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00:03:03 <coopserver> *** happy train sport has left the game (Leaving) 00:04:20 *** happpymoblic has joined #openttdcoop.stable 00:05:08 *** happpy has left #openttdcoop.stable 00:21:12 *** Mazur has quit IRC 00:27:19 <coopserver> *** Game paused (connecting clients) 00:27:46 <coopserver> *** MoFo Player® has joined 00:27:47 <coopserver> *** MoFo Player® has started a new company #6 00:27:55 <coopserver> *** MoFo Player® has left the game (Leaving) 00:27:56 <coopserver> *** Game unpaused (connecting clients) 00:27:57 <coopserver> *** Game paused (connecting clients) 00:28:24 <coopserver> *** MoFo Player® has joined 00:28:25 <coopserver> *** MoFo Player® has started a new company #7 00:28:33 <coopserver> *** MoFo Player® has left the game (Leaving) 00:28:34 <coopserver> *** Game unpaused (connecting clients) 00:28:50 <coopserver> *** Game paused (connecting clients) 00:29:15 <coopserver> *** MoFo Player® has joined 00:29:47 <coopserver> *** MoFo Player® has left the game (processing map took too long) 00:29:48 <coopserver> *** Game unpaused (connecting clients) 00:31:26 *** Mazur has joined #openttdcoop.stable 00:31:26 *** ChanServ sets mode: +o Mazur 00:42:14 *** Mazur has quit IRC 00:54:23 *** Mazur has joined #openttdcoop.stable 00:54:23 *** ChanServ sets mode: +o Mazur 01:03:42 *** Mazur has quit IRC 01:13:26 *** Mazur has joined #openttdcoop.stable 01:13:26 *** ChanServ sets mode: +o Mazur 01:24:47 *** Mazur has quit IRC 01:27:47 <coopserver> *** Game paused (connecting clients) 01:27:52 <coopserver> *** Cameron has joined 01:27:53 <coopserver> *** Game unpaused (connecting clients) 01:33:21 *** Mazur has joined #openttdcoop.stable 01:33:21 *** ChanServ sets mode: +o Mazur 01:49:32 <coopserver> *** Sylf has left the game (Leaving) 02:05:48 <coopserver> *** Cameron has left the game (general timeout) 02:05:49 <coopserver> *** Game paused (number of players) 02:08:54 <coopserver> *** Game still paused (connecting clients, number of players) 02:09:00 <coopserver> *** Cameron has joined 02:09:01 <coopserver> *** Game still paused (number of players) 02:09:02 <coopserver> *** Game unpaused (number of players) 03:24:23 <BiG_MEECH> !slap 04:04:54 <BiG_MEECH> !date 04:04:54 <coopserver> May 16 1989 04:04:57 <BiG_MEECH> !players 04:04:57 <coopserver> BiG_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected 04:06:42 <coopserver> *** Game paused (connecting clients) 04:06:54 <BiG_MEECH> joyning 04:07:07 <coopserver> *** BiG_MEECH has joined 04:07:08 <coopserver> *** Game unpaused (connecting clients) 04:08:22 <coopserver> <BiG_MEECH> Cameron 04:09:24 <coopserver> <BiG_MEECH> Cameron :P 04:11:13 <coopserver> *** BiG_MEECH has joined company #1 04:13:59 <coopserver> *** BiG_MEECH has joined spectators 04:14:02 <coopserver> *** BiG_MEECH has left the game (Leaving) 04:14:05 <coopserver> <Cameron> ay 04:15:45 <BiG_MEECH> lol 04:15:46 <BiG_MEECH> too late 04:15:52 <coopserver> <Cameron> :) 04:15:59 <BiG_MEECH> was gonna ask to join 04:16:15 <BiG_MEECH> I'd help mark out but idk what he wants done :D 04:16:18 <coopserver> <Cameron> you can join, I don't mind 04:16:26 <BiG_MEECH> ah ty :D 04:16:29 <BiG_MEECH> I couldnt remember the p/w 04:18:02 <BiG_MEECH> You'll be playing tomorrow? 