Log for #openttdcoop.stable on 2nd November 2017:
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06:29:32  <coopserver> *** Game still paused (connecting clients, number of players)
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06:30:04  <coopserver> *** Game paused (number of players)
06:30:12  <coopserver> <Deactivated> ok
06:30:14  <coopserver> <Deactivated> i is back
06:30:46  <coopserver> <Deactivated> oh gg that lategame train is out
06:30:59  <coopserver> *** Deactivated has joined company #5
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06:34:19  <coopserver> <Deactivated> hly sht happyyou around?
06:34:26  <coopserver> <Deactivated> your trak got screwed up
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06:37:47  <coopserver> <Deactivated> V
06:38:26  <coopserver> <Deactivated> this is broken
06:40:42  <coopserver> <Deactivated> argh
06:40:46  <coopserver> <Deactivated> need to expand paprr drop
06:40:54  <coopserver> <Deactivated> this guy was not built for expansion
06:42:05  <coopserver> <Deactivated> -_-
06:42:11  <coopserver> <Deactivated> this is just 1 tile out of range
06:42:30  <coopserver> <Deactivated> actually not really
06:43:00  <coopserver> <Deactivated> !admin more station spread plis
06:43:01  <coopserver> *** Deactivated has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.)
06:45:03  <coopserver> <Deactivated> this massive jam of trains...
06:52:25  <coopserver> <Deactivated> argh
06:52:29  <coopserver> <Deactivated> this is impossible
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07:16:13  <coopserver> *** Game paused (connecting clients)
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08:42:38  <coopserver> <Deactivated> ok jam
08:42:40  <coopserver> <Deactivated> FIX
08:57:37  <V453000> sup yo
08:57:42  <coopserver> <Deactivated> wut
08:58:02  <coopserver> <Deactivated> I found a bug rip
08:59:39  <coopserver> <Deactivated> its got something to do with the tubular bridge taking half of its graphics from the newgrf and the other half from brix
09:00:18  <coopserver> <Deactivated> looks cool but a little... out of place
09:03:52  <coopserver> <Deactivated> argh
09:04:00  <coopserver> <Deactivated> 321km/h is slow but it's the fastest thingy around...
09:04:09  <coopserver> <Deactivated> apart from planes ofc
09:04:50  <V453000> yeah that's possible
09:04:51  <coopserver> <Deactivated> its good cash tho
09:04:52  <V453000> which grfs?
09:05:01  <V453000> ah here
09:05:08  <V453000> I guess I added total bridges right
09:05:11  <coopserver> <Deactivated> yeah
09:05:18  <coopserver> <Deactivated> tbrs and brix are conflicting sorta
09:05:19  <V453000> hm :)
09:05:23  <V453000> yes
09:05:35  <coopserver> <Deactivated> gg brix 0.0.3
09:05:47  <coopserver> *** Game paused (connecting clients)
09:05:50  <coopserver> *** V453000 has joined
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09:06:02  <coopserver> <V453000> there isn't really anything that BRIX can do about this
09:06:17  <coopserver> <V453000> that's just a bad design of TBRS
09:06:28  <coopserver> <V453000> if you define front, define also back
09:06:34  <coopserver> <V453000> makes too much sense to me
09:06:41  <coopserver> <Deactivated> lmfao in short tbrs's fault
09:07:05  <coopserver> <Deactivated> I feel that these trams here... they could get more diversity
09:07:40  <coopserver> <Deactivated> generic trams set?
