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00:32:06 <coopserver> *** happy train sport has joined spectators 00:32:07 <coopserver> *** Game paused (number of players) 01:19:04 <coopserver> *** Game still paused (connecting clients, number of players) 01:19:11 <coopserver> *** happyhenk has joined 01:19:12 <coopserver> *** Game still paused (number of players) 01:19:13 <coopserver> *** Game unpaused (number of players) 01:19:25 <coopserver> <happyhenk> back 01:26:17 <coopserver> <happyhenk> shoud we upgrade to zombieslam 01:26:19 <coopserver> <happy train sport> hi 01:26:29 <coopserver> <happy train sport> yep 01:26:34 <coopserver> <happyhenk> shoud we upgrade to zombie 01:26:41 <coopserver> *** happy train sport has joined company #5 01:26:44 <coopserver> <happyhenk> boom upgrading 01:26:54 <coopserver> <happyhenk> i got pigcow line done 01:27:19 <coopserver> <happy train sport> doo it but dont start the yet 01:27:27 <coopserver> <happyhenk> ok 01:27:38 <coopserver> <happy train sport> i going to bed now 01:27:50 <coopserver> <happyhenk> ok 01:28:03 <coopserver> <happyhenk> when shoud i get pigcow trains 01:28:15 <coopserver> <happy train sport> i redo it when i get back 01:29:06 <coopserver> <happy train sport> k so dont deoo eney thin now 01:29:29 <coopserver> <happy train sport> but up grad the train and thats it 01:29:47 <coopserver> <happyhenk> k 01:30:30 <coopserver> <happy train sport> i redo the farm u dun to mor 01:31:05 <coopserver> <happyhenk> k 01:31:22 <coopserver> *** happy train sport has joined spectators 01:31:23 <coopserver> <happy train sport> gn 01:32:04 <coopserver> *** happy train sport has left the game (Leaving) 01:35:47 *** happy_ has left #openttdcoop.stable 01:50:20 <Hazzard> !dl macosx 01:50:25 <Hazzard> !dl osx 01:50:25 <coopserver> Hazzard: http://binaries.openttd.org/releases/1.4.4-RC1/openttd-1.4.4-RC1-macosx-universal.zip 02:59:18 <coopserver> *** happyhenk has left the game (Leaving) 02:59:19 <coopserver> *** Game paused (number of players) 03:55:16 *** Hazzard_ has joined #openttdcoop.stable 04:01:35 *** Hazzard has quit IRC 04:14:20 *** Hazzard_ is now known as Hazzard 05:13:57 *** Maraxus has joined #openttdcoop.stable 05:13:57 *** ChanServ sets mode: +o Maraxus 05:16:02 *** Maraxus has quit IRC 05:38:44 *** Hazzard has quit IRC 06:42:28 <coopserver> *** Game still paused (connecting clients, number of players) 06:42:32 <coopserver> *** Muel has joined 06:42:33 <coopserver> *** Game still paused (number of players) 06:47:07 *** planetifex is now known as planetmaker 06:47:10 <coopserver> *** Muel has left the game (Leaving) 07:03:11 *** Glubo has quit IRC 07:15:15 *** chester_ has joined #openttdcoop.stable 07:26:56 <coopserver> *** Game still paused (connecting clients, number of players) 07:27:03 <coopserver> *** Player has joined 07:27:04 <coopserver> *** Game still paused (number of players) 07:31:52 <coopserver> *** Player has left the game (Leaving) 07:41:01 *** Mark has joined #openttdcoop.stable 07:54:43 *** [1]Mark has joined #openttdcoop.stable 08:01:51 *** Mark has quit IRC 08:01:51 *** [1]Mark is now known as Mark 08:28:45 *** Mark has quit IRC 08:29:13 *** Mark has joined #openttdcoop.stable 09:02:34 *** [1]Mark has joined #openttdcoop.stable 09:07:14 *** Mark has quit IRC 09:07:14 *** [1]Mark is now known as Mark 09:49:28 <coopserver> *** Game still paused (connecting clients, number of players) 09:49:32 <coopserver> *** valis has joined 09:49:33 <coopserver> *** Game still paused (number of players) 09:54:32 <coopserver> *** valis has left the game (Leaving) 09:59:50 *** chester_1 has joined #openttdcoop.stable 10:13:52 *** chester_1 has quit IRC 10:14:40 *** chester_1 has joined #openttdcoop.stable 11:31:57 *** happy_ has joined #openttdcoop.stable 11:34:19 <coopserver> *** Game still paused (connecting clients, number of players) 11:34:24 <coopserver> *** happy train sport has joined 11:34:25 <coopserver> *** Game still paused (number of players) 11:35:17 <coopserver> *** happy train sport has joined company #5 11:35:18 <coopserver> *** Game unpaused (number of players) 12:14:54 <coopserver> *** Game paused (connecting clients) 12:15:00 <coopserver> *** happyhenk has joined 12:15:01 <coopserver> *** Game unpaused (connecting clients) 12:17:57 <coopserver> <happy train sport> hi 12:18:01 <coopserver> <happyhenk> hi 12:18:27 <coopserver> <happyhenk> yeti pick now accepts people 12:18:37 <coopserver> <happy train sport> yep 12:18:38 <coopserver> <happyhenk> is dat