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00:46:01 <coopserver> *** irolldice has joined 00:46:02 <coopserver> *** Game unpaused (number of players) 00:48:22 <coopserver> <Sylf> !rules 00:48:23 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 00:57:21 <coopserver> <irolldice> !rules 00:57:22 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 01:07:44 <coopserver> <irolldice> sylf 01:08:35 *** irolldice has joined #openttdcoop.stable 01:08:43 <Sylf> yes 01:09:01 <coopserver> <irolldice> what do you think of my network so fa 01:09:20 <coopserver> <Sylf> upgrade your train 01:09:48 <coopserver> <irolldice> to revelation machine? 01:09:54 <coopserver> <Sylf> something like that 01:10:12 <coopserver> <Sylf> there should be 1 strong loco and 1 medium loco available by now 01:10:31 <coopserver> <Sylf> also, I don't like putting signals on every square. 01:10:39 <coopserver> <irolldice> i do :) 01:10:40 <coopserver> <Sylf> so that's what I think of the network so far. 01:10:46 <coopserver> <irolldice> i'm aware of what it means 01:10:54 <coopserver> <irolldice> what about layout and such 01:11:00 <coopserver> <irolldice> and depot configuration 01:11:08 <coopserver> <irolldice> do you think my choices are appropriate 01:11:43 <coopserver> <Sylf> are you replacing trains manually? 01:12:06 <coopserver> <Sylf> have you used train auto upgrade function? 01:12:16 <coopserver> <irolldice> i was going to try the auto upgrade function 01:12:21 <coopserver> <irolldice> i sent them all to depot first though 01:12:26 <coopserver> <irolldice> probably should have done it the other way around 01:12:35 <coopserver> <Sylf> yes 01:12:37 <coopserver> <Sylf> but it's ok 01:12:46 <coopserver> <Sylf> just push the upgrade button in the depot window 01:13:10 <coopserver> <Sylf> it's the 4th button on the right, with yellow upward arrow 01:15:40 <coopserver> <irolldice> fuck 01:15:45 <coopserver> <irolldice> the educated horse just came out 01:15:48 <coopserver> <irolldice> do i upgrade again? 01:15:59 <Sylf> that's up to you. 01:16:05 <Sylf> it may be faster, but not as strong. 01:16:14 <coopserver> <irolldice> it's 20 km/h faster 01:16:18 <coopserver> <irolldice> that's a 25% boost 01:16:21 <Sylf> speed really doesn't matter. 01:16:34 <Sylf> If you like speed, then upgrade. 01:16:44 <Sylf> If you like power and instant acceleration, don't upgrade. 01:17:10 <Sylf> But if you're after speed, there's another train that comes out in another 2 years. 01:17:16 <coopserver> <irolldice> okay 01:17:20 <coopserver> <irolldice> i'll wait for that one 01:17:24 <coopserver> <irolldice> good call 01:17:41 <Sylf> But you'll lose cargo capacity with that one 01:18:07 <coopserver> <irolldice> can you check kustavi factor 01:18:20 <coopserver> <irolldice> factory* 01:18:28 <coopserver> <irolldice> why are both trains in hte depot mid-load 01:18:34 <coopserver> <irolldice> one is 73 and hte other is 93 01:18:43 <coopserver> <Sylf> because you sent those trains to depot once 01:18:52 <coopserver> <Sylf> the empty train got to the station first 01:18:53 <coopserver> <irolldice> oh 01:18:54 <coopserver> <irolldice> right 01:18:55 <coopserver> <irolldice> got it 01:19:06 <coopserver> <irolldice> one could have been mid load when i sent it 01:19:14 <coopserver> <irolldice> and then got back second place, and already had some partial load 01:19:43 <coopserver> <irolldice> when do you switch to purr 01:20:16 <coopserver> <Sylf> whenever you can afford it, or never. 