04:18:08 <coopserver> <Cameron> yes 04:18:20 <coopserver> <Cameron> will you? 04:18:23 <coopserver> <Cameron> :D 04:18:46 <BiG_MEECH> not sure 04:19:01 <BiG_MEECH> probably 04:19:58 <BiG_MEECH> yeti's need hauling 04:20:24 <BiG_MEECH> yeti training 04:20:45 <BiG_MEECH> smuggled out of the city, eaten by the yeti 04:22:31 <BiG_MEECH> yeti's grow and they need to leave their hut 04:22:43 <BiG_MEECH> they want to work, but they're retarded 04:22:53 <coopserver> <Cameron> I could and make food, but ugh.. 04:23:05 <BiG_MEECH> you should make food and show the yeti how it's done 04:23:13 <coopserver> <Cameron> lol 04:23:42 <BiG_MEECH> yeti's work hard at the grain and pigcow farms but many die due to retardation 04:25:00 <BiG_MEECH> they're not intelligent enough to be tired and go back to the hut :D 04:35:42 <BiG_MEECH> and they might fall into the machinery 04:35:49 <coopserver> <Cameron> :P 04:35:50 <BiG_MEECH> thats why they need machinery 04:35:54 <BiG_MEECH> they need to kill themselves 04:38:36 <BiG_MEECH> ^ plot of my ottd movie 04:38:47 <coopserver> <Cameron> lol 04:39:37 <BiG_MEECH> you did food yet? 04:39:38 <BiG_MEECH> or no? 04:59:12 <coopserver> <Cameron> I got fruit and Veg done 04:59:45 <BiG_MEECH> cool 04:59:53 <BiG_MEECH> but you need pigcow right> 05:00:09 <BiG_MEECH> and then transfer to food plant 05:00:15 <BiG_MEECH> then i mgiht focus on machinery 05:01:06 <BiG_MEECH> but BM might be a good choice too b/c you can convert it into food 05:01:16 <BiG_MEECH> with slug merchant 05:01:31 <BiG_MEECH> eats BM = shits out food 05:01:40 <coopserver> <Cameron> yup 05:01:57 <BiG_MEECH> shitted food = sent to yeti huts 05:02:05 <BiG_MEECH> yeti's eat slug shit = become more retarded 05:12:13 <coopserver> *** Cameron has left the game (general timeout) 05:12:14 <coopserver> *** Game paused (number of players) 05:12:47 <coopserver> *** Game still paused (connecting clients, number of players) 05:12:52 <coopserver> *** Cameron has joined 05:12:53 <coopserver> *** Game still paused (number of players) 05:12:54 <coopserver> *** Game unpaused (number of players) 05:15:24 <coopserver> *** Game paused (connecting clients) 05:15:29 <coopserver> *** lcd047 has joined 05:15:30 <coopserver> *** Game unpaused (connecting clients) 05:15:38 <coopserver> *** lcd047 has left the game (Leaving) 06:18:07 <coopserver> *** Cameron has joined spectators 06:18:08 <coopserver> *** Game paused (number of players) 06:45:29 <coopserver> *** Cameron has joined company #3 06:45:30 <coopserver> *** Game unpaused (number of players) 07:01:23 <V453000> sup yo 07:02:52 <V453000> BiG_MEECH: I like your yeti openttd story 07:27:01 <coopserver> <Cameron> ayy 07:32:24 <V453000> <3 hi 08:09:30 <coopserver> <Cameron> 1500 yeti's :( 08:11:24 <coopserver> <Cameron> Sylf makes 4600 O.O 08:11:32 <V453000> :D 08:13:43 <coopserver> <Cameron> 3k now 08:35:01 <coopserver> *** Cameron has left the game (general timeout) 08:35:02 <coopserver> *** Game paused (number of players) 08:37:41 <coopserver> *** Game still paused (connecting clients, number of players) 08:37:50 <coopserver> *** Cameron has joined 08:37:51 <coopserver> *** Game still paused (number of players) 08:37:52 <coopserver> *** Game unpaused (number of players) 08:52:11 <coopserver> <Cameron> hit 4k now 08:58:52 <coopserver> <Cameron> ffs 09:00:28 <V453000> !dl win64 09:00:28 <coopserver> V453000: http://binaries.openttd.org/releases/1.6.0/openttd-1.6.0-windows-win64.zip 09:15:26 <coopserver> *** Game paused (connecting clients) 09:15:30 <coopserver> *** V453000 has joined 09:15:31 <coopserver> *** Game unpaused (connecting clients) 09:15:34 <coopserver> <V453000> yo 09:17:56 <coopserver> <V453000> if you add building materials, and more ingredients for food plant, your production will skyrocket 09:18:53 <coopserver> <V453000> also, the max production for a single worker hut still is 2295*4, so it is advisable to deliver to multiple huts 09:20:15 <coopserver> <V453000> also, poor efficiency at yeti pickup :P 09:20:41 <coopserver> *** V453000 has left the game (Leaving) 09:20:53 <coopserver> <Cameron> that wood plantation doesn't help 09:21:13 <coopserver> <Cameron> I mean I could fill the lake it and do something 09:21:44 <V453000> :D 09:42:20 <coopserver> *** Cameron has joined spectators 09:42:21 <coopserver> *** Game paused (number of players) 10:39:41 <coopserver> *** Cameron has left the game (general timeout) 11:24:49 <coopserver> *** Game still paused (connecting clients, number of players) 11:25:02 <coopserver> *** Cameron - Mobile has joined 11:25:03 <coopserver> *** Game still paused (number of players) 11:25:26 <coopserver> *** Cameron - Mobile has joined company #3 11:25:27 <coopserver> *** Game unpaused (number of players) 11:32:26 <coopserver> *** Cameron - Mobile has left the game (general timeout) 11:32:27 <coopserver> *** Game paused (number of players) 12:10:03 *** happpy has joined #openttdcoop.stable 12:10:43 <happpy> !players 12:10:43 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 12:10:55 <happpy> !date 12:10:55 <coopserver> Jun 16 2012 12:11:22 <coopserver> *** Game still paused (connecting clients, number of players) 12:11:46 <coopserver> *** happy train sport has joined 12:11:53 <coopserver> *** happy train sport has left the game (Leaving) 12:11:54 <coopserver> *** Game still paused (number of players) 12:11:55 <coopserver> *** Game still paused (connecting clients, number of players) 12:12:01 <coopserver> *** happy train sport has joined 12:12:02 <coopserver> *** Game still paused (number of players) 12:21:30 *** Clockworker has joined #openttdcoop.stable 12:28:42 <coopserver> *** Game still paused (connecting clients, number of players) 12:28:49 <coopserver> *** MoFo Player© has joined 12:28:50 <coopserver> *** Game still paused (number of players) 12:30:06 <coopserver> *** MoFo Player© has started a new company #6 12:30:07 <coopserver> *** Game unpaused (number of players) 12:44:22 <coopserver> <happy train sport> hi 12:46:10 <coopserver> <happy train sport> MoFo Player©: 2 ov your town will not gro ther need iroin and uramiom 12:46:53 <coopserver> <MoFo Player©> thanks for the info, i know how to play ;) 12:47:00 <coopserver> <happy train sport> ok np 12:55:14 <coopserver> *** Game paused (connecting clients) 12:55:20 <coopserver> *** Jam35 has joined 12:55:21 <coopserver> *** Game unpaused (connecting clients) 12:56:50 <coopserver> *** Jam35 has joined company #2 13:16:06 <coopserver> *** MoFo Player© has left the game (general timeout) 13:19:50 <coopserver> <happy train sport> hi jam 13:20:24 <coopserver> <Jam35> hello 