Config
Log for #openttdcoop.stable on 28th December 2015:
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00:11:13  <coopserver> *** Game still paused (connecting clients, number of players)
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09:47:27  <coopserver> *** Jam35 has started a new company #14
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09:48:30  <V453000> sup Jam35
09:48:45  <coopserver> <Jam35> hillo
09:49:32  <coopserver> *** Jam35 has left the game (Leaving)
09:49:33  <coopserver> *** Game paused (number of players)
09:50:19  <V453000> Jam35: http://www.tt-forums.net/download/file.php?id=188719 :P
09:54:03  <Jam35> ooh
09:54:18  <Jam35> it's ready now?
09:57:17  <coopserver> *** Game still paused (connecting clients, number of players)
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09:57:26  <V453000> not by far
09:57:35  <V453000> Jam35: things which you do not see, are literally not done
09:58:06  <V453000> so, rail crossings, bridges, monorail/maglev junctions, foundations, monorail tunnels, maglev tunnels, stations, depots, some trees
09:58:21  <V453000> still a long way to to but tracks is the biggest hell of them all
09:58:29  <V453000> so having those sorted out is a gigantic achievement
10:00:13  <Jam35> looking good, there are no more alignment glitches :)
10:00:25  <V453000> yeah, using new technique to sort it out
10:01:25  <V453000> the current rails only have 2 issues I know about at the moment - first, in junctions without straight tracks, there are extra "abandoned" sleepers
10:01:45  <V453000> second, the diagonal sleepers do not match the straight sleepers perfectly
10:02:04  <V453000> the first one is a side effect of the way how junctions are made to actually look good, so that is unsolvable
10:02:18  <V453000> and second one is just how openttd works so not much to do there either
10:02:30  <V453000> and both look very minor to me, so I am quite satisfied with it
10:07:25  <V453000> also I have decided to finally make the name BRIX Realism is XXXX
10:07:30  <V453000> rather than Realism in eXile
10:09:02  <Jam35> haha, way to alienate 90% of your target audience :P
10:09:31  <V453000> I wouldnt say realizm humans are target audience :P
10:09:50  <V453000> I dont think anybody with that approach would use a set which has grey ground and black water etc
10:10:02  <V453000> but yeah fuck them man! XD
10:10:13  <Jam35> I guess so :)
10:10:51  <Jam35> but you miss chance to persuade them to the dark side
10:11:18  <V453000> the full name is probably not going to be mentioned often anyway
10:11:47  <Jam35> I like it :)
10:11:57  <V453000> me too eh :P
10:12:02  <V453000> http://dev.openttdcoop.org/projects/brix
10:12:05  <V453000> big page
10:23:41  <coopserver> *** clippit35 has left the game (general timeout)
10:23:42  <coopserver> *** Game paused (number of players)
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11:25:16  *** happpymoblic is now known as happpy
11:59:13  <happpy> !players
11:59:13  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
11:59:28  <happpy> !date
11:59:28  <coopserver> Jul 08 2083
11:59:32  <happpy> hi
12:05:54  <coopserver> *** Game still paused (connecting clients, number of players)
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12:05:57  <coopserver> *** Game still paused (number of players)
12:06:22  <happpy> hi player
12:10:49  <coopserver> *** Player has left the game (Leaving)
13:00:21  <coopserver> *** Game still paused (connecting clients, number of players)
13:00:40  <coopserver> *** Benny has joined
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13:08:21  <coopserver> *** Benny has left the game (Leaving)
13:08:22  <coopserver> *** Game paused (number of players)
13:08:38  <coopserver> *** Game still paused (connecting clients, number of players)
13:08:48  <coopserver> *** happy train sport has joined
