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00:38:51 <Hazzard> !ping 00:38:51 <coopserver> pong 00:38:53 <Hazzard> !ding 00:38:53 <coopserver> Not connected!! 00:39:03 <Hazzard> !admin 00:39:09 <Hazzard> Taede: 00:39:20 <Hazzard> planetmaker: 00:40:21 <BiG_MEECH> gotta slap em 00:40:23 * BiG_MEECH slaps Taede around a bit with a large fishbot 00:40:26 * BiG_MEECH slaps planetmaker around a bit with a large fishbot 00:49:37 <Sylf> wut 00:49:55 <Sylf> who broke da shit 00:50:26 <BiG_MEECH> I was making tracks when it happend so... 00:50:40 <BiG_MEECH> #blame #meech #blamemeech 00:50:59 <Sylf> RT #blamemeech 00:51:23 <Sylf> !start 00:51:32 <coopserver> Server is starting... 00:52:34 <Sylf> !apconnect 00:52:34 <coopserver> Connecting... 00:52:35 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4) 00:52:52 <coopserver> *** BiG_MEECH has joined 00:54:36 <coopserver> *** BiG_MEECH has joined company #10 00:54:37 <coopserver> *** Game unpaused (number of players) 00:54:50 <BiG_MEECH> redo your passwords 00:55:06 <coopserver> <BiG_MEECH> shit 00:55:16 <coopserver> <BiG_MEECH> all my work is gone :( 00:58:14 <coopserver> *** Sylf has joined 00:58:19 <coopserver> <BiG_MEECH> yooooooo 01:05:24 <coopserver> <Sylf> I should go feed myself first before playing 01:05:50 <BiG_MEECH> yes :D 01:06:13 <coopserver> <BiG_MEECH> fud iz gud 01:06:14 <coopserver> <Sylf> priority 01:06:16 <coopserver> *** Sylf has left the game (Leaving) 01:12:54 *** Jam35 is now known as Jam35_ 01:17:04 <coopserver> *** Hazzard has joined 01:17:21 <coopserver> <Hazzard> There's really no reason TTD can't store the passwords 01:18:22 <coopserver> *** Hazzard has left the game (Leaving) 01:42:18 <coopserver> *** dreck has joined 01:42:22 <coopserver> <dreck> what happened? 01:43:22 <coopserver> <dreck> hm nevermind...back to the trains... 01:49:10 <coopserver> <dreck> who the heck named the pink company? 02:03:26 <coopserver> <dreck> hmm I see the fish has goods dropoff....me want a part of that too :-> 02:11:20 <coopserver> <BiG_MEECH> server disconnected 02:11:28 <coopserver> <dreck> I see :) 02:11:44 <coopserver> <dreck> how you doing? 02:11:56 <coopserver> *** Hazzard has joined 02:12:02 <coopserver> <Hazzard> Lol 02:12:05 <coopserver> *** Hazzard has joined spectators 02:12:10 <coopserver> <dreck> hm? 02:12:44 <coopserver> <dreck> hazzard hm? :) 02:12:47 <coopserver> <BiG_MEECH> JOIN UP BOSS 02:12:54 <coopserver> *** Hazzard has joined company #10 02:13:01 <coopserver> <BiG_MEECH> PASS IS 'V45300 IS GaY' 02:13:06 <coopserver> <Hazzard> oh 02:13:08 <coopserver> *** Hazzard has joined spectators 02:13:09 <coopserver> <dreck> so it was you?? 0_o 02:13:11 <coopserver> <dreck> :) 02:13:13 <coopserver> *** Hazzard has joined company #10 02:13:14 <coopserver> <Hazzard> ok 02:14:18 <coopserver> <BiG_MEECH> nah, that's Mothership Q 02:14:27 <coopserver> <dreck> who? 02:14:32 <coopserver> <Hazzard> boats 02:14:36 <coopserver> <Hazzard> we need boats 02:16:25 <BiG_MEECH> yay 02:17:05 <coopserver> <BiG_MEECH> lol 02:17:16 <coopserver> <BiG_MEECH> haha 02:17:19 <coopserver> <dreck> ? 02:17:34 <coopserver> <dreck> ....? 02:17:51 <coopserver> <Hazzard> We're giving ourselves money 02:19:45 <coopserver> <BiG_MEECH> I like that 0 number 02:20:16 <coopserver> <BiG_MEECH> you couldnt have built any better dreck? 02:20:17 <coopserver> <BiG_MEECH> xD 02:20:23 <coopserver> <dreck> what you mean? 02:20:40 <coopserver> <BiG_MEECH> building around my farm xD 02:20:52 <coopserver> <dreck> well you're blocking the inlet land anyway 02:20:53 <coopserver> <dreck> :) 02:20:57 <coopserver> <BiG_MEECH> go around 02:21:08 <coopserver> <dreck> with the basecost...forget it 02:21:16 <coopserver> <BiG_MEECH> LMFAO 02:23:06 <coopserver> <BiG_MEECH> lol 02:23:50 <coopserver> <Hazzard> This is a bit expensive... 02:24:09 <coopserver> <dreck> what did you find expensive? :-> 02:24:17 <coopserver> <Hazzard> boats boats boats 02:24:58 <coopserver> <dreck> I dunno...I see normal prices in the buy list? 02:27:37 <coopserver> <Hazzard> epic 02:27:42 <coopserver> <Hazzard> new ore mine in perfect spot 02:27:43 <coopserver> <dreck> hm? 02:29:35 <coopserver> <Hazzard> shit what wagon do I choose 02:30:24 <coopserver> <dreck> well it might take a while for this train to load up but heh 02:32:09 <coopserver> <BiG_MEECH> are those steel trains exactly TL3 ? 02:32:17 <coopserver> <dreck> the what? 02:32:18 <coopserver> <Hazzard> I think so 02:32:21 <coopserver> <BiG_MEECH> kk 02:32:59 <coopserver> <BiG_MEECH> !rules 02:33:00 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 02:33:48 <coopserver> <BiG_MEECH> please move that line when you have some extra money Dreck 02:34:57 <coopserver> <dreck> well the only way is if you drop some of your humping tracks into a tunnel so I could make a S curve around the other side 02:35:30 <coopserver> <BiG_MEECH> I shouldn't have to rebuild my lines because you want to build over them 02:35:48 <coopserver> <dreck> well blame openttd for not having diagonals? :) 02:35:49 <coopserver> <BiG_MEECH> I built far away from everyone, you can too 02:36:49 <coopserver> <dreck> yeah..took another look..I'll need a diagonal crossing 02:38:49 <coopserver> <dreck> hmm or I could put a tunnel but then that'll crowd your junction from expansions 02:40:45 <coopserver> <BiG_MEECH> well maybe Blue's planes will crash into your shit then I won't have to worry about it then xD 02:41:15 <coopserver> <dreck> well you'll lose some of your own too ;) 02:42:18 <coopserver> <dreck> btw meech whats with the odd small wagons at end of some trains of yours? 02:46:00 <coopserver> <BiG_MEECH> small wagon, its just to make it hold the most at TL3 02:46:08 <coopserver> <BiG_MEECH> isnt a brake van / ect 02:46:12 <coopserver> <dreck> either of you recall who the santa claus company really is? 02:46:19 <coopserver> <dreck> ah mm I see :) 02:46:55 <coopserver> <dreck> well I got a 0.2 gap on the goods but heh I doubt theres a filler for that .. but then again with slow acceleration at 111kph .. it doesn't matter after all 02:47:01 <coopserver> <dreck> :) 02:48:11 <coopserver> <dreck> btw I swear some of your ships look a bit top-heavy with that crazy tall cabin of theirs :P 02:48:16 <coopserver> <dreck> captain must be a bastard :) 02:49:02 <coopserver> <dreck> looks like 5 levels to me... the ground lobby .. 3 levels of cabins .. and the captain's lookout on top :) 02:52:21 <coopserver> <dreck> hmm...lets have a bit of ferry fun too... 02:53:57 <coopserver> *** Jason H. K. has joined 02:54:02 <coopserver> <dreck> hi jason 02:54:07 <coopserver> <Jason H. K.> hey 02:54:33 <coopserver> *** Djanxy has joined 02:55:52 <coopserver> <Jason H. K.> wow that shanghai trian 02:56:26 <coopserver> <Jason H. K.> I have ridden that before 02:56:31 <coopserver> <Jason H. K.> it was just a train :( 02:56:45 <coopserver> <dreck> heh 02:59:39 <coopserver> *** Hazzard has left the game (Leaving) 03:06:23 <coopserver> <dreck> meech btw...I could probably go underneath (literally) the farm instead but I'll have to leave one small hole for the signals? 03:06:52 <coopserver> <dreck> that'll mostly leave empty lands 03:07:22 <coopserver> <BiG_MEECH> I just don'd understand why you can't go around the lake 03:07:43 <coopserver> <Jason H. K.> guys airplanes are the future :) 03:08:11 <coopserver> <dreck> jason..lol...I dunno...theres no russia cargo plane in the list :) 03:08:51 <coopserver> <Jason H. K.> yeah airplanes here are pretty much just stocks 03:09:58 <coopserver> *** BiG_MEECH has joined spectators 03:10:18 <coopserver> <dreck> "can't build bridge..too long.." ... no matter where I test it :| 03:11:47 <coopserver> <dreck> jason..mind you I used to sometimes use the plane instead of train for cargo-flying in ttdx (to think the planes by then could take anything .. not limited to only express cargo) 03:11:55 <coopserver> <dreck> :) 03:12:29 <coopserver> <Jason H. K.> thanks. I'm now just focusing on moving ppl though. 03:12:35 <coopserver> <dreck> heh np 03:12:46 <coopserver> <dreck> btw you ever planning to go larger than the Commuter airport? 03:13:09 <coopserver> <Jason H. K.> Yeah my hub airport is an international airport 03:13:16 <coopserver> <Jason H. K.> it's at Chaningvile 03:13:32 <coopserver> <dreck> heh ok 03:13:57 <coopserver> <dreck> well just tell me if you ever want to upsize the one at Farnway and I probably could figure out an alternative station placement ok? :) 03:14:09 <coopserver> <Jason H. K.> okay thx :) 03:14:31 <coopserver> <dreck> normally I would had extended the shoreline to do that .. but in this case with basecost thats out of the question tho heh :) 03:14:51 <coopserver> <dreck> anyway...to try a tunnel before I then go off for bit of bed 03:18:18 <coopserver> *** Jason H. K. has left the game (connection lost) 03:18:40 <coopserver> *** Jason H. K. has joined 03:19:06 <coopserver> <dreck> wb? :) 03:20:47 <coopserver> <dreck> well...lets see how that works out in a few years now 03:21:02 <coopserver> <dreck> and with that in mind...zzz! 03:21:31 <coopserver> *** dreck has left the game (Leaving) 03:22:22 <coopserver> *** Hazzard has joined 03:22:26 <coopserver> <BiG_MEECH> re 03:22:28 <coopserver> <BiG_MEECH> yoooooooooooooooooo 03:22:41 <coopserver> <Hazzard> Hey 03:22:45 <coopserver> <BiG_MEECH> SUP 03:22:50 <coopserver> *** BiG_MEECH has joined company #10 03:24:22 <coopserver> <BiG_MEECH> boats look sweer 03:24:25 <coopserver> <BiG_MEECH> Sweet 03:25:46 <coopserver> <BiG_MEECH> what do you think about engine KTZ KZ4A ? 