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00:06:00 <coopserver> *** __Fellini__ has joined company #6 00:06:01 <coopserver> *** Game unpaused (number of players) 00:30:40 <coopserver> *** Sylf has joined 00:30:50 <coopserver> <__Fellini__> hi Sylf 00:30:55 <coopserver> <Sylf> ello 00:31:03 <coopserver> <__Fellini__> why not sleep? 00:31:05 <coopserver> <__Fellini__> =D 00:32:15 <coopserver> <Sylf> It's only 7:30 PM here 00:32:21 <coopserver> <__Fellini__> oh 00:32:31 <coopserver> <__Fellini__> 3:30 00:33:15 <coopserver> *** Sylf has joined company #7 01:24:10 <coopserver> <__Fellini__> sylf 01:26:49 <coopserver> <__Fellini__> Sylf 01:28:35 <coopserver> *** __Fellini__ has joined spectators 01:29:46 <coopserver> *** __Fellini__ has joined company #6 01:31:50 <coopserver> *** __Fellini__ has joined spectators 01:52:31 <coopserver> *** Sylf has left the game (Leaving) 01:52:32 <coopserver> *** Game paused (number of players) 01:52:48 <coopserver> *** __Fellini__ has left the game (Leaving) 02:41:33 <coopserver> *** Ramsus08191 has joined 02:45:18 <coopserver> *** Ramsus08191 has started a new company #9 02:45:19 <coopserver> *** Game unpaused (number of players) 03:38:51 <coopserver> *** Ramsus08191 has left the game (Leaving) 03:38:52 <coopserver> *** Game paused (number of players) 05:43:16 *** __Fellini__ has joined #openttdcoop.stable 05:43:25 <__Fellini__> !date 05:43:25 <coopserver> Jan 09 2077 05:43:32 <__Fellini__> !players 05:43:32 <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation 05:56:24 *** Aziroshin has joined #openttdcoop.stable 06:42:47 *** Mark has joined #openttdcoop.stable 06:42:49 *** Webster sets mode: +o Mark 08:52:11 *** Jam35_ is now known as Jam35 09:06:52 *** Mark has quit IRC 09:07:31 *** Mark has joined #openttdcoop.stable 09:07:33 *** Webster sets mode: +o Mark 09:17:33 *** Mark has quit IRC 09:32:07 <coopserver> *** p3tiny has joined 09:32:08 <coopserver> *** Game unpaused (number of players) 09:32:18 <coopserver> <p3tiny> ohai 10:13:24 <__Fellini__> !date 10:13:24 <coopserver> Jan 27 2080 10:13:39 <__Fellini__> !players 10:13:39 <coopserver> __Fellini__: There are currently 1 players and 0 spectators, making a total of 1 clients connected 10:14:07 <coopserver> *** p3tiny has left the game (Leaving) 10:14:08 <coopserver> *** Game paused (number of players) 11:12:26 *** glubothemad has joined #openttdcoop.stable 11:22:12 <coopserver> *** p3tiny has joined 11:22:13 <coopserver> *** Game unpaused (number of players) 11:22:34 <coopserver> <p3tiny> hi 11:36:33 <coopserver> *** p3tiny has left the game (Leaving) 11:36:34 <coopserver> *** Game paused (number of players) 12:39:38 <__Fellini__> !date 12:39:38 <coopserver> Mar 08 2081 12:39:46 <__Fellini__> !players 12:39:46 <coopserver> __Fellini__: The server is empty, noone is connected. Feel free to remedy this situation 12:47:48 *** __Fellini__ has quit IRC 13:19:07 <coopserver> *** plonka has joined 13:19:08 <coopserver> *** Game unpaused (number of players) 13:54:40 <coopserver> *** p3tiny has joined 13:54:49 <coopserver> <p3tiny> yo 13:56:22 <coopserver> *** Player has joined 13:56:23 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:56:24 <coopserver> *** Player has started a new company #10 13:56:25 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:56:26 <coopserver> *** Player has joined spectators 13:57:32 <coopserver> *** Player has joined company #10 13:57:33 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:57:34 <coopserver> *** Player has joined spectators 13:57:39 <coopserver> <Player> !name Luk 13:57:40 <coopserver> *** Player has changed his/her name to Luk 13:57:41 <coopserver> *** Luk has joined company #10 13:58:00 <coopserver> <p3tiny> hi 14:00:17 <coopserver> <plonka> hello p3 14:00:23 <coopserver> <Luk> hello 14:00:28 <coopserver> <p3tiny> ohai 14:00:29 <coopserver> <plonka> /wave 14:00:49 <coopserver> <plonka> im playing on ps server today so wont be here much 14:00:59 <coopserver> <p3tiny> what's ps server 14:01:09 <coopserver> <plonka> ps is public server 14:01:23 <coopserver> <plonka> where we all play coop in one big company 14:01:32 <coopserver> <p3tiny> what's the difference between public and welcome server? 14:01:36 <coopserver> <p3tiny> ahh 14:01:39 <coopserver> <p3tiny> sounds fun 14:02:02 <coopserver> <plonka> yeah it is :) 14:02:05 <coopserver> <plonka> http://wiki.openttdcoop.org/Public_Server 14:02:45 <coopserver> <p3tiny> ill check it but i gotta improve a little, my build is a mess 14:03:32 <coopserver> <plonka> as far as im aware noobs are welcome 14:03:40 <coopserver> <p3tiny> ah, then it is ok :-D 14:03:49 <coopserver> <plonka> but i always refused to play on it until i got good 14:04:13 <coopserver> <plonka> as i probably like u didn't want to break anything :) 14:05:12 <coopserver> <p3tiny> yeah exactly, i try to stay away from the work that needs to be corrected by others later 14:05:19 <coopserver> <p3tiny> but i will check it anyway 14:05:55 <coopserver> <plonka> ok :) 14:11:29 <coopserver> <p3tiny> can you help me out with smth pls 14:11:48 <coopserver> <Luk> me? 14:12:18 <coopserver> <p3tiny> someone, anyone :) I would like to ask about priority mergers 14:18:01 <Jam35> what is the question? 14:21:01 <coopserver> <p3tiny> im fairly new to these constructions, i know the purpose but im not sure about how to build it most efficiently 14:21:46 <coopserver> <p3tiny> i got some build that i basically copied from plonka 14:22:22 <coopserver> <p3tiny> and im just wondering if there's any easier way to build it 14:23:47 <coopserver> *** Jam35 has joined 14:24:15 <coopserver> <p3tiny> id, more compact maybe - im not sure that for TL=3 this is efficient (marked red arrow on my part of island) 14:24:20 <coopserver> <p3tiny> *idk 14:24:53 <coopserver> *** Jam35 has started a new company #11 14:25:12 <coopserver> <Jam35> that should be entry signal 14:25:26 <coopserver> <Jam35> not pbs 14:26:15 <coopserver> <p3tiny> so entry instead PBS from the SL? 14:26:25 <coopserver> <Jam35> yes 14:26:43 <coopserver> <Jam35> it depends on the purpose of the prio as to how long it is 14:27:21 <coopserver> <Jam35> if you want the merging line to wait until it definitely has space you will need to experiment to find correct length 14:27:52 <coopserver> <p3tiny> ok, su that's probably the reason for multiple length like on the opposite side of the arrow? 