Config
Log for #openttdcoop.stable on 6th November 2014:
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00:42:09  <coopserver> *** happy  train sport has left the game (Leaving)
00:44:46  *** happy_ has left #openttdcoop.stable
01:06:50  <coopserver> *** Game still paused (connecting clients, number of players)
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01:08:40  <coopserver> *** Ellie has joined
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01:09:21  <coopserver> *** Ellie has left the game (Leaving)
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02:57:15  <coopserver> *** Br_Summoner has joined
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02:58:28  <coopserver> *** Br_Summoner has joined company #7
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03:54:31  <coopserver> *** Game still paused (connecting clients, number of players)
03:54:36  <coopserver> *** Sylf has joined
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04:25:17  <coopserver> *** Sylf has left the game (Leaving)
04:49:18  <coopserver> *** Game still paused (connecting clients, number of players)
04:49:37  <coopserver> *** Bo$$_MEECH has joined
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04:56:50  <coopserver> <Bo$$_MEECH> BOSS MEECH UP IN HERE
04:58:14  <coopserver> *** Bo$$_MEECH has left the game (Leaving)
05:39:58  <V453000> WELL FAK
05:40:40  <coopserver> *** Game still paused (connecting clients, number of players)
05:40:43  <coopserver> *** SLUG_TAMER has joined
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06:14:59  <coopserver> *** Game paused (connecting clients)
06:15:04  <coopserver> *** Cameron has joined
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06:15:10  <coopserver> <SLUG_TAMER> heyo
06:15:17  <coopserver> <Cameron> ello
06:18:42  <coopserver> <Cameron> brb, gonna reboot computer
06:19:06  <coopserver> *** Cameron has left the game (general timeout)
06:22:06  <coopserver> *** Game paused (connecting clients)
06:22:18  <coopserver> *** Cameron has joined
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06:41:22  <coopserver> <SLUG_TAMER> LOL my towns are gettingtoo small
06:48:48  <coopserver> *** Game paused (connecting clients)
06:48:54  <coopserver> *** Player has joined
06:48:55  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:48:56  <coopserver> *** Player has joined spectators
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06:50:04  <coopserver> *** Player has left the game (general timeout)
06:50:25  <coopserver> *** Game paused (connecting clients)
06:50:31  <coopserver> *** Player has joined
06:50:32  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:50:33  <coopserver> *** Player has joined spectators
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06:51:13  <coopserver> *** Player has left the game (general timeout)
06:56:05  <coopserver> *** Cameron has left the game (Leaving)
07:04:56  <coopserver> *** SLUG_TAMER has left the game (Leaving)
07:04:57  <coopserver> *** Game paused (number of players)
07:37:11  *** Hazzard_ has quit IRC
07:59:57  <coopserver> *** Game still paused (connecting clients, number of players)
08:00:02  <coopserver> *** irolldice has joined
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08:00:43  <coopserver> <irolldice> anyone awake?
08:01:04  <coopserver> *** irolldice has left the game (Leaving)
08:01:05  <coopserver> *** Game paused (number of players)
08:30:50  <coopserver> *** Game still paused (connecting clients, number of players)
08:30:53  <coopserver> *** SLUG_TAMER has joined
08:30:54  <coopserver> *** Game still paused (number of players)
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08:52:09  <coopserver> *** Game paused (connecting clients)
08:52:17  <coopserver> *** fuslag has joined
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08:54:02  <coopserver> <SLUG_TAMER> hi
08:54:21  <coopserver> <fuslag> also hi
09:02:23  <coopserver> <SLUG_TAMER> final trains soon :)
09:40:00  <coopserver> <fuslag> bye
09:40:09  <coopserver> *** fuslag has left the game (Leaving)
09:40:23  <coopserver> *** SLUG_TAMER has left the game (Leaving)
09:40:24  <coopserver> *** Game paused (number of players)
