Config
Log for #openttdcoop.stable on 31st October 2014:
Times are UTC Toggle Colours
00:46:01  <coopserver> *** irolldice has joined
00:46:02  <coopserver> *** Game unpaused (number of players)
00:48:22  <coopserver> <Sylf> !rules
00:48:23  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
00:57:21  <coopserver> <irolldice> !rules
00:57:22  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
01:07:44  <coopserver> <irolldice> sylf
01:08:35  *** irolldice has joined #openttdcoop.stable
01:08:43  <Sylf> yes
01:09:01  <coopserver> <irolldice> what do you think of my network so fa
01:09:20  <coopserver> <Sylf> upgrade your train
01:09:48  <coopserver> <irolldice> to revelation machine?
01:09:54  <coopserver> <Sylf> something like that
01:10:12  <coopserver> <Sylf> there should be 1 strong loco and 1 medium loco available by now
01:10:31  <coopserver> <Sylf> also, I don't like putting signals on every square.
01:10:39  <coopserver> <irolldice> i do :)
01:10:40  <coopserver> <Sylf> so that's what I think of the network so far.
01:10:46  <coopserver> <irolldice> i'm aware of what it means
01:10:54  <coopserver> <irolldice> what about layout and such
01:11:00  <coopserver> <irolldice> and depot configuration
01:11:08  <coopserver> <irolldice> do you think my choices are appropriate
01:11:43  <coopserver> <Sylf> are you replacing trains manually?
01:12:06  <coopserver> <Sylf> have you used train auto upgrade function?
01:12:16  <coopserver> <irolldice> i was going to try the auto upgrade function
01:12:21  <coopserver> <irolldice> i sent them all to depot first though
01:12:26  <coopserver> <irolldice> probably should have done it the other way around
01:12:35  <coopserver> <Sylf> yes
01:12:37  <coopserver> <Sylf> but it's ok
01:12:46  <coopserver> <Sylf> just push the upgrade button in the depot window
01:13:10  <coopserver> <Sylf> it's the 4th button on the right, with yellow upward arrow
01:15:40  <coopserver> <irolldice> fuck
01:15:45  <coopserver> <irolldice> the educated horse just came out
01:15:48  <coopserver> <irolldice> do i upgrade again?
01:15:59  <Sylf> that's up to you.
01:16:05  <Sylf> it may be faster, but not as strong.
01:16:14  <coopserver> <irolldice> it's 20 km/h faster
01:16:18  <coopserver> <irolldice> that's a 25% boost
01:16:21  <Sylf> speed really doesn't matter.
01:16:34  <Sylf> If you like speed, then upgrade.
01:16:44  <Sylf> If you like power and instant acceleration, don't upgrade.
01:17:10  <Sylf> But if you're after speed, there's another train that comes out in another 2 years.
01:17:16  <coopserver> <irolldice> okay
01:17:20  <coopserver> <irolldice> i'll wait for that one
01:17:24  <coopserver> <irolldice> good call
01:17:41  <Sylf> But you'll lose cargo capacity with that one
01:18:07  <coopserver> <irolldice> can you check kustavi factor
01:18:20  <coopserver> <irolldice> factory*
01:18:28  <coopserver> <irolldice> why are both trains in hte depot mid-load
01:18:34  <coopserver> <irolldice> one is 73 and hte other is 93
01:18:43  <coopserver> <Sylf> because you sent those trains to depot once
01:18:52  <coopserver> <Sylf> the empty train got to the station first
01:18:53  <coopserver> <irolldice> oh
01:18:54  <coopserver> <irolldice> right
01:18:55  <coopserver> <irolldice> got it
01:19:06  <coopserver> <irolldice> one could have been mid load when i sent it
01:19:14  <coopserver> <irolldice> and then got back second place, and already had some partial load
01:19:43  <coopserver> <irolldice> when do you switch to purr
01:20:16  <coopserver> <Sylf> whenever you can afford it, or never.
01:20:30  <coopserver> <Sylf> or from the very beginning.
01:20:34  <coopserver> <Sylf> use it whenever you want.
