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00:03:21 <coopserver> <loeky> stoping trains 00:31:49 <coopserver> *** happytrainsport has joined spectators 00:31:50 <coopserver> *** happytrainsport has started a new company #5 00:31:51 <coopserver> <loeky> bbh 01 is started on 5ml 00:32:02 <coopserver> *** happytrainsport has joined spectators 00:32:04 <coopserver> *** happytrainsport has started a new company #6 00:32:18 <coopserver> *** happytrainsport has joined company #2 00:33:03 <coopserver> <happytrainsport> nice 00:36:09 <coopserver> <happytrainsport> dame f towns 00:36:12 <coopserver> *** happytrainsport has joined spectators 00:36:14 <coopserver> *** happytrainsport has started a new company #5 00:36:31 <coopserver> *** happytrainsport has joined company #2 00:37:38 <coopserver> *** loeky has joined company #5 00:37:44 <coopserver> *** loeky has joined company #2 00:41:40 <coopserver> <loeky> error on bbh 02 00:42:22 <coopserver> <happytrainsport> ywar 00:42:26 <coopserver> <happytrainsport> year 00:52:42 <coopserver> <loeky> that is it for me GN 00:52:57 <coopserver> <happytrainsport> gn thanks for the help 00:53:33 *** loeky has quit IRC 00:53:56 <coopserver> *** loeky has left the game (general timeout) 01:05:36 <coopserver> *** happytrainsport has joined spectators 01:05:37 <coopserver> *** Game paused (number of players) 01:05:39 <coopserver> *** happytrainsport has left the game (Leaving) 03:27:05 <coopserver> *** Game still paused (connecting clients, number of players) 03:27:08 <coopserver> *** Player has joined 03:27:09 <coopserver> *** Game still paused (number of players) 03:27:23 <coopserver> *** Player has left the game (Leaving) 05:14:42 *** Mark has joined #openttdcoop.stable 05:14:43 *** Webster sets mode: +o Mark 06:18:45 *** Mark has quit IRC 09:33:44 <coopserver> *** Game still paused (connecting clients, number of players) 09:33:47 <coopserver> *** V453000 has joined 09:33:48 <coopserver> *** Game still paused (number of players) 09:33:49 <coopserver> *** Game unpaused (number of players) 09:34:19 <coopserver> *** V453000 has left the game (Leaving) 09:34:20 <coopserver> *** Game paused (number of players) 11:06:13 <coopserver> *** Game still paused (connecting clients, number of players) 11:06:15 <coopserver> *** leg3nd has joined 11:06:16 <coopserver> *** Game still paused (number of players) 11:07:58 <V453000> yo :) 11:08:03 <coopserver> <leg3nd> yo 11:08:23 <V453000> how are you doin? 11:08:56 <coopserver> <leg3nd> im good, Busy with studies and work. And once again i did have some spare time to look at your work :) 11:09:27 <coopserver> <leg3nd> can see you have been busy with creating this nice brixx 11:09:43 <V453000> cool :) 11:09:44 <V453000> yeah I have :) 11:09:54 <V453000> even updated PURR 11:10:16 <coopserver> <leg3nd> oh you still working on both. did think Brixx is the sucessor. 11:10:31 <V453000> PURR are tracks BRIX is base set replacement 11:10:40 <V453000> RAWR was the older base set replacement 11:10:53 <coopserver> <leg3nd> All the names :) 11:11:08 <V453000> you're not the first one who is confused by them :) 11:11:27 <coopserver> <leg3nd> well aint that more a hint to you then :) hehe 11:12:09 <V453000> is, I just don't want to give up the trend :P am working on new train set, will also have self-recursive name 11:12:11 <V453000> G_G 11:12:24 <V453000> there are some blog articles about BRIX if you want to read some :P 11:13:06 <coopserver> <leg3nd> i did just read the BRIX one. like the way you defend your choice and pos and negative 11:13:09 <coopserver> <leg3nd> well done 11:13:56 *** leg3nd has joined #openttdcoop.stable 11:14:05 <V453000> :) thanks 11:14:13 <leg3nd> no problem 11:14:18 <coopserver> *** leg3nd has left the game (Leaving) 11:14:37 <leg3nd> see purr just got added to the blog also :) 11:15:27 <V453000> yeah just minutes ago 11:15:32 <V453000> I'll be back in about 30 minutes :) 11:15:37 <leg3nd> np bro 11:19:46 <happpy> hi 11:19:52 <leg3nd> hi happy 11:20:08 <happpy> how things 11:20:37 <leg3nd> its good. Studies and work. Just finnished my CCNA so pretty happy and relived i dont need to read anymore 11:20:59 <happpy> nice 11:22:24 <leg3nd> yeah lets just hope the work dont want me to take the CCNP and i will flop :) 11:23:02 <leg3nd> what about u ? 11:23:58 <happpy> good been playing on the server whive v new grf and doing command conquer ries ov the reds 11:24:33 <leg3nd> So aktive as always :) 11:24:55 <happpy> yep 11:26:40 <leg3nd> :) nothing really change with u ppl. "in a good way" 11:27:35 <happpy> ppl? 11:28:21 <leg3nd> you people here at openttdcoop. Always active and doing great work. 11:28:35 <happpy> yep 11:29:07 <happpy> v is doing all the work we just test it for hem 11:29:15 <happpy> but year 11:29:48 <leg3nd> well some need to test, a creator ussely cant judge there own work :) 11:30:46 <happpy> that's true 11:33:44 <leg3nd> pretty funny that i did come in here again. I was borred and did not want to play iracing with my team m8. so we did decide for ttd just for fun. and they did not want to play with me after 30 min, because of how i did make tracks :) 11:35:36 <happpy> ther sume player's dont like how stuf look 11:36:28 <leg3nd> They did the clasic, 1 track to 1 station. and not mixing it, Did no use signals. so they did just not find it fair. understadeble 11:37:02 <happpy> yep 11:37:03 <leg3nd> but i guess the 4 month i did play alot here. you all did destroy me :) 11:37:43 <happpy> in what way 11:38:48 <leg3nd> in the good way. i did play like them first also. it is like going from a bike to driving a AMG a whole new level what you learn from this community 11:39:23 <happpy> year i have learn a lot to 11:39:43 <happpy> pro players help me 11:40:10 <leg3nd> yeah. 11:40:36 <leg3nd> only thing i can be proud of is that i made one great hub in my time here. 11:41:02 <happpy> i dun sume good bbh on the map 11:41:47 <leg3nd> just this one i made ofc with V help http://blog.openttdcoop.org/files/blog/V453000/hubs_186msh03.png 11:43:13 <happpy> jam35 shord me how to do a overflow but ther won player je name was dixion he shord me a lot he did a server just for me and gem so he can teech me about network 11:43:44 <leg3nd> thats awsome 11:45:00 <happpy> year that looks ver good 11:46:34 <leg3nd> but dont try and make me do one more. Cant do it :) 11:48:08 <happpy> year u can just copey what u just did 11:48:49 <leg3nd> yeah :) 11:48:59 <leg3nd> but that's sorta cheating 11:49:16 <happpy> i never csn do slh or bbh but u just got to find a bit ov the map and play whive it in till u got the bbh dun 11:50:04 <happpy> i just keep practice on slh and bbh then i got good at it 11:50:17 <coopserver> *** Game still paused (connecting clients, number of players) 11:50:19 <coopserver> *** nirasa1957 has joined 11:50:20 <coopserver> *** Game still paused (number of players) 11:50:32 <leg3nd> yeah. ut takes time. but eventuely u will get it done. If you get the main elements of what you are doing. 