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00:05:37 <coopserver> *** Sylf has joined company #3 00:05:38 <coopserver> *** Game unpaused (number of players) 00:23:45 <coopserver> *** Sylf has joined company #1 00:24:56 <coopserver> *** Sylf has joined company #3 00:28:30 <coopserver> <happy train sport> hi Sylf 00:29:26 <coopserver> *** happy train sport has left the game (Leaving) 00:29:55 *** happpy has left #openttdcoop.stable 00:44:58 <coopserver> *** anosf has joined 00:49:43 <coopserver> <anosf> Hi Sylf, what is that "!slap Sylf" for? 00:57:22 <coopserver> *** __Fellini__ has joined 00:58:10 <coopserver> <__Fellini__> Hi Sylf 00:58:24 <coopserver> *** anosf has left the game (Leaving) 01:00:24 <coopserver> <__Fellini__> U know about bug in grf? 01:03:25 <coopserver> *** __Fellini__ has left the game (Leaving) 01:12:15 <coopserver> <Sylf> what's the bug? 01:17:10 <Sylf> !rcon reset_company 6 01:17:11 <coopserver> Company deleted. 01:44:32 <coopserver> *** Yugi_D has joined 01:44:50 <coopserver> *** Yugi_D has left the game (Leaving) 04:19:24 <coopserver> *** Dnz-Ali has joined 04:24:11 <coopserver> *** Dnz-Ali has left the game (Leaving) 04:30:13 <coopserver> *** mari_kiri has joined 04:30:48 <coopserver> <mari_kiri> Amazing what time does to your bank balance 04:32:14 <coopserver> <mari_kiri> 17th Jun 2015... it seems we have just passed real time 04:38:37 <coopserver> <mari_kiri> Mostly out of ideas so I've depassworded the company 04:40:10 <coopserver> *** Sylf has joined spectators 04:40:30 <coopserver> *** mari_kiri has joined spectators 04:40:31 <coopserver> *** Game paused (number of players) 04:40:40 <coopserver> *** mari_kiri has joined company #1 04:40:41 <coopserver> *** Game unpaused (number of players) 04:46:10 <coopserver> *** mari_kiri has left the game (Leaving) 04:46:11 <coopserver> *** Game paused (number of players) 05:41:42 <coopserver> *** Dnz-Ali has joined 05:43:28 <coopserver> *** Dnz-Ali has left the game (Leaving) 07:04:40 *** Maraxus has joined #openttdcoop.stable 07:04:40 *** ChanServ sets mode: +o Maraxus 07:12:48 *** Maraxus has quit IRC 07:24:42 *** Mark has joined #openttdcoop.stable 07:24:44 *** Webster sets mode: +o Mark 07:28:49 <Mark> hello 07:29:30 <V453000> hy 07:33:50 <coopserver> *** Mark has joined 08:07:47 <coopserver> *** Mark has left the game (general timeout) 08:12:34 *** [1]Mark has joined #openttdcoop.stable 08:13:39 *** Mark is now known as Guest1014 08:13:39 *** [1]Mark is now known as Mark 08:14:46 *** Guest1014 has quit IRC 08:26:30 *** Maraxus has joined #openttdcoop.stable 08:26:30 *** ChanServ sets mode: +o Maraxus 09:19:20 <coopserver> *** Montana has joined 09:20:34 *** Mark has quit IRC 09:28:59 <coopserver> *** Token has joined 09:30:29 <coopserver> *** Token has left the game (Leaving) 09:55:43 <coopserver> <Montana> !rules 09:55:44 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:55:57 <coopserver> <Montana> !slap Sylf 09:56:13 <V453000> slap him harder 10:02:44 <coopserver> *** CONSOLE has joined 10:02:54 <coopserver> <CONSOLE> !cv 10:03:30 <coopserver> *** CONSOLE has left the game (Leaving) 10:13:55 *** Maraxus has quit IRC 10:30:35 <coopserver> *** Montana has left the game (Leaving) 10:47:37 *** glubothemad has joined #openttdcoop.stable 11:09:21 *** Anson has quit IRC 12:03:47 *** __Fellini__ has joined #openttdcoop.stable 12:03:55 <__Fellini__> hi all 12:04:41 <coopserver> *** __Fellini__ has joined 12:05:24 <coopserver> *** __Fellini__ has started a new company #6 12:05:25 <coopserver> *** Game unpaused (number of players) 12:29:56 <coopserver> *** __Fellini__ has joined spectators 12:29:57 <coopserver> *** Game paused (number of players) 12:29:58 <coopserver> *** __Fellini__ has started a new company #11 12:29:59 <coopserver> *** Game unpaused (number of players) 12:41:18 *** Anson has joined #openttdcoop.stable 13:05:32 <coopserver> *** __Fellini__ has joined spectators 13:05:33 <coopserver> *** Game paused (number of players) 13:05:34 <coopserver> *** __Fellini__ has started a new company #6 13:05:35 <coopserver> *** Game unpaused (number of players) 13:26:53 <coopserver> *** Anson has joined 13:28:20 <coopserver> <__Fellini__> hi Anson 13:30:32 <coopserver> <Anson> hallo 13:31:08 <coopserver> <Anson> even while testing something, you have to watch yozur money :-) 13:31:17 <coopserver> <__Fellini__> yer 13:31:26 <coopserver> <__Fellini__> i lost my 1st company 13:31:41 <coopserver> <Anson> and soon the 2nd too 13:31:49 <coopserver> <__Fellini__> no 13:31:58 <coopserver> <__Fellini__> its 4 13:32:01 <coopserver> <__Fellini__> =D 13:32:17 <coopserver> <__Fellini__> my 1st compane has good nw 13:32:33 <coopserver> <__Fellini__> but i buy 2 planes 13:32:46 <coopserver> <__Fellini__> and go t smoking 13:32:48 <coopserver> <__Fellini__> =DDD 13:32:53 <coopserver> <Anson> planes and ships on this server .... .... ..... 13:38:54 <coopserver> <__Fellini__> when i have ship - its be ok, but only 1 ship in config 14:01:02 <coopserver> *** __Fellini__ has left the game (general timeout) 14:01:03 <coopserver> *** Game paused (number of players) 14:06:16 *** __Fellini__ has quit IRC 14:11:24 <coopserver> *** Anson has joined company #4 14:11:25 <coopserver> *** Game unpaused (number of players) 14:32:02 <coopserver> *** __Fellini__ has joined 14:34:34 <coopserver> <__Fellini__> Anson 14:34:42 <coopserver> <Anson> hallo 14:34:47 <coopserver> <__Fellini__> U on Happpy company? 14:35:14 <coopserver> <__Fellini__> connected to happpy? 14:35:25 <coopserver> <Anson> yes, we mostly play on the same company 14:35:44 <coopserver> <__Fellini__> can u give me cash? 14:37:23 <coopserver> <__Fellini__> pls 14:37:29 <coopserver> <__Fellini__> =d 14:38:25 <coopserver> <__Fellini__> Thank you 14:39:43 <coopserver> <__Fellini__> ll be back 14:39:48 <coopserver> *** __Fellini__ has left the game (Leaving) 14:45:02 *** __Fellini__ has joined #openttdcoop.stable 14:48:23 <coopserver> *** __Fellini__ has joined 14:48:37 <coopserver> <Anson> remember to pay back loan 14:48:55 <coopserver> *** __Fellini__ has left the game (processing map took too long) 14:49:37 <coopserver> *** __Fellini__ has joined 14:49:46 <__Fellini__> sure 14:50:09 <coopserver> *** __Fellini__ has left the game (processing map took too long) 14:50:19 <coopserver> <Anson> I'm going afk ... try again to join the game 14:50:23 <coopserver> *** Anson has joined spectators 14:50:24 <coopserver> *** Game paused (number of players) 14:53:26 <coopserver> *** __Fellini__ has joined 14:53:40 <coopserver> *** __Fellini__ has joined company #6 14:53:41 <coopserver> *** Game unpaused (number of players) 14:53:58 <__Fellini__> wohoo 15:29:03 <coopserver> *** __Fellini__ has left the game (general timeout) 15:29:04 <coopserver> *** Game paused (number of players) 15:30:57 *** __Fellini___ has joined #openttdcoop.stable 15:31:35 <coopserver> *** __Fellini__ has joined 15:32:02 <coopserver> *** __Fellini__ has joined company #6 15:32:03 <coopserver> *** Game unpaused (number of players) 15:34:41 *** __Fellini__ has quit IRC 15:52:35 <coopserver> *** Token has joined 15:53:37 <coopserver> *** Token has started a new company #11 15:53:47 <coopserver> <__Fellini__> hi 15:53:51 <coopserver> <Token> hi ) 15:55:25 *** Jam35_ is now known as Jam35 16:07:54 <coopserver> *** Token has left the game (Leaving) 16:51:59 *** happpy has joined #openttdcoop.stable 16:52:06 <happpy> !players 16:52:06 <coopserver> happpy: There are currently 1 players and 2 spectators, making a total of 3 clients connected 16:52:10 <happpy> hi all 16:52:17 <coopserver> <__Fellini__> hi happpy 16:52:22 <happpy> how things 16:52:59 <coopserver> <__Fellini__> can be better, if i doesnt lost my cimpany 16:53:01 <coopserver> <__Fellini__> =D 16:57:25 <coopserver> *** happy train sport has joined 16:57:53 <coopserver> *** happy train sport has joined company #4 16:58:25 <coopserver> *** Lurker has joined 16:58:47 <coopserver> *** happy train sport has joined spectators 17:00:53 <coopserver> <happy train sport> hi Lurker 17:00:57 <coopserver> <Lurker> hi 17:01:10 <coopserver> <happy train sport> how things 17:01:22 <coopserver> *** Lurker has left the game (Leaving) 17:01:35 <coopserver> <__Fellini__> bad, i guess 17:01:38 <coopserver> <__Fellini__> =D 17:01:41 <coopserver> <happy train sport> yep 17:04:52 *** glubothemad has quit IRC 17:10:44 *** Maraxus has joined #openttdcoop.stable 17:10:44 *** ChanServ sets mode: +o Maraxus 17:17:30 <coopserver> *** Bencze has joined 17:17:45 <coopserver> <happy train sport> hi Bencze 17:17:47 <coopserver> <Bencze> hi guys 17:17:51 <coopserver> <__Fellini__> o/ 17:20:07 <coopserver> <happy train sport> how things Bencze 17:20:44 <coopserver> <Bencze> all good, just updated openttd on my Linux and thought i check in to see whats going on 17:21:06 <coopserver> <Bencze> raining like hell here and planning to go out on a run 17:21:07 <happpy> nice 17:21:27 <happpy> nice 17:26:23 <coopserver> *** __Fellini__ has joined spectators 17:26:24 <coopserver> *** Game paused (number of players) 17:28:36 <coopserver> *** Bencze has left the game (Leaving) 17:33:29 <coopserver> *** lottista has joined 17:33:30 <coopserver> *** Game unpaused (number of players) 17:36:52 <coopserver> *** lottista has joined company #1 17:37:26 <coopserver> *** lottista has joined company #9 17:38:48 <coopserver> *** lottista has left the game (Leaving) 17:38:49 <coopserver> *** Game paused (number of players) 17:39:32 <coopserver> *** Maraxus has joined 17:40:21 <coopserver> *** lottista has joined 17:40:22 <coopserver> *** Game unpaused (number of players) 17:41:30 <coopserver> *** Maraxus has left the game (Leaving) 17:46:12 <coopserver> *** lottista has left the game (Leaving) 17:46:13 <coopserver> *** Game paused (number of players) 18:05:57 <coopserver> *** Token has joined 18:07:08 <coopserver> *** Token has started a new company #11 18:07:09 <coopserver> *** Game unpaused (number of players) 18:12:43 <coopserver> *** __Fellini__ has joined company #6 18:37:03 <coopserver> *** iwonderman has joined 18:37:19 <coopserver> *** Token has left the game (Leaving) 18:37:37 <coopserver> *** iwonderman has left the game (Leaving) 18:42:06 <coopserver> *** happy train sport has joined company #4 18:42:30 <coopserver> *** happy train sport has joined spectators 18:56:02 <coopserver> *** __Fellini__ has left the game (Leaving) 18:56:03 <coopserver> *** Game paused (number of players) 18:57:50 <coopserver> *** __Fellini__ has joined 18:57:51 <coopserver> *** Game unpaused (number of players) 18:58:06 <coopserver> <happy train sport> wb 18:58:11 <coopserver> <__Fellini__> =D 18:58:36 <coopserver> *** Anson has joined company #4 18:58:39 <coopserver> <Anson> hallo 18:58:50 <coopserver> <__Fellini__> hi 18:58:59 <coopserver> <__Fellini__> =DDDDDD 18:59:04 <coopserver> <__Fellini__> thx dood 18:59:27 <coopserver> <happy train sport> hi and bb going to pplay on my ps2 18:59:32 <coopserver> *** Yum has joined 18:59:33 <coopserver> *** happy train sport has left the game (Leaving) 18:59:34 <coopserver> <__Fellini__> bb 18:59:40 <coopserver> <__Fellini__> hi Yum 18:59:44 <coopserver> <Yum> hey 19:00:06 <coopserver> *** Yum has joined company #4 19:00:14 <happpy> wach out the tf and stuf is not chep 19:00:57 <coopserver> *** Muel has joined 19:01:06 <coopserver> <Muel> hi 19:01:13 <coopserver> <__Fellini__> hi 19:01:28 <coopserver> <Anson> hallo, sam 19:02:16 *** happpy_ has joined #openttdcoop.stable 19:02:19 *** happpy has left #openttdcoop.stable 19:03:04 <happpy_> hi muel how things 19:03:11 *** __Fellini___ has quit IRC 19:03:13 <coopserver> <Muel> hi happy good you ? 