09:08:53  <coopserver> <V453000> roadhog is awesome
09:09:06  <coopserver> <V453000> you can't really make much functional differences in RVs
09:09:08  <coopserver> <V453000> it's not trains
09:09:15  <coopserver> <Deactivated> lel random max speeds
09:09:18  <coopserver> <Deactivated> random hp
09:09:28  <coopserver> <V453000> sure but that doesn't really improve much
09:09:41  <coopserver> <Deactivated> chami trams
09:10:02  <coopserver> <Deactivated> surely some sort of tilt thing could be done lol
09:11:25  <coopserver> <V453000> nope
09:11:40  <coopserver> <V453000> tilt wouldn't even have that much influence
09:11:42  <coopserver> <Deactivated> ok
09:11:46  <coopserver> <V453000> you can't build various lengths of curves
09:11:55  <coopserver> <V453000> it's just another static parameter of the vehicle that has almost no meaning
09:12:03  <coopserver> <Deactivated> lmao yeah at least make it slow down less at curves
09:12:18  <coopserver> <Deactivated> god that train jam
09:14:20  <happpy> hi
09:14:23  <coopserver> <Deactivated> hi
09:14:37  <happpy> whats up
09:14:48  <coopserver> <Deactivated> envious
09:15:00  <coopserver> <Deactivated> you havea nice little station with a fair 12 platforms
09:15:06  <coopserver> <Deactivated> while mine wasnt planned and now is suffering
09:15:25  <happpy> you  call my name
09:15:42  <coopserver> <Deactivated> huh?
09:15:52  <coopserver> <Deactivated> or was that hours ago
09:16:09  <happpy> ok how my net work
09:16:41  <coopserver> <Deactivated> ahh that on
09:16:42  <coopserver> <Deactivated> one
09:16:48  <coopserver> <Deactivated> ok you have a couple of signals reversed
09:17:11  <happpy> ok sign them
09:17:13  <coopserver> <Deactivated> causing 2 platforms to be filled with trains that want a path to leave
09:17:18  <coopserver> <Deactivated> yup done
09:18:10  <coopserver> <Deactivated> ahh another thing noticed
09:18:22  <coopserver> <Deactivated> signal gap in the ml causing many trains to pile up
09:18:28  <coopserver> <Deactivated> also signed
09:19:35  <happpy> ok sign that   and i will fixs it or loeky will
09:20:44  <coopserver> <Deactivated> rip I need a 2>3
09:22:28  <coopserver> <Deactivated> whatever for now a random piece of shit will do
09:24:35  <happpy> ok back to sleep
09:24:39  <coopserver> <Deactivated> kk
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09:40:58  <coopserver> <Deactivated> gg new record
09:41:02  <coopserver> <Deactivated> 8K tonnes of paprr
09:43:41  <coopserver> <Deactivated> 8.4K
09:46:11  <coopserver> <Deactivated> where iz all me paprr
09:54:16  <coopserver> <Deactivated> 8455 paprr
09:54:28  <coopserver> <Deactivated> 500 trains
10:22:30  <happpy> !date
10:22:31  <coopserver> Jul 16 2038
10:23:30  <happpy> !players
10:23:30  <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected
10:24:02  <happpy> eney farster trains and cheeper yet
10:24:14  <coopserver> <Deactivated> definitely faster
10:24:19  <coopserver> <Deactivated> and stronger
10:24:24  <coopserver> <Deactivated> but not cheaper
10:24:28  <happpy> oo
10:24:30  <happpy> ok
10:25:24  <happpy> i was going to doo sume on my network larst night but internet speed was rip
10:26:10  <coopserver> <Deactivated> oop
10:26:11  <coopserver> <Deactivated> oops
10:26:17  <coopserver> <Deactivated> right now the amount of lag has skyrocketed
10:26:28  <coopserver> <Deactivated> probably also map size
10:26:52  <coopserver> *** Deactivated has joined spectators
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10:27:36  <coopserver> <Deactivated> 538 trains here
10:28:04  <happpy> dont zoom in and out ad dont move  awoumd farst on the map
10:28:08  <coopserver> *** Deactivated has joined spectators
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10:28:09  <happpy> nice
10:28:10  <coopserver> <Deactivated> yeah
10:28:22  <coopserver> <Deactivated> but 538 trains = death
10:28:46  <happpy> i had 645 trains  won time
10:29:36  <coopserver> <Deactivated> death meaning lag
10:29:42  <coopserver> <Deactivated> 8K paper tho
10:29:54  <coopserver> <Deactivated> now if I expanded my business to other fields...
