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00:09:42 <coopserver> <Anson (AFK)> Yum, you see Murrumbidgee North now ? ... change to regular trains done 00:16:00 <coopserver> *** SHK_BYTE has joined 00:16:56 <coopserver> *** SHK_BYTE has left the game (Leaving) 00:29:17 <coopserver> *** windy has left the game (Leaving) 01:05:51 <coopserver> *** Floxit has joined 01:06:02 <coopserver> <Floxit> !rules 01:06:03 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 01:06:34 <coopserver> <Floxit> !slap 01:09:00 <coopserver> *** Floxit has left the game (Leaving) 01:22:11 <coopserver> <Sylf> people can't even slap right 01:22:19 <coopserver> *** Sylf has joined company #3 01:22:20 <coopserver> <Yum> lol 01:22:40 <coopserver> <Yum> you have to be at openttdcoop site to slap 01:22:43 <coopserver> <Yum> irc 01:22:45 <coopserver> <Yum> you know 01:22:51 <coopserver> <Yum> slap yourself 01:23:00 <Sylf> !slap Yum 01:23:13 <coopserver> <Sylf> !slap Yum 01:23:32 <coopserver> <Anson (AFK)> if you don't slap right, there is a slap left :-) 01:23:41 <coopserver> <Yum> lol 01:24:40 <coopserver> <Anson (AFK)> area around Dandaragan heights/west rebuilt completely with doubled ML 01:24:59 <coopserver> <Anson (AFK)> need to reconnect 1 or 2 more of the stations now 01:25:11 <coopserver> <Yum> my logic engine is now a maglev one 01:25:20 <coopserver> <Yum> speedy pants 01:25:29 <coopserver> <Yum> train 451 01:25:39 <coopserver> <Yum> not a happy rollercoaster 01:27:18 <coopserver> *** Sylf has joined company #1 01:27:52 <coopserver> *** Sylf has joined company #3 01:28:31 <coopserver> *** Zzzzz has joined 01:28:51 <coopserver> <Anson (AFK)> hallo, sleep well, Zzzzzz 01:41:50 <coopserver> <Anson (AFK)> Yum, without the X and PBS, it is just two tunnels, not a double tunnel 01:46:30 <coopserver> *** Zzzzz has left the game (Leaving) 01:51:33 <coopserver> *** __Fellini__ has joined 01:51:39 <coopserver> <Sylf> yo 01:51:53 <coopserver> <Anson (AFK)> sorry, fellini ... you spent too much money 01:51:57 <coopserver> <__Fellini__> hi Sylf 01:52:03 <coopserver> <Yum> windy's chaances got a am 01:52:08 <coopserver> <Yum> jam 01:52:09 <coopserver> <Yum> lag 01:52:11 <coopserver> <Anson (AFK)> and donations are only possible while you are online 01:52:28 <coopserver> <Sylf> very elementary error 01:52:29 <coopserver> <__Fellini__> its norm 01:52:30 <coopserver> *** windy has joined 01:52:47 <coopserver> <__Fellini__> what is error 01:52:48 <coopserver> <__Fellini__> ? 01:53:14 <coopserver> <Sylf> the way signals are placed 01:53:18 <coopserver> *** windy has joined company #2 01:53:32 <coopserver> <Sylf> and there he is 01:54:28 <coopserver> <__Fellini__> lol, how many trains on race-loop? 01:54:38 <coopserver> <Yum> 82 01:54:41 <coopserver> <Yum> 92 01:54:46 <coopserver> <__Fellini__> =D 01:54:56 <coopserver> <Yum> each going 2,222 01:55:00 <coopserver> <Yum> k/h 01:55:16 <coopserver> <__Fellini__> yep, i know it 01:56:00 <coopserver> <Yum> or called 1,381 mph 01:56:25 <coopserver> <Yum> and 617 m/s 01:56:48 <coopserver> <__Fellini__> ok,ok, i understood =D 01:59:05 <coopserver> <Anson (AFK)> when i was soldering some ram chips a while ago, i started mesuring distances in nls :-) 01:59:37 <coopserver> <Anson (AFK)> 30 cm = 1 nls (nano lightsecond) 01:59:45 <coopserver> <__Fellini__> happy train sport Transport, where is your hubs? 02:00:03 <coopserver> <Yum> he got none and 560 trains bro 02:00:11 <coopserver> <Yum> its called awesomeness 02:00:23 <coopserver> <Anson (AFK)> no idea ... i think a few maps ago, someone started using transfer stations instead of hubs 02:00:52 <coopserver> <Yum> he used to do yeti transfer hubs 02:01:06 <coopserver> <Yum> too 02:01:22 <coopserver> <Sylf> how dare people call those hubs 02:01:32 <coopserver> <__Fellini__> Sylf 02:02:00 <coopserver> <__Fellini__> u know about bug in grf with cloding redourcers? 