Config
Log for #openttdcoop.stable on 1st May 2016:
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00:02:50  <BiG_MEECH> you still playing happpy?
00:05:05  <happpy> yep
00:17:57  <coopserver> *** Game paused (connecting clients)
00:18:12  <coopserver> *** BiG_MEECH has joined
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00:20:43  <coopserver> <BiG_MEECH> hmm, where are the pigcows?
00:21:01  <coopserver> <happy train sport> u  doo  yeti  to the food plant
00:21:11  <coopserver> <happy train sport> and food  to the yeti yard
00:21:14  *** Mazur has quit IRC
00:21:15  <coopserver> <happy train sport> and thats it
00:21:23  <coopserver> <BiG_MEECH> uh?
00:21:29  <coopserver> <BiG_MEECH> were some stuff turnd off?
00:21:50  <coopserver> <happy train sport> ther  still test  the yeti out
00:21:55  <coopserver> <BiG_MEECH> ah okay
00:22:13  <coopserver> <happy train sport> ther whont to see if  this works
00:22:19  <coopserver> <happy train sport> and it dus
00:22:32  <coopserver> <BiG_MEECH> so this isnt the latest version
00:22:36  <coopserver> <BiG_MEECH> with no tired yeti
00:23:06  <happpy> its yeti  0.01
00:23:15  <coopserver> <happy train sport> soorey
00:23:24  <coopserver> <BiG_MEECH> no worried :D
00:23:27  <coopserver> <BiG_MEECH> *worries
00:23:34  <coopserver> <happy train sport> 0.1.1
00:23:56  <coopserver> <BiG_MEECH> ya
00:24:02  <coopserver> <BiG_MEECH> neat to see how far its gone
00:24:10  <coopserver> <happy train sport> yep
00:24:40  <coopserver> <happy train sport> i  all ready  got LLRR  yeti ml
00:25:36  <coopserver> <happy train sport> going to copey whont i dun for the ferst yeti  station
00:30:50  *** Mazur has joined #openttdcoop.stable
00:30:50  *** ChanServ sets mode: +o Mazur
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00:42:40  <coopserver> <BiG_MEECH> mor yeti needed
00:46:11  <coopserver> *** Game paused (connecting clients)
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00:48:28  <coopserver> <BiG_MEECH> yo KAME RONN
00:48:35  <coopserver> <Cameron> >.<
00:48:46  <coopserver> <BiG_MEECH> :D
00:49:14  *** Mazur has joined #openttdcoop.stable
00:49:14  *** ChanServ sets mode: +o Mazur
00:56:15  <coopserver> *** BiG_MEECH has left the game (general timeout)
01:03:54  <coopserver> *** Cameron has left the game (Leaving)
01:13:55  <coopserver> *** happy train sport has left the game (Leaving)
01:13:56  <coopserver> *** Game paused (number of players)
01:20:11  *** happpy has quit IRC
02:42:32  <coopserver> *** Game still paused (connecting clients, number of players)
02:42:36  <coopserver> *** Cameron has joined
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02:51:50  <coopserver> *** Game paused (connecting clients)
02:51:56  <coopserver> *** Sylf has joined
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02:52:09  <coopserver> *** Sylf has joined company #3
03:09:45  <BiG_MEECH> BiG SYLF
03:16:38  <coopserver> *** Sylf has left the game (Leaving)
03:43:54  *** Mazur has quit IRC
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03:53:40  *** ChanServ sets mode: +o Mazur
04:23:37  <BiG_MEECH> Dat Mazur
04:32:12  <BiG_MEECH> !players
04:32:12  <coopserver> BiG_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected
04:32:31  <BiG_MEECH> DAT CAMERON
06:19:32  <coopserver> *** Game paused (connecting clients)
06:19:38  <coopserver> *** Muel has joined
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06:23:47  <V453000> lol idiot BiG_MEECH thihnks it is first version
06:23:56  <V453000> this is a "simplified mode" in latest yeti
06:42:53  <Mark> hi
06:43:50  <coopserver> *** Game paused (connecting clients)
06:43:54  <coopserver> *** Mark has joined
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06:50:06  <coopserver> <Muel> Muel:  train 7
06:50:26  <coopserver> <Mark> thanks
06:52:33  <coopserver> *** Game paused (connecting clients)
06:52:36  <coopserver> *** V453000 has joined
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06:52:40  <coopserver> <V453000> mornynk
06:52:44  <coopserver> <V453000> so what people came up with? :)
06:52:46  <coopserver> <Mark> morning
06:53:04  <coopserver> <Mark> stupid autorefit killed my plan
06:53:10  <coopserver> <V453000> L(
06:53:15  <coopserver> <V453000> :(
06:54:16  <coopserver> <V453000> well, adapt ur ass :P
06:54:41  <coopserver> <V453000> well happy's food plant seems to produce shitload so far
06:55:10  <coopserver> <Mark> oh yea
06:55:14  <coopserver> <Mark> i thought it was limited?
