Log for #openttdcoop.stable on 5th May 2015:
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00:06:00  <coopserver> *** __Fellini__ has joined company #6
00:06:01  <coopserver> *** Game unpaused (number of players)
00:30:40  <coopserver> *** Sylf has joined
00:30:50  <coopserver> <__Fellini__> hi Sylf
00:30:55  <coopserver> <Sylf> ello
00:31:03  <coopserver> <__Fellini__> why not sleep?
00:31:05  <coopserver> <__Fellini__> =D
00:32:15  <coopserver> <Sylf> It's only 7:30 PM here
00:32:21  <coopserver> <__Fellini__> oh
00:32:31  <coopserver> <__Fellini__> 3:30
00:33:15  <coopserver> *** Sylf has joined company #7
01:24:10  <coopserver> <__Fellini__> sylf
01:26:49  <coopserver> <__Fellini__> Sylf
01:28:35  <coopserver> *** __Fellini__ has joined spectators
01:29:46  <coopserver> *** __Fellini__ has joined company #6
01:31:50  <coopserver> *** __Fellini__ has joined spectators
01:52:31  <coopserver> *** Sylf has left the game (Leaving)
01:52:32  <coopserver> *** Game paused (number of players)
01:52:48  <coopserver> *** __Fellini__ has left the game (Leaving)
02:41:33  <coopserver> *** Ramsus08191 has joined
02:45:18  <coopserver> *** Ramsus08191 has started a new company #9
02:45:19  <coopserver> *** Game unpaused (number of players)
03:38:51  <coopserver> *** Ramsus08191 has left the game (Leaving)
03:38:52  <coopserver> *** Game paused (number of players)
05:43:16  *** __Fellini__ has joined #openttdcoop.stable
05:43:25  <__Fellini__> !date
05:43:25  <coopserver> Jan 09 2077
05:43:32  <__Fellini__> !players
05:43:32  <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation
05:56:24  *** Aziroshin has joined #openttdcoop.stable
06:42:47  *** Mark has joined #openttdcoop.stable
06:42:49  *** Webster sets mode: +o Mark
08:52:11  *** Jam35_ is now known as Jam35
09:06:52  *** Mark has quit IRC
09:07:31  *** Mark has joined #openttdcoop.stable
09:07:33  *** Webster sets mode: +o Mark
09:17:33  *** Mark has quit IRC
09:32:07  <coopserver> *** p3tiny has joined
09:32:08  <coopserver> *** Game unpaused (number of players)
09:32:18  <coopserver> <p3tiny> ohai
10:13:24  <__Fellini__> !date
10:13:24  <coopserver> Jan 27 2080
10:13:39  <__Fellini__> !players
10:13:39  <coopserver> __Fellini__: There are currently 1 players and 0 spectators, making a total of 1 clients connected
10:14:07  <coopserver> *** p3tiny has left the game (Leaving)
10:14:08  <coopserver> *** Game paused (number of players)
11:12:26  *** glubothemad has joined #openttdcoop.stable
11:22:12  <coopserver> *** p3tiny has joined
11:22:13  <coopserver> *** Game unpaused (number of players)
11:22:34  <coopserver> <p3tiny> hi
11:36:33  <coopserver> *** p3tiny has left the game (Leaving)
11:36:34  <coopserver> *** Game paused (number of players)
12:39:38  <__Fellini__> !date
12:39:38  <coopserver> Mar 08 2081
12:39:46  <__Fellini__> !players
12:39:46  <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation
12:47:48  *** __Fellini__ has quit IRC
13:19:07  <coopserver> *** plonka has joined
13:19:08  <coopserver> *** Game unpaused (number of players)
13:54:40  <coopserver> *** p3tiny has joined
13:54:49  <coopserver> <p3tiny> yo
13:56:22  <coopserver> *** Player has joined
13:56:23  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:56:24  <coopserver> *** Player has started a new company #10
13:56:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:56:26  <coopserver> *** Player has joined spectators
13:57:32  <coopserver> *** Player has joined company #10
13:57:33  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:57:34  <coopserver> *** Player has joined spectators
13:57:39  <coopserver> <Player> !name Luk
13:57:40  <coopserver> *** Player has changed his/her name to Luk
13:57:41  <coopserver> *** Luk has joined company #10
13:58:00  <coopserver> <p3tiny> hi
14:00:17  <coopserver> <plonka> hello p3
14:00:23  <coopserver> <Luk> hello
14:00:28  <coopserver> <p3tiny> ohai
14:00:29  <coopserver> <plonka> /wave
14:00:49  <coopserver> <plonka> im playing on ps server today so wont be here much
14:00:59  <coopserver> <p3tiny> what's ps server
14:01:09  <coopserver> <plonka> ps is public server
14:01:23  <coopserver> <plonka> where we all play coop in one big company
14:01:32  <coopserver> <p3tiny> what's the difference between public and welcome server?
