Config
Log for #openttdcoop.stable on 7th October 2014:
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00:36:41  <coopserver> *** Game paused (connecting clients)
00:36:46  <coopserver> *** happy train sport has joined
00:36:47  <coopserver> *** Game unpaused (connecting clients)
00:41:31  <coopserver> <happy  train sport> hi and welcume back
00:41:43  <coopserver> <happy train sport> hello
00:45:08  *** happy__ has left #openttdcoop.stable
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01:00:56  <coopserver> *** Sm0min has left the game (Leaving)
01:09:55  <coopserver> <happy  train sport> gn
01:09:59  <coopserver> *** happy  train sport has joined spectators
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01:10:33  *** happy_ has left #openttdcoop.stable
01:13:40  <coopserver> *** happy train sport has left the game (Leaving)
01:13:41  <coopserver> *** Game paused (number of players)
01:15:11  *** Hazzard has joined #openttdcoop.stable
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01:18:41  <coopserver> *** Game still paused (connecting clients, number of players)
01:19:13  <coopserver> *** Game still paused (number of players)
01:19:49  <coopserver> *** Game still paused (connecting clients, number of players)
01:20:22  <coopserver> *** Game still paused (number of players)
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01:21:08  <coopserver> *** Hazzard has joined
01:21:09  <coopserver> *** Game still paused (number of players)
01:21:53  <coopserver> *** Hazzard has joined company #5
01:21:54  <coopserver> *** Game unpaused (number of players)
02:34:14  <Hazzard> !vehicles
02:34:14  <coopserver> Hazzard: Total vehicles per type: Rail: 706, Road: 11, Water: 0, Air: 0
03:13:47  <coopserver> *** Hazzard has left the game (Leaving)
03:13:48  <coopserver> *** Game paused (number of players)
05:34:48  *** Hazzard_ has quit IRC
05:42:13  *** Hazzard has quit IRC
06:29:24  <coopserver> *** Game still paused (connecting clients, number of players)
06:29:27  <coopserver> *** Sylf has joined
06:29:28  <coopserver> *** Game still paused (number of players)
06:30:56  <coopserver> *** Sylf has left the game (Leaving)
06:31:06  <coopserver> *** Game still paused (connecting clients, number of players)
06:31:07  <coopserver> *** Game still paused (number of players)
06:56:08  <Sylf> !contentupdate
06:56:08  <coopserver> Sylf: Performing content update
06:56:09  <coopserver> Content server connection established
06:57:14  <coopserver> Content server connection closed
06:57:18  <Sylf> !content
06:57:19  <coopserver> Downloading 1 file(s) (168335 bytes)
06:57:50  <Sylf> !rescan
06:57:50  <coopserver> Sylf: Scanning content directories
06:58:25  <coopserver> Sylf: Rescan completed
06:58:36  <Sylf> !rcon pwd
06:58:37  <coopserver> /home/openttd/svn-stable/server/save/uploads/
06:58:40  <Sylf> !rcon load 1
06:58:41  <coopserver> Starting new game
06:58:42  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3)
06:58:43  <coopserver> *** Game paused (number of players)
06:58:49  <Sylf> !setdef
06:58:50  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
06:58:51  <Sylf> !auto
06:58:54  <Sylf> !rcon reset_company 1
06:58:55  <coopserver> Company deleted.
07:02:30  <V453000> Sylf666
07:02:30  <V453000> hy :)
07:03:43  <Sylf> o/
07:07:42  <V453000> any news? :)
07:08:10  <Sylf> coding like mad
07:08:25  <V453000> :))
07:08:43  <Sylf> I got the raw industries done
07:08:52  <Sylf> I'm debugging worker yard now
07:08:52  <V453000> I just need fish animation and done :)
07:08:58  <V453000> :)
07:09:05  <Sylf> secondaries should be done too.
07:09:11  <Sylf> then it needs lots of play testing
07:10:17  <V453000> that is to be expected :)
07:20:16  <V453000> am looking forward to see it :)
07:21:09  <V453000> Sylf: how is BDMT handled?
07:21:20  <V453000> aka what does 4X do with it?