13:20:29 <coopserver> <happy train sport> how things 13:20:35 <coopserver> <Jam35> ok thanks 13:22:14 <coopserver> *** Game paused (connecting clients) 13:22:21 <coopserver> *** MoFo Player© has joined 13:22:22 <coopserver> *** Game unpaused (connecting clients) 13:35:06 <coopserver> <happy train sport> MoFo Player©: if u going tom doo yeti doo pax to the yeti yard so u get mor yeti 13:35:24 <coopserver> <happy train sport> so jam whonts the plan for the new ml 13:36:06 *** Clockworker_ has joined #openttdcoop.stable 13:36:06 *** Clockworker has quit IRC 13:36:24 <coopserver> <Jam35> fund some food chain primaries 13:36:32 <coopserver> <Jam35> it's a SL 13:36:40 <coopserver> <happy train sport> nice 13:58:56 <coopserver> <happy train sport> jam your ferst farm is blok the new sid line 13:59:26 <coopserver> <Jam35> hm yea 13:59:43 <coopserver> <happy train sport> need a over flow or redoing 14:02:15 <coopserver> *** happy train sport has left the game (general timeout) 14:03:09 *** p3tiny has joined #openttdcoop.stable 14:04:20 <happpymoblic> dame cat jump on ny latop and and hit the of butetn 14:05:23 <coopserver> *** Jam35 has joined spectators 14:09:03 *** happpy has quit IRC 14:09:08 *** happpy has joined #openttdcoop.stable 14:12:22 <coopserver> *** Game paused (connecting clients) 14:12:30 <coopserver> *** happy train sport has joined 14:12:31 <coopserver> *** Game unpaused (connecting clients) 14:26:34 *** p3tiny has quit IRC 15:54:24 <coopserver> *** MoFo Player© has joined spectators 15:54:25 <coopserver> *** Game paused (number of players) 16:37:58 <coopserver> *** MoFo Player© has joined company #6 16:37:59 <coopserver> *** Game unpaused (number of players) 16:43:24 <BiG_MEECH> dat MOFO 17:05:26 <coopserver> <happy train sport> jam train 34 and 9 ar stuck 17:26:29 <coopserver> *** Jam35 has joined company #2 17:26:38 <coopserver> <Jam35> me thanks 17:26:41 <coopserver> *** Jam35 has joined spectators 17:26:42 <coopserver> <happy train sport> hnp 17:26:44 <coopserver> <happy train sport> np 18:04:48 <coopserver> *** Game paused (connecting clients) 18:05:19 <coopserver> *** [FR]Syl59 has joined 18:05:31 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:05:32 <coopserver> *** Game unpaused (connecting clients) 18:05:33 <coopserver> *** Game paused (connecting clients) 18:05:37 <coopserver> *** [FR]Syl59 has joined 18:05:38 <coopserver> *** Game unpaused (connecting clients) 18:05:50 <coopserver> <[FR]Syl59> o| 18:06:15 <V453000> |o 18:06:20 <V453000> yeti akbar 18:08:20 <coopserver> <happy train sport> hi [FR]Syl59 18:08:39 <coopserver> <[FR]Syl59> Well .. 18:08:46 <coopserver> <[FR]Syl59> Too much yeti ... 18:08:48 <coopserver> <[FR]Syl59> xD 18:08:59 <coopserver> <[FR]Syl59> Last time, it was too few IMHO 18:09:06 <coopserver> <[FR]Syl59> Now, it is a btad too much x) 18:11:20 <V453000> wat 18:11:41 <coopserver> *** Game paused (connecting clients) 18:11:45 <coopserver> *** V453000 has joined 18:11:46 <coopserver> *** Game unpaused (connecting clients) 18:12:05 <coopserver> <[FR]Syl59> more than 4000 yeti per month x) 18:12:11 <coopserver> <[FR]Syl59> Bit too much for me xD 18:12:20 <coopserver> <V453000> just cause he is delivering a lot of pax 18:12:30 <coopserver> <V453000> but this is exactly why we test things 18:12:35 <coopserver> <V453000> so that we can balance the numbers right 18:12:58 <coopserver> <[FR]Syl59> Yup 18:13:05 <coopserver> <[FR]Syl59> That's the hard work to do ... 