14:01:36  <coopserver> <p3tiny> ahh
14:01:39  <coopserver> <p3tiny> sounds fun
14:02:02  <coopserver> <plonka> yeah it is :)
14:02:05  <coopserver> <plonka>
14:02:45  <coopserver> <p3tiny> ill check it but i gotta improve a little, my build is a mess
14:03:32  <coopserver> <plonka> as far as im aware noobs are welcome
14:03:40  <coopserver> <p3tiny> ah, then it is ok :-D
14:03:49  <coopserver> <plonka> but i always refused to play on it until i got good
14:04:13  <coopserver> <plonka> as i probably like u didn't want to break anything :)
14:05:12  <coopserver> <p3tiny> yeah exactly, i try to stay away from the work that needs to be corrected by others later
14:05:19  <coopserver> <p3tiny> but i will check it anyway
14:05:55  <coopserver> <plonka> ok :)
14:11:29  <coopserver> <p3tiny> can you help me out with smth pls
14:11:48  <coopserver> <Luk> me?
14:12:18  <coopserver> <p3tiny> someone, anyone :) I would like to ask about priority mergers
14:18:01  <Jam35> what is the question?
14:21:01  <coopserver> <p3tiny> im fairly new to these constructions, i know the purpose but im not sure about how to build it most efficiently
14:21:46  <coopserver> <p3tiny> i got some build that i basically copied from  plonka
14:22:22  <coopserver> <p3tiny> and im just wondering if there's any easier way to build it
14:23:47  <coopserver> *** Jam35 has joined
14:24:15  <coopserver> <p3tiny> id, more compact maybe - im not sure that for TL=3 this is efficient (marked red arrow on my part of island)
14:24:20  <coopserver> <p3tiny> *idk
14:24:53  <coopserver> *** Jam35 has started a new company #11
14:25:12  <coopserver> <Jam35> that should be entry signal
14:25:26  <coopserver> <Jam35> not pbs
14:26:15  <coopserver> <p3tiny> so entry instead PBS from the SL?
14:26:25  <coopserver> <Jam35> yes
14:26:43  <coopserver> <Jam35> it depends on the purpose of the prio as to how long it is
14:27:21  <coopserver> <Jam35> if you want the merging line to wait until it definitely has space you will need to experiment to find correct length
14:27:52  <coopserver> <p3tiny> ok, su that's probably the reason for multiple length like on the opposite side of the arrow?
14:28:10  <coopserver> <p3tiny> i did quick examples
14:28:12  <coopserver> <Jam35> yeah
14:28:29  <coopserver> <p3tiny> but what is the difference between the long one
14:28:30  <coopserver> <p3tiny> and
14:28:34  <coopserver> <Jam35> but if the main line is full , merging train will never have space
14:28:38  <coopserver> <p3tiny> long onewithout the red ones
14:29:12  <coopserver> <Jam35> red ones?