14:28:10 <coopserver> <p3tiny> i did quick examples 14:28:12 <coopserver> <Jam35> yeah 14:28:29 <coopserver> <p3tiny> but what is the difference between the long one 14:28:30 <coopserver> <p3tiny> and 14:28:34 <coopserver> <Jam35> but if the main line is full , merging train will never have space 14:28:38 <coopserver> <p3tiny> long onewithout the red ones 14:29:12 <coopserver> <Jam35> red ones? 14:29:15 <coopserver> <Jam35> pbs signals 14:29:17 <coopserver> <p3tiny> hmm cant build it but basically without the green markers in between 14:29:30 <coopserver> <Jam35> idk what you mean 14:29:39 <coopserver> <p3tiny> u see where im building? 14:30:37 <coopserver> <Jam35> these are the same thing 14:30:44 <coopserver> <p3tiny> i put in in the red now 14:30:47 <coopserver> <Jam35> below your arrow 14:31:22 <coopserver> <p3tiny> on the top of it acutally :) 14:31:26 <coopserver> <p3tiny> zoom out and you will see 14:31:31 <coopserver> <Jam35> I see 14:31:47 <coopserver> <p3tiny> i would like to know if the 1 and 2 are the same 14:31:54 <coopserver> <Jam35> no 14:32:12 <coopserver> <Jam35> train fits inside at 1 14:32:25 <coopserver> <Jam35> 2 prevents that 14:32:27 <coopserver> <p3tiny> ok 14:32:46 <coopserver> <Jam35> signal needs to be red the whole time train is in prio section 14:33:28 <coopserver> <p3tiny> hmm 14:33:34 <coopserver> <p3tiny> i will experiment with it 14:33:38 <coopserver> <p3tiny> im fairly new to this 14:33:45 <coopserver> <p3tiny> thanks! 14:33:52 <coopserver> <Jam35> np at all 14:34:00 <coopserver> *** Jam35 has joined spectators 14:34:09 <coopserver> <Jam35> be around 14:34:42 <coopserver> *** p3tiny has left the game (Leaving) 14:38:01 <coopserver> *** valis has joined 14:38:12 <coopserver> <valis> hi 14:48:50 *** Maraxus has joined #openttdcoop.stable 14:48:50 *** ChanServ sets mode: +o Maraxus 14:50:43 *** __Fellini__ has joined #openttdcoop.stable 14:50:56 <__Fellini__> !date 14:50:56 <coopserver> Dec 17 2087 14:51:06 <__Fellini__> !players 14:51:06 <coopserver> __Fellini__: There are currently 2 players and 2 spectators, making a total of 4 clients connected 14:58:24 *** happpy has joined #openttdcoop.stable 14:58:32 <happpy> !date 14:58:32 <coopserver> Jul 08 2088 14:58:38 <happpy> !players 14:58:38 <coopserver> happpy: There are currently 2 players and 2 spectators, making a total of 4 clients connected 14:58:43 <happpy> hi alll 14:59:00 <coopserver> <valis> hi 14:59:24 <happpy> how things 14:59:46 <coopserver> *** happy train sport has joined 15:00:21 <coopserver> <happy train sport> hi plonka 15:01:32 <coopserver> <happy train sport> hi Luk 15:02:38 <coopserver> <happy train sport> u have to arsk if u cantake goods from that oilrefinery Luk 15:03:57 <coopserver> <happy train sport> Luk: read the rules be for u play Luk 15:06:31 <coopserver> <happy train sport> hi jam 15:10:46 <__Fellini__> o/ 15:11:48 <happpy> hi 15:12:21 <__Fellini__> how thigs, man? 15:12:27 <__Fellini__> !date 15:12:27 <coopserver> Jul 18 2089 15:12:37 <__Fellini__> !players 15:12:37 <coopserver> __Fellini__: There are currently 2 players and 3 spectators, making a total of 5 clients connected 15:13:02 <happpy> good 15:13:07 <happpy> how things 15:13:39 <__Fellini__> grreate 15:13:47 <happpy> nice 15:13:52 <coopserver> <plonka> grrr 15:14:05 <coopserver> <plonka> get the hell off our island :P 