19:03:20 <coopserver> <Yum> shpuld i upgrade trains to monorail 19:03:21 <happpy_> good 19:03:32 <happpy_> hi anson how things 19:04:04 <happpy_> yep go for it yum 19:04:05 <coopserver> *** Muel has joined company #10 19:04:25 <happpy_> and hi yum how things 19:05:04 <coopserver> <Yum> train 1 is now owl vision monorail 19:05:15 <coopserver> <Yum> a oil tranfer train 19:06:06 <happpy_> nice 19:06:26 <coopserver> <Yum> hmm i have a idea 19:07:14 <happpy_> u xan not tuch the trainfer oil pick 19:07:33 <coopserver> <Yum> ok 19:07:41 <coopserver> <Yum> my idea is at the factory 19:07:43 <happpy_> up its werks nice 19:08:04 <happpy_> ar nice go for it 19:08:16 <coopserver> <Yum> dammit 19:08:26 <coopserver> <Yum> towm allready had industry 19:08:38 <coopserver> <Yum> i though mulitple industries per town was on 19:08:49 <coopserver> <Yum> i could get food plant at factory then 19:09:21 <happpy_> nop we dont have that on this server 19:11:46 <coopserver> <Yum> new idea since monorail trains now dont hold mail get chami mail train 19:11:59 <coopserver> <Yum> a bit less speed wont slow down 6 line network 19:12:18 <coopserver> <Yum> it has to go on outside lane too 19:14:24 <happpy_> monorail trains dus doo pax and mail xar go 19:14:47 <coopserver> <Yum> they stopped holding mail since 1 engine to 2 long engines 19:15:04 <coopserver> <Yum> so instead of refiting a wagon i made a mail train 19:15:13 <coopserver> <Anson> fellini, your network is a nice idea, but too many trains going in circles is too costly 19:15:44 <happpy_> ar k 19:16:11 <coopserver> <Anson> i would guess 90% of trains going through REV and not to the factory, and then also 8 logic trains ... it adds up 19:19:29 <coopserver> <Anson> and you often have trains waiting at a red signal ... check train 19 19:21:23 <coopserver> <Anson> fellini, timing is very critical, and your splits seem to be not failsafe 19:21:57 <coopserver> <__Fellini__> i buildin it all 1st time 19:22:10 <coopserver> <__Fellini__> w/o experience 19:22:42 <coopserver> <__Fellini__> idk, how safe by fail 19:22:50 <coopserver> <__Fellini__> its annoying me 19:22:56 <coopserver> <__Fellini__> >_< 19:26:20 <coopserver> <Anson> the problem can happen over and over again : if a train is loading, the next train will go to the bypass, BUT when a train splits to the bypass and has not reached the first signal after the half diagonal when the loading train leaves the station, the signal turns red and the train waits forever 19:27:16 <coopserver> <__Fellini__> how to fix sign FU? 19:27:18 <coopserver> <Yum> just force train 19:27:21 <coopserver> <Yum> to go 19:27:32 <coopserver> <__Fellini__> i know 19:27:45 <coopserver> <__Fellini__> i mean how to fix for future? 19:28:00 <coopserver> <Yum> i dunno 19:28:24 <coopserver> <Yum> you just have to check it alot 19:28:32 <coopserver> <Yum> and see uf no jam 19:29:53 <coopserver> <Yum> this chami train is making 400k a year 19:30:13 <coopserver> <Yum> thats like 3k double of passenger ones 19:30:19 <coopserver> <Yum> that are monorail 19:30:26 <coopserver> <Yum> chami one is mail 19:30:42 <coopserver> <Yum> mail is key to passenger trains 19:37:20 <coopserver> <Anson> let me try something offline .... 19:37:27 <coopserver> <__Fellini__> k 19:37:43 <coopserver> *** Anson has joined spectators 19:40:50 *** Maraxus has quit IRC 19:41:29 *** happpy_ is now known as happpy 19:52:17 <coopserver> <Anson> hallo, fellini ... why do you need the 1way entry signal at the split ? ... i tested with a block signal and trains prefer the green 2way signal even if both sides are green 19:53:15 <coopserver> <Anson> try changing the 1way entry to a 1way block signal 20:06:28 <coopserver> *** iwonderman has joined 20:06:42 <coopserver> *** iwonderman has left the game (Leaving) 20:08:17 <coopserver> <Anson> fellini ... that fix only works at the first station ... 20:09:15 <coopserver> <Anson> the new problem is that trains are no longer forced to the station by having a red signal, and thus you need another method of forcing the trains there 20:09:42 <coopserver> <Anson> eg by having a big penalty for the bypass .... 