01:29:22  <coopserver> <irolldice> purr costs are much different than i thought they'd be
01:29:32  <coopserver> <irolldice> that was way cheaper to upgrade everything
01:29:51  <Sylf> it's different from standalone purr
01:29:56  <coopserver> <irolldice> yeah
01:30:00  <coopserver> <irolldice> didn't realize that
01:30:17  <Sylf> and there's base cost mod in effect too.
01:30:29  <coopserver> <irolldice> which is why terraforming water is so expensive?
01:30:49  <Sylf> yes
01:47:18  <coopserver> <irolldice> sylf
01:47:29  <coopserver> <irolldice> can you teach me something
01:47:49  <Sylf> what's that?
01:48:01  <coopserver> <irolldice> how to do that bounce-back waiting bay thing
01:48:11  <coopserver> *** Seifur has joined
01:48:15  <coopserver> <Sylf> overflows?
01:48:20  <coopserver> <irolldice> yes
01:48:32  <coopserver> <Sylf> the trick is twoway block signals
01:49:29  <coopserver> <irolldice> okay so
01:50:11  <Sylf> http://wiki.openttdcoop.org/Two-way_end_of_line
01:50:20  <Sylf> @ABR04
01:50:21  <Webster> Advanced Building Revue 04: Overflows at #openttdcoop - http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/
01:50:25  <Sylf> @ABR08
01:50:26  <Webster> Advanced Building Revue 08: Overflows II at #openttdcoop - http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
01:50:33  <Sylf> @ABR12
01:50:34  <Webster> Advanced Building Revue 12: Overflows III at #openttdcoop - http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/
01:50:41  <Sylf> go read those 4 pages
01:51:06  <coopserver> <irolldice> i don't know how to read
01:51:25  <coopserver> <Sylf> then there's nothing I can teach.
01:53:52  <coopserver> *** Seifur has left the game (Leaving)
02:24:13  <coopserver> <irolldice> sylf
02:24:19  <coopserver> <irolldice> give me a track reccomendation
02:24:23  <coopserver> <irolldice> what to improve on
02:24:57  <coopserver> <irolldice> where i smy track weak
02:31:25  <Sylf> I can't
02:31:30  <Sylf> it's working fine
02:31:30  <coopserver> <irolldice> why :(
02:31:58  <coopserver> <irolldice>  you know where the problems will arise when it starts to become more full
02:32:10  <Sylf> no
02:32:30  <Sylf> other than the fact that you have signals on every tile
03:12:18  <coopserver> <irolldice> sylf
03:12:26  <coopserver> <irolldice> is the goal to spread yetis everywhere
03:12:42  <coopserver> <irolldice> or do you pump all your yetis to one location
03:12:51  <coopserver> <irolldice> and should i be feeding multiple yeti plants
03:12:58  <coopserver> <irolldice> or should i pump all my food to one yeti
03:20:58  <coopserver> <irolldice> sylf
03:21:05  <coopserver> <irolldice> i have a catastrophic problem
03:25:52  <o11c> Sylf: is there a way to auto-upgrade wagons, or only engines?
03:26:39  <Sylf> ok, 1 question at a time...
03:26:53  <coopserver> <irolldice> take his first
03:26:55  <Sylf> is the goal to spread yetis everywhere <--  I don't have any clear goal like that
03:27:11  <Sylf> i be feeding multiple yeti plants  <-- I don't know what's best yet.
03:27:36  <Sylf> But if 1 yard can consume all food, then I don't see any benefit in spreading food to more places
03:27:49  <Sylf> is there a way to auto-upgrade wagons, or only engines? <--  Yes, you can auto upgrade wagons
03:27:55  <coopserver> *** Sylf has started a new company #4
03:28:33  <Sylf> In the Replace Train window, click on "Replacing: Engines" button on bottom left corner
03:28:49  <coopserver> *** Sylf has joined spectators
03:28:54  <coopserver> <irolldice> sylf
03:29:03  <coopserver> <irolldice> look at kustavi factory
03:29:07  <coopserver> <irolldice> i auto upgraded my engines
03:29:14  <coopserver> <irolldice> and a food truck went through my drop station
03:29:20  <coopserver> <irolldice> and now food is going to the drop station
03:29:21  <coopserver> <irolldice> what do
03:29:59  <coopserver> <Sylf> say it again?
