Log for #openttdcoop.stable on 9th June 2015:
Times are UTC Toggle Colours
00:05:37  <coopserver> *** Sylf has joined company #3
00:05:38  <coopserver> *** Game unpaused (number of players)
00:23:45  <coopserver> *** Sylf has joined company #1
00:24:56  <coopserver> *** Sylf has joined company #3
00:28:30  <coopserver> <happy train sport> hi  Sylf
00:29:26  <coopserver> *** happy train sport has left the game (Leaving)
00:29:55  *** happpy has left #openttdcoop.stable
00:44:58  <coopserver> *** anosf has joined
00:49:43  <coopserver> <anosf> Hi Sylf, what is that "!slap Sylf" for?
00:57:22  <coopserver> *** __Fellini__ has joined
00:58:10  <coopserver> <__Fellini__> Hi Sylf
00:58:24  <coopserver> *** anosf has left the game (Leaving)
01:00:24  <coopserver> <__Fellini__> U know about bug in grf?
01:03:25  <coopserver> *** __Fellini__ has left the game (Leaving)
01:12:15  <coopserver> <Sylf> what's the bug?
01:17:10  <Sylf> !rcon reset_company 6
01:17:11  <coopserver> Company deleted.
01:44:32  <coopserver> *** Yugi_D has joined
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04:19:24  <coopserver> *** Dnz-Ali has joined
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04:30:13  <coopserver> *** mari_kiri has joined
04:30:48  <coopserver> <mari_kiri> Amazing what time does to your bank balance
04:32:14  <coopserver> <mari_kiri> 17th Jun 2015... it seems we have just passed real time
04:38:37  <coopserver> <mari_kiri> Mostly out of ideas so I've depassworded the company
04:40:10  <coopserver> *** Sylf has joined spectators
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04:40:31  <coopserver> *** Game paused (number of players)
04:40:40  <coopserver> *** mari_kiri has joined company #1
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04:46:10  <coopserver> *** mari_kiri has left the game (Leaving)
04:46:11  <coopserver> *** Game paused (number of players)
05:41:42  <coopserver> *** Dnz-Ali has joined
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07:04:40  *** Maraxus has joined #openttdcoop.stable
07:04:40  *** ChanServ sets mode: +o Maraxus
07:12:48  *** Maraxus has quit IRC
07:24:42  *** Mark has joined #openttdcoop.stable
07:24:44  *** Webster sets mode: +o Mark
07:28:49  <Mark> hello
07:29:30  <V453000> hy
07:33:50  <coopserver> *** Mark has joined
08:07:47  <coopserver> *** Mark has left the game (general timeout)
08:12:34  *** [1]Mark has joined #openttdcoop.stable
08:13:39  *** Mark is now known as Guest1014
08:13:39  *** [1]Mark is now known as Mark
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08:26:30  *** Maraxus has joined #openttdcoop.stable
08:26:30  *** ChanServ sets mode: +o Maraxus
09:19:20  <coopserver> *** Montana has joined
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09:28:59  <coopserver> *** Token has joined
09:30:29  <coopserver> *** Token has left the game (Leaving)
09:55:43  <coopserver> <Montana> !rules
09:55:44  <coopserver> Server rules can be found here:
09:55:57  <coopserver> <Montana> !slap Sylf
09:56:13  <V453000> slap him harder
10:02:44  <coopserver> *** CONSOLE has joined
10:02:54  <coopserver> <CONSOLE> !cv
10:03:30  <coopserver> *** CONSOLE has left the game (Leaving)
10:13:55  *** Maraxus has quit IRC
10:30:35  <coopserver> *** Montana has left the game (Leaving)
10:47:37  *** glubothemad has joined #openttdcoop.stable
11:09:21  *** Anson has quit IRC
12:03:47  *** __Fellini__ has joined #openttdcoop.stable
12:03:55  <__Fellini__> hi all
12:04:41  <coopserver> *** __Fellini__ has joined
12:05:24  <coopserver> *** __Fellini__ has started a new company #6
12:05:25  <coopserver> *** Game unpaused (number of players)
12:29:56  <coopserver> *** __Fellini__ has joined spectators
12:29:57  <coopserver> *** Game paused (number of players)
12:29:58  <coopserver> *** __Fellini__ has started a new company #11
12:29:59  <coopserver> *** Game unpaused (number of players)
12:41:18  *** Anson has joined #openttdcoop.stable
13:05:32  <coopserver> *** __Fellini__ has joined spectators
13:05:33  <coopserver> *** Game paused (number of players)
13:05:34  <coopserver> *** __Fellini__ has started a new company #6
13:05:35  <coopserver> *** Game unpaused (number of players)
13:26:53  <coopserver> *** Anson has joined
13:28:20  <coopserver> <__Fellini__> hi Anson
13:30:32  <coopserver> <Anson> hallo
13:31:08  <coopserver> <Anson> even while testing something, you have to watch yozur money :-)
13:31:17  <coopserver> <__Fellini__> yer
13:31:26  <coopserver> <__Fellini__> i lost my 1st company
13:31:41  <coopserver> <Anson> and soon the 2nd too
13:31:49  <coopserver> <__Fellini__> no
13:31:58  <coopserver> <__Fellini__> its 4
13:32:01  <coopserver> <__Fellini__> =D
13:32:17  <coopserver> <__Fellini__> my 1st compane has good nw
13:32:33  <coopserver> <__Fellini__> but i buy 2 planes
13:32:46  <coopserver> <__Fellini__> and go t smoking
13:32:48  <coopserver> <__Fellini__> =DDD
13:32:53  <coopserver> <Anson> planes and ships on this server .... .... .....
