Config
Log for #openttdcoop.stable on 21st November 2014:
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00:10:03  <coopserver> *** Player has joined
00:10:14  <coopserver> <Hazzard> Hi person
00:12:09  <coopserver> *** Player has left the game (Leaving)
00:17:34  *** Vinnie_nl has quit IRC
00:22:13  <coopserver> *** happy  train sport has joined spectators
00:22:14  <coopserver> *** happy  train sport has started a new company #5
00:22:26  <coopserver> *** happy  train sport has joined company #1
00:35:09  <coopserver> *** Player has joined
00:35:13  <coopserver> <Hazzard> Hi person
00:35:39  <coopserver> <Player> =)
00:35:46  <coopserver> <happy  train sport> will  LLRR  is  dun  mite  look  bad  but it werks
00:35:55  <coopserver> <happy  train sport> hi Player
00:36:27  <coopserver> *** dreck has joined
00:36:34  <coopserver> <Hazzard> Hey dreck
00:36:35  <coopserver> <happy  train sport> hi  dreck
00:36:41  <coopserver> <dreck> hi
00:36:48  <coopserver> <dreck> now that I'm back..time for the network heh
00:37:26  <coopserver> <Hazzard> My plan involves a lot of building before trains
00:37:59  <coopserver> <dreck> I hope you're not going further than Bondhattan?
00:38:11  <coopserver> <Hazzard> no
00:38:18  <coopserver> <dreck> heh ty
00:38:43  <coopserver> *** Slicey has joined
00:38:51  <coopserver> <dreck> was going collect the other huts toward the east shoreline of this "linked island" here anyway
00:38:53  <coopserver> <happy  train sport> hi  Slicey
00:38:58  <coopserver> <dreck> but you can keep bondhattan for yourself tho
00:39:07  <coopserver> <Slicey> hello everyone
00:39:11  <coopserver> <dreck> don't mind if you see a line from me going to datwood tho allright?
00:39:22  <coopserver> <happy  train sport> how  things
00:39:27  <coopserver> <happy  train sport> Slicey:
00:39:28  <coopserver> <Hazzard> Not at all
00:39:29  <coopserver> *** Sylf has joined
00:39:34  <coopserver> <Slicey> good man you?
00:39:41  <coopserver> <happy  train sport> hi  Sylf
00:39:45  <coopserver> <Hazzard> Hey Sylf and Slicey
00:39:47  <coopserver> <happy  train sport> good  thanks
00:39:49  <coopserver> <Sylf> hi
00:40:08  <coopserver> <Slicey> i might take a crack at this map
00:40:10  <coopserver> <Slicey> :)
00:40:49  <coopserver> <happy  train sport> nice  go for it
00:40:59  <coopserver> <Slicey> i have neber played this grf
00:41:00  <coopserver> <dreck> nice.. 257kph short grider bridge out now
00:41:10  <coopserver> <Slicey> never*
00:41:19  <coopserver> <Hazzard> You can also grab all the yeti dudes east of Slinnville too when you want to, Dreck
00:41:25  <coopserver> <Sylf> yeah, that bridge comes out in 1930
00:41:39  <coopserver> <happy  train sport> will   yeti to farm  and farmj to  foo plant and food to yeti  yard  Slicey
00:41:46  <coopserver> <happy  train sport> is  the best way
00:42:04  <coopserver> <happy  train sport> yer  beter brige ar out
00:42:37  <coopserver> <Sylf> hmmm
00:42:46  <coopserver> <Sylf> this map must have some variety distribution on
00:43:05  <coopserver> <happy  train sport> mite have
00:44:15  <coopserver> <Slicey> whats the tile length?
00:44:49  <coopserver> *** Slicey has started a new company #5
00:44:55  <coopserver> <happy  train sport> 64
00:44:57  <coopserver> <happy  train sport> i  think
00:50:07  <coopserver> <Slicey> happy an idustry chain like this right?
00:51:14  <coopserver> <happy  train sport> yer   all  stuf need  yeti  Slicey
00:52:05  <Sylf> !rcon set found_town
00:52:07  <coopserver> Current value for 'found_town' is: '0' (min: 0, max: 2)
00:52:09  <Sylf> !rcon set found_town 1
00:52:26  <coopserver> *** Sylf has started a new company #6
00:54:22  <coopserver> <Slicey> O.o
00:54:26  <coopserver> <Slicey> thanks haha
00:54:29  <coopserver> <happy  train sport> np
00:54:48  <coopserver> *** happy  train sport has joined spectators
00:55:38  <coopserver> <happy  train sport> i  hop  thats  helps  Slicey and Sylf
00:55:47  <coopserver> <Slicey> for sure!
00:58:22  <coopserver> <Hazzard> medium 2 is here
01:01:15  <coopserver> <dreck> The Mountain you mean?
01:01:44  <coopserver> <Hazzard> ?
01:01:45  <coopserver> <dreck> or did you mean the test loco dialog for Black Sunshine?
01:02:00  <coopserver> *** happy  train sport has joined company #1
01:02:06  <coopserver> <Hazzard> that one
01:02:08  <coopserver> *** happy  train sport has joined spectators
01:02:20  <coopserver> <dreck> aha..well sorry if I spoiled anyone's plan but I took it ^_^
01:02:39  <coopserver> <Hazzard> I have no idea what you are talking about any more
01:02:41  <coopserver> <Hazzard> :P
01:02:56  <coopserver> <dreck> check my train list .. its there .. check your own buy list .. its not there :P
01:03:00  <coopserver> <dreck> that ^^
01:03:21  <coopserver> <Hazzard> Oh, yeah that's fine
01:08:04  <coopserver> <happy  train sport> Sylf:   train     4  is   stuk
01:11:17  <coopserver> *** happy  train sport has joined company #1
01:11:43  <coopserver> *** happy  train sport has joined spectators
01:12:32  <coopserver> <dreck> ok now to finish the exit...hrm...
01:18:29  <coopserver> <happy  train sport> Slicey:   food  pick up  to far from thr food plant
01:18:39  <coopserver> <Slicey> just saw that
01:18:43  <coopserver> <happy  train sport> k
01:19:07  <coopserver> <happy  train sport> wate
01:19:18  <coopserver> <happy  train sport> i got a beter   way
01:19:57  <coopserver> *** happy  train sport has joined company #5
01:20:06  <coopserver> *** happy  train sport has joined spectators
01:20:18  <coopserver> <Slicey> :o
01:20:19  <coopserver> <Slicey> thanks
01:20:22  <coopserver> <happy  train sport> np
01:20:53  <coopserver> *** happy  train sport has joined company #5
01:20:56  <coopserver> *** happy  train sport has joined spectators
01:22:50  <coopserver> <dreck> ugh stupid keyboard sometimes wouldn't hold ctrl...heh
01:23:11  <coopserver> <dreck> <was wondering why I had a new station name
01:24:37  <coopserver> <Slicey> should i connect more then 2 workers yard for 1 industry
01:24:42  <coopserver> <Slicey> im trying to conserve them
01:24:58  <coopserver> <dreck> sometimes 2-3 are needed depending on distance
01:25:10  <coopserver> <happy  train sport> mor  yeti
01:25:22  <coopserver> <happy  train sport> and u get mor    mor fruit
01:27:59  <coopserver> <Player> hey
01:28:06  <coopserver> <happy  train sport> hi
01:28:08  <coopserver> <Hazzard> Hi person
01:28:16  <coopserver> <Player> how work this rotating trains, hazzard?
01:28:22  <coopserver> *** happyhenk has joined
01:28:49  <coopserver> <happyhenk> heya
01:28:50  <coopserver> <Hazzard> it is specially designed so that when the all trains are filling the three waiting spaces it releases them
01:28:52  <coopserver> <happy  train sport> hi]
01:28:59  <coopserver> <Hazzard> So each track will get 1/3 of the trains
01:30:02  <coopserver> <dreck> hmm *is going to have to do a swiss-style loop-over thinge soon*
01:30:35  <coopserver> <Sylf> a what?
01:30:38  <coopserver> <Hazzard> ^
01:31:01  <coopserver> <Player> then now
01:31:06  <coopserver> <dreck> I forgot what it was actually called but the old metre gauge railroad had this thing where the mountain line and ground line were of a major different height...
01:31:07  <coopserver> <Player> u train stoped
01:31:10  <coopserver> <Player> wly?
01:31:13  <coopserver> <Player> why?
01:31:29  <coopserver> <dreck> so what happened was this line looped itself by a viaduct to reduce the grade
01:31:37  <coopserver> <Player> it will need 2 more trains to go?
01:31:38  <coopserver> <Hazzard> Player: it will wait for two more trains before releasing them
01:31:43  <coopserver> <Player> nice =)
01:31:45  <coopserver> <Sylf> zigzag climb?
01:31:56  <coopserver> <Sylf> switchbacks?
01:32:03  <coopserver> <Hazzard> Lol, train switchbacks
01:32:07  <coopserver> <Hazzard> Just a line of reversers
01:32:08  <coopserver> <dreck> nope..it was a loop .. not a back-n-forth thing
01:32:40  <coopserver> <Player> this logic make my brain hot xD
01:32:53  <coopserver> <Hazzard> :P
01:33:33  <coopserver> <dreck> sylf ah just look up 'brusio spiral viaduct' .. that one :)
01:33:40  <Sylf> http://en.wikipedia.org/wiki/Spiral_(railway)
01:33:41  <Sylf> that?
01:34:07  <coopserver> <Hazzard> Ah, the famous 'train loop thing'
01:34:26  <Sylf> I had to backsearch that from Japanese wikipedia :P
01:34:51  <coopserver> <dreck> anyway..back to more trackmoving...
