Config
Log for #openttdcoop.stable on 3rd March 2016:
Times are UTC Toggle Colours
00:10:37  *** Clockworker__ has joined #openttdcoop.stable
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01:00:04  <coopserver> *** happy train sport has left the game (Leaving)
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01:35:24  <BiG_MEECH> !date
01:35:24  <BiG_MEECH> !date
01:35:24  <coopserver> Oct 15 2062
01:35:24  <coopserver> Oct 15 2062
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03:55:47  <coopserver> *** Game still paused (connecting clients, number of players)
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04:33:09  <coopserver> *** Game still paused (connecting clients, number of players)
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04:33:32  <coopserver> *** Game still paused (number of players)
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04:33:54  <coopserver> *** Game unpaused (number of players)
04:33:54  <coopserver> *** Game unpaused (number of players)
05:11:54  <coopserver> *** BiG_MEECH has joined spectators
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05:11:55  <coopserver> *** Game paused (number of players)
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13:30:42  *** ChanServ sets mode: +o Maraxus
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13:58:28  <happpy> !players
13:58:28  <happpy> !players
13:58:28  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
13:58:28  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
14:25:00  *** Maraxus has quit IRC
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15:00:40  *** happpy has left #openttdcoop.stable
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16:00:58  <BiG_MEECH> !date
16:00:58  <BiG_MEECH> !date
16:00:58  <coopserver> Aug 05 2065
16:00:58  <coopserver> Aug 05 2065
16:04:39  <BiG_MEECH> y0
16:04:39  <BiG_MEECH> y0
16:04:44  <BiG_MEECH> we needs 2070
16:04:44  <BiG_MEECH> we needs 2070
16:05:11  <happpy> yep
16:05:11  <happpy> yep
16:06:10  <BiG_MEECH> no time for rocket
16:06:10  <BiG_MEECH> no time for rocket
16:06:22  <coopserver> *** Game still paused (connecting clients, number of players)
16:06:22  <coopserver> *** Game still paused (connecting clients, number of players)
16:06:51  <coopserver> *** BiG_MEECH has joined
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16:06:52  <coopserver> *** Game still paused (number of players)
16:06:52  <coopserver> *** Game still paused (number of players)
16:06:54  <happpy> yep no time  for it
16:06:54  <happpy> yep no time  for it
16:07:02  <coopserver> *** BiG_MEECH has joined company #6
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16:07:03  <coopserver> *** Game unpaused (number of players)
16:07:03  <coopserver> *** Game unpaused (number of players)
16:07:22  <BiG_MEECH> only time for OTTD
16:07:22  <BiG_MEECH> only time for OTTD
16:07:34  <happpy> yep
16:07:34  <happpy> yep
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17:27:37  <coopserver> *** Game paused (connecting clients)
17:27:37  <coopserver> *** Game paused (connecting clients)
17:27:42  <coopserver> *** V453000 has joined
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17:27:43  <coopserver> *** Game unpaused (connecting clients)
17:27:43  <coopserver> *** Game unpaused (connecting clients)
17:27:44  <coopserver> <V453000> yo
17:27:44  <coopserver> <V453000> yo
17:27:45  <coopserver> <BiG_MEECH> y0
17:27:45  <coopserver> <BiG_MEECH> y0
17:28:17  <coopserver> <V453000> not goin to depot by autoreplace?
17:28:17  <coopserver> <V453000> not goin to depot by autoreplace?
17:28:27  <coopserver> <BiG_MEECH> most of them do
17:28:27  <coopserver> <BiG_MEECH> most of them do
17:28:31  *** Clockworker__ has quit IRC
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17:28:53  <coopserver> <V453000> then they were in depot short while ago
17:28:53  <coopserver> <V453000> then they were in depot short while ago
17:28:59  <coopserver> <BiG_MEECH> ah
17:28:59  <coopserver> <BiG_MEECH> ah
17:29:02  <coopserver> <V453000> service interval
17:29:02  <coopserver> <V453000> service interval
17:29:12  <coopserver> <BiG_MEECH> that's kinda weird
17:29:12  <coopserver> <BiG_MEECH> that's kinda weird
17:29:23  <coopserver> <V453000> yes
17:29:23  <coopserver> <V453000> yes
17:29:38  <coopserver> <BiG_MEECH> yo uwould think that there would be an override
17:29:38  <coopserver> <BiG_MEECH> yo uwould think that there would be an override
17:29:51  <coopserver> <V453000> the whole servicing mechanism is fucking fuckborked
17:29:51  <coopserver> <V453000> the whole servicing mechanism is fucking fuckborked
17:29:52  <coopserver> <V453000> like
17:29:52  <coopserver> <V453000> like
17:30:30  <coopserver> <V453000> why does the mass order "send all trains for servicing"make them search for the nearest depot and fuck everything, instead of resetting this "servicing interval" value so they would just go to depot when convenient, not forced
17:30:30  <coopserver> <V453000> why does the mass order "send all trains for servicing"make them search for the nearest depot and fuck everything, instead of resetting this "servicing interval" value so they would just go to depot when convenient, not forced
17:31:38  <BiG_MEECH> does the computer use pathfinding to force to find the depot instead of letting the train go through the system and find the closest one?
17:31:38  <BiG_MEECH> does the computer use pathfinding to force to find the depot instead of letting the train go through the system and find the closest one?
17:36:28  <V453000> it acts the same way as if you ctrl click the depot button on every individual train
17:36:28  <V453000> it acts the same way as if you ctrl click the depot button on every individual train
17:36:47  <coopserver> <BiG_MEECH> word
17:36:47  <coopserver> <BiG_MEECH> word
17:37:04  <V453000> which basically makes it fucking useless
17:37:04  <V453000> which basically makes it fucking useless
17:37:57  <coopserver> *** V453000 has left the game (Leaving)
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17:49:32  <BiG_MEECH> Jam35
17:49:32  <BiG_MEECH> Jam35
17:49:47  <Jam35> hi
17:49:47  <Jam35> hi
17:49:47  * BiG_MEECH slaps Jam35 around a bit with a large fishbot
17:49:47  * BiG_MEECH slaps Jam35 around a bit with a large fishbot
17:49:55  <BiG_MEECH> webster is in here again x2
17:49:55  <BiG_MEECH> webster is in here again x2
17:50:06  <Jam35> oh
17:50:06  <Jam35> oh
17:50:53  <coopserver> *** BiG_MEECH has joined spectators
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17:50:54  <coopserver> *** Game paused (number of players)
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17:51:15  <Jam35> I asked the expert
17:51:15  <Jam35> I asked the expert
17:51:37  <BiG_MEECH> big boss PM ?
17:51:37  <BiG_MEECH> big boss PM ?
17:51:50  <Jam35> Kenji
17:51:50  <Jam35> Kenji
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22:45:46  <coopserver> *** Game still paused (connecting clients, number of players)
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