Config
Log for #openttdcoop.stable on 13th January 2018:
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00:21:08  <coopserver> *** Game still paused (connecting clients, number of players)
00:21:35  <coopserver> *** Techie401 has joined
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00:29:13  <happpy> hi
00:29:18  <coopserver> <Techie401> hi...
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01:38:24  <happpy> how things going
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11:02:34  *** ChanServ sets mode: +o Maraxus
11:33:48  <coopserver> *** Game paused (connecting clients)
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11:54:59  <coopserver> <AlphaSC> hi
11:55:03  <coopserver> <Blaat32> hi
11:55:14  <coopserver> <Jam35> hello
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12:01:29  <coopserver> *** Jam35 has joined spectators
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12:02:52  <coopserver> <AlphaSC> haha
12:03:28  <coopserver> <Jam35> :)
12:03:35  <coopserver> <AlphaSC> 2 more years and its been 100 years :D
12:04:04  <coopserver> <AlphaSC> btw, the trains you re using here are the best?
12:04:21  <coopserver> <AlphaSC> i ve no clue about this trainset and no idea which i should choose
12:05:48  <coopserver> <Blaat32> I'm not sure either, right now I'm replacing EH40 with ELK13K
12:06:44  <coopserver> <Blaat32> EH40 is much faster at 251 km/h, but seemed too slow to get up to speed with freight trains
12:07:28  <coopserver> <Jam35> idk it too well either tbh
12:07:42  <coopserver> <Jam35> being kind of post-NUTS era :)
12:07:56  <coopserver> <AlphaSC> i m using sd110fc at the moment
12:08:08  <coopserver> <AlphaSC> because they ve a lot of power
12:08:10  <coopserver> <Jam35> not used much else since... but I always look at the power stat
12:08:15  <coopserver> <Jam35> oh, exactly :)
12:08:27  <coopserver> <Jam35> acceleration > max speed for me
12:08:30  <coopserver> <AlphaSC> but very slow, only 128 :D
12:08:36  <coopserver> <AlphaSC> yeah was thinking the same
12:10:54  <Jam35> and it is well documented that V wanted to create a set with many 'final' choices of trains because most other set had an obvious final choice
12:11:23  <Jam35> so I guess when trains are all released it should be obvious :)
12:11:51  <coopserver> *** Jam35 has started a new company #11
12:12:17  <coopserver> <AlphaSC> hm ok :D
12:12:22  <happpy> hi jam  can u cheek on the map ther a company thats shering food plant
12:13:26  <Jam35> hm there is a lot of choice here, maybe this isn't one of those ones :)
12:13:55  <Jam35> well ok happy, is it your food plant?
12:14:20  <happpy> no i don't have  won
12:14:43  <Jam35> I don't see the owner complaining so it's ok for now
12:15:40  <Jam35> if they sign it, I can do something...
12:15:49  <happpy> i think its was company 4 and  company 7  let cheek
12:16:05  <happpy> i sign it
12:16:16  <Jam35> it's not your problem
12:16:25  <happpy> ok
12:16:36  <Jam35> they are fine with it
12:16:57  <coopserver> *** Game paused (connecting clients)
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12:17:57  <coopserver> *** happytrainsport has joined company #1
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12:20:31  <coopserver> <happytrainsport> heem  i think  i mite  dun  this  network rone  becours when i  up grade  the traines  ther  get lost
12:23:03  <coopserver> <happytrainsport> dame it lost 2  wood
12:27:25  <coopserver> <happytrainsport> ar  thanks   for  the  fixs  on my paper  jam
12:32:47  <coopserver> <happytrainsport> sweet  got my 2 wood  back
12:35:38  <coopserver> *** happytrainsport has left the game (Leaving)
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12:38:27  <coopserver> *** lcd047 has joined
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12:50:05  <coopserver> <Blaat32> Hmm... someone is transporting (some) food from the FPP i'm delivering to. Are there any rules for that?
