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00:26:11 <coopserver> <Jack123610> anyone here? 00:30:41 *** Clockworker__ has joined #openttdcoop.stable 00:32:51 <coopserver> *** Game paused (connecting clients) 00:32:57 <coopserver> *** Yugi_D has joined 00:32:58 <coopserver> *** Game unpaused (connecting clients) 00:33:06 <coopserver> <Jack123610> hey yugi 00:33:20 <coopserver> <Yugi_D> hi jack 00:33:34 <coopserver> <Jack123610> I jut connected my stuff and everything closed .-. 00:33:51 <coopserver> <Yugi_D> typical 00:36:50 <coopserver> <Jack123610> Nice railway setup aswell, mines a mess .-. 00:37:11 <coopserver> <Yugi_D> thanks 00:37:28 <coopserver> <Yugi_D> a mess?!?! its soo tidy and chaseable 00:38:06 *** Clockworker_ has quit IRC 00:38:10 <coopserver> <Jack123610> :P 00:38:34 <coopserver> <Jack123610> I need to change the goods so there taken down to my bigger city 00:38:45 <coopserver> <Jack123610> They hated me and wouldn't let me put a train station .-. 00:42:57 <coopserver> <Jack123610> Your lines efficent, every train can get into the station without stopping, if mine gets busy they all get stuck .-. 00:44:10 <coopserver> <Yugi_D> lastnight, i bought more than enough trains, but now im upgrading and will purchase 10x the trains operating atm 00:47:36 <coopserver> <Jack123610> think I should send goods to both cities? 00:47:38 <coopserver> <Jack123610> idk 00:48:57 <coopserver> <Yugi_D> imo, goods should be transported to ALL cities*. 00:49:10 <coopserver> <Yugi_D> requirements and financials allowing 00:50:00 <coopserver> <Jack123610> kk 00:50:14 <coopserver> <Jack123610> I got some work to do then once I tidy this traintrack up 00:50:39 <coopserver> <Yugi_D> alrighty then. good luck 00:51:04 <coopserver> <Jack123610> thanks :p 00:53:22 <coopserver> <Jack123610> crap a train got trapped .-. 00:53:37 <coopserver> <Yugi_D> lol 00:54:17 <coopserver> <Yugi_D> 'Y' it to the ml 00:54:51 <coopserver> <Jack123610> thanks :P 00:55:06 <coopserver> <Yugi_D> your welcome 00:56:12 <coopserver> *** Game paused (connecting clients) 00:56:22 <coopserver> *** leandro has joined 00:56:23 <coopserver> *** Game unpaused (connecting clients) 00:56:34 <coopserver> *** leandro has joined company #2 00:56:35 <coopserver> <Jack123610> hello leandro 00:56:53 <coopserver> <leandro> Hi 00:59:50 <coopserver> <Jack123610> Damn my trains make a lot more money going to the bottom town 00:59:55 <coopserver> <Jack123610> over x3 as much 01:00:37 <coopserver> <Yugi_D> you should move the stored goods via road for extra rating 01:01:28 <coopserver> <Jack123610> Should I do that by a cargo ship? Send them to all my cities 01:01:58 <coopserver> <Yugi_D> nah, just build 3 truck stops in the cities and domestic freight them 01:03:10 <coopserver> <Jack123610> Also I wish we didnt have a limit on boats/vehicles :c 01:03:26 <coopserver> <Jack123610> Well a max .-. I hit both 01:04:01 <coopserver> <Yugi_D> theres no harm in "!admin"ing and asking 01:04:22 <coopserver> <Jack123610> !admin 01:04:23 <coopserver> *** Jack123610 has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 01:05:38 <coopserver> <Jack123610> what is someone reading chat? 01:07:16 <coopserver> <Jack123610> Put it on there website chat, I guess thats where it goes .-. 