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00:05:41 <coopserver> <Anson> fellini, i just have looked at your overflow in front of the steel pickup ... it works, but quite often has trains going in a loop ... 00:06:15 <coopserver> <__Fellini__> this not reworked 00:06:26 <coopserver> <__Fellini__> i rebuild them later 00:06:27 <coopserver> <__Fellini__> thx 00:06:34 <coopserver> <Anson> you do a check first to see whether a bay is available, then release the train from the depot ... then the train stops a second time in front of the ML until no more trains are coming 00:07:15 <coopserver> <Anson> when those trains fill the bay, the waiting train will enter the mainline and immediately go back to reverser and depot 00:08:16 <coopserver> <Anson> to avoid this effect, buth checks should be done with one long sequence of checks, connected to each other with combo signals ... 00:08:50 <coopserver> <__Fellini__> i build it before u teach me build OF 00:09:11 <coopserver> <Anson> from the waiting train in front of the ML, through a prio check, to the reverser, and then checking the bays .. thus all conditions have to be met at the same time to inject the train on the ML 00:17:25 <coopserver> <Anson> !name "Anson (AFK)" 00:17:26 <coopserver> *** Anson has changed his/her name to Anson (AFK) 00:17:48 <coopserver> <Anson (AFK)> afk to eat and then sleep ... cu l8r or tomorrow 00:17:58 <coopserver> <__Fellini__> ok 00:18:06 <coopserver> <__Fellini__> cya 00:18:13 <coopserver> *** Anson (AFK) has joined spectators 01:43:30 *** ChanServ sets mode: +v Sylf 01:43:30 *** ChanServ sets mode: +v coopserver 01:43:30 *** ChanServ sets mode: -o Jam35_ 01:43:30 *** ChanServ sets mode: +v KenjiE20 01:43:30 *** ChanServ sets mode: +v planetmaker 01:43:30 *** ChanServ sets mode: +v V453000 01:43:30 *** ChanServ sets mode: +v XeryusTC 01:43:30 *** ChanServ sets mode: +v Ammler 01:43:30 *** ChanServ sets mode: +v ^Spike^ 01:43:30 *** ChanServ sets mode: +v Hazzard 01:46:19 <coopserver> *** __Fellini__ has left the game (Leaving) 01:46:20 <coopserver> *** Game paused (number of players) 03:57:38 <coopserver> *** Starbud has joined 03:58:56 <coopserver> *** Starbud has left the game (Leaving) 04:52:36 <coopserver> *** Dnz-Ali has joined 04:52:51 <coopserver> <Dnz-Ali> hi 04:53:00 <coopserver> *** Dnz-Ali has joined company #6 04:53:01 <coopserver> *** Game unpaused (number of players) 05:37:57 <coopserver> *** R136A19U72 has joined 05:41:36 <coopserver> *** R136A19U72 has left the game (Leaving) 05:42:10 <coopserver> *** Dnz-Ali has joined spectators 05:42:11 <coopserver> *** Game paused (number of players) 05:52:00 <coopserver> *** Dnz-Ali has joined company #6 05:52:01 <coopserver> *** Game unpaused (number of players) 05:55:16 <coopserver> *** Oxidon has joined 05:56:11 <coopserver> *** Oxidon has left the game (Leaving) 06:16:02 *** Mark has joined #openttdcoop.stable 06:16:03 <coopserver> *** Dnz-Ali has joined spectators 06:16:04 *** Webster sets mode: +o Mark 06:16:05 <coopserver> *** Game paused (number of players) 06:16:26 <Mark> hello 06:16:43 <coopserver> *** Yugi_D has joined 06:17:30 <coopserver> *** Yugi_D has joined company #2 06:17:31 <coopserver> *** Game unpaused (number of players) 06:19:50 <coopserver> *** Mark has joined 06:20:41 <coopserver> *** Dnz-Ali has joined company #6 06:20:47 <coopserver> <Dnz-Ali> hi Yugi 06:20:57 <coopserver> <Yugi_D> hi Dnz 06:22:43 <coopserver> <Yugi_D> im going afk for sinner 06:22:47 <coopserver> *** Yugi_D has joined spectators 06:22:51 <coopserver> <Dnz-Ali> yea know is it only game :D 06:22:53 <coopserver> <Yugi_D> *dinner 06:22:56 <coopserver> *** Dnz-Ali has joined spectators 06:22:57 <coopserver> *** Game paused (number of players) 06:35:02 <coopserver> *** Yugi_D has joined company #2 06:35:03 <coopserver> *** Game unpaused (number of players) 06:35:22 <coopserver> <Yugi_D> back 07:10:58 <coopserver> *** Yugi_D has left the game (Leaving) 07:10:59 <coopserver> *** Game paused (number of players) 07:15:45 <coopserver> *** Mark has left the game (general timeout) 07:16:00 *** [1]Mark has joined #openttdcoop.stable 07:16:29 <coopserver> *** Mark has joined 07:16:45 <coopserver> <Mark> language? :D 07:18:37 <V453000> no 07:19:36 <[1]Mark> what 07:19:45 *** Mark is now known as Guest25 07:19:45 *** [1]Mark is now known as Mark 07:23:07 *** Guest25 has quit IRC 07:26:11 <V453000> yes 07:26:42 <coopserver> <Mark> k 07:26:55 <coopserver> <Mark> hm this map is pretty full 07:59:42 <coopserver> *** valis has left the game (general timeout) 08:13:20 <coopserver> *** Dnz-Ali has joined company #6 08:13:21 <coopserver> *** Game unpaused (number of players) 08:15:50 <coopserver> *** Mark has left the game (general timeout) 08:16:12 *** [1]Mark has joined #openttdcoop.stable 08:23:02 *** Mark has quit IRC 08:23:02 *** [1]Mark is now known as Mark 08:46:13 <coopserver> *** Dnz-Ali has joined spectators 08:46:14 <coopserver> *** Game paused (number of players) 08:46:16 <coopserver> *** Dnz-Ali has left the game (Leaving) 08:54:12 *** Mark has quit IRC 09:27:20 <coopserver> *** valis has joined 09:34:43 <coopserver> *** plonka has joined 09:35:43 <coopserver> *** plonka has joined company #3 09:35:44 <coopserver> *** Game unpaused (number of players) 09:43:30 <coopserver> *** Yugi_D has joined 09:43:47 <coopserver> <plonka> hi yugi 09:43:54 <coopserver> <Yugi_D> hi plonka 09:43:58 <coopserver> <Yugi_D> how goes it 09:44:09 <coopserver> <plonka> yeah goods thank 09:44:10 <coopserver> <plonka> s 09:44:17 <coopserver> <plonka> how's yourself? 09:44:36 <coopserver> <Yugi_D> i too am doing good 09:44:56 <coopserver> <plonka> great 09:45:02 <coopserver> <Yugi_D> even got my new game today 09:45:21 <coopserver> <plonka> what game? 09:45:39 <coopserver> <Yugi_D> BF:Hardline 09:45:58 <coopserver> *** Yugi_D has joined company #2 09:46:21 <coopserver> <plonka> is it good and how buggy is it? 09:46:55 <coopserver> <Yugi_D> sp is similar to Call of Jaurez 09:47:12 <coopserver> <Yugi_D> mp is fun IF u can find a non-full server 09:47:29 <coopserver> <Yugi_D> and as buggy as BF3 09:47:39 <coopserver> <plonka> :/ 09:47:53 <coopserver> <Yugi_D> BF3 is not that buggy 09:48:06 <coopserver> <Yugi_D> BF4 is ultra buggy still 09:48:13 <coopserver> <plonka> ah ok :) 09:54:23 <coopserver> <plonka> doh 09:55:02 <coopserver> <plonka> lol 09:55:05 <coopserver> <Yugi_D> oops :/ 10:03:49 *** Jam35_ is now known as Jam35 10:04:29 *** ChanServ sets mode: +o Jam35 10:12:31 *** Speedy has quit IRC 10:15:55 <coopserver> <plonka> cya later yugi 10:15:58 <coopserver> *** Dnz-Ali has joined 10:16:00 <coopserver> *** plonka has left the game (Leaving) 10:16:05 <coopserver> <Yugi_D> bye plonka 10:16:13 <coopserver> *** Dnz-Ali has joined company #6 10:16:15 <coopserver> <Dnz-Ali> hi 10:16:25 <coopserver> <Yugi_D> hi Dnz 10:17:26 <coopserver> *** Dnz-Ali has joined spectators 10:25:48 *** Speedy` has joined #openttdcoop.stable 10:25:56 <coopserver> *** Yugi_D has left the game (Leaving) 10:25:57 <coopserver> *** Game paused (number of players) 10:26:06 *** Speedy` is now known as Speedy 11:01:07 <coopserver> *** Dnz-Ali has joined company #6 11:01:08 <coopserver> *** Game unpaused (number of players) 11:24:52 <coopserver> *** Dnz-Ali has left the game (Leaving) 11:24:53 <coopserver> *** Game paused (number of players) 11:35:24 *** __Fellini__ has joined #openttdcoop.stable 11:35:31 <__Fellini__> !players 11:35:31 <coopserver> __Fellini__: There are currently 0 players and 2 spectators, making a total of 2 clients connected 11:37:47 <coopserver> *** __Fellini__ has joined 11:44:30 <coopserver> *** __Fellini__ has joined company #4 11:44:31 <coopserver> *** Game unpaused (number of players) 12:00:26 <coopserver> *** Anson (AFK) has joined company #3 12:00:33 <coopserver> <Anson (AFK)> !name Anson 12:00:34 <coopserver> *** Anson (AFK) has changed his/her name to Anson 12:00:36 <coopserver> <Anson> hallo 12:00:38 <coopserver> <__Fellini__> hi 12:01:05 <coopserver> *** Kejhic has joined 12:08:53 <coopserver> *** Dnz-Ali has joined 12:09:07 <coopserver> <Dnz-Ali> hi 12:09:17 <coopserver> <__Fellini__> hi 12:09:27 *** happpy has joined #openttdcoop.stable 12:09:32 <coopserver> <Kejhic> hi 12:09:41 <happpy> hi all 12:09:49 <coopserver> <__Fellini__> o/ 12:10:02 <happpy> how thimgs 12:10:11 <happpy> things 12:10:16 <coopserver> <__Fellini__> good 12:10:19 <coopserver> <__Fellini__> ur? 12:10:28 <happpy> good 12:11:15 <happpy> kejhic try not to doo ml nexs to a player net werk 12:11:58 <happpy> so players can up grade the net werk 12:12:26 <happpy> hows your net werk going felini 12:13:01 <coopserver> <__Fellini__> im fcked myself with BBH3 12:13:02 <coopserver> <__Fellini__> XD 12:13:22 <happpy> lol 12:16:07 <coopserver> *** Dnz-Ali has joined spectators 12:16:38 <happpy> hi dnz ali 12:16:49 <coopserver> <Anson> hallo, happy 12:17:01 <happpy> hi ansom 12:17:12 <happpy> anson 12:17:38 <happpy> how the net werk going anson 12:18:18 <coopserver> *** Dnz-Ali has joined company #6 12:18:30 <coopserver> <Anson> having only a simple 4->1 merge at the oil pickup, plonka went to sleep last night, and today i found a more complex solution with two signs ... 12:18:59 <coopserver> <Anson> "bodged it / plonka" and "needs redoing propperly" :-) 12:19:08 <Jam35> !date 12:19:08 <coopserver> Apr 16 2142 12:19:31 <happpy> k 12:19:40 <happpy> hi jam 12:19:59 <coopserver> *** Jam35 has joined 12:20:26 <coopserver> <Anson> thus i had a look and it is more or less a simple line 1->pickup->1, 2->pick->2, 3->pick->3 and 4->pick->4, with a small additional choice from 1 to 2,3,4 12:20:57 <coopserver> <Anson> but then i just had a look at the drop ... and that is not balanced at all, i think :-( 12:21:02 <happpy> yep 12:22:02 <coopserver> <Anson> with so many lanes and platforms, we have no problems, only up to 1k oil is waiting (which is something like the reserved cargo for loading) 12:22:22 <coopserver> <Anson> but to be nice and pretty, some work has to be done 12:22:25 <happpy> nice 12:23:35 <coopserver> <Anson> and in addition, the network requires more yetis ... either by the other strategy of growing some town etc, or by the current method of getting more towns and yards (and then maybe upgrading the yeti line too, from double to quad) 12:24:22 <happpy> i see 12:24:25 <coopserver> <Anson> the oil well has only 5k yeti waiting to be processed (and 65k machinery) 12:25:01 <coopserver> <Anson> production is 9k oil, with only 70% being transported 12:25:21 <coopserver> *** Dnz-Ali has left the game (Leaving) 12:26:12 <happpy> thats good 12:41:57 <coopserver> *** Jam35 has joined company #3 12:47:06 <coopserver> *** Jam35 has joined spectators 12:49:53 <coopserver> *** Kejhic has joined spectators 12:52:55 <coopserver> *** Kejhic has joined company #9 12:53:11 <coopserver> *** Jam35 has joined company #3 12:53:53 <coopserver> <Anson> hallo, jam ... did you join to (re)build a 16 platform station ? :-) 12:54:06 <coopserver> <Jam35> nope just tinkering 13:07:58 <coopserver> <__Fellini__> dafuc 13:08:17 <coopserver> <__Fellini__> Kejhic 13:08:28 <coopserver> <Kejhic> yes? 13:08:29 <coopserver> <__Fellini__> Its my YETI!!!! 13:08:40 <coopserver> <Kejhic> where? 13:08:54 <coopserver> <__Fellini__> !HERE 13:09:12 <coopserver> <Kejhic> nope. just placeholder station, that is there for ages. 13:09:55 <coopserver> <Jam35> Valley Valley takes yeti 13:10:20 <coopserver> <__Fellini__> + 13:10:54 <coopserver> <Jam35> move it or lose it :))) 13:11:26 <coopserver> <Kejhic> there are some yettis on south (Adlersyde, Dicksonland) 13:12:59 <coopserver> <__Fellini__> first u steal my food factory, and now u steal my yeties 13:13:10 <coopserver> <Jam35> first come first served 13:13:31 <coopserver> <Kejhic> What food factory ? 13:14:18 <happpy> i did tel hem that in the ruels u can not steal from players 13:14:37 <coopserver> <__Fellini__> !that food factory 13:14:52 <coopserver> <Kejhic> stealing food from non-existent factory ? 13:15:07 <coopserver> <Kejhic> i am magician :-) 13:15:13 <coopserver> <Jam35> you hav enothing there Fellini? 13:15:20 <coopserver> <__Fellini__> i place signs where ill build my nw 13:15:58 <coopserver> <Jam35> but Kejhic, __Fellini__ was at Valley first 13:16:05 <coopserver> <Jam35> remove pls 13:16:37 <coopserver> <Kejhic> There was just placeholder station. 13:16:50 <coopserver> <Kejhic> Unconnected very long time. 13:17:04 <coopserver> <Jam35> no 13:17:12 <coopserver> <Jam35> Valley valley was there 13:17:14 <coopserver> <Kejhic> Or it is possible there to claim towns by placing just station ? 13:17:17 <coopserver> <Jam35> 26 years 13:17:30 <coopserver> <Jam35> the trains are that old 13:18:22 <coopserver> <Jam35> the station is by the forest 13:18:34 <coopserver> <Kejhic> will remove it, but do not use placeholder station in future. 13:19:08 <coopserver> <Jam35> it is station walking yes but not placeholder 13:19:30 <coopserver> <Kejhic> not walking, the station was not serviced 13:19:31 <coopserver> <Jam35> __Fellini__: get closer in future :) 13:19:40 <coopserver> <Jam35> for 26 years it has been ... 13:20:47 <coopserver> <Kejhic> was not, but maybe trains were connected to bad station, so not working. 13:21:57 <coopserver> <Kejhic> there was 0% service and i was thining that valley valley station is servicing the forest 13:22:07 <coopserver> <Jam35> ok i can understand 13:22:15 <coopserver> <Jam35> here... 13:22:27 <coopserver> <Jam35> new town: Sandwell Trail 13:22:37 <coopserver> <Kejhic> i have no intention to steal from anyone 13:22:40 <coopserver> <Jam35> ok 13:22:48 <coopserver> <Jam35> I gave you a new town 13:23:01 <coopserver> <Jam35> just below 13:23:09 <coopserver> <Kejhic> Thanks 13:37:21 <coopserver> <Anson> happy : added 30 oil trains, but after a short time of 0 cargo waiting, there are up to 1k oil ("reserved for loading") again 13:37:45 <coopserver> <Anson> now we have 130 oil trains :-) ... need more yeti to increase production 13:38:05 <happpy> k 13:38:26 <coopserver> <Anson> and i have added 20 trains for refined too to keep that station clean ... 120 ref trains now 13:45:17 <coopserver> <Anson> shouldn't we upgrade trains sometime ? 13:45:51 <coopserver> <Anson> our engines were designed 1976 and now we have already 2148 ... 13:49:48 <happpy> yer but wich train dont up grade them if u can lone them if u can not clon them then up grade them 13:56:04 <coopserver> <Anson> i don't completely understand what you mean ? 13:56:52 <coopserver> <Anson> there seem to be only two engines that are bettre than our current engines ... one is a double header, thus would require car removal and have less capacity afterwards 13:57:12 <coopserver> <Anson> the other is a bit slower and a bit weaker, but same length as current engines 13:57:54 <happpy> k if u can stil clone the trains then ther no need to up grade the trains 13:58:31 <happpy> if u can not clone the trains then nneed to up grade them 14:02:10 <coopserver> <Anson> happy : ???????????? 14:03:07 <coopserver> <Jam35> he means if train expiry is on or not 14:04:27 <happpy> yer thanks jam thats whont i means to say 14:05:09 <coopserver> <Jam35> It looks like all expiring is done to me 14:05:13 <coopserver> <Anson> i still don't understand ... we shouldn't upgrade trains to better trains if the old trains don't expire and we can clone them ???? 14:05:15 <coopserver> <Jam35> and these are final choices 14:05:46 <coopserver> <Jam35> if you can clone same train don't upgrade, these are fine 14:06:01 <coopserver> <Jam35> if it is no longer available, you can't clone 14:06:05 <coopserver> <Jam35> so upgrade 14:07:25 <coopserver> <Anson> genesis = 177 kph, 4258 hp, 269 TE ... siemens 217 kph, 8720 hp, 325 TE ... and we don't care for doubled running costs :-) 14:08:57 <coopserver> *** Jam35 has joined spectators 14:14:37 <coopserver> *** plonka has joined 14:14:47 <coopserver> <__Fellini__> hi plonka 14:14:55 <coopserver> <plonka> hello 14:15:00 <coopserver> <Kejhic> hi 14:15:11 <coopserver> <Anson> hallo 14:15:49 <coopserver> <Anson> the industry marked "die" is dead now 14:15:57 <coopserver> <plonka> sweet 14:16:42 <coopserver> <Anson> I'm just thinking whether to upgrade engines ... happy thinks we shouldn't as long as we can still clone the old engines 14:16:43 <coopserver> *** plonka has joined company #3 14:17:16 <coopserver> <Anson> but why should we keep using the old engines when the new ones are faster and stronger, for only doubled running costs 14:17:47 <coopserver> <Anson> genesis = 177 kph, 4258 hp, 269 TE ... siemens 217 kph, 8720 hp, 325 TE ... and we don't care for doubled running costs :-) 14:17:50 <coopserver> <plonka> i dunno :) 14:19:08 <coopserver> *** Kejhic has left the game (Leaving) 14:25:04 <coopserver> <plonka> there anson 14:25:22 <coopserver> <plonka> i squeezed some more balncing out of that station 14:26:43 <coopserver> <Anson> oil pickup ? or oil drop ? 14:26:51 <coopserver> <plonka> drop 14:32:46 <coopserver> <plonka> if i merged 4 a&b and 3a&b in to 3ab & 4ab it could be fully blanced easily 14:33:03 <coopserver> <plonka> i can't be arsed to build atm though :P 14:34:04 <coopserver> <Anson> i think it wouldn't be so easy ... some pathes through the exit maze are so long and winded that trains rarely would use them if at all 14:34:24 <coopserver> <Anson> and eg 1 only has choices for 1,2,3, but not for 4 14:35:08 <coopserver> <plonka> yes buit combining 3& 4 like 1 and 2 would mean i could remove quite a bit of track that's currently there 14:35:14 <V453000> VOTE, name the most visually appealing trains in NUTS 14:35:19 <V453000> you can say multiple 14:35:32 <coopserver> <plonka> that would make space the fully balnce the rest 14:36:32 <coopserver> <__Fellini__> 2019, slugs, choose i noise, scarsouls 14:36:39 <coopserver> <plonka> the reality 14:37:29 <V453000> !dl win64 14:37:29 <coopserver> V453000: http://binaries.openttd.org/releases/1.5.1-RC1/openttd-1.5.1-RC1-windows-win64.zip 14:37:33 <coopserver> <Anson> everything wet, and slugs (the advanced slugs are sometimes a bit too colorful and most of all too much backwards :-) 14:38:08 <coopserver> *** V453000 has joined 14:38:18 <coopserver> <V453000> sup 14:38:26 <coopserver> <V453000> lol ok 14:38:29 <coopserver> <plonka> o/ 14:38:39 <coopserver> <V453000> too much machinery :P 14:39:20 <coopserver> <plonka> you say too much mach i say not enough yeti :P 14:39:27 <coopserver> <V453000> . 14:39:46 <coopserver> <V453000> nice stuff __Fellini__ 14:39:56 <happpy> hi v 14:40:02 <happpy> how thimgs 14:40:07 <V453000> yeah, great 14:40:27 <happpy> hi plonka 14:40:37 <coopserver> <plonka> yo 14:40:39 <happpy> how things 14:40:40 <coopserver> <__Fellini__> where nice stuff? V? 14:40:51 <coopserver> <V453000> in general 14:41:04 <coopserver> <__Fellini__> its jammed 14:41:09 <coopserver> <__Fellini__> but thx 14:43:04 *** happpy has quit IRC 14:44:12 <coopserver> <Anson> about the question above: visuals are important and nice, but most of all, i like the systematic of nuts, the train lengths and similar ... not such crap like in the current trainset with TL 2.7 etc 14:44:33 <coopserver> <__Fellini__> +++ 14:44:38 *** happpy has joined #openttdcoop.stable 14:47:01 <Sylf> I like varieties 14:47:12 <Sylf> trying different sets 14:47:15 <V453000> I know Anson, just making some images to represent NUTS as a whole :) 14:47:21 <V453000> but using various sets is fun too. 14:47:44 <happpy> hi Sylf 14:47:47 <coopserver> *** happy train sport has joined 14:47:49 <happpy> how things 14:48:30 <Sylf> and that was a lol for the argument between too much machineries vs not enough yeti 14:49:05 <Sylf> more yeti => more oil => more mach => rinse & repeat 14:49:13 <Jam35> Sylf did you want to load a map 14:49:14 <V453000> :) 14:49:15 <Jam35> ? 14:49:18 <Jam35> and hi 14:49:26 <Jam35> I have one also 14:49:28 *** Plonka has joined #openttdcoop.stable 14:49:33 <V453000> Sylf code returning yeti gogo :P 14:49:45 <Sylf> I uploaded one yesterday, just didn't load it 14:49:53 <Jam35> yeah 14:49:55 <Sylf> a mean map 14:50:20 <Jam35> I have a 'novelty' one :) 14:50:41 <Sylf> we should play both then, one after the other 14:50:49 <Jam35> certainly not what you would call normal 14:50:50 <coopserver> <Anson> our oil well has 5k yetis waiting to be processed, and 65k+ mach ... thus we have enough mach, but not enough yetis :-) 14:50:53 <V453000> :> 14:50:54 <Jam35> sure 14:51:19 <V453000> WHICH MAP FIRST 14:51:19 <Jam35> I like doombringer 14:51:22 <V453000> ROUND1 FIGHT 14:51:33 <V453000> doombringer wrecks shit 14:51:40 <Jam35> not sure why 14:51:45 <Jam35> it looks evil :) 14:51:50 <V453000> badass 14:52:17 <Jam35> and Nyan but that fad is gone :) 14:52:22 <V453000> xd 14:52:28 <V453000> its there :) you just cant see it 14:52:34 <Jam35> I 14:52:42 <Jam35> I see them sometimes ;) 14:52:42 <V453000> decompile grf and usee 14:53:07 <Sylf> my map's got nyan :P 14:53:15 <Sylf> there, I gave away the spoiler 14:53:16 <Jam35> not since you updated amimals 14:54:02 <V453000> oooo :D old version 14:54:16 <V453000> nyan cat is on rainbow slugs 14:55:25 <Jam35> even now? 14:55:31 <V453000> even now 14:55:34 <coopserver> <plonka> can we increase penalties for first combis again 14:55:37 <V453000> it said for meech at some point 14:55:45 <coopserver> <plonka> first red exits i mean 14:55:56 <coopserver> <Jam35> I remember that 14:55:57 <V453000> yeah someone might :P 14:56:08 <coopserver> *** Sylf has joined 14:56:18 <coopserver> <Sylf> what do you need that for? 14:56:33 <coopserver> 'Sylf' reported an error and is closing its connection (desync error) 14:56:34 <coopserver> *** Sylf has left the game (desync error) 14:56:39 <Sylf> wat 14:56:43 <V453000> nice 14:56:49 <coopserver> <plonka> stopid trains chosing red exit instead of green 14:57:04 <coopserver> *** Sylf has joined 14:57:06 <coopserver> <Sylf> where? 14:57:15 <coopserver> <plonka> all over oil drop 14:57:24 <coopserver> <plonka> caused a network jam too 14:57:45 <coopserver> <Sylf> like where specifically? 14:58:00 <coopserver> <plonka> if u increase penalties forfirst red exit to 40k it will fix it 14:58:19 <coopserver> <plonka> check !!here 14:58:30 <coopserver> <happy train sport> need a overflow on the machimey pick up plonka 14:58:38 <coopserver> <happy train sport> i did a temp won 14:58:40 <Sylf> !clients 14:58:43 <coopserver> <V453000> Sylf the command for that penalty increase is !rcon reset_company 3 14:58:47 <coopserver> <V453000> will fix everything 14:58:49 <coopserver> <plonka> ok 14:58:50 <Sylf> not yet 14:58:52 <coopserver> <plonka> lies 14:58:55 <coopserver> <__Fellini__> XD 14:58:58 <Sylf> I want to see excactly why first 14:59:07 <Sylf> !players 14:59:07 <coopserver> Sylf: Client 792 (Light Blue) is Anson, in company 3 (happy train sport Transport) 14:59:08 <coopserver> Sylf: Client 895 (White) is __Fellini__, in company 4 (__Felli_Lines__) 14:59:09 <coopserver> Sylf: Client 903 (Light Blue) is plonka, in company 3 (happy train sport Transport) 14:59:10 <coopserver> Sylf: Spectators: Client 887 (valis), Client 901 (Jam35), Client 905 (V453000), Client 907 (happy train sport), Client 910 (Sylf) 14:59:16 <Sylf> !rcon move 910 3 14:59:17 <coopserver> *** Sylf has joined company #3 14:59:19 <coopserver> <plonka> we had a couple of games ago on public server too 14:59:35 <coopserver> <plonka> the only thing that fixed it was penalty increase 14:59:54 <V453000> if you use a lot of joiners and traffic which has the ML detour at every hub, the penalty gets higher and higher, the default 10 000 can be insufficient 15:00:15 <coopserver> <plonka> what v said 15:00:18 <coopserver> <Sylf> 2way eol fixes it for now 15:01:07 <coopserver> <__Fellini__> GL all 15:01:10 <coopserver> <__Fellini__> cya 15:01:15 <coopserver> *** __Fellini__ has joined spectators 15:01:17 <coopserver> <plonka> bb 15:01:19 <coopserver> <happy train sport> bb 15:02:05 <coopserver> <plonka> umm 15:02:19 <coopserver> <plonka> has someone lowered the penalty to monkey with us? 15:02:28 <coopserver> <plonka> im thinking so :P 15:02:45 <coopserver> <plonka> cos it's happening at every exit and combi signal wtf 15:03:01 <coopserver> <plonka> oh 15:03:08 <coopserver> <plonka> someone is replacing trains 15:03:09 <coopserver> *** happy train sport has joined company #3 15:03:13 <coopserver> <plonka> that might be why 15:03:23 <coopserver> <Sylf> LOL 15:03:29 <coopserver> <Sylf> it wasn't intended? 15:03:40 <coopserver> <Sylf> it wasn't me fyi 15:03:43 <Jam35> !rcon set yapf.rail_firstred_exit_penalty 15:03:44 <coopserver> Current value for 'yapf.rail_firstred_exit_penalty' is: '10000' (min: 0, max: 1000000) 15:03:47 <coopserver> <plonka> i dunno 15:03:52 <coopserver> <plonka> it must anson 15:04:05 <coopserver> <Sylf> and that engine is a poor choice when you have so many CL2 15:04:06 <coopserver> <plonka> but he said he was going test offline 15:04:21 <coopserver> <Anson> i had announced that i will start autoreplace 15:04:33 <coopserver> <plonka> oh missed that 15:04:47 <coopserver> *** __Fellini__ has left the game (Leaving) 15:05:01 <coopserver> <Sylf> anyway. lets reset company 3 15:05:03 <coopserver> <plonka> yeah sylf all these trains suck :P 15:05:11 <coopserver> <Anson> why is the engine a poor choice ? 15:05:14 <coopserver> <Anson> genesis = 177 kph, 4258 hp, 269 TE ... siemens 217 kph, 8720 hp, 325 TE ... and we don't care for doubled running costs :-) 15:05:16 <coopserver> <Sylf> I like ACS-64 in general 15:05:28 <coopserver> <Sylf> but not here 15:05:44 <coopserver> <Anson> thus faster, more power and more TE, with the same length 15:06:01 <coopserver> <Sylf> Anson, go fix all the hubs and whatnot with CL2 first before you introduce faster trains 15:06:17 <coopserver> <Sylf> but don't bother today 15:06:22 <coopserver> <Sylf> Jam35, load a new map 15:06:49 <coopserver> <Sylf> and who put PBS in front of the block signal split.... 15:06:49 <Jam35> I will if people are done here 15:06:59 <coopserver> <happy train sport> yep all dun 15:07:06 <coopserver> <Sylf> I'm forcing the decision that we're all done 15:07:46 <coopserver> <Sylf> that pale green is treading all over other players... 15:08:03 <coopserver> <Anson> i think, we will be done improving our network in a few weeks if we expand all lines to quad, adjuts stations to 16 platforms each, etc ... or we aredone very soon after all trains are replaced and we see the effects :-) 15:08:06 <happpy> yep true i did tel hem 15:08:34 <happpy> nop ansoon this map is dun 15:09:10 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable300515.sav 15:09:10 <coopserver> Starting download... 15:09:15 <coopserver> Savegame successfully downloaded 15:09:16 <coopserver> *** happy train sport has joined spectators 15:09:21 <Jam35> !rcon ls 15:09:22 <coopserver> 0) .. (Parent directory) 15:09:23 <coopserver> 1) JStable300515.sav 15:09:24 <coopserver> 2) StableSylf035.sav 15:09:25 <coopserver> 3) StableSylf034.sav 15:09:26 <coopserver> 4) JStable130515.sav 15:09:27 <coopserver> Jam35: You have 57 more messages. Type !less to view them 15:09:48 <Jam35> if you don't like it we can use Sylf's map :) 15:09:55 <happpy> k 15:10:05 <coopserver> <plonka> you loading yeti? 15:10:05 <Jam35> !rcon load 1 15:10:06 <coopserver> Starting new game 15:10:11 <coopserver> *** valis has left the game (connection lost) 15:10:12 <coopserver> *** Anson has left the game (connection lost) 15:10:13 <coopserver> *** V453000 has left the game (connection lost) 15:10:14 <Jam35> no 15:10:15 <coopserver> *** plonka has left the game (connection lost) 15:10:16 <coopserver> *** Jam35 has left the game (connection lost) 15:10:17 <coopserver> *** happy train sport has left the game (connection lost) 15:10:18 <coopserver> *** Sylf has left the game (connection lost) 15:10:19 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1-RC1) 15:10:20 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 15:10:21 <coopserver> *** Game paused (number of players) 15:10:22 <Jam35> ffs 15:10:23 <coopserver> *** valis has joined 15:10:24 <coopserver> *** Jam35 has joined 15:10:26 <coopserver> *** happy train sport has joined 15:10:27 <coopserver> *** Sylf has joined 15:10:28 <coopserver> *** plonka has joined 15:10:29 <coopserver> *** V453000 has joined 15:10:30 <coopserver> *** Anson has joined 15:10:36 <coopserver> <Sylf> newgrf missing? 15:10:41 <coopserver> <V453000> GOOD MAP 15:10:43 <coopserver> <V453000> :> 15:10:46 <coopserver> *** V453000 has started a new company #1 15:10:47 <coopserver> *** Game unpaused (number of players) 15:10:47 <happpy> lol 15:10:50 <happpy> yer 15:10:54 <coopserver> <Sylf> let's wreck some shit! 15:10:58 <coopserver> *** V453000 has joined spectators 15:10:59 <coopserver> *** Game paused (number of players) 15:11:01 <happpy> yep 15:11:02 <coopserver> <V453000> noep :) n otime 15:11:12 <coopserver> <Sylf> ooooh, variety distribution 15:11:19 <coopserver> <Anson> looks as if many more people will get conflicts with each other on this map 15:11:21 <V453000> lol 15:11:23 <Jam35> !contentupdate 15:11:23 <coopserver> Jam35: Performing content update 15:11:24 <coopserver> Content server connection established 15:11:51 *** __Fellini__ has quit IRC 15:11:51 <Jam35> !content 15:11:52 <coopserver> Downloading 2 file(s) (27545 bytes) 15:12:09 <Jam35> !rescan 15:12:09 <coopserver> Jam35: Scanning content directories 15:12:34 <Sylf> new town names eh 15:12:38 <Jam35> !rcon load 1 15:12:38 <coopserver> Sorry, still processing previous rcon command 15:12:45 <Jam35> yes 15:12:52 <Jam35> !rcon load 1 15:12:52 <coopserver> Sorry, still processing previous rcon command 15:13:05 <Jam35> yes 15:13:08 <Jam35> !rcon load 1 15:13:08 <coopserver> Sorry, still processing previous rcon command 15:13:19 <Jam35> ... 15:13:22 <Sylf> it takes about 2-3 minutes 15:13:22 <Jam35> :) 15:13:26 <Sylf> then it'll say it's done 15:13:29 <Jam35> aha 15:13:36 <coopserver> <Sylf> must be the australian town names 15:13:37 <coopserver> *** happy train sport has left the game (Leaving) 15:13:38 <coopserver> *** plonka has left the game (Leaving) 15:13:39 <coopserver> *** Anson has left the game (Leaving) 15:13:40 <coopserver> Content server connection closed 15:13:41 <coopserver> Jam35: Rescan completed 15:13:42 <coopserver> *** plonka has joined 15:13:43 <coopserver> *** happy train sport has joined 15:13:44 <coopserver> *** Anson has joined 15:13:46 <Jam35> !rcon load 1 15:13:47 <coopserver> Starting new game 15:13:48 <coopserver> *** valis has left the game (connection lost) 15:13:49 <coopserver> *** Jam35 has left the game (connection lost) 15:13:50 <coopserver> *** Sylf has left the game (connection lost) 15:13:51 <coopserver> *** Anson has left the game (connection lost) 15:13:52 <coopserver> *** plonka has left the game (connection lost) 15:13:53 <coopserver> *** V453000 has left the game (connection lost) 15:13:54 <coopserver> *** happy train sport has left the game (connection lost) 15:13:55 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1-RC1) 15:13:56 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 15:13:57 <coopserver> *** Game paused (number of players) 15:13:58 <coopserver> *** plonka has joined 15:13:59 <coopserver> *** happy train sport has joined 15:14:00 <happpy> nop 15:14:01 <coopserver> *** Anson has joined 15:14:02 <coopserver> <plonka> lol 15:14:03 <coopserver> *** Sylf has joined 15:14:06 <coopserver> <Sylf> )= 15:14:15 <Jam35> !content 15:14:15 <coopserver> *** plonka has started a new company #1 15:14:16 <coopserver> *** Game unpaused (number of players) 15:14:17 <coopserver> Downloading 0 file(s) (0 bytes) 15:14:27 <Jam35> how what why 15:14:39 <coopserver> <Sylf> you might have started rescan too soon 15:14:54 <Jam35> hmm 15:14:58 <Jam35> fix? 15:15:05 <Sylf> !rescan 15:15:05 <coopserver> Sylf: Scanning content directories 15:15:11 <coopserver> Sylf: Rescan completed 15:15:18 <Sylf> !rcon load 1 15:15:19 <coopserver> Starting new game 15:15:20 <coopserver> *** plonka has left the game (connection lost) 15:15:21 <coopserver> *** happy train sport has left the game (connection lost) 15:15:22 <coopserver> *** Anson has left the game (connection lost) 15:15:23 <coopserver> *** Sylf has left the game (connection lost) 15:15:24 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1-RC1) 15:15:25 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 15:15:26 <coopserver> *** Game paused (number of players) 15:15:27 <coopserver> *** Anson has joined 15:15:28 <coopserver> *** plonka has joined 15:15:29 <coopserver> *** Sylf has joined 15:15:29 <Sylf> hang on 15:16:04 <Sylf> RAWR_landscape.grf not found 15:16:12 <V453000> HAHA 15:16:12 <Sylf> [2015-05-31 15:15:18] dbg: [grf] NewGRF 56420404 (RAWR_landscape.grf) not found; checksum E55B30C3894AD869172DE6EC13F39CD8 15:16:24 <V453000> the unofficial version? :P 15:16:42 <V453000> also, I wouldnt use rawr on server, just let people use it as static if they want to 15:16:42 <coopserver> *** happy train sport has joined 15:17:26 <coopserver> <Sylf> I want a GUI for static grf setup 15:17:53 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable300515.sav 15:17:53 <coopserver> Starting download... 15:17:55 <coopserver> Savegame successfully downloaded 15:17:59 <Jam35> !rcon load 1 15:18:00 <coopserver> Starting new game 15:18:02 <coopserver> *** Sylf has left the game (connection lost) 15:18:03 <coopserver> *** Anson has left the game (connection lost) 15:18:04 <coopserver> *** plonka has left the game (connection lost) 15:18:05 <coopserver> *** happy train sport has left the game (connection lost) 15:18:06 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1-RC1) 15:18:07 <coopserver> *** Game still paused (manual, number of players) 15:18:19 <V453000> yeah, gui for static newgrfs and gui for blitter settings 15:18:23 <coopserver> *** plonka has joined 15:18:28 <coopserver> *** Sylf has joined 15:18:33 <coopserver> *** happy train sport has joined 15:18:38 <coopserver> *** V453000 has joined 15:18:39 <Sylf> !rcon reset_company 1 15:18:40 <coopserver> Company deleted. 15:18:43 <coopserver> <V453000> omgwtf 15:18:44 <Sylf> !setdef 15:18:45 <coopserver> *** Jam35 has joined 15:18:46 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 15:18:49 <coopserver> <happy train sport> wooo 15:19:33 <Sylf> genned a map from 64x64 heightmap or what XD 15:19:43 <Jam35> pretty much :) 15:19:52 <Jam35> 200x100 pixels 15:20:46 <coopserver> <happy train sport> i never see this be for 15:21:23 <Anson> oh, map is running ? 15:21:46 <Anson> i still am in the mainscreen with red dialog "server is restarting ... please wait ..." 15:22:11 <coopserver> <Sylf> you'll be waiting until your PC crashes 15:22:16 <happpy> yep 15:22:30 <happpy> clos that then join 15:22:35 <coopserver> *** Anson has joined 15:24:30 <coopserver> <happy train sport> i think we shord give this a go 15:24:45 <coopserver> <happy train sport> loks nice jam 15:25:25 <coopserver> *** happy train sport has started a new company #1 15:25:27 <coopserver> *** Game still paused (manual) 15:26:00 <Sylf> !auto 15:26:01 <coopserver> *** Game unpaused (manual) 15:31:53 <coopserver> *** plonka has started a new company #2 15:33:25 <coopserver> *** V453000 has left the game (Leaving) 15:34:14 <coopserver> <Anson> need a break ... and cleanup in RL ... have a nice start and fun 15:34:36 <coopserver> <Anson> !name "Anson (AFK)" 15:34:37 <coopserver> *** Anson has changed his/her name to Anson (AFK) 15:34:48 <coopserver> <plonka> anson 15:34:58 <coopserver> <plonka> you devote too much time to real life 15:35:15 <coopserver> <plonka> i hereby sentance thee to 50 lashes 15:35:42 <coopserver> <plonka> any further carry on may result in punishment by death 15:36:39 <coopserver> <Sylf> happy, don't build L and R next to each other 15:37:14 <coopserver> <happy train sport> yer i just fixs it now but thanks 15:37:17 <coopserver> <Sylf> and plonka's doing it too XD 15:37:34 <coopserver> <plonka> doing what? 15:37:48 <coopserver> <Sylf> building LR instead of L_R 15:38:08 <coopserver> <plonka> i always build like this :P 15:38:38 <coopserver> <Sylf> especially with a map like this, it'll make hub making harder I think 15:39:05 <coopserver> <plonka> nah i widen my track at hubs 15:39:09 <coopserver> *** Player has joined 15:39:10 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:39:11 <coopserver> *** Player has started a new company #3 15:39:12 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:39:13 <coopserver> *** Player has joined spectators 15:39:14 <coopserver> *** Player has left the game (wrong company in DoCommand) 15:39:20 <coopserver> <plonka> but eep them together when not hubbing 15:39:31 <coopserver> *** Player has joined 15:39:32 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:39:33 <coopserver> *** Player has started a new company #4 15:39:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:39:35 <coopserver> *** Player has joined spectators 15:39:36 <coopserver> *** Player has left the game (wrong company in DoCommand) 15:40:20 <Sylf> oooooh, that's what these Do-command errors are from 15:40:22 <coopserver> *** Player has joined 15:40:23 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:40:24 <coopserver> *** Player has started a new company #5 15:40:25 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:40:26 <coopserver> *** Player has joined spectators 15:40:28 <coopserver> *** Player has left the game (wrong company in DoCommand) 15:40:55 <Sylf> they must have some kind of script or something, which starts to do something immediately after joining a company 15:41:19 <coopserver> <plonka> seen em before and wondered what they are/do 15:45:04 <coopserver> *** V453000 has joined 15:45:07 <coopserver> *** V453000 has left the game (Leaving) 15:48:30 <coopserver> *** valis has joined 15:48:41 <coopserver> <valis> hi 15:48:52 <coopserver> <plonka> o/ 15:49:30 <coopserver> <valis> somewhat strange map :) 15:49:52 <coopserver> <plonka> yep now go go go 15:49:58 <coopserver> <plonka> build build build 15:50:38 <coopserver> <valis> I play singlplayer 15:51:07 <coopserver> <plonka> ok :o 16:16:22 <coopserver> *** Dnz-Ali has joined 16:16:27 <coopserver> <Dnz-Ali> hi 16:16:36 <coopserver> <plonka> hi ali 16:19:37 <coopserver> *** Dnz-Ali has started a new company #3 16:22:19 <Taede> Sylf, nah, its built in to openttd 16:22:50 <Taede> you join a company (and start it with one command), then theres another command that sets default info (like manager name etc 16:23:12 <Taede> but soap can move them to spectator before the second command arrives at the server 16:25:04 <Sylf> that's some kind of startup command, much like a script, right? 16:26:02 <Sylf> like https://wiki.openttd.org/Running_Startup_Scripts ? 16:50:17 <coopserver> *** happy train sport has joined spectators 16:51:21 <coopserver> *** happy train sport has joined company #1 16:51:40 <coopserver> *** happy train sport has joined spectators 16:52:39 <coopserver> *** happy train sport has joined company #1 16:53:46 <coopserver> *** happy train sport has joined spectators 16:54:56 <coopserver> *** happy train sport has joined company #1 16:55:43 <coopserver> *** happy train sport has joined spectators 17:07:46 <coopserver> *** Dnz-Ali has joined spectators 17:12:21 <coopserver> *** happy train sport has joined company #1 17:16:05 <coopserver> *** Dnz-Ali has joined company #3 17:16:47 <coopserver> *** happy train sport has joined spectators 17:18:30 <coopserver> *** __Fellini__ has joined 17:18:53 <coopserver> <__Fellini__> OH SHt 17:19:58 <coopserver> <__Fellini__> i dont save last game 17:20:01 <coopserver> <__Fellini__> T_T 17:20:20 <coopserver> <plonka> it's stored in the archive i think 17:20:53 <coopserver> <Jam35> no archive here sorry 17:21:00 <coopserver> <__Fellini__> fck 17:21:04 <coopserver> <__Fellini__> ok 17:21:10 <coopserver> <Jam35> quit now 17:21:14 <coopserver> <Jam35> you have autosave 17:21:22 <coopserver> <Jam35> maybe 17:21:27 <coopserver> <__Fellini__> oh 17:21:31 <coopserver> <__Fellini__> course 17:21:34 <coopserver> <__Fellini__> thx 17:21:39 <coopserver> *** __Fellini__ has left the game (Leaving) 17:21:58 <Jam35> idk how many/how often 17:33:49 <coopserver> *** happy train sport has joined company #1 17:37:43 <coopserver> <plonka> eeew wtf 17:38:01 <coopserver> <plonka> i just coughed and load of lung butter flew out onto my keyboard 17:40:44 <V453000> gg 17:41:04 <coopserver> <plonka> ^^ 17:47:50 <coopserver> *** happy train sport has joined spectators 17:48:02 <coopserver> *** happy train sport has joined company #1 17:49:11 <coopserver> *** happy train sport has joined spectators 17:49:21 <coopserver> *** Dnz-Ali has joined spectators 17:50:19 <coopserver> <happy train sport> diner time 17:54:36 <Taede> Sylf, yes, except this one is an integral part of the game 17:59:34 <coopserver> *** Yum has joined 18:00:34 <coopserver> *** Yum has started a new company #4 18:07:07 <Sylf> sounds like the nick checker script can use some sleep() to avoid that 18:07:56 <coopserver> *** __Fellini__ has joined 18:11:49 <coopserver> *** __Fellini__ has started a new company #5 18:15:53 <coopserver> <Yum> ........... 18:16:08 <coopserver> <Yum> my power plant just died i was ready with the order too 18:16:43 <coopserver> <Yum> and its the only one near me 18:21:48 <coopserver> *** __Fellini__ has joined spectators 18:23:53 <coopserver> *** __Fellini__ has started a new company #5 18:35:05 <coopserver> *** __Fellini__ has left the game (Leaving) 18:35:49 <coopserver> <Yum> loan repaid 18:38:01 <coopserver> <Yum> foooooooood train #! 18:38:06 <coopserver> <Yum> #1 18:38:12 <coopserver> <Yum> not #! 18:41:23 <coopserver> *** timmy has joined 18:41:24 <coopserver> *** timmy has started a new company #6 18:41:47 <coopserver> <timmy> Hi 18:42:01 <coopserver> <plonka> hi timmy 18:42:06 <coopserver> <timmy> Hi plonka 18:42:08 <coopserver> <Yum> hey timmy 18:43:42 <coopserver> <timmy> I have never played in subartic enviroment :-/ 18:44:06 <Sylf> industry set isn't set to subarctic 18:44:12 <coopserver> <timmy> okay 18:44:49 <Sylf> you'll see industries from 3 climates, like iron ore mines and diamond mines 18:45:08 <coopserver> <timmy> okay 18:45:25 <coopserver> <Yum> no toy factories 18:45:54 <coopserver> <Yum> the 1 lonley stell train 18:45:59 <coopserver> <Yum> just made 18:46:30 <V453000> NO TOY FACTORIES INDEED :( 18:46:32 <V453000> I miss them 18:46:46 <coopserver> <Yum> lol 18:47:08 <coopserver> <Yum> now 2 steel trains 18:47:20 <coopserver> <Yum> crowd cheers 18:47:35 <coopserver> <Yum> steel haters boo 18:47:48 <coopserver> <Yum> i boo to steel haters 18:47:57 <coopserver> <Yum> 40 trains 18:48:42 <coopserver> <Yum> 13 food trains oh no 18:48:50 <coopserver> <Yum> 13 18:48:55 <coopserver> <timmy> 1 water train :-D 18:49:18 <coopserver> <Yum> 40 traims total :D 18:49:20 <coopserver> <Yum> lol 18:49:41 <coopserver> <timmy> played since 5 minutes and got already 3 trains - yay :p 18:49:56 <coopserver> <Yum> nice 18:51:35 <coopserver> <timmy> bridges are so expensive :( 18:51:45 <Sylf> build away from water 18:51:58 <coopserver> <Yum> yeah 18:52:06 <Sylf> building on a coast that's half water is expensive 18:52:16 <coopserver> <Yum> very 18:52:51 <coopserver> <Yum> this town name is cool 18:52:58 <coopserver> <Yum> wooroloo 18:53:10 <coopserver> *** Dnz-Ali has joined company #3 18:56:43 <coopserver> <Yum> first wood train 18:56:52 <coopserver> <Yum> copy it 4 times 18:56:56 <coopserver> <Yum> goo wood trains 18:57:47 <coopserver> *** Dnz-Ali has joined spectators 18:59:19 <coopserver> *** happy train sport has joined company #1 19:00:05 <coopserver> <plonka> yeah u will prolly need a split 19:00:17 <coopserver> <happy train sport> k 19:00:56 <coopserver> <happy train sport> that mite need help whive 19:01:21 <coopserver> <plonka> ok 19:05:23 <coopserver> <happy train sport> dame farm is in the wa 19:05:26 <coopserver> <happy train sport> way 19:05:51 <coopserver> <Sylf> you can build around it 19:05:55 <coopserver> <happy train sport> yep 19:06:10 <coopserver> <happy train sport> trying to doo sume split 19:06:59 <coopserver> <Yum> i wish that farm flew to my network im using farms 19:07:38 <coopserver> <timmy> ... beam me up, Scotty ;-) 19:10:18 <coopserver> <timmy> a bridge with 32 km/h speed limit slows my network fatally down, I hope someone will invent soon a better suspension bridge - then I can replace the wood bridge :3 19:11:24 <coopserver> <Sylf> should've picked a bigger land, not that small island 19:11:31 <coopserver> <Yum> yeah 19:11:42 <coopserver> <Sylf> faster bridges come in 1930 19:11:57 <coopserver> <Yum> 14 years 19:12:05 <coopserver> *** Kejhic has joined 19:12:29 <coopserver> <Sylf> who killed Felli's oil refinery... 19:12:42 <coopserver> <Yum> i dunno 19:12:59 <coopserver> <Sylf> anyone wanna fund a refinery next to Tanunda Heights? 19:13:06 <coopserver> <Yum> sure 19:13:16 <coopserver> <timmy> I can gift some money ;) 19:13:30 <coopserver> <Yum> i funded the refinery 19:13:38 <coopserver> *** Kejhic has left the game (Leaving) 19:13:56 <coopserver> <Sylf> that'll help him 19:14:08 <coopserver> <Yum> yeah 19:14:38 <coopserver> <Yum> only me and dnz ali do steel and wood 19:14:42 <coopserver> <Yum> well 19:14:43 <coopserver> <Yum> wood 19:14:46 <coopserver> <Yum> just wood 19:14:58 <coopserver> <Yum> he does copper not steel 19:15:20 <coopserver> <Sylf> oh, Nana Glen oil refinery died too for plonka 19:15:34 <coopserver> <plonka> damn 19:15:35 <coopserver> <Sylf> /me pokes plonka 19:15:39 <coopserver> <Yum> i dont have enough money sorry 19:15:40 <coopserver> <plonka> someone plz fund 19:15:44 <coopserver> <Yum> i cant 19:15:49 <coopserver> <Yum> just funded for white 19:15:55 <coopserver> <Yum> not only 750k 19:15:56 <coopserver> <plonka> got called away to my gran while building a hub 19:15:57 <coopserver> <timmy> I cannot giveaway money due to the bank 19:16:06 <coopserver> <Yum> lol 19:16:08 <coopserver> <plonka> and it messed everything up 19:16:11 <coopserver> <Sylf> well... 19:16:13 <coopserver> <Yum> bad bankers 19:16:14 <coopserver> *** Sylf has started a new company #7 19:16:28 <coopserver> <Sylf> nope, net enough money 19:16:31 <coopserver> <plonka> cant believe it died so quick 19:16:39 <coopserver> <plonka> happy 19:17:06 <coopserver> <plonka> fund me an oil refinery !here plz 19:17:17 <coopserver> <Yum> plonka you just barley got past me in profit 19:17:21 <coopserver> <Yum> barley 19:17:41 <coopserver> <Yum> you have more trains 19:17:45 <coopserver> <plonka> i was making about 1.5mil year until it fudged up 19:17:49 <coopserver> <Yum> but your refinery died 19:17:57 <coopserver> <plonka> yep 19:17:59 <Sylf> !players 19:17:59 <coopserver> Sylf: Client 942 (Green) is plonka, in company 2 (plonka Transport) 19:18:00 <coopserver> Sylf: Client 944 (Purple) is Sylf, in company 7 (Sylf Transport) 19:18:01 <coopserver> Sylf: Client 946 (Light Blue) is happy train sport, in company 1 (happy train sport Transport) 19:18:02 <coopserver> Sylf: Client 975 (Pink) is Yum, in company 4 (Yum Transport) 19:18:03 <coopserver> Sylf: Client 980 (Orange) is timmy, in company 6 (timmy Transport) 19:18:04 <coopserver> Sylf: Spectators: Client 950 (Jam35), Client 957 (Anson (AFK)), Client 969 (valis), Client 971 (Dnz-Ali) 19:18:05 <coopserver> <Yum> oh wow 1.5 mil 19:18:16 <Sylf> !rcon move 944 1 19:18:17 <coopserver> *** Sylf has joined company #1 19:18:30 <coopserver> <plonka> thx sylf 19:18:36 <coopserver> <plonka> why didn't i think of that :/ 19:18:55 <coopserver> *** Sylf has joined spectators 19:20:02 <coopserver> *** Dnz-Ali has left the game (Leaving) 19:32:12 <coopserver> <plonka> yep indeed bad oil :D 19:32:22 <coopserver> <Yum> the bad oil 19:32:26 <coopserver> <Yum> very bad 19:32:31 <coopserver> <Yum> in your way 19:32:40 <coopserver> <timmy> it's unhealthy :D 19:32:43 <coopserver> <plonka> yes :/ 19:33:16 <coopserver> <Yum> 56 trains 19:33:26 <coopserver> <timmy> 8 trains 19:33:31 <coopserver> <Yum> lol 19:33:37 <coopserver> <Yum> this coal mine 19:33:46 <coopserver> <Yum> 200 tonnes of coal short route 4 trains 19:33:53 <coopserver> <Yum> 3 long trains 19:34:13 <coopserver> <Yum> now 5 trains 19:35:08 <coopserver> <Yum> 153 tonnes of iron ore 19:35:14 <coopserver> <Yum> ive used this mine forever 19:35:19 <coopserver> <Yum> that production 19:35:31 <coopserver> <timmy> my water well produces about 300 m³ Water per month 19:35:32 <coopserver> <Yum> it shoud be liek 171 19:35:46 <coopserver> <Yum> lots of h20 for you timmy 19:36:36 <coopserver> <timmy> the citizens of Gnagara are drinking that Dihydrogenemonoxyde ... like ... too much :P 19:37:05 <coopserver> <Yum> oh wow 19:37:43 <coopserver> <timmy> @plonka: may I sell some goods in Jeebropilly I have produced in the oil refinerey close to the city? 19:37:59 <coopserver> <timmy> I ask as I don't want to sabotage anything 19:38:10 <coopserver> <plonka> yeah sure 19:38:29 <coopserver> <plonka> you stay that side of the city and ill stay this side 19:38:38 <coopserver> <timmy> okay 19:41:18 <coopserver> <Yum> dumb train 19:41:27 <coopserver> <Yum> 4 die 19:41:33 <coopserver> <Yum> in collision 19:45:46 <coopserver> <Yum> timmy you now have a bank at your city 19:45:53 <coopserver> <Yum> moonah bank 19:45:54 <coopserver> <timmy> yay :DDD 19:46:47 <coopserver> <timmy> thanks, I didn't realized it 19:47:01 <Jam35> !rcon set max_train_length 19:47:02 <coopserver> Current value for 'max_train_length' is: '7' (min: 1, max: 64) 19:47:06 <Jam35> !rcon set max_train_length 12 19:48:51 <coopserver> *** Jam35 has started a new company #7 19:49:09 <coopserver> <plonka> happy try joining my company first with usual pw 19:49:19 <coopserver> <happy train sport> k 19:49:29 <coopserver> *** happy train sport has joined company #2 19:49:37 <coopserver> *** plonka has joined company #1 19:49:47 <coopserver> *** timmy has joined spectators 19:49:48 <coopserver> <plonka> ok where 19:49:55 <coopserver> *** timmy has joined company #6 19:50:04 <coopserver> *** Yum has joined spectators 19:50:08 <coopserver> *** Yum has joined company #4 19:50:19 <coopserver> <plonka> happy prolly best you build the ml first 19:50:24 <coopserver> <happy train sport> go to clcklime farm 19:51:14 <coopserver> <plonka> you built already 19:51:21 <coopserver> <happy train sport> k thankds 19:51:26 <coopserver> <happy train sport> thanks 19:51:30 <coopserver> <plonka> so what do you want me to do? 19:51:34 <coopserver> <happy train sport> its my ferst time 19:51:49 <coopserver> <happy train sport> to chek if i dun it right 19:51:56 <coopserver> <plonka> yeah it's good except tunnels splits aren't syncroed 19:51:59 <coopserver> <happy train sport> and sing wher it need doing 19:52:24 <coopserver> <happy train sport> k 19:52:26 <coopserver> <plonka> once u synco them it's perfect 19:52:27 <coopserver> <happy train sport> see it 19:52:35 <coopserver> *** plonka has joined company #2 19:52:39 <coopserver> <timmy> what does synchronization mean in OpenTTD? 19:52:55 <coopserver> *** happy train sport has joined company #1 19:53:11 <coopserver> <plonka> timmy watch near wulkuraka 19:53:29 <coopserver> <timmy> yes 19:54:09 <coopserver> <plonka> in the syncroed ones 19:54:15 <coopserver> <plonka> trains wont stop eachother 19:54:22 <coopserver> <timmy> yes 19:54:28 <coopserver> <plonka> in the unsyncroed ones they can 19:54:40 <coopserver> <timmy> aaaah - okay 19:54:52 <coopserver> <timmy> I think I understood 19:55:56 <coopserver> <happy train sport> yer true plonka but it be beter when beter trains come out 19:56:14 <coopserver> <timmy> good night 19:56:17 <coopserver> <timmy> bb 19:56:20 <coopserver> *** timmy has left the game (Leaving) 19:56:22 <coopserver> <plonka> good night timy 19:57:16 <coopserver> <Yum> noe svvrpd water 19:57:26 <coopserver> <Yum> my city now accepts water 19:57:39 <coopserver> <Yum> i got no water sorry town 19:57:52 <coopserver> <Yum> die beaucause of no water 19:57:59 <coopserver> <Yum> i dont care 19:59:19 <coopserver> <Yum> deleting 2 trains since the 2 trains didint make any money 20:08:00 <Sylf> Ha. I just made a newgrf where all coal mines produce 960 tons per month in the beginning :P 20:08:13 <coopserver> <happy train sport> woo nice 20:08:31 <Sylf> no, not nice 20:08:40 <coopserver> <Jam35> sounds terrible :P 20:08:42 <Sylf> just a funny experiment 20:08:47 <coopserver> <Yum> terrible 20:08:48 <coopserver> <happy train sport> ar k 20:08:51 <coopserver> <Yum> like death 20:08:54 <coopserver> <Yum> lol 20:09:01 <coopserver> <Jam35> and never increase? 20:09:07 <coopserver> <Jam35> ok then... :) 20:09:11 <coopserver> <Yum> that is terrible 20:09:30 <Sylf> nah, just capping the production level 20:12:41 *** Maraxus has joined #openttdcoop.stable 20:12:41 *** ChanServ sets mode: +o Maraxus 20:14:12 <V453000> oooooh, Sylf getting stuff done :) 20:17:46 <coopserver> <Yum> revelation machine guys 20:19:04 <coopserver> <Jam35> you have exclusivity 20:19:09 <coopserver> <Jam35> til next year :) 20:19:21 <coopserver> <Yum> yeah i know that 20:19:33 <coopserver> *** Player has joined 20:19:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:19:35 <coopserver> *** Player has started a new company #8 20:19:36 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:19:37 <coopserver> *** Player has joined spectators 20:19:51 <coopserver> <Yum> 17 trains left to upgrade 20:20:42 <coopserver> <Yum> only me and plonka have train groups 20:20:55 <coopserver> *** Player has left the game (wrong company in DoCommand) 20:21:04 <coopserver> <Jam35> groups are for noobs :P 20:21:24 <coopserver> <plonka> only we understand the POWER of the groupage 20:21:40 <coopserver> <Jam35> noobage 20:21:52 <coopserver> *** Maraxus has joined 20:21:55 <Sylf> ooooh, the stations section of NML reference is really coming along 20:22:03 <Sylf> maybe we can soon code stations in NML 20:22:18 <coopserver> <Yum> the power of groupings if life 20:22:24 <coopserver> <Jam35> link? 20:22:33 <Sylf> nml? 20:22:36 <coopserver> <Jam35> yeh 20:22:37 <coopserver> <Yum> 3 trains left upgradings 20:22:40 <Sylf> http://newgrf-specs.tt-wiki.net/wiki/NML:Stations 20:22:45 <coopserver> <Yum> 2 20:22:53 <coopserver> <Yum> trains left to upgrade 20:23:10 <coopserver> <Yum> both fruit 20:23:29 <coopserver> <Yum> 1 20:23:44 <coopserver> <plonka> 2 20:24:07 <coopserver> <Yum> 1 20:24:23 <coopserver> <plonka> 4 20:24:58 <coopserver> <Yum> 1 train left to upgrade 20:25:28 <coopserver> <Yum> zero 20:25:35 <coopserver> <Yum> trains left 20:26:23 <coopserver> *** happy train sport has joined spectators 20:28:19 <coopserver> <Yum> my town is growing just from food 20:28:39 <coopserver> <Yum> and now i fund buildings 20:30:02 <coopserver> *** happy train sport has joined company #1 20:30:42 <coopserver> *** Jam35 has joined spectators 20:32:06 <coopserver> *** happy train sport has joined spectators 20:32:09 <coopserver> *** Maraxus has left the game (Leaving) 20:32:12 *** Maraxus has quit IRC 20:48:55 <coopserver> <Yum> its too quiet 20:49:02 <coopserver> <plonka> yep 20:49:07 <coopserver> <plonka> just u and i budy 20:49:23 <coopserver> <Yum> yeah 20:49:47 <coopserver> <Yum> have you seen my network yet 20:49:54 <coopserver> <Yum> my train network 20:50:05 <coopserver> <plonka> im looking now 20:50:27 <coopserver> <Yum> my hq is right in it 20:50:48 <coopserver> <plonka> makes me happy in pants :D 20:51:04 <coopserver> <Yum> lol 20:52:09 <coopserver> <Yum> you had your hq there for a second lol; 20:52:11 <coopserver> <Yum> lol 20:52:17 <coopserver> <plonka> :D 20:52:24 <coopserver> <plonka> it's hiding now 20:52:33 <coopserver> <Yum> lol yor hq is in happy's network 20:52:38 <coopserver> <plonka> :D 20:54:52 <coopserver> <plonka> im not picking up wood yet :/ 20:55:10 <coopserver> <plonka> plus it's too close to one of my drop stations 20:55:29 <coopserver> <Yum> foest owner is mad 20:55:40 <coopserver> <plonka> lol 20:55:41 <coopserver> <Yum> he wants people to transport his stuff 20:55:50 <coopserver> <Yum> he's getting a knife out 20:55:54 <coopserver> <Yum> a butter knife 20:56:12 <coopserver> <plonka> umm butter 20:56:44 <coopserver> <Yum> i have another plan for factory use 20:56:46 <coopserver> <Yum> steel 20:56:55 <coopserver> <happy train sport> yooo 20:56:56 <coopserver> <Yum> i have signed a good iron mine 20:57:01 <coopserver> <happy train sport> whonts up all 20:57:07 <coopserver> <Yum> stuff 20:57:13 <coopserver> <plonka> hey happy 20:57:17 <coopserver> <plonka> yes yum i saw 20:57:42 <coopserver> <Yum> 171 tnnes best ive ever seen iron that is unused 20:57:45 <coopserver> <Yum> tones 20:57:53 <coopserver> <plonka> 188 now 20:58:04 <coopserver> <Yum> 152 now 20:58:18 <coopserver> <Yum> at the iron mine 20:58:31 <coopserver> <plonka> oh its 168 20:58:41 <coopserver> <Yum> 152 now 20:58:45 <coopserver> *** happy train sport has joined company #1 20:58:46 <coopserver> <plonka> where? 20:59:00 <coopserver> <Yum> sign what about dis iron 20:59:07 <coopserver> <Yum> now 171 20:59:13 <coopserver> <plonka> umm says 188 now 20:59:17 <coopserver> <plonka> umm wtf 20:59:20 <coopserver> <Yum> wtf 20:59:22 <coopserver> <plonka> says 188 20:59:42 <coopserver> <Yum> it may be different industry sign where 20:59:51 <coopserver> <Yum> it is 21:00:38 <coopserver> <happy train sport> heem need mor caol mine 21:01:01 <coopserver> <Yum> u need more differnt cargo transported 21:01:14 <coopserver> <Yum> just coal is not enough 21:01:44 <coopserver> <happy train sport> yer true 21:02:34 <coopserver> <happy train sport> but i just doo coal on this map 21:03:14 <coopserver> <happy train sport> nexs map i doo mor stuf 21:03:37 <coopserver> <Yum> you have good oil spot near jennacubbine mines 21:04:02 <coopserver> <Yum> 180 liters 21:04:05 <coopserver> <happy train sport> yep 21:07:46 <coopserver> <Yum> such a nice calm network of mine 21:07:52 <coopserver> <Yum> ahh 21:17:57 <coopserver> <happy train sport> k got to wate in til this farm to die and that split is a bbh 21:33:44 <coopserver> *** Jam35 has left the game (Leaving) 21:33:47 <Jam35> gn 21:34:00 <coopserver> <plonka> gn 21:34:04 <coopserver> <Yum> gn 21:34:06 <coopserver> <Yum> sw 21:37:23 *** Jam35 is now known as Jam35_ 21:40:04 <coopserver> <Yum> 72 trains 21:43:25 <coopserver> <Yum> first goods delivery ,510 21:43:30 <coopserver> <happy train sport> hop this oveflow werks 21:43:45 <coopserver> <Yum> yeah 21:43:52 <coopserver> <Yum> pretty big 21:47:20 <coopserver> <Yum> my city now dosent accept goods -.- 21:47:25 <coopserver> <Yum> fund buildings!!! 21:47:53 <coopserver> <plonka> grow it with rvs 21:47:59 <coopserver> <happy train sport> yep 21:50:10 <coopserver> *** Sylf has started a new company #8 21:50:27 <coopserver> <plonka> i sylf 21:50:31 <coopserver> <happy train sport> this mite not look nice but it werks 21:50:32 <coopserver> <plonka> #hi 21:50:41 <coopserver> <Sylf> let's see if I can grow that town 21:53:59 <coopserver> *** Sylf has joined spectators 21:54:15 <coopserver> *** Sylf has joined company #8 21:54:20 <coopserver> *** Sylf has joined spectators 21:55:03 <coopserver> *** Token has joined 21:55:44 <coopserver> *** Token has started a new company #9 21:56:12 <coopserver> <happy train sport> hi Token 21:56:15 <coopserver> <Token> hi ) 21:56:31 <coopserver> <happy train sport> welome to the server 21:56:34 <coopserver> <Token> thx ) 21:56:45 <coopserver> <happy train sport> doo !rules to seee them 21:56:53 <coopserver> <Token> !rules 21:56:54 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 21:56:59 <coopserver> <happy train sport> and have fun 21:57:02 <coopserver> <Token> thx 21:57:04 <coopserver> <happy train sport> np 21:57:05 <coopserver> <Token> u2 21:57:09 <coopserver> <happy train sport> thanks 22:02:22 <coopserver> <happy train sport> n need to change the train cargo Token 22:02:31 <coopserver> <Token> thx 22:02:46 <coopserver> <happy train sport> np 22:03:05 <coopserver> <happy train sport> ther u go 22:11:24 <coopserver> <happy train sport> plonka: u mite whont to chek our overflow on your goods pick up 22:11:38 <coopserver> <plonka> thc 22:11:40 <coopserver> <plonka> thx 22:11:44 <coopserver> <happy train sport> np 22:12:14 <coopserver> <happy train sport> i can see the problem 22:12:25 <coopserver> <happy train sport> u need to remov this 22:12:54 <coopserver> <happy train sport> yer that will werk 22:20:59 <coopserver> *** Sylf has joined company #8 22:21:20 <coopserver> *** Sylf has joined spectators 22:22:01 <coopserver> <happy train sport> heem i just wach overflow plonka and no stil not werking 22:22:07 <coopserver> *** happy train sport has joined company #2 22:22:51 <coopserver> <plonka> exit signal shouldnt matter 22:23:05 <coopserver> <Sylf> it's the waiting space size 22:23:17 <coopserver> <plonka> yep 22:23:19 <coopserver> <Sylf> 2.5 tiles 22:23:30 <coopserver> *** happy train sport has joined company #1 22:23:39 <coopserver> <plonka> pbs will fix it :D 22:23:40 <coopserver> <happy train sport> ver true 22:24:05 <coopserver> <happy train sport> nop 22:24:20 <coopserver> *** happy train sport has joined company #2 22:25:00 <coopserver> *** happy train sport has joined spectators 22:25:09 <coopserver> *** happy train sport has joined company #1 22:25:17 <coopserver> <happy train sport> now it werks 22:25:28 <coopserver> <plonka> ok 22:27:13 <coopserver> *** Sylf has joined company #8 22:28:09 <coopserver> <Sylf> this company will self destruct soon 22:28:15 <coopserver> *** Sylf has joined spectators 22:29:42 <coopserver> <happy train sport> farster brideg as come out 22:30:06 <coopserver> <Yum> bridges 22:30:09 <coopserver> <plonka> yerp 22:30:14 <coopserver> <happy train sport> yep 22:36:12 <coopserver> <Sylf> Yum's station now accepts goods, and company 8 will be gone in a few 22:36:29 <coopserver> <plonka> thx sylf 22:36:33 <coopserver> <Yum> finally again 22:37:25 <coopserver> <Yum> theese 1600 goods were waiting since after a bit town didint accept goods 22:37:55 <coopserver> <Yum> transport company merging 22:38:08 <coopserver> <Yum> ill take the guy who has trams in my town 22:38:12 <coopserver> <Yum> lol 22:38:13 <coopserver> <Yum> look 22:38:22 <coopserver> <Yum> transport company merger 22:38:31 <coopserver> <Yum> i bought stylf's 2 trams for 8k 22:38:43 <coopserver> <Yum> 9k 22:40:03 <coopserver> <Sylf> now those goods trains can't exit the factory area 22:40:25 <coopserver> <Yum> yeah since factory stuff 22:41:11 <coopserver> <Yum> there fixed 22:41:17 <coopserver> <Yum> the factory jam 22:51:45 <coopserver> *** happy train sport has joined spectators 22:52:53 <coopserver> <happy train sport> k i am, dun for the night havr fun 22:52:58 <coopserver> <plonka> gbn 22:53:01 <coopserver> *** happy train sport has left the game (Leaving) 22:58:16 <coopserver> <Token> i can't build auto 22:58:27 <coopserver> <plonka> auto? 22:58:31 <coopserver> <Token> car ) 22:58:46 <coopserver> <Token> 2 many transport in game 22:58:51 <coopserver> <plonka> oh 22:59:01 <coopserver> <plonka> sylf 23:00:15 <coopserver> <plonka> you need to ask sylf to increase the max number of rvs 23:00:21 <coopserver> <Token> ok thx 23:01:57 <coopserver> *** Token has left the game (Leaving) 23:02:20 <Sylf> !rcon max_roadvehs 23:02:21 <coopserver> ERROR: command not found 23:02:24 <Sylf> !rcon set max_roadvehs 23:02:25 <coopserver> 'max_roadvehs' is an unknown setting. 23:02:27 <Sylf> !rcon set max_roadveh 23:02:28 <coopserver> Current value for 'max_roadveh' is: '20' (min: 0, max: 5000) 23:02:36 <Sylf> !rcon set max_roadveh 200 23:03:03 <Sylf> this is mostly a train based server 23:03:15 <coopserver> <plonka> he's gone :) 23:03:21 <Sylf> but you can have a few more 23:30:08 <coopserver> <plonka> doh 23:30:09 <coopserver> <Yum> oops -.- 23:30:42 <coopserver> <Yum> derp 23:30:46 <coopserver> <Yum> 2nd crash allready 23:30:54 <coopserver> <plonka> :/ 23:30:57 <coopserver> <Yum> both in that area 23:31:08 <coopserver> <Yum> 1st crash since fail overflow 23:31:22 <coopserver> <Yum> i used to be good at overflows now i suck at them 23:31:52 <coopserver> <Yum> 2nd since siginals made sam trying to unfree jam and stopping trains crash somehow 23:31:59 <coopserver> <Yum> all the trains fault not mine 23:38:23 <coopserver> <plonka> right im off to bed 23:38:25 <coopserver> <plonka> good night 23:38:29 <coopserver> *** plonka has left the game (Leaving) 23:39:24 <coopserver> <Yum> welp just me 23:44:17 *** Plonka has quit IRC 23:54:19 <coopserver> <Yum> plonka's overflow failed again lol 23:54:36 <coopserver> <Yum> lets let it be let his profit go down :D 23:55:07 <coopserver> <Yum> minor chance of 2nd place herew 23:56:14 <coopserver> <Yum> or not 23:56:49 <coopserver> <Yum> well i still have hope