07:22:23  <V453000> I made a new conceptual scheme but am not sure it fits as we agreed :D http://dev.openttdcoop.org/attachments/download/6660/YETIscheme08-04.png
07:26:16  <Sylf> 4X needs same 1 crate of food per person per month, and 1 BDMT per 10 person per month
07:26:59  <Sylf> when both conditions are met, 4X will provide as many yeti as town population per month
07:27:26  <V453000> fair enough :)
07:27:30  <V453000> fair enough :)
07:28:05  <V453000> what if town has e.g. 10 000 ?
07:28:14  <V453000> == 10k production?
07:28:23  <Sylf> you still need 10000 food and 1000 BDMT
07:28:29  <Sylf> but will get you 10000 YETI
07:28:39  <V453000> aha
07:28:47  <V453000> hm
07:29:27  <V453000> well growing a town is almost to be afraid of then :D
07:29:47  <V453000> do we have any idea how to make it non-linear?
07:29:59  <Sylf> not yet
07:30:01  <V453000> like 300 pop town would give 100, but 3000 town like, 500
07:30:05  <V453000> kk
07:30:08  <Sylf> but I think we can keep linear for now
07:30:17  <V453000> fine :)
07:30:25  <Sylf> if you have a town of 10000 but only have 500 food, you only get 500 yeti
07:30:35  <Sylf> that to me is good enough to get started with play testing
07:32:10  <V453000> aha
07:32:17  <V453000> yeah that is very flexible
07:32:22  <V453000> great
07:32:26  <V453000> maybe
07:32:36  <V453000> I would just reduce that amount
07:32:40  <V453000> growing 10k town is fast and easy
07:33:10  <V453000> towns easily have 300 pop in start
07:33:17  <V453000> I would reduce it by 5
07:33:26  <V453000> like, 1 yeti for 5 citizens
07:33:34  <Sylf> maybe
07:33:35  <V453000> same with food/bdmt requirements
07:33:54  <V453000> but the mechanism sounds good so far
07:34:04  <Sylf> it's the intended mechanism
07:34:08  <Sylf> It's broken right now :P
07:34:52  <Sylf> I dropped off 500 crates of food earlier to a town of 1000 people, and they ate all of that in 3 days and got me no extra yeti
07:35:26  <V453000> XD
07:35:31  <V453000> bastards
07:36:26  <Sylf> also, no matter the food/bdmt/town size, the yard will always provide at least 120 yetis per month
07:37:12  <Sylf> I'm trying to make it random between 120-160 or whatever, but it's not working yet
07:37:20  <V453000> does thae town population then add or overwrite it?
07:43:50  <V453000> btw :) https://dl.dropboxusercontent.com/u/20419525/YETI_000.png
07:45:04  <V453000> they are coming.
07:45:47  <Sylf> YETI!
07:45:52  <Sylf> hmm
07:46:10  <Sylf> I was going to let the population overwrite it with 1:1 production
07:46:27  <Sylf> but if we drop it to 1:5, I can swiwch it to adding population based production on top of the base
07:46:41  <Sylf> I like that idea
07:47:18  <Sylf> with town of 10 population, 120 yeti still show up magically
07:47:32  <V453000> hopefully not headless
07:47:48  <V453000> yeah
07:48:13  <V453000> I would honestly put the base to like 80, and add a bit of year to it, like 80 in 1900, 160 in 2050 or something
07:48:26  <V453000> but that is just a number, bother about that later :P
07:48:54  <V453000> idk how the code really works, but somehow it feels like adding is better than overwriting
08:18:49  <coopserver> *** Game still paused (connecting clients, number of players)
08:18:53  <coopserver> *** Yugi_D has joined
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08:19:46  <coopserver> *** Yugi_D has started a new company #1
08:19:47  <coopserver> *** Game unpaused (number of players)
08:59:44  <coopserver> *** Yugi_D has left the game (Leaving)
08:59:45  <coopserver> *** Game paused (number of players)
10:27:16  <coopserver> *** Game still paused (connecting clients, number of players)
10:27:20  <coopserver> *** Chlorbenzen has joined
10:27:21  <coopserver> *** Chlorbenzen has started a new company #2
10:27:22  <coopserver> *** Game still paused (number of players)
10:27:23  <coopserver> *** Game unpaused (number of players)
10:28:49  <coopserver> *** Chlorbenzen has left the game (Leaving)
10:28:50  <coopserver> *** Game paused (number of players)