14:29:15  <coopserver> <Jam35> pbs signals
14:29:17  <coopserver> <p3tiny> hmm cant build it but basically without the green markers in between
14:29:30  <coopserver> <Jam35> idk what you mean
14:29:39  <coopserver> <p3tiny> u see where im building?
14:30:37  <coopserver> <Jam35> these are the same thing
14:30:44  <coopserver> <p3tiny> i put in in the red now
14:30:47  <coopserver> <Jam35> below your arrow
14:31:22  <coopserver> <p3tiny> on the top of it acutally :)
14:31:26  <coopserver> <p3tiny> zoom out and you will see
14:31:31  <coopserver> <Jam35> I see
14:31:47  <coopserver> <p3tiny> i would like to know if the 1 and 2  are the same
14:31:54  <coopserver> <Jam35> no
14:32:12  <coopserver> <Jam35> train fits inside at 1
14:32:25  <coopserver> <Jam35> 2 prevents that
14:32:27  <coopserver> <p3tiny> ok
14:32:46  <coopserver> <Jam35> signal needs to be red the whole time train is in prio section
14:33:28  <coopserver> <p3tiny> hmm
14:33:34  <coopserver> <p3tiny> i will experiment with it
14:33:38  <coopserver> <p3tiny> im fairly new to this
14:33:45  <coopserver> <p3tiny> thanks!
14:33:52  <coopserver> <Jam35> np at all
14:34:00  <coopserver> *** Jam35 has joined spectators
14:34:09  <coopserver> <Jam35> be around
14:34:42  <coopserver> *** p3tiny has left the game (Leaving)
14:38:01  <coopserver> *** valis has joined
14:38:12  <coopserver> <valis> hi
14:48:50  *** Maraxus has joined #openttdcoop.stable
14:48:50  *** ChanServ sets mode: +o Maraxus
14:50:43  *** __Fellini__ has joined #openttdcoop.stable
14:50:56  <__Fellini__> !date
14:50:56  <coopserver> Dec 17 2087
14:51:06  <__Fellini__> !players
14:51:06  <coopserver> __Fellini__: There are currently 2 players and 2 spectators, making a total of 4 clients connected
14:58:24  *** happpy has joined #openttdcoop.stable
14:58:32  <happpy> !date
14:58:32  <coopserver> Jul 08 2088
14:58:38  <happpy> !players
14:58:38  <coopserver> happpy: There are currently 2 players and 2 spectators, making a total of 4 clients connected
14:58:43  <happpy> hi  alll
14:59:00  <coopserver> <valis> hi
14:59:24  <happpy> how  things
14:59:46  <coopserver> *** happy train sport has joined
15:00:21  <coopserver> <happy train sport> hi  plonka
15:01:32  <coopserver> <happy train sport> hi  Luk
15:02:38  <coopserver> <happy train sport> u  have  to   arsk if  u cantake goods   from that   oilrefinery   Luk
15:03:57  <coopserver> <happy train sport> Luk:   read  the rules   be for  u play   Luk
15:06:31  <coopserver> <happy train sport> hi jam
15:10:46  <__Fellini__> o/
15:11:48  <happpy> hi
15:12:21  <__Fellini__> how thigs, man?