11:53:26 <coopserver> *** nirasa1957 has left the game (Leaving) 11:57:50 <happpy> true 11:58:39 <happpy> thats y u do a temp network then wven u got the money in then u do the new neteork and bbh 12:00:08 *** leg3nd_ has joined #openttdcoop.stable 12:02:31 <V453000> back :) 12:02:48 <leg3nd_> WB 12:02:50 <V453000> fuck leg3nd that's an old hub :P 12:02:57 <V453000> been a while 12:03:03 <leg3nd_> yeah. its the one im most proud of. 12:03:12 <leg3nd_> Maybe because you did add it to a article :) 12:03:26 <leg3nd_> come on, it was back in 2010 ish right = 12:03:38 <V453000> well, it's a solid hub 12:04:01 <V453000> I wouldn't really build it better nowadays 12:04:06 <V453000> which is kind of eh :P 12:04:45 <leg3nd_> we did also use alot of time on it, i remmber. Only thing i could do because it was a refit game, and that i never figured out :) 12:04:59 <leg3nd_> and the place for that hub was horrible no space What so ever. 12:05:22 <V453000> :) 12:06:44 *** leg3nd has quit IRC 12:06:47 <leg3nd_> Oh btw V its going to take time to learn he new signals. 12:06:51 *** leg3nd_ is now known as leg3nd 12:07:36 <leg3nd> they look so out of place. but guess its because they are new and kinda shiny :) 12:07:49 <V453000> that's possible, but I am quite confident that they are quite good 12:08:35 <leg3nd> i like the yeti ones. What a horrible job for a yeti to stand with a sign all day long :) 12:08:46 <leg3nd> and butt naked. 12:10:17 <V453000> :D some of them have pants. 12:10:38 <leg3nd> arr so its PG 13 rated :) 12:11:46 <leg3nd> how is the factorio going ? 12:13:07 <V453000> Factorio is going great, a lot of work though :) which is a good thing 12:14:12 <leg3nd> good good. yeah what would u do if you did not have a lot of work. Crawl out of your skin :) 12:15:37 <V453000> I would just invent some other work like openttd stuff :P 12:15:47 <V453000> I also started working on a new train set, for now just creating prototype 12:16:37 <leg3nd> now when we talk of creating stuff. i have always wonderede why no one is taking the source code of openttd and create a 2017 gfx engine and really shine it all up. 12:16:50 <leg3nd> but guess it takes a dev team of 20 ppl or so 12:20:41 *** happpy_ has joined #openttdcoop.stable 12:21:58 *** happpy__ has joined #openttdcoop.stable 12:21:59 *** oakmeal has joined #openttdcoop.stable 12:25:25 <V453000> well the big question is, would it REALLY be better? 12:25:39 <V453000> the answer isn't that clear to me :) 12:26:02 <V453000> especially when you would throw away all of the old newgrfs and it would take years to swith to the new thing, some of them would never do that 12:26:25 <V453000> look at 32bpp, it's compatible yet there is a handful of people working on anything 32bpp/extra zoom 12:26:37 <V453000> if it was even less compatible, I wouldn't give it more hope 12:27:06 *** happpy has quit IRC 12:27:15 *** happpy__ is now known as happpy 12:27:51 <happpy> i think can u mixs the old grf and the new gtf togever 12:28:07 <happpy> !date 12:28:07 <coopserver> Nov 16 2108 12:28:13 <happpy> !players 12:28:13 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 12:28:37 <happpy> hi oakmeal 12:28:42 <leg3nd> i was more thinking of if you see at the game Mashinky it is new engine, but still taking the Tiles from TTD. 12:28:54 *** happpy_ has quit IRC 12:29:07 <V453000> I understand leg3nd, but I wouldn't say mashinky's graphics are any good for building big networks 12:29:07 <oakmeal> hello everyone 12:29:13 <happpy> hi 12:29:22 <V453000> nobody will build a network of 3000 trains in mashinky I bet, at least not for a very long time 12:29:25 <V453000> hihi 12:29:29 <leg3nd> true true. but it might bring more ppl to the game :) 12:30:07 <V453000> making something like BRIX might as well :) 12:30:17 <leg3nd> but again when you think of it. TTD is so much ahead of it time when they did make it. so pretty impresive it have stand its time 12:30:35 <happpy> v the 3 times zoom its good but hear your eyes 12:31:01 <V453000> in my eyes the best way forward is to make new looking things, but compatible with old things, just like I wrote in the BRIX article 12:31:03 <leg3nd> hi