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00:10:03 <coopserver> *** Player has joined 00:10:14 <coopserver> <Hazzard> Hi person 00:12:09 <coopserver> *** Player has left the game (Leaving) 00:17:34 *** Vinnie_nl has quit IRC 00:22:13 <coopserver> *** happy train sport has joined spectators 00:22:14 <coopserver> *** happy train sport has started a new company #5 00:22:26 <coopserver> *** happy train sport has joined company #1 00:35:09 <coopserver> *** Player has joined 00:35:13 <coopserver> <Hazzard> Hi person 00:35:39 <coopserver> <Player> =) 00:35:46 <coopserver> <happy train sport> will LLRR is dun mite look bad but it werks 00:35:55 <coopserver> <happy train sport> hi Player 00:36:27 <coopserver> *** dreck has joined 00:36:34 <coopserver> <Hazzard> Hey dreck 00:36:35 <coopserver> <happy train sport> hi dreck 00:36:41 <coopserver> <dreck> hi 00:36:48 <coopserver> <dreck> now that I'm back..time for the network heh 00:37:26 <coopserver> <Hazzard> My plan involves a lot of building before trains 00:37:59 <coopserver> <dreck> I hope you're not going further than Bondhattan? 00:38:11 <coopserver> <Hazzard> no 00:38:18 <coopserver> <dreck> heh ty 00:38:43 <coopserver> *** Slicey has joined 00:38:51 <coopserver> <dreck> was going collect the other huts toward the east shoreline of this "linked island" here anyway 00:38:53 <coopserver> <happy train sport> hi Slicey 00:38:58 <coopserver> <dreck> but you can keep bondhattan for yourself tho 00:39:07 <coopserver> <Slicey> hello everyone 00:39:11 <coopserver> <dreck> don't mind if you see a line from me going to datwood tho allright? 00:39:22 <coopserver> <happy train sport> how things 00:39:27 <coopserver> <happy train sport> Slicey: 00:39:28 <coopserver> <Hazzard> Not at all 00:39:29 <coopserver> *** Sylf has joined 00:39:34 <coopserver> <Slicey> good man you? 00:39:41 <coopserver> <happy train sport> hi Sylf 00:39:45 <coopserver> <Hazzard> Hey Sylf and Slicey 00:39:47 <coopserver> <happy train sport> good thanks 00:39:49 <coopserver> <Sylf> hi 00:40:08 <coopserver> <Slicey> i might take a crack at this map 00:40:10 <coopserver> <Slicey> :) 00:40:49 <coopserver> <happy train sport> nice go for it 00:40:59 <coopserver> <Slicey> i have neber played this grf 00:41:00 <coopserver> <dreck> nice.. 257kph short grider bridge out now 00:41:10 <coopserver> <Slicey> never* 00:41:19 <coopserver> <Hazzard> You can also grab all the yeti dudes east of Slinnville too when you want to, Dreck 00:41:25 <coopserver> <Sylf> yeah, that bridge comes out in 1930 00:41:39 <coopserver> <happy train sport> will yeti to farm and farmj to foo plant and food to yeti yard Slicey 00:41:46 <coopserver> <happy train sport> is the best way 00:42:04 <coopserver> <happy train sport> yer beter brige ar out 00:42:37 <coopserver> <Sylf> hmmm 00:42:46 <coopserver> <Sylf> this map must have some variety distribution on 00:43:05 <coopserver> <happy train sport> mite have 00:44:15 <coopserver> <Slicey> whats the tile length? 00:44:49 <coopserver> *** Slicey has started a new company #5 00:44:55 <coopserver> <happy train sport> 64 00:44:57 <coopserver> <happy train sport> i think 00:50:07 <coopserver> <Slicey> happy an idustry chain like this right? 00:51:14 <coopserver> <happy train sport> yer all stuf need yeti Slicey 00:52:05 <Sylf> !rcon set found_town 00:52:07 <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2) 00:52:09 <Sylf> !rcon set found_town 1 00:52:26 <coopserver> *** Sylf has started a new company #6 00:54:22 <coopserver> <Slicey> O.o 00:54:26 <coopserver> <Slicey> thanks haha 00:54:29 <coopserver> <happy train sport> np 00:54:48 <coopserver> *** happy train sport has joined spectators 00:55:38 <coopserver> <happy train sport> i hop thats helps Slicey and Sylf 00:55:47 <coopserver> <Slicey> for sure! 00:58:22 <coopserver> <Hazzard> medium 2 is here 01:01:15 <coopserver> <dreck> The Mountain you mean? 01:01:44 <coopserver> <Hazzard> ? 01:01:45 <coopserver> <dreck> or did you mean the test loco dialog for Black Sunshine? 01:02:00 <coopserver> *** happy train sport has joined company #1 01:02:06 <coopserver> <Hazzard> that one 01:02:08 <coopserver> *** happy train sport has joined spectators 01:02:20 <coopserver> <dreck> aha..well sorry if I spoiled anyone's plan but I took it ^_^ 01:02:39 <coopserver> <Hazzard> I have no idea what you are talking about any more 01:02:41 <coopserver> <Hazzard> :P 01:02:56 <coopserver> <dreck> check my train list .. its there .. check your own buy list .. its not there :P 01:03:00 <coopserver> <dreck> that ^^ 01:03:21 <coopserver> <Hazzard> Oh, yeah that's fine 01:08:04 <coopserver> <happy train sport> Sylf: train 4 is stuk 01:11:17 <coopserver> *** happy train sport has joined company #1 01:11:43 <coopserver> *** happy train sport has joined spectators 01:12:32 <coopserver> <dreck> ok now to finish the exit...hrm... 01:18:29 <coopserver> <happy train sport> Slicey: food pick up to far from thr food plant 01:18:39 <coopserver> <Slicey> just saw that 01:18:43 <coopserver> <happy train sport> k 01:19:07 <coopserver> <happy train sport> wate 01:19:18 <coopserver> <happy train sport> i got a beter way 01:19:57 <coopserver> *** happy train sport has joined company #5 01:20:06 <coopserver> *** happy train sport has joined spectators 01:20:18 <coopserver> <Slicey> :o 01:20:19 <coopserver> <Slicey> thanks 01:20:22 <coopserver> <happy train sport> np 01:20:53 <coopserver> *** happy train sport has joined company #5 01:20:56 <coopserver> *** happy train sport has joined spectators 01:22:50 <coopserver> <dreck> ugh stupid keyboard sometimes wouldn't hold ctrl...heh 01:23:11 <coopserver> <dreck> <was wondering why I had a new station name 01:24:37 <coopserver> <Slicey> should i connect more then 2 workers yard for 1 industry 01:24:42 <coopserver> <Slicey> im trying to conserve them 01:24:58 <coopserver> <dreck> sometimes 2-3 are needed depending on distance 01:25:10 <coopserver> <happy train sport> mor yeti 01:25:22 <coopserver> <happy train sport> and u get mor mor fruit 01:27:59 <coopserver> <Player> hey 01:28:06 <coopserver> <happy train sport> hi 01:28:08 <coopserver> <Hazzard> Hi person 01:28:16 <coopserver> <Player> how work this rotating trains, hazzard? 01:28:22 <coopserver> *** happyhenk has joined 01:28:49 <coopserver> <happyhenk> heya 01:28:50 <coopserver> <Hazzard> it is specially designed so that when the all trains are filling the three waiting spaces it releases them 01:28:52 <coopserver> <happy train sport> hi] 01:28:59 <coopserver> <Hazzard> So each track will get 1/3 of the trains 01:30:02 <coopserver> <dreck> hmm *is going to have to do a swiss-style loop-over thinge soon* 01:30:35 <coopserver> <Sylf> a what? 01:30:38 <coopserver> <Hazzard> ^ 01:31:01 <coopserver> <Player> then now 01:31:06 <coopserver> <dreck> I forgot what it was actually called but the old metre gauge railroad had this thing where the mountain line and ground line were of a major different height... 01:31:07 <coopserver> <Player> u train stoped 01:31:10 <coopserver> <Player> wly? 01:31:13 <coopserver> <Player> why? 01:31:29 <coopserver> <dreck> so what happened was this line looped itself by a viaduct to reduce the grade 01:31:37 <coopserver> <Player> it will need 2 more trains to go? 01:31:38 <coopserver> <Hazzard> Player: it will wait for two more trains before releasing them 01:31:43 <coopserver> <Player> nice =) 01:31:45 <coopserver> <Sylf> zigzag climb? 01:31:56 <coopserver> <Sylf> switchbacks? 01:32:03 <coopserver> <Hazzard> Lol, train switchbacks 01:32:07 <coopserver> <Hazzard> Just a line of reversers 01:32:08 <coopserver> <dreck> nope..it was a loop .. not a back-n-forth thing 01:32:40 <coopserver> <Player> this logic make my brain hot xD 01:32:53 <coopserver> <Hazzard> :P 01:33:33 <coopserver> <dreck> sylf ah just look up 'brusio spiral viaduct' .. that one :) 01:33:40 <Sylf> http://en.wikipedia.org/wiki/Spiral_(railway) 01:33:41 <Sylf> that? 01:34:07 <coopserver> <Hazzard> Ah, the famous 'train loop thing' 01:34:26 <Sylf> I had to backsearch that from Japanese wikipedia :P 01:34:51 <coopserver> <dreck> anyway..back to more trackmoving... 01:34:52 <coopserver> <dreck> :P 01:35:11 <coopserver> *** happy train sport has joined company #1 01:36:55 <coopserver> *** happy train sport has joined spectators 01:39:47 <coopserver> <Hazzard> So little space and so little c@$h 01:40:02 <coopserver> <dreck> maybe it'll help to not use up so much tnt's? :P 01:40:08 <coopserver> <Hazzard> yeah 01:40:13 <coopserver> <happyhenk> want sume c@$h 01:40:43 <coopserver> <Hazzard> :o 01:40:56 <coopserver> <Hazzard> I'm making just enough atm 01:41:25 <coopserver> <Sylf> zoom zoom my trains are zipping 01:41:47 <coopserver> <happyhenk> good :) 01:42:08 <coopserver> <happyhenk> want a clay pit 01:42:17 <coopserver> <Hazzard> no 01:42:32 <coopserver> <happyhenk> talking to sylf 01:42:36 <coopserver> <Hazzard> ok :P 01:42:55 <coopserver> <Sylf> no 01:43:12 <coopserver> <happyhenk> do you want another indutry 01:43:20 <coopserver> <happyhenk> including worker yards 01:43:21 <coopserver> <Sylf> nope 01:43:33 <coopserver> <happy train sport> i think he doing wood 01:43:46 <coopserver> <Hazzard> Hey, if you want to build me a oil refinery... 