Config
Log for #openttdcoop.stable on 5th November 2014:
Times are UTC Toggle Colours
00:00:04  <coopserver> <BiG_MEECH> `
00:00:08  <coopserver> <BiG_MEECH> HELL YEAH
00:02:10  <coopserver> <BiG_MEECH> Happy, why do you always build the opposite way?
00:02:29  <coopserver> <happy  train sport> not shor
00:04:34  <coopserver> *** valis has joined
00:06:17  <coopserver> <happy  train sport> hi valis
00:06:24  <coopserver> <valis> hi
00:06:50  <coopserver> <happy  train sport> i  sume for get  wich side  i  start whive  BiG_MEECH
00:11:17  <coopserver> <BiG_MEECH> if you just remember LLLLLLLLLLRRRRRRRRRRRR you're all set
00:11:57  <coopserver> <happy  train sport> yep
00:13:21  <coopserver> *** BiG_MEECH has left the game (general timeout)
00:21:11  <coopserver> *** DLord has joined
00:21:35  <coopserver> <fuslag> hi
00:21:41  <coopserver> <DLord> hi
00:21:48  <coopserver> <DLord> team play ?
00:22:09  <coopserver> <fuslag> sure, if you like.
00:22:21  <coopserver> <fuslag> I was upgrading trains.
00:23:52  <coopserver> <DLord> ok
00:29:28  <coopserver> <DLord> ups
00:34:04  <coopserver> *** happy  train sport has joined spectators
00:34:05  <coopserver> *** happy  train sport has started a new company #8
00:34:10  <coopserver> *** happy  train sport has joined spectators
00:34:24  <coopserver> *** happy  train sport has joined company #5
00:38:12  <coopserver> *** DLord has left the game (Leaving)
00:56:15  <coopserver> *** Djanxy has joined
01:00:45  <coopserver> *** Djanxy has left the game (Leaving)
01:05:22  <coopserver> *** happyhenk has joined
01:08:40  <coopserver> *** fuslag has left the game (general timeout)
01:08:46  <coopserver> <happy  train sport> hi  happyhenk
01:08:48  <coopserver> *** fuslag has joined
01:08:51  <coopserver> <happy  train sport> how  things
01:09:03  <coopserver> <happyhenk> good
01:13:32  <coopserver> <happy  train sport> k  thats  my  LLRR  dun
01:13:49  <coopserver> <happyhenk> sign it
01:14:15  <coopserver> <happy  train sport> happy  slh  /02 and 01
01:14:33  <coopserver> <happyhenk> nice
01:18:08  <coopserver> <happy  train sport> heem
01:19:02  <coopserver> *** irolldice has joined
01:19:39  <coopserver> <irolldice> hi
01:19:41  <coopserver> <happy  train sport> hi
01:19:50  <coopserver> <happyhenk> hi
01:20:03  <coopserver> <happyhenk> how things
01:20:57  <coopserver> <happy  train sport> how  things  irolldice
01:21:19  <coopserver> <happyhenk> <.>
01:21:45  <coopserver> <happyhenk> >.< i just said how things
01:22:05  <coopserver> <happy  train sport> lol  did  not see  it
01:22:15  <coopserver> <happyhenk> it fine
01:23:04  <coopserver> <happyhenk> train 13 stuck
01:23:25  <coopserver> <happy  train sport> got it  thanks
01:24:13  <coopserver> *** happyhenk has started a new company #8
01:24:14  <coopserver> *** happyhenk has started a new company #9
01:24:31  <coopserver> *** happyhenk has joined company #8
01:25:30  <coopserver> <happy  train sport> ther thats my net werk  dun  just  got to  wate for my favert  train now
01:25:33  <coopserver> *** happy  train sport has joined spectators
01:29:50  <coopserver> *** happy  train sport has joined company #5
01:36:09  <coopserver> <happy  train sport> f
01:39:58  <coopserver> *** valis has left the game (Leaving)
01:41:40  <coopserver> <irolldice> happy
01:41:46  <coopserver> <happy  train sport> yes  i no
01:41:50  <coopserver> <happy  train sport> i am no it
01:41:54  <coopserver> <irolldice> ?
01:42:07  <coopserver> <irolldice> no, come look at my waiting bay
01:42:14  <coopserver> <happy  train sport> k
01:42:18  <coopserver> <irolldice> setown
01:42:32  <coopserver> <happy  train sport> need  to  fixs  my  train  jam
01:43:08  <coopserver> *** happyhenk has left the game (Leaving)
01:43:49  <coopserver> <happy  train sport> doo a  sign  and i be  ther soon
01:47:34  <coopserver> <happy  train sport> yep  thatwill werk  irolldice
01:47:43  <coopserver> <irolldice> you like it?