01:07:48 <coopserver> <Yugi_D> yes and no 01:08:06 <coopserver> <Yugi_D> the IRC is like teamspeak 01:08:33 <coopserver> <Yugi_D> it uses a 3rd party application to communicate with the game chat system 01:09:35 <coopserver> <Jack123610> Oh well it will do for now, ill wait until the mod shows up :3 01:11:26 <coopserver> <Jack123610> oh cool my bottom city finally got a water tower, got no water supply though .-. 01:11:35 <coopserver> <Jack123610> Ok I do :3 01:14:14 <coopserver> <Jack123610> Also do airports work i n this game? 01:14:33 <coopserver> <Yugi_D> only for billionaires 01:14:46 <coopserver> <Jack123610> So they are in the game 01:14:56 <coopserver> <Jack123610> I was gonna try one but couldn't build any airplanes 01:16:30 <coopserver> <Yugi_D> scratch that... 01:16:47 <coopserver> *** leandro has left the game (Leaving) 01:17:06 <coopserver> <Jack123610> A lot of new stuff coming out 01:17:25 <coopserver> <Yugi_D> such as...? 01:17:55 <coopserver> <Jack123610> trains, buses, trams, mail trucks, oiltanker trucks 01:18:38 <coopserver> <Jack123610> Do I have the biggest city? :3 01:19:22 <coopserver> <Jack123610> I got the top 5 :o 01:19:43 <coopserver> <Yugi_D> dont muck up, it will become the smallest if you do... :p 01:20:22 <coopserver> <Jack123610> I want to aiport catalao to natal + embu 01:26:38 <coopserver> <Jack123610> Is funding a town development worth it? 01:26:44 <coopserver> <Yugi_D> no 01:26:46 <coopserver> <Jack123610> Spent like 2 million on my best cities lol 01:28:11 <coopserver> <Jack123610> Im thinking I just use a cargo ship to send my goods to each city, doesnt look like a mods gonna show :p 01:28:37 <coopserver> <Yugi_D> thats because its night for the majority 01:28:49 <coopserver> <Jack123610> 1 am here :p 01:30:09 <coopserver> <Yugi_D> that places you in the b/isles? 01:30:55 <coopserver> <Jack123610> Im in the UK :p 01:32:24 <coopserver> <Yugi_D> lol, so many from the UK here 01:32:34 <coopserver> <Jack123610> I should probably get some food processing plants running 01:32:41 <coopserver> <Jack123610> Ive got a giant farm in the middle 01:33:07 <coopserver> <Jack123610> same with oil 01:33:38 <coopserver> <Jack123610> nvm my oil refinery died by looks of it 01:33:39 <coopserver> <Yugi_D> expand the company eith commodities surrounding the areas near you 01:34:32 <coopserver> <Jack123610> I wish catalao would get a water tower 01:34:50 <coopserver> <Jack123610> theres a nice water supply on the hill .-. 01:34:59 <coopserver> <Yugi_D> fund one 01:35:13 <coopserver> <Jack123610> does that not place it anywhere? 01:35:43 <coopserver> <Yugi_D> thats prospecting, funding is your location 01:35:48 <coopserver> <Jack123610> oh k 01:36:04 <coopserver> <Jack123610> k funded one :3 01:36:19 <coopserver> <Jack123610> now watch the water supply die 01:41:46 <coopserver> <Jack123610> k waters up 01:42:07 <coopserver> <Yugi_D> good, now wait... 01:45:42 <coopserver> <Yugi_D> cya later 01:45:45 <coopserver> *** Yugi_D has joined spectators 01:45:46 <coopserver> <Jack123610> cya 01:45:49 <coopserver> *** Yugi_D has left the game (Leaving) 01:51:01 <Sylf> Is it this server that someone needs RV limit raised? 01:51:15 <coopserver> <Jack123610> Yeah I requested that 01:51:35 <Sylf> that request went to a channel for another server 01:51:43 <coopserver> <Jack123610> Oh, sorry 01:51:46 <Sylf> so I wanted to check it first 01:51:56 <Sylf> !rcon set max_roadvehs 01:51:57 <coopserver> 'max_roadvehs' is an unknown setting. 01:52:00 <Sylf> !rcon set max_roadveh 01:52:01 <coopserver> Current value for 'max_roadveh' is: '20' (min: 0, max: 5000) 01:52:10 <Sylf> !rcon set max_roadveh 100 01:52:14 <Sylf> upped. 