01:44:00 <coopserver> <Hazzard> It will be cool if one showed up !here 01:44:02 <coopserver> <happyhenk> put sign where you want it 01:44:21 <coopserver> <Hazzard> :D ty 01:45:29 <coopserver> *** Hazzard has joined spectators 01:47:46 <coopserver> <dreck> well...at least the spiral was much cheaper than trying to blow up two offending canal tiles heh :) 01:47:54 <coopserver> <dreck> now to finish a few tiles elsewhere 01:48:04 <coopserver> *** Sylf has joined spectators 01:53:03 <coopserver> *** happy train sport has joined company #1 01:53:18 <coopserver> *** happy train sport has joined spectators 01:53:51 <coopserver> *** happy train sport has joined company #1 01:54:04 <coopserver> *** Troy McClure has joined 01:54:11 <coopserver> <happyhenk> hi troy 01:54:12 <coopserver> <dreck> hi troy :) 01:54:14 <coopserver> <Troy McClure> hi 01:54:23 <coopserver> <happy train sport> hi Troy McClure 01:54:35 <coopserver> <Troy McClure> you stole happy train sport's color hank?!? 01:54:37 <coopserver> <Troy McClure> ;) 01:54:43 <coopserver> <dreck> lol? 01:54:55 <coopserver> <happy train sport> yep 01:54:56 <coopserver> <happyhenk> i did 01:54:59 <coopserver> <happy train sport> or will 01:55:11 <coopserver> <happy train sport> how things troy 01:55:21 <coopserver> <Troy McClure> okay 01:55:41 <coopserver> *** Troy McClure has joined company #1 01:56:10 <coopserver> <happy train sport> ita not the best but its werks 01:56:26 <coopserver> <happyhenk> how is me and vinnies net werk happy 01:56:56 <coopserver> <Troy McClure> if happy has the choice, he chooses to be dark blue, I think(?) 01:57:08 <coopserver> <happyhenk> trains still go 80km 01:57:09 <coopserver> <happy train sport> yep 01:57:49 <coopserver> <happy train sport> not yet we cna 01:57:55 <coopserver> *** Hazzard has joined company #4 01:59:34 <coopserver> <dreck> henk pls remove your road...as you're obviously not going be on when I want to expand my warehouse pls 01:59:47 <coopserver> <dreck> :) 02:00:10 <coopserver> <happy train sport> so most stuf is temp 02:00:30 <coopserver> <happy train sport> in till sume slh and bbh 02:01:11 <coopserver> <dreck> umm wtf 02:01:24 <coopserver> <happyhenk> more hotels 02:01:26 <coopserver> <dreck> thats still -in the way- 02:01:27 <coopserver> <happyhenk> :) 02:01:32 <coopserver> <dreck> :P 02:03:48 <coopserver> <Hazzard> O wait 02:03:53 <coopserver> <Hazzard> I'm doing this all wrong 02:08:03 <coopserver> <happy train sport> its 2 i n the moring iword l ike to stay and help but got ot og out so not shor whont time i be back on to mor i was playing my new x boxs won to day 02:08:07 <coopserver> <happy train sport> gn all 02:08:10 <coopserver> *** Player has left the game (Leaving) 02:08:11 <coopserver> <dreck> bye happysport :) 02:08:15 <coopserver> <Hazzard> Goodnight 02:08:19 <coopserver> <happy train sport> have fun 02:08:23 <coopserver> <Troy McClure> gn 02:08:27 <coopserver> <happyhenk> gn 02:08:30 <coopserver> <Hazzard> Player is happy train sport's minion 02:08:31 <coopserver> <happy train sport> sleep will alll 02:08:32 <coopserver> <dreck> err...I wasn't thinking.... 02:08:35 <coopserver> <Hazzard> thanks 02:08:45 <coopserver> <dreck> theres no industry..I can't simply transfer cargo from one station to another... 02:08:48 <coopserver> <happyhenk> The minion Player 02:09:33 <coopserver> <dreck> oh...if I use a waypoint..that'll allow me to still separate the platforms... 02:09:38 <coopserver> <dreck> duh 02:09:57 <coopserver> *** happy train sport has left the game (Leaving) 02:11:14 <happy_> `play nice all he he 02:11:21 <coopserver> <Hazzard> too late 02:11:37 <happy_> lol yer true 02:12:00 <coopserver> <dreck> now to get the station rating back up soon .. :-s 02:12:10 <coopserver> <dreck> good thing I realized my big error before any hotel rooms got booked 02:12:21 <coopserver> <dreck> (I hope) 02:12:50 <happy_> yep shord have 02:13:01 <happy_> not shor all have 02:13:02 <coopserver> <Hazzard> Central YETI transfer station? 02:13:19 <coopserver> <happyhenk> wet is out 02:13:27 <coopserver> *** Slicey has left the game (Leaving) 02:13:29 <coopserver> <happyhenk> waterproof 02:14:11 <happy_> ther slow and take a lone time to load not good 02:14:36 <coopserver> <dreck> happy..not true 02:14:51 <coopserver> <dreck> lower top speed but much higher loading speed .. thats their tradeoff 02:15:01 <happy_> true 02:17:48 <happy_> i think in december we shord have a snow map for the bid day 02:20:16 <happy_> so how got big plans for 02:20:18 <happy_> christmas 02:20:33 <coopserver> <Hazzard> rip thanksgiving 02:20:43 <happy_> nice 02:21:13 <happy_> how dun ther christmas shoping 02:26:08 *** happy_ has left #openttdcoop.stable 02:26:55 <coopserver> *** happyhenk has left the game (Leaving) 02:33:26 <coopserver> *** irolldice has joined 02:33:35 <coopserver> <Hazzard> Hey irolldice 02:33:40 <coopserver> <irolldice> hi Hazzard 02:34:16 <coopserver> *** Slicey has joined 02:34:25 <coopserver> <Hazzard> Hey Slicey 02:34:46 <coopserver> <Slicey> hello :) 02:35:55 <coopserver> *** Slicey has left the game (Leaving) 02:36:20 <coopserver> *** irolldice has left the game (Leaving) 02:37:25 <coopserver> <Hazzard> So much construction 02:42:59 <coopserver> <Hazzard> Red has a jam or something? 02:43:12 <coopserver> <Hazzard> Oh 02:43:16 <coopserver> <Hazzard> Aha, rebuilding I see 02:48:33 <coopserver> <dreck> meh I sometimes hate missing construction-on-pause .. oh well .. got things still running fine reliatively speaking :-s 02:49:06 <coopserver> <Hazzard> It's not like you're going to go bankrupt 02:49:16 <coopserver> <dreck> except that it causes wrong loads at wrong stations 02:49:19 <coopserver> <dreck> simple as it? ;) 02:49:39 <coopserver> <Hazzard> Fair enough 02:49:55 <coopserver> <dreck> I think I got some of it running ok for now..going sleep and finish it off tomorrow anyhow 02:50:09 <coopserver> *** Troy McClure has joined company #2 02:50:22 <coopserver> <Hazzard> I'm still building my initial network 02:52:40 <coopserver> *** agentxbluegas has joined 02:52:44 <coopserver> <Hazzard> Hu 02:52:46 <coopserver> <Hazzard> *Hi 02:54:16 <coopserver> <agentxbluegas> !nick YOLO 02:54:17 <coopserver> *** agentxbluegas has changed his/her name to YOLO 02:54:20 <coopserver> <Hazzard> lol 02:54:23 <coopserver> <YOLO> hi 02:54:40 <coopserver> <YOLO> !nick KAPOOYA 02:54:41 <coopserver> *** YOLO has changed his/her name to KAPOOYA 02:55:10 <coopserver> <KAPOOYA> y is ever thing wierd 02:55:15 <coopserver> <Hazzard> Because YOLO 02:55:31 <coopserver> <Hazzard> What do you mean? 02:55:35 <coopserver> *** Troy McClure has joined company #1 02:55:44 <coopserver> <KAPOOYA> there are new things 02:56:02 <coopserver> <Hazzard> Ah, YETI NUTS 02:56:13 <coopserver> <KAPOOYA> wats that 02:56:23 <coopserver> <Hazzard> YETI is the industry set and NUTS is the train set 02:57:38 <coopserver> <dreck> looks like my hotel idea works ... I'll have to add other huts+industries tomorrow anyhow 03:01:48 <coopserver> <Hazzard> I hope this works 03:02:21 <coopserver> <dreck> goodnight now...will just have to add the new stations tomorrow..took me long with this simple thing meh :-s 03:02:26 <coopserver> <Troy McClure> bb 03:02:27 <coopserver> <Hazzard> Goodnight 03:02:31 <coopserver> *** dreck has left the game (Leaving) 03:02:35 *** dreck has left #openttdcoop.stable 03:05:13 <coopserver> *** o11c has joined 03:06:01 <coopserver> *** Sylf has joined company #6 03:06:08 <coopserver> <Troy McClure> wb 03:06:12 <coopserver> <Sylf> o/ 03:06:29 <coopserver> <Hazzard> Hey 03:07:19 <coopserver> *** KAPOOYA has left the game (Leaving) 03:07:33 <coopserver> <o11c> someone should tell dreck that the "hotel" concept should use completely separate platforms for in and out 03:07:46 <coopserver> <Hazzard> That wouldn't work though 03:08:04 <coopserver> <Hazzard> It should use waypoint-separated platforms though 03:08:05 <coopserver> <o11c> I mean, still one station 03:08:26 <coopserver> <Hazzard> he said he was going to, but it seems he hasn't yet 03:12:08 <coopserver> *** o11c has left the game (Leaving) 03:14:52 <coopserver> *** Troy McClure has joined company #2 03:17:20 <coopserver> <Hazzard> fudge I'm out of space 03:17:39 <coopserver> <Troy McClure> doubtfull 03:18:01 <coopserver> <Troy McClure> !here? 03:18:33 <coopserver> <Hazzard> Yeah, I need that track to go to every primary .. 03:18:36 <coopserver> <Hazzard> XP 03:18:48 <coopserver> <Troy McClure> what are you building there? 03:18:59 <coopserver> <Hazzard> 4:1 splitter 03:19:26 <coopserver> <Troy McClure> for the machinery factory? 03:19:35 <coopserver> <Hazzard> Yeah 03:19:51 <coopserver> <Troy McClure> yes, that's a tough pickle 03:19:53 <coopserver> <Hazzard> Too many mountains :| 03:20:19 <coopserver> <Troy McClure> too many wishes ;) 03:20:36 <coopserver> <Hazzard> Gotta dream big 03:21:30 <coopserver> *** Troy McClure has joined company #1 03:35:18 <coopserver> *** Slicey has joined 03:38:33 <coopserver> *** Slicey has left the game (Leaving) 03:40:00 <coopserver> *** Troy McClure has joined company #2 03:42:14 <coopserver> <Hazzard> Whoa I am winning 03:42:28 <coopserver> <Hazzard> nevermind 03:42:50 <coopserver> <Troy McClure> okay then 03:43:02 <coopserver> <Hazzard> rip 03:48:10 <coopserver> *** Troy McClure has joined company #1 03:54:44 <coopserver> *** Troy McClure has joined company #2 03:57:26 <coopserver> <Troy McClure> Is happyhenk TRYING to bankrupt the company or something? 