10:30:38  <coopserver> <Deactivated> argh
10:30:43  <coopserver> <Deactivated> J-tech coming in 2039-osh
10:30:47  <coopserver> <Deactivated> *ish
10:33:41  <happpy> i think i need to do a bit mor water tf so i can make the tunnal bit on slh 1 beter
10:35:35  <coopserver> <Deactivated> I just tf off all the water in my way... lol
10:36:23  <coopserver> <Deactivated> thats like the best junction I see in this round
10:36:32  <coopserver> <Deactivated> I dont have any actual real hubs here
10:36:37  <happpy> then  sume how i got to get a slh  ready for the goods pick up
10:38:09  <happpy> year thanks  i mite can fit a 3 ml ther if tf the water
10:43:22  <coopserver> <Deactivated> aak
10:43:29  <coopserver> <Deactivated> i may need to LLRR a SL
10:43:42  <coopserver> <Deactivated> or just give it a prio... dunno
10:43:46  <coopserver> *** Deactivated has joined company #5
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10:46:41  <coopserver> <Deactivated> rip lag
10:46:42  <coopserver> <Deactivated> gg
10:46:47  <coopserver> <Deactivated> i lose
10:46:54  <coopserver> *** Deactivated has left the game (general timeout)
10:46:55  <coopserver> *** Game paused (number of players)
11:15:22  <coopserver> *** V453000 has left the game (Leaving)
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13:22:59  <coopserver> *** Game still paused (connecting clients, number of players)
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13:25:29  <coopserver> <Deactivated> yoyo
13:25:32  <coopserver> <V453000> yo
13:25:41  <coopserver> <V453000> we might have something new in next game :P
13:25:48  <coopserver> <Deactivated> which is?
13:25:57  <coopserver> <Deactivated> also when is svr reset
13:26:10  <coopserver> <V453000> 32bpp purr :)
13:26:16  <coopserver> <Deactivated> ok
13:26:18  <coopserver> <Deactivated> goddammit
13:26:20  <coopserver> <V453000> idk, when purr is ready basically :D should be tonight
13:26:21  <coopserver> <Deactivated> 9000 paprr
13:26:25  <coopserver> <Deactivated> wheres teh 9001
13:26:29  <coopserver> <Deactivated> tonight meaning?
13:26:38  <coopserver> <Deactivated> like in around how many hours
13:26:42  <coopserver> <V453000> idk in 10 ish
13:26:43  <coopserver> <Deactivated> it's already night here :P
13:26:49  <coopserver> <V453000> maybe tomorrow rather
13:26:54  <coopserver> <Deactivated> ok then I might join a little late
13:26:55  <coopserver> <V453000> idk if I can finish purr tonight
13:27:32  <coopserver> <Deactivated> alright then will just make a save of this for fun
13:27:39  <coopserver> <Deactivated> future reference of how I used to tryhard
13:27:58  <coopserver> <Deactivated> 32bpp purr... will it be a standalone grf?
13:28:25  <coopserver> <V453000> purr already is
13:28:33  <coopserver> <Deactivated> oh yeah that one
13:28:37  <coopserver> <V453000> it's just going to work so that if you only have NUTS, you have 8bpp
13:28:42  <coopserver> <V453000> and PURR can add the 32bpp
13:28:49  <coopserver> <Deactivated> fair deal
13:29:02  <coopserver> <V453000> I might do the full PURR implementation in NUTS later, but updating NUTS is a pretty big task by itself
13:29:23  <coopserver> <V453000> I basically have it working already, I'm just adding custom tunnels and road crossings
13:29:35  <coopserver> <Deactivated> road crossings lol
13:29:46  <coopserver> <Deactivated> theyre quite rare here...