01:34:52  <coopserver> <dreck> :P
01:35:11  <coopserver> *** happy  train sport has joined company #1
01:36:55  <coopserver> *** happy  train sport has joined spectators
01:39:47  <coopserver> <Hazzard> So little space and so little c@$h
01:40:02  <coopserver> <dreck> maybe it'll help to not use up so much tnt's? :P
01:40:08  <coopserver> <Hazzard> yeah
01:40:13  <coopserver> <happyhenk> want sume c@$h
01:40:43  <coopserver> <Hazzard> :o
01:40:56  <coopserver> <Hazzard> I'm making just enough atm
01:41:25  <coopserver> <Sylf> zoom zoom my trains are zipping
01:41:47  <coopserver> <happyhenk> good :)
01:42:08  <coopserver> <happyhenk> want a clay pit
01:42:17  <coopserver> <Hazzard> no
01:42:32  <coopserver> <happyhenk> talking to sylf
01:42:36  <coopserver> <Hazzard> ok :P
01:42:55  <coopserver> <Sylf> no
01:43:12  <coopserver> <happyhenk> do you want another indutry
01:43:20  <coopserver> <happyhenk> including worker yards
01:43:21  <coopserver> <Sylf> nope
01:43:33  <coopserver> <happy  train sport> i  think  he doing wood
01:43:46  <coopserver> <Hazzard> Hey, if you want to build me a oil refinery...
01:44:00  <coopserver> <Hazzard> It will be cool if one showed up !here
01:44:02  <coopserver> <happyhenk> put sign where you want it
01:44:21  <coopserver> <Hazzard> :D ty
01:45:29  <coopserver> *** Hazzard has joined spectators
01:47:46  <coopserver> <dreck> well...at least the spiral was much cheaper than trying to blow up two offending canal tiles heh :)
01:47:54  <coopserver> <dreck> now to finish a few tiles elsewhere
01:48:04  <coopserver> *** Sylf has joined spectators
01:53:03  <coopserver> *** happy  train sport has joined company #1
01:53:18  <coopserver> *** happy  train sport has joined spectators
01:53:51  <coopserver> *** happy  train sport has joined company #1
01:54:04  <coopserver> *** Troy McClure has joined
01:54:11  <coopserver> <happyhenk> hi troy
01:54:12  <coopserver> <dreck> hi troy :)
01:54:14  <coopserver> <Troy McClure> hi
01:54:23  <coopserver> <happy  train sport> hi Troy McClure
01:54:35  <coopserver> <Troy McClure> you stole happy train sport's color hank?!?
01:54:37  <coopserver> <Troy McClure> ;)
01:54:43  <coopserver> <dreck> lol?
01:54:55  <coopserver> <happy  train sport> yep
01:54:56  <coopserver> <happyhenk> i did
01:54:59  <coopserver> <happy  train sport> or will
01:55:11  <coopserver> <happy  train sport> how  things  troy
01:55:21  <coopserver> <Troy McClure> okay
01:55:41  <coopserver> *** Troy McClure has joined company #1
01:56:10  <coopserver> <happy  train sport> ita   not the best  but its  werks
01:56:26  <coopserver> <happyhenk> how is me and vinnies net werk happy
01:56:56  <coopserver> <Troy McClure> if happy has the choice, he chooses to be dark blue, I think(?)
01:57:08  <coopserver> <happyhenk> trains still go 80km
01:57:09  <coopserver> <happy  train sport> yep
01:57:49  <coopserver> <happy  train sport> not  yet we cna
01:57:55  <coopserver> *** Hazzard has joined company #4
01:59:34  <coopserver> <dreck> henk pls remove your road...as you're obviously not going be on when I want to expand my warehouse pls
01:59:47  <coopserver> <dreck> :)
02:00:10  <coopserver> <happy  train sport> so  most stuf  is  temp
02:00:30  <coopserver> <happy  train sport> in  till   sume  slh and  bbh
02:01:11  <coopserver> <dreck> umm wtf
02:01:24  <coopserver> <happyhenk> more hotels
02:01:26  <coopserver> <dreck> thats still -in the way-
02:01:27  <coopserver> <happyhenk> :)
02:01:32  <coopserver> <dreck> :P
02:03:48  <coopserver> <Hazzard> O wait
02:03:53  <coopserver> <Hazzard> I'm doing this all wrong
02:08:03  <coopserver> <happy  train sport>   its  2  i n the  moring     iword l ike to  stay  and  help   but   got ot og out   so  not shor whont time  i be back on    to mor  i was playing my new x boxs  won  to day
02:08:07  <coopserver> <happy  train sport> gn all
02:08:10  <coopserver> *** Player has left the game (Leaving)
02:08:11  <coopserver> <dreck> bye happysport :)
02:08:15  <coopserver> <Hazzard> Goodnight
02:08:19  <coopserver> <happy  train sport> have  fun
02:08:23  <coopserver> <Troy McClure> gn
02:08:27  <coopserver> <happyhenk> gn
02:08:30  <coopserver> <Hazzard> Player is happy train sport's minion
02:08:31  <coopserver> <happy  train sport> sleep    will  alll
02:08:32  <coopserver> <dreck> err...I wasn't thinking....
02:08:35  <coopserver> <Hazzard> thanks
02:08:45  <coopserver> <dreck> theres no industry..I can't simply transfer cargo from one station to another...
02:08:48  <coopserver> <happyhenk> The minion Player
02:09:33  <coopserver> <dreck> oh...if I use a waypoint..that'll allow me to still separate the platforms...
02:09:38  <coopserver> <dreck> duh
02:09:57  <coopserver> *** happy  train sport has left the game (Leaving)
02:11:14  <happy_> `play nice  all    he he
02:11:21  <coopserver> <Hazzard> too late
02:11:37  <happy_> lol   yer  true
02:12:00  <coopserver> <dreck> now to get the station rating back up soon .. :-s
02:12:10  <coopserver> <dreck> good thing I realized my big error before any hotel rooms got booked
02:12:21  <coopserver> <dreck> (I hope)
02:12:50  <happy_> yep  shord have
02:13:01  <happy_> not  shor all have
02:13:02  <coopserver> <Hazzard> Central YETI transfer station?
02:13:19  <coopserver> <happyhenk> wet is out
02:13:27  <coopserver> *** Slicey has left the game (Leaving)
02:13:29  <coopserver> <happyhenk> waterproof
02:14:11  <happy_> ther  slow  and take  a lone time to load    not  good
02:14:36  <coopserver> <dreck> happy..not true
02:14:51  <coopserver> <dreck> lower top speed but much higher loading speed .. thats their tradeoff
02:15:01  <happy_> true
02:17:48  <happy_> i  think  in  december we shord have  a  snow  map   for  the bid  day
02:20:16  <happy_> so   how  got  big plans  for
02:20:18  <happy_> christmas
02:20:33  <coopserver> <Hazzard> rip thanksgiving
02:20:43  <happy_> nice
02:21:13  <happy_> how  dun  ther     christmas   shoping
02:26:08  *** happy_ has left #openttdcoop.stable
02:26:55  <coopserver> *** happyhenk has left the game (Leaving)
02:33:26  <coopserver> *** irolldice has joined
02:33:35  <coopserver> <Hazzard> Hey irolldice
02:33:40  <coopserver> <irolldice> hi Hazzard
02:34:16  <coopserver> *** Slicey has joined
02:34:25  <coopserver> <Hazzard> Hey Slicey
02:34:46  <coopserver> <Slicey> hello :)
02:35:55  <coopserver> *** Slicey has left the game (Leaving)
02:36:20  <coopserver> *** irolldice has left the game (Leaving)
02:37:25  <coopserver> <Hazzard> So much construction
02:42:59  <coopserver> <Hazzard> Red has a jam or something?
02:43:12  <coopserver> <Hazzard> Oh
02:43:16  <coopserver> <Hazzard> Aha, rebuilding I see
02:48:33  <coopserver> <dreck> meh I sometimes hate missing construction-on-pause .. oh well .. got things still running fine reliatively speaking :-s
02:49:06  <coopserver> <Hazzard> It's not like you're going to go bankrupt
02:49:16  <coopserver> <dreck> except that it causes wrong loads at wrong stations
02:49:19  <coopserver> <dreck> simple as it? ;)
02:49:39  <coopserver> <Hazzard> Fair enough
02:49:55  <coopserver> <dreck> I think I got some of it running ok for now..going sleep and finish it off tomorrow anyhow
02:50:09  <coopserver> *** Troy McClure has joined company #2
02:50:22  <coopserver> <Hazzard> I'm still building my initial network
02:52:40  <coopserver> *** agentxbluegas has joined
02:52:44  <coopserver> <Hazzard> Hu
02:52:46  <coopserver> <Hazzard> *Hi
02:54:16  <coopserver> <agentxbluegas> !nick YOLO
02:54:17  <coopserver> *** agentxbluegas has changed his/her name to YOLO
02:54:20  <coopserver> <Hazzard> lol
02:54:23  <coopserver> <YOLO> hi
02:54:40  <coopserver> <YOLO> !nick KAPOOYA
02:54:41  <coopserver> *** YOLO has changed his/her name to KAPOOYA
02:55:10  <coopserver> <KAPOOYA> y is ever thing wierd
02:55:15  <coopserver> <Hazzard> Because YOLO
02:55:31  <coopserver> <Hazzard> What do you mean?
02:55:35  <coopserver> *** Troy McClure has joined company #1
02:55:44  <coopserver> <KAPOOYA> there are new things
02:56:02  <coopserver> <Hazzard> Ah, YETI NUTS
02:56:13  <coopserver> <KAPOOYA> wats that
02:56:23  <coopserver> <Hazzard> YETI is the industry set and NUTS is the train set
02:57:38  <coopserver> <dreck> looks like my hotel idea works ... I'll have to add other huts+industries tomorrow anyhow
03:01:48  <coopserver> <Hazzard> I hope this works
03:02:21  <coopserver> <dreck> goodnight now...will just have to add the new stations tomorrow..took me long with this simple thing meh :-s
03:02:26  <coopserver> <Troy McClure> bb
03:02:27  <coopserver> <Hazzard> Goodnight
03:02:31  <coopserver> *** dreck has left the game (Leaving)
03:02:35  *** dreck has left #openttdcoop.stable
03:05:13  <coopserver> *** o11c has joined
03:06:01  <coopserver> *** Sylf has joined company #6
03:06:08  <coopserver> <Troy McClure> wb
03:06:12  <coopserver> <Sylf> o/
03:06:29  <coopserver> <Hazzard> Hey
03:07:19  <coopserver> *** KAPOOYA has left the game (Leaving)
03:07:33  <coopserver> <o11c> someone should tell dreck that the "hotel" concept should use completely separate platforms for in and out
03:07:46  <coopserver> <Hazzard> That wouldn't work though
03:08:04  <coopserver> <Hazzard> It should use waypoint-separated platforms though
03:08:05  <coopserver> <o11c> I mean, still one station
03:08:26  <coopserver> <Hazzard> he said he was going to, but it seems he hasn't yet
03:12:08  <coopserver> *** o11c has left the game (Leaving)
03:14:52  <coopserver> *** Troy McClure has joined company #2
03:17:20  <coopserver> <Hazzard> fudge I'm out of space
03:17:39  <coopserver> <Troy McClure> doubtfull
03:18:01  <coopserver> <Troy McClure> !here?