03:57:50 <coopserver> <Sylf> eh? 03:58:05 <coopserver> <Troy McClure> so much crappy switches and crossings 03:58:24 <coopserver> <Troy McClure> jam is like the default state of this company 03:58:29 <coopserver> <Hazzard> true 03:58:36 <coopserver> <Hazzard> But if it doesn't stall 03:58:43 <coopserver> <Sylf> sure it does 03:58:59 <coopserver> <Troy McClure> well, it does 03:59:09 <coopserver> <Troy McClure> you could check the operating profit graph 03:59:17 <coopserver> <Troy McClure> every low point is a gridlock 03:59:18 <coopserver> <Hazzard> lol 03:59:43 <coopserver> <Troy McClure> surprisingly, they were all on different places 04:00:00 <coopserver> <Sylf> meh. 04:00:28 <coopserver> <Sylf> i couldn't give a shit about his building 04:00:57 <coopserver> <Hazzard> :P 04:01:49 <coopserver> *** Troy McClure has joined company #1 04:06:34 <coopserver> <Sylf> hrm 04:06:39 <coopserver> <Hazzard> ? 04:06:42 <coopserver> <Sylf> this doesn't look like a pro style building at all 04:07:04 <coopserver> <Hazzard> lol 04:07:16 <coopserver> <Sylf> more like a pro style junk 04:07:17 <coopserver> <Hazzard> my passive point to point network is pretty pro 04:07:26 <coopserver> <Hazzard> /s 04:08:12 <coopserver> <Troy McClure> so much emptiness on your rails... 04:08:20 <coopserver> <Hazzard> Yes 04:08:31 <coopserver> <Hazzard> At some point there will by tons of trains 04:08:36 <coopserver> <Sylf> second gen wagon is available already 04:08:47 <coopserver> <Hazzard> and I can't reach that point without building a siton of rails 04:09:21 <coopserver> <Troy McClure> okay 04:22:57 <coopserver> <Hazzard> Alright, almost done 04:27:36 <coopserver> <Troy McClure> Resonance in my network 04:27:45 <coopserver> <Hazzard> ? 04:28:08 <coopserver> <Troy McClure> you know, how you sometimes have just enough trains to pick up stuff at secondaries 04:28:34 <coopserver> <Troy McClure> and the other moment, the overflow is filling? 04:28:35 <coopserver> <Troy McClure> that 04:28:58 <coopserver> <Troy McClure> 'waviness' 04:29:26 <coopserver> <Hazzard> Ah, waves 04:29:31 <coopserver> <Hazzard> yeah 04:38:22 <coopserver> <Hazzard> Alright, now I just have to wait 04:38:25 <coopserver> *** Hazzard has joined spectators 04:40:02 <coopserver> *** Troy McClure has left the game (Leaving) 04:56:15 *** Hazzard_ has joined #openttdcoop.stable 05:11:36 <coopserver> *** Hazzard has joined company #4 05:15:43 <coopserver> *** Hazzard has joined spectators 05:19:40 <coopserver> *** Player has joined 05:26:21 <coopserver> *** Hazzard has joined company #4 05:31:07 <coopserver> *** Hazzard has joined spectators 05:31:11 <Sylf> !rcon set reverse_at_signals 05:31:12 <coopserver> Current value for 'reverse_at_signals' is: 'off' (min: 0, max: 1) 05:31:59 <coopserver> *** Player has left the game (Leaving) 05:42:00 <coopserver> *** Hazzard has joined company #4 05:42:11 <coopserver> <Hazzard> Things are going well 05:42:37 <coopserver> *** Hazzard has joined spectators 05:43:44 <coopserver> *** Sylf has left the game (Leaving) 05:43:45 <coopserver> *** Game paused (number of players) 05:45:49 <coopserver> *** Hazzard has joined company #4 05:45:50 <coopserver> *** Game unpaused (number of players) 05:46:42 <coopserver> *** Hazzard has left the game (Leaving) 05:46:43 <coopserver> *** Game paused (number of players) 05:47:32 <coopserver> *** Hazzard has joined 05:47:33 <coopserver> *** Game unpaused (number of players) 05:51:16 <coopserver> *** Hazzard has joined spectators 05:51:17 <coopserver> *** Game paused (number of players) 06:07:44 <coopserver> *** Player has joined 06:09:29 <coopserver> <Hazzard> Hi person 06:09:53 <coopserver> <Player> hi 06:13:56 <coopserver> *** Hazzard has joined company #4 06:13:57 <coopserver> *** Game unpaused (number of players) 06:15:16 <coopserver> <Player> hard 06:15:20 <coopserver> <Hazzard> ? 06:15:37 <coopserver> <Player> i russian 06:15:49 <coopserver> <Hazzard> Ok 06:16:57 <coopserver> *** Hazzard has joined spectators 06:16:58 <coopserver> *** Game paused (number of players) 06:17:21 <coopserver> <Hazzard> The income and company value graphs are quite nice right now :D 06:18:44 <coopserver> *** Hazzard has joined company #4 06:18:45 <coopserver> *** Game unpaused (number of players) 06:19:26 <coopserver> *** BiG_BaLLZ has joined 06:19:32 <coopserver> <Hazzard> Oh ballz 06:19:34 <coopserver> <BiG_BaLLZ> WASABI BITCHES 06:19:41 <coopserver> <BiG_BaLLZ> yoyo 06:19:42 <coopserver> <Hazzard> take a look at the graphs :D 06:19:49 <coopserver> <BiG_BaLLZ> HELL YEAH 06:20:18 <coopserver> <BiG_BaLLZ> lol this looks a lot like the game you showed me yesterday :P 06:20:25 <coopserver> <Hazzard> exactly 06:20:44 <coopserver> <Hazzard> just here everything is a massive mess 06:20:55 <coopserver> <BiG_BaLLZ> looks nothing like what we do OTTD gANGASTER STYLE 06:21:22 <coopserver> <Hazzard> not sure what you mean there 06:21:34 <coopserver> <BiG_BaLLZ> I MEAN WE ALWAYS BALLIN OTTDCOOPSTYLE 06:21:40 <coopserver> <BiG_BaLLZ> and YOU ALL HAZZARDSTYLE 06:21:48 <coopserver> <Hazzard> yeah 06:22:05 <coopserver> <Hazzard> Point to point network is much easer for yeti from what I can tell so far 06:22:12 <coopserver> <BiG_BaLLZ> lol 06:22:18 <coopserver> <BiG_BaLLZ> which is total fail 06:22:29 <coopserver> *** BiG_BaLLZ has joined company #1 06:22:45 <coopserver> <Hazzard> There's just no way I would get the same throughput with a combined network, and it would also take a lot longer to build 06:23:04 <coopserver> <BiG_BaLLZ> You're fibbing 06:23:11 <coopserver> <BiG_BaLLZ> I'm gonna tell that snail farmer 06:26:27 <coopserver> <BiG_BaLLZ> you need more chaos 06:26:38 <coopserver> <Hazzard> naw 06:26:43 <coopserver> <BiG_BaLLZ> ya 06:26:59 <coopserver> <BiG_BaLLZ> ade mor slh 06:27:19 <coopserver> <BiG_BaLLZ> look at brudworth woods 06:27:24 <coopserver> <BiG_BaLLZ> not working correctly? 06:27:30 <coopserver> <BiG_BaLLZ> !this 06:27:45 <coopserver> <BiG_BaLLZ> train 155 waiting 06:27:47 <coopserver> <Hazzard> thanks 06:28:00 <coopserver> <BiG_BaLLZ> what was the glitch? 06:28:08 <coopserver> <Hazzard> missing track in the corner 06:28:11 <coopserver> <BiG_BaLLZ> oh 06:28:16 <coopserver> <BiG_BaLLZ> youre also need a signal there 06:28:17 <coopserver> <BiG_BaLLZ> on exit 06:28:35 <coopserver> <BiG_BaLLZ> hi5 06:28:54 <coopserver> <Hazzard> woo 06:29:38 <coopserver> <Hazzard> right now I have hit a wall because Slinnville isn't large enough 06:30:01 <coopserver> <BiG_BaLLZ> sounds like bullshit 06:30:06 <coopserver> <BiG_BaLLZ> :D 06:30:30 <coopserver> <Hazzard> It's damn true bullshit :D 06:31:14 <coopserver> <Hazzard> It will actually cause my profit to go down over time 06:31:56 <coopserver> <BiG_BaLLZ> you might get banned here if you keep it up :P :D xD 06:32:09 <coopserver> <Hazzard> that would be epic 06:32:29 <coopserver> <Hazzard> If you look at the graph my income is declining 06:32:46 <coopserver> <BiG_BaLLZ> I think whenever you do upgrade shit it does that 06:32:53 <coopserver> <BiG_BaLLZ> itll plateau then go steady 06:34:14 <coopserver> <Hazzard> But I haven't upgraded anything in a long time :) 06:34:24 <coopserver> <Hazzard> it was just the start of the loop 06:34:25 <coopserver> <BiG_BaLLZ> grow the town with $$$ bribe 06:35:11 <coopserver> *** Player has left the game (Leaving) 06:37:57 <coopserver> <BiG_BaLLZ> slinville? 06:38:35 <coopserver> <BiG_BaLLZ> HAZZARD 06:39:06 <coopserver> <Hazzard> ?? 06:39:10 <coopserver> <BiG_BaLLZ> slinville? 06:39:29 <coopserver> <Hazzard> Slinnville? 06:39:35 <coopserver> <BiG_BaLLZ> yeah which one were you growing? 06:39:45 <coopserver> <Hazzard> yeah, it seems to be big enough now 06:39:58 <coopserver> <BiG_BaLLZ> Oh, there's no button for grow :( 06:40:05 <coopserver> <BiG_BaLLZ> I was gonna pay $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$ 06:40:29 <coopserver> <BiG_BaLLZ> happy muny 06:41:04 <coopserver> <Hazzard> Right now 2 trains are going to food for every 1 train going to machinery 06:41:59 <coopserver> <Hazzard> oh I'm dumb 06:42:31 <coopserver> <BiG_BaLLZ> lol 06:42:38 <coopserver> <BiG_BaLLZ> I could have told you that :P 06:43:17 <coopserver> <Hazzard> Now it's 3:1 06:43:24 <coopserver> <BiG_BaLLZ> :D 06:45:44 <coopserver> <Hazzard> still losing $$$$$$ 06:46:13 <coopserver> <BiG_BaLLZ> youz a big money baller hustler 06:46:20 <coopserver> <Hazzard> yeah, 06:46:35 <coopserver> <BiG_BaLLZ> ya'llz be aight 06:52:22 <coopserver> *** V453000 has joined 06:52:28 <coopserver> <V453000> y0 06:52:30 <coopserver> <Hazzard> Hey V 06:52:33 <coopserver> <BiG_BaLLZ> j0 06:52:37 <coopserver> <V453000> howzdanuttin 06:52:40 <coopserver> <V453000> oryettin 06:52:54 <coopserver> <BiG_BaLLZ> I'm rollin ZOMBIEAUTOPILATESTYLE 06:53:01 <coopserver> <Hazzard> mostl good 06:53:28 <coopserver> <BiG_BaLLZ> aka minimally bad 06:53:39 <coopserver> <Hazzard> I must be leaking cargo somewhere 06:53:50 <coopserver> <BiG_BaLLZ> Li King? Sounds chinese 06:53:58 <coopserver> <Hazzard> lol 06:54:11 <coopserver> <V453000> meech still having the same noobstyle network as ever 06:54:12 <coopserver> <V453000> :PPPP 06:54:25 <coopserver> <BiG_BaLLZ> yeah I think it was built all by vinnie 06:54:40 <coopserver> <Hazzard> income seems to have leveled off 06:54:41 <coopserver> <BiG_BaLLZ> everything is on the right side so I know happy didnt build it 06:55:57 <coopserver> <V453000> fancy distribution Hazzard XD 06:56:05 <coopserver> <Hazzard> It's a little msesy 06:56:08 <coopserver> <BiG_BaLLZ> I told him its a bannable offense 06:56:11 <coopserver> <V453000> xd 06:56:21 <coopserver> <BiG_BaLLZ> :D 06:56:50 <coopserver> <V453000> well I am glad somebody is thiking out of the box and looking for what yeti needs 06:57:01 <coopserver> <V453000> though I wouldnt build something like this anymore :d 06:57:19 <coopserver> <V453000> purely out of "dont want to" reasons, not that it is not interesting :) 06:57:22 <coopserver> <BiG_BaLLZ> thing is its ass-backwards to everything normal around here 06:57:52 <coopserver> *** V453000 has left the game (Leaving) 06:58:02 <coopserver> <BiG_BaLLZ> guess he didn't like my tone xD 06:58:08 <coopserver> <Hazzard> yup 06:58:17 <V453000> nono :) 06:58:23 <V453000> tonewusfien 06:58:33 <V453000> I didnt like you IN GENERAL 06:58:38 <V453000> ! 