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00:00:56 <coopserver> <Evuflow> See, it's still doing it 00:02:07 <coopserver> <Evuflow> I'll move the station down a bit for more room 00:04:20 <coopserver> <happytrainsport> right let me try the overrflow 00:09:46 <coopserver> *** Game paused (connecting clients) 00:10:00 <coopserver> *** Roieke has joined 00:10:01 <coopserver> *** Game unpaused (connecting clients) 00:10:58 <coopserver> <Evuflow> go ahead 00:11:00 <coopserver> *** Roieke has left the game (Leaving) 00:11:09 <coopserver> <Evuflow> whats over there? 00:11:26 <coopserver> <happytrainsport> move the ml oover 00:11:56 <coopserver> <Evuflow> the exit? 00:12:07 <coopserver> <happytrainsport> yes 00:13:36 <coopserver> <happytrainsport> what tl u got 00:13:48 <coopserver> <Evuflow> tl? 00:14:42 <coopserver> <happytrainsport> how lone is your trains 00:14:48 <coopserver> <Evuflow> 6 00:17:31 <coopserver> <happytrainsport> heem 00:17:54 <coopserver> <Evuflow> yep 00:19:20 <coopserver> <happytrainsport> ok i think v has forgot to swich overflow on 00:19:36 <coopserver> <Evuflow> yeah, I think that might be what's happen 00:21:51 <coopserver> <happytrainsport> ok then plan b is to do a temp overflow and fors the traibs in a deopt 00:26:30 <coopserver> <happytrainsport> ok i dun 2 temp train deport so u will not have a train q on your 2 pick up 00:26:39 <coopserver> <Evuflow> Cool 00:26:45 <coopserver> <Evuflow> thanks for the help 00:28:23 <coopserver> <happytrainsport> in till v swich overflow on 00:28:29 <coopserver> <happytrainsport> ther not u can do 00:28:30 <coopserver> <Evuflow> yup 00:31:14 <coopserver> <happytrainsport> i think u need to fixs your trains sume oil and charm trains ar going fro a station that ther shord not go to 00:31:43 <coopserver> <Evuflow> hmm 00:32:20 <coopserver> <Evuflow> which train? 00:32:53 <coopserver> <happytrainsport> oil 00:33:17 <coopserver> <happytrainsport> like train 46 00:33:18 <coopserver> <Evuflow> they should all be shared orders 00:33:31 <coopserver> <Evuflow> looks correct 00:33:42 <coopserver> <Evuflow> they need to go too the liquids terminal 00:33:48 <coopserver> <Evuflow> Iverston Forest 00:39:34 <coopserver> <happytrainsport> hats the best i can do 00:39:50 <coopserver> <Evuflow> No problem man 00:39:56 <coopserver> <Evuflow> It's a lot better than before 00:40:22 <coopserver> <happytrainsport> thats becours i am fors the trains in a deport 00:41:19 <coopserver> *** happytrainsport has joined spectators 00:41:28 <coopserver> <Evuflow> ahh, you did the lumber too 00:41:35 <coopserver> <Evuflow> cool :) 00:41:39 <coopserver> <happytrainsport> yep 00:41:51 <coopserver> <Evuflow> working as a team is fun 00:46:35 <coopserver> *** happytrainsport has left the game (Leaving) 00:52:45 <happpy> ok gn 00:52:52 <coopserver> <Evuflow> night 00:53:02 <happpy> have fun 00:53:09 <coopserver> <Evuflow> o/ 00:53:57 <happpy> have a good night or day see u tomorrow 00:54:04 <coopserver> <Evuflow> see you 01:58:09 <coopserver> *** Evuflow has left the game (Leaving) 01:58:10 <coopserver> *** Game paused (number of players) 02:10:50 <coopserver> *** Game still paused (connecting clients, number of players) 02:10:57 <coopserver> *** Evuflow has joined 02:10:58 <coopserver> *** Game still paused (number of players) 02:10:59 <coopserver> *** Game unpaused (number of players) 02:21:57 *** [1]Mark has joined #openttdcoop.stable 02:35:38 <coopserver> *** Evuflow has joined spectators 02:35:39 <coopserver> *** Game paused (number of players) 02:35:46 <coopserver> *** Evuflow has joined company #2 02:35:47 <coopserver> *** Game unpaused (number of players) 04:15:26 <coopserver> *** Game paused (connecting clients) 04:15:33 <coopserver> *** Mark has joined 04:15:34 <coopserver> *** Game unpaused (connecting clients) 04:15:40 <coopserver> <Evuflow> Hi Mark 04:15:44 <coopserver> <Mark> hello 04:17:10 <coopserver> <Evuflow> Is it just me or is EOL not working? 04:17:18 <[1]Mark> !setdef 04:17:29 *** [1]Mark is now known as Mark 04:17:41 <Mark> @op 04:17:41 *** Webster sets mode: +o Mark 04:17:45 <Mark> !setdef 04:17:45 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 04:17:55 <Mark> if it wasnt, it should now 04:18:09 <coopserver> <Evuflow> cool 04:25:03 <coopserver> *** Game paused (connecting clients) 04:25:05 <coopserver> *** pete_ has joined 04:25:06 <coopserver> *** Game unpaused (connecting clients) 04:44:58 <coopserver> *** Mark has left the game (Leaving) 05:27:40 <coopserver> *** pete_ has left the game (Leaving) 07:08:00 *** Mark has quit IRC 07:43:52 <coopserver> *** Evuflow has left the game (Leaving) 07:43:53 <coopserver> *** Game paused (number of players) 08:18:53 *** Sylf has quit IRC 08:50:33 *** minisylf has joined #openttdcoop.stable 11:07:20 *** Evuflow1 has quit IRC 12:20:24 *** happpy has quit IRC 16:45:18 *** StarLite has joined #openttdcoop.stable 16:45:18 *** ChanServ sets mode: +o StarLite 17:02:15 <coopserver> *** Game still paused (connecting clients, number of players) 17:02:20 <coopserver> *** __Fellini__ has joined 17:02:21 <coopserver> *** Game still paused (number of players) 17:02:44 *** happpy has joined #openttdcoop.stable 17:02:52 <coopserver> *** __Fellini__ has left the game (Leaving) 17:03:08 <happpy> !date 17:03:08 <coopserver> Sep 19 2110 17:03:14 <happpy> !players 17:03:14 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 17:14:34 <coopserver> *** Game still paused (connecting clients, number of players) 17:14:40 <coopserver> *** Liuk Sk has joined 17:14:41 <coopserver> *** Game still paused (number of players) 17:14:48 <happpy> hi 17:14:56 <coopserver> <Liuk Sk> hi 17:15:01 <happpy> how things 17:16:16 <coopserver> *** Liuk Sk has left the game (Leaving) 18:46:46 *** StarLite has quit IRC 20:47:12 <coopserver> *** Game still paused (connecting clients, number of players) 20:47:16 <coopserver> *** V453000 has joined 20:47:17 <coopserver> *** Game still paused (number of players) 20:47:21 <happpy> hi 20:47:33 <coopserver> <V453000> hy 20:47:48 <coopserver> *** V453000 has left the game (Leaving) 20:48:01 <happpy> u for got to switch overflows on but mark fixs it 20:49:15 <V453000> weird 20:49:17 <V453000> but possible :) 20:49:38 <happpy> how things 20:52:54 <V453000> busy as fuck, calculating mixing of 2 alpha images