Times are UTC Toggle Colours
00:09:40 <coopserver> *** Gael has left the game (Leaving) 00:09:41 <coopserver> *** Game paused (number of players) 01:11:28 <coopserver> *** Game still paused (connecting clients, number of players) 01:11:34 <coopserver> *** Deactivated has joined 01:11:35 <coopserver> *** Game still paused (number of players) 01:11:44 <coopserver> *** Deactivated has left the game (Leaving) 01:12:04 <coopserver> *** Game still paused (connecting clients, number of players) 01:12:10 <coopserver> *** Deactivated has joined 01:12:11 <coopserver> *** Game still paused (number of players) 01:24:26 <coopserver> *** Deactivated has joined company #1 01:24:27 <coopserver> *** Game unpaused (number of players) 01:25:11 <coopserver> *** Deactivated has left the game (general timeout) 01:25:12 <coopserver> *** Game paused (number of players) 04:00:22 *** Mazur has quit IRC 04:09:24 *** Mazur has joined #openttdcoop.stable 04:09:25 *** ChanServ sets mode: +o Mazur 08:27:19 <V453000> !getsave http://dev.openttdcoop.org/attachments/download/8724/WS-2017-10-24-a.sav 08:27:19 <coopserver> Starting download... 08:27:22 <coopserver> Savegame successfully downloaded 08:27:30 <V453000> !contentupdate 08:27:30 <coopserver> V453000: Performing content update 08:27:31 <coopserver> Content server connection established 08:27:33 <V453000> !content 08:27:49 <coopserver> Downloading 7 file(s) (21510815 bytes) 08:29:04 <coopserver> Content server connection closed 08:36:44 <V453000> !rescan 08:36:45 <coopserver> V453000: Scanning content directories 08:37:57 <coopserver> V453000: Rescan completed 08:38:26 <V453000> !content 08:38:27 <coopserver> Downloading 72 file(s) (129193676 bytes) 09:18:11 <V453000> !rescan 09:18:11 <coopserver> V453000: Scanning content directories 09:18:56 <coopserver> V453000: Rescan completed 09:19:03 <V453000> !content 09:19:04 <coopserver> Downloading 34 file(s) (38407603 bytes) 09:37:11 *** happpy has quit IRC 09:54:42 *** happpy has joined #openttdcoop.stable 09:55:10 <happpy> !date 09:55:10 <coopserver> Sep 13 2066 09:55:20 <happpy> !players 09:55:20 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 09:59:15 <happpy> hi v was u going to upload a new map 11:03:17 *** StarLite has joined #openttdcoop.stable 11:03:17 *** ChanServ sets mode: +o StarLite 11:19:01 <V453000> I already did :) 11:19:03 <V453000> !rescan 11:19:03 <coopserver> V453000: Scanning content directories 11:19:15 <V453000> will be brix only 11:19:21 <V453000> more newgrfs next round :) 11:20:24 <coopserver> V453000: Rescan completed 11:20:43 <V453000> !rcon ls 11:20:45 <coopserver> 0) .. (Parent directory) 11:20:46 <coopserver> 1) WS-2017-10-24-a.sav 11:20:47 <coopserver> 2) haapy%20map.sav 11:20:47 <V453000> !rcon load 1 11:20:48 <coopserver> 3) WS-2017-09-08-b.sav 11:20:49 <coopserver> 4) WS-2017-09-08-a.sav 11:20:50 <coopserver> V453000: You have 154 more messages. Type !less to view them 11:20:51 <coopserver> Starting new game 11:20:52 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.7.1) 11:20:53 <coopserver> *** Game still paused (manual, number of players) 11:21:16 <coopserver> *** Game still paused (manual, connecting clients, number of players) 11:21:17 <coopserver> *** V453000 has joined 11:21:18 <coopserver> *** Game still paused (manual, number of players) 11:21:27 <V453000> !auto 11:21:28 <coopserver> *** Game still paused (number of players) 11:21:28 <V453000> there yo ug 11:21:31 <V453000> there you go 11:21:33 <happpy> hi v nice i was going to say can u wate on till the 7 pm in uk tine but ok 11:21:34 <coopserver> *** V453000 has left the game (Leaving) 11:21:36 <happpy> nice 11:21:42 <happpy> i try it latet 11:21:48 <happpy> later 11:25:42 <StarLite> V453000, great writeup about BRIX 11:25:46 <StarLite> it looks amazing :D 11:25:54 <V453000> thank you :) glad someone reads it 11:26:07 <StarLite> even though grey grass is going to take some getting used to I guess ;) 11:26:42 <happpy> or year 11:27:04 <happpy> i read it larst night geate work 11:27:27 <StarLite> yeah, the green grass in ttd has always been like a very recognizable thing, I will see how much I am going to miss it 11:28:04 <StarLite> The signals really do pop with on grey background tho 11:31:01 <V453000> yeah 11:31:08 <V453000> it helps signal visibility quite a lot 11:31:25 <V453000> I might make one more experiment with green at some point, but not for now, I really need a break from it 11:31:53 <StarLite> I can imagine. It must have been a lot of work 11:32:07 <StarLite> And Factorio devving eats a lot of tim as well I would bet ;) 11:32:20 <V453000> yeah it's been almost 3 years since I started BRIX 11:32:29 <V453000> yeah factorio is obviously still vast majority of time :) 11:32:46 <V453000> openttd stuff is in the evenings and not even every day 11:33:31 <StarLite> Tour openttd gfx work probably worked in your favor when applying for a job there :P 11:33:35 <StarLite> *your 11:34:10 <V453000> I wouldn't be here without it, that's for sure 11:34:44 <StarLite> How a hobby can help you in your professonal life uh :) 11:34:48 <V453000> I was doing some 3D stuff before but not related at all, wouldn't be enough 11:34:51 <V453000> hehe, yes 11:35:11 <V453000> even today when I do stuff for openttd I usually experiment with different approaches and I reuse it in factorio in some ways 11:35:26 <V453000> especially with python scripts, sometimes I just copy whole blocks of code 11:35:33 <StarLite> :D 11:35:51 <V453000> I'm a technical artist at factorio so it's exactly what is most useful for me there 11:35:52 <StarLite> I assume you are mainly doing graphics work for Factorio then? 11:35:59 <V453000> scripts and experience with building workflow systems 11:36:06 <StarLite> Aha, i see 11:36:32 <V453000> in general the main stuff I do is either high res conversions, or entities which are very demanding on technical side, like when it has shitload of sprites etc 11:36:45 <StarLite> I never imagined that game graphics for such a game could be so invovled and complicated untill I read some of the FFFÅ› 11:36:56 <V453000> where Albert (the art director) does the design-heavy things 11:37:27 <V453000> it's insanely complicated :) and the hardest part to describe, designing stuff, is also the hardest one 11:37:44 <V453000> technically you can always do it somehow, in future you will probably know how to do it better, but you do it somehow 11:37:54 <V453000> finding the design is just a different universe 11:38:03 <happpy> hi v wich train set u pick 11:38:08 <V453000> I went through that in BRIX myself, as the article mentions :) 11:38:17 <V453000> happpy: the ultimate one :P you will see 11:38:23 <V453000> oh you mean in the game 11:38:24 <V453000> none 11:38:24 <happpy> ok 11:38:32 <V453000> original trains 11:38:37 <V453000> it's just brix for this map 11:38:47 <happpy> ar ok 11:38:48 <V453000> we'll use something else next time don't worry 11:39:02 <happpy> its ok 11:39:46 <StarLite> I will check out BRIX in more detail tomorrow, today is packed full of stuff . 