Config
Log for #openttdcoop.stable on 10th June 2015:
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00:09:42  <coopserver> <Anson (AFK)> Yum, you see Murrumbidgee North now ? ... change to regular trains done
00:16:00  <coopserver> *** SHK_BYTE has joined
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00:29:17  <coopserver> *** windy has left the game (Leaving)
01:05:51  <coopserver> *** Floxit has joined
01:06:02  <coopserver> <Floxit> !rules
01:06:03  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
01:06:34  <coopserver> <Floxit> !slap
01:09:00  <coopserver> *** Floxit has left the game (Leaving)
01:22:11  <coopserver> <Sylf> people can't even slap right
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01:22:20  <coopserver> <Yum> lol
01:22:40  <coopserver> <Yum> you have to be at openttdcoop site to slap
01:22:43  <coopserver> <Yum> irc
01:22:45  <coopserver> <Yum> you know
01:22:51  <coopserver> <Yum> slap yourself
01:23:00  <Sylf> !slap Yum
01:23:13  <coopserver> <Sylf> !slap Yum
01:23:32  <coopserver> <Anson (AFK)> if you don't slap right, there is a slap left :-)
01:23:41  <coopserver> <Yum> lol
01:24:40  <coopserver> <Anson (AFK)> area around Dandaragan heights/west rebuilt completely with doubled ML
01:24:59  <coopserver> <Anson (AFK)> need to reconnect 1 or 2 more of the stations now
01:25:11  <coopserver> <Yum> my logic engine is now a maglev one
01:25:20  <coopserver> <Yum> speedy pants
01:25:29  <coopserver> <Yum> train 451
01:25:39  <coopserver> <Yum> not a happy rollercoaster
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01:28:51  <coopserver> <Anson (AFK)> hallo, sleep well, Zzzzzz
01:41:50  <coopserver> <Anson (AFK)> Yum, without the X and PBS, it is just two tunnels, not a double tunnel
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01:51:39  <coopserver> <Sylf> yo
01:51:53  <coopserver> <Anson (AFK)> sorry, fellini ... you spent too much money
01:51:57  <coopserver> <__Fellini__> hi Sylf
01:52:03  <coopserver> <Yum> windy's chaances got a am
01:52:08  <coopserver> <Yum> jam
01:52:09  <coopserver> <Yum> lag
01:52:11  <coopserver> <Anson (AFK)> and donations are only possible while you are online
01:52:28  <coopserver> <Sylf> very elementary error
01:52:29  <coopserver> <__Fellini__> its norm
01:52:30  <coopserver> *** windy has joined
01:52:47  <coopserver> <__Fellini__> what is error
01:52:48  <coopserver> <__Fellini__> ?
01:53:14  <coopserver> <Sylf> the way signals are placed
01:53:18  <coopserver> *** windy has joined company #2
01:53:32  <coopserver> <Sylf> and there he is
01:54:28  <coopserver> <__Fellini__> lol, how many trains on race-loop?
01:54:38  <coopserver> <Yum> 82
01:54:41  <coopserver> <Yum> 92
01:54:46  <coopserver> <__Fellini__> =D
01:54:56  <coopserver> <Yum> each going 2,222
01:55:00  <coopserver> <Yum> k/h
01:55:16  <coopserver> <__Fellini__> yep, i know it
01:56:00  <coopserver> <Yum> or called 1,381 mph
01:56:25  <coopserver> <Yum> and 617 m/s
01:56:48  <coopserver> <__Fellini__> ok,ok, i understood =D
01:59:05  <coopserver> <Anson (AFK)> when i was soldering some ram chips a while ago, i started mesuring distances in nls :-)
01:59:37  <coopserver> <Anson (AFK)> 30 cm = 1 nls (nano lightsecond)
01:59:45  <coopserver> <__Fellini__> happy train sport Transport, where is your hubs?
02:00:03  <coopserver> <Yum> he got none and 560 trains bro
02:00:11  <coopserver> <Yum> its called awesomeness
02:00:23  <coopserver> <Anson (AFK)> no idea ... i think a few maps ago, someone started using transfer stations instead of hubs
02:00:52  <coopserver> <Yum> he used to do yeti transfer hubs
02:01:06  <coopserver> <Yum> too
02:01:22  <coopserver> <Sylf> how dare people call those hubs
02:01:32  <coopserver> <__Fellini__> Sylf
02:02:00  <coopserver> <__Fellini__> u know about bug in grf with cloding redourcers?