15:12:27  <__Fellini__> !date
15:12:27  <coopserver> Jul 18 2089
15:12:37  <__Fellini__> !players
15:12:37  <coopserver> __Fellini__: There are currently 2 players and 3 spectators, making a total of 5 clients connected
15:13:02  <happpy> good
15:13:07  <happpy> how  things
15:13:39  <__Fellini__> grreate
15:13:47  <happpy> nice
15:13:52  <coopserver> <plonka> grrr
15:14:05  <coopserver> <plonka> get the hell off our island :P
15:14:11  <coopserver> <happy train sport> yer
15:14:24  <coopserver> <plonka> luk
15:14:36  <coopserver> <plonka> you've blocked my construction for bbh06
15:14:47  <coopserver> <happy train sport> get  jam to  doo  that  @ on  your  name
15:14:47  <__Fellini__> if not to take into account that I can not play
15:15:27  *** Plonka has joined #openttdcoop.stable
15:15:32  <__Fellini__> hi plonka
15:15:47  <coopserver> <plonka> hi fellini
15:16:01  <coopserver> <Jam35> Luk:
15:16:14  <coopserver> <Jam35> move your stuff from Om-Nom Beach
15:16:35  *** V453000 sets mode: +o Plonka
15:16:38  <coopserver> <happy train sport> and   company  7   food  plant
15:16:41  <coopserver> <Jam35> and eek-eek valley
15:16:52  <V453000>  @@@@@@@@@@@@@@@@@@@@@
15:16:59  <happpy> hi  v
15:17:01  <__Fellini__> sabotage щт ыукмук,
15:17:06  <coopserver> <Jam35> that is Sylfs island
15:17:06  <__Fellini__> on server?
15:17:16  <happpy> yer  true  jam
15:17:21  <coopserver> <Jam35> he will delete himself if he wants
15:17:23  <happpy> company  10
15:17:36  <happpy> is  on that
15:17:38  <__Fellini__> hi V
15:17:43  <__Fellini__> hi Jam
15:17:48  <__Fellini__> *35
15:17:50  <__Fellini__> XD
15:18:09  <coopserver> <plonka> jam seems to be afk
15:18:14  <coopserver> *** Luk has joined spectators
15:18:14  <happpy> yep
15:18:23  <Plonka> v
15:18:27  <Plonka> are u there?
15:18:30  <Jam35> I moved him to spectators
15:18:34  <Plonka> ah
15:19:00  <coopserver> <plonka> he's blocked off my construction for bbh06
15:19:06  <happpy> yer
15:19:18  <coopserver> *** Jam35 has joined company #10
15:19:27  <__Fellini__> yo, plonka now is @plonka
15:19:44  <coopserver> *** happy train sport has joined company #10
15:20:01  <coopserver> <plonka> yeah i get if i need it, it seems :)
15:20:10  <coopserver> *** Luk has joined company #10
15:20:27  <coopserver> *** Jam35 has joined spectators
15:20:41  <coopserver> *** happy train sport has joined spectators
15:20:49  <coopserver> <plonka> i don't mind him using this island tbh,  even any goods im not using
15:21:02  <coopserver> <plonka> just leave room for our stuff :)
15:21:29  <coopserver> <happy train sport> no  plonka  he  can not  take  goods   its   in the ruls  i think
15:21:56  <coopserver> <plonka> what even if we aren't using them and we say he can?
15:22:09  <coopserver> <Jam35> I'd leave it unless someone complains
15:22:36  <coopserver> <plonka> well no problem using tgem myself
15:22:37  <coopserver> <happy train sport> i  just  stop  company 10  food  trains
15:22:50  <coopserver> *** Jam35 has joined company #10
15:22:51  <coopserver> <happy train sport> will  was
15:22:52  <coopserver> <plonka> so long as he doesn't block us
15:23:08  <coopserver> *** Jam35 has joined spectators
15:23:31  <coopserver> <happy train sport> Luk:    read  the rules    u can not  take  stuf from  players
15:23:37  <coopserver> <Jam35> If Sylf wants to delete it, let him do it
15:23:49  <coopserver> <plonka> yeah happy
15:23:50  <coopserver> <happy train sport> k
15:23:55  <coopserver> <plonka> taking is one thing
15:24:03  <coopserver> <plonka> but im happy to give him
15:24:14  <coopserver> <plonka> so long as we're not blocked
15:25:03  <coopserver> <plonka> how do i pm on irc?
15:25:21  <Jam35> click name query
15:26:30  <coopserver> <plonka> thx jam i pmed u
15:29:22  <__Fellini__> what mean pm?