10:12:07  *** irolldice has joined #openttdcoop.stable
10:12:10  <irolldice> yo V
10:23:07  * irolldice slaps V453000 around a bit with a large fishbot
10:47:31  *** irolldice has quit IRC
10:49:56  <coopserver> *** Game still paused (connecting clients, number of players)
10:50:01  <coopserver> *** vok has joined
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10:51:24  <coopserver> *** vok has left the game (Leaving)
10:52:39  <V453000> hi :)
11:11:31  <coopserver> *** Game still paused (connecting clients, number of players)
11:11:36  <coopserver> *** Player has joined
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12:54:06  <coopserver> *** Game still paused (connecting clients, number of players)
12:54:13  <coopserver> *** iTKerry.TG has joined
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13:44:13  *** happy_ has joined #openttdcoop.stable
13:49:35  <coopserver> *** Game still paused (connecting clients, number of players)
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13:51:46  <happy_> hi  v
13:51:50  <happy_> how  things
13:53:18  <V453000> hi
13:53:44  <coopserver> <V453000> no slugs yet :(
13:54:31  <coopserver> *** V453000 has left the game (Leaving)
13:54:32  <coopserver> *** Game paused (number of players)
15:08:24  <Sylf> http://kojih.com/images/slugpreview.mp4
15:08:25  <Sylf> :D
15:18:00  <coopserver> *** Game still paused (connecting clients, number of players)
15:18:05  <coopserver> *** Muel has joined
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15:19:53  <happy_> hi
15:19:57  <coopserver> <Muel> hi
15:19:58  <happy_> how  things
15:20:05  <coopserver> <Muel> good and you ?
15:20:25  <happy_> good
15:22:22  <coopserver> *** Muel has left the game (Leaving)
15:44:51  <V453000> good shit Sylf :D
15:45:17  <V453000> some sea foam on the edge would be nice but hm :)
15:59:10  <coopserver> *** Game still paused (connecting clients, number of players)
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16:28:06  <coopserver> *** V453000 has left the game (Leaving)
16:28:07  <coopserver> *** Game paused (number of players)
16:28:33  <coopserver> *** Game still paused (connecting clients, number of players)
16:28:37  <coopserver> *** SLUG_TAMER has joined
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16:38:41  <coopserver> *** SLUG_TAMER has left the game (Leaving)
16:38:42  <coopserver> *** Game paused (number of players)
17:25:01  *** irolldice has joined #openttdcoop.stable
17:25:05  <irolldice> good day crew
17:25:12  <happy_> hi
17:25:22  <happy_> how  things
17:25:37  <irolldice> just fine,and you?
17:25:45  <happy_> good
17:26:03  <coopserver> *** Game still paused (connecting clients, number of players)
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17:26:35  <coopserver> <irolldice> are we considering a new map anytime soon?
17:26:57  *** ODM has joined #openttdcoop.stable
17:26:57  *** ChanServ sets mode: +o ODM
17:26:58  <happy_> when  sume won  up  load won
17:28:32  <Sylf> !date
17:28:32  <coopserver> Nov 10 2071
17:29:08  <happy_> its  all  most  ther  2  days  lef  on this  map
17:29:32  <Sylf> slugs either just came out or not out yet
17:29:39  <Sylf> the real fun is only starting now
17:29:55  <coopserver> *** Game paused (connecting clients)
17:29:57  <Sylf> We don't want to change the map so soon
17:30:03  <coopserver> *** happy  train sport has joined
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17:30:11  <coopserver> *** happy  train sport has joined company #5
17:30:16  <Sylf> rainbow slugs are only 30 years away too
17:30:39  *** Jam35_ is now known as Jam35
17:30:57  <coopserver> <happy  train sport> yep     the    2 slug trains   ar out
17:31:00  <coopserver> <happy  train sport> irolldice:
17:31:28  <coopserver> <happy  train sport> the  uver won   is  not out yet  sylf
17:31:34  <coopserver> *** happy  train sport has left the game (Leaving)
17:32:01  <coopserver> <irolldice> oh i see
17:32:18  <coopserver> <irolldice> i didn't realize nuts still had trains coming out this late
17:32:21  <happy_> how  things  Sylf
17:32:30  <Sylf> We used to play 1 map for 300-400 years
17:32:36  <Sylf> whatever happened to those play styles?