20:10:16 <coopserver> <Anson> on the first station, the bypass is so long that you have the panalty from pure length of tracks 20:10:55 <coopserver> <Anson> on the other station further down the path, you need another penalty, eg one of more reverse 2way pbs signals 20:11:57 <coopserver> *** native has joined 20:12:37 <happpy> hi native 20:12:49 <coopserver> <native> hi all 20:13:00 <coopserver> <Muel> hi 20:13:33 <happpy> how things welome to the servee doo !rules to eee them have fun 20:14:18 <coopserver> <native> What about this !slap Sylf command??? 20:14:35 <coopserver> <Yum> dont do it 20:14:40 <coopserver> <Yum> sylf will get mad 20:15:31 <coopserver> <native> What does it help to get him mad? 20:15:49 <coopserver> <Yum> he dosent like being slapped 20:16:01 <coopserver> <__Fellini__> im fq stuck 20:16:18 <coopserver> <Yum> where the butt 20:16:21 <coopserver> <Yum> lol 20:16:24 <coopserver> <__Fellini__> let burn it fq srnw in hell 20:16:50 <happpy> thats not command sume won dun it as a jok 20:17:40 <coopserver> <Anson> read more blogs about SRNW ... there are other solutions to do it 20:17:53 <coopserver> <native> Because Sylf is mostly always here, to potentially receive (?) ;) 20:18:33 <coopserver> <__Fellini__> i built it all w/o reading any blog 20:18:39 <coopserver> <Anson> one problem of your current srnw is that no train is waiting at the station, and thus ratings are low and production will increase more slowly, if at all 20:20:02 <coopserver> <Anson> good work for inventing it yourself, but not good enough in extreme cases (failsafe, etc) 20:20:46 <coopserver> <Anson> with the current temp fix (block signal), the logic has no longer any effect 20:21:54 <coopserver> *** native has changed his/her name to afk-native 20:25:36 <Anson> http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/ 20:25:49 <Anson> http://blog.openttdcoop.org/2013/01/14/advanced-building-revue-13-self-regulating-stations-ii/ 20:26:28 <coopserver> *** afk-native has changed his/her name to native 20:26:32 <coopserver> <__Fellini__> thx 20:27:13 <coopserver> <native> Is there a way to copy that text (urls) without needing to type it all by hand? 20:27:43 <happpy> copey and past 20:27:58 <coopserver> <native> yes...? 20:28:31 <coopserver> <native> I don't even know how to select any of that text. 20:29:38 <coopserver> <native> not even in the console 20:29:57 <happpy> anson whonts that butern u can read the texs when u in the game 20:30:58 <coopserver> <native> I can read it, but don't know how to copy it. 20:34:15 <coopserver> *** __Fellini__ has joined spectators 20:34:45 <coopserver> <Yum> fellini profit increased 20:35:05 <happpy> it bee beter if u join the irc for this sercer and arsk anson to type it a gen 20:35:56 <coopserver> <__Fellini__> a little 20:37:06 <coopserver> *** __Fellini__ has joined company #6 20:37:07 <Anson> http://irc.openttdcoop.org/?channels=openttdcoop.stable 20:37:38 <Anson> or go to the wiki ... it has a page for the irc 20:37:41 <coopserver> *** Player has joined 20:37:57 <happpy> i dont think u can copey and past in the game can u ? 20:38:14 <happpy> hi player 20:38:22 <coopserver> <Anson> paste, yes ... copy, no 20:38:35 <happpy> ar k 20:38:38 <coopserver> *** native has left the game (general timeout) 20:39:11 *** native has joined #openttdcoop.stable 20:39:25 <coopserver> <Anson> just use ctrl-v to paste ... you might be able to copy with ctrl-c, but without being able to mark something, copy is useless 20:40:22 <happpy> heem k 20:41:58 <coopserver> *** native has joined 20:42:25 <happpy> welome to the irc native u can doo !players to how muney players ar on the server and !date to see the date on the game 20:43:41 <coopserver> <native> I can see a lot of text at irc and I could copy from there (I guess). 20:44:13 <coopserver> <Anson> in irc, you also should be able to just click on a link to go there 20:44:23 <coopserver> <native> The interface I have for it (in my browser) does not show any way of entering text there. 