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00:02:50 <BiG_MEECH> you still playing happpy? 00:05:05 <happpy> yep 00:17:57 <coopserver> *** Game paused (connecting clients) 00:18:12 <coopserver> *** BiG_MEECH has joined 00:18:13 <coopserver> *** Game unpaused (connecting clients) 00:20:43 <coopserver> <BiG_MEECH> hmm, where are the pigcows? 00:21:01 <coopserver> <happy train sport> u doo yeti to the food plant 00:21:11 <coopserver> <happy train sport> and food to the yeti yard 00:21:14 *** Mazur has quit IRC 00:21:15 <coopserver> <happy train sport> and thats it 00:21:23 <coopserver> <BiG_MEECH> uh? 00:21:29 <coopserver> <BiG_MEECH> were some stuff turnd off? 00:21:50 <coopserver> <happy train sport> ther still test the yeti out 00:21:55 <coopserver> <BiG_MEECH> ah okay 00:22:13 <coopserver> <happy train sport> ther whont to see if this works 00:22:19 <coopserver> <happy train sport> and it dus 00:22:32 <coopserver> <BiG_MEECH> so this isnt the latest version 00:22:36 <coopserver> <BiG_MEECH> with no tired yeti 00:23:06 <happpy> its yeti 0.01 00:23:15 <coopserver> <happy train sport> soorey 00:23:24 <coopserver> <BiG_MEECH> no worried :D 00:23:27 <coopserver> <BiG_MEECH> *worries 00:23:34 <coopserver> <happy train sport> 0.1.1 00:23:56 <coopserver> <BiG_MEECH> ya 00:24:02 <coopserver> <BiG_MEECH> neat to see how far its gone 00:24:10 <coopserver> <happy train sport> yep 00:24:40 <coopserver> <happy train sport> i all ready got LLRR yeti ml 00:25:36 <coopserver> <happy train sport> going to copey whont i dun for the ferst yeti station 00:30:50 *** Mazur has joined #openttdcoop.stable 00:30:50 *** ChanServ sets mode: +o Mazur 00:39:17 *** Mazur has quit IRC 00:42:40 <coopserver> <BiG_MEECH> mor yeti needed 00:46:11 <coopserver> *** Game paused (connecting clients) 00:46:15 <coopserver> *** Cameron has joined 00:46:16 <coopserver> *** Game unpaused (connecting clients) 00:48:28 <coopserver> <BiG_MEECH> yo KAME RONN 00:48:35 <coopserver> <Cameron> >.< 00:48:46 <coopserver> <BiG_MEECH> :D 00:49:14 *** Mazur has joined #openttdcoop.stable 00:49:14 *** ChanServ sets mode: +o Mazur 00:56:15 <coopserver> *** BiG_MEECH has left the game (general timeout) 01:03:54 <coopserver> *** Cameron has left the game (Leaving) 01:13:55 <coopserver> *** happy train sport has left the game (Leaving) 01:13:56 <coopserver> *** Game paused (number of players) 01:20:11 *** happpy has quit IRC 02:42:32 <coopserver> *** Game still paused (connecting clients, number of players) 02:42:36 <coopserver> *** Cameron has joined 02:42:37 <coopserver> *** Game still paused (number of players) 02:42:38 <coopserver> *** Game unpaused (number of players) 02:51:50 <coopserver> *** Game paused (connecting clients) 02:51:56 <coopserver> *** Sylf has joined 02:51:57 <coopserver> *** Game unpaused (connecting clients) 02:52:09 <coopserver> *** Sylf has joined company #3 03:09:45 <BiG_MEECH> BiG SYLF 03:16:38 <coopserver> *** Sylf has left the game (Leaving) 03:43:54 *** Mazur has quit IRC 03:53:40 *** Mazur has joined #openttdcoop.stable 03:53:40 *** ChanServ sets mode: +o Mazur 04:23:37 <BiG_MEECH> Dat Mazur 04:32:12 <BiG_MEECH> !players 04:32:12 <coopserver> BiG_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected 04:32:31 <BiG_MEECH> DAT CAMERON 06:19:32 <coopserver> *** Game paused (connecting clients) 06:19:38 <coopserver> *** Muel has joined 06:19:39 <coopserver> *** Game unpaused (connecting clients) 06:23:47 <V453000> lol idiot BiG_MEECH thihnks it is first version 06:23:56 <V453000> this is a "simplified mode" in latest yeti 06:42:53 <Mark> hi 06:43:50 <coopserver> *** Game paused (connecting clients) 06:43:54 <coopserver> *** Mark has joined 06:43:55 <coopserver> *** Game unpaused (connecting clients) 06:50:06 <coopserver> <Muel> Muel: train 7 06:50:26 <coopserver> <Mark> thanks 06:52:33 <coopserver> *** Game paused (connecting clients) 06:52:36 <coopserver> *** V453000 has joined 06:52:37 <coopserver> *** Game unpaused (connecting clients) 06:52:40 <coopserver> <V453000> mornynk 06:52:44 <coopserver> <V453000> so what people came up with? :) 06:52:46 <coopserver> <Mark> morning 06:53:04 <coopserver> <Mark> stupid autorefit killed my plan 06:53:10 <coopserver> <V453000> L( 06:53:15 <coopserver> <V453000> :( 06:54:16 <coopserver> <V453000> well, adapt ur ass :P 06:54:41 <coopserver> <V453000> well happy's food plant seems to produce shitload so far 06:55:10 <coopserver> <Mark> oh yea 06:55:14 <coopserver> <Mark> i thought it was limited? 