06:58:42 <V453000> (: 06:58:46 <coopserver> <BiG_BaLLZ> good, cuz I'm very specific 06:58:55 <V453000> might try to start working on chameleon 32BPPHOLYFUCKMANYPIXELS 06:59:29 <coopserver> <Hazzard> income has leveled out 07:00:03 <coopserver> <Hazzard> need more monies 07:00:18 <coopserver> <BiG_BaLLZ> all teh muny 07:01:41 <coopserver> <Hazzard> I think it's accelerating again 07:02:01 <coopserver> <Hazzard> perhaps it was caused by the Slinntown leak 07:02:04 <V453000> :d Sylf wrote a nice post on the forums about yeti and not a single comment 07:02:07 <V453000> is cute. 07:02:18 <V453000> and I thought they hated only me 07:02:48 <coopserver> <Hazzard> :( 07:03:02 <coopserver> <BiG_BaLLZ> I didnt see it 07:03:32 <coopserver> <BiG_BaLLZ> its not even in the blog comments? 07:03:43 <V453000> tt-forums are unrelated to coop 07:03:51 <coopserver> <BiG_BaLLZ> ah 07:03:58 <V453000> we just sometimes write shit there, I personally am quite done with it, Sylf did put some effort XD 07:04:05 <V453000> in general people there dont give a single shit about my newgrfs 07:04:25 <V453000> which is about the only community I know that does such a thing, even reddit has people who like nuts ... surprisingly 0 yeti players there too 07:04:30 <coopserver> <BiG_BaLLZ> in general I think they dont give a shit about you 07:04:31 <coopserver> <Hazzard> nevermind, still losing c@$h 07:04:45 <coopserver> <BiG_BaLLZ> :) 07:04:57 <V453000> yes, and now they are proving not to give a shit about Sylf either :P 07:05:07 <V453000> which is rather sad, but they are retards anyway 07:05:10 <coopserver> <Hazzard> Sylf changed his avatar :( 07:05:24 <V453000> (: 07:05:25 <coopserver> <BiG_BaLLZ> you should put an easter egg in yeti just for the tt forum dudes to find 07:05:28 <coopserver> <Hazzard> he's no longer recognizable 07:07:01 <Sylf> on tt-forums? 07:07:04 <Hazzard_> yes 07:07:08 <Sylf> I've only had that or blank 07:08:02 <Hazzard_> You had some red eyed anime person I think 07:09:03 <Sylf> I think I know which avatar that is 07:09:55 <coopserver> <Hazzard> I still have my nyan train 07:11:24 <V453000> XD 07:11:55 <Sylf> mmm, maybe I don't know. I was thinking of Andrex, but that's not red eye 07:11:55 <coopserver> <BiG_BaLLZ> :D 07:12:20 <V453000> XeryusTC has some bitch with red eyes 07:12:51 <Hazzard_> Oh right 07:12:57 <Hazzard_> that's what I'm thinking of 07:13:02 <Hazzard_> I remember that guy 07:13:10 <Sylf> meh, that's not anime enough for my liking 07:13:45 <V453000> k 07:13:46 <V453000> :d 07:19:29 <coopserver> <Hazzard> goodnight 07:19:31 <coopserver> *** Hazzard has left the game (Leaving) 07:19:42 <coopserver> <BiG_BaLLZ> I'm out too 07:19:44 <coopserver> <BiG_BaLLZ> l8r 07:19:48 <coopserver> *** BiG_BaLLZ has left the game (Leaving) 07:19:49 <coopserver> *** Game paused (number of players) 07:20:03 <Hazzard_> cya 07:20:07 *** Hazzard_ has quit IRC 10:00:39 <coopserver> *** Troy McClure has joined 10:00:40 <coopserver> *** Game unpaused (number of players) 10:01:03 <coopserver> *** Troy McClure has left the game (Leaving) 10:01:04 <coopserver> *** Game paused (number of players) 10:42:57 <coopserver> *** dreck has joined 10:44:11 <coopserver> *** dreck has joined company #3 10:44:12 <coopserver> *** Game unpaused (number of players) 10:47:15 *** DeGroninger has joined #openttdcoop.stable 10:51:02 <coopserver> <dreck> geeze...looks like someone forgot to turn expiration off 10:51:07 <coopserver> <dreck> oh well still got the loco for now 10:54:37 <coopserver> *** DeGroninger has joined 10:54:41 <coopserver> <dreck> hi :) 10:54:44 <coopserver> <DeGroninger> morning 10:54:51 <coopserver> *** DeGroninger has joined company #1 11:00:54 <coopserver> *** DeGroninger has left the game (Leaving) 11:23:51 <coopserver> <dreck> oh .. *** it! 11:24:03 <coopserver> <dreck> wondered why fruit was red profits..turns out workers are running away to the other industry instead 11:25:05 *** Hazzard_ has joined #openttdcoop.stable 11:25:21 <V453000> :) 11:25:39 <coopserver> *** V453000 has joined 11:25:42 <coopserver> <V453000> yoo 11:25:50 <coopserver> <dreck> seriously..THAT EFFING PIT WAS NOT THERE BEFORE ... I sometimes wish openttd had a smarter system for station catchments 11:26:01 <coopserver> <dreck> oh well..a bit of tnt-ing and moved station out of it 11:26:06 <coopserver> <dreck> :) 11:26:28 <coopserver> <V453000> hm 11:26:29 <coopserver> <V453000> yeah 11:26:41 <coopserver> <V453000> you just need to make the drop stations always as close as possible 11:26:44 <coopserver> <V453000> so this cant happen :) 11:26:49 <coopserver> <V453000> even if it is done by station walking 11:26:58 <coopserver> <V453000> (position of station sign matters) 11:28:51 <coopserver> <dreck> there thats better..fruits starting to come in now 11:29:57 <coopserver> <V453000> I would still move the station sign totally close to the farm 11:30:13 <coopserver> <dreck> heh I'll see about that if another industry tries to walk up onto me :) 11:30:14 <coopserver> <V453000> now it could happen again with yet another industry 11:31:52 *** Hazzard has quit IRC 11:32:24 <coopserver> *** Player has joined 11:39:59 <coopserver> *** V453000 has left the game (Leaving) 11:40:08 <coopserver> <dreck> eff it..no loco now :/ 11:42:27 *** happy_ has joined #openttdcoop.stable 11:47:34 <coopserver> *** happy train sport has joined 11:47:39 <coopserver> <dreck> hi happysport 11:47:46 <coopserver> <happy train sport> hey 11:48:15 <coopserver> <dreck> how doing here anyway? 11:48:20 <coopserver> <happy train sport> good 11:49:28 <coopserver> <dreck> I'm doing ok..getting the hang of the worker idea... 11:49:37 <coopserver> <dreck> but its annoying me a bit with mixing different speeds now tho 11:51:35 <coopserver> *** happy train sport has joined company #1 11:52:01 <coopserver> *** happy train sport has joined spectators 11:52:38 <coopserver> <dreck> at least its given me one slight idea tho... 11:53:10 <coopserver> <dreck> replace the rail loco with monorail .. a little higher network speed but simple capacity :-> 11:53:16 <coopserver> <dreck> we'll see tho :) 11:53:58 <coopserver> *** dreck has joined spectators 11:53:59 <coopserver> *** Game paused (number of players) 11:54:01 <coopserver> <dreck> brb anyway 11:54:05 <coopserver> <happy train sport> k 11:54:37 <coopserver> *** Muel has joined 11:54:41 <coopserver> <Muel> hi 11:54:45 <coopserver> <happy train sport> hi 11:55:15 <coopserver> *** Player has left the game (Leaving) 11:55:21 <coopserver> <Muel> hi 11:56:19 <coopserver> <happy train sport> how thing Muel 11:56:29 <coopserver> <Muel> good and you ? 12:02:35 <coopserver> *** Muel has left the game (Leaving) 12:04:41 <coopserver> *** happy train sport has joined company #1 12:04:42 <coopserver> *** Game unpaused (number of players) 12:06:08 <coopserver> *** dreck has joined company #3 12:24:34 <coopserver> <dreck> think next game I'll just stick to individual workers per previous map .. this seem to be taking a lot of time for little gain :-s 12:24:48 <coopserver> <dreck> plus annoy the admin to stop enabling expiration too :-> 12:25:26 <V453000> how is expiration a problem? 12:25:58 <coopserver> <dreck> getting 135kph trains smushed into the tail of one lone 100kph train? :-> 12:26:16 <V453000> just autoreplace the 100kmh train? 12:26:39 <coopserver> <dreck> the problem is...the 100kph -is- the new one..the 130 isn't in the list 12:26:55 <V453000> then you chose a different train class 12:27:04 <o11c> the colors mean things 12:27:06 <V453000> and one of your trains is outdated 12:27:19 <coopserver> <dreck> well the "outdated" is the new one 12:27:21 <coopserver> <dreck> silly isn't it? 12:27:27 <V453000> hte expiration makes complete sense with NUTS. 12:27:40 <V453000> if you have some train expired, there is 1-2 better versions of it. 12:27:44 <V453000> at least 12:27:57 <coopserver> <dreck> 100 !