17:32:38  <coopserver> <irolldice> oh jeeeeeeze
17:32:43  <coopserver> <irolldice> that's such a long game
17:33:00  <happy_> will true  but  thats  how  we play
17:33:00  <Sylf> go expand
17:33:05  <happy_> yep
17:33:10  <happy_> true
17:33:49  <happy_> or if u got  a map   then  up load  it
17:34:02  <coopserver> <irolldice> i don't
17:34:08  <coopserver> <irolldice> i'm not good at that kind of stuff
17:34:12  <Sylf> I don't always wait that long, but when I sense that someone was playing with a goal of using slugs in the end, this game will go on for a while longer.
17:34:40  <Sylf> and this is why this server doesn't have automatic reset date
17:35:07  <happy_> its not shor  hard      just  save  this  setings  and   grf  and copeythem on a map
17:35:11  <coopserver> <irolldice> and what are slugs
17:35:23  <happy_> maglev  train
17:35:35  <happy_> good  for tl 3
17:35:39  <happy_> or 2
17:35:41  <coopserver> <irolldice> oh
17:35:45  <Sylf> no
17:35:48  <Sylf> it's good for anything.
17:35:56  <Sylf> look at V's TL7 network.
17:36:19  <happy_> so   whonts is   good for then
17:36:20  <Sylf> slugs do very well TL5 too.
17:36:26  <happy_> ar
17:36:32  <happy_> true
17:36:33  <Sylf> It's good for any style.
17:36:39  <happy_> nice
17:37:53  <Sylf> V has semi-long trains, some refits, some mixed cargoes...  It's versatile.
17:38:12  <happy_> yep
17:42:07  <coopserver> <irolldice> slugs are only 3 stage
17:42:09  <coopserver> <irolldice> nice
17:42:14  <happy_> yep
17:50:29  <coopserver> *** Game paused (connecting clients)
17:50:33  <coopserver> *** Muel has joined
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17:50:35  <coopserver> <irolldice> my network was not designed with slugs in mind
17:51:11  <coopserver> <Muel> hi
17:51:16  <happy_> hi
17:52:28  <coopserver> *** Game paused (connecting clients)
17:52:37  <coopserver> *** SLUG_TAMER has joined
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17:52:39  <coopserver> <SLUG_TAMER> hi
17:52:44  <happy_> hi
17:53:31  <happy_> whonts  up
17:53:34  <coopserver> <SLUG_TAMER> EXPAND
17:53:56  <coopserver> <irolldice> slug tamer
17:53:57  <coopserver> <irolldice> lool
17:54:06  <coopserver> <irolldice> i get it now
17:54:17  <coopserver> <SLUG_TAMER> fucking finally :D
17:54:20  <coopserver> <SLUG_TAMER> :P
17:54:32  <coopserver> <SLUG_TAMER> tame or be tamed
17:54:37  <coopserver> <irolldice> yeah i just upgraded to slugs
17:54:43  <coopserver> <irolldice> and my network is getting sluggish
17:54:46  <coopserver> <irolldice> hurrr hurr hurr
17:54:49  <coopserver> <SLUG_TAMER> XD
17:54:57  <happy_> lol
17:55:00  <coopserver> <SLUG_TAMER> well for TL2 they might not be very efficient, but they accelerate great and they are super cute :D
17:55:10  <coopserver> <SLUG_TAMER> wait for the final sglug in 2099 :P
17:55:17  <coopserver> <irolldice> they're literally overwhelming it
17:55:27  <coopserver> <irolldice> like every junction now has slowdowns
17:56:06  <coopserver> <SLUG_TAMER> sure because there is more of them on the network due to the lower capacity :)
17:56:12  <coopserver> <irolldice> right
17:56:15  <coopserver> <irolldice> i added like 50
17:56:20  <coopserver> <SLUG_TAMER> XD
17:56:23  <coopserver> <irolldice> and they load so fast
17:56:27  <coopserver> <SLUG_TAMER> that might be more influential XD
17:56:42  <coopserver> <irolldice> well all my stations are flooding with cargo
17:56:45  <coopserver> <SLUG_TAMER> sure, slugs rule :P
17:57:12  <coopserver> <SLUG_TAMER> add more stuff :)
17:57:58  <coopserver> *** Muel has left the game (Leaving)
17:58:25  <coopserver> <SLUG_TAMER> btw Sylf I managed to hit an area where it was actually possible to overload the town with supplies, town was too small :D
17:58:37  <coopserver> <SLUG_TAMER> while spreading food equally
18:00:37  <Sylf> :D
18:01:02  <coopserver> <SLUG_TAMER> 1000 town produced about 500 yetis per month I think
18:01:04  <coopserver> <SLUG_TAMER> that right?
