Config
Log for #openttdcoop.stable on 16th December 2014:
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00:38:51  <Hazzard> !ping
00:38:51  <coopserver> pong
00:38:53  <Hazzard> !ding
00:38:53  <coopserver> Not connected!!
00:39:03  <Hazzard> !admin
00:39:09  <Hazzard> Taede:
00:39:20  <Hazzard> planetmaker:
00:40:21  <BiG_MEECH> gotta slap em
00:40:23  * BiG_MEECH slaps Taede around a bit with a large fishbot
00:40:26  * BiG_MEECH slaps planetmaker around a bit with a large fishbot
00:49:37  <Sylf> wut
00:49:55  <Sylf> who broke da shit
00:50:26  <BiG_MEECH> I was making tracks when it happend so...
00:50:40  <BiG_MEECH> #blame #meech #blamemeech
00:50:59  <Sylf> RT #blamemeech
00:51:23  <Sylf> !start
00:51:32  <coopserver> Server is starting...
00:52:34  <Sylf> !apconnect
00:52:34  <coopserver> Connecting...
00:52:35  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.4)
00:52:52  <coopserver> *** BiG_MEECH has joined
00:54:36  <coopserver> *** BiG_MEECH has joined company #10
00:54:37  <coopserver> *** Game unpaused (number of players)
00:54:50  <BiG_MEECH> redo your passwords
00:55:06  <coopserver> <BiG_MEECH> shit
00:55:16  <coopserver> <BiG_MEECH> all my work is gone :(
00:58:14  <coopserver> *** Sylf has joined
00:58:19  <coopserver> <BiG_MEECH> yooooooo
01:05:24  <coopserver> <Sylf> I should go feed myself first before playing
01:05:50  <BiG_MEECH> yes :D
01:06:13  <coopserver> <BiG_MEECH> fud iz gud
01:06:14  <coopserver> <Sylf> priority
01:06:16  <coopserver> *** Sylf has left the game (Leaving)
01:12:54  *** Jam35 is now known as Jam35_
01:17:04  <coopserver> *** Hazzard has joined
01:17:21  <coopserver> <Hazzard> There's really no reason TTD can't store the passwords
01:18:22  <coopserver> *** Hazzard has left the game (Leaving)
01:42:18  <coopserver> *** dreck has joined
01:42:22  <coopserver> <dreck> what happened?
01:43:22  <coopserver> <dreck> hm nevermind...back to the trains...
01:49:10  <coopserver> <dreck> who the heck named the pink company?
02:03:26  <coopserver> <dreck> hmm I see the fish has goods dropoff....me want a part of that too :->
02:11:20  <coopserver> <BiG_MEECH> server disconnected
02:11:28  <coopserver> <dreck> I see :)
02:11:44  <coopserver> <dreck> how you doing?
02:11:56  <coopserver> *** Hazzard has joined
02:12:02  <coopserver> <Hazzard> Lol
02:12:05  <coopserver> *** Hazzard has joined spectators
02:12:10  <coopserver> <dreck> hm?
02:12:44  <coopserver> <dreck> hazzard hm? :)
02:12:47  <coopserver> <BiG_MEECH> JOIN UP BOSS
02:12:54  <coopserver> *** Hazzard has joined company #10
02:13:01  <coopserver> <BiG_MEECH> PASS IS 'V45300 IS GaY'
02:13:06  <coopserver> <Hazzard> oh
02:13:08  <coopserver> *** Hazzard has joined spectators
02:13:09  <coopserver> <dreck> so it was you?? 0_o
02:13:11  <coopserver> <dreck> :)
02:13:13  <coopserver> *** Hazzard has joined company #10
02:13:14  <coopserver> <Hazzard> ok
02:14:18  <coopserver> <BiG_MEECH> nah, that's Mothership Q
02:14:27  <coopserver> <dreck> who?
02:14:32  <coopserver> <Hazzard> boats
02:14:36  <coopserver> <Hazzard> we need boats
02:16:25  <BiG_MEECH> yay
02:17:05  <coopserver> <BiG_MEECH> lol
02:17:16  <coopserver> <BiG_MEECH> haha
02:17:19  <coopserver> <dreck> ?
02:17:34  <coopserver> <dreck> ....?
02:17:51  <coopserver> <Hazzard> We're giving ourselves money
02:19:45  <coopserver> <BiG_MEECH> I like that 0 number
02:20:16  <coopserver> <BiG_MEECH> you couldnt have built any better dreck?
02:20:17  <coopserver> <BiG_MEECH> xD
02:20:23  <coopserver> <dreck> what you mean?
02:20:40  <coopserver> <BiG_MEECH> building around my farm xD
02:20:52  <coopserver> <dreck> well you're blocking the inlet land anyway
02:20:53  <coopserver> <dreck> :)
02:20:57  <coopserver> <BiG_MEECH> go around
02:21:08  <coopserver> <dreck> with the basecost...forget it
02:21:16  <coopserver> <BiG_MEECH> LMFAO
02:23:06  <coopserver> <BiG_MEECH> lol
02:23:50  <coopserver> <Hazzard> This is a bit expensive...
02:24:09  <coopserver> <dreck> what did you find expensive? :->
02:24:17  <coopserver> <Hazzard> boats boats boats
02:24:58  <coopserver> <dreck> I dunno...I see normal prices in the buy list?
02:27:37  <coopserver> <Hazzard> epic
02:27:42  <coopserver> <Hazzard> new ore mine in perfect spot
02:27:43  <coopserver> <dreck> hm?
02:29:35  <coopserver> <Hazzard> shit what wagon do I choose
02:30:24  <coopserver> <dreck> well it might take a while for this train to load up but heh
02:32:09  <coopserver> <BiG_MEECH> are those steel trains exactly TL3 ?
02:32:17  <coopserver> <dreck> the what?
02:32:18  <coopserver> <Hazzard> I think so
02:32:21  <coopserver> <BiG_MEECH> kk
02:32:59  <coopserver> <BiG_MEECH> !rules
02:33:00  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
02:33:48  <coopserver> <BiG_MEECH> please move that line when you have some extra money Dreck
02:34:57  <coopserver> <dreck> well the only  way is if you drop some of your humping tracks into a tunnel so I could make a S curve around the other side
02:35:30  <coopserver> <BiG_MEECH> I shouldn't have to rebuild my lines because you want to build over them
02:35:48  <coopserver> <dreck> well blame openttd for not having diagonals? :)
02:35:49  <coopserver> <BiG_MEECH> I built far away from everyone, you can too
02:36:49  <coopserver> <dreck> yeah..took another look..I'll need a diagonal crossing
02:38:49  <coopserver> <dreck> hmm or I could put a tunnel but then that'll crowd your junction from expansions
02:40:45  <coopserver> <BiG_MEECH> well maybe Blue's planes will crash into your shit then I won't have to worry about it then xD
02:41:15  <coopserver> <dreck> well you'll lose some of your own too ;)
02:42:18  <coopserver> <dreck> btw meech whats with the odd small wagons at end of some trains of yours?
02:46:00  <coopserver> <BiG_MEECH> small wagon, its just to make it hold the most at TL3
02:46:08  <coopserver> <BiG_MEECH> isnt a brake van / ect
02:46:12  <coopserver> <dreck> either of you recall who the santa claus company really is?
02:46:19  <coopserver> <dreck> ah mm I see :)
02:46:55  <coopserver> <dreck> well I got a 0.2 gap on the goods but heh I doubt theres a filler for that .. but then again with slow acceleration at 111kph .. it doesn't matter after all
02:47:01  <coopserver> <dreck> :)
02:48:11  <coopserver> <dreck> btw I swear some of your ships look a bit top-heavy with that crazy tall cabin of theirs :P
02:48:16  <coopserver> <dreck> captain must be a bastard :)
02:49:02  <coopserver> <dreck> looks like 5 levels to me... the ground lobby .. 3 levels of cabins .. and the captain's lookout on top :)
02:52:21  <coopserver> <dreck> hmm...lets have a bit of ferry fun too...
02:53:57  <coopserver> *** Jason H. K. has joined
02:54:02  <coopserver> <dreck> hi jason
02:54:07  <coopserver> <Jason H. K.> hey
02:54:33  <coopserver> *** Djanxy has joined
02:55:52  <coopserver> <Jason H. K.> wow that shanghai trian
02:56:26  <coopserver> <Jason H. K.> I have ridden that before
02:56:31  <coopserver> <Jason H. K.> it was just a train :(
02:56:45  <coopserver> <dreck> heh
02:59:39  <coopserver> *** Hazzard has left the game (Leaving)
03:06:23  <coopserver> <dreck> meech btw...I could probably go underneath (literally) the farm instead but I'll have to leave one small hole for the signals?
03:06:52  <coopserver> <dreck> that'll mostly leave empty lands
03:07:22  <coopserver> <BiG_MEECH> I just don'd understand why you can't go around the lake
03:07:43  <coopserver> <Jason H. K.> guys airplanes are the future :)
03:08:11  <coopserver> <dreck> jason..lol...I dunno...theres no russia cargo plane in the list :)
03:08:51  <coopserver> <Jason H. K.> yeah airplanes here are pretty much just stocks
03:09:58  <coopserver> *** BiG_MEECH has joined spectators
03:10:18  <coopserver> <dreck> "can't build bridge..too long.." ... no matter where I test it :|
03:11:47  <coopserver> <dreck> jason..mind you I used to sometimes use the plane instead of train for cargo-flying in ttdx (to think the planes by then could take anything .. not limited to only express cargo)
03:11:55  <coopserver> <dreck> :)
03:12:29  <coopserver> <Jason H. K.> thanks. I'm now just focusing on moving ppl though.
03:12:35  <coopserver> <dreck> heh np
03:12:46  <coopserver> <dreck> btw you ever planning to go larger than the Commuter airport?
03:13:09  <coopserver> <Jason H. K.> Yeah my hub airport is an international airport
03:13:16  <coopserver> <Jason H. K.> it's at Chaningvile
03:13:32  <coopserver> <dreck> heh ok
03:13:57  <coopserver> <dreck> well just tell me if you ever want to upsize the one at Farnway and I probably could figure out an alternative station placement ok? :)
03:14:09  <coopserver> <Jason H. K.> okay thx :)
03:14:31  <coopserver> <dreck> normally I would had extended the shoreline to do that .. but in this case with basecost thats out of the question tho heh :)
03:14:51  <coopserver> <dreck> anyway...to try a tunnel before I then go off for bit of bed
03:18:18  <coopserver> *** Jason H. K. has left the game (connection lost)
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03:19:06  <coopserver> <dreck> wb? :)
03:20:47  <coopserver> <dreck> well...lets see how that works out in a few years now
03:21:02  <coopserver> <dreck> and with that in mind...zzz!
