Config
Log for #openttdcoop.stable on 9th November 2017:
Times are UTC Toggle Colours
01:45:39  *** tyteen4a03 has quit IRC
01:45:50  *** tyteen4a03 has joined #openttdcoop.stable
04:37:23  *** V453000 has quit IRC
04:38:01  *** V453000 has joined #openttdcoop.stable
04:38:01  *** ChanServ sets mode: +o V453000
04:38:27  *** tneo has quit IRC
04:39:01  *** tneo has joined #openttdcoop.stable
04:39:01  *** ChanServ sets mode: +o tneo
04:39:31  *** coopserver has quit IRC
04:39:33  *** coopserver has joined #openttdcoop.stable
04:39:33  *** ChanServ sets mode: +o coopserver
04:39:47  <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.7.1)
04:42:43  *** Jam35 has quit IRC
04:43:01  *** Jam35 has joined #openttdcoop.stable
04:43:01  *** ChanServ sets mode: +o Jam35
06:00:35  *** LoPo has quit IRC
06:01:01  *** LoPo has joined #openttdcoop.stable
06:17:39  *** Ammler has quit IRC
06:18:01  *** Ammler has joined #openttdcoop.stable
06:18:01  *** ChanServ sets mode: +o Ammler
06:23:49  *** ^Spike^ has quit IRC
06:24:31  *** ^Spike^ has joined #openttdcoop.stable
06:24:31  *** Webster sets mode: +o ^Spike^
06:41:07  *** Hazzard has quit IRC
06:41:19  *** Hazzard has joined #openttdcoop.stable
06:41:19  *** ChanServ sets mode: +o Hazzard
07:05:00  <coopserver> *** Game still paused (connecting clients, number of players)
07:05:03  <coopserver> *** V453000 has joined
07:05:04  <coopserver> *** Game still paused (number of players)
07:05:05  <coopserver> *** Game unpaused (number of players)
07:05:10  <coopserver> <V453000> well holy shit
07:05:15  <coopserver> <V453000> :D
07:06:42  <V453000> !setdef
07:06:42  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
07:07:47  <coopserver> <V453000> single overflow locked :D
07:07:50  <coopserver> <V453000> whole network deadlock
07:08:16  <coopserver> <V453000> well not deadlock but yeah
07:08:32  <coopserver> [udp] advertising to the master server is failing
07:10:27  <coopserver> <V453000> wtfff
07:13:23  *** KenjiE20 has quit IRC
07:23:52  <coopserver> [udp] advertising to the master server is failing
07:39:12  <coopserver> [udp] advertising to the master server is failing
07:54:32  <coopserver> [udp] advertising to the master server is failing
08:09:52  <coopserver> [udp] advertising to the master server is failing
08:25:12  <coopserver> [udp] advertising to the master server is failing
08:35:09  <coopserver> *** Game paused (connecting clients)
08:35:12  <coopserver> *** lcd047 has joined
08:35:13  <coopserver> *** Game unpaused (connecting clients)
08:35:18  <coopserver> <V453000> heyo
08:35:20  <coopserver> *** lcd047 has left the game (Leaving)
08:35:24  <coopserver> <V453000> cya
08:40:32  <coopserver> [udp] advertising to the master server is failing
08:50:05  <coopserver> *** V453000 has left the game (Leaving)
08:50:06  <coopserver> *** Game paused (number of players)
08:55:51  <coopserver> [udp] advertising to the master server is failing
09:11:12  <coopserver> [udp] advertising to the master server is failing
09:26:32  <coopserver> [udp] advertising to the master server is failing
09:41:52  <coopserver> [udp] advertising to the master server is failing
09:47:33  *** KenjiE20 has joined #openttdcoop.stable
09:47:33  *** Webster sets mode: +o KenjiE20
09:58:35  <happpy> !date
09:58:35  <coopserver> Jan 11 2051
10:02:42  <V453000> 2051, game is won
10:02:43  <V453000> :D
10:02:52  <V453000> need 7th line :(
10:15:54  <happpy> did sume thin happend to the server