weird 12:18:50 <coopserver> <happy train sport> yer 12:19:10 <coopserver> <happy train sport> k just towate for this iron mine to go and we dun 12:20:01 <coopserver> <happyhenk> where is d iron mine 12:20:18 <coopserver> <happy train sport> the station u dun say die 12:20:28 <coopserver> <happyhenk> dat is clay 12:20:41 <coopserver> <happy train sport> ar 12:20:53 <coopserver> <happy train sport> yer that won 12:21:14 <coopserver> <happy train sport> i redun thr farmu dun 12:23:23 <coopserver> <happy train sport> we dont need food trains be cours ther a nufe yeti at the pick up 12:23:26 <coopserver> <happyhenk> ho wuld ever use superstrong 12:24:09 <V453000> superstrong is fucking baws 12:24:17 <coopserver> <happy train sport> yep 12:24:19 <coopserver> <happy train sport> hi v 12:24:21 <coopserver> <happyhenk> but slow 12:24:26 <coopserver> <happyhenk> hey v 12:24:39 <happy_> how things v# 12:24:47 <V453000> ultra acceleration, speed doesnt matter 12:24:52 <V453000> almost ignores curves 12:24:57 <coopserver> <happy train sport> true# 12:25:00 <coopserver> <happyhenk> there good for big moneymaking trains do 12:25:11 <V453000> no 12:25:24 <V453000> it is good when you need extreme raw throughput in tight spots 12:25:31 <V453000> for profit faster = better 12:25:37 <V453000> but profit is not important 12:26:39 <coopserver> <happyhenk> dont we need an HQ to show our fame 12:27:00 <coopserver> <happy train sport> yep 12:27:05 <coopserver> *** Game paused (connecting clients) 12:27:07 <coopserver> *** V453000 has joined 12:27:08 <coopserver> *** Game unpaused (connecting clients) 12:27:12 <coopserver> <happyhenk> its by our food plant 12:27:15 <coopserver> <happy train sport> and i replac the trains 12:27:27 <coopserver> <happyhenk> to zombie acopolot 12:27:36 <coopserver> <happy train sport> yep 12:28:08 <coopserver> <happyhenk> now they hold mpre 1st wagon on em is bogger 12:28:11 <coopserver> <happyhenk> bigger 12:28:25 <coopserver> <happy train sport> hey v is this bug y dont trains go in 2 deport 12:28:45 <coopserver> <V453000> where 12:28:57 <coopserver> <happy train sport> at my sign this 12:29:12 <coopserver> <V453000> they do go there? 12:29:25 <coopserver> <happy train sport> heem 12:29:30 <coopserver> <happy train sport> nop[ 12:29:36 <coopserver> <happy train sport> all in 1 12:29:39 <coopserver> <happy train sport> not 2 12:29:45 <coopserver> <V453000> aha that 12:29:47 <coopserver> <V453000> hm 12:29:51 <coopserver> <happyhenk> 1 is closer to them 12:29:59 <coopserver> <V453000> well relying on path signals is a bad idea in general 12:30:03 <coopserver> <happyhenk> so dey go to it 12:30:14 <coopserver> <V453000> some setting is probably not set up optimally 12:30:15 <coopserver> <happy train sport> k 12:30:22 <coopserver> <happy train sport> yep 12:30:23 <coopserver> <happyhenk> good for if they hvae no choice 12:30:25 <coopserver> <V453000> but again, path signals are a hack 12:31:34 <coopserver> <V453000> just build normal double depot 12:31:37 <coopserver> <V453000> with block signals 12:31:40 <coopserver> <V453000> sure to work 12:32:38 <coopserver> <happy train sport> yep thats werks 12:33:12 <coopserver> <happyhenk> 5 zombie slams left 12:33:36 <coopserver> <V453000> arent there new wagons available btw? 12:33:50 <coopserver> *** V453000 has started a new company #1 12:34:02 <coopserver> <V453000> hm not yet :) 12:34:10 <coopserver> *** V453000 has joined spectators 12:34:15 <coopserver> <V453000> soon though 12:34:26 <coopserver> <happy train sport> won ov te setting is not rite# 12:34:39 <coopserver> <V453000> which one then :d 12:35:33 <coopserver> <happy train sport> k i have a look at the train setting 12:35:43 <coopserver> <V453000> this wont be so simple 12:35:50 <coopserver> <V453000> probably some pathfinding values in config 12:36:01 <coopserver> <V453000> but again, build properly and dont rely on PBS to choose correctly 12:37:16 <coopserver> <happy train sport> heem 12:37:28 <coopserver> <happy train sport> have to doo i test 12:38:43 <coopserver> <happy train sport> ar 12:39:02 <coopserver> <happy train sport> now y dus that werk 12:39:09 <coopserver> <happy train sport> then the uver won dont 12:39:36 <coopserver> <V453000> lost trains are much different 12:39:44 <coopserver> <V453000> at least give them orders 12:39:56 <coopserver> <V453000> and the servicing command could do something slightly different too 12:40:18 <coopserver> <V453000> the train probably decides to which depot it wants to go 