Log for #openttdcoop.stable on 2nd April 2015:
Times are UTC Toggle Colours
00:00:31  <coopserver> *** happy  train sport has joined spectators
00:01:20  <coopserver> <happy  train sport> gn Maxwell
00:01:24  <coopserver> <happy  train sport> have  fun
00:01:26  <coopserver> <Maxwell> Goodnight
00:01:28  <coopserver> <Maxwell> thanks
00:04:17  *** happpy has left #openttdcoop.stable
00:04:50  <coopserver> *** happy  train sport has left the game (Leaving)
00:17:08  <coopserver> <Maxwell> hey
00:17:36  <coopserver> *** Maxwell has left the game (Leaving)
00:17:37  <coopserver> *** Game paused (number of players)
00:35:57  <coopserver> *** irolldice has joined
00:35:58  <coopserver> *** Game unpaused (number of players)
00:42:15  <coopserver> *** irolldice has left the game (Leaving)
00:42:16  <coopserver> *** Game paused (number of players)
01:51:56  <Sylf> !update
01:51:57  <coopserver> Starting update...
01:53:58  <coopserver> Game successfully updated
01:53:59  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
01:54:00  <coopserver> Server Shutting down
01:54:01  <coopserver> Disconnected from #openttdcoop - Welcome Server (
01:54:22  <coopserver> Server is starting
01:57:49  <Sylf> !apconnect
01:57:49  <coopserver> Connecting...
01:57:50  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
01:57:51  <coopserver> Disconnected from #openttdcoop - Welcome Server (
03:50:13  *** Mark has joined #openttdcoop.stable
04:14:28  <Mark> !dl win64
04:14:28  <coopserver> Mark:
06:15:58  <V453000> yoyo
06:59:27  *** Anson_ has quit IRC
06:59:38  *** Anson has joined #openttdcoop.stable
07:17:22  <Mark> irc bridge broken?
07:17:29  <Mark> test test
07:17:37  <Mark> @op
07:18:19  <Mark> @op
07:18:19  *** Webster sets mode: +o Mark
07:18:35  <Mark> !rcon say test
07:19:46  <V453000> dono
07:19:52  <V453000> I think the rcon say is also different now
07:19:54  <V453000> different bot
07:20:09  <V453000> but something might be borken, seeing Sylf doing some stuf in the morning
07:31:02  <V453000> !dl win64
07:31:02  <coopserver> V453000:
07:34:07  <Mark> !players
07:34:07  <coopserver> Mark: The server is empty, noone is connected. Feel free to remedy this situation
07:34:11  <Mark> hmmm
07:38:48  <V453000> oooh
07:38:50  <V453000> hm :)
07:39:09  <V453000> !rcon move 23 1
07:39:09  <coopserver> Sorry, still processing previous rcon command
07:39:13  <V453000> fuck you
08:17:26  *** Anson_ has joined #openttdcoop.stable
08:17:53  <Anson_> !dl
08:17:53  <coopserver> Anson_: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
08:17:54  <coopserver> Anson_:
08:18:12  <Anson_> !dl win64
08:18:13  <coopserver> Anson_:
08:28:12  <Mark> cya V :)
08:29:45  *** Mark has quit IRC
08:53:17  *** Sylf has quit IRC
09:13:05  <Maxwell> hey
09:13:27  *** Maxwell has quit IRC
09:15:01  *** Maxwell has joined #openttdcoop.stable
09:15:13  <Maxwell> hi
09:15:23  *** Maxwell has quit IRC
09:15:32  *** Maxwell has joined #openttdcoop.stable
09:34:42  *** qwebirc82694 has joined #openttdcoop.stable
09:35:23  *** qwebirc82694 has quit IRC
09:42:25  *** happpy has joined #openttdcoop.stable
09:42:45  <happpy> !date
09:42:45  <coopserver> Aug 07 2207
09:42:53  <happpy> !players
09:42:53  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
09:43:42  <happpy> !players
09:43:42  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
10:00:47  *** Sylf has joined #openttdcoop.stable
10:00:47  *** ChanServ sets mode: +o Sylf
10:01:38  <happpy> hi  Sylf
10:30:26  *** Mark has joined #openttdcoop.stable
10:30:28  *** Webster sets mode: +o Mark
10:34:10  *** happpy has quit IRC
10:40:01  *** Mark has quit IRC
11:18:14  <Anson> connection between game and IRC is broken as well as !name and probablyall other commands
11:18:43  <Anson> afk for dinner now .... bye
11:24:34  *** Anson has quit IRC
11:30:08  *** Maxwell has quit IRC
12:10:24  <^Spike^> !apdisconnect
12:10:27  <^Spike^> !apconnect
12:10:27  <coopserver> Connecting...
14:51:03  <Taede> !apdisconnect
14:51:03  <coopserver> Not connected!!
14:51:05  <Taede> !apconnect
14:51:06  <coopserver> Connecting...
14:51:20  <Taede> !apdisconnect
14:51:20  <coopserver> Not connected!!
14:51:27  <Taede> !apconnect
14:51:28  <coopserver> Connecting...
14:52:42  <Taede> !apdisconnect
14:52:43  <coopserver> Not connected!!
14:52:46  <Taede> !apconnect
14:52:46  <coopserver> Connecting...
14:52:47  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
14:53:24  <Taede> !players
14:53:25  <coopserver> Taede: Client 53 (White) is plonka, in company 1 (happy  train sport Transport)
14:53:26  <coopserver> Taede: Spectators: Client 28 (Anson)
15:06:50  <coopserver> <plonka> yeah anson#
15:07:01  <coopserver> <plonka> its working sweet
15:08:44  <coopserver> <Anson> with slh09 in operation, i even have added 20 more trains for candy2 drop :-)
15:09:02  <coopserver> <plonka> yyeah i noticed that too
15:10:23  <coopserver> <Anson> but i think for more trains, we would need to clean it up first, eg setting prio, doubling a bridge, etc
15:10:53  <coopserver> <plonka> yep probaly
15:15:43  <coopserver> <Anson> but candy stacks in the pickup station still don't shrink ... constant around 2000 (1800-2400), before and aftzer the 20 extra trains ... production of factory is 6400 per month :-)
15:16:30  <coopserver> <plonka> ok
15:17:31  <coopserver> <plonka> afk 30 mins or so to do some clean etc
15:17:35  <coopserver> <Anson> just noticed : before improving slh09 and adding more trains, anothre bottleneck would have to be worked on ... the exit of the pickup station starts to jam
15:18:32  <coopserver> <plonka> yeah so it is
15:18:38  <coopserver> <plonka> ok afk 30 mins
15:18:57  <coopserver> <Anson> lol ... need a fifth lane on the ML ? :-) ....