10:20:26  <happpy> v did u set the overflow on  it was on
10:22:35  <V453000> it was
10:22:51  <V453000> I just had a very weird behaviour in one spot where it felt like 2way eol doesn't work
10:22:57  <V453000> and it didn't I don't really know why
10:23:10  <happpy> ar ok
10:23:39  <happpy> i beter cheek if my overflows ar ok
10:27:22  <coopserver> [udp] advertising to the master server is failing
10:42:42  <coopserver> [udp] advertising to the master server is failing
10:49:18  <V453000> it's fine happy, I just hit some very specific layout
10:58:02  <coopserver> [udp] advertising to the master server is failing
11:02:41  <happpy> ok thanks
11:13:22  <coopserver> [udp] advertising to the master server is failing
11:29:07  *** Scrooge has quit IRC
11:29:08  *** Scrooge has joined #openttdcoop.stable
11:30:08  <Evuflow> Hey V453000, Sorry for not coming on today, I was busy. Just thought I'd let you know since I said I'd be here today :)
11:30:21  <V453000> :D that's nice of you
11:30:25  <V453000> I was wondering <3
11:30:30  <V453000> but don't worry much
11:30:39  <V453000> coming and saying is super nice from you though, thank you for that
11:30:52  <Evuflow> Yeah, just thought I'd drop in :)
11:31:37  <Evuflow> Alright, hope to be on soon o/
11:37:14  <V453000> o/
11:43:42  <coopserver> [udp] advertising to the master server is failing
12:36:30  *** happpy has quit IRC
13:01:23  <coopserver> *** Game still paused (connecting clients, number of players)
13:01:28  <coopserver> *** __Fellini__ has joined
13:01:29  <coopserver> *** Game still paused (number of players)
13:01:33  <coopserver> *** __Fellini__ has left the game (Leaving)
13:30:41  *** happpy has joined #openttdcoop.stable
13:39:54  <happpy> !date
13:39:54  <coopserver> Jan 11 2051
13:40:00  <happpy> !players
13:40:00  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
13:54:42  <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png
13:54:50  <V453000> don't understand why :)
13:56:07  <happpy> year  its werd it shord wark the fersr time
13:56:40  <V453000> it should work in both cases
13:57:09  <V453000> even weirder that putting it behind 1 straight tile makes it work
13:57:12  <happpy> yep the sigmal ar the same  in bofe kv them
13:57:36  <happpy> year true
14:04:32  *** Webster has joined #openttdcoop.stable
14:04:32  *** ChanServ sets mode: +o Webster
17:07:14  *** StarLite has joined #openttdcoop.stable
17:07:14  *** ChanServ sets mode: +o StarLite
17:14:38  <coopserver> *** Game still paused (connecting clients, number of players)
17:14:40  <coopserver> *** Jam35 has joined
17:14:41  <coopserver> *** Game still paused (number of players)
17:14:54  <coopserver> *** Jam35 has started a new company #6
17:14:55  <coopserver> *** Game unpaused (number of players)
17:15:32  <coopserver> *** Jam35 has left the game (Leaving)
17:15:33  <coopserver> *** Game paused (number of players)
17:15:48  <happpy> hi jam
17:16:11  <Jam35> ok, why can't I force BRIX 0.0.2 as static newgrf?
17:16:21  <Jam35> hi
17:17:28  <happpy> dont no arsk v
17:21:53  <Jam35> https://www.dropbox.com/s/03x9u9wqzl5k13u/Untitled.png?dl=0
17:21:54  <Webster> Title: Dropbox - Untitled.png (at www.dropbox.com)
17:22:25  <Jam35> start new game works ;  BRIX gets loaded
17:24:26  <Jam35> 0.0.1 would change the title screen
17:26:00  <Jam35> 0.0.2 does not force the title screen, but works on old game saves that were not BRIX
17:26:07  <Jam35> so, semi-working
17:30:55  <V453000> Jam35: in general or with NUTS 0.7.9.j in multiplayer?