15:14:11 <coopserver> <happy train sport> yer 15:14:24 <coopserver> <plonka> luk 15:14:36 <coopserver> <plonka> you've blocked my construction for bbh06 15:14:47 <coopserver> <happy train sport> get jam to doo that @ on your name 15:14:47 <__Fellini__> if not to take into account that I can not play 15:15:27 *** Plonka has joined #openttdcoop.stable 15:15:32 <__Fellini__> hi plonka 15:15:47 <coopserver> <plonka> hi fellini 15:16:01 <coopserver> <Jam35> Luk: 15:16:14 <coopserver> <Jam35> move your stuff from Om-Nom Beach 15:16:35 *** V453000 sets mode: +o Plonka 15:16:38 <coopserver> <happy train sport> and company 7 food plant 15:16:41 <coopserver> <Jam35> and eek-eek valley 15:16:52 <V453000> @@@@@@@@@@@@@@@@@@@@@ 15:16:59 <happpy> hi v 15:17:01 <__Fellini__> sabotage щт ыукмук, 15:17:06 <coopserver> <Jam35> that is Sylfs island 15:17:06 <__Fellini__> on server? 15:17:16 <happpy> yer true jam 15:17:21 <coopserver> <Jam35> he will delete himself if he wants 15:17:23 <happpy> company 10 15:17:36 <happpy> is on that 15:17:38 <__Fellini__> hi V 15:17:43 <__Fellini__> hi Jam 15:17:48 <__Fellini__> *35 15:17:50 <__Fellini__> XD 15:18:09 <coopserver> <plonka> jam seems to be afk 15:18:14 <coopserver> *** Luk has joined spectators 15:18:14 <happpy> yep 15:18:23 <Plonka> v 15:18:27 <Plonka> are u there? 15:18:30 <Jam35> I moved him to spectators 15:18:34 <Plonka> ah 15:19:00 <coopserver> <plonka> he's blocked off my construction for bbh06 15:19:06 <happpy> yer 15:19:18 <coopserver> *** Jam35 has joined company #10 15:19:27 <__Fellini__> yo, plonka now is @plonka 15:19:44 <coopserver> *** happy train sport has joined company #10 15:20:01 <coopserver> <plonka> yeah i get if i need it, it seems :) 15:20:10 <coopserver> *** Luk has joined company #10 15:20:27 <coopserver> *** Jam35 has joined spectators 15:20:41 <coopserver> *** happy train sport has joined spectators 15:20:49 <coopserver> <plonka> i don't mind him using this island tbh, even any goods im not using 15:21:02 <coopserver> <plonka> just leave room for our stuff :) 15:21:29 <coopserver> <happy train sport> no plonka he can not take goods its in the ruls i think 15:21:56 <coopserver> <plonka> what even if we aren't using them and we say he can? 15:22:09 <coopserver> <Jam35> I'd leave it unless someone complains 15:22:36 <coopserver> <plonka> well no problem using tgem myself 15:22:37 <coopserver> <happy train sport> i just stop company 10 food trains 15:22:50 <coopserver> *** Jam35 has joined company #10 15:22:51 <coopserver> <happy train sport> will was 15:22:52 <coopserver> <plonka> so long as he doesn't block us 15:23:08 <coopserver> *** Jam35 has joined spectators 15:23:31 <coopserver> <happy train sport> Luk: read the rules u can not take stuf from players 15:23:37 <coopserver> <Jam35> If Sylf wants to delete it, let him do it 15:23:49 <coopserver> <plonka> yeah happy 15:23:50 <coopserver> <happy train sport> k 15:23:55 <coopserver> <plonka> taking is one thing 15:24:03 <coopserver> <plonka> but im happy to give him 15:24:14 <coopserver> <plonka> so long as we're not blocked 15:25:03 <coopserver> <plonka> how do i pm on irc? 15:25:21 <Jam35> click name query 15:26:30 <coopserver> <plonka> thx jam i pmed u 15:29:22 <__Fellini__> what