03:25:58 <coopserver> *** Mothership_Q has joined 03:25:59 <coopserver> <BiG_MEECH> less TE but more HP and a lot more Speed 03:26:02 <coopserver> <Mothership_Q> ayy 03:26:06 <coopserver> <BiG_MEECH> yoyo 03:27:02 <coopserver> <Hazzard> I don't think there will be a huge differenc 03:27:04 <coopserver> <Hazzard> e 03:27:19 <coopserver> <BiG_MEECH> well do you think the speed will make profits go way up? 03:27:49 <coopserver> <BiG_MEECH> we gotta keep our baller cash money rep 03:27:52 <coopserver> <Hazzard> Speed will be good, and the TE difference would be fine I think, since there aren't many trains on the track 03:28:11 <coopserver> <BiG_MEECH> fac drop looks like we need to expand 03:29:49 <coopserver> <BiG_MEECH> alright upgrading again 03:49:09 <coopserver> <Hazzard> V should make a boat set 03:50:34 <Hazzard> darn, there is a max speed of 127 km/h for boats 03:53:03 <coopserver> *** Hazzard has left the game (Leaving) 03:53:52 <coopserver> *** Sylf has joined 03:54:01 <coopserver> <Jason H. K.> ahh local authority my arse 03:54:17 <coopserver> <Jason H. K.> I'm trying to build a train for your ppl god damn it 03:54:51 <coopserver> *** Sylf has joined company #1 03:57:37 <coopserver> <BiG_MEECH> lol add trees Jason HK 03:58:37 <coopserver> <Jason H. K.> thx I will try 03:59:01 <coopserver> <BiG_MEECH> sometimes you have to remove all the trees nearby for them to change 03:59:08 <coopserver> <BiG_MEECH> then add trees 03:59:46 <coopserver> *** BiG_MEECH has joined spectators 03:59:52 <coopserver> <Jason H. K.> streecars are awesome 04:14:00 <coopserver> *** Mothership_Q has left the game (Leaving) 04:41:57 <coopserver> *** Sylf has left the game (Leaving) 04:53:03 *** leg3nd has quit IRC 05:03:14 <coopserver> *** BiG_MEECH has joined company #10 05:09:39 <coopserver> *** Hazzard has joined 05:09:58 <coopserver> <BiG_MEECH> yoooooooooooooooooooooooooooo 05:10:02 <coopserver> <Hazzard> Hey 05:10:48 <BiG_MEECH> SUP 05:15:56 <coopserver> *** BiG_MEECH has left the game (general timeout) 05:26:24 *** BiG_MEECH has quit IRC 05:26:37 *** BiG_MEECH has joined #openttdcoop.stable 05:31:45 <BiG_MEECH> reyooooooooooooo 05:31:52 <coopserver> <Hazzard> reheyyyyyyyyy 05:31:56 <BiG_MEECH> SUP 05:37:00 <coopserver> *** BiG_MEECH has joined 05:37:06 <coopserver> <Hazzard> I feel like boats could have the highest throughput of any vehicle class 05:37:15 <coopserver> *** BiG_MEECH has joined company #10 05:37:19 <coopserver> <Hazzard> since they don't obey science and shit 05:37:34 <coopserver> <BiG_MEECH> lol how so ? 05:37:48 <coopserver> <Hazzard> They can just stack up in the same space 05:37:53 <coopserver> <Jason H. K.> one port can process like tons of boats 05:38:38 <coopserver> <Hazzard> I should make a YETI feedback loop with boats 05:38:46 <coopserver> <BiG_MEECH> lol 05:38:50 <coopserver> <BiG_MEECH> that would be retarded 05:38:56 <coopserver> <BiG_MEECH> infinite yeti 05:39:01 <coopserver> <Hazzard> It could literally* go to infinity 05:39:19 <coopserver> <BiG_MEECH> I think some yeti;s would divide by zero at that time 05:40:02 <coopserver> <Hazzard> I want to make an industry newGRF where there are only two industry and you deliver the cargoes between them, and at each industy the amount of cargo doubles 05:40:32 <coopserver> <BiG_MEECH> haha 05:44:50 <coopserver> <BiG_MEECH> makes perfect sense 05:46:00 <coopserver> <BiG_MEECH> I know that one thing goes to a loop but I didn't want to break it off of the ml in the middle 05:46:20 <coopserver> <Hazzard> that makes sense 05:46:33 <coopserver> <BiG_MEECH> figure there would be more to connect in the middle 05:46:39 <coopserver> <BiG_MEECH> er, where that line was put 05:47:43 <coopserver> <BiG_MEECH> also if you add a station, just add the statue if you can 05:48:39 <coopserver> <BiG_MEECH> I like how you used a variety of ships 05:48:53 <coopserver> <BiG_MEECH> there should be a dinghy 05:49:02 <coopserver> <BiG_MEECH> or canoe 05:49:17 <coopserver> <BiG_MEECH> or just a floating man 05:49:23 <coopserver> <BiG_MEECH> holding a twig or something 05:50:06 <coopserver> <Hazzard> It sucks that boats are limited to 127km/h 05:50:17 <coopserver> <BiG_MEECH> yeah there could be a speedboat 05:50:47 <BiG_MEECH> drug boat too 05:50:50 <coopserver> *** BiG_MEECH has left the game (general timeout) 05:50:54 <BiG_MEECH> submarine 05:50:58 <BiG_MEECH> just the periscope showing 05:51:09 <coopserver> <Hazzard> Nessie 05:51:11 <coopserver> <Hazzard> ducks 05:51:13 <BiG_MEECH> Shark 05:51:15 <coopserver> <Hazzard> a raft 05:51:17 <BiG_MEECH> all good ideas 05:55:36 <coopserver> *** BiG_MEECH has joined 05:55:54 <coopserver> *** BiG_MEECH has joined company #10 05:56:47 <coopserver> <BiG_MEECH> lol Jason, do you have to do all of that to farnway? 05:56:56 <coopserver> <BiG_MEECH> I already chewed out Dreck 05:57:10 <coopserver> <BiG_MEECH> I cant even expand my station 05:58:22 <coopserver> <BiG_MEECH> blue team? :) 05:58:41 <coopserver> <Jason H. K.> me? 05:58:44 <coopserver> <BiG_MEECH> yes you 05:58:59 <coopserver> <Jason H. K.> okay 05:59:00 <coopserver> <BiG_MEECH> you need to leave other teams more room to build around 05:59:24 <coopserver> <Jason H. K.> where? 05:59:28 <coopserver> <BiG_MEECH> Farnway 05:59:56 <coopserver> <BiG_MEECH> if you could remove !this track and not connect it again that woudl be great 06:00:21 <coopserver> <Jason H. K.> I would really like that but Farnway doesn't let me 06:00:30 <coopserver> <Jason H. K.> that's why the track looks like that from the beginning 06:00:47 <coopserver> <BiG_MEECH> you should be able to build track all over the place 06:01:13 <coopserver> <Jason H. K.> I will clearn that up after like twenty min 06:01:17 <coopserver> <BiG_MEECH> you just can't make the station right? 06:02:09 <coopserver> <BiG_MEECH> if you want I know you're new, I could build that staiton for you in the middle of the city if you want me join for like 2 mins 06:03:33 <coopserver> <BiG_MEECH> thank you 06:06:38 <coopserver> <BiG_MEECH> Blue team / Jason 06:06:42 <coopserver> <Jason H. K.> yes 06:06:43 <coopserver> <BiG_MEECH> go and add trees to Farnway 06:06:49 <coopserver> <BiG_MEECH> you shoul;d be able to make station 06:06:54 <coopserver> <Jason H. K.> okay 06:06:58 <coopserver> <Jason H. K.> Thanks 06:07:13 <coopserver> <BiG_MEECH> click and drag the tree tool 06:07:40 <coopserver> <BiG_MEECH> should be able to add now 06:08:08 <coopserver> <Jason H. K.> Thank you :) 06:08:12 <coopserver> <BiG_MEECH> no problem 06:15:00 <coopserver> *** BiG_MEECH has left the game (general timeout) 06:18:32 <coopserver> <Jason H. K.> I wish I had trains like this at home :( 06:18:47 <coopserver> <Jason H. K.> not at home literally but around my home 06:18:49 <BiG_MEECH> hehe, only in europe 06:18:55 <coopserver> <Jason H. K.> Train really sucks here 06:19:12 <BiG_MEECH> here in the USA, it;s a felony to tresspass on train tracks 06:19:54 <coopserver> <Jason H. K.> I wish we had a high speed train in US 06:20:57 <coopserver> <Jason H. K.> All I have around here is an Empire service which is slow as hell 06:21:30 <BiG_MEECH> hmm, you're in ? new york? 06:21:35 <coopserver> <Jason H. K.> yep 06:21:37 <coopserver> <Jason H. K.> upstate 06:21:55 <BiG_MEECH> <-- Detoilet 06:22:06 <BiG_MEECH> USA doesn't give a shit about rail or high speed rail 06:22:15 <BiG_MEECH> Amtrack around here is slow as fuck 06:22:35 <coopserver> <Jason H. K.> Yeah here too 06:23:02 <coopserver> <Jason H. K.> It was actually faster in 1950's 06:23:43 <coopserver> <Jason H. K.> Every governor for last two decades promised better train system but :( 06:23:44 <BiG_MEECH> haha, gotta love being noobs 06:23:54 <BiG_MEECH> I think amtrack from here takes 4 hours to Chicago, you can drive that in 4 hours 06:24:26 <coopserver> <Jason H. K.> Wow that's fast 06:24:45 <coopserver> <Jason H. K.> it takes 6 and half to NYC from here via car and 8 and half by train :( 06:26:09 <coopserver> <Jason H. K.> well nobody cares about cities around the great lakes so it wouldn't get better I guess 06:26:14 <coopserver> <Jason H. K.> they just make fun of us 06:27:39 <BiG_MEECH> lots of hipsters like Chicago 06:27:39 <BiG_MEECH> lol 06:28:27 <coopserver> <Jason H. K.> Chicago is like nothing better than us to be obvious :( 06:29:12 <coopserver> <Jason H. K.> The only thing that makes them different from us is that they have a stock exchange market 06:29:29 <coopserver> <Jason H. K.> and better inter city train and metro 06:29:37 <BiG_MEECH> I think all big cities are cespools 06:30:24 <coopserver> <Jason H. K.> I mean ppl here worked hard but those people in big cities closed factories 06:30:48 <coopserver> <Jason H. K.> What choice do we have :( 06:32:19 <BiG_MEECH> you can blame the government 06:32:55 <coopserver> <Jason H. K.> nothing really changes here though 06:33:05 <coopserver> <Jason H. K.> Buffalo is a political shit town 06:34:04 <coopserver> <Jason H. K.> Don't know about Detroit but Buffalo politians act as if they are high class men 06:34:25 <coopserver> <Jason H. K.> Restaruant owners should leave sits for them if they want 06:38:32 <coopserver> <Jason H. K.> well 06:38:35 <coopserver> <Jason H. K.> nice time talking ya 06:38:42 <coopserver> <Jason H. K.