03:21:31  <coopserver> *** dreck has left the game (Leaving)
03:22:22  <coopserver> *** Hazzard has joined
03:22:26  <coopserver> <BiG_MEECH> re
03:22:28  <coopserver> <BiG_MEECH> yoooooooooooooooooo
03:22:41  <coopserver> <Hazzard> Hey
03:22:45  <coopserver> <BiG_MEECH> SUP
03:22:50  <coopserver> *** BiG_MEECH has joined company #10
03:24:22  <coopserver> <BiG_MEECH> boats look sweer
03:24:25  <coopserver> <BiG_MEECH> Sweet
03:25:46  <coopserver> <BiG_MEECH> what do you think about engine KTZ KZ4A ?
03:25:58  <coopserver> *** Mothership_Q has joined
03:25:59  <coopserver> <BiG_MEECH> less TE but more HP and a lot more Speed
03:26:02  <coopserver> <Mothership_Q> ayy
03:26:06  <coopserver> <BiG_MEECH> yoyo
03:27:02  <coopserver> <Hazzard> I don't think there will be a huge differenc
03:27:04  <coopserver> <Hazzard> e
03:27:19  <coopserver> <BiG_MEECH> well do you think the speed will make profits go way up?
03:27:49  <coopserver> <BiG_MEECH> we gotta keep our baller cash money rep
03:27:52  <coopserver> <Hazzard> Speed will be good, and the TE difference would be fine I think, since there aren't many trains on the track
03:28:11  <coopserver> <BiG_MEECH> fac drop looks like we need to expand
03:29:49  <coopserver> <BiG_MEECH> alright upgrading again
03:49:09  <coopserver> <Hazzard> V should make a boat set
03:50:34  <Hazzard> darn, there is a max speed of 127 km/h for boats
03:53:03  <coopserver> *** Hazzard has left the game (Leaving)
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03:54:01  <coopserver> <Jason H. K.> ahh local authority my arse
03:54:17  <coopserver> <Jason H. K.> I'm trying to build a train for your ppl god damn it
03:54:51  <coopserver> *** Sylf has joined company #1
03:57:37  <coopserver> <BiG_MEECH> lol add trees Jason HK
03:58:37  <coopserver> <Jason H. K.> thx I will try
03:59:01  <coopserver> <BiG_MEECH> sometimes you have to remove all the trees nearby for them to change
03:59:08  <coopserver> <BiG_MEECH> then add trees
03:59:46  <coopserver> *** BiG_MEECH has joined spectators
03:59:52  <coopserver> <Jason H. K.> streecars are awesome
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05:09:58  <coopserver> <BiG_MEECH> yoooooooooooooooooooooooooooo
05:10:02  <coopserver> <Hazzard> Hey
05:10:48  <BiG_MEECH> SUP
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05:31:45  <BiG_MEECH> reyooooooooooooo
05:31:52  <coopserver> <Hazzard> reheyyyyyyyyy
05:31:56  <BiG_MEECH> SUP
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05:37:06  <coopserver> <Hazzard> I feel like boats could have the highest throughput of any vehicle class
05:37:15  <coopserver> *** BiG_MEECH has joined company #10
05:37:19  <coopserver> <Hazzard> since they don't obey science and shit
05:37:34  <coopserver> <BiG_MEECH> lol how so ?
05:37:48  <coopserver> <Hazzard> They can just stack up in the same space
05:37:53  <coopserver> <Jason H. K.> one port can process like tons of boats
05:38:38  <coopserver> <Hazzard> I should make a YETI feedback loop with boats
05:38:46  <coopserver> <BiG_MEECH> lol
05:38:50  <coopserver> <BiG_MEECH> that would be retarded
05:38:56  <coopserver> <BiG_MEECH> infinite yeti
05:39:01  <coopserver> <Hazzard> It could literally* go to infinity
05:39:19  <coopserver> <BiG_MEECH> I think some yeti;s would divide by zero at that time
05:40:02  <coopserver> <Hazzard> I want to make an industry newGRF where there are only two industry and you deliver the cargoes between them, and at each industy the amount of cargo doubles
05:40:32  <coopserver> <BiG_MEECH> haha
05:44:50  <coopserver> <BiG_MEECH> makes perfect sense
05:46:00  <coopserver> <BiG_MEECH> I know that one thing goes to a loop but I didn't want to break it off of the ml in the middle
05:46:20  <coopserver> <Hazzard> that makes sense
05:46:33  <coopserver> <BiG_MEECH> figure there would be more to connect in the middle
05:46:39  <coopserver> <BiG_MEECH> er, where that line was put
05:47:43  <coopserver> <BiG_MEECH> also if you add a station, just add the statue if you can
05:48:39  <coopserver> <BiG_MEECH> I like how you used a variety of ships
05:48:53  <coopserver> <BiG_MEECH> there should be a dinghy
05:49:02  <coopserver> <BiG_MEECH> or canoe
05:49:17  <coopserver> <BiG_MEECH> or just a floating man
05:49:23  <coopserver> <BiG_MEECH> holding a twig or something
05:50:06  <coopserver> <Hazzard> It sucks that boats are limited to 127km/h
05:50:17  <coopserver> <BiG_MEECH> yeah there could be a speedboat
05:50:47  <BiG_MEECH> drug boat too
05:50:50  <coopserver> *** BiG_MEECH has left the game (general timeout)
05:50:54  <BiG_MEECH> submarine
05:50:58  <BiG_MEECH> just the periscope showing
05:51:09  <coopserver> <Hazzard> Nessie
05:51:11  <coopserver> <Hazzard> ducks
05:51:13  <BiG_MEECH> Shark
05:51:15  <coopserver> <Hazzard> a raft
05:51:17  <BiG_MEECH> all good ideas
05:55:36  <coopserver> *** BiG_MEECH has joined
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05:56:47  <coopserver> <BiG_MEECH> lol Jason, do you have to do all of that to farnway?
05:56:56  <coopserver> <BiG_MEECH> I already chewed out Dreck
05:57:10  <coopserver> <BiG_MEECH> I cant even expand my station
05:58:22  <coopserver> <BiG_MEECH> blue team? :)
05:58:41  <coopserver> <Jason H. K.> me?
05:58:44  <coopserver> <BiG_MEECH> yes you
05:58:59  <coopserver> <Jason H. K.> okay
05:59:00  <coopserver> <BiG_MEECH> you need to leave other teams more room to build around
05:59:24  <coopserver> <Jason H. K.> where?
05:59:28  <coopserver> <BiG_MEECH> Farnway
05:59:56  <coopserver> <BiG_MEECH> if you could remove !this track and not connect it again that woudl be great
06:00:21  <coopserver> <Jason H. K.> I would really like that but Farnway doesn't let me
06:00:30  <coopserver> <Jason H. K.> that's why the track looks like that from the beginning
06:00:47  <coopserver> <BiG_MEECH> you should be able to build track all over the place
06:01:13  <coopserver> <Jason H. K.> I will clearn that up after like twenty min
06:01:17  <coopserver> <BiG_MEECH> you just can't make the station right?
06:02:09  <coopserver> <BiG_MEECH> if you want I know you're new, I could build that staiton for you in the middle of the city if you want me join for like 2 mins
06:03:33  <coopserver> <BiG_MEECH> thank you
06:06:38  <coopserver> <BiG_MEECH> Blue team / Jason
06:06:42  <coopserver> <Jason H. K.> yes
06:06:43  <coopserver> <BiG_MEECH> go and add trees to Farnway
06:06:49  <coopserver> <BiG_MEECH> you shoul;d be able to make station
06:06:54  <coopserver> <Jason H. K.> okay
06:06:58  <coopserver> <Jason H. K.> Thanks
06:07:13  <coopserver> <BiG_MEECH> click and drag the tree tool
06:07:40  <coopserver> <BiG_MEECH> should be able to add now
06:08:08  <coopserver> <Jason H. K.> Thank you :)
06:08:12  <coopserver> <BiG_MEECH> no problem
06:15:00  <coopserver> *** BiG_MEECH has left the game (general timeout)
06:18:32  <coopserver> <Jason H. K.> I wish I had trains like this at home :(
06:18:47  <coopserver> <Jason H. K.> not at home literally but around my home
06:18:49  <BiG_MEECH> hehe, only in europe
06:18:55  <coopserver> <Jason H. K.> Train really sucks here
06:19:12  <BiG_MEECH> here in the USA, it;s a felony to tresspass on train tracks
06:19:54  <coopserver> <Jason H. K.> I wish we had a high speed train in US
06:20:57  <coopserver> <Jason H. K.> All I have around here is an Empire service which is slow as hell
06:21:30  <BiG_MEECH> hmm, you're in ? new york?
06:21:35  <coopserver> <Jason H. K.> yep
06:21:37  <coopserver> <Jason H. K.> upstate
06:21:55  <BiG_MEECH> <-- Detoilet
06:22:06  <BiG_MEECH> USA doesn't give a shit about rail or high speed rail
06:22:15  <BiG_MEECH> Amtrack around here is slow as fuck
06:22:35  <coopserver> <Jason H. K.> Yeah here too
06:23:02  <coopserver> <Jason H. K.> It was actually faster in 1950's
06:23:43  <coopserver> <Jason H. K.> Every governor for last two decades promised better train system but :(
06:23:44  <BiG_MEECH> haha, gotta love being noobs
06:23:54  <BiG_MEECH> I think amtrack from here takes 4 hours to Chicago, you can drive that in 4 hours
06:24:26  <coopserver> <Jason H. K.> Wow that's fast
06:24:45  <coopserver> <Jason H. K.> it takes 6 and half to NYC from here via car and 8 and half by train :(
06:26:09  <coopserver> <Jason H. K.> well nobody cares about cities around the great lakes so it wouldn't get better I guess
06:26:14  <coopserver> <Jason H. K.> they just make fun of us
06:27:39  <BiG_MEECH> lots of hipsters like Chicago
06:27:39  <BiG_MEECH> lol
06:28:27  <coopserver> <Jason H. K.> Chicago is like nothing better than us to be obvious :(
06:29:12  <coopserver> <Jason H. K.> The only thing that makes them different from us is that they have a stock exchange market
06:29:29  <coopserver> <Jason H. K.> and better inter city train and metro
06:29:37  <BiG_MEECH> I think all big cities are cespools
06:30:24  <coopserver> <Jason H. K.> I mean ppl here worked hard but those people in big cities closed factories
06:30:48  <coopserver> <Jason H. K.> What choice do we have :(
06:32:19  <BiG_MEECH> you can blame the government
06:32:55  <coopserver> <Jason H. K.> nothing really changes here though
06:33:05  <coopserver> <Jason H. K.> Buffalo is a political shit town
06:34:04  <coopserver> <Jason H. K.> Don't know about Detroit but Buffalo politians act as if they are high class men
06:34:25  <coopserver> <Jason H. K.> Restaruant owners should leave sits for them if they want
06:38:32  <coopserver> <Jason H. K.> well
06:38:35  <coopserver> <Jason H. K.> nice time talking ya
06:38:42  <coopserver> <Jason H. K.> I better get a sleep :(
06:38:45  <coopserver> *** Jason H. K. has left the game (Leaving)
06:58:08  <coopserver> *** Djanxy has started a new company #11
07:05:00  <BiG_MEECH> what happened to your old company? xD
07:05:52  <coopserver> <Djanxy> got sad when 2-3 other people decided to build all around it when there was plenty of room on the map
07:06:48  <BiG_MEECH> fuck
07:07:05  <BiG_MEECH> dude Dreck started ticking me off for real today xD
07:07:11  <coopserver> *** V453000 has joined
07:07:13  <coopserver> <V453000> smash
07:07:14  <BiG_MEECH> I let jason slide a bit but still full of GRR
07:07:19  <BiG_MEECH> also Hi
07:07:24  <coopserver> <Djanxy> smash
07:07:35  <coopserver> <V453000> wtf is up with company 6 XD
07:08:03  <coopserver> <Djanxy> just expressing what we all feel :P
07:08:04  <BiG_MEECH> like why even have rules if they're not enforced
07:08:04  <BiG_MEECH> at least Dreck moved some shit, Jason too
07:08:16  <V453000> xd which rules?
