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00:11:13 <coopserver> *** Game still paused (connecting clients, number of players) 00:11:16 <coopserver> *** Player has joined 00:11:17 <coopserver> *** Game still paused (number of players) 00:12:48 <coopserver> *** Player has left the game (Leaving) 01:01:14 <coopserver> *** happy train sport has left the game (Leaving) 01:21:01 *** Speedy- has quit IRC 07:17:22 <coopserver> *** Game still paused (connecting clients, number of players) 07:17:33 <coopserver> *** Player has joined 07:17:34 <coopserver> *** Game still paused (number of players) 07:20:26 <coopserver> *** Player has left the game (Leaving) 09:47:14 <coopserver> *** Game still paused (connecting clients, number of players) 09:47:23 <coopserver> *** Jam35 has joined 09:47:24 <coopserver> *** Game still paused (number of players) 09:47:27 <coopserver> *** Jam35 has started a new company #14 09:47:28 <coopserver> *** Game unpaused (number of players) 09:47:30 <coopserver> *** Jam35 has joined spectators 09:47:31 <coopserver> *** Game paused (number of players) 09:48:00 <coopserver> *** Jam35 has joined company #14 09:48:01 <coopserver> *** Game unpaused (number of players) 09:48:30 <V453000> sup Jam35 09:48:45 <coopserver> <Jam35> hillo 09:49:32 <coopserver> *** Jam35 has left the game (Leaving) 09:49:33 <coopserver> *** Game paused (number of players) 09:50:19 <V453000> Jam35: http://www.tt-forums.net/download/file.php?id=188719 :P 09:54:03 <Jam35> ooh 09:54:18 <Jam35> it's ready now? 09:57:17 <coopserver> *** Game still paused (connecting clients, number of players) 09:57:24 <coopserver> *** clippit35 has joined 09:57:25 <coopserver> *** Game still paused (number of players) 09:57:26 <coopserver> *** Game unpaused (number of players) 09:57:26 <V453000> not by far 09:57:35 <V453000> Jam35: things which you do not see, are literally not done 09:58:06 <V453000> so, rail crossings, bridges, monorail/maglev junctions, foundations, monorail tunnels, maglev tunnels, stations, depots, some trees 09:58:21 <V453000> still a long way to to but tracks is the biggest hell of them all 09:58:29 <V453000> so having those sorted out is a gigantic achievement 10:00:13 <Jam35> looking good, there are no more alignment glitches :) 10:00:25 <V453000> yeah, using new technique to sort it out 10:01:25 <V453000> the current rails only have 2 issues I know about at the moment - first, in junctions without straight tracks, there are extra "abandoned" sleepers 10:01:45 <V453000> second, the diagonal sleepers do not match the straight sleepers perfectly 10:02:04 <V453000> the first one is a side effect of the way how junctions are made to actually look good, so that is unsolvable 10:02:18 <V453000> and second one is just how openttd works so not much to do there either 10:02:30 <V453000> and both look very minor to me, so I am quite satisfied with it 10:07:25 <V453000> also I have decided to finally make the name BRIX Realism is XXXX 10:07:30 <V453000> rather than Realism in eXile 10:09:02 <Jam35> haha, way to alienate 90% of your target audience :P 10:09:31 <V453000> I wouldnt say realizm humans are target audience :P 10:09:50 <V453000> I dont think anybody with that approach would use a set which has grey ground and black water etc 10:10:02 <V453000> but yeah fuck them man! XD 10:10:13 <Jam35> I guess so :) 10:10:51 <Jam35> but you miss chance to persuade them to the dark side 10:11:18 <V453000> the full name is probably not going to be mentioned often anyway 10:11:47 <Jam35> I like it :) 10:11:57 <V453000> me too eh :P 10:12:02 <V453000> http://dev.openttdcoop.org/projects/brix 10:12:05 <V453000> big page 10:23:41 <coopserver> *** clippit35 has left the game (general timeout) 10:23:42 <coopserver> *** Game