01:47:47  <coopserver> <irolldice> :D
01:47:51  <coopserver> <happy  train sport> yep
01:52:30  <coopserver> <happy  train sport> k
01:52:59  <coopserver> *** happy  train sport has joined spectators
01:57:13  <coopserver> <happy  train sport> k gn
01:57:18  <coopserver> <irolldice> good night
01:57:27  <coopserver> *** happy  train sport has left the game (Leaving)
01:59:12  <happy_> have  dun
01:59:15  <happy_> fun
01:59:28  *** happy_ has left #openttdcoop.stable
01:59:37  <coopserver> <fuslag> thx
02:38:07  <coopserver> <irolldice> my game seems glitchy
02:41:53  <coopserver> *** BiG_YETI has joined
02:42:10  <coopserver> <BiG_YETI> sup ballers
02:42:15  <coopserver> <BiG_YETI> !name BiG_MEECH
02:42:16  <coopserver> *** BiG_YETI has changed his/her name to BiG_MEECH
02:42:21  <coopserver> <fuslag> sup
02:43:29  <coopserver> *** BiG_MEECH has left the game (general timeout)
02:57:17  <coopserver> *** irolldice has left the game (Leaving)
02:59:15  <coopserver> *** irolldice has joined
03:00:01  *** Hazzard_ has joined #openttdcoop.stable
03:03:40  <coopserver> *** irolldice has left the game (Leaving)
03:06:34  *** Hazzard has quit IRC
03:14:07  <coopserver> *** fuslag has left the game (Leaving)
03:14:08  <coopserver> *** Game paused (number of players)
03:17:22  <coopserver> *** irolldice has joined
03:17:23  <coopserver> *** Game unpaused (number of players)
04:30:42  <coopserver> *** AlphaSC has joined
04:33:02  <coopserver> <AlphaSC> hi
04:34:11  <coopserver> *** AlphaSC has left the game (Leaving)
04:38:09  <coopserver> *** BiG_YETI has joined
04:38:19  <coopserver> <BiG_YETI> !name BiG_MEECH
04:38:20  <coopserver> *** BiG_YETI has changed his/her name to BiG_MEECH
04:39:27  <coopserver> <BiG_MEECH> yooooooooo
04:41:15  <coopserver> <BiG_MEECH> lmao?
04:41:27  <coopserver> <BiG_MEECH> / yeti contains a corrupt sprite?
04:42:42  <coopserver> *** BiG_MEECH has left the game (Leaving)
04:46:15  *** Hazzard_ is now known as Hazzard
05:05:03  *** Hazzard has quit IRC
05:12:49  *** Hazzard has joined #openttdcoop.stable
06:06:47  <coopserver> *** Sylf has joined
06:08:43  <coopserver> *** irolldice has left the game (general timeout)
06:08:44  <coopserver> *** Game paused (number of players)
06:09:35  <coopserver> *** Sylf has left the game (Leaving)
06:10:10  <coopserver> *** irolldice has joined
06:10:11  <coopserver> *** Game unpaused (number of players)
06:43:54  <coopserver> *** Muel has joined
06:43:58  <coopserver> <irolldice> hello
06:43:59  <coopserver> <Muel> hi
06:47:16  <coopserver> *** Muel has joined company #5
06:55:00  <coopserver> *** Muel has left the game (Leaving)
06:57:20  <coopserver> *** V453000 has joined
06:57:27  <coopserver> <irolldice> yoooo
06:57:34  <coopserver> <V453000> hy
06:57:57  <coopserver> <V453000> so how much jams am I having :D
06:58:05  <coopserver> <V453000> not too bad actually
06:58:07  <coopserver> <irolldice> i haven't even looked lol
06:59:24  <coopserver> <V453000> o
06:59:48  <coopserver> <V453000> well there is something
06:59:51  <coopserver> <irolldice> check out tendtown
07:00:14  <coopserver> <V453000> :)
07:00:20  <coopserver> <irolldice> i think i'm finally understanding how to do waiting loops
07:00:27  <coopserver> <irolldice> without just cookie cutter replicating them
07:00:33  <coopserver> <V453000> yeah this looks quite ok
07:00:56  <coopserver> <irolldice> pretty boss right
07:01:10  <coopserver> <V453000> there are things to improve, but it works which is great
07:01:35  <coopserver> <irolldice> teach me
07:01:40  <coopserver> <irolldice> what should i improve
07:01:54  <coopserver> <V453000> well for one it has no priority for trains which are coming to the station
07:02:00  <coopserver> <V453000> which can be a thing
07:02:04  <coopserver> <irolldice> true
07:02:24  <coopserver> <V453000> and then there are details like improved depot performance but you dont need that here
07:02:35  <coopserver> <V453000> etcetc but you got it done right
07:02:38  <coopserver> <irolldice> it's very limited space
07:02:59  <coopserver> <V453000> well if you look at my yeti yards, I use super simple overflows there
07:03:07  <coopserver> <V453000> then food pickup has a better one
07:05:45  <coopserver> <V453000> btw
07:05:59  <coopserver> <V453000> if you look at my trains you can see a demonstration of "dont give a fuck about curves yet be long" :P
07:06:05  <coopserver> <irolldice> yeah
07:06:09  <coopserver> <irolldice> i noticed that
07:06:15  <coopserver> <irolldice> i can't play like that
07:06:20  <coopserver> <V453000> why not
07:06:28  <coopserver> <irolldice> idk
07:06:30  <coopserver> <irolldice> something in me
07:06:34  <coopserver> <V453000> .. :D
07:06:44  <coopserver> <irolldice> can't handle the speed reduction
07:06:57  <coopserver> <V453000> I didnt say it only applies to slow trains
07:06:59  <coopserver> <V453000> hence nuts
07:07:05  <coopserver> <V453000> slugs, chameleons, and other things can do the same
07:07:18  <coopserver> <V453000> fast but short curves
07:07:28  <coopserver> <V453000> you will see my network when slugs arrive :P
07:10:01  <coopserver> <irolldice> my mainline is getting pretty full
07:10:11  <coopserver> <V453000> more lines :)
07:10:24  <coopserver> <irolldice> i would have to re-junction my entire network
07:10:28  <coopserver> *** Br_Summoner has joined
07:10:41  <coopserver> <V453000> thats why you build tracks further apart so you can expand without dynamiting everything
07:11:02  <coopserver> <irolldice> so i'm screwed at this point?
