Config
Log for #openttdcoop.stable on 9th March 2016:
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00:09:11  <coopserver> *** happy train sport has joined company #1
00:10:03  <coopserver> *** happy train sport has joined spectators
00:16:03  *** Clockworker_ has joined #openttdcoop.stable
00:21:02  *** Clockworker_ has quit IRC
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01:51:40  *** Clockworker is now known as BiG_CW_MF
01:54:02  <coopserver> <happy train sport> ok have  fun gn
01:54:15  <coopserver> *** happy train sport has left the game (Leaving)
01:54:41  *** happpy has left #openttdcoop.stable
02:36:26  <coopserver> *** bubbleheads has left the game (Leaving)
02:36:27  <coopserver> *** Game paused (number of players)
02:37:11  <BiG_MEECH> !date
02:37:11  <coopserver> Oct 27 2095
05:13:41  <coopserver> *** Game still paused (connecting clients, number of players)
05:13:46  <coopserver> *** Sylf has joined
05:13:47  <coopserver> *** Game still paused (number of players)
05:16:47  <coopserver> *** Sylf has left the game (Leaving)
05:40:18  <Sylf> !contentupdate
05:40:18  <coopserver> Sylf: Performing content update
05:40:19  <coopserver> Content server connection established
05:40:33  <Sylf> !content
05:40:36  <coopserver> Downloading 10 file(s) (1716352 bytes)
05:41:09  <BiG_MEECH> I saw this next door
05:41:12  <BiG_MEECH> a bit back Sylf
05:41:13  <BiG_MEECH> [23:47] <@coopserver> [udp] advertising to the master server is failing
05:41:14  <BiG_MEECH> ^^
05:41:39  <coopserver> Content server connection closed
05:42:04  <Sylf> it happens
05:42:09  <Sylf> !rescan
05:42:09  <coopserver> Sylf: Scanning content directories
05:43:01  <coopserver> Sylf: Rescan completed
05:45:24  <Sylf> !rcon pwd
05:45:25  <coopserver> /home/openttd/svn-stable/server/save/
05:45:33  <Sylf> !rcon cd uploads
05:45:37  <Sylf> !rcon load 1
05:45:38  <coopserver> Starting new game
05:45:42  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0-RC1)
05:45:43  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
05:45:44  <coopserver> *** Game paused (number of players)
05:45:53  <Sylf> !setdef
05:45:54  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
05:45:55  <Sylf> !auto
05:46:00  <Sylf> !rcon reset_company 1
05:46:01  <coopserver> Company does not exist. Company-id must be between 1 and 15.
05:46:41  <Sylf> damn
05:47:37  <Sylf> !rcon load 1
05:47:38  <coopserver> Starting new game
05:47:40  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0-RC1)
05:47:41  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
05:47:42  <coopserver> *** Game paused (number of players)
05:47:58  <Sylf> !contentupdate
05:47:58  <coopserver> Sylf: Performing content update
05:47:59  <coopserver> Content server connection established
05:48:18  <Sylf> !content
05:48:19  <coopserver> Downloading 51 file(s) (27410682 bytes)
05:48:48  <Sylf> !rescan
05:48:48  <coopserver> Sylf: Scanning content directories
05:49:12  <coopserver> Content server connection closed
05:49:13  <coopserver> Sylf: Rescan completed
05:49:25  <Sylf> !rcon load 1
05:49:26  <coopserver> Starting new game
05:49:28  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0-RC1)
05:49:29  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
05:49:30  <coopserver> *** Game paused (number of players)
05:49:33  <Sylf> wtf
05:49:37  <Sylf> !contentupdate
05:49:37  <coopserver> Sylf: Performing content update
05:49:40  <BiG_MEECH> lol
05:49:56  <Sylf> !content
05:49:57  <coopserver> Downloading 18 file(s) (19673417 bytes)
05:50:06  <BiG_MEECH> you shoulda voted trump. :P
05:50:42  <Sylf> his orgy is already big enough without me
05:50:53  <BiG_MEECH> lol
05:51:15  <Sylf> !content
05:51:16  <coopserver> Downloading 18 file(s) (19673417 bytes)
05:53:31  <Sylf> !content
05:53:32  <coopserver> Downloading 18 file(s) (19673417 bytes)
05:53:41  <Sylf> :/
05:53:52  <Sylf> !restart
05:54:35  <Sylf> !quit
05:54:35  <coopserver> Sylf: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
05:54:57  <Sylf> !restart
05:57:16  <Sylf> !rcon quit
05:57:16  <coopserver> Server Shutting down
05:57:17  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
05:57:28  <Sylf> !start
05:57:37  <coopserver> Server is starting...