12:50:27  <Jam35> yes the rules are "no stealing"
12:50:40  <happpy> yes ther is !rules
12:50:52  <coopserver> <Blaat32> !rules
12:50:53  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
12:51:07  <coopserver> <AlphaSC> SNEAKY :P
12:51:31  <happpy> if u sign it jam can remov  it or a admin can
12:53:08  <coopserver> <Blaat32> sign placed
12:53:37  <happpy> do u no wich company it is
12:53:45  <coopserver> <AlphaSC> purple
12:53:49  <coopserver> <Blaat32> 7
12:53:54  <coopserver> <Jam35> they look like quite a beginner
12:53:56  <coopserver> <AlphaSC> techie401
12:54:01  <coopserver> <Blaat32> indeed
12:54:08  <coopserver> <Jam35> and probably has not read the rules page
12:54:15  <coopserver> <Jam35> or even knows how to :)
12:54:22  <coopserver> <Blaat32> I don't mind the 'competition' really, but he's in the way
12:54:33  <coopserver> <Jam35> I would say ask them with a sign to remove it
12:54:43  <coopserver> <Blaat32> will do that
12:55:34  <coopserver> <Jam35> unfortunately we don't know if they will ever return :)
12:55:47  <coopserver> <AlphaSC> he has played here a few times
12:55:55  <happpy> he did pop up larst night
12:55:57  <coopserver> <AlphaSC> last game he had a company aswell
12:56:10  <Jam35> !players
12:56:10  <coopserver> Jam35: Client 475 (Red) is Blaat32, in company 2 (Blaat32 Transport)
12:56:11  <coopserver> Jam35: Client 489 (Yellow) is AlphaSC, in company 9 (AlphaSC Transport)
12:56:12  <coopserver> Jam35: Spectators: Client 485 (Jam35)
12:56:22  <Jam35> !rcon move 485 7
12:56:23  <coopserver> *** Jam35 has joined company #7
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12:59:06  <coopserver> <Blaat32> thank you
12:59:21  <coopserver> <Jam35> I was going to leave a station
12:59:26  <coopserver> <Blaat32> hmm, you removed entirely in the end?
12:59:33  <coopserver> <Jam35> never mind :)
12:59:35  <coopserver> <Jam35> yeah
12:59:51  <coopserver> <AlphaSC> jam, you said there are many viable train options
12:59:52  <coopserver> *** Game paused (connecting clients)
12:59:56  <Jam35> !rcon move 485 7
12:59:57  <coopserver> *** Jam35 has joined company #7
13:00:00  <coopserver> <AlphaSC> could you call them out for me plz
13:00:27  <coopserver> <AlphaSC> lag?
13:00:28  <coopserver> *** Game unpaused (connecting clients)
13:01:16  <Jam35> what are you using now again?
13:01:34  <coopserver> <AlphaSC> sd110fc
13:01:58  <Jam35> EL13K looks ok
13:02:54  <coopserver> *** Game paused (connecting clients)
13:02:55  <Jam35> AEM7 has good speed and power
13:03:04  <coopserver> <AlphaSC> the kilo newton isnt that important?
13:03:34  <coopserver> *** Game unpaused (connecting clients)
13:03:35  <coopserver> <Blaat32> not when >100 km/h, usually
13:03:52  <coopserver> *** Game paused (connecting clients)
13:04:19  <happpy> sume won got bad internet
13:04:25  <coopserver> <AlphaSC> thx jam, i ll take 3l13k
13:04:42  <Jam35> EH40 I think I have used before
13:04:42  <coopserver> <AlphaSC> yop like yday
13:04:54  <Jam35> seemed ok too
13:05:05  <coopserver> <Blaat32> when velocity exceeds power/TE ratio, it is limited by power only, but you have to use SI units (kW, kN, m/s) to have an easy calculation
13:05:09  <coopserver> *** Game unpaused (connecting clients)
13:05:42  <Jam35> you need both things; power and tractive, I find the best way though is to test
13:06:01  <Jam35> it should not bee too much effort to replace all
13:06:14  <coopserver> <AlphaSC> no its not
13:06:14  <Jam35> be*
13:06:55  <coopserver> *** Jam35 has joined spectators
13:07:35  <Jam35> you ofc also have double header option, that gives a real boost
13:08:13  <coopserver> <Jam35> is more effort :P
13:08:18  <coopserver> <AlphaSC> yep
13:08:21  <coopserver> <AlphaSC> wont do that :D
13:09:08  <Jam35> I think the PS games I have played or seen with these trains used EH40
13:09:32  <Jam35> maybe that one is best choice? idk
13:10:41  <coopserver> <AlphaSC> cl 2 enough with them for max speed with tl3?