02:02:11 <coopserver> <Sylf> no, there's no such bug 02:02:16 <coopserver> <Sylf> it's only a chance 02:02:28 <coopserver> <__Fellini__> chance 02:02:37 <coopserver> <Yum> gn bedtime 02:02:40 <coopserver> *** Yum has joined spectators 02:02:42 <coopserver> <Yum> sw all 02:02:44 <coopserver> <Yum> hf 02:03:07 <coopserver> <Yum> i wanna see 100 racetracks of logic engines tomorrrow 02:03:11 <coopserver> <__Fellini__> i loose my resource industries 5 times 02:03:18 <coopserver> <Yum> cool 02:03:24 <coopserver> *** Yum has left the game (Leaving) 02:03:26 <coopserver> <__Fellini__> gn 02:03:28 <coopserver> <__Fellini__> yum 02:03:35 <coopserver> <Sylf> shit happens 02:04:07 <coopserver> <Sylf> don't pick mines and plantations that don't produce at least 60tons per month 02:04:31 <coopserver> <__Fellini__> game on this map is shitest game on this server, lol 02:04:36 <coopserver> <Sylf> anything 40 and below means they can close any time 02:04:54 <coopserver> <__Fellini__> will know, thx 02:14:15 <coopserver> *** windy has left the game (general timeout) 02:15:00 <coopserver> *** windy has joined 02:15:33 <coopserver> *** windy has left the game (processing map took too long) 02:16:55 <coopserver> *** windy has joined 02:17:13 <coopserver> <Anson (AFK)> AFAIK, chances for increasing/decreasing production are 2:1 with good service, and 1:2 with bad service 02:17:41 <coopserver> *** windy has joined company #2 02:17:46 <coopserver> <Anson (AFK)> that's also why a high rating is useful ... and with the SRNW, you had only 60 or less rating 02:17:47 <coopserver> <Sylf> it's 5:1 if cargo rating is above 80% 02:18:27 <coopserver> <Sylf> It's exactly the same as the default industries 02:18:29 <coopserver> <Sylf> https://wiki.openttd.org/Game_mechanics#Smooth_Economy_Rules 02:18:50 <coopserver> <Anson (AFK)> with ANY rating and lots (LOTS!!!) of good or bad luck, production can increase to 2000+ or the mine might close 02:19:05 <coopserver> <Anson (AFK)> but with high ratings, chances are better for the increase :-) 02:19:23 <coopserver> <Sylf> no, with these industries, production will never reach 2000 02:20:42 <coopserver> <Anson (AFK)> Sylf, do you also set the min value ? ... maybe 100-1000 instead of 16-2000 ? 02:21:09 <coopserver> <Sylf> no 02:21:19 <coopserver> <Sylf> if production shrink, they shrink. 02:21:42 <coopserver> <Sylf> No need to close them when they're production 100 per month 02:21:49 <coopserver> <Sylf> or prevent them from ever closing 02:23:15 <coopserver> <Anson (AFK)> misunderstanding ... i thought of new farms with 16 cattle and 32 grain only ... they should start with acceptable values like 100 02:23:37 <coopserver> <__Fellini__> + 02:23:38 <coopserver> <Sylf> they never start that low 02:24:19 <coopserver> <Sylf> diamond and gold mines have the lowest starting production rate 02:24:53 <coopserver> <Sylf> should be about 56-63 per month in the beginning 02:25:34 <coopserver> <Sylf> that part too is exactly the same as the default industries 02:32:41 <coopserver> <__Fellini__> gn 02:32:53 <coopserver> *** __Fellini__ has left the game (Leaving) 03:06:53 <Sylf> !rcon reset_company 11 03:06:54 <coopserver> Company deleted. 03:36:29 <coopserver> *** Sylf has joined spectators 04:21:43 <coopserver> *** Anson (AFK) has joined spectators 05:05:00 <coopserver> *** bootmii has joined 05:05:29 <coopserver> *** Anson (AFK) has joined company #4 05:05:32 <coopserver> *** bootmii has left the game (processing map took too long) 05:06:32 <coopserver> *** bootmii has joined 05:40:34 *** Mark has joined #openttdcoop.stable 05:40:44 <Mark> hello 05:41:34 <coopserver> *** __Fellini__ has joined 05:42:00 <coopserver> <__Fellini__> рш 05:42:04 <coopserver> <__Fellini__> hi* 05:42:27 <coopserver> *** __Fellini__ has left the game (Leaving) 05:57:19 <coopserver> *** bootmii has left the game (Leaving) 06:21:59 *** Maraxus has joined #openttdcoop.stable 06:21:59 *** ChanServ sets mode: +o Maraxus 06:40:33 <coopserver> *** windy has left the game (general timeout) 06:42:00 <coopserver> *** windy has joined 06:43:06 <coopserver> *** windy has joined company #2 07:12:46 <coopserver> *** CONSOLE has joined 07:13:12 <coopserver> *** CONSOLE has left the game (Leaving) 07:14:10 <coopserver> *** __Fellini__ has joined 07:15:17 <coopserver> <Anson (AFK)> hallo, fellini 07:15:27 <coopserver> <__Fellini__> o/ 07:15:42 <coopserver> <Anson (AFK)> just finished tripling out main oil loop 07:15:46 <coopserver> <__Fellini__> how things? 