Config
Log for #openttdcoop.stable on 5th May 2016:
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00:06:30  <coopserver> <Cameron> wth
00:07:52  <BiG_MEECH> ?
00:07:57  <BiG_MEECH> my comment? :D
00:08:01  <coopserver> <Cameron> my stone mine died
00:08:05  <BiG_MEECH> you got a town called tardville
00:08:10  <BiG_MEECH> aww
00:08:15  <BiG_MEECH> hundreds of dead yeti inside
00:13:12  <Mazur> I gave up, I have to learn how to start a company in YETI land, first.
00:17:43  <BiG_MEECH> heh
00:18:00  <BiG_MEECH> its not totally regular if you think about it
00:18:09  <BiG_MEECH> that and there's a lot of yeti versions
00:18:19  <BiG_MEECH> the public one has tired yeti
00:18:40  <BiG_MEECH> and this one you gotta pimp the town to get yeti
00:20:50  <coopserver> *** MoFo Player® has left the game (general timeout)
00:23:18  <Mazur> I'm sure you're right, but I first even have to learn what lines to build to start up a new company.   because apparently noting produces anything until there's YETI's incoming, and passengers are not YETIs/
00:23:21  <coopserver> *** Game paused (connecting clients)
00:23:45  <coopserver> *** MoFo Player® has joined
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00:23:57  <BiG_MEECH> yeah V made it so you gotta do pax too
00:24:03  <BiG_MEECH> if you suck at pax, you;re gonna suck it
00:24:31  <Mazur> SO I need to connect a workers yard to a town, and a yard to an industry an d that industry to it's delivery point to get income?
00:24:38  <coopserver> <Cameron> I don't mind this cargo chain. Production could use a nerf
00:25:15  <coopserver> <Cameron> pax to yeti yard to something elseand get more yeti's
00:25:32  <coopserver> <Cameron> I just make food and BM
00:26:40  <BiG_MEECH> you get income every point of the way
00:27:04  <BiG_MEECH> just bigger city = more pax = more yeti = more stuff made ect
00:27:16  <coopserver> <Cameron> yes, but if you add more points of yeti drops, the game gets wayy harder
00:27:23  <coopserver> <Cameron> ^
00:27:44  <Mazur> Yes, as long as the bucks are bigger than hte cost.
00:28:00  <coopserver> *** Game paused (connecting clients)
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00:28:08  <BiG_MEECH> they are
00:28:12  <BiG_MEECH> youll make money
00:28:17  <BiG_MEECH> or nobody would be able to do it
00:32:06  <coopserver> <MoFo Player®> mazur move pax from narninghead to plenham to start making money
00:32:26  <coopserver> <MoFo Player®> i gave u 1ml
00:34:01  <coopserver> *** MoFo Player® has joined company #10
00:34:58  <coopserver> <Mazur> Was just abnout to to that.
00:35:13  <BiG_MEECH> cheaters
00:35:18  <coopserver> <MoFo Player®> ok i was doin it for you
00:35:32  <coopserver> <MoFo Player®> so ull learn
00:35:55  <coopserver> <Mazur> Oh, will I ever learn?  I highly doubt it.
00:38:53  <coopserver> *** Game paused (connecting clients)
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00:43:21  <coopserver> <MoFo Player®> nazur now u started making money dont build too much
00:44:29  <coopserver> <Mazur> Then learn to build decently from the word go.  ;-)
00:45:11  <BiG_MEECH> lol
00:45:15  <coopserver> <MoFo Player®> more rails more maintanence cost abd u are not that rich :P
00:45:17  <BiG_MEECH> Mazur = master wizard
00:45:27  <BiG_MEECH> he'll soon be #1
00:45:40  <coopserver> <bubbleheads> mazur = last place
00:45:47  <BiG_MEECH> not for long
00:45:52  <coopserver> <Mazur> I've got a million in hte bank, there's time to avoid bankrupcy.
00:46:00  <coopserver> <bubbleheads> for a long
00:46:07  <BiG_MEECH> Mazur was building networks when you guys were in diapers
00:46:21  <coopserver> <MoFo Player®> shiy u got 1mlcuz i gave it to u LOL
00:46:38  <coopserver> <Mazur> I know, did I _ask_ you to do that?
00:46:54  <coopserver> <MoFo Player®> no no probs
00:47:00  <coopserver> <Mazur> Indeed.
00:47:25  <coopserver> <MoFo Player®> i gave it to u to have fun take it easy
00:47:56  <coopserver> *** MoFo Player® has joined company #6
00:49:10  <coopserver> <Mazur> I don;t think I'll become #1, though, just rtying to get a smidgen of experience wih YETI.