06:55:36  <coopserver> <V453000> Sylf said so
06:55:52  <coopserver> <V453000> it's the idea of it that it should be, but .. :) testing!
06:56:19  <coopserver> <V453000> having industries be just A->B is boring
06:56:24  <coopserver> <V453000> we need a limit to make multipoint viable
06:56:25  <coopserver> <Mark> YES
06:56:26  <coopserver> <Mark> yes
06:56:58  <coopserver> <V453000> well, new quest :D
06:57:02  <coopserver> <V453000> find the limit if there is any
07:00:23  <coopserver> *** Cameron has joined spectators
07:00:47  <coopserver> <Cameron> l8r
07:00:55  <coopserver> <Mark> cya
07:04:10  <coopserver> <Muel> cau V
07:05:50  <V453000> hy
07:10:44  *** Mazur has quit IRC
07:10:46  <coopserver> *** Muel has left the game (Leaving)
07:14:58  <coopserver> *** V453000 has left the game (Leaving)
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07:20:23  *** ChanServ sets mode: +o Mazur
07:37:12  <coopserver> *** Game paused (connecting clients)
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07:37:32  <coopserver> <AzureSpeed> hi
07:41:32  <coopserver> *** AzureSpeed has left the game (Leaving)
08:20:19  <coopserver> *** Mark has joined spectators
08:20:20  <coopserver> *** Game paused (number of players)
08:50:26  <coopserver> *** Game still paused (connecting clients, number of players)
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09:12:01  <coopserver> *** Jam35 has left the game (Leaving)
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10:20:31  <coopserver> *** Game still paused (connecting clients, number of players)
10:20:34  <coopserver> *** Player has joined
10:20:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:20:36  <coopserver> *** Player has started a new company #7
10:20:37  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
10:20:38  <coopserver> *** Player has joined spectators
10:20:39  <coopserver> *** Game still paused (number of players)
10:20:50  <coopserver> <Player> !name [FR]Kyuuki
10:20:51  <coopserver> *** Player has changed his/her name to [FR]Kyuuki
10:21:41  <coopserver> *** [FR]Kyuuki has started a new company #8
10:21:42  <coopserver> *** Game unpaused (number of players)
10:22:15  <happpymoblic> hi and welome
10:22:37  <coopserver> <[FR]Kyuuki> Hi ^^
10:22:39  <happpymoblic> to see the rules doo !rules
10:22:44  <coopserver> <[FR]Kyuuki> !rules
10:22:45  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
10:22:51  <happpymoblic> have fun
10:23:21  <coopserver> *** Cameron has joined company #4
10:24:16  <happpymoblic> hi  cmeron
10:24:22  <coopserver> <Cameron> hi
10:24:32  <happpymoblic> how things
10:24:36  <coopserver> <[FR]Kyuuki> hi ^^
10:24:50  <coopserver> <Cameron> ok I guess
10:27:15  <happpymoblic>  if u need to no  eney thin the just say and we can help u ok
10:27:43  <happpymoblic> how the net work going cameron
10:29:27  <coopserver> <Cameron> awful, I need to redo the thing
10:32:10  <coopserver> *** Game paused (connecting clients)
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10:32:50  <coopserver> *** Game paused (connecting clients)
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10:33:15  <coopserver> <[FR]Syl59> Hi !
10:34:19  <happpymoblic> hi
10:34:45  <coopserver> *** [FR]Syl59 has joined company #5
10:43:42  *** Mazur has quit IRC
10:48:25  <coopserver> *** [FR]Kyuuki has left the game (connection lost)
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10:52:27  *** ChanServ sets mode: +o Mazur
11:31:34  <coopserver> *** Mark has joined company #2
11:31:43  <coopserver> <[FR]Syl59> Hi Mark
11:31:45  <coopserver> <Mark> hi
11:32:03  <coopserver> <[FR]Syl59> This game is wierd
11:32:11  <coopserver> <Mark> it is
11:32:36  <coopserver> <[FR]Syl59> Don't you think this train is not adapted for this type of things ?
