti for 5 citizens 07:33:34 <Sylf> maybe 07:33:35 <V453000> same with food/bdmt requirements 07:33:54 <V453000> but the mechanism sounds good so far 07:34:04 <Sylf> it's the intended mechanism 07:34:08 <Sylf> It's broken right now :P 07:34:52 <Sylf> I dropped off 500 crates of food earlier to a town of 1000 people, and they ate all of that in 3 days and got me no extra yeti 07:35:26 <V453000> XD 07:35:31 <V453000> bastards 07:36:26 <Sylf> also, no matter the food/bdmt/town size, the yard will always provide at least 120 yetis per month 07:37:12 <Sylf> I'm trying to make it random between 120-160 or whatever, but it's not working yet 07:37:20 <V453000> does thae town population then add or overwrite it? 07:43:50 <V453000> btw :) https://dl.dropboxusercontent.com/u/20419525/YETI_000.png 07:45:04 <V453000> they are coming. 07:45:47 <Sylf> YETI! 07:45:52 <Sylf> hmm 07:46:10 <Sylf> I was going to let the population overwrite it with 1:1 production 07:46:27 <Sylf> but if we drop it to 1:5, I can swiwch it to adding population based production on top of the base 07:46:41 <Sylf> I like that idea 07:47:18 <Sylf> with town of 10 population, 120 yeti still show up magically 07:47:32 <V453000> hopefully not headless 07:47:48 <V453000> yeah 07:48:13 <V453000> I would honestly put the base to like 80, and add a bit of year to it, like 80 in 1900, 160 in 2050 or something 07:48:26 <V453000> but that is just a number, bother about that later :P 07:48:54 <V453000> idk how the code really works, but somehow it feels like adding is better than overwriting 08:18:49 <coopserver> *** Game still paused (connecting clients, number of players) 08:18:53 <coopserver> *** Yugi_D has joined 08:18:54 <coopserver> *** Game still paused (number of players) 08:19:46 <coopserver> *** Yugi_D has started a new company #1 08:19:47 <coopserver> *** Game unpaused (number of players) 08:59:44 <coopserver> *** Yugi_D has left the game (Leaving) 08:59:45 <coopserver> *** Game paused (number of players) 10:27:16 <coopserver> *** Game still paused (connecting clients, number of players) 10:27:20 <coopserver> *** Chlorbenzen has joined 10:27:21 <coopserver> *** Chlorbenzen has started a new company #2 10:27:22 <coopserver> *** Game still paused (number of players) 10:27:23 <coopserver> *** Game unpaused (number of players) 10:28:49 <coopserver> *** Chlorbenzen has left the game (Leaving) 10:28:50 <coopserver> *** Game paused (number of players) 11:00:07 *** happy_ has joined #openttdcoop.stable 11:01:04 <coopserver> *** Game still paused (connecting clients, number of players) 11:01:07 <coopserver> *** happy train sport has joined 11:01:08 <coopserver> *** Game still paused (number of players) 11:02:55 <coopserver> *** happy train sport has started a new company #3 11:02:56 <coopserver> *** Game unpaused (number of players) 11:26:39 <coopserver> *** happy train sport has joined spectators 11:26:40 <coopserver> *** Game paused (number of players) 11:40:54 <coopserver> *** Game still paused (connecting clients, number of players) 11:40:57 <coopserver> *** Sm0min has joined 11:40:58 <coopserver> *** Game still paused (number of players) 11:44:11 <coopserver> *** Game still paused (connecting clients, number of players) 11:44:15 <coopserver> *** Player has joined 11:44:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:44:17 <coopserver> *** Player has started a new company #2 11:44:18 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:44:19 <coopserver> *** Player has joined spectators 11:44:20 <coopserver> *** Game still paused (number of players) 11:44:53 <coopserver> *** Player has