13:08:49  <coopserver> *** Game still paused (number of players)
13:18:36  <coopserver> *** Game still paused (connecting clients, number of players)
13:18:42  <coopserver> *** bjonnhy has joined
13:18:43  <coopserver> *** bjonnhy has started a new company #14
13:18:44  <coopserver> *** Game still paused (number of players)
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13:19:06  <coopserver> <bjonnhy> !name bjonnhy
13:20:36  <coopserver> <happy train sport> hi
13:20:45  <coopserver> <bjonnhy> hello
13:20:50  <coopserver> <happy train sport> welome
13:20:56  <coopserver> <bjonnhy> thanks
13:21:04  <coopserver> <happy train sport> to  see the rules  doo  !rules
13:21:09  <coopserver> <happy train sport> hyave fun
13:21:13  <coopserver> <happy train sport> have fun
13:21:18  <coopserver> <bjonnhy> i know my way around but ty
13:21:27  <coopserver> <happy train sport> k np
13:22:32  <coopserver> <bjonnhy> !help
13:22:37  <coopserver> <happy train sport> doo u no  how  yeti  work
13:23:06  <coopserver> <bjonnhy> u need to supply  towns with food and other services
13:23:16  <coopserver> <bjonnhy> then you get workesrs out of city
13:23:26  <coopserver> <happy train sport> u get yet  from yard
13:23:36  <coopserver> <happy train sport> but  ther need  food  and  that
13:24:08  <coopserver> <bjonnhy> i saw a flowchart at the web, it showed u got em from cities
13:24:28  <coopserver> <happy train sport>   food  and  bouiding materials  to yeti yard  to  get mor  yeti
13:24:44  <coopserver> <bjonnhy> well
13:24:48  <coopserver> <bjonnhy> probably
13:24:55  <coopserver> <happy train sport> the farm and   oil  and so on need yeti and    machimery
13:25:17  <coopserver> <happy train sport> to  gro
13:25:20  <coopserver> <bjonnhy> mhm
13:25:33  <coopserver> <bjonnhy> i lag yohard to play
13:25:42  <coopserver> <happy train sport> k
13:25:49  <coopserver> <happy train sport> i got  no lag for me
13:26:09  <coopserver> *** bjonnhy has joined spectators
13:26:10  <coopserver> *** Game paused (number of players)
13:26:26  <coopserver> <bjonnhy> my laptop can't handle so many train
13:26:28  <coopserver> <bjonnhy> s
13:27:10  <coopserver> <bjonnhy> in online play
13:27:17  <coopserver> <happy train sport> heem
13:27:31  <coopserver> <happy train sport> it dus  it on sume  maps
13:28:04  <coopserver> <happy train sport> mite  be your  cup speed  on your latop
13:28:20  <coopserver> <bjonnhy> it is big, but slow
13:28:38  <coopserver> <bjonnhy> its a quad i7, but only 2.5 ghz
13:28:53  <coopserver> <happy train sport> this  is  the same  sizs  as  all  maps
13:29:17  <coopserver> <bjonnhy> well, since evryone do small trains
13:29:28  <coopserver> <happy train sport> we dont doo ver big maps  or  ver  smol  maps
13:29:29  <coopserver> <bjonnhy> the amount of trains is getting so high
13:29:35  <coopserver> <bjonnhy> that my pc melts
13:30:15  <coopserver> <happy train sport> yer  we love  trains  we doo  big train net work and  lots  ov trains
13:30:42  <coopserver> <bjonnhy> i was hpoing to take part on in that :)
13:30:57  <coopserver> <happy train sport> yer  u still can
13:31:09  <coopserver> <bjonnhy> not this lategame
13:31:26  <coopserver> <happy train sport> sume times  we  doo  coop  so have a teamn
13:31:37  <coopserver> <bjonnhy> ive seen it
13:32:32  <coopserver> <bjonnhy> and i need to get into NUTS and YETI
13:32:45  <coopserver> <bjonnhy> all these fancy trains
13:32:51  <coopserver> <happy train sport> yer
13:33:07  <coopserver> <happy train sport> nuts  train  set is  grate
13:33:35  <coopserver> <happy train sport> the yeti  is  not hard  when u no wher all the stuf gos  its  so  coll
13:33:59  <coopserver> <bjonnhy> thats how it always is :D
13:34:10  <coopserver> *** Game still paused (connecting clients, number of players)
13:34:13  <coopserver> <bjonnhy> do u know when they restart games?
