Log for #openttdcoop.stable on 20th July 2015:
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00:25:17  <coopserver> *** Sylf has joined spectators
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01:47:29  <coopserver> <happy train sport> gn
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10:02:30  <coopserver> *** SistaBossen has started a new company #6
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11:20:44  <happpy> |!players
11:23:03  <happpy> !players
11:23:03  <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected
11:23:10  <happpy> hi  all
11:25:17  <coopserver> *** happy train sport has joined
11:26:25  <coopserver> *** happy train sport has joined company #1
11:30:24  <coopserver> <happy train sport> hi  SistaBossen
11:30:30  <coopserver> <SistaBossen> hello
11:30:39  <coopserver> <happy train sport> how  things
11:30:54  <coopserver> <SistaBossen> good i guess. finding out how much i hate WET rails
11:31:04  <coopserver> <happy train sport> y
11:31:20  <coopserver> <happy train sport> whonts  rone  whive  that
11:31:25  <coopserver> <SistaBossen> because i cant see in which direction the tracks go
11:31:55  <coopserver> <happy train sport> ye
11:31:56  <coopserver> <SistaBossen> how about you?
11:31:57  <coopserver> <happy train sport> yer
11:32:02  <coopserver> <happy train sport> all  good
11:32:07  <coopserver> <SistaBossen> gr8
11:35:07  <V453000> wait how do tracks have any direction? :P
11:35:28  <coopserver> <SistaBossen> =)
11:35:42  <coopserver> <SistaBossen> you know... up and down? :D
11:35:57  <coopserver> <SistaBossen> nah just kidding, i mean i cant see if there is a crossing or just a straight line
11:36:12  <V453000> that should be visible, there should be a dark blue line in junctions
11:36:39  <coopserver> <SistaBossen> yeah if i zoom in enough
11:36:56  <coopserver> <SistaBossen> thanks for the tip. i still prefer when i can see it clearly :)
11:37:10  <V453000> sure
11:37:30  <V453000> I will make them into 32bpp/EZ at some point probably, so taking feedback what could I functionally improve :)
11:37:57  <coopserver> <SistaBossen> cool. i had no idea i was speaking to someone who could actually change anything
11:38:33  <V453000> lol
11:41:18  <V453000> anybody can change everything, but there are just a few people who actually do ;)
11:43:00  <coopserver> <SistaBossen> i guess so =)
11:43:27  <coopserver> <SistaBossen> well in terms of what i DO like, the signals are clear and prolly better than the original ones
11:43:37  <coopserver> *** V453000 has joined
11:43:47  <coopserver> <V453000> yeah well they could look a bit more visually appealing, but they are more clear
11:44:30  <coopserver> <V453000> working hard on a landscape set now :) including tracks and roads and everything eventually
11:45:10  <coopserver> <SistaBossen> sounds fun =) how much programming is involved? or just a matter of replacing some picture file somewhere?
11:45:24  <coopserver> <V453000> something in the middle
11:45:33  <coopserver> <V453000> every picture the game loads (sprite) has to be coded separately
11:45:42  <coopserver> <V453000> but if you organize your stuff well, it is easy
11:45:46  <coopserver> <V453000> tedious, but easy
11:45:50  <coopserver> <SistaBossen> alright. through some kind of manifest or in the real code?
11:46:01  <coopserver> <V453000> idk what you mean by that, I am no programmer
11:46:29  <coopserver> <SistaBossen> well, is there a file in which you say like" ok, this is my graphics set. the name is X and the pictures are in Y"
11:46:42  <coopserver> <V453000> I just write this thing in NML like replace blocks with some templates, in translation "load image X on position Y, assign it to sprite ID Z"
11:46:52  <coopserver> <SistaBossen> ah ok
11:47:02  <coopserver> <SistaBossen> yeah something manifest-like then
11:47:13  <coopserver> <V453000> kay :D
11:47:27  <coopserver> <V453000> whatever floats your BOAT :P
11:47:35  <coopserver> <SistaBossen> common in for example phone programming =) you tell the phone you will need acess to the camera for example
11:47:39  <coopserver> <SistaBossen> haha :)
11:47:43  <coopserver> <V453000> :)
11:48:05  <coopserver> <SistaBossen> you plan WET for streets too? im thinking jetskis
11:48:11  <coopserver> <V453000> nah
11:48:35  <coopserver> <V453000> currently all of my plans are basically just visual stuff
11:48:52  <coopserver> <V453000> plus some industries to YETI, and some road vehicles - but that again is mostly visual
11:48:58  <coopserver> <SistaBossen> what was the name of the industry set on the last map? with refined products and machinery and YETI dudes and such?