02:02:11  <coopserver> <Sylf> no, there's no such bug
02:02:16  <coopserver> <Sylf> it's only a chance
02:02:28  <coopserver> <__Fellini__> chance
02:02:37  <coopserver> <Yum> gn bedtime
02:02:40  <coopserver> *** Yum has joined spectators
02:02:42  <coopserver> <Yum> sw all
02:02:44  <coopserver> <Yum> hf
02:03:07  <coopserver> <Yum> i wanna see 100 racetracks of logic engines tomorrrow
02:03:11  <coopserver> <__Fellini__> i loose my resource industries 5 times
02:03:18  <coopserver> <Yum> cool
02:03:24  <coopserver> *** Yum has left the game (Leaving)
02:03:26  <coopserver> <__Fellini__> gn
02:03:28  <coopserver> <__Fellini__> yum
02:03:35  <coopserver> <Sylf> shit happens
02:04:07  <coopserver> <Sylf> don't pick mines and plantations that don't produce at least 60tons per month
02:04:31  <coopserver> <__Fellini__> game on this map is shitest game on this server, lol
02:04:36  <coopserver> <Sylf> anything 40 and below means they can close any time
02:04:54  <coopserver> <__Fellini__> will know, thx
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02:17:13  <coopserver> <Anson (AFK)> AFAIK, chances for increasing/decreasing production are 2:1 with good service, and 1:2 with bad service
02:17:41  <coopserver> *** windy has joined company #2
02:17:46  <coopserver> <Anson (AFK)> that's also why a high rating is useful ... and with the SRNW, you had only 60 or less rating
02:17:47  <coopserver> <Sylf> it's 5:1 if cargo rating is above 80%
02:18:27  <coopserver> <Sylf> It's exactly the same as the default industries
02:18:29  <coopserver> <Sylf> https://wiki.openttd.org/Game_mechanics#Smooth_Economy_Rules
02:18:50  <coopserver> <Anson (AFK)> with ANY rating and lots (LOTS!!!) of good or bad luck, production can increase to 2000+ or the mine might close
02:19:05  <coopserver> <Anson (AFK)> but with high ratings, chances are better for the increase :-)
02:19:23  <coopserver> <Sylf> no, with these industries, production will never reach 2000
02:20:42  <coopserver> <Anson (AFK)> Sylf, do you also set the min value ? ... maybe 100-1000 instead of 16-2000 ?
02:21:09  <coopserver> <Sylf> no
02:21:19  <coopserver> <Sylf> if production shrink, they shrink.
02:21:42  <coopserver> <Sylf> No need to close them when they're production 100 per month
02:21:49  <coopserver> <Sylf> or prevent them from ever closing
02:23:15  <coopserver> <Anson (AFK)> misunderstanding ... i thought of new farms with 16 cattle and 32 grain only ... they should start with acceptable values like 100
02:23:37  <coopserver> <__Fellini__> +
02:23:38  <coopserver> <Sylf> they never start that low
02:24:19  <coopserver> <Sylf> diamond and gold mines have the lowest starting production rate
02:24:53  <coopserver> <Sylf> should be about 56-63 per month in the beginning
02:25:34  <coopserver> <Sylf> that part too is exactly the same as the default industries
02:32:41  <coopserver> <__Fellini__> gn
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03:06:53  <Sylf> !rcon reset_company 11
03:06:54  <coopserver> Company deleted.
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05:40:44  <Mark> hello
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05:42:00  <coopserver> <__Fellini__> рш
05:42:04  <coopserver> <__Fellini__> hi*
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07:15:17  <coopserver> <Anson (AFK)> hallo, fellini
07:15:27  <coopserver> <__Fellini__> o/
07:15:42  <coopserver> <Anson (AFK)> just finished tripling out main oil loop
07:15:46  <coopserver> <__Fellini__> how things?
07:15:56  <coopserver> <__Fellini__> i see
07:16:10  <coopserver> <Anson (AFK)> it is now three separate single lines, connected and balanced by a shared overflow
07:16:27  <coopserver> <Anson (AFK)> at sign "tripled the main oil line"
07:16:47  <coopserver> <Anson (AFK)> have to hurry now ... appointment in RL in 20 minutes .... CU
07:16:48  <coopserver> <__Fellini__> looks good
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07:16:57  <coopserver> <__Fellini__> k
07:17:44  <coopserver> <Anson (AFK)> one part of the overflow is ugly and bad : the bridge from one reverser to the depot
07:18:03  <coopserver> <Anson (AFK)> there was not enough space to build it nicely without redoing everything
07:18:28  <coopserver> <Anson (AFK)> thus i had to use the bridge and even merge it into another waiting bay of the middle line
07:19:31  <coopserver> <__Fellini__> time to go to work
07:19:33  <coopserver> <__Fellini__> cya
07:20:45  <coopserver> *** __Fellini__ has left the game (Leaving)
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07:33:54  <coopserver> *** Game paused (number of players)
08:29:40  <coopserver> *** Player has joined
08:29:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
08:29:42  <coopserver> *** Player has started a new company #6
08:29:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
08:29:44  <coopserver> *** Player has joined spectators
08:29:50  <coopserver> <Player> !rules
08:29:51  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
08:30:42  <coopserver> <Player> !rules
08:30:43  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
08:31:16  <coopserver> <Player> !rules
08:31:17  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
08:31:53  <coopserver> <Player> !rules
08:31:54  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
08:34:06  <coopserver> <Player> !admins
08:34:07  <coopserver> *** Player has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.)