paused (number of players) 10:37:43 *** happpymoblic has joined #openttdcoop.stable 10:44:34 *** happpy has quit IRC 11:25:16 *** happpymoblic is now known as happpy 11:59:13 <happpy> !players 11:59:13 <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected 11:59:28 <happpy> !date 11:59:28 <coopserver> Jul 08 2083 11:59:32 <happpy> hi 12:05:54 <coopserver> *** Game still paused (connecting clients, number of players) 12:05:56 <coopserver> *** Player has joined 12:05:57 <coopserver> *** Game still paused (number of players) 12:06:22 <happpy> hi player 12:10:49 <coopserver> *** Player has left the game (Leaving) 13:00:21 <coopserver> *** Game still paused (connecting clients, number of players) 13:00:40 <coopserver> *** Benny has joined 13:00:41 <coopserver> *** Game still paused (number of players) 13:00:42 <coopserver> *** Game unpaused (number of players) 13:08:21 <coopserver> *** Benny has left the game (Leaving) 13:08:22 <coopserver> *** Game paused (number of players) 13:08:38 <coopserver> *** Game still paused (connecting clients, number of players) 13:08:48 <coopserver> *** happy train sport has joined 13:08:49 <coopserver> *** Game still paused (number of players) 13:18:36 <coopserver> *** Game still paused (connecting clients, number of players) 13:18:42 <coopserver> *** bjonnhy has joined 13:18:43 <coopserver> *** bjonnhy has started a new company #14 13:18:44 <coopserver> *** Game still paused (number of players) 13:18:45 <coopserver> *** Game unpaused (number of players) 13:19:06 <coopserver> <bjonnhy> !name bjonnhy 13:20:36 <coopserver> <happy train sport> hi 13:20:45 <coopserver> <bjonnhy> hello 13:20:50 <coopserver> <happy train sport> welome 13:20:56 <coopserver> <bjonnhy> thanks 13:21:04 <coopserver> <happy train sport> to see the rules doo !rules 13:21:09 <coopserver> <happy train sport> hyave fun 13:21:13 <coopserver> <happy train sport> have fun 13:21:18 <coopserver> <bjonnhy> i know my way around but ty 13:21:27 <coopserver> <happy train sport> k np 13:22:32 <coopserver> <bjonnhy> !help 13:22:37 <coopserver> <happy train sport> doo u no how yeti work 13:23:06 <coopserver> <bjonnhy> u need to supply towns with food and other services 13:23:16 <coopserver> <bjonnhy> then you get workesrs out of city 13:23:26 <coopserver> <happy train sport> u get yet from yard 13:23:36 <coopserver> <happy train sport> but ther need food and that 13:24:08 <coopserver> <bjonnhy> i saw a flowchart at the web, it showed u got em from cities 13:24:28 <coopserver> <happy train sport> food and bouiding materials to yeti yard to get mor yeti 13:24:44 <coopserver> <bjonnhy> well 13:24:48 <coopserver> <bjonnhy> probably 13:24:55 <coopserver> <happy train sport> the farm and oil and so on need yeti and machimery 13:25:17 <coopserver> <happy train sport> to gro 13:25:20 <coopserver> <bjonnhy> mhm 13:25:33 <coopserver> <bjonnhy> i lag yohard to play 13:25:42 <coopserver> <happy train sport> k 13:25:49 <coopserver> <happy train sport> i got no lag for me 13:26:09 <coopserver> *** bjonnhy has joined spectators 13:26:10 <coopserver> *** Game paused (number of players) 13:26:26 <coopserver> <bjonnhy> my laptop can't handle so many train 13:26:28 <coopserver> <bjonnhy> s 13:27:10 <coopserver> <bjonnhy> in online play 13:27:17 <coopserver> <happy train sport> heem 13:27:31 <coopserver> <happy train sport> it dus it on sume maps 13:28:04 <coopserver> <happy train sport> mite be your cup speed on your latop 13:28:20 <coopserver> <bjonnhy> it is big, but slow 13:28:38 <coopserver> <bjonnhy> its a quad i7, but only 2.5 ghz 13:28:53 <coopserver> <happy train sport> this is the same sizs as all maps 13:29:17 <coopserver> <bjonnhy> well, since evryone do small trains 13:29:28 <coopserver> <happy train sport> we