11:49:01  <coopserver> <V453000> NUTS has enough functions already :)
11:49:08  <coopserver> <V453000> yeah, YETI
11:49:23  <coopserver> <SistaBossen> are you the guy behind that too?
11:50:40  <coopserver> <V453000> yes
11:50:45  <coopserver> <V453000> first I did NUTS, YETI was second
11:51:06  <coopserver> <SistaBossen> ah, the NUTS. remember that. i used to play much maybe one or two years ago
11:51:16  <coopserver> <V453000> since YETI I am doing a lot of various things, most notably RAWR ... but none of the things is finished at all :)
11:51:29  <coopserver> <V453000> it is the train set wetrails are in :P
11:51:32  <coopserver> <V453000> (here)
11:51:51  <coopserver> <SistaBossen> YETI seems nice from what i learned last game
11:52:10  <coopserver> <V453000> yeah, it works quite nicely
11:52:15  <coopserver> <happy train sport> yer   yeti  is  good stuf
11:52:24  <coopserver> <SistaBossen> i like the flow of products. it is much more demanding in terms of plannign the network
11:52:35  <coopserver> <V453000> I still plan more upgrades and extesions, but the basic mechanism is good
11:53:01  <coopserver> <V453000> I like how everything is in a cycle, and anything you do helps your network in some way
11:53:06  <coopserver> <V453000> some things more efficiently, some less
11:53:08  <coopserver> <SistaBossen> then i might as well report a bug. i got it a lot last game. it said something like "station X does no longer accept <invalid goods>"
11:53:29  <coopserver> <V453000> house set probably did that
11:53:34  <coopserver> <SistaBossen> ok
11:53:34  <coopserver> <V453000> YETI does not leave invalid cargoes
11:53:48  <coopserver> <V453000> the japanese houses are known to do that, so if those were loaded . .. :P
11:54:03  <coopserver> <SistaBossen> dont remember  :P but ok
11:54:13  <coopserver> <V453000> I would have noticed if YETI did it
11:55:45  <coopserver> <V453000> I just find it fun that the player has to build up the production, no increases over the years or anything
11:55:51  <coopserver> <V453000> what you transport is what you "deserved" :)
11:56:26  <coopserver> <V453000> the values basically start adding up once your cycle is "good enough"
11:56:31  <coopserver> <V453000> and you can get really mad results
11:56:50  <coopserver> <SistaBossen> indeed
11:56:55  <coopserver> <V453000> but you dont have to, if you feel like some industry is producing too much, you can give the yeti dudes to some other industry
11:58:10  <coopserver> <V453000> spent the last few weeks making trees
11:58:13  <coopserver> <V453000> going a bit insane now
11:58:15  <coopserver> <V453000> :d
11:58:42  <coopserver> <SistaBossen> ive always wished for some mod where there were contracts to be bought on a market. like "from X to Y and if you do it properly, we reward you with more production, otherwise we put that in a new contract on the market"
11:59:17  <coopserver> <V453000> suppose you could do something along those lines in game scripts, but I have no idea about the possibilities there
11:59:31  <coopserver> <V453000> I only make NewGRFs :)
11:59:36  <coopserver> <SistaBossen> yeah that would take some serious tinkering with code
12:00:39  <coopserver> <V453000> idk, have a look at game scripts :) might not be that bad
12:11:27  <coopserver> <happy train sport> v see  my  sing   made  my  bbh   is  that  beter  as a 3 way  or  shord  i  redo  it
12:14:21  <coopserver> <V453000> idk, whatever works for you I guess :D
12:14:26  <coopserver> <V453000> looks messy
12:15:13  <happpy> yer   it  dus  look   messy  but  it  ws  the best i can doo on    this  hill  map
12:18:31  <coopserver> <SistaBossen> V are you the guy trying to develop programmable signals too?