13:10:50  <Jam35> maybe some CL to correct...
13:10:56  <Jam35> just typing :D
13:11:02  <coopserver> <AlphaSC> :P
13:11:07  <Jam35> yes, maybe need 3
13:11:11  <Jam35> @clcalc
13:11:11  <Webster> Jam35: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
13:11:19  <Jam35> @clcalc erail 3
13:11:19  <Webster> Jam35: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph
13:11:40  <Jam35> @clcalc erail 2
13:11:40  <Webster> Jam35: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph
13:12:26  <coopserver> <AlphaSC> damn, already to small
13:12:36  <coopserver> <AlphaSC> need cl 3 anways :D
13:12:37  <Jam35> but if the train is TL3 the 168kph is ignored
13:12:52  <coopserver> <AlphaSC> they slow
13:13:09  <Jam35> on 2 yeah
13:13:49  <Jam35> the erail 3 calc is irrelevant, ignore that
13:16:09  <coopserver> *** Game paused (connecting clients)
13:17:16  <Jam35> ...
13:17:24  <coopserver> <AlphaSC> ban :D
13:17:27  <coopserver> *** Game unpaused (connecting clients)
13:17:32  <Jam35> heh
13:17:44  <Jam35> idk who is trying :)
13:20:16  <coopserver> *** Game paused (connecting clients)
13:20:42  <happpy> this hapernd lasrst night or day
13:20:48  <Jam35> !rcon set pause_on_join
13:20:49  <coopserver> Current value for 'pause_on_join' is: 'on' (min: 0, max: 1)
13:20:50  <coopserver> <AlphaSC> day
13:21:30  <coopserver> *** Game unpaused (connecting clients)
13:22:34  <happpy> mite be that  new players
13:22:42  <Jam35> !rcon set max_join_time
13:22:43  <coopserver> Current value for 'max_join_time' is: '1000' (min: 0, max: 32000)
13:22:50  <Jam35> !rcon set max_join_time 500
13:23:54  <happpy> whont about set it to not pause the game
13:26:27  <Jam35> we don't want to scare everybody away :)
13:27:13  <Jam35> like you MUST have amazing PC/Internet speed
13:28:34  <happpy> i dont have  the good internet speed 12.23  is my speed
13:30:04  <coopserver> *** Game paused (connecting clients)
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14:05:55  <coopserver> *** AlphaSC has joined company #9
14:17:12  <coopserver> <Blaat32> bye
14:17:16  <coopserver> *** Blaat32 has left the game (Leaving)
14:17:17  <coopserver> <AlphaSC> bb
15:17:51  <coopserver> *** Game paused (connecting clients)
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16:05:53  <happpy> wb
16:05:58  <coopserver> <AlphaSC> hey, thx
16:19:46  <coopserver> *** Game paused (connecting clients)
16:19:49  <coopserver> *** Dom has joined
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16:20:00  <coopserver> <Dom> hello there :)
16:20:04  <coopserver> <AlphaSC> hey dom
16:20:11  <happpy> hi dom
16:20:21  <happpy> how things
16:20:42  <coopserver> <Dom> well and you?
16:21:12  <happpy> good thanks
16:26:09  <happpy> how your network goung dom
16:26:31  <coopserver> <Dom> works nice :) would need lll rrr but im too lazy atm :D
16:26:58  <happpy> i need more trsins
16:27:07  <happpy> trains
16:27:34  <coopserver> <AlphaSC> oh yeah dom
16:27:39  <coopserver> <AlphaSC> you re really jammy :D
16:27:45  <coopserver> <Dom> a lil bit ;)
16:27:54  <coopserver> <Dom> well i got almost 400 trains ;)
16:28:06  <coopserver> <AlphaSC> easy
16:47:54  <coopserver> *** Game paused (connecting clients)
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16:48:05  <coopserver> <AlphaSC> hi
16:48:14  <coopserver> <Dom> hello
16:48:18  <coopserver> <I. Leshev> Hello
16:48:27  <coopserver> <I. Leshev> RIP me
16:48:38  <coopserver> <AlphaSC> happend?