18:01:28  <Sylf> probably, with BDMT boost
18:01:32  <coopserver> <SLUG_TAMER> yeah sure
18:01:40  <coopserver> <SLUG_TAMER> had like 15k bBDMT and 20k food waiting xD
18:02:01  <Sylf> yeah, I saw your towns had overflowing supply of BDMT
18:02:11  <coopserver> <SLUG_TAMER> well bdmt is easy to get a lot of
18:02:12  <Sylf> need 5X!
18:02:41  <coopserver> <SLUG_TAMER> sure, that helps, but I could have just made the one wagon food instaed of bdmt and it would never have happened either :P
18:02:56  <coopserver> <SLUG_TAMER> am just producing a bit too much bdmt
18:03:26  <coopserver> <SLUG_TAMER> pigcow farm at 4k production ._.
18:04:52  <V453000> lol fuck this
18:04:56  <V453000> !rcon set max_trains
18:04:57  <coopserver> Current value for 'max_trains' is: '500' (min: 0, max: 5000)
18:04:58  <V453000> wrong! :D
18:05:04  <V453000> !rcon set max_trains 5000
18:05:16  <coopserver> <SLUG_TAMER> too many vehicles in game
18:05:17  <coopserver> <SLUG_TAMER> duh
18:05:24  <coopserver> <SLUG_TAMER> no moar
18:05:25  <coopserver> <SLUG_TAMER> now moar
18:14:08  <coopserver> <irolldice> no bridges on mainlines, right?
18:14:20  <Sylf> up to you
18:14:24  <coopserver> <SLUG_TAMER> it helps but not necessary
18:14:39  <coopserver> <SLUG_TAMER> if you can do it, the traffic on ML will be much more fluent even in cases of slowdowns
18:14:44  <coopserver> <SLUG_TAMER> aka
18:15:15  <coopserver> <SLUG_TAMER> if the ML slows down, double bridges can generally make the recovery slower/ with poorly acelerating trains it can even happen that it never recovers and keeps jamming
18:15:23  <coopserver> <SLUG_TAMER> but it isnst an absolute muse
18:15:24  <coopserver> <SLUG_TAMER> I do it.
18:31:54  <coopserver> <SLUG_TAMER> 57 406 items of machinery waiting to be processed XD efficiency baby
18:34:03  <coopserver> <SLUG_TAMER> good stuff irolldice
18:34:12  <coopserver> <irolldice> we're gettin there
18:34:14  <coopserver> <SLUG_TAMER> go beat dkblue and green :P
18:34:26  <coopserver> <SLUG_TAMER> in some of the meaningless numbers :D
18:37:02  <coopserver> <irolldice> alrighty i think we're ready to join
18:39:53  <coopserver> <SLUG_TAMER> a thing !there
18:40:00  <coopserver> <SLUG_TAMER> always keep a 1xTL waiting bay after the choice
18:40:01  <coopserver> <irolldice> ?