08:34:29  <coopserver> <Player> !name
08:34:37  <coopserver> <Player> !slap sylf
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09:04:14  <coopserver> <Muel> hi
09:05:18  <coopserver> *** Muel has joined company #10
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09:29:20  <coopserver> <__Fellini__> o/
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09:29:41  <coopserver> <Muel> hi
09:30:24  <coopserver> <__Fellini__> Buln Buln =D
09:35:51  <coopserver> <Muel> __Fellini__:  where is you company ?
09:35:57  <coopserver> <__Fellini__> lost
09:36:02  <coopserver> <__Fellini__> wet?
09:36:04  <coopserver> <Muel> why?
09:36:46  <coopserver> <__Fellini__> i have transfer line on sea by ship
09:37:09  <coopserver> <__Fellini__> but only 1 ship
09:37:27  <coopserver> <__Fellini__> & i buy 2 planes & go to smoking =DD
09:39:15  <coopserver> <__Fellini__> after, i built other nw
09:39:18  <coopserver> <__Fellini__> srnw
09:39:27  <coopserver> <__Fellini__> & loose they tooo
09:39:38  <coopserver> <__Fellini__> -__-
09:41:24  <coopserver> <Anson> the srnw network looked really nice, but production didn't increase and trains cost too much money ... thus we donated a little money, but when there was a message about bancruptcy, fellini was not online and couldn't get support
09:41:50  <coopserver> <__Fellini__> yeap
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09:44:43  <__Fellini__> something tells me Ьгуд рфму зкщидуьы цшер сщттусешщт
09:44:52  <__Fellini__> ahhahha
09:44:56  <__Fellini__> omg
09:44:59  <__Fellini__> sorry
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13:12:52  <coopserver> <Anson> did you know that trains can share orders ? :-)
13:13:18  <coopserver> <__Fellini__> what u mean?
13:13:20  <coopserver> <Anson> i just fixed 50 unshared trains since some people don't know that ...
13:13:52  <coopserver> *** __Fellini__ has started a new company #6
13:14:31  <coopserver> <__Fellini__> nonono
13:14:34  <coopserver> <__Fellini__> stop
13:14:38  <coopserver> <__Fellini__> stop
13:14:54  <coopserver> <__Fellini__> i just for place a sign
13:14:58  <coopserver> <__Fellini__> =D
13:16:07  <coopserver> <Anson> now you have to build a network :-)
13:16:33  <coopserver> <Anson> it will take an entire year to earn that again :-) LOL
13:17:09  <coopserver> <Anson> i have to leave now ... AFK until evening
13:17:13  <coopserver> <__Fellini__> check signs !here
13:18:39  <coopserver> <Anson> hehe, when i put down a sign with such hints last time, happy answered "ehh its my style" :-)
13:19:56  <coopserver> <Anson> trains "can be stuck here" ? ... i only see a bad signal gap, no deadlock
13:21:06  <coopserver> <__Fellini__> weeeelll
13:21:16  <coopserver> <__Fellini__> if i have some money
13:21:26  <coopserver> <__Fellini__> what i want to build?
13:21:54  <coopserver> <Anson> and look at all the curves ... placing signals automatically mostly causes a signal distance of 1.5, thus small delays possible everywhere
13:22:25  <coopserver> <__Fellini__> year, i place they handly, if it need
13:22:27  <coopserver> <Anson> try some alternate layouts for srnw, from the building blog
13:23:12  <coopserver> <__Fellini__> sorry, but i hadnt time for reading
13:24:10  <coopserver> <__Fellini__> i need all translate, and my reading speed so slow
13:24:32  <coopserver> <Anson> joining a ML should be done with choice and prio ... but happy seems to want to just jpoin to the outer lane
13:24:49  <coopserver> <__Fellini__> lol
13:24:50  <coopserver> <__Fellini__> sure
13:24:59  <coopserver> <Anson> and when all trains join the outer lane, if will get quite busy, causing a prio to block trains forever
13:25:45  <coopserver> <__Fellini__> u dont want rebuild ML's to SML's?