01:20:30 <coopserver> <Sylf> or from the very beginning. 01:20:34 <coopserver> <Sylf> use it whenever you want. 01:29:22 <coopserver> <irolldice> purr costs are much different than i thought they'd be 01:29:32 <coopserver> <irolldice> that was way cheaper to upgrade everything 01:29:51 <Sylf> it's different from standalone purr 01:29:56 <coopserver> <irolldice> yeah 01:30:00 <coopserver> <irolldice> didn't realize that 01:30:17 <Sylf> and there's base cost mod in effect too. 01:30:29 <coopserver> <irolldice> which is why terraforming water is so expensive? 01:30:49 <Sylf> yes 01:47:18 <coopserver> <irolldice> sylf 01:47:29 <coopserver> <irolldice> can you teach me something 01:47:49 <Sylf> what's that? 01:48:01 <coopserver> <irolldice> how to do that bounce-back waiting bay thing 01:48:11 <coopserver> *** Seifur has joined 01:48:15 <coopserver> <Sylf> overflows? 01:48:20 <coopserver> <irolldice> yes 01:48:32 <coopserver> <Sylf> the trick is twoway block signals 01:49:29 <coopserver> <irolldice> okay so 01:50:11 <Sylf> http://wiki.openttdcoop.org/Two-way_end_of_line 01:50:20 <Sylf> @ABR04 01:50:21 <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 01:50:25 <Sylf> @ABR08 01:50:26 <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 01:50:33 <Sylf> @ABR12 01:50:34 <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop - http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ 01:50:41 <Sylf> go read those 4 pages 01:51:06 <coopserver> <irolldice> i don't know how to read 01:51:25 <coopserver> <Sylf> then there's nothing I can teach. 01:53:52 <coopserver> *** Seifur has left the game (Leaving) 02:24:13 <coopserver> <irolldice> sylf 02:24:19 <coopserver> <irolldice> give me a track reccomendation 02:24:23 <coopserver> <irolldice> what to improve on 02:24:57 <coopserver> <irolldice> where i smy track weak 02:31:25 <Sylf> I can't 02:31:30 <Sylf> it's working fine 02:31:30 <coopserver> <irolldice> why :( 02:31:58 <coopserver> <irolldice> you know where the problems will arise when it starts to become more full 02:32:10 <Sylf> no 02:32:30 <Sylf> other than the fact that you have signals on every tile 03:12:18 <coopserver> <irolldice> sylf 03:12:26 <coopserver> <irolldice> is the goal to spread yetis everywhere 03:12:42 <coopserver> <irolldice> or do you pump all your yetis to one location 03:12:51 <coopserver> <irolldice> and should i be feeding multiple yeti plants 03:12:58 <coopserver> <irolldice> or should i pump all my food to one yeti 03:20:58 <coopserver> <irolldice> sylf 03:21:05 <coopserver> <irolldice> i have a catastrophic problem 03:25:52 <o11c> Sylf: is there a way to auto-upgrade wagons, or only engines? 03:26:39 <Sylf> ok, 1 question at a time... 03:26:53 <coopserver> <irolldice> take his first 03:26:55 <Sylf> is the goal to spread yetis everywhere <-- I don't have any clear goal like that 03:27:11 <Sylf> i be feeding multiple yeti plants <-- I don't know what's best yet. 03:27:36 <Sylf> But if 1 yard can consume all food, then I don't see any benefit in spreading food to more places 03:27:49 <Sylf> is there a way to auto-upgrade wagons, or only engines? <-- Yes, you can auto upgrade wagons 03:27:55 <coopserver> *** Sylf has started a new company #4 03:28:33 <Sylf> In the Replace Train window, click on "Replacing: Engines" button on bottom left corner 03:28:49 <coopserver> *** Sylf has joined spectators 03:28:54 <coopserver> <irolldice> sylf 03:29:03 <coopserver> <irolldice> look at kustavi factory 03:29:07 <coopserver> <irolldice> i auto upgraded my engines 03:29:14 <coopserver> <irolldice> and a food truck went through my drop station 03:29:20 <coopserver> <irolldice> and now food is going to the drop station 03:29:21 <coopserver> <irolldice> what do 03:29:59 <coopserver> <Sylf> say it again? 