06:55:36 <coopserver> <V453000> Sylf said so 06:55:52 <coopserver> <V453000> it's the idea of it that it should be, but .. :) testing! 06:56:19 <coopserver> <V453000> having industries be just A->B is boring 06:56:24 <coopserver> <V453000> we need a limit to make multipoint viable 06:56:25 <coopserver> <Mark> YES 06:56:26 <coopserver> <Mark> yes 06:56:58 <coopserver> <V453000> well, new quest :D 06:57:02 <coopserver> <V453000> find the limit if there is any 07:00:23 <coopserver> *** Cameron has joined spectators 07:00:47 <coopserver> <Cameron> l8r 07:00:55 <coopserver> <Mark> cya 07:04:10 <coopserver> <Muel> cau V 07:05:50 <V453000> hy 07:10:44 *** Mazur has quit IRC 07:10:46 <coopserver> *** Muel has left the game (Leaving) 07:14:58 <coopserver> *** V453000 has left the game (Leaving) 07:20:23 *** Mazur has joined #openttdcoop.stable 07:20:23 *** ChanServ sets mode: +o Mazur 07:37:12 <coopserver> *** Game paused (connecting clients) 07:37:25 <coopserver> *** AzureSpeed has joined 07:37:26 <coopserver> *** Game unpaused (connecting clients) 07:37:32 <coopserver> <AzureSpeed> hi 07:41:32 <coopserver> *** AzureSpeed has left the game (Leaving) 08:20:19 <coopserver> *** Mark has joined spectators 08:20:20 <coopserver> *** Game paused (number of players) 08:50:26 <coopserver> *** Game still paused (connecting clients, number of players) 08:50:30 <coopserver> *** Jam35 has joined 08:50:31 <coopserver> *** Game still paused (number of players) 09:12:01 <coopserver> *** Jam35 has left the game (Leaving) 10:15:13 *** happpymoblic has left #openttdcoop.stable 10:15:54 *** happpymoblic has joined #openttdcoop.stable 10:20:31 <coopserver> *** Game still paused (connecting clients, number of players) 10:20:34 <coopserver> *** Player has joined 10:20:35 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 10:20:36 <coopserver> *** Player has started a new company #7 10:20:37 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 10:20:38 <coopserver> *** Player has joined spectators 10:20:39 <coopserver> *** Game still paused (number of players) 10:20:50 <coopserver> <Player> !name [FR]Kyuuki 10:20:51 <coopserver> *** Player has changed his/her name to [FR]Kyuuki 10:21:41 <coopserver> *** [FR]Kyuuki has started a new company #8 10:21:42 <coopserver> *** Game unpaused (number of players) 10:22:15 <happpymoblic> hi and welome 10:22:37 <coopserver> <[FR]Kyuuki> Hi ^^ 10:22:39 <happpymoblic> to see the rules doo !rules 10:22:44 <coopserver> <[FR]Kyuuki> !rules 10:22:45 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 10:22:51 <happpymoblic> have fun 10:23:21 <coopserver> *** Cameron has joined company #4 10:24:16 <happpymoblic> hi cmeron 10:24:22 <coopserver> <Cameron> hi 10:24:32 <happpymoblic> how things 10:24:36 <coopserver> <[FR]Kyuuki> hi ^^ 10:24:50 <coopserver> <Cameron> ok I guess 10:27:15 <happpymoblic> if u need to no eney thin the just say and we can help u ok 10:27:43 <happpymoblic> how the net work going cameron 10:29:27 <coopserver> <Cameron> awful, I need to redo the thing 10:32:10 <coopserver> *** Game paused (connecting clients) 10:32:42 <coopserver> *** [FR]Syl59 has joined 10:32:48 <coopserver> *** [FR]Syl59 has left the game (Leaving) 10:32:49 <coopserver> *** Game unpaused (connecting clients) 10:32:50 <coopserver> *** Game paused (connecting clients) 10:32:56 <coopserver> *** [FR]Syl59 has joined 10:32:57 <coopserver> *** Game unpaused (connecting clients) 10:33:15 <coopserver> <[FR]Syl59> Hi ! 10:34:19 <happpymoblic> hi 10:34:45 <coopserver> *** [FR]Syl59 has joined company #5 10:43:42 *** Mazur has quit IRC 10:48:25 <coopserver> *** [FR]Kyuuki has left the game (connection lost) 10:52:27 *** Mazur has joined #openttdcoop.stable 10:52:27 *** ChanServ sets mode: +o Mazur 11:31:34 <coopserver> *** Mark has joined company #2 11:31:43 <coopserver> <[FR]Syl59> Hi Mark 11:31:45 <coopserver> <Mark> hi 11:32:03 <coopserver> <[FR]Syl59> This game is wierd 11:32:11 <coopserver> <Mark> it is 11:32:36 <coopserver> <[FR]Syl59> Don't you think this train is not adapted for this type of things ? 