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00:02:29 <happpy> hey big meech i just whoch the episod 19 ov the pokermon xyz and Serena did so good to get to the larst 3 00:03:32 <happpy> now got to wate i till nexs week to see if sher can win it 00:11:07 <coopserver> <I. M. Legos> Dangit. 00:11:20 <coopserver> <I have a Pokemon Problem> The heck happen? 00:12:00 <coopserver> <I. M. Legos> I didin't place signals properly and then i placed a track... 00:12:09 <coopserver> <I. M. Legos> Causing both to launch for the station at the same time 00:12:10 <coopserver> <I have a Pokemon Problem> Uh rip 00:12:22 <coopserver> <I have a Pokemon Problem> How clean up 00:12:26 <coopserver> <I. M. Legos> Time,. 00:12:51 <coopserver> <I have a Pokemon Problem> We need to get more trains on track huh 00:13:20 <coopserver> <I. M. Legos> I just need to adjust our sytem. 00:13:25 <coopserver> <I have a Pokemon Problem> Ah cleaning it up 00:13:28 <coopserver> <I. M. Legos> We also need to buy replacment trains 00:13:36 <coopserver> <I have a Pokemon Problem> What I just said 00:13:53 <coopserver> <I. M. Legos> Yeah. 00:14:04 <coopserver> <I. M. Legos> Problem is, we only have 1 train running now 00:14:19 <coopserver> <I have a Pokemon Problem> We can take out a loan to fix that 00:14:21 <coopserver> <I. M. Legos> Setup Eterna as soon as possible. 00:14:48 <coopserver> <I have a Pokemon Problem> That should help us get back and running 00:14:50 <coopserver> <I. M. Legos> Go ahead with the loan 00:15:04 <coopserver> <I. M. Legos> Meanwhile, i'll fix the track 00:15:24 <coopserver> <I have a Pokemon Problem> Ok ill just postpone coal thing 00:15:25 <coopserver> <I. M. Legos> MF tortures with Universal maglevs. 00:15:36 <coopserver> <I have a Pokemon Problem> Wait wat 00:15:44 <coopserver> <I. M. Legos> The train is made up of those. 00:16:43 <coopserver> <I have a Pokemon Problem> Uh train 1 is stuck in depot 00:16:54 <coopserver> <I have a Pokemon Problem> Nvm 00:16:55 <coopserver> <I. M. Legos> I was fixxing it 00:17:06 <coopserver> <I. M. Legos> It was missing a car and then i needed to refit it. 00:17:57 <coopserver> <I have a Pokemon Problem> Refit for what 00:18:04 <coopserver> <I. M. Legos> Coal 00:18:18 <coopserver> <I. M. Legos> The wagons need to be refited to pick up cargo. 00:18:24 <coopserver> <I. M. Legos> By deafult they're set to goods. 00:18:37 <coopserver> <I have a Pokemon Problem> Bought a few too many cars 00:19:03 <coopserver> <I have a Pokemon Problem> Orders? 00:19:23 <coopserver> <I. M. Legos> Track wasen't done when it went by 00:19:43 <coopserver> <I have a Pokemon Problem> Orders for train 3? 00:20:05 <coopserver> <I. M. Legos> Viridian Forestry to the paper mill 00:20:13 <coopserver> <I have a Pokemon Problem> Mann this thing is fast 00:22:01 <coopserver> <I have a Pokemon Problem> Give it orders? 00:22:34 <coopserver> <I have a Pokemon Problem> Uh error 00:23:12 <coopserver> <I have a Pokemon Problem> This thing is made for coal 00:23:20 <coopserver> <I have a Pokemon Problem> nvm 00:23:47 <coopserver> <I have a Pokemon Problem> Maglevs are beasts 00:24:04 <BiG_MEECH> mo' pokemon... 'mo problems 00:24:16 <coopserver> <I have a Pokemon Problem> Shadup Genwunner 00:24:39 <coopserver> <I. M. Legos> ANYTHING PAST GEN 1 ISIN'T POKEMON! 00:24:58 <coopserver> <I have a Pokemon Problem> Well technically gen was wasnt even pokemon 00:25:12 <coopserver> <I. M. Legos> Explain. 00:25:15 <coopserver> <I have a Pokemon Problem> Gen 1 Was Pokemon R/G/B 00:25:20 <coopserver> <I have a Pokemon Problem> Not pokemon 00:25:37 <coopserver> <I have a Pokemon Problem> And by extension FR/LG* 00:26:03 <coopserver> <I. M. Legos> Genoners don't even like FRLG 00:26:13 <coopserver> <I have a Pokemon Problem> Wtf 00:26:22 <coopserver> <I have a Pokemon Problem> Hiprocary anyone? 00:26:36 <coopserver> <I. M. Legos> FRLG are based on the Gen 3 mechanics 00:26:41 <coopserver> <I. M. Legos> Which include abilitys. 00:26:59 <coopserver> <I have a Pokemon Problem> Genwosers 00:27:06 <coopserver> <I have a Pokemon Problem> Not genwinners 00:27:39 <coopserver> <I have a Pokemon Problem> And dont even try saying your a genwunner 00:27:52 <coopserver> <I. M. Legos> Genlover 00:27:56 <coopserver> <I have a Pokemon Problem> You are a genfourrer because that was your first game 00:28:10 <coopserver> <I. M. Legos> Actually it was FR, but i like Pearl the most. 00:28:17 <BiG_MEECH> <-- G1 pokeballer 00:28:24 <coopserver> <I have a Pokemon Problem> Wat 00:28:56 <BiG_MEECH> genwunna baller 00:29:03 <BiG_MEECH> OG BLOO POKEMON 00:29:04 <coopserver> <I have a Pokemon Problem> Why is viridian so slow 00:29:10 <coopserver> <I have a Pokemon Problem> No 00:29:17 <coopserver> <I have a Pokemon Problem> That was gold 00:29:23 <coopserver> <I have a Pokemon Problem> Pikablu was gold 00:29:30 <coopserver> <I have a Pokemon Problem> and S/C 00:32:20 <coopserver> <I have a Pokemon Problem> Assign a train to new route? 00:32:35 <coopserver> <I. M. Legos> Not quite yet. 00:34:00 <coopserver> <I have a Pokemon Problem> Ima start experimenting with ocean stuff? Since it was a train jam that screwed us over? 00:34:15 <BiG_MEECH> lol 00:34:21 <BiG_MEECH> not a ocean server 00:34:28 *** happpymoblic has joined #openttdcoop.stable 00:35:01 <coopserver> <I have a Pokemon Problem> Chu doin? 00:35:06 <BiG_MEECH> yo happy 00:35:15 <happpy> yo BiG_MEECH 00:35:40 <coopserver> *** happy train sport has left the game (Leaving) 00:36:04 <happpy> ok time for sleep gn have fun 00:36:06 <coopserver> <I. M. Legos> I'm about done with the new track 00:36:19 <BiG_MEECH> later dude 00:36:30 *** happpy has left #openttdcoop.stable 00:37:16 <coopserver> <I have a Pokemon Problem> Lego how do aqueducts work 00:37:32 <coopserver> <I. M. Legos> takes up 3 tiles, allows trains to go up a level 00:37:39 <coopserver> <I have a Pokemon Problem> Trains? 00:37:43 <coopserver> <I have a Pokemon Problem> Not boats? 00:37:47 <coopserver> <I. M. Legos> Boats 00:37:49 <coopserver> <I. M. Legos> Sorry. 00:38:14 <coopserver> <I have a Pokemon Problem> You sure 00:38:21 <coopserver> <I have a Pokemon Problem> That sounds like what a lock does 00:38:39 <coopserver> <I. M. Legos> Oh, aquaducts allow you to place water tiles/ 00:38:50 <coopserver> <I. M. Legos> Aquaducts are bridges 00:38:53 <coopserver> <I. M. Legos> I am awful 00:39:08 <coopserver> <I have a Pokemon Problem> So bridges over water for anything else? 00:39:19 <coopserver> <I. M. Legos> They're bridges for water 00:39:30 <coopserver> <I have a Pokemon Problem> Explain 00:39:31 <coopserver> <I. M. Legos> Allowing you to do stuff like cross a valley. 00:39:45 <coopserver> <I have a Pokemon Problem> Isnt that a canal 00:39:55 <coopserver> <I. M. Legos> Canals allow you to place water on land 00:40:17 <coopserver> <I have a Pokemon Problem> Jeez these are expensive 00:40:22 <coopserver> <I. M. Legos> Yeah 00:40:28 <coopserver> <I. M. Legos> Why do you think no one uses them? 00:40:33 <coopserver> <I have a Pokemon Problem> How do I make a looky here? 00:40:48 <coopserver> <I. M. Legos> Can't really 00:40:54 <coopserver> <I have a Pokemon Problem> Ill still try 00:40:55 <coopserver> <I. M. Legos> Boats aren't very good... 00:40:56 <BiG_MEECH> try wetrail 00:41:17 <BiG_MEECH> very damp 00:41:26 <coopserver> <I have a Pokemon Problem> Can you go to looky here? 00:41:34 <coopserver> <I. M. Legos> Just stop trying to use boats please. 00:41:39 <coopserver> <I. M. Legos> It's really expensive... 00:42:02 <coopserver> <I have a Pokemon Problem> Fine... 00:42:08 <coopserver> <I have a Pokemon Problem> Just go to looky here plz 00:42:26 <coopserver> <I. M. Legos> Ahuh? 00:42:38 <coopserver> <I have a Pokemon Problem> Is there a way to raise tracks over bridge 00:42:57 <coopserver> <I. M. Legos> What bridge? 