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06:29:32 <coopserver> *** Game still paused (connecting clients, number of players) 06:29:55 <coopserver> *** Deactivated has joined 06:29:56 <coopserver> *** Game still paused (number of players) 06:29:57 <coopserver> *** Game unpaused (number of players) 06:30:03 <coopserver> *** Deactivated has joined spectators 06:30:04 <coopserver> *** Game paused (number of players) 06:30:12 <coopserver> <Deactivated> ok 06:30:14 <coopserver> <Deactivated> i is back 06:30:46 <coopserver> <Deactivated> oh gg that lategame train is out 06:30:59 <coopserver> *** Deactivated has joined company #5 06:31:00 <coopserver> *** Game unpaused (number of players) 06:34:19 <coopserver> <Deactivated> hly sht happyyou around? 06:34:26 <coopserver> <Deactivated> your trak got screwed up 06:34:29 <coopserver> *** Deactivated has joined spectators 06:34:30 <coopserver> *** Game paused (number of players) 06:35:15 <coopserver> *** Deactivated has joined company #5 06:35:16 <coopserver> *** Game unpaused (number of players) 06:37:47 <coopserver> <Deactivated> V 06:38:26 <coopserver> <Deactivated> this is broken 06:40:42 <coopserver> <Deactivated> argh 06:40:46 <coopserver> <Deactivated> need to expand paprr drop 06:40:54 <coopserver> <Deactivated> this guy was not built for expansion 06:42:05 <coopserver> <Deactivated> -_- 06:42:11 <coopserver> <Deactivated> this is just 1 tile out of range 06:42:30 <coopserver> <Deactivated> actually not really 06:43:00 <coopserver> <Deactivated> !admin more station spread plis 06:43:01 <coopserver> *** Deactivated has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.) 06:45:03 <coopserver> <Deactivated> this massive jam of trains... 06:52:25 <coopserver> <Deactivated> argh 06:52:29 <coopserver> <Deactivated> this is impossible 06:56:22 *** Djanxy has quit IRC 07:16:13 <coopserver> *** Game paused (connecting clients) 07:16:15 <coopserver> *** lcd047 has joined 07:16:16 <coopserver> *** Game unpaused (connecting clients) 07:16:26 <coopserver> *** lcd047 has left the game (Leaving) 07:17:34 <coopserver> *** Deactivated has joined spectators 07:17:35 <coopserver> *** Game paused (number of players) 08:24:09 <coopserver> *** Deactivated has joined company #5 08:24:10 <coopserver> *** Game unpaused (number of players) 08:42:38 <coopserver> <Deactivated> ok jam 08:42:40 <coopserver> <Deactivated> FIX 08:57:37 <V453000> sup yo 08:57:42 <coopserver> <Deactivated> wut 08:58:02 <coopserver> <Deactivated> I found a bug rip 08:59:39 <coopserver> <Deactivated> its got something to do with the tubular bridge taking half of its graphics from the newgrf and the other half from brix 09:00:18 <coopserver> <Deactivated> looks cool but a little... out of place 09:03:52 <coopserver> <Deactivated> argh 09:04:00 <coopserver> <Deactivated> 321km/h is slow but it's the fastest thingy around... 09:04:09 <coopserver> <Deactivated> apart from planes ofc 09:04:50 <V453000> yeah that's possible 09:04:51 <coopserver> <Deactivated> its good cash tho 09:04:52 <V453000> which grfs? 09:05:01 <V453000> ah here 09:05:08 <V453000> I guess I added total bridges right 09:05:11 <coopserver> <Deactivated> yeah 09:05:18 <coopserver> <Deactivated> tbrs and brix are conflicting sorta 09:05:19 <V453000> hm :) 09:05:23 <V453000> yes 09:05:35 <coopserver> <Deactivated> gg brix 0.0.3 09:05:47 <coopserver> *** Game paused (connecting clients) 09:05:50 <coopserver> *** V453000 has joined 09:05:51 <coopserver> *** Game unpaused (connecting clients) 09:06:02 <coopserver> <V453000> there isn't really anything that BRIX can do about this 09:06:17 <coopserver> <V453000> that's just a bad design of TBRS 09:06:28 <coopserver> <V453000> if you define front, define also back 09:06:34 <coopserver> <V453000> makes too much