11:32:49 <coopserver> <Mark> no it is not 11:32:55 <coopserver> <Mark> autorefit is crap, for one 11:33:37 <coopserver> <[FR]Syl59> Yup, because trains loads whenever thay can 11:33:41 <coopserver> <Mark> yea 11:33:45 <coopserver> <Mark> but not always 11:33:47 <coopserver> <Mark> for some reason 11:33:50 <coopserver> <[FR]Syl59> SO, with a SNRW, that doesn't work particulary well ... 11:33:54 <coopserver> <Mark> no 11:33:57 <coopserver> <Mark> mine doesnt really work 11:34:03 <coopserver> <[FR]Syl59> Mine either 11:35:46 <coopserver> *** [FR]Syl59 has joined spectators 11:35:58 <coopserver> <[FR]Syl59> Yup, that's not brilliant ... 11:36:06 <happpymoblic> yep 11:36:09 <coopserver> <[FR]Syl59> Well I got a map ready 11:36:18 <coopserver> <[FR]Syl59> FIRS in artic universe 11:36:29 <coopserver> <[FR]Syl59> However I did not test it 11:36:30 <happpymoblic> nice 11:36:42 <coopserver> <Mark> got a link 11:36:58 <coopserver> <[FR]Syl59> Wait a second, just need to upload it$ 11:39:22 <coopserver> <[FR]Syl59> https://drive.google.com/open?id=0ByFpQfZCA7oqQnoycXBpS25IZDA 11:39:23 <Webster> Title: #openttdcoop1.scn - Google Drive (at drive.google.com) 11:39:24 <coopserver> <[FR]Syl59> There 11:40:59 <coopserver> *** [FR]Syl59 has joined company #5 11:41:42 <Mark> looks alright 11:41:48 <Mark> not sure if were ready for a new game yet though 11:42:02 <happpymoblic> !date 11:42:03 <coopserver> Feb 03 1984 11:42:36 <happpymoblic> yer true but not much to doo on the map but yer not yet 11:50:50 <coopserver> <[FR]Syl59> Agreed 12:02:51 *** happpymoblic has quit IRC 12:04:00 <V453000> if new game, please do test yeti 12:04:10 <V453000> there is still the pax one, or this with proper train set 12:05:10 <coopserver> <Mark> lets do the pax one then 12:05:34 <coopserver> <Mark> what do you think about town growth settings? 12:06:10 <coopserver> *** [FR]Syl59 has left the game (Leaving) 12:06:18 <coopserver> <Mark> i actually got my srnw working i think 12:06:21 <coopserver> <Mark> more or less 12:07:34 <V453000> I would set town growth rate to 3 12:07:42 <V453000> can be done in multiplayer game on the fly though 12:07:57 <coopserver> <Mark> true 12:08:01 <coopserver> <Mark> i'll have a map in a minute 12:08:13 <coopserver> *** Mark has left the game (Leaving) 12:12:40 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/yetipax.sav 12:12:40 <coopserver> Starting download... 12:12:46 <coopserver> Savegame successfully downloaded 12:13:00 <Mark> !rcon ls 12:13:02 <coopserver> 0) .. (Parent directory) 12:13:03 <coopserver> 1) yetipax.sav 12:13:04 <coopserver> 2) WS_YETI_1-1-0_simplified.sav 12:13:05 <coopserver> 3) WS_YETI_1-1-0.sav 12:13:06 <coopserver> 4) WS_Yeti110.sav 12:13:06 <Mark> !rcon load 1 12:13:08 <coopserver> Mark: You have 113 more messages. Type !less to view them 12:13:09 <coopserver> Starting new game 12:13:18 <coopserver> *** Cameron has left the game (connection lost) 12:13:19 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0) 12:13:20 <coopserver> *** Game paused (number of players) 12:13:21 <coopserver> *** Game still paused (connecting clients, number of players) 12:13:26 <coopserver> *** Cameron has joined 12:13:27 <coopserver> *** Game still paused (number of players) 12:13:33 <coopserver> *** Game still paused (connecting clients, number of players) 12:13:37 <Mark> !rcon reset_company 1 12:13:38 <coopserver> Company deleted. 12:13:39 <coopserver> *** Mark has joined 12:13:40 <coopserver> *** Game still paused (number of players) 12:14:54 <Mark> !rcon set town_growth_rate 3 12:15:32 <coopserver> *** Mark has started a new company #1 12:15:33 <coopserver> *** Game unpaused (number of players) 12:17:29 <coopserver> *** Mark has left the game (Leaving) 12:17:30 <coopserver> *** Game paused (number of players) 12:18:42 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/yetipax2.sav 12:18:42 <coopserver> Starting download... 