03:30:05  <o11c> ooh
03:30:06  <coopserver> <irolldice> at kustavi factory
03:30:15  <coopserver> <irolldice> when i hit auto-update on engines
03:30:22  <coopserver> <irolldice> it routed a food truck through my drop station
03:30:36  <coopserver> <irolldice> and now my drop station is recieving food fromt he factory that will never be picked up
03:30:38  <coopserver> <irolldice> and it's wasting
03:31:02  <coopserver> <Sylf> you don't use non-stop orders
03:31:04  <coopserver> <Sylf> that's why
03:31:16  <coopserver> <Sylf> always use non-stop orders
03:31:23  <coopserver> <Sylf> as for that station, rebuild it
03:31:30  <coopserver> <irolldice> with a new name?
03:31:32  <coopserver> <Sylf> delete the existing station, and build a new one
03:32:38  <coopserver> <Sylf> but like I said, as long as you don't fix your orders, you will have same problem forever.
03:35:56  <coopserver> <irolldice> okay
03:36:02  <coopserver> <irolldice> we have non-stop orders everywhere now
03:48:35  <Hazzard> Hey guys
03:48:40  <coopserver> <irolldice> howdy
03:52:42  <coopserver> <irolldice> hazzard:
03:54:32  <Hazzard> How are things going/
03:54:33  <Hazzard> ?
03:54:42  <coopserver> <irolldice> just dandy
03:54:43  <coopserver> <irolldice> how are you
03:55:15  <coopserver> *** o11c has joined
03:55:23  <Hazzard> good
03:58:03  <coopserver> <irolldice> fuckkkkkkkk
03:58:24  <coopserver> <irolldice> why are there pigcows at my yeti drop????????
03:58:44  <coopserver> <o11c> you're not careful enough with your orders?
03:58:55  <coopserver> <irolldice> i thought i was, they're all non-stop??
03:59:15  <coopserver> <Sylf> must have happened before the change
03:59:22  <coopserver> <irolldice> man that sucks soooo bad
03:59:30  <coopserver> <Sylf> no big deal
03:59:44  <coopserver> <irolldice> remaking a station and reordering the groups???
03:59:46  <coopserver> <Sylf> fix it and move on
03:59:48  <coopserver> <irolldice> it's a hassle
04:03:07  <coopserver> <irolldice> is there a way to find groups with invalid orders quickly?
04:03:44  <Sylf> probably not
04:04:06  <coopserver> <o11c> if you do it before you delete the station, you can click "trains with this station on the order list"
04:04:26  <coopserver> <irolldice> hm
04:04:29  <coopserver> <irolldice> good call
04:04:39  <coopserver> <irolldice> will remember that, although it probably won't happen again at this point
04:04:59  <coopserver> *** o11c has left the game (Leaving)
04:10:17  <coopserver> <irolldice> sylf
04:10:20  <coopserver> <irolldice> what do i do next
04:10:36  <Sylf> what do you want to do next?
04:10:45  <coopserver> <irolldice> don't reverse psychology me
04:11:00  <Hazzard> lol
04:11:01  <Sylf> I'm not going to play the game for you.
04:11:07  <Sylf> Decide what to do for yourself
04:11:12  <coopserver> <irolldice> give me a goal!
04:11:14  <Hazzard> add more trains
04:11:15  <coopserver> <irolldice> i need input
04:11:23  <coopserver> <irolldice> to where hazzard
04:11:32  <coopserver> <irolldice> all of my stations are content right now
04:11:57  <Sylf> I'll give you a goal then.
04:12:04  <coopserver> <irolldice> ok
04:12:05  <coopserver> <irolldice> ready
04:12:16  <Sylf> Make it so that the food plant always has all 3 cargo waiting
04:12:20  <coopserver> *** Hazzard has joined
04:12:31  <coopserver> <irolldice> mm
04:12:34  <coopserver> <irolldice> that's a good one
04:12:35  <coopserver> <irolldice> okay
04:12:37  <coopserver> <irolldice> ready set go
04:13:42  <Hazzard> You seem to be doing alright
04:13:49  <coopserver> <irolldice> thanks :)
04:13:51  <Hazzard> you can always just connect more industries
04:14:03  <coopserver> <irolldice> i will now
04:14:08  <coopserver> <irolldice> gonna do what sylf said
04:14:15  <coopserver> <irolldice> gotta find a good fruit place
04:18:39  <coopserver> <irolldice> what the heck
04:18:48  <coopserver> <irolldice> i can't even find a fruit and vegetable produce
04:19:59  <coopserver> <Sylf> fund one.