00:53:30  <coopserver> *** MoFo Player® has joined spectators
00:53:42  <coopserver> <Mazur> Fuck, why do the YETIs go to the farm and not the oill well?
00:53:45  <BiG_MEECH> MAZUR = OG BILLION DOLLAR BALLER
00:53:49  <coopserver> <bubbleheads> mazur's yeti dudes are going to the farm kik
00:53:59  <BiG_MEECH> they want to share crop
00:54:04  <BiG_MEECH> and be beaten by their slave masters
00:54:13  <coopserver> <Mazur> Yes, I sa, but why?\
00:54:39  <BiG_MEECH> move the drop off
00:55:07  <coopserver> <bubbleheads> move the station words i swer it works
00:56:20  <coopserver> <bubbleheads> did it a while ago on the public server to save the fertillizer farm supplies
00:57:16  *** happpy has quit IRC
00:57:55  <coopserver> *** bubbleheads has left the game (Leaving)
00:59:11  <coopserver> <Mazur> Finally!
01:05:24  <coopserver> *** Game paused (connecting clients)
01:05:30  <BiG_MEECH> <-- incoming
01:05:46  <coopserver> *** BiG_MEECH has joined
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01:07:02  <coopserver> <BiG_MEECH> i was gonna hack in :D
01:07:25  <coopserver> *** BiG_MEECH has left the game (Leaving)
01:10:10  <coopserver> *** MoFo Player® has left the game (Leaving)
01:14:17  <coopserver> *** Game paused (connecting clients)
01:14:28  <coopserver> *** GreenNope has joined
01:14:29  <coopserver> *** GreenNope has started a new company #11
01:14:30  <coopserver> *** Game unpaused (connecting clients)
01:19:36  <coopserver> <GreenNope> hey
01:20:14  <coopserver> <Mazur> yay?
01:22:21  <coopserver> <GreenNope> !download
01:23:24  <coopserver> *** GreenNope has left the game (Leaving)
01:33:51  <BiG_MEECH> hmm
01:33:55  <BiG_MEECH> !download
01:33:55  <coopserver> BiG_MEECH: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
01:33:56  <coopserver> BiG_MEECH: http://www.openttd.org/en/download-stable/1.6.0
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01:55:26  <coopserver> <Mazur> Ok, that works, will do for now.
01:56:44  <coopserver> <Mazur> BYe!
01:57:05  <coopserver> *** Mazur has left the game (Leaving)
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02:55:03  <coopserver> *** Mazur has left the game (Leaving)
03:25:49  <BiG_MEECH> Boss MAZUR
03:28:22  <coopserver> *** Game paused (connecting clients)
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03:30:21  <coopserver> *** Sylf has joined company #5
03:41:07  <coopserver> <Cameron> ay
03:41:26  <BiG_MEECH> yo
03:42:22  <coopserver> <Sylf> wattup
03:42:30  <coopserver> *** Game paused (connecting clients)
03:42:35  <BiG_MEECH> <-- incoming
03:42:37  <coopserver> <Cameron> trying to start GoT
03:42:53  <coopserver> *** BiG_MEECH has joined
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03:44:12  <coopserver> <BiG_MEECH> heh
03:44:25  <coopserver> <Cameron> ?