11:39:51 <StarLite> bbl :) 11:39:52 <V453000> :) 11:39:56 <V453000> cya, thanks for the chat 11:39:56 <happpy> just whive out the purr train line gojng - to be hard to upgrade the trains but it be fun 11:40:06 <V453000> yeah I know happy 11:40:17 <V453000> but that's why I chose temperate climate, the trains on rail are decent there 11:40:22 <V453000> you don't really have to upgrade to maglev 11:40:30 <V453000> and well if you want, you can do the tedious process 11:40:34 <happpy> ar nice ok 11:40:45 <V453000> at least it will remind you guys how horribly it was back in the day and appreciate purr/univrails more :D 11:40:50 <happpy> did not no that 11:41:06 <happpy> year i rember 11:41:18 <V453000> well of course maglev is better than rail, but if you don't want to upgrade then you aren't really forced to 11:41:27 <V453000> in other climates the rail vehicles are pretty shit 11:41:28 <happpy> yep 11:44:02 <happpy> !date 11:44:03 <coopserver> Jan 01 1930 11:44:16 <happpy> nice year to start 11:45:19 <V453000> I think kirby is introduced in 1926 so ... :) 11:46:17 <happpy> yep true 11:48:12 <happpy> i try it out soon just helping my dad whice sume thin 11:48:23 <happpy> keep up the good work 11:48:33 <happpy> looks grate 11:48:49 <V453000> :) no rush happy, thank you 11:53:45 <happpy> yep trye 11:53:58 <happpy> not meney players play now 11:54:04 <coopserver> *** Game still paused (connecting clients, number of players) 11:54:06 <happpy> on the server 11:54:18 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 12:01:13 <happpy> har 12:03:30 <happpy> thsts werd sume won about to join the server then the server bot gos down 12:04:48 <V453000> well fuck 12:05:03 <happpy> yeo f 12:05:05 <V453000> !apconnect 12:05:05 <coopserver> Already connected!! 12:05:08 <V453000> hm 12:13:05 <happpy> will this is f 12:13:15 <happpy> !players 12:13:15 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 12:13:25 <happpy> wate 12:13:38 <happpy> !date 12:13:38 <coopserver> Jan 01 1930 12:13:49 <V453000> yes it's somehow stuck 12:13:51 <V453000> but can't join it 12:13:58 <V453000> !apreconnect 12:14:01 <V453000> idk 12:15:42 <happpy> then it need to set it 12:15:50 <happpy> but year 12:16:09 <happpy> its stuck 12:16:24 <V453000> Spike will fix it in the evening :) 12:18:37 <happpy> yep 12:19:02 <happpy> at lest stil can join the stable 12:19:14 <happpy> server # 12:19:18 <V453000> ? 12:20:09 <happpy> did the texs rone 12:26:00 <happpy> ok will ther 2 servers need fixs 12:29:05 *** happpy_ has joined #openttdcoop.stable 12:29:32 <happpy_> dame phone 12:35:44 *** happpy has quit IRC 12:36:17 *** happpy_ is now known as happpy 13:07:32 *** happpy_ has joined #openttdcoop.stable 13:12:57 *** happpy has quit IRC 13:14:26 *** happpy_ is now known as happpy 13:20:40 *** Maraxus has joined #openttdcoop.stable 13:20:40 *** ChanServ sets mode: +o Maraxus 13:22:27 *** happpy has quit IRC 13:26:45 *** happpy has joined #openttdcoop.stable 15:00:24 *** Maraxus has quit IRC 15:58:49 <Jam35> !apconnect 15:58:49 <coopserver> Already connected!! 15:58:58 <Jam35> !apdisconnect 16:01:37 <Jam35> !apdisconnect 16:01:37 <coopserver> Not connected!! 16:01:42 <Jam35> !start 16:01:55 <Jam35> !apconnect 16:01:55 <coopserver> Connecting... 16:01:57 <coopserver> Connection failed 16:02:00 <coopserver> Server is starting... 16:03:56 <Jam35> !date 16:03:56 <coopserver> Not connected!! 16:04:00 <Jam35> !apconnect 16:04:00 <coopserver> Connecting... 