11:00:07  *** happy_ has joined #openttdcoop.stable
11:01:04  <coopserver> *** Game still paused (connecting clients, number of players)
11:01:07  <coopserver> *** happy  train sport has joined
11:01:08  <coopserver> *** Game still paused (number of players)
11:02:55  <coopserver> *** happy  train sport has started a new company #3
11:02:56  <coopserver> *** Game unpaused (number of players)
11:26:39  <coopserver> *** happy  train sport has joined spectators
11:26:40  <coopserver> *** Game paused (number of players)
11:40:54  <coopserver> *** Game still paused (connecting clients, number of players)
11:40:57  <coopserver> *** Sm0min has joined
11:40:58  <coopserver> *** Game still paused (number of players)
11:44:11  <coopserver> *** Game still paused (connecting clients, number of players)
11:44:15  <coopserver> *** Player has joined
11:44:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:44:17  <coopserver> *** Player has started a new company #2
11:44:18  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:44:19  <coopserver> *** Player has joined spectators
11:44:20  <coopserver> *** Game still paused (number of players)
11:44:53  <coopserver> *** Player has started a new company #4
11:44:54  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:44:55  <coopserver> *** Player has joined spectators
11:45:04  <coopserver> *** Sm0min has left the game (Leaving)
11:45:29  <coopserver> *** Player has joined company #4
11:45:30  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:45:31  <coopserver> *** Game unpaused (number of players)
11:45:32  <coopserver> *** Player has joined spectators
11:45:33  <coopserver> *** Game paused (number of players)
11:45:46  <coopserver> <Player> !name ultrans
11:45:47  <coopserver> *** Player has changed his/her name to ultrans
11:45:53  <coopserver> *** ultrans has joined company #4
11:45:54  <coopserver> *** Game unpaused (number of players)
11:47:40  <coopserver> *** happy  train sport has joined company #3
11:48:49  <coopserver> *** ultrans has left the game (Leaving)
12:23:21  <coopserver> *** happy  train sport has joined spectators
12:23:22  <coopserver> *** Game paused (number of players)
12:27:56  <coopserver> *** happy  train sport has joined company #3
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12:31:35  <coopserver> *** happy  train sport has joined spectators
12:31:36  <coopserver> *** Game paused (number of players)
12:31:37  <coopserver> *** happy  train sport has started a new company #2
12:31:38  <coopserver> *** Game unpaused (number of players)
12:32:02  <coopserver> *** happy  train sport has joined spectators
12:32:03  <coopserver> *** Game paused (number of players)
12:32:16  <coopserver> *** happy  train sport has joined company #3
12:32:17  <coopserver> *** Game unpaused (number of players)
12:52:38  *** happy_ has left #openttdcoop.stable
12:52:43  <coopserver> *** happy  train sport has left the game (Leaving)
12:52:44  <coopserver> *** Game paused (number of players)
13:16:57  <coopserver> *** Game still paused (connecting clients, number of players)
13:17:03  <coopserver> *** Liuk Sk has joined
13:17:04  <coopserver> *** Game still paused (number of players)
13:17:38  <coopserver> *** Liuk Sk has left the game (Leaving)
14:00:33  <coopserver> *** Game still paused (connecting clients, number of players)
14:00:40  <coopserver> *** thepower12 has joined
14:00:41  <coopserver> *** Game still paused (number of players)
14:30:02  *** happy_ has joined #openttdcoop.stable
14:30:09  <coopserver> *** Game still paused (connecting clients, number of players)
14:30:13  <coopserver> *** happy  train sport has joined
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14:30:27  <coopserver> <happy  train sport> hi
14:30:37  <coopserver> *** happy  train sport has joined company #3
14:30:38  <coopserver> *** Game unpaused (number of players)
14:39:01  <coopserver> *** Game paused (connecting clients)
14:39:04  <coopserver> *** Fritz has joined
14:39:05  <coopserver> *** Fritz has started a new company #2