03:44:27  <coopserver> <BiG_MEECH> I wonder if funding the exchange merchant near the yeti hut = good idea
03:45:11  <coopserver> <BiG_MEECH> while back Hazzard and I had a server game where we were testing yeti
03:48:31  <coopserver> *** BiG_MEECH has started a new company #11
03:49:09  <coopserver> <BiG_MEECH> its a shame the cargo ship does not accept pax
03:49:32  <coopserver> <BiG_MEECH> coulda had an 1830 game where we put people in the hold of the ship
03:49:46  <coopserver> *** BiG_MEECH has joined spectators
03:50:17  <coopserver> <Sylf> amistad etc
03:51:22  <coopserver> <BiG_MEECH> ya, something like that
03:57:04  <coopserver> <BiG_MEECH> looking at the old yeti abuse save
03:57:25  <coopserver> <BiG_MEECH> 3 food plants maxed out with over 40,000 crates production
03:57:35  <coopserver> <Cameron> well
03:58:58  <coopserver> <BiG_MEECH> with just max pigcow / grain / veggie production
03:59:02  <coopserver> <BiG_MEECH> but the game was busted
03:59:19  <coopserver> <BiG_MEECH> at least now it looks like the fpp makes 4 tons per 4 tons input
04:00:06  <coopserver> <BiG_MEECH> ah
04:00:10  <coopserver> <BiG_MEECH> train stuck :D
04:01:44  <coopserver> *** BiG_MEECH has joined company #1
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04:25:28  <coopserver> *** Game paused (number of players)
04:25:30  <coopserver> *** Cameron has left the game (Leaving)
04:26:45  *** Clockworker__ is now known as Clockworker
06:04:59  <coopserver> *** Game still paused (connecting clients, number of players)
06:05:31  <coopserver> *** Game still paused (number of players)
06:06:38  <coopserver> *** Game still paused (connecting clients, number of players)
06:06:45  <coopserver> *** Player has joined
06:06:46  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:06:47  <coopserver> *** Player has joined spectators
06:06:48  <coopserver> *** Game still paused (number of players)
06:07:09  <coopserver> *** Player has joined company #9
06:07:10  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:07:11  <coopserver> *** Game unpaused (number of players)
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06:07:24  <coopserver> *** Player has joined company #9
06:07:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:07:26  <coopserver> *** Game unpaused (number of players)
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06:07:39  <coopserver> *** Player has started a new company #11
06:07:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
06:07:41  <coopserver> *** Game unpaused (number of players)
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06:07:52  <coopserver> <Player> !name Scylla
06:07:53  <coopserver> *** Player has changed his/her name to Scylla
06:08:02  <coopserver> *** Scylla has joined company #9
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07:20:42  <coopserver> *** Game still paused (connecting clients, number of players)
07:20:52  <coopserver> *** Cameron has joined
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07:22:54  <coopserver> <Cameron> \
09:06:59  <coopserver> *** Game paused (connecting clients)
09:07:24  <coopserver> *** Player has joined
09:07:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
09:07:26  <coopserver> *** Player has joined spectators
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09:07:41  <coopserver> *** Game paused (connecting clients)
09:07:48  <coopserver> *** Player has joined
09:07:49  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
09:07:50  <coopserver> *** Player has joined spectators
09:07:51  <coopserver> *** Game unpaused (connecting clients)
09:08:01  <coopserver> *** Player has joined company #9
09:08:02  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
09:08:03  <coopserver> *** Player has joined spectators
09:08:09  <coopserver> <Player> !Scylla
09:08:18  <coopserver> <Player> !name Scylla
09:08:19  <coopserver> *** Player has changed his/her name to Scylla
09:08:26  <coopserver> *** Scylla has joined company #9
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09:33:24  <happpy> !players
09:33:24  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
09:33:31  <happpy> !date
09:33:31  <coopserver> Sep 11 2223
09:38:05  <happpy> hi
10:57:00  *** happpy has quit IRC
11:12:34  <BiG_MEECH> yo MOFO
12:04:54  <coopserver> *** Cameron has left the game (Leaving)
12:04:55  <coopserver> *** Game paused (number of players)
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12:43:44  <happpymoblic> !players
12:43:44  <coopserver> happpymoblic: The server is empty, noone is connected. Feel free to remedy this situation
12:44:07  <happpymoblic> !date
12:44:07  <coopserver> Nov 11 2234
12:51:30  <coopserver> *** Game still paused (connecting clients, number of players)
12:51:37  <coopserver> *** Mark has joined
12:51:38  <coopserver> *** Game still paused (number of players)
12:51:42  <coopserver> <Mark> time for a new game eh?
12:51:56  <happpymoblic> yep
12:52:11  <coopserver> <Mark> any ideas?
12:52:13  <coopserver> <Mark> what industries?
12:52:25  <happpymoblic> dont mind
12:53:17  <coopserver> *** Game still paused (connecting clients, number of players)
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12:54:38  <coopserver> *** Mark has joined company #1
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12:57:37  <Mark> !content_update
12:57:37  <coopserver> Mark: Performing content update
12:57:38  <coopserver> Content server connection established
12:57:39  <Mark> !content
12:57:43  <coopserver> Downloading 7 file(s) (1817269 bytes)
12:58:43  <coopserver> Content server connection closed
12:59:57  <Mark> !content
12:59:58  <coopserver> Downloading 6 file(s) (2416358 bytes)
13:01:30  <coopserver> <Mark> MoFo Player©: im about to load a new map
13:01:37  <coopserver> <Mark> so dont get too crazy building stuff
13:07:52  <Mark> !content
13:07:53  <coopserver> Downloading 0 file(s) (0 bytes)
13:08:08  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg050516.sav
13:08:08  <coopserver> Starting download...