16:48:48  <coopserver> <I. Leshev> Well, you did railway better than me lol
16:49:48  <coopserver> <I. Leshev> "Combined Cycle"?
16:50:03  <coopserver> <AlphaSC> what you mean with that
16:50:09  <coopserver> <I. Leshev> Latest train
16:50:16  <coopserver> <I. Leshev> 3C EX AC
16:50:54  <coopserver> <AlphaSC> im using el13k
16:59:44  <coopserver> <I. Leshev> AlphaSC Transport - Satisfying hell out frieght since 2000's!
17:00:07  <coopserver> <AlphaSC> getting there yes
17:04:04  <happpy> hi i leshev
17:04:10  <coopserver> <I. Leshev> Hey
17:04:17  <happpy> how things
17:04:25  <coopserver> <I. Leshev> Great
17:20:09  <coopserver> <I. Leshev> AlphaSC, two-way path signals before the platform are useless
17:20:20  <coopserver> <I. Leshev> Platforms itself are already having path signals
17:42:37  <coopserver> <I. Leshev> 200 years later and small airports are still a thing
17:45:07  <coopserver> <I. Leshev> Happy, what does BBH mean?
17:45:18  <coopserver> <I. Leshev> Back Bone Hub?
17:45:21  <coopserver> <AlphaSC> big boy hub :D
17:45:26  <coopserver> <I. Leshev> lol true
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18:25:46  <happpy> !players
18:25:46  <coopserver> happpy: There are currently 2 players and 1 spectators, making a total of 3 clients connected
18:25:50  <happpy> yo
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20:03:36  <coopserver> <AlphaSC> oh happy actually playing? ^
20:03:37  <coopserver> <Dom> hey
20:04:00  <coopserver> <happytrainsport> yes  AlphaSC  i dont play in the day time onley at night
20:04:14  <coopserver> <AlphaSC> i see
20:05:17  *** Dom__ has quit IRC
20:11:34  <coopserver> *** happytrainsport has joined company #1
20:16:33  <coopserver> <happytrainsport> har  reley  company  7 doing  a bad pax train over my network
20:24:40  <coopserver> <happytrainsport> heem
20:24:52  <coopserver> <happytrainsport> mite neeed a new coal dropo
20:25:09  <coopserver> <AlphaSC> why
20:25:17  <coopserver> <AlphaSC> its running
20:25:23  <coopserver> <happytrainsport> train q
20:38:00  <coopserver> <happytrainsport> hey  jam ar u ther
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20:58:44  <coopserver> <AlphaSC> hi :)
20:58:49  <coopserver> <loeky> hello
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21:00:16  <coopserver> <happytrainsport> i got a train q on the oil  drop but i have to wate in the compamy   7 remov that brige
21:10:36  <coopserver> <happytrainsport> u can do water tf   loeky
21:11:11  <coopserver> <loeky> yeah no need staton spread so need to place closer togheter
21:11:23  <coopserver> <happytrainsport> ok
21:11:34  <coopserver> <happytrainsport> or we do  the waypint
21:11:43  <coopserver> <happytrainsport> wayponmt drop of
21:11:49  <coopserver> <loeky> yeah but all trains need new orders
21:33:37  <coopserver> <happytrainsport> dame station space   was  going to move that coal mine  to betet place
21:37:09  <coopserver> <happytrainsport> heem  its going to take  a lone time to get that train q gon
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21:44:26  <coopserver> <happytrainsport> thanks for the help
21:44:32  <coopserver> <happytrainsport> loeky:
21:45:19  <coopserver> *** loeky has joined company #1
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21:48:26  <coopserver> <happytrainsport> hbe back later
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