sense to me 09:06:41 <coopserver> <Deactivated> lmfao in short tbrs's fault 09:07:05 <coopserver> <Deactivated> I feel that these trams here... they could get more diversity 09:07:40 <coopserver> <Deactivated> generic trams set? 09:08:53 <coopserver> <V453000> roadhog is awesome 09:09:06 <coopserver> <V453000> you can't really make much functional differences in RVs 09:09:08 <coopserver> <V453000> it's not trains 09:09:15 <coopserver> <Deactivated> lel random max speeds 09:09:18 <coopserver> <Deactivated> random hp 09:09:28 <coopserver> <V453000> sure but that doesn't really improve much 09:09:41 <coopserver> <Deactivated> chami trams 09:10:02 <coopserver> <Deactivated> surely some sort of tilt thing could be done lol 09:11:25 <coopserver> <V453000> nope 09:11:40 <coopserver> <V453000> tilt wouldn't even have that much influence 09:11:42 <coopserver> <Deactivated> ok 09:11:46 <coopserver> <V453000> you can't build various lengths of curves 09:11:55 <coopserver> <V453000> it's just another static parameter of the vehicle that has almost no meaning 09:12:03 <coopserver> <Deactivated> lmao yeah at least make it slow down less at curves 09:12:18 <coopserver> <Deactivated> god that train jam 09:14:20 <happpy> hi 09:14:23 <coopserver> <Deactivated> hi 09:14:37 <happpy> whats up 09:14:48 <coopserver> <Deactivated> envious 09:15:00 <coopserver> <Deactivated> you havea nice little station with a fair 12 platforms 09:15:06 <coopserver> <Deactivated> while mine wasnt planned and now is suffering 09:15:25 <happpy> you call my name 09:15:42 <coopserver> <Deactivated> huh? 09:15:52 <coopserver> <Deactivated> or was that hours ago 09:16:09 <happpy> ok how my net work 09:16:41 <coopserver> <Deactivated> ahh that on 09:16:42 <coopserver> <Deactivated> one 09:16:48 <coopserver> <Deactivated> ok you have a couple of signals reversed 09:17:11 <happpy> ok sign them 09:17:13 <coopserver> <Deactivated> causing 2 platforms to be filled with trains that want a path to leave 09:17:18 <coopserver> <Deactivated> yup done 09:18:10 <coopserver> <Deactivated> ahh another thing noticed 09:18:22 <coopserver> <Deactivated> signal gap in the ml causing many trains to pile up 09:18:28 <coopserver> <Deactivated> also signed 09:19:35 <happpy> ok sign that and i will fixs it or loeky will 09:20:44 <coopserver> <Deactivated> rip I need a 2>3 09:22:28 <coopserver> <Deactivated> whatever for now a random piece of shit will do 09:24:35 <happpy> ok back to sleep 09:24:39 <coopserver> <Deactivated> kk 09:27:32 *** Djanxy has joined #openttdcoop.stable 09:40:58 <coopserver> <Deactivated> gg new record 09:41:02 <coopserver> <Deactivated> 8K tonnes of paprr 09:43:41 <coopserver> <Deactivated> 8.4K 09:46:11 <coopserver> <Deactivated> where iz all me paprr 09:54:16 <coopserver> <Deactivated> 8455 paprr 09:54:28 <coopserver> <Deactivated> 500 trains 10:22:30 <happpy> !date 10:22:31 <coopserver> Jul 16 2038 10:23:30 <happpy> !players 10:23:30 <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected 10:24:02 <happpy> eney farster trains and cheeper yet 10:24:14 <coopserver> <Deactivated> definitely faster 10:24:19 <coopserver> <Deactivated> and stronger 10:24:24 <coopserver> <Deactivated> but not cheaper 10:24:28 <happpy> oo 10:24:30 <happpy> ok 10:25:24 <happpy> i was going to doo sume on my network larst night but internet speed was rip 10:26:10 <coopserver> <Deactivated> oop 10:26:11 <coopserver> <Deactivated> oops 10:26:17 <coopserver> <Deactivated> right now the amount of lag has skyrocketed 10:26:28 <coopserver> <Deactivated> probably also map size 10:26:52 <coopserver> *** Deactivated has joined spectators 10:26:53 <coopserver> *** Game paused (number of players) 10:27:08 <coopserver> *** Deactivated has joined company #5 10:27:09 <coopserver> *** Game unpaused (number of players) 10:27:36 <coopserver> <Deactivated> 538 trains here 10:28:04 <happpy> dont zoom in and out ad dont move awoumd farst on the map 10:28:08 <coopserver> *** Deactivated has joined spectators 10:28:09 <coopserver> *** Game paused (number of players) 10:28:09 <happpy> nice 10:28:10 <coopserver> <Deactivated> yeah 10:28:22 <coopserver> <Deactivated> but 538 trains = death 10:28:46 <happpy> i had 645 trains won time 10:29:36 <coopserver> <Deactivated> death meaning lag 10:29:42 <coopserver> <Deactivated> 8K paper tho 10:29:54 <coopserver> <Deactivated> now if I expanded my business to other fields... 10:30:38 <coopserver> <Deactivated> argh 10:30:43 <coopserver> <Deactivated> J-tech coming in 2039-osh 10:30:47 <coopserver> <Deactivated> *ish 10:33:41 <happpy> i think i need to do a bit mor water tf so i can make the tunnal bit on slh 1 beter 10:35:35 <coopserver> <Deactivated> I just tf off all the water in my way... lol 10:36:23 <coopserver> <Deactivated> thats like the best junction I see in this round 10:36:32 <coopserver> <Deactivated> I dont have any actual real hubs here 10:36:37 <happpy> then sume how i got to get a slh ready for the goods pick up 10:38:09 <happpy> year thanks i mite can fit a 3 ml ther if tf the water 10:43:22 <coopserver> <Deactivated> aak 10:43:29 <coopserver> <Deactivated> i may need to LLRR a SL 10:43:42 <coopserver> <Deactivated> or just give it a prio... dunno 10:43:46 <coopserver> *** Deactivated has joined company #5 10:43:47 <coopserver> *** Game unpaused (number of players) 10:46:41 <coopserver> <Deactivated> rip lag 10:46:42 <coopserver> <Deactivated> gg 10:46:47 <coopserver> <Deactivated> i lose 10:46:54 <coopserver> *** Deactivated has left the game (general timeout) 10:46:55 <coopserver> *** Game paused (number of players) 11:15:22 <coopserver> *** V453000 has left the game (Leaving) 11:43:44 *** StarLite has joined #openttdcoop.stable 11:43:44 *** ChanServ sets mode: +o StarLite 12:09:13 *** Djanxy has quit IRC 13:22:59 <coopserver> *** Game still paused (connecting clients, number of players) 13:23:17 <coopserver> *** Deactivated has joined 13:23:18 <coopserver> *** Game still paused (number of players) 13:24:00 <coopserver> *** Deactivated has joined company #5 13:24:01 <coopserver> *** Game unpaused (number of players) 13:25:20 <coopserver> *** Game paused (connecting clients) 13:25:23 <coopserver> *** V453000 has joined 13:25:24 <coopserver> *** Game unpaused (connecting clients) 13:25:29 <coopserver> <Deactivated> yoyo 13:25:32 <coopserver> <V453000> yo 13:25:41 <coopserver> <V453000> we might have something new in next game :P 13:25:48 <coopserver> <Deactivated> which is? 13:25:57 <coopserver> <Deactivated> also when is svr reset 13:26:10 <coopserver> <V453000> 32bpp purr :) 13:26:16 <coopserver> <Deactivated> ok 13:26:18 <coopserver> <Deactivated> goddammit 13:26:20 <coopserver> <V453000> idk, when purr is ready basically :D should be tonight 13:26:21 <coopserver> <Deactivated> 9000 paprr 13:26:25 <coopserver> <Deactivated> wheres teh 9001 13:26:29 <coopserver> <Deactivated> tonight meaning? 13:26:38 <coopserver> <Deactivated> like in around how many hours 13:26:42 <coopserver> <V453000> idk in 10 ish 13:26:43 <coopserver> <Deactivated> it's already night here :P 13:26:49 <coopserver> <V453000> maybe tomorrow rather 13:26:54 <coopserver> <Deactivated> ok then I might join a little late 13:26:55 <coopserver> <V453000> idk if I can finish purr tonight 13:27:32 <coopserver> <Deactivated> alright then will just make a save of this for fun 13:27:39 <coopserver> <Deactivated> future reference of how I used to tryhard 13:27:58 <coopserver> <Deactivated> 32bpp purr... will it be a standalone grf? 13:28:25 <coopserver> <V453000> purr already is 13:28:33 <coopserver> <Deactivated> oh