13:08:13  <coopserver> Savegame successfully downloaded
13:08:16  <Mark> !rcon ls
13:08:18  <coopserver> 0) .. (Parent directory)
13:08:19  <coopserver> 1) wsg050516.sav
13:08:20  <coopserver> 2) yetipax2.sav
13:08:21  <coopserver> 3) yetipax.sav
13:08:21  <Mark> !rcon load 1
13:08:22  <coopserver> 4) WS_YETI_1-1-0_simplified.sav
13:08:23  <coopserver> Mark: You have 115 more messages. Type !less to view them
13:08:24  <coopserver> Starting new game
13:08:27  <coopserver> *** Mark has left the game (connection lost)
13:08:28  <coopserver> *** MoFo Player© has left the game (connection lost)
13:08:29  <coopserver> *** happy train sport has left the game (connection lost)
13:08:30  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0)
13:08:31  <coopserver> *** Game paused (number of players)
13:08:32  <coopserver> *** Game still paused (connecting clients, number of players)
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13:08:43  <Mark> !rcon reset_company 1
13:08:44  <coopserver> Company deleted.
13:08:51  <coopserver> <Mark> fuck me it worked
13:09:28  <coopserver> <Mark> hm this is actually quite a hard map
13:09:43  <coopserver> *** MoFo Player© has left the game (general timeout)
13:10:35  <happpy> whont to  team  up  mark
13:10:36  <coopserver> *** Mark has started a new company #1
13:10:37  <coopserver> *** Game unpaused (number of players)
13:10:42  <coopserver> <Mark> yeah sure
13:10:44  <coopserver> *** Game paused (connecting clients)
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13:12:06  <coopserver> <happy train sport> heem  no    oil
13:12:12  <coopserver> <Mark> theres oil
13:12:30  <coopserver> <happy train sport> ar  yer
13:12:37  <coopserver> <happy train sport> sorry did not see  it
13:14:55  <coopserver> *** happy train sport has joined company #1
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13:39:36  <Mark> !setdef
13:39:36  <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
13:57:17  <coopserver> *** Game paused (connecting clients)
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13:58:19  <coopserver> <happy train sport> hi Wotkins
14:00:35  <coopserver> <Wotkins> hi
14:00:46  <coopserver> <Mark> hi
14:02:33  <coopserver> *** Wotkins has left the game (Leaving)
14:36:05  <coopserver> *** MoFo Player© has started a new company #2
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15:47:58  <coopserver> *** Player has started a new company #3
15:47:59  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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15:48:36  <coopserver> *** Player #1 has joined
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17:31:01  <coopserver> *** Mark has joined company #1
18:22:48  <coopserver> *** Game paused (connecting clients)
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18:23:08  <coopserver> <[FR]Syl59> o|
18:23:17  <coopserver> <Mark> hi
18:23:26  <coopserver> <[FR]Syl59> Looks like it's my map here :)
18:23:38  <coopserver> <[FR]Syl59> Tweeked a little maybe ... ?
18:24:08  <coopserver> <Mark> no i made this from scratch
18:25:21  <coopserver> <[FR]Syl59> Except for the stating date :p
18:25:28  <coopserver> <[FR]Syl59> starting*
18:28:29  <BiG_MEECH> yo
18:28:33  <BiG_MEECH> Syldilla
18:28:34  <coopserver> <Mark> yo
18:29:20  <BiG_MEECH> Markadilla
18:30:34  <coopserver> *** happy train sport has joined company #1
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18:32:59  *** ChanServ sets mode: +o Maraxus
18:35:02  <coopserver> *** [FR]Syl59 has started a new company #3
18:36:01  <happpy> yoo  BiG_MEECH
18:39:12  <coopserver> <Mark> thats ok, we can just expand if it jams
18:43:39  <BiG_MEECH> yo
18:43:45  <BiG_MEECH> Happy, I thoguht you were on holiday
18:43:59  <happpy> no    nexs  munday
18:44:07  <happpy> 9  ov may
18:46:41  <BiG_MEECH> ah
18:46:42  <BiG_MEECH> Cool
18:46:52  <BiG_MEECH> LOL
18:46:55  <BiG_MEECH> Happy Holiday xD
18:47:02  <BiG_MEECH> fo real
18:48:18  <coopserver> *** Mark has left the game (general timeout)
18:48:27  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:48:38  <coopserver> *** Game paused (connecting clients)
18:48:45  <coopserver> *** Mark has joined
18:48:46  <coopserver> *** Game unpaused (connecting clients)
18:55:13  <coopserver> *** MoFo Player© has left the game (Leaving)
19:06:53  *** Clockworker__ has joined #openttdcoop.stable
19:07:10  *** Clockworker_ has quit IRC
19:07:29  *** Maraxus has quit IRC
19:45:06  <coopserver> *** Game paused (connecting clients)
19:45:13  <coopserver> *** Goodfriend - I_LOVETTD has joined
19:45:14  <coopserver> *** Game unpaused (connecting clients)
19:46:21  <coopserver> *** happy train sport has joined spectators
19:46:29  <coopserver> <Goodfriend - I_LOVETTD> hi Happy
19:46:34  <coopserver> <happy train sport> hi  Goodfriend - I_LOVETTD
19:46:54  <coopserver> <happy train sport> how things
19:47:03  <coopserver> <Goodfriend - I_LOVETTD> Good
19:47:06  <coopserver> <Goodfriend - I_LOVETTD> You?