13:29:51  <coopserver> <V453000> they are
13:30:08  <coopserver> <V453000> I might leave them out for now and just do a simplified version based on how I am doing with the tunnels
13:30:23  <coopserver> <Deactivated> wlel no matter what it's still your call
13:30:48  <coopserver> <V453000> mhm
13:31:35  <coopserver> <Deactivated> lmao look at my fucked up ml
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13:32:03  <coopserver> <Deactivated> I was clearly not thinking about future expansion
13:32:51  <coopserver> <V453000> eh, most of it is just a long line :P boring
13:33:04  <coopserver> <Deactivated> true it's mainly a point to point thing
13:33:14  <coopserver> <Deactivated> I blame worldgen - too few forests
13:33:32  <coopserver> *** Deactivated has joined spectators
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13:33:34  <coopserver> <V453000> shame you can't prospect them
13:33:39  <coopserver> <Deactivated> shame indeed
13:33:44  <coopserver> *** V453000 has started a new company #10
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13:33:54  <coopserver> <Deactivated> god
13:33:56  <coopserver> <V453000> yeah except you can :P ofc
13:33:57  <coopserver> <Deactivated> 224 towns
13:34:01  <coopserver> <Deactivated> only 29 forests
13:34:14  <coopserver> *** Deactivated has joined company #5
13:34:15  <coopserver> *** Game unpaused (number of players)
13:34:29  <coopserver> <Deactivated> ok shuttup im hard at work connecting all forests
13:34:40  <coopserver> <Deactivated> should I actually spam the prospect button
13:34:48  <coopserver> <Deactivated> fuck it svr gonna reset anyway
13:35:19  <coopserver> <Deactivated> gogogogogo 46 forests
13:35:21  <coopserver> <V453000> if people don't make use of the industries then they will just die out, and forests are restricted to only above snow so it's fine
13:35:29  <coopserver> <Deactivated> yeah
13:35:30  <coopserver> <V453000> see ;)_
13:35:46  <coopserver> <Deactivated> this area at Great Padingstone tho
13:36:01  <coopserver> <Deactivated> no space for a new station
13:36:15  <coopserver> <Deactivated> not enough station spread
13:36:19  <coopserver> <Deactivated> hint hint ;D
13:36:35  <coopserver> <Deactivated> nah nvm im fine
13:36:55  <coopserver> <V453000> we can increase spread at this point
13:36:59  <coopserver> <Deactivated> true
13:37:06  <V453000> !rcon set station_spread
13:37:07  <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64)
13:37:08  <coopserver> <Deactivated> svr reset bonus - 64
13:37:11  <coopserver> <Deactivated> no actually dont
13:37:14  <V453000> !rcon set station_spread 20
13:37:39  <coopserver> <Deactivated> done
13:37:41  <coopserver> <Deactivated> got one more forest
13:37:48  <coopserver> <Deactivated> pro player opgg is confirms
13:38:15  <coopserver> <Deactivated> at this point in time theyre just spawning next to one another
13:39:14  <coopserver> *** V453000 has left the game (Leaving)
13:39:18  <coopserver> <Deactivated> one more thing
13:39:26  <coopserver> <Deactivated> if you wanna dump brix in dun put tbrs
13:40:23  <V453000> ye
13:40:48  <coopserver> <Deactivated> that eyerape was getting close to that of the tunnels when you use 32bpp base graphics
13:41:33  <coopserver> <Deactivated> eh, maybe ill take that back. The 611km/h one actually looks decent
13:43:39  <V453000> yeah it's a shame, bridge sets don't really work with this stuff at all
13:44:21  <V453000> I could make a new bridge set, but I wouldn't want to invest time into making new bridge graphics and bridge set without extra graphics is a bit boring
13:44:31  <V453000> although I could do a lot of recolours which would be quite cool
13:44:41  <V453000> rainbow bridges eh
13:44:51  <V453000> maybe one day when I really don't know what to do
13:46:33  <coopserver> *** Game paused (connecting clients)
13:46:37  <V453000> thing is, the colour masks can be modified in code to just use a different colour index, similar to the company colours
13:46:44  <coopserver> *** Farenheit has joined
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13:46:50  <V453000> you could have blue, red, purple, green tubulars :) easily
13:47:01  <V453000> which would be fancy AF
13:47:31  <V453000> problem is
13:47:54  <coopserver> *** Deactivated has joined spectators
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14:09:22  <coopserver> <Deactivated> oh shit
14:09:25  <coopserver> <Deactivated> whose company got reset
14:09:48  <coopserver> <Deactivated> thats a fuckton of wood I could grab
14:13:07  <V453000> :D
14:13:11  <V453000> the ultimate wood whore they called him
14:13:14  <V453000> he was legendary
14:14:30  <coopserver> <Deactivated> ok
14:14:44  <coopserver> <Deactivated> i only have one word in response
14:15:04  <coopserver> <Deactivated> WOOOOOOOOOOOOOOOOOOOOOOOOOOOD
14:15:16  <V453000> big wood
14:15:24  <coopserver> <Deactivated> yeaa
14:15:30  <V453000> sounds pretty hard
14:15:36  <coopserver> <Deactivated> ouch
14:17:59  <coopserver> <Deactivated> yo V what climate next round
14:18:04  <coopserver> <Deactivated> and what indus set
14:19:07  <coopserver> <Deactivated> toyland?