17:31:12  <V453000> do you have BRIX 0.0.2 in newgrf settings?
17:31:24  <V453000> if you have it in newgrfs, it can't be in static
17:31:29  <V453000> it's some weird shit
17:31:41  <Jam35> hm sec
17:32:03  <V453000> yeah if you go to the menu and remove it from grf list for creating a new game, it should work
17:32:09  <Jam35> yes that worked
17:32:22  <Jam35> pretty weird
17:32:34  <V453000> thing is that currently NUTS 0.7.9 doesn't allow BRIX to be loaded as static
17:32:57  <V453000> it's because it has a parameter which detects if BRIX is in the game, and that breaks the static idea of not influencing any functionality
17:33:11  <V453000> so for now until I update NUTS we have to use BRIX on the server
17:33:15  <V453000> no big deal, but yeah
17:33:17  <Jam35> well no BRIX was the only thing being loaded
17:33:32  <V453000> yeah I understand your issue, I'm just saying the other ;P
17:33:44  <Jam35> sure I see too
17:33:45  <V453000> it was happening to me all the time when I was testing it
17:33:59  <V453000> it just swaps between the normal and static list
17:34:00  <V453000> weird shit
17:34:52  <Jam35> I only added it to grf to get it in the list :)
17:34:59  <Jam35> turns out that screwed me up
17:35:29  <V453000> hehe
17:35:34  <V453000> btw, 666 trains on WS :P
17:35:36  <V453000> !companies
17:35:36  <coopserver> V453000: Company '1' (Pale Green): V453000 Transport, Founded in 1900, Vehicles owned: 690 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:37  <coopserver> V453000: Company '2' (Dark Blue): happytrainsport Transport, Founded in 1900, Vehicles owned: 185 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:38  <coopserver> V453000: Company '3' (White): Deactivated Transport, Founded in 1916, Vehicles owned: 31 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:39  <coopserver> V453000: Company '4' (Orange): Flow LLC, Founded in 1926, Vehicles owned: 199 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:40  <coopserver> V453000: Company '5' (Purple): __Fellini__ Transport, Founded in 1986, Vehicles owned: 2 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:41  <coopserver> V453000: Company '6' (Red): Jam35 Transport, Founded in 2051, Vehicles owned: 0 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
17:35:42  <V453000> oh I forgot I added
17:35:45  <V453000> dam ;P
17:35:49  <Jam35> I saw that packed ML already
17:35:54  <Jam35> pretty nice :P
17:35:56  <coopserver> *** Game still paused (connecting clients, number of players)
17:35:59  <coopserver> *** V453000 has joined
17:36:00  <coopserver> *** Game still paused (number of players)
17:36:01  <coopserver> *** Game unpaused (number of players)
17:36:07  <coopserver> <V453000> need 7th though
17:37:28  <coopserver> *** Game paused (connecting clients)
17:37:31  <coopserver> *** Jam35 has joined
17:37:32  <coopserver> *** Game unpaused (connecting clients)
17:38:55  <Jam35> looks like you have the perfect amount of trains :)
17:38:59  <coopserver> <V453000> graph knows what's up
17:39:06  <coopserver> <V453000> a bit too many
17:39:11  <Jam35> anything more and catastrophe :)
17:39:35  <Jam35> no contest gaem
17:39:46  <coopserver> <V453000> I had a total gridlock actually
17:39:52  <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png
17:39:59  <Jam35> yeah I saw that too
17:40:15  <Jam35> kind of bizarre
17:40:22  <Jam35> "one of those"
17:40:24  <coopserver> <V453000> yeah inconsistent wtf
17:42:51  <coopserver> <Jam35> hm things a bit slow to join sometimes
17:42:57  <coopserver> <Jam35> not too bad
17:43:00  <coopserver> <Jam35> I see you there
17:43:04  <coopserver> <V453000> yeah the last SLH is fucked
17:43:13  <coopserver> <V453000> I'll add 7th in the evening
17:44:37  <Jam35> I hope it's not a billion to TF that water :P
17:44:46  <Jam35> maybe needed?