oakmeal 12:31:08 <V453000> yeah happy the x4 zoom is just for fancy short term stuff 12:31:44 <leg3nd> V453000, true not mocking you dont worry :) 12:31:46 <happpy> year but its good to see if u dun the sigmal right 12:32:26 <V453000> I know just saying what I think 12:32:53 <V453000> it's pretty easy to confidently say that OpenTTD is still the best train game 12:33:02 <leg3nd> can u see how many times the brix have been downloaded and usede so far ? i would guess its hard to get a foothold with all the content that is out there. "like a cup of water in the ocean" 12:33:05 <V453000> even if ther are tons of other modern simulators and shit in ultra realistic graphics 12:33:53 <V453000> I can see it for each of my newgrfs and their versions individually, but the latest version anybody can see https://bananas.openttd.org/en/newgrf/ 12:33:55 <leg3nd> i agree it is still one of the best. because there is all the elements in it. other games dont have some simple funktion that is esentials. 12:34:02 <V453000> atm 1772 times 12:34:09 <leg3nd> not bad. at all. 12:34:21 <happpy> hey v in the graphics and u make the water like ice or red 12:34:41 <V453000> I can happy but idk why :) 12:34:55 <V453000> I could make add-on newgrfs which replace just that 12:34:56 <V453000> but eh 12:35:21 <happpy> i just what to no but year 12:35:42 <V453000> yes it's not a bad amount leg3nd but it just shows that there is less activity around openttd overall than there used to be :) which is understandable 12:36:01 <V453000> we'll see happy, I might do it one day just for you :P 12:36:06 <V453000> it's really easy for me to do 12:36:10 <V453000> if it's just a recolour 12:36:17 <happpy> will u dun a good job v love the stuf 12:37:01 <V453000> :P for now it is enough then 12:37:11 <leg3nd> yeah v make sense. but it is like that with older games. Its just the "hardcore" fans that still play it. 12:38:24 <V453000> there's still a bunch of newer players actually, just not much on our servers, typically on the more competitive ones 12:38:54 <leg3nd> those city builders and goal servers are still runing i see. 12:39:03 <happpy> yep 12:39:16 *** loeky has joined #openttdcoop.stable 12:39:24 <leg3nd> just a shame they dont use GRF and so on. would put some life into them. 12:39:44 <happpy> year true 12:39:54 <happpy> hey loeky how things 12:39:54 <V453000> well it's very short term fun 12:40:03 <V453000> people who just want to build stupid shit for an hour and forget about it 12:40:11 <V453000> ofc not everyone there 12:40:12 <V453000> but yeah 12:40:24 <loeky> hey all good 12:40:24 <leg3nd> yeah, but a nice touch with the leaderboards and so on. gives a incentive. 12:40:33 <leg3nd> hi loeky 12:41:02 <V453000> ish 12:41:30 <V453000> having stats here for amount of profittable trains in the last year would be cool 12:41:38 <V453000> but then TL1 and shit would just be off the hook :D 12:41:47 <leg3nd> :) 12:41:48 <V453000> can't really attach numbers to openttd 12:42:02 <V453000> amount of cargo transported is closest probably 12:43:02 <leg3nd> or max created og a 2nd product like Goods, and so on. 12:43:25 <leg3nd> over a period of 1 ingame year. so you cant just bump it. 12:43:26 <V453000> well not everyone has goods some people just have coal etc 12:43:51 <V453000> that's why cargo transported is a better measurement, just says how much your network does 12:43:59 <V453000> but using TL20 then just makes more sense 12:44:22 <V453000> basically every of such statistic means that it motivates one strategy too much 12:44:39 <V453000> you can do all and weigh them into a total score 12:44:39 <V453000> but eh 12:45:05 <leg3nd> u can also make restriction on those games then. force a certain TL. 12:45:32 <V453000> yeah but that just makes everyone use the max T 12:45:34 <V453000> TL 12:45:43 <V453000> that's what people do on the competitive servers 12:45:52 <V453000> they check max TL and max station settings 12:46:02 <V453000> no-brainer automatically do the max 12:46:16 <leg3nd> or a range. make criteria, for scoring tl3 100% score TL2 80% but add some move score point because of amounth of trains needed. 