15:19:08  <coopserver> <Anson> I'm afk till late evening too .... CU
15:28:39  <coopserver> *** Anson has joined company #1
15:39:56  *** Jam35_ is now known as Jam35
16:12:16  <coopserver> *** Tomasz333333 has joined
16:12:49  <coopserver> *** Tomasz333333 has left the game (processing map took too long)
16:18:11  *** happpy has joined #openttdcoop.stable
16:18:16  <happpy> !date
16:18:17  <coopserver> Mar 06 2260
16:18:22  <happpy> !players
16:18:22  <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected
16:18:44  <happpy> hi all
16:20:13  <coopserver> *** happy  train sport has joined
16:22:16  <coopserver> *** happy  train sport has joined company #1
16:45:09  <coopserver> *** Loader has joined
16:47:48  <coopserver> *** Loader has left the game (Leaving)
16:55:24  <coopserver> *** MauCresce has joined
16:55:35  <coopserver> *** MauCresce has left the game (Leaving)
17:03:39  <coopserver> *** Ř136Ǎ19Ŭ72 has joined
17:03:46  <coopserver> <happy  train sport> hi Ř136Ǎ19Ŭ72
17:06:17  <coopserver> <Anson> hallo, happy
17:06:32  <coopserver> <happy  train sport> hi  Anson
17:07:09  <coopserver> <Anson> i did the bridges for the new toy factory, but left the stations themselves to somebody else :-)
17:07:21  <coopserver> <happy  train sport> i see
17:07:30  <coopserver> <happy  train sport> diner tiem
17:07:41  <coopserver> *** happy  train sport has joined spectators
17:07:51  <coopserver> <Anson> did you see slh09 ? that one takes all sweet resources directly to BBH01 instead of the crowded ML
17:08:34  <coopserver> *** iTKerry-_- has joined
17:09:06  <coopserver> *** iTKerry-_- has left the game (processing map took too long)
17:09:19  <coopserver> *** iTKerry-_- has joined
17:09:45  <coopserver> <iTKerry-_-> hey boys
17:09:55  <V453000> yo
17:10:11  <coopserver> <iTKerry-_-> how things V-Gods?
17:10:23  <V453000> yes
17:10:27  <V453000> will have new rawr/purr soon
17:10:39  <coopserver> <iTKerry-_-> new purr?
17:10:42  <coopserver> <iTKerry-_-> yeah baby
17:10:46  <coopserver> <iTKerry-_-> sounds good
17:11:35  <coopserver> <iTKerry-_-> hey happy  train sport
17:12:20  <coopserver> <iTKerry-_-> v-god, my terrible lags still here
17:12:31  <coopserver> <iTKerry-_-> coz 32bp nuts i think
17:12:35  <coopserver> <iTKerry-_-> T_T
17:14:03  <coopserver> <Anson> !name "Anson (afk)"
17:14:04  <coopserver> *** Anson has changed his/her name to Anson (afk)
17:14:20  <coopserver> <Anson (afk)> ah, the link to irc and commands seems to work again :-)
17:14:26  <coopserver> *** Anson (afk) has joined spectators
17:18:59  <coopserver> *** iTKerry-_- has left the game (general timeout)
17:19:25  <coopserver> *** iTKerry-_- has joined
17:19:51  <coopserver> *** Ř136Ǎ19Ŭ72 has started a new company #9
17:22:35  <coopserver> <iTKerry-_-> V-God, how can i fix this lags?
17:22:43  <coopserver> <iTKerry-_-> or off 32bp nuts
17:24:16  <coopserver> *** Muel has joined
17:24:21  <coopserver> <Muel> hi
17:24:34  <coopserver> <iTKerry-_-> yo
17:24:38  <coopserver> <Ř136Ǎ19Ŭ72> Hi
17:25:06  <coopserver> <Anson (afk)> kerry: optimizing environment =
17:26:07  <coopserver> <Anson (afk)> i fixed my lag by removing the dust between heat sink and fan of the cpu :-) ... it always throttled down when too hot, then cooled down and repeat
17:27:14  <coopserver> *** Muel has left the game (Leaving)
17:29:25  *** Anson_ has quit IRC
17:29:31  <coopserver> *** iTKerry-_- has left the game (Leaving)
17:29:31  *** Anson has joined #openttdcoop.stable
17:31:26  <coopserver> *** Ř136Ǎ19Ŭ72 has left the game (Leaving)
17:32:41  <coopserver> *** Ř136Ǎ19Ŭ72 has joined
17:34:32  <coopserver> *** Ř136Ǎ19Ŭ72 has left the game (Leaving)
17:52:52  <coopserver> *** nataraja has joined
17:53:24  <coopserver> *** nataraja has left the game (processing map took too long)
18:22:15  *** Maraxus has joined #openttdcoop.stable
18:22:15  *** ChanServ sets mode: +o Maraxus
18:29:49  <coopserver> *** Muel has joined
18:30:14  <coopserver> <Muel> -o
18:33:40  <coopserver> *** Taggerts has joined
18:37:42  <coopserver> <Taggerts> hi everyone :)
18:41:27  <coopserver> <happy  train sport> hi  Muel
18:41:30  <coopserver> <happy  train sport> hi  Taggerts
18:41:34  <coopserver> <happy  train sport> how  things
18:41:58  <coopserver> <Taggerts> good i`ve build big network XD
18:42:35  <coopserver> <happy  train sport> yer i  see  maks  2 ov us  then
18:42:59  <coopserver> <Taggerts> btw why u dont replace train by faster?
18:43:38  <coopserver> <happy  train sport> dont like  farst  trains
18:44:22  <coopserver> <Taggerts> faster trains -> more profit
18:44:47  <coopserver> <happy  train sport> i  like  the  wons i got  ther good  for  eney tl  cerv
18:44:48  <coopserver> <plonka> faster trains disrupt flow
18:44:55  <coopserver> <happy  train sport> yer  thats  ver true
18:45:03  <coopserver> <happy  train sport> yep  trur
18:45:06  <coopserver> <happy  train sport> true
18:45:10  <coopserver> *** Yum has joined
18:45:11  <coopserver> <Taggerts> =)
18:45:12  <coopserver> <happy  train sport> wb  plonka
18:45:17  <coopserver> <plonka> thx
18:45:21  <coopserver> <happy  train sport> hi  Yum
18:45:22  <coopserver> <plonka> cookimg atm
18:45:26  <coopserver> <happy  train sport> how  things
18:45:32  <coopserver> <plonka> tyhen im back fulltime :)
18:45:42  <coopserver> <Taggerts> so how u decide how fast train u need?
18:46:32  <coopserver> <happy  train sport> farst  trains  need   tl  cerv  6  or  5  so ther dont slow  down
18:47:09  <coopserver> <Taggerts> thats interesting
18:48:01  <coopserver> <Taggerts> is there any good speed limit to tl3?