started a new company #4 11:44:54 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:44:55 <coopserver> *** Player has joined spectators 11:45:04 <coopserver> *** Sm0min has left the game (Leaving) 11:45:29 <coopserver> *** Player has joined company #4 11:45:30 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 11:45:31 <coopserver> *** Game unpaused (number of players) 11:45:32 <coopserver> *** Player has joined spectators 11:45:33 <coopserver> *** Game paused (number of players) 11:45:46 <coopserver> <Player> !name ultrans 11:45:47 <coopserver> *** Player has changed his/her name to ultrans 11:45:53 <coopserver> *** ultrans has joined company #4 11:45:54 <coopserver> *** Game unpaused (number of players) 11:47:40 <coopserver> *** happy train sport has joined company #3 11:48:49 <coopserver> *** ultrans has left the game (Leaving) 12:23:21 <coopserver> *** happy train sport has joined spectators 12:23:22 <coopserver> *** Game paused (number of players) 12:27:56 <coopserver> *** happy train sport has joined company #3 12:27:57 <coopserver> *** Game unpaused (number of players) 12:31:35 <coopserver> *** happy train sport has joined spectators 12:31:36 <coopserver> *** Game paused (number of players) 12:31:37 <coopserver> *** happy train sport has started a new company #2 12:31:38 <coopserver> *** Game unpaused (number of players) 12:32:02 <coopserver> *** happy train sport has joined spectators 12:32:03 <coopserver> *** Game paused (number of players) 12:32:16 <coopserver> *** happy train sport has joined company #3 12:32:17 <coopserver> *** Game unpaused (number of players) 12:52:38 *** happy_ has left #openttdcoop.stable 12:52:43 <coopserver> *** happy train sport has left the game (Leaving) 12:52:44 <coopserver> *** Game paused (number of players) 13:16:57 <coopserver> *** Game still paused (connecting clients, number of players) 13:17:03 <coopserver> *** Liuk Sk has joined 13:17:04 <coopserver> *** Game still paused (number of players) 13:17:38 <coopserver> *** Liuk Sk has left the game (Leaving) 14:00:33 <coopserver> *** Game still paused (connecting clients, number of players) 14:00:40 <coopserver> *** thepower12 has joined 14:00:41 <coopserver> *** Game still paused (number of players) 14:30:02 *** happy_ has joined #openttdcoop.stable 14:30:09 <coopserver> *** Game still paused (connecting clients, number of players) 14:30:13 <coopserver> *** happy train sport has joined 14:30:14 <coopserver> *** Game still paused (number of players) 14:30:27 <coopserver> <happy train sport> hi 14:30:37 <coopserver> *** happy train sport has joined company #3 14:30:38 <coopserver> *** Game unpaused (number of players) 14:39:01 <coopserver> *** Game paused (connecting clients) 14:39:04 <coopserver> *** Fritz has joined 14:39:05 <coopserver> *** Fritz has started a new company #2 14:39:06 <coopserver> *** Game unpaused (connecting clients) 14:39:48 <coopserver> *** Game paused (connecting clients) 14:39:53 <coopserver> *** Lisbon has joined 14:39:54 <coopserver> *** Lisbon has started a new company #4 14:39:55 <coopserver> *** Game unpaused (connecting clients) 14:40:11 <coopserver> <happy train sport> hi 14:40:16 <coopserver> <Lisbon> hello 14:40:24 <coopserver> <Fritz> hi alll 14:47:43 <coopserver> *** Fritz has left the game (Leaving) 14:48:07 <coopserver> <happy train sport> wach the tf its not chep 14:56:52 <coopserver> <happy train sport> u for got that trains cannot doo 90 tuern 15:13:16 <coopserver> <Lisbon> great success 15:13:23 <coopserver> <Lisbon> and this time i remembered to set a password i'd remember 15:13:33 <coopserver> <happy