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01:45:39 *** tyteen4a03 has quit IRC 01:45:50 *** tyteen4a03 has joined #openttdcoop.stable 04:37:23 *** V453000 has quit IRC 04:38:01 *** V453000 has joined #openttdcoop.stable 04:38:01 *** ChanServ sets mode: +o V453000 04:38:27 *** tneo has quit IRC 04:39:01 *** tneo has joined #openttdcoop.stable 04:39:01 *** ChanServ sets mode: +o tneo 04:39:31 *** coopserver has quit IRC 04:39:33 *** coopserver has joined #openttdcoop.stable 04:39:33 *** ChanServ sets mode: +o coopserver 04:39:47 <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.7.1) 04:42:43 *** Jam35 has quit IRC 04:43:01 *** Jam35 has joined #openttdcoop.stable 04:43:01 *** ChanServ sets mode: +o Jam35 06:00:35 *** LoPo has quit IRC 06:01:01 *** LoPo has joined #openttdcoop.stable 06:17:39 *** Ammler has quit IRC 06:18:01 *** Ammler has joined #openttdcoop.stable 06:18:01 *** ChanServ sets mode: +o Ammler 06:23:49 *** ^Spike^ has quit IRC 06:24:31 *** ^Spike^ has joined #openttdcoop.stable 06:24:31 *** Webster sets mode: +o ^Spike^ 06:41:07 *** Hazzard has quit IRC 06:41:19 *** Hazzard has joined #openttdcoop.stable 06:41:19 *** ChanServ sets mode: +o Hazzard 07:05:00 <coopserver> *** Game still paused (connecting clients, number of players) 07:05:03 <coopserver> *** V453000 has joined 07:05:04 <coopserver> *** Game still paused (number of players) 07:05:05 <coopserver> *** Game unpaused (number of players) 07:05:10 <coopserver> <V453000> well holy shit 07:05:15 <coopserver> <V453000> :D 07:06:42 <V453000> !setdef 07:06:42 <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 07:07:47 <coopserver> <V453000> single overflow locked :D 07:07:50 <coopserver> <V453000> whole network deadlock 07:08:16 <coopserver> <V453000> well not deadlock but yeah 07:08:32 <coopserver> [udp] advertising to the master server is failing 07:10:27 <coopserver> <V453000> wtfff 07:13:23 *** KenjiE20 has quit IRC 07:23:52 <coopserver> [udp] advertising to the master server is failing 07:39:12 <coopserver> [udp] advertising to the master server is failing 07:54:32 <coopserver> [udp] advertising to the master server is failing 08:09:52 <coopserver> [udp] advertising to the master server is failing 08:25:12 <coopserver> [udp] advertising to the master server is failing 08:35:09 <coopserver> *** Game paused (connecting clients) 08:35:12 <coopserver> *** lcd047 has joined 08:35:13 <coopserver> *** Game unpaused (connecting clients) 08:35:18 <coopserver> <V453000> heyo 08:35:20 <coopserver> *** lcd047 has left the game (Leaving) 08:35:24 <coopserver> <V453000> cya 08:40:32 <coopserver> [udp] advertising to the master server is failing 08:50:05 <coopserver> *** V453000 has left the game (Leaving) 08:50:06 <coopserver> *** Game paused (number of players) 08:55:51 <coopserver> [udp] advertising to the master server is failing 09:11:12 <coopserver> [udp] advertising to the master server is failing 09:26:32 <coopserver> [udp] advertising to the master server is failing 09:41:52 <coopserver> [udp] advertising to the master server is failing 09:47:33 *** KenjiE20 has joined #openttdcoop.stable 09:47:33 *** Webster sets mode: +o KenjiE20 09:58:35 <happpy> !date 09:58:35 <coopserver> Jan 11 2051 10:02:42 <V453000> 2051, game is won 10:02:43 <V453000> :D 10:02:52 <V453000> need 7th line :( 10:15:54 <happpy> did sume thin happend to the server 10:20:26 <happpy> v did u set the overflow on it was on 10:22:35 <V453000> it was 10:22:51 <V453000> I just had a very weird behaviour