00:43:35 <coopserver> <I. M. Legos> Why? 00:43:39 <coopserver> <I have a Pokemon Problem> ? 00:43:52 <coopserver> <I have a Pokemon Problem> Wanted to see if something would work 00:44:26 <coopserver> <I have a Pokemon Problem> Why bridge no delete 00:44:42 <coopserver> <I. M. Legos> You have to click the ramps 00:47:16 <coopserver> <I have a Pokemon Problem> Why change 00:47:26 <coopserver> <I. M. Legos> Gotta go fast! 00:48:00 <coopserver> <I have a Pokemon Problem> Flat 00:48:28 <coopserver> <I have a Pokemon Problem> How can tell when flat? 00:48:47 <coopserver> <I have a Pokemon Problem> Oh like that 00:48:50 <coopserver> <I. M. Legos> What are you doing? 00:49:05 <coopserver> <I have a Pokemon Problem> Wanted to see if bridge could make it above water 00:49:15 <coopserver> <I have a Pokemon Problem> Clearly it can 00:50:01 <coopserver> <I have a Pokemon Problem> How train system doing 00:50:11 <coopserver> <I. M. Legos> Having no money 00:50:22 <coopserver> <I have a Pokemon Problem> Sorry repaid loan 00:50:35 <coopserver> <I have a Pokemon Problem> There 00:50:53 <coopserver> <I. M. Legos> We need to repay it first. 00:52:29 <coopserver> <I have a Pokemon Problem> Btw that bridge change 00:52:32 <coopserver> <I have a Pokemon Problem> What did it do 00:52:48 <coopserver> <I. M. Legos> It was too slow 00:53:01 <coopserver> <I have a Pokemon Problem> Does suspension slow trains? 00:53:07 <coopserver> <I. M. Legos> Bridges have speed caps 00:53:32 <coopserver> <I have a Pokemon Problem> Now what that we have no loan and decent money? 00:53:43 <coopserver> <I have a Pokemon Problem> Oh I swear thats gunna breaak 00:53:44 <coopserver> <I. M. Legos> Wait for more to start using the coal mine 00:54:00 <coopserver> <I. M. Legos> Dat kenetic motion tho 00:54:01 <coopserver> <I have a Pokemon Problem> Y so slow 00:54:08 <coopserver> <I. M. Legos> Because it's wooden 00:54:16 <coopserver> <I have a Pokemon Problem> Fix it 00:54:40 <coopserver> <I have a Pokemon Problem> So you said adding a coal line? 00:54:47 <coopserver> <I. M. Legos> Your coal line. 00:54:58 <coopserver> <I have a Pokemon Problem> Just need to send a train that wahy 00:55:01 <coopserver> <I have a Pokemon Problem> way* 00:55:23 <coopserver> <I have a Pokemon Problem> That what youre doin? 00:55:51 <coopserver> <I. M. Legos> Yup 00:56:07 <coopserver> <I. M. Legos> need around 80k 00:56:21 <coopserver> <I have a Pokemon Problem> Ehh y not 00:56:29 <coopserver> <I have a Pokemon Problem> Done 00:57:06 <coopserver> <I. M. Legos> What to name this mine? 00:57:16 <coopserver> <I have a Pokemon Problem> Thats a coal mine not woods 00:57:29 <coopserver> <I. M. Legos> That's the game setting the name 00:57:36 <coopserver> <I. M. Legos> We need a Poke-name for it 00:57:52 <coopserver> <I have a Pokemon Problem> Got any clever mime names? 00:58:02 <coopserver> <I. M. Legos> Only mine i knew was Oreburgh... 00:58:21 <coopserver> <I have a Pokemon Problem> (City Name ) Mimes 00:58:30 <coopserver> <I have a Pokemon Problem> As in mr.mime and mime jr 01:00:50 <coopserver> <I. M. Legos> Unless there's a mine in Hoenn, i have nothing... 01:02:30 <coopserver> <I have a Pokemon Problem> Ah so thats how you make looky here 01:02:53 <coopserver> <I. M. Legos> You're kinda burning a lot of money... 01:03:06 <coopserver> <I have a Pokemon Problem> You got a use for it? 01:03:19 <coopserver> <I. M. Legos> Buying another wood train. 01:03:25 <coopserver> <I have a Pokemon Problem> Allright ill stop 01:03:50 <coopserver> <I have a Pokemon Problem> Tell me when next train built 01:05:18 <coopserver> <I have a Pokemon Problem> Hows train thing coming 01:05:24 <coopserver> <I. M. Legos> Bought 01:06:33 <coopserver> <I have a Pokemon Problem> Oh come on 01:07:16 <coopserver> <I have a Pokemon Problem> This had better return a big profit 01:08:02 <coopserver> <I have a Pokemon Problem> If you want to make more trains leme know and ill stop 01:09:18 <coopserver> <I. M. Legos> Sooo, i just noticed somthing interesting. 01:09:21 <coopserver> <I have a Pokemon Problem> ? 01:09:30 <coopserver> <I. M. Legos> In japan, Shadow Lugia's name is Dark Lugia. 01:09:42 <coopserver> <I. M. Legos> In japan, Primal Dialga's name is Dark Dialga 01:09:46 <coopserver> <I have a Pokemon Problem> Is this out of ordinary 01:09:54 <coopserver> <I have a Pokemon Problem> I mean dark type = evil type 01:09:58 <coopserver> <I. M. Legos> So... does that mean Lugia is the first primal? 01:10:18 <coopserver> <I have a Pokemon Problem> Therorizing is my thing 01:10:50 <coopserver> <I. M. Legos> People already make jokes about how Dialga was 'Primal before it was cool' 01:11:03 <coopserver> <I. M. Legos> But by translating logic, woulden't Lugia hold that title? 01:13:31 <coopserver> <I have a Pokemon Problem> Saving for the the downlink 01:14:58 <coopserver> <I have a Pokemon Problem> Ready to save up and test this thing? 01:15:22 <coopserver> <I. M. Legos> Why did you place 3 docks? 01:15:28 <coopserver> <I have a Pokemon Problem> Faster? 01:15:36 <coopserver> <I have a Pokemon Problem> They cost like 500 each 01:15:38 <coopserver> <I. M. Legos> Boats have no collision 01:16:06 <coopserver> <I have a Pokemon Problem> Dont know what that means but ok 01:16:37 <coopserver> <I have a Pokemon Problem> What you doin 01:16:58 <coopserver> <I. M. Legos> The dock is connected to the train station 01:17:19 <coopserver> <I. M. Legos> We transfer onto the train, then the train heads for the Kanto Power Plant 01:17:55 <coopserver> <I have a Pokemon Problem> This wouldnt end well irl 01:19:01 <coopserver> <I have a Pokemon Problem> Found a nice ship 01:19:16 <coopserver> <I have a Pokemon Problem> What you doin 01:19:44 <coopserver> <I. M. Legos> Doubling the track to the Plant 01:20:29 <coopserver> <I have a Pokemon Problem> Lets give this thing orders 01:21:04 <coopserver> <I. M. Legos> That's not how docks work 01:21:09 <coopserver> <I have a Pokemon Problem> Uh 01:21:14 <coopserver> <I have a Pokemon Problem> Correct me then 01:21:44 <coopserver> <I have a Pokemon Problem> The heck? 01:21:54 <coopserver> <I. M. Legos> Launch that boat. 01:22:13 <coopserver> <I have a Pokemon Problem> Its slow but amazing 01:22:21 <coopserver> <I have a Pokemon Problem> Also how it make that turn 01:22:54 <coopserver> <I have a Pokemon Problem> ? 01:23:08 <coopserver> <I have a Pokemon Problem> So orders for ship 1? 01:23:34 <coopserver> <I. M. Legos> It needs waypoints to function 01:23:40 <BiG_MEECH> yes 01:23:44 <coopserver> <I. M. Legos> So, i set them 01:23:45 <BiG_MEECH> you will want to place buoys 01:24:00 <coopserver> <I have a Pokemon Problem> Man this thing is slow 01:24:08 <coopserver> <I have a Pokemon Problem> Gunna look if anything faster 01:24:18 *** tycoondemon has joined #openttdcoop.stable 01:24:29 <coopserver> <I. M. Legos> We have 11s. 01:24:36 <coopserver> <I. M. Legos> This was your idea mind you 01:24:37 <coopserver> <I have a Pokemon Problem> 11s? 01:24:41 <coopserver> <I. M. Legos> 11 MPH 01:25:13 <coopserver> <I have a Pokemon Problem> Well it is a freight 01:25:33 <coopserver> <I have a Pokemon Problem> Ship 2 ready 01:25:39 <coopserver> <I. M. Legos> That's passangers only... 01:25:44 <coopserver> <I. M. Legos> It can't carry coal 01:26:01 <coopserver> <I have a Pokemon Problem> Passengers mail gold goods livestock 01:26:02 *** Clockworker__ has quit IRC 01:26:07 <coopserver> <I have a Pokemon Problem> Is not coal goods 01:26:11 *** Clockworker__ has joined #openttdcoop.stable 01:26:16 <coopserver> <I. M. Legos> Coal is coal. 01:27:20 <coopserver> <I have a Pokemon Problem> Much cheaper but coal worthy 01:28:45 <coopserver> <I have a Pokemon Problem> Ill scout around for more coal sites 01:29:10 <coopserver> <I have a Pokemon Problem> Got a gold mine here 01:29:23 <coopserver> <I have a Pokemon Problem> Our ships should be able to handle it 01:29:24 *** tycoondemon2 has quit IRC 01:29:58 <coopserver> <I have a Pokemon Problem> Ship 1 near coal offshore 01:31:01 <coopserver> <I have a Pokemon Problem> So what you wanna do with new found 160k 01:32:00 <coopserver> <I have a Pokemon Problem> Lego you there 01:32:10 <coopserver> <I. M. Legos> I just had to fix your boat. 01:32:14 <coopserver> <I. M. Legos> So it would actually load. 01:33:02 <coopserver> <I have a Pokemon Problem> The boats can go to the gold too on their route 01:33:33 <coopserver> <I. M. Legos> This boat idea isin't going to work... 01:33:47 <coopserver> <I have a Pokemon Problem> Pesamist... 