mean pm? 15:29:36 <coopserver> <plonka> private message 15:29:47 <__Fellini__> thx 15:29:47 <coopserver> *** Luk has left the game (Leaving) 15:29:49 <coopserver> <plonka> dood 15:30:01 <coopserver> <plonka> u built another bbh all on your own :D 15:30:34 <__Fellini__> who 15:30:39 <__Fellini__> me? 15:30:41 <coopserver> <plonka> u did : 15:30:47 <__Fellini__> its bad? 15:30:52 <coopserver> <plonka> nope 15:30:56 <coopserver> <plonka> looks good to me 15:31:00 <__Fellini__> something wrong? 15:31:04 <coopserver> <happy train sport> nop looks nice 15:31:05 <__Fellini__> check pls 15:31:42 <coopserver> <plonka> looks spot on 15:31:58 <__Fellini__> if it not complicate u 15:32:03 <happpy> yep can not see eneythin rone 15:32:04 <__Fellini__> & slh2 15:32:36 <coopserver> <plonka> one thing i might do is slightly extend prios but not 100% essential 15:32:47 <coopserver> <plonka> as it is, it's a fully working bbh 15:33:14 <coopserver> <plonka> oh found 1 problem 15:33:42 <coopserver> <plonka> !bay length 15:34:06 <__Fellini__> place sign, ill look it later, cant join to game now 15:34:15 <coopserver> <plonka> yep already done 15:34:19 <coopserver> <plonka> u will see it 15:34:21 <__Fellini__> oh, thx 15:35:03 <coopserver> <plonka> slh02 looks good too 15:35:16 <__Fellini__> ^_^ 15:35:18 <coopserver> <plonka> except anopther bay length 15:36:06 <coopserver> <plonka> one of your slh mergers has no choice 15:36:22 <coopserver> <plonka> sorry 15:36:26 <coopserver> <plonka> yes it does :P 15:36:39 <__Fellini__> Apparently I had a good teacher 15:36:45 <__Fellini__> =P 15:36:48 <coopserver> <plonka> :D 15:36:54 <coopserver> <plonka> u learn fast 15:37:03 <coopserver> <plonka> took me much longer :P 15:38:17 <coopserver> <plonka> well i say it took me longeer 15:38:47 <coopserver> <plonka> all i know is i couldn't build bbh last time i played a few years ago 15:38:57 <coopserver> <plonka> and when i started again a month or so back 15:39:02 <coopserver> <plonka> i could build them 15:39:04 <coopserver> <plonka> lol 15:39:07 <coopserver> <plonka> no idea why 15:39:48 <__Fellini__> so it needs regular practice, i think 15:40:04 <coopserver> <plonka> or in my case 15:40:11 <coopserver> <plonka> the exact opposite Oo 15:40:58 <__Fellini__> =) 16:13:50 <coopserver> *** Andersen has joined 16:18:42 <coopserver> *** Andersen has left the game (Leaving) 16:21:42 <coopserver> *** p3tiny has joined 16:21:48 <coopserver> <p3tiny> hi 16:29:59 <coopserver> <p3tiny> fffffffffffff 16:37:59 <coopserver> *** Player has joined 16:38:00 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:38:01 <coopserver> *** Player has started a new company #11 16:38:02 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:38:03 <coopserver> *** Player has joined spectators 16:38:31 <coopserver> *** Player has left the game (processing map took too long) 16:42:11 <coopserver> *** *Duchna* has joined 16:42:32 <coopserver> <*Duchna*> ola 16:42:40 <coopserver> <p3tiny> hi hi 16:42:41 <coopserver> <plonka> o/ 16:53:25 <coopserver> <p3tiny> you funded it mate? 16:53:32 <coopserver> <p3tiny> the factory 16:53:47 <coopserver> <*Duchna*> yes 16:54:07 <coopserver> <*Duchna*> trains was blocked 16:54:12 <coopserver> <p3tiny> thanks! i think i