17:44:48  <coopserver> <V453000> I already killed a lot of water :)
17:45:41  <coopserver> <V453000> I've always said it ... single long ML with just SLHs is retardedly extensible
17:46:13  <coopserver> <V453000> now it's starting to be complicated because LLRR sidelines but that's nothing compared to 6L 6R BBHs
17:47:47  <Jam35> yes it's a bit more accessible to newer players for sure
17:48:07  <Jam35> but valuable work :)
17:48:40  <V453000> ? :)
17:48:50  <Jam35> what I'm saying: you noob
17:48:56  <Jam35> :P
17:49:07  <V453000> G_+G
17:49:12  <Jam35> Mark not here
17:49:31  <V453000> :D
17:49:40  <coopserver> <V453000> happy to supplement I see
17:49:58  <Jam35> indeed
17:50:13  <Jam35> no the expanding is quite easy for newer players
17:50:25  <happpy> whats up
17:50:34  <Jam35> it is a good lesson for them to build like that
17:51:15  <coopserver> <V453000> in other words
17:51:18  <coopserver> <V453000> bitches got schooled
17:51:40  <Jam35> ofc :D
17:51:54  <Jam35> brb
18:08:43  <coopserver> *** V453000 has left the game (Leaving)
18:08:44  <coopserver> *** Game paused (number of players)
18:08:49  <V453000> later,yo
18:08:52  <V453000> moar purrz
18:09:12  *** Maraxus has joined #openttdcoop.stable
18:09:12  *** ChanServ sets mode: +o Maraxus
18:13:06  <coopserver> *** Game still paused (connecting clients, number of players)
18:13:10  <coopserver> *** Maraxus has joined
18:13:11  <coopserver> *** Game still paused (number of players)
18:19:17  <coopserver> *** Maraxus has left the game (Leaving)
18:20:51  <coopserver> *** Jam35 has left the game (Leaving)
18:22:38  *** Maraxus has quit IRC
20:08:27  *** loeky has joined #openttdcoop.stable
20:09:11  <coopserver> *** Game still paused (connecting clients, number of players)
20:09:13  <coopserver> *** loeky has joined
20:09:14  <coopserver> *** Game still paused (number of players)
20:09:23  <happpy> hi
20:09:28  <coopserver> <loeky> hey
20:09:28  <happpy> how things
20:09:39  <coopserver> <loeky> good
20:09:42  <coopserver> <loeky> you too
20:09:48  <happpy> yep
20:09:53  <happpy> good
20:10:54  <happpy> ok its time to get the towm drop dun let get the stuf going
20:14:26  <coopserver> *** Game still paused (connecting clients, number of players)
20:14:30  <coopserver> *** happytrainsport has joined
20:14:31  <coopserver> *** Game still paused (number of players)
20:16:20  <coopserver> *** happytrainsport has joined company #2
20:16:21  <coopserver> *** Game unpaused (number of players)
20:21:00  *** Evuflow1 has joined #openttdcoop.stable
20:24:40  <coopserver> *** loeky has joined company #2
20:25:28  *** Evuflow has quit IRC
20:45:18  <coopserver> *** Game paused (connecting clients)
20:45:20  <coopserver> *** V453000 has joined
20:45:21  <coopserver> *** Game unpaused (connecting clients)
20:45:25  <coopserver> <V453000> yo m8s
20:45:40  <coopserver> <loeky> he ya
20:45:57  <coopserver> <V453000> dudes :D your trains are 65 years old
20:46:47  <coopserver> <loeky> service all (-:
20:49:00  <coopserver> <happytrainsport> ok  fizzey pick up is rea
20:49:04  <coopserver> <happytrainsport> reday
20:53:39  <coopserver> <happytrainsport> was going up grate  them when the net is dun v
20:53:42  <coopserver> <happytrainsport> but year
20:53:48  <coopserver> <V453000> :D
20:53:58  <coopserver> <V453000> well it's 2056 and net isn't dun :P just saying
20:54:10  <coopserver> <happytrainsport> yep
20:55:38  <coopserver> *** Game paused (connecting clients)
20:55:44  <coopserver> *** Player has joined
20:55:45  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:55:46  <coopserver> *** Player has started a new company #6
20:55:47  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:55:48  <coopserver> *** Player has joined spectators