12:19:58  <coopserver> <SistaBossen> nope, that was planetmaker
12:21:32  <coopserver> <V453000> I dont do any programming for the game itself
12:21:37  <coopserver> <V453000> just newgrfs :)
12:22:08  <coopserver> <SistaBossen> yeah nvm :) is planetmaker online often?
12:22:22  <coopserver> <V453000> yeah, quite :)
12:22:33  <coopserver> <V453000> though idk if he does programmable signals
12:22:54  <coopserver> <SistaBossen> i think hes the one who helped me get an account at the wiki actually
12:23:09  <coopserver> <V453000> that is likely :)
12:23:33  <coopserver> <SistaBossen> programmable signals are in his wiki page under "collection of ideas" but that doesnt make it a project i guess :P hoping for it though
12:25:18  <coopserver> <SistaBossen> ok gotta go now, see you around guys
12:25:29  <coopserver> *** SistaBossen has left the game (Leaving)
12:26:42  * planetmaker never developped programmable signals. They don't make sense
12:26:43  <coopserver> *** __Fellini__ has joined
12:26:52  <coopserver> <__Fellini__> hi
12:26:59  <coopserver> <happy train sport> hi
12:27:14  <coopserver> <happy train sport> how  things
12:27:17  <SistaBossen> planetmaker: why dont they make sense? =)
12:27:41  <planetmaker> too much micromanagement. And a bad UI at best
12:27:59  <SistaBossen> i guess. i am imagining something close to the conditional orders for trains...
12:28:01  <planetmaker> rather put the logic at train level
12:28:10  <planetmaker> or train routes. But not into signals
12:29:11  <planetmaker> anyway, I don't recall any programmable signal patch I ever used, less wrote or maintained.
12:29:37  <planetmaker> I wrote parts of infrastructure sharing once upon a time.
12:29:44  <SistaBossen> never said you did =) but its listed as a wish or idea on this page
12:30:02  <planetmaker> oh, really? :D
12:30:37  <planetmaker> long time ago that I wrote that page, I guess :) I must have changed my mind :)
12:30:44  <SistaBossen> ^^
12:31:05  <planetmaker> and if you look at that wishlist: many points are reality meanwhile
12:31:21  <SistaBossen> that is also true
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12:33:44  <coopserver> *** __Fellini__ has left the game (Leaving)
12:43:15  <coopserver> *** YellowMiner has joined
12:44:47  <coopserver> <happy train sport> hi  YellowMiner
12:44:52  <coopserver> <YellowMiner> hey
12:44:56  <coopserver> <happy train sport> how  things
12:44:57  <coopserver> <YellowMiner> just looking around
12:45:03  <coopserver> <happy train sport> k np
12:49:21  <coopserver> *** Alrianne has joined
12:53:12  <coopserver> <happy train sport> if  u  need  to  no  eney  thin  YellowMiner  just  say  and  we  can  help  u
12:54:03  <coopserver> <YellowMiner> I'm just reading the openttdcoop wiki on how this serv works exactely
12:54:19  <coopserver> <happy train sport> ar  k  nice
12:54:30  <coopserver> <YellowMiner> then if i figure out what i'm allowed to do i may start a company
12:54:43  <coopserver> <happy train sport> grate
12:54:53  <coopserver> <YellowMiner> too bad yellow seems  already taken
12:55:25  <coopserver> <happy train sport> yep
13:06:13  <coopserver> <YellowMiner> ok seems i'm free to build. Is there a way to create a company without disconnecting/reconnecting?
13:07:34  <coopserver> <happy train sport> on   your  top  ov  your  screm  u  shord  see   a  man  or  sume  thin  like   that
13:08:04  <coopserver> <YellowMiner> well never knew i could create one here
13:08:07  <coopserver> *** YellowMiner has started a new company #8
13:08:26  <coopserver> <happy train sport> ther u  go
13:08:39  <coopserver> <YellowMiner> seems yellow is still free
13:08:41  <coopserver> <YellowMiner> sucess
13:09:07  <coopserver> <happy train sport> will i  word  doo a  password  on  your  company
13:09:34  <coopserver> <YellowMiner> password set
13:09:40  <coopserver> <happy train sport> nice have  fun
13:09:57  <coopserver> <YellowMiner> i suppose i've to stay on an island?