03:18:33  <coopserver> <Hazzard> Yeah, I need that track to go to every primary ..
03:18:36  <coopserver> <Hazzard> XP
03:18:48  <coopserver> <Troy McClure> what are you building there?
03:18:59  <coopserver> <Hazzard> 4:1 splitter
03:19:26  <coopserver> <Troy McClure> for the machinery factory?
03:19:35  <coopserver> <Hazzard> Yeah
03:19:51  <coopserver> <Troy McClure> yes, that's a tough pickle
03:19:53  <coopserver> <Hazzard> Too many mountains :|
03:20:19  <coopserver> <Troy McClure> too many wishes ;)
03:20:36  <coopserver> <Hazzard> Gotta dream big
03:21:30  <coopserver> *** Troy McClure has joined company #1
03:35:18  <coopserver> *** Slicey has joined
03:38:33  <coopserver> *** Slicey has left the game (Leaving)
03:40:00  <coopserver> *** Troy McClure has joined company #2
03:42:14  <coopserver> <Hazzard> Whoa I am winning
03:42:28  <coopserver> <Hazzard> nevermind
03:42:50  <coopserver> <Troy McClure> okay then
03:43:02  <coopserver> <Hazzard> rip
03:48:10  <coopserver> *** Troy McClure has joined company #1
03:54:44  <coopserver> *** Troy McClure has joined company #2
03:57:26  <coopserver> <Troy McClure> Is happyhenk TRYING to bankrupt the company or something?
03:57:50  <coopserver> <Sylf> eh?
03:58:05  <coopserver> <Troy McClure> so much crappy switches and crossings
03:58:24  <coopserver> <Troy McClure> jam is like the default state of this company
03:58:29  <coopserver> <Hazzard> true
03:58:36  <coopserver> <Hazzard> But if it doesn't stall
03:58:43  <coopserver> <Sylf> sure it does
03:58:59  <coopserver> <Troy McClure> well, it does
03:59:09  <coopserver> <Troy McClure> you could check the operating profit graph
03:59:17  <coopserver> <Troy McClure> every low point is a gridlock
03:59:18  <coopserver> <Hazzard> lol
03:59:43  <coopserver> <Troy McClure> surprisingly, they were all on different places
04:00:00  <coopserver> <Sylf> meh.
04:00:28  <coopserver> <Sylf> i couldn't give a shit about his building
04:00:57  <coopserver> <Hazzard> :P
04:01:49  <coopserver> *** Troy McClure has joined company #1
04:06:34  <coopserver> <Sylf> hrm
04:06:39  <coopserver> <Hazzard> ?
04:06:42  <coopserver> <Sylf> this doesn't look like a pro style building at all
04:07:04  <coopserver> <Hazzard> lol
04:07:16  <coopserver> <Sylf> more like a pro style junk
04:07:17  <coopserver> <Hazzard> my passive point to point network is pretty pro
04:07:26  <coopserver> <Hazzard> /s
04:08:12  <coopserver> <Troy McClure> so much emptiness on your rails...
04:08:20  <coopserver> <Hazzard> Yes
04:08:31  <coopserver> <Hazzard> At some point there will by tons of trains
04:08:36  <coopserver> <Sylf> second gen wagon is available already
04:08:47  <coopserver> <Hazzard> and I can't reach that point without building a siton of rails
04:09:21  <coopserver> <Troy McClure> okay
04:22:57  <coopserver> <Hazzard> Alright, almost done
04:27:36  <coopserver> <Troy McClure> Resonance in my network
04:27:45  <coopserver> <Hazzard> ?
04:28:08  <coopserver> <Troy McClure> you know, how you sometimes have just enough trains to pick up stuff at secondaries
04:28:34  <coopserver> <Troy McClure> and the other moment, the overflow is filling?
04:28:35  <coopserver> <Troy McClure> that
04:28:58  <coopserver> <Troy McClure> 'waviness'
04:29:26  <coopserver> <Hazzard> Ah, waves
04:29:31  <coopserver> <Hazzard> yeah
04:38:22  <coopserver> <Hazzard> Alright, now I just have to wait
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05:31:11  <Sylf> !rcon set reverse_at_signals
05:31:12  <coopserver> Current value for 'reverse_at_signals' is: 'off' (min: 0, max: 1)
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05:42:11  <coopserver> <Hazzard> Things are going well
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06:09:29  <coopserver> <Hazzard> Hi person
06:09:53  <coopserver> <Player> hi
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06:15:16  <coopserver> <Player> hard
06:15:20  <coopserver> <Hazzard> ?
06:15:37  <coopserver> <Player> i russian
06:15:49  <coopserver> <Hazzard> Ok
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06:17:21  <coopserver> <Hazzard> The income and company value graphs are quite nice right now :D
06:18:44  <coopserver> *** Hazzard has joined company #4
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06:19:26  <coopserver> *** BiG_BaLLZ has joined
06:19:32  <coopserver> <Hazzard> Oh ballz
06:19:34  <coopserver> <BiG_BaLLZ> WASABI BITCHES
06:19:41  <coopserver> <BiG_BaLLZ> yoyo
06:19:42  <coopserver> <Hazzard> take a look at the graphs :D
06:19:49  <coopserver> <BiG_BaLLZ> HELL YEAH
06:20:18  <coopserver> <BiG_BaLLZ> lol this looks a lot like the game you showed me yesterday :P
06:20:25  <coopserver> <Hazzard> exactly
06:20:44  <coopserver> <Hazzard> just here everything is a massive mess
06:20:55  <coopserver> <BiG_BaLLZ> looks nothing like what we do OTTD gANGASTER STYLE
06:21:22  <coopserver> <Hazzard> not sure what you mean there
06:21:34  <coopserver> <BiG_BaLLZ> I MEAN WE ALWAYS BALLIN OTTDCOOPSTYLE
06:21:40  <coopserver> <BiG_BaLLZ> and YOU ALL HAZZARDSTYLE
06:21:48  <coopserver> <Hazzard> yeah
06:22:05  <coopserver> <Hazzard> Point to point network is much easer for yeti from what I can tell so far
06:22:12  <coopserver> <BiG_BaLLZ> lol
06:22:18  <coopserver> <BiG_BaLLZ> which is total fail
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06:22:45  <coopserver> <Hazzard> There's just no way I would get the same throughput with a combined network, and it would also take a lot longer to build
06:23:04  <coopserver> <BiG_BaLLZ> You're fibbing
06:23:11  <coopserver> <BiG_BaLLZ> I'm gonna tell that snail farmer
06:26:27  <coopserver> <BiG_BaLLZ> you need more chaos
06:26:38  <coopserver> <Hazzard> naw
06:26:43  <coopserver> <BiG_BaLLZ> ya
06:26:59  <coopserver> <BiG_BaLLZ> ade mor slh
06:27:19  <coopserver> <BiG_BaLLZ> look at brudworth woods
06:27:24  <coopserver> <BiG_BaLLZ> not working correctly?
06:27:30  <coopserver> <BiG_BaLLZ> !this
06:27:45  <coopserver> <BiG_BaLLZ> train 155 waiting
06:27:47  <coopserver> <Hazzard> thanks
06:28:00  <coopserver> <BiG_BaLLZ> what was the glitch?
06:28:08  <coopserver> <Hazzard> missing track in the corner
06:28:11  <coopserver> <BiG_BaLLZ> oh
06:28:16  <coopserver> <BiG_BaLLZ> youre also need a signal there
06:28:17  <coopserver> <BiG_BaLLZ> on exit
06:28:35  <coopserver> <BiG_BaLLZ> hi5
06:28:54  <coopserver> <Hazzard> woo
06:29:38  <coopserver> <Hazzard> right now I have hit a wall because Slinnville isn't large enough
06:30:01  <coopserver> <BiG_BaLLZ> sounds like bullshit
06:30:06  <coopserver> <BiG_BaLLZ> :D
06:30:30  <coopserver> <Hazzard> It's damn true bullshit :D
06:31:14  <coopserver> <Hazzard> It will actually cause my profit to go down over time
06:31:56  <coopserver> <BiG_BaLLZ> you might get banned here if you keep it up :P :D xD
06:32:09  <coopserver> <Hazzard> that would be epic
06:32:29  <coopserver> <Hazzard> If you look at the graph my income is declining
06:32:46  <coopserver> <BiG_BaLLZ> I think whenever you do upgrade shit it does that
06:32:53  <coopserver> <BiG_BaLLZ> itll plateau then go steady
06:34:14  <coopserver> <Hazzard> But I haven't upgraded anything in a long time :)
06:34:24  <coopserver> <Hazzard> it was just the start of the loop
06:34:25  <coopserver> <BiG_BaLLZ> grow the town with $$$ bribe
06:35:11  <coopserver> *** Player has left the game (Leaving)
06:37:57  <coopserver> <BiG_BaLLZ> slinville?
06:38:35  <coopserver> <BiG_BaLLZ> HAZZARD
06:39:06  <coopserver> <Hazzard> ??
06:39:10  <coopserver> <BiG_BaLLZ> slinville?
06:39:29  <coopserver> <Hazzard> Slinnville?
06:39:35  <coopserver> <BiG_BaLLZ> yeah which one were you growing?