in one spot where it felt like 2way eol doesn't work 10:22:57 <V453000> and it didn't I don't really know why 10:23:10 <happpy> ar ok 10:23:39 <happpy> i beter cheek if my overflows ar ok 10:27:22 <coopserver> [udp] advertising to the master server is failing 10:42:42 <coopserver> [udp] advertising to the master server is failing 10:49:18 <V453000> it's fine happy, I just hit some very specific layout 10:58:02 <coopserver> [udp] advertising to the master server is failing 11:02:41 <happpy> ok thanks 11:13:22 <coopserver> [udp] advertising to the master server is failing 11:29:07 *** Scrooge has quit IRC 11:29:08 *** Scrooge has joined #openttdcoop.stable 11:30:08 <Evuflow> Hey V453000, Sorry for not coming on today, I was busy. Just thought I'd let you know since I said I'd be here today :) 11:30:21 <V453000> :D that's nice of you 11:30:25 <V453000> I was wondering <3 11:30:30 <V453000> but don't worry much 11:30:39 <V453000> coming and saying is super nice from you though, thank you for that 11:30:52 <Evuflow> Yeah, just thought I'd drop in :) 11:31:37 <Evuflow> Alright, hope to be on soon o/ 11:37:14 <V453000> o/ 11:43:42 <coopserver> [udp] advertising to the master server is failing 12:36:30 *** happpy has quit IRC 13:01:23 <coopserver> *** Game still paused (connecting clients, number of players) 13:01:28 <coopserver> *** __Fellini__ has joined 13:01:29 <coopserver> *** Game still paused (number of players) 13:01:33 <coopserver> *** __Fellini__ has left the game (Leaving) 13:30:41 *** happpy has joined #openttdcoop.stable 13:39:54 <happpy> !date 13:39:54 <coopserver> Jan 11 2051 13:40:00 <happpy> !players 13:40:00 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 13:54:42 <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png 13:54:50 <V453000> don't understand why :) 13:56:07 <happpy> year its werd it shord wark the fersr time 13:56:40 <V453000> it should work in both cases 13:57:09 <V453000> even weirder that putting it behind 1 straight tile makes it work 13:57:12 <happpy> yep the sigmal ar the same in bofe kv them 13:57:36 <happpy> year true 14:04:32 *** Webster has joined #openttdcoop.stable 14:04:32 *** ChanServ sets mode: +o Webster 17:07:14 *** StarLite has joined #openttdcoop.stable 17:07:14 *** ChanServ sets mode: +o StarLite 17:14:38 <coopserver> *** Game still paused (connecting clients, number of players) 17:14:40 <coopserver> *** Jam35 has joined 17:14:41 <coopserver> *** Game still paused (number of players) 17:14:54 <coopserver> *** Jam35 has started a new company #6 17:14:55 <coopserver> *** Game unpaused (number of players) 17:15:32 <coopserver> *** Jam35 has left the game (Leaving) 17:15:33 <coopserver> *** Game paused (number of players) 17:15:48 <happpy> hi jam 17:16:11 <Jam35> ok, why can't I force BRIX 0.0.2 as static newgrf? 17:16:21 <Jam35> hi 17:17:28 <happpy> dont no arsk v 17:21:53 <Jam35> https://www.dropbox.com/s/03x9u9wqzl5k13u/Untitled.png?dl=0 17:21:54 <Webster> Title: Dropbox - Untitled.png (at www.dropbox.com) 17:22:25 <Jam35> start new game works ; BRIX gets loaded 17:24:26 <Jam35> 0.0.1 would change the title screen 17:26:00 <Jam35> 0.0.2 does not force the title screen, but works on old game saves that were not BRIX 17:26:07 <Jam35> so, semi-working 17:30:55 <V453000> Jam35: in general or with NUTS 0.7.9.j in multiplayer? 17:31:12 <V453000> do you have BRIX 0.0.2 in newgrf settings? 