12:18:44 <coopserver> Savegame successfully downloaded 12:18:47 <Mark> !rcon load 1 12:18:48 <coopserver> Starting new game 12:18:49 <coopserver> *** Cameron has left the game (connection lost) 12:18:50 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0) 12:18:51 <coopserver> *** Game paused (number of players) 12:18:52 <coopserver> *** Game still paused (connecting clients, number of players) 12:18:55 <Mark> !rcon reset_company 1 12:18:56 <coopserver> Company deleted. 12:18:58 <coopserver> *** Cameron has joined 12:18:59 <coopserver> *** Game still paused (number of players) 12:19:02 <Mark> !rcon set town_growth_rate 3 12:19:16 <coopserver> *** Game still paused (connecting clients, number of players) 12:19:21 <Mark> sorry about that 12:19:25 <coopserver> *** Mark has joined 12:19:26 <coopserver> *** Game still paused (number of players) 12:19:30 <Mark> wrong start year 12:19:32 <Mark> this is better 12:21:50 <coopserver> *** Mark has started a new company #1 12:21:51 <coopserver> *** Game unpaused (number of players) 12:22:48 <coopserver> *** Game paused (connecting clients) 12:22:52 <coopserver> *** Jam35 has joined 12:22:53 <coopserver> *** Game unpaused (connecting clients) 12:23:06 <coopserver> <Jam35> hello 12:23:08 <coopserver> <Mark> hi 12:24:10 <coopserver> <Jam35> the need to disable the town growth requirements in desert 12:24:15 <coopserver> <Jam35> *they 12:24:20 <coopserver> <Mark> yea... 12:24:36 <coopserver> <Mark> just pick one on the green ;) 12:25:21 <coopserver> <Jam35> I like the idea of growing some radioactive mutants with the uranium 12:25:32 <coopserver> <Mark> :D 12:28:21 <coopserver> <Jam35> do you remember we reached maximum production on PS? 12:28:25 <coopserver> <Jam35> with one yard 12:28:35 <coopserver> <Mark> did we? 12:28:44 <coopserver> <Jam35> I wonder how adding pax will change that 12:28:47 <coopserver> <Jam35> ye 12:28:52 <coopserver> <Mark> hmm 12:29:21 <Jam35> #305 late last year only 12:29:33 <Jam35> you played the game :) 12:33:38 <coopserver> *** Jam35 has started a new company #2 12:48:55 *** happpy has joined #openttdcoop.stable 12:49:22 <happpy> !players 12:49:22 <coopserver> happpy: There are currently 2 players and 1 spectators, making a total of 3 clients connected 12:49:24 <happpy> hi 12:49:27 <happpy> !date 12:49:27 <coopserver> <Mark> hi 12:49:28 <coopserver> Jan 20 1932 12:49:32 <happpy> new map 12:49:35 <coopserver> <Mark> yep 12:49:38 <coopserver> *** Game paused (connecting clients) 12:50:06 <happpy> dame it 12:50:10 <coopserver> *** Game unpaused (connecting clients) 12:50:34 <coopserver> *** Game paused (connecting clients) 12:50:41 <coopserver> *** happy train sport has joined 12:50:42 <coopserver> *** Game unpaused (connecting clients) 12:51:28 <coopserver> <happy train sport> ok so yeti yard need pax 12:53:13 <BiG_MEECH> yo DOOD 12:53:18 <happpy> yo 12:53:23 <coopserver> <Mark> yo 12:53:28 <coopserver> <Mark> i shouldve done this differently 12:53:43 <BiG_MEECH> moar yeti 12:55:24 <coopserver> <happy train sport> heem 13:00:49 <coopserver> <happy train sport> i mite skip this won not shor 13:00:58 <coopserver> <Mark> lame :P 13:02:03 <coopserver> <happy train sport> becours i can play today but not much time nexs week so4 13:05:53 <coopserver> <Mark> no food chain on this crappy island 13:08:54 <BiG_MEECH> do it HAPPPPY 13:09:31 <happpy> yer but can not find a nice sport yet 13:10:46 <coopserver> *** Game paused (connecting clients) 13:10:59 <coopserver> *** bubbleheads has joined 13:11:00 <coopserver> *** Game unpaused (connecting clients) 13:11:04 <coopserver> *** Game paused (connecting clients) 13:11:06 <coopserver> <happy train sport> hi bubbleheads 13:11:08 <coopserver> *** Player has joined 13:11:09 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:11:10 <coopserver> *** Player has started a new company #3 13:11:11 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:11:12 <coopserver> *** Player has joined spectators 13:11:13 <coopserver> *** Game unpaused (connecting clients) 13:11:29 <coopserver> <bubbleheads> hi 