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00:30:24 *** happpy has left #openttdcoop.stable 01:13:49 <coopserver> *** Alrianne has joined 01:13:50 <coopserver> *** Game unpaused (number of players) 02:22:28 <coopserver> *** Alrianne has left the game (Leaving) 02:22:28 <coopserver> *** Game paused (number of players) 07:47:02 *** Jam35_ is now known as Jam35 07:55:23 *** Maraxus has joined #openttdcoop.stable 07:55:23 *** ChanServ sets mode: +o Maraxus 08:14:23 *** Maraxus has quit IRC 11:11:33 <coopserver> *** Jam35 has joined 11:11:59 <coopserver> *** Jam35 has joined company #3 11:12:00 <coopserver> *** Game unpaused (number of players) 11:43:55 <coopserver> *** Jam35 has joined spectators 11:43:56 <coopserver> *** Game paused (number of players) 11:43:57 <coopserver> *** Jam35 has started a new company #4 11:43:58 <coopserver> *** Game unpaused (number of players) 11:51:36 <coopserver> *** Jam35 has joined spectators 11:51:37 <coopserver> *** Game paused (number of players) 11:52:02 <coopserver> *** Jam35 has left the game (Leaving) 12:00:28 <coopserver> *** Jam35 has joined 12:00:58 <coopserver> *** Jam35 has started a new company #5 12:00:59 <coopserver> *** Game unpaused (number of players) 12:02:48 <coopserver> *** Alrianne has joined 12:02:57 <coopserver> *** Jam35 has joined company #3 12:31:34 <Jam35> Sylf: I don't know if this is a bug related to Animal Kingdom Town Names or as intended 12:32:10 <Jam35> but, when founding town, it will not produce a new (random) name 12:32:30 <Jam35> I guess all are used? 12:35:11 <Jam35> I make it 112 towns so seems unlikely 12:38:23 <Jam35> idk if the newgrf is simply a pool of names that couldn't break how the game picks a name 12:42:11 <coopserver> <Jam35> oil wells died awesome 12:42:30 <Jam35> !rcon set raw_industry_construction 1 12:42:51 <Jam35> !rcon set raw_industry_construction 2 12:42:58 <Jam35> too poor for cheat mode :( 12:43:56 <coopserver> <Jam35> omg AND the fruit 13:36:00 <coopserver> <Alrianne> flip flop ? 13:36:30 <coopserver> <Jam35> train crasher 13:36:41 <coopserver> <Alrianne> ha 13:36:54 <coopserver> <Alrianne> u cant i think 13:44:11 <coopserver> <Jam35> this part works 13:44:19 <coopserver> <Jam35> without the NOT gate 13:53:28 *** Maraxus has joined #openttdcoop.stable 13:53:28 *** ChanServ sets mode: +o Maraxus 13:53:57 <Sylf> town randomizing bug is from this version of openttd 13:54:06 <coopserver> <Jam35> huh 13:54:14 <coopserver> <Jam35> ok 13:54:35 <Sylf> - Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341) 13:54:42 <Sylf> I'm guessing it's related to this change 13:54:55 <coopserver> *** Maraxus has joined 13:55:53 <sbn> Jam35 thx for the youtube playlist 13:55:56 <sbn> watched it all yesterday 13:56:39 <coopserver> <Jam35> welcome 13:58:00 <coopserver> *** Maraxus has left the game (Leaving) 13:58:17 *** Maraxus has quit IRC 13:58:22 <sbn> it was interesting to see the big hubs being build 13:58:31 <sbn> it reasured me that I can do this 15:21:38 <coopserver> *** Alrianne has left the game (Leaving) 15:31:39 <coopserver> *** Player has joined 15:31:49 <coopserver> *** Player has left the game (Leaving) 15:31:55 <coopserver> *** Player has joined 15:32:03 <coopserver> <Player> !name Romeo 15:32:04 <coopserver> *** Player has changed his/her name to Romeo 15:33:39 <coopserver> *** Romeo has started a new company #4 15:37:20 <coopserver> *** Jam35 has joined spectators 16:52:53 <coopserver> *** Alrianne has joined 17:06:29 <coopserver> *** Romeo has joined spectators 17:06:39 <coopserver> *** Romeo has left the game (Leaving) 17:30:21 <coopserver> *** Alrianne has left the game (Leaving) 17:30:21 <coopserver> *** Game paused (number of players) 18:12:11 <coopserver> *** Player has joined 18:13:28 <coopserver> *** Player has left the game (Leaving) 18:55:46 <coopserver> *** Player has joined 19:10:25 <coopserver> *** Player has left the game (Leaving) 21:41:49 <coopserver> *** Jam35 has left the game (connection lost) 21:42:14 *** Jam35 is now known as Jam35_ 23:00:19 <coopserver> *** Alrianne has joined 23:00:20 <coopserver> *** Game unpaused (number of players) 23:31:22 <coopserver> *** Alrianne has left the game (Leaving) 23:31:23 <coopserver> *** Game paused (number of players)