19:47:10  <coopserver> <happy train sport> good
19:47:19  <coopserver> <happy train sport> ok  gn  have fun
19:47:24  <coopserver> *** happy train sport has left the game (Leaving)
19:47:26  <coopserver> <Mark> night
19:47:32  <coopserver> *** Goodfriend - I_LOVETTD has started a new company #4
19:47:35  <coopserver> <Goodfriend - I_LOVETTD> Pax
19:47:40  <coopserver> <Goodfriend - I_LOVETTD> Here I come
19:48:56  *** happpy has left #openttdcoop.stable
19:53:48  <coopserver> *** Mark has joined spectators
19:53:51  <coopserver> *** Mark has left the game (Leaving)
20:01:16  *** Mark has quit IRC
20:02:04  *** Mark has joined #openttdcoop.stable
20:02:06  *** Webster sets mode: +o Mark
20:36:32  <coopserver> *** Goodfriend - I_LOVETTD has left the game (Leaving)
20:36:33  <coopserver> *** Game paused (number of players)
20:45:50  <coopserver> *** Game still paused (connecting clients, number of players)
20:46:15  <coopserver> *** MoFo Player® has joined
20:46:16  <coopserver> *** Game still paused (number of players)
20:47:24  <coopserver> *** MoFo Player® has joined company #2
20:47:25  <coopserver> *** Game unpaused (number of players)
21:15:05  <coopserver> *** Game paused (connecting clients)
21:15:12  <coopserver> *** Player has joined
21:15:13  <coopserver> *** Game unpaused (connecting clients)
21:25:08  <coopserver> *** Player has left the game (Leaving)
21:32:51  <BiG_MEECH> MO MOFO
21:33:05  <coopserver> <MoFo Player®> yo
21:34:01  <coopserver> *** Game paused (connecting clients)
21:34:07  <coopserver> *** Cameron has joined
21:34:08  <coopserver> *** Game unpaused (connecting clients)
21:34:23  <coopserver> <Cameron> ...
21:36:18  <coopserver> *** Cameron has started a new company #3
21:40:27  <BiG_MEECH> uouo
21:40:30  <BiG_MEECH> !date
21:40:31  <coopserver> Nov 03 1936
21:40:35  <BiG_MEECH> hmm noo mape
21:40:38  <coopserver> <Cameron> ayy
21:40:46  <BiG_MEECH> werd
22:14:22  <coopserver> *** Cameron has left the game (Leaving)
23:10:18  <coopserver> *** Game paused (connecting clients)
23:10:24  <coopserver> *** Cameron has joined
23:10:25  <coopserver> *** Game unpaused (connecting clients)
23:10:55  <coopserver> *** Cameron has joined company #3
23:24:49  <Speedy> Wau thing
23:33:30  <BiG_MEECH> BiG SPEEDY
23:34:46  <Speedy> MeeCHY OnE
23:35:42  <Speedy> sometimes servers just crashes
23:36:53  <coopserver> *** Game paused (connecting clients)
23:37:02  <coopserver> *** Speedy has joined
23:37:03  <coopserver> *** Game unpaused (connecting clients)
23:38:04  <coopserver> <Speedy> It's winter falls
23:39:07  <coopserver> <Speedy> red skies are gleaming, oh
23:39:55  <coopserver> <Speedy> Sea-gulls are flyin' over (yeah)
23:40:44  <coopserver> <Speedy> swans are floatin' by
23:41:42  <coopserver> <Speedy> Svans and winder, what a mixup
23:42:11  <coopserver> *** Speedy has left the game (Leaving)
23:43:01  <Speedy> they should fly south fast, so they won't get frozen
23:43:24  <Speedy> Fly Emirates

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