18:48:08  <coopserver> <Yum> why isint the password working
18:48:17  <coopserver> <Yum> it got cola and bubbles to connect
18:48:32  <coopserver> <plonka> you your pw is 231
18:48:37  <coopserver> <plonka> i think
18:48:38  <coopserver> *** Yum has joined company #2
18:49:05  <coopserver> <plonka> version update rest your pw i set it to 231 to protect your company :)
18:49:18  <coopserver> <happy  train sport> yep
18:49:33  <coopserver> <plonka> if i rolldice joins too his is also 231
18:50:01  <coopserver> <happy  train sport> not  shor  Taggerts  on that
18:52:52  <coopserver> *** Muel has left the game (Leaving)
18:53:24  <coopserver> *** happy  train sport has joined company #1
18:55:57  <coopserver> <happy  train sport> see u got  nice trains  Taggerts  but   got sume tl  1  cerv  but its  k
18:59:00  <coopserver> <Taggerts> is there any special idea to build terminus instead of roro?
18:59:14  <coopserver> <Taggerts> except not much space
18:59:28  <coopserver> <happy  train sport> heem  wher  doo a sign#
19:00:30  <coopserver> <Taggerts> toys factory pickup station
19:00:36  <coopserver> <happy  train sport> i  see
19:01:14  <coopserver> <happy  train sport> no  we dun it like that be cours  not a lot ov room
19:01:47  <coopserver> <Taggerts> ok, thanks
19:01:53  <coopserver> <happy  train sport> we  can  doo  it won in and out  but   have to  doo  water  tf
19:03:07  <coopserver> <Taggerts> isnt 4 tracks roro have more capacity then 6 track terminus?
19:03:42  <coopserver> <happy  train sport> yer we  mite
19:03:51  <coopserver> <happy  train sport> i think  so
19:13:00  <coopserver> <Yum> now i need to destroy mount clickville
19:13:03  <coopserver> *** Yum has joined spectators
19:13:08  <coopserver> *** Yum has started a new company #10
19:13:26  <coopserver> *** Yum has joined company #2
19:29:20  *** Mark has joined #openttdcoop.stable
19:29:22  *** Webster sets mode: +o Mark
19:43:07  <happpy> hi   mark
19:43:12  <happpy> how  things
19:46:58  <coopserver> *** Mark has joined
19:47:08  <coopserver> <Mark> hello
19:47:25  <coopserver> <Yum> hey
19:47:29  <coopserver> <happy  train sport> hi
19:47:36  <coopserver> <happy  train sport> how  things  Mark
19:48:26  <coopserver> <Mark> good thanks
19:48:29  <coopserver> <Mark> how are you happy
19:48:33  <coopserver> <happy  train sport> grate
19:48:42  <coopserver> <Mark> nice network
19:49:05  <coopserver> <happy  train sport> u  need  a biger sweet factory  drop
19:49:23  <coopserver> <happy  train sport> thanks  plonka  and  Anson (afk)  as help me
19:57:54  *** irolldice has joined #openttdcoop.stable
19:58:03  <irolldice> anyone talking about a new map yet?
19:58:13  <coopserver> *** Kot has joined
19:58:15  <happpy> nop
19:58:39  <coopserver> <Mark> if anyone has a new map ill start it
19:58:50  <happpy> the  server restart when a map is  up  load
19:58:51  <coopserver> *** Kot has left the game (Leaving)
20:05:01  <happpy> i  got  a yeti map    but  i  can change  stuf on it
20:05:29  <coopserver> <Yum> yeti is fine
20:05:42  <happpy> k
20:07:12  <coopserver> *** Kot has joined
20:07:42  <coopserver> *** Kot has left the game (Leaving)
20:07:46  <happpy>
20:08:30  <happpy> have  al  look  ferst mark
20:08:41  <happpy> be for u   load  it
20:09:25  <coopserver> *** Mark has left the game (Leaving)
20:09:31  <happpy> or  if  eney wo got a  map then go for it
20:12:39  <Mark> !getsave
20:12:39  <coopserver> Mark: Sorry, only .sav files are supported
20:13:01  <Mark> !getsave
20:13:01  <coopserver> Starting download...
20:13:06  <coopserver> Savegame successfully downloaded
20:13:42  <Mark> !rcon ls
20:13:43  <coopserver> 0) .. (Parent directory)
20:13:44  <coopserver> 1) archive/ (Directory)
20:13:45  <coopserver> 2) autosave/ (Directory)
20:13:46  <coopserver> 3) uploads/ (Directory)
20:13:47  <coopserver> 4) 20150118-preboot.sav
20:13:48  <coopserver> Mark: You have 6 more messages. Type !less to view them
20:13:53  <Mark> !rcon cd 3
20:13:55  <Mark> !rcon ls
20:13:56  <coopserver> 0) .. (Parent directory)
20:13:57  <coopserver> 1) happy%20%20yeti%20map.sav
20:13:58  <coopserver> 2) JStable280315.sav
20:13:59  <coopserver> 3) JStable220315.sav
20:14:00  <coopserver> 4) JStable160315.sav
20:14:01  <coopserver> Mark: You have 35 more messages. Type !less to view them
20:14:02  <Mark> here she comes
20:14:07  <Mark> !rcon load 1
20:14:08  <coopserver> Starting new game
20:14:11  <coopserver> *** happy  train sport has left the game (connection lost)
20:14:12  <coopserver> *** plonka has left the game (connection lost)
20:14:13  <coopserver> *** Anson (afk) has left the game (connection lost)
20:14:14  <coopserver> *** Taggerts has left the game (connection lost)
20:14:15  <coopserver> *** Yum has left the game (connection lost)
20:14:16  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
20:14:17  <coopserver> Game Load Failed, Broken savegame - Inconsistent size
20:14:18  <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size
20:14:19  <coopserver> *** Game paused (number of players)
20:14:21  <coopserver> *** plonka has joined
20:14:22  <coopserver> *** Yum has joined
20:14:23  <coopserver> *** Anson has joined
20:14:24  <coopserver> *** happy  train sport has joined
20:14:25  <coopserver> *** Taggerts has joined
20:14:26  <coopserver> <Yum> not yeti
20:14:35  <Mark> no
20:14:38  <Mark> broken savegame
20:15:07  <happpy> ar  f
20:15:10  <Mark> hang on a second
20:15:15  <coopserver> <Yum> k
20:15:23  <coopserver> <Yum> technical difficulties
20:15:34  <coopserver> *** Mark has joined
20:15:38  <happpy> wate  i see  if  i can change it
20:15:48  <coopserver> <Mark> standard map of death
20:16:05  <Mark> what does that even mean
20:16:10  <Mark> inconsistent size?
20:16:13  <Jam35> I had similar problem with happy map
20:16:17  <Jam35> no idea :)
20:16:29  <Jam35> I just loaded another
20:16:35  <Mark> right
20:16:35  <happpy> heem  k   i  doo   a new  won
20:16:47  <Mark> i can throw a quick one together if you want
20:16:47  <coopserver> *** happy  train sport has left the game (Leaving)
20:17:04  <happpy> k
20:17:22  <Mark> ill make it something similair
20:17:30  <coopserver> *** Mark has left the game (Leaving)
20:17:42  <happpy> just load  the   map    we just hadefor now
20:18:30  <coopserver> <Yum> i wonder if i wont be alone in my company for once
20:18:40  <coopserver> <Yum> im never with a team in multiplayer
20:18:41  <Mark> what year do we start?
20:18:42  <Mark> 1920?
20:18:55  <Mark> happy ill only be a minute
20:19:05  <coopserver> <Yum> 1900
20:19:09  <coopserver> <Yum> i think
20:19:13  <coopserver> *** Yum has started a new company #1
20:19:14  <coopserver> *** Game unpaused (number of players)
20:19:25  <coopserver> *** Yum has joined spectators
20:19:26  <coopserver> *** Game paused (number of players)
20:19:31  <coopserver> <Yum> oh this is vanilla
20:19:40  <coopserver> <Yum> get put of here vanilla
20:19:49  <happpy> yep 1900
20:19:51  <coopserver> *** plonka has started a new company #2
20:19:52  <coopserver> *** Game unpaused (number of players)
20:19:56  <happpy> 1900
20:20:46  <coopserver> *** Yum has joined company #1
20:21:09  <coopserver> *** happy  train sport has joined
20:21:24  <coopserver> <happy  train sport> dont start  this not  the right  map  plonka
20:22:02  <happpy> heem  i need  to  fixs my  save  thin a gen
20:22:31  <Mark> !getsave
20:22:31  <coopserver> Starting download...
20:22:33  <coopserver> Savegame successfully downloaded
20:22:40  <Mark> !rcon load 1
20:22:41  <coopserver> Starting new game
20:22:42  <coopserver> *** plonka has left the game (connection lost)
20:22:43  <coopserver> *** Yum has left the game (connection lost)
20:22:44  <coopserver> *** Anson has left the game (connection lost)
20:22:46  <coopserver> *** happy  train sport has left the game (connection lost)
20:22:47  <coopserver> *** Taggerts has left the game (connection lost)
20:22:48  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
20:22:49  <coopserver> Game Load Failed, Broken savegame - Inconsistent size
20:22:50  <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size
20:22:51  <coopserver> *** Game paused (number of players)
20:22:52  <coopserver> *** plonka has joined
20:22:53  <coopserver> *** Anson has joined
20:22:54  <coopserver> *** Yum has joined
20:22:55  <coopserver> *** Taggerts has joined
20:22:57  <happpy> a  gen
20:22:58  <Mark> the fuck
20:23:07  <Mark> thats a completely different map
20:23:08  <happpy> heem
20:23:08  <coopserver> *** Yum has started a new company #1
20:23:09  <coopserver> *** Game unpaused (number of players)
20:23:11  <Mark> must be newgrf related
20:23:16  <happpy> yer
20:23:32  <coopserver> *** happy  train sport has joined
20:23:58  <coopserver> *** happy  train sport has left the game (Leaving)
20:24:09  <coopserver> *** Taggerts has left the game (Leaving)
20:25:23  <coopserver> *** Taggerts has joined
20:25:29  <coopserver> *** Yum has joined spectators
20:25:30  <coopserver> *** Game paused (number of players)
20:25:39  <Mark> !getsave
20:25:39  <coopserver> Starting download...
20:25:41  <coopserver> Savegame successfully downloaded
20:25:46  <Mark> !rcon ls
20:25:47  <coopserver> 0) .. (Parent directory)
20:25:48  <coopserver> 1) wsg_0204_v2.sav
20:25:49  <coopserver> 2) wsg_030415.sav
20:25:50  <coopserver> 3) happy%20%20yeti%20map.sav
20:25:51  <Mark> !rcon load 1
20:25:51  <coopserver> 4) JStable280315.sav
20:25:53  <coopserver> Mark: You have 37 more messages. Type !less to view them
20:25:54  <coopserver> Starting new game
20:25:55  <coopserver> *** plonka has left the game (connection lost)
20:25:56  <coopserver> *** Anson has left the game (connection lost)
20:25:57  <coopserver> *** Yum has left the game (connection lost)
20:25:58  <coopserver> *** Taggerts has left the game (connection lost)
20:25:59  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
20:26:00  <coopserver> Game Load Failed, Broken savegame - Inconsistent size
20:26:01  <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size
20:26:02  <coopserver> *** Game paused (number of players)
20:26:03  <coopserver> *** plonka has joined
20:26:04  <coopserver> *** Anson has joined
20:26:05  <coopserver> *** Yum has joined
20:26:05  <Mark> omg
20:26:07  <coopserver> *** Taggerts has joined
20:26:08  <coopserver> <Yum> again
20:26:10  <coopserver> <Taggerts> nooooooooooooo
20:26:12  <coopserver> <Yum> and its 1945
20:26:13  <happpy> heem
20:26:23  <coopserver> *** Yum has started a new company #1
20:26:24  <coopserver> *** Game unpaused (number of players)
20:27:01  <coopserver> *** Tomasz333333 has joined
20:27:20  <coopserver> <Yum> !reset
20:27:30  <coopserver> <Tomasz333333> Hi.
20:27:35  <coopserver> <Tomasz333333> Lol track.
20:27:35  <Jam35> did you use any new newgrf?
20:27:41  <Mark> !getsave
20:27:42  <coopserver> Starting download...
20:27:43  <Jam35> like not downloaded?
20:27:45  <coopserver> Savegame successfully downloaded
20:27:53  <Mark> !rcon load 1
20:27:55  <coopserver> Starting new game
20:27:56  <coopserver> *** plonka has left the game (connection lost)
20:27:57  <coopserver> *** Anson has left the game (connection lost)
20:27:58  <coopserver> *** Yum has left the game (connection lost)
20:27:59  <coopserver> *** Taggerts has left the game (connection lost)
20:28:00  <coopserver> *** Tomasz333333 has left the game (connection lost)
20:28:01  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
20:28:02  <coopserver> Game Load Failed, Broken savegame - Inconsistent size
20:28:03  <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size
20:28:04  <coopserver> *** Game paused (number of players)
20:28:05  <coopserver> *** plonka has joined
20:28:05  <Jam35> I don't think that's the problem
20:28:06  <coopserver> *** Anson has joined
20:28:07  <coopserver> *** Tomasz333333 has joined
20:28:08  <coopserver> *** Yum has joined
20:28:12  <coopserver> <Yum> technical difficlties
20:28:19  <Mark> that last one is an old one
20:28:25  <Mark> one weve played before
20:28:32  <Jam35> oh :/
20:28:39  <coopserver> <Tomasz333333> I like 1.5.0 server.
20:28:41  <coopserver> *** Taggerts has joined
20:28:53  <coopserver> <Tomasz333333> I like 1.5.0 version.*
20:28:59  <coopserver> *** Tomasz333333 has left the game (Leaving)
20:29:04  <Mark> very strange
20:29:09  <Mark> !rcon ls
20:29:10  <coopserver> 0) .. (Parent directory)
20:29:11  <coopserver> 1) wsg_0904.sav
20:29:12  <coopserver> 2) wsg_0204_v2.sav
20:29:13  <coopserver> 3) wsg_030415.sav
20:29:14  <coopserver> 4) happy%20%20yeti%20map.sav
20:29:15  <coopserver> Mark: You have 38 more messages. Type !less to view them
20:29:20  <Mark> !rcon cd 0
20:29:22  <Mark> !rcon ls
20:29:23  <coopserver> 0) .. (Parent directory)
20:29:24  <coopserver> 1) archive/ (Directory)
20:29:25  <coopserver> 2) autosave/ (Directory)
20:29:26  <coopserver> 3) uploads/ (Directory)
20:29:27  <coopserver> 4) 20150118-preboot.sav
20:29:28  <coopserver> Mark: You have 6 more messages. Type !less to view them
20:29:31  <coopserver> *** Yum has started a new company #1
20:29:32  <Mark> !rcon cd 2
20:29:32  <coopserver> *** Game unpaused (number of players)
20:29:34  <Mark> !rcon ls
20:29:38  <coopserver> 0) .. (Parent directory)
20:29:39  <coopserver> 1) autosave69.sav
20:29:40  <coopserver> 2) autosave68.sav
20:29:41  <coopserver> 3) autosave67.sav
20:29:42  <coopserver> 4) autosave66.sav
20:29:43  <coopserver> Mark: You have 2401 more messages. Type !less to view them
20:29:46  <Mark> !rcon load 1
20:29:47  <coopserver> Starting new game
20:29:49  <coopserver> *** plonka has left the game (connection lost)
20:29:50  <coopserver> *** Anson has left the game (connection lost)
20:29:51  <coopserver> *** Yum has left the game (connection lost)
20:29:52  <coopserver> *** Taggerts has left the game (connection lost)
20:29:53  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
20:29:54  <coopserver> *** Game paused (number of players)
20:29:55  <coopserver> *** plonka has joined
20:29:56  <coopserver> *** Taggerts has joined
20:29:57  <coopserver> *** Anson has joined
20:30:00  <coopserver> *** Yum has joined
20:30:09  <happpy> u  got  it  mark
20:30:14  <coopserver> *** Yum has joined company #2
20:30:15  <coopserver> *** Game unpaused (number of players)
20:30:16  <coopserver> *** Mark has joined
20:30:38  <coopserver> <Mark> lets play this for now
20:30:39  <coopserver> *** happy  train sport has joined
20:30:48  <Jam35> :)
20:30:58  <Mark> Jam35: this is the game we were playing before
20:30:58  <Jam35> maybe it's something in the new version
20:31:16  <coopserver> *** happy  train sport has joined spectators
20:31:32  <happpy> yer  mite be jam
20:31:32  <coopserver> *** Mark has joined company #7
20:31:34  <happpy> heem k
20:31:51  <coopserver> <Mark> you'll need to set your company pw again
20:32:00  <coopserver> *** Taggerts has joined company #4
20:32:04  <Jam35> but you created map with it so...
20:32:04  <happpy> dun
20:32:57  <coopserver> *** Taggerts has left the game (Leaving)
20:33:00  <happpy> but we never   had this  problem be  for
20:33:41  <Jam35> yes we did
20:33:58  <Jam35> but it solved itself by loading different map
20:34:09  <happpy> heem k
20:34:49  <Jam35> and it was your map happy
20:34:59  <Jam35> I assumed something was wrong there
20:35:00  <happpy> k    i  mite   have to   fixs my save thin a gen
20:35:06  <Jam35> somehow
20:35:31  <coopserver> <Mark> only the first one i tried was happy's map
20:35:34  <coopserver> <Mark> the others were mine
20:35:37  <coopserver> <Mark> and even an old one we played before
20:35:54  <happpy> heem  k  i going to  remove  all  my   save  maps  and start a gen
20:36:00  <Jam35> exactly so idk now :)
20:36:01  <coopserver> *** happy  train sport has left the game (Leaving)
20:37:02  <happpy> k  my drop boxs has nufing in it
20:37:13  <happpy> now let me try sume thin
20:38:17  <happpy> how big is   this  map we got now
20:38:34  <coopserver> <Mark> 1024*512
20:38:50  <happpy> heem k
20:41:11  <happpy> i  had  my  set as 512 1024   lest try the  uver way
20:42:48  <coopserver> *** Taggerts has joined
20:43:34  <coopserver> *** Taggerts has left the game (Leaving)
20:47:12  <coopserver> *** Yum has left the game (Leaving)
20:47:38  <coopserver> *** happy  train sport has joined
20:50:50  <coopserver> *** Muel has joined
20:50:53  <coopserver> <Muel> hi
20:50:55  <happpy> hi
20:52:39  <coopserver> *** Muel has left the game (Leaving)
20:59:40  <coopserver> *** Mark has left the game (general timeout)
20:59:41  <coopserver> *** Game paused (number of players)
21:00:04  <coopserver> *** irolldice has joined
21:00:05  <coopserver> *** Game unpaused (number of players)
21:00:11  *** Maraxus has quit IRC
21:00:35  <coopserver> *** irolldice has left the game (Leaving)
21:00:36  <coopserver> *** Game paused (number of players)
21:00:46  <Mark> !version
21:00:47  <coopserver> Mark: The current (running) version of this Supybot is  The newest version available online is
21:00:50  <Mark> !revision
21:00:50  <coopserver> Mark: Game version is 1.5.0. Use Download <os-version> to get a direct download link.
21:00:55  <irolldice> did we give up on the new map>
21:01:16  <Mark> not sure what to do about it
21:01:24  <Mark> ill try once more
21:03:29  <happpy> mark   the irc   need up  date  its still say    1.5.0-be1  ordus that not mater
21:16:10  *** Taede changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.5.0 | Admin channel (ask for op) | run !setdef after loading a new game | | For hints on creating maps, read"
21:16:36  <Mark> !getsave
21:16:36  <coopserver> Starting download...