07:08:19  <BiG_MEECH> but last time I looked, Dreck was still stealing pax from Jason, even though Jason is using airplanes
07:08:24  <V453000> lol
07:08:36  <V453000> meech they are enforced but we have to know about it :D
07:08:40  <BiG_MEECH> just in town stealing as well as not leaving a lot of room for other players
07:08:41  <coopserver> <V453000> so
07:08:43  <coopserver> <V453000> wtf is the problem
07:08:58  <BiG_MEECH> V, go look at my one town drop for goods, Farnway ( i think thats the name _
07:09:09  <BiG_MEECH> I really don't have a big complaint right now
07:09:13  <BiG_MEECH> just earlier I was pretty GRR
07:09:53  <coopserver> <V453000> right
07:10:36  <coopserver> <V453000> what was the issue?
07:10:39  <coopserver> <V453000> dudes blocking each other?
07:11:21  <BiG_MEECH> let me join
07:11:34  <coopserver> <Djanxy> hell no, ban him
07:11:36  <BiG_MEECH> just leaving more room was the big thing
07:11:36  <coopserver> <Djanxy> :D
07:11:39  <coopserver> *** BiG_MEECH has joined
07:11:53  <coopserver> <BiG_MEECH> v, go look near my huworth farm
07:11:54  <coopserver> <V453000> still feel like you got shitload of room so far
07:12:03  <coopserver> *** BiG_MEECH has joined company #10
07:12:10  <coopserver> <BiG_MEECH> at !here
07:12:11  <coopserver> <V453000> yes
07:12:20  <coopserver> <BiG_MEECH> that line was built over land previously
07:12:27  <coopserver> <V453000> right
07:12:34  <coopserver> <BiG_MEECH> i told him to go round the lake
07:12:46  <coopserver> <V453000> when you see dreck tell him about the problem and that I will remove his companies if he continues with that shit
07:13:03  <coopserver> <BiG_MEECH>  I did
07:13:09  <coopserver> <BiG_MEECH> you can go back and read the irc chat
07:13:17  <coopserver> <V453000> nah I had enough of his shit already
07:13:21  <coopserver> <BiG_MEECH> LOL
07:13:24  <coopserver> <BiG_MEECH> ;)
07:13:38  <coopserver> <V453000> but okay, with the tunnels it seems ~ok atm
07:14:00  <coopserver> <BiG_MEECH> thats not as bad as it was
07:14:07  <coopserver> <BiG_MEECH> but still gross if i need to do anything else in the area
07:14:49  <coopserver> <V453000> well absolutely, especially if you look at where the fuck he is coming from with it
07:14:57  <coopserver> <BiG_MEECH> I know, really doesnt make sense
07:15:00  <coopserver> <BiG_MEECH> go look at his goods drop
07:15:10  <coopserver> <V453000> "I want this town because potato"
07:15:12  <coopserver> <BiG_MEECH> I was there first, Jason made the airport
07:15:19  <coopserver> <BiG_MEECH> then Dreck came in with more goods
07:15:20  <coopserver> <BiG_MEECH> xD
07:15:22  <coopserver> <V453000> yes I know
07:15:44  <coopserver> <V453000> will give him a CuteTalkOfLove later
07:15:51  <coopserver> <BiG_MEECH> okay thanks
07:16:02  <coopserver> <BiG_MEECH> I know Jason is new so i let him slide a little
07:16:23  <coopserver> <V453000> y
07:16:45  <coopserver> <Djanxy> random pax all over all the map, but not really interfering with anyone that I've seen
07:17:01  <coopserver> <Djanxy> guess it's not even pax, just random
07:18:30  <coopserver> <V453000> yes, typical newb stuff
07:18:34  <coopserver> <V453000> not a huge deal
07:18:40  <coopserver> <V453000> you can usually easily get around that
07:18:56  <coopserver> <V453000> though it is worth suggesting to him that it is nicer to create one big network instead of random clusters
07:19:07  <coopserver> <V453000> ANYWAY
07:19:09  <coopserver> <V453000> VOTING
07:19:11  <coopserver> <V453000> WHICH FUCKING TRAIN
07:19:15  <coopserver> <V453000> SHOULD GO 32BPP NEXT
07:19:27  <coopserver> <BiG_MEECH> UMM
07:19:29  <coopserver> <Djanxy> hmmm
07:19:35  <coopserver> <BiG_MEECH> T1000
07:19:58  <coopserver> <BiG_MEECH> superheavy needs love
07:20:12  <coopserver> <Djanxy> so it will get used ? :)
07:20:22  <coopserver> <V453000> ._.
07:20:26  <coopserver> <BiG_MEECH> xD
07:20:32  <coopserver> <V453000> rail is the biggest shit
07:20:35  <coopserver> <BiG_MEECH> NYANCAT 32BPP
07:20:45  <coopserver> <V453000> because there is - 3 generations of wagons, and like FUCKLOAD of trains
07:20:52  <coopserver> <V453000> so so far I was planning rail for the last
07:20:57  <coopserver> <V453000> am thinking monorail now
07:21:02  <coopserver> <BiG_MEECH> nyan cat then
07:21:08  <coopserver> <V453000> T-1000 is not used only because you are TL3 noobs
07:21:09  <coopserver> <BiG_MEECH> limited time ONLY
07:21:13  <coopserver> <V453000> xd
07:21:21  <coopserver> <V453000> im not sure if cat is worth my time
07:21:38  <coopserver> <Djanxy> the "odd" line of engines
07:21:43  <coopserver> <Djanxy> whatever they're called
07:21:48  <coopserver> <Djanxy> brain something
07:21:58  <coopserver> <BiG_MEECH> brain melter
07:22:01  <coopserver> <Djanxy> ye
07:22:02  <coopserver> <BiG_MEECH> ' odd '
07:22:24  <coopserver> <BiG_MEECH> crazy hair would be harder to render ;)
07:23:24  <coopserver> <V453000> not really :)
07:23:36  <coopserver> <V453000> hm yeah melters have to go with monorail
07:23:43  <coopserver> <V453000> so yeah why not XD
07:24:18  <coopserver> <V453000> the hair will be interesting indeed
07:24:22  <coopserver> <V453000> but I will make something up
07:24:28  <coopserver> <V453000> cant really use the same method as with slug hair
07:24:53  <coopserver> <BiG_MEECH> maybe you could have the hair rotate colors or something
07:25:00  <coopserver> <V453000> xd
07:25:07  <coopserver> <Djanxy> or just have it rotate
07:25:09  <coopserver> <V453000> well it is company colour :)
07:25:33  <coopserver> <V453000> lol meech the trains you are using are ridiculously terribly drawn
07:25:44  <coopserver> <V453000> actually the rest is not much better ._.
07:27:03  <coopserver> <V453000> might fix maglev flatbed first
07:27:30  <coopserver> <BiG_MEECH> :D
07:27:45  <coopserver> <Djanxy> do as you please tbh, the fact that you put so much work into it is awesome :)
07:27:54  <coopserver> <V453000> :)
07:30:43  <coopserver> <V453000> even wrote full documentation last week
07:30:49  <coopserver> <V453000> so anybody can create something similar
07:30:55  <coopserver> <V453000> im not giving away the models though :)
07:31:00  <coopserver> <Djanxy> :P
07:32:01  <V453000> http://dev.openttdcoop.org/projects/nuts new menu
07:32:01  <coopserver> <Djanxy> hmm, so weird seeing planes flying by ;)
07:32:06  <V453000> and documentation at the bottom :P
07:32:15  <coopserver> *** BiG_MEECH has left the game (general timeout)
07:33:49  <Djanxy> if someone reads that documentation without being familiar with NUTS itself might get confused with the slug heads :)
07:34:05  <BiG_MEECH> hm
07:34:35  <BiG_MEECH> Where are some of the regulars at? Elyon / Chris Booth
07:34:47  <BiG_MEECH> havent seen Mazur in ages
07:35:20  <V453000> probably gone
07:35:30  <coopserver> <V453000> Djanxy, yes :)
07:35:39  <BiG_MEECH> =\
07:35:42  <BiG_MEECH> Jail?
07:35:43  <BiG_MEECH> xD
07:35:49  <coopserver> <V453000> maybe in case of some
07:35:54  <coopserver> <V453000> Elyon wasnt around for long
07:35:55  <coopserver> <Djanxy> lol
07:35:59  <coopserver> <V453000> just coded a bit of CATS and disappeared
07:37:04  <BiG_MEECH> weird
07:37:07  <BiG_MEECH> you would think that people would at least drop in once
07:37:33  <coopserver> <V453000> I have seen so many people come and go that I barely notice anymore
07:37:38  <coopserver> <V453000> but it warms my heart to see them back
07:37:46  <coopserver> <V453000> always miss meech though
07:37:58  <BiG_MEECH> and say
07:38:10  <BiG_MEECH> ' you guys are complete ass ' i'm gone
07:38:16  <BiG_MEECH> Miss Meech, that's my woman!