14:19:44  <coopserver> <Deactivated> ok 600 trainz done
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14:21:41  <happpy> !date
14:21:41  <coopserver> May 12 2043
14:21:45  <happpy> !players
14:21:45  <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected
14:21:50  <happpy> hi
14:21:54  <coopserver> <Deactivated> hi
14:22:00  <coopserver> <Farenheit> hi
14:22:06  <coopserver> <Deactivated> just spammed the spawn forest button
14:22:14  <coopserver> <Deactivated> some I cant be bothered to hook up
14:22:16  <coopserver> <Deactivated> too tired rip
14:22:24  <coopserver> <Deactivated> its only 1030 and I dunno why im so tired
14:22:29  <coopserver> <Deactivated> or rather 2230
14:23:42  <coopserver> <Deactivated> ok gotta go byebye
14:23:49  <happpy> bb
14:23:53  <coopserver> <Deactivated> have fun with the toilet paper
14:24:02  <happpy> yep
14:24:08  <coopserver> <Deactivated> hold on lemme just spam in more paprr trians
14:24:19  <coopserver> *** Game paused (connecting clients)
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14:24:48  <coopserver> <Deactivated> BITCH 100 MORE PAPER TRAINS
14:24:54  <coopserver> <Deactivated> if this line deadlocks ill not be surprised
14:25:04  <coopserver> <Deactivated> gg 10K paper mill
14:25:22  <coopserver> <Deactivated> finally a 5-digit prod
14:25:40  <V453000> dem ditiz
14:25:42  <V453000> digitz
14:25:46  <coopserver> *** happytrainsport has joined company #3
14:25:48  <V453000> get 6 digits m8
14:25:51  <V453000> like the real shit
14:25:59  <coopserver> <Deactivated> lel 6dig
14:26:03  <V453000> pzg2013 style
14:26:05  <coopserver> <Deactivated> that will need like 5 paprrs
14:26:10  <coopserver> <Deactivated> ok maybe someday
14:26:11  <V453000> full retard mode on
14:26:18  <coopserver> <Deactivated> try that on psg honestly
14:26:44  <coopserver> <Deactivated> ok bb
14:26:58  <coopserver> <Deactivated> my 100 trains are being released well I guess?
14:27:11  <coopserver> <Deactivated> full laggy mode on
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17:18:38  <coopserver> <Farenheit> hi
17:18:47  <coopserver> <Jam35> hello
17:19:11  <coopserver> <Farenheit> welcome to our toilet paper world
17:19:19  <happpy> hi jam
17:19:29  <coopserver> <Jam35> a world of shit ny the sounds
17:19:29  <happpy> how things
17:19:50  <coopserver> <Jam35> ok happy you?
17:22:04  <happpy> good  thanks
17:22:39  <happpy> think ov a plan to ade a nuve slh so can do goods pick up
17:25:18  <Jam35> anywhere not close to other SLH is fine
17:25:42  <coopserver> <Jam35> you have a few nice places
17:25:55  <happpy> yep  but its got to be LLRR
17:26:27  <coopserver> <Jam35> ok is that a problem?
17:27:04  <happpy> wil it mite be wher the paper drop is and oil drop
17:30:47  <coopserver> <Jam35> I think I would use Waston as the town drop
17:31:04  <coopserver> <Jam35> and put the hub by Pluntborough
17:31:37  <happpy> year   ok i go for that
17:31:59  <coopserver> *** Jam35 has joined company #3
17:33:46  <coopserver> *** Game paused (connecting clients)
17:33:55  <coopserver> *** davit has joined
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17:35:38  <coopserver> <davit> привет народ
17:35:55  <coopserver> <Farenheit> привет
17:37:34  <coopserver> <Jam35> hi also
17:37:42  <coopserver> <Jam35> but English please :)
17:39:41  <coopserver> *** Jam35 has joined spectators
17:40:06  <Jam35> PBS everywhere happy?