dont doo ver big maps or ver smol maps 13:29:29 <coopserver> <bjonnhy> the amount of trains is getting so high 13:29:35 <coopserver> <bjonnhy> that my pc melts 13:30:15 <coopserver> <happy train sport> yer we love trains we doo big train net work and lots ov trains 13:30:42 <coopserver> <bjonnhy> i was hpoing to take part on in that :) 13:30:57 <coopserver> <happy train sport> yer u still can 13:31:09 <coopserver> <bjonnhy> not this lategame 13:31:26 <coopserver> <happy train sport> sume times we doo coop so have a teamn 13:31:37 <coopserver> <bjonnhy> ive seen it 13:32:32 <coopserver> <bjonnhy> and i need to get into NUTS and YETI 13:32:45 <coopserver> <bjonnhy> all these fancy trains 13:32:51 <coopserver> <happy train sport> yer 13:33:07 <coopserver> <happy train sport> nuts train set is grate 13:33:35 <coopserver> <happy train sport> the yeti is not hard when u no wher all the stuf gos its so coll 13:33:59 <coopserver> <bjonnhy> thats how it always is :D 13:34:10 <coopserver> *** Game still paused (connecting clients, number of players) 13:34:13 <coopserver> <bjonnhy> do u know when they restart games? 13:34:29 <coopserver> *** Guust has joined 13:34:30 <coopserver> *** Game still paused (number of players) 13:34:49 <coopserver> <happy train sport> when sume won make a map and upload it to the server 13:35:01 <coopserver> <happy train sport> hi Guust 13:35:20 <coopserver> <bjonnhy> hello mr 13:36:23 <coopserver> <bjonnhy> can we play sometime mr Happy? 13:36:34 <coopserver> <happy train sport> yer 13:36:41 <coopserver> <bjonnhy> nice 13:37:08 <coopserver> <bjonnhy> well, since this game ain't going somewhere i'll play some single 13:37:21 <coopserver> <bjonnhy> practising pre-signals 13:37:22 <coopserver> <bjonnhy> lol 13:37:26 <coopserver> <happy train sport> the servee restart when the year is 22000 or hwn a map is up load 13:37:40 <coopserver> <bjonnhy> well, thats far off 13:37:42 <coopserver> <happy train sport> k 13:37:45 <coopserver> <happy train sport> np 13:37:49 <coopserver> <bjonnhy> cya around tho 13:37:54 <coopserver> <happy train sport> k 13:37:57 <coopserver> <happy train sport> bb 13:38:01 <coopserver> *** bjonnhy has left the game (Leaving) 13:39:43 <coopserver> *** happy train sport has joined company #1 13:39:44 <coopserver> *** Game unpaused (number of players) 13:41:04 <coopserver> *** Guust has left the game (general timeout) 14:26:20 <coopserver> *** Game paused (connecting clients) 14:26:23 <coopserver> *** Farnsworth has joined 14:26:24 <coopserver> *** Game unpaused (connecting clients) 14:26:53 <coopserver> <Farnsworth> hi happy 14:26:58 <coopserver> <Farnsworth> how r u? 14:28:14 <happpy> good thanks 14:28:17 <happpy> how ar u 14:28:27 <coopserver> <Farnsworth> good) 14:28:53 <coopserver> <Farnsworth> waitin for a new map 14:29:11 <happpy> yer me to 14:30:11 <coopserver> <Farnsworth> this yeti thing makes it harder to build one network 14:30:48 <happpy> nop I just got to no wher all the stuf gos 14:31:14 <V453000> it is not super complicated but it focuses on having a flowing network, which means reducing jams and in general building well 14:31:49 <coopserver> <Farnsworth> still a bit complicated for me 14:31:58 *** glubothemad has joined #openttdcoop.stable 14:32:26 <coopserver> <Farnsworth> Mark did great network here 14:33:44 <V453000> yes because Mark is one of the best openttd players in general :) 14:35:02 <happpy> thats ver true v 14:37:35 <coopserver> *** Farnsworth has left the game (Leaving) 17:04:08 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable281215.sav 17:04:08 <coopserver> Starting download... 