> I better get a sleep :( 06:38:45 <coopserver> *** Jason H. K. has left the game (Leaving) 06:58:08 <coopserver> *** Djanxy has started a new company #11 07:05:00 <BiG_MEECH> what happened to your old company? xD 07:05:52 <coopserver> <Djanxy> got sad when 2-3 other people decided to build all around it when there was plenty of room on the map 07:06:48 <BiG_MEECH> fuck 07:07:05 <BiG_MEECH> dude Dreck started ticking me off for real today xD 07:07:11 <coopserver> *** V453000 has joined 07:07:13 <coopserver> <V453000> smash 07:07:14 <BiG_MEECH> I let jason slide a bit but still full of GRR 07:07:19 <BiG_MEECH> also Hi 07:07:24 <coopserver> <Djanxy> smash 07:07:35 <coopserver> <V453000> wtf is up with company 6 XD 07:08:03 <coopserver> <Djanxy> just expressing what we all feel :P 07:08:04 <BiG_MEECH> like why even have rules if they're not enforced 07:08:04 <BiG_MEECH> at least Dreck moved some shit, Jason too 07:08:16 <V453000> xd which rules? 07:08:19 <BiG_MEECH> but last time I looked, Dreck was still stealing pax from Jason, even though Jason is using airplanes 07:08:24 <V453000> lol 07:08:36 <V453000> meech they are enforced but we have to know about it :D 07:08:40 <BiG_MEECH> just in town stealing as well as not leaving a lot of room for other players 07:08:41 <coopserver> <V453000> so 07:08:43 <coopserver> <V453000> wtf is the problem 07:08:58 <BiG_MEECH> V, go look at my one town drop for goods, Farnway ( i think thats the name _ 07:09:09 <BiG_MEECH> I really don't have a big complaint right now 07:09:13 <BiG_MEECH> just earlier I was pretty GRR 07:09:53 <coopserver> <V453000> right 07:10:36 <coopserver> <V453000> what was the issue? 07:10:39 <coopserver> <V453000> dudes blocking each other? 07:11:21 <BiG_MEECH> let me join 07:11:34 <coopserver> <Djanxy> hell no, ban him 07:11:36 <BiG_MEECH> just leaving more room was the big thing 07:11:36 <coopserver> <Djanxy> :D 07:11:39 <coopserver> *** BiG_MEECH has joined 07:11:53 <coopserver> <BiG_MEECH> v, go look near my huworth farm 07:11:54 <coopserver> <V453000> still feel like you got shitload of room so far 07:12:03 <coopserver> *** BiG_MEECH has joined company #10 07:12:10 <coopserver> <BiG_MEECH> at !here 07:12:11 <coopserver> <V453000> yes 07:12:20 <coopserver> <BiG_MEECH> that line was built over land previously 07:12:27 <coopserver> <V453000> right 07:12:34 <coopserver> <BiG_MEECH> i told him to go round the lake 07:12:46 <coopserver> <V453000> when you see dreck tell him about the problem and that I will remove his companies if he continues with that shit 07:13:03 <coopserver> <BiG_MEECH> I did 07:13:09 <coopserver> <BiG_MEECH> you can go back and read the irc chat 07:13:17 <coopserver> <V453000> nah I had enough of his shit already 07:13:21 <coopserver> <BiG_MEECH> LOL 07:13:24 <coopserver> <BiG_MEECH> ;) 07:13:38 <coopserver> <V453000> but okay, with the tunnels it seems ~ok atm 07:14:00 <coopserver> <BiG_MEECH> thats not as bad as it was 07:14:07 <coopserver> <BiG_MEECH> but still gross if i need to do anything else in the area 07:14:49 <coopserver> <V453000> well absolutely, especially if you look at where the fuck he is coming from with it 07:14:57 <coopserver> <BiG_MEECH> I know, really doesnt make sense 07:15:00 <coopserver> <BiG_MEECH> go look at his goods drop 07:15:10 <coopserver> <V453000> "I want this town because potato" 07:15:12 <coopserver> <BiG_MEECH> I was there first, Jason made the airport 07:15:19 <coopserver> <BiG_MEECH> then Dreck came in with more goods 07:15:20 <coopserver> <BiG_MEECH> xD 07:15:22 <coopserver> <V453000> yes I know 07:15:44 <coopserver> <V453000> will give him a CuteTalkOfLove later 07:15:51 <coopserver> <BiG_MEECH> okay thanks 07:16:02 <coopserver> <BiG_MEECH> I know Jason is new so i let him slide a little 07:16:23 <coopserver> <V453000> y 07:16:45 <coopserver> <Djanxy> random pax all over all the map, but not really interfering with anyone that I've seen 07:17:01 <coopserver> <Djanxy> guess it's not even pax, just random 07:18:30 <coopserver> <V453000> yes, typical newb stuff 07:18:34 <coopserver> <V453000> not a huge deal 07:18:40 <coopserver> <V453000> you can usually easily get around that 07:18:56 <coopserver> <V453000> though it is worth suggesting to him that it is nicer to create one big network instead of random clusters 07:19:07 <coopserver> <V453000> ANYWAY 07:19:09 <coopserver> <V453000> VOTING 07:19:11 <coopserver> <V453000> WHICH FUCKING TRAIN 07:19:15 <coopserver> <V453000> SHOULD GO 32BPP NEXT 07:19:27 <coopserver> <BiG_MEECH> UMM 07:19:29 <coopserver> <Djanxy> hmmm 07:19:35 <coopserver> <BiG_MEECH> T1000 07:19:58 <coopserver> <BiG_MEECH> superheavy needs love 07:20:12 <coopserver> <Djanxy> so it will get used ? :) 07:20:22 <coopserver> <V453000> ._. 07:20:26 <coopserver> <BiG_MEECH> xD 07:20:32 <coopserver> <V453000> rail is the biggest shit 07:20:35 <coopserver> <BiG_MEECH> NYANCAT 32BPP 07:20:45 <coopserver> <V453000> because there is - 3 generations of wagons, and like FUCKLOAD of trains 07:20:52 <coopserver> <V453000> so so far I was planning rail for the last 07:20:57 <coopserver> <V453000> am thinking monorail now 07:21:02 <coopserver> <BiG_MEECH> nyan cat then 07:21:08 <coopserver> <V453000> T-1000 is not used only because you are TL3 noobs 07:21:09 <coopserver> <BiG_MEECH> limited time ONLY 07:21:13 <coopserver> <V453000> xd 07:21:21 <coopserver> <V453000> im not sure if cat is worth my time 07:21:38 <coopserver> <Djanxy> the "odd" line of engines 07:21:43 <coopserver> <Djanxy> whatever they're called 07:21:48 <coopserver> <Djanxy> brain something 07:21:58 <coopserver> <BiG_MEECH> brain melter 07:22:01 <coopserver> <Djanxy> ye 07:22:02 <coopserver> <BiG_MEECH> ' odd ' 07:22:24 <coopserver> <BiG_MEECH> crazy hair would be harder to render ;) 07:23:24 <coopserver> <V453000> not really :) 07:23:36 <coopserver> <V453000> hm yeah melters have to go with monorail 07:23:43 <coopserver> <V453000> so yeah why not XD 07:24:18 <coopserver> <V453000> the hair will be interesting indeed 07:24:22 <coopserver> <V453000> but I will make something up 07:24:28 <coopserver> <V453000> cant really use the same method as with slug hair 07:24:53 <coopserver> <BiG_MEECH> maybe you could have the hair rotate colors or something 07:25:00 <coopserver> <V453000> xd 07:25:07 <coopserver> <Djanxy> or just have it rotate 07:25:09 <coopserver> <V453000> well it is company colour :) 07:25:33 <coopserver> <V453000> lol meech the trains you are using are ridiculously terribly drawn 07:25:44 <coopserver> <V453000> actually the rest is not much better ._. 07:27:03 <coopserver> <V453000> might fix maglev flatbed first 07:27:30 <coopserver> <BiG_MEECH> :D 07:27:45 <coopserver> <Djanxy> do as you please tbh, the fact that you put so much work into it is awesome :) 07:27:54 <coopserver> <V453000> :) 07:30:43 <coopserver> <V453000> even wrote full documentation last week 07:30:49 <coopserver> <V453000> so anybody can create something similar 07:30:55 <coopserver> <V453000> im not giving away the models though :) 07:31:00 <coopserver> <Djanxy> :P 07:32:01 <V453000> http://dev.openttdcoop.org/projects/nuts new menu 07:32:01 <coopserver> <Djanxy> hmm, so weird seeing planes flying by ;) 07:32:06 <V453000> and documentation at the bottom :P 07:32:15 <coopserver> *** BiG_MEECH has left the game (general timeout) 07:33:49 <Djanxy> if someone reads that documentation without being familiar with NUTS itself might get confused with the slug heads :) 07:34:05 <BiG_MEECH> hm 07:34:35 <BiG_MEECH> Where are some of the regulars at? Elyon / Chris Booth 07:34:47 <BiG_MEECH> havent seen Mazur in ages 07:35:20 <V453000> probably gone 07:35:30 <coopserver> <V453000> Djanxy, yes :) 07:35:39 <BiG_MEECH> =\ 07:35:42 <BiG_MEECH> Jail? 07:35:43 <BiG_MEECH> xD 07:35:49 <coopserver> <V453000> maybe in case of some 07:35:54 <coopserver> <V453000> Elyon wasnt around for long 07:35:55 <coopserver> <Djanxy> lol 07:35:59 <coopserver> <V453000> just coded a bit of CATS and disappeared 07:37:04 <BiG_MEECH> weird 07:37:07 <BiG_MEECH> you would think that people would at least drop in once 07:37:33 <coopserver> <V453000> I have seen so many people come and go that I barely notice anymore 07:37:38 <coopserver> <V453000> but it warms my heart to see them back 07:37:46 <coopserver> <V453000> always miss meech though 07:37:58 <BiG_MEECH> and say 07:38:10 <BiG_MEECH> ' you guys are complete ass ' i'm gone 07:38:16 <BiG_MEECH> Miss Meech, that's my woman! 07:38:18 <coopserver> <V453000> xd 07:38:42 <coopserver> <Djanxy> wouldn't it be Mrs Meech in that case ? 07:39:03 <coopserver> <V453000> meech is too much of a shit to get married :P 07:39:11 <coopserver> <Djanxy> right 07:39:30 <coopserver> <V453000> so we just date 07:39:34 <BiG_MEECH> lol 07:39:44 <coopserver> <Djanxy> hah 07:40:10 <coopserver> <V453000> I am being oppressed by his disgusting man behaviour 07:40:20 <coopserver> <V453000> but you know that is what us feminists do best 07:40:27 <coopserver> <V453000> so I get more oppressed every day 07:40:29 <BiG_MEECH> xoxo 07:40:33 <coopserver> <V453000> xoxo 07:42:32 <BiG_MEECH> xD 07:42:51 <Aziroshin> Is that a type of station or rail configuration? ö.ö 07:45:01 <BiG_MEECH> cross, tunnel, cross, tunnel... :P 07:45:48 <coopserver> <V453000> LOL 07:46:32 <Aziroshin> I'll try to imagine the possible applications. ;) 07:47:07 <BiG_MEECH> I heard you can put Jesus on the cross 07:47:10 <BiG_MEECH> not sure what to do with the tunnel 07:47:26 <coopserver> <Djanxy> well, tunnel-cross-tunnel could be a syncing solution :) 07:47:45 <coopserver> <V453000> WTF IS THIS DISCUSSION EVEN 07:47:50 <Aziroshin> Haha. xD 07:47:53 <coopserver> <V453000> /me goes back to nuts 07:47:59 <coopserver> <V453000> this is too insane 07:48:01 <coopserver> <Djanxy> get on our level 07:48:08 <BiG_MEECH> lol 07:48:11 <BiG_MEECH> MIND BLOWN 07:48:30 <Aziroshin> Hopefully not too many people died in the fireball. 