12:47:00 <leg3nd> but i see what you mean. 12:47:32 <leg3nd> but it should be able to make it interesting with difrence parameters giving diffrence scores added to the end. 12:47:39 <V453000> yeah, I guess I just never really cared about it enough to build such a system 12:47:54 <V453000> which doesn't mean it's not possible 12:47:59 <leg3nd> true. 12:48:39 <leg3nd> but it sorta is fitting for the welcome server since they are mostly "island" maps so could be interesting just to have runing. 12:49:20 <V453000> I guess 12:49:29 <V453000> but then people care more if it's fair and everyone has same island etc 12:49:40 <V453000> I generally wanted to build friendly atmosphere instead of competitive 12:49:47 <leg3nd> but see what you mean. Why create a system that aint the main goal for the servers. 12:53:45 <loeky> if building on island you need to take the size of it into acount as well 12:53:45 <V453000> well it would probably have some merit of more people staying but idk about negative effects 12:54:27 <V453000> also I wouldn't really know how to do it myself and it would be just a programming task that I wasn't really that interested in 12:54:36 <V453000> nowadays I do a lot of scripting so today it might be more likely 12:57:41 <leg3nd> it would be a special task to do, and how to incoperate it. But none is saying it has to be showned to players. 12:58:26 <leg3nd> Think of it as stats for seeing the diffrence style of creating network, what is more effecient copare to astetics and expandibility. 12:58:51 <leg3nd> it might give hints on creating network diffrenc in Coop games. 12:59:29 <leg3nd> thats the thing with stats, they always usefull for something. even tho at first u dont really see the use for it. 13:00:25 <V453000> mhm 13:00:26 <leg3nd> and dont mind my ideas, i was just brainstorming on getting more players to get into a server, and stay there plus making the population grow. 13:00:33 <V453000> I'm not saying it's a bad idea 13:00:51 <V453000> just that I don't see myself doing it anytime soon :) now I have an amazing plan for a new train set 13:00:58 <V453000> more like NUTS^2 instead of NUTS2 13:01:37 <leg3nd> n^2 :) 13:01:43 <leg3nd> I see what you did there. 13:03:08 <leg3nd> and who is also saying you need to do it V :) 13:03:33 <V453000> well you can :P 13:03:35 <V453000> gogo 13:03:38 <V453000> <3 13:03:41 <leg3nd> there is probely other tallented ppl here. I would do it if i could code :) 13:04:00 <leg3nd> can hardly make a If loop in C# but get the general idea. 13:04:06 <V453000> "I would do X if I could Y" is something you will not get shit done with :P 13:04:15 <V453000> well that's already a good start leg3nd 13:04:23 <V453000> I couldn't make pictures or code 10 years ago 13:05:47 <leg3nd> i have a project already of extrating Json files from a website and add it to SQL to make a stats page of our Iracing teams Rating history but. hit a snatch on how to get authentication to login to the website. so now i just login manual and DL the Json files 13:26:37 <V453000> nice 13:26:48 <V453000> see, not so far off probably :P 13:28:38 <leg3nd> nope. but pain in a neck to make. And making it in C# and need to convert it to phyton so it run on my pi 13:29:32 <V453000> all I do is python :) 13:30:27 <loeky> C64 basic 2.0 (before my time) 13:31:03 <leg3nd> yeah i still have my c64 with the basic modular case in the addict 13:34:51 <leg3nd> did u learn phyton by u self or u have some coding education V ? 