01:52:22 <coopserver> <Jack123610> thanks c: 03:09:04 <coopserver> *** Jack123610 has left the game (Leaving) 03:09:05 <coopserver> *** Game paused (number of players) 06:04:36 <coopserver> *** Game still paused (connecting clients, number of players) 06:04:38 <coopserver> *** lcd047 has joined 06:04:39 <coopserver> *** Game still paused (number of players) 06:06:32 <coopserver> *** lcd047 has left the game (Leaving) 08:04:59 <coopserver> *** Game still paused (connecting clients, number of players) 08:05:05 <coopserver> *** Yugi_D has joined 08:05:06 <coopserver> *** Game still paused (number of players) 08:06:19 <coopserver> *** Yugi_D has joined company #5 08:06:20 <coopserver> *** Game unpaused (number of players) 08:28:48 <coopserver> *** Yugi_D has left the game (Leaving) 08:28:49 <coopserver> *** Game paused (number of players) 11:15:56 <coopserver> *** Game still paused (connecting clients, number of players) 11:15:58 <coopserver> *** Farnsworth has joined 11:15:59 <coopserver> *** Game still paused (number of players) 11:17:16 <coopserver> *** Farnsworth has joined company #1 11:17:17 <coopserver> *** Game unpaused (number of players) 11:40:04 <coopserver> *** Farnsworth has left the game (Leaving) 11:40:05 <coopserver> *** Game paused (number of players) 12:30:42 *** Clockworker_ has joined #openttdcoop.stable 12:38:14 *** Clockworker__ has quit IRC 15:32:21 <coopserver> *** Game still paused (connecting clients, number of players) 15:32:33 <coopserver> *** Player has joined 15:32:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:32:35 <coopserver> *** Player has joined spectators 15:32:36 <coopserver> *** Game still paused (number of players) 15:32:54 <coopserver> <Player> !name Jack123610 15:32:55 <coopserver> *** Player has changed his/her name to Jack123610 15:39:24 <coopserver> *** Jack123610 has left the game (Leaving) 15:40:26 <coopserver> *** Game still paused (connecting clients, number of players) 15:40:37 <coopserver> *** Player has joined 15:40:38 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:40:39 <coopserver> *** Player has joined spectators 15:40:40 <coopserver> *** Game still paused (number of players) 15:41:00 <coopserver> *** Game still paused (connecting clients, number of players) 15:41:06 <coopserver> *** Clockworker has joined 15:41:07 <coopserver> *** Game still paused (number of players) 15:41:29 <coopserver> <Player> !name Jack123610 15:41:30 <coopserver> *** Player has changed his/her name to Jack123610 15:44:14 <coopserver> *** Jack123610 has left the game (Leaving) 15:44:39 <coopserver> *** Game still paused (connecting clients, number of players) 15:44:53 <coopserver> *** Player has joined 15:44:54 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:44:55 <coopserver> *** Player has joined spectators 15:44:56 <coopserver> *** Game still paused (number of players) 15:45:07 <coopserver> *** Player has joined company #4 15:45:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:45:09 <coopserver> *** Game unpaused (number of players) 15:45:10 <coopserver> *** Player has joined spectators 15:45:11 <coopserver> *** Game paused (number of players) 15:45:34 <coopserver> *** Player has joined company #4 15:45:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:45:36 <coopserver> *** Game unpaused (number of players) 15:45:37 <coopserver> *** Player has joined spectators 15:45:38 <coopserver> *** Game paused (number of players) 15:45:42 <coopserver> <Player> !name Jack123610 15:45:43 <coopserver> *** Player has changed his/her name to Jack123610 15:45:47 <coopserver> *** Jack123610 has joined company #4 15:45:48 <coopserver> *** Game unpaused (number of players) 15:47:48 <coopserver> *** Game paused (connecting clients) 15:47:51 <coopserver> *** V453000 has joined 15:47:52 <coopserver> *** Game unpaused (connecting clients) 15:47:53 <coopserver> <V453000> yo 15:47:58 <coopserver> <Jack123610> hey 15:49:37 <coopserver> *** Clockworker has left the game (Leaving) 15:51:12 <coopserver> *** V453000 has left the game (Leaving) 15:51:49 <V453000> my local graphics are still too broken to handle tropic XD 15:52:16 <coopserver> <Jack123610> :P 15:53:07 <coopserver> <Jack123610> should probably upgrade my trains, there still running off of the starting planes 15:53:12 <coopserver> <Jack123610> trains* 16:32:02 <coopserver> *** Jack123610 has left the game (Leaving) 16:32:03 <coopserver> *** Game paused (number of players) 16:34:33 <coopserver> *** Game still paused (connecting clients, number of players) 16:35:04 <coopserver> *** Game still paused (number of players) 16:35:55 <coopserver> *** Game still paused (connecting clients, number of players) 16:36:04 <coopserver> *** Player has joined 16:36:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 16:36:06 <coopserver> *** Player has joined spectators 16:36:07 <coopserver> *** Game still paused (number of players) 16:37:06 <coopserver> <Player> !name Jack123610 16:37:07 <coopserver> *** Player has changed his/her name to Jack123610 16:41:40 <coopserver> *** Game still paused (connecting clients, number of players) 16:41:49 <coopserver> *** GOD has joined 16:41:50 <coopserver> *** Game still paused (number of players) 16:42:05 <coopserver> *** GOD has left the game (Leaving) 16:43:35 <coopserver> *** Jack123610 has joined company #4 16:43:36 <coopserver> *** Game unpaused (number of players) 17:00:22 <coopserver> *** Game paused (connecting clients) 17:00:49 <coopserver> *** leandro has joined 17:00:50 <coopserver> *** Game unpaused (connecting clients) 17:01:35 <coopserver> *** leandro has joined company #2 17:01:53 <coopserver> <Jack123610> hey leandro 17:01:57 <coopserver> <leandro> hola 17:02:08 <coopserver> <Jack123610> I connected a airport to your city, if thats a problem ill remove it 17:03:25 <coopserver> <leandro> no 17:03:34 <coopserver> <leandro> nots a problem 17:05:12 <coopserver> <Jack123610> Might start sending some goods and stuff via air, not very many passengers 17:11:47 <coopserver> <Jack123610> ok airplanes back up and upgraded with new routes :3 17:13:13 <coopserver> *** leandro has left the game (Leaving) 17:16:21 <coopserver> <Jack123610> back c: 17:18:57 <^Spike^> !rcon save 20160224_prereboot 17:18:58 <coopserver> Saving map... 17:18:59 <coopserver> Map successfully saved to 20160224_prereboot.sav 17:19:04 <^Spike^> fyi: Rebooting server 17:19:06 <^Spike^> just saved map 17:19:13 <^Spike^> need to be done :/ 17:19:15 <coopserver> <Jack123610> restart? 17:19:23 <^Spike^> reboot the server this game runs on 17:19:33 <coopserver> <Jack123610> ok .-. 17:47:27 *** Webster has joined #openttdcoop.stable 17:47:27 *** ChanServ sets mode: +o Webster 17:50:48 <coopserver> *** Game still paused (connecting clients, number of players) 17:50:53 <coopserver> *** Jam35 has joined 17:50:54 <coopserver> *** Game still paused (number of players) 17:51:45 <coopserver> *** Game still paused (connecting clients, number of players) 17:51:53 <coopserver> *** Player has joined 17:51:54 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 17:51:55 <coopserver> *** Player has joined spectators 17:51:57 <coopserver> *** Game still paused (number of players) 17:51:58 <coopserver> *** Jam35 has joined company #3 17:51:59 <coopserver> *** Game unpaused (number of players) 17:52:10 <coopserver> <Player> !name Jack123610 17:52:11 <coopserver> *** Player has changed his/her name to Jack123610 17:52:15 <coopserver> *** Jack123610 has joined company #4 17:52:26 <coopserver> <Jack123610> :o my password was off 17:52:39 <coopserver> <Jam35> it gets reset at server reboot 17:53:29 <coopserver> <Jack123610> Didnt see you had a company in here 17:54:18 <coopserver> <Jack123610> How bads my railway? .-. 17:56:09 <coopserver> <Jam35> doesn't seem too bad but there is a lot of point to point stuff 17:56:46 <coopserver> <Jam35> think about how to make one complete network 17:56:54 <coopserver> <Jam35> not lots of small simple ones? 17:56:58 <coopserver> <Jam35> maybe 17:57:17 <coopserver> <Jack123610> Multiple tracks sounds difficult :3 17:57:56 <coopserver> <Jam35> it's no different really than the iron ore you have 17:58:10 *** Clockworker_ is now known as Clockworker 17:58:13 <coopserver> <Jam35> do that everywhere works 17:58:55 <coopserver> <Jack123610> my steel and factory stations are becoming busy 17:58:59 <coopserver> <Jack123610> gonna need to expand 18:02:29 <coopserver> <Jack123610> I like how green does his stations 18:03:41 <coopserver> <Jack123610> I might try turning my factory into something like his 18:04:58 <coopserver> <Jack123610> Think it would be a good idea? .-. 18:05:31 <coopserver> <Jam35> I was about to say roro does not fit too well there 18:05:50 <coopserver> <Jam35> then you started flattening 18:06:06 <coopserver> <Jack123610> I didnt flatten but I will be soon :3 18:06:33 <coopserver> <Jack123610> If you think it would be a good design 18:07:31 <coopserver> <Jam35> that would be nice 18:07:36 <coopserver> <Jack123610> oh I was late to see your design :p 18:07:59 <coopserver> <Jack123610> Ok ill try it 18:08:06 <coopserver> <Jam35> do this instead of that huge pbs 18:08:23 <coopserver> <Jack123610> Im going to ruin my trains for about 5 minutes .-. 18:08:57 <coopserver> <Jam35> you get the idea 18:09:41 <coopserver> <Jack123610> I might move that mine under the station and take the curve out 18:10:11 <coopserver> <Jack123610> Do you suggest I make it out of red purr track? 18:10:17 <coopserver> <Jam35> no 18:10:23 <coopserver> <Jam35> i was highlighting 18:15:01 <coopserver> <Jack123610> thanks for the help :3 18:15:36 <coopserver> <Jam35> hm okay but check the spacings 18:15:48 <coopserver> <Jam35> and signals: important 18:16:04 <coopserver> <Jack123610> I hate signals .-. I always make a mess of em 18:16:25 <coopserver> <Jam35> copy what is there :) 18:22:09 <coopserver> <Jack123610> Idk why I broke that lol it was right... 18:22:58 <coopserver> <Jam35> nearly, some missing signals 18:23:08 <coopserver> <Jam35> under the bridge for one 18:23:13 <coopserver> <Jam35> that lane 18:24:41 <coopserver> <Jack123610> is that good? 18:24:54 <coopserver> <Jack123610> I extended the tunnel so a train can wait there without blocking the main line 18:26:03 <coopserver> <Jam35> where? what? I was talking about the factory station bridge 18:26:10 <coopserver> <Jack123610> wut 18:26:14 <coopserver> <Jam35> missing exit signal 18:26:56 <coopserver> <Jack123610> I was talking below that station 18:26:59 <coopserver> <Jack123610> at the first mine .