=> 135 .. yet thats what the buy list wants to suggest 12:28:19 <coopserver> *** V453000 has joined 12:28:23 <coopserver> <V453000> show me the problem :0 12:28:23 <o11c> possible exception: 255 years after the last train is added. But most games don't go that long 12:28:35 <coopserver> <dreck> o11c...its not -even- 25 year either 12:28:50 <coopserver> <dreck> 1920>1968 :) 12:28:51 <coopserver> <V453000> okay, I can see you are using two various kinds of trains 12:28:57 <coopserver> <V453000> 3 even 12:29:31 <coopserver> <V453000> I dont get why you do that, but do you expect multiple trains to run at the same speed or? 12:29:59 <coopserver> <V453000> the MEOW trains arent effective anyway if you use only one colour of PURR 12:30:38 <coopserver> <dreck> well it was the only workaround for non-90kph trains .. at least its on its own network so .. less interference from the mismash atm 12:31:09 <coopserver> <V453000> what ._. 12:31:13 <coopserver> <V453000> I dont get your problem 12:31:14 <coopserver> <V453000> at all 12:31:22 <coopserver> <V453000> just upgrade all trains to the same model? 12:31:40 <coopserver> <V453000> your medium and strong classes are both very outdated, the meow ones probably too 12:31:46 <coopserver> *** V453000 has started a new company #7 12:31:56 <coopserver> <dreck> and where's a *new* era1 130kph pls? :) 12:32:03 <coopserver> <dreck> it disappeard years ago basically 12:32:26 <coopserver> <V453000> the rail fast 2? 12:32:40 <coopserver> <V453000> which train are you missing? 12:33:00 <coopserver> <V453000> it is simple, choose a class and use the best train of that class 12:33:07 <coopserver> <V453000> if you mix classes, dont be surprised that speeds differ 12:33:31 <coopserver> <V453000> expiration has nothing to do with it 12:34:48 <coopserver> *** V453000 has left the game (Leaving) 12:35:21 <V453000> sorry if I am too harsh but I really do not understand your issue 12:35:28 <V453000> I would appreciate if you explained it better :P 12:35:34 <coopserver> <dreck> perhaps because you seem to think that getting slower is ok when its not 12:36:14 <V453000> but you dont need to get SLOWER trains? 12:36:28 <coopserver> <dreck> with expiration on that leaves the only one in buy list so.... 12:36:30 <V453000> when trains upgrade within the class, they are ALWAYS faster and stronger 12:36:44 <V453000> idk if you didnt upgrade to electric or missing something, but there are better trains. 12:38:21 <coopserver> *** happy train sport has left the game (Leaving) 12:38:51 <happy_> be back later 12:38:57 <coopserver> <dreck> ok happy :) 12:40:29 <V453000> http://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png this image illustrates how things are in classes 12:40:30 <V453000> please see that 12:40:34 <V453000> at nuts.openttdcoop.org 12:40:46 <V453000> me gtfo 12:44:53 <coopserver> <dreck> going afk for a bit anyway 12:44:57 <coopserver> *** dreck has left the game (Leaving) 12:44:58 <coopserver> *** Game paused (number of players) 13:10:03 *** DeGroninger has quit IRC 13:13:17 <coopserver> *** valis has left the game (Leaving) 14:01:04 <happy_> ver nice v 14:16:13 <coopserver> *** Vinnie has joined 14:17:31 <coopserver> *** dreck has joined 14:18:20 <coopserver> <Vinnie> cya lay 14:18:23 <coopserver> <Vinnie> later 14:18:26 <coopserver> *** Vinnie has left the game (Leaving) 14:20:03 <coopserver> *** dreck has joined company #3 14:20:04 <coopserver> *** Game unpaused (number of players) 14:22:49 <coopserver> <dreck> anyone else online for a moment? 14:27:31 <coopserver> *** dreck has joined spectators 14:27:32 <coopserver> *** Game paused (number of players) 14:28:27 <coopserver> <dreck> hmmm decisions...to try manually delete tracks without touching tree or transfer to a new company.... 14:32:57 <coopserver> <dreck> ah to heck with it I'll leave the one dummy loco there and make the new network in afternoon 14:33:03 <coopserver> *** dreck has left the game (Leaving) 15:05:41 <coopserver> *** Hazzard has joined 15:05:42 <coopserver> *** Game unpaused (number of players) 15:07:29 *** DeGroninger has joined #openttdcoop.stable 15:09:59 <coopserver> *** Hazzard has left the game (Leaving) 15:10:00 <coopserver> *** Game paused (number of players) 15:17:49 <coopserver> *** Hazzard has joined 15:17:50 <coopserver> *** Game unpaused (number of players) 15:27:22 <coopserver> *** Hazzard has left the game (connection lost) 15:27:23 <coopserver> *** Game paused (number of players) 15:28:34 <coopserver> *** Hazzard has joined 15:28:35 <coopserver> *** Game unpaused (number of players) 15:35:49 <coopserver> <Hazzard> here we go 15:49:32 <coopserver> *** happy train sport has joined 15:50:35 <coopserver> *** happy train sport has left the game (Leaving) 15:54:05 *** ODM has joined #openttdcoop.stable 15:54:05 *** ChanServ sets mode: +o ODM 15:56:26 <coopserver> *** Muel has joined 15:56:28 <coopserver> <Muel> hi 15:56:32 <coopserver> <Hazzard> Hi 15:57:43 <coopserver> <Hazzard> wtf 15:57:50 <coopserver> <Hazzard> where did all of dreck's trains go 16:06:41 <coopserver> *** Muel has left the game (Leaving) 16:26:48 <coopserver> *** happy train sport has joined 16:26:58 <coopserver> <Hazzard> Hey happy 16:27:05 <coopserver> <happy train sport> hi 16:28:07 <coopserver> *** happy train sport has joined company #1 16:29:17 <happy_> how things hazzhard 16:29:24 <coopserver> <Hazzard> pretty good 16:41:33 <coopserver> *** Hazzard has left the game (Leaving) 16:43:11 <coopserver> *** Vinnie has joined 16:43:18 <coopserver> <happy train sport> hi Vinnie 16:43:19 <coopserver> <Vinnie> hey dude 16:43:22 <coopserver> <happy train sport> how things 16:43:39 <coopserver> <Vinnie> Im good and you? 16:43:45 <coopserver> <happy train sport> grate 17:16:20 <coopserver> <Vinnie> that farmer is gone :( 17:16:31 <coopserver> <Vinnie> i need groninger to play 17:16:32 <coopserver> <happy train sport> yep 17:16:41 <coopserver> <happy train sport> i see 17:26:12 <DeGroninger> ill be online in 2 hours 17:26:18 <coopserver> <happy train sport> k 17:26:24 <DeGroninger> kinda working on a deadline right now 17:26:30 <coopserver> <happy train sport> k 17:26:38 <coopserver> *** Troy McClure has joined 17:26:43 <coopserver> <Troy McClure> hi 17:26:44 <coopserver> <happy train sport> hi Troy McClure 17:26:48 <coopserver> <happy train sport> how things 17:27:01 <coopserver> <Troy McClure> bit tired, you? 17:27:02 <coopserver> <Vinnie> hey 17:27:06 <coopserver> <happy train sport> good 17:27:16 <coopserver> <Troy McClure> nice 17:28:22 <coopserver> *** Troy McClure has joined company #1 17:29:03 <coopserver> *** Vinnie has left the game (Leaving) 17:37:57 <coopserver> <Troy McClure> yes 17:50:55 <coopserver> *** britboy3456 has joined 17:52:17 <coopserver> *** [FR]Syl59 has joined 17:52:40 <coopserver> <happy train sport> hi [FR]Syl59 17:52:54 <coopserver> *** britboy3456 has left the game (Leaving) 17:55:57 <coopserver> <[FR]Syl59> Hey there :) 17:56:00 <coopserver> <happy train sport> hi 17:58:37 *** Jam35_ is now known as Jam35 18:01:38 <coopserver> <happy train sport> how things [FR]Syl59 18:01:58 <coopserver> <[FR]Syl59> Looking for a spot to starta compagny, but good, thanks :D you ? 18:02:13 <coopserver> <happy train sport> grate 18:02:29 <coopserver> <happy train sport> u can join us if u whont 18:03:42 *** ChanServ sets mode: +o Jam35 18:04:03 <coopserver> *** [FR]Syl59 has started a new company #7 18:17:33 <coopserver> <[FR]Syl59> Happy ... ? 18:17:41 <coopserver> <happy train sport> yep 18:17:47 <coopserver> <Troy McClure> yep 18:17:48 <coopserver> <[FR]Syl59> I need some money to fund an industry that disapeared xD 18:17:58 <coopserver> <[FR]Syl59> see !here 18:18:18 <coopserver> <[FR]Syl59> I need either a pigcow farm, or a grain farm, or a plantation 18:18:19 <coopserver> <Troy McClure> forest? 18:18:23 <coopserver> <Troy McClure> ah 18:18:40 <coopserver> <[FR]Syl59> thanks :D 18:18:45 <coopserver> <Troy McClure> np 18:28:42 <coopserver> *** BiG_BaLLZ has joined 18:28:53 <coopserver> <happy train sport> yo BiG_BaLLZ 18:29:13 <coopserver> <BiG_BaLLZ> yoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 18:29:24 <coopserver> <[FR]Syl59> Hi. 18:29:29 <coopserver> <happy train sport> how things BiG_BaLLZ 18:29:33 <coopserver> <BiG_BaLLZ> BONJOURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 18:29:37 <coopserver> <BiG_BaLLZ> SYL59 18:30:08 <coopserver> <BiG_BaLLZ> Your rapper name is Syl da 5'9". 