11:32:49  <coopserver> <Mark> no it is not
11:32:55  <coopserver> <Mark> autorefit is crap, for one
11:33:37  <coopserver> <[FR]Syl59> Yup, because trains loads whenever thay can
11:33:41  <coopserver> <Mark> yea
11:33:45  <coopserver> <Mark> but not always
11:33:47  <coopserver> <Mark> for some reason
11:33:50  <coopserver> <[FR]Syl59> SO, with a SNRW, that doesn't work particulary well ...
11:33:54  <coopserver> <Mark> no
11:33:57  <coopserver> <Mark> mine doesnt really work
11:34:03  <coopserver> <[FR]Syl59> Mine either
11:35:46  <coopserver> *** [FR]Syl59 has joined spectators
11:35:58  <coopserver> <[FR]Syl59> Yup, that's not brilliant ...
11:36:06  <happpymoblic>  yep
11:36:09  <coopserver> <[FR]Syl59> Well I got a map ready
11:36:18  <coopserver> <[FR]Syl59> FIRS in artic universe
11:36:29  <coopserver> <[FR]Syl59> However I did not test it
11:36:30  <happpymoblic> nice
11:36:42  <coopserver> <Mark> got a link
11:36:58  <coopserver> <[FR]Syl59> Wait a second, just need to upload it$
11:39:22  <coopserver> <[FR]Syl59> https://drive.google.com/open?id=0ByFpQfZCA7oqQnoycXBpS25IZDA
11:39:23  <Webster> Title: #openttdcoop1.scn - Google Drive (at drive.google.com)
11:39:24  <coopserver> <[FR]Syl59> There
11:40:59  <coopserver> *** [FR]Syl59 has joined company #5
11:41:42  <Mark> looks alright
11:41:48  <Mark> not sure if were ready for a new game yet though
11:42:02  <happpymoblic> !date
11:42:03  <coopserver> Feb 03 1984
11:42:36  <happpymoblic> yer true but not much to doo on the map  but yer not yet
11:50:50  <coopserver> <[FR]Syl59> Agreed
12:02:51  *** happpymoblic has quit IRC
12:04:00  <V453000> if new game, please do test yeti
12:04:10  <V453000> there is still the pax one, or this with proper train set
12:05:10  <coopserver> <Mark> lets do the pax one then
12:05:34  <coopserver> <Mark> what do you think about town growth settings?
12:06:10  <coopserver> *** [FR]Syl59 has left the game (Leaving)
12:06:18  <coopserver> <Mark> i actually got my srnw working i think
12:06:21  <coopserver> <Mark> more or less
12:07:34  <V453000> I would set town growth rate to 3
12:07:42  <V453000> can be done in multiplayer game on the fly though
12:07:57  <coopserver> <Mark> true
12:08:01  <coopserver> <Mark> i'll have a map in a minute
12:08:13  <coopserver> *** Mark has left the game (Leaving)
12:12:40  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/yetipax.sav
12:12:40  <coopserver> Starting download...
12:12:46  <coopserver> Savegame successfully downloaded
12:13:00  <Mark> !rcon ls
12:13:02  <coopserver> 0) .. (Parent directory)
12:13:03  <coopserver> 1) yetipax.sav
12:13:04  <coopserver> 2) WS_YETI_1-1-0_simplified.sav
12:13:05  <coopserver> 3) WS_YETI_1-1-0.sav
12:13:06  <coopserver> 4) WS_Yeti110.sav
12:13:06  <Mark> !rcon load 1
12:13:08  <coopserver> Mark: You have 113 more messages. Type !less to view them
12:13:09  <coopserver> Starting new game
12:13:18  <coopserver> *** Cameron has left the game (connection lost)
12:13:19  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0)
12:13:20  <coopserver> *** Game paused (number of players)
12:13:21  <coopserver> *** Game still paused (connecting clients, number of players)
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12:13:33  <coopserver> *** Game still paused (connecting clients, number of players)
12:13:37  <Mark> !rcon reset_company 1
12:13:38  <coopserver> Company deleted.
12:13:39  <coopserver> *** Mark has joined
12:13:40  <coopserver> *** Game still paused (number of players)
12:14:54  <Mark> !rcon set town_growth_rate 3
12:15:32  <coopserver> *** Mark has started a new company #1
12:15:33  <coopserver> *** Game unpaused (number of players)
12:17:29  <coopserver> *** Mark has left the game (Leaving)
12:17:30  <coopserver> *** Game paused (number of players)
12:18:42  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/yetipax2.sav
12:18:42  <coopserver> Starting download...