20:44:50 <coopserver> <Anson> there is a line at the bottom 20:45:44 <coopserver> *** Player has left the game (Leaving) 20:45:45 <native> This line? :) 20:46:04 <happpy> yep 20:46:13 <native> Very well hidden ;) , but nice. :) 20:47:15 <native> This is in fact the space of my browsers status line. 20:47:47 <native> I didn't know it could be misused for something else. ;) 20:48:12 <coopserver> <Anson> ingame, you always need to be careful when saying something private ... don't think nobody else listens when there are only two people ingame ... dozemns of people can read on irc ... 20:48:29 <native> ic 20:48:40 <native> certainly good to know. 20:49:37 <coopserver> <Anson> that's also how the !admin command works ... it alerts an admin who can read everything (including a few lines before) on irc 20:49:54 <coopserver> *** __Fellini__ has joined spectators 20:50:50 <coopserver> *** Yum has left the game (Leaving) 20:54:32 <native> I c slap commands even here at irc. 20:55:15 <native> Does it do anything else than announce that someone has been slapped - or what exactly does it do? 20:56:45 <native> Perhaps it can be used to get someones attention? 20:58:55 <coopserver> <Anson> !ping 20:59:06 <Anson> !ping 20:59:06 <coopserver> pong 20:59:29 <Anson> there are even more commands and jokes :-) 21:00:03 * native tries something now. 21:01:14 * native slaps native around a bit with a large fishbot 21:02:31 *** native is now known as native[AFK] 21:05:07 *** AnsonMobil has joined #openttdcoop.stable 21:10:46 <coopserver> *** __Fellini__ has joined company #6 21:11:41 *** native[AFK] is now known as native 21:14:24 <coopserver> *** Player has joined 21:14:25 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:14:26 <coopserver> *** Player has started a new company #9 21:14:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:14:28 <coopserver> *** Player has joined spectators 21:14:36 <AnsonMobil> native, some people even chat while they are not at their computer, but only on irc ... even on a smartphone only 21:14:47 <coopserver> *** Yum has joined 21:14:59 <happpy> yep like me 21:15:34 <AnsonMobil> of course, when the map is small, you can play ottd even on an android phone... someone did a port... but without keyboard it's a bit difficult to play 21:16:00 <coopserver> *** Muel has joined spectators 21:16:04 <happpy> lol ver true 21:16:14 *** AnsonMobil has quit IRC 21:16:45 <native> ic 21:16:45 <coopserver> <Anson> !name "Anson (AFK)" 21:16:46 <coopserver> *** Anson has changed his/her name to Anson (AFK) 21:16:51 <coopserver> *** Player has started a new company #9 21:16:52 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:16:53 <coopserver> *** Player has joined spectators 21:17:01 <coopserver> <Player> !name luk 21:17:02 <coopserver> *** Player has changed his/her name to luk 21:17:08 <coopserver> <Anson (AFK)> name can be changed with the command !name 21:17:31 <coopserver> <Anson (AFK)> to include spaces, you need to write !name "name with spaces" 21:17:39 <coopserver> *** luk has started a new company #11 21:17:50 <happpy> hi luk doo !ruels to see them 21:18:03 <happpy> have fun 21:18:08 <native> !name "native one" 21:18:22 <coopserver> <Anson (AFK)> and on the window where you select a multiplayer game, a default username can be set so that you do't have to do it ingame everytime 21:18:53 <coopserver> <Yum> i finally found out password for public server and its not up im like ------...........