Config
Log for #openttdcoop.stable on 14th January 2017:
Times are UTC Toggle Colours
00:07:08  <coopserver> *** Game paused (connecting clients)
00:07:17  <coopserver> *** Yugi_D has joined
00:07:18  <coopserver> *** Game unpaused (connecting clients)
00:07:41  <coopserver> *** Yugi_D has joined company #6
00:47:02  <coopserver> *** Yugi_D has left the game (Leaving)
00:55:12  <happpy> !date.
00:55:17  <happpy> !date
00:55:17  <coopserver> Mar 23 2883
01:03:08  <coopserver> <happy train sport> gh
01:03:11  <coopserver> <happy train sport> gn
01:03:13  <coopserver> *** happy train sport has left the game (Leaving)
01:05:48  <PRoN_MEECH> later dude
02:49:24  <coopserver> *** Game paused (connecting clients)
02:49:32  <coopserver> *** Yugi_D has joined
02:49:33  <coopserver> *** Game unpaused (connecting clients)
02:51:55  <coopserver> *** Yugi_D has left the game (Leaving)
04:03:47  *** PRoN_MEECH is now known as BiG_MEECH
04:40:49  <coopserver> *** po has left the game (Leaving)
04:40:50  <coopserver> *** Game paused (number of players)
09:22:33  <coopserver> *** Game still paused (connecting clients, number of players)
09:22:37  <coopserver> *** dvs has joined
09:22:38  <coopserver> *** Game still paused (number of players)
09:22:39  <coopserver> *** Game unpaused (number of players)
09:28:17  <coopserver> *** Game paused (connecting clients)
09:28:20  <coopserver> *** Jam35 has joined
09:28:21  <coopserver> *** Game unpaused (connecting clients)
09:28:54  <coopserver> <Jam35> you playing dvs?
09:29:00  <coopserver> <dvs> yea
09:29:04  <coopserver> <Jam35> or do you want a new game soon?
09:29:12  <coopserver> <dvs> oh i wouldn't mind a new game at all
09:29:17  <coopserver> <dvs> been waiting for a few days actually
09:29:31  <coopserver> <Jam35> ok I'll go get one :)
09:29:36  <coopserver> <dvs> sweet,  thanks
09:29:38  <coopserver> *** Jam35 has left the game (Leaving)
09:34:34  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable140117.sav
09:34:34  <coopserver> Starting download...
09:34:39  <coopserver> Savegame successfully downloaded
09:34:47  <Jam35> !rcon ls
09:34:49  <coopserver> 0) .. (Parent directory)
09:34:50  <coopserver> 1) JStable140117.sav
09:34:51  <coopserver> 2) JStable261216.sav
09:34:52  <coopserver> 3) wsg191116.sav
09:34:53  <coopserver> 4) Happy_Stable_111116.sav
09:34:54  <coopserver> Jam35: You have 141 more messages. Type !less to view them
09:35:00  <Jam35> Starting new game now...
09:35:06  <coopserver> <dvs> sweet
09:35:10  <Jam35> !rcon load 1
09:35:11  <coopserver> Starting new game
09:35:20  <coopserver> *** dvs has left the game (connection lost)
09:35:21  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1)
09:35:22  <coopserver> *** Game still paused (manual, number of players)
09:35:27  <coopserver> *** Game still paused (manual, connecting clients, number of players)
09:35:29  <coopserver> *** dvs has joined
09:35:30  <coopserver> *** Game still paused (manual, number of players)
09:35:35  <coopserver> *** Game still paused (manual, connecting clients, number of players)
09:35:37  <coopserver> *** Jam35 has joined
09:35:38  <coopserver> *** Game still paused (manual, number of players)
09:35:42  <Jam35> !setdef
09:35:42  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
09:35:46  <Jam35> !auto
09:35:47  <coopserver> *** Game still paused (number of players)
09:36:00  <Jam35> !rcon reset_company 1
09:36:01  <coopserver> <dvs> nice map , gonna catch some breakfast first thoughh
09:36:02  <coopserver> Company deleted.