13:10:05  <coopserver> <happy train sport> yep
13:10:42  <happpy> 1  island  for  a  company
13:11:55  <coopserver> <happy train sport> just  won  thin  dont  doo   aircraft  the  runing  cost  is   ver  hi
13:12:04  <coopserver> <YellowMiner> i've read that
13:12:08  <coopserver> <happy train sport> k
13:17:13  <coopserver> <happy train sport> if  u  x  on  your  key  bord u can u  see  fro  trees
13:18:27  <coopserver> *** Alrianne has left the game (Leaving)
13:20:02  <coopserver> <YellowMiner> so many hills
13:20:09  <coopserver> <YellowMiner> what a pain
13:20:19  <happpy> yer  true
13:20:55  <coopserver> <YellowMiner> and i can't see with all these trees. Wen the towns will like me more, i'll burn them all (for fun and profit from the wood)
13:21:34  <happpy> doo   x  on  your  key  bord   and  see  if     tat help
13:21:57  <coopserver> <YellowMiner> well i never knew i could do that.
13:22:11  <coopserver> <happy train sport> x will   let  u see  fro  trees
13:23:59  <coopserver> <YellowMiner> are breakups on?
13:24:11  <coopserver> <YellowMiner> might not be proper english
13:24:23  <happpy> nop  ther  ar  of
13:24:36  <happpy> we  dont  have   them  on  on  this  server
13:24:44  <coopserver> *** V453000 has left the game (Leaving)
13:38:08  *** Mothership_Q has joined #openttdcoop.stable
13:40:50  <happpy> hey  Mothership_Q
13:40:59  <happpy> how    things
13:42:11  <Mothership_Q> hey
13:42:14  <Mothership_Q> good, you?
13:42:32  <happpy> good
13:43:01  <coopserver> *** Mothership_Q has joined
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13:53:43  <coopserver> <happy train sport> hi  humbro91
13:53:52  <coopserver> <humbro91> hi
13:54:09  <coopserver> <happy train sport> how   things
13:54:14  <coopserver> <humbro91> fine
13:57:36  <coopserver> *** humbro91 has left the game (Leaving)
14:19:22  <coopserver> <happy train sport> Mothership_Q:   wher  ar  u  doing  oil  drop of
14:19:48  <coopserver> <Mothership_Q> quack valley woods
14:19:49  <coopserver> <happy train sport> k
14:20:06  <coopserver> <happy train sport> whont  me  to  fund  a  oil  rrefinery
14:20:16  <coopserver> <Mothership_Q> oh, woods
14:20:18  <coopserver> <Mothership_Q> woops
14:20:23  <coopserver> <Mothership_Q> nah, its fine
14:20:26  <coopserver> <happy train sport> k
14:58:53  <coopserver> *** YellowMiner has left the game (Leaving)
15:21:57  <coopserver> <happy train sport> Mothership_Q:   need  to  fixs  that  train  can not  doo  90  cerver
15:29:48  <Mothership_Q> which one?
15:30:03  <coopserver> <happy train sport> at  your   goods  pick up
15:30:18  <coopserver> <Mothership_Q> i see it
15:30:45  <coopserver> <Mothership_Q> thanks :)
15:30:48  <coopserver> <happy train sport> np]
15:56:38  *** Jam35_ is now known as Jam35
16:01:19  <happpy> hey  jam
16:01:24  <happpy> how  things
16:09:01  <Jam35> ok thanks
16:22:38  <coopserver> *** [FR]Syl59 has joined
16:22:48  <coopserver> <[FR]Syl59> Hello !