17:40:14  <Jam35> annoying... :)
17:40:16  <happpy> yep this is English server if u can not do english try Google translate
17:40:22  <V453000> sup Jam666
17:40:22  <happpy> yep
17:40:36  <coopserver> <Jam35> yoyooyo
17:40:38  <V453000> how about some 32bpp purr yo
17:40:39  <coopserver> <Jam35> hi V
17:40:43  <happpy> eney  pbs eney wher u like
17:40:50  <coopserver> *** Game paused (connecting clients)
17:40:51  <coopserver> <Jam35> yes plz
17:40:53  <coopserver> *** V453000 has joined
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17:41:01  <coopserver> <V453000> I basically just converted BRIX maglev to PURR
17:41:04  <coopserver> <Jam35> no pbs anywhere :P
17:41:05  <coopserver> <V453000> now adding custom tunnels and road crossings
17:41:14  <coopserver> <V453000> PBS genocide
17:41:18  <coopserver> <Jam35> ooh right
17:41:21  <coopserver> <Jam35> nice 1
17:41:32  <coopserver> <V453000> iz
17:42:41  <coopserver> <Jam35> but can't you just use BRIX and enable just rails or whatever?
17:43:00  <coopserver> <Jam35> did I miss the point?
17:43:13  <coopserver> <V453000> the BRIX rails are a different method of defining to purr
17:43:22  <coopserver> <V453000> purr is a railtype, brix are ground tiles with tracks
17:43:41  <coopserver> <V453000> of course the rail graphics themselves can be, and are being recycled, but it's not that simple
17:43:48  <coopserver> <V453000> especially tunnels
17:43:58  <coopserver> <V453000> the point of railtypes is that you can use  them with anything
17:44:02  <coopserver> <Jam35> oh so you can be more precise with what gets drawn where?
17:44:19  <coopserver> <V453000> so for example for tunnels it's prefered that you don't use terrain, because it should work with any terrain graphics
17:44:42  <coopserver> <V453000> well a railtype means it's automatically layering a ground tile+track for examlpe
17:44:48  <coopserver> <V453000> see Swedish Rails here
17:44:59  <coopserver> <V453000> the swedish rails are just defining the layer of tracks, not the ground under them
17:45:20  <coopserver> <V453000> in compare, BRIX tracks are a replacement of the game's base graphics, meaning they have to include terrain in their sprites
17:45:57  <coopserver> <V453000> railtypes have a few extra features but not that much more
17:46:12  <coopserver> <V453000> for one I can make snow on bridges above snow line, like TBRS here does
17:46:44  <coopserver> <V453000> but for now I will not be adding any kind of snow awareness as that's just another level of complexity, for now I just want a functional 32bpp railtype including tunnels and road crossings
17:46:54  <coopserver> *** davit has left the game (Leaving)
17:47:05  <coopserver> <V453000> I actually have the tracks themselves work already, just want to add the tunnels
17:47:21  <Jam35> sounds ok to me
17:47:24  <coopserver> <V453000> because a railtype always reuses RAIL tunnels, which doesn't really fit the maglev PURR
17:47:41  <coopserver> <V453000> so I'm just going to make a custom tunnel which doesn't use ground tiles
17:47:50  <coopserver> <V453000> and eventually I can add land to it
17:47:58  <coopserver> <V453000> meaning snow, desert, or anything
17:48:16  <coopserver> <V453000> it will basically be a BK tunnel with concrete/gray surface
17:50:47  <Jam35> yes that is something that works fine in any climate
17:52:26  <coopserver> <V453000> so yeah, shit's moving :)
17:52:49  <Jam35> we are grateful you find time to do this :P
17:54:41  <V453000> barely :P
17:55:20  <Jam35> and that you have very tolerant wife
17:56:50  <Jam35> Farenheit: train stuff @ Chondhead having some deadlock issues
17:57:15  <coopserver> <Jam35> that 2 way signal stuff is always gonna break
18:00:38  <Jam35> and look at train number 6
18:01:10  <Jam35> you should have left /right driving lanes
18:01:26  <Jam35> or right / left, whatever preference
18:01:40  <Jam35> point being single direction
