Config
Log for #openttdcoop.stable on 23rd December 2015:
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02:22:05  *** happpy has left #openttdcoop.stable
02:23:17  <coopserver> *** happy train sport has left the game (general timeout)
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05:41:15  <coopserver> <Player> !name Banjo
05:41:16  <coopserver> *** Player has changed his/her name to Banjo
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05:41:55  <coopserver> <Banjo> HI
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08:43:29  <coopserver> *** Game paused (number of players)
09:21:56  <coopserver> *** Game still paused (connecting clients, number of players)
09:22:11  <coopserver> *** Benny has joined
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09:23:03  <coopserver> *** Benny has joined company #7
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10:10:42  <coopserver> *** Jam35 has joined
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10:10:50  <coopserver> <Benny> yo
10:11:07  <coopserver> <Jam35> hello :)
10:18:49  <coopserver> <Jam35> your Yetis need feeding Benny
10:19:12  <coopserver> <Benny> do i have to ;_;
10:19:29  <coopserver> <Benny> this is going to turn into a huge mess real fast
10:19:38  <coopserver> <Jam35> not strictly but their production will not increase otherwise
10:20:37  <coopserver> <Benny> first time playing with YETI so im just figuring out how things work still
10:21:11  <coopserver> <Jam35> no worries, not trying to upset stuff :)
10:21:25  <happpymoblic> hi alll
10:21:33  <coopserver> <Jam35> hi
10:21:35  <coopserver> <Benny> hy
10:21:39  <happpymoblic> how things
10:22:02  <coopserver> <Benny> good
10:28:07  <coopserver> <Benny> so i guess trains can only be replaced by ones in the same vehicle class
10:28:21  <coopserver> <Jam35> no
10:28:32  <coopserver> <Jam35> wrong track type fail?
10:28:40  <coopserver> <Benny> wait now it works
10:28:43  <coopserver> <Benny> what did i do
10:28:49  <coopserver> <Jam35> idk
10:28:54  <coopserver> <Benny> misclick maybe
10:54:06  <coopserver> <Benny> ugh
10:54:13  <coopserver> <Benny> i forgot how to play this game
11:17:40  *** happppy has joined #openttdcoop.stable
11:17:51  *** happppy is now known as happpy
11:18:36  <coopserver> *** Game paused (connecting clients)
11:18:46  <coopserver> *** happy train sport has joined
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11:20:08  <coopserver> *** happy train sport has joined company #1
11:58:34  <coopserver> <happy train sport> heem
12:12:28  <coopserver> <happy train sport> jam
12:15:18  <coopserver> *** happy train sport has joined spectators
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12:25:54  <happpymoblic> hi  xed
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12:47:54  <coopserver> <Benny> god damn PBS
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13:11:47  <coopserver> *** Game paused (connecting clients)
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13:15:22  <coopserver> *** Dylannoor has joined
13:15:23  <coopserver> *** Dylannoor has started a new company #10
13:15:24  <coopserver> *** Game unpaused (connecting clients)
13:15:37  <coopserver> <Dylannoor> hey
13:15:41  <coopserver> <Benny> hello
13:15:43  <coopserver> <Playus> hi
13:15:44  <coopserver> <Dylannoor> !name Dylannor
13:15:45  <coopserver> *** Dylannoor has changed his/her name to Dylannor
13:15:56  <coopserver> <Dylannor> First time i'm playing in multiplayer
13:16:19  <coopserver> <Benny> well welcome :)
13:16:30  <coopserver> *** Dylannor has left the game (Leaving)
13:16:35  <coopserver> <Benny> lol
13:17:18  <coopserver> <Playus> It could have happened because of him saving and loading the game. ;)
13:21:17  <coopserver> *** Playus has left the game (Leaving)
13:21:22  <coopserver> *** Jam35 has joined company #1
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13:23:54  <coopserver> *** Game paused (connecting clients)
13:23:59  <coopserver> *** Banjo has joined
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13:51:19  <coopserver> <happy train sport> thanks  jam  for the help
13:53:21  <coopserver> *** Banjo has left the game (Leaving)
13:59:54  <coopserver> <happy train sport> nice  net  work  Benny
14:00:10  <coopserver> <Benny> thanks :)
14:05:47  <coopserver> *** Game paused (connecting clients)
14:05:52  <coopserver> *** Qonqueror has joined
14:05:53  <coopserver> *** Qonqueror has started a new company #10
14:05:54  <coopserver> *** Game unpaused (connecting clients)
14:06:10  <coopserver> <happy train sport> hi  Qonqueror
14:06:23  <coopserver> <Qonqueror> hi
14:06:30  <coopserver> <happy train sport> welome  to  the server