14:39:06  <coopserver> *** Game unpaused (connecting clients)
14:39:48  <coopserver> *** Game paused (connecting clients)
14:39:53  <coopserver> *** Lisbon has joined
14:39:54  <coopserver> *** Lisbon has started a new company #4
14:39:55  <coopserver> *** Game unpaused (connecting clients)
14:40:11  <coopserver> <happy  train sport> hi
14:40:16  <coopserver> <Lisbon> hello
14:40:24  <coopserver> <Fritz> hi alll
14:47:43  <coopserver> *** Fritz has left the game (Leaving)
14:48:07  <coopserver> <happy  train sport> wach  the tf  its  not chep
14:56:52  <coopserver> <happy  train sport> u for  got  that  trains cannot doo  90  tuern
15:13:16  <coopserver> <Lisbon> great success
15:13:23  <coopserver> <Lisbon> and this time i remembered to set a password i'd remember
15:13:33  <coopserver> <happy  train sport> k
15:15:01  <coopserver> <happy  train sport> mite  neeed  to  a biger  drop of for the  trains
15:15:16  <coopserver> <Lisbon> yeah
15:17:02  <coopserver> <happy  train sport> i can fund u a new  power plant  so u got mor room  to werk  on
15:17:22  <coopserver> <Lisbon> thanks but i think i'll try to work with what i have for now
15:17:28  <coopserver> <happy  train sport> k
15:17:33  <coopserver> <happy  train sport> np
15:25:21  <coopserver> <happy  train sport> u  all most  got  it rite  Lisbon
15:25:47  <coopserver> <Lisbon> yeah i think i just need a signal in front of the middle station
15:26:02  <coopserver> <happy  train sport> just  move  it  back
15:26:07  <coopserver> <Lisbon> yejh
15:26:08  <coopserver> <happy  train sport> then u can
15:26:35  <coopserver> <Lisbon> thanks
15:26:36  <coopserver> <happy  train sport> ther u  go
15:26:38  <coopserver> <happy  train sport> np
15:27:06  <coopserver> <happy  train sport> that  town  if u like i can remove  it  a bit so give u room
15:27:19  <coopserver> <Lisbon> nah
15:27:22  <coopserver> <happy  train sport> k
15:36:51  <coopserver> <happy  train sport> need  signmal   on that train line
15:36:58  <coopserver> <Lisbon> yeah
15:37:13  <coopserver> <Lisbon> i buggered up my shared orders so i'm in kind of a mess right now but i'm working on it
15:37:26  <coopserver> <happy  train sport> k
15:37:31  <coopserver> <happy  train sport> ar yer i see
15:59:48  <coopserver> <happy  train sport> the  2 cargo for  the trains willbe cuming out 1956  i think
15:59:57  <coopserver> <Lisbon> cool
16:00:10  <coopserver> <happy  train sport> and  beter trains
16:01:22  <coopserver> *** Game paused (connecting clients)
16:01:25  <coopserver> *** Pungrongo has joined
16:01:26  <coopserver> *** Pungrongo has started a new company #2
16:01:27  <coopserver> *** Game unpaused (connecting clients)
16:01:40  <coopserver> <Lisbon> hi dummy
16:01:46  <coopserver> <Pungrongo> yo
16:01:50  <coopserver> <happy  train sport> hi
16:01:55  <coopserver> <happy  train sport> and welcume
16:03:13  <coopserver> <thepower12> hi
16:03:14  <coopserver> <Lisbon> check out muh trains
16:03:49  <coopserver> <happy  train sport> ther no  goal  on this  server so  have fun and  read the rules be for u play  !rules   and ushord be  k
16:03:52  <coopserver> <happy  train sport> wb thepower12
16:03:55  <coopserver> *** thepower12 has left the game (Leaving)
16:04:12  <coopserver> <happy  train sport> yer ther look good
16:11:17  <coopserver> *** Game paused (connecting clients)
16:11:21  <coopserver> *** Kernigh has joined
16:11:22  <coopserver> *** Game unpaused (connecting clients)
16:11:27  <coopserver> <happy  train sport> hi  Kernigh
16:11:35  <coopserver> <Kernigh> Hello
16:11:41  <coopserver> <happy  train sport> how things
16:12:33  <coopserver> <Kernigh> Well, I'll look at this map, but I'm not sure if I want to play while I also have a single-player game in progress.
16:12:51  <coopserver> <happy  train sport> k
16:13:16  <coopserver> <happy  train sport> its  up to  u  but  i get sume thin going  be for  its all gon
16:14:38  <happy_> single-player game   is  k but  i like  to play  on this server
16:14:58  <coopserver> <Lisbon> rip
16:15:08  <coopserver> <happy  train sport> ?