18:31:19 <coopserver> *** BiG_BaLLZ has joined company #1 18:33:03 <coopserver> <BiG_BaLLZ> :( Syl won't talk 18:33:10 <coopserver> <[FR]Syl59> I'm buzy xD 18:33:23 <coopserver> <BiG_BaLLZ> I thought you were surrendering :P 18:35:17 <coopserver> <Troy McClure> nope 18:35:33 <coopserver> <BiG_BaLLZ> theres 4 platforms 18:35:42 <coopserver> <Troy McClure> yes 18:35:49 <coopserver> <Troy McClure> the other 2 are for building materials 18:36:13 <coopserver> <Troy McClure> it was quite difficult to make one nice junction there, that enables traffic from both sides to get to the same 18:36:15 <coopserver> <Troy McClure> platforms 18:36:18 <coopserver> <BiG_BaLLZ> well i guess it would be different if there was a hub there where they can go left or right then 18:36:42 <coopserver> <BiG_BaLLZ> happy should requisite a hub there :D 18:46:41 <coopserver> <BiG_BaLLZ> wrathill city north glitched, its getting grain 18:47:46 *** Hazzard has joined #openttdcoop.stable 18:47:51 <Hazzard> !players 18:47:51 <coopserver> Hazzard: There are currently 4 players and 0 spectators, making a total of 4 clients connected 18:48:03 <coopserver> *** BiG_BaLLZ has joined spectators 18:48:20 <coopserver> *** Hazzard has joined 18:49:45 <coopserver> <BiG_BaLLZ> hax 18:49:54 <coopserver> <Hazzard> :| 18:49:57 <coopserver> <BiG_BaLLZ> yo 18:50:04 <coopserver> <Hazzard> hey 18:51:19 <coopserver> <BiG_BaLLZ> lets see what the french are building today 18:51:37 <coopserver> <[FR]Syl59> *he's speaking of me* 18:51:41 <coopserver> <BiG_BaLLZ> lol 18:51:47 <coopserver> <Hazzard> Lol 18:51:59 <coopserver> <BiG_BaLLZ> just make the tracks narrower so the nazi's cant use them and you should be alright 18:52:10 <coopserver> <[FR]Syl59> or wilder 18:52:14 <coopserver> <[FR]Syl59> like russians 18:52:19 <coopserver> <BiG_BaLLZ> :D 18:52:20 <coopserver> <Hazzard> damn 18:52:24 <coopserver> <BiG_BaLLZ> how are you Boss? 18:52:46 <coopserver> *** BiG_BaLLZ has joined company #1 18:53:21 <coopserver> *** BiG_BaLLZ has joined spectators 18:55:51 <coopserver> *** Hazzard has left the game (general timeout) 18:56:44 <coopserver> *** Hazzard has joined 18:57:46 <coopserver> *** BiG_BaLLZ has left the game (general timeout) 18:58:02 <coopserver> *** Hazzard has left the game (Leaving) 19:05:14 <coopserver> *** Muel has joined 19:05:18 <coopserver> <Muel> hi 19:05:24 <coopserver> <Troy McClure> hi 19:08:26 <coopserver> *** Muel has left the game (Leaving) 19:17:18 <coopserver> <[FR]Syl59> How many workers yard have you per primary station ? 19:17:36 <coopserver> <Troy McClure> I really don't know 19:17:47 <coopserver> <[FR]Syl59> more than one ? :D 19:17:49 <coopserver> <Troy McClure> I just see to it they produce about the same 19:17:55 <coopserver> <Troy McClure> depends 19:18:07 <coopserver> <Troy McClure> 'normal', unsupplied workers yard: yes more than one 19:18:24 <coopserver> <Troy McClure> but if you look at New Drarhill City Worker yard... 19:18:40 <coopserver> <Troy McClure> that one supplies to more than one primary, I think 19:18:46 <coopserver> <Troy McClure> (production of 992 yeti) 19:19:00 <coopserver> <Troy McClure> so does Trenninghead (792 yeti) 19:19:33 <coopserver> <[FR]Syl59> Ok so I think I need to link more workers yard 19:19:59 <coopserver> <Troy McClure> or increase production at current ones 19:20:17 <coopserver> <[FR]Syl59> I'm already supplying food 19:20:22 <coopserver> <[FR]Syl59> Well, I try to 19:20:30 <coopserver> <Troy McClure> well, what you could try to do 19:20:45 <coopserver> <Troy McClure> is deliver food only to the worker yards near the largest towns 19:20:48 <coopserver> <Troy McClure> and grow the towns 19:21:06 <coopserver> <[FR]Syl59> Towns also have a incidence with yeti productions ? 19:21:17 <coopserver> <Troy McClure> yes 19:21:22 <coopserver> <Troy McClure> click on the worker yard 19:21:28 <coopserver> <[FR]Syl59> Ow ... didn't know that 19:21:33 <coopserver> <Troy McClure> you see: up to 40% of town population 19:21:41 <coopserver> <[FR]Syl59> I don't have that 19:21:47 <coopserver> <Troy McClure> erm, that only shows if you supply both, I see 19:21:49 <coopserver> <[FR]Syl59> Checl Lenbourne Yard 19:22:17 <coopserver> <[FR]Syl59> Mh ... 19:22:23 <coopserver> <Troy McClure> yes, perhaps you'd like to grow that town 19:22:34 <coopserver> <[FR]Syl59> Providing 40 % of YETI town pop. per month 19:22:38 <coopserver> <Troy McClure> and supply food there until it begins to stockpile 19:22:41 <coopserver> <[FR]Syl59> if there is food 19:22:46 <coopserver> <Troy McClure> and BM 19:23:00 <coopserver> <[FR]Syl59> 20 % if there is only food 19:23:10 <coopserver> <Troy McClure> yes 19:23:13 <coopserver> <Troy McClure> so grow the town too 19:23:17 <coopserver> <Troy McClure> and supply food 19:23:23 <coopserver> <[FR]Syl59> and machinery 19:23:25 <coopserver> <Troy McClure> and after that, Building materials 19:23:30 <coopserver> <[FR]Syl59> then I could start BM 19:23:33 <coopserver> <Troy McClure> machinery is for the primaries 19:23:44 <coopserver> <[FR]Syl59> I know, I think it can help 19:24:20 <coopserver> <Troy McClure> probably: it doubles the production of primaries>more pigcows>more food>more yeti 19:24:28 <coopserver> <[FR]Syl59> Ok ... Awful everywhere ... 19:38:36 <coopserver> *** happyhenk has joined 19:38:41 <coopserver> <Troy McClure> hi 19:38:46 <coopserver> <happyhenk> hey troy 19:39:40 <coopserver> <Troy McClure> just so you know 19:39:52 <coopserver> <Troy McClure> I saved your company from bankrupcy a couple of times 19:40:01 <coopserver> <happyhenk> thanks 19:40:21 <coopserver> <[FR]Syl59> brb 19:40:26 <coopserver> <happy train sport> k 19:40:29 <coopserver> <happy train sport> hi happyhenk 19:40:33 <coopserver> <happy train sport> how things 19:45:56 <coopserver> *** Hazzard has joined 19:47:19 <coopserver> <happy train sport> rain 12 19:47:23 <coopserver> <happy train sport> train 12 19:47:25 <coopserver> <happy train sport> happyhenk: 19:47:27 <coopserver> *** Hazzard has left the game (Leaving) 19:48:04 <coopserver> *** Troy McClure has joined company #2 19:48:24 <coopserver> *** Troy McClure has joined company #1 19:48:32 *** Maraxus has joined #openttdcoop.stable 19:48:32 *** ChanServ sets mode: +o Maraxus 20:00:18 <coopserver> *** dreck has joined 20:00:22 <coopserver> <happyhenk> hey dreck 20:00:30 <coopserver> <dreck> hi henk :) 20:00:36 <coopserver> <happy train sport> hi dreck 20:01:09 <coopserver> <dreck> so mm can I ask either of you a quick favour? 20:01:25 <coopserver> <happy train sport> yep 20:01:58 <coopserver> <dreck> happysport I'll give you a bit of $ ...you can give it back to me when I start the new company? (the loan limit is a bit too low but I don't need a lot more than it at same time tho) 20:02:10 <coopserver> *** dreck has joined company #3 20:02:35 <coopserver> <happy train sport> 1000000 20:02:41 <coopserver> <happy train sport> dreck: 20:02:46 <coopserver> <dreck> just give me a sec to kill this train heh 20:03:12 *** Maraxus has quit IRC 20:03:41 <coopserver> <dreck> not sure what currency you using but here... 20:03:46 <coopserver> <dreck> now to get new company... 20:03:49 <coopserver> *** dreck has joined spectators 20:04:12 <coopserver> <happy train sport> i got £ dreck 20:04:17 <coopserver> <dreck> ah right 20:04:29 <coopserver> <dreck> now wonder how long the timeout will happen and the company disappears... 20:04:30 <coopserver> <[FR]Syl59> re 20:04:46 <coopserver> <[FR]Syl59> Well I think you can found it right away 20:05:08 <coopserver> <dreck> sylf..well the problem here was I didn't feel like trying to manually delete tracks (espcially with trees around re mayor rating) ... 20:05:19 <coopserver> <dreck> so I'll like to watch the company blow up ... then I'll start afresh 20:05:24 <coopserver> <[FR]Syl59> Ow daman, basecost are not correctly set 20:05:29 <coopserver> <[FR]Syl59> and I'm not Sylf xD 20:05:43 <coopserver> <dreck> lol sorry I thought you simply re-spelled your nick...np :) 20:05:53 <coopserver> <dreck> anyway company gone now as predicted :) 20:05:58 <coopserver> *** dreck has started a new company #3 20:06:14 <coopserver> <dreck> happysport..care to pay me back "that" money :) 20:06:35 <coopserver> <Troy McClure> no 20:07:14 <coopserver> <Troy McClure> okay, I'm off for now 20:07:19 <coopserver> <dreck> bye troy 20:07:20 <coopserver> <Troy McClure> good luck all 20:07:21 <coopserver> <happy train sport> k 20:07:23 <coopserver> *** Troy McClure has left the game (Leaving) 20:07:26 <coopserver> <[FR]Syl59> cya ;) 20:07:27 <coopserver> <dreck> happysport...heh...didn't have to give me extras but ty 20:07:46 <coopserver> <happy train sport> i got lost 20:07:50 <coopserver> <happy train sport> ov muney4 20:07:55 <coopserver> <happy train sport> so 20:08:00 <coopserver> <dreck> mm 20:08:22 <coopserver> <happy train sport> dame i did the tip rone 20:08:39 <coopserver> <happy train sport> i got lot ov muney dreck so 20:08:49 <coopserver> <happy train sport> i 20:08:52 <coopserver> <dreck> yeah :) 20:09:00 <coopserver> <happy train sport> so i like help players out 20:10:25 <coopserver> *** happy train sport has joined spectators 20:11:24 *** Hazzard has quit IRC 20:16:56 *** Hazzard has joined #openttdcoop.stable 20:24:34 <coopserver> <dreck> efff it....the plantation wants to close..I hope it wouldn't :/ 20:24:51 <coopserver> <dreck> <does not have the fund I used to have 20:25:21 <coopserver> <dreck> henk you mind build a new plantation for me? 20:25:22 <coopserver> <[FR]Syl59> Well ... 