17:31:24 <V453000> if you have it in newgrfs, it can't be in static 17:31:29 <V453000> it's some weird shit 17:31:41 <Jam35> hm sec 17:32:03 <V453000> yeah if you go to the menu and remove it from grf list for creating a new game, it should work 17:32:09 <Jam35> yes that worked 17:32:22 <Jam35> pretty weird 17:32:34 <V453000> thing is that currently NUTS 0.7.9 doesn't allow BRIX to be loaded as static 17:32:57 <V453000> it's because it has a parameter which detects if BRIX is in the game, and that breaks the static idea of not influencing any functionality 17:33:11 <V453000> so for now until I update NUTS we have to use BRIX on the server 17:33:15 <V453000> no big deal, but yeah 17:33:17 <Jam35> well no BRIX was the only thing being loaded 17:33:32 <V453000> yeah I understand your issue, I'm just saying the other ;P 17:33:44 <Jam35> sure I see too 17:33:45 <V453000> it was happening to me all the time when I was testing it 17:33:59 <V453000> it just swaps between the normal and static list 17:34:00 <V453000> weird shit 17:34:52 <Jam35> I only added it to grf to get it in the list :) 17:34:59 <Jam35> turns out that screwed me up 17:35:29 <V453000> hehe 17:35:34 <V453000> btw, 666 trains on WS :P 17:35:36 <V453000> !companies 17:35:36 <coopserver> V453000: Company '1' (Pale Green): V453000 Transport, Founded in 1900, Vehicles owned: 690 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:37 <coopserver> V453000: Company '2' (Dark Blue): happytrainsport Transport, Founded in 1900, Vehicles owned: 185 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:38 <coopserver> V453000: Company '3' (White): Deactivated Transport, Founded in 1916, Vehicles owned: 31 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:39 <coopserver> V453000: Company '4' (Orange): Flow LLC, Founded in 1926, Vehicles owned: 199 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:40 <coopserver> V453000: Company '5' (Purple): __Fellini__ Transport, Founded in 1986, Vehicles owned: 2 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:41 <coopserver> V453000: Company '6' (Red): Jam35 Transport, Founded in 2051, Vehicles owned: 0 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 17:35:42 <V453000> oh I forgot I added 17:35:45 <V453000> dam ;P 17:35:49 <Jam35> I saw that packed ML already 17:35:54 <Jam35> pretty nice :P 17:35:56 <coopserver> *** Game still paused (connecting clients, number of players) 17:35:59 <coopserver> *** V453000 has joined 17:36:00 <coopserver> *** Game still paused (number of players) 17:36:01 <coopserver> *** Game unpaused (number of players) 17:36:07 <coopserver> <V453000> need 7th though 17:37:28 <coopserver> *** Game paused (connecting clients) 17:37:31 <coopserver> *** Jam35 has joined 17:37:32 <coopserver> *** Game unpaused (connecting clients) 17:38:55 <Jam35> looks like you have the perfect amount of trains :) 17:38:59 <coopserver> <V453000> graph knows what's up 17:39:06 <coopserver> <V453000> a bit too many 17:39:11 <Jam35> anything more and catastrophe :) 17:39:35 <Jam35> no contest gaem 17:39:46 <coopserver> <V453000> I had a total gridlock actually 17:39:52 <V453000> https://dev.openttdcoop.org/attachments/download/8762/WTF-2wayeol.png 17:39:59 <Jam35> yeah I saw that too 17:40:15 <Jam35> kind of bizarre 17:40:22 <Jam35> "one of those" 17:40:24 <coopserver> <V453000> yeah inconsistent wtf 17:42:51 <coopserver> <Jam35> hm things a bit slow to join sometimes 17:42:57 <coopserver> <Jam35> not too bad 17:43:00 <coopserver> <Jam35> I see you there 17:43:04 <coopserver> <V453000> yeah the last SLH is fucked 17:43:13 <coopserver> <V453000> I'll add 7th in the evening 17:44:37 <Jam35> I hope it's not a billion to TF that water :P 17:44:46 <Jam35> maybe needed? 