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00:21:08 <coopserver> *** Game still paused (connecting clients, number of players) 00:21:35 <coopserver> *** Techie401 has joined 00:21:36 <coopserver> *** Game still paused (number of players) 00:21:37 <coopserver> *** Game unpaused (number of players) 00:29:13 <happpy> hi 00:29:18 <coopserver> <Techie401> hi... 00:57:11 <coopserver> *** Techie401 has joined spectators 00:57:12 <coopserver> *** Game paused (number of players) 00:57:22 <coopserver> *** Techie401 has joined company #7 00:57:23 <coopserver> *** Game unpaused (number of players) 01:38:24 <happpy> how things going 02:22:24 <coopserver> *** Techie401 has left the game (general timeout) 02:22:25 <coopserver> *** Game paused (number of players) 02:23:02 <coopserver> *** Game still paused (connecting clients, number of players) 02:24:20 <coopserver> *** Game still paused (number of players) 02:30:47 <coopserver> *** Game still paused (connecting clients, number of players) 02:31:56 <coopserver> *** Game still paused (number of players) 02:44:44 <coopserver> *** Game still paused (connecting clients, number of players) 02:46:03 <coopserver> *** Game still paused (number of players) 03:03:07 <coopserver> *** Game still paused (connecting clients, number of players) 03:04:24 <coopserver> *** Game still paused (number of players) 08:58:01 <coopserver> *** Game still paused (connecting clients, number of players) 08:58:05 <coopserver> *** Blaat32 has joined 08:58:06 <coopserver> *** Game still paused (number of players) 08:58:07 <coopserver> *** Game unpaused (number of players) 09:18:51 <coopserver> *** Blaat32 has joined spectators 09:18:52 <coopserver> *** Game paused (number of players) 09:24:40 <coopserver> *** Game still paused (connecting clients, number of players) 09:25:59 <coopserver> *** Game still paused (number of players) 09:26:34 <coopserver> *** Game still paused (connecting clients, number of players) 09:27:53 <coopserver> *** Game still paused (number of players) 09:27:59 <coopserver> *** Blaat32 has left the game (general timeout) 09:39:37 <coopserver> *** Game still paused (connecting clients, number of players) 09:40:55 <coopserver> *** Game still paused (number of players) 10:09:37 <coopserver> *** Game still paused (connecting clients, number of players) 10:09:41 <coopserver> *** Blaat32 has joined 10:09:42 <coopserver> *** Game still paused (number of players) 10:09:43 <coopserver> *** Game unpaused (number of players) 11:02:34 *** Maraxus has joined #openttdcoop.stable 11:02:34 *** ChanServ sets mode: +o Maraxus 11:33:48 <coopserver> *** Game paused (connecting clients) 11:33:50 <coopserver> *** Jam35 has joined 11:33:51 <coopserver> *** Game unpaused (connecting clients) 11:38:57 <coopserver> *** Jam35 has joined company #1 11:54:51 <coopserver> *** Game paused (connecting clients) 11:54:55 <coopserver> *** AlphaSC has joined 11:54:56 <coopserver> *** Game unpaused (connecting clients) 11:54:59 <coopserver> <AlphaSC> hi 11:55:03 <coopserver> <Blaat32> hi 11:55:14 <coopserver> <Jam35> hello 11:55:18 *** Maraxus has quit IRC 12:01:29 <coopserver> *** Jam35 has joined spectators 12:02:00 <coopserver> *** Jam35 has joined company #1 12:02:50 <coopserver> *** Jam35 has joined spectators 12:02:52 <coopserver> <AlphaSC> haha 12:03:28 <coopserver> <Jam35> :) 12:03:35 <coopserver> <AlphaSC> 2 more years and its been 100 years :D 12:04:04 <coopserver> <AlphaSC> btw, the trains you re using here are the best? 12:04:21 <coopserver> <AlphaSC> i ve no clue about this