03:30:05 <o11c> ooh 03:30:06 <coopserver> <irolldice> at kustavi factory 03:30:15 <coopserver> <irolldice> when i hit auto-update on engines 03:30:22 <coopserver> <irolldice> it routed a food truck through my drop station 03:30:36 <coopserver> <irolldice> and now my drop station is recieving food fromt he factory that will never be picked up 03:30:38 <coopserver> <irolldice> and it's wasting 03:31:02 <coopserver> <Sylf> you don't use non-stop orders 03:31:04 <coopserver> <Sylf> that's why 03:31:16 <coopserver> <Sylf> always use non-stop orders 03:31:23 <coopserver> <Sylf> as for that station, rebuild it 03:31:30 <coopserver> <irolldice> with a new name? 03:31:32 <coopserver> <Sylf> delete the existing station, and build a new one 03:32:38 <coopserver> <Sylf> but like I said, as long as you don't fix your orders, you will have same problem forever. 03:35:56 <coopserver> <irolldice> okay 03:36:02 <coopserver> <irolldice> we have non-stop orders everywhere now 03:48:35 <Hazzard> Hey guys 03:48:40 <coopserver> <irolldice> howdy 03:52:42 <coopserver> <irolldice> hazzard: 03:54:32 <Hazzard> How are things going/ 03:54:33 <Hazzard> ? 03:54:42 <coopserver> <irolldice> just dandy 03:54:43 <coopserver> <irolldice> how are you 03:55:15 <coopserver> *** o11c has joined 03:55:23 <Hazzard> good 03:58:03 <coopserver> <irolldice> fuckkkkkkkk 03:58:24 <coopserver> <irolldice> why are there pigcows at my yeti drop???????? 03:58:44 <coopserver> <o11c> you're not careful enough with your orders? 03:58:55 <coopserver> <irolldice> i thought i was, they're all non-stop?? 03:59:15 <coopserver> <Sylf> must have happened before the change 03:59:22 <coopserver> <irolldice> man that sucks soooo bad 03:59:30 <coopserver> <Sylf> no big deal 03:59:44 <coopserver> <irolldice> remaking a station and reordering the groups??? 03:59:46 <coopserver> <Sylf> fix it and move on 03:59:48 <coopserver> <irolldice> it's a hassle 04:03:07 <coopserver> <irolldice> is there a way to find groups with invalid orders quickly? 04:03:44 <Sylf> probably not 04:04:06 <coopserver> <o11c> if you do it before you delete the station, you can click "trains with this station on the order list" 04:04:26 <coopserver> <irolldice> hm 04:04:29 <coopserver> <irolldice> good call 04:04:39 <coopserver> <irolldice> will remember that, although it probably won't happen again at this point 04:04:59 <coopserver> *** o11c has left the game (Leaving) 04:10:17 <coopserver> <irolldice> sylf 04:10:20 <coopserver> <irolldice> what do i do next 04:10:36 <Sylf> what do you want to do next? 04:10:45 <coopserver> <irolldice> don't reverse psychology me 04:11:00 <Hazzard> lol 04:11:01 <Sylf> I'm not going to play the game for you. 04:11:07 <Sylf> Decide what to do for yourself 04:11:12 <coopserver> <irolldice> give me a goal! 04:11:14 <Hazzard> add more trains 04:11:15 <coopserver> <irolldice> i need input 04:11:23 <coopserver> <irolldice> to where hazzard 04:11:32 <coopserver> <irolldice> all of my stations are content right now 04:11:57 <Sylf> I'll give you a goal then. 04:12:04 <coopserver> <irolldice> ok 04:12:05 <coopserver> <irolldice> ready 04:12:16 <Sylf> Make it so that the food plant always has all 3 cargo waiting 04:12:20 <coopserver> *** Hazzard has joined 04:12:31 <coopserver> <irolldice> mm 