16:04:02 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.7.1) 16:04:10 <coopserver> *** Game still paused (connecting clients, number of players) 16:04:13 <coopserver> *** Replay has joined 16:04:14 <coopserver> *** Game still paused (number of players) 16:04:22 <coopserver> *** Replay has started a new company #7 16:04:23 <coopserver> *** Game unpaused (number of players) 16:04:29 <coopserver> *** Replay has left the game (Leaving) 16:04:30 <coopserver> *** Game paused (number of players) 16:04:48 <coopserver> *** Game still paused (connecting clients, number of players) 16:04:51 <coopserver> *** Jam35 has joined 16:04:52 <coopserver> *** Game still paused (number of players) 16:05:06 <coopserver> *** Jam35 has started a new company #8 16:05:07 <coopserver> *** Game unpaused (number of players) 16:05:13 <happpy> nice jamm 16:05:34 <Jam35> nice looking network blue team 16:06:11 <Jam35> dont forget to repassword your companies 16:06:33 <happpy> !date 16:06:34 <coopserver> Feb 12 2066 16:07:26 <happpy> wate thats not right has the server gon back to older map 16:07:42 <happpy> v did a new map but ok 16:07:52 <Jam35> !rcon ls 16:07:53 <coopserver> 0) .. (Parent directory) 16:07:54 <coopserver> 1) archive/ (Directory) 16:07:55 <coopserver> 2) autosave/ (Directory) 16:07:56 <coopserver> 3) uploads/ (Directory) 16:07:57 <coopserver> 4) game.sav 16:07:58 <coopserver> Jam35: You have 10 more messages. Type !less to view them 16:08:02 <Jam35> !rcon cd 3 16:08:03 <Jam35> !rcon ls 16:08:05 <coopserver> 0) .. (Parent directory) 16:08:06 <coopserver> 1) WS-2017-10-24-a.sav 16:08:07 <coopserver> 2) haapy%20map.sav 16:08:08 <coopserver> 3) WS-2017-09-08-b.sav 16:08:09 <coopserver> 4) WS-2017-09-08-a.sav 16:08:10 <coopserver> Jam35: You have 154 more messages. Type !less to view them 16:08:19 <Jam35> !rcon load 1 16:08:20 <coopserver> Starting new game 16:08:21 <coopserver> *** Jam35 has left the game (connection lost) 16:08:22 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.7.1) 16:08:23 <coopserver> *** Game still paused (manual, number of players) 16:08:24 <coopserver> *** Game still paused (manual, connecting clients, number of players) 16:08:25 <coopserver> *** Jam35 has joined 16:08:26 <coopserver> *** Game still paused (manual, number of players) 16:08:34 <coopserver> *** Jam35 has started a new company #2 16:08:35 <coopserver> *** Game still paused (manual) 16:08:41 <Jam35> !setdef 16:08:41 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 16:08:44 <Jam35> !auto 16:08:45 <coopserver> *** Game unpaused (manual) 16:08:51 <Jam35> !rcon reset_company 1 16:08:52 <coopserver> Company deleted. 16:10:40 <coopserver> *** Jam35 has joined spectators 16:10:41 <coopserver> *** Game paused (number of players) 16:11:25 <happpy> year i did had a nice network was about to ade a 4 ml to it 16:41:22 <coopserver> *** Jam35 has left the game (Leaving) 18:14:33 <coopserver> *** Game still paused (connecting clients, number of players) 18:14:34 <coopserver> *** happytrainsport has joined 18:14:35 <coopserver> *** Game still paused (number of players) 18:17:57 <coopserver> *** happytrainsport has started a new company #1 18:17:58 <coopserver> *** Game unpaused (number of players) 18:28:03 <coopserver> *** Game paused (connecting clients) 18:28:07 <coopserver> *** Player has joined 18:28:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:28:09 <coopserver> *** Player has started a new company #3 18:28:10 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 18:28:11 <coopserver> *** Player has joined spectators 18:28:12 <coopserver> *** Game unpaused (connecting clients) 18:30:24 <coopserver> *** Player has left the game (Leaving) 18:39:15 <coopserver> <happytrainsport> dame this sigmal ar hard 19:28:48 <coopserver> *** Game paused (connecting clients) 19:28:50 <coopserver> *** Dnz-Ali has joined 19:28:51 <coopserver> *** Game unpaused (connecting clients) 19:28:58 <coopserver> <Dnz-Ali> hi 19:29:03 <coopserver> <happytrainsport> hi 19:29:55 <coopserver> <Dnz-Ali> train 28 19:30:54 <coopserver> <happytrainsport> thanks 19:31:02 <coopserver> <Dnz-Ali> np 19:31:04 <coopserver> *** Dnz-Ali has left the game (Leaving) 19:55:38 <coopserver> <happytrainsport> fff 20:06:51 <happpy> hi v i like the stuf and signal but its hard when u do overflow 20:09:39 <V453000> ? 