05:58:16  <Sylf> !apconnect
05:58:16  <coopserver> Connecting...
05:58:17  <coopserver> Connection failed
05:58:50  <Sylf> !apconnect
05:58:50  <coopserver> Connecting...
05:58:51  <coopserver> Connection failed
06:00:55  <Sylf> !start
06:00:56  <coopserver> Server is starting...
06:01:26  <BiG_MEECH> omg
06:01:33  <BiG_MEECH> good luck
06:01:35  <BiG_MEECH> :S
06:05:10  <Sylf> @topic change 2 1.6.0-RC1 (server down)
06:05:34  <Sylf> @topic change 2 s/1.6.0-RC1/1.6.0-RC1 (server down)/
06:05:34  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.6.0-RC1 (server down) | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/"
09:45:47  *** Compu has quit IRC
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11:24:51  <happpymoblic> !date
11:24:51  <coopserver> Not connected!!
11:28:31  *** happpymoblic is now known as happpy
11:29:36  *** Taede has quit IRC
11:30:11  *** Taede has joined #openttdcoop.stable
11:30:11  *** ChanServ sets mode: +o Taede
12:50:58  *** happpy is now known as happpymoblic
12:51:17  *** happpy has joined #openttdcoop.stable
12:52:06  <happpy> !players
12:52:06  <coopserver> Not connected!!
12:53:33  <happpy> hi all
12:55:18  <happpy> can sume won  fixs the server its not connected
12:59:59  *** Clockworker_ has joined #openttdcoop.stable
13:00:00  *** BiG_CW_MF has quit IRC
13:33:45  <Clockworker_> !dl win64
13:33:45  <coopserver> Not connected!!
13:33:51  <Clockworker_> RIP
13:34:04  <happpy> yer
13:34:11  <Clockworker_> rest in piss
13:34:33  <happpy> sylf was  tring  to doo a new map but it did not work
13:35:08  <happpy> so  i think he was was trying to restart the server  but did not work
13:38:00  <Clockworker_> sylf pls
13:42:14  <happpy> how  things  Clockworker_
15:51:13  <coopserver> Connecting...
15:51:15  <coopserver> Connection failed
15:57:54  <coopserver> Server is starting...
16:00:27  <coopserver> Server is starting...
16:01:22  <coopserver> Connecting...
16:01:23  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0-RC1)
16:02:04  <Taede> !dl win64
16:02:04  <coopserver> Taede: http://binaries.openttd.org/releases/1.6.0-RC1/openttd-1.6.0-RC1-windows-win64.zip
16:02:39  <coopserver> *** Game still paused (connecting clients, number of players)
16:02:41  <coopserver> *** lcd047 has joined
16:02:42  <coopserver> *** Game still paused (number of players)
16:03:02  <coopserver> *** lcd047 has left the game (Leaving)
16:05:40  <Taede> @topic change 2 s/1.6.0-RC1 (server down)/1.6.0-RC1/
16:05:40  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.6.0-RC1 (server down) | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/"
16:05:57  *** Taede changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.6.0-RC1 | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/"
16:06:14  <Taede> back up, but old map for the time being
16:06:26  <Taede> need to find out why that map new map doesnt load
16:12:04  <Taede> !contentupdate
16:12:04  <coopserver> Taede: Performing content update
16:12:05  <coopserver> Content server connection established
16:12:59  <Taede> !content
16:13:00  <coopserver> Downloading 23 file(s) (19899085 bytes)
16:13:26  <coopserver> Content server connection closed
16:15:09  <Taede> !content
16:15:10  <coopserver> Downloading 0 file(s) (0 bytes)
16:18:20  <coopserver> *** Game still paused (connecting clients, number of players)
16:18:26  <coopserver> *** happy train sport has joined