13:34:29  <coopserver> *** Guust has joined
13:34:30  <coopserver> *** Game still paused (number of players)
13:34:49  <coopserver> <happy train sport> when  sume  won make  a  map and  upload it to the server
13:35:01  <coopserver> <happy train sport> hi  Guust
13:35:20  <coopserver> <bjonnhy> hello mr
13:36:23  <coopserver> <bjonnhy> can we play sometime mr Happy?
13:36:34  <coopserver> <happy train sport> yer
13:36:41  <coopserver> <bjonnhy> nice
13:37:08  <coopserver> <bjonnhy> well, since this game ain't going somewhere i'll play some single
13:37:21  <coopserver> <bjonnhy> practising pre-signals
13:37:22  <coopserver> <bjonnhy> lol
13:37:26  <coopserver> <happy train sport> the servee restart  when the  year  is  22000  or hwn a map is  up load
13:37:40  <coopserver> <bjonnhy> well, thats far off
13:37:42  <coopserver> <happy train sport> k
13:37:45  <coopserver> <happy train sport> np
13:37:49  <coopserver> <bjonnhy> cya around tho
13:37:54  <coopserver> <happy train sport> k
13:37:57  <coopserver> <happy train sport> bb
13:38:01  <coopserver> *** bjonnhy has left the game (Leaving)
13:39:43  <coopserver> *** happy train sport has joined company #1
13:39:44  <coopserver> *** Game unpaused (number of players)
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14:26:20  <coopserver> *** Game paused (connecting clients)
14:26:23  <coopserver> *** Farnsworth has joined
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14:26:53  <coopserver> <Farnsworth> hi happy
14:26:58  <coopserver> <Farnsworth> how r u?
14:28:14  <happpy> good thanks
14:28:17  <happpy> how ar u
14:28:27  <coopserver> <Farnsworth> good)
14:28:53  <coopserver> <Farnsworth> waitin for a new map
14:29:11  <happpy> yer  me to
14:30:11  <coopserver> <Farnsworth> this yeti thing makes it harder to build one network
14:30:48  <happpy> nop I just got to no wher all the stuf gos
14:31:14  <V453000> it is not super complicated but it focuses on having a flowing network, which means reducing jams and in general building well
14:31:49  <coopserver> <Farnsworth> still a bit complicated for me
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14:32:26  <coopserver> <Farnsworth> Mark did great network here
14:33:44  <V453000> yes because Mark is one of the best openttd players in general :)
14:35:02  <happpy> thats ver true v
14:37:35  <coopserver> *** Farnsworth has left the game (Leaving)
17:04:08  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable281215.sav
17:04:08  <coopserver> Starting download...
17:04:12  <coopserver> Savegame successfully downloaded
17:04:21  <Jam35> !rcon ls
17:04:23  <coopserver> 0) .. (Parent directory)
17:04:24  <coopserver> 1) JStable281215.sav
17:04:25  <coopserver> 2) JStable201215.sav
17:04:26  <coopserver> 3) ws_chineseTrains.sav
17:04:27  <coopserver> 4) StableSylf059.sav
17:04:28  <Jam35> !rcon load 1
17:04:29  <coopserver> Jam35: You have 93 more messages. Type !less to view them
17:04:30  <coopserver> Starting new game
17:04:34  <coopserver> *** Mark has left the game (connection lost)
17:04:35  <coopserver> *** happy train sport has left the game (connection lost)
17:04:36  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
17:04:37  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
17:04:38  <coopserver> *** Game paused (number of players)
17:04:39  <coopserver> *** Game still paused (connecting clients, number of players)
17:04:40  <coopserver> *** happy train sport has joined
17:04:41  <coopserver> *** Mark has joined
17:04:42  <coopserver> *** Game still paused (number of players)
17:04:51  <coopserver> *** Game still paused (connecting clients, number of players)
17:04:53  <coopserver> *** Jam35 has joined
17:04:54  <coopserver> *** Game still paused (number of players)
17:05:19  *** happpy is now known as happpymoblic
17:05:22  <coopserver> *** Jam35 has left the game (Leaving)
17:05:28  *** happpy has joined #openttdcoop.stable
17:06:20  <V453000> yo humanz
17:06:47  <happpy> yoo v
17:07:06  <V453000> Mark: wanna see some fuken brix so you could shit brix?