06:39:45  <coopserver> <Hazzard> yeah, it seems to be big enough now
06:39:58  <coopserver> <BiG_BaLLZ> Oh, there's no button for grow :(
06:40:05  <coopserver> <BiG_BaLLZ> I was gonna pay $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
06:40:29  <coopserver> <BiG_BaLLZ> happy muny
06:41:04  <coopserver> <Hazzard> Right now 2 trains are going to food for every 1 train going to machinery
06:41:59  <coopserver> <Hazzard> oh I'm dumb
06:42:31  <coopserver> <BiG_BaLLZ> lol
06:42:38  <coopserver> <BiG_BaLLZ> I could have told you that :P
06:43:17  <coopserver> <Hazzard> Now it's 3:1
06:43:24  <coopserver> <BiG_BaLLZ> :D
06:45:44  <coopserver> <Hazzard> still losing $$$$$$
06:46:13  <coopserver> <BiG_BaLLZ> youz a big money baller hustler
06:46:20  <coopserver> <Hazzard> yeah,
06:46:35  <coopserver> <BiG_BaLLZ> ya'llz be aight
06:52:22  <coopserver> *** V453000 has joined
06:52:28  <coopserver> <V453000> y0
06:52:30  <coopserver> <Hazzard> Hey V
06:52:33  <coopserver> <BiG_BaLLZ> j0
06:52:37  <coopserver> <V453000> howzdanuttin
06:52:40  <coopserver> <V453000> oryettin
06:52:54  <coopserver> <BiG_BaLLZ> I'm rollin ZOMBIEAUTOPILATESTYLE
06:53:01  <coopserver> <Hazzard> mostl good
06:53:28  <coopserver> <BiG_BaLLZ> aka minimally bad
06:53:39  <coopserver> <Hazzard> I must be leaking cargo somewhere
06:53:50  <coopserver> <BiG_BaLLZ> Li King? Sounds chinese
06:53:58  <coopserver> <Hazzard> lol
06:54:11  <coopserver> <V453000> meech still having the same noobstyle network as ever
06:54:12  <coopserver> <V453000> :PPPP
06:54:25  <coopserver> <BiG_BaLLZ> yeah I think it was built all by vinnie
06:54:40  <coopserver> <Hazzard> income seems to have leveled off
06:54:41  <coopserver> <BiG_BaLLZ> everything is on the right side so I know happy didnt build it
06:55:57  <coopserver> <V453000> fancy distribution Hazzard XD
06:56:05  <coopserver> <Hazzard> It's a little msesy
06:56:08  <coopserver> <BiG_BaLLZ> I told him its a bannable offense
06:56:11  <coopserver> <V453000> xd
06:56:21  <coopserver> <BiG_BaLLZ> :D
06:56:50  <coopserver> <V453000> well I am glad somebody is thiking out of the box and looking for what yeti needs
06:57:01  <coopserver> <V453000> though I wouldnt build something like this anymore :d
06:57:19  <coopserver> <V453000> purely out of "dont want to" reasons, not that it is not interesting :)
06:57:22  <coopserver> <BiG_BaLLZ> thing is its ass-backwards to everything normal around here
06:57:52  <coopserver> *** V453000 has left the game (Leaving)
06:58:02  <coopserver> <BiG_BaLLZ> guess he didn't like my tone xD
06:58:08  <coopserver> <Hazzard> yup
06:58:17  <V453000> nono :)
06:58:23  <V453000> tonewusfien
06:58:33  <V453000> I didnt like you IN GENERAL
06:58:38  <V453000> !
06:58:42  <V453000> (:
06:58:46  <coopserver> <BiG_BaLLZ> good, cuz I'm very specific
06:58:55  <V453000> might try to start working on chameleon 32BPPHOLYFUCKMANYPIXELS
06:59:29  <coopserver> <Hazzard> income has leveled out
07:00:03  <coopserver> <Hazzard> need more monies
07:00:18  <coopserver> <BiG_BaLLZ> all teh muny
07:01:41  <coopserver> <Hazzard> I think it's accelerating again
07:02:01  <coopserver> <Hazzard> perhaps it was caused by the Slinntown leak
07:02:04  <V453000> :d Sylf wrote a nice post on the forums about yeti and not a single comment
07:02:07  <V453000> is cute.
07:02:18  <V453000> and I thought they hated only me
07:02:48  <coopserver> <Hazzard> :(
07:03:02  <coopserver> <BiG_BaLLZ> I didnt see it
07:03:32  <coopserver> <BiG_BaLLZ> its not even in the blog comments?
07:03:43  <V453000> tt-forums are unrelated to coop
07:03:51  <coopserver> <BiG_BaLLZ> ah
07:03:58  <V453000> we just sometimes write shit there, I personally am quite done with it, Sylf did put some effort XD
07:04:05  <V453000> in general people there dont give a single shit about my newgrfs
07:04:25  <V453000> which is about the only community I know that does such a thing, even reddit has people who like nuts ... surprisingly 0 yeti players there too
07:04:30  <coopserver> <BiG_BaLLZ> in general I think they dont give a shit about you
07:04:31  <coopserver> <Hazzard> nevermind, still losing c@$h
07:04:45  <coopserver> <BiG_BaLLZ> :)
07:04:57  <V453000> yes, and now they are proving not to give a shit about Sylf either :P
07:05:07  <V453000> which is rather sad, but they are retards anyway
07:05:10  <coopserver> <Hazzard> Sylf changed his avatar :(
07:05:24  <V453000> (:
07:05:25  <coopserver> <BiG_BaLLZ> you should put an easter egg in yeti just for the tt forum dudes to find
07:05:28  <coopserver> <Hazzard> he's no longer recognizable
07:07:01  <Sylf> on tt-forums?
07:07:04  <Hazzard_> yes
07:07:08  <Sylf> I've only had that or blank
07:08:02  <Hazzard_> You had some red eyed anime person I think
07:09:03  <Sylf> I think I know which avatar that is
07:09:55  <coopserver> <Hazzard> I still have my nyan train
07:11:24  <V453000> XD
07:11:55  <Sylf> mmm, maybe I don't know.  I was thinking of Andrex, but that's not red eye
07:11:55  <coopserver> <BiG_BaLLZ> :D
07:12:20  <V453000> XeryusTC has some bitch with red eyes
07:12:51  <Hazzard_> Oh right
07:12:57  <Hazzard_> that's what I'm thinking of
07:13:02  <Hazzard_> I remember that guy
07:13:10  <Sylf> meh, that's not anime enough for my liking
07:13:45  <V453000> k
07:13:46  <V453000> :d
07:19:29  <coopserver> <Hazzard> goodnight
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07:19:42  <coopserver> <BiG_BaLLZ> I'm out too
07:19:44  <coopserver> <BiG_BaLLZ> l8r
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07:20:03  <Hazzard_> cya
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10:51:02  <coopserver> <dreck> geeze...looks like someone forgot to turn expiration off
10:51:07  <coopserver> <dreck> oh well still got the loco for now
10:54:37  <coopserver> *** DeGroninger has joined
10:54:41  <coopserver> <dreck> hi :)
10:54:44  <coopserver> <DeGroninger> morning
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11:23:51  <coopserver> <dreck> oh .. *** it!
11:24:03  <coopserver> <dreck> wondered why fruit was red profits..turns out workers are running away to the other industry instead
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11:25:21  <V453000> :)
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11:25:42  <coopserver> <V453000> yoo
11:25:50  <coopserver> <dreck> seriously..THAT EFFING PIT WAS NOT THERE BEFORE ... I sometimes wish openttd had a smarter system for station catchments
11:26:01  <coopserver> <dreck> oh well..a bit of tnt-ing and moved station out of it
11:26:06  <coopserver> <dreck> :)
11:26:28  <coopserver> <V453000> hm
11:26:29  <coopserver> <V453000> yeah
11:26:41  <coopserver> <V453000> you just need to make the drop stations always as close as possible
11:26:44  <coopserver> <V453000> so this cant happen :)
11:26:49  <coopserver> <V453000> even if it is done by station walking
11:26:58  <coopserver> <V453000> (position of station sign matters)
11:28:51  <coopserver> <dreck> there thats better..fruits starting to come in now
11:29:57  <coopserver> <V453000> I would still move the station sign totally close to the farm
11:30:13  <coopserver> <dreck> heh I'll see about that if another industry tries to walk up onto me :)
11:30:14  <coopserver> <V453000> now it could happen again with yet another industry
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11:40:08  <coopserver> <dreck> eff it..no loco now :/
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11:47:39  <coopserver> <dreck> hi happysport
11:47:46  <coopserver> <happy  train sport> hey
11:48:15  <coopserver> <dreck> how doing here anyway?
11:48:20  <coopserver> <happy  train sport> good
11:49:28  <coopserver> <dreck> I'm doing ok..getting the hang of the worker idea...
11:49:37  <coopserver> <dreck> but its annoying me a bit with mixing different speeds now tho
11:51:35  <coopserver> *** happy  train sport has joined company #1
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11:52:38  <coopserver> <dreck> at least its given me one slight idea tho...
11:53:10  <coopserver> <dreck> replace the rail loco with monorail .. a little higher network speed but simple capacity :->
11:53:16  <coopserver> <dreck> we'll see tho :)
11:53:58  <coopserver> *** dreck has joined spectators
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11:54:01  <coopserver> <dreck> brb anyway
11:54:05  <coopserver> <happy  train sport> k
11:54:37  <coopserver> *** Muel has joined
11:54:41  <coopserver> <Muel> hi
11:54:45  <coopserver> <happy  train sport> hi
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11:55:21  <coopserver> <Muel> hi
11:56:19  <coopserver> <happy  train sport> how  thing  Muel
11:56:29  <coopserver> <Muel> good and you ?
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12:24:34  <coopserver> <dreck> think next game I'll just stick to individual workers per previous map .. this seem to be taking a lot of time for little gain :-s
12:24:48  <coopserver> <dreck> plus annoy the admin to stop enabling expiration too :->
12:25:26  <V453000> how is expiration a problem?
12:25:58  <coopserver> <dreck> getting 135kph trains smushed into the tail of one lone 100kph train? :->
12:26:16  <V453000> just autoreplace the 100kmh train?
12:26:39  <coopserver> <dreck> the problem is...the 100kph -is- the new one..the 130 isn't in the list
12:26:55  <V453000> then you chose a different train class
12:27:04  <o11c> the colors mean things
12:27:06  <V453000> and one of your trains is outdated
12:27:19  <coopserver> <dreck> well the "outdated" is the new one
12:27:21  <coopserver> <dreck> silly isn't it?
12:27:27  <V453000> hte expiration makes complete sense with NUTS.
12:27:40  <V453000> if you have some train expired, there is 1-2 better versions of it.