20:25:29 <coopserver> <[FR]Syl59> ² 20:25:43 <coopserver> <[FR]Syl59> I don't have enough money 20:25:55 <coopserver> <dreck> syl59...I used to have enough fund to build six of them .. but I decided to start with smaller cashflow...except this happened :-s 20:26:00 <coopserver> <dreck> go figure 20:26:03 <coopserver> <dreck> henk? 20:26:26 <coopserver> <happyhenk> yeah 20:26:48 <coopserver> <dreck> henk...see sign from me if you wouldn't mind? 20:27:14 <coopserver> <happyhenk> there ya go 20:27:17 <coopserver> <dreck> thank you so much! 20:27:32 <coopserver> <dreck> I was worried my reboot was off to a bad start :) 20:28:36 <coopserver> <happyhenk> your fruit trains hold yeti dudes 20:28:55 <coopserver> <dreck> err..how did I missschedule that 0_o 20:28:58 <coopserver> <dreck> thanks for pointing that out 20:29:03 <coopserver> <happyhenk> np 20:30:38 <coopserver> <happyhenk> i got a lousy q 20:30:40 <coopserver> <dreck> yes? 20:34:57 *** Hazzard has quit IRC 20:35:08 <coopserver> <dreck> yes?? :-) heh 20:35:40 <coopserver> <[FR]Syl59> Okay everything seems to be all right now 20:36:14 <coopserver> <[FR]Syl59> What I need now is machinery 20:36:28 <coopserver> <[FR]Syl59> that means wood, uranium and steel 20:36:43 <coopserver> <happyhenk> wood doesent mae machinery 20:36:44 <coopserver> <[FR]Syl59> That also mean 6 workers yard 20:36:59 <coopserver> <[FR]Syl59> Petrol I mean 20:37:22 <coopserver> <happyhenk> its Refined Products 20:37:28 <coopserver> <happyhenk> or rp 20:37:47 <coopserver> <[FR]Syl59> I know, but I first need oil to build them 20:37:54 <coopserver> <[FR]Syl59> Oh right, I said petrol 20:37:57 <coopserver> <happyhenk> yeah oil 20:38:02 <coopserver> <[FR]Syl59> damn french ... x) 20:38:21 <coopserver> <happyhenk> im us they call petrol 20:38:25 <coopserver> <happyhenk> gasoline 20:38:32 <coopserver> <happyhenk> i live in us 20:38:45 <coopserver> <[FR]Syl59> In France, "Pétrole" is oil 20:38:59 <coopserver> <[FR]Syl59> And gasoline is "Essence" 20:39:15 <coopserver> <[FR]Syl59> But curiously, gasoil is "Gasoil" xD 20:44:05 <coopserver> <dreck> *orders some chips from henk and i mean the hard crispy flat thing .. not the stupid sticks* 20:44:23 <coopserver> <dreck> thats the one comical thing about uk vs north america words 20:44:25 <coopserver> <dreck> :) 20:56:57 <coopserver> <[FR]Syl59> Okay, I'm off guys 20:56:59 <coopserver> <[FR]Syl59> cya ;) 20:57:00 <coopserver> <dreck> bye :) 20:57:03 <coopserver> *** [FR]Syl59 has left the game (Leaving) 21:03:03 <coopserver> *** irolldice has joined 21:03:19 <coopserver> <dreck> hi 21:03:23 <coopserver> <irolldice> hi 21:05:21 <coopserver> *** irolldice has left the game (Leaving) 21:13:11 <coopserver> <dreck> how're you doing henk? 21:13:26 <coopserver> <happyhenk> good 21:14:14 <coopserver> <dreck> doing much better here atm :) 21:15:30 <coopserver> <dreck> funny thing tho..just as I had one plantation running...later another one build itself a few tiles away :) 21:15:45 <coopserver> <dreck> so..considering adding another station loop for t heh 21:16:23 <o11c> dreck: it's not worth it 21:16:38 <coopserver> <dreck> eh? 21:16:42 <o11c> dreck: one industry produces just as much as two in parallel with half the input 21:17:10 <coopserver> <dreck> o11c I haven't even used up half of the huts I got around yet so :) 21:17:15 <o11c> the only time it's worth doing multiple industries of one type is if they're in different corners of the map 21:17:27 <o11c> dreck: then double the input to the existing industry 21:17:57 <coopserver> <dreck> does that even boost the production to higher than 3worker=3good? 21:18:15 <coopserver> <happyhenk> well it dosent do that 21:18:21 <coopserver> <happyhenk> but then lots of workers 21:18:27 <coopserver> <happyhenk> = more goods 21:18:42 <coopserver> <dreck> only if you were at zero in first place tho? 21:18:50 <coopserver> <dreck> I found that out with the machinery loads on one map before 21:19:41 <coopserver> <happyhenk> dreck you can do bm 21:19:48 <coopserver> <dreck> I'm rather into food 21:19:49 <coopserver> <happyhenk> then give it to exchange 21:19:57 <coopserver> <happyhenk> and make it food 21:20:16 <coopserver> <dreck> or just put the same workers on direct food? heh .. to our own I guess 21:27:24 <coopserver> *** happy train sport has left the game (Leaving) 21:39:15 <coopserver> *** Romazoon has joined 21:39:20 <coopserver> <dreck> hi :) 21:39:30 <coopserver> <Romazoon> hi 21:40:31 <coopserver> <dreck> just looking or might play? 21:42:23 <coopserver> *** Romazoon has started a new company #8 21:43:19 <Sylf> hi Romazoon - welcome 21:43:28 <coopserver> <Romazoon> hi, ty 21:43:38 *** ODM has quit IRC 21:44:27 <coopserver> <dreck> hi the-real-sylf :P 21:44:29 <coopserver> <dreck> ehehhhehe 21:46:28 <coopserver> <dreck> btw sylf correct me if I'm wrong but the reason theres no food>yeti ratio given in the Worker Yard description is because its not a set fixed ratio right? 21:46:57 <coopserver> *** Hazzard has joined 21:47:02 <coopserver> <dreck> hi hazzard :) 21:47:03 <Sylf> it should be 1 to 1, but really depends on the town population 21:47:10 <coopserver> <Hazzard> Hey dreck 21:47:15 <coopserver> *** DeGroninger has joined 21:47:17 <Sylf> there's too much detail to show in that small window 21:47:20 <coopserver> <dreck> sylf..thats what I thought when I read the wiki description of it... population n food 21:47:25 <coopserver> <DeGroninger> hi 21:47:26 <coopserver> <dreck> thanks for confirming 21:47:32 <coopserver> *** DeGroninger has joined company #1 21:47:49 <coopserver> *** Hazzard has joined company #4 21:48:24 <coopserver> <dreck> hazzard..btw if you didn't know I decide to do away with the old network which was a bit borked up in first place anyway .. having fun with this simple smooth one now :) 21:48:30 <coopserver> <dreck> just still working on adding more huts+farms online :) 21:48:43 <coopserver> <Hazzard> Ah, I was wondering what was up this morning 21:55:55 <coopserver> <Romazoon> it s coming 21:58:39 <coopserver> <happyhenk> first RIP town 21:58:45 <coopserver> <happyhenk> find its sign 21:58:47 <coopserver> <Hazzard> cheers 21:58:53 <coopserver> <dreck> ? 21:58:55 <coopserver> <happyhenk> its sylf's 21:59:10 <coopserver> <happyhenk> RIP 1999 21:59:17 <coopserver> <happyhenk> marninghead 22:00:09 <coopserver> <Hazzard> Quick everyone build statues there 22:00:25 <coopserver> <dreck> oh .. rofl :P 22:01:24 <coopserver> <happyhenk> lets kill more sylf towns 22:01:34 <coopserver> <happyhenk> and build statues 22:01:51 <Sylf> :P 22:01:56 <coopserver> <dreck> not for me ;) 22:02:35 <coopserver> *** Mapper has joined 22:02:36 <coopserver> <Romazoon> ty Sylf for the answer on the forum ^^ 22:02:46 <Sylf> yw 22:02:57 <Sylf> hope that's good enough for now 22:03:11 <coopserver> <happyhenk> kill these towns slunnbury and pronbourgh 22:03:12 *** Jam35 is now known as Jam35_ 22:03:15 <coopserver> <happyhenk> i put signs 22:03:25 <coopserver> <happyhenk> they need death 22:03:28 <coopserver> <happyhenk> for fun 22:03:59 <coopserver> <Romazoon> yes Sylf, it does indeed what i want 22:04:00 <coopserver> <Hazzard> no why 22:04:01 <coopserver> *** happyhenk has left the game (kicked by server) 22:04:05 <coopserver> <Hazzard> lol 22:04:11 <coopserver> <dreck> huh...I was just looking at the operating profit chart for fun and....henk's crashed 22:04:16 <coopserver> <dreck> oh...eh???? 22:04:30 <coopserver> <dreck> guess henk got sylf upset? :) 22:04:49 <Sylf> I just wanted an excuse to kick him in the nuts 22:04:59 <coopserver> <dreck> HEH!...nuts...and nuts geeze 22:05:00 <o11c> !grab Sylf 22:05:06 <o11c> hmph 22:05:19 <o11c> what good is a supybot if there's no quotegrabs plugin? 22:05:33 <coopserver> <dreck> o11c btw I have both plantations served now...and only one of them is sometimes dipping below 100 yetis .. but I'll work it out :) 22:05:42 <^Spike^> because coopserver is supposed to be a supybot just for coop server related stuff? :) 22:05:51 <^Spike^> and we already got a different supybot take care of alle the rest? :) 22:05:55 <^Spike^> all* 22:06:19 <coopserver> <dreck> and 400+ crates production from the foodplant..I should maybe finally start delivering it around 22:06:29 <coopserver> <dreck> *thinks how to make that* 22:06:51 <coopserver> <Hazzard> I can't get my foodplant stable above 2k 22:06:57 <coopserver> <Hazzard> I'm stuck 22:07:06 <coopserver> <Hazzard> I don't know what to do 22:07:07 <coopserver> <dreck> too much routings maybe? :) 22:07:38 <coopserver> <Mapper> bye 22:07:39 <coopserver> *** Mapper has left the game (Leaving) 22:08:09 <coopserver> <dreck> hazzard btw any harm if I added my own public transit to Bondhattan? 22:08:11 <coopserver> <dreck> just asking :) 22:08:47 <coopserver> <Hazzard> Yeah, thats fine 22:09:08 <coopserver> <dreck> just tell me if its ever in your way...its not liek I actually need it there ok? ;) 22:09:58 <coopserver> <Hazzard> waterways have massive maintainence costs apparently 22:09:59 <coopserver> <Romazoon> it s bit to laggy on my end... so i don t think i ll play further...but interesting game going on here ;) 22:10:36 <coopserver> <dreck> hazzard the canal tiles? yeah .. better to just bridge it :-s 22:10:52 <coopserver> <Romazoon> bye all 22:10:57 <coopserver> <Hazzard> I was using them to clear a bit of water near Marninghead and left them in for too long :P 22:11:00 <coopserver> *** Romazoon has left the game (Leaving) 22:14:30 <coopserver> <dreck> there we go :) 22:15:02 <coopserver> <dreck> I always liked circular routes..makes it easy to manage no-wait schedules without worrying about station ratings 22:15:19 <coopserver> <DeGroninger> circular? 22:15:37 <coopserver> <dreck> as compared to linear where its only A----B----C linear 22:15:39 <coopserver> <dreck> :) 22:15:57 <coopserver> <Hazzard> Refit orders? 