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00:19:37 *** happpy_ has joined #openttdcoop.stable 00:20:58 *** happpy has quit IRC 00:21:31 *** happpy_ is now known as happpy 00:21:44 <happpy> !date 00:21:44 <coopserver> Jan 15 2169 00:21:49 <happpy> !players 00:21:49 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 02:18:47 *** loeky has quit IRC 02:19:52 *** Mark has quit IRC 07:30:54 <coopserver> *** Game still paused (connecting clients, number of players) 07:31:01 <coopserver> *** insulfrog has joined 07:31:02 <coopserver> *** Game still paused (number of players) 07:31:03 <coopserver> *** Game unpaused (number of players) 08:09:45 <V453000> hi :) 08:09:51 <coopserver> <insulfrog> hi 08:10:06 <coopserver> *** Game paused (connecting clients) 08:10:08 <coopserver> *** V453000 has joined 08:10:09 <coopserver> *** Game unpaused (connecting clients) 08:11:42 <coopserver> *** V453000 has left the game (Leaving) 08:16:18 <V453000> how are you? :) 08:16:47 <coopserver> <insulfrog> alright, have not 'typed' to you in ages 08:17:24 <V453000> exactly my thoughts :) 08:20:28 <V453000> I'm quite active with working on my newgrf project lately so I'm here more now :) 09:36:06 <happpy> hi v nice newgrf will be nice to try out 09:37:20 <happpy> !date 09:37:21 <coopserver> May 13 2178 09:37:28 <happpy> !players 09:37:28 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 09:37:40 <coopserver> <insulfrog> heh, just spent the last half hour upgrading and rebuilding my mainline 09:39:17 <happpy> nice 09:40:14 <coopserver> <insulfrog> had to add an extra lane each way due to increase traffic loads 09:40:33 <happpy> yep 09:41:14 <coopserver> <insulfrog> its not perfect by any means but it gets the job done 09:41:50 <happpy> the mor time u play the beter u get 09:53:57 *** happpy has quit IRC 10:03:45 <V453000> :) 10:04:09 *** StarLite has joined #openttdcoop.stable 10:04:09 *** ChanServ sets mode: +o StarLite 10:44:48 <coopserver> <insulfrog> is it worth upgrading to 'PURR' track? 10:50:35 <coopserver> <insulfrog> just answered my own question - yes, it is worth it :) 11:19:43 <V453000> :D 11:20:42 <V453000> !dl win64 11:20:42 <coopserver> V453000: http://binaries.openttd.org/releases/1.7.1/openttd-1.7.1-windows-win64.zip 11:21:55 <coopserver> *** Game paused (connecting clients) 11:21:57 <coopserver> *** V453000 has joined 11:21:58 <coopserver> *** Game unpaused (connecting clients) 11:24:37 <coopserver> <V453000> generally the medium class is more sustainable due to better acceleration and lower curve length requirements, but if it's fine, it's fine :) 11:25:38 <coopserver> *** V453000 has left the game (Leaving) 12:04:27 <coopserver> *** Game paused (connecting clients) 12:04:30 <coopserver> *** loeky has joined 12:04:31 <coopserver> *** Game unpaused (connecting clients) 12:05:07 <coopserver> *** loeky has joined company #8 12:11:36 <coopserver> *** Game paused (connecting clients) 12:11:40 <coopserver> *** fair_ has joined 12:11:41 <coopserver> *** Game unpaused (connecting clients) 12:12:17 <coopserver> <fair_> hi 12:12:28 <coopserver> <insulfrog> hi fair_ 12:12:48 <coopserver> <fair_> :D thanks for including the "_" 12:12:59 <coopserver> <fair_> (you don't need to, all good xD) 12:32:58 <coopserver> <insulfrog> bbl maybe, cyas 12:33:01 <coopserver> *** insulfrog has left the game (Leaving) 12:48:20 <coopserver> *** loeky has left the game (general timeout) 12:48:21 <coopserver> *** Game paused (number of players) 12:50:51 <coopserver> *** fair_ has left the game (general timeout) 12:52:12 <coopserver> *** Game still paused (connecting clients, number of players) 12:52:15 <coopserver> *** Player has joined 12:52:16 <coopserver> *** Game still paused (number of players) 12:52:25 <coopserver> *** Player has left the game (Leaving) 13:32:49 *** happpy has joined #openttdcoop.stable 14:12:02 <coopserver> *** Game still paused (connecting clients, number of players) 14:12:10 <coopserver> *** insulfrog has joined 14:12:11 <coopserver> *** Game still paused (number of players) 14:12:12 <coopserver> *** Game unpaused (number of players) 14:26:46 <coopserver> *** insulfrog has left the game (Leaving) 14:26:47 <coopserver> *** Game paused (number of players) 16:21:24 *** Maraxus has joined #openttdcoop.stable 16:21:24 *** ChanServ sets mode: +o Maraxus 16:27:28 *** Maraxus has quit IRC 17:03:22 <happpy> !date 17:03:22 <coopserver> Jul 10 2193 17:03:33 <happpy> !players 17:03:33 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 17:20:32 <coopserver> *** Game still paused (connecting clients, number of players) 17:20:36 <coopserver> *** insulfrog has joined 17:20:37 <coopserver> *** Game still paused (number of players) 17:20:38 <coopserver> *** Game unpaused (number of players) 17:21:57 <coopserver> *** insulfrog has left the game (Leaving) 17:21:58 <coopserver> *** Game paused (number of players) 17:28:10 <coopserver> *** Game still paused (connecting clients, number of players) 17:28:13 <coopserver> *** HR has joined 17:28:14 <coopserver> *** Game still paused (number of players) 17:28:15 <coopserver> *** Game unpaused (number of players) 17:28:24 <coopserver> *** HR has left the game (Leaving) 17:28:25 <coopserver> *** Game paused (number of players) 17:33:26 <coopserver> *** Game still paused (connecting clients, number of players) 17:33:28 <coopserver> *** HR has joined 17:33:29 <coopserver> *** Game still paused (number of players) 17:33:30 <coopserver> *** Game unpaused (number of players) 17:34:32 <happpy> hi 18:48:27 <coopserver> *** Game paused (connecting clients) 18:48:30 <coopserver> *** Dnz-Ali has joined 18:48:31 <coopserver> *** Game unpaused (connecting clients) 18:48:35 <coopserver> <Dnz-Ali> ih 18:48:38 <coopserver> <Dnz-Ali> hi 18:49:36 <happpy> hi 18:51:08 <coopserver> *** Dnz-Ali has left the game (Leaving) 20:05:46 *** StarLite has quit IRC 20:39:35 <coopserver> *** HR has left the game (Leaving) 20:39:36 <coopserver> *** Game paused (number of players) 21:12:36 <coopserver> *** Game still paused (connecting clients, number of players) 21:12:40 <coopserver> *** Cameron has joined 21:12:41 <coopserver> *** Game still paused (number of players) 21:13:33 <coopserver> *** Cameron has joined company #4 21:13:34 <coopserver> *** Game unpaused (number of players) 23:16:19 <coopserver> *** Cameron has left the game (general timeout) 23:16:20 <coopserver> *** Game paused (number of players)