12:40:24 <coopserver> <V453000> before even approaching the PBS signal 12:40:33 <coopserver> <V453000> and just waits for that chosen depot at that point 12:40:48 <coopserver> <happy train sport> true 12:41:49 <coopserver> <happy train sport> whont f 12:42:07 <coopserver> <happy train sport> her at all the yeti going 12:42:33 <coopserver> <V453000> need a lot more trains :) 12:43:45 <coopserver> <happy train sport> yep 12:43:59 <coopserver> <V453000> use wetrail if you want huge capacity 12:44:02 <coopserver> <happy train sport> but let me shout ov the lost trains# 12:44:03 <coopserver> <V453000> great with 3tile trains 12:44:24 <coopserver> <happy train sport> yer will doo 12:46:48 <coopserver> <happy train sport> happyhenk: tel me when ther no yeti going to the food plant 12:46:56 <coopserver> <happyhenk> k 12:47:15 <coopserver> <happy train sport> it shord just farm 12:47:43 <coopserver> <happyhenk> 1 yeti 12:47:49 <coopserver> <happy train sport> k ther be 3 12:48:02 <coopserver> <happy train sport> ther be k in 10 mints 12:48:23 <coopserver> <happyhenk> 2 coming in 12:48:43 <coopserver> <happyhenk> when they get past food plant we can start pigcows 12:48:52 <coopserver> <happyhenk> 1 getting close 12:48:53 <coopserver> <happy train sport> yer 12:49:01 <coopserver> <happyhenk> 2 getting a bit close 12:49:16 <coopserver> <happyhenk> 1 past ffp drop 12:49:26 <coopserver> <happyhenk> 2 past balenced 12:49:37 <coopserver> <happy train sport> k 12:49:50 <coopserver> <happyhenk> 2 going into the lane with no tunnels 12:50:00 <coopserver> <happyhenk> both out 12:50:06 <coopserver> <happy train sport> k 12:50:51 <coopserver> <happy train sport> k just wate for the larst 2 yeti to go back to the drop of and we good 12:51:11 <coopserver> <happyhenk> k 1 allmost der 12:51:20 <coopserver> *** V453000 has left the game (Leaving) 12:51:30 <coopserver> <happyhenk> 1 out 12:51:33 <coopserver> <happyhenk> 2 close 12:51:44 <coopserver> <happyhenk> 2 very close 12:51:49 <coopserver> <happyhenk> 2 out 12:52:03 <coopserver> <happy train sport> ther 12:52:16 <coopserver> <happyhenk> now we start pigcows 12:52:20 <coopserver> <happyhenk> i have to eat 12:52:36 <coopserver> <happy train sport> wate won lef 12:52:52 <coopserver> <happy train sport> k 13:07:37 <coopserver> <happyhenk> 2nd gen wagon is out 13:10:07 <coopserver> <happy train sport> yep 13:10:15 <coopserver> <happy train sport> but not yet] 13:10:16 <coopserver> <happyhenk> what i was eating 13:35:34 <coopserver> *** Game paused (connecting clients) 13:35:42 <coopserver> *** Dex has joined 13:35:43 <coopserver> *** Dex has started a new company #1 13:35:44 <coopserver> *** Game unpaused (connecting clients) 13:36:35 <coopserver> <happy train sport> hi Dex 13:36:43 <coopserver> <happyhenk> hey dex 13:37:02 <coopserver> <Dex> Hi all 13:37:22 <coopserver> <happyhenk> dont tuch our food plant 13:41:01 <coopserver> <Dex> whats food plant ? 13:41:16 <coopserver> <happyhenk> an industry 13:41:21 <coopserver> <happy train sport> my food plant 13:41:35 <coopserver> <Dex> ok 13:54:18 <coopserver> <happyhenk> first chalemon monorail is here 13:54:37 <coopserver> <happyhenk> the brickwalker 13:54:56 <coopserver> <happyhenk> goes 160 but wagons slow it down 13:55:06 <V453000> also a good choice for TL3 13:55:14 <V453000> but double engines make it a lot better 13:55:26 <V453000> not necessary though :) 13:55:46 <coopserver> <happy train sport> watev for nuver wons 13:55:54 <coopserver> <happy train sport> dont like them 13:56:29 <coopserver> <happyhenk> fastest train thats holds cargo is the lokhi 13:56:34 <coopserver> <happyhenk> its a fast one 13:56:37 <coopserver> <happyhenk> 170 13:56:42 <coopserver> <happyhenk> km/h 13:57:42 <coopserver> <happy train sport> yer but no cargo on them 13:57:49 <coopserver> <happyhenk> ye 13:57:57 <coopserver> <happyhenk> dat why we no use it 13:58:18 <coopserver> <happy train sport> the sume trains i like 14:14:37 <coopserver> *** happyhenk has left the game (Leaving) 14:15:21 *** chester_1 has quit IRC 14:31:53 *** Mark has quit IRC 14:41:48 *** ODM has joined #openttdcoop.stable 14:41:48 *** ChanServ sets mode: +o ODM 14:46:17 <coopserver> *** Game paused (connecting clients) 14:46:23 <coopserver> *** happyhenk has joined 14:46:24 <coopserver> *** Game unpaused (connecting clients) 14:48:08 <coopserver> <happyhenk> lets use thunder kiss now 14:48:39 <coopserver> <happyhenk> its medium 5 14:48:47 <coopserver> <happyhenk> faster 14:51:42 <coopserver> <Dex> I found