04:12:34 <coopserver> <irolldice> that's a good one 04:12:35 <coopserver> <irolldice> okay 04:12:37 <coopserver> <irolldice> ready set go 04:13:42 <Hazzard> You seem to be doing alright 04:13:49 <coopserver> <irolldice> thanks :) 04:13:51 <Hazzard> you can always just connect more industries 04:14:03 <coopserver> <irolldice> i will now 04:14:08 <coopserver> <irolldice> gonna do what sylf said 04:14:15 <coopserver> <irolldice> gotta find a good fruit place 04:18:39 <coopserver> <irolldice> what the heck 04:18:48 <coopserver> <irolldice> i can't even find a fruit and vegetable produce 04:19:59 <coopserver> <Sylf> fund one. 04:20:02 <coopserver> <Sylf> they're cheap.t 04:20:13 <coopserver> *** Hazzard has joined company #3 04:20:21 <coopserver> <irolldice> where do you click to fund one 04:20:28 <coopserver> *** Hazzard has joined spectators 04:20:31 <coopserver> <irolldice> if i get to choose where to place it, i want to make sure i place it where i want 04:21:36 <coopserver> <irolldice> wtf 04:21:39 <coopserver> <irolldice> you don't even fund it 04:21:41 <coopserver> <irolldice> you prospect it 04:21:43 <coopserver> <irolldice> afk 04:21:49 <coopserver> *** Hazzard has joined company #3 04:22:15 <coopserver> <Hazzard> yup ..eh 04:22:18 <coopserver> *** Hazzard has joined spectators 04:22:33 <coopserver> <Hazzard> Well, theres quite a few around now 04:22:55 <coopserver> *** Hazzard has left the game (Leaving) 04:54:54 <coopserver> <irolldice> yeah well i clicked the button like 10 times cause i didn't think it was doing anything 05:12:13 *** BiG_MEECH has joined #openttdcoop.stable 05:12:16 <BiG_MEECH> yooooooooooooO! 05:12:21 <BiG_MEECH> SUP PLAYERS 05:12:26 <BiG_MEECH> !players 05:12:26 <coopserver> BiG_MEECH: There are currently 1 players and 1 spectators, making a total of 2 clients connected 05:12:54 <Hazzard> heyyyyy 05:13:08 <BiG_MEECH> yo BOSS! 05:13:10 <BiG_MEECH> Long time 05:13:25 <Hazzard> Yup :D 05:13:39 <BiG_MEECH> You guys still rollin' Yeti? 05:13:46 <Hazzard> yup 05:14:11 <BiG_MEECH> I'd join but to get the new yeti would probably take me 20+minz 05:16:12 <BiG_MEECH> !companies 05:16:12 <coopserver> BiG_MEECH: Company '1' (Green): irolldice Transport, Founded in 1910, Vehicles owned: 65 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:16:12 <coopserver> BiG_MEECH: Company '2' (Dark Blue): happy train sport Transport, Founded in 1910, Vehicles owned: 60 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:16:13 <coopserver> BiG_MEECH: Company '3' (Red): Free for All, Founded in 1912, Vehicles owned: 22 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:16:36 <BiG_MEECH> which company are you rollin Boss? 05:16:41 <BiG_MEECH> comp 3 ? 05:16:49 <BiG_MEECH> !date 05:16:49 <coopserver> Dec 07 1943 05:18:12 *** Mark has joined #openttdcoop.stable 05:18:23 <BiG_MEECH> my man! 05:19:11 <BiG_MEECH> BO$$ MARKALICIOUS 05:19:20 <BiG_MEECH> BiG BALLIN' 05:19:21 <Mark> yoyo 05:19:25 <Mark> what up 05:19:27 <BiG_MEECH> yoyo! :D 05:19:31 <BiG_MEECH> not much 05:19:39 <BiG_MEECH> figured I'd drop in and say hi 05:19:57 <Mark> same for me 05:20:05 <BiG_MEECH> NiCE 05:22:15 <Sylf> ohshit 05:22:17 <Sylf> it's meech 05:22:37 <BiG_MEECH> oh yes 05:22:45 <BiG_MEECH> BiG SHiT Has arrived :D 05:23:47 <BiG_MEECH> I may be around a bit considering its winter here and not much to do outside :D 05:23:53 <BiG_MEECH> er, almost winter 05:24:52 <Sylf> that reminds me... gotta go unplug the garden hose 05:25:23 <BiG_MEECH> lol, pretty soon man 05:25:35 <BiG_MEECH> its already snowing in northern michigan tonight 05:26:13 <Sylf> gonna be in 20s tomorrow here 05:26:45 <BiG_MEECH> dang 05:28:06 <coopserver> *** irolldice has joined spectators 05:28:07 <coopserver> *** Game paused (number of players) 05:28:16 <coopserver> *** irolldice has joined company #1 05:28:17 <coopserver> *** Game unpaused (number of players) 05:30:10 <BiG_MEECH> yo! 05:35:34 <coopserver> <irolldice> hello 05:44:56 <BiG_MEECH> :D 05:45:01 <coopserver> <irolldice> howdy 05:45:56 <BiG_MEECH> heya 05:46:44 <BiG_MEECH> !dl lin64 05:46:44 <coopserver> BiG_MEECH: http://binaries.openttd.org/releases/1.4.4/openttd-1.4.4-linux-generic-amd64.tar.xz 06:06:52 *** BiG_MEECH has left #openttdcoop.stable 06:07:42 *** Hazzard has quit IRC 06:15:08 *** ChanServ sets mode: -o Jam35_ 06:40:01 <coopserver> *** Seifur has joined 06:50:05 <coopserver> *** Seifur has left the game (Leaving) 07:10:38 <coopserver> *** KittenCommando has joined 07:12:02 <coopserver> *** KittenCommando has left the game (Leaving) 07:17:22 <coopserver> <irolldice> shit is anyone available? 07:17:26 <coopserver> <irolldice> sylf: ? 08:14:28 <coopserver> *** flogezaHUN has joined 08:14:32 <coopserver> <irolldice> howdy 08:14:43 <coopserver> <flogezaHUN> hi 08:16:04 <coopserver> *** flogezaHUN has left the game (Leaving) 08:38:07 <coopserver> *** irolldice has left the game (Leaving) 08:38:08 <coopserver> *** Game paused (number of players) 08:45:47 *** irolldice has quit IRC 08:48:44 <coopserver> *** Muel has joined 08:50:57 <coopserver> *** Muel has left the game (Leaving) 09:26:16 *** Mark has quit IRC 10:59:17 <coopserver> *** [FR]Syl59 has joined 11:06:25 *** Sylf has quit IRC 11:06:37 *** Sylf has joined #openttdcoop.stable 11:06:37 *** ChanServ sets mode: +o Sylf 11:09:46 <coopserver> *** [FR]Syl59 has started a new company #4 11:09:47 <coopserver> *** Game unpaused (number of players) 11:21:56 <coopserver> *** [FR]Syl59 has left the game (Leaving) 11:21:57 <coopserver> *** Game paused (number of players) 11:24:23 <coopserver> *** czjamess has joined 11:24:24 <coopserver> *** Game unpaused (number of players) 11:25:07 <coopserver> *** czjamess has left the game (Leaving) 11:25:08 <coopserver> *** Game paused (number of players) 12:01:14 <coopserver> *** wald has joined 12:02:17 <coopserver> *** wald has left the game (Leaving) 14:55:34 *** phatmatt has quit IRC 15:21:07 *** phatmatt has joined #openttdcoop.stable 15:38:48 *** ODM has joined #openttdcoop.stable 15:38:48 *** ChanServ sets mode: +o ODM 15:54:18 <coopserver> *** V453000 has joined 15:54:21 <coopserver> <V453000> yo 16:05:02 <coopserver> *** V453000 has left the game (Leaving) 17:06:39 <coopserver> *** RTM has joined 17:07:25 <coopserver> <RTM> hi Sylf 17:09:05 <coopserver> *** RTM has left the game (Leaving) 17:18:37 *** Jam35_ is now known as Jam35 17:26:39 <coopserver> *** Muel has joined 17:26:54 <coopserver> <Muel> hi 17:27:41 <coopserver> *** irolldice has joined 17:27:42 <coopserver> *** Game unpaused (number of players) 17:28:07 <coopserver> <irolldice> good morning 17:37:26 <coopserver> *** Muel has left the game (Leaving) 17:43:26 <V453000> hi 17:43:47 <coopserver> *** V453000 has joined 17:43:52 <coopserver> <V453000> y000 17:43:58 <coopserver> <V453000> how u doin 17:44:41 *** happy_ has joined #openttdcoop.stable 17:45:01 <coopserver> *** happy train sport has joined 17:45:24 <coopserver> *** happy train sport has joined company #2 17:46:43 <coopserver> *** happy train sport has joined spectators 17:57:09 <coopserver> *** V453000 has left the game (connection lost) 18:09:09 <coopserver> *** happy train sport has joined company #2 18:32:15 <coopserver> <irolldice> is there any way to tell where my 16 1st generation wagons are?? 18:32:43 <coopserver> <happy train sport> heem not shor 18:33:02 <coopserver> <Sylf> sort trains by capacity 18:33:07 <coopserver> <Sylf> & check every depots 18:34:25 <coopserver> <irolldice> capacity type didn't change between 1st and 2nd generation wagons? 