07:38:18  <coopserver> <V453000> xd
07:38:42  <coopserver> <Djanxy> wouldn't it be Mrs Meech in that case ?
07:39:03  <coopserver> <V453000> meech is too much of a shit to get married :P
07:39:11  <coopserver> <Djanxy> right
07:39:30  <coopserver> <V453000> so we just date
07:39:34  <BiG_MEECH> lol
07:39:44  <coopserver> <Djanxy> hah
07:40:10  <coopserver> <V453000> I am being oppressed by his disgusting man behaviour
07:40:20  <coopserver> <V453000> but you know that is what us feminists do best
07:40:27  <coopserver> <V453000> so I get more oppressed every day
07:40:29  <BiG_MEECH> xoxo
07:40:33  <coopserver> <V453000> xoxo
07:42:32  <BiG_MEECH> xD
07:42:51  <Aziroshin> Is that a type of station or rail configuration? ö.ö
07:45:01  <BiG_MEECH> cross, tunnel, cross, tunnel... :P
07:45:48  <coopserver> <V453000> LOL
07:46:32  <Aziroshin> I'll try to imagine the possible applications. ;)
07:47:07  <BiG_MEECH> I heard you can put Jesus on the cross
07:47:10  <BiG_MEECH> not sure what to do with the tunnel
07:47:26  <coopserver> <Djanxy> well, tunnel-cross-tunnel could be a syncing solution :)
07:47:45  <coopserver> <V453000> WTF IS THIS DISCUSSION EVEN
07:47:50  <Aziroshin> Haha. xD
07:47:53  <coopserver> <V453000>  /me goes back to nuts
07:47:59  <coopserver> <V453000> this is too insane
07:48:01  <coopserver> <Djanxy> get on our level
07:48:08  <BiG_MEECH> lol
07:48:11  <BiG_MEECH> MIND BLOWN
07:48:30  <Aziroshin> Hopefully not too many people died in the fireball.
07:48:32  <coopserver> <V453000> I will take revenge by wtf trains
07:48:48  <Aziroshin> My main passenger line had was full of crazy engines. :p
07:48:57  <Aziroshin> *-had
07:51:25  <coopserver> <V453000> my nuts max scene is opening for about 30 minutes
07:51:27  <coopserver> <V453000> ._.
07:51:36  <coopserver> <V453000> the hundreds of materials and shitton of models is showing I guess
07:51:48  <Aziroshin> Ah, your workflow is not blender based? o.o
07:52:01  <coopserver> <Djanxy> any adult models ?
07:52:08  <Aziroshin> .. XD
07:52:12  <coopserver> <V453000> Aziroshin, no
07:52:26  <V453000> http://dev.openttdcoop.org/projects/nuts/wiki/tech
07:53:08  <BiG_MEECH> you know if some random person came in here now they'd think its a gay chat room
07:53:23  <coopserver> <Djanxy> it isn't ?
07:53:26  <V453000> XD
07:53:30  <coopserver> <Djanxy> i'm out --->
07:53:42  <V453000> Djanxy didnt ask about male models
07:53:57  <BiG_MEECH> LOL
07:53:57  <coopserver> <Djanxy> but meech did.....
07:54:20  <coopserver> <Djanxy> or, his mind went there rather ;)
07:54:22  <coopserver> <V453000> well at least I didnt see it
07:59:52  <coopserver> <V453000> lol yeti has 8GB just in images
08:00:06  <coopserver> <V453000> 34GB of models :d nuts is included in this though
08:00:28  <coopserver> <Djanxy> :D
08:00:36  <coopserver> <V453000> hm NUTS images have 4GB
08:00:44  <coopserver> <V453000> 500MB of that is postproduction scenes though
08:00:58  <coopserver> <V453000> cause the nuts postproduction is fucklarge
08:01:13  <coopserver> <V453000> I was wondering why is my SSD full again
08:01:59  <Aziroshin> xD
08:05:39  <BiG_MEECH> that's a lot of work
08:06:06  <V453000> I know right :D
08:06:29  <V453000> well I think we can call it a good thing that YETI grf only has 200MB and NUTS about 100 so far :P
08:06:35  <V453000> when I see the folders
08:10:24  <BiG_MEECH> how big si the SSD?
08:11:21  <coopserver> *** BiG_MEECH has joined
08:11:32  <V453000> 256 units of shit
08:11:45  <coopserver> *** BiG_MEECH has joined company #10
08:11:47  <coopserver> <Djanxy> meech, it appears you have a capacity issue
08:11:57  <coopserver> <BiG_MEECH> these trains have low TE
08:12:33  <coopserver> <Djanxy> yup
08:12:43  <coopserver> <BiG_MEECH> might have to double
08:12:49  <coopserver> <BiG_MEECH> run 2 engines
08:12:53  <coopserver> <V453000> XD
08:12:58  <coopserver> <V453000> isnt there any good strong one?
08:13:00  <coopserver> *** V453000 has started a new company #12
08:13:03  <coopserver> <BiG_MEECH> not really
08:13:08  <coopserver> <BiG_MEECH> go look at hte pile of puke
08:13:10  <coopserver> <Djanxy> have fun replacing :D
08:13:23  <coopserver> <BiG_MEECH> there's one that can go 140 and has 100+ more TE
08:13:25  <coopserver> <BiG_MEECH> but that's about it
08:13:31  <coopserver> <V453000> hm
08:13:41  <coopserver> <BiG_MEECH> im hoping better ones come out
08:13:47  <coopserver> <V453000> not many I fear
08:13:56  <BiG_MEECH> I thought so
08:14:02  <coopserver> <V453000> well the china railways HXD3 looks good, but 120kmh yeah
08:14:08  <coopserver> <BiG_MEECH> right
08:14:13  <coopserver> *** BiG_MEECH has joined spectators
08:14:20  <coopserver> <V453000> 6600hp and 262kN for a 211 kmh trains isnt nearly enough
08:14:30  <coopserver> <BiG_MEECH> have to mess with it tomorrow
08:14:36  <coopserver> <V453000> well something might still come in the future
08:14:39  <coopserver> <BiG_MEECH> no idea where hazzard went xD
08:14:40  <coopserver> <V453000> idk how far this set goes
08:15:01  <coopserver> *** BiG_MEECH has left the game (Leaving)
08:15:33  <BiG_MEECH> which is the code to cheat?
08:15:37  <BiG_MEECH> i have it open in sp
08:15:46  <coopserver> <Djanxy> ctrl+alt+c
08:18:02  <BiG_MEECH> yep, looks like thats about it for the electric trains
08:18:12  <BiG_MEECH> guess we'll be replacing tomorrow xD
08:18:25  <coopserver> <Djanxy> good, then i don't have to replace :)
08:18:47  <coopserver> <Djanxy> running the same, but TL2
08:18:51  <BiG_MEECH> :D
08:18:52  <V453000> nice
08:18:56  <BiG_MEECH> they hate going uphill :D
08:19:02  <V453000> 3D max created 67GB of texture cache
08:19:05  <V453000> ...........
08:19:20  <coopserver> <Djanxy> yeah, tried building around hills as much as possible
08:19:38  <BiG_MEECH> you need more RAM
08:19:42  <V453000> building around hills is nice but it doesnt help with shitty T.E. and acceleration
08:19:43  <BiG_MEECH> anyhoo
08:19:46  <BiG_MEECH>  i gtg
08:19:48  <BiG_MEECH> bbl :)
08:19:53  <Aziroshin> bb :)
08:19:54  <coopserver> <Djanxy> bai
08:19:55  <V453000> 32GB ram sounds enuf
08:19:57  <V453000> cya
08:20:30  <coopserver> <Djanxy> nah, but hoping the lighter train will manage it better
08:20:44  <coopserver> <Djanxy> the wagons have so high capacity anyways
08:22:30  <coopserver> <Djanxy> although, an empty train takes around 15 tiles to accelerate to max...
08:23:17  <coopserver> <V453000> xd
08:23:25  <coopserver> <V453000> am not even imagining the full one
08:23:32  <coopserver> <V453000> but yeah there you go, good train set :)
08:23:34  <coopserver> *** V453000 has joined spectators
08:23:42  <coopserver> <V453000> #appreciateNUTSfuckers
08:24:47  <coopserver> <Djanxy> 22ish for full
08:24:50  <coopserver> <Djanxy> :P
08:25:32  <coopserver> <V453000> xd
08:25:48  <coopserver> <V453000> that is just way too bad with TL2
08:34:55  <coopserver> *** Muel has joined
08:34:58  <coopserver> <Muel> hi
08:35:03  <coopserver> <Djanxy> mjello
08:36:09  <coopserver> <V453000> moo
08:36:15  <coopserver> <V453000> moarnutez
08:44:57  <coopserver> *** Muel has left the game (Leaving)
08:52:04  <coopserver> <V453000> maglev flatbeds got company colours now =D
08:52:25  <coopserver> <V453000> probably wont give CC to the hoppers/tankers just like in 8bpp NUTS
08:52:33  <coopserver> <V453000> engines have CC so that has to be enuf
08:52:44  <coopserver> <Djanxy> this lazyness
08:52:47  <coopserver> <Djanxy> :P
08:53:03  <coopserver> <V453000> more like, there is nowhere to put it :D
08:53:08  <coopserver> <V453000> it is a clean box/cylinder
08:53:12  <coopserver> <Djanxy> fair enough :)
08:53:18  <coopserver> <V453000> already enough to put the cargo-colour on that
08:53:26  <coopserver> <V453000> adding stripes or shit would be quite ugly I think
08:53:30  <coopserver> <V453000> especially shit
08:54:00  <coopserver> <Djanxy> also, would have to be brown regardless of CC
08:54:16  <coopserver> <V453000> you need to be able to CC your shit
08:54:31  <coopserver> <V453000> well it could randomize based on mood
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11:14:55  <coopserver> *** Game paused (number of players)
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11:20:34  <coopserver> <dreck> hi daan
11:20:39  <coopserver> <daan.timmer> Hi
11:20:50  <coopserver> <daan.timmer> spectating a bit during a compile run :p
11:20:55  <coopserver> <dreck> heh ok
11:20:56  <coopserver> <daan.timmer> work from home ftw
11:21:12  <coopserver> <daan.timmer> takes ~15minutes :-(
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11:24:30  <V453000> dreck there have been complaints about your goods drop and going around other networks too closely
11:24:53  <V453000> please try to let other get some time to breathe otherwise we will have to do something about it by force
11:25:05  <V453000> you had no reason to go to that particular town for goods drop, could have chosen any other as well
11:25:27  <coopserver> <dreck> hm? I asked jason about it and he didn't say anything on the contrast?