18:41:10  <coopserver> <SLUG_TAMER> ok one more thing :P
18:41:13  <coopserver> <SLUG_TAMER> keep it though
18:41:47  <coopserver> <SLUG_TAMER> if you signal this way, trains can wait in the red parts
18:42:02  <coopserver> <SLUG_TAMER> so when they get stuck at this signal
18:42:07  <coopserver> <SLUG_TAMER> trains can still go to A
18:44:16  <coopserver> <irolldice> i don't get it
18:44:38  <coopserver> <irolldice> why are no trains taking the right
18:45:10  <coopserver> <irolldice> that one did
18:45:15  <coopserver> <irolldice> why does it happen so infrequently
18:55:53  <coopserver> <irolldice> V i don't get it
18:55:58  <coopserver> <irolldice> i don't understand what you were saying
18:55:59  <coopserver> <SLUG_TAMER> wat
18:56:09  <coopserver> <SLUG_TAMER> aha
18:56:16  <V453000> !players
18:56:16  <coopserver> V453000: Client 896 (Red) is irolldice, in company 2 (irolldice Transport)
18:56:17  <coopserver> V453000: Client 902 (Light Blue) is SLUG_TAMER, in company 1 (V453000 Transport)
18:56:26  <V453000> !rcon move 902 2
18:56:27  <coopserver> *** SLUG_TAMER has joined company #2
18:56:33  <coopserver> <SLUG_TAMER> see this
18:56:51  <coopserver> <SLUG_TAMER> when train is waiting at yellow signa
18:56:52  <coopserver> <irolldice> where
18:56:56  <coopserver> <SLUG_TAMER> it occupies blue spot
18:56:57  <coopserver> <irolldice> oh yes
18:57:02  <coopserver> <irolldice> right
18:57:04  <coopserver> <irolldice> OH
18:57:06  <coopserver> <irolldice> i see
18:57:14  <coopserver> <irolldice> so if a second train comes, it occupies the junction
18:57:15  <coopserver> <SLUG_TAMER> yeah
18:57:17  <coopserver> <SLUG_TAMER> exactly
18:57:22  <coopserver> <irolldice> go tit
18:57:25  <coopserver> <irolldice> got it
18:57:35  <coopserver> <irolldice> boom, handled
18:57:47  <coopserver> <SLUG_TAMER> nono :)
18:57:56  <coopserver> <SLUG_TAMER> yeah
18:57:57  <coopserver> <SLUG_TAMER> that
18:57:59  <coopserver> <irolldice> ohhhhh i see
18:58:13  <coopserver> <SLUG_TAMER> very important to keep in mind :P helps a ton
18:58:18  <coopserver> <irolldice> okay
18:58:20  <coopserver> *** SLUG_TAMER has joined company #1
18:58:21  <coopserver> <irolldice> will keep in mind
18:59:26  <coopserver> *** Game paused (connecting clients)
18:59:28  <coopserver> <irolldice> do i blow 219m raising land here
18:59:33  <coopserver> *** [FR]Syl59 has joined
18:59:34  <coopserver> *** Game unpaused (connecting clients)
18:59:53  <coopserver> <irolldice> to get rid of that bridge
18:59:54  <coopserver> <SLUG_TAMER> hy
19:00:00  <coopserver> <[FR]Syl59> hey V
19:00:09  <coopserver> <SLUG_TAMER> or just move things a bit
19:00:15  <coopserver> <SLUG_TAMER> tons of space
19:00:17  <coopserver> <irolldice> eww no
19:00:26  <coopserver> <irolldice> OCD, can't shift like that
19:00:35  <coopserver> <SLUG_TAMER> WTF [FR]Syl59 I AM IN DISGUISE
19:00:42  <coopserver> <SLUG_TAMER> :(
19:00:59  <coopserver> <[FR]Syl59> well ... that was bad :D
19:01:04  <coopserver> <SLUG_TAMER> :)
19:01:19  <coopserver> <[FR]Syl59> You are the only one that can put out 500 trains alone on this server so ... xD
19:01:21  <coopserver> <irolldice> ahhhhhh haha
19:01:22  <coopserver> <irolldice> wow
19:01:31  <coopserver> <irolldice> thanks v
19:01:34  <coopserver> <SLUG_TAMER> $$$$$$$$$$$$
19:01:50  <coopserver> <irolldice> still 7b in the bank
19:01:52  <coopserver> <irolldice> jeeze
19:01:55  <coopserver> *** Game paused (connecting clients)
19:01:57  <coopserver> <irolldice> how much did that even cost to flatten
19:02:02  <coopserver> *** happy  train sport has joined
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19:02:07  <coopserver> <happy  train sport> yo
19:02:18  <coopserver> <[FR]Syl59> hi happy
19:02:24  <coopserver> <happy  train sport> how  things
19:02:25  <coopserver> <SLUG_TAMER> about 1.5bil
19:02:31  <coopserver> <SLUG_TAMER> pounds
19:02:36  <coopserver> <SLUG_TAMER> so 3bil dollars
19:03:08  <coopserver> *** Game paused (connecting clients)
19:03:11  <coopserver> *** Muel has joined
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19:03:18  <coopserver> <happy  train sport> wb  Muel