09:36:15  <coopserver> *** dvs has left the game (Leaving)
09:36:18  <Jam35> oh this is the wrong one
09:36:26  <Jam35> but whatever :)
09:36:46  <coopserver> *** Jam35 has left the game (Leaving)
09:38:12  <Jam35> !getsave https://dl.dropboxusercontent.com/u/51134233/JStable140117.sav
09:38:12  <coopserver> Starting download...
09:38:14  <coopserver> Savegame successfully downloaded
09:38:18  <Jam35> !rcon load 1
09:38:19  <coopserver> Starting new game
09:38:21  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1)
09:38:22  <coopserver> *** Game still paused (manual, number of players)
09:38:26  <Jam35> !setdef
09:38:26  <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
09:38:29  <Jam35> !auto
09:38:30  <coopserver> *** Game still paused (number of players)
09:38:32  <Jam35> !rcon reset_company 1
09:38:33  <coopserver> Company deleted.
09:38:49  <coopserver> *** Game still paused (connecting clients, number of players)
09:38:51  <coopserver> *** Jam35 has joined
09:38:52  <coopserver> *** Game still paused (number of players)
09:40:22  <coopserver> *** Jam35 has left the game (Leaving)
09:46:27  *** Maraxus has joined #openttdcoop.stable
09:46:27  *** ChanServ sets mode: +o Maraxus
10:11:07  <coopserver> *** Game still paused (connecting clients, number of players)
10:11:11  <coopserver> *** dvs has joined
10:11:12  <coopserver> *** Game still paused (number of players)
10:11:18  <coopserver> <dvs> D: candyland
10:12:18  <coopserver> <dvs> that's a pity
10:12:34  <coopserver> *** dvs has left the game (Leaving)
10:29:24  <coopserver> *** Game still paused (connecting clients, number of players)
10:29:26  <coopserver> *** Maraxus has joined
10:29:27  <coopserver> *** Game still paused (number of players)
10:29:53  <coopserver> *** Maraxus has left the game (Leaving)
10:30:19  *** Maraxus has quit IRC
10:45:37  *** StarLite has joined #openttdcoop.stable
10:45:37  *** ChanServ sets mode: +o StarLite
11:07:12  <coopserver> *** Game still paused (connecting clients, number of players)
11:07:21  <coopserver> *** Scrooge has joined
11:07:22  <coopserver> *** Scrooge has started a new company #1
11:07:23  <coopserver> *** Game still paused (number of players)
11:07:24  <coopserver> *** Game unpaused (number of players)
11:08:18  <Scrooge> WTF?
11:08:35  <Scrooge> What is THIS?
11:08:38  <coopserver> *** Game paused (connecting clients)
11:08:42  <coopserver> *** happy train sport has joined
11:08:43  <coopserver> *** Game unpaused (connecting clients)
11:09:21  <Scrooge> Candy islands...
11:09:28  <coopserver> <happy train sport> yep
11:10:11  <coopserver> *** happy train sport has started a new company #2
11:15:19  <Scrooge> The stations pack doesn't fit in the scenario :-(
11:22:28  <V453000> omg peoplehatin on toyland :(
11:34:13  <Scrooge> No, not direct hating.
11:34:31  <Scrooge> It's only other industry-chains .-)
11:35:01  <Scrooge> But: The stations-pack doesn't fit into toyand, that is sad .-(
11:35:20  <Scrooge> Funny stations for a funny scenario.
11:36:16  <Scrooge> Whow, happpy did not make the terraforming-mistake  I made. Impressing network
11:41:51  <Jam35> I can't think of any newgrf that is designed with toyland in mind
11:42:04  <Jam35> only mars, that changes the landscape
11:42:23  <Jam35> so you would just have vanilla stations or whatever
11:42:24  <coopserver> <happy train sport> hey  jam  nice map
11:43:06  <Jam35> hi
11:43:22  <Scrooge> How much is the first engine ale to carry?