21:16:37  <coopserver> Savegame successfully downloaded
21:16:39  <Mark> last try
21:16:41  <Mark> !rcon ls
21:16:46  <coopserver> 0) .. (Parent directory)
21:16:47  <coopserver> 1) autosave71.sav
21:16:48  <coopserver> 2) autosave70.sav
21:16:49  <coopserver> 3) autosave69.sav
21:16:50  <coopserver> 4) autosave68.sav
21:16:50  <Mark> !rcon cd 0
21:16:52  <coopserver> Mark: You have 2401 more messages. Type !less to view them
21:16:52  <Mark> !rcon ls
21:16:53  <coopserver> 0) .. (Parent directory)
21:16:54  <coopserver> 1) archive/ (Directory)
21:16:55  <coopserver> 2) autosave/ (Directory)
21:16:56  <coopserver> 3) uploads/ (Directory)
21:16:57  <coopserver> 4) 20150118-preboot.sav
21:16:58  <coopserver> Mark: You have 6 more messages. Type !less to view them
21:17:00  <Mark> !rcon cd 3
21:17:03  <Mark> !rcon load 1
21:17:05  <coopserver> Starting new game
21:17:06  <coopserver> *** plonka has left the game (connection lost)
21:17:07  <coopserver> *** Anson has left the game (connection lost)
21:17:08  <coopserver> *** happy  train sport has left the game (connection lost)
21:17:09  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
21:17:10  <coopserver> Game Load Failed, Broken savegame - Inconsistent size
21:17:11  <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size
21:17:12  <coopserver> *** Game paused (number of players)
21:17:13  <coopserver> *** plonka has joined
21:17:14  <coopserver> *** Anson has joined
21:17:15  <coopserver> *** happy  train sport has joined
21:17:20  <Mark> i give up
21:17:24  <Mark> back to the autosave
21:17:28  <coopserver> <plonka> poop map :(
21:17:37  <Mark> !rcon ls
21:17:38  <coopserver> 0) .. (Parent directory)
21:17:39  <Mark> !rcon cd 0
21:17:40  <coopserver> 1) File:Wsg_0304_v5.sav
21:17:41  <coopserver> 2) wsg_0904.sav
21:17:42  <coopserver> 3) wsg_0204_v2.sav
21:17:43  <coopserver> 4) wsg_030415.sav
21:17:44  <coopserver> Mark: You have 39 more messages. Type !less to view them
21:17:54  <Mark> !rcon ls
21:17:55  <coopserver> 0) .. (Parent directory)
21:17:56  <coopserver> 1) archive/ (Directory)
21:17:57  <coopserver> 2) autosave/ (Directory)
21:17:58  <coopserver> 3) uploads/ (Directory)
21:17:59  <coopserver> 4) 20150118-preboot.sav
21:18:00  <coopserver> Mark: You have 6 more messages. Type !less to view them
21:18:01  <Mark> !rcon cd 2
21:18:03  <Mark> !rcon load 1
21:18:05  <coopserver> Starting new game
21:18:06  <coopserver> *** plonka has left the game (connection lost)
21:18:07  <coopserver> *** Anson has left the game (connection lost)
21:18:08  <coopserver> *** happy  train sport has left the game (connection lost)
21:18:09  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.5.0)
21:18:10  <coopserver> *** Game paused (number of players)
21:18:12  <coopserver> *** Anson has joined
21:18:13  <coopserver> *** happy  train sport has joined
21:18:20  <coopserver> *** happy  train sport has joined company #1
21:18:21  <coopserver> *** Game unpaused (number of players)
21:18:35  <Mark> enough messing about for me today
21:18:38  <Mark> hope i didnt break anything
21:18:52  <happpy> k
21:18:59  <coopserver> *** Mark has joined
21:20:08  <coopserver> *** plonka has joined
21:20:19  <happpy> mite be a bug  mark
21:20:33  <coopserver> <Mark> well
21:20:37  <coopserver> <Mark> this map works doesnt it
21:20:43  <happpy> eney  way  lest  stay on this  won
21:20:47  <happpy> yep
21:21:03  <happpy> i just dont get it  y ther uver maps  will not
21:21:20  <coopserver> <Mark> me neither
21:21:23  <coopserver> <Mark> tried everything
21:21:30  <happpy> yep
21:21:41  <coopserver> <Mark> even tried it on the public server
21:23:25  <happpy> or  ther a bug  on this   openttd       this map we got  now  is  from the old    open ttd  be for the up date
21:23:49  <coopserver> <Mark> oh is it
21:23:51  <coopserver> <Mark> hm
21:23:56  <coopserver> <Mark> might be that then
21:28:10  <happpy> k  i  think  no   new  maps  in till  the problem is fixs
21:28:10  <happpy>  Broken savegame - Inconsistent size     heem
21:28:10  <irolldice> did you make the map on RC-01?
21:28:10  <happpy> this  wom  we got yes
21:28:10  <coopserver> <Mark> on 1.5.0
21:28:10  <happpy> we re need to  find  out  whonts   Broken savegame - Inconsistent save  is
21:28:26  <happpy> or  the  problem
21:32:35  <coopserver> *** Taggerts has joined
22:15:19  <coopserver> <Mark> the fuck
22:15:23  <coopserver> <Mark> BUG
22:15:27  <coopserver> <Mark> EPIC PBS BUG
22:15:38  <coopserver> <happy  train sport> lol
22:15:53  <coopserver> <Mark> surely trains arent supposed to crash without interference
22:16:19  <happpy> heem  yer
22:16:26  <coopserver> <Mark> i didnt touch them
22:16:35  <coopserver> <Mark> look !here
22:16:43  <coopserver> <Mark> lets see if it will happen again
22:17:24  <coopserver> <happy  train sport> yep  i see
22:17:40  <coopserver> <Mark> now watch
22:17:52  <coopserver> <Mark> !!
22:17:54  <coopserver> <Mark> see that
22:17:58  <coopserver> <Mark> i didnt do anything
22:18:08  <coopserver> <happy  train sport> yer
22:18:20  <coopserver> <Mark> and again
22:18:29  <coopserver> <Mark> V where are ya
22:18:33  <Mark> V453000
22:18:34  <coopserver> <happy  train sport> heem   change  the  sigmal
22:19:04  <coopserver> <Mark> well its stupid signalling anyway
22:19:12  <coopserver> <happy  train sport> yep
22:19:14  <coopserver> <Mark> dont know what im doing anyway
22:19:24  <coopserver> <Mark> but the point is, theyre not supposed to crash
22:19:28  <coopserver> <Anson> hallo, I'm back, and reading old IRC from 3 hours ago :-)
22:19:31  <coopserver> <happy  train sport> yer  true
22:19:42  <coopserver> <happy  train sport> hi  Anson
22:19:48  <coopserver> <Mark> hello
22:20:48  <coopserver> <Anson> about terminus and roro : in both cases, a platform is blocked while a train enters and leaves. at terminues it is blocked a little longer, just for the time it takes to clear the 2 or 3 tiles in front of the platform
22:21:06  <happpy> yep
22:21:19  <coopserver> <Anson> thus for very short trains (TL1 :-) the difference is bigger than for long trains (TL12 :-)
22:22:03  <coopserver> <Mark> happy  train sport: !test
22:22:12  <coopserver> <Anson> in general, there is a significant difference if you are at the limit, but no big one if you have enough platforms
22:22:25  <coopserver> <Mark> boom
22:22:49  <coopserver> <Taggerts> its kinda boring to build large terminus
22:23:07  <coopserver> <Anson> when you want to build invisible depots, terminus is easier: just drop a depot after the exit ... on roro you need to use reversers etc
22:24:15  <coopserver> <happy  train sport> heem     i see  Mark
22:24:56  <coopserver> <Mark> there
22:25:20  <coopserver> <happy  train sport> k  remov the blok sigmal
22:25:50  <coopserver> *** Player has joined
22:26:13  <coopserver> *** happy  train sport has joined company #7
22:26:24  <coopserver> <Player> !name Jam35
22:26:25  <coopserver> *** Player has changed his/her name to Jam35
22:26:49  <coopserver> <Jam35> you invented a train smasher?