13:26:03  <coopserver> <Anson> i have to leave for some RL tasks ...
13:26:12  <coopserver> <__Fellini__> k
13:27:18  <coopserver> <Anson> btw: your english isn't bad
13:27:27  <coopserver> <__Fellini__> thx
13:27:31  <coopserver> <__Fellini__> =)
13:28:07  <coopserver> <Anson> i mostly learned english from reading computer manuals (bad english translation of japanese manual, instead of bad german translation of bad english translation of japanese manual :-)
13:28:29  <coopserver> <__Fellini__> holy ......
13:28:34  <coopserver> <__Fellini__> XD
13:28:43  <coopserver> <__Fellini__> hmm
13:28:54  <coopserver> <Anson> also from playing adventures ... at that time, there were no graphical adventures, but only textadventures :-)
13:28:55  <coopserver> <__Fellini__> i think u Englishman
13:29:19  <coopserver> <Anson> and from watchinbg AFN-TV ... they had a station here in town
13:29:26  <coopserver> <Anson> no, german, berlin
13:30:13  <coopserver> <Anson> happy is from britain, although you might not guess it from his writing
13:30:14  <coopserver> <__Fellini__> this game merging peoples from many countries
13:30:29  <coopserver> <__Fellini__> Ahhh-ha-ha
13:31:09  <coopserver> <__Fellini__> hing tellin me his just a Young, & this is just slang
13:31:24  <coopserver> <__Fellini__> *something
13:31:31  <coopserver> <Anson> most are european, mostly britain and germany, but also "exotic" countries like NZ, peru/chile, singapore, etc
13:31:53  <coopserver> <__Fellini__> NZ - Mark?
13:32:55  <coopserver> *** Anson has joined spectators
13:33:26  <coopserver> <Anson> !name "Anson (FAFK)"
13:33:27  <coopserver> *** Anson has changed his/her name to Anson (FAFK)
13:33:40  <coopserver> <Anson (FAFK)> FAFK = far away from keyboard :-)
13:33:48  <coopserver> <__Fellini__> XD
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13:34:59  <coopserver> <__Fellini__> o/
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13:56:24  <happpy> !players
13:56:24  <coopserver> happpy: There are currently 1 players and 2 spectators, making a total of 3 clients connected
13:56:30  <happpy> hi  all
13:56:39  <coopserver> <__Fellini__> hi happpy
13:56:46  <happpy> how  things
13:57:01  <coopserver> <__Fellini__> good
13:57:04  <coopserver> <__Fellini__> ur?
13:57:14  <happpy> good
14:02:37  <happpy> !date
14:02:37  <coopserver> Oct 14 2111
14:05:15  <coopserver> *** happy train sport has joined
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14:52:51  <Plonka> !players
14:52:51  <coopserver> Plonka: There are currently 0 players and 3 spectators, making a total of 3 clients connected
14:55:05  <happpy> hi  Plonka
14:55:16  <happpy> how  things
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15:13:20  <coopserver> *** Carl Wheezer has joined
15:13:36  <coopserver> <happy train sport> hi   Carl Wheezer
15:13:40  <coopserver> <Carl Wheezer> Hi
15:13:57  <coopserver> <happy train sport> welome  to  the server
15:14:07  <coopserver> <Carl Wheezer> Thanks
15:14:20  <coopserver> <happy train sport> to see the !rules    to see them
15:14:29  <coopserver> <happy train sport> and have  fun
15:15:11  <coopserver> <Carl Wheezer> Ok, Thank you, Im just kinda looking because I know the co-ops build somecrazy stuff
15:15:30  <coopserver> <happy train sport> yep
15:18:42  <coopserver> <happy train sport> we  doo big   trains  net werk  Carl Wheezer  we love  trains
15:19:29  <coopserver> <Carl Wheezer> Oh, I know I read some stuff on either the blog or a blog about it
15:19:57  <coopserver> <happy train sport> nice
15:24:06  <coopserver> <Carl Wheezer> !rules
15:24:07  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
15:24:22  <coopserver> *** Carl Wheezer has left the game (Leaving)
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15:33:55  <coopserver> <qd> !rules
15:33:56  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
15:33:59  <coopserver> <happy train sport> hi
15:34:13  <coopserver> <qd> ello
15:34:28  <coopserver> <happy train sport> welome  to  the server
15:37:37  <coopserver> <qd> !name
15:37:44  <coopserver> <qd> !name
15:37:48  <coopserver> <qd> !rules
15:37:49  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
15:38:20  <coopserver> <happy train sport> when u doo   !name  u  can  change  yuur  name
15:38:36  <coopserver> <qd> thanks, i thought so :)
15:41:41  <coopserver> <qd> why server is paused?