18:34:29 <coopserver> <irolldice> only load speed 18:34:46 <coopserver> <irolldice> right/ 18:34:53 <coopserver> <Sylf> what? 18:34:59 <coopserver> <irolldice> nvm 18:35:00 <coopserver> <irolldice> sorry 18:35:01 <coopserver> <Sylf> open your train list window 18:35:09 <coopserver> <Sylf> and sort all your train by cargo capacity 18:36:42 <coopserver> *** happy train sport has joined spectators 18:48:05 *** IcyPalm has joined #openttdcoop.stable 18:58:09 <coopserver> *** V453000 has joined 18:58:14 <coopserver> <irolldice> hi! 18:59:09 <coopserver> <irolldice> V453000: what do you think of my network :) 18:59:41 <coopserver> <V453000> yo 18:59:54 <coopserver> <V453000> looks kind of alright 18:59:57 <coopserver> <irolldice> howdy 19:00:01 <coopserver> <irolldice> kind of??!?! 19:00:04 <coopserver> <V453000> one big hint though 19:00:05 <coopserver> <irolldice> where are my ways flawed 19:00:22 <coopserver> <V453000> in short: multi-tracks should be treated as a single track 19:00:35 <coopserver> *** V453000 has started a new company #5 19:00:39 <coopserver> <V453000> to be more specific 19:01:03 <coopserver> <V453000> see 1 and 2 19:01:12 <coopserver> <V453000> each of the tracks should be able to go to both A and B 19:01:18 <coopserver> <irolldice> i see 19:01:20 <coopserver> <irolldice> right 19:01:21 <coopserver> <V453000> I know A is A1 and 12 19:01:35 <coopserver> <irolldice> yes, that is how it is currently set up 19:01:38 <coopserver> <V453000> the point is, when you double your tracks systematically, any train can use them 19:01:42 <coopserver> <irolldice> but i do need to make the pathway just in case 19:01:52 <coopserver> <V453000> which means the 2 tracks are very likely to fill before breaking 19:01:59 <coopserver> <V453000> no dont separate them 19:02:34 <coopserver> *** V453000 has left the game (connection lost) 19:03:57 <coopserver> *** V453000 has joined 19:04:04 <coopserver> <irolldice> welcome back 19:04:10 <coopserver> <V453000> bad connection :) 19:06:04 <coopserver> <irolldice> i gotta go, be back in an hour or so 19:06:09 <coopserver> *** irolldice has left the game (Leaving) 19:06:34 <coopserver> *** V453000 has joined spectators 19:06:35 <coopserver> *** Game paused (number of players) 19:06:39 <coopserver> *** V453000 has joined company #5 19:06:40 <coopserver> *** Game unpaused (number of players) 19:07:03 <coopserver> *** V453000 has joined spectators 19:07:04 <coopserver> *** Game paused (number of players) 19:09:10 <coopserver> *** V453000 has left the game (general timeout) 19:36:46 <coopserver> *** o11c has joined 19:36:47 <coopserver> *** Game unpaused (number of players) 19:39:28 <coopserver> *** o11c has left the game (Leaving) 19:39:29 <coopserver> *** Game paused (number of players) 19:42:24 <coopserver> *** happy train sport has left the game (Leaving) 19:42:55 <coopserver> *** happyhenk has joined 19:43:22 <coopserver> *** happyhenk has started a new company #6 19:43:23 <coopserver> *** Game unpaused (number of players) 