yeah that one 13:28:37 <coopserver> <V453000> it's just going to work so that if you only have NUTS, you have 8bpp 13:28:42 <coopserver> <V453000> and PURR can add the 32bpp 13:28:49 <coopserver> <Deactivated> fair deal 13:29:02 <coopserver> <V453000> I might do the full PURR implementation in NUTS later, but updating NUTS is a pretty big task by itself 13:29:23 <coopserver> <V453000> I basically have it working already, I'm just adding custom tunnels and road crossings 13:29:35 <coopserver> <Deactivated> road crossings lol 13:29:46 <coopserver> <Deactivated> theyre quite rare here... 13:29:51 <coopserver> <V453000> they are 13:30:08 <coopserver> <V453000> I might leave them out for now and just do a simplified version based on how I am doing with the tunnels 13:30:23 <coopserver> <Deactivated> wlel no matter what it's still your call 13:30:48 <coopserver> <V453000> mhm 13:31:35 <coopserver> <Deactivated> lmao look at my fucked up ml 13:31:57 *** happpy has quit IRC 13:32:03 <coopserver> <Deactivated> I was clearly not thinking about future expansion 13:32:51 <coopserver> <V453000> eh, most of it is just a long line :P boring 13:33:04 <coopserver> <Deactivated> true it's mainly a point to point thing 13:33:14 <coopserver> <Deactivated> I blame worldgen - too few forests 13:33:32 <coopserver> *** Deactivated has joined spectators 13:33:33 <coopserver> *** Game paused (number of players) 13:33:34 <coopserver> <V453000> shame you can't prospect them 13:33:39 <coopserver> <Deactivated> shame indeed 13:33:44 <coopserver> *** V453000 has started a new company #10 13:33:45 <coopserver> *** Game unpaused (number of players) 13:33:52 <coopserver> *** V453000 has joined spectators 13:33:53 <coopserver> *** Game paused (number of players) 13:33:54 <coopserver> <Deactivated> god 13:33:56 <coopserver> <V453000> yeah except you can :P ofc 13:33:57 <coopserver> <Deactivated> 224 towns 13:34:01 <coopserver> <Deactivated> only 29 forests 13:34:14 <coopserver> *** Deactivated has joined company #5 13:34:15 <coopserver> *** Game unpaused (number of players) 13:34:29 <coopserver> <Deactivated> ok shuttup im hard at work connecting all forests 13:34:40 <coopserver> <Deactivated> should I actually spam the prospect button 13:34:48 <coopserver> <Deactivated> fuck it svr gonna reset anyway 13:35:19 <coopserver> <Deactivated> gogogogogo 46 forests 13:35:21 <coopserver> <V453000> if people don't make use of the industries then they will just die out, and forests are restricted to only above snow so it's fine 13:35:29 <coopserver> <Deactivated> yeah 13:35:30 <coopserver> <V453000> see ;)_ 13:35:46 <coopserver> <Deactivated> this area at Great Padingstone tho 13:36:01 <coopserver> <Deactivated> no space for a new station 13:36:15 <coopserver> <Deactivated> not enough station spread 13:36:19 <coopserver> <Deactivated> hint hint ;D 13:36:35 <coopserver> <Deactivated> nah nvm im fine 13:36:55 <coopserver> <V453000> we can increase spread at this point 13:36:59 <coopserver> <Deactivated> true 13:37:06 <V453000> !rcon set station_spread 13:37:07 <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64) 13:37:08 <coopserver> <Deactivated> svr reset bonus - 64 13:37:11 <coopserver> <Deactivated> no actually dont 13:37:14 <V453000> !rcon set station_spread 20 13:37:39 <coopserver> <Deactivated> done 13:37:41 <coopserver> <Deactivated> got one more forest 13:37:48 <coopserver> <Deactivated> pro player opgg is confirms 13:38:15 <coopserver> <Deactivated> at this point in time theyre just spawning next to one another 13:39:14 <coopserver> *** V453000 has left the game (Leaving) 13:39:18 <coopserver> <Deactivated> one more thing 13:39:26 <coopserver> <Deactivated> if you wanna dump brix in dun put tbrs 13:40:23 <V453000> ye 13:40:48 <coopserver> <Deactivated> that eyerape was getting close to that of the tunnels when you use 32bpp base graphics 13:41:33 <coopserver> <Deactivated> eh, maybe ill take that back. The 611km/h one actually looks decent 13:43:39 <V453000> yeah it's a shame, bridge sets don't really work with this stuff at all 13:44:21 <V453000> I could make a new bridge set, but I wouldn't want to invest time into making new bridge graphics and bridge set without extra graphics is a bit boring 13:44:31 <V453000> although I could do a lot of recolours which would be quite cool 13:44:41 <V453000> rainbow bridges eh 13:44:51 <V453000> maybe one day when I really don't know what to do 13:46:33 <coopserver> *** Game paused (connecting clients) 13:46:37 <V453000> thing is, the colour masks can be modified in code to just use a different colour index, similar to the company colours 13:46:44 <coopserver> *** Farenheit has joined 13:46:45 <coopserver> *** Game unpaused (connecting clients) 13:46:50 <V453000> you could have blue, red, purple, green tubulars :) easily 13:47:01 <V453000> which would be fancy AF 13:47:31 <V453000> problem is https://newgrf-specs.tt-wiki.net/wiki/NML:Bridges 13:47:54 <coopserver> *** Deactivated has joined spectators 13:51:02 *** StarLite has quit IRC 14:07:37 <coopserver> *** Deactivated has joined company #5 14:09:22 <coopserver> <Deactivated> oh shit 14:09:25 <coopserver> <Deactivated> whose company got reset 14:09:48 <coopserver> <Deactivated> thats a fuckton of wood I could grab 14:13:07 <V453000> :D 14:13:11 <V453000> the ultimate wood whore they called him 14:13:14 <V453000> he was legendary 14:14:30 <coopserver> <Deactivated> ok 14:14:44 <coopserver> <Deactivated> i only have one word in response 14:15:04 <coopserver> <Deactivated> WOOOOOOOOOOOOOOOOOOOOOOOOOOOD 14:15:16 <V453000> big wood 14:15:24 <coopserver> <Deactivated> yeaa 14:15:30 <V453000> sounds pretty hard 14:15:36 <coopserver> <Deactivated> ouch 14:17:59 <coopserver> <Deactivated> yo V what climate next round 14:18:04 <coopserver> <Deactivated> and what indus set 14:19:07 <coopserver> <Deactivated> toyland? 14:19:44 <coopserver> <Deactivated> ok 600 trainz done 14:21:16 *** happpy has joined #openttdcoop.stable 14:21:41 <happpy> !date 14:21:41 <coopserver> May 12 2043 14:21:45 <happpy> !players 14:21:45 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 14:21:50 <happpy> hi 14:21:54 <coopserver> <Deactivated> hi 14:22:00 <coopserver> <Farenheit> hi 14:22:06 <coopserver> <Deactivated> just spammed the spawn forest button 14:22:14 <coopserver> <Deactivated> some I cant be bothered to hook up 14:22:16 <coopserver> <Deactivated> too tired rip 14:22:24 <coopserver> <Deactivated> its only 1030 and I dunno why im so tired 14:22:29 <coopserver> <Deactivated> or rather 2230 14:23:42 <coopserver> <Deactivated> ok gotta go byebye 14:23:49 <happpy> bb 14:23:53 <coopserver> <Deactivated> have fun with the toilet paper 14:24:02 <happpy> yep 14:24:08 <coopserver> <Deactivated> hold on lemme just spam in more paprr trians 14:24:19 <coopserver> *** Game paused (connecting clients) 14:24:22 <coopserver> *** happytrainsport has joined 14:24:23 <coopserver> *** Game unpaused (connecting clients) 14:24:48 <coopserver> <Deactivated> BITCH 100 MORE PAPER TRAINS 14:24:54 <coopserver> <Deactivated> if this line deadlocks ill not be surprised 14:25:04 <coopserver> <Deactivated> gg 10K paper mill 14:25:22 <coopserver> <Deactivated> finally a 5-digit prod 14:25:40 <V453000> dem ditiz 14:25:42 <V453000> digitz 14:25:46 <coopserver> *** happytrainsport has joined company #3 14:25:48 <V453000> get 6 digits m8 14:25:51 <V453000> like the real shit 14:25:59 <coopserver> <Deactivated> lel 6dig 14:26:03 <V453000> pzg2013 style 14:26:05 <coopserver> <Deactivated> that will need like 5 paprrs 14:26:10 <coopserver> <Deactivated> ok maybe someday 14:26:11 <V453000> full retard mode on 14:26:18 <coopserver> <Deactivated> try that on psg honestly 14:26:44 <coopserver> <Deactivated> ok bb 14:26:58 <coopserver> <Deactivated> my 100 trains are being released well I guess? 