15:41:57  <coopserver> <happy train sport> no  won ar  in the  companys
15:42:14  <coopserver> <qd> oh, ok, thanks
15:44:10  <coopserver> *** qd has started a new company #7
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15:44:30  <coopserver> *** qd has joined spectators
15:44:31  <coopserver> *** Game paused (number of players)
15:45:10  <coopserver> *** qd has joined company #7
15:45:11  <coopserver> *** Game unpaused (number of players)
15:48:23  <coopserver> <happy train sport> if  u have  to  cros  over  playercompany net  werk  leve a nufe room for them to  up  grade
15:49:02  <coopserver> <qd> iv looked at rules ;)
15:49:12  <coopserver> <happy train sport> k
15:49:13  <coopserver> <qd> well, have to go for now, but will come another day :)
15:49:31  <coopserver> <happy train sport> k
15:49:44  <coopserver> *** qd has left the game (Leaving)
15:49:45  <coopserver> *** Game paused (number of players)
16:07:32  *** Jam35_ is now known as Jam35
16:18:10  <happpy> hi  jam
17:09:44  <Jam35> hello
17:09:54  <coopserver> <happy train sport> how  things
17:10:05  <Jam35> ok ty you?
17:10:15  <coopserver> <happy train sport> good
17:29:46  <coopserver> *** windy has joined
17:31:15  <coopserver> *** windy has joined company #2
17:31:16  <coopserver> *** Game unpaused (number of players)
17:48:48  <coopserver> <happy train sport> hi  windy
17:48:54  <coopserver> <happy train sport> how  things
17:58:06  <coopserver> *** happy train sport has joined company #4
17:58:24  <coopserver> *** happy train sport has joined spectators
18:02:33  <coopserver> *** happy train sport has joined company #4
18:23:29  <coopserver> *** happy train sport has joined spectators
18:25:43  <coopserver> *** windy has left the game (general timeout)
18:25:44  <coopserver> *** Game paused (number of players)
18:30:09  <coopserver> *** happy train sport has joined company #4
18:30:10  <coopserver> *** Game unpaused (number of players)
18:32:06  <coopserver> *** happy train sport has joined spectators
18:32:07  <coopserver> *** Game paused (number of players)
18:47:20  <coopserver> *** Yum has joined
18:47:37  <coopserver> *** Yum has joined company #4
18:47:38  <coopserver> *** Game unpaused (number of players)
18:52:27  *** Plonka has joined #openttdcoop.stable
18:52:31  <coopserver> <happy train sport> hi  yum
18:52:35  <coopserver> <happy train sport> how  things
18:52:40  <coopserver> <Yum> good you
18:52:51  <coopserver> <happy train sport> good
18:53:10  <Plonka> Hello happy and yum
18:53:19  <Plonka> !players
18:53:19  <happpy> hi  Plonka
18:53:19  <coopserver> Plonka: There are currently 1 players and 3 spectators, making a total of 4 clients connected
18:53:22  <happpy> how  things
18:53:32  <Plonka> Good thanks
18:53:48  <Plonka> Currently on bed using iPad
18:54:01  <Plonka> It way to hot in conservatory
18:54:12  <happpy> ar  k
19:03:13  <happpy> diner  time
19:07:06  *** Plonka has quit IRC
19:17:38  <coopserver> *** Liuk Sk has joined
19:19:59  <coopserver> *** Liuk Sk has left the game (Leaving)
19:22:39  <coopserver> *** Yum has joined spectators
19:22:40  <coopserver> *** Game paused (number of players)
19:22:56  <coopserver> *** Yum has joined company #4
19:22:57  <coopserver> *** Game unpaused (number of players)
19:23:31  <coopserver> <Yum> windy got another deadlock
19:55:14  <coopserver> *** Yum has left the game (Leaving)
19:55:15  <coopserver> *** Game paused (number of players)
19:55:16  <coopserver> *** happy train sport has left the game (general timeout)
20:00:14  *** happpy has quit IRC
20:06:19  *** Plonka has joined #openttdcoop.stable
20:07:05  <Plonka> !players
20:07:05  <coopserver> Plonka: There are currently 0 players and 2 spectators, making a total of 2 clients connected
20:07:29  <coopserver> *** Player has joined
20:07:59  <coopserver> *** Player has left the game (Leaving)
20:11:57  *** happpy has joined #openttdcoop.stable
20:12:10  <happpy> yoo
20:15:39  *** Plonka has quit IRC
20:43:05  *** happpy has quit IRC
20:43:34  *** happpy has joined #openttdcoop.stable
20:43:45  <happpy> !players
20:43:45  <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected
20:44:43  <coopserver> *** __Fellini__ has joined
20:45:08  <coopserver> *** __Fellini__ has left the game (Leaving)
21:00:49  <coopserver> *** badname has joined
21:02:30  <happpy> hi
21:02:38  <coopserver> <badname> hi
21:03:06  <happpy> welome to the server
21:03:20  <coopserver> <badname> thank you happy.