17:04:12 <coopserver> Savegame successfully downloaded 17:04:21 <Jam35> !rcon ls 17:04:23 <coopserver> 0) .. (Parent directory) 17:04:24 <coopserver> 1) JStable281215.sav 17:04:25 <coopserver> 2) JStable201215.sav 17:04:26 <coopserver> 3) ws_chineseTrains.sav 17:04:27 <coopserver> 4) StableSylf059.sav 17:04:28 <Jam35> !rcon load 1 17:04:29 <coopserver> Jam35: You have 93 more messages. Type !less to view them 17:04:30 <coopserver> Starting new game 17:04:34 <coopserver> *** Mark has left the game (connection lost) 17:04:35 <coopserver> *** happy train sport has left the game (connection lost) 17:04:36 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3) 17:04:37 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 17:04:38 <coopserver> *** Game paused (number of players) 17:04:39 <coopserver> *** Game still paused (connecting clients, number of players) 17:04:40 <coopserver> *** happy train sport has joined 17:04:41 <coopserver> *** Mark has joined 17:04:42 <coopserver> *** Game still paused (number of players) 17:04:51 <coopserver> *** Game still paused (connecting clients, number of players) 17:04:53 <coopserver> *** Jam35 has joined 17:04:54 <coopserver> *** Game still paused (number of players) 17:05:19 *** happpy is now known as happpymoblic 17:05:22 <coopserver> *** Jam35 has left the game (Leaving) 17:05:28 *** happpy has joined #openttdcoop.stable 17:06:20 <V453000> yo humanz 17:06:47 <happpy> yoo v 17:07:06 <V453000> Mark: wanna see some fuken brix so you could shit brix? 17:07:08 <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable281215.sav 17:07:09 <coopserver> Starting download... 17:07:10 <coopserver> Savegame successfully downloaded 17:07:14 <Jam35> !rcon load 1 17:07:15 <coopserver> Starting new game 17:07:18 <coopserver> *** Mark has left the game (connection lost) 17:07:19 <coopserver> *** happy train sport has left the game (connection lost) 17:07:20 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3) 17:07:21 <coopserver> *** Game still paused (manual, number of players) 17:07:22 <coopserver> *** Game still paused (manual, connecting clients, number of players) 17:07:23 <coopserver> *** Mark has joined 17:07:24 <coopserver> *** happy train sport has joined 17:07:25 <coopserver> *** Game still paused (manual, number of players) 17:07:37 <coopserver> <happy train sport> woo 17:07:38 <coopserver> *** Game still paused (manual, connecting clients, number of players) 17:07:41 <coopserver> *** Jam35 has joined 17:07:42 <coopserver> *** Game still paused (manual, number of players) 17:07:50 <coopserver> <happy train sport> nice map jam 17:07:53 <Jam35> !auto 17:07:54 <coopserver> *** Game still paused (number of players) 17:07:55 <Jam35> !setdef 17:07:55 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 17:08:06 <Jam35> !rcon reset_company 1 17:08:07 <coopserver> Company deleted. 17:08:33 <Jam35> don't say it looks like original gen :P 17:08:41 <Jam35> because it doesn;t :D 17:08:47 <coopserver> <happy train sport> yer 17:09:34 <coopserver> *** Game still paused (connecting clients, number of players) 17:09:36 <coopserver> *** V453000 has joined 17:09:37 <coopserver> *** Game still paused (number of players) 17:09:39 <coopserver> <V453000> SHIT MAP 17:09:44 <coopserver> <V453000> lol wtf 17:09:48 <coopserver> <V453000> ._. 17:09:54 <coopserver> <V453000> original generator is way the fuck better 17:10:12 <coopserver> <V453000> sorry but I find this majorly ugly and boring 17:10:13 <coopserver> *** V453000 has left the game (Leaving) 17:10:17 <V453000> RAGE QUIT 17:10:58 <coopserver> <Jam35> too unrealistic 17:14:01 <coopserver> <happy train sport> going to be a bit hard to doo bbh but shord fin a way 17:17:03 <coopserver> *** Jam35 has left the game (Leaving) 17:22:05 <coopserver> *** happy train sport has started a new company #1 17:22:06 <coopserver> *** Game unpaused (number of players) 18:05:08 <coopserver> *** happy train sport has joined spectators 18:05:09 <coopserver> *** Game paused (number of players) 18:05:25 *** Maraxus has joined #openttdcoop.stable 18:05:25 *** ChanServ sets mode: +o Maraxus 18:13:14 <coopserver> *** Game still paused (connecting clients, number of players) 18:13:21 <coopserver> *** Kennusik has joined 18:13:22 <coopserver> *** Kennusik has started a new company #2 18:13:23 <coopserver> *** Game still paused (number of players) 18:13:24 <coopserver> *** Game unpaused (number of players) 18:13:29 <coopserver> <happy train sport> hi 18:13:30 <coopserver> <Kennusik> hello 18:13:35 <coopserver> <happy train sport> how ar u 18:13:37 <coopserver> <Kennusik> I'm glad that someone's here. 18:13:52 <coopserver> <happy train sport> i am all ways on 18:13:54 <coopserver> <Kennusik> Eh, fine. Just going to work tommorow at the morning. 18:14:06 <coopserver> <happy train sport> ar k 18:14:14 <coopserver> <happy train sport> welome to the server 18:14:34 <coopserver> <happy train sport> to see the rules doo !rules have fun 18:15:03 <coopserver> <Kennusik> !rules 18:15:04 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 18:15:07 <V453000> hi human :) 18:15:15 <coopserver> <Kennusik> hi some guy from IRC 18:16:05 <V453000> social contact for the day: check 18:16:14 <coopserver> <Kennusik> Funny :P 18:17:10 <coopserver> *** Game paused (connecting clients) 18:17:13 <coopserver> *** Maraxus has joined 18:17:14 <coopserver> *** Game unpaused (connecting clients) 18:17:29 <coopserver> <happy train sport> hey Maraxus 18:17:35 <Maraxus> hi 18:17:40 <coopserver> <happy train sport> how ar u 18:17:45 <coopserver> <Kennusik> What are those strange rails? 18:17:51 <Maraxus> fine, thanks 18:18:03 <coopserver> <happy train sport> ther ar purr train line 18:18:08 <coopserver> <Kennusik> What is that? 18:18:31 <coopserver> <happy train sport> ther for all train s can run on them 18:19:00 <coopserver> <Kennusik> Meh, I'll stay with good old rails :P 18:19:17 <coopserver> <happy train sport> k 18:19:38 <coopserver> <Kennusik> What's the bridge length limit? 18:20:00 <coopserver> <happy train sport> 12 18:20:07 <V453000> purr is universal track, you can use it to autoreplace between rail - monorail - maglev automatically 18:20:08 <coopserver> <Kennusik> What the hell... 18:20:18 <V453000> apart from being able to colorize your network :) 18:20:37 <coopserver> <Kennusik> Isn't 12 too low? 18:21:11 <V453000> kind of fine 18:22:40 <coopserver> <Kennusik> I like those stations doe. 18:22:47 <coopserver> <Kennusik> Those additional buildings... 18:23:18 <coopserver> *** happy train sport has joined company #1 18:23:27 <V453000> yeah they are nice to toy with 18:23:53 <coopserver> <Kennusik> Logic Engine 18:23:58 <coopserver> <happy train sport> later in the game u mite whont to up grade to purr train line to up grade to maglev 18:24:00 <coopserver> <Kennusik> Welcome to Mayhem 18:24:11 <coopserver> <Kennusik> How to use them? 18:24:27 <V453000> you know how to control pre-signal logic with trains? 18:24:31 <V453000> if not, ignore logic train 18:24:57 <V453000> if you want to know how, see openttdcoop and embrace the insanity 18:26:00 <coopserver> *** happy train sport has joined spectators 18:27:08 <coopserver> <Kennusik> Guys who wanna go to work for me tommorow? :P 18:27:34 <coopserver> *** Maraxus has left the game (Leaving) 18:37:18 <coopserver> <Kennusik> It's quite busy here as I see. 18:38:46 <V453000> yeah european evenings mainly 18:45:25 <coopserver> <Kennusik> Where are you from guys? 18:46:52 <happpymoblic> uk 18:47:22 <coopserver> <Kennusik> Nice ... 18:49:27 <coopserver> <Kennusik> Can someone of you do the scripts? 18:50:07 <happpymoblic> I just having diner be back soon 18:50:47 <V453000> the game scripts? 