07:15:56 <coopserver> <__Fellini__> i see 07:16:10 <coopserver> <Anson (AFK)> it is now three separate single lines, connected and balanced by a shared overflow 07:16:27 <coopserver> <Anson (AFK)> at sign "tripled the main oil line" 07:16:47 <coopserver> <Anson (AFK)> have to hurry now ... appointment in RL in 20 minutes .... CU 07:16:48 <coopserver> <__Fellini__> looks good 07:16:55 <coopserver> *** Anson (AFK) has joined spectators 07:16:57 <coopserver> <__Fellini__> k 07:17:44 <coopserver> <Anson (AFK)> one part of the overflow is ugly and bad : the bridge from one reverser to the depot 07:18:03 <coopserver> <Anson (AFK)> there was not enough space to build it nicely without redoing everything 07:18:28 <coopserver> <Anson (AFK)> thus i had to use the bridge and even merge it into another waiting bay of the middle line 07:19:31 <coopserver> <__Fellini__> time to go to work 07:19:33 <coopserver> <__Fellini__> cya 07:20:45 <coopserver> *** __Fellini__ has left the game (Leaving) 07:33:53 <coopserver> *** windy has left the game (Leaving) 07:33:54 <coopserver> *** Game paused (number of players) 08:29:40 <coopserver> *** Player has joined 08:29:41 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 08:29:42 <coopserver> *** Player has started a new company #6 08:29:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 08:29:44 <coopserver> *** Player has joined spectators 08:29:50 <coopserver> <Player> !rules 08:29:51 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 08:30:42 <coopserver> <Player> !rules 08:30:43 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 08:31:16 <coopserver> <Player> !rules 08:31:17 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 08:31:53 <coopserver> <Player> !rules 08:31:54 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 08:34:06 <coopserver> <Player> !admins 08:34:07 <coopserver> *** Player has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 08:34:29 <coopserver> <Player> !name 08:34:37 <coopserver> <Player> !slap sylf 08:35:12 <coopserver> *** Player has left the game (Leaving) 08:44:22 *** glubothemad has joined #openttdcoop.stable 09:00:06 <coopserver> *** Anson (AFK) has left the game (general timeout) 09:03:57 <coopserver> *** Muel has joined 09:04:14 <coopserver> <Muel> hi 09:05:18 <coopserver> *** Muel has joined company #10 09:05:19 <coopserver> *** Game unpaused (number of players) 09:06:11 *** Anson has quit IRC 09:28:38 *** Anson has joined #openttdcoop.stable 09:29:05 <coopserver> *** Anson has joined 09:29:07 <coopserver> *** __Fellini__ has joined 09:29:20 <coopserver> <__Fellini__> o/ 09:29:37 *** Mark has quit IRC 09:29:41 <coopserver> <Muel> hi 09:30:24 <coopserver> <__Fellini__> Buln Buln =D 09:35:51 <coopserver> <Muel> __Fellini__: where is you company ? 09:35:57 <coopserver> <__Fellini__> lost 09:36:02 <coopserver> <__Fellini__> wet? 09:36:04 <coopserver> <Muel> why? 09:36:46 <coopserver> <__Fellini__> i have transfer line on sea by ship 09:37:09 <coopserver> <__Fellini__> but only 1 ship 09:37:27 <coopserver> <__Fellini__> & i buy 2 planes & go to smoking =DD 09:39:15 <coopserver> <__Fellini__> after, i built other nw 09:39:18 <coopserver> <__Fellini__> srnw 09:39:27 <coopserver> <__Fellini__> & loose they tooo 09:39:38 <coopserver> <__Fellini__> -__- 09:41:24 <coopserver> <Anson> the srnw network looked really nice, but production didn't increase and trains cost too much money ... thus we donated a little money, but when there was a message about bancruptcy, fellini was not online and couldn't get support 09:41:50 <coopserver> <__Fellini__> yeap 09:42:47 *** __Fellini__ has joined #openttdcoop.stable 09:43:04 <coopserver> *** Muel has left the game (Leaving) 09:43:05 <coopserver> *** Game paused (number of players) 09:44:43 <__Fellini__> something tells me Ьгуд рфму зкщидуьы цшер сщттусешщт 09:44:52 <__Fellini__> ahhahha 09:44:56 <__Fellini__> omg 09:44:59 <__Fellini__> sorry 09:52:39 *** Maraxus has quit IRC 10:30:38 <coopserver> *** __Fellini__ has left the game (Leaving) 11:49:24 <coopserver> *** Anson has joined company #4 11:49:25 <coopserver> *** Game unpaused (number of players) 11:51:26 *** __Fellini__ has quit IRC 13:12:14 <coopserver> *** __Fellini__ has joined 13:12:52 <coopserver> <Anson> did you know that trains can share orders ? :-) 13:13:18 <coopserver> <__Fellini__> what u mean? 13:13:20 <coopserver> <Anson> i just fixed 50 unshared trains since some people don't know that ... 13:13:52 <coopserver> *** __Fellini__ has started a new company #6 13:14:31 <coopserver> <__Fellini__> nonono 13:14:34 <coopserver> <__Fellini__> stop 13:14:38 <coopserver> <__Fellini__> stop 13:14:54 <coopserver> <__Fellini__> i just for place a sign 13:14:58 <coopserver> <__Fellini__> =D 13:16:07 <coopserver> <Anson> now you have to build a network :-) 13:16:33 <coopserver> <Anson> it will take an entire year to earn that again :-) LOL 13:17:09 <coopserver> <Anson> i have to leave now ... AFK until evening 13:17:13 <coopserver> <__Fellini__> check signs !here 13:18:39 <coopserver> <Anson> hehe, when i put down a sign with such hints last time, happy answered "ehh its my style" :-) 13:19:56 <coopserver> <Anson> trains "can be stuck here" ? ... i only see a bad signal gap, no deadlock 13:21:06 <coopserver> <__Fellini__> weeeelll 13:21:16 <coopserver> <__Fellini__> if i have some money 13:21:26 <coopserver> <__Fellini__> what i want to build? 