21:03:23  <happpy> to see the  rules  doo !rules
21:03:29  <happpy> np
21:03:40  <happpy> have fun
21:03:52  <coopserver> <badname> What does "np" mean?
21:04:37  <happpy> no  problem
21:04:38  <coopserver> <badname> ic (timing fooled me again.) ;)
21:04:55  <happpy> or  your welome
21:05:32  <coopserver> <badname> chats sometimes jumble the sequence of things ;)
21:06:34  <coopserver> <badname> !rules
21:06:35  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
21:06:42  <happpy> ther no goal  on this  server  so just have fun
21:07:05  <coopserver> <badname> ic
21:08:09  <coopserver> <badname> last time I visited (I belive I had another nick then), I had a problem with the games performance.
21:08:23  <coopserver> <badname> It was very jumpy.
21:08:57  <happpy> yer   mite  be to   meney  train on the  map
21:09:09  <coopserver> <badname> exactly
21:09:37  <coopserver> <badname> I firt saw them here, next saw them there.
21:10:01  <coopserver> <badname> maybe 3 trainlenght away
21:10:04  <happpy> ar k
21:11:35  <coopserver> <badname> Can you help me out again? - What does ar k stand for?
21:12:01  <happpy> ther was a map that i hade    lag  or  junpy
21:12:23  <happpy> k  is  ok
21:13:19  <happpy> i am on my phon  so sorrey  if i tyip  it  funey or rone
21:13:26  <coopserver> <badname> As the game is paused now, there is no performance problem.
21:13:44  <coopserver> <badname> ic, thats the reason
21:14:21  <happpy> ther  shard be no  peformace  problem  on this map
21:14:39  <coopserver> <badname> as English is not my native language, I might have more problems understanding
21:15:11  <coopserver> <badname>  not at the moment, but I belive it will be jumpy again as it it unpaused.
21:15:26  <happpy> nop
21:15:41  <happpy> try  it
21:16:18  <coopserver> *** badname has joined company #6
21:16:19  <coopserver> *** Game unpaused (number of players)
21:16:50  <happpy> is  the  gane  jumpy
21:17:48  <coopserver> *** badname has joined spectators
21:17:49  <coopserver> *** Game paused (number of players)
21:18:11  <coopserver> <badname> I can't play it that way at all.
21:18:28  <happpy> heem  ok
21:18:38  <happpy> let me try
21:18:39  <coopserver> <badname> It is even impossible to use the mouse in a sensible way.
21:19:03  <happpy> so  u get  lag  then
21:19:05  <coopserver> <badname> nor could I type in the chat.
21:19:38  <coopserver> <badname> I then used the console keyboard shortcut to go back to spectate.
21:20:18  <coopserver> <badname> perhaps one needs really strong hardware for this game.
21:20:57  <happpy> lag  is  when    u can  not  move  your mouse  or  sume thin like that
21:20:59  <coopserver> <badname> I usually had such problems only with very large maps.
21:21:17  <happpy> nop  just a goosld pc or latop
21:22:20  <happpy> we dont doo big map on this  server
21:22:41  <coopserver> <badname> yes, the map is not very big
21:22:54  <coopserver> <badname> but there are a lot of vehicles
21:23:26  <happpy> u just  need  a nice    speed  on internet  or speed on your  pc
21:23:33  <happpy> true
21:23:43  <coopserver> <badname> also that race of Logic Engine (Maglev) in the NO.
21:25:23  *** Jam35 is now known as Jam35_
21:25:24  <happpy> give me  a minte  i try  it   i just  have windos  up dates
21:25:41  <coopserver> <badname> everything is nice and normal, now in pause mode,
21:25:45  <coopserver> <badname> ic
21:26:10  <coopserver> *** badname has joined company #6
21:26:11  <coopserver> *** Game unpaused (number of players)
21:27:01  <coopserver> *** badname has joined spectators
21:27:02  <coopserver> *** Game paused (number of players)
21:27:13  <happpy> then  ther  to .meney  trains  on  the game  for  u then  most maps we doo  ther will be lost  ov  trains
21:28:21  <happpy> whont  windows  have  u got
21:28:35  <coopserver> <badname> win xp
21:28:48  <coopserver> *** happy train sport has joined
21:28:59  <happpy> heem  shord  be  fine
21:29:16  <coopserver> *** happy train sport has joined company #4
21:29:17  <coopserver> *** Game unpaused (number of players)
21:29:36  <coopserver> *** happy train sport has joined spectators
21:29:37  <coopserver> *** Game paused (number of players)
21:29:55  <coopserver> <badname> how did you experience it?