16:22:54  <happpy> yo
16:23:07  <coopserver> <happy train sport> how  things
16:23:19  <coopserver> <[FR]Syl59> good ! you ? :)
16:23:25  <coopserver> <happy train sport> good
16:23:37  <coopserver> <happy train sport> join if u like
16:23:56  <coopserver> <[FR]Syl59> This map is outrageously mountainous xD
16:24:05  <coopserver> <happy train sport> yep
16:25:05  <coopserver> <[FR]Syl59> Well ...
16:25:15  <coopserver> <[FR]Syl59> Small networks today x)
16:27:44  <coopserver> *** Berkel has joined
16:28:59  <coopserver> *** Berkel has left the game (Leaving)
16:29:06  <coopserver> <[FR]Syl59> bbl
16:29:10  <coopserver> *** [FR]Syl59 has left the game (Leaving)
16:34:41  <coopserver> *** YellowMiner has joined
16:34:45  <happpy> wb
16:34:49  <coopserver> <YellowMiner> re
16:35:16  <coopserver> <YellowMiner> left 30 min and i'm rich already
16:35:31  <happpy> yep
16:40:45  <coopserver> <YellowMiner> wait are vehicles set to expire?
16:40:51  <coopserver> <YellowMiner> now i'm in trouble
16:40:56  <happpy> nop
16:41:19  <coopserver> <YellowMiner> well shey seem to be
16:41:47  <coopserver> <happy train sport> trains    year  255  be  for  the  get  old
16:42:25  <coopserver> <YellowMiner> but they get removed from the buy list. I tought ttdcoop games were set with it the other way
16:43:05  <happpy> if  new  won  cumes  out   then the  old  won  mite  go  of   the  list   but  i ont  no
16:43:33  <coopserver> <Mothership_Q> yes, the old ones get removed
16:46:22  <happpy> k   just  up   grade
16:46:40  <coopserver> <YellowMiner> but i like the old ones
16:47:06  <coopserver> *** qm has joined
16:47:17  <happpy> yer  ut  the  new  wons   be  beter  like  mor  power   or  speed
16:47:21  <happpy> hi   qm
16:47:29  <coopserver> <qm> hi
16:47:37  <happpy> welome to  the  server
16:48:22  <happpy> to  see  the  rules  doo  !rules
16:48:27  <coopserver> <qm> !rules
16:48:28  <coopserver> Server rules can be found here:
16:49:27  <happpy> and  have fun
16:51:18  <coopserver> <qm> seems like it would be a good map for oil, what's the catch
16:51:23  <coopserver> <qm> probably boats.
16:51:51  <coopserver> <qm> ah yes, there are none.
16:52:48  <coopserver> <happy train sport> its   won   ship  for  a  company
16:55:04  <coopserver> <qm> and I suppose you made the canal trick pretty expensive
16:55:18  <happpy> yep
16:55:33  <happpy> this  is  not  my  map
16:55:41  <happpy> so  i dont   no  the  cost
16:55:54  <happpy> the  tf  on  water  is   ver  hi
16:56:21  <happpy> we doo   trains   on  this  server
16:56:29  <coopserver> *** qm has joined company #3
16:56:36  <coopserver> <qm> just checking something
16:56:48  <coopserver> <happy train sport> k
16:56:50  <coopserver> <qm> yeah that's not worth it ^^
16:57:28  <coopserver> <qm> canals are cheap but building stations isn't
16:57:38  <coopserver> <qm> (on water)
16:57:38  <happpy> yer  true
16:57:58  <coopserver> *** qm has joined spectators
16:59:13  <coopserver> *** qm has started a new company #9
17:06:41  <coopserver> <happy train sport> need  to  change  the  cargo  qm
17:06:45  <coopserver> <qm> yeah doing it
17:07:04  <coopserver> <qm> done
17:07:06  <coopserver> <happy train sport> k
17:22:54  <coopserver> <qm> this still meel is in the most inopportune of spaces
17:23:00  <coopserver> <qm> ie, right next to the only iron mine
17:29:14  *** Maraxus has joined #openttdcoop.stable