trainset and no idea which i should choose 12:05:48 <coopserver> <Blaat32> I'm not sure either, right now I'm replacing EH40 with ELK13K 12:06:44 <coopserver> <Blaat32> EH40 is much faster at 251 km/h, but seemed too slow to get up to speed with freight trains 12:07:28 <coopserver> <Jam35> idk it too well either tbh 12:07:42 <coopserver> <Jam35> being kind of post-NUTS era :) 12:07:56 <coopserver> <AlphaSC> i m using sd110fc at the moment 12:08:08 <coopserver> <AlphaSC> because they ve a lot of power 12:08:10 <coopserver> <Jam35> not used much else since... but I always look at the power stat 12:08:15 <coopserver> <Jam35> oh, exactly :) 12:08:27 <coopserver> <Jam35> acceleration > max speed for me 12:08:30 <coopserver> <AlphaSC> but very slow, only 128 :D 12:08:36 <coopserver> <AlphaSC> yeah was thinking the same 12:10:54 <Jam35> and it is well documented that V wanted to create a set with many 'final' choices of trains because most other set had an obvious final choice 12:11:23 <Jam35> so I guess when trains are all released it should be obvious :) 12:11:51 <coopserver> *** Jam35 has started a new company #11 12:12:17 <coopserver> <AlphaSC> hm ok :D 12:12:22 <happpy> hi jam can u cheek on the map ther a company thats shering food plant 12:13:26 <Jam35> hm there is a lot of choice here, maybe this isn't one of those ones :) 12:13:55 <Jam35> well ok happy, is it your food plant? 12:14:20 <happpy> no i don't have won 12:14:43 <Jam35> I don't see the owner complaining so it's ok for now 12:15:40 <Jam35> if they sign it, I can do something... 12:15:49 <happpy> i think its was company 4 and company 7 let cheek 12:16:05 <happpy> i sign it 12:16:16 <Jam35> it's not your problem 12:16:25 <happpy> ok 12:16:36 <Jam35> they are fine with it 12:16:57 <coopserver> *** Game paused (connecting clients) 12:17:00 <coopserver> *** happytrainsport has joined 12:17:01 <coopserver> *** Game unpaused (connecting clients) 12:17:57 <coopserver> *** happytrainsport has joined company #1 12:19:22 <coopserver> *** Jam35 has joined spectators 12:20:31 <coopserver> <happytrainsport> heem i think i mite dun this network rone becours when i up grade the traines ther get lost 12:23:03 <coopserver> <happytrainsport> dame it lost 2 wood 12:27:25 <coopserver> <happytrainsport> ar thanks for the fixs on my paper jam 12:32:47 <coopserver> <happytrainsport> sweet got my 2 wood back 12:35:38 <coopserver> *** happytrainsport has left the game (Leaving) 12:38:25 <coopserver> *** Game paused (connecting clients) 12:38:27 <coopserver> *** lcd047 has joined 12:38:28 <coopserver> *** Game unpaused (connecting clients) 12:38:48 <coopserver> *** lcd047 has left the game (Leaving) 12:50:05 <coopserver> <Blaat32> Hmm... someone is transporting (some) food from the FPP i'm delivering to. Are there any rules for that? 12:50:27 <Jam35> yes the rules are "no stealing" 12:50:40 <happpy> yes ther is !rules 12:50:52 <coopserver> <Blaat32> !rules 12:50:53 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 12:51:07 <coopserver> <AlphaSC> SNEAKY :P 12:51:31 <happpy> if u sign it jam can remov it or a admin can 12:53:08 <coopserver> <Blaat32> sign placed 12:53:37 <happpy> do u no wich company it is 12:53:45 <coopserver> <AlphaSC> purple 12:53:49 <coopserver> <Blaat32> 7 12:53:54 <coopserver> <Jam35> they look like quite a beginner 12:53:56 <coopserver> <AlphaSC> techie401 12:54:01 <coopserver> <Blaat32> indeed 12:54:08 <coopserver> <Jam35> and probably has not read the rules page 12:54:15 <coopserver> <Jam35> or even knows how to :) 12:54:22 <coopserver> <Blaat32> I don't mind the 'competition' really, but he's in the way 12:54:33 <coopserver> <Jam35> I would say ask them with a sign to remove it 12:54:43 <coopserver> <Blaat32> will do that 12:55:34 <coopserver> <Jam35> unfortunately we don't know if they will ever return :) 12:55:47 <coopserver> <AlphaSC> he has played here a few times 12:55:55 <happpy> he did pop up larst night 12:55:57 <coopserver> <AlphaSC> last game he had a company aswell 12:56:10 <Jam35> !players 12:56:10 <coopserver> Jam35: Client 475 (Red) is Blaat32, in company 2 (Blaat32 Transport) 12:56:11 <coopserver> Jam35: Client 489 (Yellow) is AlphaSC, in company 9 (AlphaSC Transport) 12:56:12 <coopserver> Jam35: Spectators: Client 485 (Jam35) 12:56:22 <Jam35> !rcon move 485 7 12:56:23 <coopserver> *** Jam35 has joined company #7 12:59:02 <coopserver> *** Jam35 has joined spectators 12:59:06 <coopserver> <Blaat32> thank you 12:59:21 <coopserver> <Jam35> I was going to leave a station 12:59:26 <coopserver> <Blaat32> hmm, you removed entirely in the end? 12:59:33 <coopserver> <Jam35> never mind :) 12:59:35 <coopserver> <Jam35> yeah 12:59:51 <coopserver> <AlphaSC> jam, you said there are many viable train options 12:59:52 <coopserver> *** Game paused (connecting clients) 12:59:56 <Jam35> !rcon move 485 7 12:59:57 <coopserver> *** Jam35 has joined company #7 13:00:00 <coopserver> <AlphaSC> could you call them out for me plz 13:00:27 <coopserver> <AlphaSC> lag? 13:00:28 <coopserver> *** Game unpaused (connecting clients) 13:01:16 <Jam35> what are you using now again? 13:01:34 <coopserver> <AlphaSC> sd110fc 13:01:58 <Jam35> EL13K looks ok 13:02:54 <coopserver> *** Game paused (connecting clients) 13:02:55 <Jam35> AEM7 has good speed and power 13:03:04 <coopserver> <AlphaSC> the kilo newton isnt that important? 13:03:34 <coopserver> *** Game unpaused (connecting clients) 13:03:35 <coopserver> <Blaat32> not when >100 km/h, usually 13:03:52 <coopserver> *** Game paused (connecting clients) 13:04:19 <happpy> sume won got bad internet 13:04:25 <coopserver> <AlphaSC> thx jam, i ll take 3l13k 13:04:42 <Jam35> EH40 I think I have used before 13:04:42 <coopserver> <AlphaSC> yop like yday 13:04:54 <Jam35> seemed ok too 13:05:05 <coopserver> <Blaat32> when velocity exceeds power/TE ratio, it is limited by power only, but you have to use SI units (kW, kN, m/s) to have an easy calculation 13:05:09 <coopserver> *** Game unpaused (connecting clients) 13:05:42 <Jam35> you need both things; power and tractive, I find the best way though is to test 13:06:01 <Jam35> it should not bee too much effort to replace all 13:06:14 <coopserver> <AlphaSC> no its not 13:06:14 <Jam35> be* 13:06:55 <coopserver> *** Jam35 has joined spectators 13:07:35 <Jam35> you ofc also have double header option, that gives a real boost 13:08:13 <coopserver> <Jam35> is more effort :P 13:08:18 <coopserver> <AlphaSC> yep 13:08:21 <coopserver> <AlphaSC> wont do that :D 13:09:08 <Jam35> I think the PS games I have played or seen with these trains used EH40 13:09:32 <Jam35> maybe that one is best choice? idk 13:10:41 <coopserver> <AlphaSC> cl 2 enough with them for max speed with tl3? 13:10:50 <Jam35> maybe some CL to correct... 