01:34:36 <coopserver> <I have a Pokemon Problem> If your so confident got back to trains ya got money for days 01:35:51 <coopserver> <I have a Pokemon Problem> Lego why you no spend lots in trains? 01:36:03 <coopserver> <I. M. Legos> I have to build rails. 01:41:03 <coopserver> <I have a Pokemon Problem> Ok all that land is ours should we want to use it 01:41:50 <coopserver> <I have a Pokemon Problem> Lego whatcha doing? 01:42:02 <coopserver> <I. M. Legos> There's a island north of us 01:42:10 <coopserver> <I. M. Legos> Has a coal mine on it 01:42:21 <coopserver> <I have a Pokemon Problem> And paper/wood 01:43:16 <coopserver> <I have a Pokemon Problem> Paper mill 01:43:25 <coopserver> <I. M. Legos> Not important 01:43:58 <coopserver> <I have a Pokemon Problem> Well its setup if we need more income 01:44:58 <coopserver> <I. M. Legos> I know there's a major port in Unova, so i'm gonna name the new island's port after it 01:45:43 <coopserver> <I have a Pokemon Problem> Hah clever 01:45:53 <coopserver> <I. M. Legos> Now we have Vermillion and Castelia 01:46:25 <coopserver> <I. M. Legos> You do realise paper mills need wood right? 01:46:32 <coopserver> <I. M. Legos> And we already have one setup 01:46:34 <coopserver> <I have a Pokemon Problem> Oh 01:46:39 <coopserver> <I have a Pokemon Problem> Thought provided both 01:48:51 <coopserver> <I. M. Legos> Maybe we should replace the Canal with a dock 01:48:57 <coopserver> <I have a Pokemon Problem> ? 01:48:59 <coopserver> <I. M. Legos> As canals slow down the speed of ship 01:49:16 <coopserver> <I have a Pokemon Problem> How do you plan on doing that 01:49:48 <coopserver> <I have a Pokemon Problem> Are ships running to castelia? 01:52:15 <coopserver> <I. M. Legos> There, both boats are connected to the new Vermilion Docks now. 01:54:18 <coopserver> <I have a Pokemon Problem> Oh.. 01:54:36 <coopserver> <I have a Pokemon Problem> Im too slow arent I 01:56:00 <coopserver> <I have a Pokemon Problem> Uh rip money 01:56:45 <coopserver> <I. M. Legos> Might i ask why you made islands? 01:56:54 <coopserver> <I have a Pokemon Problem> Was trying to make bridge 01:56:59 <coopserver> <I have a Pokemon Problem> Take 2 01:57:01 <coopserver> <I. M. Legos> Don't 01:57:26 <coopserver> <I. M. Legos> We don't need a Skyrow Bridge 01:57:44 <coopserver> *** Game paused (connecting clients) 01:57:48 <coopserver> *** Rex has joined 01:57:49 <coopserver> *** Game unpaused (connecting clients) 01:58:01 <coopserver> <I have a Pokemon Problem> Why does lowering lank cost more? 01:58:13 <coopserver> <Rex> land? 01:58:26 <coopserver> <I. M. Legos> He's trying to make a bridge to a island we kinda went on 01:58:58 <coopserver> <I have a Pokemon Problem> THE ####? 01:59:00 <coopserver> <I. M. Legos> WHAT HAVE YOU DONE?! 01:59:05 <coopserver> <I have a Pokemon Problem> Not me 01:59:19 <coopserver> <I have a Pokemon Problem> Well yay? 01:59:23 <coopserver> <I. M. Legos> We didin't need a bridge, now the boat is obsolete... 01:59:25 <coopserver> <Rex> there ya go 01:59:32 <coopserver> <I have a Pokemon Problem> Uh thx rex? 01:59:39 <coopserver> <Rex> np 01:59:44 <coopserver> <I have a Pokemon Problem> Well then... 02:00:04 <coopserver> <Rex> its supposed to cost like 6 mill for one ocean terraform 02:00:09 <coopserver> <Rex> but i messed up 02:00:13 <coopserver> <Rex> when i made the map 02:00:24 <coopserver> <Rex> so terraforming land is super cheap 02:00:34 <coopserver> <Rex> its supposed to be super expensive to terraform 02:01:04 <coopserver> <I have a Pokemon Problem> In spite of it all kinda wanted skyarrow bridge 02:01:10 <coopserver> <I have a Pokemon Problem> Ah well this will do thx 02:01:14 <coopserver> <I. M. Legos> Skyrow 02:01:24 <coopserver> <I. M. Legos> Dangit, you';re right 02:01:25 <BiG_MEECH> lol 02:01:26 <coopserver> <I. M. Legos> Just checked. 02:01:27 <BiG_MEECH> this 02:01:29 <BiG_MEECH> https://www.facebook.com/topic/The-Pok%C3%A9mon-Company/113613001982101?source=whfrt&position=3&trqid=6263205347389328495 02:01:33 <BiG_MEECH> ^^ 02:01:44 <coopserver> <I. M. Legos> One does not simply click links 02:01:47 <BiG_MEECH> oh, guess you two can't view that 02:01:58 <BiG_MEECH> here's the title 02:01:58 <BiG_MEECH> The Pokémon Company: Creative Design Director Eric Medalle Dies in Wind Storm, Reports Say 02:02:05 <coopserver> <Rex> you can if youre in IRC 02:02:18 <BiG_MEECH> he got knocked out by wind gust! 02:02:28 <coopserver> <I. M. Legos> It's just gust. 02:02:33 <coopserver> <Rex> little early man. 02:02:38 <coopserver> <Rex> too soon 02:02:39 <coopserver> <Rex> bm 02:02:53 <BiG_MEECH> that pidgeotto 02:03:20 <coopserver> <Rex> bmer 02:03:21 <coopserver> <I. M. Legos> Dat Pidgeot tho 02:03:38 <coopserver> <I have a Pokemon Problem> Why 02:03:42 <BiG_MEECH> yorex 02:03:55 <coopserver> <I have a Pokemon Problem> Welp lego you just rekt my bridges 02:04:00 <coopserver> *** I have a Pokemon Problem has left the game (Leaving) 02:04:07 <BiG_MEECH> aww 02:04:21 <BiG_MEECH> wild pidgey appeared 02:05:04 <coopserver> <Rex> tfw happy has almost double your train count still :( 02:33:12 <coopserver> *** I. M. Legos has left the game (Leaving) 02:33:25 <coopserver> *** Game paused (connecting clients) 02:33:33 <coopserver> *** Player has joined 02:33:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:33:35 <coopserver> *** Player has started a new company #8 02:33:36 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:33:37 <coopserver> *** Player has joined spectators 02:33:38 <coopserver> *** Player has left the game (wrong company in DoCommand) 02:33:39 <coopserver> *** Game unpaused (connecting clients) 02:33:44 <coopserver> *** Game paused (connecting clients) 02:33:52 <coopserver> *** Player has joined 02:33:53 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:33:54 <coopserver> *** Player has started a new company #9 02:33:55 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 02:33:56 <coopserver> *** Player has joined spectators 02:33:57 <coopserver> *** Player has left the game (wrong company in DoCommand) 02:33:58 <coopserver> *** Game unpaused (connecting clients) 02:44:50 <coopserver> *** Game paused (connecting clients) 02:45:07 <coopserver> *** I have a Pokemon Problem has joined 02:45:08 <coopserver> *** I. M. Legos has joined 02:45:09 <coopserver> *** Game unpaused (connecting clients) 02:45:27 <coopserver> <I have a Pokemon Problem> Away? 02:45:32 <coopserver> <I. M. Legos> ? 02:45:53 <coopserver> <I have a Pokemon Problem> Steam status is away 02:46:02 <coopserver> <I. M. Legos> Hold on... 02:46:10 <coopserver> *** I. M. Legos has left the game (Leaving) 02:47:00 <coopserver> *** Game paused (connecting clients) 02:47:14 <coopserver> *** I. M. Legos has joined 02:47:16 <coopserver> *** Game unpaused (connecting clients) 02:47:28 <coopserver> <I have a Pokemon Problem> My connection is over 8000 02:47:42 <coopserver> <I have a Pokemon Problem> Hmm? 02:47:51 <coopserver> <I have a Pokemon Problem> How did you manage to set up islands like that? 02:48:07 <coopserver> <I. M. Legos> I flatened the land that was there previously 02:48:37 <coopserver> <I. M. Legos> Land has to exist for the tracks to be there though, so there's single corners under the tracks 02:50:56 <coopserver> *** I. M. Legos has joined company #1 02:51:19 <coopserver> <I. M. Legos> I wish there was a map based on the Pokemon world in the shop 02:51:49 <coopserver> <I have a Pokemon Problem> Jeez 02:51:57 <coopserver> <I have a Pokemon Problem> Looks like im not making islands 02:53:04 <coopserver> <Rex> you can probably find one online 02:53:17 <coopserver> <I have a Pokemon Problem> Welp that failed 02:53:31 <coopserver> <I. M. Legos> I found Kanto... 