17:29:14  *** ChanServ sets mode: +o Maraxus
17:30:48  <coopserver> <qm> I should be fine as soon as this train delivers
17:32:13  <coopserver> <qm> there :)
17:33:40  <coopserver> *** qm has left the game (Leaving)
17:39:02  <coopserver> *** Berkel has joined
17:39:11  <coopserver> <happy train sport> hi  Berkel
17:39:18  <coopserver> <happy train sport> how  things
17:39:21  <coopserver> <Berkel> hi
17:39:23  <coopserver> <Berkel> fine
17:40:39  <coopserver> *** Berkel has left the game (Leaving)
17:41:40  <coopserver> <YellowMiner> i can't leave without getting mysteriously rich while i'm away
17:42:01  <happpy> yep
17:48:49  <coopserver> *** Dnz-Ali has joined
17:48:55  <coopserver> <Dnz-Ali> hi
17:48:55  <happpy> hi
17:49:14  <coopserver> <Mothership_Q> hey
17:50:39  <coopserver> *** Andersen has joined
17:50:58  <coopserver> *** Dnz-Ali has left the game (Leaving)
17:52:26  <coopserver> <Mothership_Q> oh snap
17:52:35  <coopserver> <YellowMiner> solving deadlocks :D
17:56:12  <coopserver> *** Andersen has left the game (Leaving)
18:11:46  <coopserver> *** Logan has joined
18:12:35  <coopserver> <YellowMiner> wtf
18:12:41  <coopserver> *** Logan has started a new company #10
18:12:47  <coopserver> <Mothership_Q> ?
18:12:49  <coopserver> <YellowMiner> crash again
18:13:07  <coopserver> <YellowMiner> this time a train ran in an intersection i was working on
18:15:11  <coopserver> <Logan> !reset
18:15:13  <coopserver> <Logan> Fuck
18:15:28  <coopserver> <Logan> Damn towns ><
18:15:30  <coopserver> <YellowMiner> so how commands work by the way?
18:15:33  <coopserver> *** Logan has joined spectators
18:16:28  <coopserver> *** Logan has left the game (Leaving)
18:16:47  <Mothership_Q> there are only a few that do anything
18:17:33  <coopserver> <Mothership_Q> one sends you a link to the rules, one pings operators in irc, and one changes your name
18:17:37  <coopserver> <Mothership_Q> thats about it
18:18:41  <coopserver> <YellowMiner> and a surprize steel mill spawned on my oil refinery fund site, now it's blocked
18:19:02  <coopserver> <YellowMiner> *stuff breaking noises*
18:19:14  <coopserver> <Mothership_Q> that wouldnt work for an oil refinery anyway
18:19:23  <coopserver> <Mothership_Q> its too far from the edge of the map
18:19:42  <coopserver> <YellowMiner> the fund window actually say it's close enough
18:19:50  <coopserver> <Mothership_Q> hm, really?
18:45:58  <happpy> hey
18:46:06  <coopserver> <Mothership_Q> hiya
19:01:02  <happpy> be  back   later   or  to  mor
19:01:12  <coopserver> *** happy train sport has left the game (Leaving)
19:01:16  *** happpy has left #openttdcoop.stable
19:05:05  <coopserver> *** Maraxus has joined
19:06:13  <coopserver> <Mothership_Q> ey
19:09:05  <coopserver> *** Maraxus has left the game (Leaving)
19:09:21  *** Maraxus has quit IRC
19:28:17  <coopserver> *** qm has joined
19:28:21  <coopserver> <Mothership_Q> hey
19:28:35  <coopserver> <qm> hey
19:29:56  <coopserver> <qm> oh god, everything died while I was gone
19:30:00  <coopserver> <Mothership_Q> lol
19:30:22  <coopserver> <Mothership_Q> primary industries you mean?
19:30:28  <coopserver> <qm> mostly secondaries
19:30:33  <coopserver> <Mothership_Q> ah
19:30:36  <coopserver> <qm> my island has no factory anymore
19:30:52  <coopserver> <Mothership_Q> well, those can be funded thankfully
19:34:11  <coopserver> <qm> I could build a boat
19:34:28  <coopserver> <qm> one.