18:50:57 <V453000> Sylf can do that yeah :) 18:51:25 <V453000> he also coded YETI (: 18:51:51 <coopserver> <Kennusik> I wanted to make my own cargo and wagons for it :P 18:52:06 <V453000> for yeti? 18:52:14 <coopserver> <Kennusik> Nope. 18:53:43 <coopserver> <Kennusik> I have a lot of ideas for TTD but I can't realize them. 18:53:46 <V453000> for what then? :d 18:53:52 <V453000> I mean wagons for what 18:54:06 <V453000> I had a lot of ideas one day as well, and no clue how to realize them 18:54:20 <V453000> the only way forward is to try to realize them :P that is how the train set you are now playing was made 18:55:21 <coopserver> <Kennusik> Iron -> Metallic parts 18:55:26 <coopserver> <Kennusik> Sulphur -> Gunpowder 18:55:33 <coopserver> <Kennusik> Gunpowder + Metallic parts -> Weapons 18:55:57 <coopserver> <Kennusik> Make something like war mode. 18:56:33 <coopserver> <Kennusik> I've got a lot of ideas I'd implement there. 18:56:42 <coopserver> <Kennusik> But I can't realize them. 18:58:58 <coopserver> <Kennusik> I love your bus system. 19:01:13 <coopserver> <Kennusik> test 19:03:57 <V453000> why cant you realize them? :P 19:04:04 <coopserver> <Kennusik> I don't know how 19:04:13 <V453000> do you think I did know how when I started? 19:04:24 <V453000> I had absolutely zero clue 19:05:04 <coopserver> <Kennusik> I need to find where to start. 19:05:55 <coopserver> <Kennusik> Any ideas? 19:06:15 <V453000> depends on what you want to do, but my general approach: 1. SCHEME - written down, drawn on a piece of paper, anything - system how the thing will work - summarizing the functional idea. 2. graphics - drawn pictures or 3D things, whatever you want, 3. coding in the graphics language is super easy but kind of tedious at start 19:06:28 <V453000> it is what I did in every one of my projects and it always worked greatly 19:06:29 <Sylf> what i heard my name 19:06:37 <V453000> if you want to check out how a grf is made, check out the openttdcoop devzone 19:06:49 <V453000> particularly YETI and NUTS projects have some documentation which can help you there 19:07:05 <V453000> http://dev.openttdcoop.org/projects/yeti/wiki 19:07:08 <Sylf> a war mode without anything to fight with? 19:07:09 <V453000> http://dev.openttdcoop.org/projects/nuts/wiki 19:07:15 <V453000> haha Sylf good point 19:07:23 <coopserver> <Kennusik> I can only program Assembly and do the C,C++ xD 19:07:27 <V453000> Sylf: how do you like this :P http://www.tt-forums.net/download/file.php?id=188719 19:07:41 <Sylf> brix? 19:07:42 <V453000> well if you can program in those things then coding NewGRFs is ultra trivial 19:07:42 <coopserver> <Kennusik> Sylf, I've got idea about that too :P 19:07:46 <V453000> yes Sylf 19:08:05 <Sylf> looking good so far... I can't see what's going on with that tunnel shading talk 19:08:22 <V453000> then you can probably look directly at the NewGRF code Kennusik 19:08:42 <V453000> Sylf: just the little shit in front of the tunnel entrance, nothing major, I will probably ignore it 19:09:02 <coopserver> <Kennusik> What the hell 19:09:12 <Sylf> more shading contrast? 19:09:45 <V453000> Sylf: no, having a shadow in "the hole which the tracks create in to the landscape in order to fit into the tunnel" 19:10:02 <V453000> but the whole tile is a COMPLETE hack and eye illusion, so it doesnt really make sense to start with 19:10:11 <V453000> the shadow kind of does integrate the tracks a little better 19:10:26 <coopserver> <Kennusik> Guys? 19:10:31 <V453000> wat 19:10:35 <coopserver> <Kennusik> I can't change my screen resolution ... 