07:48:32 <coopserver> <V453000> I will take revenge by wtf trains 07:48:48 <Aziroshin> My main passenger line had was full of crazy engines. :p 07:48:57 <Aziroshin> *-had 07:51:25 <coopserver> <V453000> my nuts max scene is opening for about 30 minutes 07:51:27 <coopserver> <V453000> ._. 07:51:36 <coopserver> <V453000> the hundreds of materials and shitton of models is showing I guess 07:51:48 <Aziroshin> Ah, your workflow is not blender based? o.o 07:52:01 <coopserver> <Djanxy> any adult models ? 07:52:08 <Aziroshin> .. XD 07:52:12 <coopserver> <V453000> Aziroshin, no 07:52:26 <V453000> http://dev.openttdcoop.org/projects/nuts/wiki/tech 07:53:08 <BiG_MEECH> you know if some random person came in here now they'd think its a gay chat room 07:53:23 <coopserver> <Djanxy> it isn't ? 07:53:26 <V453000> XD 07:53:30 <coopserver> <Djanxy> i'm out ---> 07:53:42 <V453000> Djanxy didnt ask about male models 07:53:57 <BiG_MEECH> LOL 07:53:57 <coopserver> <Djanxy> but meech did..... 07:54:20 <coopserver> <Djanxy> or, his mind went there rather ;) 07:54:22 <coopserver> <V453000> well at least I didnt see it 07:59:52 <coopserver> <V453000> lol yeti has 8GB just in images 08:00:06 <coopserver> <V453000> 34GB of models :d nuts is included in this though 08:00:28 <coopserver> <Djanxy> :D 08:00:36 <coopserver> <V453000> hm NUTS images have 4GB 08:00:44 <coopserver> <V453000> 500MB of that is postproduction scenes though 08:00:58 <coopserver> <V453000> cause the nuts postproduction is fucklarge 08:01:13 <coopserver> <V453000> I was wondering why is my SSD full again 08:01:59 <Aziroshin> xD 08:05:39 <BiG_MEECH> that's a lot of work 08:06:06 <V453000> I know right :D 08:06:29 <V453000> well I think we can call it a good thing that YETI grf only has 200MB and NUTS about 100 so far :P 08:06:35 <V453000> when I see the folders 08:10:24 <BiG_MEECH> how big si the SSD? 08:11:21 <coopserver> *** BiG_MEECH has joined 08:11:32 <V453000> 256 units of shit 08:11:45 <coopserver> *** BiG_MEECH has joined company #10 08:11:47 <coopserver> <Djanxy> meech, it appears you have a capacity issue 08:11:57 <coopserver> <BiG_MEECH> these trains have low TE 08:12:33 <coopserver> <Djanxy> yup 08:12:43 <coopserver> <BiG_MEECH> might have to double 08:12:49 <coopserver> <BiG_MEECH> run 2 engines 08:12:53 <coopserver> <V453000> XD 08:12:58 <coopserver> <V453000> isnt there any good strong one? 08:13:00 <coopserver> *** V453000 has started a new company #12 08:13:03 <coopserver> <BiG_MEECH> not really 08:13:08 <coopserver> <BiG_MEECH> go look at hte pile of puke 08:13:10 <coopserver> <Djanxy> have fun replacing :D 08:13:23 <coopserver> <BiG_MEECH> there's one that can go 140 and has 100+ more TE 08:13:25 <coopserver> <BiG_MEECH> but that's about it 08:13:31 <coopserver> <V453000> hm 08:13:41 <coopserver> <BiG_MEECH> im hoping better ones come out 08:13:47 <coopserver> <V453000> not many I fear 08:13:56 <BiG_MEECH> I thought so 08:14:02 <coopserver> <V453000> well the china railways HXD3 looks good, but 120kmh yeah 08:14:08 <coopserver> <BiG_MEECH> right 08:14:13 <coopserver> *** BiG_MEECH has joined spectators 08:14:20 <coopserver> <V453000> 6600hp and 262kN for a 211 kmh trains isnt nearly enough 08:14:30 <coopserver> <BiG_MEECH> have to mess with it tomorrow 08:14:36 <coopserver> <V453000> well something might still come in the future 08:14:39 <coopserver> <BiG_MEECH> no idea where hazzard went xD 08:14:40 <coopserver> <V453000> idk how far this set goes 08:15:01 <coopserver> *** BiG_MEECH has left the game (Leaving) 08:15:33 <BiG_MEECH> which is the code to cheat? 08:15:37 <BiG_MEECH> i have it open in sp 08:15:46 <coopserver> <Djanxy> ctrl+alt+c 08:18:02 <BiG_MEECH> yep, looks like thats about it for the electric trains 08:18:12 <BiG_MEECH> guess we'll be replacing tomorrow xD 08:18:25 <coopserver> <Djanxy> good, then i don't have to replace :) 08:18:47 <coopserver> <Djanxy> running the same, but TL2 08:18:51 <BiG_MEECH> :D 08:18:52 <V453000> nice 08:18:56 <BiG_MEECH> they hate going uphill :D 08:19:02 <V453000> 3D max created 67GB of texture cache 08:19:05 <V453000> ........... 08:19:20 <coopserver> <Djanxy> yeah, tried building around hills as much as possible 08:19:38 <BiG_MEECH> you need more RAM 08:19:42 <V453000> building around hills is nice but it doesnt help with shitty T.E. and acceleration 08:19:43 <BiG_MEECH> anyhoo 08:19:46 <BiG_MEECH> i gtg 08:19:48 <BiG_MEECH> bbl :) 08:19:53 <Aziroshin> bb :) 08:19:54 <coopserver> <Djanxy> bai 08:19:55 <V453000> 32GB ram sounds enuf 08:19:57 <V453000> cya 08:20:30 <coopserver> <Djanxy> nah, but hoping the lighter train will manage it better 08:20:44 <coopserver> <Djanxy> the wagons have so high capacity anyways 08:22:30 <coopserver> <Djanxy> although, an empty train takes around 15 tiles to accelerate to max... 08:23:17 <coopserver> <V453000> xd 08:23:25 <coopserver> <V453000> am not even imagining the full one 08:23:32 <coopserver> <V453000> but yeah there you go, good train set :) 08:23:34 <coopserver> *** V453000 has joined spectators 08:23:42 <coopserver> <V453000> #appreciateNUTSfuckers 08:24:47 <coopserver> <Djanxy> 22ish for full 08:24:50 <coopserver> <Djanxy> :P 08:25:32 <coopserver> <V453000> xd 08:25:48 <coopserver> <V453000> that is just way too bad with TL2 08:34:55 <coopserver> *** Muel has joined 08:34:58 <coopserver> <Muel> hi 08:35:03 <coopserver> <Djanxy> mjello 08:36:09 <coopserver> <V453000> moo 08:36:15 <coopserver> <V453000> moarnutez 08:44:57 <coopserver> *** Muel has left the game (Leaving) 08:52:04 <coopserver> <V453000> maglev flatbeds got company colours now =D 08:52:25 <coopserver> <V453000> probably wont give CC to the hoppers/tankers just like in 8bpp NUTS 08:52:33 <coopserver> <V453000> engines have CC so that has to be enuf 08:52:44 <coopserver> <Djanxy> this lazyness 08:52:47 <coopserver> <Djanxy> :P 08:53:03 <coopserver> <V453000> more like, there is nowhere to put it :D 08:53:08 <coopserver> <V453000> it is a clean box/cylinder 08:53:12 <coopserver> <Djanxy> fair enough :) 08:53:18 <coopserver> <V453000> already enough to put the cargo-colour on that 08:53:26 <coopserver> <V453000> adding stripes or shit would be quite ugly I think 08:53:30 <coopserver> <V453000> especially shit 08:54:00 <coopserver> <Djanxy> also, would have to be brown regardless of CC 08:54:16 <coopserver> <V453000> you need to be able to CC your shit 08:54:31 <coopserver> <V453000> well it could randomize based on mood 09:34:33 <coopserver> *** Siphoned-Anomaly has joined 09:40:17 <coopserver> *** Siphoned-Anomaly has left the game (Leaving) 09:43:41 *** Jam35_ is now known as Jam35 10:16:52 <coopserver> *** Kaligula has joined 10:21:55 <coopserver> *** Kaligula has left the game (Leaving) 10:53:15 <coopserver> *** V453000 has left the game (Leaving) 11:08:31 <coopserver> *** Hazzard has left the game (general timeout) 11:09:19 *** Hazzard_ has joined #openttdcoop.stable 11:14:54 <coopserver> *** Djanxy has left the game (Leaving) 11:14:55 <coopserver> *** Game paused (number of players) 11:16:07 *** Hazzard has quit IRC 11:16:09 <coopserver> *** dreck has joined 11:17:39 <coopserver> *** dreck has joined company #9 11:17:40 <coopserver> *** Game unpaused (number of players) 11:20:24 <coopserver> *** daan.timmer has joined 11:20:34 <coopserver> <dreck> hi daan 11:20:39 <coopserver> <daan.timmer> Hi 11:20:50 <coopserver> <daan.timmer> spectating a bit during a compile run :p 11:20:55 <coopserver> <dreck> heh ok 11:20:56 <coopserver> <daan.timmer> work from home ftw 11:21:12 <coopserver> <daan.timmer> takes ~15minutes :-( 11:22:41 *** Djanxy has quit IRC 11:24:30 <V453000> dreck there have been complaints about your goods drop and going around other networks too closely 11:24:53 <V453000> please try to let other get some time to breathe otherwise we will have to do something about it by force 11:25:05 <V453000> you had no reason to go to that particular town for goods drop, could have chosen any other as well 11:25:27 <coopserver> <dreck> hm? I asked jason about it and he didn't say anything on the contrast? 11:26:10 <V453000> jason is clearly new, he is not the person you are close to most 11:26:18 <V453000> meech & co. 11:26:52 <coopserver> <daan.timmer> !rules 11:26:53 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 11:27:42 <coopserver> <daan.timmer> yeah! 12:26:28 Build Finished (took 17s.937ms) 11:27:45 <V453000> just try to choose your destinations with more regard to others next time 11:27:58 <coopserver> <dreck> daan btw what were you compiling? 11:28:41 <coopserver> <daan.timmer> work :-) C code, 14 projects resulting in two flash files for distribution 11:28:48 <coopserver> <daan.timmer> for a microcontroller thingydoodler 11:28:53 <coopserver> <dreck> oh heh ok :) 11:29:06 <coopserver> <daan.timmer> setting up the buildserver xD 11:29:14 <coopserver> <daan.timmer> soo, back to work. Goodluck! 11:29:19 <coopserver> *** daan.timmer has left the game (Leaving) 11:29:28 <coopserver> <dreck> heh ^ 11:32:12 <V453000> in short just make sure people dont need to complain. thanks 12:18:22 *** happy_ has joined #openttdcoop.stable 12:18:26 <happy_> !date 12:18:26 <coopserver> Apr 02 2047 12:18:30 <happy_> !players 12:18:30 <coopserver> happy_: There are currently 1 players and 0 spectators, making a total of 1 clients connected 12:18:46 <coopserver> *** happy train sport has joined 12:20:00 <coopserver> <dreck> hi happysport 12:20:03 <coopserver> <happy train sport> hi 12:20:24 <coopserver> <dreck> you have a little bit wood/oil overload but otherwise nothing major :) 12:20:35 <coopserver> <dreck> grendinghall/wrinwood that is 12:20:51 <coopserver> <happy train sport> yer 12:21:06 <Aziroshin> Hello ö.