must have deleted toe joint station 16:54:21 <coopserver> <p3tiny> *the 16:54:54 <coopserver> <p3tiny> anyway this network is a mess 16:55:34 <coopserver> <*Duchna*> iam sorry, i see this mod first time 16:59:32 <coopserver> <*Duchna*> lol Roar Springs depo :D 17:00:28 <coopserver> <p3tiny> animal signs or something :) 17:00:33 <coopserver> <p3tiny> half of my stuff is named Ssss 17:02:15 <coopserver> <*Duchna*> i go eat something, good luck ,) 17:02:29 <coopserver> *** *Duchna* has left the game (Leaving) 17:19:27 <coopserver> *** p3tiny has left the game (Leaving) 17:29:39 <__Fellini__> !date 17:29:39 <coopserver> Sep 02 2099 17:29:57 <__Fellini__> !players 17:29:57 <coopserver> __Fellini__: There are currently 1 players and 3 spectators, making a total of 4 clients connected 17:52:58 *** glubothemad has quit IRC 17:57:58 <coopserver> *** plonka has joined spectators 17:57:59 <coopserver> *** Game paused (number of players) 18:01:08 <coopserver> *** RapidKL has joined 18:04:07 <coopserver> *** RapidKL has left the game (Leaving) 18:38:31 <coopserver> *** Jam35 has left the game (Leaving) 19:30:44 <__Fellini__> !date 19:30:44 <coopserver> Oct 05 2101 19:30:50 <__Fellini__> !players 19:30:50 <coopserver> __Fellini__: There are currently 0 players and 3 spectators, making a total of 3 clients connected 20:21:25 <happpy> be back to mor 20:21:27 <happpy> gn 20:21:31 <happpy> have fun 20:21:41 <coopserver> *** happy train sport has left the game (Leaving) 20:21:50 *** happpy has left #openttdcoop.stable 20:31:58 *** __Fellini__ has quit IRC 21:08:08 <coopserver> *** plonka has joined company #1 21:08:09 <coopserver> *** Game unpaused (number of players) 21:27:39 <coopserver> *** plonka has joined spectators 21:27:40 <coopserver> *** Game paused (number of players) 21:31:28 *** Maraxus has quit IRC 21:36:11 <coopserver> *** valis has left the game (Leaving) 22:09:01 *** __Fellini__ has joined #openttdcoop.stable 22:09:12 <__Fellini__> !players 22:09:12 <coopserver> __Fellini__: There are currently 0 players and 1 spectators, making a total of 1 clients connected 22:10:57 <coopserver> *** __Fellini__ has joined 22:12:43 <coopserver> <__Fellini__> hi plonka 22:12:55 <Plonka> hey 22:13:13 <Plonka> just on ps atm 22:13:22 <Plonka> ill be on here in a sec though 22:13:36 <coopserver> <__Fellini__> ps atm? 22:16:57 <coopserver> *** __Fellini__ has joined company #6 22:16:58 <coopserver> *** Game unpaused (number of players) 22:17:52 <coopserver> <plonka> os = public server 22:17:54 <coopserver> <plonka> ps 22:18:03 <coopserver> <plonka> atm = at the moment 22:18:25 <coopserver> <__Fellini__> k, will know 22:19:15 <coopserver> <plonka> fellini delete what u jsut built 22:19:45 <coopserver> *** plonka has joined company #6 22:19:51 <coopserver> <__Fellini__> where? 