19:34:45  <coopserver> <Mothership_Q> they are a bit expensive to maintain
19:38:26  <coopserver> <YellowMiner> i wish i had coal somewhere
19:40:32  <coopserver> *** humbro91 has joined
19:43:29  <coopserver> *** humbro91 has left the game (Leaving)
20:07:37  <coopserver> <YellowMiner> sucess
20:07:50  <coopserver> <YellowMiner> the blocking steel factory is closing
20:10:41  <coopserver> <Mothership_Q> you are going to be sorely disappointed when you cant open a refinery there
20:11:09  <coopserver> *** Player has joined
20:11:10  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:11:11  <coopserver> *** Player has joined spectators
20:13:28  <coopserver> <qm> too bad you can only build 1 ship
20:13:38  <coopserver> <qm> I'll upgrade to bridges as soon as possible ^^
20:15:40  <coopserver> *** Player has left the game (Leaving)
20:19:34  <coopserver> <Mothership_Q> if you are planning on bridging, be aware max length is 12
20:19:42  <coopserver> <qm> yeah, I know
20:19:51  <coopserver> <qm> so I'll have to put them in water and this is expensive
20:51:50  <coopserver> *** qm has left the game (Leaving)
21:27:28  <coopserver> *** happy train sport has joined
21:27:44  <coopserver> <happy train sport> hi
21:28:05  <coopserver> <YellowMiner> hi
21:28:33  <coopserver> *** happy train sport has joined company #1
21:28:39  <coopserver> 'happy train sport' reported an error and is closing its connection (desync error)
21:28:40  <coopserver> *** happy train sport has left the game (desync error)
21:28:57  <coopserver> *** happy train sport has joined
21:30:42  *** happpy has joined #openttdcoop.stable
21:35:22  <Mothership_Q> hi again happpy
21:36:37  <coopserver> *** Mothership_Q has left the game (Leaving)
21:37:14  *** Jam35 is now known as Jam35_
21:37:27  *** Mothership_Q has quit IRC
21:43:38  <coopserver> *** Mothership_Q has joined
21:43:48  <happpy> hi
21:43:50  *** Mothership_Q has joined #openttdcoop.stable
21:43:57  <coopserver> <Mothership_Q> hey
21:47:53  <happpy> i bee  ther  soon  i  just  try  to  fixs  my   internet  i  keep  get  tis ADVERTISEMENT | Powered by Sale Clip
21:50:29  <coopserver> *** happy train sport has left the game (general timeout)
21:51:24  <coopserver> *** happy train sport has joined
22:00:20  <happpy> how  the   net  werk  going  Mothership_Q>
22:04:42  <coopserver> *** Player has joined
22:04:54  <coopserver> <happy train sport> hi   Player
22:04:57  <coopserver> 'Player' reported an error and is closing its connection (desync error)
22:04:58  <coopserver> *** Player has left the game (desync error)
22:05:15  <happpy> thats 2  times   now
22:05:37  <coopserver> *** Player has joined
22:05:51  <coopserver> 'Player' reported an error and is closing its connection (desync error)
22:05:52  <coopserver> *** Player has left the game (desync error)
22:05:56  <happpy> LOL
22:06:28  <happpy> is  ther    eney  admin   on
22:07:21  <happpy> planetmaker  ar  u    ther
22:09:35  <happpy> sume  won  need  to    save   the  game  and   reload  it  as  a   desync    save  map
22:09:43  <happpy> on  the  server
22:21:42  <coopserver> *** happy train sport has left the game (connection lost)
22:25:56  *** happpy has quit IRC
22:34:24  <coopserver> *** Mothership_Q has joined spectators
22:41:46  <coopserver> *** humbro91 has joined
22:47:42  <coopserver> *** humbro91 has left the game (Leaving)
23:01:59  *** happpy has joined #openttdcoop.stable
23:02:31  <happpy> hi
23:03:16  <coopserver> *** happy train sport has joined
23:05:50  <coopserver> <YellowMiner> alright, this company is a sucess. time to leave. bye :)
23:06:04  <coopserver> *** YellowMiner has left the game (Leaving)
23:06:05  <coopserver> *** Game paused (number of players)
23:39:09  *** happpy has quit IRC
23:44:25  *** Speedy` has joined #openttdcoop.stable
23:44:40  *** Speedy` is now known as Speedy

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