13:11:34 <coopserver> <Mark> hi 13:11:35 <coopserver> <happy train sport> how things 13:11:39 <coopserver> <bubbleheads> good 13:12:04 <coopserver> *** bubbleheads has started a new company #4 13:12:43 <BiG_MEECH> yo 13:12:44 <BiG_MEECH> `slap 13:13:24 <coopserver> *** Player has started a new company #3 13:13:25 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:13:26 <coopserver> *** Player has joined spectators 13:13:38 <coopserver> <happy train sport> Player: doo !name 13:13:39 <coopserver> *** Player has started a new company #5 13:13:40 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 13:13:41 <coopserver> *** Player has joined spectators 13:13:56 <coopserver> <bubbleheads> player dont get foked 13:14:14 <coopserver> <Player> !name <FastTransp> 13:14:15 <coopserver> *** Player has changed his/her name to <FastTransp> 13:14:32 <coopserver> *** <FastTransp> has started a new company #6 13:16:23 <coopserver> *** <FastTransp> has left the game (Leaving) 13:16:37 <coopserver> <bubbleheads> yeah he foked himself 13:16:46 <coopserver> <Mark> :) 13:19:08 <coopserver> *** Mark has joined spectators 13:22:44 *** Mazur has quit IRC 13:25:21 <coopserver> *** happy train sport has started a new company #3 13:32:41 *** Mazur has joined #openttdcoop.stable 13:32:41 *** ChanServ sets mode: +o Mazur 13:34:11 <coopserver> <bubbleheads> i suggest you guys to do uranium or iron ore so you can deliver it to your towns in the desert 13:38:26 <coopserver> <happy train sport> jam 13:41:56 <coopserver> <bubbleheads> its nice to know towns accept uranium 13:42:40 <coopserver> <bubbleheads> profit graph :p 13:45:42 <coopserver> <bubbleheads> uranium > beachfront town = more growth rate for town? 13:48:49 <coopserver> *** Mark has joined company #1 13:51:21 <coopserver> <happy train sport> mark the overflow is not tern on 13:51:32 <Mark> !setdef 13:51:33 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 13:53:33 <coopserver> <bubbleheads> im obuisouly going to say yes to the no control offer so you guys cant use it 13:53:35 <coopserver> <bubbleheads> hehe 14:46:38 <coopserver> *** happy train sport has joined spectators 14:47:01 <coopserver> <happy train sport> mark can u remov my company 14:50:32 <coopserver> *** Game paused (connecting clients) 14:50:37 <coopserver> *** ludo has joined 14:50:38 <coopserver> *** Game unpaused (connecting clients) 14:52:10 <coopserver> *** Game paused (connecting clients) 14:52:17 <coopserver> *** Muel has joined 14:52:18 <coopserver> *** Game unpaused (connecting clients) 14:53:24 <coopserver> *** ludo has left the game (Leaving) 14:54:36 <coopserver> <Muel> bubbleheads: train 8 14:56:49 <coopserver> *** Mark has joined spectators 14:57:04 <coopserver> *** Mark has left the game (Leaving) 15:08:31 <coopserver> *** Jam35 has joined spectators 15:09:51 <coopserver> <happy train sport> thanks jam 15:10:13 <coopserver> *** Game paused (connecting clients) 15:10:45 <coopserver> *** MoFo Player® has joined 15:10:46 <coopserver> *** MoFo Player® has started a new company #3 15:10:47 <coopserver> *** Muel has left the game (Leaving) 15:10:54 <coopserver> <happy train sport> hi MoFo Player® 15:10:57 <coopserver> *** MoFo Player® has left the game (Leaving) 15:10:58 <coopserver> *** Game unpaused (connecting clients) 15:12:15 <coopserver> <happy train sport> bubbleheads: 15:14:39 <coopserver> *** Game paused (connecting clients) 15:14:45 <coopserver> *** Game unpaused (connecting clients) 15:14:48 <coopserver> *** bubbleheads has joined spectators 15:14:49 <coopserver> *** Game paused (number of players) 15:18:33 <coopserver> *** Game still paused (connecting clients, number of players) 15:19:05 <coopserver> *** MoFo Player® has joined 15:19:12 <coopserver> *** MoFo Player® has left the game (Leaving) 15:19:13 <coopserver> *** Game still paused (number of players) 15:19:17 <coopserver> *** Game still paused (connecting clients, number of players) 15:19:49 <coopserver> *** Game still paused (number of players) 15:20:49 <coopserver> *** bubbleheads has joined company #4 15:20:50 <coopserver> *** Game unpaused (number of players) 15:38:03 <coopserver> <bubbleheads> one of my desert towns should start growing 15:38:17 <coopserver> <happy train sport> wich won 15:40:50 <coopserver> <happy train sport> ok 2 ov your town bubbleheads need iroin and uranium 15:41:15 <coopserver> <bubbleheads> quarfingfield and sardhead do 15:41:23 <coopserver> <bubbleheads> quarfingfield is growing 15:41:36 <coopserver> <bubbleheads> because i delivered iron and uranium there 15:41:41 <happpy> yep 15:41:47 <coopserver> <bubbleheads> or it was lol 15:42:11 <coopserver> <happy train sport> u need mor trains to keep it going 15:42:16 <coopserver> <bubbleheads> yeah 15:42:35 <coopserver> <bubbleheads> my uranium mine is spreading out where the uranium goes 15:42:46 <coopserver> <bubbleheads> my uranium mine is fully serviced 15:43:01 <coopserver> <bubbleheads> i just made the iron loop 15:43:06 <coopserver> <happy train sport> yer 15:55:59 *** Mazur has quit IRC 16:05:40 *** Mazur has joined #openttdcoop.stable 16:05:40 *** ChanServ sets mode: +o Mazur 16:26:04 *** Mazur has quit IRC 16:30:49 <coopserver> *** bubbleheads has joined spectators 16:30:50 <coopserver> *** Game paused (number of players) 16:34:33 *** Mazur has joined #openttdcoop.stable 16:34:33 *** ChanServ sets mode: +o Mazur 16:43:40 <coopserver> *** Game still paused (connecting clients, number of players) 16:43:44 <coopserver> *** V453000 has joined 16:43:45 <coopserver> *** Game still paused (number of players) 16:43:46 <coopserver> <V453000> hi 16:45:19 <happpy> hi v 16:45:36 <happpy> how things v 16:53:05 <coopserver> *** Cameron has left the game (general timeout) 17:16:41 <coopserver> *** bubbleheads has left the game (Leaving) 17:36:56 <coopserver> *** Game still paused (connecting clients, number of players) 17:37:03 <coopserver> *** Sylf has joined 17:37:04 <coopserver> *** Game still paused (number of players) 17:37:18 <happpy> hi sylf 17:37:27 <coopserver> <Sylf> lo 17:37:49 <coopserver> <Sylf> lol 17:37:58 <coopserver> <Sylf> towns require iron ore and uranium 17:38:10 <happpy> yep 17:48:07 <coopserver> <V453000> hi 17:48:12 <happpy> hi 17:48:45 <coopserver> <V453000> Sylf: in the last game I saw happy producing 1007 food from fpp 17:48:51 <coopserver> <V453000> the limit might be too high :P 17:49:10 <coopserver> <V453000> also, autorefit train set is a very bad idea with simplified yeti game XD /me learned 17:53:33 <coopserver> *** Game still paused (connecting clients, number of players) 17:53:38 <coopserver> *** Cameron has joined 17:53:39 <coopserver> *** Game still paused (number of players) 17:55:01 <Sylf> I think the limitation logic is broken 17:55:39 <coopserver> *** Cameron has started a new company #3 17:55:40 <coopserver> *** Game unpaused (number of players) 17:56:17 <coopserver> <V453000> sure :) just mentioning 17:58:12 <coopserver> *** V453000 has left the game (Leaving) 17:58:18 <V453000> ima be here 18:15:57 <happpy> i think i like yeti going to foodplant then pax going to yeti yard 18:24:09 <Sylf> that yeti->food game was broken 18:24:12 *** Mazur has quit IRC 18:24:20 <happpy> yer 18:25:28 <coopserver> *** Game paused (connecting clients) 18:26:00 <coopserver> *** Game unpaused (connecting clients) 18:26:13 <coopserver> *** Game paused (connecting clients) 18:26:23 <coopserver> *** [FR]Syl59 has joined 18:26:24 <coopserver> *** Game unpaused (connecting clients) 18:26:39 <coopserver> <[FR]Syl59> o| 18:26:43 <happpy> ol 18:26:48 <coopserver> <Cameron> heya 18:31:41 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:31:45 <coopserver> *** Game paused (connecting clients) 18:31:54 <coopserver> *** Muel has joined 18:31:55 <coopserver> *** Game unpaused (connecting clients) 18:34:15 *** Mazur has joined #openttdcoop.stable 18:34:15 *** ChanServ sets mode: +o Mazur 18:34:58 <coopserver> *** Jam35 has joined company #2 18:35:10 <coopserver> <happy train sport> wb jam 18:35:16 <coopserver> <Jam35> hi 18:35:20 <coopserver> <Jam35> tks 18:35:24 <coopserver> <happy train sport> np 18:49:57 <coopserver> *** Game paused (connecting clients) 18:50:10 <coopserver> *** bubbleheads has joined 18:50:11 <coopserver> *** Game unpaused (connecting