13:38:54  <coopserver> <__Fellini__> when i have ship - its be ok, but only 1 ship in config
14:01:02  <coopserver> *** __Fellini__ has left the game (general timeout)
14:01:03  <coopserver> *** Game paused (number of players)
14:06:16  *** __Fellini__ has quit IRC
14:11:24  <coopserver> *** Anson has joined company #4
14:11:25  <coopserver> *** Game unpaused (number of players)
14:32:02  <coopserver> *** __Fellini__ has joined
14:34:34  <coopserver> <__Fellini__> Anson
14:34:42  <coopserver> <Anson> hallo
14:34:47  <coopserver> <__Fellini__> U on Happpy company?
14:35:14  <coopserver> <__Fellini__> connected to happpy?
14:35:25  <coopserver> <Anson> yes, we mostly play on the same company
14:35:44  <coopserver> <__Fellini__> can u give me cash?
14:37:23  <coopserver> <__Fellini__> pls
14:37:29  <coopserver> <__Fellini__> =d
14:38:25  <coopserver> <__Fellini__> Thank you
14:39:43  <coopserver> <__Fellini__> ll be back
14:39:48  <coopserver> *** __Fellini__ has left the game (Leaving)
14:45:02  *** __Fellini__ has joined #openttdcoop.stable
14:48:23  <coopserver> *** __Fellini__ has joined
14:48:37  <coopserver> <Anson> remember to pay back loan
14:48:55  <coopserver> *** __Fellini__ has left the game (processing map took too long)
14:49:37  <coopserver> *** __Fellini__ has joined
14:49:46  <__Fellini__> sure
14:50:09  <coopserver> *** __Fellini__ has left the game (processing map took too long)
14:50:19  <coopserver> <Anson> I'm going afk ... try again to join the game
14:50:23  <coopserver> *** Anson has joined spectators
14:50:24  <coopserver> *** Game paused (number of players)
14:53:26  <coopserver> *** __Fellini__ has joined
14:53:40  <coopserver> *** __Fellini__ has joined company #6
14:53:41  <coopserver> *** Game unpaused (number of players)
14:53:58  <__Fellini__> wohoo
15:29:03  <coopserver> *** __Fellini__ has left the game (general timeout)
15:29:04  <coopserver> *** Game paused (number of players)
15:30:57  *** __Fellini___ has joined #openttdcoop.stable
15:31:35  <coopserver> *** __Fellini__ has joined
15:32:02  <coopserver> *** __Fellini__ has joined company #6
15:32:03  <coopserver> *** Game unpaused (number of players)
15:34:41  *** __Fellini__ has quit IRC
15:52:35  <coopserver> *** Token has joined
15:53:37  <coopserver> *** Token has started a new company #11
15:53:47  <coopserver> <__Fellini__> hi
15:53:51  <coopserver> <Token> hi )
15:55:25  *** Jam35_ is now known as Jam35
16:07:54  <coopserver> *** Token has left the game (Leaving)
16:51:59  *** happpy has joined #openttdcoop.stable
16:52:06  <happpy> !players
16:52:06  <coopserver> happpy: There are currently 1 players and 2 spectators, making a total of 3 clients connected
16:52:10  <happpy> hi all
16:52:17  <coopserver> <__Fellini__> hi happpy
16:52:22  <happpy> how  things
16:52:59  <coopserver> <__Fellini__> can be better, if i doesnt lost my cimpany
16:53:01  <coopserver> <__Fellini__> =D
16:57:25  <coopserver> *** happy train sport has joined
16:57:53  <coopserver> *** happy train sport has joined company #4
16:58:25  <coopserver> *** Lurker has joined
16:58:47  <coopserver> *** happy train sport has joined spectators
17:00:53  <coopserver> <happy train sport> hi  Lurker
17:00:57  <coopserver> <Lurker> hi