16:15:36  <coopserver> <Lisbon> Pungrongo just terrarformed a huge chunk and now he's broke
16:15:39  <coopserver> <Lisbon> hahahaha
16:15:58  <coopserver> <happy  train sport> yer  tf on land  is  not chep
16:16:29  <coopserver> <Lisbon> hold on i'll finish paying my loan and funnel you some dosh
16:18:03  <coopserver> <Lisbon> :O
16:18:12  <coopserver> <Lisbon> It's the firestarter, twisted firestarter.
16:18:23  <coopserver> <Lisbon> i dun wan it
16:19:29  <coopserver> <happy  train sport> need muney  Pungrongo
16:19:46  <coopserver> <Lisbon> he does. i'll manage to help him in a bit but anything you could send would ge great
16:20:16  <coopserver> <Lisbon> i think he's used to the physics model that makes trains go like molasses up a hill when they, uh, go up a hill
16:20:28  <coopserver> <Pungrongo> ty
16:20:36  <coopserver> <happy  train sport> np
16:23:46  <coopserver> *** Lisbon has joined company #2
16:25:46  <coopserver> <happy  train sport> yer  goo  won Lisbon  i  just chek the no  road  stuf  heem thats werd
16:26:18  <coopserver> <Lisbon> yeah. maybe other vehicles come out later
16:26:19  <coopserver> <Lisbon> thanks
16:26:28  <coopserver> <happy  train sport> yep
16:26:37  <coopserver> <happy  train sport> or  sylf  for got them
16:27:11  <coopserver> <happy  train sport> dont go fro the town
16:27:20  <coopserver> <happy  train sport> go  a  wold  it
16:27:40  <coopserver> *** Pungrongo has left the game (Leaving)
16:27:43  <coopserver> <happy  train sport> ar  wate try to doo  drop  of  at  the  town
16:28:00  <coopserver> <Lisbon> yeah
16:28:39  <coopserver> <happy  train sport> need  help
16:28:52  <coopserver> <Lisbon> i think i can get it. he had to go for a bit
16:29:04  <coopserver> <happy  train sport> k
16:29:04  <Sylf> !date
16:29:05  <coopserver> Feb 17 1928
16:29:25  <coopserver> <happy  train sport> doo 2  drop of at the at the factory
16:29:30  <coopserver> <Lisbon> oh yeah
16:29:35  <coopserver> <happy  train sport> so dont get a train   q
16:29:44  <coopserver> <happy  train sport> thats it
16:30:50  <coopserver> <happy  train sport> nice
16:30:51  <coopserver> <Lisbon> Okay. It's not stellar but it should generate some profit for him
16:31:04  <coopserver> <happy  train sport> yep
16:31:12  <coopserver> <happy  train sport> i  can help  that
16:31:47  <coopserver> <happy  train sport> i  play  this server  for 3  years  so
16:31:57  <coopserver> <happy  train sport> i no sume stuf
16:32:00  <coopserver> <Lisbon> yeah
16:32:08  <coopserver> *** Lisbon has joined company #4
16:33:28  *** Jam35_ is now known as Jam35
16:36:19  <coopserver> <happy  train sport> ships  and  plans   will make u  go  bank up
16:36:27  <coopserver> <happy  train sport> its  the  running cost
16:36:31  <coopserver> <Lisbon> yeah i just figured that out hahaha
16:37:53  <coopserver> <happy  train sport> need to  take  the  ships  and  plans  for  company down to 0
16:38:35  <coopserver> <Lisbon> yup. tis all fixed now
16:38:57  <coopserver> *** Game paused (connecting clients)
16:38:58  <coopserver> *** V453000 has joined
16:38:59  <coopserver> *** Game unpaused (connecting clients)
16:39:00  <coopserver> <V453000> yoyo
16:39:02  <coopserver> <happy  train sport> hi  v
16:39:04  <coopserver> <Lisbon> hi
16:39:28  <coopserver> <happy  train sport> v can u  take  the  ships  and planfor  company to  0
16:39:45  <V453000> !rcon set max_ships 0
16:39:49  <V453000> !rcon set max_aircraft 0
16:39:55  <coopserver> <happy  train sport> be  for  sume  new  players  try to doo them
16:40:03  <happy_> nice
16:40:13  <happy_> how  things
16:40:20  <coopserver> <V453000> good :)