14:06:44  <coopserver> <happy train sport> to  see the rules doo  !rules  have fun
14:06:51  <coopserver> <Qonqueror> !rules
14:06:52  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
14:07:20  <coopserver> <happy train sport> all  stuf  need yeti   to  gro  Qonqueror
14:07:41  <coopserver> <happy train sport> and  machimery  as will
14:07:46  <coopserver> <Benny> awesome yeti dudes
14:08:37  <coopserver> <happy train sport> yeti yard need  food  and  bouilding  materials
14:08:42  <coopserver> <happy train sport> to  gro
14:08:58  <coopserver> *** Qonqueror has left the game (Leaving)
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14:10:51  <coopserver> <Qonqueror> !rules
14:10:52  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
14:13:38  <coopserver> *** Game paused (connecting clients)
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14:13:44  <coopserver> <V453000> yo
14:13:46  <coopserver> <Benny> yo
14:13:47  <coopserver> <happy train sport> yo  v
14:14:56  <coopserver> <V453000> nice yetying Benny
14:15:01  <coopserver> <V453000> the most important thing is food though :P
14:15:05  <coopserver> <Benny> thanks
14:15:18  <coopserver> <Benny> yeah well even for this size we're talking like LLL_RRR then
14:15:24  <coopserver> <Benny> and yeah no :P
14:15:26  <coopserver> <V453000> :)
14:15:55  <coopserver> <V453000> thing is that if you go only machinery, machinery quickly starts piling up at industries
14:16:03  <coopserver> <V453000> need moar food for moar yetiz to use the actual machinery
14:16:10  <coopserver> <Benny> yeah i noticed that
14:16:28  <coopserver> <Benny> yeti train to machine train ratio is like 5:1
14:16:45  <coopserver> <Benny> havent looked at any numbers it just looks like thats about what i need
14:16:49  <coopserver> <V453000> well all the chains are in a loop so it makes sense :P
14:18:06  <coopserver> <Benny> also the trains i use suck
14:18:14  <coopserver> <Benny> the acceleration is ass
14:18:26  <coopserver> <Benny> so all my merges are bad
14:18:30  <coopserver> <V453000> well what would you oexpect from fast class
14:18:52  <coopserver> <V453000> not like you can easily autoreplace to anything else with NUTS :P
14:19:30  <coopserver> <Benny> but fast = cash $_$
14:19:45  <coopserver> <Benny> give me my GET HEAVIES
14:20:46  <coopserver> <V453000> well if it jams your network then you transport less, so less cash
14:20:55  <coopserver> <V453000> and yeti cargoes do not really drop with age
14:21:11  <coopserver> <V453000> check cargo payment rates
14:22:04  <coopserver> <Benny> oh yeah i see
14:22:16  <coopserver> <V453000> it is to motivate usage of slower trains
14:22:25  <coopserver> <V453000> because using speed just for profit is plain dumb
14:22:39  <coopserver> <Benny> made sense in the original game
14:25:16  <coopserver> <V453000> not really
14:25:33  <coopserver> <V453000> money is something so irrelevant that it only really matters super early
14:26:00  <coopserver> <V453000> oh superstrong :D going all the way I see
14:26:24  <V453000> !rcon debug_level
14:26:24  <coopserver> <Benny> yeah true but money gets me lamborghini and network flow doesnt
14:26:25  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=8, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=2, console=0'
14:26:36  <V453000> !rcon debug_level desync=0
14:26:48  <coopserver> <Benny> $_$
14:26:50  <coopserver> <V453000> in openttd it doesnt get you absolutely anything
14:27:02  <coopserver> <Benny> yeah it doesn't
14:27:14  <V453000> !rcon debug_level
14:27:15  <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=8, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=0, console=0'
14:27:43  <coopserver> <V453000> also game is running slow, turned off desync logging for next game
14:28:19  <coopserver> <V453000> back to brix, I will be on IRC
14:28:26  <coopserver> *** V453000 has left the game (Leaving)
14:28:32  <coopserver> <happy train sport> k
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15:59:38  *** happpymoblic_ is now known as happpymoblic
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16:32:14  *** Webster sets mode: +o Mark
16:35:25  <Mark> hihi
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16:37:44  <coopserver> <Mark> need more yetis
16:38:42  <happpymoblic> hi mark
16:38:49  <happpymoblic> how things
16:39:55  <coopserver> <Mark> guess my town is too big
16:41:13  <coopserver> *** Game paused (connecting clients)
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16:41:19  <coopserver> <V453000> supo
16:42:24  <coopserver> <Mark> yoyo
16:42:40  <coopserver> <Mark> V i need more yetis
16:42:44  <coopserver> <Mark> is my town too big?