11:26:10  <V453000> jason is clearly new, he is not the person you are close to most
11:26:18  <V453000> meech & co.
11:26:52  <coopserver> <daan.timmer> !rules
11:26:53  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
11:27:42  <coopserver> <daan.timmer> yeah! 12:26:28 Build Finished (took 17s.937ms)
11:27:45  <V453000> just try to choose your destinations with more regard to others next time
11:27:58  <coopserver> <dreck> daan btw what were you compiling?
11:28:41  <coopserver> <daan.timmer> work :-) C code, 14 projects resulting in two flash files for distribution
11:28:48  <coopserver> <daan.timmer> for a microcontroller thingydoodler
11:28:53  <coopserver> <dreck> oh heh ok :)
11:29:06  <coopserver> <daan.timmer> setting up the buildserver xD
11:29:14  <coopserver> <daan.timmer> soo, back to work. Goodluck!
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11:29:28  <coopserver> <dreck> heh ^
11:32:12  <V453000> in short just make sure people dont need to complain. thanks
12:18:22  *** happy_ has joined #openttdcoop.stable
12:18:26  <happy_> !date
12:18:26  <coopserver> Apr 02 2047
12:18:30  <happy_> !players
12:18:30  <coopserver> happy_: There are currently 1 players and 0 spectators, making a total of 1 clients connected
12:18:46  <coopserver> *** happy  train sport has joined
12:20:00  <coopserver> <dreck> hi happysport
12:20:03  <coopserver> <happy  train sport> hi
12:20:24  <coopserver> <dreck> you have a little bit wood/oil overload but otherwise nothing major :)
12:20:35  <coopserver> <dreck> grendinghall/wrinwood that is
12:20:51  <coopserver> <happy  train sport> yer
12:21:06  <Aziroshin> Hello ö.ö
12:21:10  <coopserver> <happy  train sport> hi
12:21:28  <coopserver> <dreck> hi mr.funnyface? sorry heheh :)
12:21:32  <coopserver> <dreck> hows you too anyway?
12:21:35  <Aziroshin> f00ny =O
12:21:39  <Aziroshin> phony :x
12:21:51  <Aziroshin> And.. Not too bad I guess. XD
12:21:53  <coopserver> <dreck> either way aziro you have way too much ore waiting for too few trains :)
12:22:03  <Aziroshin> Oh, the maines must have outgrown the network
12:22:06  <Aziroshin> Sec XD
12:22:14  <Aziroshin> .... maines? Mines. x_X
12:22:28  <coopserver> <dreck> I dunno..you only have 2 trains on a long route ... thats not much? :)
12:22:38  <Aziroshin> It was enough back in the day (yesterday) XD
12:22:42  <coopserver> <dreck> heh :)
12:22:46  <coopserver> *** Aziroshin has joined
12:23:00  <coopserver> <dreck> well this was why I mentioned about having one excessive train to my ranch before
12:23:01  <coopserver> <happy  train sport> eney way  have fun
12:23:03  <coopserver> *** happy  train sport has joined spectators
12:23:05  <coopserver> <dreck> it rather paid off anyway
12:23:08  <coopserver> <Aziroshin> See ya huppy o.o
12:23:19  <coopserver> <happy  train sport> see u     on    a new map
12:23:24  <coopserver> *** happy  train sport has left the game (Leaving)
12:23:44  <coopserver> <dreck> aziro oh and it was just a little test (not sure if I'll keep it there) but check out my maglev trains ... 3 small ones in fact :)
12:24:45  <coopserver> <Aziroshin> Äirports o.o
12:25:01  <coopserver> <dreck> so what you think of these little superfast trains?
12:25:10  <coopserver> <Aziroshin> Ill have to find them first XD
12:25:18  <coopserver> <Aziroshin> Okay, there is one o.o
12:25:19  <coopserver> <dreck> its in my list :)
12:25:55  <coopserver> <Aziroshin> should've left 1 tile for signals where the tunnels meet XD
12:26:05  <coopserver> <dreck> don't need signals really
12:26:12  <coopserver> <dreck> theres usually only 1 train on the move at any time
12:26:14  <coopserver> <dreck> :)
12:26:32  <coopserver> <Aziroshin> It's nice otherwise o,o
12:26:33  <coopserver> <dreck> I only bothered building double track to avoid the problem of face-on meets :)
12:26:41  <coopserver> <dreck> mm .. well ... ehh ... :)
12:26:43  <coopserver> <Aziroshin> Your company colour kind of matches those trains XD
12:27:28  <coopserver> <Aziroshin> Heh, nice and fast
12:28:09  <coopserver> <dreck> yeah..would had been a better match to normal town settings instead .. but it's still working for now tho
12:28:14  <coopserver> <dreck> :)
12:28:32  <coopserver> <dreck> anyway you going clone a third train yet or what? :)
12:28:36  <coopserver> <Aziroshin> Normal town settings? o.o
12:28:42  <coopserver> <Aziroshin> Didnt do it yet
12:30:47  <coopserver> <Aziroshin> I accidently joined the wrong company it seems xP
12:31:05  <coopserver> *** Aziroshin has joined spectators
12:31:16  <coopserver> *** Aziroshin has joined company #5
12:31:18  <coopserver> <dreck> lol..berkel's I guess :)
12:31:23  <coopserver> <Aziroshin> Yes XD
12:37:53  <coopserver> <Aziroshin> Should have puta sign at Nindborough and Trenston I guess XD
12:41:33  <coopserver> <Aziroshin> I guess I now have to somehow make htis work with Hindingbury or somesuch o,o
12:41:39  <coopserver> <Aziroshin> *this
12:42:39  <coopserver> <Aziroshin> And Rinnley seems to have a reasonably flat area. Perhaps that'd be the spot.
12:50:34  <coopserver> <dreck> what you mean by 'a sign'?
12:51:58  <coopserver> <Aziroshin> Maybe if I had stated my plans for the area it would still be empty now. XD
12:52:54  <coopserver> <Aziroshin> Anyway, Rinnley will work as well I guess. ;)
12:52:58  <coopserver> <dreck> oh you mean jason's things over there? :)
12:53:24  <coopserver> <dreck> yeah he seem to have decided to sample almost every kilometer of this map's towns :)
12:53:36  <coopserver> <dreck> I think thankfully the 20 plane limit stopped him from literally going everywhere heh
12:53:42  <coopserver> <Aziroshin> rofl
12:53:56  <coopserver> <dreck> well its a plausible theory no? :P
12:54:11  <coopserver> <Aziroshin> I wasn't aware you could have planes even, because back in the day we used to have this setting
12:54:23  <coopserver> <dreck> I know..I'm not sure who actually put this map together
12:54:26  <coopserver> <Aziroshin> That made airports or planes (not sure whihc) have ridiculous maintenance costs XD
12:54:31  <coopserver> <dreck> a few boats maybe .. but yeah this is weird
12:54:50  <coopserver> <Aziroshin> I wouldn't mind being able to have 1 zeppelin or something, would fit right up my alley style wise.. ;3
12:54:54  <coopserver> <dreck> heh :)
12:55:19  <coopserver> <dreck> well for a zepplin you'll need av8 so mm :)
12:55:28  <coopserver> <dreck> not sure if I recall another grf having any yet
12:56:00  <coopserver> <Aziroshin> I guess I should keep an eye out for that
12:56:17  <coopserver> <Aziroshin> Would make for a nice touch. Low plane limit but with zeppelins. =D
12:56:26  <coopserver> <dreck>  btw nice to see you somehow decided on 2 new trains not 1 :)
12:56:33  <coopserver> <Aziroshin> Yeah.. ;)
12:56:40  <coopserver> <dreck> well....maybe 5 then? (re plane limit)
12:56:47  <coopserver> <Aziroshin> Why not
12:57:07  <coopserver> <dreck> anyway lets see about color just for fun...
12:57:14  <coopserver> <Aziroshin> Wouldn't even mind a limit of 2, just for a nice little zeppelin touch x)
12:57:41  <coopserver> <Aziroshin> I don't know how colourable those zeppelins are, though
12:58:04  <coopserver> <dreck> hmm these maglevs only have single coloring...but ah well :)
12:59:41  <coopserver> <dreck> tbh I'm surprised these shorty maglevs could make a nice profit .. considering the locked small town sizes
12:59:46  <coopserver> <dreck> but heh ah well :)
13:00:30  <Aziroshin> Hah XD
13:00:36  <coopserver> <dreck> I still did rather like that previous map if the bridge limit had been a bit more sane for the valleys given tho
13:00:47  <coopserver> <dreck> you?
13:00:56  <Aziroshin> Bridge limit?
13:01:06  <Aziroshin> I didn't even notice anything of the sort.
13:01:30  <Aziroshin> The last map had the advantage of compartmentalizing people more, sure. I could basically go about my business more or less undisturbed. XD
13:01:32  <coopserver> <dreck> yeah it was too short for the inland valleys especially the one over gluches (not sure if I spelled that right..these dry pits with long slope you know)
13:01:41  <Aziroshin> But honestly, I might prefer this map geographically, at least.
13:01:48  <Aziroshin> I also like the trees much more. ö.ö
13:01:59  <coopserver> <dreck> well tropical does have trees too btw
13:02:06  <coopserver> <dreck> I'm not sure why it wasn't populated on last map
13:02:20  <Aziroshin> Well, it has weird trees I don't like as much. XD
13:02:25  <Aziroshin> At least last map had.
13:02:35  <Aziroshin> some kind of cactus palm vegetation.
13:03:04  <coopserver> <dreck> aziro well..I think half of the problem was that it was using a "tropical look in temperate setting" grf rather than actually using a tropical climate map
13:03:11  <coopserver> <dreck> but I could be wrong tho so who knows
13:03:33  <Aziroshin> The map wasn't bad, it's just me liking all that green. o,o ;3
13:03:47  <coopserver> <dreck> aziro well heres the thing.. the real tropical climate has a lot of green too :)
13:03:57  <coopserver> <dreck> its just a bit more darker shade (aka rainforest kind)
13:04:17  <Aziroshin> Also, open, less compartmentalized maps have another advantage, of course: I can go cross map with a large passenger vein if I actually get around to doing it.