20:55:49  <coopserver> *** Player has left the game (wrong company in DoCommand)
20:55:50  <coopserver> *** Game unpaused (connecting clients)
20:55:51  <coopserver> 'happytrainsport' reported an error and is closing its connection (desync error)
20:55:52  <coopserver> *** happytrainsport has left the game (desync error)
20:55:56  <coopserver> *** Game paused (connecting clients)
20:55:59  <coopserver> <V453000> nice
20:56:00  <coopserver> *** happytrainsport has joined
20:56:01  <coopserver> *** Game unpaused (connecting clients)
20:56:02  <coopserver> <V453000> :0
20:56:03  <coopserver> *** Game paused (connecting clients)
20:56:07  <coopserver> *** Player has joined
20:56:08  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:56:09  <coopserver> *** Player has started a new company #7
20:56:10  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:56:11  <coopserver> *** Game unpaused (connecting clients)
20:56:12  <coopserver> *** Player has joined spectators
20:56:15  <coopserver> <V453000> shit wrecked 9000
20:56:41  <coopserver> *** Player has started a new company #8
20:56:42  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:56:43  <coopserver> *** Player has joined spectators
20:56:44  <coopserver> *** Player has left the game (wrong company in DoCommand)
20:56:45  <coopserver> <happytrainsport> Player:   do 1name then your name
20:57:27  <coopserver> *** happytrainsport has joined company #2
20:58:11  <coopserver> <happytrainsport> grate  now the swet factory trains got a gost station in the ordres
21:06:59  <coopserver> <V453000> yay
21:07:01  <coopserver> <V453000> jackpot
21:07:12  <coopserver> <V453000> you think you have too many trains huh :P
21:07:50  <coopserver> <loeky> has max spread been decreased?
21:07:51  <coopserver> <happytrainsport> f u train driver
21:09:47  <coopserver> <happytrainsport> loeky:   do u whont me to move the ml over so u can do a overflow
21:09:53  <coopserver> <happytrainsport> at thst place
21:10:13  <coopserver> <loeky> first need to move drop station but i cant
21:11:51  <coopserver> <loeky> cant build pannway valley spread to big but it is not?
21:12:33  <coopserver> <V453000> I shit pants
21:12:36  <coopserver> <V453000> expanding taking forever
21:12:52  <V453000> !rcon set station_spread
21:12:53  <coopserver> Current value for 'station_spread' is: '20' (min: 4, max: 64)
21:12:54  <V453000> !rcon set station_spread 32
21:12:58  <coopserver> <V453000> increased spread
21:14:09  <coopserver> <loeky> thanks now it works but dit not count to big off limmit
21:14:39  <coopserver> <happytrainsport> ok i move the ml so shord help
21:17:42  <coopserver> <happytrainsport> the 3 ml;  at bbh 2 is not dun yet  got stuk
21:19:24  *** StarLite has quit IRC
21:22:01  <coopserver> <happytrainsport> i can move the ml a gen  if u need room
21:22:09  <coopserver> <loeky> no its is fine
21:22:14  <coopserver> <happytrainsport> ok
21:22:17  <coopserver> <loeky> jut try ing some
21:22:30  <coopserver> <happytrainsport> nice
21:27:09  <coopserver> <V453000> I wonder how well will slugs work with my network
21:27:14  <coopserver> <V453000> I'm starting to be kind of hopeless
21:27:28  <coopserver> <V453000> because the sheer density of trains is just insane
21:27:57  <coopserver> <loeky> need a hand?
21:28:31  <coopserver> <V453000> na
21:28:46  <coopserver> <V453000> I'll just continue expanding as long as I am able and eager to
21:30:08  <coopserver> <V453000> must admit that it's getting kidn of ridiculous
21:30:46  <coopserver> <loeky> when i just tarted out was on red army server 4 people runing 2 companies eache
21:31:07  <coopserver> <V453000> heh
21:31:12  <coopserver> <V453000> each with 5 trains?