15:29:36  <coopserver> <plonka> private message
15:29:47  <__Fellini__> thx
15:29:47  <coopserver> *** Luk has left the game (Leaving)
15:29:49  <coopserver> <plonka> dood
15:30:01  <coopserver> <plonka> u built another bbh all on your own :D
15:30:34  <__Fellini__> who
15:30:39  <__Fellini__> me?
15:30:41  <coopserver> <plonka> u did :
15:30:47  <__Fellini__> its bad?
15:30:52  <coopserver> <plonka> nope
15:30:56  <coopserver> <plonka> looks good to me
15:31:00  <__Fellini__> something wrong?
15:31:04  <coopserver> <happy train sport> nop  looks  nice
15:31:05  <__Fellini__> check pls
15:31:42  <coopserver> <plonka> looks spot on
15:31:58  <__Fellini__> if it not complicate u
15:32:03  <happpy> yep   can not   see eneythin rone
15:32:04  <__Fellini__> & slh2
15:32:36  <coopserver> <plonka> one thing i might do is slightly extend prios but not 100% essential
15:32:47  <coopserver> <plonka> as it is, it's a fully working bbh
15:33:14  <coopserver> <plonka> oh found 1 problem
15:33:42  <coopserver> <plonka> !bay length
15:34:06  <__Fellini__> place sign, ill look it later, cant join to game now
15:34:15  <coopserver> <plonka> yep already done
15:34:19  <coopserver> <plonka> u will see it
15:34:21  <__Fellini__> oh, thx
15:35:03  <coopserver> <plonka> slh02 looks good too
15:35:16  <__Fellini__> ^_^
15:35:18  <coopserver> <plonka> except anopther bay length
15:36:06  <coopserver> <plonka> one of your slh mergers has no choice
15:36:22  <coopserver> <plonka> sorry
15:36:26  <coopserver> <plonka> yes it does :P
15:36:39  <__Fellini__> Apparently I had a good teacher
15:36:45  <__Fellini__> =P
15:36:48  <coopserver> <plonka> :D
15:36:54  <coopserver> <plonka> u learn fast
15:37:03  <coopserver> <plonka> took me much longer :P
15:38:17  <coopserver> <plonka> well i say it took me longeer
15:38:47  <coopserver> <plonka> all i know is i couldn't build bbh last time i played a few years ago
15:38:57  <coopserver> <plonka> and when i started again a month or so back
15:39:02  <coopserver> <plonka> i could build them
15:39:04  <coopserver> <plonka> lol
15:39:07  <coopserver> <plonka> no idea why
15:39:48  <__Fellini__> so it needs regular practice, i think
15:40:04  <coopserver> <plonka> or in my case
15:40:11  <coopserver> <plonka> the exact opposite Oo
15:40:58  <__Fellini__> =)
16:13:50  <coopserver> *** Andersen has joined
16:18:42  <coopserver> *** Andersen has left the game (Leaving)
16:21:42  <coopserver> *** p3tiny has joined
16:21:48  <coopserver> <p3tiny> hi
16:29:59  <coopserver> <p3tiny> fffffffffffff
16:37:59  <coopserver> *** Player has joined
16:38:00  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
16:38:01  <coopserver> *** Player has started a new company #11
16:38:02  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
16:38:03  <coopserver> *** Player has joined spectators
16:38:31  <coopserver> *** Player has left the game (processing map took too long)
16:42:11  <coopserver> *** *Duchna* has joined
16:42:32  <coopserver> <*Duchna*> ola
16:42:40  <coopserver> <p3tiny> hi hi
16:42:41  <coopserver> <plonka> o/
16:53:25  <coopserver> <p3tiny> you funded it mate?