11:43:48  *** s-noob-fin has joined #openttdcoop.stable
11:59:23  <coopserver> *** Game paused (connecting clients)
11:59:25  <coopserver> *** Lejvingbot has joined
11:59:26  <coopserver> *** Game unpaused (connecting clients)
12:00:01  <coopserver> *** Lejvingbot has left the game (Leaving)
12:05:50  <coopserver> *** happy train sport has joined spectators
12:06:02  <coopserver> <happy train sport> be back later
12:06:05  <coopserver> *** happy train sport has left the game (Leaving)
12:25:53  *** happpy has quit IRC
12:27:43  *** happpy has joined #openttdcoop.stable
12:28:41  <happpy> !players
12:28:41  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
12:29:30  <coopserver> *** Game paused (connecting clients)
12:29:35  <coopserver> *** [FR]Syl59 has joined
12:29:36  <coopserver> *** Game unpaused (connecting clients)
12:37:28  *** s-noob-fin has quit IRC
12:42:10  <happpy> hi syl59
12:57:53  <coopserver> *** [FR]Syl59 has left the game (Leaving)
13:12:33  *** Cornelius has quit IRC
13:20:31  <coopserver> *** Game paused (connecting clients)
13:20:37  <coopserver> *** happy train sport has joined
13:20:38  <coopserver> *** Game unpaused (connecting clients)
13:24:35  <coopserver> *** happy train sport has joined company #2
13:29:07  <happpy> hey jam  i got to plans for my net work but not shor wich  won is best  1 plans is to keep the ml i got and doo LLRR bbh or 2 plan is doo a loop like u dun in larst map
13:47:02  <coopserver> *** happy train sport has joined spectators
14:00:33  <coopserver> *** Game paused (connecting clients)
14:00:37  <coopserver> *** Player has joined
14:00:38  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:00:39  <coopserver> *** Player has started a new company #3
14:00:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:00:41  <coopserver> *** Player has joined spectators
14:00:42  <coopserver> *** Game unpaused (connecting clients)
14:00:43  <coopserver> *** Player has left the game (wrong company in DoCommand)
14:00:48  <coopserver> *** Game paused (connecting clients)
14:00:52  <coopserver> *** Player has joined
14:00:53  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:00:54  <coopserver> *** Player has joined spectators
14:00:55  <coopserver> *** Game unpaused (connecting clients)
14:00:56  <coopserver> <Player> !name Ash
14:00:57  <coopserver> *** Player has changed his/her name to Ash
14:01:02  <coopserver> *** Ash has joined company #3
14:02:56  <coopserver> <happy train sport> hi  Ash
14:03:05  <coopserver> <happy train sport> welome
14:16:26  <coopserver> *** happy train sport has joined company #2
14:43:35  <Scrooge> "Bubble generator"...
14:43:38  <Scrooge> Fun.
14:43:44  <coopserver> <happy train sport> yep
14:44:16  <Scrooge> Bubbles to Fizzy drink factory...
14:44:20  <Scrooge> Yes, why not :-)
14:44:33  <Scrooge> A good cola needs bubbles...
14:45:00  <coopserver> <happy train sport> year  true
14:45:27  <Scrooge> Plastic fountain, cola wells....
14:45:42  <Scrooge> Perhaps this scenario isn't as bad as mentioned first.
14:45:50  <Scrooge> <g>
14:51:11  <Scrooge> happpy: At Purr Grove East: Why did you build this arrow instead of a curve?
14:51:35  <coopserver> <happy train sport> heem  sign it
14:52:00  <coopserver> *** Ash has left the game (Leaving)
14:53:10  <coopserver> <happy train sport> ar  year  ther  was no  room to doo  a cerv  so i dun that
14:53:48  <Scrooge> ok.
14:54:17  <Scrooge> I was suprised that this will work.