17:07:08  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable281215.sav
17:07:09  <coopserver> Starting download...
17:07:10  <coopserver> Savegame successfully downloaded
17:07:14  <Jam35> !rcon load 1
17:07:15  <coopserver> Starting new game
17:07:18  <coopserver> *** Mark has left the game (connection lost)
17:07:19  <coopserver> *** happy train sport has left the game (connection lost)
17:07:20  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
17:07:21  <coopserver> *** Game still paused (manual, number of players)
17:07:22  <coopserver> *** Game still paused (manual, connecting clients, number of players)
17:07:23  <coopserver> *** Mark has joined
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17:07:25  <coopserver> *** Game still paused (manual, number of players)
17:07:37  <coopserver> <happy train sport> woo
17:07:38  <coopserver> *** Game still paused (manual, connecting clients, number of players)
17:07:41  <coopserver> *** Jam35 has joined
17:07:42  <coopserver> *** Game still paused (manual, number of players)
17:07:50  <coopserver> <happy train sport> nice  map  jam
17:07:53  <Jam35> !auto
17:07:54  <coopserver> *** Game still paused (number of players)
17:07:55  <Jam35> !setdef
17:07:55  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
17:08:06  <Jam35> !rcon reset_company 1
17:08:07  <coopserver> Company deleted.
17:08:33  <Jam35> don't say it looks like original gen :P
17:08:41  <Jam35> because it doesn;t :D
17:08:47  <coopserver> <happy train sport> yer
17:09:34  <coopserver> *** Game still paused (connecting clients, number of players)
17:09:36  <coopserver> *** V453000 has joined
17:09:37  <coopserver> *** Game still paused (number of players)
17:09:39  <coopserver> <V453000> SHIT MAP
17:09:44  <coopserver> <V453000> lol wtf
17:09:48  <coopserver> <V453000> ._.
17:09:54  <coopserver> <V453000> original generator is way the fuck better
17:10:12  <coopserver> <V453000> sorry but I find this majorly ugly and boring
17:10:13  <coopserver> *** V453000 has left the game (Leaving)
17:10:17  <V453000> RAGE QUIT
17:10:58  <coopserver> <Jam35> too unrealistic
17:14:01  <coopserver> <happy train sport> going to be a bit hard to  doo bbh but  shord fin a way
17:17:03  <coopserver> *** Jam35 has left the game (Leaving)
17:22:05  <coopserver> *** happy train sport has started a new company #1
17:22:06  <coopserver> *** Game unpaused (number of players)
18:05:08  <coopserver> *** happy train sport has joined spectators
18:05:09  <coopserver> *** Game paused (number of players)
18:05:25  *** Maraxus has joined #openttdcoop.stable
18:05:25  *** ChanServ sets mode: +o Maraxus
18:13:14  <coopserver> *** Game still paused (connecting clients, number of players)
18:13:21  <coopserver> *** Kennusik has joined
18:13:22  <coopserver> *** Kennusik has started a new company #2
18:13:23  <coopserver> *** Game still paused (number of players)
18:13:24  <coopserver> *** Game unpaused (number of players)
18:13:29  <coopserver> <happy train sport> hi
18:13:30  <coopserver> <Kennusik> hello
18:13:35  <coopserver> <happy train sport> how  ar u
18:13:37  <coopserver> <Kennusik> I'm glad that someone's here.