20:09:43 <V453000> how is overflow related? 20:11:10 <coopserver> <happytrainsport> its get the sigmal right but its ok 20:11:23 <coopserver> <happytrainsport> love the train line 20:16:49 <coopserver> <happytrainsport> heem 20:17:04 <coopserver> <happytrainsport> can not get the traibs to wate at the overflow 20:27:36 <V453000> !setdef 20:27:36 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 20:27:58 <coopserver> <happytrainsport> got won workling 20:28:11 <coopserver> <happytrainsport> just won to get it right 20:29:45 <coopserver> <happytrainsport> ar ther we go 20:42:43 *** happpy_ has joined #openttdcoop.stable 20:47:32 *** happpy has quit IRC 21:00:13 *** happpy_ is now known as happpy 21:08:19 <coopserver> *** happytrainsport has joined spectators 21:08:20 <coopserver> *** Game paused (number of players) 21:08:23 <coopserver> *** happytrainsport has started a new company #3 21:08:24 <coopserver> *** Game unpaused (number of players) 21:08:33 <coopserver> *** happytrainsport has joined company #1 21:43:55 <coopserver> *** happytrainsport has left the game (Leaving) 21:43:56 <coopserver> *** Game paused (number of players) 21:51:01 *** StarLite has quit IRC 21:54:58 <coopserver> *** Game still paused (connecting clients, number of players) 21:55:00 <coopserver> *** hellG has joined 21:55:01 <coopserver> *** hellG has started a new company #3 21:55:02 <coopserver> *** Game still paused (number of players) 21:55:03 <coopserver> *** Game unpaused (number of players) 21:55:21 <happpy> hi 21:57:01 <coopserver> *** Game paused (connecting clients) 21:57:03 <coopserver> *** Dops has joined 21:57:04 <coopserver> *** Game unpaused (connecting clients) 21:57:12 <happpy> hi 22:18:38 <coopserver> *** Dops has left the game (Leaving) 22:21:19 <coopserver> *** Game paused (connecting clients) 22:21:20 <coopserver> *** Player has joined 22:21:21 <coopserver> *** Game unpaused (connecting clients) 22:22:32 <coopserver> *** Player has left the game (Leaving) 22:28:48 <coopserver> *** hellG has left the game (Leaving) 22:28:49 <coopserver> *** Game paused (number of players) 22:33:36 <coopserver> *** Game still paused (connecting clients, number of players) 22:33:41 <coopserver> *** Gael has joined 22:33:42 <coopserver> *** Gael has started a new company #4 22:33:43 <coopserver> *** Game still paused (number of players) 22:33:44 <coopserver> *** Game unpaused (number of players) 22:34:58 <coopserver> *** Gael has left the game (Leaving) 22:34:59 <coopserver> *** Game paused (number of players) 23:42:10 <coopserver> *** Game still paused (connecting clients, number of players) 23:42:12 <coopserver> *** happytrainsport has joined 23:42:13 <coopserver> *** Game still paused (number of players) 23:43:01 <coopserver> *** happytrainsport has joined company #3 23:43:02 <coopserver> *** Game unpaused (number of players) 23:44:26 <coopserver> *** happytrainsport has joined spectators 23:44:27 <coopserver> *** Game paused (number of players) 23:45:10 <coopserver> *** happytrainsport has joined company #1 23:45:11 <coopserver> *** Game unpaused (number of players) 23:53:51 <coopserver> *** happytrainsport has left the game (Leaving) 23:53:52 <coopserver> *** Game paused (number of players)