07:11:10  <coopserver> <irolldice> especially at flutfield
07:11:16  <coopserver> <irolldice> that's like my main station
07:11:19  <coopserver> <V453000> try to add things :)
07:11:24  <coopserver> <irolldice> that would be a mess to redo
07:11:29  <coopserver> <V453000> it isnt impossible, just a bit harder
07:11:59  <coopserver> *** Br_Summoner has left the game (general timeout)
07:13:25  <coopserver> <irolldice> i'm not even down to try
07:13:37  <coopserver> <V453000> that is the wrong approach :)
07:13:48  <coopserver> <irolldice> true though
07:13:56  <coopserver> <irolldice> just too overwhelming at this point
07:14:05  <coopserver> <irolldice> wouldn't even know where to start
07:14:11  <coopserver> <V453000> most of the time just trying to start anywhere is a good thing
07:14:15  <coopserver> <V453000> I personally start at the "end
07:14:25  <coopserver> <V453000> or create a new end
07:14:37  <V453000> !players
07:14:37  <coopserver> V453000: Client 748 (Red) is irolldice, in company 2 (irolldice Transport)
07:14:38  <coopserver> V453000: Client 752 (Light Blue) is V453000, in company 1 (V453000 Transport)
07:14:43  <V453000> !rcon move 752 2
07:14:44  <coopserver> *** V453000 has joined company #2
07:14:48  <coopserver> <V453000> look at Minnton
07:14:56  <coopserver> <V453000> I will build yello
07:15:00  <coopserver> <irolldice> yeah
07:15:08  <coopserver> <V453000> so I add 2nd track
07:15:09  <coopserver> <V453000> this is the end
07:15:17  *** Hazzard has quit IRC
07:15:22  <coopserver> <V453000> so I just add all exists possible
07:16:03  <coopserver> <V453000> now I can connect anything to yellow track
07:16:05  <coopserver> <V453000> same as to red
07:16:10  <coopserver> <V453000> so I can continue down the line
07:16:29  <coopserver> <V453000> now I reached a junction
07:16:33  <coopserver> <irolldice> yeah now you're screwed
07:16:37  <coopserver> <V453000> same again, yellow has to split the same way
07:17:07  <coopserver> <irolldice> that's the wrong way
07:17:48  <coopserver> <irolldice> i am so confused
07:17:52  <coopserver> <V453000> it is simple
07:17:56  <coopserver> <V453000> you just have two lines
07:18:04  <coopserver> <V453000> blue and yellow
07:18:07  <coopserver> <V453000> and they do the exactly same job
07:18:20  <coopserver> <irolldice> right, i get the idea
07:18:23  <coopserver> <V453000> so all splits have to be to the same points
07:18:27  <coopserver> <irolldice> but joining ALL the junctions is like so much work
07:18:37  <coopserver> <irolldice> i can barely manage LR properly at this point
07:18:40  <coopserver> <irolldice> my LR is sloppy
07:19:24  <coopserver> <V453000> look, it works
07:19:29  <coopserver> <V453000> just try to extend it this way
07:19:41  <coopserver> <V453000> I will make it to the join
07:21:04  <coopserver> <V453000> now this part is absolutely key
07:21:13  <coopserver> <V453000> same as equal splits, all lines joining our ML must do the same
07:21:17  <coopserver> <V453000> join all of the lines
07:22:02  <coopserver> <V453000> and there you go
07:22:14  <coopserver> <irolldice> holy shit
07:22:18  <coopserver> <V453000> see, it isnt that complicated, just do it one thing at a time
07:22:46  <coopserver> <V453000> colouring things might help to orientate :)
07:22:59  <coopserver> <irolldice> i mean i get it
07:23:14  <coopserver> <irolldice> i understand what you did, now that i see it
07:23:20  <coopserver> <V453000> sure
07:23:25  <coopserver> <V453000> this is the only thing to learn systematically
07:23:34  <coopserver> <V453000> with it you can expand anything
07:23:39  <coopserver> <V453000> rest is just making it fit
07:23:58  <coopserver> <irolldice> making it fit is the tough part
07:24:08  <coopserver> <V453000> not rly :)
07:24:10  <coopserver> <irolldice> watch my profits go up so much because of the increased efficiency
07:24:16  <coopserver> <V453000> that is just a part of trying
07:26:29  <coopserver> <irolldice> i definitely didn't build the existing junctions with expansion in mind
07:27:56  <coopserver> <V453000> next time :P
07:28:01  <coopserver> <irolldice> i gues
07:28:38  <coopserver> <V453000> I am intending to write a blog article about how to build exactly this kind of shit
07:28:58  <coopserver> <irolldice> i am sooooo not into reading
07:29:11  <coopserver> <V453000> too bad :)
07:29:17  <coopserver> <V453000> then find out the hard way and try harder :P
07:29:58  <coopserver> *** V453000 has joined company #1
07:35:32  <coopserver> <irolldice> is it not that important that the mainline is not in sync
07:35:46  <coopserver> <V453000> works y/n
07:35:52  <coopserver> <V453000> if it does, it isnt that important :)
07:35:53  <coopserver> <irolldice> well yes, it works
07:36:04  <coopserver> <irolldice> okay
07:36:42  <coopserver> <V453000> anyway gtg do some shit