13:04:21  <coopserver> <dreck> the desert part isn't even necessary at all afaik (unless you really wanted the water cargo)
13:04:46  <Aziroshin> Well, the last map was some kind of Martian setup, so of course it was less green anyway. ;)
13:05:04  <coopserver> <dreck> :)
13:05:26  <coopserver> <dreck> tbh I think the whole thing that aliens are greenish human-shaped figures is a big effing old myth! :)
13:05:31  <coopserver> <dreck> heheh
13:05:42  <Aziroshin> xD
13:06:34  <coopserver> <dreck> maybe blame the calfornian people as they apparently started the Area 51 crap ;)
13:06:35  <coopserver> <dreck> heheheheh
13:06:56  <Aziroshin> There is a good tramset I always like when it is a part of a map. Don't know what it is called anymore, though. Budapest trams, perhaps? It has some old European trams. I like it. XD
13:07:45  <coopserver> <dreck> mm well I've liked HEQS and the occassional passenger trams
13:07:50  <coopserver> <dreck> :)
13:08:15  <Aziroshin> Interesting xD
13:08:33  <Aziroshin> Never used rail-less vehicles much in Openttd anyway
13:08:43  <Aziroshin> Trains and Trams, that's where it's been at mostly for me
13:09:03  <Aziroshin> Oh, and trolley buses are also of interest
13:09:21  <Aziroshin> I think there are some, somewhere, in some grf... not sure anymore
13:09:33  <coopserver> <dreck> aziro well if you want know..I sometimes go a bit crazy with a relatively-level map that has tram tracks running all over the place almost like spider's web .. with various short and long HEQ freights :)
13:09:45  <coopserver> <dreck> (and 0 trains)
13:09:47  <Aziroshin> Hah
13:09:52  <coopserver> <dreck> it actually works anyway
13:10:07  <Aziroshin> I once had a tram intercity line. It was _filled_, and it was that lovely tramset I've talked about before.
13:10:18  <coopserver> <dreck> especially with the capacity refit option so one tram can have 120 tonnes while the next one is only 40 tonnes)
13:10:21  <Aziroshin> Full with trams from like the mid 20th century ;)
13:10:48  <Aziroshin> Heh, capacity refit won't work so well with passengers I guess x)
13:10:49  <coopserver> <dreck> Road Hog is ok but its missing the real freight options tho...but mm ah well
13:10:55  <V453000> try putting 5000 road vehicles on 256x256 :P
13:10:59  <Aziroshin> xD
13:11:04  <coopserver> <dreck> aziro.. well the passengers wouldn't want to ride on top of dirty open cars so
13:11:21  <Aziroshin> Maybe on top of cars, though. I am positive such solutions exist. x)
13:11:30  <coopserver> <dreck> just buy proper city trams instead
13:11:31  <coopserver> <dreck> :)
13:11:35  <Aziroshin> with that balcony style double or tridecker desgn
13:11:59  <Aziroshin> Yeah, that's why I usually do. Classy ones from the first half of the 20th century, the way it's supposed to be. :)
13:12:34  <Aziroshin> 1950-1969 is also okay. But that's where it usually ends. :p
13:12:46  <Aziroshin> 1980 and onwards is usually a plastic fest..
13:12:52  <coopserver> <dreck> heh
13:13:04  <Aziroshin> 1970-1980... meh.
13:13:20  <Aziroshin> 2000+ is a glass fest..
13:13:23  <Aziroshin> XD
13:14:03  <Aziroshin> Billion Dollar Baller.. XD
13:14:08  <coopserver> <dreck> btw aziro I'm pretty much sure that someone fixed the openttd code (at least for 1.4.4 anyway) ...
13:14:21  <Aziroshin> Fixed in what aspect?
13:14:21  <coopserver> <dreck> because the oilwells seem too happy to keep going up and up frequently .. never down
13:14:23  <coopserver> <dreck> :)
13:14:27  <Aziroshin> ah, that
13:14:33  <Aziroshin> Nice o.o
13:14:37  <Aziroshin> Grats xD
13:14:54  <coopserver> <dreck> yeah..remind me to actually consider oil next time a temperate map loads...we'll see tho :)
13:15:08  <coopserver> <dreck> I might still like tropical but ehhh ... no real preference :)
13:15:55  <Aziroshin> I can make something of anything. If there are no electric options I like, there's always a steam monster I can put in front of those passenger trains, no problem. ;)
13:16:03  <coopserver> <dreck> lol?
13:18:27  <Aziroshin> That's nice too. If I waited for my train, knowing it'll be the old same plastic and glass caboose you see everywhere those days but instead a 10 wheeler steam baller conquered the entire station with each and every breath, filling it with the smell of some good old steamer coal, God, that'll be so glorious. XD
13:18:43  <coopserver> <dreck> you...weird? heh
13:18:50  <Aziroshin> ;3
13:18:57  <coopserver> <dreck> but anyway yeah I never really liked the post-1980s trains/trams anyway
13:19:12  <Aziroshin> I'd beam from every cell on my face. :p
13:20:58  <coopserver> <dreck> tbh I always still find it funny when I read things along "old locomotive pulled back into service due to issues with new one that was supposed to replace them" line
13:21:16  <Aziroshin> Similar for some great heavy steel electric engine from the 1940s pulling some nice steel wagons from the same area, with their folding doors and their naked light bulb behind them illuminating the wagon interior.
13:21:20  <coopserver> <dreck> seem to be happening a lot for a few years by now in europe .. like umm yeah why are builders just not really getting it
13:21:35  <Aziroshin> Oh, yeah
13:21:49  <coopserver> <dreck> at least one article literally mentioned "built out of more stern metal" .. this was due to the new one having frequent winter breakdowns.... 0_o
13:21:57  <Aziroshin> A lot of the new stuff is getting the full blown planned obsolescence blow now.
13:22:05  <coopserver> <dreck> meanwhile the old supposed-to-be-retired one had to be pressed back into same duty
13:22:28  <Aziroshin> Sometimes it's just problems with getting the new rolling stock to fit the system
13:22:37  <coopserver> <dreck> and the eurostar tunnel breakdown during christmas? well newsflash: they forgot a lot of simple things
13:23:02  <coopserver> <dreck> at least one reader actually pointed out that in the older days locomotives were taken to a particular germany<>swizterland tunnel for temperate shock testing :)
13:23:17  <Aziroshin> But whatever you say, the old stock is built for eternity. Sure, maybe every 50 years you might want to go for a full overhaul, but the cabeese of these days are expected to retire 20 or 30 years down the line tops.
13:23:28  <coopserver> <dreck> (made sense when you think that the deep tunnel was over 10C while the outside air was under -20C .. a good shock indeed)
13:23:44  <Aziroshin> Heh
13:24:00  <coopserver> <dreck> well it was a simple way to actually test a locomotive's wide-weather capacity :)
13:24:08  <coopserver> <dreck> but they seem to not bother thinking of that anymore now
13:24:09  <Aziroshin> Yeah, I figure o.o
13:24:19  <Aziroshin> Or rather not care, perhaps
13:24:57  <coopserver> <dreck> aziro well the eurostar problem was compounded by that they didn't want to bother installing the winter cover protection plate (or whatever it was by now I can't recall) onto the bogies that one particular winter
13:25:32  <Aziroshin> I know your view on this is different, but I say it doesn't help that rail is getting more and more decoupled from being run as a state agency, getting closer and closer to the philosophy of private business. The latter is designed to care about cash flows first and foremost.
13:25:38  <coopserver> <dreck> and also france mouthballed most of their otherwise-functional plow cars too ... again that very winter they had a lot of trapped trains including a few DMU's 0_0
13:25:58  <Aziroshin> omg..
13:26:24  <coopserver> <dreck> on the other hand SBB knows what a real winter is..cue a lot of their emu/loco having full pilot plows on them ... aisde to working old and new rotary snowblowers (yes..rotary...not plow)
13:26:45  <coopserver> <dreck> one of the old rotary is a museum-like piece used on special photo runs .. its a mallet steam locomotive :)
13:26:52  <coopserver> <dreck> wooden-clad  body even
13:27:12  <Aziroshin> In Bern we have a snow plow with a wooden chassis ;)
13:27:32  <coopserver> <dreck> btw I forgot which railroad it was but swziterland does really have a rack-working snowblower...
13:28:14  <coopserver> <dreck> its designed somewhat like two small snowblowers set side by side ..this was one simple way to work around the rack sticking up in the middle
13:28:21  <Aziroshin> http://upload.wikimedia.org/wikipedia/commons/6/65/Tramverein_Bern_501.jpg
13:29:05  <coopserver> <dreck> hmm actually I want share a link too .. so let me see re getting to irc..one sec...
13:30:22  *** dreck has joined #openttdcoop.stable
13:30:29  <dreck> mind pasting that link of yours again? :)
13:31:37  <dreck> http://www.railpictures.ca/wp-content/uploads/2012/12/PLOW-extra-on-CN_lhs1-1280x877.jpg this...the locomotives have changed but the operation still more or less is the same ... I'm not sure how many of them are still surviving by now tho (especially as long branchlines are not as numerous as it used to be during the 1980's)
13:32:21  <dreck> and the weird panel recess is actually a swing-out plow in case of needing a wider clearing for some reason
13:33:24  <dreck> don't ask about the first locomotive .. with soft snow of low depth it was rather normal for such snow-clearing train to go over 50kph ... so cue tons of snow flying all over the place :)
13:35:40  <Aziroshin> Oh, sorry, chat didnt scroll
13:35:46  <Aziroshin> http://upload.wikimedia.org/wikipedia/commons/6/65/Tramverein_Bern_501.jpg
13:36:40  <dreck> heh nice little thing
13:36:55  <dreck> btw this is what I meant about snow flying .. LITERALLY http://i.ytimg.com/vi/Ak-RdQeGock/hqdefault.jpg
13:37:37  <dreck> these cabooseplows could be amusing because on flat lands you'll often find only inches of snow .. then one kilometer later closer to the trees you find 4+ feet drifts instead
13:38:04  <dreck> and thats not counting roadcrossings which always have their own "snowdams" to bust through
13:38:29  <dreck> so yeah any time you see a canadian plow train photo...don't ask why the locomotive seem to have tons of snow on top of it
13:39:13  <Aziroshin> xD
13:39:44  <Aziroshin> All of this made me remember that German TV spot from the "Harald Schmidt" show: https://www.youtube.com/watch?v=PT5kUsPl988
13:39:44  <Webster> Title: Russisch Bahn by Harald Schmidt, Length: 42s, Views: 50473, Likes: 143
13:39:46  <Aziroshin> Just found it xD
13:39:56  <Aziroshin> They are faking a Russian accent in German btw. :p
13:40:14  <Aziroshin> I always found it very funny. Thing is, though, the train is not Russian as some people pointed out, but actually American. xD
13:40:21  <dreck> aziro actually...on the D&RGW line (the colorado narrowgauge yeah) .. there was one article where the photographer was surprised to see a 3-locomotive plow train coming into the station with snow plastered all over the boiler and even top of cab roof too ....