17:01:10  <coopserver> <happy train sport> how    things
17:01:22  <coopserver> *** Lurker has left the game (Leaving)
17:01:35  <coopserver> <__Fellini__> bad, i guess
17:01:38  <coopserver> <__Fellini__> =D
17:01:41  <coopserver> <happy train sport> yep
17:04:52  *** glubothemad has quit IRC
17:10:44  *** Maraxus has joined #openttdcoop.stable
17:10:44  *** ChanServ sets mode: +o Maraxus
17:17:30  <coopserver> *** Bencze has joined
17:17:45  <coopserver> <happy train sport> hi  Bencze
17:17:47  <coopserver> <Bencze> hi guys
17:17:51  <coopserver> <__Fellini__> o/
17:20:07  <coopserver> <happy train sport> how  things  Bencze
17:20:44  <coopserver> <Bencze> all good, just updated openttd on my Linux and thought i check in to see whats going on
17:21:06  <coopserver> <Bencze> raining like hell here and planning to go out on a run
17:21:07  <happpy> nice
17:21:27  <happpy> nice
17:26:23  <coopserver> *** __Fellini__ has joined spectators
17:26:24  <coopserver> *** Game paused (number of players)
17:28:36  <coopserver> *** Bencze has left the game (Leaving)
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17:36:52  <coopserver> *** lottista has joined company #1
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17:41:30  <coopserver> *** Maraxus has left the game (Leaving)
17:46:12  <coopserver> *** lottista has left the game (Leaving)
17:46:13  <coopserver> *** Game paused (number of players)
18:05:57  <coopserver> *** Token has joined
18:07:08  <coopserver> *** Token has started a new company #11
18:07:09  <coopserver> *** Game unpaused (number of players)
18:12:43  <coopserver> *** __Fellini__ has joined company #6
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18:37:19  <coopserver> *** Token has left the game (Leaving)
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18:42:06  <coopserver> *** happy train sport has joined company #4
18:42:30  <coopserver> *** happy train sport has joined spectators
18:56:02  <coopserver> *** __Fellini__ has left the game (Leaving)
18:56:03  <coopserver> *** Game paused (number of players)
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18:58:06  <coopserver> <happy train sport> wb
18:58:11  <coopserver> <__Fellini__> =D
18:58:36  <coopserver> *** Anson has joined company #4
18:58:39  <coopserver> <Anson> hallo
18:58:50  <coopserver> <__Fellini__> hi
18:58:59  <coopserver> <__Fellini__> =DDDDDD
18:59:04  <coopserver> <__Fellini__> thx dood
18:59:27  <coopserver> <happy train sport> hi  and  bb going to  pplay  on my  ps2
18:59:32  <coopserver> *** Yum has joined
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18:59:34  <coopserver> <__Fellini__> bb
18:59:40  <coopserver> <__Fellini__> hi Yum
18:59:44  <coopserver> <Yum> hey
19:00:06  <coopserver> *** Yum has joined company #4
19:00:14  <happpy> wach  out  the tf  and stuf  is not chep
19:00:57  <coopserver> *** Muel has joined
19:01:06  <coopserver> <Muel> hi
19:01:13  <coopserver> <__Fellini__> hi
19:01:28  <coopserver> <Anson> hallo, sam
19:02:16  *** happpy_ has joined #openttdcoop.stable
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19:03:04  <happpy_> hi muel  how things
19:03:11  *** __Fellini___ has quit IRC
19:03:13  <coopserver> <Muel> hi happy good you ?