17:44:48 <coopserver> <V453000> I already killed a lot of water :) 17:45:41 <coopserver> <V453000> I've always said it ... single long ML with just SLHs is retardedly extensible 17:46:13 <coopserver> <V453000> now it's starting to be complicated because LLRR sidelines but that's nothing compared to 6L 6R BBHs 17:47:47 <Jam35> yes it's a bit more accessible to newer players for sure 17:48:07 <Jam35> but valuable work :) 17:48:40 <V453000> ? :) 17:48:50 <Jam35> what I'm saying: you noob 17:48:56 <Jam35> :P 17:49:07 <V453000> G_+G 17:49:12 <Jam35> Mark not here 17:49:31 <V453000> :D 17:49:40 <coopserver> <V453000> happy to supplement I see 17:49:58 <Jam35> indeed 17:50:13 <Jam35> no the expanding is quite easy for newer players 17:50:25 <happpy> whats up 17:50:34 <Jam35> it is a good lesson for them to build like that 17:51:15 <coopserver> <V453000> in other words 17:51:18 <coopserver> <V453000> bitches got schooled 17:51:40 <Jam35> ofc :D 17:51:54 <Jam35> brb 18:08:43 <coopserver> *** V453000 has left the game (Leaving) 18:08:44 <coopserver> *** Game paused (number of players) 18:08:49 <V453000> later,yo 18:08:52 <V453000> moar purrz 18:09:12 *** Maraxus has joined #openttdcoop.stable 18:09:12 *** ChanServ sets mode: +o Maraxus 18:13:06 <coopserver> *** Game still paused (connecting clients, number of players) 18:13:10 <coopserver> *** Maraxus has joined 18:13:11 <coopserver> *** Game still paused (number of players) 18:19:17 <coopserver> *** Maraxus has left the game (Leaving) 18:20:51 <coopserver> *** Jam35 has left the game (Leaving) 18:22:38 *** Maraxus has quit IRC 20:08:27 *** loeky has joined #openttdcoop.stable 20:09:11 <coopserver> *** Game still paused (connecting clients, number of players) 20:09:13 <coopserver> *** loeky has joined 20:09:14 <coopserver> *** Game still paused (number of players) 20:09:23 <happpy> hi 20:09:28 <coopserver> <loeky> hey 20:09:28 <happpy> how things 20:09:39 <coopserver> <loeky> good 20:09:42 <coopserver> <loeky> you too 20:09:48 <happpy> yep 20:09:53 <happpy> good 20:10:54 <happpy> ok its time to get the towm drop dun let get the stuf going 20:14:26 <coopserver> *** Game still paused (connecting clients, number of players) 20:14:30 <coopserver> *** happytrainsport has joined 20:14:31 <coopserver> *** Game still paused (number of players) 20:16:20 <coopserver> *** happytrainsport has joined company #2 20:16:21 <coopserver> *** Game unpaused (number of players) 20:21:00 *** Evuflow1 has joined #openttdcoop.stable 20:24:40 <coopserver> *** loeky has joined company #2 20:25:28 *** Evuflow has quit IRC 20:45:18 <coopserver> *** Game paused (connecting clients) 20:45:20 <coopserver> *** V453000 has joined 20:45:21 <coopserver> *** Game unpaused (connecting clients) 20:45:25 <coopserver> <V453000> yo m8s 20:45:40 <coopserver> <loeky> he ya 20:45:57 <coopserver> <V453000> dudes :D your trains are 65 years old 20:46:47 <coopserver> <loeky> service all (-: 20:49:00 <coopserver> <happytrainsport> ok fizzey pick up is rea 20:49:04 <coopserver> <happytrainsport> reday 20:53:39 <coopserver> <happytrainsport> was going up grate them when the net is dun v 20:53:42 <coopserver> <happytrainsport> but year 20:53:48 <coopserver> <V453000> :D 20:53:58 <coopserver> <V453000> well it's 2056 and net isn't dun :P just saying 20:54:10 <coopserver> <happytrainsport> yep 20:55:38 <coopserver> *** Game paused (connecting clients) 