13:21:54 <coopserver> <Anson> and look at all the curves ... placing signals automatically mostly causes a signal distance of 1.5, thus small delays possible everywhere 13:22:25 <coopserver> <__Fellini__> year, i place they handly, if it need 13:22:27 <coopserver> <Anson> try some alternate layouts for srnw, from the building blog 13:23:12 <coopserver> <__Fellini__> sorry, but i hadnt time for reading 13:24:10 <coopserver> <__Fellini__> i need all translate, and my reading speed so slow 13:24:32 <coopserver> <Anson> joining a ML should be done with choice and prio ... but happy seems to want to just jpoin to the outer lane 13:24:49 <coopserver> <__Fellini__> lol 13:24:50 <coopserver> <__Fellini__> sure 13:24:59 <coopserver> <Anson> and when all trains join the outer lane, if will get quite busy, causing a prio to block trains forever 13:25:45 <coopserver> <__Fellini__> u dont want rebuild ML's to SML's? 13:26:03 <coopserver> <Anson> i have to leave for some RL tasks ... 13:26:12 <coopserver> <__Fellini__> k 13:27:18 <coopserver> <Anson> btw: your english isn't bad 13:27:27 <coopserver> <__Fellini__> thx 13:27:31 <coopserver> <__Fellini__> =) 13:28:07 <coopserver> <Anson> i mostly learned english from reading computer manuals (bad english translation of japanese manual, instead of bad german translation of bad english translation of japanese manual :-) 13:28:29 <coopserver> <__Fellini__> holy ...... 13:28:34 <coopserver> <__Fellini__> XD 13:28:43 <coopserver> <__Fellini__> hmm 13:28:54 <coopserver> <Anson> also from playing adventures ... at that time, there were no graphical adventures, but only textadventures :-) 13:28:55 <coopserver> <__Fellini__> i think u Englishman 13:29:19 <coopserver> <Anson> and from watchinbg AFN-TV ... they had a station here in town 13:29:26 <coopserver> <Anson> no, german, berlin 13:30:13 <coopserver> <Anson> happy is from britain, although you might not guess it from his writing 13:30:14 <coopserver> <__Fellini__> this game merging peoples from many countries 13:30:29 <coopserver> <__Fellini__> Ahhh-ha-ha 13:31:09 <coopserver> <__Fellini__> hing tellin me his just a Young, & this is just slang 13:31:24 <coopserver> <__Fellini__> *something 13:31:31 <coopserver> <Anson> most are european, mostly britain and germany, but also "exotic" countries like NZ, peru/chile, singapore, etc 13:31:53 <coopserver> <__Fellini__> NZ - Mark? 13:32:55 <coopserver> *** Anson has joined spectators 13:33:26 <coopserver> <Anson> !name "Anson (FAFK)" 13:33:27 <coopserver> *** Anson has changed his/her name to Anson (FAFK) 13:33:40 <coopserver> <Anson (FAFK)> FAFK = far away from keyboard :-) 13:33:48 <coopserver> <__Fellini__> XD 13:34:51 <coopserver> *** power600 has joined 13:34:59 <coopserver> <__Fellini__> o/ 13:43:06 <coopserver> *** power600 has left the game (Leaving) 13:56:16 *** happpy has joined #openttdcoop.stable 13:56:24 <happpy> !players 13:56:24 <coopserver> happpy: There are currently 1 players and 2 spectators, making a total of 3 clients connected 13:56:30 <happpy> hi all 13:56:39 <coopserver> <__Fellini__> hi happpy 13:56:46 <happpy> how things 13:57:01 <coopserver> <__Fellini__> good 13:57:04 <coopserver> <__Fellini__> ur? 13:57:14 <happpy> good 14:02:37 <happpy> !date 14:02:37 <coopserver> Oct 14 2111 14:05:15 <coopserver> *** happy train sport has joined 14:05:37 <coopserver> *** happy train sport has joined company #4 14:16:25 <coopserver> *** __Fellini__ has left the game (Leaving) 14:20:34 <coopserver> *** happy train sport has joined spectators 14:20:35 <coopserver> *** Game paused (number of players) 14:29:35 *** glubothemad has quit IRC 14:52:33 *** Plonka has joined #openttdcoop.stable 14:52:51 <Plonka> !players 14:52:51 <coopserver> Plonka: There are currently 0 players and 3 spectators, making a total of 3 clients connected 14:55:05 <happpy> hi Plonka 14:55:16 <happpy> how things 15:01:17 *** Plonka has quit IRC 15:13:20 <coopserver> *** Carl Wheezer has joined 15:13:36 <coopserver> <happy train sport> hi Carl Wheezer 15:13:40 <coopserver> <Carl Wheezer> Hi 15:13:57 <coopserver> <happy train sport> welome to the server 15:14:07 <coopserver> <Carl Wheezer> Thanks 15:14:20 <coopserver> <happy train sport> to see the !rules to see them 15:14:29 <coopserver> <happy train sport> and have fun 15:15:11 <coopserver> <Carl Wheezer> Ok, Thank you, Im just kinda looking because I know the co-ops build somecrazy stuff 15:15:30 <coopserver> <happy train sport> yep 15:18:42 <coopserver> <happy train sport> we doo big trains net werk Carl Wheezer we love trains 15:19:29 <coopserver> <Carl Wheezer> Oh, I know I read some stuff on either the blog or a blog about it 15:19:57 <coopserver> <happy train sport> nice 15:24:06 <coopserver> <Carl Wheezer> !rules 15:24:07 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 15:24:22 <coopserver> *** Carl Wheezer has left the game (Leaving) 15:33:47 <coopserver> *** qd has joined 15:33:55 <coopserver> <qd> !rules 15:33:56 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 15:33:59 <coopserver> <happy train sport> hi 15:34:13 <coopserver> <qd> ello 15:34:28 <coopserver> <happy train sport> welome to the server 15:37:37 <coopserver> <qd> !name 15:37:44 <coopserver> <qd> !name 15:37:48 <coopserver> <qd> !rules 15:37:49 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 15:38:20 <coopserver> <happy train sport> when u doo !name u can change yuur name 15:38:36 <coopserver> <qd> thanks, i thought so :) 15:41:41 <coopserver> <qd> why server is paused? 15:41:57 <coopserver> <happy train sport> no won ar in the companys 15:42:14 <coopserver> <qd> oh, ok, thanks 15:44:10 <coopserver> *** qd has started a new company #7 15:44:11 <coopserver> *** Game unpaused (number of players) 15:44:19 <coopserver> *** qd has joined spectators 15:44:20 <coopserver> *** Game paused (number of players) 15:44:26 <coopserver> *** qd has joined company #7 15:44:27 <coopserver> *** Game unpaused (number of players) 15:44:30 <coopserver> *** qd has joined spectators 15:44:31 <coopserver> *** Game paused (number of players) 15:45:10 <coopserver> *** qd has joined company #7 15:45:11 <coopserver> *** Game unpaused (number of players) 15:48:23 <coopserver> <happy train sport> if u have to cros over playercompany net werk leve a nufe room for them to up grade 15:49:02 <coopserver> <qd> iv looked at rules ;) 15:49:12 <coopserver> <happy train sport> k 15:49:13 <coopserver> <qd> well, have to go for now, but will come another day :) 15:49:31 <coopserver> <happy train sport> k 15:49:44 <coopserver> *** qd has left the game (Leaving) 15:49:45 <coopserver> *** Game paused (number of players) 16:07:32 *** Jam35_ is now known as Jam35 16:18:10 <happpy> hi jam 17:09:44 <Jam35> hello 17:09:54 <coopserver> <happy train sport> how things 17:10:05 <Jam35> ok ty you? 17:10:15 <coopserver> <happy train sport> good 17:29:46 <coopserver> *** windy has joined 17:31:15 <coopserver> *** windy has joined company #2 17:31:16 <coopserver> *** Game unpaused (number of players) 17:48:48 <coopserver> <happy train sport> hi windy 17:48:54 <coopserver> <happy train sport> how things 17:58:06 <coopserver> *** happy train sport has joined company #4 17:58:24 <coopserver> *** happy train sport has joined spectators 18:02:33 <coopserver> *** happy train sport has joined company #4 18:23:29 <coopserver> *** happy train sport has joined spectators 18:25:43 <coopserver> *** windy has left the game (general timeout) 18:25:44 <coopserver> *** Game paused (number of players) 18:30:09 <coopserver> *** happy train sport has joined company #4 18:30:10 <coopserver> *** Game unpaused (number of players) 18:32:06 <coopserver> *** happy train sport has joined spectators 18:32:07 <coopserver> *** Game paused (number of players) 18:47:20 <coopserver> *** Yum has joined 18:47:37 <coopserver> *** Yum has joined company #4 18:47:38 <coopserver> *** Game unpaused (number of players) 18:52:27 *** Plonka has joined #openttdcoop.stable 18:52:31 <coopserver> <happy train sport> hi yum 18:52:35 <coopserver> <happy train sport> how things 18:52:40 <coopserver> <Yum> good you 18:52:51 <coopserver> <happy train sport> good 18:53:10 <Plonka> Hello happy and yum 18:53:19 <Plonka> !players 18:53:19 <happpy> hi Plonka 18:53:19 <coopserver> Plonka: There are currently 1 players and 3 spectators, making a total of 4 clients connected 18:53:22 <happpy> how things 18:53:32 <Plonka> Good thanks 18:53:48 <Plonka> Currently on bed using iPad 18:54:01 <Plonka> It way to hot in conservatory 18:54:12 <happpy> ar k 19:03:13 <happpy> diner time 19:07:06 *** Plonka has quit IRC 19:17:38 <coopserver> *** Liuk Sk has joined 19:19:59 <coopserver> *** Liuk Sk has left the game (Leaving) 19:22:39 <coopserver> *** Yum has joined spectators 19:22:40 <coopserver> *** Game paused (number of players) 19:22:56 <coopserver> *** Yum