22:20:06 <coopserver> <plonka> left turning trains are still blocking 22:21:03 <coopserver> <plonka> fixed :) 22:21:23 <coopserver> <__Fellini__> ooooohhh, i always forget i can do ALL with my bays 22:21:30 <coopserver> <__Fellini__> XD 22:21:54 <coopserver> <plonka> ;) 22:22:38 <coopserver> <plonka> for not sure if advisable 22:23:16 <coopserver> <plonka> id probably remove the left turn exit signal and make it a a standard block sign 22:24:21 <coopserver> <plonka> the red rail will cause a slow down 22:24:40 <coopserver> <plonka> easy fix though 22:27:27 <coopserver> <plonka> simple fix 22:27:33 <coopserver> <plonka> dont over complicate it :) 22:28:05 <coopserver> <__Fellini__> i want do it better 22:28:11 <coopserver> <__Fellini__> for 22:28:12 <coopserver> <plonka> ok go for it 22:28:46 <coopserver> <__Fellini__> avoid such errors over in future 22:28:55 <coopserver> <plonka> yep 22:29:03 <coopserver> <plonka> don't worry ull get better fast 22:29:17 <coopserver> <plonka> you're already 500% better than 2 days ago :P 22:29:19 <coopserver> <__Fellini__> =D 22:37:59 <coopserver> <plonka> mopre slow down at red 22:38:18 <coopserver> <plonka> once things are off the mianline and fully on the sideline 22:38:25 <coopserver> <plonka> slow downs dont matter so much 22:38:37 <coopserver> <__Fellini__> >_< 22:38:40 <coopserver> <__Fellini__> matter 22:38:45 <coopserver> <plonka> but you don't want trains slowing down while still n ml 22:38:57 <coopserver> <plonka> its an easy fix 22:39:23 <coopserver> <plonka> voila 22:40:07 <coopserver> <__Fellini__> ;) 22:41:50 <coopserver> <plonka> i would do this 22:42:23 <coopserver> <plonka> longer prio 22:42:45 <coopserver> <__Fellini__> where? 22:43:03 <coopserver> <plonka> !here 22:44:48 <coopserver> <plonka> oh u changed the prio? 22:44:54 <coopserver> <plonka> it was correct 22:45:04 <coopserver> <plonka> id already extended for u 22:45:18 <coopserver> <plonka> doesnt matter though 22:45:26 <coopserver> <plonka> the one u built also works 22:45:29 <coopserver> <__Fellini__> ok 22:45:46 <coopserver> <__Fellini__> but that i like more 22:45:56 <coopserver> <plonka> ok 22:46:04 <coopserver> <plonka> chck !bay lwngth 22:46:16 <coopserver> <__Fellini__> done 22:46:22 <coopserver> <plonka> nope 22:46:43 <coopserver> <plonka> not signal gap 22:46:46 <coopserver> <plonka> bay length 22:47:21 <coopserver> <plonka> only 2.5 tiles long 22:47:25 <coopserver> <plonka> should be 3 22:47:49 <coopserver> <plonka> correct :) 22:49:03 <coopserver> <plonka> i like !these tomerge as close as possible to the prio 22:49:46 <coopserver> <plonka> otherwise u can end up in a situation where effectively trains slow down from full speed 22:49:50 <coopserver> <plonka> speed up again 22:49:57 <coopserver> <plonka> only to have to stop again 22:50:26 <coopserver> <plonka> sometimes due to space 22:50:33 <coopserver> <plonka> it's not possible to merge close 22:50:43 <coopserver> <plonka> but while u can, you should 22:50:45 <coopserver> <plonka> imo 22:51:00 <coopserver> <__Fellini__> ok 23:04:23 <coopserver> <plonka> need help? 23:09:29 <coopserver> <__Fellini__> oh 23:09:30 <coopserver> <__Fellini__> sorry 23:09:38 <coopserver> <__Fellini__> ive been afk 23:09:47 <coopserver> <__Fellini__> maybe 23:10:02 <coopserver> <__Fellini__> its can be compactible? 