14:27:11 <coopserver> <Deactivated> full laggy mode on 14:27:14 <coopserver> *** Deactivated has left the game (Leaving) 14:51:28 *** Djanxy has joined #openttdcoop.stable 15:03:39 *** StarLite has joined #openttdcoop.stable 15:03:39 *** ChanServ sets mode: +o StarLite 15:19:00 <coopserver> *** happytrainsport has left the game (Leaving) 17:18:23 <coopserver> *** Game paused (connecting clients) 17:18:26 <coopserver> *** Jam35 has joined 17:18:27 <coopserver> *** Game unpaused (connecting clients) 17:18:38 <coopserver> <Farenheit> hi 17:18:47 <coopserver> <Jam35> hello 17:19:11 <coopserver> <Farenheit> welcome to our toilet paper world 17:19:19 <happpy> hi jam 17:19:29 <coopserver> <Jam35> a world of shit ny the sounds 17:19:29 <happpy> how things 17:19:50 <coopserver> <Jam35> ok happy you? 17:22:04 <happpy> good thanks 17:22:39 <happpy> think ov a plan to ade a nuve slh so can do goods pick up 17:25:18 <Jam35> anywhere not close to other SLH is fine 17:25:42 <coopserver> <Jam35> you have a few nice places 17:25:55 <happpy> yep but its got to be LLRR 17:26:27 <coopserver> <Jam35> ok is that a problem? 17:27:04 <happpy> wil it mite be wher the paper drop is and oil drop 17:30:47 <coopserver> <Jam35> I think I would use Waston as the town drop 17:31:04 <coopserver> <Jam35> and put the hub by Pluntborough 17:31:37 <happpy> year ok i go for that 17:31:59 <coopserver> *** Jam35 has joined company #3 17:33:46 <coopserver> *** Game paused (connecting clients) 17:33:55 <coopserver> *** davit has joined 17:33:56 <coopserver> *** Game unpaused (connecting clients) 17:35:38 <coopserver> <davit> привет народ 17:35:55 <coopserver> <Farenheit> привет 17:37:34 <coopserver> <Jam35> hi also 17:37:42 <coopserver> <Jam35> but English please :) 17:39:41 <coopserver> *** Jam35 has joined spectators 17:40:06 <Jam35> PBS everywhere happy? 17:40:14 <Jam35> annoying... :) 17:40:16 <happpy> yep this is English server if u can not do english try Google translate 17:40:22 <V453000> sup Jam666 17:40:22 <happpy> yep 17:40:36 <coopserver> <Jam35> yoyooyo 17:40:38 <V453000> how about some 32bpp purr yo 17:40:39 <coopserver> <Jam35> hi V 17:40:43 <happpy> eney pbs eney wher u like 17:40:50 <coopserver> *** Game paused (connecting clients) 17:40:51 <coopserver> <Jam35> yes plz 17:40:53 <coopserver> *** V453000 has joined 17:40:54 <coopserver> *** Game unpaused (connecting clients) 17:41:01 <coopserver> <V453000> I basically just converted BRIX maglev to PURR 17:41:04 <coopserver> <Jam35> no pbs anywhere :P 17:41:05 <coopserver> <V453000> now adding custom tunnels and road crossings 17:41:14 <coopserver> <V453000> PBS genocide 17:41:18 <coopserver> <Jam35> ooh right 17:41:21 <coopserver> <Jam35> nice 1 17:41:32 <coopserver> <V453000> iz 17:42:41 <coopserver> <Jam35> but can't you just use BRIX and enable just rails or whatever? 17:43:00 <coopserver> <Jam35> did I miss the point? 17:43:13 <coopserver> <V453000> the BRIX rails are a different method of defining to purr 17:43:22 <coopserver> <V453000> purr is a railtype, brix are ground tiles with tracks 17:43:41 <coopserver> <V453000> of course the rail graphics themselves can be, and are being recycled, but it's not that simple 17:43:48 <coopserver> <V453000> especially tunnels 17:43:58 <coopserver> <V453000> the point of railtypes is that you can use them with anything 17:44:02 <coopserver> <Jam35> oh so you can be more precise with what gets drawn where? 