16:53:32  <coopserver> <p3tiny> the factory
16:53:47  <coopserver> <*Duchna*> yes
16:54:07  <coopserver> <*Duchna*> trains was blocked
16:54:12  <coopserver> <p3tiny> thanks! i think i must have deleted toe joint station
16:54:21  <coopserver> <p3tiny> *the
16:54:54  <coopserver> <p3tiny> anyway this network is a mess
16:55:34  <coopserver> <*Duchna*> iam sorry, i see this mod first time
16:59:32  <coopserver> <*Duchna*> lol Roar Springs depo :D
17:00:28  <coopserver> <p3tiny> animal signs or something :)
17:00:33  <coopserver> <p3tiny> half of my stuff is named Ssss
17:02:15  <coopserver> <*Duchna*> i go eat something, good luck ,)
17:02:29  <coopserver> *** *Duchna* has left the game (Leaving)
17:19:27  <coopserver> *** p3tiny has left the game (Leaving)
17:29:39  <__Fellini__> !date
17:29:39  <coopserver> Sep 02 2099
17:29:57  <__Fellini__> !players
17:29:57  <coopserver> __Fellini__: There are currently 1 players and 3 spectators, making a total of 4 clients connected
17:52:58  *** glubothemad has quit IRC
17:57:58  <coopserver> *** plonka has joined spectators
17:57:59  <coopserver> *** Game paused (number of players)
18:01:08  <coopserver> *** RapidKL has joined
18:04:07  <coopserver> *** RapidKL has left the game (Leaving)
18:38:31  <coopserver> *** Jam35 has left the game (Leaving)
19:30:44  <__Fellini__> !date
19:30:44  <coopserver> Oct 05 2101
19:30:50  <__Fellini__> !players
19:30:50  <coopserver> __Fellini__: There are currently 0 players and 3 spectators, making a total of 3 clients connected
20:21:25  <happpy> be  back  to  mor
20:21:27  <happpy> gn
20:21:31  <happpy> have  fun
20:21:41  <coopserver> *** happy train sport has left the game (Leaving)
20:21:50  *** happpy has left #openttdcoop.stable
20:31:58  *** __Fellini__ has quit IRC
21:08:08  <coopserver> *** plonka has joined company #1
21:08:09  <coopserver> *** Game unpaused (number of players)
21:27:39  <coopserver> *** plonka has joined spectators
21:27:40  <coopserver> *** Game paused (number of players)
21:31:28  *** Maraxus has quit IRC
21:36:11  <coopserver> *** valis has left the game (Leaving)
22:09:01  *** __Fellini__ has joined #openttdcoop.stable
22:09:12  <__Fellini__> !players
22:09:12  <coopserver> __Fellini__: There are currently 0 players and 1 spectators, making a total of 1 clients connected
22:10:57  <coopserver> *** __Fellini__ has joined
22:12:43  <coopserver> <__Fellini__> hi plonka
22:12:55  <Plonka> hey
22:13:13  <Plonka> just on ps atm
22:13:22  <Plonka> ill be on here in a sec though
22:13:36  <coopserver> <__Fellini__> ps atm?
22:16:57  <coopserver> *** __Fellini__ has joined company #6
22:16:58  <coopserver> *** Game unpaused (number of players)
22:17:52  <coopserver> <plonka> os = public server
22:17:54  <coopserver> <plonka> ps
22:18:03  <coopserver> <plonka> atm = at the moment
22:18:25  <coopserver> <__Fellini__> k, will know
22:19:15  <coopserver> <plonka> fellini delete what u jsut built
22:19:45  <coopserver> *** plonka has joined company #6
22:19:51  <coopserver> <__Fellini__> where?