20:55:44 <coopserver> *** Player has joined 20:55:45 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:55:46 <coopserver> *** Player has started a new company #6 20:55:47 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:55:48 <coopserver> *** Player has joined spectators 20:55:49 <coopserver> *** Player has left the game (wrong company in DoCommand) 20:55:50 <coopserver> *** Game unpaused (connecting clients) 20:55:51 <coopserver> 'happytrainsport' reported an error and is closing its connection (desync error) 20:55:52 <coopserver> *** happytrainsport has left the game (desync error) 20:55:56 <coopserver> *** Game paused (connecting clients) 20:55:59 <coopserver> <V453000> nice 20:56:00 <coopserver> *** happytrainsport has joined 20:56:01 <coopserver> *** Game unpaused (connecting clients) 20:56:02 <coopserver> <V453000> :0 20:56:03 <coopserver> *** Game paused (connecting clients) 20:56:07 <coopserver> *** Player has joined 20:56:08 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:56:09 <coopserver> *** Player has started a new company #7 20:56:10 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:56:11 <coopserver> *** Game unpaused (connecting clients) 20:56:12 <coopserver> *** Player has joined spectators 20:56:15 <coopserver> <V453000> shit wrecked 9000 20:56:41 <coopserver> *** Player has started a new company #8 20:56:42 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:56:43 <coopserver> *** Player has joined spectators 20:56:44 <coopserver> *** Player has left the game (wrong company in DoCommand) 20:56:45 <coopserver> <happytrainsport> Player: do 1name then your name 20:57:27 <coopserver> *** happytrainsport has joined company #2 20:58:11 <coopserver> <happytrainsport> grate now the swet factory trains got a gost station in the ordres 21:06:59 <coopserver> <V453000> yay 21:07:01 <coopserver> <V453000> jackpot 21:07:12 <coopserver> <V453000> you think you have too many trains huh :P 21:07:50 <coopserver> <loeky> has max spread been decreased? 21:07:51 <coopserver> <happytrainsport> f u train driver 21:09:47 <coopserver> <happytrainsport> loeky: do u whont me to move the ml over so u can do a overflow 21:09:53 <coopserver> <happytrainsport> at thst place 21:10:13 <coopserver> <loeky> first need to move drop station but i cant 21:11:51 <coopserver> <loeky> cant build pannway valley spread to big but it is not? 21:12:33 <coopserver> <V453000> I shit pants 21:12:36 <coopserver> <V453000> expanding taking forever 21:12:52 <V453000> !rcon set station_spread 21:12:53 <coopserver> Current value for 'station_spread' is: '20' (min: 4, max: 64) 21:12:54 <V453000> !rcon set station_spread 32 21:12:58 <coopserver> <V453000> increased spread 21:14:09 <coopserver> <loeky> thanks now it works but dit not count to big off limmit 21:14:39 <coopserver> <happytrainsport> ok i move the ml so shord help 21:17:42 <coopserver> <happytrainsport> the 3 ml; at bbh 2 is not dun yet got stuk 21:19:24 *** StarLite has quit IRC 21:22:01 <coopserver> <happytrainsport> i can move the ml a gen if u need room 21:22:09 <coopserver> <loeky> no its is fine 21:22:14 <coopserver> <happytrainsport> ok 21:22:17 <coopserver> <loeky> jut try ing some 21:22:30 <coopserver> <happytrainsport> nice 21:27:09 <coopserver> <V453000> I wonder how well will slugs work with my network 21:27:14 <coopserver> <V453000> I'm starting to be kind of hopeless 21:27:28 <coopserver> <V453000> because the sheer density of trains is just insane 21:27:57 <coopserver> <loeky> need a hand? 21:28:31 <coopserver> <V453000> na 21:28:46 <coopserver> <V453000> I'll just continue expanding as long as I am able and eager to 21:30:08 <coopserver> <V453000> must admit that it's getting kidn of ridiculous 21:30:46 <coopserver> <loeky> when i just tarted out was on red army server 4 people runing 2 companies eache 21:31:07 <coopserver> <V453000> heh 21:31:12 <coopserver> <V453000> each with 5 trains? 