21:30:01  <coopserver> <happy train sport> no   problem  for  me
21:30:28  <coopserver> <badname> perhaps it's also the amount of available ram
21:30:50  <coopserver> <badname> my machine has 1GB
21:30:52  <happpy> windows  xp    i  did hade and no ptoblem  so
21:31:17  <coopserver> <happy train sport> i   got  moor
21:31:44  <coopserver> <happy train sport> 6.00  ov   ram
21:32:27  <coopserver> <happy train sport> 6.00  gb     ov  ram so  its run  nice  and   good  for  me
21:32:33  <coopserver> <badname> openttd currently uses 206.000 kb
21:32:37  <coopserver> <badname> ic
21:32:47  <coopserver> *** badname has joined company #6
21:32:48  <coopserver> *** Game unpaused (number of players)
21:32:56  <coopserver> <happy train sport> heem  i  dont  it  go  that hi
21:33:22  <coopserver> *** badname has joined spectators
21:33:23  <coopserver> *** Game paused (number of players)
21:34:36  <coopserver> <badname> ram usage did not climb significantly, but cpu usage went up from 5% to 100%
21:35:08  <coopserver> <happy train sport> my    cup   whent  up  to  30  if  i  play  in my company
21:35:25  <coopserver> <badname> ic
21:36:06  <happpy> but  i have  intel core  i 3
21:37:21  <coopserver> <badname> pentium 4, 2.8 GHz
21:40:25  <happpy> that    not   to  bad
21:40:26  *** happpy has quit IRC
21:40:53  *** happpy has joined #openttdcoop.stable
21:41:20  <coopserver> <badname> I thought so, but I can not run this map in it's current condition
21:41:40  *** happpy has joined #openttdcoop.stable
21:41:49  <coopserver> <badname> I'll try locally
21:41:57  <coopserver> <happy train sport> ok
21:42:26  <coopserver> <badname> To see if there is also a problem and if so, if it will go away when removing some vehicles.
21:42:48  <coopserver> *** badname has left the game (Leaving)
22:18:51  *** Aziroshin has quit IRC
22:18:54  <coopserver> *** Player has joined
22:18:55  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:18:56  <coopserver> *** Player has started a new company #7
22:18:57  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:18:58  <coopserver> *** Player has joined spectators
22:19:57  <happpy> hi player
22:20:07  <coopserver> *** Player has left the game (Leaving)
22:23:03  *** Aziroshin has joined #openttdcoop.stable
22:28:29  <coopserver> *** badname has joined
22:28:48  <coopserver> <happy train sport> h
22:28:50  <coopserver> <happy train sport> hi
22:28:55  <coopserver> <badname> hi
22:29:43  <coopserver> <badname> I'm just now trying the other computer: WinXP SP2
22:30:07  <coopserver> <happy train sport> i see
22:30:38  <coopserver> *** badname has joined company #6
22:30:39  <coopserver> *** Game unpaused (number of players)
22:32:27  <coopserver> <happy train sport> how  the game now
22:32:32  <coopserver> <badname> I guess I can chat with this.
22:32:47  <coopserver> <badname> better, just about 50% CPU
22:33:04  <coopserver> <happy train sport> nice
22:33:26  <coopserver> *** badname has joined spectators
22:33:27  <coopserver> *** Game paused (number of players)
22:34:13  <coopserver> <badname> with the original computer I got to about 100% CPU even locally.
22:34:24  <coopserver> <happy train sport> heem  i see
22:34:28  <coopserver> <badname> it was still playable
22:35:48  <coopserver> <badname> I reset company 4  and got to about 85% CPU - but my memory about that is a little faint.
22:36:12  <coopserver> <happy train sport> that  shord  be k
22:36:15  <coopserver> <happy train sport> ok
22:37:23  <coopserver> <badname> this computer is about the same as the other, but has 2GB ram, and a German Win XP with only SP2
22:37:43  <coopserver> <badname> and it performs far better
22:37:56  <coopserver> <happy train sport> nice  stay  on  that  won
22:38:41  <coopserver> <badname> of course that seems like an advantage. :)
22:38:51  <coopserver> <happy train sport> yep
22:39:03  <coopserver> *** badname has joined company #6
22:39:04  <coopserver> *** Game unpaused (number of players)
22:40:00  <coopserver> <badname> not perfect, but apparently playable.