clients) 18:52:04 <coopserver> *** Muel has left the game (general timeout) 18:52:11 <coopserver> <happy train sport> wb bubbleheads 18:52:21 <coopserver> <bubbleheads> hey 19:13:26 <coopserver> *** Jam35 has joined spectators 19:38:14 <coopserver> *** Cameron has joined spectators 19:38:17 <coopserver> <Cameron> ffs 20:14:25 <coopserver> *** Game paused (connecting clients) 20:14:31 <coopserver> *** Mark has joined 20:14:32 <coopserver> *** Game unpaused (connecting clients) 20:14:41 <coopserver> <Mark> hi 20:15:56 <V453000> yo humen 20:16:20 <coopserver> *** Game paused (connecting clients) 20:16:23 <coopserver> *** V453000 has joined 20:16:24 <coopserver> *** Game unpaused (connecting clients) 20:16:40 <coopserver> *** Mark has joined spectators 20:16:41 <coopserver> <V453000> well brix certainly isn't complete for tropic XD 20:16:50 <coopserver> <Mark> :) 20:17:02 <coopserver> <V453000> literally everything fucked up 20:44:46 <coopserver> *** Mark has left the game (Leaving) 20:53:02 <coopserver> *** V453000 has left the game (Leaving) 20:56:21 <coopserver> <Cameron> needs slightly bigger base towns for this 21:08:46 <coopserver> *** Jam35 has left the game (connection lost) 21:12:01 <coopserver> *** Cameron has left the game (general timeout) 21:12:02 <coopserver> *** bubbleheads has left the game (general timeout) 21:12:03 <coopserver> *** Game paused (number of players) 21:12:08 <coopserver> *** happy train sport has left the game (general timeout) 21:12:25 <coopserver> *** Game still paused (connecting clients, number of players) 21:12:30 <coopserver> *** Cameron has joined 21:12:31 <coopserver> *** Game still paused (number of players) 21:14:31 <coopserver> *** Cameron has left the game (Leaving) 21:42:28 <coopserver> *** Game still paused (connecting clients, number of players) 21:42:37 <coopserver> *** happy train sport has joined 21:42:38 <coopserver> *** Game still paused (number of players) 21:49:10 <coopserver> *** Sylf has started a new company #5 21:49:11 <coopserver> *** Game unpaused (number of players) 22:20:04 <BiG_MEECH> yo dood 22:20:06 <BiG_MEECH> z 22:20:55 <coopserver> <Sylf> ey man 22:24:48 <BiG_MEECH> new mape? 22:24:49 <BiG_MEECH> !date 22:24:49 <coopserver> Oct 23 1964 22:24:56 <BiG_MEECH> er, from earlier today? 22:47:31 <Sylf> !rcon set max_ships 50 23:03:42 <BiG_MEECH> MAX SHIPS 23:05:17 <coopserver> *** Game paused (connecting clients) 23:05:29 <coopserver> *** bubbleheads has joined 23:05:30 <coopserver> *** Game unpaused (connecting clients) 23:06:00 <BiG_MEECH> yo 23:06:05 <coopserver> <bubbleheads> hi 23:12:27 <coopserver> *** Game paused (connecting clients) 23:12:52 <coopserver> <bubbleheads> big meech isjoinging 23:13:01 <coopserver> *** Game unpaused (connecting clients) 23:13:12 <BiG_MEECH> lol 23:13:14 <BiG_MEECH> shup :P 23:13:24 <BiG_MEECH> i think it crashed on me 23:13:41 <coopserver> <bubbleheads> lol 23:13:52 <coopserver> <bubbleheads> im the top profiter 23:13:55 <BiG_MEECH> stuck on 1.10 mb 23:14:01 <coopserver> <bubbleheads> lol 23:14:54 <coopserver> *** Game paused (connecting clients) 23:15:26 <coopserver> *** Game unpaused (connecting clients) 23:15:43 <BiG_MEECH> this version makes my ottd very unhappy 23:15:50 <coopserver> <bubbleheads> lol 23:16:00 <coopserver> <bubbleheads> no its your potato internet 23:16:18 <BiG_MEECH> lmao, dude i use string and 2 metal cans 23:16:40 <coopserver> <bubbleheads> that is real potato 23:16:48 <BiG_MEECH> LOL 23:16:51 <BiG_MEECH> how does it work? 23:16:57 <coopserver> *** Game paused (connecting clients) 23:17:11 <coopserver> <bubbleheads> you throw the string and your ears fall off 23:17:22 <coopserver> *** BiG_MEECH has joined 23:17:23 <coopserver> *** Game unpaused (connecting clients) 23:17:30 <coopserver> <bubbleheads> your missing out on my pure potato network 23:17:39 <coopserver> <bubbleheads> like look at the profit graph 23:18:16 <coopserver> <bubbleheads> true potato 23:18:21 <coopserver> <BiG_MEECH> :D 23:18:47 <coopserver> <bubbleheads> look at meh netowrk 23:18:57 <coopserver> <BiG_MEECH> im admiring blue atm xD 23:19:01 <coopserver> <bubbleheads> at