19:03:25  <coopserver> <Muel> hi
19:03:33  <coopserver> <[FR]Syl59> Hi MUEL
19:03:39  <coopserver> <[FR]Syl59> Muel *
19:09:23  *** Maraxus has joined #openttdcoop.stable
19:09:23  *** ChanServ sets mode: +o Maraxus
19:09:37  <coopserver> *** Game paused (connecting clients)
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19:10:38  <coopserver> <happy  train sport> hi Maraxus
19:10:42  <coopserver> <happy  train sport> how  things
19:10:43  <coopserver> <Maraxus> hi
19:13:05  <coopserver> <irolldice> of course this junction has to be on this stupid hill
19:13:10  <coopserver> <irolldice> making everything stupid complicated
19:13:12  <coopserver> <irolldice> or expensive
19:15:23  <coopserver> *** [FR]Syl59 has left the game (Leaving)
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19:24:19  <coopserver> <irolldice> man
19:24:21  <coopserver> <irolldice> this is so sloppy
19:27:07  <coopserver> <SLUG_TAMER> keep going you are doing fine :)
19:27:29  <coopserver> <irolldice> there's soo many spots where my waiting gaps are fuckeeeddddd
19:27:38  <coopserver> <irolldice> and i notice it causing breaking
19:27:49  <coopserver> <irolldice> brake?
19:27:54  <coopserver> <irolldice> slow-downs
19:28:18  <coopserver> <Muel> hi all
19:28:22  <coopserver> <irolldice> hi muel
19:28:27  <coopserver> <happy  train sport> hi
19:29:13  <coopserver> <irolldice> shiiiit
19:29:14  <coopserver> <Muel> ouuuuuuuuuu
19:29:20  <coopserver> <happy  train sport> woo
19:31:23  <coopserver> <SLUG_TAMER> wrecks shit
19:31:25  <coopserver> <SLUG_TAMER> 10/10
19:58:55  <coopserver> *** happy  train sport has left the game (general timeout)
20:00:53  <coopserver> *** Game paused (connecting clients)
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20:03:43  <coopserver> <SLUG_TAMER> still need moar irolldice :P cargo be waitin
20:03:48  <coopserver> <irolldice> yo v
20:03:54  <coopserver> <irolldice> do you have a minute
20:03:59  <coopserver> <SLUG_TAMER> sure thing
20:04:12  <coopserver> <irolldice> i have food trains getting stuck in my waiting bay in tendtown
20:04:15  <coopserver> <irolldice> and i don't know why
20:04:27  <coopserver> <SLUG_TAMER> probably got lost somewhere
20:04:41  <coopserver> <SLUG_TAMER> can easily happen during expanding
20:04:49  <coopserver> <SLUG_TAMER> might not even be permanent
20:04:59  <coopserver> <irolldice> there's 5 stuck in ther enow
20:05:11  <coopserver> <irolldice> like, they all go there
20:05:17  <coopserver> <irolldice> the 6th one will be int here soon i'm sure
20:05:20  <coopserver> <SLUG_TAMER> guess I am missing it
20:05:40  <coopserver> <irolldice> setown
20:05:44  <coopserver> <irolldice> wrong bay i guess
20:05:52  <coopserver> <irolldice> i said the wrong city
20:05:53  <coopserver> <SLUG_TAMER> ah there
20:05:54  <coopserver> <SLUG_TAMER> hm
20:06:12  <coopserver> <happy  train sport> doo  a sign   irolldice
20:06:35  <coopserver> <SLUG_TAMER> oh yeah I see it
20:06:39  <coopserver> <SLUG_TAMER> you forgot a split
20:06:42  <coopserver> <SLUG_TAMER> from food pickup
20:06:48  <coopserver> <SLUG_TAMER> to Flundingbury Yard
20:06:55  <coopserver> <irolldice> oh shit
20:07:00  <coopserver> <SLUG_TAMER> if you dont know what is happening, slect the train and look at the orders
20:07:01  <coopserver> <irolldice> i see it now too
20:07:08  <coopserver> <irolldice> they're just trying to turn around
20:07:14  <coopserver> <SLUG_TAMER> exactly
20:07:33  <coopserver> *** Muel has left the game (Leaving)
20:07:59  <coopserver> <SLUG_TAMER> adding the connection is easy though
20:08:04  <V453000> !rcon move 902 2
20:08:05  <coopserver> *** SLUG_TAMER has joined company #2
20:08:28  <coopserver> <SLUG_TAMER> see missing link :)
20:08:32  <coopserver> <irolldice> yeah i see it
20:08:42  <coopserver> *** SLUG_TAMER has joined company #1
20:09:09  <coopserver> <SLUG_TAMER> 17 years till best trains ever :)
20:09:26  <happy_> yep
20:10:40  <coopserver> <SLUG_TAMER> the overflows are doing a lot of magic arent they :P
20:10:55  <coopserver> <irolldice> mine?