18:13:52  <coopserver> <happy train sport> i  am all  ways  on
18:13:54  <coopserver> <Kennusik> Eh, fine. Just going to work tommorow at the morning.
18:14:06  <coopserver> <happy train sport> ar k
18:14:14  <coopserver> <happy train sport> welome  to  the server
18:14:34  <coopserver> <happy train sport> to see  the rules  doo  !rules  have fun
18:15:03  <coopserver> <Kennusik> !rules
18:15:04  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:15:07  <V453000> hi human :)
18:15:15  <coopserver> <Kennusik> hi some guy from IRC
18:16:05  <V453000> social contact for the day: check
18:16:14  <coopserver> <Kennusik> Funny :P
18:17:10  <coopserver> *** Game paused (connecting clients)
18:17:13  <coopserver> *** Maraxus has joined
18:17:14  <coopserver> *** Game unpaused (connecting clients)
18:17:29  <coopserver> <happy train sport> hey  Maraxus
18:17:35  <Maraxus> hi
18:17:40  <coopserver> <happy train sport> how  ar u
18:17:45  <coopserver> <Kennusik> What are those strange rails?
18:17:51  <Maraxus> fine, thanks
18:18:03  <coopserver> <happy train sport> ther  ar  purr train line
18:18:08  <coopserver> <Kennusik> What is that?
18:18:31  <coopserver> <happy train sport> ther for  all  train s  can run  on them
18:19:00  <coopserver> <Kennusik> Meh, I'll stay with good old rails :P
18:19:17  <coopserver> <happy train sport> k
18:19:38  <coopserver> <Kennusik> What's the bridge length limit?
18:20:00  <coopserver> <happy train sport> 12
18:20:07  <V453000> purr is universal track, you can use it to autoreplace between rail - monorail - maglev automatically
18:20:08  <coopserver> <Kennusik> What the hell...
18:20:18  <V453000> apart from being able to colorize your network :)
18:20:37  <coopserver> <Kennusik> Isn't 12 too low?
18:21:11  <V453000> kind of fine
18:22:40  <coopserver> <Kennusik> I like those stations doe.
18:22:47  <coopserver> <Kennusik> Those additional buildings...
18:23:18  <coopserver> *** happy train sport has joined company #1
18:23:27  <V453000> yeah they are nice to toy with
18:23:53  <coopserver> <Kennusik> Logic Engine
18:23:58  <coopserver> <happy train sport> later  in the game  u mite whont to  up grade to purr train line  to  up grade to   maglev
18:24:00  <coopserver> <Kennusik> Welcome to Mayhem
18:24:11  <coopserver> <Kennusik> How to use them?
18:24:27  <V453000> you know how to control pre-signal logic with trains?
18:24:31  <V453000> if not, ignore logic train
18:24:57  <V453000> if you want to know how, see openttdcoop and embrace the insanity
18:26:00  <coopserver> *** happy train sport has joined spectators
18:27:08  <coopserver> <Kennusik> Guys who wanna go to work for me tommorow? :P
18:27:34  <coopserver> *** Maraxus has left the game (Leaving)
18:37:18  <coopserver> <Kennusik> It's quite busy here as I see.
18:38:46  <V453000> yeah european evenings mainly
18:45:25  <coopserver> <Kennusik> Where are you from guys?
18:46:52  <happpymoblic> uk
18:47:22  <coopserver> <Kennusik> Nice ...
18:49:27  <coopserver> <Kennusik> Can someone of you do the scripts?
18:50:07  <happpymoblic> I just  having diner be back soon
18:50:47  <V453000> the game scripts?
18:50:57  <V453000> Sylf can do that yeah :)
18:51:25  <V453000> he also coded YETI (:
18:51:51  <coopserver> <Kennusik> I wanted to make my own cargo and wagons for it :P
18:52:06  <V453000> for yeti?