13:40:46  <dreck> asked the engineer and he said they had to ram through one really big drift that was higher than them ..... !!!!!!!!!
13:41:09  * dreck can not even imagine
13:42:00  <Aziroshin> For as long as the plow is designed for that.. o,o
13:42:12  <Aziroshin> Else I am wondering how much snow it'd take for the loco to derail :p
13:42:16  <dreck> aziro..well..can you imagine several feet of snow sitting on top of boiler+cab?
13:42:18  <dreck> :)
13:42:27  <dreck> crazy day for the photographer I guess
13:42:41  <Aziroshin> Sure o,o
13:43:07  <Aziroshin> Best go in there with some steamer that gets really hot on the outside and melt that stuff xD
13:43:11  <dreck> ha
13:43:28  <dreck> well most of the times it was smaller snows to clear with just the locomotive's winterize plow alone tho
13:43:56  <dreck> one sec...
13:45:01  <dreck> this is the typical summer (or 'as-built' anyway) look http://www.alanrolfe.com/blog/wp-content/uploads/2014/04/IMG_5936-copy_large.jpg
13:45:23  <dreck> and add some brackets + holding rods + the plow panels = http://drgw.free.fr/DRGW/MOW/Snow/CTS-02-034.jpg
13:45:48  <Aziroshin> And there goes the snow o,o
13:45:54  <dreck> that was generally how they kept most lines open during the winter .. with using the plow wagon for heavier drifts (later to be steam-powered snowblowers instead tho)
13:46:04  <Aziroshin> =3
13:46:29  <dreck> its a clever idea tho...only cost a few dollars in materials
13:46:55  <dreck> even then only a few  locomotives per winter got the plow..because it was pointless to refit every single one of them anyway
13:47:07  <Aziroshin> refit x)
13:47:41  <dreck> mind you even some stanard gauge railroads did have homemade winter-only plows added to the pilots tho
13:47:48  <Aziroshin> Just found this: http://www.trainsim.com/vbts/Attachments/up1/108303.jpg - that engine seems right up my alley. x)
13:48:01  <dreck> one sec...
13:48:15  <Aziroshin> Heh, I guess back in the very old days, home made stuff wasn't very uncommon anyway. XD
13:49:13  <dreck> http://farm7.static.flickr.com/6092/6361024705_69385cb270.jpg its a bit hard to see but that is actually a weld-on plow its carrying (if the little platform lip wasn't a giveaway)
13:49:34  <dreck> when the F units were being more or less retired some of these found their way onto the newer GP's
13:49:49  <dreck> (had to be modified to fit onto the flat-rather-than-curved pilot obviously)
13:49:55  <Aziroshin> So, retire the loco but damn them waste the plows, huh.. :x
13:50:30  <dreck> well look at it this way..the GP's still had to clear the same line so why bother making new plow when the old one could more or less be banged on
13:50:31  <dreck> :)
13:51:10  <dreck> btw aziro don't ask me why I knew this part but Western Pacific had one slight funny oddity...
13:51:17  <Aziroshin> http://www.american-rails.com/images/MILW_MS_BiPolars.jpg <- I need to make a long enough train in openttd some time again to warrant a multi engine setup..
13:51:49  <dreck> they never bothered washing their F units' pilots/lowerbody ... they simply spray a new can of gray paint over the top
13:52:07  <dreck> so some of these units could have 10+ paint layers on the pilot by the time they were even sent to the repair shop
13:52:10  <Aziroshin> o,O
13:52:18  <V453000> omfg real train fags
13:52:24  <Aziroshin> Haha XD
13:52:32  <V453000> btw the bipolar is actually one of the few trains which do have its representative in NUTS
13:53:02  <Aziroshin> and as you saw, I used it ;)
13:53:06  <Aziroshin> It was one of my favourite locos :3
13:53:13  <dreck> aziro... Bipolar was a bit of a weird name for these .. but for the record..they were designed for light express train over the mountain (especially silk/cotton freights in oversized cars among other things)
13:53:29  <dreck> did pretty well...only if the electrification system hadn't been hastly pulled down
13:53:39  <Aziroshin> Bah, I want them in front of passenger trains I use. :X
13:53:42  <Aziroshin> ;3
13:54:16  <dreck> and aziro if you're wondering why some Bipolar photos had bells on top of the hoods the simple story was: the Quill drivetrain on these were way too quiet that after at least one scare in the yard/station apparently they added these automated bells on them
13:54:47  <Aziroshin> xD
13:54:52  <dreck> kinda amusing to think that such a modern (at the time) drive could be so quiet you couldn't even hear anything but the flange squeals
13:55:10  <dreck> but of course at any speed (eg 70kph) it was a different story anyway
13:55:37  <V453000> XD yeah superstrong cant haul express wagon
13:55:39  <dreck> and aziro...passenger trains works too..assuming its not a long one (unless it was lightweights)
13:55:40  <V453000> for $reasons
13:55:56  <V453000> probably not much of a reason actually
13:55:58  <Aziroshin> The trolley buses in Bern have beepers to warn people on the streets in the city core of their approach because they are apparently too quiet. ;)
13:56:02  <dreck> again the bipolar was geared for modest tractive but a lot of speed
13:56:17  <dreck> aziro heh not surprised
13:57:23  <dreck> aziro this was the initial production of the Bipolar in GE's plain color by then http://1.bp.blogspot.com/_Q6rcO3IYOWM/TMatuL0ZokI/AAAAAAAAAMU/0Ma8bVkNdLw/s640/Milwaukee+Road+GE+Bipolar005.jpg
13:57:36  <dreck> and the heavyweight (which would later be ousted by lightweights naturally)
13:58:05  <Aziroshin> Wonderful train. o.o
13:58:32  <dreck> aziro btw silk/cotton was usually stuffed in these rare (on average anyway) oversized boxcars..let me see if I can find one example for you...
13:58:48  <Aziroshin> oversized XD
13:59:44  <dreck> http://3.bp.blogspot.com/-PKA1IfBPhvo/UdTFZf00rWI/AAAAAAAAAWI/0wYqC8V9Hvc/s1499/1991EndofTrainCorunna.jpg
13:59:50  <dreck> compare the tank and the caboose to THAT thing
14:00:10  <dreck> they were used for these cargos which were of a low weight density naturally
14:00:53  <dreck> then again if you have tried buy 200 tissue boxes then stuff all of it on top of a wheelbarrow and carried that .. you'll see what I mean (you can't try carry 200 bricks that way tho even although its of similar size...the problem is the weight! heh)
14:01:03  <dreck> sorry if that was a silyl anatomy but you get the idea ^
14:01:12  <dreck> silly*
14:01:38  <Aziroshin> They'll fly away? xD
14:01:54  <Aziroshin> I like silly, as you've figured the past few days. :p
14:02:14  <dreck> aziro well you get what I mean tho? a tissue box and brick are similar size .. but the weight isn't? :)
14:02:22  <Aziroshin> Yes o,o
14:02:25  <dreck> so thats why there were a few of these huge boxcars back then :)
14:02:49  <dreck> "hi cube" was the usual nickname afaik
14:03:08  <Aziroshin> Just to make sure, wheelbarrow is the English term for a Gondola type of car, yes? o.o
14:03:11  <Aziroshin> or Hopper
14:03:35  <dreck> aziro heh http://upload.wikimedia.org/wikipedia/commons/f/ff/Wheelbarrow.jpg
14:03:57  <Aziroshin> Oh Lord. XD
14:04:07  <Aziroshin> I got these results, but I thought it was just the same name for another thing :p
14:04:21  <coopserver> *** Player has joined
14:04:22  <dreck> anyway since you mentioned english term .. some railroads say Gondola .. other railroad say 'Low-side wagon' ... its exactly same thing afaik
14:04:31  <Aziroshin> Or Hopper o.o
14:04:42  <dreck> hopper implies it has chutes
14:04:52  <Aziroshin> Right
14:05:11  <Aziroshin> I learned the name in OpenTTD, and the sprites never conveyed it as good I guess o.o
14:05:20  <dreck> actually there is "side-discharging hopper" because they don't dump their load between the rails but rather out the sides (common in germany last I recall)
14:05:23  <Aziroshin> Then I learned a different meaning of the word in Minecraft :p
14:05:29  <Aziroshin> Now it all comes together. XD
14:05:36  <dreck> and btw aziro..
14:05:43  <dreck> 'caboose' was not always the normal term in north america
14:05:51  <dreck> some railroads had their own official names :)
14:05:57  <Aziroshin> I see. I absolutely love that word, though. It's very funny. XD
14:06:16  <Aziroshin> It's another English term I learned in OpenTTD, though.
14:06:16  <dreck> crummy (because it was crappy bare interior heh) ... brake car (almost sounds uk-ish eh?) ... conductor's wagon .. etc
14:06:23  <Aziroshin> The German equivalent is "Bremswagen".
14:06:43  <Aziroshin> Yes, brake car would be the translation of that word.
14:06:58  <dreck> and then theres "yard van" which is really a caboose but sometimes with no bed/etc due to its short-distance nature
14:07:24  <Aziroshin> van ö.ö
14:07:37  <Aziroshin> Would a yard, short distance snow plow be a "yard fan" x)
14:07:40  <dreck> and then there are always the Transfer Caboose which is an enitrely different thing http://www.railpictures.net/images/d1/3/2/1/2321.1083554760.jpg
14:07:43  <Aziroshin> *snow blower
14:07:58  <dreck> they were called that because it was only for to transfer wagons from one yard to another etc ..
14:08:07  <dreck> the interior only had a chair, lights, etc .. thats it
14:08:35  <dreck> the wide platforms was for safety reason .. flagman standing on the side waving the locomotive to keep shoving the cut
14:08:42  <Aziroshin> cabeese don't have much of a History in Switzerland, for obvious reasons.
14:09:12  <dreck> interestingly enough japan shares the same idea of our Transfer Caboose ... but mount them on short 2-axle chassis instead
14:09:28  <dreck> usually numbered in the Yo #### series afaik
14:10:09  <coopserver> *** Player has left the game (Leaving)
14:10:18  <dreck> heres one of these daytime-only japan brake car next to a typical-at-its-time boxcar http://upload.wikimedia.org/wikipedia/commons/c/c5/Shimatetsu_wamu80000_and_yo8000.jpg
14:11:51  <Aziroshin> I like that caboose
14:12:01  <Aziroshin> It looks nice, clean and classy o.o
14:12:56  <Aziroshin> I want to buy some fluids =D
14:13:04  <Aziroshin> But first I want to make some train stuff for a few mins
14:14:03  <dreck> btw aziro...one more thing re wagon you may find interesting..