22:40:12  <coopserver> <happy train sport> ok
22:41:30  <coopserver> <badname> some slight problems with the mouse still
22:41:51  <coopserver> <happy train sport> whonts  the  problem
22:42:16  <coopserver> <badname> the mouse jumps a lot
22:42:39  <coopserver> <happy train sport> thats  lag  dont zoom out  to  far
22:42:49  <coopserver> <badname> it's not easy to move the pointer to a specific position
22:43:09  <coopserver> <happy train sport> yer  thats   lag
22:43:49  <coopserver> <badname> it's better in more quiet areas of the screen and worse on areas with more action
22:44:01  <coopserver> <badname> or the world map
22:44:46  <coopserver> <happy train sport> heem  thats   if your  pc can  take  it
22:45:46  <coopserver> <badname> CPU does not climb significantly above 50% on this one.
22:45:53  <coopserver> <happy train sport> heem  k
22:46:19  <coopserver> <happy train sport> ther   nufing u can doo a  bout   it
22:46:23  <coopserver> <happy train sport> i  think
22:46:35  <coopserver> <badname> 251.700 KB mem usage
22:46:42  <coopserver> <happy train sport> woo
22:47:33  <coopserver> <happy train sport> company   2  has got  train   ded lock
22:47:49  <coopserver> *** happy train sport has joined company #4
22:47:58  <coopserver> *** happy train sport has joined spectators
22:48:46  <coopserver> <badname> about 262.000 kb mem now.
22:50:24  <coopserver> <badname> I need to clean up a little here.
22:50:29  <coopserver> <badname> cu
22:50:33  <coopserver> <happy train sport> k
22:50:35  <coopserver> <happy train sport> ok
22:50:44  <coopserver> *** badname has joined spectators
22:50:45  <coopserver> *** Game paused (number of players)
22:50:58  <coopserver> *** badname has left the game (Leaving)
22:55:39  <coopserver> *** windy has joined
22:55:40  <coopserver> *** Game unpaused (number of players)
22:56:27  <coopserver> <happy train sport> hi  windy   u  got  train ded lock
22:56:36  <coopserver> <windy> ic
22:56:52  <coopserver> <windy> that was the reason for loss ;)
23:09:56  <coopserver> <windy> thanks for the pointer
23:10:50  <coopserver> <happy train sport> np
23:11:21  <coopserver> <windy> have you seen mari_kiri any time recently?
23:11:54  <coopserver> <happy train sport> nop
23:12:09  <coopserver> <happy train sport> y  is  that
23:12:43  <coopserver> <windy> y like yes?
23:13:54  <coopserver> <happy train sport> he  has not  been on  for a  lone  time now
23:14:04  <coopserver> <windy> ic
23:14:43  <coopserver> <windy> the name would indicate a she to me however
23:27:48  <coopserver> <windy> watching all those food trains go by makes me hungry.
23:31:08  <coopserver> <happy train sport> yep
23:32:23  <coopserver> *** Sylf has started a new company #7
23:32:36  <coopserver> *** Sylf has joined spectators
23:37:36  <coopserver> *** Sylf has left the game (Leaving)
23:39:29  <Sylf> !contentupdate
23:39:29  <coopserver> Sylf: Performing content update
23:39:30  <coopserver> Content server connection established
23:39:36  <Sylf> !contents
23:39:43  <Sylf> !content
23:39:44  <coopserver> Downloading 4 file(s) (527859 bytes)
23:39:57  <Sylf> !rescan
23:39:57  <coopserver> Sylf: Scanning content directories
23:40:45  <coopserver> Content server connection closed
23:40:50  <coopserver> Sylf: Rescan completed
23:40:52  <happpy> new  map sylf
23:41:14  <coopserver> *** windy has left the game (general timeout)
23:41:14  <coopserver> *** Game paused (number of players)
23:41:15  <coopserver> *** happy train sport has left the game (general timeout)
23:41:16  <coopserver> *** Anson (FAFK) has left the game (general timeout)
23:42:10  <coopserver> *** happy train sport has joined
23:47:04  <Sylf> !rcon load 1
23:47:05  <coopserver> Starting new game
23:47:07  <coopserver> *** happy train sport has left the game (connection lost)
23:47:08  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1)
23:47:09  <coopserver> *** Game still paused (manual, number of players)
23:48:28  <coopserver> *** happy train sport has joined
23:53:57  <coopserver> <happy train sport> nice  map   sylf  but a bit to  hiley  for me  but stil  nice
23:54:27  <coopserver> *** happy train sport has started a new company #2
23:54:28  <coopserver> *** Game still paused (manual)
23:57:36  <coopserver> *** happy train sport has joined spectators
23:57:37  <coopserver> *** Game still paused (manual, number of players)

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