19:03:20  <coopserver> <Yum> shpuld i upgrade trains to monorail
19:03:21  <happpy_> good
19:03:32  <happpy_> hi anson  how things
19:04:04  <happpy_> yep go for it  yum
19:04:05  <coopserver> *** Muel has joined company #10
19:04:25  <happpy_> and  hi yum how things
19:05:04  <coopserver> <Yum> train 1 is now owl vision monorail
19:05:15  <coopserver> <Yum> a oil tranfer train
19:06:06  <happpy_> nice
19:06:26  <coopserver> <Yum> hmm i have a idea
19:07:14  <happpy_> u xan not tuch the trainfer oil  pick
19:07:33  <coopserver> <Yum> ok
19:07:41  <coopserver> <Yum> my idea is at the factory
19:07:43  <happpy_> up    its werks  nice
19:08:04  <happpy_> ar  nice   go for it
19:08:16  <coopserver> <Yum> dammit
19:08:26  <coopserver> <Yum> towm allready had industry
19:08:38  <coopserver> <Yum> i though mulitple industries per town was on
19:08:49  <coopserver> <Yum> i could get food plant at factory then
19:09:21  <happpy_> nop  we dont have  that on this server
19:11:46  <coopserver> <Yum> new idea since monorail trains now dont hold mail get chami mail train
19:11:59  <coopserver> <Yum> a bit less speed wont slow down 6 line network
19:12:18  <coopserver> <Yum> it has to go on outside lane too
19:14:24  <happpy_> monorail trains  dus  doo   pax and mail xar go
19:14:47  <coopserver> <Yum> they stopped holding mail since 1 engine to 2 long engines
19:15:04  <coopserver> <Yum> so instead of refiting a wagon i made a mail train
19:15:13  <coopserver> <Anson> fellini, your network is a nice idea, but too many trains going in circles is too costly
19:15:44  <happpy_> ar k
19:16:11  <coopserver> <Anson> i would guess 90% of trains going through REV and not to the factory, and then also 8 logic trains ... it adds up
19:19:29  <coopserver> <Anson> and you often have trains waiting at a red signal ... check train 19
19:21:23  <coopserver> <Anson> fellini, timing is very critical, and your splits seem to be not failsafe
19:21:57  <coopserver> <__Fellini__> i buildin it all 1st time
19:22:10  <coopserver> <__Fellini__> w/o experience
19:22:42  <coopserver> <__Fellini__> idk, how safe by fail
19:22:50  <coopserver> <__Fellini__> its annoying me
19:22:56  <coopserver> <__Fellini__> >_<
19:26:20  <coopserver> <Anson> the problem can happen over and over again : if a train is loading, the next train will go to the bypass, BUT when a train splits to the bypass and has not reached the first signal after the half diagonal when the loading train leaves the station, the signal turns red and the train waits forever
19:27:16  <coopserver> <__Fellini__> how to fix sign FU?
19:27:18  <coopserver> <Yum> just force train
19:27:21  <coopserver> <Yum> to go
19:27:32  <coopserver> <__Fellini__> i know
19:27:45  <coopserver> <__Fellini__> i mean how to fix for future?
19:28:00  <coopserver> <Yum> i dunno
19:28:24  <coopserver> <Yum> you just have to check it alot
19:28:32  <coopserver> <Yum> and see uf no jam
19:29:53  <coopserver> <Yum> this chami train is making 400k a year
19:30:13  <coopserver> <Yum> thats like 3k double of passenger ones
19:30:19  <coopserver> <Yum> that are monorail
19:30:26  <coopserver> <Yum> chami one is mail
19:30:42  <coopserver> <Yum> mail is key to passenger trains
19:37:20  <coopserver> <Anson> let me try something offline ....
19:37:27  <coopserver> <__Fellini__> k
19:37:43  <coopserver> *** Anson has joined spectators
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19:41:29  *** happpy_ is now known as happpy
19:52:17  <coopserver> <Anson> hallo, fellini ... why do you need the 1way entry signal at the split ? ... i tested with a block signal and trains prefer the green 2way signal even if both sides are green
19:53:15  <coopserver> <Anson> try changing the 1way entry to a 1way block signal
20:06:28  <coopserver> *** iwonderman has joined
20:06:42  <coopserver> *** iwonderman has left the game (Leaving)
20:08:17  <coopserver> <Anson> fellini ... that fix only works at the first station ...
20:09:15  <coopserver> <Anson> the new problem is that trains are no longer forced to the station by having a red signal, and thus you need another method of forcing the trains there
20:09:42  <coopserver> <Anson> eg by having a big penalty for the bypass ....