ö 12:21:10 <coopserver> <happy train sport> hi 12:21:28 <coopserver> <dreck> hi mr.funnyface? sorry heheh :) 12:21:32 <coopserver> <dreck> hows you too anyway? 12:21:35 <Aziroshin> f00ny =O 12:21:39 <Aziroshin> phony :x 12:21:51 <Aziroshin> And.. Not too bad I guess. XD 12:21:53 <coopserver> <dreck> either way aziro you have way too much ore waiting for too few trains :) 12:22:03 <Aziroshin> Oh, the maines must have outgrown the network 12:22:06 <Aziroshin> Sec XD 12:22:14 <Aziroshin> .... maines? Mines. x_X 12:22:28 <coopserver> <dreck> I dunno..you only have 2 trains on a long route ... thats not much? :) 12:22:38 <Aziroshin> It was enough back in the day (yesterday) XD 12:22:42 <coopserver> <dreck> heh :) 12:22:46 <coopserver> *** Aziroshin has joined 12:23:00 <coopserver> <dreck> well this was why I mentioned about having one excessive train to my ranch before 12:23:01 <coopserver> <happy train sport> eney way have fun 12:23:03 <coopserver> *** happy train sport has joined spectators 12:23:05 <coopserver> <dreck> it rather paid off anyway 12:23:08 <coopserver> <Aziroshin> See ya huppy o.o 12:23:19 <coopserver> <happy train sport> see u on a new map 12:23:24 <coopserver> *** happy train sport has left the game (Leaving) 12:23:44 <coopserver> <dreck> aziro oh and it was just a little test (not sure if I'll keep it there) but check out my maglev trains ... 3 small ones in fact :) 12:24:45 <coopserver> <Aziroshin> Äirports o.o 12:25:01 <coopserver> <dreck> so what you think of these little superfast trains? 12:25:10 <coopserver> <Aziroshin> Ill have to find them first XD 12:25:18 <coopserver> <Aziroshin> Okay, there is one o.o 12:25:19 <coopserver> <dreck> its in my list :) 12:25:55 <coopserver> <Aziroshin> should've left 1 tile for signals where the tunnels meet XD 12:26:05 <coopserver> <dreck> don't need signals really 12:26:12 <coopserver> <dreck> theres usually only 1 train on the move at any time 12:26:14 <coopserver> <dreck> :) 12:26:32 <coopserver> <Aziroshin> It's nice otherwise o,o 12:26:33 <coopserver> <dreck> I only bothered building double track to avoid the problem of face-on meets :) 12:26:41 <coopserver> <dreck> mm .. well ... ehh ... :) 12:26:43 <coopserver> <Aziroshin> Your company colour kind of matches those trains XD 12:27:28 <coopserver> <Aziroshin> Heh, nice and fast 12:28:09 <coopserver> <dreck> yeah..would had been a better match to normal town settings instead .. but it's still working for now tho 12:28:14 <coopserver> <dreck> :) 12:28:32 <coopserver> <dreck> anyway you going clone a third train yet or what? :) 12:28:36 <coopserver> <Aziroshin> Normal town settings? o.o 12:28:42 <coopserver> <Aziroshin> Didnt do it yet 12:30:47 <coopserver> <Aziroshin> I accidently joined the wrong company it seems xP 12:31:05 <coopserver> *** Aziroshin has joined spectators 12:31:16 <coopserver> *** Aziroshin has joined company #5 12:31:18 <coopserver> <dreck> lol..berkel's I guess :) 12:31:23 <coopserver> <Aziroshin> Yes XD 12:37:53 <coopserver> <Aziroshin> Should have puta sign at Nindborough and Trenston I guess XD 12:41:33 <coopserver> <Aziroshin> I guess I now have to somehow make htis work with Hindingbury or somesuch o,o 12:41:39 <coopserver> <Aziroshin> *this 12:42:39 <coopserver> <Aziroshin> And Rinnley seems to have a reasonably flat area. Perhaps that'd be the spot. 12:50:34 <coopserver> <dreck> what you mean by 'a sign'? 12:51:58 <coopserver> <Aziroshin> Maybe if I had stated my plans for the area it would still be empty now. XD 12:52:54 <coopserver> <Aziroshin> Anyway, Rinnley will work as well I guess. ;) 12:52:58 <coopserver> <dreck> oh you mean jason's things over there? :) 12:53:24 <coopserver> <dreck> yeah he seem to have decided to sample almost every kilometer of this map's towns :) 12:53:36 <coopserver> <dreck> I think thankfully the 20 plane limit stopped him from literally going everywhere heh 12:53:42 <coopserver> <Aziroshin> rofl 12:53:56 <coopserver> <dreck> well its a plausible theory no? :P 12:54:11 <coopserver> <Aziroshin> I wasn't aware you could have planes even, because back in the day we used to have this setting 12:54:23 <coopserver> <dreck> I know..I'm not sure who actually put this map together 12:54:26 <coopserver> <Aziroshin> That made airports or planes (not sure whihc) have ridiculous maintenance costs XD 12:54:31 <coopserver> <dreck> a few boats maybe .. but yeah this is weird 12:54:50 <coopserver> <Aziroshin> I wouldn't mind being able to have 1 zeppelin or something, would fit right up my alley style wise.. ;3 12:54:54 <coopserver> <dreck> heh :) 12:55:19 <coopserver> <dreck> well for a zepplin you'll need av8 so mm :) 12:55:28 <coopserver> <dreck> not sure if I recall another grf having any yet 12:56:00 <coopserver> <Aziroshin> I guess I should keep an eye out for that 12:56:17 <coopserver> <Aziroshin> Would make for a nice touch. Low plane limit but with zeppelins. =D 12:56:26 <coopserver> <dreck> btw nice to see you somehow decided on 2 new trains not 1 :) 12:56:33 <coopserver> <Aziroshin> Yeah.. ;) 12:56:40 <coopserver> <dreck> well....maybe 5 then? (re plane limit) 12:56:47 <coopserver> <Aziroshin> Why not 12:57:07 <coopserver> <dreck> anyway lets see about color just for fun... 12:57:14 <coopserver> <Aziroshin> Wouldn't even mind a limit of 2, just for a nice little zeppelin touch x) 12:57:41 <coopserver> <Aziroshin> I don't know how colourable those zeppelins are, though 12:58:04 <coopserver> <dreck> hmm these maglevs only have single coloring...but ah well :) 12:59:41 <coopserver> <dreck> tbh I'm surprised these shorty maglevs could make a nice profit .. considering the locked small town sizes 12:59:46 <coopserver> <dreck> but heh ah well :) 13:00:30 <Aziroshin> Hah XD 13:00:36 <coopserver> <dreck> I still did rather like that previous map if the bridge limit had been a bit more sane for the valleys given tho 13:00:47 <coopserver> <dreck> you? 13:00:56 <Aziroshin> Bridge limit? 13:01:06 <Aziroshin> I didn't even notice anything of the sort. 13:01:30 <Aziroshin> The last map had the advantage of compartmentalizing people more, sure. I could basically go about my business more or less undisturbed. XD 13:01:32 <coopserver> <dreck> yeah it was too short for the inland valleys especially the one over gluches (not sure if I spelled that right..these dry pits with long slope you know) 13:01:41 <Aziroshin> But honestly, I might prefer this map geographically, at least. 13:01:48 <Aziroshin> I also like the trees much more. ö.ö 13:01:59 <coopserver> <dreck> well tropical does have trees too btw 13:02:06 <coopserver> <dreck> I'm not sure why it wasn't populated on last map 13:02:20 <Aziroshin> Well, it has weird trees I don't like as much. XD 13:02:25 <Aziroshin> At least last map had. 13:02:35 <Aziroshin> some kind of cactus palm vegetation. 13:03:04 <coopserver> <dreck> aziro well..I think half of the problem was that it was using a "tropical look in temperate setting" grf rather than actually using a tropical climate map 13:03:11 <coopserver> <dreck> but I could be wrong tho so who knows 13:03:33 <Aziroshin> The map wasn't bad, it's just me liking all that green. o,o ;3 13:03:47 <coopserver> <dreck> aziro well heres the thing.. the real tropical climate has a lot of green too :) 13:03:57 <coopserver> <dreck> its just a bit more darker shade (aka rainforest kind) 13:04:17 <Aziroshin> Also, open, less compartmentalized maps have another advantage, of course: I can go cross map with a large passenger vein if I actually get around to doing it. 13:04:21 <coopserver> <dreck> the desert part isn't even necessary at all afaik (unless you really wanted the water cargo) 13:04:46 <Aziroshin> Well, the last map was some kind of Martian setup, so of course it was less green anyway. ;) 13:05:04 <coopserver> <dreck> :) 13:05:26 <coopserver> <dreck> tbh I think the whole thing that aliens are greenish human-shaped figures is a big effing old myth! :) 13:05:31 <coopserver> <dreck> heheh 13:05:42 <Aziroshin> xD 13:06:34 <coopserver> <dreck> maybe blame the calfornian people as they apparently started the Area 51 crap ;) 13:06:35 <coopserver> <dreck> heheheheh 13:06:56 <Aziroshin> There is a good tramset I always like when it is a part of a map. Don't know what it is called anymore, though. Budapest trams, perhaps? It has some old European trams. I like it. XD 13:07:45 <coopserver> <dreck> mm well I've liked HEQS and the occassional passenger trams 13:07:50 <coopserver> <dreck> :) 13:08:15 <Aziroshin> Interesting xD 13:08:33 <Aziroshin> Never used rail-less vehicles much in Openttd anyway 13:08:43 <Aziroshin> Trains and Trams, that's where it's been at mostly for me 13:09:03 <Aziroshin> Oh, and trolley buses are also of interest 13:09:21 <Aziroshin> I think there are some, somewhere, in some grf... not sure anymore 13:09:33 <coopserver> <dreck> aziro well if you want know..I sometimes go a bit crazy with a relatively-level map that has tram tracks running all over the place almost like spider's web .. with various short and long HEQ freights :) 13:09:45 <coopserver> <dreck> (and 0 trains) 13:09:47 <Aziroshin> Hah 13:09:52 <coopserver> <dreck> it actually works anyway 13:10:07 <Aziroshin> I once had a tram intercity line. It was _filled_, and it was that lovely tramset I've talked about before. 