04:20:02  <coopserver> <Sylf> they're cheap.t
04:20:13  <coopserver> *** Hazzard has joined company #3
04:20:21  <coopserver> <irolldice> where do you click to fund one
04:20:28  <coopserver> *** Hazzard has joined spectators
04:20:31  <coopserver> <irolldice> if i get to choose where to place it, i want to make sure i place it where i want
04:21:36  <coopserver> <irolldice> wtf
04:21:39  <coopserver> <irolldice> you don't even fund it
04:21:41  <coopserver> <irolldice> you prospect it
04:21:43  <coopserver> <irolldice> afk
04:21:49  <coopserver> *** Hazzard has joined company #3
04:22:15  <coopserver> <Hazzard> yup ..eh
04:22:18  <coopserver> *** Hazzard has joined spectators
04:22:33  <coopserver> <Hazzard> Well, theres quite a few around now
04:22:55  <coopserver> *** Hazzard has left the game (Leaving)
04:54:54  <coopserver> <irolldice> yeah well i clicked the button like 10 times cause i didn't think it was doing anything
05:12:13  *** BiG_MEECH has joined #openttdcoop.stable
05:12:16  <BiG_MEECH> yooooooooooooO!
05:12:21  <BiG_MEECH> SUP PLAYERS
05:12:26  <BiG_MEECH> !players
05:12:26  <coopserver> BiG_MEECH: There are currently 1 players and 1 spectators, making a total of 2 clients connected
05:12:54  <Hazzard> heyyyyy
05:13:08  <BiG_MEECH> yo BOSS!
05:13:10  <BiG_MEECH> Long time
05:13:25  <Hazzard> Yup :D
05:13:39  <BiG_MEECH> You guys still rollin' Yeti?
05:13:46  <Hazzard> yup
05:14:11  <BiG_MEECH> I'd join but to get the new yeti would probably take me 20+minz
05:16:12  <BiG_MEECH> !companies
05:16:12  <coopserver> BiG_MEECH: Company '1' (Green): irolldice Transport, Founded in 1910, Vehicles owned: 65 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:16:12  <coopserver> BiG_MEECH: Company '2' (Dark Blue): happy  train sport Transport, Founded in 1910, Vehicles owned: 60 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:16:13  <coopserver> BiG_MEECH: Company '3' (Red): Free for All, Founded in 1912, Vehicles owned: 22 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:16:36  <BiG_MEECH> which company are you rollin Boss?
05:16:41  <BiG_MEECH> comp 3 ?
05:16:49  <BiG_MEECH> !date
05:16:49  <coopserver> Dec 07 1943
05:18:12  *** Mark has joined #openttdcoop.stable
05:18:23  <BiG_MEECH> my man!
05:19:11  <BiG_MEECH> BO$$ MARKALICIOUS
05:19:20  <BiG_MEECH> BiG BALLIN'
05:19:21  <Mark> yoyo
05:19:25  <Mark> what up
05:19:27  <BiG_MEECH> yoyo! :D
05:19:31  <BiG_MEECH> not much
05:19:39  <BiG_MEECH> figured I'd drop in and say hi
05:19:57  <Mark> same for me
05:20:05  <BiG_MEECH> NiCE
05:22:15  <Sylf> ohshit
05:22:17  <Sylf> it's meech
05:22:37  <BiG_MEECH> oh yes
05:22:45  <BiG_MEECH> BiG SHiT Has arrived :D
05:23:47  <BiG_MEECH> I may be around a bit considering its winter here and not much to do outside :D
05:23:53  <BiG_MEECH> er, almost winter
05:24:52  <Sylf> that reminds me... gotta go unplug the garden hose
05:25:23  <BiG_MEECH> lol, pretty soon man
05:25:35  <BiG_MEECH> its already snowing in northern michigan tonight
05:26:13  <Sylf> gonna be in 20s tomorrow here
05:26:45  <BiG_MEECH> dang
05:28:06  <coopserver> *** irolldice has joined spectators
05:28:07  <coopserver> *** Game paused (number of players)
05:28:16  <coopserver> *** irolldice has joined company #1
05:28:17  <coopserver> *** Game unpaused (number of players)
05:30:10  <BiG_MEECH> yo!