12:18:44  <coopserver> Savegame successfully downloaded
12:18:47  <Mark> !rcon load 1
12:18:48  <coopserver> Starting new game
12:18:49  <coopserver> *** Cameron has left the game (connection lost)
12:18:50  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0)
12:18:51  <coopserver> *** Game paused (number of players)
12:18:52  <coopserver> *** Game still paused (connecting clients, number of players)
12:18:55  <Mark> !rcon reset_company 1
12:18:56  <coopserver> Company deleted.
12:18:58  <coopserver> *** Cameron has joined
12:18:59  <coopserver> *** Game still paused (number of players)
12:19:02  <Mark> !rcon set town_growth_rate 3
12:19:16  <coopserver> *** Game still paused (connecting clients, number of players)
12:19:21  <Mark> sorry about that
12:19:25  <coopserver> *** Mark has joined
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12:19:30  <Mark> wrong start year
12:19:32  <Mark> this is better
12:21:50  <coopserver> *** Mark has started a new company #1
12:21:51  <coopserver> *** Game unpaused (number of players)
12:22:48  <coopserver> *** Game paused (connecting clients)
12:22:52  <coopserver> *** Jam35 has joined
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12:23:06  <coopserver> <Jam35> hello
12:23:08  <coopserver> <Mark> hi
12:24:10  <coopserver> <Jam35> the need to disable the town growth requirements in desert
12:24:15  <coopserver> <Jam35> *they
12:24:20  <coopserver> <Mark> yea...
12:24:36  <coopserver> <Mark> just pick one on the green ;)
12:25:21  <coopserver> <Jam35> I like the idea of growing some radioactive mutants with the uranium
12:25:32  <coopserver> <Mark> :D
12:28:21  <coopserver> <Jam35> do you remember we reached maximum production on PS?
12:28:25  <coopserver> <Jam35> with one yard
12:28:35  <coopserver> <Mark> did we?
12:28:44  <coopserver> <Jam35> I wonder how adding pax will change that
12:28:47  <coopserver> <Jam35> ye
12:28:52  <coopserver> <Mark> hmm
12:29:21  <Jam35> #305 late last year only
12:29:33  <Jam35> you played the game :)
12:33:38  <coopserver> *** Jam35 has started a new company #2
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12:49:22  <happpy> !players
12:49:22  <coopserver> happpy: There are currently 2 players and 1 spectators, making a total of 3 clients connected
12:49:24  <happpy> hi
12:49:27  <happpy> !date
12:49:27  <coopserver> <Mark> hi
12:49:28  <coopserver> Jan 20 1932
12:49:32  <happpy> new  map
12:49:35  <coopserver> <Mark> yep
12:49:38  <coopserver> *** Game paused (connecting clients)
12:50:06  <happpy> dame  it
12:50:10  <coopserver> *** Game unpaused (connecting clients)
12:50:34  <coopserver> *** Game paused (connecting clients)
12:50:41  <coopserver> *** happy train sport has joined
12:50:42  <coopserver> *** Game unpaused (connecting clients)
12:51:28  <coopserver> <happy train sport> ok  so  yeti  yard  need pax
12:53:13  <BiG_MEECH> yo DOOD
12:53:18  <happpy> yo
12:53:23  <coopserver> <Mark> yo
12:53:28  <coopserver> <Mark> i shouldve done this differently
12:53:43  <BiG_MEECH> moar yeti
12:55:24  <coopserver> <happy train sport> heem
13:00:49  <coopserver> <happy train sport> i  mite  skip  this won    not  shor
13:00:58  <coopserver> <Mark> lame :P
13:02:03  <coopserver> <happy train sport> becours  i  can play  today but  not much  time nexs week so4
13:05:53  <coopserver> <Mark> no food chain on this crappy island
13:08:54  <BiG_MEECH> do it HAPPPPY
13:09:31  <happpy> yer  but can not find a nice sport yet
13:10:46  <coopserver> *** Game paused (connecting clients)
13:10:59  <coopserver> *** bubbleheads has joined
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13:11:04  <coopserver> *** Game paused (connecting clients)
13:11:06  <coopserver> <happy train sport> hi  bubbleheads
13:11:08  <coopserver> *** Player has joined
13:11:09  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:11:10  <coopserver> *** Player has started a new company #3
13:11:11  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:11:12  <coopserver> *** Player has joined spectators
13:11:13  <coopserver> *** Game unpaused (connecting clients)
13:11:29  <coopserver> <bubbleheads> hi
13:11:34  <coopserver> <Mark> hi
13:11:35  <coopserver> <happy train sport> how things
13:11:39  <coopserver> <bubbleheads> good
13:12:04  <coopserver> *** bubbleheads has started a new company #4
13:12:43  <BiG_MEECH> yo
13:12:44  <BiG_MEECH> `slap
13:13:24  <coopserver> *** Player has started a new company #3
13:13:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:13:26  <coopserver> *** Player has joined spectators