19:44:03 <happy_> hi 19:44:06 <coopserver> <happyhenk> hi 19:44:11 <happy_> how things 19:44:28 <coopserver> <happyhenk> goood 19:46:42 <coopserver> *** V453000 has joined 19:46:57 <coopserver> <happyhenk> hi v 19:47:02 <coopserver> *** happyhenk has joined company #3 19:47:16 <coopserver> <V453000> hy 19:47:43 <happy_> hi v 19:48:07 <happy_> how things v 19:52:59 <coopserver> *** V453000 has left the game (connection lost) 20:03:57 <coopserver> *** Player has joined 20:03:58 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:03:59 <coopserver> *** Player has started a new company #6 20:04:02 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:04:02 <coopserver> *** Player has joined spectators 20:04:07 <coopserver> <Player> !rules 20:04:08 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 20:04:14 <coopserver> <Player> !name britboy3456 20:04:15 <coopserver> *** Player has changed his/her name to britboy3456 20:04:21 <coopserver> <britboy3456> !admin 20:04:22 <coopserver> *** britboy3456 has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 20:04:42 <coopserver> <britboy3456> Don't worry admins, just testing the commands :P 20:04:47 <happy_> k 20:05:06 <happy_> welcume to the server# 20:05:14 <coopserver> <britboy3456> Thanks :) 20:06:11 <happy_> to see the rules doo !rules 20:06:36 <coopserver> <britboy3456> Yep, found them already 20:07:14 <happy_> k 20:07:31 <coopserver> *** britboy3456 has started a new company #6 20:07:36 <happy_> u can not take stuf from a company if ther a train at it 20:07:41 <happy_> k 20:07:45 <happy_> have fun 20:07:56 <coopserver> <britboy3456> What? 20:08:36 <happy_> u can not stel from players 20:08:40 <happy_> k 20:08:47 <happy_> just let u no 20:08:48 <coopserver> <britboy3456> Oh right k 20:08:56 <happy_> k have fun 20:09:06 <coopserver> <britboy3456> will do :) 20:09:33 <happy_> u need to doo yeti to the stuf to gro them 20:10:01 <coopserver> <britboy3456> yeti? 20:10:53 <happy_> yeti yard to all the stuf u see on the map like farm and wood 20:11:28 <coopserver> <britboy3456> k 20:12:09 <happy_> so if u doo yeti to farm and farm to food plant and food to yeti yard thats the best way 20:12:21 <coopserver> <britboy3456> cool 20:12:53 <happy_> food to yeti yard to gro them 20:14:11 <happy_> make shor u doo a password so no won can get in but u can 20:21:54 <coopserver> *** Berkel has joined 20:22:00 <coopserver> <britboy3456> Hey 20:22:01 <coopserver> <happyhenk> hu 20:22:03 <coopserver> <happyhenk> hi 20:22:15 <happy_> hi berkel 20:22:17 <coopserver> *** Berkel has left the game (Leaving) 20:23:34 <happy_> if u need help just say britboy3456 20:23:40 <coopserver> <britboy3456> Will do 20:28:52 <coopserver> *** britboy3456 has left the game (Leaving) 20:29:15 <coopserver> *** Player has joined 20:29:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:29:17 <coopserver> *** Player has started a new company #7 20:29:18 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:29:19 <coopserver> *** Player has joined spectators 20:29:32 <coopserver> <Player> !name 20:29:37 <coopserver> <Player> !name britboy3456 20:29:37 <coopserver> *** Player has changed his/her name to britboy3456 20:30:15 <happy_> u can set that name in the game 20:30:50 <coopserver> *** britboy3456 has started a new company #6 20:31:01 <coopserver> <happyhenk> mono is not best for this time 20:31:12 <coopserver> <happyhenk> eletric is 20:31:27 <happy_> will it will be later 20:31:27 <coopserver> <britboy3456> good point 20:33:52 *** Hazzard has joined #openttdcoop.stable 20:42:16 <Hazzard> !playesr 20:42:19 <Hazzard> !players 20:42:19 <coopserver> Hazzard: There are currently 2 players and 1 spectators, making a total of 3 clients connected 20:58:15 <coopserver> *** happy train sport has joined 20:58:20 <coopserver> <happyhenk> hey bud 20:58:23 <coopserver> <happy train sport> hi 20:58:27 <coopserver> <britboy3456> hey 20:58:31 <Sylf> <happyhenk> mono is not best for this time <--- what's "best"? 