16:40:24  <coopserver> *** V453000 has left the game (Leaving)
16:40:49  <coopserver> <happy  train sport> thanks v
16:41:18  <V453000> yw, cya
16:41:23  <coopserver> <happy  train sport> bb v
16:41:46  <coopserver> *** happy  train sport has joined company #1
16:43:30  <coopserver> *** happy  train sport has joined spectators
16:43:39  <coopserver> *** happy  train sport has joined company #3
16:43:53  <coopserver> <happy  train sport> thats  my  feend   company  fixs
16:44:02  <coopserver> <happy  train sport> frend
16:44:21  <coopserver> *** happy  train sport has joined company #1
16:44:43  <coopserver> *** happy  train sport has joined spectators
16:45:02  <coopserver> *** happy  train sport has joined company #3
16:48:36  <coopserver> *** Lisbon has left the game (Leaving)
16:55:15  <coopserver> *** Game paused (connecting clients)
16:55:17  <coopserver> *** 123 has joined
16:55:18  <coopserver> *** 123 has started a new company #5
16:55:19  <coopserver> *** Game unpaused (connecting clients)
16:59:02  <coopserver> *** Kernigh has started a new company #6
17:21:47  <coopserver> *** Game paused (connecting clients)
17:21:49  <coopserver> *** Muel has joined
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17:21:55  <coopserver> <Muel> hi
17:21:57  <coopserver> <happy  train sport> hi
17:21:59  <coopserver> <Kernigh> Hi
17:22:08  <coopserver> <happy  train sport> whont to  be a team
17:23:19  <coopserver> *** Game paused (connecting clients)
17:23:22  <coopserver> *** Sylf has joined
17:23:23  <coopserver> *** Game unpaused (connecting clients)
17:23:25  <coopserver> <Sylf> yo
17:23:28  <coopserver> <happy  train sport> yo]
17:23:30  <coopserver> <Muel> hi
17:23:33  <coopserver> <happy  train sport> nice  map
17:23:38  <coopserver> <happy  train sport> Sylf:
17:23:48  <coopserver> <Sylf> who's the funny guy with mini trains
17:24:41  <coopserver> <happy  train sport> company  4  or     5  Sylf
17:25:29  <coopserver> <Sylf> I wasn't asking a serious question, but ok
17:25:46  <coopserver> <Kernigh> I built 5 tiny trains in towns (instead of busses).
17:26:03  <coopserver> <Sylf> green has tiny trains too
17:26:14  <coopserver> <happy  train sport> yep
17:27:08  <coopserver> *** Game paused (connecting clients)
17:27:12  <coopserver> *** Jam35 has joined
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17:27:23  <coopserver> <happy  train sport> hi  Jam35
17:27:27  <coopserver> <Sylf> oh, there's the case of funny station names too
17:27:46  <coopserver> <Sylf> Gostyn Woods hosts oil trains, and Gostyn Oil Wells hosts wood trains
17:27:55  <coopserver> <Jam35> hi
17:28:12  <coopserver> *** 123 has left the game (Leaving)
17:28:17  <coopserver> <Sylf> nothing wrong with them - just funny
17:28:27  <coopserver> <happy  train sport> yer  the ar funey
17:29:30  <coopserver> <happy  train sport> diner time
17:29:35  <coopserver> *** happy  train sport has joined spectators
17:29:44  <coopserver> <Sylf> so... where is the passenger compartments in Kernigh's mini trains?
17:29:52  <coopserver> <Sylf> In the boiler?  Coal tender?
17:31:01  <coopserver> <Kernigh> Maybe they ride on the roof?
17:31:10  <coopserver> <Sylf> Indian trains
17:32:26  <coopserver> <Jam35> the train is just a shell
17:32:38  <Sylf> https://www.google.com/search?q=indian+passengers+on+roof&espv=2&biw=1482&bih=702&tbm=isch&tbo=u&source=univ&sa=X&ei=cCM0VPbWGYSfyASa9YDIDg&ved=0CB0QsAQ
17:32:39  <coopserver> <Jam35> they walk it to next destination
17:32:39  <Webster> Title: indian passengers on roof - Google Search (at www.google.com)
17:32:53  <Sylf> wait .... what, they do it on EMU too, right under the catenary?!