14:54:44  <coopserver> <happy train sport> i can doo the cerv  if its need  it
14:56:06  <coopserver> <happy train sport> thats  be beter for it
15:30:50  <coopserver> *** Game paused (connecting clients)
15:30:52  <coopserver> *** Jam35 has joined
15:30:53  <coopserver> *** Game unpaused (connecting clients)
15:31:03  <coopserver> <happy train sport> hey  jam
15:31:12  <coopserver> <Jam35> hi
15:31:43  <coopserver> <happy train sport> word  this  work  has  a net  work or word be beter has  a loop
15:31:53  *** aard has joined #openttdcoop.stable
15:32:35  <coopserver> <Jam35> It's fine except some of the SLs are quite long
15:32:40  <coopserver> <Jam35> but it still works
15:33:08  <coopserver> <happy train sport> year   its  for space for  nexs ml
15:33:41  <coopserver> <happy train sport> sweet  thanks  was  not shor if word work
15:34:17  <coopserver> <happy train sport> now  wher word a nice  town  drop
15:37:00  <coopserver> <happy train sport> i  rel  like  the bnet work  u dun on the lars map  jam
15:39:22  <coopserver> <Jam35> it was ok, I didn't give it much time
15:39:46  <coopserver> <happy train sport> year  i  think u need a 4  ml
15:41:46  <coopserver> <happy train sport> i was  going to ade  toys  but  got bad  batteris
15:42:48  <coopserver> <Jam35> 3 are ok I think
15:43:18  <coopserver> <happy train sport> but    dont no  a good  spot to drop  them of
15:43:27  <coopserver> <Jam35> not the ones near sweets and drinks
15:43:38  <coopserver> <happy train sport> year
15:43:52  <coopserver> <happy train sport> i meen the toyfactory
15:44:11  <coopserver> <Jam35> you can fund it
15:44:17  <coopserver> <happy train sport> yep
15:44:18  <coopserver> <Jam35> how much is it?
15:44:24  *** s-noob-fin has joined #openttdcoop.stable
15:44:52  <coopserver> <happy train sport> £477.539
15:45:29  <coopserver> <happy train sport> i can make the seets drop of  as toyfactory has will
15:45:48  <coopserver> <happy train sport> but that will  make it  train q
15:45:52  <coopserver> <happy train sport> so
15:48:54  <coopserver> <Jam35> bfn
15:48:56  <coopserver> *** Jam35 has left the game (Leaving)
15:49:00  <coopserver> <happy train sport> k
16:19:18  <Scrooge> Hmm, unsure of my strategy.
16:19:48  <Scrooge> Is it better to server ony ONE factory (e.g. only one candy factory) and transport everything to this one?
16:20:20  <Scrooge> or is it better to support 2-3 factories and NOT transport the needed things across the island?
16:21:06  <coopserver> <happy train sport> all  3
16:21:15  <Scrooge> waht all three?
16:21:44  <coopserver> <happy train sport> will year  becours u get mor sweets
16:22:15  <Scrooge> OK, then I should support as many factories I can?
16:22:33  <Scrooge> On last map I only supported one factory of each type.
16:22:34  <coopserver> <happy train sport> thats  what i dun  i dun sugar and  toffe and candyfloos
16:22:46  <Scrooge> OK, misunderstanding.
16:23:36  <Scrooge> do you deliver sugar, tiffe and candyfloss to ONE candy-factory (in the middle of the map) or to 2-3 factories around the island?
16:23:51  <coopserver> <happy train sport> onley  1
16:23:59  <Scrooge> OK, all to one.
16:24:04  <coopserver> <happy train sport> yep
16:24:16  <Scrooge> (On the last map this encounters in a big train-jam :->)
16:24:39  <Scrooge> But then it's clear how to do my network.