13:13:38  <coopserver> <happy train sport> Player:  doo  !name
13:13:39  <coopserver> *** Player has started a new company #5
13:13:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:13:41  <coopserver> *** Player has joined spectators
13:13:56  <coopserver> <bubbleheads> player dont get foked
13:14:14  <coopserver> <Player> !name <FastTransp>
13:14:15  <coopserver> *** Player has changed his/her name to <FastTransp>
13:14:32  <coopserver> *** <FastTransp> has started a new company #6
13:16:23  <coopserver> *** <FastTransp> has left the game (Leaving)
13:16:37  <coopserver> <bubbleheads> yeah he foked himself
13:16:46  <coopserver> <Mark> :)
13:19:08  <coopserver> *** Mark has joined spectators
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13:25:21  <coopserver> *** happy train sport has started a new company #3
13:32:41  *** Mazur has joined #openttdcoop.stable
13:32:41  *** ChanServ sets mode: +o Mazur
13:34:11  <coopserver> <bubbleheads> i suggest you guys to do uranium or iron ore so you can deliver it to your towns in the desert
13:38:26  <coopserver> <happy train sport> jam
13:41:56  <coopserver> <bubbleheads> its nice to know towns accept uranium
13:42:40  <coopserver> <bubbleheads> profit graph :p
13:45:42  <coopserver> <bubbleheads> uranium > beachfront town = more growth rate for town?
13:48:49  <coopserver> *** Mark has joined company #1
13:51:21  <coopserver> <happy train sport> mark  the overflow  is not tern on
13:51:32  <Mark> !setdef
13:51:33  <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
13:53:33  <coopserver> <bubbleheads> im obuisouly going to say yes to the no control offer so you guys cant use it
13:53:35  <coopserver> <bubbleheads> hehe
14:46:38  <coopserver> *** happy train sport has joined spectators
14:47:01  <coopserver> <happy train sport> mark  can u remov  my  company
14:50:32  <coopserver> *** Game paused (connecting clients)
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14:52:17  <coopserver> *** Muel has joined
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14:53:24  <coopserver> *** ludo has left the game (Leaving)
14:54:36  <coopserver> <Muel> bubbleheads:  train 8
14:56:49  <coopserver> *** Mark has joined spectators
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15:08:31  <coopserver> *** Jam35 has joined spectators
15:09:51  <coopserver> <happy train sport> thanks  jam
15:10:13  <coopserver> *** Game paused (connecting clients)
15:10:45  <coopserver> *** MoFo Player® has joined
15:10:46  <coopserver> *** MoFo Player® has started a new company #3
15:10:47  <coopserver> *** Muel has left the game (Leaving)
15:10:54  <coopserver> <happy train sport> hi  MoFo Player®
15:10:57  <coopserver> *** MoFo Player® has left the game (Leaving)
15:10:58  <coopserver> *** Game unpaused (connecting clients)
15:12:15  <coopserver> <happy train sport> bubbleheads:
15:14:39  <coopserver> *** Game paused (connecting clients)
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15:14:48  <coopserver> *** bubbleheads has joined spectators
15:14:49  <coopserver> *** Game paused (number of players)
15:18:33  <coopserver> *** Game still paused (connecting clients, number of players)
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15:20:49  <coopserver> *** bubbleheads has joined company #4
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15:38:03  <coopserver> <bubbleheads> one of my desert towns should start growing
15:38:17  <coopserver> <happy train sport> wich  won
15:40:50  <coopserver> <happy train sport> ok  2  ov your town bubbleheads  need  iroin  and  uranium
15:41:15  <coopserver> <bubbleheads> quarfingfield and sardhead do
15:41:23  <coopserver> <bubbleheads> quarfingfield is growing
15:41:36  <coopserver> <bubbleheads> because i delivered iron and uranium there
15:41:41  <happpy> yep
15:41:47  <coopserver> <bubbleheads> or it was lol
15:42:11  <coopserver> <happy train sport> u need mor trains  to keep it  going
15:42:16  <coopserver> <bubbleheads> yeah
15:42:35  <coopserver> <bubbleheads> my uranium mine is spreading out where the uranium goes
15:42:46  <coopserver> <bubbleheads> my uranium mine is fully serviced
15:43:01  <coopserver> <bubbleheads> i just made the iron loop
15:43:06  <coopserver> <happy train sport> yer
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16:05:40  *** ChanServ sets mode: +o Mazur
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16:34:33  *** ChanServ sets mode: +o Mazur