07:36:44  <coopserver> <V453000> cyaz
07:36:45  <coopserver> *** V453000 has left the game (Leaving)
07:36:46  <coopserver> <irolldice> there will just be a "preferred line" because it's shorter
07:37:47  <V453000> doestn matter
07:37:57  <V453000> that is why you let trains to join all lines
07:38:03  <V453000> so they switch once one gets full
07:38:13  <V453000> you only care if the whole ML is at capacity, not individual lines
07:38:22  <coopserver> <irolldice> got it
07:38:28  <V453000> as I mentioned on one of the pages "treat all ML lines as one"
07:39:28  <coopserver> <irolldice> alright well i'm off too, time for bed
07:39:30  <coopserver> <irolldice> see you later
07:40:04  <V453000> cya :)
07:40:08  <coopserver> *** irolldice has left the game (Leaving)
07:40:09  <coopserver> *** Game paused (number of players)
09:15:00  <coopserver> *** happy  train sport has joined
09:15:16  <coopserver> *** happy  train sport has joined company #5
09:15:17  <coopserver> *** Game unpaused (number of players)
09:15:52  <coopserver> *** happy  train sport has left the game (Leaving)
09:15:53  <coopserver> *** Game paused (number of players)
09:55:37  <coopserver> *** insulfrog has joined
09:55:38  <coopserver> *** Game unpaused (number of players)
10:35:38  <coopserver> *** insulfrog has left the game (Leaving)
10:35:39  <coopserver> *** Game paused (number of players)
11:33:33  <coopserver> *** Muel has joined
11:36:52  <coopserver> *** Muel has left the game (Leaving)
12:26:44  <coopserver> *** V453000 has joined
12:26:45  <coopserver> *** Game unpaused (number of players)
13:44:40  <coopserver> *** V453000 has left the game (Leaving)
13:44:41  <coopserver> *** Game paused (number of players)
13:45:31  <coopserver> *** insulfrog has joined
13:45:32  <coopserver> *** Game unpaused (number of players)
13:50:34  <coopserver> *** V453000 has joined
13:50:35  <coopserver> <V453000> hi
13:50:39  <coopserver> <insulfrog> hi
13:51:13  <coopserver> <insulfrog> my passenger network is doing better then i thought
13:51:33  <coopserver> <V453000> well 25 trains isnt much :P
13:52:08  <coopserver> <insulfrog> that's probably because  there's not alot of passengers wanting to catch the train
13:56:25  *** happy_ has joined #openttdcoop.stable
13:56:46  <happy_> hi all
14:01:09  <coopserver> *** Muel has joined
14:01:14  <coopserver> <Muel> hi
14:01:26  <happy_> hi
14:01:41  <happy_> how things muel
14:01:47  <coopserver> <Muel> good and you ?
14:01:58  <happy_> grate
14:13:37  <coopserver> *** Muel has left the game (Leaving)
14:38:23  *** happy_ has quit IRC
15:08:28  <coopserver> *** insulfrog has left the game (general timeout)
15:13:58  *** happy_ has joined #openttdcoop.stable
15:14:06  <happy_> !players
15:14:06  <coopserver> happy_: There are currently 1 players and 0 spectators, making a total of 1 clients connected
15:14:20  <happy_> !date
15:14:20  <coopserver> May 11 2025
15:15:43  <coopserver> *** happy  train sport has joined
15:16:17  <coopserver> <happy  train sport> hi  v  how things going
15:16:20  <coopserver> <V453000> hi
15:16:21  <coopserver> <V453000> ok
15:16:44  <coopserver> <V453000> expanding :)
15:16:52  <coopserver> <happy  train sport> nice
15:17:08  <coopserver> *** happy  train sport has joined company #5
15:18:25  <coopserver> <happy  train sport> k  going to  up grad  to maglev  trains
15:18:35  <coopserver> <V453000> that is just bad at TL3
15:18:44  <coopserver> <happy  train sport> heem yer
15:19:28  <coopserver> <happy  train sport> k  ohm  divinity
15:19:42  <coopserver> <V453000> thats better :)
15:19:46  <coopserver> <happy  train sport> k
15:20:16  <coopserver> <happy  train sport> dun  just got to wate now
15:20:17  <coopserver> *** happy  train sport has joined spectators
15:22:44  <coopserver> *** V453000 has changed his/her name to Slug_Tamer
15:25:07  <coopserver> *** valis has joined
15:25:47  <coopserver> <Slug_Tamer> o/
15:25:57  <coopserver> <valis> hi
15:26:13  <coopserver> *** Sylf has joined
15:26:19  <coopserver> <Slug_Tamer> wat up
15:27:01  <coopserver> <Sylf> hmmm
15:27:20  <coopserver> <valis> jams
15:27:23  <coopserver> <happy  train sport> hi valis   Sylf
15:27:30  <coopserver> <valis> hi
15:27:39  <coopserver> <happy  train sport> how  things going
15:28:16  <coopserver> *** Slug_Tamer has changed his/her name to SLUG_TAMER
15:28:24  <coopserver> <SLUG_TAMER> caps > all
15:34:24  <coopserver> <SLUG_TAMER> interesting
15:34:42  <coopserver> <SLUG_TAMER> my delivered cargo amount almost doubled with a few small expansions, just by changing from superstrong to AE
15:35:07  <coopserver> <SLUG_TAMER> guess the speed matters but that should only get like 10% extra station rating
15:38:26  <coopserver> <Sylf> your powerplant looks severely undersized, mr slug :P
15:38:41  <coopserver> <Sylf> anyway.  back to yeti coding.  5X soon.