05:35:34  <coopserver> <irolldice> hello
05:44:56  <BiG_MEECH> :D
05:45:01  <coopserver> <irolldice> howdy
05:45:56  <BiG_MEECH> heya
05:46:44  <BiG_MEECH> !dl lin64
05:46:44  <coopserver> BiG_MEECH: http://binaries.openttd.org/releases/1.4.4/openttd-1.4.4-linux-generic-amd64.tar.xz
06:06:52  *** BiG_MEECH has left #openttdcoop.stable
06:07:42  *** Hazzard has quit IRC
06:15:08  *** ChanServ sets mode: -o Jam35_
06:40:01  <coopserver> *** Seifur has joined
06:50:05  <coopserver> *** Seifur has left the game (Leaving)
07:10:38  <coopserver> *** KittenCommando has joined
07:12:02  <coopserver> *** KittenCommando has left the game (Leaving)
07:17:22  <coopserver> <irolldice> shit is anyone available?
07:17:26  <coopserver> <irolldice> sylf: ?
08:14:28  <coopserver> *** flogezaHUN has joined
08:14:32  <coopserver> <irolldice> howdy
08:14:43  <coopserver> <flogezaHUN> hi
08:16:04  <coopserver> *** flogezaHUN has left the game (Leaving)
08:38:07  <coopserver> *** irolldice has left the game (Leaving)
08:38:08  <coopserver> *** Game paused (number of players)
08:45:47  *** irolldice has quit IRC
08:48:44  <coopserver> *** Muel has joined
08:50:57  <coopserver> *** Muel has left the game (Leaving)
09:26:16  *** Mark has quit IRC
10:59:17  <coopserver> *** [FR]Syl59 has joined
11:06:25  *** Sylf has quit IRC
11:06:37  *** Sylf has joined #openttdcoop.stable
11:06:37  *** ChanServ sets mode: +o Sylf
11:09:46  <coopserver> *** [FR]Syl59 has started a new company #4
11:09:47  <coopserver> *** Game unpaused (number of players)
11:21:56  <coopserver> *** [FR]Syl59 has left the game (Leaving)
11:21:57  <coopserver> *** Game paused (number of players)
11:24:23  <coopserver> *** czjamess has joined
11:24:24  <coopserver> *** Game unpaused (number of players)
11:25:07  <coopserver> *** czjamess has left the game (Leaving)
11:25:08  <coopserver> *** Game paused (number of players)
12:01:14  <coopserver> *** wald has joined
12:02:17  <coopserver> *** wald has left the game (Leaving)
14:55:34  *** phatmatt has quit IRC
15:21:07  *** phatmatt has joined #openttdcoop.stable
15:38:48  *** ODM has joined #openttdcoop.stable
15:38:48  *** ChanServ sets mode: +o ODM
15:54:18  <coopserver> *** V453000 has joined
15:54:21  <coopserver> <V453000> yo
16:05:02  <coopserver> *** V453000 has left the game (Leaving)
17:06:39  <coopserver> *** RTM has joined
17:07:25  <coopserver> <RTM> hi Sylf
17:09:05  <coopserver> *** RTM has left the game (Leaving)
17:18:37  *** Jam35_ is now known as Jam35
17:26:39  <coopserver> *** Muel has joined
17:26:54  <coopserver> <Muel> hi
17:27:41  <coopserver> *** irolldice has joined
17:27:42  <coopserver> *** Game unpaused (number of players)
17:28:07  <coopserver> <irolldice> good morning
17:37:26  <coopserver> *** Muel has left the game (Leaving)
17:43:26  <V453000> hi
17:43:47  <coopserver> *** V453000 has joined
17:43:52  <coopserver> <V453000> y000
17:43:58  <coopserver> <V453000> how u doin
17:44:41  *** happy_ has joined #openttdcoop.stable
17:45:01  <coopserver> *** happy  train sport has joined
17:45:24  <coopserver> *** happy  train sport has joined company #2
17:46:43  <coopserver> *** happy  train sport has joined spectators
17:57:09  <coopserver> *** V453000 has left the game (connection lost)
18:09:09  <coopserver> *** happy  train sport has joined company #2
18:32:15  <coopserver> <irolldice> is there any way to tell where my 16 1st generation wagons are??