20:10:16  <coopserver> <Anson> on the first station, the bypass is so long that you have the panalty from pure length of tracks
20:10:55  <coopserver> <Anson> on the other station further down the path, you need another penalty, eg one of more reverse 2way pbs signals
20:11:57  <coopserver> *** native has joined
20:12:37  <happpy> hi native
20:12:49  <coopserver> <native> hi all
20:13:00  <coopserver> <Muel> hi
20:13:33  <happpy> how things  welome  to  the  servee  doo !rules to eee them  have fun
20:14:18  <coopserver> <native> What about this !slap Sylf command???
20:14:35  <coopserver> <Yum> dont do it
20:14:40  <coopserver> <Yum> sylf will get mad
20:15:31  <coopserver> <native> What does it help to get him mad?
20:15:49  <coopserver> <Yum> he dosent like being slapped
20:16:01  <coopserver> <__Fellini__> im fq stuck
20:16:18  <coopserver> <Yum> where the butt
20:16:21  <coopserver> <Yum> lol
20:16:24  <coopserver> <__Fellini__> let burn it fq srnw in hell
20:16:50  <happpy> thats not    command      sume won dun it   as a jok
20:17:40  <coopserver> <Anson> read more blogs about SRNW ... there are other solutions to do it
20:17:53  <coopserver> <native> Because Sylf is mostly always here, to potentially receive (?) ;)
20:18:33  <coopserver> <__Fellini__> i built it all w/o reading any blog
20:18:39  <coopserver> <Anson> one problem of your current srnw is that no train is waiting at the station, and thus ratings are low and production will increase more slowly, if at all
20:20:02  <coopserver> <Anson> good work for inventing it yourself, but not good enough in extreme cases (failsafe, etc)
20:20:46  <coopserver> <Anson> with the current temp fix (block signal), the logic has no longer any effect
20:21:54  <coopserver> *** native has changed his/her name to afk-native
20:25:36  <Anson>
20:25:49  <Anson>
20:26:28  <coopserver> *** afk-native has changed his/her name to native
20:26:32  <coopserver> <__Fellini__> thx
20:27:13  <coopserver> <native> Is there a way to copy that text (urls) without needing to type it all by hand?
20:27:43  <happpy> copey  and  past
20:27:58  <coopserver> <native> yes...?
20:28:31  <coopserver> <native> I don't even know how to select any of that text.
20:29:38  <coopserver> <native> not even in the console
20:29:57  <happpy> anson   whonts  that butern  u can read  the  texs    when u in the  game
20:30:58  <coopserver> <native> I can read it, but don't know how to copy it.
20:34:15  <coopserver> *** __Fellini__ has joined spectators
20:34:45  <coopserver> <Yum> fellini profit increased
20:35:05  <happpy> it bee beter  if u join  the   irc  for this  sercer  and  arsk  anson to   type   it a gen
20:35:56  <coopserver> <__Fellini__> a little
20:37:06  <coopserver> *** __Fellini__ has joined company #6
20:37:07  <Anson>
20:37:38  <Anson> or go to the wiki ... it has a page for the irc
20:37:41  <coopserver> *** Player has joined
20:37:57  <happpy> i dont think u can  copey and past  in the  game  can u  ?
20:38:14  <happpy> hi player
20:38:22  <coopserver> <Anson> paste, yes ... copy, no
20:38:35  <happpy> ar k
20:38:38  <coopserver> *** native has left the game (general timeout)
20:39:11  *** native has joined #openttdcoop.stable
20:39:25  <coopserver> <Anson> just use ctrl-v to paste ... you might be able to copy with ctrl-c, but without being able to mark something, copy is useless
20:40:22  <happpy> heem k
20:41:58  <coopserver> *** native has joined
20:42:25  <happpy> welome to the  irc  native  u can doo !players to how muney  players ar on the server and !date to see the date  on the  game
20:43:41  <coopserver> <native> I can see a lot of text at irc and I could copy from there (I guess).
20:44:13  <coopserver> <Anson> in irc, you also should be able to just click on a link to go there
20:44:23  <coopserver> <native> The interface I have for it (in my browser) does not show any way of entering text there.
20:44:50  <coopserver> <Anson> there is a line at the bottom
20:45:44  <coopserver> *** Player has left the game (Leaving)
20:45:45  <native> This line? :)
20:46:04  <happpy> yep
20:46:13  <native> Very well hidden ;) , but nice. :)
20:47:15  <native> This is in fact the space of my browsers status line.