-. 18:29:52 <coopserver> *** Jam35 has joined spectators 18:29:56 <coopserver> <Jam35> biab 18:30:29 <coopserver> <Jack123610> cya 18:39:38 <coopserver> <Jack123610> well, that didnt work xD 18:46:36 <coopserver> <Jack123610> oh that signal :3 18:55:55 <coopserver> <Jack123610> Oh well I tried 18:56:04 <coopserver> <Jack123610> the entrance works but the exit is broken .-. 19:01:47 <coopserver> <Jack123610> Jam you here? .-. 19:02:07 <V453000> he will be back soon 19:02:47 <coopserver> <Jack123610> Made a mess of the signals on this train station .-. 19:03:23 <coopserver> *** Game paused (connecting clients) 19:03:36 <coopserver> *** V453000 has joined 19:03:37 <coopserver> *** Game unpaused (connecting clients) 19:03:53 <coopserver> <V453000> where? 19:04:05 <coopserver> <Jack123610> near my steel mill .-. 19:04:36 <coopserver> <Jack123610> Seems to have calmed down but I dont think its anywhere near decent .-. 19:05:08 <coopserver> <V453000> I see 19:05:31 <coopserver> <V453000> my graphics are so broken atm that I cant even see tracks XD 19:05:39 <coopserver> <V453000> am on a hardcore development graphics set :D 19:05:42 <coopserver> <Jack123610> :P 19:06:22 <coopserver> <V453000> regardless, signals I can see 19:06:27 <coopserver> <V453000> entrances you ahve correct 19:06:35 <coopserver> <V453000> exits are a mess 19:06:42 <coopserver> <V453000> all of the exit signals can be normal basic block signal 19:06:44 <coopserver> <V453000> there is no magic 19:07:30 <coopserver> <V453000> brb recompiling 19:07:30 <coopserver> *** V453000 has left the game (Leaving) 19:07:44 <coopserver> <Jack123610> I think putting 3 tracks onto one exit is too much but idk how I could change that 19:08:17 <V453000> if 1 track goes in, 1 track must be enough to go out :P 19:08:19 <V453000> rule of any drop station 19:08:46 <coopserver> <Jack123610> Idk if more than one train decides to leave the entire system just comes to a hault .-. 19:10:30 <coopserver> <Jack123610> I guess it will do .-. 19:11:48 <coopserver> <Jack123610> Could probably do with longer tracks so trains could wait instead of parking half way out the station 19:34:37 <coopserver> <Jack123610> Dont suppose there is a chance we could have more aircraft? I feel 5 isnt enough :3 19:36:09 <coopserver> <Jack123610> 8-10 would be a nice amount c: 19:39:57 <coopserver> <Jack123610> Guess not .-. 19:50:32 <coopserver> <Jack123610> nvm some bigger aircraft are starting to come up 20:07:52 <Jam35> 5 planes was a mistake 20:08:00 <Jam35> it should have been zero 20:08:11 <coopserver> <Jack123610> oh .-. 20:08:13 <coopserver> <Jack123610> I said nothing 20:08:17 <Jam35> now you are skipping islands with airports :) 20:08:29 <Jam35> at least stay on one island with them 20:08:39 <Jam35> kind of defeats the point of island map 20:08:51 <Jam35> and also who it should be zero 20:08:56 <Jam35> *why even 20:09:23 <coopserver> <Jack123610> Man I liked the planes, got my city to 5600 pop :3 20:10:02 <coopserver> <Jack123610> Do I need to lose em? .-. 