12:27:44  <V453000> at least
12:27:57  <coopserver> <dreck> 100 !=> 135 .. yet thats what the buy list wants to suggest
12:28:19  <coopserver> *** V453000 has joined
12:28:23  <coopserver> <V453000> show me the problem :0
12:28:23  <o11c> possible exception: 255 years after the last train is added. But most games don't go that long
12:28:35  <coopserver> <dreck> o11c...its not -even- 25 year either
12:28:50  <coopserver> <dreck> 1920>1968 :)
12:28:51  <coopserver> <V453000> okay, I can see you are using two various kinds of trains
12:28:57  <coopserver> <V453000> 3 even
12:29:31  <coopserver> <V453000> I dont get why you do that, but do you expect multiple trains to run at the same speed or?
12:29:59  <coopserver> <V453000> the MEOW trains arent effective anyway if you use only one colour of PURR
12:30:38  <coopserver> <dreck> well it was the only workaround for non-90kph trains .. at least its on its own network so .. less interference from the mismash atm
12:31:09  <coopserver> <V453000> what ._.
12:31:13  <coopserver> <V453000> I dont get your problem
12:31:14  <coopserver> <V453000> at all
12:31:22  <coopserver> <V453000> just upgrade all trains to the same model?
12:31:40  <coopserver> <V453000> your medium and strong classes are both very outdated, the meow ones probably too
12:31:46  <coopserver> *** V453000 has started a new company #7
12:31:56  <coopserver> <dreck> and where's a *new* era1 130kph pls? :)
12:32:03  <coopserver> <dreck> it disappeard years ago basically
12:32:26  <coopserver> <V453000> the rail fast 2?
12:32:40  <coopserver> <V453000> which train are you missing?
12:33:00  <coopserver> <V453000> it is simple, choose a class and use the best train of that class
12:33:07  <coopserver> <V453000> if you mix classes, dont be surprised that speeds differ
12:33:31  <coopserver> <V453000> expiration has nothing to do with it
12:34:48  <coopserver> *** V453000 has left the game (Leaving)
12:35:21  <V453000> sorry if I am too harsh but I really do not understand your issue
12:35:28  <V453000> I would appreciate if you explained it better :P
12:35:34  <coopserver> <dreck> perhaps because you seem to think that getting slower is ok when its not
12:36:14  <V453000> but you dont need to get SLOWER trains?
12:36:28  <coopserver> <dreck> with expiration on that leaves the only one in buy list so....
12:36:30  <V453000> when trains upgrade within the class, they are ALWAYS faster and stronger
12:36:44  <V453000> idk if you didnt upgrade to electric or missing something, but there are better trains.
12:38:21  <coopserver> *** happy  train sport has left the game (Leaving)
12:38:51  <happy_> be  back later
12:38:57  <coopserver> <dreck> ok happy :)
12:40:29  <V453000> http://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png this image illustrates how things are in classes
12:40:30  <V453000> please see that
12:40:34  <V453000> at nuts.openttdcoop.org
12:40:46  <V453000> me gtfo
12:44:53  <coopserver> <dreck> going afk for a bit anyway
12:44:57  <coopserver> *** dreck has left the game (Leaving)
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14:01:04  <happy_> ver nice  v
14:16:13  <coopserver> *** Vinnie has joined
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14:18:20  <coopserver> <Vinnie> cya lay
14:18:23  <coopserver> <Vinnie> later
14:18:26  <coopserver> *** Vinnie has left the game (Leaving)
14:20:03  <coopserver> *** dreck has joined company #3
14:20:04  <coopserver> *** Game unpaused (number of players)
14:22:49  <coopserver> <dreck> anyone else online for a moment?
14:27:31  <coopserver> *** dreck has joined spectators
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14:28:27  <coopserver> <dreck> hmmm decisions...to try manually delete tracks without touching tree or transfer to a new company....
14:32:57  <coopserver> <dreck> ah to heck with it I'll leave the one dummy loco there and make the new network in afternoon
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15:35:49  <coopserver> <Hazzard> here we go
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15:56:26  <coopserver> *** Muel has joined
15:56:28  <coopserver> <Muel> hi
15:56:32  <coopserver> <Hazzard> Hi
15:57:43  <coopserver> <Hazzard> wtf
15:57:50  <coopserver> <Hazzard> where did all of dreck's trains go
16:06:41  <coopserver> *** Muel has left the game (Leaving)
16:26:48  <coopserver> *** happy  train sport has joined
16:26:58  <coopserver> <Hazzard> Hey happy
16:27:05  <coopserver> <happy  train sport> hi
16:28:07  <coopserver> *** happy  train sport has joined company #1
16:29:17  <happy_> how  things     hazzhard
16:29:24  <coopserver> <Hazzard> pretty good
16:41:33  <coopserver> *** Hazzard has left the game (Leaving)
16:43:11  <coopserver> *** Vinnie has joined
16:43:18  <coopserver> <happy  train sport> hi  Vinnie
16:43:19  <coopserver> <Vinnie> hey dude
16:43:22  <coopserver> <happy  train sport> how things
16:43:39  <coopserver> <Vinnie> Im good and you?
16:43:45  <coopserver> <happy  train sport> grate
17:16:20  <coopserver> <Vinnie> that farmer is gone :(
17:16:31  <coopserver> <Vinnie> i need groninger to play
17:16:32  <coopserver> <happy  train sport> yep
17:16:41  <coopserver> <happy  train sport> i see
17:26:12  <DeGroninger> ill be online in 2 hours
17:26:18  <coopserver> <happy  train sport> k
17:26:24  <DeGroninger> kinda working on a deadline right now
17:26:30  <coopserver> <happy  train sport> k
17:26:38  <coopserver> *** Troy McClure has joined
17:26:43  <coopserver> <Troy McClure> hi
17:26:44  <coopserver> <happy  train sport> hi  Troy McClure
17:26:48  <coopserver> <happy  train sport> how  things
17:27:01  <coopserver> <Troy McClure> bit tired, you?
17:27:02  <coopserver> <Vinnie> hey
17:27:06  <coopserver> <happy  train sport> good
17:27:16  <coopserver> <Troy McClure> nice
17:28:22  <coopserver> *** Troy McClure has joined company #1
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17:37:57  <coopserver> <Troy McClure> yes
17:50:55  <coopserver> *** britboy3456 has joined
17:52:17  <coopserver> *** [FR]Syl59 has joined
17:52:40  <coopserver> <happy  train sport> hi  [FR]Syl59
17:52:54  <coopserver> *** britboy3456 has left the game (Leaving)
17:55:57  <coopserver> <[FR]Syl59> Hey there :)
17:56:00  <coopserver> <happy  train sport> hi
17:58:37  *** Jam35_ is now known as Jam35
18:01:38  <coopserver> <happy  train sport> how  things  [FR]Syl59
18:01:58  <coopserver> <[FR]Syl59> Looking for a spot to starta compagny, but good, thanks :D you ?
18:02:13  <coopserver> <happy  train sport> grate
18:02:29  <coopserver> <happy  train sport> u can join  us  if u whont
18:03:42  *** ChanServ sets mode: +o Jam35
18:04:03  <coopserver> *** [FR]Syl59 has started a new company #7
18:17:33  <coopserver> <[FR]Syl59> Happy ... ?
18:17:41  <coopserver> <happy  train sport> yep
18:17:47  <coopserver> <Troy McClure> yep
18:17:48  <coopserver> <[FR]Syl59> I need some money to fund an industry that disapeared xD
18:17:58  <coopserver> <[FR]Syl59> see !here
18:18:18  <coopserver> <[FR]Syl59> I need either a pigcow farm, or a grain farm, or a plantation
18:18:19  <coopserver> <Troy McClure> forest?
18:18:23  <coopserver> <Troy McClure> ah
18:18:40  <coopserver> <[FR]Syl59> thanks :D
18:18:45  <coopserver> <Troy McClure> np
18:28:42  <coopserver> *** BiG_BaLLZ has joined
18:28:53  <coopserver> <happy  train sport> yo  BiG_BaLLZ
18:29:13  <coopserver> <BiG_BaLLZ> yoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
18:29:24  <coopserver> <[FR]Syl59> Hi.
18:29:29  <coopserver> <happy  train sport> how  things   BiG_BaLLZ
18:29:33  <coopserver> <BiG_BaLLZ> BONJOURRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
18:29:37  <coopserver> <BiG_BaLLZ> SYL59
18:30:08  <coopserver> <BiG_BaLLZ> Your rapper name is Syl da 5'9".
18:31:19  <coopserver> *** BiG_BaLLZ has joined company #1
18:33:03  <coopserver> <BiG_BaLLZ> :( Syl won't talk
18:33:10  <coopserver> <[FR]Syl59> I'm buzy xD
18:33:23  <coopserver> <BiG_BaLLZ> I thought you were surrendering :P
18:35:17  <coopserver> <Troy McClure> nope
18:35:33  <coopserver> <BiG_BaLLZ> theres 4 platforms
18:35:42  <coopserver> <Troy McClure> yes
18:35:49  <coopserver> <Troy McClure> the other 2 are for building materials
18:36:13  <coopserver> <Troy McClure> it was quite difficult to make one nice junction there, that enables traffic from both sides to get to the same
18:36:15  <coopserver> <Troy McClure> platforms
18:36:18  <coopserver> <BiG_BaLLZ> well i guess it would be different if there was a hub there where they can go left or right then
18:36:42  <coopserver> <BiG_BaLLZ> happy should requisite a hub there :D
18:46:41  <coopserver> <BiG_BaLLZ> wrathill city north glitched, its getting grain
18:47:46  *** Hazzard has joined #openttdcoop.stable
18:47:51  <Hazzard> !players
18:47:51  <coopserver> Hazzard: There are currently 4 players and 0 spectators, making a total of 4 clients connected
18:48:03  <coopserver> *** BiG_BaLLZ has joined spectators
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18:49:45  <coopserver> <BiG_BaLLZ> hax
18:49:54  <coopserver> <Hazzard> :|
18:49:57  <coopserver> <BiG_BaLLZ> yo
18:50:04  <coopserver> <Hazzard> hey
18:51:19  <coopserver> <BiG_BaLLZ> lets see what the french are building today
18:51:37  <coopserver> <[FR]Syl59> *he's speaking of me*
18:51:41  <coopserver> <BiG_BaLLZ> lol
18:51:47  <coopserver> <Hazzard> Lol
18:51:59  <coopserver> <BiG_BaLLZ> just make the tracks narrower so the nazi's cant use them and you should be alright
18:52:10  <coopserver> <[FR]Syl59> or wilder
18:52:14  <coopserver> <[FR]Syl59> like russians
18:52:19  <coopserver> <BiG_BaLLZ> :D
18:52:20  <coopserver> <Hazzard> damn
18:52:24  <coopserver> <BiG_BaLLZ> how are you Boss?
18:52:46  <coopserver> *** BiG_BaLLZ has joined company #1
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19:05:14  <coopserver> *** Muel has joined
19:05:18  <coopserver> <Muel> hi
19:05:24  <coopserver> <Troy McClure> hi
19:08:26  <coopserver> *** Muel has left the game (Leaving)
19:17:18  <coopserver> <[FR]Syl59> How many workers yard have you per primary station ?
19:17:36  <coopserver> <Troy McClure> I really don't know
19:17:47  <coopserver> <[FR]Syl59> more than one ? :D
19:17:49  <coopserver> <Troy McClure> I just see to it they produce about the same
19:17:55  <coopserver> <Troy McClure> depends
19:18:07  <coopserver> <Troy McClure> 'normal', unsupplied workers yard: yes more than one
19:18:24  <coopserver> <Troy McClure> but if you look at New Drarhill City Worker yard...
19:18:40  <coopserver> <Troy McClure> that one supplies to more than one primary, I think
19:18:46  <coopserver> <Troy McClure> (production of 992 yeti)
19:19:00  <coopserver> <Troy McClure> so does Trenninghead (792 yeti)
19:19:33  <coopserver> <[FR]Syl59> Ok so I think I need to link more workers yard
19:19:59  <coopserver> <Troy McClure> or increase production at current ones
19:20:17  <coopserver> <[FR]Syl59> I'm already supplying food
19:20:22  <coopserver> <[FR]Syl59> Well, I try to
19:20:30  <coopserver> <Troy McClure> well, what you could try to do
19:20:45  <coopserver> <Troy McClure> is deliver food only to the worker yards near the largest towns
19:20:48  <coopserver> <Troy McClure> and grow the towns
19:21:06  <coopserver> <[FR]Syl59> Towns also have a incidence with yeti productions ?
19:21:17  <coopserver> <Troy McClure> yes
19:21:22  <coopserver> <Troy McClure> click on the worker yard
19:21:28  <coopserver> <[FR]Syl59> Ow ... didn't know that
19:21:33  <coopserver> <Troy McClure> you see: up to 40% of town population
19:21:41  <coopserver> <[FR]Syl59> I don't have that
19:21:47  <coopserver> <Troy McClure> erm, that only shows if you supply both, I see
19:21:49  <coopserver> <[FR]Syl59> Checl Lenbourne Yard
19:22:17  <coopserver> <[FR]Syl59> Mh ...
19:22:23  <coopserver> <Troy McClure> yes, perhaps  you'd like to grow that town
19:22:34  <coopserver> <[FR]Syl59> Providing 40 % of YETI town pop. per month
19:22:38  <coopserver> <Troy McClure> and supply food there until it begins to stockpile
19:22:41  <coopserver> <[FR]Syl59> if there is food
19:22:46  <coopserver> <Troy McClure> and BM
19:23:00  <coopserver> <[FR]Syl59> 20 % if there is only food
19:23:10  <coopserver> <Troy McClure> yes
19:23:13  <coopserver> <Troy McClure> so grow the town too
19:23:17  <coopserver> <Troy McClure> and supply food
19:23:23  <coopserver> <[FR]Syl59> and machinery
19:23:25  <coopserver> <Troy McClure> and after that, Building materials
19:23:30  <coopserver> <[FR]Syl59> then I could start BM
19:23:33  <coopserver> <Troy McClure> machinery is for the primaries
19:23:44  <coopserver> <[FR]Syl59> I know, I think it can help
19:24:20  <coopserver> <Troy McClure> probably: it doubles the production of primaries>more pigcows>more food>more yeti
19:24:28  <coopserver> <[FR]Syl59> Ok ... Awful everywhere ...
19:38:36  <coopserver> *** happyhenk has joined
19:38:41  <coopserver> <Troy McClure> hi
19:38:46  <coopserver> <happyhenk> hey troy
19:39:40  <coopserver> <Troy McClure> just so you know
19:39:52  <coopserver> <Troy McClure> I saved your company from bankrupcy a couple of times
19:40:01  <coopserver> <happyhenk> thanks
19:40:21  <coopserver> <[FR]Syl59> brb
19:40:26  <coopserver> <happy  train sport> k
19:40:29  <coopserver> <happy  train sport> hi happyhenk
19:40:33  <coopserver> <happy  train sport> how  things
19:45:56  <coopserver> *** Hazzard has joined
19:47:19  <coopserver> <happy  train sport> rain    12
19:47:23  <coopserver> <happy  train sport> train  12
19:47:25  <coopserver> <happy  train sport> happyhenk:
19:47:27  <coopserver> *** Hazzard has left the game (Leaving)
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19:48:24  <coopserver> *** Troy McClure has joined company #1
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20:00:18  <coopserver> *** dreck has joined
20:00:22  <coopserver> <happyhenk> hey dreck
20:00:30  <coopserver> <dreck> hi henk :)
20:00:36  <coopserver> <happy  train sport> hi dreck
20:01:09  <coopserver> <dreck> so mm can I ask either of you a quick favour?
20:01:25  <coopserver> <happy  train sport> yep
20:01:58  <coopserver> <dreck> happysport I'll give you a bit of $ ...you can give it back to me when I start the new company? (the loan limit is a bit too low but I don't need a lot more than it at same time tho)
20:02:10  <coopserver> *** dreck has joined company #3
20:02:35  <coopserver> <happy  train sport> 1000000
20:02:41  <coopserver> <happy  train sport> dreck:
20:02:46  <coopserver> <dreck> just give me a sec to kill this train heh
20:03:12  *** Maraxus has quit IRC
20:03:41  <coopserver> <dreck> not sure what currency you using but here...
20:03:46  <coopserver> <dreck> now to get new company...
20:03:49  <coopserver> *** dreck has joined spectators
20:04:12  <coopserver> <happy  train sport> i got  £  dreck
20:04:17  <coopserver> <dreck> ah right
20:04:29  <coopserver> <dreck> now wonder how long the timeout will happen and the company disappears...
20:04:30  <coopserver> <[FR]Syl59> re
20:04:46  <coopserver> <[FR]Syl59> Well I think you can found it right away
20:05:08  <coopserver> <dreck> sylf..well the problem here was I didn't feel like trying to manually delete tracks (espcially with trees around re mayor rating) ...
20:05:19  <coopserver> <dreck> so I'll like to watch the company blow up ... then I'll start afresh
20:05:24  <coopserver> <[FR]Syl59> Ow daman, basecost are not correctly set
20:05:29  <coopserver> <[FR]Syl59> and I'm not Sylf xD
20:05:43  <coopserver> <dreck> lol sorry I thought you simply re-spelled your nick...np :)
20:05:53  <coopserver> <dreck> anyway company gone now as predicted :)
20:05:58  <coopserver> *** dreck has started a new company #3
20:06:14  <coopserver> <dreck> happysport..care to pay me back "that" money :)
20:06:35  <coopserver> <Troy McClure> no
20:07:14  <coopserver> <Troy McClure> okay, I'm off for now
20:07:19  <coopserver> <dreck> bye troy
20:07:20  <coopserver> <Troy McClure> good luck all
20:07:21  <coopserver> <happy  train sport> k
20:07:23  <coopserver> *** Troy McClure has left the game (Leaving)
20:07:26  <coopserver> <[FR]Syl59> cya ;)
20:07:27  <coopserver> <dreck> happysport...heh...didn't have to give me extras but ty
20:07:46  <coopserver> <happy  train sport> i  got  lost
20:07:50  <coopserver> <happy  train sport> ov muney4
20:07:55  <coopserver> <happy  train sport> so
20:08:00  <coopserver> <dreck> mm
20:08:22  <coopserver> <happy  train sport> dame i did  the tip  rone
20:08:39  <coopserver> <happy  train sport> i got lot  ov muney  dreck  so
20:08:49  <coopserver> <happy  train sport> i
20:08:52  <coopserver> <dreck> yeah :)
20:09:00  <coopserver> <happy  train sport> so  i like help  players  out
20:10:25  <coopserver> *** happy  train sport has joined spectators
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20:24:34  <coopserver> <dreck> efff it....the plantation wants to close..I hope it wouldn't :/
20:24:51  <coopserver> <dreck> <does not have the fund I used to have
20:25:21  <coopserver> <dreck> henk you mind build a new plantation for me?
20:25:22  <coopserver> <[FR]Syl59> Well ...
20:25:29  <coopserver> <[FR]Syl59> ²
20:25:43  <coopserver> <[FR]Syl59> I don't have enough money
20:25:55  <coopserver> <dreck> syl59...I used to have enough fund to build six of them .. but I decided to start with smaller cashflow...except this happened :-s
20:26:00  <coopserver> <dreck> go figure
20:26:03  <coopserver> <dreck> henk?
20:26:26  <coopserver> <happyhenk> yeah
20:26:48  <coopserver> <dreck> henk...see sign from me if you wouldn't mind?
20:27:14  <coopserver> <happyhenk> there ya go
20:27:17  <coopserver> <dreck> thank you so much!
20:27:32  <coopserver> <dreck> I was worried my reboot was off to a bad start :)
20:28:36  <coopserver> <happyhenk> your fruit trains hold yeti dudes
20:28:55  <coopserver> <dreck> err..how did I missschedule that 0_o
20:28:58  <coopserver> <dreck> thanks for pointing that out
20:29:03  <coopserver> <happyhenk> np
20:30:38  <coopserver> <happyhenk> i got a lousy q
20:30:40  <coopserver> <dreck> yes?