20:10:55  <happy_> true
20:11:01  <coopserver> <SLUG_TAMER> yeah
20:11:10  <coopserver> <irolldice> they're so useful
20:11:19  <coopserver> <SLUG_TAMER> just what I meant :)
20:11:42  <coopserver> <irolldice> woooo, i got ahead of yellow
20:11:49  <coopserver> <irolldice> gonna catch up to green next eh
20:12:22  <coopserver> <SLUG_TAMER> cargo delivered graph? or which ? :D
20:12:28  <coopserver> <irolldice> just profit
20:12:44  <coopserver> <SLUG_TAMER> mhm
20:12:50  <coopserver> <SLUG_TAMER> btw my shit fluctuates :D
20:13:30  <coopserver> <SLUG_TAMER> and jamz :d
20:20:50  <coopserver> <irolldice> alright lunch time
20:20:55  <coopserver> <irolldice> be back in an hour or two
20:21:00  <happy_> k
20:21:06  <coopserver> <SLUG_TAMER> will be gone by then :) cya
20:21:34  <happy_> i  bee  still  om
20:21:37  <happy_> on
20:23:50  <coopserver> <irolldice> when do those good trains come out?
20:24:02  <coopserver> <SLUG_TAMER> 2099
20:24:05  <coopserver> <irolldice> cool
20:24:09  <coopserver> <irolldice> i'll be back by then
20:24:10  <coopserver> <SLUG_TAMER> but they haz the same stats as the current slugs
20:24:12  <coopserver> <irolldice> and what are they called
20:24:13  <coopserver> <SLUG_TAMER> just look wtfawesome
20:24:15  <coopserver> <irolldice> oh
20:30:01  <coopserver> <SLUG_TAMER> nyway
20:30:03  <coopserver> <SLUG_TAMER> gnight
20:30:06  <coopserver> *** SLUG_TAMER has left the game (Leaving)
20:30:08  <happy_> gn v
20:32:12  <coopserver> *** Game paused (connecting clients)
20:32:33  <coopserver> *** Player has joined
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20:33:58  <coopserver> *** Player has joined company #3
20:33:59  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:34:00  <coopserver> *** Player has joined spectators
20:34:06  <coopserver> <Player> !name b
20:34:07  <coopserver> *** Player has changed his/her name to b
20:34:09  <coopserver> *** b has joined company #3
20:34:21  <happy_> hi   b
20:34:37  <coopserver> <b> !name britboy3456
20:34:38  <coopserver> *** b has changed his/her name to britboy3456
20:34:39  <coopserver> <britboy3456> Hey
20:34:48  <coopserver> <britboy3456> What rails are you using?
20:35:02  <coopserver> <happy  train sport> purr
20:35:06  <coopserver> <happy  train sport> train  line
20:35:25  <coopserver> <britboy3456> What are the benefits?
20:35:44  <happy_> all  trains and run on it
20:35:54  <happy_> red is for speed
20:36:13  <coopserver> *** britboy3456 has joined spectators
20:36:16  <coopserver> *** britboy3456 has started a new company #6
20:36:17  <coopserver> *** happy  train sport has joined company #5
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20:39:59  <coopserver> <britboy3456> Do the other colours have unique features?