17:44:19 <coopserver> <V453000> so for example for tunnels it's prefered that you don't use terrain, because it should work with any terrain graphics 17:44:42 <coopserver> <V453000> well a railtype means it's automatically layering a ground tile+track for examlpe 17:44:48 <coopserver> <V453000> see Swedish Rails here 17:44:59 <coopserver> <V453000> the swedish rails are just defining the layer of tracks, not the ground under them 17:45:20 <coopserver> <V453000> in compare, BRIX tracks are a replacement of the game's base graphics, meaning they have to include terrain in their sprites 17:45:57 <coopserver> <V453000> railtypes have a few extra features but not that much more 17:46:12 <coopserver> <V453000> for one I can make snow on bridges above snow line, like TBRS here does 17:46:44 <coopserver> <V453000> but for now I will not be adding any kind of snow awareness as that's just another level of complexity, for now I just want a functional 32bpp railtype including tunnels and road crossings 17:46:54 <coopserver> *** davit has left the game (Leaving) 17:47:05 <coopserver> <V453000> I actually have the tracks themselves work already, just want to add the tunnels 17:47:21 <Jam35> sounds ok to me 17:47:24 <coopserver> <V453000> because a railtype always reuses RAIL tunnels, which doesn't really fit the maglev PURR 17:47:41 <coopserver> <V453000> so I'm just going to make a custom tunnel which doesn't use ground tiles 17:47:50 <coopserver> <V453000> and eventually I can add land to it 17:47:58 <coopserver> <V453000> meaning snow, desert, or anything 17:48:16 <coopserver> <V453000> it will basically be a BK tunnel with concrete/gray surface 17:50:47 <Jam35> yes that is something that works fine in any climate 17:52:26 <coopserver> <V453000> so yeah, shit's moving :) 17:52:49 <Jam35> we are grateful you find time to do this :P 17:54:41 <V453000> barely :P 17:55:20 <Jam35> and that you have very tolerant wife 17:56:50 <Jam35> Farenheit: train stuff @ Chondhead having some deadlock issues 17:57:15 <coopserver> <Jam35> that 2 way signal stuff is always gonna break 18:00:38 <Jam35> and look at train number 6 18:01:10 <Jam35> you should have left /right driving lanes 18:01:26 <Jam35> or right / left, whatever preference 18:01:40 <Jam35> point being single direction 18:02:31 <coopserver> <Farenheit> i always have problems with trains 18:03:07 <coopserver> <Jam35> trains have a problem with you :) 18:03:14 <coopserver> <Jam35> teach them who is boss 18:03:23 <coopserver> *** Farenheit has left the game (general timeout) 18:03:24 <coopserver> *** Game paused (number of players) 18:03:34 <V453000> haha :D 18:03:35 <V453000> yeah 18:03:38 <V453000> stuff's fine 18:04:14 <Jam35> rage quit 18:04:23 <coopserver> *** Jam35 has left the game (Leaving) 18:04:30 <Jam35> made me angry too 18:04:43 <V453000> wtf? :D 18:05:22 <Jam35> Farenheit could handle the pressure 18:05:28 <Jam35> couldn't * 18:06:04 <V453000> maybe it was the temperature 18:06:12 <Jam35> I was going to say :) 18:19:38 <coopserver> *** Game still paused (connecting clients, number of players) 18:19:39 <coopserver> *** Game still paused (number of players) 18:46:24 *** loeky has joined #openttdcoop.stable 18:46:27 <coopserver> *** Game still paused (connecting clients, number of players) 18:46:29 <coopserver> *** loeky has joined 18:46:30 <coopserver> *** Game still paused (number of players) 18:46:44 <happpy> hi 18:46:48 <coopserver> <loeky> hey 18:47:59 <coopserver> <loeky> euhm comp 6 toilet paper tealer is stealing our paper 18:48:26 <happpy> what 18:48:40 <happpy> has he got a pw 18:48:51 <coopserver> <loeky> yep 18:49:26 <coopserver> <loeky> it does also deliver to same factory 18:49:32 <happpy> ok jam can u remov comp 6 18:55:24 <happpy> change ov plane jam has dun a new goods drop 18:55:37 <happpy> is ther eney admin online 18:55:43 <coopserver> <loeky> yeah