18:32:43  <coopserver> <happy  train sport> heem  not shor
18:33:02  <coopserver> <Sylf> sort trains by capacity
18:33:07  <coopserver> <Sylf> & check every depots
18:34:25  <coopserver> <irolldice> capacity type didn't change between 1st and 2nd generation wagons?
18:34:29  <coopserver> <irolldice> only load speed
18:34:46  <coopserver> <irolldice> right/
18:34:53  <coopserver> <Sylf> what?
18:34:59  <coopserver> <irolldice> nvm
18:35:00  <coopserver> <irolldice> sorry
18:35:01  <coopserver> <Sylf> open your train list window
18:35:09  <coopserver> <Sylf> and sort all your train by cargo capacity
18:36:42  <coopserver> *** happy  train sport has joined spectators
18:48:05  *** IcyPalm has joined #openttdcoop.stable
18:58:09  <coopserver> *** V453000 has joined
18:58:14  <coopserver> <irolldice> hi!
18:59:09  <coopserver> <irolldice> V453000: what do you think of my network :)
18:59:41  <coopserver> <V453000> yo
18:59:54  <coopserver> <V453000> looks kind of alright
18:59:57  <coopserver> <irolldice> howdy
19:00:01  <coopserver> <irolldice> kind of??!?!
19:00:04  <coopserver> <V453000> one big hint though
19:00:05  <coopserver> <irolldice> where are my ways flawed
19:00:22  <coopserver> <V453000> in short: multi-tracks should be treated as a single track
19:00:35  <coopserver> *** V453000 has started a new company #5
19:00:39  <coopserver> <V453000> to be more specific
19:01:03  <coopserver> <V453000> see 1 and 2
19:01:12  <coopserver> <V453000> each of the tracks should be able to go to both A and B
19:01:18  <coopserver> <irolldice> i see
19:01:20  <coopserver> <irolldice> right
19:01:21  <coopserver> <V453000> I know A is A1 and 12
19:01:35  <coopserver> <irolldice> yes, that is how it is currently set up
19:01:38  <coopserver> <V453000> the point is, when you double your tracks systematically, any train can use them
19:01:42  <coopserver> <irolldice> but i do need to make the pathway just in case
19:01:52  <coopserver> <V453000> which means the 2 tracks are very likely to fill before breaking
19:01:59  <coopserver> <V453000> no dont separate them
19:02:34  <coopserver> *** V453000 has left the game (connection lost)
19:03:57  <coopserver> *** V453000 has joined
19:04:04  <coopserver> <irolldice> welcome back
19:04:10  <coopserver> <V453000> bad connection :)
19:06:04  <coopserver> <irolldice> i gotta go, be back in an hour or so
19:06:09  <coopserver> *** irolldice has left the game (Leaving)
19:06:34  <coopserver> *** V453000 has joined spectators
19:06:35  <coopserver> *** Game paused (number of players)
19:06:39  <coopserver> *** V453000 has joined company #5
19:06:40  <coopserver> *** Game unpaused (number of players)
19:07:03  <coopserver> *** V453000 has joined spectators
19:07:04  <coopserver> *** Game paused (number of players)
19:09:10  <coopserver> *** V453000 has left the game (general timeout)
19:36:46  <coopserver> *** o11c has joined
19:36:47  <coopserver> *** Game unpaused (number of players)
19:39:28  <coopserver> *** o11c has left the game (Leaving)
19:39:29  <coopserver> *** Game paused (number of players)
19:42:24  <coopserver> *** happy  train sport has left the game (Leaving)
19:42:55  <coopserver> *** happyhenk has joined
19:43:22  <coopserver> *** happyhenk has started a new company #6
19:43:23  <coopserver> *** Game unpaused (number of players)
19:44:03  <happy_> hi
19:44:06  <coopserver> <happyhenk> hi
19:44:11  <happy_> how  things
19:44:28  <coopserver> <happyhenk> goood
19:46:42  <coopserver> *** V453000 has joined
19:46:57  <coopserver> <happyhenk> hi v
19:47:02  <coopserver> *** happyhenk has joined company #3
19:47:16  <coopserver> <V453000> hy
19:47:43  <happy_> hi  v
19:48:07  <happy_> how  things v
19:52:59  <coopserver> *** V453000 has left the game (connection lost)
20:03:57  <coopserver> *** Player has joined
20:03:58  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:03:59  <coopserver> *** Player has started a new company #6
20:04:02  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:04:02  <coopserver> *** Player has joined spectators
20:04:07  <coopserver> <Player> !rules
20:04:08  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
20:04:14  <coopserver> <Player> !name britboy3456
20:04:15  <coopserver> *** Player has changed his/her name to britboy3456
20:04:21  <coopserver> <britboy3456> !admin
20:04:22  <coopserver> *** britboy3456 has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.)
