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00:41:55 <happpy> !date 00:41:55 <coopserver> Aug 24 2068 00:42:09 <happpy> !players 00:42:09 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 06:19:20 <coopserver> *** Game still paused (connecting clients, number of players) 06:19:23 <coopserver> *** lcd047 has joined 06:19:24 <coopserver> *** Game still paused (number of players) 06:22:01 <coopserver> *** lcd047 has left the game (Leaving) 08:17:43 <coopserver> *** Game still paused (connecting clients, number of players) 08:17:45 <coopserver> *** Raeon has joined 08:17:46 <coopserver> *** Game still paused (number of players) 08:17:47 <coopserver> *** Game unpaused (number of players) 08:45:19 <raeon> @commands 08:45:20 <Webster> raeon: 2tt, 3tt, 8ball, abr02, abr03, abr04, abr05, abr06, abr07, abr08, abr09, abr10, abr11, abr12, add, afternoon, alert, announce, announce add, announce list, announce remove, any, aol, ap+, apply, apropos, archive, ask, at, author, autoreplace, away, azn, backuphelp, ban add, ban list, ban remove, base, beer, beertime, binary, blog, bold, botsnack, brain, bugs, cache, calc, capabilities, (8 more messages) 08:45:35 <raeon> @cl_calc 300 08:45:35 <Webster> raeon: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 08:45:41 <raeon> @calc 08:45:41 <Webster> raeon: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact. 08:49:24 <raeon> @cl_calc electric 150 08:49:24 <Webster> raeon: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 08:49:40 <raeon> @cl_calc rail 150 08:49:40 <Webster> raeon: Required CL for rail at 150km/h is 3 (4 half tiles) or TL 08:57:08 *** Trangar has joined #openttdcoop.stable 08:57:30 <raeon> o/ 09:41:48 <coopserver> *** Raeon has left the game (Leaving) 09:41:49 <coopserver> *** Game paused (number of players) 10:10:07 <raeon> @commands 10:10:07 <Webster> raeon: 2tt, 3tt, 8ball, abr02, abr03, abr04, abr05, abr06, abr07, abr08, abr09, abr10, abr11, abr12, add, afternoon, alert, announce, announce add, announce list, announce remove, any, aol, ap+, apply, apropos, archive, ask, at, author, autoreplace, away, azn, backuphelp, ban add, ban list, ban remove, base, beer, beertime, binary, blog, bold, botsnack, brain, bugs, cache, calc, capabilities, (8 more messages) 10:10:10 <raeon> @commands 2 10:10:10 <Webster> raeon: (commands takes no arguments) -- Returns a list of the commands offered by the bot. 10:10:29 <raeon> @gap 10:10:29 <Webster> raeon: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1. 10:10:32 <raeon> @gap 5 10:10:32 <Webster> raeon: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 10:45:10 <happpy> hi 10:45:18 <raeon> hey happpy 10:46:29 <happpy> how thing's 10:46:53 <raeon> ood 10:46:55 <raeon> good 10:47:05 <raeon> im doing singleplayer now, applying what Jam told me yesterday 10:47:21 <happpy> nice 11:28:08 *** cha0tics has joined #openttdcoop.stable 11:28:34 <raeon> o/ 11:35:19 <happpy> hi chaotics 11:52:34 <coopserver> *** Game still paused (connecting clients, number of players) 11:52:36 <coopserver> *** Raeon has joined 11:52:37 <coopserver> *** Game still paused (number of players) 11:52:38 <coopserver> *** Game unpaused (number of players) 11:54:58 <coopserver> *** Raeon has left the game (Leaving) 11:54:59 <coopserver> *** Game paused (number of players) 11:55:36 *** happpy has quit IRC 12:05:16 *** happpymoblic has joined #openttdcoop.stable 12:13:20 *** happpy has joined #openttdcoop.stable 12:15:38 <coopserver> *** Game still paused (connecting clients, number of players) 12:15:53 <coopserver> *** happy train sport has joined 12:15:54 <coopserver> *** Game still paused (number of players) 12:23:49 <coopserver> *** happy train sport has left the game (Leaving) 12:24:59 <coopserver> *** Game still paused (connecting clients, number of players) 12:25:03 <coopserver> *** happy train sport has joined 12:25:04 <coopserver> *** Game still paused (number of players) 12:25:17 <coopserver> *** happy train sport has joined company #1 12:25:18 <coopserver> *** Game unpaused (number of players) 12:25:23 <coopserver> *** happy train sport has joined spectators 12:25:24 <coopserver> *** Game paused (number of players) 13:46:30 *** happpymoblic has left #openttdcoop.stable 13:54:37 *** happpymoblic has joined #openttdcoop.stable 14:30:51 *** cha0tics has quit IRC 14:59:49 *** happpymoblic has quit IRC 15:11:22 *** happpymoblic has joined #openttdcoop.stable 16:21:57 *** cha0tics