21:32:32  <coopserver> <loeky> cant recall exactly think 150-200 on avarage
21:32:41  <coopserver> <V453000> that's not so bad
21:32:45  <coopserver> <loeky> was 256*256 map
21:32:50  <coopserver> <V453000> nice
21:33:18  <coopserver> <loeky> yeah it was hitting the ridicoules chart
21:33:41  <coopserver> <V453000> I like that chart
21:35:04  <coopserver> <loeky> first 30 trains on sweets
21:41:51  <coopserver> <V453000> 60% of 7th complete :)
21:42:09  <coopserver> <happytrainsport> heem
21:42:37  <coopserver> <loeky> 7th off what?
21:42:46  <coopserver> <V453000> 7th ML track
21:43:10  <coopserver> <loeky> was thinking score
21:43:17  <coopserver> <V453000> wot :D
21:43:40  <coopserver> <loeky> preformance rating
21:43:53  <coopserver> <V453000> well amount of tracks is the only valid score :P
21:43:59  <coopserver> <V453000> lawyered
21:44:05  <coopserver> <loeky> tracks vs. trains
21:44:31  <coopserver> <V453000> trains always win
21:44:32  <coopserver> <V453000> :P
21:44:34  <coopserver> <V453000> eventually
21:45:18  <coopserver> <V453000> it's interesting to see that 1 ML track for my network means almost exactly 700 trains
21:45:23  <coopserver> <V453000> it's been scaling like that since the start
21:45:28  <coopserver> <V453000> ish
21:45:44  <coopserver> <V453000> I mean 1 ML track = 100 trains
21:45:47  <coopserver> <V453000> you get the idea
21:45:57  <coopserver> <loeky> ratio between tracks and trains cant become higher then 2*trains lenght more ore less
21:46:13  <coopserver> <V453000> never do math
21:46:25  <coopserver> <V453000> trains will ruin it
21:46:27  <coopserver> <loeky> must mean it is balanced well
21:46:40  <coopserver> <loeky> 100 per ml
21:47:03  <coopserver> <V453000> nah just means that the ml is long enough to accomodate about 100 trains per double direction
21:47:13  <coopserver> <V453000> not much else :_
21:47:15  <coopserver> <V453000> :)
21:47:43  <coopserver> <loeky> but it scales to 7 so not more trains on 1 ml and less on other
21:48:17  <coopserver> <V453000> ah like that
21:48:21  <coopserver> <V453000> yeah well they are basically full
21:48:32  <coopserver> <V453000> I guess you could call it balancing
21:48:34  <coopserver> <V453000> I hate that term
22:01:45  <coopserver> <happytrainsport> ok we need to fisx the tiown drop
22:03:10  <coopserver> <V453000> woop ducks are here
22:06:31  <coopserver> <loeky> the city drop does not balance between the 2 input ml
22:06:50  <coopserver> <V453000> don't always need that for drops
22:06:55  <coopserver> <V453000> you just drop shit and off they go
22:07:28  <coopserver> <loeky> yeah the way back is also slow
22:07:55  <coopserver> *** loeky has joined spectators
22:08:22  <coopserver> <loeky> it is getting late see you later
22:08:26  <coopserver> <V453000> cya
22:08:56  <coopserver> *** loeky has left the game (Leaving)
22:09:04  <coopserver> <happytrainsport> ok   bb loeky
22:10:20  *** loeky has quit IRC
22:14:14  <coopserver> <happytrainsport> heem
22:14:50  <coopserver> <happytrainsport> loeky  thin  dont work  will
22:15:01  <coopserver> <V453000> where?
22:15:10  <coopserver> <happytrainsport> at the seet pick up
22:15:22  <coopserver> <V453000> lets see
22:15:27  <coopserver> <V453000> yeah thats not very fortunate
22:15:43  <coopserver> <V453000> combo signals are extremely dangerous and th is is prime example
22:16:04  <coopserver> <V453000> want me to solve it?