20:47:47  <native> I didn't know it could be misused for something else. ;)
20:48:12  <coopserver> <Anson> ingame, you always need to be careful when saying something private ... don't think nobody else listens when there are only two people ingame ... dozemns of people can read on irc ...
20:48:29  <native> ic
20:48:40  <native> certainly good to know.
20:49:37  <coopserver> <Anson> that's also how the !admin command works ... it alerts an admin who can read everything (including a few lines before) on irc
20:49:54  <coopserver> *** __Fellini__ has joined spectators
20:50:50  <coopserver> *** Yum has left the game (Leaving)
20:54:32  <native> I c slap commands even here at irc.
20:55:15  <native> Does it do anything else than announce that someone has been slapped - or what exactly does it do?
20:56:45  <native> Perhaps it can be used to get someones attention?
20:58:55  <coopserver> <Anson> !ping
20:59:06  <Anson> !ping
20:59:06  <coopserver> pong
20:59:29  <Anson> there are even more commands and jokes :-)
21:00:03  * native tries something now.
21:01:14  * native slaps native around a bit with a large fishbot
21:02:31  *** native is now known as native[AFK]
21:05:07  *** AnsonMobil has joined #openttdcoop.stable
21:10:46  <coopserver> *** __Fellini__ has joined company #6
21:11:41  *** native[AFK] is now known as native
21:14:24  <coopserver> *** Player has joined
21:14:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:14:26  <coopserver> *** Player has started a new company #9
21:14:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:14:28  <coopserver> *** Player has joined spectators
21:14:36  <AnsonMobil> native, some people even chat while they are not at their computer, but only on irc ... even on a smartphone only
21:14:47  <coopserver> *** Yum has joined
21:14:59  <happpy> yep  like  me
21:15:34  <AnsonMobil> of course, when the map is small, you can play ottd even on an android phone... someone did a port... but without keyboard it's a bit difficult to play
21:16:00  <coopserver> *** Muel has joined spectators
21:16:04  <happpy> lol   ver true
21:16:14  *** AnsonMobil has quit IRC
21:16:45  <native> ic
21:16:45  <coopserver> <Anson> !name "Anson (AFK)"
21:16:46  <coopserver> *** Anson has changed his/her name to Anson (AFK)
21:16:51  <coopserver> *** Player has started a new company #9
21:16:52  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:16:53  <coopserver> *** Player has joined spectators
21:17:01  <coopserver> <Player> !name luk
21:17:02  <coopserver> *** Player has changed his/her name to luk
21:17:08  <coopserver> <Anson (AFK)> name can be changed with the command !name
21:17:31  <coopserver> <Anson (AFK)> to include spaces, you need to write !name "name with spaces"
21:17:39  <coopserver> *** luk has started a new company #11
21:17:50  <happpy> hi  luk  doo !ruels to see them
21:18:03  <happpy> have  fun
21:18:08  <native> !name "native one"
21:18:22  <coopserver> <Anson (AFK)> and on the window where you select a multiplayer game, a default username can be set so that you do't have to do it ingame everytime
21:18:53  <coopserver> <Yum> i finally found out password for public server and its not up im like ------...........--------
21:20:07  <coopserver> *** Jacob has joined
21:20:14  <happpy> that server is not  on  the  same  ipenttd  as  this won
21:20:22  <coopserver> <Yum> i kniw
21:20:30  <coopserver> *** Jacob has left the game (Leaving)
21:20:33  <coopserver> <Yum> i checked version ,itchmatch servers
21:20:37  <coopserver> <Yum> mitchmatch
21:20:47  <happpy> yep
21:21:18  <coopserver> <Yum> since this network is done
21:21:24  <coopserver> <Anson (AFK)> in irc, you can use the command !dl to get the correct version
21:21:39  <happpy> i was on  that server larst night
21:23:08  <happpy> yer true  yum   just  kep ade tress   to the  wood pixk up
21:23:19  <happpy> pick up
21:23:20  <coopserver> *** Jacob has joined
21:23:43  <happpy> hi  jacob
21:24:30  <coopserver> <Yum> 338 trains
21:24:33  <coopserver> <Yum> 448
21:25:05  <happpy> yep