19:10:45 <V453000> in windoze or what 19:10:58 <coopserver> <Kennusik> I had 1920x1080 and it changed itself on 1024x768... I can't change it back on FullHD 19:11:07 <coopserver> <Kennusik> Winbooze and ttd as well 19:11:24 <V453000> ah that is fine, your PC will explode in just about 4 minutes 19:11:32 <coopserver> <Kennusik> Oh fck xD 19:11:33 <V453000> no clue how to help though, sorry :d 19:12:02 <coopserver> <Kennusik> guys send me this IRC chat pls 19:12:10 <coopserver> <Kennusik> I can't copy links from here. 19:12:17 <V453000> go to openttdcoop.org 19:12:22 <V453000> and there is a huge button IRC at the top panel :> 19:12:27 <coopserver> <Kennusik> i know 19:12:40 <V453000> ah and channel is #openttdcoop.stable 19:12:50 <coopserver> <Kennusik> yeah, this is what i wanted 19:13:01 <V453000> good :) I didnt realize we dont have direct link to that 19:18:53 <V453000> any luck? I already saw you in the #openttdcoop channel 19:19:04 <coopserver> *** happy train sport has joined company #1 19:19:05 <coopserver> <Kennusik> Meh, got some problems with Hexchat 19:19:06 <V453000> you just need to join there and type /join #openttdcoop.stable 19:19:18 <V453000> dont know hexchat, I just use the webchat myself 19:19:22 *** Kenny has joined #openttdcoop.stable 19:19:29 <V453000> heyo :) 19:19:46 <V453000> http://dev.openttdcoop.org/projects/yeti/wiki http://dev.openttdcoop.org/projects/nuts/wiki http://www.tt-forums.net/download/file.php?id=188719 19:19:51 <V453000> links I posted 19:20:32 <V453000> and here is the main page for documentation of NML - the thing for coding NewGRFs http://newgrf-specs.tt-wiki.net/wiki/NML:Main 19:21:11 <Kenny> Just a minute, I have to go away for few mins. brb 19:21:17 <V453000> sure np 19:27:53 *** Maraxus has quit IRC 19:29:19 <coopserver> *** Kennusik has left the game (connection lost) 19:30:04 <Kenny> I'll come tommorow guys, need to go sleep. 19:30:13 <V453000> good night 19:30:20 <Kenny> Night. 19:30:22 *** Kenny has quit IRC 19:45:38 <coopserver> *** happy train sport has joined spectators 19:45:39 <coopserver> *** Game paused (number of players) 19:59:40 <coopserver> *** happy train sport has joined company #1 19:59:41 <coopserver> *** Game unpaused (number of players) 20:02:43 <coopserver> *** happy train sport has joined spectators 20:02:44 <coopserver> *** Game paused (number of players) 20:34:04 *** glubothemad has quit IRC 20:41:05 <coopserver> *** Game still paused (connecting clients, number of players) 20:41:10 <coopserver> *** Player has joined 20:41:11 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:41:12 <coopserver> *** Player has started a new company #3 20:41:13 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:41:14 <coopserver> *** Player has joined spectators 20:41:15 <coopserver> *** Game still paused (number of players) 20:41:15 <happpy> hi 20:41:56 <coopserver> *** Player has left the game (wrong company in DoCommand) 21:43:40 *** Speedy- has joined #openttdcoop.stable 21:50:55 *** happpy has left #openttdcoop.stable 21:51:02 <coopserver> *** happy train sport has left the game (Leaving) 21:55:46 *** happpy_ has joined #openttdcoop.stable 21:59:26 *** happpymoblic has quit IRC 22:00:15 *** happpy_ is now known as happpy 22:04:31 <happpy> !date 22:04:31 <coopserver> Mar 20 1910 22:05:03 <coopserver> *** Game still paused (connecting clients, number of players) 22:05:06 <coopserver> *** Sylf has joined 22:05:07 <coopserver> *** Game still paused (number of players) 22:05:12 <happpy> hi 22:05:21 <coopserver> <Sylf> ohno 22:05:27 <coopserver> <Sylf> not the pixel map 22:05:29 <happpy> how ar u 22:10:00 <coopserver> *** Sylf has left the game (Leaving) 23:10:21 *** happpy has quit IRC 23:21:56 *** happpy has joined #openttdcoop.stable 23:23:24 <happpy> !date 23:23:24 <coopserver> Mar 20 1910 23:23:30 <happpy> !players 23:23:30 <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected