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00:00:05 <happpy> that shord be ther now 00:00:59 <coopserver> *** happy train sport has left the game (Leaving) 00:01:02 <irolldice> survivalcraft.hopto.org/happy.sav 00:01:24 <irolldice> !admin 00:05:24 <happpy> is that link 00:07:11 <happpy> i dont think thats a link<irolldice 00:07:27 <irolldice> http://survivalcraft.hopto.org/happy.sav 00:10:41 <happpy> thats a link but nufing on the web sit heem eney way gn have fun be back to mor at sume time 00:12:29 <happpy> gn <irolldice 00:14:03 <irolldice> see ya 00:14:05 <irolldice> :) 00:15:51 <Sylf> !rcon pwd 00:15:53 <coopserver> /home/openttd/svn-stable/server/save/autosave/ 00:16:00 <Sylf> !rcon ls 00:16:04 <coopserver> 0) .. (Parent directory) 00:16:05 <coopserver> 1) autosave80.sav 00:16:06 <coopserver> 2) autosave79.sav 00:16:07 <coopserver> 3) autosave78.sav 00:16:08 <coopserver> 4) autosave77.sav 00:16:09 <coopserver> Sylf: You have 2401 more messages. Type !less to view them 00:17:39 <Sylf> !rcon cd ../uploads 00:17:40 <coopserver> ../uploads: No such file or directory. 00:17:50 <Sylf> bullshit 00:17:54 <Sylf> !rcon cd .. 00:17:58 <Sylf> !rcon cd uploads 00:18:03 <Sylf> !rcon ls 00:18:04 <coopserver> 0) .. (Parent directory) 00:18:05 <coopserver> 1) wsg_0904.sav 00:18:06 <coopserver> 2) wsg_0204_v2.sav 00:18:07 <coopserver> 3) wsg_030415.sav 00:18:08 <coopserver> 4) happy%20%20yeti%20map.sav 00:18:09 <coopserver> Sylf: You have 38 more messages. Type !less to view them 00:18:13 <Sylf> !rcon load 1 00:18:14 <coopserver> Starting new game 00:18:15 <coopserver> *** Anson has left the game (connection lost) 00:18:16 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.0) 00:18:17 <coopserver> Game Load Failed, Broken savegame - Inconsistent size 00:18:18 <coopserver> ERROR: Game Load Failed, Broken savegame - Inconsistent size 00:18:19 <coopserver> *** Game paused (number of players) 00:18:20 <coopserver> *** Anson has joined 00:21:09 <Sylf> all those 4 files are indeed corrupt. 00:21:17 *** happpy has quit IRC 00:21:19 <coopserver> *** Kopido has joined 00:21:20 <coopserver> *** Kopido has started a new company #1 00:21:21 <coopserver> *** Game unpaused (number of players) 00:21:33 <Sylf> !rcon clients 00:21:34 <coopserver> Client #1 name: '' company: 255 IP: server 00:21:35 <coopserver> Client #179 name: 'Anson' company: 255 IP: 87.169.108.164 00:21:36 <coopserver> Client #181 name: 'Kopido' company: 1 IP: 88.102.150.237 00:21:41 <coopserver> *** Kopido has left the game (Leaving) 00:21:42 <coopserver> *** Game paused (number of players) 00:23:51 <Sylf> !rcon ls 00:23:52 <coopserver> 0) .. (Parent directory) 00:23:53 <coopserver> 1) wsg_0904.sav 00:23:54 <coopserver> 2) JStable280315.sav 00:23:55 <coopserver> 3) JStable220315.sav 00:23:56 <Sylf> !rcon load 1 00:23:57 <coopserver> 4) JStable160315.sav 00:23:58 <coopserver> Sylf: You have 35 more messages. Type !less to view them 00:23:59 <coopserver> Starting new game 00:24:00 <coopserver> *** Anson has left the game (connection lost) 00:24:01 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.0) 00:24:02 <coopserver> *** Game paused (number of players) 00:24:03 <coopserver> *** Anson has joined 00:24:21 <coopserver> *** Sylf has joined 00:24:51 <coopserver> *** Sylf has joined company #1 00:24:52 <coopserver> *** Game unpaused (number of players) 00:25:00 <coopserver> *** Sylf has joined spectators 00:25:01 <coopserver> *** Game paused (number of players) 00:27:38 <Sylf> !getsave http://wiki.openttdcoop.org/File:Wsg_0304_v5.sav 00:27:38 <coopserver> Starting download... 00:27:41 <coopserver> Savegame successfully downloaded 00:28:30 <Sylf> !getsave http://wiki.openttdcoop.org/images/b/b1/Wsg_0304_v5.sav 00:28:30 <coopserver> Starting download... 00:28:31 <coopserver> Savegame successfully downloaded 00:28:59 <coopserver> *** Sylf has left the game (Leaving) 00:29:43 <Sylf> !rcon load 1 00:29:45 <coopserver> Starting new game 00:29:45 <coopserver> *** Anson has left the game (connection lost) 00:29:46 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.0) 00:29:47 <coopserver> *** Game paused (number of players) 00:29:50 <coopserver> *** Anson has joined 00:30:08 <coopserver> *** Sylf has joined 00:30:20 <coopserver> *** Sylf has left the game (Leaving) 00:31:49 <Sylf> !setdef 00:31:49 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 00:31:51 <Sylf> !auto 00:50:42 *** irolldice has quit IRC 01:10:49 *** Mark has joined #openttdcoop.stable 01:12:13 <coopserver> *** Mark has joined 01:12:29 <coopserver> <Mark> oh someone did manage to make it work? 01:13:17 <Sylf> something was broken around the !getsave command 01:13:28 <coopserver> <Mark> ah 01:13:33 <coopserver> <Mark> well good job :) 01:13:42 <coopserver> *** Mark has started a new company #2 01:13:43 <coopserver> *** Game unpaused (number of players) 01:13:43 <Sylf> I don't know what was wrong - getsave works now, and the game loads fine again 01:15:20 <coopserver> <Mark> strange 01:15:22 <coopserver> <Mark> oh well 01:51:51 <coopserver> *** Mark has left the game (general timeout) 01:51:52 <coopserver> *** Game paused (number of players) 01:52:35 <coopserver> *** Yugi_Ubuntu has joined 01:53:19 <coopserver> *** Yugi_Ubuntu has left the game (Leaving) 01:54:25 *** [1]Mark has joined #openttdcoop.stable 01:54:49 <coopserver> *** Mark has joined 01:54:50 <coopserver> *** Game unpaused (number of players) 01:58:50 *** Mark has quit IRC 01:58:50 *** [1]Mark is now known as Mark 02:33:19 <coopserver> *** irolldice has joined 02:33:20 <coopserver> *** irolldice has started a new company #1 02:34:09 <coopserver> *** irolldice has left the game (Leaving) 02:36:10 <V453000> yoyo 02:36:11 <coopserver> *** SoldadoDeFortuna has joined 02:36:18 <coopserver> <Mark> yoho 02:36:57 <coopserver> *** V453000 has joined 02:37:20 <coopserver> <V453000> :) bitch aint slacking 02:37:26 <coopserver> <Mark> :D 02:37:36 <coopserver> <SoldadoDeFortuna> i stack my bitches 02:37:42 <coopserver> <V453000> good stuf 02:37:56 <coopserver> <SoldadoDeFortuna> round robin em 02:38:14 <coopserver> <Mark> shouldnt you be asleep 02:38:25 <coopserver> <V453000> yeah, should 02:38:56 <coopserver> <V453000> it is less commonly known that 3D people work 26/8 :P 02:39:14 <coopserver> <SoldadoDeFortuna> bro thats racist 02:39:20 <coopserver> <Mark> what about 2D people 02:39:44 <coopserver> <V453000> shit on them! 02:40:05 <coopserver> <V453000> I dont see what is racist on that but k XD 02:41:02 <coopserver> <SoldadoDeFortuna> sensitivity man. Vec3s and Vec2s need to learn to live with another 02:41:16 <coopserver> <V453000> wtf is that even :D 02:42:15 <coopserver> <SoldadoDeFortuna> you make me want to flush my frame buffer 02:43:25 <coopserver> *** SoldadoDeFortuna has started a new company #1 02:44:19 <V453000> haha Mark the nub is #2 :P 02:44:35 <coopserver> <Mark> always :< 02:44:53 <V453000> aaand my pc has full ram 02:44:59 <V453000> fun shit start 02:48:45 <coopserver> *** V453000 has left the game (general timeout) 02:48:55 <coopserver> <Mark> uh oh 02:56:14 <coopserver> *** Yum has joined 02:56:15 <coopserver> *** Yum has started a new company #3 02:57:17 <coopserver> *** Yum has joined spectators 02:57:22 <coopserver> *** Yum has left the game (Leaving) 03:02:00 <V453000> assdf 03:02:12 <coopserver> <SoldadoDeFortuna> asdf ain't that a supermarket? 03:02:37 <coopserver> <SoldadoDeFortuna> it aint 03:02:52 <coopserver> <SoldadoDeFortuna> you must like assad proably 03:12:14 <coopserver> *** irolldice has joined 03:12:34 <coopserver> <irolldice> no firs or yeti? 03:12:57 <coopserver> <Mark> nope 03:12:58 <coopserver> <Mark> next game 03:13:01 <coopserver> <irolldice> =\ 03:13:09 <coopserver> <irolldice> is that soon or are we playing this map out fully 03:13:24 <coopserver> *** irolldice has started a new company #3 03:13:44 <coopserver> <Mark> i would think were playing this fully 03:14:25 <coopserver> <Mark> this is the map that got loaded when Sylf fixed our issues 03:15:14 <coopserver> <Mark> brb 03:15:16 <coopserver> *** Mark has joined spectators 03:16:48 <V453000> why would you play it half assedly? :P 03:17:00 <coopserver> <irolldice> i dunno, thought someone would load up firs or yeti 03:17:07 <coopserver> <irolldice> can you reset me 03:17:10 <coopserver> <irolldice> 0__0 03:17:13 <coopserver> <irolldice> i want to start over 03:17:16 <coopserver> <irolldice> already 03:17:20 <coopserver> <irolldice> in hte same spot 03:17:23 <coopserver> <irolldice> with all my money back 03:17:36 <coopserver> <irolldice> !reset 03:18:52 <coopserver> *** Anson has started a new company #4 03:19:35 <V453000> !plyers 03:19:37 <V453000> just leave the company 03:19:43 <V453000> !companies 03:19:43 <coopserver> V453000: Company '1' (Blue): SoldadoDeFortuna Transport, Founded in 1906, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 03:19:44 <coopserver> V453000: Company '2' (Pink): Mark Transport, Founded in 1900, Vehicles owned: 135 Trains, 7 Roadvehicles, 0 Ships and 0 Aeroplanes 03:19:45 <coopserver> V453000: Company '3' (Green): irolldice Transport, Founded in 1908, Vehicles owned: 0 Trains, 0 Roadvehicles, 1 Ships and 0 Aeroplanes 03:19:46 <coopserver> V453000: Company '4' (Orange): Anson Transport, Founded in 1909, Vehicles owned: 0 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 03:19:49 <coopserver> *** irolldice has joined spectators 03:19:51 <V453000> !rcon reset_company 3 03:19:51 <coopserver> *** irolldice has started a new company #5 03:19:52 <coopserver> Company deleted. 03:20:02 <coopserver> <irolldice> i didn't have enough money to delete everything 03:20:03 <coopserver> <irolldice> lol 03:21:27 <V453000> if you have 0 vehicles the company auto-resets once you leave it 03:21:33 <V453000> after a minute or so 03:21:43 <coopserver> <irolldice> oh 03:23:27 <coopserver> *** V453000 has joined 03:37:49 <coopserver> *** irolldice has left the game (Leaving) 03:40:06 <coopserver> <V453000> Mark want top secret RAWR with new bridges? :P 03:40:11 <coopserver> <V453000> your networks looks considerably nicer with them :P 03:48:45 <coopserver> *** SoldadoDeFortuna has left the game (Leaving) 03:55:51 <coopserver> <Anson> which towns accept goods ? 03:58:56 <coopserver> <Anson> i checked 25 towns on my island, and none of them wants goods ... only food and water ... will they accept goods when i grow them ? 04:00:33 <coopserver> *** Mark has joined company #2 04:00:52 <coopserver> <Mark> Anson: you need a town with 8 office buildings 04:01:17 <coopserver> <Mark> the ones on rainforest ground will grow with just a pax service 04:01:22 <coopserver> <Mark> desert towns need food and water 04:01:24 <coopserver> <Anson> thus simply grow any town and it will accept goods ? 04:01:47 <coopserver> <V453000> yes, except towns with center tile in the desert 04:01:52 <coopserver> <V453000> for that one you need water and food 04:02:12 <coopserver> <V453000> the town gui says it ... 04:03:26 <coopserver> <Anson> the town won't accept goods unless i provide food and water ???? ... i think i know how to grow a town, only didn't know the conditions for accepting goods 04:03:42 <coopserver> <V453000> buildings accept goods 04:03:56 <coopserver> <V453000> if you click on the building with the helper ? tool, it says how many goods it accepts 04:04:01 <coopserver> <V453000> e.g. [2/8] 04:04:12 <coopserver> *** SoldadoDeFortuna has joined 04:04:14 <coopserver> <V453000> you need a total of 8/8 in your station catchment area in order to make the station accept goods 04:05:26 <coopserver> *** SoldadoDeFortuna has left the game (Leaving) 04:05:54 <coopserver> <Anson> yes, same rule with 8/8 for other cargo too ... and an easy method to check where something is accepted is to hover a station and look whether something is accepted :-) but it didn't tell me what to do to make it accept goods 04:06:17 <coopserver> <Mark> just get a town thats on rainforest ground 04:06:22 <coopserver> <Mark> wont need food and water 04:06:26 <coopserver> <Mark> just a bus service will grow it 04:06:47 <coopserver> <Mark> check wether the center tile is on desert or rainforest 04:07:02 <coopserver> <Mark> (the tile that has the town name on it ) 04:07:23 <coopserver> <Anson> i know that (about the town growing) ... i only had the question about goods 04:07:27 <coopserver> *** V453000 has left the game (Leaving) 04:17:13 <coopserver> *** irolldice has joined 04:19:45 <coopserver> <Anson> when will people invent buses ? i don't ask for reality, but having trains and no busses or carriages is strange :-( 04:20:29 <coopserver> <Mark> shouldnt be too far off 04:21:24 <V453000> I am actually considering to make PrehistoricTTD 04:21:31 <V453000> dino transport 04:21:40 <coopserver> <Mark> right 04:21:41 <coopserver> <irolldice> do it! 04:21:50 <V453000> all engines called rock 04:21:59 <V453000> punier ones pebble :D 04:22:22 <coopserver> <Mark> make a preheristoric townset 04:22:28 <coopserver> <Mark> with dino nests instead of buildings 04:22:45 <coopserver> <Mark> you should do a townset anyway 04:22:45 <V453000> :D 04:22:52 <coopserver> *** Dnz-Ali has joined 04:23:01 <V453000> I think in terms of building sets one can come up with some serious wtf 04:23:06 <coopserver> <Dnz-Ali> hi 04:23:10 <coopserver> <irolldice> what up 04:23:12 <V453000> especially since there is so much randomness 04:23:12 <V453000> hi 04:23:20 <coopserver> <Mark> yea thats why you should make one 04:23:24 <coopserver> <Mark> hi 04:30:34 <coopserver> *** irolldice has left the game (Leaving) 05:00:25 <coopserver> <Anson> did you have too many trains ? .-) 05:00:36 <coopserver> <Mark> :P 05:00:41 <coopserver> <Mark> dont even know what happened there 05:01:48 <coopserver> <Anson> looks like there is a signal missing after the bridge ... did you accidentally remove it ? 05:02:08 <coopserver> <Mark> probably 05:02:11 <coopserver> <Mark> i was rebuilding that 05:02:15 <coopserver> <Mark> i miss signals all the time 05:05:25 <V453000> n33d uverfloze 05:05:34 <coopserver> *** V453000 has joined 05:06:10 <coopserver> <V453000> want experimental top secret RAWR with bridges? :P 05:06:21 <coopserver> <V453000> the suspended bridges are considerably awesome 05:30:41 <coopserver> *** Dnz-Ali has left the game (Leaving) 05:39:50 <Mark> V453000 show me 05:39:57 <coopserver> *** Mark has joined spectators 05:39:58 <V453000> I shit on your lawn 05:40:08 <Mark> :D 05:40:10 <V453000> http://dev.openttdcoop.org/attachments/download/7235/RAWR_landscape.grf 05:40:13 <V453000> 370mb or so 05:41:36 <Mark> that'll take 12 hours to download 05:42:16 <coopserver> <V453000> nice 05:42:43 <V453000> teaser https://dl.dropboxusercontent.com/u/20419525/MarkTransport.png 05:43:26 <Mark> wow thats awesome 05:43:33 <Mark> they look nice stacked like that 05:43:39 <Mark> gotta go brb 05:44:17 <Mark> wtf is with the red text :D 05:44:20 <Mark> you fucking idiot 05:44:31 <V453000> XD 05:44:51 <V453000> your company, not my fault 05:45:00 <V453000> the game says it in the screenshot, it must be true 05:46:38 <Anson> faggot in stone age ... are you already starting to work on the dino grf ? :-) 05:46:51 <V453000> no that is just Mark being slow 05:49:10 <Anson> the bridges and rails look nice ... if they connect properly at corners and ramps, it will be awesome 05:49:39 <V453000> I redid the whole fucking infrastructure for them, they should XD ... once I am done with it. The current ones are still the old 05:55:10 <coopserver> *** V453000 has left the game (Leaving) 05:55:40 <coopserver> <Anson> august 1920 ... still waiting for the first bus to arrive ... 05:56:31 <V453000> stone age, blame Mark 05:56:39 <V453000> I think first bus could be 1940 or so if it is original vehicles 05:56:44 <V453000> maybe even 1945 05:56:54 <V453000> put a train there :P 05:57:45 <coopserver> <Anson> yearly train income 250k+, just the same as my total costs ... and 100k cash left ... what will be earlier ? first bus (which doubles my income without additional costs) or bancruptcy ? can i afford to buy the bus when it is there ? 05:58:19 <V453000> I sez SHIT on costs 05:58:41 <coopserver> <Anson> i already have the bus stations ... and the authorities don't like having unused stations :-( 05:59:20 <V453000> I dont think unused stations have any influence 06:00:04 <coopserver> <Anson> station rating and town rating ... used stations add 15 points and unused subtract 12 points per month 06:00:45 <V453000> k, removing bus stations isnt hard then :P 06:00:47 <coopserver> <Anson> thus you get a lot of negative fame at the authorities from unused stations ... currently at atrocious 06:01:49 <V453000> sure so delete those stations if they hurt XD 06:01:55 <coopserver> <Anson> even without the stations, rating will be low for a hundred years, and no chance to build any other stations, or even new bus stations when buses are there ... need to wait ... 06:03:21 <coopserver> <Anson> can you add an option to nuts, so that dates for default buses match the dates for trains ? 06:03:35 <V453000> ever heard of trees? :) 06:03:41 <V453000> no why would I do that 06:04:16 <V453000> you could say that also I need to influence dates of ships, aircraft, prices of -whatever-, etc 06:04:26 <V453000> one newgrf should only influence what it focuses on imo 06:04:54 <coopserver> <Anson> how much do trees cost, to get from atrocious to acceptable levels ? ... to much with 100k cash 06:05:20 <V453000> it is like that "stations name from nearby industries" grf - it influences oil rigs and oil well functionality :D that is just wrong imo 06:05:42 <V453000> eh I believe you will be able to make a lot of money in just a couple years since nuts is so cheap 06:06:44 <coopserver> <Anson> tina turner should make a new grf for that purpose ... Nutbus City Limits :-) 06:07:36 <V453000> who the fuck is tina turner 06:09:33 <coopserver> <Anson> https://www.youtube.com/watch?v=F1bjL6I8IHo 06:09:33 <Webster> Title: Ike & Tina Turner - Nutbush City Limits - (Live TV 1973), Length: 3m 10s, Views: 68729, Likes: 249 06:09:48 <V453000> wtf 06:14:59 <coopserver> *** SoldadoDeFortuna has joined 06:15:30 <coopserver> *** SoldadoDeFortuna has joined company #1 06:19:56 <coopserver> *** irolldice has joined 06:31:04 <coopserver> <SoldadoDeFortuna> The jews fear the samurai 06:32:15 <coopserver> *** SoldadoDeFortuna has joined spectators 06:40:40 <coopserver> <Anson> LOL ... a road vehicle was released now ... november 1923 ... a RUBBER TRAM !!! :-) 06:41:05 <V453000> hm :) heqs 06:41:24 <V453000> it is probably suitable to load a bus set aside of heqs 06:42:25 <coopserver> *** SoldadoDeFortuna has joined company #1 06:43:45 <coopserver> *** Mark has joined company #2 06:45:32 <coopserver> <Mark> Anson: want some cash? 06:45:51 <coopserver> <irolldice> i'm good 06:46:12 <coopserver> <Mark> prett y hard making money with TL1 and short routes 06:46:31 <coopserver> *** V453000 has joined 06:52:27 <coopserver> <Mark> woo revelation machine 06:52:47 <coopserver> <SoldadoDeFortuna> so it was foretold in revelations 06:53:03 <coopserver> <Anson> thanks for the offer, but i think I'm good 06:53:17 <coopserver> <Anson> only need a bus or have to start over 06:53:32 <coopserver> <Mark> just use a train 06:53:44 <coopserver> <Mark> you only need 5 active stations near the city center 06:53:53 <coopserver> <Mark> as long as theyre visited once a month its fine 06:54:09 <coopserver> <Anson> after a looong time, i wanted to see whether i still can get a refitting network to run ... but that requires to drop goods 06:54:46 <coopserver> <Anson> the problem is that no buses exist on this map (yet, or not at all?) 06:55:01 <coopserver> <irolldice> i think yet 06:55:02 <coopserver> <SoldadoDeFortuna> i drive a bus 06:55:30 <coopserver> <SoldadoDeFortuna> there ain't nothing wrong with being a bus driver 06:55:47 <coopserver> <Mark> it'll be a while before we get buses 06:55:52 <coopserver> <Mark> not sure if heqs has buses at all tbh 06:56:28 <coopserver> <Mark> look its growing now 06:56:33 <coopserver> <Mark> every 53 days 06:56:35 <coopserver> <Mark> from 100 06:56:52 <coopserver> <Anson> when does the first bus appear by default ? 06:57:08 <coopserver> <Mark> 1940 or 1950 probably 06:57:12 <coopserver> <Mark> with generic rv 06:57:26 <coopserver> *** SoldadoDeFortuna has left the game (Leaving) 06:57:54 <coopserver> <Anson> i do 40k per year :-) thus i won't be bancrupt .... 06:58:38 <coopserver> <Anson> income 250k, costs 200k ... and with a grown town that accepts goods, income will immediately double without doing anything :-) 07:00:43 <coopserver> <Mark> your 8th office block is under construction 07:00:53 <coopserver> <Mark> you'll need to walk your station to the town though 07:01:08 <coopserver> <Mark> THIS tile accepts goods 07:02:38 <coopserver> <Anson> i can't walk the station ... not while my rating is atrocious :-( 07:02:49 <coopserver> <Mark> plant trees 07:02:53 <coopserver> <Mark> dont plant on the farm land 07:03:18 <coopserver> <Anson> atrocious is the worst possible ... requires 1000 trees 07:03:26 <coopserver> <Mark> nah 07:03:35 <coopserver> <Mark> just plant trees in the desert 07:03:43 <coopserver> <Mark> only costs 2k 07:06:27 <coopserver> <Mark> do a 20x20 patch 07:07:14 <coopserver> <Anson> 20x20 x 60 = 24k, not 2k ... if that is enough 07:08:10 <coopserver> <Mark> now put the station on the road i blew up 07:08:13 <coopserver> <Mark> in front of the bank 07:08:54 <coopserver> <Anson> 400 tiles planted ... now "poor" 07:09:22 <coopserver> <Mark> surely you can build it now 07:09:28 <coopserver> <Mark> has to be connected to your train drop though 07:09:40 <coopserver> <Anson> thanks for the help 07:09:54 <coopserver> <Mark> ill have to be railway 07:10:01 <coopserver> <Mark> lorry station doesnt have enough coverage 07:10:09 <coopserver> <Anson> but no goods are accepted 07:10:24 <coopserver> <Mark> ^ 07:10:49 <coopserver> <Mark> one of the office buildings disappeared again 07:10:57 <coopserver> <Mark> you'll need to set up a service like the one i made 07:11:08 <coopserver> <Mark> otherwise itll shrink 07:11:36 <coopserver> <Anson> just hovered a train station across all the town ... nowhere goods 07:11:47 <coopserver> <Mark> no because one of the buildings disappeared again 07:11:54 <coopserver> <Mark> you need 8 of the office buildings 07:12:07 <coopserver> <Mark> there's only 6 at the moment 07:13:20 <coopserver> <Anson> I'm just hovering a station of 7x7 atop the town, thus i get all the town in range, and still it shows no acceptance of goods 07:13:41 <coopserver> <Mark> because there are not enough office buildings 07:13:45 <coopserver> <Mark> one of them disappeared 07:14:04 <coopserver> <Anson> ah, now again 07:14:09 <coopserver> <Mark> yes 07:14:30 <coopserver> <Anson> it already works 07:14:38 <coopserver> <Mark> cool 07:15:03 <coopserver> <Mark> now make sure you get a few active services near the town center 07:15:07 <coopserver> <Mark> otherwise it will shrink again 07:15:41 <coopserver> <Anson> lol ... atrocious again :-) 07:16:59 <coopserver> <Anson> i think, I'll take a break and return 1940+ when they finally invent buses after already having trams and trains for several decades 08:07:31 <coopserver> *** loanshark101 has joined 08:07:52 <coopserver> <V453000> Stoneage Corp XD 08:07:53 <coopserver> <V453000> fuck me 08:12:29 <Mark> :D 08:28:12 <coopserver> *** Maxwell has joined 08:29:09 <coopserver> <Maxwell> hi 08:29:13 <coopserver> <Mark> hi 08:29:25 <coopserver> <irolldice> welcome back 08:29:37 <coopserver> <Maxwell> ty 08:29:57 <coopserver> <V453000> yo watup 08:30:07 <coopserver> <V453000> did I see you ask about how to create a train set somewhere? 08:30:58 <coopserver> <V453000> if you needed some answers on that topic, I could give a few :P 08:31:18 <coopserver> <Maxwell> me? 08:32:27 <coopserver> <V453000> yes 08:33:24 <coopserver> <Maxwell> I believe I was asking to modify one 08:33:30 <coopserver> <V453000> hm right 08:33:31 <coopserver> <Mark> V453000: have a look !here 08:33:57 <coopserver> <V453000> yes I know 08:33:59 <coopserver> <V453000> they crash :) 08:34:07 <coopserver> <V453000> yay 08:34:09 <coopserver> <V453000> :P 08:34:12 <coopserver> <Mark> :D 08:34:21 <coopserver> <Mark> didnt think that was possible 08:34:23 <coopserver> <V453000> I even had a station on the PS like this 08:34:32 <coopserver> <V453000> yeah old known feature :) 08:34:37 <coopserver> <Mark> ah 08:34:46 <coopserver> <Mark> i was trying to make a depot-less overflow 08:34:50 <coopserver> <V453000> XD 08:35:03 <coopserver> <V453000> just put trains on a long spiral line XD best 08:35:19 <coopserver> <Mark> yeah i was trying to stack them 08:37:46 <coopserver> *** Mark has joined spectators 08:43:55 <coopserver> *** V453000 has left the game (Leaving) 08:44:32 <coopserver> *** Taggerts has joined 08:50:42 <coopserver> <Taggerts> hi guys 08:56:04 <coopserver> *** loanshark101 has left the game (Leaving) 09:09:13 <coopserver> <Maxwell> is RAWR going to be improved on? 09:14:19 <coopserver> *** plonka has joined 09:19:42 <coopserver> <plonka> ok 09:20:47 <coopserver> <Anson> reason : i noticed too late that there were no buses available :-( 09:20:55 <coopserver> *** Maxwell has started a new company #3 09:24:41 <coopserver> <Anson> ok, a bit more than 3 years since mark helped : he built 5 railroad stations to grow the town, and shortly before buses became available, the town already accepted goods ... thus income increased by 200% 09:25:09 <coopserver> <Anson> instead of 250k income and 200k costs, it was 750k income and 200k costs :-) 09:27:49 <coopserver> <Anson> for the three new stations, the route is almost identical back and forth, for extra income from goods, for no extry cost and no extra trains that would require doubling tracks 09:28:05 <coopserver> <irolldice> omg 09:28:07 <coopserver> <irolldice> TL1 09:28:10 <coopserver> <irolldice> fucking adorable 09:28:53 <coopserver> <irolldice> and refit 09:28:54 <coopserver> <irolldice> interesting 09:29:24 <coopserver> <Anson> big thanks to mark who grew the town to accept goods ... NOW, we have buses that do it, but in the beginning, there were no buses available at all ... start of map in 1900(?) and buses only after 1930 09:33:32 <coopserver> <Anson> !gap 1 6 09:33:56 <coopserver> <Anson> @@(gap 1 6) 09:33:57 <Webster> coopserver: For Trainlength of 1: 14 - 16 needs 5, 17 - 19 needs 6, 20 - 22 needs 7. 09:34:31 <coopserver> <Anson> @@(gap 1 3) 09:34:32 <Webster> coopserver: For Trainlength of 1: <= 7 needs 2, 8 - 10 needs 3, 11 - 13 needs 4. 09:36:57 <coopserver> *** irolldice has left the game (Leaving) 09:40:37 <coopserver> *** Taggerts has left the game (Leaving) 09:49:23 <coopserver> *** Taggerts has joined 09:50:16 <V453000> Maxwell: RAWR 0.0.2 coming relatively soon :) 09:50:28 <V453000> improved on in the additional future: totally yes :) 09:50:37 <V453000> there is a lot of room to improve 09:58:23 <coopserver> *** Muel has joined 10:00:06 <coopserver> <Muel> hi 10:04:50 <coopserver> *** Taggerts has left the game (Leaving) 10:15:15 <coopserver> *** Mark has left the game (Leaving) 10:15:23 <Mark> goodnighty 10:15:29 <coopserver> <Muel> gn 10:15:41 <coopserver> <plonka> bb 10:18:14 *** happpy has joined #openttdcoop.stable 10:18:22 <happpy> hi all 10:18:28 <coopserver> <plonka> just reminds me of aspbergers suffers with a special interest 10:18:35 <happpy> !players 10:18:37 <coopserver> happpy: There are currently 3 players and 1 spectators, making a total of 4 clients connected 10:18:44 <coopserver> <Anson> hallo, happy ... new map started 40 years ago 10:19:33 <happpy> k i can not play now got stuf to doo 10:19:59 <happpy> ho did the map 10:20:00 <coopserver> <plonka> hi happy 10:20:06 <happpy> hi 10:20:41 <happpy> whonts the map like 10:20:55 <coopserver> <plonka> ok 10:21:11 <coopserver> <plonka> prolly needs more industries though 10:21:33 <happpy> heem is it yeti 10:21:42 <coopserver> *** Muel has started a new company #6 10:21:48 <coopserver> <plonka> nope 10:22:02 <happpy> k 10:22:33 *** Jam35_ is now known as Jam35 10:22:35 <coopserver> <plonka> we using 1 tlt lol 10:22:52 <happpy> so whonts the industries 10:22:57 <happpy> hi jam 10:23:04 <coopserver> <plonka> subtroical 10:23:09 <happpy> k 10:23:21 <coopserver> <Anson> nothing special, only nuts 10:23:29 <happpy> k 10:23:45 <coopserver> <plonka> anson we need to ll,rr the main staionline i think 10:23:50 <coopserver> <Anson> but i started with TL1 and refitting trains ... we already have almost 250 trains 10:24:38 <coopserver> <Anson> yes, we had talked about that earlier ... or at least i had mentioned it 10:30:28 <happpy> u no tl 3 dus not werk on tl 1 anson 10:30:49 <coopserver> <Anson> ??? 10:31:21 <coopserver> *** Muel has left the game (Leaving) 10:33:06 <coopserver> *** Dnz-Ali has joined 10:34:28 <happpy> y do tl1 when u got tl 3 10:34:50 <coopserver> <Anson> who got tl3 ? 10:34:52 <happpy> hi dnz ali 10:35:05 <coopserver> <Dnz-Ali> hi 10:35:10 <happpy> i fort u got tl3 10:35:15 <coopserver> <Anson> new map, new network, started with tl1 10:35:28 <happpy> ar k 10:36:08 <coopserver> *** Dnz-Ali has left the game (Leaving) 10:37:32 <coopserver> <plonka> there ll,rr complete 10:41:39 <coopserver> <Anson> we have 7 mil now, limit is set to max = 8 mil 10:42:57 <coopserver> <plonka> 1.8 10:43:24 <coopserver> <Anson> of course, i use DM :-) 10:43:47 <coopserver> <Anson> what else ? 10:43:56 <coopserver> <plonka> euro> :P 10:44:03 <coopserver> <Anson> later, ottd switches to EU automatically 10:44:16 <coopserver> <Anson> but not in 1941 10:44:25 <coopserver> <plonka> oh wow ok 10:44:45 <coopserver> <Anson> hehe, in 1941, it should use RM instead of DM :-) 10:45:09 <coopserver> <Anson> Reichsmark, Deutsche Mark, Euro ... 10:48:27 <coopserver> <plonka> heh 10:59:59 <coopserver> <Anson> ok, let's look at one train ... it unloads oil, refits and tries to load goods (from the oil it just delivered or another train's oil) ... but might not get a full load ... thus it will wait and full load if it was already almost full 11:00:36 <coopserver> <plonka> ? 11:00:41 <coopserver> <Anson> if it was almost empty, it's better to unload again, so that another train can full load with those goods, and the train itself refits back and starts over 11:02:50 <coopserver> <Anson> https://wiki.openttd.org/Game_mechanics#Station_rating 11:06:42 <coopserver> *** Muel has joined 11:07:41 <coopserver> <plonka> well make less 11:23:48 <coopserver> <plonka> @gap 1 11 11:23:56 <coopserver> <plonka> !gap 1 11 11:27:33 <coopserver> <plonka> oops 11:27:51 <coopserver> <plonka> @@(gap 1 11) 11:27:52 <Webster> coopserver: For Trainlength of 1: 29 - 31 needs 10, 32 - 34 needs 11, 35 - 37 needs 12. 11:28:23 <coopserver> <plonka> @@(gap 11 1 11:28:37 <coopserver> <plonka> @@(gap 11 1) 11:28:38 <Webster> coopserver: For Trainlength of 11: <= 17 needs 2, 18 - 30 needs 3, 31 - 43 needs 4. 11:29:36 <coopserver> <plonka> @@(gap 1 4) 11:29:37 <Webster> coopserver: For Trainlength of 1: 8 - 10 needs 3, 11 - 13 needs 4, 14 - 16 needs 5. 11:29:47 <coopserver> <Anson> @@(gap 1 3) 11:29:48 <Webster> coopserver: For Trainlength of 1: <= 7 needs 2, 8 - 10 needs 3, 11 - 13 needs 4. 11:30:11 *** happpy has left #openttdcoop.stable 11:30:29 *** happpy_ has joined #openttdcoop.stable 11:31:11 <coopserver> *** happy train sport has joined 11:33:01 <coopserver> <happy train sport> nice werk Anson and plonka 11:33:17 <coopserver> <happy train sport> but got a train q 11:33:30 <coopserver> <plonka> where? 11:34:26 <coopserver> <happy train sport> nexs to the goods drop of 11:34:39 <coopserver> <plonka> ah yeah 11:34:48 <coopserver> <plonka> i was fixing that already ::) 11:34:50 <coopserver> <happy train sport> need LLRR 11:35:25 <coopserver> <Anson> plonk already is doing all the doubling work 11:35:31 <coopserver> <happy train sport> K 11:35:47 <coopserver> <Anson> btw: autoreplace just finished converting to medium 3 11:35:51 <coopserver> *** happy train sport has joined company #4 11:38:05 <coopserver> <plonka> @muel long tl? 11:38:12 <coopserver> <Muel> little 11:38:23 <coopserver> <plonka> heh ok 11:38:52 <coopserver> <Muel> sing 11:40:00 <coopserver> *** Muel has left the game (Leaving) 11:46:24 <coopserver> *** Maxwell has left the game (general timeout) 11:48:44 *** tycoondemon has quit IRC 11:53:48 <coopserver> <happy train sport> k thats the best i can doo doo on that goods drop of 12:08:15 <coopserver> <Anson> nice work, plonka ... together with the rerouting of goods to the other drop for oil well 4, oiler 1+2 are much better now : instead of 1000 oil waiting, there are now 10 trains waiting :-) 12:11:25 <coopserver> *** Taggerts has joined 12:11:39 <coopserver> *** Jam35 has joined 12:13:07 <coopserver> <happy train sport> hi jam 12:13:15 <coopserver> <Jam35> good morning 12:13:18 <coopserver> <Jam35> or whatever 12:13:55 <coopserver> <happy train sport> how things 12:13:59 <coopserver> <happy train sport> jam 12:14:24 <coopserver> <Jam35> ok 12:31:43 *** happpy_ is now known as happpy 12:33:39 <coopserver> <happy train sport> heem k 12:44:15 <coopserver> *** Niko has joined 12:44:40 <coopserver> <happy train sport> hi Niko 12:44:46 <coopserver> <happy train sport> lone time no see 12:44:50 <coopserver> <Niko> hi happy 12:45:13 <coopserver> <happy train sport> how things Niko 12:45:28 <coopserver> <Niko> great, waiting for the summer 12:45:41 <coopserver> <Niko> crap weather finally ending 12:45:46 <coopserver> <happy train sport> yer same at uk 12:46:02 <coopserver> <happy train sport> yer the same as uk 12:47:00 <coopserver> <happy train sport> we dont wesend all goods traisn to the 2 drop of and remov the ferst goods droo of 12:47:02 <coopserver> <Anson> last week we had three season on one day ... night winter below 0 C, dayspring 18+ C, and on the watch start of summertime 12:47:22 <coopserver> <happy train sport> i see 12:48:57 <coopserver> <happy train sport> k 12:50:47 <coopserver> *** Borgy has joined 12:51:37 <coopserver> <happy train sport> hi Borgy 12:52:02 <coopserver> *** Muel has joined 12:52:12 <coopserver> <happy train sport> hi muel 12:52:16 <coopserver> <Muel> hi 12:52:17 <coopserver> <happy train sport> how things 12:52:30 <coopserver> <Anson> hallo, sam 12:52:38 <coopserver> <Muel> good you 12:52:41 <coopserver> <Muel> ? 12:52:44 <coopserver> <happy train sport> good 12:52:45 <coopserver> <Muel> hi Anson 12:54:09 <coopserver> <Muel> haha it sis funny :ň 12:54:14 <coopserver> <Muel> :) 12:55:32 <coopserver> *** Borgy has left the game (Leaving) 12:56:50 <coopserver> *** Dnz-Ali has joined 12:56:55 <coopserver> <Dnz-Ali> hi 12:56:59 <coopserver> <Muel> cau 12:57:04 <coopserver> <Muel> pridaj sa 12:57:08 <coopserver> <happy train sport> hi Dnz-Ali 12:57:35 <coopserver> *** Dnz-Ali has joined company #6 12:59:28 <coopserver> <Muel> https://www.youtube.com/watch?v=0uU9Lx79JU4 listen 12:59:28 <Webster> Title: Neny, Phoenix, Angel Brown, Pepe & Carol - VÝZVA (prod. Fosco Alma) [OFFICIAL VIDEO], Length: 4m 29s, Views: 70306, Likes: 1416 13:05:05 <coopserver> <Dnz-Ali> ? 13:05:18 <coopserver> <Taggerts> happy u have big jam 13:06:09 <coopserver> <happy train sport> thansk fixs it 13:15:46 <coopserver> *** Niko has left the game (Leaving) 13:21:14 <coopserver> <Muel> :) 13:24:24 <coopserver> <Muel> k 13:24:37 <coopserver> *** Yum has joined 13:24:56 <coopserver> <happy train sport> hi Yum 13:25:01 <coopserver> <happy train sport> how things 13:25:07 <coopserver> <Yum> good 13:29:04 <coopserver> <Muel> mne to je jedno 13:33:31 <coopserver> *** Yum has started a new company #7 13:37:13 <coopserver> <happy train sport> he he yer 13:47:01 <coopserver> *** Dnz-Ali has joined spectators 13:48:52 <coopserver> *** Muel has joined spectators 13:55:04 <coopserver> *** King Peky has joined 13:55:17 <coopserver> <King Peky> Hello 13:55:21 <coopserver> <happy train sport> hi 13:55:25 <coopserver> <Yum> hey 13:55:32 <coopserver> <happy train sport> how things 13:55:54 <coopserver> <King Peky> Too much work .. :\ 14:04:18 <coopserver> *** Yum has left the game (Leaving) 14:07:02 <coopserver> <happy train sport> heem 14:10:31 <coopserver> <King Peky> And chaos begins => big traffic jam 14:10:52 <coopserver> <happy train sport> yep 14:10:53 <coopserver> *** King Peky has joined company #6 14:14:20 <coopserver> <King Peky> It's better to double exit rail first .. 14:15:00 <coopserver> <happy train sport> yer we ned to doo BBH to fisnh of the LLRR 14:15:19 <coopserver> <plonka> thought you wanted lll,rrr? 14:15:26 <coopserver> <plonka> like yesterday? 14:18:17 <coopserver> <Anson> only low traffic to the old towndrop ... thus new ML between SLH01 and refinery with a sideline to the towndrop 14:18:39 <coopserver> <happy train sport> thanks King Peky 14:18:44 <coopserver> <Anson> maybe 300 trains on that line ... probably needs triple or quad to be full, or more :-) 14:18:56 <coopserver> <happy train sport> yer true 14:22:37 <coopserver> *** King Peky has joined spectators 14:33:30 <coopserver> *** Muel has left the game (Leaving) 14:55:29 <coopserver> *** Blak has joined 14:57:06 <coopserver> *** Blak has left the game (Leaving) 15:04:13 <coopserver> *** King Peky has joined company #4 15:17:04 <coopserver> <Anson> stop all trains / empty track ... between slh01 and slh02, so that tracks can easily be removed and connected ? 15:20:35 <coopserver> *** Muel has joined 15:20:44 <coopserver> <Muel> hi 15:20:51 <coopserver> <happy train sport> hi 15:21:33 <coopserver> <Muel> yep 15:21:57 <coopserver> <happy train sport> ar thanks we just dun bbh so trains we be lost 15:23:23 <coopserver> *** King Peky has joined spectators 15:23:51 <coopserver> <King Peky> Guys, I have to leave. So have a good game 15:23:57 <coopserver> <plonka> cya 15:24:03 <coopserver> <happy train sport> bb 15:24:57 <coopserver> *** King Peky has left the game (Leaving) 15:25:03 <coopserver> <Anson> i stopped 4 trains ... area should be free soon 15:28:16 <coopserver> *** Taggerts has left the game (Leaving) 15:30:51 <coopserver> *** Muel has joined company #6 15:31:00 <coopserver> <Anson> all trains unstopped now ... stopped trains are missing signals 15:38:42 <coopserver> <Muel> hey boys you working whit softwar inginiers ? EPC, BPMN, UML ? 15:40:28 <coopserver> <Muel> sign 15:40:49 <coopserver> <happy train sport> thanks Muel 15:48:12 <coopserver> <Anson> LOL ... incoming swarm at Flinham :-) 15:55:06 <coopserver> *** Liuk Sk has joined 15:55:16 <coopserver> <Liuk Sk> hi 15:55:19 <coopserver> <happy train sport> hi 15:56:16 <coopserver> *** Liuk Sk has joined company #6 15:56:30 <coopserver> <Liuk Sk> cau na cem delas ? 16:05:13 <coopserver> *** Dnz-Ali has left the game (general timeout) 16:11:05 <coopserver> *** Muel has left the game (Leaving) 16:17:12 <coopserver> *** Liuk Sk has left the game (Leaving) 16:17:17 <coopserver> <Anson> finished updating the refinery station : now has 3x4 platforms for triple incomingh track, and also 3 refit depots at the exit, leading to triple track ... the three tracks are never merged or split, thus trains all stay on their track 16:17:42 <coopserver> <Anson> exception : simple 2->1 merge at the exit to not yet use the 3rd line 16:22:42 <coopserver> *** Yum has joined 16:33:25 <coopserver> *** happy train sport has left the game (general timeout) 16:33:40 <coopserver> <plonka> just need to put my grandads food in oven 16:33:43 <coopserver> <plonka> brb 16:37:11 *** happpy_ has joined #openttdcoop.stable 16:39:12 <coopserver> *** happy train sport has joined 16:40:50 *** happpy has quit IRC 16:44:42 *** happpy_ is now known as happpy 16:45:12 *** tycoondemon has joined #openttdcoop.stable 16:49:25 <coopserver> *** Troy McClure has joined 16:49:32 <coopserver> <happy train sport> hi troy 16:49:36 <coopserver> <Troy McClure> hi happy 16:49:38 <coopserver> <happy train sport> how things 16:49:42 <coopserver> <happy train sport> lone time no see 16:49:45 <coopserver> <Troy McClure> good 16:49:46 <coopserver> <Troy McClure> yeah 16:50:00 <coopserver> <Troy McClure> you? 16:50:35 <coopserver> <Troy McClure> k 16:51:27 <coopserver> <happy train sport> yer gor ofr it 16:51:38 <coopserver> *** Troy McClure has started a new company #8 16:51:43 <coopserver> *** Troy McClure has joined spectators 16:51:54 <coopserver> *** Troy McClure has joined company #4 16:53:10 <coopserver> <happy train sport> troy cna u redo slh 02 for us 16:55:36 <coopserver> *** Player has joined 16:57:09 <coopserver> <happy train sport> hi Player 16:57:22 <coopserver> <Yum> hey player 17:00:59 <coopserver> *** Player has left the game (Leaving) 17:24:11 <coopserver> *** Troy McClure #1 has joined 17:24:14 <coopserver> *** Troy McClure has left the game (general timeout) 17:27:50 <coopserver> *** Liuk Sk has joined 17:28:23 <coopserver> *** Liuk Sk has joined company #6 17:35:41 <coopserver> *** Troy McClure #1 has left the game (general timeout) 17:36:12 <coopserver> *** Troy McClure has joined 17:47:54 <coopserver> *** Muel has joined 17:47:56 <coopserver> <Muel> hi 17:48:06 <coopserver> <Troy McClure> hi 17:48:10 <coopserver> <Yum> hey 17:53:01 <coopserver> *** Yum has left the game (Leaving) 17:59:53 <coopserver> <Troy McClure> good luck 18:00:02 <coopserver> <Troy McClure> check @ 'needs 3' 18:00:17 <coopserver> *** Troy McClure has left the game (Leaving) 18:02:34 <coopserver> *** happy train sport has left the game (Leaving) 18:02:56 *** happpy has left #openttdcoop.stable 18:03:03 <coopserver> *** lcd047 has joined 18:07:13 <coopserver> *** Liuk Sk has left the game (Leaving) 18:08:41 <coopserver> *** Anson has joined spectators 18:09:35 <coopserver> *** lcd047 has left the game (Leaving) 18:35:51 <coopserver> *** Taggerts has joined 19:02:39 <coopserver> *** Muel has left the game (Leaving) 19:15:12 <coopserver> <plonka> @jam 19:15:16 <coopserver> <plonka> !jam 19:25:39 <coopserver> *** Mark has joined 19:25:45 <coopserver> <Mark> hello 19:26:05 <coopserver> <plonka> yo 19:26:20 <coopserver> *** Taggerts has left the game (Leaving) 19:30:45 <Jam35> what? 19:30:59 <Jam35> someone said jam 19:31:07 <Jam35> rodney 19:31:18 <coopserver> <plonka> can give me hand a mo plz 19:31:21 <coopserver> <plonka> ? 19:31:42 <coopserver> <Jam35> looking 19:32:21 *** Maraxus has joined #openttdcoop.stable 19:32:21 *** ChanServ sets mode: +o Maraxus 19:32:48 <coopserver> <Jam35> sign pls :) 19:33:17 <coopserver> <plonka> can u make me a 3:3 mixer @ sign? 19:33:36 <coopserver> <Jam35> na 19:33:38 <coopserver> <plonka> 2 main staions join up there and head into roudabout 19:34:17 <coopserver> <Jam35> it looks super hard :) 19:34:22 <coopserver> <Jam35> good luck! 19:34:30 <coopserver> <plonka> how about reversing station direction lol 19:34:34 <coopserver> <plonka> yeah it is :D 19:36:16 <coopserver> *** Maraxus has joined 19:36:25 <coopserver> <Mark> nice junction there 19:36:42 <coopserver> <Mark> good luck with that 19:36:50 <coopserver> <plonka> thx :D 19:37:11 <coopserver> <Jam35> it would be easier if everything wasn't stood still 19:37:25 <coopserver> <plonka> they're moving now 19:37:28 <coopserver> <plonka> give a sec 19:38:56 <coopserver> <Jam35> it might even need 3+3+2 ->3 19:39:15 <coopserver> <Jam35> you have temp end of 3rd 19:39:26 <coopserver> <Jam35> plus one line out of that drop only atm 19:40:02 <coopserver> <Mark> why not take the 2 tracks straight across the mountain 19:40:09 <coopserver> <Mark> horrible join before split atm 19:41:11 <coopserver> <Mark> gotta love oneway roundabouts 19:43:23 <coopserver> <Jam35> if I was purely workinmg in that area I think I would make the already split lines have 3 choices 19:43:33 <coopserver> <Jam35> atm they have prio 19:43:41 <coopserver> <Jam35> it would save space 19:44:04 <coopserver> <plonka> where? 19:44:14 <coopserver> *** Jam35 has joined company #4 19:44:34 <coopserver> <Jam35> split to 3 there 19:44:39 <coopserver> <Jam35> and one other 19:44:54 <coopserver> <Jam35> 2 others 19:44:55 <coopserver> <Jam35> :) 19:45:15 <coopserver> <Jam35> then go digging 19:45:33 <coopserver> <Jam35> irl 19:45:35 <coopserver> <Jam35> no :) 19:45:39 <coopserver> <plonka> heh 19:45:57 <coopserver> <plonka> first i went to get everything sorted so workinmg as intended 19:46:03 <coopserver> <plonka> then i can tweak stuff 19:46:50 <coopserver> <plonka> are there no volunteers for reversing the direction of dinston heights station? 19:50:20 <coopserver> *** irolldice has joined 19:51:49 <Mark> !setdef 19:53:34 <coopserver> <plonka> jham did you stop a train? 19:53:40 <coopserver> <Jam35> some 19:53:44 <V453000> !setdef 19:53:45 <coopserver> <plonka> ok 19:53:46 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 19:53:48 <V453000> :P 19:59:28 <coopserver> *** Maraxus has left the game (Leaving) 20:00:38 *** Maraxus has quit IRC 20:12:21 <coopserver> <Jam35> gridlock 20:12:28 <coopserver> <Jam35> dice 20:16:34 <coopserver> *** Jam35 has joined company #5 20:23:21 <coopserver> <irolldice> lol ty 20:23:39 <coopserver> <Jam35> i did something 20:23:46 <coopserver> <irolldice> i noticed 20:23:46 <coopserver> <Jam35> hope it's ok 20:23:49 <coopserver> <irolldice> had to take a quick call 20:23:53 <coopserver> <irolldice> was just about to fix all that 20:24:02 <coopserver> <irolldice> i'm going to re-arrange it a bit 20:24:06 <coopserver> <irolldice> but thanks for fixing hte jam 20:24:11 <coopserver> *** Jam35 has joined spectators 20:24:23 <coopserver> <Jam35> it was a good one :) 20:26:05 *** Gakster has joined #openttdcoop.stable 20:28:47 <coopserver> <plonka> thx jam 20:29:32 <Gakster> !dl win64 20:29:32 <coopserver> Gakster: http://binaries.openttd.org/releases/1.5.0/openttd-1.5.0-windows-win64.zip 20:31:23 <coopserver> <Jam35> np 20:31:37 <coopserver> <Jam35> you have 90deg @ Sedston Heights 20:31:58 <coopserver> *** Djanxy has joined 20:33:06 <coopserver> <plonka> thx again 20:38:39 <coopserver> *** Taggerts has joined 20:52:59 <coopserver> <irolldice> is there any way to change hotkeys??? 20:53:09 <coopserver> <Mark> in openttd.cfg 20:55:34 <coopserver> <Mark> boom 20:55:44 <coopserver> <plonka> yep :/ 20:55:46 <coopserver> <Mark> glad its not just me crashing trains all the time 20:56:04 <coopserver> <plonka> i do it alot too 20:56:08 <coopserver> <Mark> :D 20:58:51 <coopserver> *** irolldice has left the game (Leaving) 21:03:33 <coopserver> *** Djanxy has left the game (Leaving) 21:10:18 <coopserver> *** Taggerts has left the game (Leaving) 21:42:55 <coopserver> *** Player has joined 21:44:08 *** happpy has joined #openttdcoop.stable 21:44:27 <happpy> !players 21:44:28 <coopserver> happpy: There are currently 2 players and 3 spectators, making a total of 5 clients connected 21:48:03 <coopserver> *** happy train sport has joined 21:50:26 <coopserver> *** happy train sport has joined company #4 21:51:00 <coopserver> <happy train sport> hi all 21:51:06 <coopserver> <Mark> hi 21:51:14 <coopserver> <happy train sport> how things 21:53:49 <coopserver> *** Player has left the game (Leaving) 22:11:19 <coopserver> *** Mark has left the game (general timeout) 22:12:11 <coopserver> *** Mark has joined 22:12:55 <coopserver> <plonka> think i sussed it 22:18:35 <coopserver> *** Taggerts has joined 22:19:15 <coopserver> <plonka> can someone inrease staion spread plz? 22:19:26 <coopserver> <Mark> how much do you need 22:19:36 <coopserver> <plonka> not sure 22:19:43 <coopserver> <plonka> try about 5 more 22:19:56 <Mark> @op 22:19:56 *** Webster sets mode: +o Mark 22:20:01 <Mark> !rcon set station_spread 17 22:20:16 <Jam35> max_ 22:20:17 <coopserver> <plonka> thx 22:20:25 <coopserver> <Mark> this worked 22:20:25 <Jam35> or not? 22:20:29 <Jam35> :) 22:21:41 <coopserver> <plonka> need more :/ 22:21:49 <coopserver> <plonka> prolly 5 again 22:21:53 <Mark> !rcon set station_spread 25 22:22:03 <coopserver> <plonka> thx 22:36:52 <coopserver> *** Sobuk has joined 22:38:09 <coopserver> *** Sobuk has left the game (Leaving) 22:39:28 <coopserver> *** Taggerts has left the game (Leaving) 22:40:04 <coopserver> <plonka> clear now 22:44:33 <coopserver> *** irolldice has joined 22:50:19 <coopserver> *** Player has joined 22:51:40 <coopserver> <happy train sport> that bbh 1 and 2 looks ver nice 22:51:46 <coopserver> <happy train sport> plonka: 22:51:52 <coopserver> <Mark> fuck 22:52:12 <coopserver> <Mark> just built a 500m piece of road 22:52:26 <coopserver> <plonka> doh 22:52:30 <coopserver> <happy train sport> lol 22:52:43 <coopserver> <Mark> there goes all my hard earned cash 22:58:26 <coopserver> *** Art has joined 22:59:02 <coopserver> <happy train sport> hi Art 22:59:11 <coopserver> <Art> hi 22:59:27 <coopserver> <happy train sport> welcume to the server 22:59:52 <coopserver> *** Player has left the game (Leaving) 22:59:54 <coopserver> <happy train sport> doo !rules to see them 23:00:54 <coopserver> <Jam35> gn 23:00:56 <coopserver> *** Jam35 has left the game (Leaving) 23:00:58 <coopserver> <happy train sport> gn jam 23:00:59 <coopserver> <plonka> bb 23:01:01 <coopserver> <Mark> night 23:01:57 *** Jam35 is now known as Jam35_ 23:10:06 <coopserver> *** Art has left the game (Leaving) 23:13:21 <coopserver> *** Player has joined 23:13:25 <coopserver> <plonka> shit 23:13:39 <coopserver> <plonka> rains now have no wagons 23:13:53 <coopserver> <plonka> due 1 tile trains and wagon removeal 23:14:36 <coopserver> <plonka> can someone reload the game to 10 mins ago plz rofl 23:15:07 <coopserver> <plonka> happy why did you let me upgrade trains grr 23:15:28 <coopserver> <plonka> shit someone do something lol 23:15:51 <coopserver> <plonka> i feel like this _____\o/___/\____ 23:18:59 <coopserver> <plonka> i fixed it 23:19:24 <coopserver> <Player> how? 23:19:52 <coopserver> <plonka> changed trains to engines trhat carry cargo too 23:24:27 <coopserver> *** Player has left the game (Leaving) 23:28:01 <coopserver> *** irolldice has left the game (Leaving) 23:30:38 <coopserver> <Mark> heh thats the problem with tl1.. 23:59:01 <coopserver> *** happy train sport has left the game (general timeout)