watching it now 18:55:50 <coopserver> <loeky> v is here 18:59:31 <happpy> i ade mor trains now u just got to do LLRR going to the paper drop 19:00:04 <happpy> mite need s split wher the LLRR start at won end 19:00:38 <happpy> i think its after the slh for goods 19:01:13 <coopserver> <loeky> yep but i s conected 19:01:40 <happpy> i no i did that as a teamp 19:06:31 <coopserver> *** loeky has joined company #3 19:06:32 <coopserver> *** Game unpaused (number of players) 19:32:19 <happpy> i be on later in the night me and my dad is doing sume he sign so i be on server later 19:41:14 <coopserver> *** loeky has left the game (general timeout) 19:41:15 <coopserver> *** Game paused (number of players) 19:42:06 <coopserver> *** Game still paused (connecting clients, number of players) 19:42:08 <coopserver> *** loeky has joined 19:42:09 <coopserver> *** Game still paused (number of players) 19:42:38 <coopserver> *** loeky has joined company #3 19:42:39 <coopserver> *** Game unpaused (number of players) 20:27:23 <coopserver> *** loeky has joined spectators 20:27:24 <coopserver> *** Game paused (number of players) 20:28:31 <coopserver> <loeky> rebuid slh 2 now full 2ml can still add splits and prios 20:28:37 <coopserver> <loeky> back later 20:34:56 <happpy> ok 21:07:15 <coopserver> *** loeky has joined company #3 21:07:16 <coopserver> *** Game unpaused (number of players) 21:31:33 <coopserver> *** V453000 has left the game (Leaving) 21:49:03 *** StarLite has quit IRC 21:53:49 <coopserver> *** loeky has left the game (Leaving) 21:53:50 <coopserver> *** Game paused (number of players) 21:54:02 <loeky> -gn 21:54:07 <happpy> gn 21:54:18 <coopserver> *** Game still paused (connecting clients, number of players) 21:54:21 <coopserver> *** happytrainsport has joined 21:54:22 <coopserver> *** Game still paused (number of players) 21:57:01 <loeky> is 1 oil pick up that needs overflow expect it to jam ml 21:58:02 <happpy> ok i cheek it 21:58:58 <loeky> put sign on it lots of trains on it 21:59:42 <coopserver> <happytrainsport> i see it 21:59:50 <coopserver> *** happytrainsport has joined company #3 21:59:51 <coopserver> *** Game unpaused (number of players) 22:00:50 <loeky> you may need to check overflow on oil goods pick up dit not test it jet no goods drop any way 22:01:35 <happpy> i see it 22:02:24 <coopserver> <happytrainsport> we got a problem sume lost coal trains going to that goods pick up 22:03:17 <loeky> yeah i say could be a signal facing the wrong way i am not used to building on the wrong side (-: 22:04:01 <happpy> its ok its 22:04:59 <coopserver> <happytrainsport> nice slh 02 22:06:20 <coopserver> <happytrainsport> heem the pick sigmal ok so its mite be the ml 22:06:44 <coopserver> <happytrainsport> no wate 22:06:50 <loeky> it was spacios so i could reuse most of it 22:07:15 <coopserver> <happytrainsport> ther fixs it 22:07:34 <coopserver> <happytrainsport> it was the overfllow 22:07:52 <coopserver> <happytrainsport> just won bit ov train need to beremov 22:08:19 <loeky> tl 2.5? 22:09:34 <happpy> 2.5 or 3 dus not mater 22:10:35 <loeky> as long as it works see you later 22:10:43 *** loeky has quit IRC 22:10:51 <coopserver> <happytrainsport> ther won bit u for got to on slh 02 is the 2 ml can not get to the oil drop 22:26:26 *** Djanxy has quit IRC 22:36:15 <coopserver> *** Game paused (connecting clients) 22:36:18 <coopserver> *** V453000 has joined 22:36:19 <coopserver> *** Game unpaused (connecting clients) 22:36:34 <coopserver> <happytrainsport> hey v can u remov company 6 22:37:32 <coopserver> *** V453000 has left the game (Leaving) 22:44:05 <coopserver> *** happytrainsport has joined spectators 22:44:06 <coopserver> *** Game paused (number of players) 22:44:15 <coopserver> *** happytrainsport has left the game (Leaving)