02:53:43 <coopserver> <I have a Pokemon Problem> Can we get rid of the ships? 02:54:04 <coopserver> <I. M. Legos> We only have 1 02:54:10 <coopserver> <I. M. Legos> And it's still providing coal 02:54:17 <coopserver> <I have a Pokemon Problem> Yeah and its losing 14k yearly 02:54:25 <coopserver> <I. M. Legos> It was your idea. 02:54:32 <coopserver> <I have a Pokemon Problem> Delete it was my idea 02:55:35 <coopserver> <I have a Pokemon Problem> What are the benefits for each rail type 02:55:45 <coopserver> <Rex> different trains 02:55:53 <coopserver> <I. M. Legos> For the Purrs? 02:55:55 <coopserver> <I have a Pokemon Problem> Not speed or anythin? 02:55:58 <coopserver> <I have a Pokemon Problem> Yes 02:55:59 <coopserver> <Rex> oh 02:56:13 <coopserver> <Rex> there are specific trains that get stat boosts on purr's 02:56:16 <coopserver> <I. M. Legos> Red: 30 speed 02:56:23 <coopserver> <I. M. Legos> Blue: 30 power 02:56:25 <coopserver> <Rex> but i just use them because they match my company color 02:56:31 <coopserver> <I. M. Legos> Yellow Tractive Effor 02:56:36 <coopserver> <I. M. Legos> Green 10 each 02:56:51 <coopserver> <I. M. Legos> (All added as percentage of current vehical's stats 02:57:35 <coopserver> <I. M. Legos> Normally, i use blue... 02:57:40 <coopserver> <I. M. Legos> But during winter... 02:58:28 <coopserver> <I. M. Legos> Suddenly everything is blue :D 02:58:52 <coopserver> <I. M. Legos> It doesn't matter unless it's a MEOW or a special type 03:00:08 <coopserver> <I. M. Legos> My rails look so messy... 03:01:03 <coopserver> <I. M. Legos> Trains need larger turns so they don't lose as much speed... 03:01:25 <coopserver> <Rex> not all trains 03:01:33 <coopserver> <I. M. Legos> Maglevs. 03:01:39 <coopserver> <Rex> on openttdcoop there is a post about turn speeds 03:01:56 <BiG_MEECH> bout dat CL 03:01:57 <coopserver> <Rex> my slugs dont lose speed in turns 03:02:01 <BiG_MEECH> CL MEECH 03:02:09 <coopserver> <Rex> AYY CL_MEECH 03:02:17 <coopserver> <Rex> School these blues 03:02:22 <BiG_MEECH> lol 03:02:26 <BiG_MEECH> not sure about that 03:02:56 <coopserver> <I. M. Legos> So, there's only a bad Kanto map. 03:02:59 <coopserver> <I. M. Legos> That stinks 03:03:23 <coopserver> <I. M. Legos> I was hoping for somthing based on the Serribi.net Pokemon World map. 03:07:14 <coopserver> <I. M. Legos> So, i'm looking at the Pokearth map on Serebii.net, and it's not updated for Unova and Kalos. 03:07:24 <coopserver> <I have a Pokemon Problem> Boo... 03:07:29 <coopserver> <I. M. Legos> It does however have several spinoff areas. 03:07:36 <coopserver> <I. M. Legos> Including Ranger and Colleseum. 03:08:15 <coopserver> <I. M. Legos> gtg 03:08:16 <coopserver> <I have a Pokemon Problem> Think may have added too many cars to train 12 03:08:18 <coopserver> *** I. M. Legos has left the game (Leaving) 03:09:14 <coopserver> *** Game paused (connecting clients) 03:09:30 <coopserver> *** BiG_MEECH has joined 03:09:31 <coopserver> *** Game unpaused (connecting clients) 03:09:33 <coopserver> <Rex> ffs meech 03:09:39 <coopserver> <BiG_MEECH> :D 03:09:46 <coopserver> <BiG_MEECH> BiG_LOADING_TIME 03:09:47 <coopserver> <Rex> like a 25 second pause 03:09:58 <coopserver> <Rex> wasted half my life 03:09:59 <coopserver> <BiG_MEECH> I make you think when I pause the game 03:10:00 <coopserver> <Rex> waiting 03:10:12 <coopserver> <BiG_MEECH> pfft 03:10:16 <coopserver> <BiG_MEECH> you should bow to master :P 03:10:22 <coopserver> <I have a Pokemon Problem> For half life? 03:11:13 <coopserver> *** BiG_MEECH has joined company #2 03:12:17 <coopserver> <BiG_MEECH> fuckers should be using lick energy engines 03:12:32 <coopserver> <BiG_MEECH> saliva inducing algorithms and shit 03:14:29 <coopserver> <I have a Pokemon Problem> Uh oops 03:14:38 <coopserver> <I have a Pokemon Problem> May have just wasted all of our money 03:14:42 <coopserver> <BiG_MEECH> lol 03:18:41 <coopserver> <BiG_MEECH> nuke some water? 03:18:53 <coopserver> <I have a Pokemon Problem> ? 03:19:15 <coopserver> <BiG_MEECH> idk 03:19:18 <coopserver> <I have a Pokemon Problem> Is it possible to level entire water 03:19:19 <coopserver> <BiG_MEECH> you said you blew all the loot 03:19:25 <coopserver> <I have a Pokemon Problem> Like all land? 03:19:41 <coopserver> <Rex> yeah 03:19:47 <coopserver> <Rex> you can make maps however you want 03:19:53 <coopserver> <Rex> pls dont do that tho 03:19:54 <coopserver> <BiG_MEECH> yay for happy using visible depots 03:20:03 <coopserver> <I have a Pokemon Problem> Just you need insane amounts of money to do it huh 03:20:48 <coopserver> <I have a Pokemon Problem> Or is there glitch to get cost down 03:21:01 <coopserver> <Rex> ? 03:21:18 <coopserver> <I have a Pokemon Problem> Im maxie I want all water gone 03:21:19 <coopserver> <Rex> i can probably do it right now 03:21:30 <coopserver> <Rex> but please dont 03:21:32 <coopserver> <I have a Pokemon Problem> You get that refrence? 03:21:38 <coopserver> <Rex> no 03:21:50 <coopserver> <I have a Pokemon Problem> Team magma R/OR? 03:22:02 <coopserver> <Rex> Please :) 03:22:04 <coopserver> <Rex> oops 03:22:15 <coopserver> <I have a Pokemon Problem> So why no land map? 03:22:17 <coopserver> <Rex> i dont enjoy pokemon as much as all of you 03:22:33 <coopserver> <Rex> because noobs will just make one line the entire map 03:22:42 <coopserver> <I have a Pokemon Problem> One line? 03:22:44 <coopserver> <Rex> and not make networks like happy and i 03:23:06 <coopserver> <I have a Pokemon Problem> Are you admin or something? 03:24:24 <coopserver> <I have a Pokemon Problem> I still would like no water 03:24:35 <coopserver> <I have a Pokemon Problem> Like what you did to what is now our bridge 03:25:33 <coopserver> <I have a Pokemon Problem> Your not gunna do it are you? 03:25:37 <coopserver> <Rex> ? 03:25:51 <coopserver> <I have a Pokemon Problem> Land ho 03:25:57 <coopserver> <Rex> what are you talking about 03:26:14 <coopserver> <I have a Pokemon Problem> Makine entire map land 03:26:15 <coopserver> <Rex> i spent money to do that 03:26:20 <coopserver> <Rex> no wtf 03:26:30 <coopserver> <I have a Pokemon Problem> Yea... 03:26:38 <coopserver> <I have a Pokemon Problem> Ill do it myself then 03:26:45 <coopserver> <Rex> ? 03:26:47 <coopserver> <I have a Pokemon Problem> When im rich again 03:26:53 <coopserver> <Rex> gl 03:27:14 <coopserver> <BiG_MEECH> making everything flat land is a good way to get kicked 03:27:19 <coopserver> <I have a Pokemon Problem> Do it for me plz im lazy 03:27:38 <coopserver> <BiG_MEECH> plus you'll never see a map here that is all land 03:27:51 <coopserver> <I have a Pokemon Problem> ;OEa!!! 03:27:58 <coopserver> <I have a Pokemon Problem> Lies!* 03:27:59 <coopserver> <BiG_MEECH> maybe land and lava 03:28:19 <coopserver> <I have a Pokemon Problem> SMP then 03:28:38 <coopserver> <Rex> minecraft? 