23:13:04 <coopserver> <plonka> ok lets ee 23:14:08 <coopserver> <plonka> something like that 23:14:45 <coopserver> <plonka> etc :) 23:19:08 <coopserver> <plonka> something like that? 23:19:09 <coopserver> <__Fellini__> many variants 23:19:11 <coopserver> <__Fellini__> =D 23:19:18 <coopserver> <__Fellini__> im so blind 23:19:36 <coopserver> <plonka> just remeber 23:19:39 <coopserver> <plonka> slit track 23:19:42 <coopserver> <plonka> split 23:19:46 <coopserver> <plonka> tehn merge 23:21:23 <coopserver> <plonka> until u get used to it 23:21:39 <coopserver> <plonka> you're probably always starting off building witha split 23:21:54 <coopserver> *** Ramsus08191 has joined 23:21:57 <coopserver> <plonka> then u can see ahead where the track is going 23:22:20 <coopserver> <Ramsus08191> hello everyone 23:22:25 <coopserver> <__Fellini__> hi 23:22:30 <coopserver> <plonka> hi ramsus 23:24:43 <coopserver> <plonka> make those bridges you r left turn 23:25:51 <coopserver> <plonka> if u want to save space 23:29:15 <coopserver> <plonka> waitr 23:29:23 <coopserver> <plonka> watch :) 23:30:08 *** Jam35 is now known as Jam35_ 23:31:10 <coopserver> <__Fellini__> oh, im blind again 23:31:20 <coopserver> <plonka> or 23:31:38 <coopserver> <plonka> either works 23:32:05 <coopserver> <plonka> it's just i always look for the easiest fix :) 23:33:10 <coopserver> <plonka> one thing i think that haelped me was the realisation that things dont need to be symetrical 23:33:22 <coopserver> <plonka> and things don't need to be super compact 23:35:10 <coopserver> <__Fellini__> in last game your BBH 01 been very compact 23:35:49 <coopserver> <plonka> in tjhis game 4 and 2 are 23:35:55 <coopserver> <plonka> the rest not so much 23:36:23 <coopserver> <plonka> see i build to the landscape instead of teraforming so much 23:36:42 <coopserver> <plonka> that makes some of my huibs not so compact 23:36:54 <coopserver> <plonka> but it also makes all my hub look different :) 23:37:31 <coopserver> <plonka> if i teraformed willy nilly all my hubs would just look the same 23:37:40 <coopserver> <plonka> as i'd constantly build optimal 23:37:47 <coopserver> <plonka> but it would be boring :D 23:37:57 <coopserver> <__Fellini__> i know - hard terraforming - is not cool 23:38:06 <coopserver> <__Fellini__> but i learn 23:38:21 <coopserver> <__Fellini__> minimal tf in future 23:38:49 <coopserver> <plonka> well not much can do on flat land u built on :P 23:39:51 <coopserver> <plonka> i also like u are doing here 23:39:58 <coopserver> <plonka> building around obsitcals 23:40:05 <coopserver> <plonka> like towns and mines 23:40:07 <coopserver> <plonka> etc 23:40:22 <coopserver> <plonka> again makes you build in a way you wouldn't normaly 23:40:29 <coopserver> <plonka> = different looking hubs 23:44:26 <coopserver> <plonka> yep good 23:48:13 <coopserver> <plonka> no need to remove that 23:49:02 <coopserver> <__Fellini__> why? 23:49:09 <coopserver> <__Fellini__> second line? 23:49:14 <coopserver> <plonka> cos it's correct as it 23:50:11 <coopserver> <plonka> there whats wrong with that? :D 23:50:25 <coopserver> <__Fellini__> 2 tiles w/o sinals 23:50:54 <coopserver> <plonka> eithe rpbs or 23:52:43 <coopserver> <plonka> just always lokk for simplist fix 23:52:52 <coopserver> <plonka> don't demolish unless u have to 23:53:05 <coopserver> <plonka> or ur creating more work for urself 23:53:33 <coopserver> <__Fellini__> yeah, i can that 23:53:35 <coopserver> <__Fellini__> =D 23:56:37 <coopserver> <plonka> u almost had it first time 23:56:42 <coopserver> <plonka> then u switched 23:59:34 <coopserver> <plonka> sorted