16:18:27  <coopserver> *** Game still paused (number of players)
16:18:28  <coopserver> *** Game unpaused (number of players)
16:18:34  <coopserver> *** happy train sport has joined spectators
16:18:35  <coopserver> *** Game paused (number of players)
16:19:37  <happpy> hi Taede
16:19:50  <happpy> its  was a grf
16:20:05  <happpy> thats y the server did not load the new map
17:10:42  <happpy> !date
17:10:42  <coopserver> Jan 04 2095
17:13:26  <coopserver> *** Game still paused (connecting clients, number of players)
17:13:47  <coopserver> *** Liuk Sk has joined
17:13:48  <coopserver> *** Game still paused (number of players)
17:13:55  <coopserver> <happy train sport> hi Liuk Sk
17:13:58  <coopserver> <Liuk Sk> hi
17:14:06  <coopserver> <happy train sport> how ar u
17:14:49  <coopserver> <Liuk Sk> just fine
17:16:10  <coopserver> *** Liuk Sk has joined company #4
17:16:11  <coopserver> *** Game unpaused (number of players)
17:16:34  <coopserver> *** Liuk Sk has joined spectators
17:16:35  <coopserver> *** Game paused (number of players)
17:17:23  <coopserver> *** Liuk Sk has left the game (Leaving)
17:40:11  *** p3tiny has joined #openttdcoop.stable
18:17:35  <coopserver> *** Game still paused (connecting clients, number of players)
18:17:41  <coopserver> *** Player has joined
18:17:42  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:17:43  <coopserver> *** Player has started a new company #3
18:17:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:17:45  <coopserver> *** Player has joined spectators
18:17:46  <coopserver> *** Game still paused (number of players)
18:18:01  <coopserver> *** Player has left the game (Leaving)
18:58:16  *** p3tiny has quit IRC
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19:27:14  <coopserver> *** Game still paused (connecting clients, number of players)
19:27:25  <coopserver> *** AzureSpeed has joined
19:27:26  <coopserver> *** Game still paused (number of players)
19:38:48  <coopserver> *** AzureSpeed has joined company #2
19:38:49  <coopserver> *** Game unpaused (number of players)
19:39:17  <coopserver> *** AzureSpeed has left the game (Leaving)
19:39:18  <coopserver> *** Game paused (number of players)
19:48:31  <coopserver> *** Game still paused (connecting clients, number of players)
19:48:36  <coopserver> *** bubbleheads has joined
19:48:37  <coopserver> *** Game still paused (number of players)
19:48:38  <coopserver> *** Game unpaused (number of players)
19:54:24  <coopserver> <happy train sport> hi
19:54:29  <coopserver> <bubbleheads> hello
19:57:43  <happpymoblic> how ar u
19:57:48  <coopserver> <bubbleheads> good
20:03:57  <coopserver> *** happy train sport has left the game (general timeout)
20:05:47  <happpymoblic> !date
20:05:47  <coopserver> May 05 2096
20:06:07  <coopserver> *** Game paused (connecting clients)
20:06:15  <coopserver> *** happy train sport has joined
20:06:16  <coopserver> *** Game unpaused (connecting clients)
20:39:27  <Taede> !dl lin64
20:39:27  <coopserver> Taede: http://binaries.openttd.org/releases/1.6.0-RC1/openttd-1.6.0-RC1-linux-generic-amd64.tar.xz
20:54:24  <Taede> !players
20:54:24  <coopserver> Taede: Client 14 (Brown) is bubbleheads, in company 9 (bubbleheads Transport)
20:54:25  <coopserver> Taede: Spectators: Client 16 (happy train sport)
21:07:36  <happpy> hey Taede
21:07:38  <Taede> !save
21:07:39  <coopserver> Saving map...