03:40:40 <coopserver> *** BiG_MEECH has joined spectators 03:50:44 <coopserver> *** BiG_MEECH has joined company #2 03:51:00 <coopserver> *** BiG_MEECH has joined spectators 03:51:17 <coopserver> <BiG_MEECH> rex you could update ur slugz 03:51:25 <coopserver> <Rex> i dont want to 03:51:28 <coopserver> <Rex> right now 03:51:31 <coopserver> <BiG_MEECH> lame 03:51:40 <coopserver> <Rex> i will after i finish the upgrade to network 03:51:45 <coopserver> <BiG_MEECH> rainbow slug OR BUST 03:51:53 <coopserver> <BiG_MEECH> rainbow MF 03:52:20 <coopserver> *** BiG_MEECH has left the game (Leaving) 04:14:52 <coopserver> *** Game paused (connecting clients) 04:14:57 <coopserver> *** Yugi_D has joined 04:14:58 <coopserver> *** Game unpaused (connecting clients) 04:16:28 <coopserver> *** Yugi_D has left the game (Leaving) 04:24:46 <BiG_MEECH> dayum 04:24:53 <BiG_MEECH> I had good shit for Yugi 04:25:24 <BiG_MEECH> I got good shit for REX also 04:25:29 <coopserver> <Rex> what 04:25:35 <coopserver> <Rex> stay away from me 04:25:38 <BiG_MEECH> lol 04:26:03 <BiG_MEECH> rex is a dogs name so i was gonna throw you a rawhide chew toy 04:26:22 <coopserver> <Rex> rex is also a name of humans 04:26:33 <coopserver> <Rex> meech is a dog's name did you know 04:26:41 <coopserver> <Rex> i was gonna throw you a big bone 04:26:46 <BiG_MEECH> meech is global 04:27:00 <BiG_MEECH> im sure some alien fucks are named MEECH 04:27:06 <coopserver> <Rex> LOL 04:29:37 <BiG_MEECH> meech invasion 04:39:44 <BiG_MEECH> bbl 04:39:49 <BiG_MEECH> plotting meech invasion 05:37:45 <coopserver> *** Game paused (connecting clients) 05:37:50 <coopserver> *** Dnz-Ali has joined 05:37:51 <coopserver> *** Game unpaused (connecting clients) 05:41:00 <coopserver> *** Dnz-Ali has left the game (Leaving) 06:10:15 <V453000> rcon ban BiG_MEECH 06:10:25 <V453000> shitspewing & stuf 06:13:21 <coopserver> <I have a Pokemon Problem> Why cant I build airports 06:31:21 <coopserver> <I have a Pokemon Problem> Is there any way to remove mines? 06:53:56 <coopserver> *** Game paused (connecting clients) 06:54:09 <coopserver> *** Player has joined 06:54:10 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:54:11 <coopserver> *** Player has started a new company #8 06:54:12 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 06:54:13 <coopserver> *** Player has joined spectators 06:54:14 <coopserver> *** Player has left the game (wrong company in DoCommand) 06:54:15 <coopserver> *** Game unpaused (connecting clients) 06:59:08 <coopserver> *** Game paused (connecting clients) 06:59:15 <coopserver> *** Dionis has joined 06:59:16 <coopserver> *** Game unpaused (connecting clients) 07:06:54 <coopserver> *** Dionis has left the game (Leaving) 07:13:13 <coopserver> *** Game paused (connecting clients) 07:13:15 <coopserver> *** Farnsworth has joined 07:13:16 <coopserver> *** Game unpaused (connecting clients) 07:13:23 <coopserver> <Farnsworth> hi 07:17:06 <coopserver> *** Farnsworth has joined company #2 07:19:07 <coopserver> <Rex> Hey farnsworth 07:19:10 <coopserver> <Rex> hows it going 07:19:19 <coopserver> <Farnsworth> hello Rex 07:19:20 <coopserver> <Farnsworth> g 07:19:23 <coopserver> <Farnsworth> great 07:19:33 <coopserver> <Rex> good to hear my friend 07:19:47 <coopserver> <Farnsworth> trying to figure out how to redo wood drop station 07:27:02 <coopserver> <Rex> rip 07:27:25 <coopserver> <I have a Pokemon Problem> Well then 07:27:57 <coopserver> <I have a Pokemon Problem> And thats 2 07:35:30 <coopserver> *** Rex has left the game (Leaving) 07:52:05 <coopserver> *** I have a Pokemon Problem has left the game (general timeout) 08:04:36 <coopserver> *** Farnsworth has left the game (Leaving) 08:04:37 <coopserver> *** Game paused (number of players) 09:00:17 *** glubothemad has joined #openttdcoop.stable 09:41:07 <coopserver> *** Game still paused (connecting clients, number of players) 09:41:14 <coopserver> *** Liuk Sk has joined 09:41:15 <coopserver> *** Game still paused (number of players) 09:41:35 <coopserver> *** Liuk Sk has joined company #7 09:41:36 <coopserver> *** Game unpaused (number of players) 11:04:05 <coopserver> *** Liuk Sk has left the game (Leaving) 11:04:06 <coopserver> *** Game paused (number of players) 11:29:01 <happpymoblic> !date 11:29:01 <coopserver> Jan 14 2116 11:29:11 <happpymoblic> !players 11:29:11 <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation 12:05:48 *** happpymoblic has quit IRC 13:06:41 <coopserver> *** Game still paused (connecting clients, number of players) 13:06:51 <coopserver> *** Mervin has joined 13:06:52 <coopserver> *** Game still paused (number of players) 13:06:53 <coopserver> *** Game unpaused (number of players) 13:07:13 <BiG_MEECH> yo 13:07:20 <BiG_MEECH> SLUG_HAPPPY 13:07:56 <coopserver> *** Game paused (connecting clients) 13:08:12 <coopserver> *** BiG_MEECH has joined 13:08:13 <coopserver> *** Game unpaused (connecting clients) 13:09:52 <coopserver> *** BiG_MEECH has left the game (Leaving) 13:26:10 *** Clockworker__ has quit IRC 13:26:14 *** Clockworker__ has joined #openttdcoop.stable 13:50:22 * BiG_MEECH slaps Clockworker__ around a bit with a large fishbot 13:57:38 *** Clockworker__ has quit IRC 13:57:44 *** Clockworker has joined #openttdcoop.stable 13:58:11 <Clockworker> take that trout 13:58:14 <Clockworker> and shove it up your ass 13:58:19 <Clockworker> (^: 13:58:25 <BiG_MEECH> Trout? 13:58:31 <BiG_MEECH> was electronic bass 13:58:32 <Clockworker> the original is a trout, not a fishbot 13:58:36 <BiG_MEECH> 50hz 13:58:42 <BiG_MEECH> hmm 13:58:47 <BiG_MEECH> !fishslap 13:58:51 <BiG_MEECH> !slap 13:58:55 <BiG_MEECH> `slap 13:59:07 <BiG_MEECH> some noob must have removed it 13:59:30 <BiG_MEECH> big mouth billy bass 14:02:25 <Clockworker> bass cannon 14:02:54 <BiG_MEECH> :D 14:03:05 <Clockworker> https://www.youtube.com/watch?v=h3cE9iXIx9c 14:05:43 <BiG_MEECH> yeh 14:05:45 <BiG_MEECH> I like that channel a lot 14:06:18 <BiG_MEECH> knife party, gemini, koven all good shit 14:07:45 <Clockworker> not big on dubstep 14:07:53 <Clockworker> but I don't hate it 14:08:30 <Clockworker> https://www.youtube.com/watch?v=XfoLqZ-gtwU 14:08:37 <Clockworker> this is more of my thing 14:09:39 <BiG_MEECH> I think more of the stuff i like is the drum and bass category but they all blend in quite a bit 14:14:35 <V453000> troutass rekt 14:14:38 <V453000> wtf anus 14:14:42 <V453000> up yo 14:15:21 <BiG_MEECH> yo 14:16:11 * BiG_MEECH slaps V453000 around a bit with a large fishbot 14:16:38 * V453000 slaps BiG_MEECH so hard his face implodes and becomes ass 14:16:50 *** Clockworker has quit IRC 14:17:01 *** Clockworker has joined #openttdcoop.stable 14:18:07 <BiG_MEECH> gay 14:18:10 <V453000> rekt MF 14:18:31 <BiG_MEECH> lol 14:18:39 <BiG_MEECH> your babies diaper is recked 14:18:41 <BiG_MEECH> go change it 14:18:53 <BiG_MEECH> :) 14:19:00 <V453000> am at work, safe distance from diapers 14:19:16 <BiG_MEECH> lol 14:20:20 <BiG_MEECH> shittin sprites 14:20:47 <V453000> very much 14:20:51 <V453000> hardcore entity mayhem 14:21:01 <V453000> utter fecal matter in progress 14:21:03 <V453000> will be awesome 14:21:31 *** Clockworker_ has joined #openttdcoop.stable 14:23:16 <BiG_MEECH> what if it;s not awesome? 