13:10:18 <coopserver> <dreck> especially with the capacity refit option so one tram can have 120 tonnes while the next one is only 40 tonnes) 13:10:21 <Aziroshin> Full with trams from like the mid 20th century ;) 13:10:48 <Aziroshin> Heh, capacity refit won't work so well with passengers I guess x) 13:10:49 <coopserver> <dreck> Road Hog is ok but its missing the real freight options tho...but mm ah well 13:10:55 <V453000> try putting 5000 road vehicles on 256x256 :P 13:10:59 <Aziroshin> xD 13:11:04 <coopserver> <dreck> aziro.. well the passengers wouldn't want to ride on top of dirty open cars so 13:11:21 <Aziroshin> Maybe on top of cars, though. I am positive such solutions exist. x) 13:11:30 <coopserver> <dreck> just buy proper city trams instead 13:11:31 <coopserver> <dreck> :) 13:11:35 <Aziroshin> with that balcony style double or tridecker desgn 13:11:59 <Aziroshin> Yeah, that's why I usually do. Classy ones from the first half of the 20th century, the way it's supposed to be. :) 13:12:34 <Aziroshin> 1950-1969 is also okay. But that's where it usually ends. :p 13:12:46 <Aziroshin> 1980 and onwards is usually a plastic fest.. 13:12:52 <coopserver> <dreck> heh 13:13:04 <Aziroshin> 1970-1980... meh. 13:13:20 <Aziroshin> 2000+ is a glass fest.. 13:13:23 <Aziroshin> XD 13:14:03 <Aziroshin> Billion Dollar Baller.. XD 13:14:08 <coopserver> <dreck> btw aziro I'm pretty much sure that someone fixed the openttd code (at least for 1.4.4 anyway) ... 13:14:21 <Aziroshin> Fixed in what aspect? 13:14:21 <coopserver> <dreck> because the oilwells seem too happy to keep going up and up frequently .. never down 13:14:23 <coopserver> <dreck> :) 13:14:27 <Aziroshin> ah, that 13:14:33 <Aziroshin> Nice o.o 13:14:37 <Aziroshin> Grats xD 13:14:54 <coopserver> <dreck> yeah..remind me to actually consider oil next time a temperate map loads...we'll see tho :) 13:15:08 <coopserver> <dreck> I might still like tropical but ehhh ... no real preference :) 13:15:55 <Aziroshin> I can make something of anything. If there are no electric options I like, there's always a steam monster I can put in front of those passenger trains, no problem. ;) 13:16:03 <coopserver> <dreck> lol? 13:18:27 <Aziroshin> That's nice too. If I waited for my train, knowing it'll be the old same plastic and glass caboose you see everywhere those days but instead a 10 wheeler steam baller conquered the entire station with each and every breath, filling it with the smell of some good old steamer coal, God, that'll be so glorious. XD 13:18:43 <coopserver> <dreck> you...weird? heh 13:18:50 <Aziroshin> ;3 13:18:57 <coopserver> <dreck> but anyway yeah I never really liked the post-1980s trains/trams anyway 13:19:12 <Aziroshin> I'd beam from every cell on my face. :p 13:20:58 <coopserver> <dreck> tbh I always still find it funny when I read things along "old locomotive pulled back into service due to issues with new one that was supposed to replace them" line 13:21:16 <Aziroshin> Similar for some great heavy steel electric engine from the 1940s pulling some nice steel wagons from the same area, with their folding doors and their naked light bulb behind them illuminating the wagon interior. 13:21:20 <coopserver> <dreck> seem to be happening a lot for a few years by now in europe .. like umm yeah why are builders just not really getting it 13:21:35 <Aziroshin> Oh, yeah 13:21:49 <coopserver> <dreck> at least one article literally mentioned "built out of more stern metal" .. this was due to the new one having frequent winter breakdowns.... 0_o 13:21:57 <Aziroshin> A lot of the new stuff is getting the full blown planned obsolescence blow now. 13:22:05 <coopserver> <dreck> meanwhile the old supposed-to-be-retired one had to be pressed back into same duty 13:22:28 <Aziroshin> Sometimes it's just problems with getting the new rolling stock to fit the system 13:22:37 <coopserver> <dreck> and the eurostar tunnel breakdown during christmas? well newsflash: they forgot a lot of simple things 13:23:02 <coopserver> <dreck> at least one reader actually pointed out that in the older days locomotives were taken to a particular germany<>swizterland tunnel for temperate shock testing :) 13:23:17 <Aziroshin> But whatever you say, the old stock is built for eternity. Sure, maybe every 50 years you might want to go for a full overhaul, but the cabeese of these days are expected to retire 20 or 30 years down the line tops. 13:23:28 <coopserver> <dreck> (made sense when you think that the deep tunnel was over 10C while the outside air was under -20C .. a good shock indeed) 13:23:44 <Aziroshin> Heh 13:24:00 <coopserver> <dreck> well it was a simple way to actually test a locomotive's wide-weather capacity :) 13:24:08 <coopserver> <dreck> but they seem to not bother thinking of that anymore now 13:24:09 <Aziroshin> Yeah, I figure o.o 13:24:19 <Aziroshin> Or rather not care, perhaps 13:24:57 <coopserver> <dreck> aziro well the eurostar problem was compounded by that they didn't want to bother installing the winter cover protection plate (or whatever it was by now I can't recall) onto the bogies that one particular winter 13:25:32 <Aziroshin> I know your view on this is different, but I say it doesn't help that rail is getting more and more decoupled from being run as a state agency, getting closer and closer to the philosophy of private business. The latter is designed to care about cash flows first and foremost. 13:25:38 <coopserver> <dreck> and also france mouthballed most of their otherwise-functional plow cars too ... again that very winter they had a lot of trapped trains including a few DMU's 0_0 13:25:58 <Aziroshin> omg.. 13:26:24 <coopserver> <dreck> on the other hand SBB knows what a real winter is..cue a lot of their emu/loco having full pilot plows on them ... aisde to working old and new rotary snowblowers (yes..rotary...not plow) 13:26:45 <coopserver> <dreck> one of the old rotary is a museum-like piece used on special photo runs .. its a mallet steam locomotive :) 13:26:52 <coopserver> <dreck> wooden-clad body even 13:27:12 <Aziroshin> In Bern we have a snow plow with a wooden chassis ;) 13:27:32 <coopserver> <dreck> btw I forgot which railroad it was but swziterland does really have a rack-working snowblower... 13:28:14 <coopserver> <dreck> its designed somewhat like two small snowblowers set side by side ..this was one simple way to work around the rack sticking up in the middle 13:28:21 <Aziroshin> http://upload.wikimedia.org/wikipedia/commons/6/65/Tramverein_Bern_501.jpg 13:29:05 <coopserver> <dreck> hmm actually I want share a link too .. so let me see re getting to irc..one sec... 13:30:22 *** dreck has joined #openttdcoop.stable 13:30:29 <dreck> mind pasting that link of yours again? :) 13:31:37 <dreck> http://www.railpictures.ca/wp-content/uploads/2012/12/PLOW-extra-on-CN_lhs1-1280x877.jpg this...the locomotives have changed but the operation still more or less is the same ... I'm not sure how many of them are still surviving by now tho (especially as long branchlines are not as numerous as it used to be during the 1980's) 13:32:21 <dreck> and the weird panel recess is actually a swing-out plow in case of needing a wider clearing for some reason 13:33:24 <dreck> don't ask about the first locomotive .. with soft snow of low depth it was rather normal for such snow-clearing train to go over 50kph ... so cue tons of snow flying all over the place :) 13:35:40 <Aziroshin> Oh, sorry, chat didnt scroll 13:35:46 <Aziroshin> http://upload.wikimedia.org/wikipedia/commons/6/65/Tramverein_Bern_501.jpg 13:36:40 <dreck> heh nice little thing 13:36:55 <dreck> btw this is what I meant about snow flying .. LITERALLY http://i.ytimg.com/vi/Ak-RdQeGock/hqdefault.jpg 13:37:37 <dreck> these cabooseplows could be amusing because on flat lands you'll often find only inches of snow .. then one kilometer later closer to the trees you find 4+ feet drifts instead 13:38:04 <dreck> and thats not counting roadcrossings which always have their own "snowdams" to bust through 13:38:29 <dreck> so yeah any time you see a canadian plow train photo...don't ask why the locomotive seem to have tons of snow on top of it 13:39:13 <Aziroshin> xD 13:39:44 <Aziroshin> All of this made me remember that German TV spot from the "Harald Schmidt" show: https://www.youtube.com/watch?v=PT5kUsPl988 13:39:44 <Webster> Title: Russisch Bahn by Harald Schmidt, Length: 42s, Views: 50473, Likes: 143 13:39:46 <Aziroshin> Just found it xD 13:39:56 <Aziroshin> They are faking a Russian accent in German btw. :p 13:40:14 <Aziroshin> I always found it very funny. Thing is, though, the train is not Russian as some people pointed out, but actually American. xD 13:40:21 <dreck> aziro actually...on the D&RGW line (the colorado narrowgauge yeah) .. there was one article where the photographer was surprised to see a 3-locomotive plow train coming into the station with snow plastered all over the boiler and even top of cab roof too .... 13:40:46 <dreck> asked the engineer and he said they had to ram through one really big drift that was higher than them ..... !!!!!!!!! 