22:16:09  <coopserver> <happytrainsport> year
22:16:14  <V453000> !players
22:16:14  <coopserver> V453000: Client 259 (Pale Green) is V453000, in company 1 (V453000 Transport)
22:16:15  <coopserver> V453000: Client 263 (Dark Blue) is happytrainsport, in company 2 (happytrainsport Transport)
22:16:17  <coopserver> <happytrainsport> if u dont minde
22:16:19  <V453000> !rcon move 259 2
22:16:20  <coopserver> *** V453000 has joined company #2
22:16:33  <coopserver> <V453000> it won't have proper CL
22:16:35  <coopserver> <V453000> but will work
22:16:42  <coopserver> <happytrainsport> yep
22:17:05  <coopserver> <happytrainsport> i was going to do slugs so   cerv dont mater
22:17:12  <coopserver> <V453000> yeah kind of
22:17:21  <coopserver> <V453000> they would still slow down very slightly in this
22:17:25  <coopserver> <V453000> but ye
22:23:59  <coopserver> <V453000> ok should work now
22:24:06  <coopserver> <happytrainsport> nice thanks
22:24:07  <coopserver> <V453000> could be made better but this works
22:25:28  <V453000> !rcon move 259 1
22:25:29  <coopserver> *** V453000 has joined company #1
22:25:41  <coopserver> <V453000> there you go :)
22:26:08  <coopserver> <happytrainsport> nice thanks for the help
22:26:25  <coopserver> <V453000> you are welcome, I go back to moar tracks
22:31:43  <coopserver> <happytrainsport> i mite not go for slugs this time   becours  all  the ml isc fall up
22:31:59  <coopserver> <V453000> I'll probably still try it
22:32:04  <coopserver> <V453000> although it's almost certain suicide
22:32:07  <coopserver> <V453000> but let's see
22:32:22  <coopserver> <V453000> given enough ML lines it should work
22:33:14  <coopserver> <happytrainsport> ok  dun lest see
22:38:36  <coopserver> <happytrainsport> har look at that nice  coal   but to clos for a train
22:38:54  <coopserver> <happytrainsport> but do truks
22:40:15  <coopserver> <V453000> coal? :D
22:40:19  <coopserver> <V453000> you are proper insane now
22:41:23  <coopserver> <happytrainsport> at sign  new for  truks
22:48:37  <coopserver> <V453000> ooooh cola
22:48:43  <coopserver> <V453000> I read coal sorry XD
22:48:50  <coopserver> <happytrainsport> np
22:50:14  <coopserver> <V453000> bubble ships =D very nice
22:50:21  <coopserver> <happytrainsport> yep
22:51:22  <coopserver> <happytrainsport> year  i mite need a 4  ml
22:51:47  <coopserver> <V453000> I'll probably attempt to add 8th tomorrow
22:53:07  <coopserver> <happytrainsport> the big problem i have is i mite have to redo the bbh to ade the 4
23:01:25  <coopserver> *** Game paused (connecting clients)
23:01:34  <coopserver> *** Evuflow has joined
23:01:35  <coopserver> *** Game unpaused (connecting clients)
23:01:37  <coopserver> <V453000> yo
23:01:45  <coopserver> <Evuflow> hey :)
23:01:53  <coopserver> <V453000> your toy drop is in sub-optimal state :P
23:02:08  <coopserver> <Evuflow> ah yes
23:02:26  <coopserver> <Evuflow> wow
23:02:28  <coopserver> <happytrainsport> sigmal   rone
23:11:41  <coopserver> <V453000> cya for now :)
23:11:48  <coopserver> <Evuflow> cya o/
23:12:04  <coopserver> *** V453000 has left the game (Leaving)
23:12:11  <coopserver> <happytrainsport> bb v
23:16:34  <coopserver> *** happytrainsport has joined spectators
23:17:01  <coopserver> *** happytrainsport has left the game (Leaving)

Powered by YARRSTE version: svn-trunk