has joined company #4 19:22:57 <coopserver> *** Game unpaused (number of players) 19:23:31 <coopserver> <Yum> windy got another deadlock 19:55:14 <coopserver> *** Yum has left the game (Leaving) 19:55:15 <coopserver> *** Game paused (number of players) 19:55:16 <coopserver> *** happy train sport has left the game (general timeout) 20:00:14 *** happpy has quit IRC 20:06:19 *** Plonka has joined #openttdcoop.stable 20:07:05 <Plonka> !players 20:07:05 <coopserver> Plonka: There are currently 0 players and 2 spectators, making a total of 2 clients connected 20:07:29 <coopserver> *** Player has joined 20:07:59 <coopserver> *** Player has left the game (Leaving) 20:11:57 *** happpy has joined #openttdcoop.stable 20:12:10 <happpy> yoo 20:15:39 *** Plonka has quit IRC 20:43:05 *** happpy has quit IRC 20:43:34 *** happpy has joined #openttdcoop.stable 20:43:45 <happpy> !players 20:43:45 <coopserver> happpy: There are currently 0 players and 2 spectators, making a total of 2 clients connected 20:44:43 <coopserver> *** __Fellini__ has joined 20:45:08 <coopserver> *** __Fellini__ has left the game (Leaving) 21:00:49 <coopserver> *** badname has joined 21:02:30 <happpy> hi 21:02:38 <coopserver> <badname> hi 21:03:06 <happpy> welome to the server 21:03:20 <coopserver> <badname> thank you happy. 21:03:23 <happpy> to see the rules doo !rules 21:03:29 <happpy> np 21:03:40 <happpy> have fun 21:03:52 <coopserver> <badname> What does "np" mean? 21:04:37 <happpy> no problem 21:04:38 <coopserver> <badname> ic (timing fooled me again.) ;) 21:04:55 <happpy> or your welome 21:05:32 <coopserver> <badname> chats sometimes jumble the sequence of things ;) 21:06:34 <coopserver> <badname> !rules 21:06:35 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 21:06:42 <happpy> ther no goal on this server so just have fun 21:07:05 <coopserver> <badname> ic 21:08:09 <coopserver> <badname> last time I visited (I belive I had another nick then), I had a problem with the games performance. 21:08:23 <coopserver> <badname> It was very jumpy. 21:08:57 <happpy> yer mite be to meney train on the map 21:09:09 <coopserver> <badname> exactly 21:09:37 <coopserver> <badname> I firt saw them here, next saw them there. 21:10:01 <coopserver> <badname> maybe 3 trainlenght away 21:10:04 <happpy> ar k 21:11:35 <coopserver> <badname> Can you help me out again? - What does ar k stand for? 21:12:01 <happpy> ther was a map that i hade lag or junpy 21:12:23 <happpy> k is ok 21:13:19 <happpy> i am on my phon so sorrey if i tyip it funey or rone 21:13:26 <coopserver> <badname> As the game is paused now, there is no performance problem. 21:13:44 <coopserver> <badname> ic, thats the reason 21:14:21 <happpy> ther shard be no peformace problem on this map 21:14:39 <coopserver> <badname> as English is not my native language, I might have more problems understanding 21:15:11 <coopserver> <badname> not at the moment, but I belive it will be jumpy again as it it unpaused. 21:15:26 <happpy> nop 21:15:41 <happpy> try it 21:16:18 <coopserver> *** badname has joined company #6 21:16:19 <coopserver> *** Game unpaused (number of players) 21:16:50 <happpy> is the gane jumpy 21:17:48 <coopserver> *** badname has joined spectators 21:17:49 <coopserver> *** Game paused (number of players) 21:18:11 <coopserver> <badname> I can't play it that way at all. 21:18:28 <happpy> heem ok 21:18:38 <happpy> let me try 21:18:39 <coopserver> <badname> It is even impossible to use the mouse in a sensible way. 21:19:03 <happpy> so u get lag then 21:19:05 <coopserver> <badname> nor could I type in the chat. 21:19:38 <coopserver> <badname> I then used the console keyboard shortcut to go back to spectate. 21:20:18 <coopserver> <badname> perhaps one needs really strong hardware for this game. 21:20:57 <happpy> lag is when u can not move your mouse or sume thin like that 21:20:59 <coopserver> <badname> I usually had such problems only with very large maps. 21:21:17 <happpy> nop just a goosld pc or latop 21:22:20 <happpy> we dont doo big map on this server 21:22:41 <coopserver> <badname> yes, the map is not very big 21:22:54 <coopserver> <badname> but there are a lot of vehicles 21:23:26 <happpy> u just need a nice speed on internet or speed on your pc 21:23:33 <happpy> true 21:23:43 <coopserver> <badname> also that race of Logic Engine (Maglev) in the NO. 21:25:23 *** Jam35 is now known as Jam35_ 21:25:24 <happpy> give me a minte i try it i just have windos up dates 21:25:41 <coopserver> <badname> everything is nice and normal, now