bug I guess 14:51:51 <coopserver> <happyhenk> what 14:52:25 <coopserver> <happyhenk> oh your not doing yeti the right way 14:52:43 <coopserver> <happyhenk> its no bbug\ 14:52:59 <coopserver> <happyhenk> its u dumb 14:53:14 <coopserver> <happyhenk> yeti peps go to make fruit and veggie 14:53:21 <coopserver> <Dex> I m unloading staff and loading the same staff and I got money on every station :] 14:53:32 <coopserver> <happyhenk> fruit and veggie dont go back 14:53:45 <coopserver> <happyhenk> and they arent staff there peps 14:53:53 <coopserver> <happyhenk> yeti dudes not people 14:54:18 <coopserver> <happyhenk> and yeti place dont want fruit and veggie 14:54:24 <coopserver> <happyhenk> food plant does 14:54:57 <coopserver> <Dex> I thought city will take fruity 14:55:20 <coopserver> <happyhenk> no 14:55:37 <coopserver> <happyhenk> city only take peps and mail 14:55:49 <coopserver> <happyhenk> and invalid cargo 14:55:59 <coopserver> <happyhenk> witch i think is goods 14:56:57 <coopserver> *** Dex has left the game (Leaving) 14:58:12 *** Hazzard_ has joined #openttdcoop.stable 14:58:35 *** Hazzard_ is now known as Hazzard 15:03:42 <coopserver> <happy train sport> be back soon 15:03:51 <coopserver> <happyhenk> k 15:07:20 <coopserver> *** Game paused (connecting clients) 15:07:53 <coopserver> *** Game unpaused (connecting clients) 15:07:58 <coopserver> *** Game paused (connecting clients) 15:08:00 <coopserver> *** TC_x has joined 15:08:01 <coopserver> *** Game unpaused (connecting clients) 15:08:02 <coopserver> <happyhenk> hello 15:08:05 <coopserver> *** Game paused (connecting clients) 15:08:16 <coopserver> *** Player has joined 15:08:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:08:18 <coopserver> *** Player has started a new company #3 15:08:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:08:20 <coopserver> *** Player has joined spectators 15:08:21 <coopserver> *** Game unpaused (connecting clients) 15:08:32 <coopserver> <happyhenk> player u need to 15:08:36 <coopserver> <TC_x> ugh 15:08:37 <coopserver> <happyhenk> chage name 15:08:42 <coopserver> <Player> alguem br 15:08:45 <coopserver> <Player> ?? 15:08:48 <coopserver> <happyhenk> with !name 15:08:56 <coopserver> <happyhenk> !name happyhenk 15:09:20 <coopserver> <happyhenk> i am happyhenk so i wont work but it will work on what u whont 15:15:22 <coopserver> *** Player has started a new company #3 15:15:23 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:15:24 <coopserver> *** Player has joined spectators 15:15:29 <coopserver> <happyhenk> k 15:15:34 <coopserver> <happyhenk> die died 15:15:42 <coopserver> *** Player has left the game (wrong company in DoCommand) 15:15:45 <coopserver> <happyhenk> u die 2 did not 15:19:11 <coopserver> *** Game paused (connecting clients) 15:19:15 <coopserver> *** Muel has joined 15:19:16 <coopserver> *** Game unpaused (connecting clients) 15:19:18 <coopserver> <Muel> hi 15:19:23 <coopserver> <happyhenk> hi muel 15:22:50 <coopserver> <TC_x> i really don't like yeti 15:22:57 <coopserver> <TC_x> not sure why everyone likes it 15:22:59 <V453000> why? :d 15:23:03 <coopserver> <happy train sport> y 15:23:04 <coopserver> <TC_x> eh... 15:23:06 <coopserver> <happyhenk> y 15:23:15 <coopserver> <happy train sport> yeti is nice 15:23:17 <coopserver> <happy train sport> but k 15:23:22 <coopserver> <TC_x> probably because i'm not that great and it adds too much complexity and supply chain failure possibility 15:23:38 <coopserver> <TC_x> i prefer something simple like primary -> goods maker -> drop 15:23:44 <V453000> that is somewhat valid but you still just transport from point A to B 15:23:45 <coopserver> <TC_x> not primary -> secondary back to primary -> tertiary 15:23:50 <V453000> which isnt much of a difference :P 15:24:05 <coopserver> <TC_x> well, you have to take yeti dudes to grain, to food plant, back to yeti dudes 15:24:08 <V453000> yeti is as complex as you let it to be really 15:24:09 <coopserver> <TC_x> so, how is that A->B? 15:24:13 <V453000> sure 15:24:15 <V453000> then B->C 15:24:19 <coopserver> <TC_x> unless I am missing the point and should just send a lot of yeti dudes to one spot, never feeding them 15:24:19 <V453000> then C->A 15:24:27 <coopserver> <TC_x> like, how do you distribute food to a large swath of yeti huts 15:24:29 <V453000> well you can do that as well 15:24:34 <V453000> many methods 15:24:49 <V453000> various groups of trains, one group of trains with long order list alternating between drops 15:24:59 <V453000> or