15:38:42  <coopserver> <SLUG_TAMER> if only that :D
15:38:45  <coopserver> *** Sylf has left the game (Leaving)
15:38:46  <coopserver> <SLUG_TAMER> yay :)
15:41:45  *** Hazzard has joined #openttdcoop.stable
16:25:15  <coopserver> *** SLUG_TAMER has left the game (Leaving)
16:25:16  <coopserver> *** Game paused (number of players)
16:25:31  <V453000> HE GONE
16:26:21  <coopserver> <valis> dal tomu na prdel :)
16:42:57  <coopserver> *** insulfrog has joined
16:42:58  <coopserver> *** Game unpaused (number of players)
16:44:25  <coopserver> *** SLUG_TAMER has joined
16:44:42  <coopserver> <SLUG_TAMER> yoyo
16:45:35  <coopserver> *** insulfrog has left the game (general timeout)
16:46:07  <coopserver> *** insulfrog has joined
16:46:39  <coopserver> *** insulfrog has left the game (processing map took too long)
16:46:45  <coopserver> <SLUG_TAMER> :(
16:47:12  *** insulfrog has joined #openttdcoop.stable
16:50:07  <coopserver> *** insulfrog has joined
16:50:29  <coopserver> <SLUG_TAMER> slugs eat everything, including your cpu :P
16:50:40  <coopserver> *** insulfrog has left the game (processing map took too long)
16:51:00  <insulfrog> ya, I am getting lots of lag
16:51:29  <coopserver> *** insulfrog has joined
16:52:01  <coopserver> *** insulfrog has left the game (processing map took too long)
16:52:05  <insulfrog> considering i was in this morning
16:52:53  <coopserver> *** insulfrog has joined
16:53:25  <coopserver> *** insulfrog has left the game (processing map took too long)
16:53:56  <insulfrog> i'll try again later
16:53:58  *** insulfrog has quit IRC
16:56:07  <coopserver> *** insulfrog has joined
16:56:39  <coopserver> *** insulfrog has left the game (processing map took too long)
16:59:50  <coopserver> *** happy  train sport has left the game (general timeout)
17:01:04  <coopserver> *** happy  train sport has joined
17:03:17  <coopserver> *** happy  train sport has left the game (general timeout)
17:03:27  <happy_> heem
17:03:33  <coopserver> <SLUG_TAMER> heem :)
17:03:50  <coopserver> *** happy  train sport has joined
17:03:59  <coopserver> <SLUG_TAMER> you guys arent getting wrecked just gameplay wise :P
17:04:13  <happy_> yer
17:04:27  <happy_> to  much in the game
17:04:40  <coopserver> *** Player has joined
17:04:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
17:04:42  <coopserver> *** Player has joined spectators
17:04:52  <coopserver> <SLUG_TAMER> idk I got a pretty bad cpu here
17:05:16  <happy_> heem    to much on  the map then
17:05:23  <coopserver> <Player> !name britboy3456
17:05:24  <coopserver> *** Player has changed his/her name to britboy3456
17:05:33  <coopserver> <happy  train sport> will  i got no  lag  so
17:05:41  <coopserver> *** britboy3456 has started a new company #9
17:05:57  <coopserver> *** happy  train sport has joined company #5
17:06:07  <coopserver> *** britboy3456 has left the game (Leaving)
17:10:23  <coopserver> *** happy  train sport has joined spectators
17:19:33  <coopserver> <happy  train sport> i  need to think  how to  make that  yeti        pick up  biger
17:19:57  <coopserver> <SLUG_TAMER> just expand it \o/
17:20:21  <coopserver> <happy  train sport> try  that   stion  spce has stop  me
17:20:26  <coopserver> *** insulfrog has joined
17:20:36  <coopserver> <SLUG_TAMER> need more station spread?
17:20:37  <coopserver> *** insulfrog has left the game (Leaving)
17:20:47  <V453000> !rcon set station_spread 20
17:20:47  <coopserver> *** happy  train sport has joined company #5
17:20:50  <coopserver> <happy  train sport> yep
17:20:57  <coopserver> <SLUG_TAMER> increased it to 20
17:20:58  <coopserver> *** insulfrog has joined
17:21:07  <coopserver> <happy  train sport> k  thanks
17:21:24  <coopserver> <SLUG_TAMER> you are welcome
17:21:29  <coopserver> *** insulfrog has left the game (processing map took too long)
17:22:17  <coopserver> *** insulfrog has joined
17:22:49  <coopserver> *** insulfrog has left the game (processing map took too long)
17:23:59  <coopserver> *** insulfrog has joined
17:24:28  *** insulfrog has joined #openttdcoop.stable
17:24:32  <coopserver> *** insulfrog has left the game (processing map took too long)
17:25:28  <coopserver> *** insulfrog has joined
17:25:37  <coopserver> <valis> "set pause_on_join = true"
17:25:44  <coopserver> <SLUG_TAMER> wont help
17:26:00  <coopserver> *** insulfrog has left the game (processing map took too long)
17:26:42  <insulfrog> my pc can't handle the map for some reason
17:26:58  <coopserver> <SLUG_TAMER> well I have500 trains alone, happy has another 200
17:27:07  <coopserver> <SLUG_TAMER> yeti eats something a bit extra too
17:27:33  <insulfrog> I only have 25 trains on my network (which is the yellow one)
17:27:40  <coopserver> <SLUG_TAMER> I know
17:28:34  <insulfrog> going to restart my system to see if anything is running that shouldn't be (using this for chat and using other for game)