13:38:15 <V453000> I don't really have any education at all 13:38:19 <V453000> everything by myself 13:41:21 <leg3nd> kudos to u. Well done 13:41:46 <leg3nd> coding has just such a huge steep learning curb in the begining. 13:42:14 <V453000> well I consult with programmer friends 13:42:25 <V453000> but one just has to go through it on their own :) just like everything else 13:42:52 <leg3nd> yeah. probely also the best way to learn it, since you learn in another way then others. 13:43:13 <leg3nd> next week in school i have powershell basic learning, so thats going to be easy. 13:43:43 <leg3nd> as i did write earlier im happy im done with Cisco CCNA 13:43:53 <leg3nd> that is a mess to understand. hehe 13:44:55 <V453000> :) 13:45:18 <V453000> I'm currently trying to make a 1-button automated workflow for my new train set 13:45:36 <V453000> trying to eliminate After Effects from pipeline, I will be trying to extract individual layers from PSD, rest is already solved 13:46:18 <leg3nd> hmm. that dont sound imposible :) 13:46:55 <V453000> yeah I already googled multiple python modules which claim to do it 13:47:08 <V453000> I just need to check how exactly with some edge cases I have in mind 13:50:50 *** oakmeal has quit IRC 13:52:05 <leg3nd> :) 14:02:21 *** oakmeal has joined #openttdcoop.stable 14:06:47 <happpy> !players 14:06:48 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 14:08:34 <leg3nd> :( 14:16:29 <coopserver> *** Game still paused (connecting clients, number of players) 14:16:31 <coopserver> *** nirasa1957 has joined 14:16:32 <coopserver> *** Game still paused (number of players) 14:16:51 <coopserver> *** nirasa1957 has left the game (Leaving) 14:22:05 <coopserver> *** Game still paused (connecting clients, number of players) 14:22:07 <coopserver> *** nirasa1957 has joined 14:22:08 <coopserver> *** Game still paused (number of players) 14:22:40 <coopserver> *** nirasa1957 has left the game (Leaving) 14:25:32 <coopserver> *** Game still paused (connecting clients, number of players) 14:25:33 <coopserver> *** nirasa1957 has joined 14:25:34 <coopserver> *** Game still paused (number of players) 14:25:38 <happpy> hi 14:26:27 <coopserver> *** nirasa1957 has left the game (Leaving) 15:02:01 <coopserver> *** Game still paused (connecting clients, number of players) 15:02:03 <coopserver> *** loeky has joined 15:02:04 <coopserver> *** Game still paused (number of players) 15:03:12 <coopserver> *** loeky has joined company #2 15:03:13 <coopserver> *** Game unpaused (number of players) 15:03:27 <happpy> whats up loeky 15:04:06 <loeky> just checking 15:04:24 <happpy> nicr 15:04:27 <happpy> nice 15:05:04 <coopserver> <loeky> think i will do toys station 15:05:10 <happpy> shord we get the 3 and 4 ml dun 15:05:20 <happpy> year go for it 15:05:59 <happpy> ther won bit stil nedd doing is after the bbh 01 15:06:16 <happpy> going to the spit i dun 15:06:32 <coopserver> <loeky> yeah but i dont see any trains on 4th 15:08:33 <happpy> yep if the network is fall then add the 4 ml 15:08:52 <coopserver> <loeky> k will see 15:14:29 <coopserver> *** Game paused (connecting clients) 15:14:31 <coopserver> *** nirasa1957 has joined 15:14:32 <coopserver> *** Game unpaused (connecting clients) 15:15:51 <coopserver> *** nirasa1957 has left the game (Leaving) 15:18:44 <coopserver> <loeky> heem seems we have some lost trains 15:19:47 <happpy> chek the ml or the sigmal 15:20:41 <happpy> bbh02 i have to remov the bit going to the toyfactoey 15:21:20 <happpy> when i was doing the upgrade bb03 and 002 