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07:11:46 <coopserver> *** Game still paused (connecting clients, number of players) 07:11:59 <coopserver> *** Tomasz333333 (mobile) has joined 07:12:00 <coopserver> *** Game still paused (number of players) 07:14:17 <coopserver> *** Tomasz333333 (mobile) has left the game (Leaving) 09:22:10 *** happpy_ has joined #openttdcoop.stable 09:22:43 <happpy_> !date 09:22:43 <coopserver> Jun 01 2210 09:22:49 <happpy_> !players 09:22:49 <coopserver> happpy_: The server is empty, no one is connected. Feel free to remedy this situation 09:29:02 *** happpy has quit IRC 09:29:30 *** happpy_ is now known as happpy 10:35:35 *** StarLite has joined #openttdcoop.stable 10:35:35 *** ChanServ sets mode: +o StarLite 11:18:00 *** loeky has joined #openttdcoop.stable 11:22:13 <coopserver> *** Game still paused (connecting clients, number of players) 11:22:15 <coopserver> *** loeky has joined 11:22:16 <coopserver> *** Game still paused (number of players) 11:24:28 <coopserver> <loeky> so caused lag on previos game ? got 400 trains now as well 11:25:39 <happpy> i dont get lag on the larst map i f play it ofline 11:26:14 <coopserver> <loeky> yeah so it has somthing to do whit server <-> client comunications 11:27:12 <coopserver> *** loeky has left the game (Leaving) 11:27:27 <coopserver> *** Game still paused (connecting clients, number of players) 11:27:31 <coopserver> *** loeky has joined 11:27:32 <coopserver> *** Game still paused (number of players) 11:27:58 <loeky> i though i switch on some music but it dus not work 11:29:50 <happpy> openttd music ? 11:30:00 <loeky> yeah 11:30:49 <happpy> have u got a music card on the game 11:31:15 <happpy> u can find out in the game options 11:31:36 <loeky> no just switch on open msx and sfx 11:31:58 <happpy> heem 11:33:15 <happpy> it shord play if u select it 11:33:53 <loeky> when i press play it scrols true all the song like the have 0seconds off playtinme 11:38:18 <happpy> heem mite be 11:38:49 <happpy> if it dont play right or at all restal the game 11:39:24 <loeky> dit it already nothing diffrent 11:39:43 <happpy> heem 11:39:51 <coopserver> *** loeky has joined company #2 11:39:52 <coopserver> *** Game unpaused (number of players) 11:40:05 <coopserver> *** loeky has joined spectators 11:40:06 <coopserver> *** Game paused (number of players) 11:40:17 <happpy> arks on the openttd Foreman websit 11:40:24 <happpy> about that 11:41:22 <loeky> nah will try again on full installed system 11:41:40 <loeky> maby some stuff is missing from linux now 11:41:50 <happpy> yeae thats whont i saying 11:42:25 <loeky> sounds (effects) do work 11:42:45 <happpy> sune times i stuff i missing when i play game 11:45:00 <coopserver> *** loeky has left the game (Leaving) 12:05:45 *** loeky has quit IRC 12:59:57 *** loeky has joined #openttdcoop.stable 13:06:55 <happpy> wb 13:07:06 <loeky> hey 13:07:10 <loeky> !players 13:07:10 <coopserver> loeky: The server is empty, no one is connected. Feel free to remedy this situation 13:07:17 <happpy> fixs it 13:08:16 <loeky> probably not have not rebooted 13:11:50 <happpy> ar ok 13:20:28 *** happpy_ has joined #openttdcoop.stable 13:25:06 *** happpy has quit IRC 13:25:19 *** happpy_ is now known as happpy 13:26:37 <happpy> i think i need a 3 ml going out from the bbh 13:27:31 <loeky> it is already partly there think all 3 need 3ml then 2 is fine 13:29:23 <happpy> i was think at the bbh that jam 35 help me on to redo it got the split beter but won ov the split still train q 13:29:48 <loeky> let me come and look 13:30:05 <coopserver> *** Game still paused (connecting clients, number of players) 13:30:08 <coopserver> *** loeky has joined 13:30:09 <coopserver> *** Game