train sport> k 15:15:01 <coopserver> <happy train sport> mite neeed to a biger drop of for the trains 15:15:16 <coopserver> <Lisbon> yeah 15:17:02 <coopserver> <happy train sport> i can fund u a new power plant so u got mor room to werk on 15:17:22 <coopserver> <Lisbon> thanks but i think i'll try to work with what i have for now 15:17:28 <coopserver> <happy train sport> k 15:17:33 <coopserver> <happy train sport> np 15:25:21 <coopserver> <happy train sport> u all most got it rite Lisbon 15:25:47 <coopserver> <Lisbon> yeah i think i just need a signal in front of the middle station 15:26:02 <coopserver> <happy train sport> just move it back 15:26:07 <coopserver> <Lisbon> yejh 15:26:08 <coopserver> <happy train sport> then u can 15:26:35 <coopserver> <Lisbon> thanks 15:26:36 <coopserver> <happy train sport> ther u go 15:26:38 <coopserver> <happy train sport> np 15:27:06 <coopserver> <happy train sport> that town if u like i can remove it a bit so give u room 15:27:19 <coopserver> <Lisbon> nah 15:27:22 <coopserver> <happy train sport> k 15:36:51 <coopserver> <happy train sport> need signmal on that train line 15:36:58 <coopserver> <Lisbon> yeah 15:37:13 <coopserver> <Lisbon> i buggered up my shared orders so i'm in kind of a mess right now but i'm working on it 15:37:26 <coopserver> <happy train sport> k 15:37:31 <coopserver> <happy train sport> ar yer i see 15:59:48 <coopserver> <happy train sport> the 2 cargo for the trains willbe cuming out 1956 i think 15:59:57 <coopserver> <Lisbon> cool 16:00:10 <coopserver> <happy train sport> and beter trains 16:01:22 <coopserver> *** Game paused (connecting clients) 16:01:25 <coopserver> *** Pungrongo has joined 16:01:26 <coopserver> *** Pungrongo has started a new company #2 16:01:27 <coopserver> *** Game unpaused (connecting clients) 16:01:40 <coopserver> <Lisbon> hi dummy 16:01:46 <coopserver> <Pungrongo> yo 16:01:50 <coopserver> <happy train sport> hi 16:01:55 <coopserver> <happy train sport> and welcume 16:03:13 <coopserver> <thepower12> hi 16:03:14 <coopserver> <Lisbon> check out muh trains 16:03:49 <coopserver> <happy train sport> ther no goal on this server so have fun and read the rules be for u play !rules and ushord be k 16:03:52 <coopserver> <happy train sport> wb thepower12 16:03:55 <coopserver> *** thepower12 has left the game (Leaving) 16:04:12 <coopserver> <happy train sport> yer ther look good 16:11:17 <coopserver> *** Game paused (connecting clients) 16:11:21 <coopserver> *** Kernigh has joined 16:11:22 <coopserver> *** Game unpaused (connecting clients) 16:11:27 <coopserver> <happy train sport> hi Kernigh 16:11:35 <coopserver> <Kernigh> Hello 16:11:41 <coopserver> <happy train sport> how things 16:12:33 <coopserver> <Kernigh> Well, I'll look at this map, but I'm not sure if I want to play while I also have a single-player game in progress. 16:12:51 <coopserver> <happy train sport> k 16:13:16 <coopserver> <happy train sport> its up to u but i get sume thin going be for its all gon 16:14:38 <happy_> single-player game is k but i like to play on this server 16:14:58 <coopserver> <Lisbon> rip 16:15:08 <coopserver> <happy train sport> ? 16:15:36 <coopserver> <Lisbon> Pungrongo just terrarformed a huge chunk and now he's broke 16:15:39 <coopserver> <Lisbon> hahahaha 16:15:58 <coopserver> <happy train sport> yer tf on land is not chep 16:16:29 <coopserver> <Lisbon> hold on i'll finish paying my loan and funnel you some dosh 16:18:03 <coopserver> <Lisbon> :O 16:18:12 <coopserver> <Lisbon> It's the firestarter, twisted firestarter. 