21:25:10  <coopserver> <Yum> i added 30 goods trains to factory not enough goods trains but then line would jam
21:25:23  <coopserver> <Yum> if i added more goods trains
21:25:50  <coopserver> <Yum> the ammount of goods is usally 4,500k goods to 4,900k goods
21:25:52  <happpy> yer i word dun  a new nl  net werk for goods
21:26:17  <coopserver> *** luk has left the game (Leaving)
21:26:27  <coopserver> *** Yum has joined company #4
21:27:34  <coopserver> *** Yum has joined spectators
21:28:09  <happpy> has the  goods pick up  got a over flow
21:28:15  <coopserver> <Yum> yes
21:28:19  <happpy> k
21:28:37  <happpy> i mite to mor doo a goods  ml
21:29:08  <coopserver> *** Jacob has left the game (Leaving)
21:29:13  <coopserver> <Yum> yeah that goods picking could be temp then
21:29:40  <coopserver> *** Anson (AFK) has joined company #4
21:29:41  <happpy> yep
21:30:38  <coopserver> <Yum> luk you cant take goods from other players
21:30:47  <coopserver> <Yum> or be near other players
21:31:05  <coopserver> <Yum> so delete that line
21:31:31  <happpy> has  he    got a paasword
21:31:38  <coopserver> <Yum> nope
21:31:55  <coopserver> <Yum> so ill delete his stealing
21:31:59  <coopserver> *** Yum has joined company #11
21:32:07  <coopserver> *** Yum has joined spectators
21:32:07  <happpy> then u can  renov  the train  and ml
21:32:23  <coopserver> <Yum> i just deleted the station
21:32:28  <coopserver> <Yum> so it costs him more
21:32:49  <happpy>  doo a sing  to  tel hem  no   stealing
21:33:07  <coopserver> *** Yum has joined company #4
21:33:30  <coopserver> *** Yum has joined spectators
21:33:39  <coopserver> <Yum> he bridged right over the oil ml too
21:34:06  <coopserver> *** Yum has joined company #4
21:34:20  <happpy> my  oil  ml
21:34:45  <coopserver> *** Yum has joined spectators
21:35:00  <coopserver> <Yum> oil ml is sweet beauty
21:35:03  <coopserver> <Yum> lol
21:35:10  <happpy> yep
21:35:14  <coopserver> <Yum> same as factory/food plant one too
21:35:23  <coopserver> <Yum> trains everywhere
21:35:27  <happpy> yep
21:36:25  <coopserver> *** Yum has joined company #4
21:40:01  <coopserver> *** native has left the game (Leaving)
21:40:38  *** native has left #openttdcoop.stable
21:41:10  <happpy> yum  if u stop   lug  train  he go  bank up  farst  i think
21:44:36  *** Jam35 is now known as Jam35_
21:47:27  <coopserver> *** Player has joined
21:47:28  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:47:29  <coopserver> *** Player has started a new company #9
21:47:30  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:47:31  <coopserver> *** Player has joined spectators
21:47:39  <coopserver> <Player> !name reekerder
21:47:40  <coopserver> *** Player has changed his/her name to reekerder
21:47:50  <happpy> hi
21:48:19  <happpy> doo !rules  to see  them
21:48:21  <coopserver> <Yum> crowns of creation for wet tranfer is pretty good
21:48:28  <coopserver> <reekerder> !rules
21:48:29  <coopserver> Server rules can be found here:
21:48:35  <coopserver> <reekerder> ._.
21:48:51  <happpy> have fun
21:49:14  <coopserver> <reekerder> im new to openttd, i dont i should be starting in a server :|
21:49:29  <coopserver> <reekerder> ill just look around i guess
21:49:42  <happpy> k  np
21:51:02  <coopserver> <Anson (AFK)> i like the monster of the deep ... better (later) version of the crowns
21:51:02  <happpy> welome   to the server    we can help u   so  or  u can doo  a ofline  game
21:51:16  <happpy> yep
21:51:24  <coopserver> <Yum> yeah monster of the deep is better
21:51:28  <coopserver> <Yum> more power
21:51:43  <coopserver> <Yum> but this one is best small one in 2056
21:51:50  <coopserver> <Yum> / right now
21:52:08  <happpy> yer true
21:53:15  <coopserver> *** reekerder has left the game (Leaving)
21:55:19  <coopserver> *** windy has joined
21:55:39  <happpy> hi
21:59:56  <coopserver> *** Muel has left the game (Leaving)
22:00:13  <coopserver> <Anson (AFK)> yum, the new rubber feeder looks nice, but why not add the two stations to the existing network, and build a wet feeder AND two train feeders for the wet feeder ?