in pause mode, 21:25:45 <coopserver> <badname> ic 21:26:10 <coopserver> *** badname has joined company #6 21:26:11 <coopserver> *** Game unpaused (number of players) 21:27:01 <coopserver> *** badname has joined spectators 21:27:02 <coopserver> *** Game paused (number of players) 21:27:13 <happpy> then ther to .meney trains on the game for u then most maps we doo ther will be lost ov trains 21:28:21 <happpy> whont windows have u got 21:28:35 <coopserver> <badname> win xp 21:28:48 <coopserver> *** happy train sport has joined 21:28:59 <happpy> heem shord be fine 21:29:16 <coopserver> *** happy train sport has joined company #4 21:29:17 <coopserver> *** Game unpaused (number of players) 21:29:36 <coopserver> *** happy train sport has joined spectators 21:29:37 <coopserver> *** Game paused (number of players) 21:29:55 <coopserver> <badname> how did you experience it? 21:30:01 <coopserver> <happy train sport> no problem for me 21:30:28 <coopserver> <badname> perhaps it's also the amount of available ram 21:30:50 <coopserver> <badname> my machine has 1GB 21:30:52 <happpy> windows xp i did hade and no ptoblem so 21:31:17 <coopserver> <happy train sport> i got moor 21:31:44 <coopserver> <happy train sport> 6.00 ov ram 21:32:27 <coopserver> <happy train sport> 6.00 gb ov ram so its run nice and good for me 21:32:33 <coopserver> <badname> openttd currently uses 206.000 kb 21:32:37 <coopserver> <badname> ic 21:32:47 <coopserver> *** badname has joined company #6 21:32:48 <coopserver> *** Game unpaused (number of players) 21:32:56 <coopserver> <happy train sport> heem i dont it go that hi 21:33:22 <coopserver> *** badname has joined spectators 21:33:23 <coopserver> *** Game paused (number of players) 21:34:36 <coopserver> <badname> ram usage did not climb significantly, but cpu usage went up from 5% to 100% 21:35:08 <coopserver> <happy train sport> my cup whent up to 30 if i play in my company 21:35:25 <coopserver> <badname> ic 21:36:06 <happpy> but i have intel core i 3 21:37:21 <coopserver> <badname> pentium 4, 2.8 GHz 21:40:25 <happpy> that not to bad 21:40:26 *** happpy has quit IRC 21:40:53 *** happpy has joined #openttdcoop.stable 21:41:20 <coopserver> <badname> I thought so, but I can not run this map in it's current condition 21:41:40 *** happpy has joined #openttdcoop.stable 21:41:49 <coopserver> <badname> I'll try locally 21:41:57 <coopserver> <happy train sport> ok 21:42:26 <coopserver> <badname> To see if there is also a problem and if so, if it will go away when removing some vehicles. 21:42:48 <coopserver> *** badname has left the game (Leaving) 22:18:51 *** Aziroshin has quit IRC 22:18:54 <coopserver> *** Player has joined 22:18:55 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:18:56 <coopserver> *** Player has started a new company #7 22:18:57 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:18:58 <coopserver> *** Player has joined spectators 22:19:57 <happpy> hi player 22:20:07 <coopserver> *** Player has left the game (Leaving) 22:23:03 *** Aziroshin has joined #openttdcoop.stable 22:28:29 <coopserver> *** badname has joined 22:28:48 <coopserver> <happy train sport> h 22:28:50 <coopserver> <happy train sport> hi 22:28:55 <coopserver> <badname> hi 22:29:43 <coopserver> <badname> I'm just now trying the other computer: WinXP SP2 22:30:07 <coopserver> <happy train sport> i see 22:30:38 <coopserver> *** badname has joined company #6 22:30:39 <coopserver> *** Game unpaused (number of players) 22:32:27 <coopserver> <happy train sport> how the game now 22:32:32 <coopserver> <badname> I guess I can chat with this. 22:32:47 <coopserver> <badname> better, just about 50% CPU 22:33:04 <coopserver> <happy train sport> nice 22:33:26 <coopserver> *** badname has joined spectators 22:33:27 <coopserver> *** Game paused (number of players) 22:34:13 <coopserver> <badname> with the original computer I got to about 100% CPU even locally. 22:34:24 <coopserver> <happy train sport> heem i see 22:34:28 <coopserver> <badname> it was still playable 22:35:48 <coopserver> <badname> I reset company 4 and got to about 85% CPU - but my memory about that is a little faint. 22:36:12 <coopserver> <happy train sport> that shord be k 22:36:15 <coopserver> <happy train sport> ok 22:37:23 <coopserver> <badname> this computer is about the same as the other, but has 2GB ram, and a German Win XP with only SP2 22:37:43 <coopserver> <badname> and it performs far better 22:37:56 <coopserver> <happy train sport> nice stay on that won 22:38:41 <coopserver> <badname> of course that seems like an advantage. :) 22:38:51 <coopserver> <happy train sport> yep 22:39:03 <coopserver> *** badname has joined company #6 22:39:04 <coopserver> *** Game unpaused (number of players) 22:40:00 <coopserver> <badname> not perfect, but apparently playable. 