16:18:23 <coopserver> <Lisbon> i dun wan it 16:19:29 <coopserver> <happy train sport> need muney Pungrongo 16:19:46 <coopserver> <Lisbon> he does. i'll manage to help him in a bit but anything you could send would ge great 16:20:16 <coopserver> <Lisbon> i think he's used to the physics model that makes trains go like molasses up a hill when they, uh, go up a hill 16:20:28 <coopserver> <Pungrongo> ty 16:20:36 <coopserver> <happy train sport> np 16:23:46 <coopserver> *** Lisbon has joined company #2 16:25:46 <coopserver> <happy train sport> yer goo won Lisbon i just chek the no road stuf heem thats werd 16:26:18 <coopserver> <Lisbon> yeah. maybe other vehicles come out later 16:26:19 <coopserver> <Lisbon> thanks 16:26:28 <coopserver> <happy train sport> yep 16:26:37 <coopserver> <happy train sport> or sylf for got them 16:27:11 <coopserver> <happy train sport> dont go fro the town 16:27:20 <coopserver> <happy train sport> go a wold it 16:27:40 <coopserver> *** Pungrongo has left the game (Leaving) 16:27:43 <coopserver> <happy train sport> ar wate try to doo drop of at the town 16:28:00 <coopserver> <Lisbon> yeah 16:28:39 <coopserver> <happy train sport> need help 16:28:52 <coopserver> <Lisbon> i think i can get it. he had to go for a bit 16:29:04 <coopserver> <happy train sport> k 16:29:04 <Sylf> !date 16:29:05 <coopserver> Feb 17 1928 16:29:25 <coopserver> <happy train sport> doo 2 drop of at the at the factory 16:29:30 <coopserver> <Lisbon> oh yeah 16:29:35 <coopserver> <happy train sport> so dont get a train q 16:29:44 <coopserver> <happy train sport> thats it 16:30:50 <coopserver> <happy train sport> nice 16:30:51 <coopserver> <Lisbon> Okay. It's not stellar but it should generate some profit for him 16:31:04 <coopserver> <happy train sport> yep 16:31:12 <coopserver> <happy train sport> i can help that 16:31:47 <coopserver> <happy train sport> i play this server for 3 years so 16:31:57 <coopserver> <happy train sport> i no sume stuf 16:32:00 <coopserver> <Lisbon> yeah 16:32:08 <coopserver> *** Lisbon has joined company #4 16:33:28 *** Jam35_ is now known as Jam35 16:36:19 <coopserver> <happy train sport> ships and plans will make u go bank up 16:36:27 <coopserver> <happy train sport> its the running cost 16:36:31 <coopserver> <Lisbon> yeah i just figured that out hahaha 16:37:53 <coopserver> <happy train sport> need to take the ships and plans for company down to 0 16:38:35 <coopserver> <Lisbon> yup. tis all fixed now 16:38:57 <coopserver> *** Game paused (connecting clients) 16:38:58 <coopserver> *** V453000 has joined 16:38:59 <coopserver> *** Game unpaused (connecting clients) 16:39:00 <coopserver> <V453000> yoyo 16:39:02 <coopserver> <happy train sport> hi v 16:39:04 <coopserver> <Lisbon> hi 16:39:28 <coopserver> <happy train sport> v can u take the ships and planfor company to 0 16:39:45 <V453000> !rcon set max_ships 0 16:39:49 <V453000> !rcon set max_aircraft 0 16:39:55 <coopserver> <happy train sport> be for sume new players try to doo them 16:40:03 <happy_> nice 16:40:13 <happy_> how things 16:40:20 <coopserver> <V453000> good :) 16:40:24 <coopserver> *** V453000 has left the game (Leaving) 16:40:49 <coopserver> <happy train sport> thanks v 16:41:18 <V453000> yw, cya 16:41:23 <coopserver> <happy train sport> bb v 16:41:46 <coopserver> *** happy train sport has joined company #1 16:43:30 <coopserver> *** happy train sport has joined spectators 16:43:39 <coopserver> *** happy train sport has joined company #3 16:43:53 <coopserver> <happy train sport> thats my feend company fixs 16:44:02 <coopserver> <happy train sport> frend 16:44:21 <coopserver> *** happy train sport has joined company #1 16:44:43 <coopserver> *** happy train sport has joined spectators 16:45:02 <coopserver> *** happy train sport has joined company #3 16:48:36 <coopserver> *** Lisbon has left the game (Leaving) 16:55:15 <coopserver> *** Game paused (connecting clients) 16:55:17 <coopserver> *** 123 has joined 16:55:18 <coopserver> *** 123 has started a new company #5 16:55:19 <coopserver> *** Game unpaused (connecting clients) 16:59:02 <coopserver> *** Kernigh has started a new company #6 17:21:47 <coopserver> *** Game paused (connecting clients) 17:21:49 <coopserver> *** Muel has joined 17:21:50 <coopserver> *** Game unpaused (connecting clients) 17:21:55 <coopserver> <Muel> hi 17:21:57 <coopserver> <happy train sport> hi 17:21:59 <coopserver> <Kernigh> Hi 17:22:08 <coopserver> <happy train sport> whont to be a team 17:23:19 <coopserver> *** Game paused (connecting clients) 17:23:22 <coopserver> *** Sylf has joined 17:23:23 <coopserver> *** Game unpaused (connecting clients) 17:23:25 <coopserver> <Sylf> yo 17:23:28 <coopserver> <happy train sport> yo] 17:23:30 <coopserver> <Muel> hi 17:23:33 <coopserver> <happy train sport> nice map 17:23:38 <coopserver> <happy train sport> Sylf: 17:23:48 <coopserver> <Sylf> who's the funny guy with mini trains 17:24:41 <coopserver> <happy train sport> company 4 or 5 Sylf 17:25:29 <coopserver> <Sylf> I wasn't asking a serious question, but ok 17:25:46 <coopserver> <Kernigh> I built 5 tiny trains in towns (instead of busses). 17:26:03 <coopserver> <Sylf> green has tiny trains too 17:26:14 <coopserver> <happy train sport> yep 17:27:08 <coopserver> *** Game paused (connecting clients) 17:27:12 <coopserver> *** Jam35 has joined 17:27:13 <coopserver> *** Game unpaused (connecting clients) 17:27:23 <coopserver> <happy train sport> hi Jam35 17:27:27 <coopserver> <Sylf> oh, there's the case of funny station names too 17:27:46 <coopserver> <Sylf> Gostyn Woods hosts oil trains, and Gostyn Oil Wells hosts wood trains 17:27:55 <coopserver> <Jam35> hi 17:28:12 <coopserver> *** 123 has left the game (Leaving) 17:28:17 <coopserver> <Sylf> nothing wrong with them - just funny 17:28:27 <coopserver> <happy train sport> yer the ar funey 17:29:30 <coopserver> <happy train sport> diner time 17:29:35 <coopserver> *** happy train sport has joined spectators 17:29:44 <coopserver> <Sylf> so... where is the passenger compartments in Kernigh's mini trains? 17:29:52 <coopserver> <Sylf> In the boiler? Coal tender? 17:31:01 <coopserver> <Kernigh> Maybe they ride on the roof? 17:31:10 <coopserver> <Sylf> Indian trains 17:32:26 <coopserver> <Jam35> the train is just a shell 17:32:38 <Sylf> https://www.google.com/search?q=indian+passengers+on+roof&espv=2&biw=1482&bih=702&tbm=isch&tbo=u&source=univ&sa=X&ei=cCM0VPbWGYSfyASa9YDIDg&ved=0CB0QsAQ 17:32:39 <coopserver> <Jam35> they walk it to next destination 17:32:39 <Webster> Title: indian passengers on roof - Google Search (at www.google.com) 17:32:53 <Sylf> wait .... what, they do it on EMU too, right under the catenary?! 17:32:56 <Sylf> crazy indians 17:36:29 *** ODM has joined #openttdcoop.stable 17:36:29 *** ChanServ sets mode: +o ODM 17:38:18 <coopserver> *** Muel has left the game (Leaving) 17:39:36 <coopserver> *** Jam35 has joined company #3 18:06:06 <coopserver> *** Game paused (connecting clients) 18:06:08 <coopserver> *** Arey has joined 18:06:09 <coopserver> *** Game unpaused (connecting clients) 18:06:35 <coopserver> *** Arey has left the game (Leaving) 18:27:05 <coopserver> *** Jam35 has joined spectators 18:28:31 <coopserver> <happy train sport> hi all 18:28:35 <coopserver> <Kernigh> hi 18:29:20 <coopserver> *** happy train sport has joined company #3 18:30:07 <^Spike^> !players 18:30:07 <coopserver> ^Spike^: Client 1346 (Dark Blue) is happy train sport, in company 3 (happy train sport Transport) 18:30:07 <coopserver> ^Spike^: Client 1354 (Cream) is Kernigh, in company 6 (9th on Rails) 18:30:09 <coopserver> ^Spike^: Spectators: Client 1364 (Sylf), Client 1366 (Jam35) 18:35:27 <coopserver> *** Game paused (connecting clients) 18:35:31 <coopserver> *** happy train sport has joined 18:35:32 <coopserver> *** happy train sport has started a new company #7 18:35:33 <coopserver> *** Game unpaused (connecting clients) 18:47:22 <coopserver> <Jam35> happy 18:47:33 <coopserver> <happy train sport> what 18:47:47 <coopserver> <Jam35> imposter! 18:47:50 <coopserver> <Jam35> genuine happy 18:48:32 <coopserver> <happy train sport> hi jam whonts up 18:48:39 <coopserver> <Jam35> backwards signal 18:48:41 <Sylf> !clients 18:48:43 <coopserver> <Jam35> Tychy 18:48:56 <coopserver> *** Kernigh has joined spectators 18:48:58 <Sylf> !players 18:48:59 <coopserver> Sylf: Client 1346 (Dark Blue) is happy train sport, in company 3 (happy train sport Transport) 18:49:00 <coopserver> Sylf: Client 1371 (Blue) is happy train sport, in company 7 (happy wood net werk) 18:49:01 <coopserver> Sylf: Spectators: Client 1354 (Kernigh), Client 1364 (Sylf), Client 1366 (Jam35) 18:49:07 <coopserver> <happy train sport> go it 18:49:10 <coopserver> <happy train sport> thanks 18:49:38 <Sylf> !rcon client_name 1371 "happy imposter" 18:49:39 <coopserver> - Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>' 18:49:40 <coopserver> - For client-id's, see the command 'clients' 18:50:03 <Sylf> !rcon client_name 1371 happy_imposter 18:50:04 <coopserver> *** happy train sport has changed his/her name to happy_imposter 18:50:05 <coopserver> *** happy train sport has changed his/her name to happy_imposter 18:50:37 <Sylf> admin abusing his power 18:51:13 <coopserver> <Jam35> I didn't know you could do that! :) 18:51:38 <coopserver> <Jam35> people may regret that you showed me :P 18:51:39 <planetmaker> lol. sylf bofh's the players 18:52:21 <coopserver> <happy_imposter> look at the networks 18:52:25 <coopserver> *** happy_imposter has left the game (Leaving) 18:52:34 <coopserver> *** Game paused (connecting clients) 18:52:38 <coopserver> *** happy train sport has joined 18:52:39 <coopserver> *** Game unpaused (connecting clients) 19:01:25 <coopserver> *** Kernigh has joined company #6 19:05:53 <coopserver> *** Game paused (connecting clients) 19:05:55 <coopserver> *** Dnz-Ali has joined 19:05:56 <coopserver> *** Game unpaused (connecting clients) 19:06:04 <coopserver> <Dnz-Ali> hi 19:06:09 <coopserver> <Kernigh> Hi 19:06:12 <coopserver> <happy train sport> hi 19:06:59 <coopserver> *** Dnz-Ali has left the game (Leaving) 19:08:33 <coopserver> *** happy train sport has left the game (Leaving) 19:09:16 <coopserver> <happy train sport> thanks for the help jam 19:09:23 <coopserver> *** Game paused (connecting clients) 19:09:27 <coopserver> *** thepower12 has joined 19:09:28 <coopserver> *** Game unpaused (connecting clients) 19:13:37 <coopserver> *** thepower12 has left the game (Leaving) 19:16:34 <coopserver> *** Game paused (connecting clients) 19:16:35 <coopserver> *** Muel has joined 19:16:36 <coopserver> *** Game unpaused (connecting clients) 19:17:13 <coopserver> <Muel> hi 19:17:16 <coopserver> <happy train sport> hi 19:20:11 <coopserver> *** Muel has left the game (Leaving) 19:25:15 <coopserver> <happy train sport> be back later 19:25:50 <coopserver> *** happy train sport has left the game (Leaving) 