17:32:56  <Sylf> crazy indians
17:36:29  *** ODM has joined #openttdcoop.stable
17:36:29  *** ChanServ sets mode: +o ODM
17:38:18  <coopserver> *** Muel has left the game (Leaving)
17:39:36  <coopserver> *** Jam35 has joined company #3
18:06:06  <coopserver> *** Game paused (connecting clients)
18:06:08  <coopserver> *** Arey has joined
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18:06:35  <coopserver> *** Arey has left the game (Leaving)
18:27:05  <coopserver> *** Jam35 has joined spectators
18:28:31  <coopserver> <happy  train sport> hi  all
18:28:35  <coopserver> <Kernigh> hi
18:29:20  <coopserver> *** happy  train sport has joined company #3
18:30:07  <^Spike^> !players
18:30:07  <coopserver> ^Spike^: Client 1346 (Dark Blue) is happy  train sport, in company 3 (happy  train sport Transport)
18:30:07  <coopserver> ^Spike^: Client 1354 (Cream) is Kernigh, in company 6 (9th on Rails)
18:30:09  <coopserver> ^Spike^: Spectators: Client 1364 (Sylf), Client 1366 (Jam35)
18:35:27  <coopserver> *** Game paused (connecting clients)
18:35:31  <coopserver> *** happy train sport has joined
18:35:32  <coopserver> *** happy train sport has started a new company #7
18:35:33  <coopserver> *** Game unpaused (connecting clients)
18:47:22  <coopserver> <Jam35> happy
18:47:33  <coopserver> <happy train sport> what
18:47:47  <coopserver> <Jam35> imposter!
18:47:50  <coopserver> <Jam35> genuine happy
18:48:32  <coopserver> <happy  train sport> hi  jam  whonts  up
18:48:39  <coopserver> <Jam35> backwards signal
18:48:41  <Sylf> !clients
18:48:43  <coopserver> <Jam35> Tychy
18:48:56  <coopserver> *** Kernigh has joined spectators
18:48:58  <Sylf> !players
18:48:59  <coopserver> Sylf: Client 1346 (Dark Blue) is happy  train sport, in company 3 (happy  train sport Transport)
18:49:00  <coopserver> Sylf: Client 1371 (Blue) is happy train sport, in company 7 (happy wood net werk)
18:49:01  <coopserver> Sylf: Spectators: Client 1354 (Kernigh), Client 1364 (Sylf), Client 1366 (Jam35)
18:49:07  <coopserver> <happy  train sport> go  it
18:49:10  <coopserver> <happy  train sport> thanks
18:49:38  <Sylf> !rcon client_name 1371 "happy imposter"
18:49:39  <coopserver> - Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'
18:49:40  <coopserver> - For client-id's, see the command 'clients'
18:50:03  <Sylf> !rcon client_name 1371 happy_imposter
18:50:04  <coopserver> *** happy train sport has changed his/her name to happy_imposter
18:50:05  <coopserver> ‎*** happy train sport has changed his/her name to happy_imposter
18:50:37  <Sylf> admin abusing his power
18:51:13  <coopserver> <Jam35> I didn't know you could do that! :)
18:51:38  <coopserver> <Jam35> people may regret that you showed me :P
18:51:39  <planetmaker> lol. sylf bofh's the players
18:52:21  <coopserver> <happy_imposter> look at the networks
18:52:25  <coopserver> *** happy_imposter has left the game (Leaving)
18:52:34  <coopserver> *** Game paused (connecting clients)
18:52:38  <coopserver> *** happy train sport has joined
18:52:39  <coopserver> *** Game unpaused (connecting clients)
19:01:25  <coopserver> *** Kernigh has joined company #6
19:05:53  <coopserver> *** Game paused (connecting clients)
19:05:55  <coopserver> *** Dnz-Ali has joined
19:05:56  <coopserver> *** Game unpaused (connecting clients)
19:06:04  <coopserver> <Dnz-Ali> hi
19:06:09  <coopserver> <Kernigh> Hi
19:06:12  <coopserver> <happy train sport> hi
19:06:59  <coopserver> *** Dnz-Ali has left the game (Leaving)
19:08:33  <coopserver> *** happy train sport has left the game (Leaving)
19:09:16  <coopserver> <happy  train sport> thanks  for  the help jam
19:09:23  <coopserver> *** Game paused (connecting clients)
19:09:27  <coopserver> *** thepower12 has joined
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19:13:37  <coopserver> *** thepower12 has left the game (Leaving)
19:16:34  <coopserver> *** Game paused (connecting clients)
19:16:35  <coopserver> *** Muel has joined
19:16:36  <coopserver> *** Game unpaused (connecting clients)