just feed one yeti hut and use the rest as extra inflow of yetis 15:25:02 <V453000> or more 15:25:05 <coopserver> <TC_x> yeah, for me at my level of networking and concepts, it's just too much 15:25:11 <coopserver> <TC_x> complexity 15:25:33 <V453000> then connect less types of industries or less worker yards :) 15:25:42 <V453000> or yeah dont feed them :) 15:26:45 <coopserver> <happy train sport> wate 15:27:06 <V453000> original industries only seemingly are simplier, over time they will produce so much that you can never keep up with it 15:27:20 <coopserver> <TC_x> correct, but that's a problem I understand already ;) 15:27:45 <coopserver> <TC_x> i'll try something simple I guess here 15:27:51 <coopserver> <TC_x> i tried to do too much I guess 15:28:05 <coopserver> *** Game paused (connecting clients) 15:28:06 <coopserver> <TC_x> i'm just going to sell all trains, blow everything up and try to build something half-planned 15:28:09 <coopserver> *** fleet75 has joined 15:28:10 <coopserver> *** fleet75 has started a new company #3 15:28:11 <coopserver> *** Game unpaused (connecting clients) 15:28:45 <V453000> I can reset the company for you and others can give you money to start with :) 15:28:52 <coopserver> <TC_x> na it's fine 15:28:54 <V453000> ok :) 15:28:57 <coopserver> <TC_x> i am going to keep yeti pickups only 15:30:45 <coopserver> <TC_x> does uranium require anything other than yeti dudes, is machinery necessary? 15:31:14 <coopserver> <happyhenk> it accepts both 15:31:24 <coopserver> <TC_x> does it require them 15:31:28 <coopserver> <TC_x> or just produces less without machinery? 15:31:52 <coopserver> <happyhenk> it makes less wihout machinery 15:32:08 <coopserver> *** Muel has left the game (Leaving) 15:32:48 <coopserver> <happyhenk> k 15:34:32 <coopserver> <happy train sport> no need 15:35:01 <coopserver> <happyhenk> theres a yard by food factory 15:35:09 <coopserver> <happy train sport> yes 15:35:13 <coopserver> <happyhenk> i might wanna grab it 15:35:22 <coopserver> <happyhenk> and bring its yeti to farm 15:35:23 <coopserver> <happy train sport> but i got a beter way 15:36:34 <coopserver> <happyhenk> there oil tp close to grain picl connect it to drop yeti 15:37:06 <coopserver> <happy train sport> it will be k 15:37:18 <coopserver> <happyhenk> i made it drop yeti 15:37:43 <coopserver> <happyhenk> and i ment one closer to food plant 15:38:09 <coopserver> <happyhenk> mailunde 4x worker yard 15:38:21 <coopserver> <happyhenk> is what i was talking about 15:38:37 <coopserver> <happyhenk> not the one we just connected 15:40:03 <coopserver> *** fleet75 has left the game (Leaving) 15:41:24 *** Maraxus has joined #openttdcoop.stable 15:41:24 *** ChanServ sets mode: +o Maraxus 15:43:29 <coopserver> <happy train sport> k 15:44:04 <coopserver> <happyhenk> k for yard by food plant thats closer 15:44:55 <coopserver> <happyhenk> train at yard closer 2 food plant is 38% 15:46:31 <coopserver> <TC_x> actually yea v, if you want to reset my company feel free 15:46:37 <coopserver> <TC_x> if someone needs money let me know i can send it first 15:46:52 <coopserver> <TC_x> i think i am just going to play around for a bit on a different server or single player with traditional industries 15:46:57 <coopserver> <happyhenk> we dont we have 174k 15:47:24 <coopserver> <TC_x> alright, well feel free to reset mine 15:50:35 <coopserver> <happyhenk> forgot a waypoint 15:53:15 <coopserver> *** TC_x has left the game (Leaving) 15:56:21 *** Hazzard has quit IRC 15:57:16 <coopserver> <happy train sport> f 16:02:32 <coopserver> <happy train sport> back in a minte 16:02:36 <coopserver> <happyhenk> k 16:08:15 <coopserver> *** Game paused (connecting clients) 16:08:19 <coopserver> *** V453000 has joined 16:08:20 <coopserver> *** Game unpaused (connecting clients) 16:08:21 <coopserver> <V453000> yo 16:08:25 <coopserver> <happyhenk> hi v 16:08:45 <coopserver> <happyhenk> our grain is going 16:09:01 <coopserver> <V453000> :) 16:12:18 <coopserver> <happy train sport> hi v 16:14:24 <coopserver> <happy train sport> will thsi is a ferst 2 companys 16:14:31 <coopserver> <happy train sport> on the map 16:14:45 <coopserver> <happyhenk> dex and us 16:15:07 <coopserver> <happyhenk> dex is bad we are awesome 16:15:08 <coopserver> <happy train sport> yer but he will go bank up 16:15:12 <coopserver> <happy train sport> yep 16:15:16 <coopserver> <happyhenk> he will 16:15:50 <coopserver> *** Game paused (connecting clients) 16:16:01 <coopserver> *** Player has joined 