-------- 21:20:07 <coopserver> *** Jacob has joined 21:20:14 <happpy> that server is not on the same ipenttd as this won 21:20:22 <coopserver> <Yum> i kniw 21:20:30 <coopserver> *** Jacob has left the game (Leaving) 21:20:33 <coopserver> <Yum> i checked version ,itchmatch servers 21:20:37 <coopserver> <Yum> mitchmatch 21:20:47 <happpy> yep 21:21:18 <coopserver> <Yum> since this network is done 21:21:24 <coopserver> <Anson (AFK)> in irc, you can use the command !dl to get the correct version 21:21:39 <happpy> i was on that server larst night 21:23:08 <happpy> yer true yum just kep ade tress to the wood pixk up 21:23:19 <happpy> pick up 21:23:20 <coopserver> *** Jacob has joined 21:23:43 <happpy> hi jacob 21:24:30 <coopserver> <Yum> 338 trains 21:24:33 <coopserver> <Yum> 448 21:25:05 <happpy> yep 21:25:10 <coopserver> <Yum> i added 30 goods trains to factory not enough goods trains but then line would jam 21:25:23 <coopserver> <Yum> if i added more goods trains 21:25:50 <coopserver> <Yum> the ammount of goods is usally 4,500k goods to 4,900k goods 21:25:52 <happpy> yer i word dun a new nl net werk for goods 21:26:17 <coopserver> *** luk has left the game (Leaving) 21:26:27 <coopserver> *** Yum has joined company #4 21:27:34 <coopserver> *** Yum has joined spectators 21:28:09 <happpy> has the goods pick up got a over flow 21:28:15 <coopserver> <Yum> yes 21:28:19 <happpy> k 21:28:37 <happpy> i mite to mor doo a goods ml 21:29:08 <coopserver> *** Jacob has left the game (Leaving) 21:29:13 <coopserver> <Yum> yeah that goods picking could be temp then 21:29:40 <coopserver> *** Anson (AFK) has joined company #4 21:29:41 <happpy> yep 21:30:38 <coopserver> <Yum> luk you cant take goods from other players 21:30:47 <coopserver> <Yum> or be near other players 21:31:05 <coopserver> <Yum> so delete that line 21:31:31 <happpy> has he got a paasword 21:31:38 <coopserver> <Yum> nope 21:31:55 <coopserver> <Yum> so ill delete his stealing 21:31:59 <coopserver> *** Yum has joined company #11 21:32:07 <coopserver> *** Yum has joined spectators 21:32:07 <happpy> then u can renov the train and ml 21:32:23 <coopserver> <Yum> i just deleted the station 21:32:28 <coopserver> <Yum> so it costs him more 21:32:49 <happpy> doo a sing to tel hem no stealing 21:33:07 <coopserver> *** Yum has joined company #4 21:33:30 <coopserver> *** Yum has joined spectators 21:33:39 <coopserver> <Yum> he bridged right over the oil ml too 21:34:06 <coopserver> *** Yum has joined company #4 21:34:20 <happpy> my oil ml 21:34:45 <coopserver> *** Yum has joined spectators 21:35:00 <coopserver> <Yum> oil ml is sweet beauty 21:35:03 <coopserver> <Yum> lol 21:35:10 <happpy> yep 21:35:14 <coopserver> <Yum> same as factory/food plant one too 21:35:23 <coopserver> <Yum> trains everywhere 21:35:27 <happpy> yep 21:36:25 <coopserver> *** Yum has joined company #4 21:40:01 <coopserver> *** native has left the game (Leaving) 21:40:38 *** native has left #openttdcoop.stable 21:41:10 <happpy> yum if u stop lug train he go bank up farst i think 21:44:36 *** Jam35 is now known as Jam35_ 21:47:27 <coopserver> *** Player has joined 21:47:28 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:47:29 <coopserver> *** Player has started a new company #9 21:47:30 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 21:47:31 <coopserver> *** Player has joined spectators 21:47:39 <coopserver> <Player> !name reekerder 21:47:40 <coopserver> *** Player has changed his/her name to reekerder 21:47:50 <happpy> hi 21:48:19 <happpy> doo !rules to see them 21:48:21 <coopserver> <Yum> crowns of creation for wet tranfer is pretty good 21:48:28 <coopserver> <reekerder> !rules 21:48:29 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 21:48:35 <coopserver> <reekerder> ._. 21:48:51 <happpy> have fun 21:49:14 <coopserver> <reekerder> im new to openttd, i dont i should be starting in a server :| 21:49:29 <coopserver> <reekerder> ill just look around i guess 21:49:42 <happpy> k np 21:51:02 <coopserver> <Anson (AFK)> i like the monster of the deep ... better (later) version of the crowns 21:51:02 <happpy> welome to the server we can help u so or u can doo a ofline game 21:51:16 <happpy> yep 21:51:24 <coopserver> <Yum> yeah monster of the deep is better 21:51:28 <coopserver> <Yum> more power 21:51:43 <coopserver> <Yum> but this one is best small one in 2056 21:51:50 <coopserver> <Yum> / right now 21:52:08 <happpy> yer true 21:53:15 <coopserver> *** reekerder has left the game (Leaving) 21:55:19 <coopserver> *** windy has joined 21:55:39 <happpy> hi 21:59:56 <coopserver> *** Muel has left the game (Leaving) 22:00:13 <coopserver> <Anson (AFK)> yum, the new rubber feeder looks nice, but why not add the two stations to the existing network, and build a wet feeder AND two train feeders for the wet feeder ? 