has joined #openttdcoop.stable 17:03:01 *** happpymoblic_ has joined #openttdcoop.stable 17:06:45 <coopserver> *** Game still paused (connecting clients, number of players) 17:06:48 <coopserver> *** cha0tics has joined 17:06:49 <coopserver> *** Game still paused (number of players) 17:06:50 <coopserver> *** Game unpaused (number of players) 17:10:13 *** happpymoblic has quit IRC 17:10:37 *** happpymoblic_ is now known as happpymoblic 17:12:47 <coopserver> *** cha0tics has left the game (Leaving) 17:12:48 <coopserver> *** Game paused (number of players) 17:15:12 <coopserver> *** Game still paused (connecting clients, number of players) 17:15:15 <coopserver> *** cha0tics has joined 17:15:16 <coopserver> *** Game still paused (number of players) 17:15:17 <coopserver> *** Game unpaused (number of players) 18:52:38 <coopserver> *** Game paused (connecting clients) 18:52:44 <coopserver> *** Yugi_D has joined 18:52:45 <coopserver> *** Game unpaused (connecting clients) 18:53:26 <coopserver> <Yugi_D> hello 18:53:32 <coopserver> *** Yugi_D has joined company #4 18:53:41 <coopserver> <cha0tics> hI Yugi 18:54:23 <coopserver> <Yugi_D> hi cha0tics 18:54:42 <happpymoblic> hi 18:54:57 <coopserver> <Yugi_D> hi happy 18:55:03 <happpymoblic> how ar u 18:55:33 <coopserver> <Yugi_D> good thanks...and you? 18:56:39 <happpymoblic> good 19:05:57 <coopserver> *** cha0tics has left the game (Leaving) 19:42:49 <coopserver> *** Yugi_D has left the game (Leaving) 19:42:50 <coopserver> *** Game paused (number of players) 19:47:49 *** Mark has joined #openttdcoop.stable 19:49:31 <happpymoblic> hi mark 19:49:45 <Mark> hi 19:49:55 <happpymoblic> how thing's 19:50:12 <Mark> good and you 19:50:17 <happpymoblic> good 19:50:50 <happpymoblic> I mite need help whive my toy factory 19:56:46 <coopserver> *** Game still paused (connecting clients, number of players) 19:56:49 <coopserver> *** Mark has joined 19:56:50 <coopserver> *** Game still paused (number of players) 19:57:33 <coopserver> <happy train sport> k i need to redo the ml going to ther becours the 3 ml ther no trains 19:58:14 <coopserver> <Mark> this looks a bit glitchy 19:58:30 <coopserver> <happy train sport> so was going to doo a split be for the toy factory so then i can join the toy pick up 19:59:15 <coopserver> <Mark> i might be able to give you a hand later on 19:59:16 <coopserver> <Mark> brb 19:59:23 <coopserver> <happy train sport> k 20:00:21 <coopserver> <happy train sport> so was going to kill dubis undac so can doo the split 20:00:38 *** Trangar has quit IRC 20:17:10 *** happpymoblic_ has joined #openttdcoop.stable 20:23:22 *** happpymoblic has quit IRC 20:23:43 *** happpymoblic_ is now known as happpymoblic 20:51:20 <coopserver> *** Game still paused (connecting clients, number of players) 20:51:33 <coopserver> *** Player has joined 20:51:34 <coopserver> *** Game still paused (number of players) 20:51:42 <coopserver> <happy train sport> hi Player 20:52:10 <coopserver> *** Player has left the game (Leaving) 20:58:10 <coopserver> *** Game still paused (connecting clients, number of players) 20:58:13 <coopserver> *** Farnsworth has joined 20:58:14 <coopserver> *** Game still paused (number of players) 20:58:33 <coopserver> <Farnsworth> hi ppl) 20:58:47 <coopserver> <happy train sport> hi 20:58:59 <coopserver> <happy train sport> how things Farnsworth 20:59:10 <coopserver> <Farnsworth> good 20:59:14 <coopserver> <Farnsworth> how urs? 20:59:18 <coopserver> <happy train sport> good 20:59:35 <coopserver> <happy train sport> i move my fizzy drop to a new place 20:59:37 <coopserver> <Farnsworth> didnt finish ur drop station yet? 21:00:10 <coopserver> <happy train sport> the town drop no not yet 21:00:17 *** TrangarLaptop has joined #openttdcoop.stable 21:00:40 <coopserver> <happy train sport> be think ov redoing the toy factory 21:01:08 <coopserver> <Farnsworth> so nice pickup station there 21:01:26 <coopserver> <Farnsworth> but why 6 track stations? 21:01:55 <coopserver> <happy train sport> yer the toy pick up i need to doo a split for it 21:02:05 <coopserver> <happy train sport> but as u see the no room 21:02:08 <coopserver> <happy train sport> so 21:02:26 <coopserver> <happy train sport> and i dont no y the 3 ml as no trains 21:23:06 <coopserver> *** Farnsworth has left the game (Leaving) 22:13:51 *** happpymoblic has quit IRC 22:35:28 *** happpymoblic has joined #openttdcoop.stable 23:04:11 *** TrangarLaptop has quit IRC