19:25:59 *** happy_ has left #openttdcoop.stable 19:53:08 *** Maraxus has joined #openttdcoop.stable 19:53:08 *** ChanServ sets mode: +o Maraxus 20:12:58 *** ODM has quit IRC 20:21:23 <coopserver> *** Game paused (connecting clients) 20:21:26 <coopserver> *** Maraxus has joined 20:21:27 <coopserver> *** Game unpaused (connecting clients) 20:26:29 <coopserver> *** Maraxus has left the game (Leaving) 20:26:35 *** Maraxus has quit IRC 20:48:28 <coopserver> *** Game paused (connecting clients) 20:48:33 <coopserver> *** happy train sport has joined 20:48:34 <coopserver> *** Game unpaused (connecting clients) 21:08:22 <coopserver> *** Game paused (connecting clients) 21:08:31 <coopserver> *** thepower12 has joined 21:08:32 <coopserver> *** Game unpaused (connecting clients) 21:18:52 *** Jam35 is now known as Jam35_ 21:19:37 <coopserver> *** Kernigh has joined spectators 21:19:50 <coopserver> *** happy train sport has left the game (Leaving) 21:19:51 <coopserver> *** Game paused (number of players) 21:21:04 <coopserver> *** Jam35 has left the game (Leaving) 21:39:24 <coopserver> *** Kernigh has left the game (Leaving) 21:40:57 <coopserver> *** thepower12 has left the game (Leaving) 22:25:59 <coopserver> *** Game still paused (connecting clients, number of players) 22:26:03 <coopserver> *** happy train sport has joined 22:26:04 <coopserver> *** Game still paused (number of players) 22:26:05 <coopserver> *** Game unpaused (number of players) 23:28:02 <coopserver> *** Game paused (connecting clients) 23:28:13 <coopserver> *** happy train sport has joined 23:28:14 <coopserver> *** Game unpaused (connecting clients) 23:28:41 <coopserver> *** happy train sport has joined company #3 23:32:25 <coopserver> *** Game paused (connecting clients) 23:32:28 <coopserver> *** 123 has joined 23:32:29 <coopserver> *** Game unpaused (connecting clients) 23:33:13 <coopserver> *** Game paused (connecting clients) 23:33:46 <coopserver> *** Game unpaused (connecting clients) 23:33:48 <coopserver> *** Game paused (connecting clients) 23:33:52 <coopserver> *** Slicey has joined 23:33:53 <coopserver> *** Game unpaused (connecting clients) 23:34:01 <coopserver> *** 123 has left the game (Leaving) 23:34:11 <coopserver> <happy train sport> hi Slicey 23:34:22 <coopserver> <Slicey> hey! 23:34:31 <coopserver> <happy train sport> how things 23:34:40 <coopserver> <Slicey> good man, you? 23:34:45 <coopserver> <happy train sport> good 23:35:25 <coopserver> <happy train sport> i dont i rember that u and frend join my company a lone time a go 23:35:45 <coopserver> <Slicey> yes a long time ago 23:35:55 <coopserver> <happy train sport> i can not rember the name was john sume thin 23:36:03 <coopserver> <Slicey> joeschmoe 23:36:08 <coopserver> <happy train sport> thats it 23:36:25 <coopserver> <happy train sport> have not see hem for a lone time 23:36:40 <coopserver> <Slicey> yea ive been busy with school and firefighting training 23:37:20 <coopserver> <happy train sport> will u and hem at hem at welcume yo jon my company 23:37:32 <coopserver> <Slicey> alright man thanks! 23:37:51 <coopserver> <happy train sport> doo u no the password still 23:38:15 <coopserver> <Slicey> well im off to workout ill hop on here and there, good to hear from you, and yes i do! 23:38:23 <coopserver> *** Slicey has left the game (Leaving) 23:38:25 <coopserver> <happy train sport> k 23:38:49 <coopserver> <happy train sport> hi happy train sport 23:39:00 <coopserver> <happy train sport> hi Sylf 23:48:51 <coopserver> <happy train sport> gn all 23:48:55 <coopserver> *** happy train sport has left the game (Leaving)