21:32:32 <coopserver> <loeky> cant recall exactly think 150-200 on avarage 21:32:41 <coopserver> <V453000> that's not so bad 21:32:45 <coopserver> <loeky> was 256*256 map 21:32:50 <coopserver> <V453000> nice 21:33:18 <coopserver> <loeky> yeah it was hitting the ridicoules chart 21:33:41 <coopserver> <V453000> I like that chart 21:35:04 <coopserver> <loeky> first 30 trains on sweets 21:41:51 <coopserver> <V453000> 60% of 7th complete :) 21:42:09 <coopserver> <happytrainsport> heem 21:42:37 <coopserver> <loeky> 7th off what? 21:42:46 <coopserver> <V453000> 7th ML track 21:43:10 <coopserver> <loeky> was thinking score 21:43:17 <coopserver> <V453000> wot :D 21:43:40 <coopserver> <loeky> preformance rating 21:43:53 <coopserver> <V453000> well amount of tracks is the only valid score :P 21:43:59 <coopserver> <V453000> lawyered 21:44:05 <coopserver> <loeky> tracks vs. trains 21:44:31 <coopserver> <V453000> trains always win 21:44:32 <coopserver> <V453000> :P 21:44:34 <coopserver> <V453000> eventually 21:45:18 <coopserver> <V453000> it's interesting to see that 1 ML track for my network means almost exactly 700 trains 21:45:23 <coopserver> <V453000> it's been scaling like that since the start 21:45:28 <coopserver> <V453000> ish 21:45:44 <coopserver> <V453000> I mean 1 ML track = 100 trains 21:45:47 <coopserver> <V453000> you get the idea 21:45:57 <coopserver> <loeky> ratio between tracks and trains cant become higher then 2*trains lenght more ore less 21:46:13 <coopserver> <V453000> never do math 21:46:25 <coopserver> <V453000> trains will ruin it 21:46:27 <coopserver> <loeky> must mean it is balanced well 21:46:40 <coopserver> <loeky> 100 per ml 21:47:03 <coopserver> <V453000> nah just means that the ml is long enough to accomodate about 100 trains per double direction 21:47:13 <coopserver> <V453000> not much else :_ 21:47:15 <coopserver> <V453000> :) 21:47:43 <coopserver> <loeky> but it scales to 7 so not more trains on 1 ml and less on other 21:48:17 <coopserver> <V453000> ah like that 21:48:21 <coopserver> <V453000> yeah well they are basically full 21:48:32 <coopserver> <V453000> I guess you could call it balancing 21:48:34 <coopserver> <V453000> I hate that term 22:01:45 <coopserver> <happytrainsport> ok we need to fisx the tiown drop 22:03:10 <coopserver> <V453000> woop ducks are here 22:06:31 <coopserver> <loeky> the city drop does not balance between the 2 input ml 22:06:50 <coopserver> <V453000> don't always need that for drops 22:06:55 <coopserver> <V453000> you just drop shit and off they go 22:07:28 <coopserver> <loeky> yeah the way back is also slow 22:07:55 <coopserver> *** loeky has joined spectators 22:08:22 <coopserver> <loeky> it is getting late see you later 22:08:26 <coopserver> <V453000> cya 22:08:56 <coopserver> *** loeky has left the game (Leaving) 22:09:04 <coopserver> <happytrainsport> ok bb loeky 22:10:20 *** loeky has quit IRC 22:14:14 <coopserver> <happytrainsport> heem 22:14:50 <coopserver> <happytrainsport> loeky thin dont work will 22:15:01 <coopserver> <V453000> where? 