22:40:12 <coopserver> <happy train sport> ok 22:41:30 <coopserver> <badname> some slight problems with the mouse still 22:41:51 <coopserver> <happy train sport> whonts the problem 22:42:16 <coopserver> <badname> the mouse jumps a lot 22:42:39 <coopserver> <happy train sport> thats lag dont zoom out to far 22:42:49 <coopserver> <badname> it's not easy to move the pointer to a specific position 22:43:09 <coopserver> <happy train sport> yer thats lag 22:43:49 <coopserver> <badname> it's better in more quiet areas of the screen and worse on areas with more action 22:44:01 <coopserver> <badname> or the world map 22:44:46 <coopserver> <happy train sport> heem thats if your pc can take it 22:45:46 <coopserver> <badname> CPU does not climb significantly above 50% on this one. 22:45:53 <coopserver> <happy train sport> heem k 22:46:19 <coopserver> <happy train sport> ther nufing u can doo a bout it 22:46:23 <coopserver> <happy train sport> i think 22:46:35 <coopserver> <badname> 251.700 KB mem usage 22:46:42 <coopserver> <happy train sport> woo 22:47:33 <coopserver> <happy train sport> company 2 has got train ded lock 22:47:49 <coopserver> *** happy train sport has joined company #4 22:47:58 <coopserver> *** happy train sport has joined spectators 22:48:46 <coopserver> <badname> about 262.000 kb mem now. 22:50:24 <coopserver> <badname> I need to clean up a little here. 22:50:29 <coopserver> <badname> cu 22:50:33 <coopserver> <happy train sport> k 22:50:35 <coopserver> <happy train sport> ok 22:50:44 <coopserver> *** badname has joined spectators 22:50:45 <coopserver> *** Game paused (number of players) 22:50:58 <coopserver> *** badname has left the game (Leaving) 22:55:39 <coopserver> *** windy has joined 22:55:40 <coopserver> *** Game unpaused (number of players) 22:56:27 <coopserver> <happy train sport> hi windy u got train ded lock 22:56:36 <coopserver> <windy> ic 22:56:52 <coopserver> <windy> that was the reason for loss ;) 23:09:56 <coopserver> <windy> thanks for the pointer 23:10:50 <coopserver> <happy train sport> np 23:11:21 <coopserver> <windy> have you seen mari_kiri any time recently? 23:11:54 <coopserver> <happy train sport> nop 23:12:09 <coopserver> <happy train sport> y is that 23:12:43 <coopserver> <windy> y like yes? 23:13:54 <coopserver> <happy train sport> he has not been on for a lone time now 23:14:04 <coopserver> <windy> ic 23:14:43 <coopserver> <windy> the name would indicate a she to me however 23:27:48 <coopserver> <windy> watching all those food trains go by makes me hungry. 23:31:08 <coopserver> <happy train sport> yep 23:32:23 <coopserver> *** Sylf has started a new company #7 23:32:36 <coopserver> *** Sylf has joined spectators 23:37:36 <coopserver> *** Sylf has left the game (Leaving) 23:39:29 <Sylf> !contentupdate 23:39:29 <coopserver> Sylf: Performing content update 23:39:30 <coopserver> Content server connection established 23:39:36 <Sylf> !contents 23:39:43 <Sylf> !content 23:39:44 <coopserver> Downloading 4 file(s) (527859 bytes) 23:39:57 <Sylf> !rescan 23:39:57 <coopserver> Sylf: Scanning content directories 23:40:45 <coopserver> Content server connection closed 23:40:50 <coopserver> Sylf: Rescan completed 23:40:52 <happpy> new map sylf 23:41:14 <coopserver> *** windy has left the game (general timeout) 23:41:14 <coopserver> *** Game paused (number of players) 23:41:15 <coopserver> *** happy train sport has left the game (general timeout) 23:41:16 <coopserver> *** Anson (FAFK) has left the game (general timeout) 23:42:10 <coopserver> *** happy train sport has joined 23:47:04 <Sylf> !rcon load 1 23:47:05 <coopserver> Starting new game 23:47:07 <coopserver> *** happy train sport has left the game (connection lost) 23:47:08 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.1) 23:47:09 <coopserver> *** Game still paused (manual, number of players) 23:48:28 <coopserver> *** happy train sport has joined 23:53:57 <coopserver> <happy train sport> nice map sylf but a bit to hiley for me but stil nice 23:54:27 <coopserver> *** happy train sport has started a new company #2 23:54:28 <coopserver> *** Game still paused (manual) 23:57:36 <coopserver> *** happy train sport has joined spectators 23:57:37 <coopserver> *** Game still paused (manual, number of players)