13:41:09 * dreck can not even imagine 13:42:00 <Aziroshin> For as long as the plow is designed for that.. o,o 13:42:12 <Aziroshin> Else I am wondering how much snow it'd take for the loco to derail :p 13:42:16 <dreck> aziro..well..can you imagine several feet of snow sitting on top of boiler+cab? 13:42:18 <dreck> :) 13:42:27 <dreck> crazy day for the photographer I guess 13:42:41 <Aziroshin> Sure o,o 13:43:07 <Aziroshin> Best go in there with some steamer that gets really hot on the outside and melt that stuff xD 13:43:11 <dreck> ha 13:43:28 <dreck> well most of the times it was smaller snows to clear with just the locomotive's winterize plow alone tho 13:43:56 <dreck> one sec... 13:45:01 <dreck> this is the typical summer (or 'as-built' anyway) look http://www.alanrolfe.com/blog/wp-content/uploads/2014/04/IMG_5936-copy_large.jpg 13:45:23 <dreck> and add some brackets + holding rods + the plow panels = http://drgw.free.fr/DRGW/MOW/Snow/CTS-02-034.jpg 13:45:48 <Aziroshin> And there goes the snow o,o 13:45:54 <dreck> that was generally how they kept most lines open during the winter .. with using the plow wagon for heavier drifts (later to be steam-powered snowblowers instead tho) 13:46:04 <Aziroshin> =3 13:46:29 <dreck> its a clever idea tho...only cost a few dollars in materials 13:46:55 <dreck> even then only a few locomotives per winter got the plow..because it was pointless to refit every single one of them anyway 13:47:07 <Aziroshin> refit x) 13:47:41 <dreck> mind you even some stanard gauge railroads did have homemade winter-only plows added to the pilots tho 13:47:48 <Aziroshin> Just found this: http://www.trainsim.com/vbts/Attachments/up1/108303.jpg - that engine seems right up my alley. x) 13:48:01 <dreck> one sec... 13:48:15 <Aziroshin> Heh, I guess back in the very old days, home made stuff wasn't very uncommon anyway. XD 13:49:13 <dreck> http://farm7.static.flickr.com/6092/6361024705_69385cb270.jpg its a bit hard to see but that is actually a weld-on plow its carrying (if the little platform lip wasn't a giveaway) 13:49:34 <dreck> when the F units were being more or less retired some of these found their way onto the newer GP's 13:49:49 <dreck> (had to be modified to fit onto the flat-rather-than-curved pilot obviously) 13:49:55 <Aziroshin> So, retire the loco but damn them waste the plows, huh.. :x 13:50:30 <dreck> well look at it this way..the GP's still had to clear the same line so why bother making new plow when the old one could more or less be banged on 13:50:31 <dreck> :) 13:51:10 <dreck> btw aziro don't ask me why I knew this part but Western Pacific had one slight funny oddity... 13:51:17 <Aziroshin> http://www.american-rails.com/images/MILW_MS_BiPolars.jpg <- I need to make a long enough train in openttd some time again to warrant a multi engine setup.. 13:51:49 <dreck> they never bothered washing their F units' pilots/lowerbody ... they simply spray a new can of gray paint over the top 13:52:07 <dreck> so some of these units could have 10+ paint layers on the pilot by the time they were even sent to the repair shop 13:52:10 <Aziroshin> o,O 13:52:18 <V453000> omfg real train fags 13:52:24 <Aziroshin> Haha XD 13:52:32 <V453000> btw the bipolar is actually one of the few trains which do have its representative in NUTS 13:53:02 <Aziroshin> and as you saw, I used it ;) 13:53:06 <Aziroshin> It was one of my favourite locos :3 13:53:13 <dreck> aziro... Bipolar was a bit of a weird name for these .. but for the record..they were designed for light express train over the mountain (especially silk/cotton freights in oversized cars among other things) 13:53:29 <dreck> did pretty well...only if the electrification system hadn't been hastly pulled down 13:53:39 <Aziroshin> Bah, I want them in front of passenger trains I use. :X 13:53:42 <Aziroshin> ;3 13:54:16 <dreck> and aziro if you're wondering why some Bipolar photos had bells on top of the hoods the simple story was: the Quill drivetrain on these were way too quiet that after at least one scare in the yard/station apparently they added these automated bells on them 13:54:47 <Aziroshin> xD 13:54:52 <dreck> kinda amusing to think that such a modern (at the time) drive could be so quiet you couldn't even hear anything but the flange squeals 13:55:10 <dreck> but of course at any speed (eg 70kph) it was a different story anyway 13:55:37 <V453000> XD yeah superstrong cant haul express wagon 13:55:39 <dreck> and aziro...passenger trains works too..assuming its not a long one (unless it was lightweights) 13:55:40 <V453000> for $reasons 13:55:56 <V453000> probably not much of a reason actually 13:55:58 <Aziroshin> The trolley buses in Bern have beepers to warn people on the streets in the city core of their approach because they are apparently too quiet. ;) 13:56:02 <dreck> again the bipolar was geared for modest tractive but a lot of speed 13:56:17 <dreck> aziro heh not surprised 13:57:23 <dreck> aziro this was the initial production of the Bipolar in GE's plain color by then http://1.bp.blogspot.com/_Q6rcO3IYOWM/TMatuL0ZokI/AAAAAAAAAMU/0Ma8bVkNdLw/s640/Milwaukee+Road+GE+Bipolar005.jpg 13:57:36 <dreck> and the heavyweight (which would later be ousted by lightweights naturally) 13:58:05 <Aziroshin> Wonderful train. o.o 13:58:32 <dreck> aziro btw silk/cotton was usually stuffed in these rare (on average anyway) oversized boxcars..let me see if I can find one example for you... 13:58:48 <Aziroshin> oversized XD 13:59:44 <dreck> http://3.bp.blogspot.com/-PKA1IfBPhvo/UdTFZf00rWI/AAAAAAAAAWI/0wYqC8V9Hvc/s1499/1991EndofTrainCorunna.jpg 13:59:50 <dreck> compare the tank and the caboose to THAT thing 14:00:10 <dreck> they were used for these cargos which were of a low weight density naturally 14:00:53 <dreck> then again if you have tried buy 200 tissue boxes then stuff all of it on top of a wheelbarrow and carried that .. you'll see what I mean (you can't try carry 200 bricks that way tho even although its of similar size...the problem is the weight! heh) 14:01:03 <dreck> sorry if that was a silyl anatomy but you get the idea ^ 14:01:12 <dreck> silly* 14:01:38 <Aziroshin> They'll fly away? xD 14:01:54 <Aziroshin> I like silly, as you've figured the past few days. :p 14:02:14 <dreck> aziro well you get what I mean tho? a tissue box and brick are similar size .. but the weight isn't? :) 14:02:22 <Aziroshin> Yes o,o 14:02:25 <dreck> so thats why there were a few of these huge boxcars back then :) 14:02:49 <dreck> "hi cube" was the usual nickname afaik 14:03:08 <Aziroshin> Just to make sure, wheelbarrow is the English term for a Gondola type of car, yes? o.o 14:03:11 <Aziroshin> or Hopper 14:03:35 <dreck> aziro heh http://upload.wikimedia.org/wikipedia/commons/f/ff/Wheelbarrow.jpg 14:03:57 <Aziroshin> Oh Lord. XD 14:04:07 <Aziroshin> I got these results, but I thought it was just the same name for another thing :p 14:04:21 <coopserver> *** Player has joined 14:04:22 <dreck> anyway since you mentioned english term .. some railroads say Gondola .. other railroad say 'Low-side wagon' ... its exactly same thing afaik 14:04:31 <Aziroshin> Or Hopper o.o 14:04:42 <dreck> hopper implies it has chutes 14:04:52 <Aziroshin> Right 14:05:11 <Aziroshin> I learned the name in OpenTTD, and the sprites never conveyed it as good I guess o.o 14:05:20 <dreck> actually there is "side-discharging hopper" because they don't dump their load between the rails but rather out the sides (common in germany last I recall) 14:05:23 <Aziroshin> Then I learned a different meaning of the word in Minecraft :p 14:05:29 <Aziroshin> Now it all comes together. XD 14:05:36 <dreck> and btw aziro.. 14:05:43 <dreck> 'caboose' was not always the normal term in north america 14:05:51 <dreck> some railroads had their own official names :) 14:05:57 <Aziroshin> I see. I absolutely love that word, though. It's very funny. XD 14:06:16 <Aziroshin> It's another English term I learned in OpenTTD, though. 14:06:16 <dreck> crummy (because it was crappy bare interior heh) ... brake car (almost sounds uk-ish eh?) ... conductor's wagon .. etc 14:06:23 <Aziroshin> The German equivalent is "Bremswagen". 14:06:43 <Aziroshin> Yes, brake car would be the translation of that word. 14:06:58 <dreck> and then theres "yard van" which is really a caboose but sometimes with no bed/etc due to its short-distance nature 14:07:24 <Aziroshin> van ö.ö 14:07:37 <Aziroshin> Would a yard, short distance snow plow be a "yard fan" x) 14:07:40 <dreck> and then there are always the Transfer Caboose which is an enitrely different thing http://www.railpictures.net/images/d1/3/2/1/2321.1083554760.jpg 14:07:43 <Aziroshin> *snow blower 14:07:58 <dreck> they were called that because it was only for to transfer wagons from one yard to another etc .. 14:08:07 <dreck> the interior only had a chair, lights, etc .. thats it 14:08:35 <dreck> the wide platforms was for safety reason .. flagman standing on the side waving the locomotive to keep shoving the cut 14:08:42 <Aziroshin> cabeese don't have much of a History in Switzerland, for obvious reasons. 14:09:12 <dreck> interestingly enough japan shares the same idea of our Transfer Caboose ... but mount them on short 2-axle chassis instead 14:09:28 <dreck> usually numbered in the Yo #### series afaik 14:10:09 <coopserver> *** Player has left the game (Leaving) 14:10:18 <dreck> heres one of these daytime-only japan brake car next to a typical-at-its-time boxcar http://upload.wikimedia.org/wikipedia/commons/c/c5/Shimatetsu_wamu80000_and_yo8000.jpg 14:11:51 <Aziroshin> I like that caboose 14:12:01 <Aziroshin> It looks nice, clean and classy o.o 14:12:56 <Aziroshin> I want to buy some fluids =D 14:13:04 <Aziroshin> But first I want to make some train stuff for a few mins 14:14:03 <dreck> btw aziro...one more thing re wagon you may find interesting.. 14:14:33 <coopserver> <Aziroshin> Heh, Rinnley hates me already XD 14:14:41 <coopserver> <Aziroshin> Good I placed all the stations I need for now in its vicinity :p 14:16:26 <Aziroshin> Just reminds me how people in the vicinity of Bern voted against a long tramline extending into their muncipality. Only Bern voted for a tram extension. 14:17:12 <Aziroshin> Now we just do our own thing... freaking <censored> who voted againts it. How can you vote down more tram... *explode*. x_X 14:18:21 <Aziroshin> Probably were the same kind of bonehead people that are responsible for all that loss of tram tracks in Bern that happened decades ago. From like 3298572395 tramlines Bern went down to three. Only in this century we started expanding on the tram infrastructure again. 