22:15:10 <coopserver> <happytrainsport> at the seet pick up 22:15:22 <coopserver> <V453000> lets see 22:15:27 <coopserver> <V453000> yeah thats not very fortunate 22:15:43 <coopserver> <V453000> combo signals are extremely dangerous and th is is prime example 22:16:04 <coopserver> <V453000> want me to solve it? 22:16:09 <coopserver> <happytrainsport> year 22:16:14 <V453000> !players 22:16:14 <coopserver> V453000: Client 259 (Pale Green) is V453000, in company 1 (V453000 Transport) 22:16:15 <coopserver> V453000: Client 263 (Dark Blue) is happytrainsport, in company 2 (happytrainsport Transport) 22:16:17 <coopserver> <happytrainsport> if u dont minde 22:16:19 <V453000> !rcon move 259 2 22:16:20 <coopserver> *** V453000 has joined company #2 22:16:33 <coopserver> <V453000> it won't have proper CL 22:16:35 <coopserver> <V453000> but will work 22:16:42 <coopserver> <happytrainsport> yep 22:17:05 <coopserver> <happytrainsport> i was going to do slugs so cerv dont mater 22:17:12 <coopserver> <V453000> yeah kind of 22:17:21 <coopserver> <V453000> they would still slow down very slightly in this 22:17:25 <coopserver> <V453000> but ye 22:23:59 <coopserver> <V453000> ok should work now 22:24:06 <coopserver> <happytrainsport> nice thanks 22:24:07 <coopserver> <V453000> could be made better but this works 22:25:28 <V453000> !rcon move 259 1 22:25:29 <coopserver> *** V453000 has joined company #1 22:25:41 <coopserver> <V453000> there you go :) 22:26:08 <coopserver> <happytrainsport> nice thanks for the help 22:26:25 <coopserver> <V453000> you are welcome, I go back to moar tracks 22:31:43 <coopserver> <happytrainsport> i mite not go for slugs this time becours all the ml isc fall up 22:31:59 <coopserver> <V453000> I'll probably still try it 22:32:04 <coopserver> <V453000> although it's almost certain suicide 22:32:07 <coopserver> <V453000> but let's see 22:32:22 <coopserver> <V453000> given enough ML lines it should work 22:33:14 <coopserver> <happytrainsport> ok dun lest see 22:38:36 <coopserver> <happytrainsport> har look at that nice coal but to clos for a train 22:38:54 <coopserver> <happytrainsport> but do truks 22:40:15 <coopserver> <V453000> coal? :D 22:40:19 <coopserver> <V453000> you are proper insane now 22:41:23 <coopserver> <happytrainsport> at sign new for truks 22:48:37 <coopserver> <V453000> ooooh cola 22:48:43 <coopserver> <V453000> I read coal sorry XD 22:48:50 <coopserver> <happytrainsport> np 22:50:14 <coopserver> <V453000> bubble ships =D very nice 22:50:21 <coopserver> <happytrainsport> yep 22:51:22 <coopserver> <happytrainsport> year i mite need a 4 ml 22:51:47 <coopserver> <V453000> I'll probably attempt to add 8th tomorrow 22:53:07 <coopserver> <happytrainsport> the big problem i have is i mite have to redo the bbh to ade the 4 23:01:25 <coopserver> *** Game paused (connecting clients) 23:01:34 <coopserver> *** Evuflow has joined 23:01:35 <coopserver> *** Game unpaused (connecting clients) 23:01:37 <coopserver> <V453000> yo 23:01:45 <coopserver> <Evuflow> hey :) 23:01:53 <coopserver> <V453000> your toy drop is in sub-optimal state :P 23:02:08 <coopserver> <Evuflow> ah yes 23:02:26 <coopserver> <Evuflow> wow 23:02:28 <coopserver> <happytrainsport> sigmal rone 23:11:41 <coopserver> <V453000> cya for now :) 23:11:48 <coopserver> <Evuflow> cya o/ 23:12:04 <coopserver> *** V453000 has left the game (Leaving) 23:12:11 <coopserver> <happytrainsport> bb v 23:16:34 <coopserver> *** happytrainsport has joined spectators 23:17:01 <coopserver> *** happytrainsport has left the game (Leaving)