16:24:40  <coopserver> <happy train sport> heem  if u  get your ml  right  then u shord be k
16:26:32  <coopserver> <happy train sport> nice got 115 trains now
16:47:06  <coopserver> *** Game paused (connecting clients)
16:47:12  <coopserver> *** po has joined
16:47:13  <coopserver> *** po has started a new company #4
16:47:14  <coopserver> *** Game unpaused (connecting clients)
16:47:16  <coopserver> <po> yay
16:47:17  <coopserver> <happy train sport> hey po
16:47:31  <coopserver> <happy train sport> how  things
16:47:41  <coopserver> <po> nice new map
16:47:43  <coopserver> <po> good
16:47:51  <coopserver> <happy train sport> yep thanks to  jam
17:08:27  <coopserver> <po> im broke
17:08:47  <coopserver> <po> and all of the industries i will be using are dying
17:09:02  <coopserver> <po> wow thanks
17:09:05  <coopserver> <happy train sport> np
17:09:16  <Scrooge> happpy the rich.
17:10:46  <coopserver> <happy train sport> se  po this y we  dont doo   slh atthe start
17:11:06  <coopserver> <po> yeah
17:11:09  <coopserver> <happy train sport> we doo it later  when we got the money  cume  in
17:21:26  <coopserver> *** Scrooge has left the game (Leaving)
17:21:51  <coopserver> <happy train sport> po my i show  u sume thin on your net work
17:22:00  <coopserver> <po> what
17:22:21  <coopserver> <happy train sport> see my sing this
17:22:36  <coopserver> <happy train sport> thats  k but u no  it will blok  the ml
17:22:45  <coopserver> <po> k
17:23:32  <coopserver> <happy train sport> nice  that be beter
17:24:05  <coopserver> <happy train sport> u have to  think  ov your tl  on the network
17:24:30  <coopserver> <po> ok
17:28:32  <coopserver> <happy train sport> u going to doo fizzey or just  sweets
17:28:36  <coopserver> <happy train sport> po
17:28:38  <coopserver> <po> fizzy
17:28:40  <coopserver> <happy train sport> k
17:28:44  <coopserver> <happy train sport> nice
17:28:58  *** s-noob-fin has quit IRC
17:31:21  <coopserver> <po> battery farm just spawned next to me lol
17:34:32  *** s-noob-fin has joined #openttdcoop.stable
17:35:15  <coopserver> <po> i have lots of fizzy drink makers
17:35:34  <coopserver> <po> near the juncion near the candy factory
17:37:23  <coopserver> <happy train sport> woo  year i see it
17:41:15  <coopserver> <po> i will stop building for a bit
17:41:21  <coopserver> <po> gain some cash
17:47:21  <coopserver> <po> afk
17:47:46  <coopserver> <happy train sport> k
17:52:38  <coopserver> *** happy train sport has joined spectators
17:53:13  *** s-noob-fin has quit IRC
18:11:42  *** Maraxus has joined #openttdcoop.stable
18:11:42  *** ChanServ sets mode: +o Maraxus
18:14:42  <coopserver> *** Game paused (connecting clients)
18:14:45  <coopserver> *** Maraxus has joined
18:14:47  <coopserver> *** Game unpaused (connecting clients)
18:17:48  <coopserver> <happy train sport> hey  Maraxus
18:17:52  <coopserver> <Maraxus> hi
18:18:01  <coopserver> <happy train sport> how  things
18:18:08  <coopserver> <Maraxus> fine atm
18:21:19  <coopserver> *** Maraxus has left the game (Leaving)
18:22:27  *** Maraxus has quit IRC
18:22:46  <coopserver> *** happy train sport has joined company #2
18:24:00  <coopserver> *** happy train sport has joined spectators
18:25:01  <coopserver> *** happy train sport has joined company #2
18:25:13  <coopserver> *** happy train sport has joined spectators
18:35:20  <coopserver> *** happy train sport has joined company #2