21:07:40  <coopserver> Map successfully saved to game.sav
21:12:49  <coopserver> *** happy train sport has joined company #1
21:14:01  <coopserver> *** happy train sport has joined spectators
21:14:29  <happpy> !date
21:14:29  <coopserver> May 27 2101
21:20:12  <coopserver> <happy train sport> how  net work  bubbleheads
21:20:16  <coopserver> <bubbleheads> good
21:20:41  <coopserver> <bubbleheads> i just upgraded my busiest set of tracks
21:20:52  <coopserver> <happy train sport> ok
21:20:55  <coopserver> <happy train sport> nice
21:28:01  <Taede> !rescan
21:28:02  <coopserver> Taede: Scanning content directories
21:28:50  <coopserver> *** bubbleheads has left the game (Leaving)
21:28:51  <coopserver> *** Game paused (number of players)
21:28:55  <coopserver> Taede: Rescan completed
21:29:19  <coopserver> *** happy train sport has left the game (general timeout)
21:29:32  <coopserver> *** Game still paused (connecting clients, number of players)
21:29:35  <coopserver> *** Taede has joined
21:29:41  <coopserver> *** happy train sport has joined
21:29:42  <coopserver> *** Game still paused (number of players)
21:30:10  <coopserver> <happy train sport> hey
21:32:07  <coopserver> *** Game still paused (connecting clients, number of players)
21:32:12  <coopserver> *** bubbleheads has joined
21:32:13  <coopserver> *** Game still paused (number of players)
21:32:14  <coopserver> *** Game unpaused (number of players)
21:32:33  <coopserver> <happy train sport> wb bubbleheads
21:32:48  <coopserver> <bubbleheads> connection loss
21:33:06  <coopserver> <happy train sport> yer me to
21:33:16  <coopserver> <bubbleheads> :|
21:35:31  <BiG_MEECH> hmm
21:35:35  <BiG_MEECH> slape Taede
21:36:00  * Taede hands BiG_MEECH an extra s
21:36:50  <coopserver> <happy train sport> how things Taede
21:37:24  <happpy> whonts  up BiG_MEECH
21:39:28  <BiG_MEECH> lol
21:39:29  <BiG_MEECH> heya
21:39:41  <happpy> hey
21:39:42  <BiG_MEECH> !apconnect
21:39:46  <BiG_MEECH> `apconnect
21:39:53  <coopserver> <bubbleheads> lol
21:39:57  <BiG_MEECH> shtie
21:40:19  <coopserver> <bubbleheads> is he going to slap you
21:40:20  <happpy> that dont work  BiG_MEECH   u have to have  @on  your name
21:41:07  <coopserver> <happy train sport> bubbleheads:   u mite need mor station at your sweet factory
21:41:45  <BiG_MEECH> lol
21:41:51  <BiG_MEECH> @@@@@@@@@@@@ THIS BITCHES
21:41:57  <happpy> hehe
21:42:02  <BiG_MEECH> :P
21:42:14  <happpy> :d
21:42:32  <coopserver> <bubbleheads> the sweet factory most likley does though it works fine atm
21:42:52  <coopserver> <bubbleheads> and i dont want to lol
21:43:17  <coopserver> <bubbleheads> though i just did it
21:43:32  <coopserver> <bubbleheads> lol
21:43:50  <coopserver> <bubbleheads> lost of candy is made for the children
21:43:58  <coopserver> <happy train sport> ye
21:44:02  <coopserver> <happy train sport> yep
21:44:27  <coopserver> <bubbleheads> maybe 1.6k is too much for them
21:44:32  <coopserver> <happy train sport> thats y i got  313 trains
21:44:42  <coopserver> <bubbleheads> they will get diabetes
21:44:46  <coopserver> <bubbleheads> muahhahah
21:45:21  <coopserver> <bubbleheads> i only have 33 candy making trains
21:45:35  <coopserver> <happy train sport> yep
21:45:44  <BiG_MEECH> lol
21:45:54  <BiG_MEECH> happy is starting a dental clinic in town
21:46:06  <coopserver> <bubbleheads> earlier i found a plastic jackpot
21:46:27  <coopserver> <bubbleheads> it produces 765,000 liters currently lol
21:46:34  <coopserver> <bubbleheads> 84% transported
21:46:42  <happpy> will u have to start ferst  to get the best place on the map BiG_MEECH
21:46:51  <coopserver> <happy train sport> yer true
21:47:07  <coopserver> <bubbleheads> i dont know why nobody got to this island first lol
21:47:39  <happpy> not much was on that  bit
21:47:46  <happpy> when  the mapstart
21:47:48  <coopserver> <bubbleheads> alot is here now
21:47:52  <happpy> yep
21:50:16  <BiG_MEECH> !date
21:50:16  <coopserver> Sep 26 2103
21:50:24  <BiG_MEECH> hmm, new map?