22:20:06  <coopserver> <plonka> left turning trains are still blocking
22:21:03  <coopserver> <plonka> fixed :)
22:21:23  <coopserver> <__Fellini__> ooooohhh, i always forget i can do ALL with my bays
22:21:30  <coopserver> <__Fellini__> XD
22:21:54  <coopserver> <plonka> ;)
22:22:38  <coopserver> <plonka> for not sure if advisable
22:23:16  <coopserver> <plonka> id probably remove the left turn exit signal and make it a a standard block sign
22:24:21  <coopserver> <plonka> the red rail will cause a slow down
22:24:40  <coopserver> <plonka> easy fix though
22:27:27  <coopserver> <plonka> simple fix
22:27:33  <coopserver> <plonka> dont over complicate it :)
22:28:05  <coopserver> <__Fellini__> i want do it better
22:28:11  <coopserver> <__Fellini__> for
22:28:12  <coopserver> <plonka> ok go for it
22:28:46  <coopserver> <__Fellini__> avoid such errors over in future
22:28:55  <coopserver> <plonka> yep
22:29:03  <coopserver> <plonka> don't worry ull get better fast
22:29:17  <coopserver> <plonka> you're already 500% better than 2 days ago :P
22:29:19  <coopserver> <__Fellini__> =D
22:37:59  <coopserver> <plonka> mopre slow down at red
22:38:18  <coopserver> <plonka> once things are off the mianline and fully on the sideline
22:38:25  <coopserver> <plonka> slow downs dont matter so much
22:38:37  <coopserver> <__Fellini__> >_<
22:38:40  <coopserver> <__Fellini__> matter
22:38:45  <coopserver> <plonka> but you don't want trains slowing down while still n ml
22:38:57  <coopserver> <plonka> its an easy fix
22:39:23  <coopserver> <plonka> voila
22:40:07  <coopserver> <__Fellini__> ;)
22:41:50  <coopserver> <plonka> i would do this
22:42:23  <coopserver> <plonka> longer prio
22:42:45  <coopserver> <__Fellini__> where?
22:43:03  <coopserver> <plonka> !here
22:44:48  <coopserver> <plonka> oh u changed the prio?
22:44:54  <coopserver> <plonka> it was correct
22:45:04  <coopserver> <plonka> id already extended for u
22:45:18  <coopserver> <plonka> doesnt matter though
22:45:26  <coopserver> <plonka> the one u built also works
22:45:29  <coopserver> <__Fellini__> ok
22:45:46  <coopserver> <__Fellini__> but that i like more
22:45:56  <coopserver> <plonka> ok
22:46:04  <coopserver> <plonka> chck !bay lwngth
22:46:16  <coopserver> <__Fellini__> done
22:46:22  <coopserver> <plonka> nope
22:46:43  <coopserver> <plonka> not signal gap
22:46:46  <coopserver> <plonka> bay length
22:47:21  <coopserver> <plonka> only 2.5 tiles long
22:47:25  <coopserver> <plonka> should be 3
22:47:49  <coopserver> <plonka> correct :)
22:49:03  <coopserver> <plonka> i like !these tomerge as close as possible to the prio
22:49:46  <coopserver> <plonka> otherwise u can end up in a situation where effectively trains slow down from full speed
22:49:50  <coopserver> <plonka> speed up again
22:49:57  <coopserver> <plonka> only to have to stop again
22:50:26  <coopserver> <plonka> sometimes due to space
22:50:33  <coopserver> <plonka> it's not possible to merge close
22:50:43  <coopserver> <plonka> but while u can,  you should
22:50:45  <coopserver> <plonka> imo
22:51:00  <coopserver> <__Fellini__> ok
23:04:23  <coopserver> <plonka> need help?
23:09:29  <coopserver> <__Fellini__> oh
23:09:30  <coopserver> <__Fellini__> sorry
23:09:38  <coopserver> <__Fellini__> ive been afk
23:09:47  <coopserver> <__Fellini__> maybe
23:10:02  <coopserver> <__Fellini__> its can be compactible?
23:13:04  <coopserver> <plonka> ok lets ee
23:14:08  <coopserver> <plonka> something like that
23:14:45  <coopserver> <plonka> etc :)
23:19:08  <coopserver> <plonka> something like that?