20:34:57  *** Hazzard has quit IRC
20:35:08  <coopserver> <dreck> yes?? :-) heh
20:35:40  <coopserver> <[FR]Syl59> Okay everything seems to be all right now
20:36:14  <coopserver> <[FR]Syl59> What I need now is machinery
20:36:28  <coopserver> <[FR]Syl59> that means wood, uranium and steel
20:36:43  <coopserver> <happyhenk> wood doesent mae machinery
20:36:44  <coopserver> <[FR]Syl59> That also mean 6 workers yard
20:36:59  <coopserver> <[FR]Syl59> Petrol I mean
20:37:22  <coopserver> <happyhenk> its Refined Products
20:37:28  <coopserver> <happyhenk> or rp
20:37:47  <coopserver> <[FR]Syl59> I know, but I first need oil to build them
20:37:54  <coopserver> <[FR]Syl59> Oh right, I said petrol
20:37:57  <coopserver> <happyhenk> yeah oil
20:38:02  <coopserver> <[FR]Syl59> damn french ... x)
20:38:21  <coopserver> <happyhenk> im us they call petrol
20:38:25  <coopserver> <happyhenk> gasoline
20:38:32  <coopserver> <happyhenk> i live in us
20:38:45  <coopserver> <[FR]Syl59> In France, "Pétrole" is oil
20:38:59  <coopserver> <[FR]Syl59> And gasoline is "Essence"
20:39:15  <coopserver> <[FR]Syl59> But curiously, gasoil is "Gasoil" xD
20:44:05  <coopserver> <dreck> *orders some chips from henk and i mean the hard crispy flat thing .. not the stupid sticks*
20:44:23  <coopserver> <dreck> thats the one comical thing about uk vs north america words
20:44:25  <coopserver> <dreck> :)
20:56:57  <coopserver> <[FR]Syl59> Okay, I'm off guys
20:56:59  <coopserver> <[FR]Syl59> cya ;)
20:57:00  <coopserver> <dreck> bye :)
20:57:03  <coopserver> *** [FR]Syl59 has left the game (Leaving)
21:03:03  <coopserver> *** irolldice has joined
21:03:19  <coopserver> <dreck> hi
21:03:23  <coopserver> <irolldice> hi
21:05:21  <coopserver> *** irolldice has left the game (Leaving)
21:13:11  <coopserver> <dreck> how're you doing henk?
21:13:26  <coopserver> <happyhenk> good
21:14:14  <coopserver> <dreck> doing much better here atm :)
21:15:30  <coopserver> <dreck> funny thing tho..just as I had one plantation running...later another one build itself a few tiles away :)
21:15:45  <coopserver> <dreck> so..considering adding another station loop for t heh
21:16:23  <o11c> dreck: it's not worth it
21:16:38  <coopserver> <dreck> eh?
21:16:42  <o11c> dreck: one industry produces just as much as two in parallel with half the input
21:17:10  <coopserver> <dreck> o11c I haven't even used up half of the huts I got around yet so :)
21:17:15  <o11c> the only time it's worth doing multiple industries of one type is if they're in different corners of the map
21:17:27  <o11c> dreck: then double the input to the existing industry
21:17:57  <coopserver> <dreck> does that even boost the production to higher than 3worker=3good?
21:18:15  <coopserver> <happyhenk> well it dosent do that
21:18:21  <coopserver> <happyhenk> but then lots of workers
21:18:27  <coopserver> <happyhenk> = more goods
21:18:42  <coopserver> <dreck> only if you were at zero in first place tho?
21:18:50  <coopserver> <dreck> I found that out with the machinery loads on one map before
21:19:41  <coopserver> <happyhenk> dreck you can do bm
21:19:48  <coopserver> <dreck> I'm rather into food
21:19:49  <coopserver> <happyhenk> then give it to exchange
21:19:57  <coopserver> <happyhenk> and make it food
21:20:16  <coopserver> <dreck> or just put the same workers on direct food? heh .. to our own I guess
21:27:24  <coopserver> *** happy  train sport has left the game (Leaving)
21:39:15  <coopserver> *** Romazoon has joined
21:39:20  <coopserver> <dreck> hi :)
21:39:30  <coopserver> <Romazoon> hi
21:40:31  <coopserver> <dreck> just looking or might play?
21:42:23  <coopserver> *** Romazoon has started a new company #8
21:43:19  <Sylf> hi Romazoon - welcome
21:43:28  <coopserver> <Romazoon> hi, ty
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21:44:27  <coopserver> <dreck> hi the-real-sylf :P
21:44:29  <coopserver> <dreck> ehehhhehe
21:46:28  <coopserver> <dreck> btw sylf correct me if I'm wrong but the reason theres no food>yeti ratio given in the Worker Yard description is because its not a set fixed ratio right?
21:46:57  <coopserver> *** Hazzard has joined
21:47:02  <coopserver> <dreck> hi hazzard :)
21:47:03  <Sylf> it should be 1 to 1, but really depends on the town population
21:47:10  <coopserver> <Hazzard> Hey dreck
21:47:15  <coopserver> *** DeGroninger has joined
21:47:17  <Sylf> there's too much detail to show in that small window
21:47:20  <coopserver> <dreck> sylf..thats what I thought when I read the wiki description of it... population n food
21:47:25  <coopserver> <DeGroninger> hi
21:47:26  <coopserver> <dreck> thanks for confirming
21:47:32  <coopserver> *** DeGroninger has joined company #1
21:47:49  <coopserver> *** Hazzard has joined company #4
21:48:24  <coopserver> <dreck> hazzard..btw if you didn't know I decide to do away with the old network which was a bit borked up in first place anyway .. having fun with this simple smooth one now :)
21:48:30  <coopserver> <dreck> just still working on adding more huts+farms online :)
21:48:43  <coopserver> <Hazzard> Ah, I was wondering what was up this morning
21:55:55  <coopserver> <Romazoon> it s coming
21:58:39  <coopserver> <happyhenk> first RIP town
21:58:45  <coopserver> <happyhenk> find its sign
21:58:47  <coopserver> <Hazzard> cheers
21:58:53  <coopserver> <dreck> ?
21:58:55  <coopserver> <happyhenk> its sylf's
21:59:10  <coopserver> <happyhenk> RIP 1999
21:59:17  <coopserver> <happyhenk> marninghead
22:00:09  <coopserver> <Hazzard> Quick everyone build statues there
22:00:25  <coopserver> <dreck> oh .. rofl :P
22:01:24  <coopserver> <happyhenk> lets kill more sylf towns
22:01:34  <coopserver> <happyhenk> and build statues
22:01:51  <Sylf> :P
22:01:56  <coopserver> <dreck> not for me ;)
22:02:35  <coopserver> *** Mapper has joined
22:02:36  <coopserver> <Romazoon> ty Sylf for the answer on the forum ^^
22:02:46  <Sylf> yw
22:02:57  <Sylf> hope that's good enough for now
22:03:11  <coopserver> <happyhenk> kill these towns slunnbury and pronbourgh
22:03:12  *** Jam35 is now known as Jam35_
22:03:15  <coopserver> <happyhenk> i put signs
22:03:25  <coopserver> <happyhenk> they need death
22:03:28  <coopserver> <happyhenk> for fun
22:03:59  <coopserver> <Romazoon> yes Sylf, it does indeed what i want
22:04:00  <coopserver> <Hazzard> no why
22:04:01  <coopserver> *** happyhenk has left the game (kicked by server)
22:04:05  <coopserver> <Hazzard> lol
22:04:11  <coopserver> <dreck> huh...I was just looking at the operating profit chart for fun and....henk's crashed
22:04:16  <coopserver> <dreck> oh...eh????
22:04:30  <coopserver> <dreck> guess henk got sylf upset? :)
22:04:49  <Sylf> I just wanted an excuse to kick him in the nuts
22:04:59  <coopserver> <dreck> HEH!...nuts...and nuts geeze
22:05:00  <o11c> !grab Sylf
22:05:06  <o11c> hmph
22:05:19  <o11c> what good is a supybot if there's no quotegrabs plugin?
22:05:33  <coopserver> <dreck> o11c btw I have both plantations served now...and only one of them is sometimes dipping below 100 yetis .. but I'll work it out :)
22:05:42  <^Spike^> because coopserver is supposed to be a supybot just for coop server related stuff? :)
22:05:51  <^Spike^> and we already got a different supybot take care of alle the rest? :)
22:05:55  <^Spike^> all*
22:06:19  <coopserver> <dreck> and 400+ crates production from the foodplant..I should maybe finally start delivering it around
22:06:29  <coopserver> <dreck> *thinks how to make that*
22:06:51  <coopserver> <Hazzard> I can't get my foodplant stable above 2k
22:06:57  <coopserver> <Hazzard> I'm stuck
22:07:06  <coopserver> <Hazzard> I don't know what to do
22:07:07  <coopserver> <dreck> too much routings maybe? :)
22:07:38  <coopserver> <Mapper> bye
22:07:39  <coopserver> *** Mapper has left the game (Leaving)
22:08:09  <coopserver> <dreck> hazzard btw any harm if I added my own public transit to Bondhattan?
22:08:11  <coopserver> <dreck> just asking :)
22:08:47  <coopserver> <Hazzard> Yeah, thats fine
22:09:08  <coopserver> <dreck> just tell me if its ever in your way...its not liek I actually need it there ok? ;)
22:09:58  <coopserver> <Hazzard> waterways have massive maintainence costs apparently
22:09:59  <coopserver> <Romazoon> it s bit to laggy on my end... so i don t think i ll play further...but interesting game going on here ;)
22:10:36  <coopserver> <dreck> hazzard the canal tiles? yeah .. better to just bridge it :-s
22:10:52  <coopserver> <Romazoon> bye all
22:10:57  <coopserver> <Hazzard> I was using them to clear a bit of water near Marninghead and left them in for too long :P
22:11:00  <coopserver> *** Romazoon has left the game (Leaving)
22:14:30  <coopserver> <dreck> there we go :)
22:15:02  <coopserver> <dreck> I always liked circular routes..makes it easy to manage no-wait schedules without worrying about station ratings
22:15:19  <coopserver> <DeGroninger> circular?
22:15:37  <coopserver> <dreck> as compared to linear where its only A----B----C  linear
22:15:39  <coopserver> <dreck> :)
22:15:57  <coopserver> <Hazzard> Refit orders?
22:16:11  <coopserver> <dreck> I've often found these a bit problematic because A and C get little service and so their rating falls
22:16:28  <coopserver> <Hazzard> just remove the full-load requirement
22:16:56  <coopserver> <dreck> then you lose rating...its a bit silly game that
22:17:12  <coopserver> <Hazzard> You have to pay closer attention to the train count then, yes
22:17:23  <coopserver> <dreck> train != road :)
22:17:42  <coopserver> <dreck> just nitpicking ofc heh
22:18:00  <coopserver> <Hazzard> Road vehicles, pfft :P
22:18:05  <coopserver> <DeGroninger> newb :P
22:18:07  <coopserver> <dreck> :P back to you
22:18:10  <coopserver> <DeGroninger> :P
22:18:20  <coopserver> <dreck> anyway to build some more green rail...