16:42:55  <coopserver> <V453000> your town can never be too big
16:43:06  <coopserver> <Mark> not providing enough supplies then
16:43:09  <coopserver> <V453000> yes
16:43:12  <coopserver> <V453000> moar food
16:43:19  <coopserver> <Mark> but to get more food i need more yetis :P
16:44:00  <coopserver> <V453000> statues, faster trains for better ratings
16:44:20  <coopserver> <V453000> I think supplying all yeti huts is more efficient than supplying one
16:44:22  <coopserver> <V453000> but not sure there
16:44:38  <coopserver> <Mark> i like the idea of running off of one yard
16:45:08  <coopserver> <V453000> upgrade trains and get statues then
16:45:13  <coopserver> <V453000> should be enough to make for a growth
16:45:55  <coopserver> <Mark> kk all towns got statues now
16:47:23  <coopserver> <V453000> need more uranium for batteries
16:47:28  <coopserver> <V453000> 3X could work better
16:47:36  <coopserver> <V453000> well they just arrived :D nvm
16:48:10  <coopserver> <Mark> its hard to stop trains from going in waves with such a long order list
16:48:14  <coopserver> <Mark> for yetis and machinery
16:48:23  <coopserver> <V453000> yes
16:48:28  <coopserver> <Mark> overflow with lots of trains helps
16:48:49  <coopserver> <V453000> you could build a randomizer
16:49:04  <coopserver> <Mark> yeah been thinking about one
16:49:09  <coopserver> <Mark> cant be bothered :P
16:49:19  <coopserver> <V453000> after trains come to pick up, they park in a parking lot and you randomly pick a train which goes again
16:49:30  <coopserver> <Mark> yes
16:49:31  <coopserver> <V453000> then quit complaining :P
16:49:46  <coopserver> <Mark> modified overflow would work
16:50:08  <coopserver> <Mark> well, you'd have to depot all trains
16:50:13  <coopserver> <V453000> btw there should be better chameleons available, no?
16:50:14  <coopserver> <Mark> and release a random one
16:50:19  <coopserver> <Mark> yes im replacing
16:50:23  <coopserver> <V453000> good
16:50:24  <coopserver> <Mark> to the 2nd one
16:50:29  <coopserver> <V453000> stuff should improve soon
16:51:21  <coopserver> <V453000> after some time of major madness I seem to be starting to get positive results from my rail wtf
16:51:22  <coopserver> <V453000> finally
16:51:28  <coopserver> <Mark> nice
16:52:53  <coopserver> <Mark> oh yea
16:52:59  <coopserver> <Mark> 1000 yeti last month
16:53:01  <coopserver> <V453000> graph clearly growin :)
16:53:04  <coopserver> <Mark> was 700-900 before
16:53:12  <coopserver> <Mark> delivered cargo one?
16:53:16  <coopserver> <V453000> the cargo delivered graph yeah
16:53:34  <coopserver> <V453000> in yeti this graph is actually quite important
16:53:57  <coopserver> <V453000> cause if one thing fucks up, it can mean a big reduction of production for years
16:54:07  <coopserver> <Mark> yes
16:55:09  <coopserver> <V453000> Sitka Annexe overflow is borken
16:56:25  <coopserver> <Mark> crappy overflow that
16:56:44  <coopserver> <V453000> that is one thing but mainly borken :P
16:57:00  <coopserver> <V453000> BDMT waiting now
16:57:12  <coopserver> <V453000> food as well
16:57:16  <coopserver> <V453000> moar tranez \o¿
16:57:20  <coopserver> <Mark> nice
16:57:22  <coopserver> <Mark> dinner first
16:57:35  <coopserver> <V453000> :) tracks here
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17:23:46  <coopserver> *** Game paused (connecting clients)
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17:27:21  <coopserver> <Jam35> Jam
17:27:27  <coopserver> <Jam35> Mark
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17:30:39  <happpymoblic> ho jam
17:30:47  <happpymoblic> how ar u
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17:33:33  <coopserver> <Mark> oh crap oh crap oh crap
17:33:49  <coopserver> <Jam35> fixed your borked overflow
17:33:51  <coopserver> <Jam35> ish
17:33:55  <coopserver> <Mark> thanks :)
17:34:02  <coopserver> <Jam35> it seems you were warned :)
17:34:06  <coopserver> *** Jam35 has joined spectators
17:41:17  <coopserver> <Mark> omg V
17:41:22  <coopserver> <Mark> i got 2.7k yetis now
17:41:33  <coopserver> <Mark> how the hell did it tripple?