20:40:11  <coopserver> <happy  train sport> yes  red  foe  speed
20:40:27  <coopserver> *** happy  train sport has joined company #5
20:40:55  <coopserver> <happy  train sport> green for power
20:41:48  <coopserver> <happy  train sport> soory  green for 10  %each
20:42:00  <coopserver> <happy  train sport> blue   for  power
20:42:21  <coopserver> <britboy3456> And yellow for tractive effort?
20:42:58  <coopserver> <happy  train sport> yellow  for    30 %max   te
20:43:06  <coopserver> <britboy3456> Cool
20:43:33  <coopserver> <britboy3456> Is this map likely to get reset soon do you think?
20:43:35  <coopserver> <happy  train sport> but all trains can werk  on them
20:43:43  <coopserver> <happy  train sport> not yet
20:43:52  <coopserver> <happy  train sport> 2   days  lef
20:43:55  <coopserver> <happy  train sport> i  think
20:43:59  <coopserver> <britboy3456> How do you know?
20:44:03  <coopserver> <happy  train sport> i  on
20:44:19  <coopserver> *** happy  train sport has joined spectators
20:44:39  <coopserver> <happy  train sport> in  till  suem  won  up load  a  map   then  this  map  will   keep going
20:47:11  <coopserver> <happy  train sport> ther  year  is  2080  so    a    bourt   300  years  or  200 years  then  mite vget a map  but   mite not
20:47:23  <coopserver> <britboy3456> Cool
20:49:39  <coopserver> <happy  train sport> u  no  90   terun  ar not  on
20:50:02  <coopserver> <britboy3456> Do I have one?
20:50:32  <coopserver> <happy  train sport> wiil   how  yeti  get to  that  farm
20:50:42  <coopserver> <britboy3456> Fair point
20:58:15  <coopserver> <happy  train sport> need     bolk  signmal  at train 1
20:59:25  <coopserver> <happy  train sport> rone  won
20:59:52  <coopserver> *** happy  train sport has joined company #5
21:00:02  <coopserver> <britboy3456> Password is a
21:00:08  <coopserver> *** happy  train sport has joined company #6
21:01:37  <coopserver> <britboy3456> Thanks
21:01:54  <coopserver> <happy  train sport> np
21:02:10  <coopserver> *** happy  train sport has joined company #5
21:02:30  <coopserver> *** happy  train sport has joined company #6
21:03:15  <coopserver> *** happy  train sport has joined spectators
21:03:22  <coopserver> <britboy3456> Which signals were they?
21:03:32  <coopserver> <britboy3456> Are they one-way path
21:03:53  <coopserver> <happy  train sport> i  fixs so it shord be  k now
21:04:01  <coopserver> <britboy3456> Yh but for the future
21:10:16  <coopserver> *** Game paused (connecting clients)
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21:10:26  <coopserver> <happy  train sport> hi  valis
21:10:29  <coopserver> <britboy3456> Hey
21:10:31  <coopserver> <valis> hi
21:10:35  <coopserver> <happy  train sport> how   things
21:11:08  <coopserver> <valis> I am tired of working
21:12:48  <coopserver> <valis> ottd gives me strength :)
21:15:24  <coopserver> *** britboy3456 has left the game (Leaving)
21:20:06  <coopserver> <happy  train sport> how  the  net werk  going  irolldice
21:37:38  *** ODM has quit IRC
21:45:16  <coopserver> <irolldice> back
21:45:21  <coopserver> <happy  train sport> wb
21:45:26  <coopserver> <irolldice> thanks
21:45:32  <coopserver> <happy  train sport> np
21:59:26  <coopserver> *** Game paused (connecting clients)
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22:03:24  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:03:25  <coopserver> *** Player has started a new company #9
22:03:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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22:33:13  *** Jam35 is now known as Jam35_
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23:07:46  <coopserver> <insulfrog> hi
23:09:24  <coopserver> <insulfrog> i am happy i can play again after I have got myself a much faster pc today :)
23:10:55  <happy_> yep
23:11:19  <coopserver> <insulfrog> it has made such a differnce
23:12:40  <happy_> yep
23:18:55  <coopserver> <insulfrog> gotta go, cyas :)
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