16:43:40  <coopserver> *** Game still paused (connecting clients, number of players)
16:43:44  <coopserver> *** V453000 has joined
16:43:45  <coopserver> *** Game still paused (number of players)
16:43:46  <coopserver> <V453000> hi
16:45:19  <happpy> hi v
16:45:36  <happpy> how things v
16:53:05  <coopserver> *** Cameron has left the game (general timeout)
17:16:41  <coopserver> *** bubbleheads has left the game (Leaving)
17:36:56  <coopserver> *** Game still paused (connecting clients, number of players)
17:37:03  <coopserver> *** Sylf has joined
17:37:04  <coopserver> *** Game still paused (number of players)
17:37:18  <happpy> hi sylf
17:37:27  <coopserver> <Sylf> lo
17:37:49  <coopserver> <Sylf> lol
17:37:58  <coopserver> <Sylf> towns require iron ore and uranium
17:38:10  <happpy> yep
17:48:07  <coopserver> <V453000> hi
17:48:12  <happpy> hi
17:48:45  <coopserver> <V453000> Sylf: in the last game I saw happy producing 1007 food from fpp
17:48:51  <coopserver> <V453000> the limit might be too high :P
17:49:10  <coopserver> <V453000> also, autorefit train set is a very bad idea with simplified yeti game XD /me learned
17:53:33  <coopserver> *** Game still paused (connecting clients, number of players)
17:53:38  <coopserver> *** Cameron has joined
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17:55:01  <Sylf> I think the limitation logic is broken
17:55:39  <coopserver> *** Cameron has started a new company #3
17:55:40  <coopserver> *** Game unpaused (number of players)
17:56:17  <coopserver> <V453000> sure :) just mentioning
17:58:12  <coopserver> *** V453000 has left the game (Leaving)
17:58:18  <V453000> ima be here
18:15:57  <happpy> i think i like yeti going to foodplant   then pax  going to    yeti  yard
18:24:09  <Sylf> that yeti->food game was broken
18:24:12  *** Mazur has quit IRC
18:24:20  <happpy> yer
18:25:28  <coopserver> *** Game paused (connecting clients)
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18:26:13  <coopserver> *** Game paused (connecting clients)
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18:26:39  <coopserver> <[FR]Syl59> o|
18:26:43  <happpy> ol
18:26:48  <coopserver> <Cameron> heya
18:31:41  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:31:45  <coopserver> *** Game paused (connecting clients)
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18:34:15  *** ChanServ sets mode: +o Mazur
18:34:58  <coopserver> *** Jam35 has joined company #2
18:35:10  <coopserver> <happy train sport> wb  jam
18:35:16  <coopserver> <Jam35> hi
18:35:20  <coopserver> <Jam35> tks
18:35:24  <coopserver> <happy train sport> np
18:49:57  <coopserver> *** Game paused (connecting clients)
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18:52:04  <coopserver> *** Muel has left the game (general timeout)
18:52:11  <coopserver> <happy train sport> wb bubbleheads
18:52:21  <coopserver> <bubbleheads> hey
19:13:26  <coopserver> *** Jam35 has joined spectators
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19:38:17  <coopserver> <Cameron> ffs
20:14:25  <coopserver> *** Game paused (connecting clients)
20:14:31  <coopserver> *** Mark has joined
20:14:32  <coopserver> *** Game unpaused (connecting clients)
20:14:41  <coopserver> <Mark> hi
20:15:56  <V453000> yo humen
20:16:20  <coopserver> *** Game paused (connecting clients)
20:16:23  <coopserver> *** V453000 has joined
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20:16:40  <coopserver> *** Mark has joined spectators
20:16:41  <coopserver> <V453000> well brix certainly isn't complete for tropic XD
20:16:50  <coopserver> <Mark> :)
20:17:02  <coopserver> <V453000> literally everything fucked up
20:44:46  <coopserver> *** Mark has left the game (Leaving)
20:53:02  <coopserver> *** V453000 has left the game (Leaving)
20:56:21  <coopserver> <Cameron> needs slightly bigger base towns for this
21:08:46  <coopserver> *** Jam35 has left the game (connection lost)
21:12:01  <coopserver> *** Cameron has left the game (general timeout)
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21:12:03  <coopserver> *** Game paused (number of players)
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21:12:25  <coopserver> *** Game still paused (connecting clients, number of players)
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21:49:10  <coopserver> *** Sylf has started a new company #5
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22:20:04  <BiG_MEECH> yo dood
22:20:06  <BiG_MEECH> z
22:20:55  <coopserver> <Sylf> ey man
22:24:48  <BiG_MEECH> new mape?