16:16:02 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:16:03 <coopserver> *** Player has started a new company #2 16:16:04 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:16:05 <coopserver> *** Player has joined spectators 16:16:06 <coopserver> *** Game unpaused (connecting clients) 16:16:31 <coopserver> *** Player has left the game (wrong company in DoCommand) 16:16:38 <coopserver> <happy train sport> v i try to get my overflow to werk got 2 werking but not the 3 or the 4 won 16:16:42 <coopserver> <happyhenk> read the message and do what it tells u player 16:17:22 <coopserver> <happyhenk> noboty and use u die 2 clay pit 16:22:00 <coopserver> <happy train sport> f u town 16:27:29 <coopserver> <happyhenk> where u bribing 16:27:43 <coopserver> <happy train sport> nexs to the grain 16:27:53 <coopserver> <happy train sport> doing mor yeti# 16:28:03 <coopserver> <happyhenk> ahh 16:28:17 <coopserver> <happyhenk> no trucks hold yeti 16:32:17 <coopserver> <happy train sport> k that is it 16:32:21 <coopserver> <happy train sport> we ar dun 16:32:22 <coopserver> *** Game paused (connecting clients) 16:32:28 <coopserver> *** Muel has joined 16:32:29 <coopserver> *** Game unpaused (connecting clients) 16:32:33 <coopserver> <Muel> hi 16:32:35 <coopserver> <happy train sport> hi# 16:32:36 <coopserver> <happyhenk> hi 16:32:57 <coopserver> <happy train sport> f overflow 16:33:01 <coopserver> <happyhenk> wait happy 1 bit of track is ded from that dreadful clay pit of u die 2 16:33:11 <coopserver> <happy train sport> yer 16:34:36 <coopserver> <happy train sport> Muel: can u help me to fixs my 3 and 4 overflow 16:37:21 *** Jam35_ is now known as Jam35 16:38:23 <coopserver> *** happyhenk has left the game (Leaving) 16:38:40 <coopserver> *** Muel has left the game (Leaving) 17:12:41 <coopserver> *** Game paused (connecting clients) 17:12:49 <coopserver> *** Player has joined 17:12:50 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 17:12:51 <coopserver> *** Player has started a new company #2 17:12:52 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 17:12:53 <coopserver> *** Player has joined spectators 17:12:54 <coopserver> *** Game unpaused (connecting clients) 17:13:32 <coopserver> *** Player has left the game (Leaving) 17:20:13 <coopserver> *** happy train sport has joined spectators 17:20:14 <coopserver> *** Game paused (number of players) 17:22:14 <coopserver> *** Game still paused (connecting clients, number of players) 17:22:16 <coopserver> *** valis has joined 17:22:17 <coopserver> *** Game still paused (number of players) 17:24:06 <coopserver> *** Game still paused (connecting clients, number of players) 17:24:12 <coopserver> *** happyhenk has joined 17:24:14 <coopserver> *** Game still paused (number of players) 17:24:15 <coopserver> *** Game unpaused (number of players) 17:24:31 <coopserver> *** Game paused (connecting clients) 17:24:36 <coopserver> *** Sylf has joined 17:24:37 <coopserver> *** Game unpaused (connecting clients) 17:24:50 <coopserver> <happyhenk> that 1 clay pit 17:24:56 <coopserver> <happyhenk> bad clay pit 17:26:24 <Sylf> !rcon set station_spread 17:26:25 <coopserver> Current value for 'station_spread' is: '64' (min: 4, max: 64) 17:26:30 <Sylf> !rcon set station_spread 12 17:26:44 <coopserver> <happyhenk> number 6 medium is out superbest 17:26:55 <happy_> hi Sylf 17:27:19 <coopserver> <happy train sport> hi valis 17:27:26 <coopserver> <valis> hi 17:27:50 <coopserver> <happyhenk> superbeast goes 160 17:28:00 <coopserver> <happy train sport> yrp 17:28:13 <coopserver> <happyhenk> even that our netwerk will have jam it will be good 17:28:28 <coopserver> <happy train sport> happyhenk: i be back just have a golf game k 17:28:39 <coopserver> <happyhenk> k 17:28:45 <coopserver> <happy train sport> how things valis 17:29:03 <coopserver> <happyhenk> train q 17:29:31 <coopserver> <happyhenk> look for sogn train q 17:29:34 <coopserver> <happyhenk> sign 17:30:08 <coopserver> <happy train sport> k give it sume time k 17:30:13 <coopserver> <happyhenk> k 17:31:21 <coopserver> <happy train sport> just leveit ans see if gos 17:31:32 <coopserver> <happyhenk> k 17:31:37 <coopserver> <happy train sport> if not i fixs it when i get back 17:31:49 <coopserver> *** Game paused (connecting clients) 17:31:53 <coopserver> <happyhenk> probs from path tricks mad q 17:32:02 <coopserver> *** Dex has joined 17:32:03 <coopserver> *** Game unpaused (connecting clients) 17:36:53 <coopserver> *** Sylf has left the game (Leaving) 