still paused (number of players) 13:30:10 <happpy> i got the 3 ml all most dun 13:31:10 <loeky> bbh 01 is LLRR 13:31:26 <loeky> bbh2 partly 3ml 13:33:13 <happpy> year the bbh that befor the wood drop was think ade a 3 ml going out to help the ml cuming in from the town 13:33:44 <happpy> but for now its ok 13:34:12 <loeky> so extra track from city <-> wood later 13:34:34 <happpy> i was going to redo the wood drop later 13:35:18 <happpy> to make it LLLRRR drop of station 13:35:51 <loeky> so basicaly make the 3 bbh 3L3R 13:36:14 <loeky> or 13:36:28 <loeky> bbh wood 3LR 13:36:53 <loeky> and bbh city 3ml to 2ml 13:36:53 <happpy> heem 13:37:27 <happpy> year but wher word the 3 bbh be 13:37:56 <happpy> not much room 13:38:49 <loeky> move splits and merges awy from junction and exit to wood is no need to merge before station 13:39:28 <loeky> that would be 3ml in 2 dir = 6 tracks towards junction 13:39:52 <loeky> and dus 12 bridges too cross 13:39:57 <happpy> i think i can doo a 3 ml going to bbh befor the wood drop but it mite be a lit ov tunnal 13:40:34 <loeky> you mean city bbh low on space 13:40:55 <happpy> no i meen the bbh befor the wood drop 13:41:49 <loeky> appart from leveling mounten i think is good room 13:42:02 <happpy> the citty bhh i can doo fine 13:42:07 <loeky> may need to redesign some paths 13:42:21 <happpy> its the uver bbh 13:42:41 <happpy> mite have to move stuf over to fite it 13:42:59 <happpy> but let have a look i be on soon 13:43:07 <loeky> i will show my plan then later we can deside what to do 13:43:18 <happpy> j 13:43:19 <coopserver> *** loeky has joined company #2 13:43:20 <coopserver> *** Game unpaused (number of players) 13:43:25 <happpy> k 13:44:27 <happpy> or won thin we need to fics the sigmal gap chang ut to sigmal gap 2 13:44:55 <happpy> i been Chang the sigmal gap 13:45:00 <loeky> ah i liked it at 3 dit not see many problems whit it 13:45:04 <happpy> from 3 to 2 13:45:30 <happpy> so far it slow trains down a bit 13:46:35 <happpy> i mite ade mor station to the town drop 13:46:38 <loeky> yeah in corners / diagonal need more siganls but on straight dit not see slow down 13:46:48 <coopserver> *** loeky has joined spectators 13:46:49 <coopserver> *** Game paused (number of players) 13:47:04 <happpy> year thats whont needs fixs 13:48:47 <happpy> the town drop i think need mor station 13:49:01 <happpy> a bit slow ther 13:49:08 <happpy> going out 13:50:00 <loeky> might be solved on 3ml 13:50:18 <happpy> yep 13:51:10 <happpy> i think the larst map lag bad becours the waypoint set up i had 13:51:40 <happpy> i think the server dont like that set up or its a bug 13:52:33 <loeky> you mean srnw of 2 games back ? dit not see any waypoints on 4ml game 13:52:55 <happpy> yep 13:54:21 <loeky> i have seen trains going into station disrigarding waypoint and then they need too loop arouind to visit waypoint before next order is done 13:55:20 <happpy> right i bee on in a minte just finsh ov a game i playing 14:08:43 <coopserver> *** Game still paused (connecting clients, number of players) 14:09:08 <coopserver> *** happy train sport has joined 14:09:09 <coopserver> *** Game still paused (number of players) 14:10:57 <coopserver> <happy train sport> right 14:11:05 <coopserver> *** happy train sport has joined company #2 14:11:06 <coopserver> *** Game unpaused (number of players) 14:15:38 <coopserver> *** happy train sport has joined spectators 14:15:39 <coopserver> *** Game paused (number of players) 14:15:40 <coopserver> *** happy train sport has started a new company #8 14:15:41 <coopserver> *** Game unpaused (number of players) 14:15:51 <coopserver> *** happy train sport has joined spectators 14:15:52 <coopserver> *** Game paused (number