18:35:32  <coopserver> *** happy train sport has joined spectators
18:53:32  <coopserver> *** Game paused (connecting clients)
18:53:53  <coopserver> *** Zemepan has joined
18:53:54  <coopserver> *** Game unpaused (connecting clients)
18:54:13  <coopserver> <po> hello zemepan
18:54:25  <coopserver> <Zemepan> HI
18:56:52  <coopserver> *** Zemepan has started a new company #5
19:12:15  <happpy> hi
19:33:45  <coopserver> <happy train sport> nice set up Zemepan
19:34:55  <coopserver> *** happy train sport has joined company #2
19:35:32  <coopserver> *** happy train sport has joined spectators
19:54:24  <coopserver> *** happy train sport has joined company #2
19:57:40  <coopserver> *** happy train sport has joined spectators
20:04:45  *** aard has quit IRC
20:10:45  *** s-noob-fin has joined #openttdcoop.stable
20:18:15  <coopserver> *** happy train sport has joined company #2
20:19:35  <coopserver> *** happy train sport has joined spectators
20:31:13  *** StarLite has quit IRC
20:38:46  <coopserver> <po> hehe profit graph
20:39:15  <coopserver> <happy train sport> he he nice
21:43:07  <coopserver> *** Game paused (connecting clients)
21:43:17  <coopserver> *** Scrooge has joined
21:43:18  <coopserver> *** Game unpaused (connecting clients)
21:54:02  <coopserver> *** Zemepan has left the game (connection lost)
21:55:41  <coopserver> *** Game paused (connecting clients)
21:56:03  <coopserver> *** Zemepan has joined
21:56:04  <coopserver> *** Game unpaused (connecting clients)
22:36:08  <coopserver> <po> zemepan use strong engine instead of superstrong or medium
22:36:13  <coopserver> <po> strong handles them best
22:36:28  <coopserver> <po> and handles network issues too
22:36:42  <coopserver> <po> superstrong is slow
22:36:51  <coopserver> <po> medium has a bit too little power
22:36:58  <coopserver> <po> strong is a mixture of them
22:43:28  *** s-noob-fin has quit IRC
22:47:06  <coopserver> <po> np
22:51:48  <coopserver> *** Game paused (connecting clients)
22:51:52  <coopserver> *** Ohz has joined
22:51:53  <coopserver> *** Game unpaused (connecting clients)
22:52:52  <coopserver> *** Ohz has left the game (Leaving)
22:53:03  <coopserver> *** Game paused (connecting clients)
22:53:07  <coopserver> *** Ohz has joined
22:53:08  <coopserver> *** Ohz has started a new company #6
22:53:09  <coopserver> *** Game unpaused (connecting clients)
22:55:38  <coopserver> <Ohz> !rules
22:55:39  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:55:46  <coopserver> <Ohz> lol ok
22:55:59  <happpy> hi
22:56:06  <coopserver> <Ohz> Hi
22:56:13  <happpy> welome
22:56:19  <coopserver> <Ohz> thx
22:57:22  <coopserver> <po> hello ohz
22:57:28  <coopserver> <Ohz> hi
22:57:43  <coopserver> <Ohz> Im a noob in multi
22:57:50  <coopserver> <po> its ok
23:21:21  <happpy> its ok ohz  of u need help we can help u
23:21:34  <coopserver> <Ohz> so far Im good
23:24:23  <coopserver> <po> Ohz look at your hq lol
23:24:43  <coopserver> <Ohz> ;)
23:25:22  <coopserver> *** Zemepan has joined spectators
23:25:38  <coopserver> *** Zemepan has joined company #5
23:29:28  <coopserver> *** Ohz has joined spectators
23:29:39  <coopserver> *** Ohz has joined company #6
23:53:48  <coopserver> <Ohz> Is there a chat log to see if I miss a message?
23:56:45  <happpy> year on your keyboard  see esc its nexs won down
23:57:36  <coopserver> <Ohz> oh yeah open the command box basically cool thanks
23:57:47  <happpy> np

Powered by YARRSTE version: svn-trunk