17:44:33  <coopserver> <Jam35> red company has drawn the traditional Christmas noose
17:44:52  <coopserver> <Jam35> m
17:45:49  <coopserver> <V453000> haha
17:46:12  <coopserver> <V453000> Mark: everything is a loop :) simple answer
17:46:18  <coopserver> <V453000> the effects simply multiply in a spiral
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17:56:10  <coopserver> <V453000> :D network in deep shit I see
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19:10:48  <coopserver> <happy train sport> Qonqueror:   u  doo  no  is  1  company for won island
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19:21:05  <coopserver> <happy train sport> Qonqueror:    u  need to  stay on won island
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19:52:40  <coopserver> <happy train sport> wb mark
19:52:46  <coopserver> <Mark> thanks
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21:09:29  <coopserver> <happy train sport> how    things  going  Qonqueror
21:11:27  <coopserver> <Qonqueror> good, but i play mostly afk and the opportunities on my island are not so great, lets see what the future brings
21:17:19  <coopserver> <happy train sport> yer  your  yeti  need food  to gro
21:31:53  <coopserver> <happy train sport> Qonqueror:   whont   me to  fund u a  newfood  plater in beter place so u got mor room
21:32:36  <coopserver> <Qonqueror> no i like challenges^
21:32:44  <coopserver> <happy train sport> k
21:33:16  <coopserver> <Qonqueror> and i think that i found a good solution for this food problem
21:33:19  <coopserver> <happy train sport> we  try  to keepa way from players  net work
21:46:22  <coopserver> <happy train sport> u  no   trains dont  slow  down  on hill  on this  server
21:46:40  <coopserver> <Qonqueror> oh
21:46:51  <coopserver> <Qonqueror> so late yet^^
21:47:02  <coopserver> <Qonqueror> but it looks better :D
21:47:08  <coopserver> <happy train sport> yer
21:47:20  <coopserver> <happy train sport> and ther  dont brekdown as will
21:54:40  <coopserver> <happy train sport> u  for got to changer the cargo
22:03:37  <coopserver> <happy train sport> Qonqueror:   u  doo  u  no eney  won in us   becours  in memphis  as a big twister  now
22:16:14  *** happpymoblic_ has joined #openttdcoop.stable
22:21:46  *** happpymoblic has quit IRC
22:22:41  *** happpymoblic_ is now known as happpymoblic
23:24:26  <coopserver> *** Game paused (connecting clients)
23:24:44  <coopserver> *** Sant E. Clause has joined
23:24:45  <coopserver> *** Game unpaused (connecting clients)
23:26:19  <coopserver> *** Sant E. Clause has left the game (Leaving)
23:40:21  <coopserver> *** Game paused (connecting clients)
23:40:29  <coopserver> *** Player has joined
23:40:30  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:40:31  <coopserver> *** Player has started a new company #12
23:40:32  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:40:33  <coopserver> *** Player has joined spectators
23:40:34  <coopserver> *** Game unpaused (connecting clients)
23:40:54  <coopserver> *** Player has started a new company #13
23:40:55  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
23:40:56  <coopserver> *** Player has joined spectators
23:41:23  <coopserver> <Player> !name Gandalf.CO
23:41:24  <coopserver> *** Player has changed his/her name to Gandalf.CO
23:43:57  <coopserver> <Gandalf.CO> !help
23:44:23  <coopserver> *** Gandalf.CO has left the game (Leaving)
23:59:09  <coopserver> <happy train sport> Qonqueror:
23:59:38  <coopserver> <happy train sport> u can take  that  yeti  yard
23:59:51  <coopserver> <happy train sport> u  can not take  that

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