of players) 14:15:53 <coopserver> *** happy train sport has started a new company #9 14:15:54 <coopserver> *** Game unpaused (number of players) 14:16:00 <coopserver> *** happy train sport has joined spectators 14:16:01 <coopserver> *** Game paused (number of players) 14:16:07 <coopserver> *** happy train sport has joined company #2 14:16:08 <coopserver> *** Game unpaused (number of players) 14:18:26 <coopserver> <happy train sport> i mite live the wood drop out it dont need a 3 ml 14:21:23 <coopserver> <loeky> just 3ml between city bbh wood bbh and rest/food bbh internaly exit can be 2ml? write 14:22:17 <coopserver> <loeky> we can aslo join the bbh as one so trains have to drive a loop pasing all bbh ? 14:25:25 <coopserver> <happy train sport> at livepoll farm 14:26:19 <coopserver> <happy train sport> mite need redo that 14:26:45 <coopserver> <loeky> ml has prio sl needs to wait 14:35:52 <happpy> f my Mouse batters have die 14:45:25 <coopserver> *** loeky has joined company #2 14:46:18 <coopserver> <loeky> so what are you working on 3ml bbh 14:58:19 <coopserver> <happy train sport> i was doing bbh 03 at my sign bbh 03 14:59:17 <coopserver> <loeky> so what is next on 3ml ? or is it done 14:59:47 <coopserver> <happy train sport> live poll farm that place need redoing 15:01:03 <coopserver> <loeky> k wil move conection up to other farm same as water in a bit 15:01:57 <coopserver> <happy train sport> whont about my sign slh 15:04:05 <coopserver> <loeky> could be it is just taht farm can be split 1 way and wood is split 1 way so in that case no need for all to all but slh works too 15:15:06 <coopserver> <loeky> afk 15:15:10 <coopserver> <happy train sport> k 15:21:09 <coopserver> <loeky> i am back 15:25:48 <coopserver> <loeky> the trains are in the way gonig to stop them 15:26:59 <coopserver> <happy train sport> ok go now 15:31:30 <coopserver> <loeky> oke trains can go again 15:36:25 <coopserver> <loeky> you like no need for slh (-: 15:36:39 <coopserver> <happy train sport> year 15:37:24 <coopserver> <loeky> and you can still make it bigger leaving more room between L and R 15:38:17 <coopserver> <loeky> think farm needs depot on entrance 15:39:26 <coopserver> <loeky> yeah but this is forced only as overflow i mean (no cheating (-: ) 15:56:13 <coopserver> <happy train sport> ar i see 15:56:31 <coopserver> <loeky> waht do you see 15:56:46 <coopserver> <happy train sport> about the deport 15:59:11 <coopserver> <happy train sport> f 15:59:18 <coopserver> <happy train sport> dame water 16:15:47 <loeky> oke have too go if you some plan for later just leave i note see you 16:15:59 <coopserver> *** loeky has left the game (Leaving) 16:16:03 <coopserver> <happy train sport> k 16:18:10 *** loeky has quit IRC 17:05:58 <coopserver> *** Game paused (connecting clients) 17:06:03 <coopserver> *** Player has joined 17:06:04 <coopserver> *** Game unpaused (connecting clients) 17:06:57 <coopserver> *** Player has left the game (Leaving) 17:09:27 <coopserver> *** happy train sport has left the game (Leaving) 17:09:28 <coopserver> *** Game paused (number of players) 17:25:28 *** happpy_ has joined #openttdcoop.stable 17:31:22 *** happpy has quit IRC 17:31:37 *** happpy_ is now known as happpy 19:43:23 <coopserver> *** Game still paused (connecting clients, number of players) 19:43:26 <coopserver> *** Berkel has joined 19:43:27 <coopserver> *** Game still paused (number of players) 19:43:28 <coopserver> *** Game unpaused (number of players) 19:44:22 <happpy> hi 19:44:33 <coopserver> <Berkel> hi 19:44:40 <happpy> how things 19:49:38 <coopserver> *** Berkel has left the game (Leaving) 19:49:39 <coopserver> *** Game paused (number of players) 23:18:30 *** StarLite has quit IRC