15:33:06 <coopserver> <loeky> no idee why trains turn track seems fine 15:33:50 <happpy> is the sigmal ok 15:34:11 <coopserver> <loeky> i can spot a fault 15:34:23 <happpy> fors the train going ther 15:34:38 <happpy> and then u find the problem 15:43:46 <coopserver> <loeky> k ready for trains 15:45:51 <coopserver> *** Game paused (connecting clients) 15:45:53 <coopserver> *** nirasa1957 has joined 15:45:54 <coopserver> *** Game unpaused (connecting clients) 15:46:13 <coopserver> *** nirasa1957 has left the game (Leaving) 16:01:52 *** oakmeal has quit IRC 16:04:27 *** Mark has joined #openttdcoop.stable 16:04:28 *** Webster sets mode: +o Mark 16:14:35 *** oakmeal has joined #openttdcoop.stable 16:27:11 *** oakmeal has quit IRC 16:39:37 *** oakmeal has joined #openttdcoop.stable 16:49:49 *** oakmeal has quit IRC 16:50:20 <coopserver> <loeky> need to fix SL is only 1 line and build 5ml merger at bbh 01 cant handle extra trains (-: 16:50:27 <coopserver> *** loeky has joined spectators 16:50:28 <coopserver> *** Game paused (number of players) 16:58:52 *** oakmeal has joined #openttdcoop.stable 17:09:02 <coopserver> *** Game still paused (connecting clients, number of players) 17:09:05 <coopserver> *** Ar-to-the-veen has joined 17:09:06 <coopserver> *** Game still paused (number of players) 17:13:58 <coopserver> *** Ar-to-the-veen has left the game (Leaving) 17:20:27 *** Mark has quit IRC 17:53:24 <coopserver> *** loeky has joined company #2 17:53:25 <coopserver> *** Game unpaused (number of players) 17:55:11 <happpy> wb 17:55:19 <coopserver> <loeky> thanks 18:30:41 <happpy> i be on later i just got to do a round iv war 18:32:22 *** oakmeal has quit IRC 18:36:09 <coopserver> <loeky> good need to redo some balacing 4ml not good spread 18:43:51 *** oakmeal has joined #openttdcoop.stable 18:46:24 <happpy> ok port a sign on it and i have a look 18:46:42 <coopserver> <loeky> just look where the trains stop 18:49:10 <coopserver> *** Game paused (connecting clients) 18:49:12 <coopserver> *** leg3nd has joined 18:49:13 <coopserver> *** Game unpaused (connecting clients) 18:49:23 <coopserver> <loeky> hey 18:49:29 <coopserver> <leg3nd> Hi 18:51:42 <leg3nd> Oh Damn these new signals. So confusing :) 18:54:03 <happpy> its not so bad mor times u play the beter u get 18:54:28 <coopserver> <leg3nd> Yeah. Everything new is always hard to get rid of old habbits :) 18:54:29 *** oakmeal has quit IRC 18:57:29 <coopserver> *** leg3nd has left the game (Leaving) 19:07:30 *** oakmeal has joined #openttdcoop.stable 19:45:57 *** Mark has joined #openttdcoop.stable 19:45:58 *** Webster sets mode: +o Mark 19:56:54 *** oakmeal has quit IRC 20:35:41 <coopserver> *** Game paused (connecting clients) 20:35:46 <coopserver> *** happytrainsport has joined 20:35:47 <coopserver> *** Game unpaused (connecting clients) 20:36:37 <coopserver> *** happytrainsport has joined company #2 20:42:00 <coopserver> <happytrainsport> hi 20:42:05 <coopserver> <loeky> hey 20:42:10 <coopserver> <happytrainsport> y is train 517 stop 20:42:37 <coopserver> <loeky> yeah is using wrong route cant find problem 20:43:07 <coopserver> <loeky> there empty so its on pick up run 20:48:28 <coopserver> <happytrainsport> foiund the problem on that train u say can not find it 20:48:39 <coopserver> <happytrainsport> it was the overflow 20:48:59 <coopserver> <happytrainsport> fixs now 20:51:07 <coopserver> <happytrainsport> bit slow going to bbh 03 to bbh 02 20:52:17 <coopserver> <loeky> at bbh 02 should start 5ml bbh 03 fery messy balacing to 4ml 20:56:28 <coopserver> <happytrainsport> dont think i can ade a 5 ml at bbh 03 20:56:58 <coopserver> <loeky> think 4 will do but after toys drop trains add 4 is geting low 20:57:28 <coopserver> <loeky> and no more fizzy drinks to pick up (for now) 20:58:20 <coopserver> <happytrainsport> yep 21:00:52 <coopserver> <happytrainsport> the onley way to ade a 5 ml at bbh 03 is to try tunall it 21:01:10 <coopserver> <loeky> see # 103 wrong as well 21:01:37 <coopserver> <loeky> #501 plastic )-: 21:02:46 <coopserver> <happytrainsport> yea a gen overrflow not dun right 21:04:15 <coopserver> <happytrainsport> the train u dun was ther go in to the ovderflow then back on the network but i fixs it 21:08:41 <happpy> ok that shord fixs eney lost trains 21:09:55 <coopserver> <loeky> nice 21:12:24 <coopserver> <loeky> got some more sweets to pick up may need to redo bbh 03 after all 21:13:32 <happpy> heem like i say the onley way to ade a5 ml is to tunall it 21:14:41 <coopserver> <loeky> yeah but not today for me only 4 station cargo stock pile 21:15:00 <happpy> ok 21:16:05 <loeky> all for sweets drop may need bigger station as well then 21:16:32 <happpy> year 21:20:34 <coopserver> <loeky> station drop is still looking odd 21:20:37 <coopserver> <loeky> good 21:21:04 <happpy> thats good 21:23:41 <coopserver> <loeky> 4ml is not full all the time so when rebuilding the bbh 3 exit balacer will probably hold for some more trains 21:24:37 <happpy> year if it need a 5 ml then i can tunall it 21:25:17 <coopserver> <loeky> what is the goal have more trains then V 21:26:16 <happpy> will to do that we need to ade 5 and 6 ml 21:27:01 <happpy> but the sweet pick up can not take ebey mor trains 21:27:33 <coopserver> <loeky> bbh 01 may need 6 others micht do at 5 maby even 4 21:28:22 <happpy> year 21:28:42 <happpy> how meney trains v got then we got 21:29:05 <coopserver> <loeky> but V has longer trains so it not a good comparasion V=710 21:29:18 <coopserver> <loeky> 637 21:30:03 <coopserver> <loeky> 710/47087 = trains vs tracks 21:30:14 <coopserver> <loeky> 637/29237 21:30:15 <coopserver> *** Game paused (connecting clients) 21:30:18 <coopserver> *** V453000 has joined 21:30:19 <coopserver> <V453000> yo 21:30:21 <coopserver> *** Game unpaused (connecting clients) 21:30:24 <coopserver> <loeky> he ya 21:30:30 <happpy> hey v 21:30:45 <coopserver> <V453000> fighting TL7 with TL3 in train count? bitches :D 21:31:18 <coopserver> <loeky> yeah need other comparison 21:32:16 <happpy> v we can not ade eney mir traits so i think 634 trains is nice 21:33:17 <coopserver> <loeky> sure we can add trains 21:34:11 <happpy> bbh03 and 02 and 01 is fual up 21:34:16 <happpy> but go for it 21:34:45 <coopserver> <V453000> I can expand quite easily :P bring the challenge 21:34:54 <coopserver> <loeky> yeah it wont help flow but only a few to go not much waiting cargo 21:36:22 <coopserver> <loeky> well easily? not so sure 21:38:45 <coopserver> *** happytrainsport has left the game (general timeout) 21:38:52 <coopserver> *** loeky has joined spectators 21:38:53 <coopserver> *** Game paused (number of players) 21:39:10 <coopserver> *** Game still paused (connecting clients, number of players) 21:39:19 <coopserver> *** happytrainsport has joined 21:39:20 <coopserver> *** Game still paused (number of players) 21:39:30 <coopserver> <V453000> easily :P 21:39:31 <coopserver> *** V453000 has left the game (Leaving) 21:39:34 <V453000> back to pythons 21:41:35 <leg3nd> Im off. 21:41:39 <leg3nd> Good night ppl 21:41:46 <coopserver> <loeky> gn 21:41:51 <coopserver> <loeky> gtg too 21:41:59 <happpy> gn 21:42:06 *** leg3nd has quit IRC 21:42:54 <coopserver> *** loeky has left the game (Leaving) 21:45:58 <coopserver> *** happytrainsport has left the game (Leaving) 22:01:00 *** Mark has quit IRC 22:30:56 *** Mark has joined #openttdcoop.stable 22:30:57 *** Webster sets mode: +o Mark 23:04:26 *** loeky has quit IRC