18:13:31 <coopserver> <V453000> we can make that work 18:13:37 <coopserver> <V453000> but need to see tests :)_ 18:14:10 <coopserver> <V453000> I certanly do think that this is too much, food and bdmt should be far more important and max less 18:14:20 <coopserver> <V453000> because pax is "free" ... once you grow the town 18:16:40 <coopserver> *** V453000 has left the game (Leaving) 18:22:01 <coopserver> *** [FR]Syl59 has left the game (Leaving) 18:23:22 <BiG_MEECH> 4000000000 YETI 18:29:22 <V453000> we got so many yetis, your mom isn't able to eat them anymore 18:35:14 <BiG_MEECH> my mom died last week 18:38:38 <coopserver> *** Game paused (connecting clients) 18:38:46 <coopserver> *** Mark has joined 18:38:47 <coopserver> *** Game unpaused (connecting clients) 18:38:48 <coopserver> <Mark> hiho 18:39:04 <V453000> hohi motherfucker 18:41:45 <BiG_MEECH> yoyo 18:56:30 <happpymoblic> hi mark 18:56:49 <coopserver> <MoFo Player©> thanks for the fun bye yall 18:56:55 <coopserver> <Mark> cya 18:56:57 <coopserver> *** MoFo Player© has left the game (Leaving) 18:56:58 <coopserver> <Mark> hi happy 18:57:55 <happpymoblic> how things mark 18:58:05 <coopserver> <Mark> good 18:58:08 <coopserver> <Mark> yourself? 18:58:22 <BiG_MEECH> yoyo 18:58:22 <happpymoblic> good 18:58:34 <coopserver> *** Mark has joined spectators 18:58:35 <coopserver> *** Game paused (number of players) 18:58:36 <coopserver> *** Mark has left the game (Leaving) 18:58:47 <BiG_MEECH> what 19:10:07 <BiG_MEECH> >:( 19:10:46 <BiG_MEECH> <:) 19:25:20 <coopserver> *** Game still paused (connecting clients, number of players) 19:25:36 <coopserver> *** bubbleheads has joined 19:25:37 <coopserver> *** Game still paused (number of players) 19:25:38 <coopserver> *** Game unpaused (number of players) 19:28:52 <happpymoblic> hi bubbleheads 19:29:03 <coopserver> <bubbleheads> hello 19:31:42 <BiG_MEECH> YO 19:31:53 <coopserver> <bubbleheads> yo bish 19:31:58 <BiG_MEECH> :D 19:32:10 <BiG_MEECH> potatoheads 19:32:21 <coopserver> <bubbleheads> lol 19:35:18 <coopserver> <happy train sport> how things bubbleheads 19:35:25 <coopserver> <bubbleheads> good 19:50:19 <coopserver> *** Jam35 has left the game (Leaving) 20:29:56 *** happpymoblic_ has joined #openttdcoop.stable 20:34:56 *** happpymoblic has quit IRC 20:35:08 *** happpymoblic_ is now known as happpymoblic 20:54:39 *** BiG_BOSS_ has joined #openttdcoop.stable 20:56:40 <coopserver> *** Game paused (connecting clients) 20:56:45 <coopserver> *** Cameron has joined 20:56:46 <coopserver> *** Game unpaused (connecting clients) 21:00:51 *** BiG_MEECH has quit IRC 21:32:41 *** happpy has left #openttdcoop.stable 21:32:46 <coopserver> <happy train sport> gn 21:32:53 <coopserver> *** happy train sport has left the game (Leaving) 21:33:41 <BiG_BOSS_> nite 22:32:12 <coopserver> *** bubbleheads has left the game (Leaving) 23:39:50 <coopserver> *** Game paused (connecting clients) 23:40:17 <coopserver> *** MoFo Player® has joined 23:40:50 <coopserver> *** MoFo Player® has left the game (processing map took too long) 23:40:51 <coopserver> *** Game unpaused (connecting clients)