22:26:55  <coopserver> <Jam35> where? :)
22:27:02  <coopserver> <Mark> !test
22:27:14  <coopserver> <Mark> will crash again in a second
22:27:18  <coopserver> <Mark> dont touch it happy
22:27:26  <coopserver> <Mark> boom
22:27:31  <coopserver> <Jam35> yes!
22:28:12  <coopserver> <happy  train sport> i  fort  that  ther shord  not  doo that whive  the sigmal
22:28:14  <coopserver> <Jam35> any idea why though? :)
22:28:34  <coopserver> <Jam35> TL3 right?
22:28:39  <coopserver> <Jam35> weird
22:29:16  <coopserver> *** irolldice has joined
22:29:43  <coopserver> <Mark> the train entering the pbs block doesnt realise the one in front of it will turn around
22:30:04  <coopserver> <irolldice> where??
22:30:07  <coopserver> <happy  train sport> yer  i  see  now
22:30:09  <coopserver> <Mark> !test
22:30:23  <coopserver> <happy  train sport> thats  werd
22:30:24  <coopserver> <Jam35> but it (should have) cleared the signal
22:30:31  <coopserver> <happy  train sport> yer
22:30:33  <coopserver> <happy  train sport> true
22:30:51  <coopserver> <Jam35> whatever I like it
22:30:56  <coopserver> <Mark> :D
22:31:00  <coopserver> <Mark> ill try without the arrow
22:32:07  <coopserver> *** irolldice has left the game (Leaving)
22:32:23  <coopserver> <happy  train sport> nop
22:34:59  <coopserver> <Mark> well its got me fucked
22:35:33  <coopserver> <Mark> something to do with the twoway pbs
22:37:29  <coopserver> <Jam35> it's a harsh way of dealing with overflow trains
22:37:35  <coopserver> <Mark> :D
22:37:52  <coopserver> <Mark> thats an awesome idea
22:38:00  <coopserver> <Mark> train trasher for excess trains
22:38:27  <coopserver> <Jam35> I tried and failed to build it a while back
22:38:43  <coopserver> *** plonka has left the game (Leaving)
22:38:51  <coopserver> <Jam35> i know there is some combo of presignals/pbs
22:39:01  <coopserver> <Jam35> that causes crashes
22:39:09  <coopserver> <Jam35> could not figure it
22:39:25  <coopserver> <Mark> boom
22:39:31  <coopserver> <Mark> it only works in this exact setup
22:39:40  <coopserver> <happy  train sport> yep
22:39:41  <coopserver> <Mark> well it doesnt need the arrow
22:39:54  <coopserver> <Jam35> so the rail configuration might be important too
22:39:56  <coopserver> <Mark> has to have the twoway pbs facing the opposite direction
22:40:06  <coopserver> <Mark> and a oneway in front of it
22:41:19  <coopserver> <Mark> boom
22:41:46  <coopserver> <Jam35> they are let through at same time
22:41:52  <coopserver> <Mark> yeah
22:42:10  <coopserver> <Mark> i think the second train has to pass through the twoway pbs before the first one turns around
22:42:20  <coopserver> <Jam35> so it's quite precise timing I guess
22:42:29  <coopserver> <happy  train sport> yer  it did     mark
22:42:36  <coopserver> <Jam35> just so happens that is it
22:42:42  <coopserver> <Mark> well
22:42:44  <coopserver> <Jam35> try different speed train
22:43:00  <coopserver> <Mark> with the gaps exactly 3 tiles it works every single time
22:43:10  <coopserver> <happy  train sport> farst  or  slow
22:43:38  <coopserver> *** Jam35 has joined company #7
22:44:49  <coopserver> <Mark> here goes superslow
22:45:15  <coopserver> <Jam35> hm :)
22:45:16  <coopserver> <Mark> speed wont matter
22:45:35  <coopserver> <Mark> as long as theres a train waiting at the oneway it will enter the block
22:46:06  <coopserver> <Mark> as soon as the first trains passes the twoway
22:46:31  <coopserver> <Anson> there was always some problem with combining twoway PBS with block signals, mostly at stations
22:46:45  <coopserver> <Mark> but the first trains has to turn around before the twoway is passed by the second
22:46:54  <coopserver> <Mark> otherwise the twoway block signal will just go red
22:47:07  <coopserver> <happy  train sport> yer  true  i see
22:47:31  <coopserver> <Anson> oneway PBS checks from pbs until twoway block, no train, thus enter ... and twoway block checks only up to twoway pbs, no train, enter ... and thus the crash
22:48:22  <coopserver> <happy  train sport> it dont  it  for  wet  trains
22:48:35  <coopserver> <Mark> ill show you happy
22:48:58  <coopserver> <happy  train sport> k
22:49:04  <coopserver> <Anson> the reversing train was slower, thus hadn't turned around when the other train already had passed the twoway pbs
22:49:12  <coopserver> <happy  train sport> AR
22:49:20  <coopserver> <happy  train sport> heem
22:49:25  <coopserver> <Mark> the second block has to be TL
22:49:32  <coopserver> <happy  train sport> hem  k
22:49:34  <coopserver> <Mark> so it turns around quicly after the second trains entered
22:49:54  <coopserver> <Mark> otherwise the twoway block signal will just go red
22:50:22  <coopserver> <Anson> the problem is the logic behind twoway pbs : from one side, it appears to not exist while from the other side it is a pbs
22:51:01  <coopserver> <Jam35> but technically the reversing train is out of that block
22:51:02  <coopserver> <Mark> theyre nasty things
22:51:16  <coopserver> <Anson> if you use it together with other pbs, there mostly are no problems since the pbs checks differently, but with block signals, only part of the track is checked
22:51:22  <coopserver> <Mark> well the reversing train sees the twoway pbs as green
22:52:03  <coopserver> <Anson> and that gets critical, when timing is bad : path not yet reserved completely, but train from other side enters, and then the path reservation is done ... or something like that
22:52:04  <coopserver> <Mark> lets try with twoway pbs instead of twoway block
22:54:05  <coopserver> <Mark> nope wont crash
22:54:12  <coopserver> <happy  train sport> heem
22:54:13  <coopserver> <happy  train sport> k
22:54:25  <coopserver> <Mark> these trains dont have orders though
22:54:30  <coopserver> <Mark> not sure that makes a difference
22:56:14  <Anson> do you have "show reserved path" set to ON ? then you might be able to see what happens (better yet: do it offline and use the pause button a few times)
22:56:45  <coopserver> <Jam35> well, happy smashing gn
22:56:50  <coopserver> *** Jam35 has left the game (Leaving)
22:58:38  <coopserver> <happy  train sport> heem   so  t  dus it foe tl 3  but not  tl 4
22:59:07  <coopserver> <Mark> night Jam
22:59:10  <happpy> gn  jam
23:00:01  <Anson> it has to do with where the train waits, not the length of track directly ... a train with TL3 on a track of TL5 takes longer to turn and get back to stop at the signal ... for TL3 trains and TL3 track, the timng is perfect
23:00:35  <coopserver> <happy  train sport> heem yer  true  Anson
23:01:06  <coopserver> <happy  train sport> heem  that  was werd
23:01:35  <Anson> from the twoway block, the train only checks up to the twoway pbs, and thus can enter no matter whether another train is coming
23:01:47  <coopserver> <happy  train sport> true
23:02:15  <coopserver> <happy  train sport> it  mite  be   bug  or sume  thin
23:02:19  <coopserver> <happy  train sport> Mark:
23:02:21  <Anson> it usually works properly though, since the train from pbs reserves the path up to the twoway block, and the check on the other side fails
23:02:27  <coopserver> <happy  train sport> whive  the sigmal
23:02:36  <coopserver> <happy  train sport> yep
23:03:47  <coopserver> *** Mark has left the game (general timeout)
23:03:51  <Anson> BUT if two trains are both waiting, the timing doesn't work ...