21:50:28  <coopserver> <bubbleheads> sure
21:50:31  <BiG_MEECH> why the late start?
21:50:37  <happpy> nop
21:50:45  <happpy> the same  map
21:50:50  <coopserver> <bubbleheads> didnt notice you guys
21:51:12  <coopserver> <bubbleheads> i will take happy's island hehe
21:51:17  <coopserver> <bubbleheads> if i get there first
21:51:19  <happpy> its  the same  map  BiG_MEECH   no new map  yet
21:51:37  <happpy> he  yep
21:51:59  <coopserver> <bubbleheads> that or liuk sk's
21:52:20  <BiG_MEECH> ah
21:52:23  <BiG_MEECH> need noo island
21:52:43  <coopserver> <happy train sport> will i  can not ade eney mor trains    eney way
21:53:33  <happpy> i dont like wom
21:53:45  <happpy> i dont like  won big map
21:54:02  <happpy> whive no  island
21:54:16  <BiG_MEECH> gnu island
21:54:23  <coopserver> *** Taede has left the game (Leaving)
21:54:42  <happpy> becours  u get players  cros over your net work
21:55:00  <happpy> and u can not  doo LLRR
21:55:15  <coopserver> <bubbleheads> and that is painful for you
21:55:26  <happpy> yep
21:55:39  <happpy> thats y i dont play maps like that
21:55:53  <happpy> i  play   island  map
21:56:01  <coopserver> <bubbleheads> yeah
21:56:06  <coopserver> <bubbleheads> their better
21:56:24  <coopserver> <bubbleheads> my bbh 01 is handling alot of traffic
21:56:27  <happpy> becours  1  island for 1 company
21:56:34  <coopserver> <bubbleheads> yep
21:56:46  <coopserver> <happy train sport> yep
21:57:00  <coopserver> <bubbleheads> so the second bbh had to handle most of it
21:57:06  <coopserver> <bubbleheads> and there is no train q
21:57:07  <coopserver> <happy train sport> u mite have  upgrade it
21:57:20  <happpy> true
21:57:31  <coopserver> <bubbleheads> not really i didnt see many trains stopping
21:57:44  <happpy> u willif u ade trains
21:57:52  <coopserver> <bubbleheads> yeah
21:58:17  <coopserver> <bubbleheads> like 65-75 trains go to the bbh 01
21:58:39  <happpy> yep
21:58:48  <coopserver> <bubbleheads> and i only have 80 trains
21:58:58  <coopserver> <happy train sport> nice
22:14:08  *** p3tiny has quit IRC
22:20:16  <coopserver> <bubbleheads> if i did toys fizzy drinks and candy my network would be jammed
22:20:31  <coopserver> <bubbleheads> because of reason too many trains on one track
22:21:19  <happpy> will  mite doo but u never no
22:21:25  <coopserver> <bubbleheads> yeha
22:21:33  <coopserver> <bubbleheads> but most likley that will happen
22:21:53  <coopserver> <bubbleheads> unless i do a lot lot more engineering
22:46:02  <BiG_MEECH> DO IT :D
22:51:22  <coopserver> <bubbleheads> most likeley no
22:51:32  <coopserver> <bubbleheads> the map will reset once we get a map anyways
22:53:12  <happpy> the server restart when a new map is dun and up load  to the server
23:16:39  <coopserver> *** Game paused (connecting clients)
23:16:46  <coopserver> *** Rieksts has joined
23:16:47  <coopserver> *** Game unpaused (connecting clients)
23:18:38  <coopserver> *** Rieksts has left the game (general timeout)
23:56:59  <coopserver> *** happy train sport has left the game (general timeout)
23:57:28  <coopserver> *** Game paused (connecting clients)
23:57:35  <coopserver> *** happy train sport has joined
23:57:36  <coopserver> *** Game unpaused (connecting clients)

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