22:01:26  <coopserver> <Anson (AFK)> with the new wet rail next to the other rails, the old line can't be expanded to LLRR or maybe even LLLRRR
22:02:10  <coopserver> <Yum> we can somehow move it sometime
22:02:16  <coopserver> <Yum> hopefully
22:04:42  <coopserver> *** __Fellini__ has left the game (Leaving)
22:05:08  <coopserver> <Anson (AFK)> building something somehow may work and be a bit faster, but afterwards it takes much longer and is much more complicated to rebuild it
22:41:03  <coopserver> *** Player has joined
22:43:13  <happpy> hi  player
22:43:52  <coopserver> <Player> hi
22:44:11  <happpy> welome to the server
22:44:31  <happpy> doo !name to change your name
22:45:08  <coopserver> <Player> !name Fiuza
22:45:09  <coopserver> *** Player has changed his/her name to Fiuza
22:45:42  <happpy> to see  the rules  doo ! rules
22:45:58  <happpy> have  fun
22:47:16  <coopserver> <Fiuza> thank
22:47:32  <happpy> np
22:47:52  <coopserver> <Fiuza> i'm from brazil
22:48:07  <coopserver> <Fiuza> don't speak english very well
22:48:18  <happpy> ar  k np
22:48:19  <coopserver> <Fiuza> :)
22:50:40  <coopserver> <Fiuza> !rules
22:50:41  <coopserver> Server rules can be found here:
22:58:08  <coopserver> *** Fiuza has left the game (Leaving)
22:58:25  <coopserver> *** windy has joined spectators
22:58:44  <coopserver> *** windy has joined company #2
22:59:51  <coopserver> <Anson (AFK)> YUM, look at Yuluma ...
23:00:11  <coopserver> <Yum> ok
23:00:20  <coopserver> <Anson (AFK)> there already was a line, and i reconnected the feeder of the wet feeder directly
23:05:42  <coopserver> <Anson (AFK)> what do you want to connect ?
23:06:12  <coopserver> <Yum> the other rubber place and delete wet
23:06:29  <coopserver> <Yum> so you can do what you need with transfer ml
23:11:04  <coopserver> <Yum> ok wet removed
23:12:21  <happpy> ther  was  won  wet i think  was  that  a rubber   station
23:12:41  <coopserver> <Yum> yeah i removed the rubber wet
23:12:50  <happpy> k
23:16:49  <coopserver> <Anson (AFK)> there is already an oil pickup at Murrumbidgee Forest ... why not extend that line to Murrumbidgee North ?
23:17:47  <happpy> doo a sing i chek it  in the  moring
23:18:42  <coopserver> <Anson (AFK)> maybe Yum will do it ... it is just another of those wet rails with a single long train
23:19:09  <coopserver> <Yum> do what
23:19:32  <happpy> leve   it   for now
23:20:14  <coopserver> <Anson (AFK)> extend the line at Murrumbidgee Forest to Murrumbidgee North, instead of having a long and winding wet rail
23:21:27  <happpy> ther  oil  teanfer  is  the  mane  pick up
23:21:59  <coopserver> <Yum> so murrumbidgee forest needs wet train instead of regupar
23:22:08  <coopserver> <Yum> regluar
23:23:10  <happpy>  the  oil  trains  ar  oil  ml   net werk
23:23:33  <coopserver> <Yum> yeahh
23:23:42  <happpy> so  keep   them on that  ml
23:24:02  <coopserver> <Yum> ok
23:25:41  <happpy> if ther  new  oil wells   ade  them  to the  tranfer
23:48:10  <coopserver> <Anson (AFK)> finished doubling part of the line
23:49:23  <coopserver> <Anson (AFK)> about Murrumbidgee : there is already a regular oil station ... just extend that line to Murrumbidgee North instead of having a separate long and winding wet track parallel to all existing regular rails
23:50:05  <coopserver> <Anson (AFK)> i like how wet looks, including wet bridges across the ocean, etc ... but it is not needed and takes space
23:52:37  <coopserver> <Anson (AFK)> Murrumbidgee Mines shall be a rubber station ?
23:52:49  <happpy> k be back  to mor   gn  all have fun  anson  nice i chek it out in the morimg    wood  pick need trees  by now   keep  them  going
23:52:55  <coopserver> <Anson (AFK)> or fruit, or copper ?
23:56:57  *** happpy has left #openttdcoop.stable

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