23:19:09  <coopserver> <__Fellini__> many variants
23:19:11  <coopserver> <__Fellini__> =D
23:19:18  <coopserver> <__Fellini__> im so blind
23:19:36  <coopserver> <plonka> just remeber
23:19:39  <coopserver> <plonka> slit track
23:19:42  <coopserver> <plonka> split
23:19:46  <coopserver> <plonka> tehn merge
23:21:23  <coopserver> <plonka> until u get used to it
23:21:39  <coopserver> <plonka> you're probably always starting off building witha split
23:21:54  <coopserver> *** Ramsus08191 has joined
23:21:57  <coopserver> <plonka> then u can see ahead where the track is going
23:22:20  <coopserver> <Ramsus08191> hello everyone
23:22:25  <coopserver> <__Fellini__> hi
23:22:30  <coopserver> <plonka> hi ramsus
23:24:43  <coopserver> <plonka> make those bridges you r left turn
23:25:51  <coopserver> <plonka> if u want to save space
23:29:15  <coopserver> <plonka> waitr
23:29:23  <coopserver> <plonka> watch :)
23:30:08  *** Jam35 is now known as Jam35_
23:31:10  <coopserver> <__Fellini__> oh, im blind again
23:31:20  <coopserver> <plonka> or
23:31:38  <coopserver> <plonka> either works
23:32:05  <coopserver> <plonka> it's just i always look for the easiest fix :)
23:33:10  <coopserver> <plonka> one thing i think that haelped me was the realisation that things dont need to be symetrical
23:33:22  <coopserver> <plonka> and things don't need to be super compact
23:35:10  <coopserver> <__Fellini__> in last game your BBH 01 been very compact
23:35:49  <coopserver> <plonka> in tjhis game 4 and 2 are
23:35:55  <coopserver> <plonka> the rest not so much
23:36:23  <coopserver> <plonka> see i build to the landscape instead of teraforming so much
23:36:42  <coopserver> <plonka> that makes some of my huibs not so compact
23:36:54  <coopserver> <plonka> but it also makes all my hub look different :)
23:37:31  <coopserver> <plonka> if i teraformed willy nilly all my hubs would just look the same
23:37:40  <coopserver> <plonka> as i'd constantly build optimal
23:37:47  <coopserver> <plonka> but it would be boring :D
23:37:57  <coopserver> <__Fellini__> i know - hard terraforming  - is not cool
23:38:06  <coopserver> <__Fellini__> but i learn
23:38:21  <coopserver> <__Fellini__> minimal tf in future
23:38:49  <coopserver> <plonka> well not much can do on flat land u built on :P
23:39:51  <coopserver> <plonka> i also like u are doing here
23:39:58  <coopserver> <plonka> building around obsitcals
23:40:05  <coopserver> <plonka> like towns and mines
23:40:07  <coopserver> <plonka> etc
23:40:22  <coopserver> <plonka> again makes you build in a way you wouldn't normaly
23:40:29  <coopserver> <plonka> = different looking hubs
23:44:26  <coopserver> <plonka> yep good
23:48:13  <coopserver> <plonka> no need to remove that
23:49:02  <coopserver> <__Fellini__> why?
23:49:09  <coopserver> <__Fellini__> second line?
23:49:14  <coopserver> <plonka> cos it's correct as it
23:50:11  <coopserver> <plonka> there whats wrong with that? :D
23:50:25  <coopserver> <__Fellini__> 2 tiles w/o sinals
23:50:54  <coopserver> <plonka> eithe rpbs or
23:52:43  <coopserver> <plonka> just always lokk for simplist fix
23:52:52  <coopserver> <plonka> don't demolish unless u have to
23:53:05  <coopserver> <plonka> or ur creating more work for urself
23:53:33  <coopserver> <__Fellini__> yeah, i can that
23:53:35  <coopserver> <__Fellini__> =D
23:56:37  <coopserver> <plonka> u almost had it first time
23:56:42  <coopserver> <plonka> then u switched
23:59:34  <coopserver> <plonka> sorted

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