14:23:22 <dreck> sorry just couldn't find any train photos so this wagon photo would have to do... aziro what does it make you think of? http://www.railpictures.net/images/d1/8/7/1/5871.1354202769.jpg 14:32:54 <coopserver> *** misa has joined 14:33:01 <dreck> hi misa 14:33:20 <coopserver> <misa> hi 14:34:12 <dreck> aziro? :) 14:35:37 <coopserver> *** misa has left the game (Leaving) 14:37:10 <coopserver> <dreck> mm anyway nothing to fix up for now 14:37:23 <coopserver> *** dreck has left the game (Leaving) 15:12:13 *** dreck has left #openttdcoop.stable 15:20:17 <coopserver> *** Berkel has joined 15:25:29 <coopserver> *** Berkel has left the game (Leaving) 15:26:37 <coopserver> *** Dnz-Ali has joined 15:26:42 <coopserver> <Dnz-Ali> hi 15:29:38 <coopserver> *** Dnz-Ali has left the game (Leaving) 15:52:37 <coopserver> <Aziroshin> My first passenger line is running. =3 16:20:22 <coopserver> *** Mothership_Q has joined 16:26:00 <coopserver> *** Mothership_Q has left the game (Leaving) 17:11:06 <coopserver> *** BiG_MEECH has joined 17:11:36 <coopserver> <BiG_MEECH> YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo............................................................................................................................................... 17:12:24 <V453000> yoyo 17:12:31 <coopserver> <Aziroshin> Hey XD 17:12:33 <coopserver> <BiG_MEECH> yo 17:12:37 <coopserver> <BiG_MEECH> yo 17:12:53 <Aziroshin> BALLER 17:13:14 <coopserver> <BiG_MEECH> WORD UP 17:13:25 <Aziroshin> *kicks word up to the stars* 17:13:34 <coopserver> <BiG_MEECH> lol 17:13:36 <Aziroshin> BOOM 17:13:40 <Aziroshin> ITS BALLED O_O 17:14:09 <coopserver> <Aziroshin> LIttle trams are boinging around. 17:14:41 <coopserver> *** BiG_MEECH has joined company #10 17:14:44 <coopserver> <Aziroshin> My two 40 km/h trains are so elite. 17:15:03 <coopserver> <BiG_MEECH> :D 17:15:18 <coopserver> <Aziroshin> Many of my locos are more than a 100 years in service 17:15:22 <coopserver> <Aziroshin> Nothing happened so far o,o 17:18:57 <BiG_MEECH> :D 17:19:21 <coopserver> <BiG_MEECH> I'm in a perpetual jam but I'm still #1 in profit 17:23:07 <Aziroshin> Ballin' out of control. 17:23:12 <coopserver> <BiG_MEECH> WORD 17:23:15 <Aziroshin> xD 17:27:37 <Aziroshin> lol, the ingame name XD 17:27:57 <coopserver> <BiG_MEECH> ? 17:28:06 <Aziroshin> BILLION DOLLAR BALLER$$$$$$$$$$$$$$$ 17:28:07 <Aziroshin> xD 17:28:10 <coopserver> <BiG_MEECH> yup 17:28:17 <coopserver> <BiG_MEECH> 933 million right now 17:28:22 <Aziroshin> =O 17:28:25 <coopserver> <BiG_MEECH> almost got the billion 17:29:51 <coopserver> *** BiG_MEECH has left the game (general timeout) 17:30:41 <coopserver> *** V453000 has joined 17:30:43 <coopserver> <V453000> yoyo 17:30:54 <coopserver> <Aziroshin> =O 17:31:07 <coopserver> <V453000> ¨wtf meech ran away 17:31:28 <Aziroshin> profit wise? XD 17:32:49 <BiG_MEECH> Nah, too busy saluting General 17:37:32 *** Hazzard has joined #openttdcoop.stable 17:37:47 <Hazzard> !players 17:37:47 <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected 17:37:53 <Hazzard> Hey 17:43:41 <happy_> hi all 17:44:03 <coopserver> <Aziroshin> Hey huppy :o 17:44:21 <happy_> how things 17:44:45 <BiG_MEECH> yoyo 17:44:53 <coopserver> <Aziroshin> I have a little passenger transportation system now o.o 17:44:59 <happy_> yo meech 17:45:02 <happy_> nicew 17:45:04 <happy_> nice 17:46:39 * BiG_MEECH slaps Hazzard around a bit with a large fishbot 17:47:31 * BiG_MEECH slaps Aziroshin around a bit with a large fishbot 17:48:26 * Hazzard slaps BiG_MEECH around a bit with a massive slugbot 17:48:35 <Aziroshin> slug ö.ö 17:49:11 <BiG_MEECH> go veiw pm hazzard 17:49:46 <Hazzard> I can't build right now, too busy with work 17:50:43 <BiG_MEECH> kk 17:55:05 <coopserver> <Aziroshin> Anyway, laters o.o 17:55:11 <happy_> k 17:55:17 <coopserver> *** Aziroshin has left the game (Leaving) 17:55:18 <coopserver> *** Game paused (number of players) 17:56:45 <coopserver> *** happy train sport has joined 17:58:40 <coopserver> <happy train sport> hi v 17:59:10 <coopserver> *** happy train sport has joined company #8 17:59:11 <coopserver> *** Game unpaused (number of players) 18:02:05 <coopserver> *** happy train sport has left the game (Leaving) 18:02:06 <coopserver> *** Game paused (number of players) 18:20:52 *** Hazzard has quit IRC 18:26:57 *** Maraxus has joined #openttdcoop.stable 18:26:57 *** ChanServ sets mode: +o Maraxus 18:46:21 *** Hazzard has joined #openttdcoop.stable 18:48:41 <coopserver> *** Hazzard has joined 18:48:42 <coopserver> *** Game unpaused (number of players) 18:48:58 <coopserver> <Hazzard> :| 18:49:20 <coopserver> <Hazzard> Meech come see this 18:49:33 <BiG_MEECH> kkk 18:49:54 <coopserver> *** BiG_MEECH has joined 18:50:08 <coopserver> *** BiG_MEECH has joined company #10 18:50:12 <coopserver> <BiG_MEECH> ?? 18:50:18 <coopserver> <Hazzard> Look at our trains 18:50:26 <coopserver> <BiG_MEECH> oh nice 18:50:54 <coopserver> <BiG_MEECH> did I do that? 18:50:55 <coopserver> <BiG_MEECH> xD 18:51:02 <coopserver> <Hazzard> It hapened by itself 18:51:46 <coopserver> *** BiG_MEECH has joined spectators 18:52:02 <coopserver> <BiG_MEECH> fail 18:55:30 <coopserver> <Hazzard> I guess you did do it 18:55:33 <coopserver> <BiG_MEECH> we need to fix our baller shit later in the day 18:56:01 <coopserver> <Hazzard> Or somethig 18:56:08 <coopserver> <Hazzard> bunch of trains in the wrong place 19:04:09 <coopserver> *** BiG_MEECH has joined company #10 19:11:56 <coopserver> <BiG_MEECH> lol 19:13:30 <coopserver> *** Berkel has joined 19:16:03 <coopserver> <Hazzard> bbl 19:16:05 <coopserver> *** Hazzard has left the game (Leaving) 19:16:07 <coopserver> *** Berkel has left the game (Leaving) 19:16:21 <coopserver> <BiG_MEECH> LMAO 19:20:24 <coopserver> *** Player has joined 19:20:30 <coopserver> <BiG_MEECH> yoyo 19:23:57 <happy_> be back later 19:24:01 <coopserver> <BiG_MEECH> kk 19:24:03 <coopserver> <BiG_MEECH> seeya 19:24:04 *** happy_ has left #openttdcoop.stable 19:24:07 *** Hazzard has quit IRC 19:24:29 <coopserver> *** Player has left the game (Leaving) 19:34:56 <coopserver> *** RTM has joined 19:35:02 <BiG_MEECH> yooooooooooooooo 19:35:05 <coopserver> <RTM> hi V453000 19:35:09 <coopserver> <RTM> hi BiG_MEECH 19:35:18 <coopserver> <RTM> i got a new PC today 19:35:24 <coopserver> <BiG_MEECH> NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE! 19:35:36 <coopserver> <BiG_MEECH> looks like the first thing you installed was openttd :D 19:35:42 <coopserver> <RTM> yep 19:35:48 <coopserver> <BiG_MEECH> true fan :D 19:35:56 <coopserver> <RTM> to blood 19:36:02 <coopserver> <BiG_MEECH> :D :D :D 19:36:20 <coopserver> *** RTM has left the game (Leaving) 19:43:14 *** Maraxus has quit IRC 19:44:42 *** Hazzard has joined #openttdcoop.stable 19:45:10 <Hazzard> !players 19:45:10 <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected 19:58:01 *** Hazzard has quit IRC 19:59:37 <coopserver> <V453000> wat up 20:00:17 <coopserver> <V453000> I made maglev flatbeds CC-able, and SLUG flatbeds get more specific cargo colours, less of 2nd Company Colour 20:00:23 <coopserver> <V453000> big progress as fuck 20:00:33 <BiG_MEECH> hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm 20:01:04 <coopserver> <V453000> yo meech your trains are still shit 20:01:36 <coopserver> <V453000> what are you going to do about it 20:01:44 <BiG_MEECH> no time to play 20:01:49 <BiG_MEECH> double engine seems better 20:01:55 <BiG_MEECH> I did the goods trains only 20:02:15 <coopserver> <V453000> GOOD STUF 20:02:23 <coopserver> <V453000> might reset sooner than you get to try harder :P 20:04:30 <coopserver> *** dreck has joined 20:07:20 <coopserver> <dreck> heh looks like happy jumped onto planes too .. .geeze crazy people 20:08:58 <coopserver> <V453000> well at least he is not blocking anybody else with them :P 20:15:22 <Taede> !toggledebug 20:15:23 <coopserver> Taede: Debug logging for stable is now: off 20:32:14 <coopserver> *** Muel has joined 20:32:16 <coopserver> <Muel> hi 20:32:20 <coopserver> <V453000> o/ 20:32:28 <coopserver> <BiG_MEECH> yoyo 20:46:23 <coopserver> *** Muel has left the game (Leaving) 20:47:00 <BiG_MEECH> Bai Muel 20:47:52 <coopserver> <V453000> i gtfo 20:47:53 <coopserver> <V453000> laterz 20:47:54 <coopserver> *** V453000 has left the game (Leaving) 20:47:58 <coopserver> <BiG_MEECH> Baizzzzzzzz 20:52:09 <coopserver> *** Yugi_D has joined 20:52:12 <coopserver> <BiG_MEECH> yoyo 20:52:29 <coopserver> <Yugi_D> hiro 20:56:48 <coopserver> *** Yugi_D has left the game (Leaving) 21:01:16 *** Hazzard__ has joined #openttdcoop.stable 21:07:56 *** Hazzard_ has quit IRC 21:54:16 <coopserver> *** valis has joined 21:54:27 <coopserver> <BiG_MEECH> yoooooooooooo 21:54:29 <coopserver> <valis> hi 22:09:25 <coopserver> *** BiG_MEECH has joined spectators 22:09:26 <coopserver> *** Game paused (number of players) 22:25:03 <coopserver> *** valis has left the game (Leaving) 22:26:00 *** Djanxy has joined #openttdcoop.stable 22:40:43 <coopserver> <dreck> hm may as well as go off to eat and whatsnot ... boring looking at this paused screen :P 22:40:48 <coopserver> *** dreck has left the game (Leaving) 23:09:39 *** Hazzard has joined #openttdcoop.stable 23:11:04 <BiG_MEECH> reyooooooooooooooooo 23:16:01 <coopserver> *** BiG_MEECH has joined company #10 23:16:02 <coopserver> *** Game unpaused (number of players) 23:16:17 *** Hazzard__ has quit IRC