14:24:20 *** Clockworker has quit IRC 14:26:48 <V453000> well then fuck 14:27:25 <BiG_MEECH> awesome sprite fail 14:27:50 <V453000> no fale accepted 14:27:52 <BiG_MEECH> kill self, come back in 20 years as better sprite maker, fail again 14:28:00 <BiG_MEECH> rinse, repeat 14:40:59 <coopserver> *** Mervin has left the game (Leaving) 14:41:00 <coopserver> *** Game paused (number of players) 15:41:52 <coopserver> *** Game still paused (connecting clients, number of players) 15:42:00 <coopserver> *** Mervin has joined 15:42:01 <coopserver> *** Game still paused (number of players) 15:44:05 <coopserver> *** Mervin has joined company #6 15:44:06 <coopserver> *** Game unpaused (number of players) 15:44:58 <coopserver> *** Mervin has joined spectators 15:44:59 <coopserver> *** Game paused (number of players) 15:56:20 <coopserver> *** Mervin has joined company #6 15:56:21 <coopserver> *** Game unpaused (number of players) 16:19:39 <coopserver> *** Game paused (connecting clients) 16:19:48 <coopserver> *** Liuk Sk has joined 16:19:49 <coopserver> *** Game unpaused (connecting clients) 16:20:06 <coopserver> <Liuk Sk> HI 16:20:30 <coopserver> *** Liuk Sk has joined company #7 16:32:37 <BiG_MEECH> YO 16:32:41 <BiG_MEECH> LIUK BOSS 16:32:44 <coopserver> <Liuk Sk> H 16:32:47 <coopserver> <Liuk Sk> HI 16:33:01 <coopserver> *** Liuk Sk has changed his/her name to Liuk Boss 16:33:05 <coopserver> < Liuk Boss> :D 16:36:42 <BiG_MEECH> :D 16:36:43 <BiG_MEECH> Nice 16:37:20 <BiG_MEECH> you'll have to get Muel to change his name too 16:37:22 <BiG_MEECH> Muel Boss 16:37:34 <coopserver> *** Liuk Boss has changed his/her name to Liuk Sk 16:37:41 <BiG_MEECH> ;) 16:40:33 *** happpymoblic has joined #openttdcoop.stable 16:41:13 <happpymoblic> !players 16:41:13 <coopserver> happpymoblic: There are currently 2 players and 0 spectators, making a total of 2 clients connected 16:41:18 <happpymoblic> hi all 16:41:23 <coopserver> <Mervin> hey 16:41:28 <coopserver> <Liuk Sk> hi happy 16:41:51 <happpymoblic> how things going 16:53:29 <happpymoblic> !date 16:53:29 <coopserver> Mar 16 2127 16:54:13 *** happpy has joined #openttdcoop.stable 16:56:40 <coopserver> *** Game paused (connecting clients) 16:56:55 <coopserver> *** happy train sport has joined 16:56:56 <coopserver> *** Game unpaused (connecting clients) 16:58:24 *** tycoondemon has quit IRC 16:59:24 * BiG_MEECH slaps happpy around a bit with a large fishbot 16:59:26 * BiG_MEECH slaps happpymoblic around a bit with a large fishbot 16:59:33 * happpy slaps BiG_MEECH around a bit with a large fishbot 16:59:56 <coopserver> *** happy train sport has joined company #2 17:04:07 <BiG_MEECH> last night i updated to slugzor 17:04:44 <BiG_MEECH> happpy ^ 17:04:46 <coopserver> <happy train sport> nice 17:06:56 <BiG_MEECH> :D 17:09:55 <coopserver> *** happy train sport has joined spectators 17:10:38 <happpy> how things BiG_MEECH 17:11:16 <BiG_MEECH> plotting to remove your transport ^_^ 17:11:22 <coopserver> <happy train sport> lol 17:11:27 <happpy> y 17:11:34 <BiG_MEECH> too much money 17:11:44 <happpy> true 17:11:51 <BiG_MEECH> lol 17:12:22 <BiG_MEECH> you should give some to BiG_MEECH CORP. 17:12:37 <coopserver> <happy train sport> i will if u doo a company 17:12:44 <BiG_MEECH> :D 17:13:57 <BiG_MEECH> !date 17:13:57 <coopserver> Sep 09 2128 17:14:09 <BiG_MEECH> need noo mape 17:14:39 <happpy> true 17:15:28 <BiG_MEECH> next map should be no water, I was told 17:15:50 <happpy> will that not going to hapernd 17:16:24 <BiG_MEECH> I know :D 17:21:17 <coopserver> *** Mervin has joined spectators 17:24:01 <coopserver> *** Liuk Sk has left the game (Leaving) 17:24:02 <coopserver> *** Game paused (number of players) 17:33:52 <coopserver> *** Mervin has joined company #6 17:33:53 <coopserver> *** Game unpaused (number of players) 17:43:43 <BiG_MEECH> BiG_MERV 17:44:13 <coopserver> <Mervin> BIG_BAD_MERV 17:44:28 <BiG_MEECH> lol 17:44:52 <BiG_MEECH> :D 17:54:10 <coopserver> *** Mervin has left the game (Leaving) 17:54:11 <coopserver> *** Game paused (number of players) 18:08:23 *** glubothemad has quit IRC 19:04:27 <coopserver> *** Game still paused (connecting clients, number of players) 19:04:31 <coopserver> *** bubbleheads has joined 19:04:32 <coopserver> *** Game still paused (number of players) 19:04:38 <coopserver> <bubbleheads> late start :/ 19:06:51 <coopserver> <bubbleheads> ayy can i join someone 19:06:56 <coopserver> <bubbleheads> no islands left 19:07:11 <coopserver> <bubbleheads> well good islands 19:09:22 <coopserver> <bubbleheads> any1 even on 19:10:25 <coopserver> *** bubbleheads has started a new company #8 19:10:26 <coopserver> *** Game unpaused (number of players) 19:13:36 <coopserver> <bubbleheads> anybody on 19:16:02 <coopserver> <happy train sport> u can join me but ther nufing need redoing 19:16:08 <coopserver> <bubbleheads> ok 19:16:23 <coopserver> *** bubbleheads has joined spectators 19:16:24 <coopserver> *** Game paused (number of players) 19:17:19 <coopserver> <bubbleheads> what is the pw 19:17:39 <coopserver> *** bubbleheads has joined company #2 19:17:40 <coopserver> *** Game unpaused (number of players) 19:17:48 <coopserver> <happy train sport> but ther nufing need doing 19:18:08 <coopserver> <happy train sport> not if u good plan for redo the wood drop 19:21:14 <coopserver> *** Game paused (connecting clients) 19:21:16 <coopserver> *** Farnsworth has joined 19:21:17 <coopserver> *** Game unpaused (connecting clients) 19:21:28 <coopserver> <Farnsworth> hi 19:21:33 <coopserver> *** happy train sport has joined company #2 19:21:36 <coopserver> <happy train sport> hi 19:21:43 <coopserver> <bubbleheads> hello farnsworth 19:21:54 <coopserver> <Farnsworth> how its going? 19:22:01 <coopserver> <happy train sport> good 19:22:04 <coopserver> <happy train sport> how ar u 19:22:12 <coopserver> <Farnsworth> good thanks 19:22:14 <coopserver> <Farnsworth> and u? 19:22:17 <coopserver> <happy train sport> good 19:23:29 <coopserver> <happy train sport> not much we can doo on the wood drop 19:23:40 <coopserver> <bubbleheads> yep 19:23:42 *** md_ has joined #openttdcoop.stable 19:24:01 *** md_ has quit IRC 19:24:04 <coopserver> <Farnsworth> yep i did what i can this morning but its not much 19:24:08 *** md_ has joined #openttdcoop.stable 19:24:18 <coopserver> <happy train sport> its helps 19:25:39 <coopserver> <Farnsworth> any ideas about expanding? 19:25:58 <coopserver> <happy train sport> will the water tf is chep 19:26:21 <coopserver> <happy train sport> so can doo a big lan d for the woos drop 19:26:23 <coopserver> <Farnsworth> for better merging? 19:26:29 <coopserver> <happy train sport> yep 19:26:31 <coopserver> <Farnsworth> oh that 19:27:12 <coopserver> <happy train sport> so we can doo like the station i had for my coal droo 19:27:16 <coopserver> <happy train sport> drop 19:27:26 <coopserver> <happy train sport> or doo split befor it 19:27:28 <coopserver> <bubbleheads> from last game 19:27:35 <coopserver> <happy train sport> yep 19:27:49 <coopserver> <Farnsworth> is it gona be terminus? 19:27:56 <coopserver> <happy train sport> true 19:28:03 <coopserver> <happy train sport> but whont can we doo 19:28:40 <coopserver> <happy train sport> bubbleheads: dont ade eney mor trains in till the 4 ml is dun 19:28:55 <coopserver> <bubbleheads> ok 19:30:09 <coopserver> <happy train sport> i no that water tf is not good for the map but i dont think eney way to make it beter wher it is 19:30:43 <coopserver> <happy train sport> so if doo the land for wood drop for 4 ml 19:30:46 <coopserver> <happy train sport> or 5 19:31:03 <coopserver> <bubbleheads> water costs 60k a tile for terraforming 19:31:17 <coopserver> <happy train sport> yer will we doo it slowey 19:31:55 <coopserver> <happy train sport> so whont doo u think Farnsworth 19:31:59 <coopserver> <Farnsworth> we can move incoming line so we have much more space for merging outgoing lines 19:32:05 <coopserver> <Farnsworth> it can help 19:32:11 <coopserver> <happy train sport> yep 19:33:45 <coopserver> <happy train sport> will we need to doo 4 ml 19:33:49 <coopserver> <happy train sport> so 19:34:15 <coopserver> <happy train sport> doo we try to redo the wood drop wher it is 19:34:24 <coopserver> <happy train sport> or new land for it 19:34:31 <coopserver> <Farnsworth> 200 trains going to wood drop and paper pickup 3ml must handle it 19:34:47 <coopserver> <happy train sport> yep 19:34:54 <coopserver> <happy train sport> but we can ade mor 19:35:19 <coopserver> <Farnsworth> we can move ml for a start and then see what we can do 19:35:26 <coopserver> <happy train sport> yep 19:35:31 <coopserver> <happy train sport> lest try it 19:35:40 <coopserver> <Farnsworth> mb need to change paper pickup 19:35:48 <coopserver> *** Farnsworth has joined company #2 19:35:52 <coopserver> <happy