14:14:33  <coopserver> <Aziroshin> Heh, Rinnley hates me already XD
14:14:41  <coopserver> <Aziroshin> Good I placed all the stations I need for now in its vicinity :p
14:16:26  <Aziroshin> Just reminds me how people in the vicinity of Bern voted against a long tramline extending into their muncipality. Only Bern voted for a tram extension.
14:17:12  <Aziroshin> Now we just do our own thing... freaking <censored> who voted againts it. How can you vote down more tram... *explode*. x_X
14:18:21  <Aziroshin> Probably were the same kind of bonehead people that are responsible for all that loss of tram tracks in Bern that happened decades ago. From like 3298572395 tramlines Bern went down to three. Only in this century we started expanding on the tram infrastructure again.
14:23:22  <dreck> sorry just couldn't find any train photos so this wagon photo would have to do... aziro what does it make you think of? http://www.railpictures.net/images/d1/8/7/1/5871.1354202769.jpg
14:32:54  <coopserver> *** misa has joined
14:33:01  <dreck> hi misa
14:33:20  <coopserver> <misa> hi
14:34:12  <dreck> aziro? :)
14:35:37  <coopserver> *** misa has left the game (Leaving)
14:37:10  <coopserver> <dreck> mm anyway nothing to fix up for now
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15:26:42  <coopserver> <Dnz-Ali> hi
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15:52:37  <coopserver> <Aziroshin> My first passenger line is running. =3
16:20:22  <coopserver> *** Mothership_Q has joined
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17:11:06  <coopserver> *** BiG_MEECH has joined
17:11:36  <coopserver> <BiG_MEECH> YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...............................................................................................................................................
17:12:24  <V453000> yoyo
17:12:31  <coopserver> <Aziroshin> Hey XD
17:12:33  <coopserver> <BiG_MEECH> yo
17:12:37  <coopserver> <BiG_MEECH> yo
17:12:53  <Aziroshin> BALLER
17:13:14  <coopserver> <BiG_MEECH> WORD UP
17:13:25  <Aziroshin> *kicks word up to the stars*
17:13:34  <coopserver> <BiG_MEECH> lol
17:13:36  <Aziroshin> BOOM
17:13:40  <Aziroshin> ITS BALLED O_O
17:14:09  <coopserver> <Aziroshin> LIttle trams are boinging around.
17:14:41  <coopserver> *** BiG_MEECH has joined company #10
17:14:44  <coopserver> <Aziroshin> My two 40 km/h trains are so elite.
17:15:03  <coopserver> <BiG_MEECH> :D
17:15:18  <coopserver> <Aziroshin> Many of my locos are more than a 100 years in service
17:15:22  <coopserver> <Aziroshin> Nothing happened so far o,o
17:18:57  <BiG_MEECH> :D
17:19:21  <coopserver> <BiG_MEECH> I'm in a perpetual jam but I'm still #1 in profit
17:23:07  <Aziroshin> Ballin' out of control.
17:23:12  <coopserver> <BiG_MEECH> WORD
17:23:15  <Aziroshin> xD
17:27:37  <Aziroshin> lol, the ingame name XD
17:27:57  <coopserver> <BiG_MEECH> ?
17:28:06  <Aziroshin> BILLION DOLLAR BALLER$$$$$$$$$$$$$$$
17:28:07  <Aziroshin> xD
17:28:10  <coopserver> <BiG_MEECH> yup
17:28:17  <coopserver> <BiG_MEECH> 933 million right now
17:28:22  <Aziroshin> =O
17:28:25  <coopserver> <BiG_MEECH> almost got the billion
17:29:51  <coopserver> *** BiG_MEECH has left the game (general timeout)
17:30:41  <coopserver> *** V453000 has joined
17:30:43  <coopserver> <V453000> yoyo
17:30:54  <coopserver> <Aziroshin> =O
17:31:07  <coopserver> <V453000> ¨wtf meech ran away
17:31:28  <Aziroshin> profit wise? XD
17:32:49  <BiG_MEECH> Nah, too busy saluting General
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17:37:47  <Hazzard> !players
17:37:47  <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected
17:37:53  <Hazzard> Hey
17:43:41  <happy_> hi  all
17:44:03  <coopserver> <Aziroshin> Hey huppy :o
17:44:21  <happy_> how  things
17:44:45  <BiG_MEECH> yoyo
17:44:53  <coopserver> <Aziroshin> I have a little passenger transportation system now o.o
17:44:59  <happy_> yo  meech
17:45:02  <happy_> nicew
17:45:04  <happy_> nice
17:46:39  * BiG_MEECH slaps Hazzard around a bit with a large fishbot
17:47:31  * BiG_MEECH slaps Aziroshin around a bit with a large fishbot
17:48:26  * Hazzard slaps BiG_MEECH around a bit with a massive slugbot
17:48:35  <Aziroshin> slug ö.ö
17:49:11  <BiG_MEECH> go veiw pm hazzard
17:49:46  <Hazzard> I can't build right now, too busy with work
17:50:43  <BiG_MEECH> kk
17:55:05  <coopserver> <Aziroshin> Anyway, laters o.o
17:55:11  <happy_> k
17:55:17  <coopserver> *** Aziroshin has left the game (Leaving)
17:55:18  <coopserver> *** Game paused (number of players)
17:56:45  <coopserver> *** happy  train sport has joined
17:58:40  <coopserver> <happy  train sport> hi  v
17:59:10  <coopserver> *** happy  train sport has joined company #8
17:59:11  <coopserver> *** Game unpaused (number of players)
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18:02:06  <coopserver> *** Game paused (number of players)
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18:26:57  *** ChanServ sets mode: +o Maraxus
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18:48:42  <coopserver> *** Game unpaused (number of players)
18:48:58  <coopserver> <Hazzard> :|
18:49:20  <coopserver> <Hazzard> Meech come see this
18:49:33  <BiG_MEECH> kkk
18:49:54  <coopserver> *** BiG_MEECH has joined
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18:50:12  <coopserver> <BiG_MEECH> ??
18:50:18  <coopserver> <Hazzard> Look at our trains
18:50:26  <coopserver> <BiG_MEECH> oh nice
18:50:54  <coopserver> <BiG_MEECH> did I do that?
18:50:55  <coopserver> <BiG_MEECH> xD
18:51:02  <coopserver> <Hazzard> It hapened by itself
18:51:46  <coopserver> *** BiG_MEECH has joined spectators
18:52:02  <coopserver> <BiG_MEECH> fail
18:55:30  <coopserver> <Hazzard> I guess you did do it
18:55:33  <coopserver> <BiG_MEECH> we need to fix our baller shit later in the day
18:56:01  <coopserver> <Hazzard> Or somethig
18:56:08  <coopserver> <Hazzard> bunch of trains in the wrong place
19:04:09  <coopserver> *** BiG_MEECH has joined company #10
19:11:56  <coopserver> <BiG_MEECH> lol
19:13:30  <coopserver> *** Berkel has joined
19:16:03  <coopserver> <Hazzard> bbl
19:16:05  <coopserver> *** Hazzard has left the game (Leaving)
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19:16:21  <coopserver> <BiG_MEECH> LMAO
19:20:24  <coopserver> *** Player has joined
19:20:30  <coopserver> <BiG_MEECH> yoyo
19:23:57  <happy_> be  back  later
19:24:01  <coopserver> <BiG_MEECH> kk
19:24:03  <coopserver> <BiG_MEECH> seeya
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19:35:02  <BiG_MEECH> yooooooooooooooo
19:35:05  <coopserver> <RTM> hi V453000
19:35:09  <coopserver> <RTM> hi BiG_MEECH
19:35:18  <coopserver> <RTM> i got a new PC today
19:35:24  <coopserver> <BiG_MEECH> NIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICE!
19:35:36  <coopserver> <BiG_MEECH> looks like the first thing you installed was openttd :D
19:35:42  <coopserver> <RTM> yep
19:35:48  <coopserver> <BiG_MEECH> true fan :D
19:35:56  <coopserver> <RTM> to blood
19:36:02  <coopserver> <BiG_MEECH> :D :D :D
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19:45:10  <Hazzard> !players
19:45:10  <coopserver> Hazzard: There are currently 1 players and 1 spectators, making a total of 2 clients connected
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19:59:37  <coopserver> <V453000> wat up
20:00:17  <coopserver> <V453000> I made maglev flatbeds CC-able, and SLUG flatbeds get more specific cargo colours, less of 2nd Company Colour
20:00:23  <coopserver> <V453000> big progress as fuck
20:00:33  <BiG_MEECH> hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
20:01:04  <coopserver> <V453000> yo meech your trains are still shit
20:01:36  <coopserver> <V453000> what are you going to do about it
20:01:44  <BiG_MEECH> no time to play
20:01:49  <BiG_MEECH> double engine seems better
20:01:55  <BiG_MEECH> I did the goods trains only
20:02:15  <coopserver> <V453000> GOOD STUF
20:02:23  <coopserver> <V453000> might reset sooner than you get to try harder :P
20:04:30  <coopserver> *** dreck has joined
20:07:20  <coopserver> <dreck> heh looks like happy jumped onto planes too .. .geeze crazy people
20:08:58  <coopserver> <V453000> well at least he is not blocking anybody else with them :P
20:15:22  <Taede> !toggledebug
20:15:23  <coopserver> Taede: Debug logging for stable is now: off
20:32:14  <coopserver> *** Muel has joined
20:32:16  <coopserver> <Muel> hi
20:32:20  <coopserver> <V453000> o/
20:32:28  <coopserver> <BiG_MEECH> yoyo
20:46:23  <coopserver> *** Muel has left the game (Leaving)
20:47:00  <BiG_MEECH> Bai Muel
20:47:52  <coopserver> <V453000> i gtfo
20:47:53  <coopserver> <V453000> laterz
20:47:54  <coopserver> *** V453000 has left the game (Leaving)
20:47:58  <coopserver> <BiG_MEECH> Baizzzzzzzz
20:52:09  <coopserver> *** Yugi_D has joined
20:52:12  <coopserver> <BiG_MEECH> yoyo
20:52:29  <coopserver> <Yugi_D> hiro
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21:54:27  <coopserver> <BiG_MEECH> yoooooooooooo
21:54:29  <coopserver> <valis> hi
22:09:25  <coopserver> *** BiG_MEECH has joined spectators
22:09:26  <coopserver> *** Game paused (number of players)
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22:40:43  <coopserver> <dreck> hm may as well as go off to eat and whatsnot ... boring looking at this paused screen :P
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23:11:04  <BiG_MEECH> reyooooooooooooooooo
23:16:01  <coopserver> *** BiG_MEECH has joined company #10
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