the stage of upgrading engines to switch potatoes 23:19:02 <coopserver> <BiG_MEECH> theyre doign pax 23:19:05 <coopserver> <bubbleheads> yeah 23:19:13 <coopserver> <bubbleheads> you need pax to maek yeti 23:19:28 <coopserver> <bubbleheads> my network is the real potato though 23:19:34 <coopserver> <bubbleheads> 48 pottato trains 23:19:49 <coopserver> <BiG_MEECH> whoa, then this is a different yeti game then 23:19:57 <coopserver> <bubbleheads> yehz 23:20:04 <coopserver> <BiG_MEECH> before it was just based on town size 23:20:10 <coopserver> <bubbleheads> yeah\ 23:20:41 <coopserver> <bubbleheads> its hardest to get started 23:20:47 <coopserver> <bubbleheads> but when you do your rolling 23:20:50 <coopserver> <BiG_MEECH> I bet 23:20:54 <coopserver> <bubbleheads> in potatoes 23:21:03 <coopserver> <bubbleheads> liek me 23:21:09 <coopserver> <bubbleheads> 43 mil $ 23:21:22 <coopserver> <bubbleheads> cover the world in machinery factories 23:21:53 <coopserver> <BiG_MEECH> lol sylf, you really want to make your life hard like that? :D 23:22:11 <coopserver> <bubbleheads> he sure does 23:22:16 <coopserver> <BiG_MEECH> well I give V453000 a lotta credit b/c now yu do have to run a pax game to use yeti 23:22:18 <coopserver> <Sylf> it's all cool 23:22:31 <coopserver> <BiG_MEECH> more variety 23:22:39 <coopserver> <bubbleheads> yeah 23:22:51 <coopserver> <bubbleheads> so the nubs will die ofh 23:23:07 <coopserver> <BiG_MEECH> lol dude people wont have a clue what to do and they'll leave. It'll be great 23:23:13 <coopserver> <bubbleheads> :) 23:23:26 <coopserver> <bubbleheads> look at my main juncion 23:23:31 <coopserver> <bubbleheads> is it true potato 23:23:56 <coopserver> <BiG_MEECH> maybe a rotten potato :P 23:24:06 <coopserver> <bubbleheads> nuuu 23:24:31 <coopserver> <bubbleheads> but is it true spaghetti 23:24:39 <coopserver> <BiG_MEECH> I was thinking linquini 23:24:45 <coopserver> <bubbleheads> awh 23:24:58 <coopserver> <BiG_MEECH> thicker noodle 23:26:50 <coopserver> <bubbleheads> but my main juncion is true juncion 23:27:00 <coopserver> <BiG_MEECH> conjunction junctino 23:27:14 <coopserver> <bubbleheads> what a typo 23:28:28 <coopserver> <bubbleheads> mark has made himself a mess 23:28:42 <coopserver> <BiG_MEECH> color? 23:28:49 <coopserver> <bubbleheads> green 23:29:06 <coopserver> <bubbleheads> im yellr if u ddnt knoq 23:29:15 <coopserver> <BiG_MEECH> lol i couldnt tell :D 23:29:19 <coopserver> <bubbleheads> a mess of tracks 23:29:35 <coopserver> <bubbleheads> he will never guess whitch is which 23:29:41 <coopserver> <bubbleheads> omg 23:29:50 <coopserver> *** BiG_MEECH has left the game (Leaving) 23:30:09 <BiG_MEECH> ? 23:30:24 <coopserver> <bubbleheads> in the sea near bratborough there are 2 exchange snails next to echothar 23:30:39 <coopserver> <bubbleheads> 3 tiles away to be exact 23:30:43 <BiG_MEECH> ya seen that 23:30:58 <coopserver> <bubbleheads> dame son 23:31:37 <BiG_MEECH> drop off station in middle 23:31:40 <BiG_MEECH> = max foodstuffs 23:31:47 <coopserver> <bubbleheads> yeahhhhh 23:32:33 <coopserver> <bubbleheads> the logic engine's decription is a lie 23:32:52 <coopserver> <bubbleheads> you can connect 2 logic engines together 23:33:14 <coopserver> <bubbleheads> and the desc says it cannot haul any other engines or wagons 23:33:31 <coopserver> <bubbleheads> magic 23:34:05 <BiG_MEECH> logic = not engine :D 23:34:12 <BiG_MEECH> logic engine = elmo 23:34:33 <coopserver> <bubbleheads> but it says it is one in its name 23:34:40 <coopserver> <bubbleheads> illuminati 23:34:44 <BiG_MEECH> lies 23:34:47 <BiG_MEECH> coverup 23:36:02 <coopserver> <bubbleheads> when you try putting engines on wagons it says cannot haul anything but self 23:36:10 <coopserver> <bubbleheads> but it can haul its twins 23:36:20 <BiG_MEECH> Call Mulder 23:36:23 <BiG_MEECH> FBI 23:36:40 <coopserver> <bubbleheads> illuminati 23:36:48 <coopserver> <bubbleheads> potato army 23:36:53 <coopserver> <bubbleheads> confirmed 23:36:59 <coopserver> <bubbleheads> jumbo 23:37:20 <coopserver> *** bubbleheads has left the game (Leaving) 23:53:36 <coopserver> <happy train sport> nice net work Sylf