22:16:11 <coopserver> <dreck> I've often found these a bit problematic because A and C get little service and so their rating falls 22:16:28 <coopserver> <Hazzard> just remove the full-load requirement 22:16:56 <coopserver> <dreck> then you lose rating...its a bit silly game that 22:17:12 <coopserver> <Hazzard> You have to pay closer attention to the train count then, yes 22:17:23 <coopserver> <dreck> train != road :) 22:17:42 <coopserver> <dreck> just nitpicking ofc heh 22:18:00 <coopserver> <Hazzard> Road vehicles, pfft :P 22:18:05 <coopserver> <DeGroninger> newb :P 22:18:07 <coopserver> <dreck> :P back to you 22:18:10 <coopserver> <DeGroninger> :P 22:18:20 <coopserver> <dreck> anyway to build some more green rail... 22:18:38 <coopserver> <Hazzard> nope 22:20:39 <coopserver> <DeGroninger> lol whats up with the profit graph 22:20:47 <coopserver> <Hazzard> lol 22:21:15 <coopserver> <Hazzard> Playing on coop servers is a dangerous game 22:21:35 <coopserver> <DeGroninger> :P 22:23:30 <coopserver> <dreck> almost forgot that for a while.... 22:24:20 <coopserver> <dreck> heh silly company name but I guess it works :) 22:24:26 <coopserver> <dreck> 'ones' = single rails 22:24:39 <coopserver> <DeGroninger> \ 22:24:41 <coopserver> <DeGroninger> :) 22:26:31 <coopserver> *** DeGroninger has left the game (Leaving) 22:27:24 <coopserver> *** DeGroninger has joined 22:27:39 <coopserver> *** DeGroninger has joined company #1 22:28:03 <coopserver> *** happy train sport has joined 22:28:08 <coopserver> <DeGroninger> hey happy 22:28:12 <coopserver> <happy train sport> hi 22:28:34 <coopserver> <DeGroninger> i got finally time to play 22:28:40 <coopserver> <happy train sport> nice 22:29:07 <coopserver> <dreck> wonder when the three-dots monorail model comes out 22:29:30 <coopserver> <DeGroninger> 2009 22:29:39 <coopserver> <dreck> mm not far off...thanks 22:29:44 <coopserver> <happy train sport> nop 22:29:46 <coopserver> <DeGroninger> check out this table 22:29:48 <coopserver> <DeGroninger> http://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png 22:30:10 <coopserver> <dreck> groninger issue with that one is that some of the placements is a bit vague 22:30:26 <coopserver> <DeGroninger> which one? 22:30:27 <coopserver> <dreck> like one of the loco icon is not lined up with but below 1992 .. and sure enough it doesn't come out for 1992ish anyway 22:30:32 <coopserver> <dreck> etc 22:30:41 <coopserver> *** happy train sport has joined company #1 22:30:50 <coopserver> <dreck> but even then its still a decent chart ofc 22:31:20 <o11c> isn't it randomized +/- 4 years or something anyway? 22:31:33 <coopserver> <DeGroninger> well that would explain a lot :P 22:32:12 <coopserver> <dreck> anyway to start a web for food... 22:33:47 <coopserver> <DeGroninger> dude 22:34:02 <coopserver> <DeGroninger> :P 22:34:09 <coopserver> <Hazzard> ? 22:34:18 <coopserver> <happy train sport> f train driver 22:34:24 <coopserver> <DeGroninger> blame the drive:D 22:34:26 <coopserver> <DeGroninger> driver 22:34:32 <coopserver> <Hazzard> :o 22:34:41 <coopserver> <dreck> lol....? 22:45:38 <coopserver> *** Hazzard has joined company #7 22:45:52 <coopserver> *** Hazzard has joined company #4 22:47:18 *** Brumi has joined #openttdcoop.stable 22:52:46 <coopserver> <dreck> ok lets see how well this works now :) 22:54:58 <coopserver> <dreck> ah now food at the hut changes it to "up to 20% of yeti town population" .. nice to know that was there 22:56:21 <coopserver> <dreck> and boy my food train sure takes a while to hit its top speed :P 22:59:15 <Hazzard_> !vehicles 22:59:15 <coopserver> Hazzard_: Total vehicles per type: Rail: 882, Road: 37, Water: 3, Air: 0 22:59:44 <coopserver> <Hazzard> Lets see if I can get this profit jump to last 23:05:48 <coopserver> <DeGroninger> it seems to last a little :P 23:05:52 <coopserver> <Hazzard> yeah 23:06:11 <coopserver> <dreck> and mine ... went over henk's :) 23:06:19 <coopserver> <DeGroninger> nice 23:06:23 <coopserver> <DeGroninger> :) 23:06:28 <coopserver> <dreck> I'm kinda starting to get a bit worried about too much food sitting at station tho :-s 23:06:40 <coopserver> <DeGroninger> nice profit boost right now Hazzard 23:06:46 <coopserver> <DeGroninger> then add more trains 23:06:47 <coopserver> <DeGroninger> ;) 23:06:58 <coopserver> <dreck> groninger...its a one-track route...so :-> 23:07:02 <coopserver> <DeGroninger> expand:D 23:07:11 <coopserver> <Hazzard> Oh here we yetying go right now 23:07:18 <coopserver> <dreck> how do you propsal doing that to train 56? :P 23:08:14 <coopserver> <DeGroninger> make two trains with tthe same order, and make all rails two way 23:08:18 <coopserver> <Hazzard> I'm nuking some mountains 23:08:26 <coopserver> <Hazzard> I hope V453000 doesn't ban me 23:08:46 <coopserver> <DeGroninger> lol 23:09:48 <coopserver> <dreck> know what I'll let one hut take a lot of food 23:10:24 <coopserver> <Hazzard> :D 23:10:30 <coopserver> <Hazzard> this is it 23:10:38 <coopserver> <DeGroninger> 100% profit jump:P 23:11:16 <coopserver> <DeGroninger> im waiting for the yeti feedbackloop now 23:11:24 <coopserver> <Hazzard> It's already starting 23:12:29 <coopserver> <Hazzard> The faster trains really helped it seems 23:12:34 <coopserver> *** Slicey has joined 23:12:44 <coopserver> <DeGroninger> sweet 23:13:06 <coopserver> *** Slicey has left the game (processing map took too long) 23:13:36 <coopserver> *** happy train sport has left the game (general timeout) 23:14:33 <coopserver> <dreck> heh 264 crates of fod for just 96 yetis .. I hope the hut population increases soon :P 23:14:55 <coopserver> <DeGroninger> yeah 23:14:59 <coopserver> <DeGroninger> it will 23:15:17 <coopserver> <DeGroninger> and bring those extra yeties to your food primary for even more food, more yeties etc :P 23:15:46 <coopserver> <DeGroninger> and keep doing that until your network collapses 23:15:47 <coopserver> <Hazzard> I think I can keep this loop going for a while longer 23:16:27 <coopserver> <DeGroninger> yeah, network quality will be the only limiting factor in the end 23:17:47 <coopserver> <dreck> heh ... 216 yetis living there instead ... and 840 crates of food for them 23:17:48 <coopserver> <dreck> :P 23:19:24 <coopserver> <dreck> might just do scheduling tweaks but otherwise think this seem like just exactly what I want to leave it as for now :) 23:20:04 <coopserver> <DeGroninger> add more yeti pickup trains to brown hut #7 23:20:10 <coopserver> <dreck> and hey hazzard..your bus services STINKS? hahah .. I mean theres apparently too many passengers waiting! 23:20:33 <coopserver> <dreck> oh...right..forgot about that big boost...hmm.... 23:20:40 <coopserver> <dreck> *looks where to move them to* 23:20:43 <coopserver> <Hazzard> yea stupid busses 23:20:47 <coopserver> <DeGroninger> to primary food:D 23:21:53 <coopserver> <dreck> ok added one more train to a slightly-under-200 farm .. lets see 23:22:15 <coopserver> <dreck> hazzard..maybe it doesn't help that you use tiny buses? ;) 23:22:25 <coopserver> <dreck> I have 76 passengers per on mine thing :) 23:22:51 <coopserver> <Hazzard> I take pride in my vintage 1932 luxury automobiles 23:22:55 <coopserver> <dreck> you could always autoreplace to the Prime IronWood bus if you want 23:23:00 <coopserver> <DeGroninger> :P 23:23:36 <coopserver> <dreck> whaaa.... 0_o .... 1740 crates of food at the hut 23:23:40 *** Brumi has quit IRC 23:23:47 <coopserver> <dreck> I guess they are never going to stop getting fatter and fatter :P 23:23:48 <coopserver> <Hazzard> ouch 23:24:01 <coopserver> <Hazzard> just spent 100,000,000 23:24:06 <o11c> dreck: make sure you grow your city 23:24:10 <coopserver> <dreck> at least the food platform at plant is over 60% so thats all I needed 23:24:37 <coopserver> <dreck> o11c can't be bothered on this map due to settings sorry :) 23:24:41 <coopserver> <dreck> it was a thought tho ;) 23:25:27 <coopserver> <DeGroninger> o11c meant that your yeti production will stop increasing it if goes beyond 20% of the city pop 23:27:57 <coopserver> <dreck> brb to eat real dish :P 23:28:01 <coopserver> <DeGroninger> :P 23:28:08 <coopserver> *** dreck has joined spectators 23:28:26 <coopserver> <DeGroninger> sudden network wide clog:P 23:32:16 <coopserver> *** Sylf has joined 23:32:33 <coopserver> <Hazzard> Hey Sylf 23:32:37 <coopserver> <Sylf> yo 23:34:05 <coopserver> <Hazzard> Cities need expanding 23:37:53 <coopserver> <Hazzard> gtg, cya guys later 23:37:56 <coopserver> *** Hazzard has left the game (Leaving) 23:37:57 <coopserver> <DeGroninger> cya 23:38:08 <Hazzard_> watch my company implode 23:42:32 <coopserver> <dreck> back 23:42:37 <coopserver> *** dreck has joined company #3 23:42:52 <coopserver> <dreck> hi sylf :) 23:43:09 <coopserver> <dreck> you mind removing that silly hotel station so I can delete the 3 signs for it? :) 23:43:10 <coopserver> <Sylf> hiyo 23:43:20 <coopserver> <Sylf> no 23:43:30 <coopserver> <dreck> well theres no worker hotel anymore btw :) 23:50:26 <coopserver> <dreck> 6,120 crates...silly 23:50:50 <coopserver> *** Sylf has left the game (Leaving) 23:55:38 <coopserver> <dreck> going off for now so have fun :) 23:55:51 <coopserver> *** dreck has left the game (Leaving)