22:01:26 <coopserver> <Anson (AFK)> with the new wet rail next to the other rails, the old line can't be expanded to LLRR or maybe even LLLRRR 22:02:10 <coopserver> <Yum> we can somehow move it sometime 22:02:16 <coopserver> <Yum> hopefully 22:04:42 <coopserver> *** __Fellini__ has left the game (Leaving) 22:05:08 <coopserver> <Anson (AFK)> building something somehow may work and be a bit faster, but afterwards it takes much longer and is much more complicated to rebuild it 22:41:03 <coopserver> *** Player has joined 22:43:13 <happpy> hi player 22:43:52 <coopserver> <Player> hi 22:44:11 <happpy> welome to the server 22:44:31 <happpy> doo !name to change your name 22:45:08 <coopserver> <Player> !name Fiuza 22:45:09 <coopserver> *** Player has changed his/her name to Fiuza 22:45:42 <happpy> to see the rules doo ! rules 22:45:58 <happpy> have fun 22:47:16 <coopserver> <Fiuza> thank 22:47:32 <happpy> np 22:47:52 <coopserver> <Fiuza> i'm from brazil 22:48:07 <coopserver> <Fiuza> don't speak english very well 22:48:18 <happpy> ar k np 22:48:19 <coopserver> <Fiuza> :) 22:50:40 <coopserver> <Fiuza> !rules 22:50:41 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:58:08 <coopserver> *** Fiuza has left the game (Leaving) 22:58:25 <coopserver> *** windy has joined spectators 22:58:44 <coopserver> *** windy has joined company #2 22:59:51 <coopserver> <Anson (AFK)> YUM, look at Yuluma ... 23:00:11 <coopserver> <Yum> ok 23:00:20 <coopserver> <Anson (AFK)> there already was a line, and i reconnected the feeder of the wet feeder directly 23:05:42 <coopserver> <Anson (AFK)> what do you want to connect ? 23:06:12 <coopserver> <Yum> the other rubber place and delete wet 23:06:29 <coopserver> <Yum> so you can do what you need with transfer ml 23:11:04 <coopserver> <Yum> ok wet removed 23:12:21 <happpy> ther was won wet i think was that a rubber station 23:12:41 <coopserver> <Yum> yeah i removed the rubber wet 23:12:50 <happpy> k 23:16:49 <coopserver> <Anson (AFK)> there is already an oil pickup at Murrumbidgee Forest ... why not extend that line to Murrumbidgee North ? 23:17:47 <happpy> doo a sing i chek it in the moring 23:18:42 <coopserver> <Anson (AFK)> maybe Yum will do it ... it is just another of those wet rails with a single long train 23:19:09 <coopserver> <Yum> do what 23:19:32 <happpy> leve it for now 23:20:14 <coopserver> <Anson (AFK)> extend the line at Murrumbidgee Forest to Murrumbidgee North, instead of having a long and winding wet rail 23:21:27 <happpy> ther oil teanfer is the mane pick up 23:21:59 <coopserver> <Yum> so murrumbidgee forest needs wet train instead of regupar 23:22:08 <coopserver> <Yum> regluar 23:23:10 <happpy> the oil trains ar oil ml net werk 23:23:33 <coopserver> <Yum> yeahh 23:23:42 <happpy> so keep them on that ml 23:24:02 <coopserver> <Yum> ok 23:25:41 <happpy> if ther new oil wells ade them to the tranfer 23:48:10 <coopserver> <Anson (AFK)> finished doubling part of the line 23:49:23 <coopserver> <Anson (AFK)> about Murrumbidgee : there is already a regular oil station ... just extend that line to Murrumbidgee North instead of having a separate long and winding wet track parallel to all existing regular rails 23:50:05 <coopserver> <Anson (AFK)> i like how wet looks, including wet bridges across the ocean, etc ... but it is not needed and takes space 23:52:37 <coopserver> <Anson (AFK)> Murrumbidgee Mines shall be a rubber station ? 23:52:49 <happpy> k be back to mor gn all have fun anson nice i chek it out in the morimg wood pick need trees by now keep them going 23:52:55 <coopserver> <Anson (AFK)> or fruit, or copper ? 23:56:57 *** happpy has left #openttdcoop.stable