22:18:38  <coopserver> <Hazzard> nope
22:20:39  <coopserver> <DeGroninger> lol whats up with the profit graph
22:20:47  <coopserver> <Hazzard> lol
22:21:15  <coopserver> <Hazzard> Playing on coop servers is a dangerous game
22:21:35  <coopserver> <DeGroninger> :P
22:23:30  <coopserver> <dreck> almost forgot that for a while....
22:24:20  <coopserver> <dreck> heh silly company name but I guess it works :)
22:24:26  <coopserver> <dreck> 'ones' = single rails
22:24:39  <coopserver> <DeGroninger> \
22:24:41  <coopserver> <DeGroninger> :)
22:26:31  <coopserver> *** DeGroninger has left the game (Leaving)
22:27:24  <coopserver> *** DeGroninger has joined
22:27:39  <coopserver> *** DeGroninger has joined company #1
22:28:03  <coopserver> *** happy  train sport has joined
22:28:08  <coopserver> <DeGroninger> hey happy
22:28:12  <coopserver> <happy  train sport> hi
22:28:34  <coopserver> <DeGroninger> i got finally time to play
22:28:40  <coopserver> <happy  train sport> nice
22:29:07  <coopserver> <dreck> wonder when the three-dots monorail model comes out
22:29:30  <coopserver> <DeGroninger> 2009
22:29:39  <coopserver> <dreck> mm not far off...thanks
22:29:44  <coopserver> <happy  train sport> nop
22:29:46  <coopserver> <DeGroninger> check out this table
22:29:48  <coopserver> <DeGroninger> http://dev.openttdcoop.org/attachments/download/5826/EngineTable066.png
22:30:10  <coopserver> <dreck> groninger issue with that one is that some of the placements is a bit vague
22:30:26  <coopserver> <DeGroninger> which one?
22:30:27  <coopserver> <dreck> like one of the loco icon is not lined up with but below 1992 .. and sure enough it doesn't come out for 1992ish anyway
22:30:32  <coopserver> <dreck> etc
22:30:41  <coopserver> *** happy  train sport has joined company #1
22:30:50  <coopserver> <dreck> but even then its still a decent chart ofc
22:31:20  <o11c> isn't it randomized +/- 4 years or something anyway?
22:31:33  <coopserver> <DeGroninger> well that would explain a lot :P
22:32:12  <coopserver> <dreck> anyway to start a web for food...
22:33:47  <coopserver> <DeGroninger> dude
22:34:02  <coopserver> <DeGroninger> :P
22:34:09  <coopserver> <Hazzard> ?
22:34:18  <coopserver> <happy  train sport> f  train driver
22:34:24  <coopserver> <DeGroninger> blame the drive:D
22:34:26  <coopserver> <DeGroninger> driver
22:34:32  <coopserver> <Hazzard> :o
22:34:41  <coopserver> <dreck> lol....?
22:45:38  <coopserver> *** Hazzard has joined company #7
22:45:52  <coopserver> *** Hazzard has joined company #4
22:47:18  *** Brumi has joined #openttdcoop.stable
22:52:46  <coopserver> <dreck> ok lets see how well this works now :)
22:54:58  <coopserver> <dreck> ah now food at the hut changes it to "up to 20% of yeti town population" .. nice to know that was there
22:56:21  <coopserver> <dreck> and boy my food train sure takes a while to hit its top speed :P
22:59:15  <Hazzard_> !vehicles
22:59:15  <coopserver> Hazzard_: Total vehicles per type: Rail: 882, Road: 37, Water: 3, Air: 0
22:59:44  <coopserver> <Hazzard> Lets see if I can get this profit jump to last
23:05:48  <coopserver> <DeGroninger> it seems to last a little :P
23:05:52  <coopserver> <Hazzard> yeah
23:06:11  <coopserver> <dreck> and mine ... went over henk's :)
23:06:19  <coopserver> <DeGroninger> nice
23:06:23  <coopserver> <DeGroninger> :)
23:06:28  <coopserver> <dreck> I'm kinda starting to get a bit worried about too much food sitting at station tho :-s
23:06:40  <coopserver> <DeGroninger> nice profit boost right now Hazzard
23:06:46  <coopserver> <DeGroninger> then add more trains
23:06:47  <coopserver> <DeGroninger> ;)
23:06:58  <coopserver> <dreck> groninger...its a one-track route...so :->
23:07:02  <coopserver> <DeGroninger> expand:D
23:07:11  <coopserver> <Hazzard> Oh here we yetying go right now
23:07:18  <coopserver> <dreck> how do you propsal doing that to train 56? :P
23:08:14  <coopserver> <DeGroninger> make two trains with tthe same order, and make all rails two way
23:08:18  <coopserver> <Hazzard> I'm nuking some mountains
23:08:26  <coopserver> <Hazzard> I hope V453000 doesn't ban me
23:08:46  <coopserver> <DeGroninger> lol
23:09:48  <coopserver> <dreck> know what I'll let one hut take a lot of food
23:10:24  <coopserver> <Hazzard> :D
23:10:30  <coopserver> <Hazzard> this is it
23:10:38  <coopserver> <DeGroninger> 100% profit jump:P
23:11:16  <coopserver> <DeGroninger> im waiting for the yeti feedbackloop now
23:11:24  <coopserver> <Hazzard> It's already starting
23:12:29  <coopserver> <Hazzard> The faster trains really helped it seems
23:12:34  <coopserver> *** Slicey has joined
23:12:44  <coopserver> <DeGroninger> sweet
23:13:06  <coopserver> *** Slicey has left the game (processing map took too long)
23:13:36  <coopserver> *** happy  train sport has left the game (general timeout)
23:14:33  <coopserver> <dreck> heh 264 crates of fod for just 96 yetis .. I hope the hut population increases soon :P
23:14:55  <coopserver> <DeGroninger> yeah
23:14:59  <coopserver> <DeGroninger> it will
23:15:17  <coopserver> <DeGroninger> and bring those extra yeties to your food primary for even more food, more yeties etc :P
23:15:46  <coopserver> <DeGroninger> and keep doing that until your network collapses
23:15:47  <coopserver> <Hazzard> I think I can keep this loop going for a while longer
23:16:27  <coopserver> <DeGroninger> yeah, network quality will be the only limiting factor in the end
23:17:47  <coopserver> <dreck> heh ... 216 yetis living there instead ... and 840 crates of food for them
23:17:48  <coopserver> <dreck> :P
23:19:24  <coopserver> <dreck> might just do scheduling tweaks but otherwise think this seem like just exactly what I want to leave it as for now :)
23:20:04  <coopserver> <DeGroninger> add more yeti pickup trains to brown hut #7
23:20:10  <coopserver> <dreck> and hey hazzard..your bus services STINKS? hahah .. I mean theres apparently too many passengers waiting!
23:20:33  <coopserver> <dreck> oh...right..forgot about that big boost...hmm....
23:20:40  <coopserver> <dreck> *looks where to move them to*
23:20:43  <coopserver> <Hazzard> yea stupid busses
23:20:47  <coopserver> <DeGroninger> to primary food:D
23:21:53  <coopserver> <dreck> ok added one more train to a slightly-under-200 farm .. lets see
23:22:15  <coopserver> <dreck> hazzard..maybe it doesn't help that you use tiny buses? ;)
23:22:25  <coopserver> <dreck> I have 76 passengers per on mine thing :)
23:22:51  <coopserver> <Hazzard> I take pride in my vintage 1932 luxury automobiles
23:22:55  <coopserver> <dreck> you could always autoreplace to the Prime IronWood bus if you want
23:23:00  <coopserver> <DeGroninger> :P
23:23:36  <coopserver> <dreck> whaaa.... 0_o .... 1740 crates of food at the hut
23:23:40  *** Brumi has quit IRC
23:23:47  <coopserver> <dreck> I guess they are never going to stop getting fatter and fatter :P
23:23:48  <coopserver> <Hazzard> ouch
23:24:01  <coopserver> <Hazzard> just spent 100,000,000
23:24:06  <o11c> dreck: make sure you grow your city
23:24:10  <coopserver> <dreck> at least the food platform at plant is over 60% so thats all I needed
23:24:37  <coopserver> <dreck> o11c can't be bothered on this map due to settings sorry :)
23:24:41  <coopserver> <dreck> it was a thought tho ;)
23:25:27  <coopserver> <DeGroninger> o11c meant that your yeti production will stop increasing it if goes beyond 20% of the city pop
23:27:57  <coopserver> <dreck> brb to eat real dish :P
23:28:01  <coopserver> <DeGroninger> :P
23:28:08  <coopserver> *** dreck has joined spectators
23:28:26  <coopserver> <DeGroninger> sudden network wide clog:P
23:32:16  <coopserver> *** Sylf has joined
23:32:33  <coopserver> <Hazzard> Hey Sylf
23:32:37  <coopserver> <Sylf> yo
23:34:05  <coopserver> <Hazzard> Cities need expanding
23:37:53  <coopserver> <Hazzard> gtg, cya guys later
23:37:56  <coopserver> *** Hazzard has left the game (Leaving)
23:37:57  <coopserver> <DeGroninger> cya
23:38:08  <Hazzard_> watch my company implode
23:42:32  <coopserver> <dreck> back
23:42:37  <coopserver> *** dreck has joined company #3
23:42:52  <coopserver> <dreck> hi sylf :)
23:43:09  <coopserver> <dreck> you mind removing that silly hotel station so I can delete the 3 signs for it?  :)
23:43:10  <coopserver> <Sylf> hiyo
23:43:20  <coopserver> <Sylf> no
23:43:30  <coopserver> <dreck> well theres no worker hotel anymore btw :)
23:50:26  <coopserver> <dreck> 6,120 crates...silly
23:50:50  <coopserver> *** Sylf has left the game (Leaving)
23:55:38  <coopserver> <dreck> going off for now so have fun :)
23:55:51  <coopserver> *** dreck has left the game (Leaving)

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