20:04:42  <coopserver> <britboy3456> Don't worry admins, just testing the commands :P
20:04:47  <happy_> k
20:05:06  <happy_> welcume  to the server#
20:05:14  <coopserver> <britboy3456> Thanks :)
20:06:11  <happy_> to  see  the  rules doo  !rules
20:06:36  <coopserver> <britboy3456> Yep, found them already
20:07:14  <happy_> k
20:07:31  <coopserver> *** britboy3456 has started a new company #6
20:07:36  <happy_> u can not take stuf  from a company if  ther a train  at  it
20:07:41  <happy_> k
20:07:45  <happy_>  have  fun
20:07:56  <coopserver> <britboy3456> What?
20:08:36  <happy_> u  can not stel  from players
20:08:40  <happy_> k
20:08:47  <happy_> just let u no
20:08:48  <coopserver> <britboy3456> Oh right k
20:08:56  <happy_> k have fun
20:09:06  <coopserver> <britboy3456> will do :)
20:09:33  <happy_> u need to doo  yeti to  the stuf  to  gro  them
20:10:01  <coopserver> <britboy3456> yeti?
20:10:53  <happy_> yeti yard  to    all  the stuf u see  on the map  like farm  and   wood
20:11:28  <coopserver> <britboy3456> k
20:12:09  <happy_> so  if u doo  yeti to farm  and farm to food plant  and food to yeti yard  thats the best way
20:12:21  <coopserver> <britboy3456> cool
20:12:53  <happy_> food to  yeti yard to  gro  them
20:14:11  <happy_> make  shor  u  doo a password  so  no won can get in but u can
20:21:54  <coopserver> *** Berkel has joined
20:22:00  <coopserver> <britboy3456> Hey
20:22:01  <coopserver> <happyhenk> hu
20:22:03  <coopserver> <happyhenk> hi
20:22:15  <happy_> hi   berkel
20:22:17  <coopserver> *** Berkel has left the game (Leaving)
20:23:34  <happy_> if  u  need  help  just   say     britboy3456
20:23:40  <coopserver> <britboy3456> Will do
20:28:52  <coopserver> *** britboy3456 has left the game (Leaving)
20:29:15  <coopserver> *** Player has joined
20:29:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:29:17  <coopserver> *** Player has started a new company #7
20:29:18  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:29:19  <coopserver> *** Player has joined spectators
20:29:32  <coopserver> <Player> !name
20:29:37  <coopserver> <Player> !name britboy3456
20:29:37  <coopserver> *** Player has changed his/her name to britboy3456
20:30:15  <happy_> u  can set  that   name in the  game
20:30:50  <coopserver> *** britboy3456 has started a new company #6
20:31:01  <coopserver> <happyhenk> mono is not best for this time
20:31:12  <coopserver> <happyhenk> eletric is
20:31:27  <happy_> will  it  will  be later
20:31:27  <coopserver> <britboy3456> good point
20:33:52  *** Hazzard has joined #openttdcoop.stable
20:42:16  <Hazzard> !playesr
20:42:19  <Hazzard> !players
20:42:19  <coopserver> Hazzard: There are currently 2 players and 1 spectators, making a total of 3 clients connected
20:58:15  <coopserver> *** happy  train sport has joined
20:58:20  <coopserver> <happyhenk> hey bud
20:58:23  <coopserver> <happy  train sport> hi
20:58:27  <coopserver> <britboy3456> hey
20:58:31  <Sylf> <happyhenk> mono is not best for this time  <--- what's "best"?