17:41:05 <coopserver> *** Game paused (connecting clients) 17:41:07 <coopserver> *** fleet75 has joined 17:41:08 <coopserver> *** fleet75 has started a new company #2 17:41:09 <coopserver> *** Game unpaused (connecting clients) 17:46:43 <coopserver> *** happyhenk has left the game (Leaving) 17:47:29 <coopserver> *** fleet75 has left the game (Leaving) 18:29:11 <coopserver> *** Game paused (connecting clients) 18:29:15 <coopserver> *** Muel has joined 18:29:16 <coopserver> *** Game unpaused (connecting clients) 18:29:17 <coopserver> <Muel> hi 18:31:31 <coopserver> *** Muel has left the game (general timeout) 19:06:55 <coopserver> *** valis has left the game (Leaving) 19:39:01 <coopserver> *** V453000 has left the game (Leaving) 19:41:36 *** Maraxus has quit IRC 20:10:06 *** ODM has quit IRC 20:37:50 <coopserver> *** Dex has left the game (Leaving) 20:37:51 <coopserver> *** Game paused (number of players) 20:41:10 <coopserver> *** Game still paused (connecting clients, number of players) 20:41:16 <coopserver> *** happyhenk has joined 20:41:17 <coopserver> *** Game still paused (number of players) 20:41:18 <coopserver> *** Game unpaused (number of players) 20:43:49 <happy_> hi 20:44:05 <coopserver> <happyhenk> hey 20:44:19 <coopserver> <happyhenk> train getting upgraded 20:44:36 <happy_> k 20:45:10 <coopserver> *** happy train sport has joined company #5 20:48:27 <coopserver> <happy train sport> that shod stop thr train q 20:48:37 <coopserver> <happy train sport> for nexs time 20:48:49 <coopserver> <happyhenk> k 20:49:47 <coopserver> *** happyhenk has left the game (Leaving) 20:51:27 *** Maraxus has joined #openttdcoop.stable 20:51:27 *** ChanServ sets mode: +o Maraxus 21:07:49 *** Maraxus has quit IRC 21:34:00 *** Jam35 is now known as Jam35_ 22:11:10 <coopserver> *** happy train sport has joined spectators 22:11:11 <coopserver> *** Game paused (number of players) 22:11:25 <coopserver> *** happy train sport has joined company #5 22:11:26 <coopserver> *** Game unpaused (number of players) 22:11:45 <coopserver> *** happy train sport has joined spectators 22:11:46 <coopserver> *** Game paused (number of players) 22:11:49 <coopserver> *** happy train sport has left the game (Leaving) 22:18:19 <coopserver> *** Game still paused (connecting clients, number of players) 22:18:24 <coopserver> *** happyhenk has joined 22:18:25 <coopserver> *** Game still paused (number of players) 22:19:15 <coopserver> *** happyhenk has started a new company #2 22:19:16 <coopserver> *** Game unpaused (number of players) 22:20:34 <happy_> hi 22:20:48 <coopserver> *** Game paused (connecting clients) 22:20:49 <coopserver> <happyhenk> hi 22:20:53 <coopserver> *** happy train sport has joined 22:20:54 <coopserver> *** Game unpaused (connecting clients) 22:21:00 <coopserver> <happyhenk> did you change ur password 22:21:15 <coopserver> <happyhenk> i entered samsung1 22:21:27 <coopserver> <happy train sport> yes be cours i going to leve it as itis 22:21:49 <coopserver> <happyhenk> what about replace train 22:21:53 <coopserver> *** happyhenk has joined spectators 22:21:53 <coopserver> *** Game paused (number of players) 22:21:54 <coopserver> <happy train sport> nop 22:22:03 <coopserver> <happyhenk> why 22:22:10 <coopserver> <happy train sport> sume ov the settings not rite 22:22:15 <coopserver> <happy train sport> or sume thin 22:22:29 <coopserver> <happy train sport> be cours train q and lost train 22:22:57 <coopserver> <happy train sport> so the net werk is dun 22:23:06 <coopserver> <happyhenk> ye 22:23:13 <coopserver> <happy train sport> nufing need doing now 22:23:16 <coopserver> *** happyhenk has joined company #2 22:23:17 <coopserver> *** Game unpaused (number of players) 22:23:30 <coopserver> <happyhenk> what about doing a company for me a big netwerk 22:23:41 <coopserver> *** happy train sport has joined company #2 22:23:44 <coopserver> <happyhenk> to ur food plant 22:23:57 <coopserver> <happyhenk> password samsung1 22:24:21 <coopserver> *** happy train sport has joined company #5 22:28:08 <coopserver> <happy train sport> eney thanks for the help 22:28:11 <coopserver> *** happy train sport has joined spectators 22:29:36 <coopserver> <happy train sport> not shor if its the trains oder orthe setting but when i doo the replac for the trains i dont get lost trains so heem 22:30:02 <coopserver> *** happy train sport has joined company #2 22:31:23 <coopserver> <happyhenk> think i do food and build mat 22:31:44 <coopserver> <happy train sport> just doo food 22:31:57 <coopserver> <happy train sport> its up to u] 22:32:11 <coopserver> <happyhenk> well ill do food and clay to make extra 22:32:25 <coopserver> <happyhenk> $ 22:33:35 <coopserver> *** happy train sport has joined company #5 22:34:00 <coopserver> <happyhenk> k 22:34:16 <coopserver> <happyhenk> yes thx 22:34:20 <coopserver> <happy train sport> np 22:34:43 <coopserver> <happy train sport> i chanmge it back but dont doo eney thin to my net werk 22:34:52 <coopserver> <happyhenk> k 22:35:07 <coopserver> <happy train sport> or replac the trains] 22:35:15 <coopserver> *** happy train sport has joined spectators 22:35:21 <coopserver> *** happy train sport has joined company #5 22:35:29 <coopserver> <happyhenk> my pit is gone D: 22:35:50 <coopserver> <happyhenk> then uranium 22:36:56 <coopserver> <happy train sport> going tp doo sume test on trains to mor on a map going to doo 22:37:14 <coopserver> <happyhenk> k 22:37:24 <coopserver> <happy train sport> it will not be yeti 22:38:54 <coopserver> <happy train sport> i change the password just for to night k and then i port it back 22:39:04 <coopserver> <happyhenk> k 22:39:39 <coopserver> <happy train sport> be cours u get sume players like i ad wons he hek in and f it up 22:41:21 <coopserver> <happy train sport> eney way won mor sogn and then sleep be for the f 22:41:23 <happy_> Hurricane Gonzalo 22:41:28 <happy_> cumes 22:43:11 <coopserver> <happy train sport> u got to lern that shap cerv slow trains down but its k 22:43:24 <coopserver> *** happy train sport has joined spectators 22:43:53 <coopserver> <happyhenk> only 4 trains go der 22:44:33 <coopserver> <happy train sport> yep 22:44:42 <happy_> https://www.youtube.com/watch?v=fRr2kf84V2M 22:44:42 <Webster> Title: Play That Funky Music - Wild Cherry (1976), Length: 4m 57s, Views: 12774378, Likes: 48162 22:44:54 <coopserver> <happy train sport> grate sogn 22:45:07 <happy_> yep 22:46:18 <coopserver> <happyhenk> ohh magleev 22:46:30 <coopserver> <happyhenk> the horse 22:46:55 <coopserver> <happy train sport> i mite be uk train set if i can get the cost rite 22:47:21 <coopserver> <happyhenk> k have u ever used 2cc 22:47:30 <coopserver> <happyhenk> its a grat one 22:47:48 <coopserver> <happy train sport> or the train set we had be for 22:47:57 <coopserver> <happyhenk> iron horse 22:48:00 <coopserver> <happy train sport> yep 22:48:09 <coopserver> <happy train sport> i like them 22:48:15 <coopserver> <happy train sport> as will uk train set 22:48:29 <coopserver> <happy train sport> but got the f cost rite 22:49:13 <happy_> have u play this game be for 22:49:15 <happy_> https://www.youtube.com/watch?v=FnogL42dEL4 22:49:15 <Webster> Title: Best VGM 299 - Command & Conquer: Red Alert - Hell March, Length: 6m 26s, Views: 31455, Likes: 242 22:49:21 <happy_> Command & Conquer: Red Alert 22:49:51 <happy_> this sogn word be garte in all war games 22:49:55 <happy_> he je 22:50:06 <coopserver> <happy train sport> f yer 22:50:42 <coopserver> *** happyhenk has left the game (Leaving) 22:50:43 <coopserver> *** Game paused (number of players) 22:51:01 <coopserver> *** happy train sport has joined company #5 22:51:02 <coopserver> *** Game unpaused (number of players) 22:53:06 <coopserver> *** happy train sport has joined spectators 22:53:07 <coopserver> *** Game paused (number of players) 22:53:08 <coopserver> *** happy train sport has started a new company #3 22:53:10 <coopserver> *** Game unpaused (number of players) 22:53:29 <coopserver> *** happy train sport has joined spectators 22:53:30 <coopserver> *** Game paused (number of players) 22:53:35 <coopserver> *** happy train sport has joined company #5 22:53:36 <coopserver> *** Game unpaused (number of players) 22:55:19 <coopserver> *** happy train sport has joined spectators 22:55:20 <coopserver> *** Game paused (number of players) 23:48:21 <coopserver> *** Game still paused (connecting clients, number of players) 23:48:27 <coopserver> *** happyhenk has joined 23:48:28 <coopserver> *** Game still paused (number of players) 23:48:29 <coopserver> *** Game unpaused (number of players) 23:49:50 <coopserver> *** happy train sport has joined company #5 23:50:14 <coopserver> *** happy train sport has joined spectators 23:50:21 <coopserver> *** happy train sport has joined company #5 23:50:23 <coopserver> *** happy train sport has joined spectators 23:50:29 <coopserver> <happy train sport> k gn 23:50:51 <coopserver> *** happy train sport has left the game (Leaving) 23:50:59 *** happy_ has left #openttdcoop.stable