19:17:13  <coopserver> <Muel> hi
19:17:16  <coopserver> <happy  train sport> hi
19:20:11  <coopserver> *** Muel has left the game (Leaving)
19:25:15  <coopserver> <happy  train sport> be back  later
19:25:50  <coopserver> *** happy  train sport has left the game (Leaving)
19:25:59  *** happy_ has left #openttdcoop.stable
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19:53:08  *** ChanServ sets mode: +o Maraxus
20:12:58  *** ODM has quit IRC
20:21:23  <coopserver> *** Game paused (connecting clients)
20:21:26  <coopserver> *** Maraxus has joined
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20:26:29  <coopserver> *** Maraxus has left the game (Leaving)
20:26:35  *** Maraxus has quit IRC
20:48:28  <coopserver> *** Game paused (connecting clients)
20:48:33  <coopserver> *** happy train sport has joined
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21:08:22  <coopserver> *** Game paused (connecting clients)
21:08:31  <coopserver> *** thepower12 has joined
21:08:32  <coopserver> *** Game unpaused (connecting clients)
21:18:52  *** Jam35 is now known as Jam35_
21:19:37  <coopserver> *** Kernigh has joined spectators
21:19:50  <coopserver> *** happy train sport has left the game (Leaving)
21:19:51  <coopserver> *** Game paused (number of players)
21:21:04  <coopserver> *** Jam35 has left the game (Leaving)
21:39:24  <coopserver> *** Kernigh has left the game (Leaving)
21:40:57  <coopserver> *** thepower12 has left the game (Leaving)
22:25:59  <coopserver> *** Game still paused (connecting clients, number of players)
22:26:03  <coopserver> *** happy train sport has joined
22:26:04  <coopserver> *** Game still paused (number of players)
22:26:05  <coopserver> *** Game unpaused (number of players)
23:28:02  <coopserver> *** Game paused (connecting clients)
23:28:13  <coopserver> *** happy  train sport has joined
23:28:14  <coopserver> *** Game unpaused (connecting clients)
23:28:41  <coopserver> *** happy  train sport has joined company #3
23:32:25  <coopserver> *** Game paused (connecting clients)
23:32:28  <coopserver> *** 123 has joined
23:32:29  <coopserver> *** Game unpaused (connecting clients)
23:33:13  <coopserver> *** Game paused (connecting clients)
23:33:46  <coopserver> *** Game unpaused (connecting clients)
23:33:48  <coopserver> *** Game paused (connecting clients)
23:33:52  <coopserver> *** Slicey has joined
23:33:53  <coopserver> *** Game unpaused (connecting clients)
23:34:01  <coopserver> *** 123 has left the game (Leaving)
23:34:11  <coopserver> <happy  train sport> hi Slicey
23:34:22  <coopserver> <Slicey> hey!
23:34:31  <coopserver> <happy  train sport> how  things
23:34:40  <coopserver> <Slicey> good man, you?
23:34:45  <coopserver> <happy  train sport> good
23:35:25  <coopserver> <happy  train sport> i dont i  rember  that  u and  frend  join  my company  a lone time a go
23:35:45  <coopserver> <Slicey> yes a long time ago
23:35:55  <coopserver> <happy  train sport> i can not  rember  the name  was   john  sume  thin
23:36:03  <coopserver> <Slicey> joeschmoe
23:36:08  <coopserver> <happy  train sport> thats  it
23:36:25  <coopserver> <happy  train sport> have not see  hem for a lone  time
23:36:40  <coopserver> <Slicey> yea ive been busy with school and firefighting training
23:37:20  <coopserver> <happy  train sport> will  u  and  hem  at hem at welcume  yo  jon my  company
23:37:32  <coopserver> <Slicey> alright man thanks!
23:37:51  <coopserver> <happy  train sport> doo u no  the password  still
23:38:15  <coopserver> <Slicey> well im off to workout ill hop on here and there, good to hear from you, and yes i do!
23:38:23  <coopserver> *** Slicey has left the game (Leaving)
23:38:25  <coopserver> <happy  train sport> k
23:38:49  <coopserver> <happy  train sport> hi happy train sport
23:39:00  <coopserver> <happy  train sport> hi Sylf
23:48:51  <coopserver> <happy  train sport> gn all
23:48:55  <coopserver> *** happy  train sport has left the game (Leaving)

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