17:29:04  <insulfrog> strangely enought, I was on this morning
17:29:15  <coopserver> <SLUG_TAMER> everything got bigger though :P
17:29:30  *** Maraxus has joined #openttdcoop.stable
17:29:30  *** ChanServ sets mode: +o Maraxus
17:29:31  <coopserver> <SLUG_TAMER> my network almost doubled
17:30:38  <coopserver> *** [FR]Syl59 has joined
17:30:47  <coopserver> <SLUG_TAMER> watu p
17:30:53  <coopserver> <[FR]Syl59> Hello
17:31:03  <coopserver> <valis> hi
17:31:13  <coopserver> <happy  train sport> hi
17:31:14  <coopserver> <SLUG_TAMER> tame or get tamed
17:31:18  <coopserver> *** insulfrog has joined
17:31:50  <coopserver> *** insulfrog has left the game (processing map took too long)
17:31:58  <insulfrog> seem to get data loss upon joining
17:32:08  <coopserver> <SLUG_TAMER> lets try pause on join then
17:32:13  <V453000> !rcon set pause_on_join
17:32:15  <coopserver> Current value for 'pause_on_join' is: 'off' (min: 0, max: 1)
17:32:15  <V453000> !rcon set pause_on_join 1
17:32:57  <coopserver> <SLUG_TAMER> well shit
17:33:01  <coopserver> <SLUG_TAMER> 3000 pigcows / month :D
17:33:05  <coopserver> *** Game paused (connecting clients)
17:33:15  <coopserver> *** insulfrog has joined
17:33:16  <coopserver> *** Game unpaused (connecting clients)
17:33:59  <insulfrog> wow - under 1 frame per second
17:34:01  <coopserver> *** insulfrog has left the game (general timeout)
17:34:41  <coopserver> <valis> also works when you join first and then you add to the company
17:35:17  <coopserver> *** Game paused (connecting clients)
17:35:27  <coopserver> *** insulfrog has joined
17:35:28  <coopserver> *** Game unpaused (connecting clients)
17:35:41  <insulfrog> my connection appears to be rubbish
17:37:05  <coopserver> *** insulfrog has left the game (general timeout)
17:37:19  * insulfrog rsets router
17:37:21  *** insulfrog has quit IRC
17:37:55  <coopserver> <valis> It would better connect :)
17:38:08  *** ODM has joined #openttdcoop.stable
17:38:08  *** ChanServ sets mode: +o ODM
17:38:37  <coopserver> *** Game paused (connecting clients)
17:38:48  <coopserver> *** insulfrog has joined
17:38:49  <coopserver> *** Game unpaused (connecting clients)
17:39:04  <coopserver> <happy  train sport> thanks  v   u can rest  it back now
17:39:19  <coopserver> <SLUG_TAMER> its ok
17:39:21  *** insulfrog has joined #openttdcoop.stable
17:39:29  <coopserver> <SLUG_TAMER> I will keep it in case other prople get problems too
17:39:35  <coopserver> <happy  train sport> k
17:39:39  <coopserver> <SLUG_TAMER> it is a bit of my fault anyway :P
17:40:03  <coopserver> *** insulfrog has left the game (general timeout)
17:40:15  <insulfrog> I will need a met office super computer to join
17:40:28  *** Jam35_ is now known as Jam35
17:40:46  <coopserver> <happy  train sport> its yourpc  can not keep  up   thats all
17:40:56  <coopserver> <happy  train sport> or your  cup
17:41:12  <insulfrog> I do need a new comp anyway
17:41:22  <coopserver> <SLUG_TAMER> I need new slugs
17:41:51  <insulfrog> unfortunatly, hedgehogs have eaten them all :p
17:43:56  *** insulfrog has quit IRC
17:47:24  <coopserver> <happy  train sport> will  thats helps the train  q
17:47:27  <coopserver> <happy  train sport> a bit
17:56:32  <coopserver> <happy  train sport> whont doo  u think  ov  my yeti oick up  its not the best
17:56:37  <coopserver> <happy  train sport> but its werks
17:56:48  <coopserver> <happy  train sport> hi  [FR]Syl59
17:56:57  <coopserver> <happy  train sport> how  things
18:02:17  <coopserver> *** happy  train sport has joined spectators
18:02:43  <coopserver> *** happy  train sport has joined company #5
18:03:01  <coopserver> *** happy  train sport has joined spectators
18:05:34  <coopserver> *** Game paused (connecting clients)
18:05:41  <coopserver> *** Maraxus has joined
18:05:42  <coopserver> *** Game unpaused (connecting clients)
18:05:46  <coopserver> <SLUG_TAMER> hy
18:05:52  <coopserver> <Maraxus> hi
18:05:54  <coopserver> <happy  train sport> hi
18:06:02  <coopserver> <happy  train sport> how  things  Maraxus
18:06:13  <coopserver> <Maraxus> fine
18:07:12  <coopserver> <SLUG_TAMER> moar slugzzz
18:08:15  <coopserver> *** happy  train sport has joined company #5
18:11:21  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:12:27  <coopserver> *** happy  train sport has joined spectators
18:17:08  <coopserver> *** Maraxus has left the game (Leaving)
18:19:56  <Sylf> http://i.imgur.com/wH4aLzt.jpg
18:20:04  <Sylf> slug lost its feet :(
18:20:24  <V453000> strange issue :D
18:20:50  <V453000> what causes that?
18:21:17  <coopserver> <SLUG_TAMER> duh brb
18:21:18  <coopserver> *** SLUG_TAMER has left the game (Leaving)
18:21:19  <coopserver> *** Game paused (number of players)
18:21:31  <Sylf> not sure yet.