20:58:50 <coopserver> <happyhenk> regular rail o reletric 20:59:10 <Sylf> I mean, by what standard do you decide something is best? 20:59:23 <Sylf> !date 20:59:23 <coopserver> Oct 30 1972 20:59:35 <Sylf> chameleon has its own strength 20:59:45 <coopserver> <happyhenk> i know 20:59:57 <coopserver> <happyhenk> but brick is not that good 21:00:10 <coopserver> <happyhenk> it willonly be going like 100 21:00:18 <Sylf> so, fastest is best? 21:00:23 <coopserver> <happyhenk> no 21:00:51 <coopserver> <happyhenk> and using eletric for cargo is realistic 21:01:02 <coopserver> <happyhenk> i like it better 21:01:10 <coopserver> *** happy train sport has joined company #2 21:01:11 <Hazzard> there is no objective best 21:01:16 <Sylf> now we're comparing apples and turtles 21:01:21 <coopserver> <happyhenk> and the rail for eletric is nice 21:01:36 *** Jam35 is now known as Jam35_ 21:01:46 <Hazzard> I usually like long trains, so I often choose slower, more powerful ones 21:02:25 <Sylf> I'm playing a TL 17 game now :D 21:02:29 <coopserver> <happyhenk> full metal is one with most power 21:02:34 <Hazzard> :D 21:02:38 <coopserver> <happyhenk> its a diesel train 21:02:57 <coopserver> <happyhenk> it has 12,167 hp on it 21:08:11 <coopserver> *** happy train sport has joined spectators 21:09:39 <coopserver> *** happy train sport has joined company #2 21:09:49 <coopserver> *** happy train sport has joined spectators 21:12:21 <coopserver> <happy train sport> u doo u u can fun towns nice 21:18:04 <coopserver> *** happy train sport has joined company #2 21:18:16 <coopserver> *** happy train sport has joined spectators 21:19:47 <coopserver> *** happyhenk has left the game (Leaving) 21:31:23 *** ODM has quit IRC 21:33:44 <coopserver> *** Sylf has joined company #5 21:33:58 <coopserver> *** Sylf has joined spectators 21:39:50 <coopserver> *** Hazzard has joined 21:41:06 <coopserver> *** Hazzard has joined company #3 21:52:35 <coopserver> *** Hazzard has left the game (Leaving) 21:55:52 <coopserver> *** Muel has joined 21:55:54 <coopserver> <Muel> hi 21:55:57 <happy_> hi 21:56:08 <coopserver> <britboy3456> Hey 21:58:21 <coopserver> <britboy3456> Cya guys 21:58:33 <coopserver> <Muel> bye 21:58:36 <coopserver> *** britboy3456 has left the game (Leaving) 21:58:37 <coopserver> *** Game paused (number of players) 21:59:50 <coopserver> *** Muel has left the game (Leaving) 23:04:21 <coopserver> *** happy train sport has left the game (Leaving) 23:05:26 <coopserver> *** irolldice has joined 23:05:27 <coopserver> *** Game unpaused (number of players) 23:05:44 <coopserver> *** irolldice has joined spectators 23:05:45 <coopserver> *** Game paused (number of players) 23:13:11 <coopserver> *** irolldice has joined company #1 23:13:12 <coopserver> *** Game unpaused (number of players) 23:16:26 <coopserver> *** irolldice has joined spectators 23:16:27 <coopserver> *** Game paused (number of players) 23:28:12 <coopserver> *** irolldice has left the game (Leaving) 23:45:08 *** ChanServ sets mode: +v Sylf 23:59:30 <coopserver> *** Auxx has joined