18:02:31  <coopserver> <Farenheit> i always have problems with trains
18:03:07  <coopserver> <Jam35> trains have a problem with you :)
18:03:14  <coopserver> <Jam35> teach them who is boss
18:03:23  <coopserver> *** Farenheit has left the game (general timeout)
18:03:24  <coopserver> *** Game paused (number of players)
18:03:34  <V453000> haha :D
18:03:35  <V453000> yeah
18:03:38  <V453000> stuff's fine
18:04:14  <Jam35> rage quit
18:04:23  <coopserver> *** Jam35 has left the game (Leaving)
18:04:30  <Jam35> made me angry too
18:04:43  <V453000> wtf? :D
18:05:22  <Jam35> Farenheit could handle the pressure
18:05:28  <Jam35> couldn't *
18:06:04  <V453000> maybe it was the temperature
18:06:12  <Jam35> I was going to say :)
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18:46:44  <happpy> hi
18:46:48  <coopserver> <loeky> hey
18:47:59  <coopserver> <loeky> euhm comp 6 toilet paper tealer is stealing our paper
18:48:26  <happpy> what
18:48:40  <happpy> has he  got a pw
18:48:51  <coopserver> <loeky> yep
18:49:26  <coopserver> <loeky> it does also deliver to same factory
18:49:32  <happpy> ok jam can u remov comp 6
18:55:24  <happpy> change ov plane  jam has dun  a new goods drop
18:55:37  <happpy> is ther eney admin online
18:55:43  <coopserver> <loeky> yeah watching it now
18:55:50  <coopserver> <loeky> v is here
18:59:31  <happpy> i ade mor trains  now u just got to do LLRR going to the paper drop
19:00:04  <happpy> mite need s split  wher the LLRR start at won end
19:00:38  <happpy> i think its after the slh for goods
19:01:13  <coopserver> <loeky> yep but i s conected
19:01:40  <happpy> i no i did that as a teamp
19:06:31  <coopserver> *** loeky has joined company #3
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19:32:19  <happpy> i be on later in the night   me and my dad is doing sume  he sign  so i be  on server later
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20:28:31  <coopserver> <loeky> rebuid slh 2 now full 2ml can still add splits and prios
20:28:37  <coopserver> <loeky> back later
20:34:56  <happpy> ok
21:07:15  <coopserver> *** loeky has joined company #3
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21:54:02  <loeky> -gn
21:54:07  <happpy> gn
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21:57:01  <loeky> is 1 oil pick up that needs overflow expect it to jam ml
21:58:02  <happpy> ok i cheek it
21:58:58  <loeky> put sign on it lots of trains on it
21:59:42  <coopserver> <happytrainsport> i see it
21:59:50  <coopserver> *** happytrainsport has joined company #3
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22:00:50  <loeky> you may need to check overflow on oil goods pick up dit not test it jet no goods drop any way
22:01:35  <happpy> i see it
22:02:24  <coopserver> <happytrainsport> we got a problem sume lost coal trains going to that goods pick up
22:03:17  <loeky> yeah i say could be a signal facing the wrong way i am not used to building on the wrong side (-:
22:04:01  <happpy> its ok its
22:04:59  <coopserver> <happytrainsport> nice slh 02
22:06:20  <coopserver> <happytrainsport> heem the pick sigmal ok  so its mite be the ml
22:06:44  <coopserver> <happytrainsport> no wate
22:06:50  <loeky> it was spacios so i could reuse most of it
22:07:15  <coopserver> <happytrainsport> ther fixs it
22:07:34  <coopserver> <happytrainsport> it was the overfllow
22:07:52  <coopserver> <happytrainsport> just won bit ov train need to beremov
22:08:19  <loeky> tl 2.5?
22:09:34  <happpy> 2.5  or 3 dus not mater
22:10:35  <loeky> as long as it works see you later
22:10:43  *** loeky has quit IRC
22:10:51  <coopserver> <happytrainsport> ther  won bit u for got to on slh 02  is the 2 ml can not get to the oil   drop
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22:36:34  <coopserver> <happytrainsport> hey v can u remov company 6
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