18:21:43  <Sylf> It's just alignment issue
18:33:56  <coopserver> *** Game still paused (connecting clients, number of players)
18:34:00  <coopserver> *** irolldice has joined
18:34:01  <coopserver> *** Game still paused (number of players)
18:34:02  <coopserver> *** Game unpaused (number of players)
18:34:57  <coopserver> *** Game paused (connecting clients)
18:35:05  <coopserver> *** Player has joined
18:35:06  <coopserver> *** Game unpaused (connecting clients)
18:35:17  <coopserver> <Player> lrules
18:35:23  <coopserver> <Player> !rules
18:35:24  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:35:25  <coopserver> <irolldice> yi
18:35:31  <coopserver> <irolldice> change your name with !name
18:35:42  <coopserver> <irolldice> then you can make a new company
18:35:50  <coopserver> <Player> thx
18:36:37  <coopserver> <Player> !rules
18:36:38  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:38:09  <coopserver> *** Player has left the game (Leaving)
18:49:20  <coopserver> *** irolldice has left the game (Leaving)
18:49:21  <coopserver> *** Game paused (number of players)
18:52:58  <coopserver> *** Game still paused (connecting clients, number of players)
18:53:02  <coopserver> *** irolldice has joined
18:53:03  <coopserver> *** Game still paused (number of players)
18:53:04  <coopserver> *** Game unpaused (number of players)
18:59:59  <coopserver> *** irolldice has left the game (Leaving)
19:00:00  <coopserver> *** Game paused (number of players)
19:01:43  <coopserver> *** Game still paused (connecting clients, number of players)
19:01:48  <coopserver> *** SLUG_TAMER has joined
19:01:49  <coopserver> *** Game still paused (number of players)
19:01:50  <V453000> yoyo
19:01:59  <coopserver> *** SLUG_TAMER has joined company #1
19:02:01  <coopserver> *** Game unpaused (number of players)
19:02:12  <coopserver> *** SLUG_TAMER has left the game (Leaving)
19:02:13  <coopserver> *** Game paused (number of players)
19:12:42  *** Brumi has joined #openttdcoop.stable
19:16:20  *** Maraxus has quit IRC
19:48:02  <coopserver> *** Game still paused (connecting clients, number of players)
19:48:05  <coopserver> *** irolldice has joined
19:48:06  <coopserver> *** Game still paused (number of players)
19:48:07  <coopserver> *** Game unpaused (number of players)
20:04:54  <coopserver> <happy  train sport> hi
20:07:33  <coopserver> *** Game paused (connecting clients)
20:07:39  <coopserver> *** SLUG_TAMER has joined
20:07:40  <coopserver> *** Game unpaused (connecting clients)
20:07:42  <coopserver> <SLUG_TAMER> yooooooooooooo
20:07:43  <coopserver> <happy  train sport> yo
20:08:48  <coopserver> <happy  train sport> whonts  up
20:09:01  <coopserver> <SLUG_TAMER> no slugs yet :(
20:09:15  <coopserver> <SLUG_TAMER> wat happenin irolldice
20:13:24  <coopserver> *** SLUG_TAMER has left the game (Leaving)
20:13:35  <V453000> back tomorrow (:
20:13:38  <happy_> k
20:13:43  <happy_> bb
20:29:35  <coopserver> *** Game paused (connecting clients)
20:29:43  <coopserver> *** fuslag has joined
20:29:44  <coopserver> *** Game unpaused (connecting clients)
20:30:00  <coopserver> <happy  train sport> hi  fuslag
20:30:23  <coopserver> <fuslag> hi
20:30:32  <happy_> how  things
20:30:33  <coopserver> <fuslag> everything still running smoothly I see :)
20:30:39  <happy_> yep
20:33:12  <coopserver> <irolldice> i don't understand why my profits are so up and down
20:40:44  <coopserver> *** irolldice has left the game (Leaving)
20:57:11  *** Brumi has quit IRC
21:00:30  *** ODM has quit IRC
21:03:57  <coopserver> <fuslag> I don't understand what my train #9 is doing :(
21:04:35  <coopserver> <happy  train sport> got stuk
21:04:49  <coopserver> <fuslag> waiting for what?
21:04:57  <coopserver> <happy  train sport> dont no
21:05:03  <coopserver> *** happy  train sport has joined company #3
21:05:14  <coopserver> *** happy  train sport has joined spectators
21:05:22  <coopserver> <fuslag> how did you do that?
21:05:51  <coopserver> <happy  train sport> just  terund   the train a wolrd
21:05:56  <coopserver> <fuslag> thanks!
21:05:58  <coopserver> <happy  train sport> np
21:06:24  <coopserver> <fuslag> so, turned it around twice? or was it facing the wrong way?
21:07:13  <happy_> it  was    it facing the wrong way?
21:07:22  <coopserver> *** Game paused (connecting clients)
21:07:23  <happy_> thats y its got  stuk
21:07:39  <coopserver> *** BiG_YETI has joined
21:07:40  <coopserver> *** Game unpaused (connecting clients)
21:07:46  <coopserver> <fuslag> k
21:07:52  <coopserver> <BiG_YETI> sup bitches
21:07:57  <coopserver> <BiG_YETI> !name BiG_MEECH
21:07:58  <coopserver> *** BiG_YETI has changed his/her name to BiG_MEECH
21:08:02  <coopserver> <happy  train sport> yo  BiG_MEECH
21:08:06  <coopserver> <happy  train sport> how  things
21:08:13  <coopserver> <BiG_MEECH> good
21:08:27  <coopserver> <BiG_MEECH> ballin' and stuntin'
21:09:02  <coopserver> <happy  train sport> i see
21:09:23  <coopserver> <happy  train sport> i got LLRR  going   BiG_MEECH
21:09:43  <coopserver> <BiG_MEECH> I only roll LLLLLLRRRRRRRRRRRRRR
21:09:44  <coopserver> <happy  train sport> and   the   slh
21:09:54  <coopserver> <BiG_MEECH> shitty line hub?