18:52:14  <coopserver> <Kennusik> Nope.
18:53:43  <coopserver> <Kennusik> I have a lot of ideas for TTD but I can't realize them.
18:53:46  <V453000> for what then? :d
18:53:52  <V453000> I mean wagons for what
18:54:06  <V453000> I had a lot of ideas one day as well, and no clue how to realize them
18:54:20  <V453000> the only way forward is to try to realize them :P that is how the train set you are now playing was made
18:55:21  <coopserver> <Kennusik> Iron -> Metallic parts
18:55:26  <coopserver> <Kennusik> Sulphur -> Gunpowder
18:55:33  <coopserver> <Kennusik> Gunpowder + Metallic parts -> Weapons
18:55:57  <coopserver> <Kennusik> Make something like war mode.
18:56:33  <coopserver> <Kennusik> I've got a lot of ideas I'd implement there.
18:56:42  <coopserver> <Kennusik> But I can't realize them.
18:58:58  <coopserver> <Kennusik> I love your bus system.
19:01:13  <coopserver> <Kennusik> test
19:03:57  <V453000> why cant you realize them? :P
19:04:04  <coopserver> <Kennusik> I don't know how
19:04:13  <V453000> do you think I did know how when I started?
19:04:24  <V453000> I had absolutely zero clue
19:05:04  <coopserver> <Kennusik> I need to find where to start.
19:05:55  <coopserver> <Kennusik> Any ideas?
19:06:15  <V453000> depends on what you want to do, but my general approach: 1. SCHEME - written down, drawn on a piece of paper, anything - system how the thing will work - summarizing the functional idea. 2. graphics - drawn pictures or 3D things, whatever you want, 3. coding in the graphics language is super easy but kind of tedious at start
19:06:28  <V453000> it is what I did in every one of my projects and it always worked greatly
19:06:29  <Sylf> what i heard my name
19:06:37  <V453000> if you want to check out how a grf is made, check out the openttdcoop devzone
19:06:49  <V453000> particularly YETI and NUTS projects have some documentation which can help you there
19:07:05  <V453000> http://dev.openttdcoop.org/projects/yeti/wiki
19:07:08  <Sylf> a war mode without anything to fight with?
19:07:09  <V453000> http://dev.openttdcoop.org/projects/nuts/wiki
19:07:15  <V453000> haha Sylf good point
19:07:23  <coopserver> <Kennusik> I can only program Assembly and do the C,C++ xD
19:07:27  <V453000> Sylf: how do you like this :P http://www.tt-forums.net/download/file.php?id=188719
19:07:41  <Sylf> brix?
19:07:42  <V453000> well if you can program in those things then coding NewGRFs is ultra trivial
19:07:42  <coopserver> <Kennusik> Sylf, I've got idea about that too :P
19:07:46  <V453000> yes Sylf
19:08:05  <Sylf> looking good so far... I can't see what's going on with that tunnel shading talk
19:08:22  <V453000> then you can probably look directly at the NewGRF code Kennusik
19:08:42  <V453000> Sylf: just the little shit in front of the tunnel entrance, nothing major, I will probably ignore it
19:09:02  <coopserver> <Kennusik> What the hell
19:09:12  <Sylf> more shading contrast?
19:09:45  <V453000> Sylf: no, having a shadow in "the hole which the tracks create in to the landscape in order to fit into the tunnel"
19:10:02  <V453000> but the whole tile is a COMPLETE hack and eye illusion, so it doesnt really make sense to start with
19:10:11  <V453000> the shadow kind of does integrate the tracks a little better
19:10:26  <coopserver> <Kennusik> Guys?
19:10:31  <V453000> wat
19:10:35  <coopserver> <Kennusik> I can't change my screen resolution ...