22:24:49  <BiG_MEECH> !date
22:24:49  <coopserver> Oct 23 1964
22:24:56  <BiG_MEECH> er, from earlier today?
22:47:31  <Sylf> !rcon set max_ships 50
23:03:42  <BiG_MEECH> MAX SHIPS
23:05:17  <coopserver> *** Game paused (connecting clients)
23:05:29  <coopserver> *** bubbleheads has joined
23:05:30  <coopserver> *** Game unpaused (connecting clients)
23:06:00  <BiG_MEECH> yo
23:06:05  <coopserver> <bubbleheads> hi
23:12:27  <coopserver> *** Game paused (connecting clients)
23:12:52  <coopserver> <bubbleheads> big meech isjoinging
23:13:01  <coopserver> *** Game unpaused (connecting clients)
23:13:12  <BiG_MEECH> lol
23:13:14  <BiG_MEECH> shup :P
23:13:24  <BiG_MEECH> i think it crashed on me
23:13:41  <coopserver> <bubbleheads> lol
23:13:52  <coopserver> <bubbleheads> im the top profiter
23:13:55  <BiG_MEECH> stuck on 1.10 mb
23:14:01  <coopserver> <bubbleheads> lol
23:14:54  <coopserver> *** Game paused (connecting clients)
23:15:26  <coopserver> *** Game unpaused (connecting clients)
23:15:43  <BiG_MEECH> this version makes my ottd very unhappy
23:15:50  <coopserver> <bubbleheads> lol
23:16:00  <coopserver> <bubbleheads> no its your potato internet
23:16:18  <BiG_MEECH> lmao, dude i use string and 2 metal cans
23:16:40  <coopserver> <bubbleheads> that is real potato
23:16:48  <BiG_MEECH> LOL
23:16:51  <BiG_MEECH> how does it work?
23:16:57  <coopserver> *** Game paused (connecting clients)
23:17:11  <coopserver> <bubbleheads> you throw the string and your ears fall off
23:17:22  <coopserver> *** BiG_MEECH has joined
23:17:23  <coopserver> *** Game unpaused (connecting clients)
23:17:30  <coopserver> <bubbleheads> your missing out on my pure potato network
23:17:39  <coopserver> <bubbleheads> like look at the profit graph
23:18:16  <coopserver> <bubbleheads> true potato
23:18:21  <coopserver> <BiG_MEECH> :D
23:18:47  <coopserver> <bubbleheads> look at meh netowrk
23:18:57  <coopserver> <BiG_MEECH> im admiring blue atm xD
23:19:01  <coopserver> <bubbleheads> at the stage of upgrading engines to switch potatoes
23:19:02  <coopserver> <BiG_MEECH> theyre doign pax
23:19:05  <coopserver> <bubbleheads> yeah
23:19:13  <coopserver> <bubbleheads> you need pax to maek yeti
23:19:28  <coopserver> <bubbleheads> my network is the real potato though
23:19:34  <coopserver> <bubbleheads> 48 pottato trains
23:19:49  <coopserver> <BiG_MEECH> whoa, then this is a different yeti game then
23:19:57  <coopserver> <bubbleheads> yehz
23:20:04  <coopserver> <BiG_MEECH> before it was just based on town size
23:20:10  <coopserver> <bubbleheads> yeah\
23:20:41  <coopserver> <bubbleheads> its hardest to get started
23:20:47  <coopserver> <bubbleheads> but when you do your rolling
23:20:50  <coopserver> <BiG_MEECH> I bet
23:20:54  <coopserver> <bubbleheads> in potatoes
23:21:03  <coopserver> <bubbleheads> liek me
23:21:09  <coopserver> <bubbleheads> 43 mil $
23:21:22  <coopserver> <bubbleheads> cover the world in machinery factories
23:21:53  <coopserver> <BiG_MEECH> lol sylf, you really want to make your life hard like that? :D
23:22:11  <coopserver> <bubbleheads> he sure does