20:58:50  <coopserver> <happyhenk> regular rail o reletric
20:59:10  <Sylf> I mean, by what standard do you decide something is best?
20:59:23  <Sylf> !date
20:59:23  <coopserver> Oct 30 1972
20:59:35  <Sylf> chameleon has its own strength
20:59:45  <coopserver> <happyhenk> i know
20:59:57  <coopserver> <happyhenk> but brick is not that good
21:00:10  <coopserver> <happyhenk> it willonly be going like 100
21:00:18  <Sylf> so, fastest is best?
21:00:23  <coopserver> <happyhenk> no
21:00:51  <coopserver> <happyhenk> and using eletric for cargo is realistic
21:01:02  <coopserver> <happyhenk> i like it better
21:01:10  <coopserver> *** happy  train sport has joined company #2
21:01:11  <Hazzard> there is no objective best
21:01:16  <Sylf> now we're comparing apples and turtles
21:01:21  <coopserver> <happyhenk> and the rail for eletric is  nice
21:01:36  *** Jam35 is now known as Jam35_
21:01:46  <Hazzard> I usually like long trains, so I often choose slower, more powerful ones
21:02:25  <Sylf> I'm playing a TL 17 game now :D
21:02:29  <coopserver> <happyhenk> full metal is one with most power
21:02:34  <Hazzard> :D
21:02:38  <coopserver> <happyhenk> its a diesel train
21:02:57  <coopserver> <happyhenk> it has 12,167 hp on it
21:08:11  <coopserver> *** happy  train sport has joined spectators
21:09:39  <coopserver> *** happy  train sport has joined company #2
21:09:49  <coopserver> *** happy  train sport has joined spectators
21:12:21  <coopserver> <happy  train sport> u  doo  u  u can fun towns  nice
21:18:04  <coopserver> *** happy  train sport has joined company #2
21:18:16  <coopserver> *** happy  train sport has joined spectators
21:19:47  <coopserver> *** happyhenk has left the game (Leaving)
21:31:23  *** ODM has quit IRC
21:33:44  <coopserver> *** Sylf has joined company #5
21:33:58  <coopserver> *** Sylf has joined spectators
21:39:50  <coopserver> *** Hazzard has joined
21:41:06  <coopserver> *** Hazzard has joined company #3
21:52:35  <coopserver> *** Hazzard has left the game (Leaving)
21:55:52  <coopserver> *** Muel has joined
21:55:54  <coopserver> <Muel> hi
21:55:57  <happy_> hi
21:56:08  <coopserver> <britboy3456> Hey
21:58:21  <coopserver> <britboy3456> Cya guys
21:58:33  <coopserver> <Muel> bye
21:58:36  <coopserver> *** britboy3456 has left the game (Leaving)
21:58:37  <coopserver> *** Game paused (number of players)
21:59:50  <coopserver> *** Muel has left the game (Leaving)
23:04:21  <coopserver> *** happy  train sport has left the game (Leaving)
23:05:26  <coopserver> *** irolldice has joined
23:05:27  <coopserver> *** Game unpaused (number of players)
23:05:44  <coopserver> *** irolldice has joined spectators
23:05:45  <coopserver> *** Game paused (number of players)
23:13:11  <coopserver> *** irolldice has joined company #1
23:13:12  <coopserver> *** Game unpaused (number of players)
23:16:26  <coopserver> *** irolldice has joined spectators
23:16:27  <coopserver> *** Game paused (number of players)
23:28:12  <coopserver> *** irolldice has left the game (Leaving)
23:45:08  *** ChanServ sets mode: +v Sylf
23:59:30  <coopserver> *** Auxx has joined

Powered by YARRSTE version: svn-trunk