20:10:18 <coopserver> <Jam35> well okay but it is simply this: place airport , done :) 20:10:27 <coopserver> <Jam35> no leave itg 20:10:45 <coopserver> <Jam35> if grey complain then do something about it 20:11:04 <coopserver> <Jam35> first come first served 20:11:12 <coopserver> <Jam35> they were there first :)) 20:11:29 <coopserver> <Jack123610> grey was fine with it, I asked him 20:12:16 <coopserver> <Jam35> I don't recall seeing that but okay :P 20:12:36 <coopserver> <Jam35> I mean, I read most of what happens here :) 20:13:02 <coopserver> <Jack123610> Still waiting for the red guy to turn up 20:13:12 <coopserver> <Jam35> as a general rule you should stay out of occupied town 20:13:16 <V453000> you don't see team and private chat :P 20:13:27 <coopserver> <Jam35> no but who does that? 20:13:36 <V453000> some people do 20:13:50 <V453000> admittedly most don't even know how to private chat because it is quite poorly hidden XD 20:14:01 <V453000> .. well hidden, poor game-wise 20:14:16 <coopserver> <Jack123610> How come there is no oil platforms either? .-. 20:14:24 <V453000> !date 20:14:24 <coopserver> May 22 1970 20:14:27 <coopserver> <Jack123610> Yet we get oil ships :3 20:15:41 <coopserver> <Jam35> you get ships, 5 too many 20:15:53 <coopserver> <Jam35> nobody decides what type/refit they are 20:16:07 <coopserver> <Jack123610> So is this supposed to be trains only? 20:16:33 <coopserver> <Jam35> you have 100 rv's but mainly yes 20:16:43 <V453000> after playing the game for a while, trains are the only thing that makes sense :( 20:17:54 <coopserver> <Jam35> have you seen the openttdcoop website? :) 20:18:03 *** Jack123610 has quit IRC 20:18:11 <coopserver> <Jam35> and how many pages of plane/ships were there if so? 20:18:20 <coopserver> <Jam35> it is 99.9% trains 20:18:22 <coopserver> <Jack123610> nope 20:18:38 <V453000> good idea to do so :P 20:19:42 <coopserver> <Jam35> that sounded way more sarcastic than I meant :P 20:19:59 <V453000> XD 20:24:05 <coopserver> *** Jam35 has joined company #3 20:25:18 <coopserver> *** Jam35 has left the game (Leaving) 20:25:27 <Jam35> back to lurk mode 20:25:36 <coopserver> <Jack123610> cya :3 20:31:08 <V453000> work in progress :) https://dl.dropboxusercontent.com/u/20419525/BRIX/signals-wip-03.png 20:31:57 <coopserver> <Jack123610> Wish I could check it out but I aint got the chat open so cant click link .-. 20:32:08 <V453000> 2bad :P 20:50:43 <coopserver> <Jack123610> jam? 20:50:56 <coopserver> <Jack123610> How u do that thing where u replace all tracks? 21:16:37 <coopserver> <Jack123610> ugh 21:16:44 <coopserver> <Jack123610> Anyone want to help me lol? 21:16:49 <coopserver> <Jack123610> idk how I broke it but I broke it 21:17:10 <coopserver> <Jack123610> nvm it just fixed itself, every train was jammed 21:17:16 <coopserver> <Jack123610> Oh I see the problem .-. 21:17:43 <coopserver> <Jack123610> explains why my cargo trains werent filling .-. 21:40:10 <Jam35> replace track is C (convert) button 21:40:23 <Jam35> if that is what you mean? 21:40:39 <coopserver> <Jack123610> yeah 22:02:15 <coopserver> <Jack123610> I think its time I go to the next level of servers :3 running out of things to do 22:11:33 *** Kalaidos has quit IRC 22:26:13 <coopserver> *** Jack123610 has left the game (Leaving) 22:26:14 <coopserver> *** Game paused (number of players) 23:21:33 <coopserver> *** Game still paused (connecting clients, number of players) 23:22:25 <coopserver> *** Game still paused (number of players) 23:44:52 *** Clockworker_ has joined #openttdcoop.stable 23:51:07 *** Clockworker has quit IRC 17:19:41 <^Spike^> hopefully back asap :)