23:22:16  <coopserver> <BiG_MEECH> well I give V453000 a lotta credit b/c now yu do have to run a pax game to use yeti
23:22:18  <coopserver> <Sylf> it's all cool
23:22:31  <coopserver> <BiG_MEECH> more variety
23:22:39  <coopserver> <bubbleheads> yeah
23:22:51  <coopserver> <bubbleheads> so the nubs will die ofh
23:23:07  <coopserver> <BiG_MEECH> lol dude people wont have a clue what to do and they'll leave. It'll be great
23:23:13  <coopserver> <bubbleheads> :)
23:23:26  <coopserver> <bubbleheads> look at my main juncion
23:23:31  <coopserver> <bubbleheads> is it true potato
23:23:56  <coopserver> <BiG_MEECH> maybe a rotten potato :P
23:24:06  <coopserver> <bubbleheads> nuuu
23:24:31  <coopserver> <bubbleheads> but is it true spaghetti
23:24:39  <coopserver> <BiG_MEECH> I was thinking linquini
23:24:45  <coopserver> <bubbleheads> awh
23:24:58  <coopserver> <BiG_MEECH> thicker noodle
23:26:50  <coopserver> <bubbleheads> but my main juncion is true juncion
23:27:00  <coopserver> <BiG_MEECH> conjunction junctino
23:27:14  <coopserver> <bubbleheads> what a typo
23:28:28  <coopserver> <bubbleheads> mark has made himself a mess
23:28:42  <coopserver> <BiG_MEECH> color?
23:28:49  <coopserver> <bubbleheads> green
23:29:06  <coopserver> <bubbleheads> im yellr if u ddnt knoq
23:29:15  <coopserver> <BiG_MEECH> lol i couldnt tell :D
23:29:19  <coopserver> <bubbleheads> a mess of tracks
23:29:35  <coopserver> <bubbleheads> he will never guess whitch is which
23:29:41  <coopserver> <bubbleheads> omg
23:29:50  <coopserver> *** BiG_MEECH has left the game (Leaving)
23:30:09  <BiG_MEECH> ?
23:30:24  <coopserver> <bubbleheads> in the sea near bratborough there are 2 exchange snails next to echothar
23:30:39  <coopserver> <bubbleheads> 3 tiles away to be exact
23:30:43  <BiG_MEECH> ya seen that
23:30:58  <coopserver> <bubbleheads> dame son
23:31:37  <BiG_MEECH> drop off station in middle
23:31:40  <BiG_MEECH> = max foodstuffs
23:31:47  <coopserver> <bubbleheads> yeahhhhh
23:32:33  <coopserver> <bubbleheads> the logic engine's decription is a lie
23:32:52  <coopserver> <bubbleheads> you can connect 2 logic engines together
23:33:14  <coopserver> <bubbleheads> and the desc says it cannot haul any other engines or wagons
23:33:31  <coopserver> <bubbleheads> magic
23:34:05  <BiG_MEECH> logic = not engine :D
23:34:12  <BiG_MEECH> logic engine = elmo
23:34:33  <coopserver> <bubbleheads> but it says it is one in its name
23:34:40  <coopserver> <bubbleheads> illuminati
23:34:44  <BiG_MEECH> lies
23:34:47  <BiG_MEECH> coverup
23:36:02  <coopserver> <bubbleheads> when you try putting engines on wagons it says cannot haul anything but self
23:36:10  <coopserver> <bubbleheads> but it can haul its twins
23:36:20  <BiG_MEECH> Call Mulder
23:36:23  <BiG_MEECH> FBI
23:36:40  <coopserver> <bubbleheads> illuminati
23:36:48  <coopserver> <bubbleheads> potato army
23:36:53  <coopserver> <bubbleheads> confirmed
23:36:59  <coopserver> <bubbleheads> jumbo
23:37:20  <coopserver> *** bubbleheads has left the game (Leaving)
23:53:36  <coopserver> <happy train sport> nice net  work  Sylf

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