19:10:45  <V453000> in windoze or what
19:10:58  <coopserver> <Kennusik> I had 1920x1080 and it changed itself on 1024x768... I can't change it back on FullHD
19:11:07  <coopserver> <Kennusik> Winbooze and ttd as well
19:11:24  <V453000> ah that is fine, your PC will explode in just about 4 minutes
19:11:32  <coopserver> <Kennusik> Oh fck xD
19:11:33  <V453000> no clue how to help though, sorry :d
19:12:02  <coopserver> <Kennusik> guys send me this IRC chat pls
19:12:10  <coopserver> <Kennusik> I can't copy links from here.
19:12:17  <V453000> go to openttdcoop.org
19:12:22  <V453000> and there is a huge button IRC at the top panel :>
19:12:27  <coopserver> <Kennusik> i know
19:12:40  <V453000> ah and channel is #openttdcoop.stable
19:12:50  <coopserver> <Kennusik> yeah, this is what i wanted
19:13:01  <V453000> good :) I didnt realize we dont have direct link to that
19:18:53  <V453000> any luck? I already saw you in the #openttdcoop channel
19:19:04  <coopserver> *** happy train sport has joined company #1
19:19:05  <coopserver> <Kennusik> Meh, got some problems with Hexchat
19:19:06  <V453000> you just need to join there and type /join #openttdcoop.stable
19:19:18  <V453000> dont know hexchat, I just use the webchat myself
19:19:22  *** Kenny has joined #openttdcoop.stable
19:19:29  <V453000> heyo :)
19:19:46  <V453000>  http://dev.openttdcoop.org/projects/yeti/wiki http://dev.openttdcoop.org/projects/nuts/wiki http://www.tt-forums.net/download/file.php?id=188719
19:19:51  <V453000> links I posted
19:20:32  <V453000> and here is the main page for documentation of NML - the thing for coding NewGRFs http://newgrf-specs.tt-wiki.net/wiki/NML:Main
19:21:11  <Kenny> Just a minute, I have to go away for few mins. brb
19:21:17  <V453000> sure np
19:27:53  *** Maraxus has quit IRC
19:29:19  <coopserver> *** Kennusik has left the game (connection lost)
19:30:04  <Kenny> I'll come tommorow guys, need to go sleep.
19:30:13  <V453000> good night
19:30:20  <Kenny> Night.
19:30:22  *** Kenny has quit IRC
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19:45:39  <coopserver> *** Game paused (number of players)
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19:59:41  <coopserver> *** Game unpaused (number of players)
20:02:43  <coopserver> *** happy train sport has joined spectators
20:02:44  <coopserver> *** Game paused (number of players)
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20:41:05  <coopserver> *** Game still paused (connecting clients, number of players)
20:41:10  <coopserver> *** Player has joined
20:41:11  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:41:12  <coopserver> *** Player has started a new company #3
20:41:13  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:41:14  <coopserver> *** Player has joined spectators
20:41:15  <coopserver> *** Game still paused (number of players)
20:41:15  <happpy> hi
20:41:56  <coopserver> *** Player has left the game (wrong company in DoCommand)
21:43:40  *** Speedy- has joined #openttdcoop.stable
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21:51:02  <coopserver> *** happy train sport has left the game (Leaving)
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22:00:15  *** happpy_ is now known as happpy
22:04:31  <happpy> !date
22:04:31  <coopserver> Mar 20 1910
22:05:03  <coopserver> *** Game still paused (connecting clients, number of players)
22:05:06  <coopserver> *** Sylf has joined
22:05:07  <coopserver> *** Game still paused (number of players)
22:05:12  <happpy> hi
22:05:21  <coopserver> <Sylf> ohno
22:05:27  <coopserver> <Sylf> not the pixel map
22:05:29  <happpy> how ar u
22:10:00  <coopserver> *** Sylf has left the game (Leaving)
23:10:21  *** happpy has quit IRC
23:21:56  *** happpy has joined #openttdcoop.stable
23:23:24  <happpy> !date
23:23:24  <coopserver> Mar 20 1910
23:23:30  <happpy> !players
23:23:30  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected

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