23:04:05  <coopserver> <happy  train sport> yer i  see
23:04:14  <coopserver> *** happy  train sport has joined spectators
23:04:34  <coopserver> <happy  train sport> will   mark  as to shor it  to v
23:05:16  *** [1]Mark has joined #openttdcoop.stable
23:05:16  <Anson> the only case when those crashes happen is when you arrange 1way PBS, 2way PBS and a 2way block, and then let trains wait ... thus the rule : never put a block and a 1way pbs on opposite dides of a 2way pbs
23:05:42  <coopserver> <happy  train sport> heem  yer
23:06:21  <Anson> it quite often happens when you have a station, with 2way block on onde side, and the pbs on the other
23:06:47  <Anson> on my old broken comp from 3+ years ago, i might have some such savegame :-)
23:07:43  <Anson> it's an old known problem, but should be attributed to "improper signaling" ... just don't let pbs and block face each other with a twoway pbs between them
23:10:31  <happpy> anson if u read  whont  it say when mark try to  doo  a map  it say    Broken savegame - Inconsistent save    so  we not shor  y  so
23:11:25  *** Mark has quit IRC
23:11:53  <Anson> i tried to load those savegames, and dropbox asked me whether i want to download or to save to my dropbox, then requires me to login to dropbox ... thus the savegame you used might not have been a .sav, but the webpage with that question
23:12:43  <Anson> a while ago, such a problem started when they started creating links with the ?dl=0 ... seems they now do similar also for files without the ?dl=0
23:13:59  <Anson> i should autologin when i start a webpage on dropbox, but when clicking a link, it still asks me to chose to download or copy to my dropbox, and then asks for login
23:16:12  *** Jam35 is now known as Jam35_
23:16:31  <Anson> try opening and/or saving files from dropbox ... check whether it immediately starts to ask for a download location, or asks first whether you want to download and/or that you login ... the latter type of dropbox links cause bad .sav games (which are no .sav, but the webpage)
23:17:20  *** [1]Mark has quit IRC
23:18:26  <happpy> heem
23:18:27  <happpy> k
23:19:04  <happpy> will  looks  like we got  this  map for now
23:21:34  <Anson> trying to download might be the same effect (unless they do an extra check for files from ottdcoop) : click that link and you are on the wikipage with info about that file, and NOT the file itself ... the file itself is
23:23:20  <coopserver> *** Taggerts has left the game (Leaving)
23:23:21  <coopserver> *** Game paused (number of players)
23:23:59  <happpy> i see
23:24:25  <Anson> when i select "share a link", dropbox copies this to the clipboard:
23:25:02  <Anson> what should wor, is (without the dl=0)
23:26:15  <happpy> yep
23:26:59  <Anson> BUT it doesn't work any longer !!!!!!! it leads to the picture with a footer attached, saying "Why does this link take me to my Dropbox?"
23:27:31  <happpy> yer  me to
23:27:36  <Anson> thus the link is not a link to the file (even without the dl=0), but also just to a webpage with the picture embedded
23:27:54  <happpy> it  dus it to me
23:28:07  <happpy> wach   this  anson
23:28:10  <Anson> and when the server tries to load the file directly, it is of couse a bad .sav
23:28:16  <happpy>
23:29:31  <happpy> now y  it dont  just  say  happy  map
23:30:45  <happpy> yep
23:30:55  <Anson> dropbox wants to offer more and better options, and want to avoid that people just use dropbox without others (non-dropbox customers) seeing that it was hosted at dropbox
23:31:31  <Anson> thus a while ago, they added that dl=0 option to the filename, and we already had a series of such broken savegames
23:31:37  <happpy> yep
23:32:49  <Anson> seems that just recently (during the last few days) they added another option to make it easier for people to copy files to their own dropbox by asking "download or copy", but that breaks the direct download again in the same way :-(
23:33:11  <happpy> yep
23:36:20  <Anson>
23:37:32  <Anson> in that help, dropbox says that people opening the link get a preview of the file on the dropbox webpage and then can download it from there ... no more directly using that file ...
23:37:54  <happpy> i  see
23:41:01  <happpy>
23:44:47  <irolldice> are we doing round 2 of new map
23:47:11  <coopserver> *** irolldice has joined
23:47:12  <coopserver> *** Game unpaused (number of players)
23:47:40  <happpy> heem nop   i just try  to  find a way so it just say   happy  map  not like  this
23:47:55  <happpy>
23:48:03  <happpy> dont  get it
23:48:13  <happpy> eney way
23:48:54  <coopserver> <happy  train sport> we    mite not  get a  new  map  irolldice  in till    the  problem is   fixs
23:49:20  <irolldice> i thought anon already figured out the problem
23:50:09  <happpy> will   he   can try    a  map    to mor   but i  shor  it  will doo  the same  thin
23:51:57  <happpy> mite  be   the  server need  grf  or  sume thin  like  thast  ferst  not  shor
23:52:17  <coopserver> <irolldice> hmm
23:52:21  <happpy> up  date  for  them  or sume  thin
23:53:13  <happpy> eeny  way  not  much can  be  dun now      have to wate  to mor   and  try a gen
23:54:33  <coopserver> *** irolldice has left the game (Leaving)
23:54:34  <coopserver> *** Game paused (number of players)
23:54:37  <happpy> the  prblem  is   <irolldice>   ERROR: Game Load Failed, Broken savegame - Inconsistent size
23:54:42  <irolldice> i saw yeah
23:54:54  <irolldice> i thought that ransom determined that was because of the way dropbox serves files
23:54:56  <happpy> thats   the problem
23:55:06  <irolldice> anson*
23:55:11  <happpy> yer  i  think
23:55:15  <irolldice> so all we need to do is upload it via another method?
23:55:26  <happpy> heem
23:55:37  <happpy> but   wich  won
23:55:52  <irolldice> give me the link to the save again
23:56:02  <happpy>
23:56:13  <irolldice> 404'd
23:56:42  <happpy> ar  wate
23:57:04  <happpy>
23:57:30  <irolldice> 404 again
23:58:17  <happpy>

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