train sport> the paper 19:38:06 <coopserver> <happy train sport> whont a bout a split befo the wood drop 19:40:57 <coopserver> <Farnsworth> deadlock 19:41:10 <coopserver> <bubbleheads> im working on trying to solve it 19:44:34 <coopserver> <bubbleheads> i might of just fixed the deadlock 19:44:47 <coopserver> <bubbleheads> still is busy a frefingford woods 19:44:48 <coopserver> <happy train sport> yep 19:45:01 <coopserver> <happy train sport> it will doo 19:45:05 <coopserver> <happy train sport> goo 19:45:10 <coopserver> <bubbleheads> now all we need is another line coming back 19:45:28 <coopserver> <bubbleheads> or there mit be more traffic 19:45:53 <coopserver> <Farnsworth> wood from wood drop can only go 2 tracks third didnt go for wood pickup 19:46:23 <coopserver> <bubbleheads> the track can be for just paper then 19:46:41 <coopserver> <bubbleheads> ad the merges for paper and wood are a role in traffic 19:48:56 <coopserver> <Farnsworth> trains from red track cant get to wood pickup 19:49:09 <coopserver> <happy train sport> yep 19:49:18 <coopserver> <bubbleheads> they can get to sanville but thats it 19:49:29 <coopserver> <bubbleheads> they have a choice to use the track 19:49:40 <coopserver> <bubbleheads> so the sanville ones will use it 19:54:21 <coopserver> <Farnsworth> we need a plan how to make 12 track station with 4 incoming lines 19:58:15 <coopserver> <happy train sport> we got a problem 19:58:41 <coopserver> <Farnsworth> where? 19:59:00 <coopserver> <happy train sport> at this 2 19:59:27 <coopserver> <happy train sport> sume trains ar going to the rone pick up 20:01:24 <coopserver> <happy train sport> like trains going going to larfinghourne west 20:04:52 <coopserver> <bubbleheads> did 43 trains go to larfingbourne west before 20:07:11 <coopserver> <happy train sport> mite need to redo the bbh 20:07:31 <coopserver> *** Game paused (connecting clients) 20:07:39 <coopserver> *** Mervin has joined 20:07:40 <coopserver> *** Game unpaused (connecting clients) 20:11:48 <coopserver> <happy train sport> i just dont get it 20:12:16 <coopserver> <Farnsworth> what 20:12:56 <coopserver> *** Game paused (connecting clients) 20:13:02 <coopserver> *** Liuk Sk has joined 20:13:03 <coopserver> *** Game unpaused (connecting clients) 20:13:24 <coopserver> <Liuk Sk> hi 20:13:28 <coopserver> <Mervin> hey 20:13:29 <coopserver> <Farnsworth> hi 20:13:35 <coopserver> *** Liuk Sk has joined company #7 20:14:24 <coopserver> <happy train sport> at this we got trains going to this that going to this to get to larfinghourne west 20:15:02 <coopserver> <Farnsworth> its cause they have shortcut now 20:15:09 <coopserver> <happy train sport> ar ok 20:15:47 <coopserver> <Farnsworth> now they will go old way 20:27:33 <coopserver> <Farnsworth> see sign drop for 4ml 20:27:45 <coopserver> <Farnsworth> it all i can imagine about wood drop 20:27:55 <coopserver> <Farnsworth> and its ugly 20:28:16 <coopserver> <happy train sport> yer 20:28:39 <coopserver> <happy train sport> but we can doo water tf for lan for that 20:28:59 <coopserver> <Farnsworth> but mb there is better design for it? 20:29:06 <coopserver> <happy train sport> yep 20:29:35 <coopserver> <Farnsworth> u have a plan? 20:30:17 <coopserver> <happy train sport> see my sing this 20:30:24 <coopserver> <happy train sport> lan on that 20:30:29 <coopserver> <happy train sport> for 4 ml 20:30:35 <coopserver> <happy train sport> droo 20:30:53 <coopserver> <happy train sport> droop] 20:31:36 <coopserver> <Farnsworth> oh u wanna totaly move paper mill 20:33:10 <coopserver> <happy train sport> yer we doo a land for it 20:54:27 <coopserver> *** Game paused (connecting clients) 20:54:31 <coopserver> *** Player has joined 20:54:32 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:54:33 <coopserver> *** Player has started a new company #8 20:54:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:54:35 <coopserver> *** Player has joined spectators 20:54:36 <coopserver> *** Game unpaused (connecting clients) 20:56:09 <coopserver> *** Player has left the game (Leaving) 20:56:56 <coopserver> *** Game paused (connecting clients) 20:57:10 <coopserver> *** __Fellini__ has joined 20:57:11 <coopserver> *** Game unpaused (connecting clients) 20:57:18 <coopserver> <happy train sport> hey __Fellini__ 20:57:32 <coopserver> <__Fellini__> hi all 20:57:36 <coopserver> <Mervin> hi 20:57:55 <coopserver> <Farnsworth> hi 20:59:53 <coopserver> <happy train sport> no needf for short cut 20:59:56 <coopserver> <happy train sport> bubbleheads: 21:00:08 <coopserver> <bubbleheads> yes 21:00:38 <coopserver> <bubbleheads> the line i built has 11 trains that use it 21:00:54 <coopserver> <bubbleheads> the one that was made red 21:01:05 <coopserver> <happy train sport> yep 21:01:32 <coopserver> <bubbleheads> but sometimes trains that arent supposed to go there go on the line 21:01:44 <coopserver> *** __Fellini__ has joined company #4 21:02:08 <coopserver> <bubbleheads> so i make the shortcuts so it doesnt have to interfere with wood trains that go to sanville 21:02:29 <coopserver> <bubbleheads> and most of them go to larfingbourne 21:03:02 <coopserver> <happy train sport> short cut no just find the problem on the ml and fixs it 21:04:11 <coopserver> <happy train sport> wate 21:07:59 <coopserver> <__Fellini__> 2000000000000000000 21:08:07 <coopserver> <bubbleheads> lol 21:08:19 <coopserver> <Liuk Sk> I do not need it 21:08:36 <coopserver> <__Fellini__> who care 21:08:42 <coopserver> <happy train sport> true 21:08:43 <coopserver> <__Fellini__> XD 21:08:48 <coopserver> *** __Fellini__ has joined spectators 21:11:22 <coopserver> <happy train sport> join us if u like __Fellini__ 21:11:53 <coopserver> <__Fellini__> ur nw looks like so close to finish 21:12:12 <coopserver> <__Fellini__> i have no idea what i can do with u 21:12:16 <coopserver> <happy train sport> will need a beter drop of 21:13:01 <coopserver> <__Fellini__> in Rindworth? 21:13:18 <coopserver> <happy train sport> west 21:14:48 <coopserver> <happy train sport> we need to doo 4 ml to it __Fellini__ but ther no room 21:14:55 <coopserver> <happy train sport> so 21:15:15 <coopserver> <happy train sport> was think doimg land for it 21:15:57 <coopserver> <__Fellini__> why not ;) 21:16:25 <coopserver> <happy train sport> see my sing this 21:16:51 <coopserver> <happy train sport> was going to doo land for new wood drop 21:17:32 <coopserver> <Mervin> Fellini, how didi you mean, then they are close to finish?There is something how win? 21:17:47 <coopserver> <__Fellini__> "WoodIsland" =) 21:18:12 <coopserver> <__Fellini__> no, just sold all trains 21:20:51 <coopserver> <bubbleheads> i thought that went onto bridges 21:21:08 <coopserver> <bubbleheads> :p 21:21:20 <coopserver> <Farnsworth> yep 21:21:32 <coopserver> <bubbleheads> white tracked seemed quicker for trains though 21:21:47 <coopserver> <bubbleheads> cause they used it more 21:21:59 <coopserver> <Farnsworth> but it will cause jams 21:22:05 <coopserver> <bubbleheads> yes 21:22:16 <coopserver> <bubbleheads> it could 21:22:22 <coopserver> <bubbleheads> not likley though 21:22:34 <coopserver> <bubbleheads> because the merging for paper 21:23:05 <coopserver> <bubbleheads> makes the line with the white track not that busy 21:23:12 <coopserver> <Farnsworth> mb we can add some trains later 21:23:21 <coopserver> <bubbleheads> yes 21:23:27 <coopserver> <Farnsworth> if we find a way to redo wood drop 21:23:34 <coopserver> <happy train sport> we can if the new wood dropm is dun 21:24:05 <coopserver> <Farnsworth> we can stick with current paper mill just redo entrance for station 21:24:11 <coopserver> <Farnsworth> so it will be more balanced 21:24:16 <coopserver> <happy train sport> yep 21:24:23 <coopserver> <bubbleheads> yep 21:24:28 <coopserver> <__Fellini__> yep 21:24:31 <coopserver> <__Fellini__> XD 21:24:33 <coopserver> <Farnsworth> XD 21:24:38 <coopserver> <bubbleheads> xD 21:25:14 <coopserver> <Farnsworth> but i realy dunno how to build a good station) 21:25:35 <coopserver> <bubbleheads> i can kinda build a good station 21:25:59 <coopserver> <bubbleheads> thing is most of my stations are regular roro's 21:26:05 <coopserver> <bubbleheads> not complex 21:26:31 <coopserver> <Farnsworth> its more about entrance and exit from station 21:26:41 <coopserver> <bubbleheads> yes 21:36:10 <coopserver> <happy train sport> heem 21:36:58 <coopserver> <Farnsworth> happe 21:37:06 <coopserver> <happy train sport> yep 21:37:20 <coopserver> <Farnsworth> happy we need your experience to rebuild that drop) 21:37:30 <coopserver> <bubbleheads> i did something 21:37:38 <coopserver> <bubbleheads> i added 2 platforms 21:37:44 <coopserver> <happy train sport> yer i am loking at that 21:37:51 <coopserver> <bubbleheads> and they do sumthing 21:38:18 <coopserver> <__Fellini__> looks very pretty =P 21:38:46 <coopserver> <happy train sport> eney plan __Fellini__ for my wood drop 21:39:01 <coopserver> <__Fellini__> build newest 21:39:34 <coopserver> <bubbleheads> i went for the gold 21:39:43 <coopserver> <bubbleheads> the gold is shiny 21:39:47 <coopserver> <happy train sport> at my sing wood drop 21:41:47 <coopserver> *** __Fellini__ has started a new company #4 21:41:50 <coopserver> <Farnsworth> see sign like this 21:41:59 <coopserver> <Farnsworth> mb it can work? 21:42:37 <coopserver> <__Fellini__> mb like on my sings 21:42:39 <coopserver> <__Fellini__> ? 21:42:45 <coopserver> <__Fellini__> pinky =D 21:43:02 <coopserver> <happy train sport> yer looks nice 21:45:02 <coopserver> <__Fellini__> some tips on !like this 21:45:31 <coopserver> <__Fellini__> or u can double tunnels 21:46:55 <coopserver> *** __Fellini__ has joined spectators 21:47:55 <coopserver> <Farnsworth> gaps are big but trains wait for unlodaing anyway not sure if it can cause jams 21:48:13 <coopserver> <Farnsworth> but its probably not fastest desing 21:48:29 <coopserver> *** Mervin has joined spectators 21:48:46 <coopserver> <__Fellini__> ye 21:49:04 <coopserver> <__Fellini__> but better, then now 21:49:13 <coopserver> <__Fellini__> =) 21:49:18 <coopserver> <Farnsworth> XD 21:50:59 <coopserver> *** Game paused (connecting clients) 21:51:13 <coopserver> *** I. M. Legos has joined 21:51:15 <coopserver> *** Game unpaused (connecting clients) 21:51:37 <coopserver> <__Fellini__> hi 21:51:41 <coopserver> <Mervin> hey 21:51:58 <coopserver> <Farnsworth> hi 21:56:37 <coopserver> *** Mervin has joined company #6 21:58:15 <coopserver> <happy train sport> that looks betet Farnsworth 21:58:35 <coopserver> <happy train sport> but can i changea bit 21:58:51 <coopserver> <Farnsworth> just thinking 21:59:10 <coopserver> *** __Fellini__ has started a new company #4 21:59:11 <coopserver> *** I. M. Legos has left the game (Leaving) 21:59:46 <coopserver> <happy train sport> that will be bete 22:00:13 <coopserver> <Farnsworth> still need to find way to make ot work with 4 ml 22:00:24 <coopserver> <Farnsworth> this is for 2 incoming lines 22:00:48 <coopserver> <happy train sport> yer station space 22:00:54 <coopserver> <happy train sport> is to lo 22:01:01 <coopserver> <__Fellini__> what u think about this design? 22:01:34 <coopserver> <Farnsworth> its good but question is how to make it work on 4ml 22:02:15 <coopserver> <__Fellini__> modules 22:02:25 <coopserver> <__Fellini__> more lines, more modules 22:03:06 <coopserver> *** Mervin has left the game (Leaving) 22:03:16 <coopserver> <__Fellini__> bb Mervin 22:03:53 <coopserver> <Farnsworth> mb we do some choice for trains? 22:04:03 <coopserver> <happy train sport> yer 22:06:19 <coopserver> <happy train sport> or we doo a waypoint and dont have wood drop order 22:06:20 <coopserver> *** __Fellini__ has joined spectators 22:06:26 <coopserver> *** Liuk Sk has left the game (Leaving) 22:06:36 <coopserver> <__Fellini__> bb Liuk 22:06:44 <coopserver> <__Fellini__> =p 22:10:25 <coopserver> <Farnsworth> it just dont want to be compact XD 22:15:38 <coopserver> <Farnsworth> well gn all 22:15:42 <coopserver> *** Farnsworth has left the game (Leaving) 22:15:43 <coopserver> <happy train sport> gn 22:35:23 *** p3tiny has joined #openttdcoop.stable 22:38:24 <coopserver> <__Fellini__> hf 22:38:25 <coopserver> <__Fellini__> b 22:38:27 <coopserver> <__Fellini__> b 22:38:41 <coopserver> *** __Fellini__ has left the game (Leaving) 22:52:07 <coopserver> *** Game paused (connecting clients) 22:52:16 <coopserver> *** Player has joined 22:52:17 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:52:18 <coopserver> *** Player has started a new company #4 22:52:19 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:52:20 <coopserver> *** Player has joined spectators 22:52:24 <coopserver> *** I. M. Legos has joined 22:52:26 <coopserver> *** Game unpaused (connecting clients) 22:52:39 <coopserver> *** Game paused (connecting clients) 22:52:58 <coopserver> *** I have a Pokemon Problem has joined 22:53:00 <coopserver> *** Game unpaused (connecting clients) 22:53:16 <coopserver> *** Player has left the game (Leaving) 22:53:46 <coopserver> *** Game paused (connecting clients) 22:53:49 <coopserver> *** Player has joined 22:53:50 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:53:51 <coopserver> *** Player has started a new company #8 22:53:52 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 22:53:53 <coopserver> *** Player has joined spectators 22:53:54 <coopserver> *** Game unpaused (connecting clients) 22:53:59 <coopserver> <bubbleheads> player dont mess arround 22:54:11 <coopserver> *** Player has left the game (Leaving) 22:54:32 <coopserver> <I have a Pokemon Problem> Anyone else having serious lag? 22:54:39 <coopserver> <bubbleheads> nope 22:54:45 <coopserver> <I. M. Legos> Join lag. 22:54:57 <coopserver> <happy train sport> nop no lag 22:55:23 <coopserver> <I have a Pokemon Problem> So lego you figured out how to remove those mines? 22:55:24 <coopserver> *** I. M. Legos has joined company #1 22:56:11 <coopserver> <I have a Pokemon Problem> This is too slow gotta reboot pc 22:56:29 <coopserver> <I. M. Legos> No... 22:56:37 <coopserver> *** I have a Pokemon Problem has left the game (general timeout) 22:57:18 *** md_ has quit IRC 22:57:47 *** md_ has joined #openttdcoop.stable 22:58:30 *** md_ has quit IRC 22:59:49 <coopserver> <happy train sport> hi I. M. Legos 22:59:54 <coopserver> <happy train sport> hoq ar u 23:00:14 <coopserver> *** Game paused (connecting clients) 23:00:47 <coopserver> *** Game unpaused (connecting clients) 23:01:12 <coopserver> *** Game paused (connecting clients) 23:01:21 <coopserver> *** I have a Pokemon Problem has joined 23:01:22 <coopserver> *** Game unpaused (connecting clients) 23:01:29 <coopserver> <I have a Pokemon Problem> Back 23:01:35 <coopserver> <happy train sport> wb 23:02:12 <coopserver> <I have a Pokemon Problem> And its still laggy... 23:02:28 <coopserver> <happy train sport> mite be the trains on the map 23:02:28 *** md_ has joined #openttdcoop.stable 23:02:34 <coopserver> <I. M. Legos> The game gets laggy when you have like 12 mods and multiple companys 23:02:50 <coopserver> <happy train sport> mite be 23:03:15 <coopserver> <I have a Pokemon Problem> So since my PC is bad im kind of screwed 23:03:22 <coopserver> <I. M. Legos> Yeah... 23:03:42 <coopserver> <I have a Pokemon Problem> RIP 23:03:44 *** md_ has quit IRC 23:03:55 <coopserver> *** I. M. Legos has left the game (Leaving) 23:04:16 <coopserver> *** I have a Pokemon Problem has left the game (Leaving) 23:08:23 *** Clockworker has joined #openttdcoop.stable 23:08:24 *** Clockworker_ has quit IRC 23:41:48 *** p3tiny has quit IRC 23:55:02 <coopserver> *** happy train sport has joined spectators