21:10:16  <coopserver> <happy  train sport> lol
21:11:07  <coopserver> <happy  train sport> the larst game i  had LLLRRR
21:12:20  <coopserver> <happy  train sport> will  its  werks  so that  k for me BiG_MEECH
21:12:51  <coopserver> <BiG_MEECH> add more trains until it breaks
21:12:52  <coopserver> <happy  train sport> and  i  up grad the  yetip pick  up
21:14:16  <coopserver> <BiG_MEECH> you should upgrade your slow bridges
21:14:49  <coopserver> *** happy  train sport has joined company #5
21:15:15  <coopserver> <happy  train sport> ther is no  slow  brige  i dun them qall
21:15:17  <coopserver> <happy  train sport> all
21:15:58  <coopserver> <BiG_MEECH> im looking at slow bridges right now
21:16:27  <coopserver> <happy  train sport> ar
21:16:34  <coopserver> <BiG_MEECH> yarrrrrrrrrrrrrr
21:16:38  <coopserver> <BiG_MEECH> you a pirate?
21:17:02  <coopserver> <happy  train sport> now igot them all dun
21:17:13  <coopserver> <BiG_MEECH> nope
21:18:06  <coopserver> *** BiG_MEECH has started a new company #9
21:18:16  <coopserver> *** BiG_MEECH has joined spectators
21:21:08  <coopserver> <happy  train sport> whont  to be  a tram a gen   likeold times
21:21:11  <coopserver> <happy  train sport> BiG_MEECH:
21:21:32  <coopserver> <BiG_MEECH> nah I'm not a tram
21:21:45  <coopserver> <BiG_MEECH> I'm a baller
21:21:54  <coopserver> <happy  train sport> soory  i  meen  team
21:22:00  <coopserver> <BiG_MEECH> not now
21:22:04  <coopserver> <happy  train sport> k
21:22:22  <coopserver> *** BiG_MEECH has left the game (Leaving)
21:27:28  <coopserver> *** Game paused (connecting clients)
21:27:40  <coopserver> *** insulfrog has joined
21:27:41  <coopserver> *** Game unpaused (connecting clients)
21:28:19  <coopserver> *** insulfrog has left the game (general timeout)
21:29:27  <coopserver> <happy  train sport> fuslag:  v u  need  food as will      the supplies u got
21:29:36  <coopserver> <happy  train sport> to your   yeti yard
21:29:59  <coopserver> <fuslag> which ones?
21:30:07  <coopserver> <fuslag> thanks, i'll have alook
21:30:26  <coopserver> <happy  train sport> the won at the town u got  bus on
21:31:19  <coopserver> <happy  train sport> the  building   materials   is k but food  maks them gro
21:32:25  <coopserver> <fuslag> let me get this straight, food makes igloos grow over time?
21:32:42  <coopserver> <fuslag> didn't know that
21:32:50  <coopserver> <happy  train sport> food  to  yeti yard  maks  thrm gro
21:33:07  <coopserver> <fuslag> lol 18000 tons of supplies
21:33:16  <coopserver> <happy  train sport> yyes
21:33:21  <coopserver> <happy  train sport> but not food
21:33:27  <coopserver> <happy  train sport> ther  need food
21:33:30  <coopserver> <happy  train sport> as will
21:34:34  <coopserver> <fuslag> ok yakburgers are on the way
21:34:44  <coopserver> <happy  train sport> k
21:36:05  <coopserver> *** Game paused (connecting clients)
21:36:16  <coopserver> *** Player has joined
21:36:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:36:18  <coopserver> *** Player has started a new company #9
21:36:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:36:20  <coopserver> *** Player has joined spectators
21:36:21  <coopserver> *** Player has left the game (wrong company in DoCommand)
21:36:22  <coopserver> *** Game unpaused (connecting clients)
22:22:58  <coopserver> <valis> good night
22:23:02  <coopserver> <happy  train sport> gn
22:23:05  <coopserver> *** valis has left the game (Leaving)
22:32:06  *** Brumi has joined #openttdcoop.stable
22:32:58  <coopserver> *** Game paused (connecting clients)
22:33:00  <coopserver> *** Player has joined
22:33:01  <coopserver> *** Game unpaused (connecting clients)
22:36:10  <coopserver> <happy  train sport> hi Player
22:36:17  <coopserver> <Player> hi
22:36:32  <coopserver> <happy  train sport> wecume
22:36:39  <coopserver> <Player> ty
22:37:18  <coopserver> <happy  train sport> doo  !name  and ucan change your  name  or doo  !rules  to see  rules
22:37:31  <coopserver> <Player> just looking around
22:37:34  <coopserver> <happy  train sport> k
22:40:41  *** Brumi_ has joined #openttdcoop.stable
22:41:25  <coopserver> *** Player has left the game (Leaving)
22:41:32  *** Jam35 is now known as Jam35_
22:47:52  *** Brumi has quit IRC
23:04:51  <coopserver> *** happy  train sport has joined spectators
23:41:10  *** Brumi_ has quit IRC
23:49:02  <coopserver> *** fuslag has left the game (connection lost)
23:49:03  <coopserver> *** Game paused (number of players)

Powered by YARRSTE version: svn-trunk