13:10:56 <Jam35> just typing :D 13:11:02 <coopserver> <AlphaSC> :P 13:11:07 <Jam35> yes, maybe need 3 13:11:11 <Jam35> @clcalc 13:11:11 <Webster> Jam35: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 13:11:19 <Jam35> @clcalc erail 3 13:11:19 <Webster> Jam35: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 13:11:40 <Jam35> @clcalc erail 2 13:11:40 <Webster> Jam35: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 13:12:26 <coopserver> <AlphaSC> damn, already to small 13:12:36 <coopserver> <AlphaSC> need cl 3 anways :D 13:12:37 <Jam35> but if the train is TL3 the 168kph is ignored 13:12:52 <coopserver> <AlphaSC> they slow 13:13:09 <Jam35> on 2 yeah 13:13:49 <Jam35> the erail 3 calc is irrelevant, ignore that 13:16:09 <coopserver> *** Game paused (connecting clients) 13:17:16 <Jam35> ... 13:17:24 <coopserver> <AlphaSC> ban :D 13:17:27 <coopserver> *** Game unpaused (connecting clients) 13:17:32 <Jam35> heh 13:17:44 <Jam35> idk who is trying :) 13:20:16 <coopserver> *** Game paused (connecting clients) 13:20:42 <happpy> this hapernd lasrst night or day 13:20:48 <Jam35> !rcon set pause_on_join 13:20:49 <coopserver> Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 13:20:50 <coopserver> <AlphaSC> day 13:21:30 <coopserver> *** Game unpaused (connecting clients) 13:22:34 <happpy> mite be that new players 13:22:42 <Jam35> !rcon set max_join_time 13:22:43 <coopserver> Current value for 'max_join_time' is: '1000' (min: 0, max: 32000) 13:22:50 <Jam35> !rcon set max_join_time 500 13:23:54 <happpy> whont about set it to not pause the game 13:26:27 <Jam35> we don't want to scare everybody away :) 13:27:13 <Jam35> like you MUST have amazing PC/Internet speed 13:28:34 <happpy> i dont have the good internet speed 12.23 is my speed 13:30:04 <coopserver> *** Game paused (connecting clients) 13:30:09 <coopserver> *** AlphaSC has joined spectators 13:31:22 <coopserver> *** Game unpaused (connecting clients) 13:35:31 <coopserver> *** Game paused (connecting clients) 13:35:35 <coopserver> *** Player has joined 13:35:36 <coopserver> *** Game unpaused (connecting clients) 13:39:54 <coopserver> *** Player has left the game (Leaving) 13:41:47 <coopserver> *** Game paused (connecting clients) 13:43:05 <coopserver> *** Game unpaused (connecting clients) 13:45:52 <coopserver> *** Game paused (connecting clients) 13:47:12 <coopserver> *** Game unpaused (connecting clients) 14:05:55 <coopserver> *** AlphaSC has joined company #9 14:17:12 <coopserver> <Blaat32> bye 14:17:16 <coopserver> *** Blaat32 has left the game (Leaving) 14:17:17 <coopserver> <AlphaSC> bb 15:17:51 <coopserver> *** Game paused (connecting clients) 15:17:58 <coopserver> *** AlphaSC has joined spectators 15:17:59 <coopserver> *** Game still paused (connecting clients, number of players) 15:18:02 <coopserver> *** Player has joined 15:18:04 <coopserver> *** Game still paused (number of players) 15:19:26 <coopserver> *** Player has left the game (Leaving) 16:04:55 <coopserver> *** AlphaSC has joined company #9 16:04:56 <coopserver> *** Game unpaused (number of players) 16:05:53 <happpy> wb 16:05:58 <coopserver> <AlphaSC> hey, thx 16:19:46 <coopserver> *** Game paused (connecting clients) 16:19:49 <coopserver> *** Dom has joined 16:19:50 <coopserver> *** Game unpaused (connecting clients) 16:20:00 <coopserver> <Dom> hello there :) 16:20:04 <coopserver> <AlphaSC> hey dom 16:20:11 <happpy> hi dom 16:20:21 <happpy> how things 16:20:42 <coopserver> <Dom> well and you? 16:21:12 <happpy> good thanks 16:26:09 <happpy> how your network goung dom 16:26:31 <coopserver> <Dom> works nice :) would need lll rrr but im too lazy atm :D 16:26:58 <happpy> i need more trsins 16:27:07 <happpy> trains 16:27:34 <coopserver> <AlphaSC> oh yeah dom 16:27:39 <coopserver> <AlphaSC> you re really jammy :D 16:27:45 <coopserver> <Dom> a lil bit ;) 16:27:54 <coopserver> <Dom> well i got almost 400 trains ;) 16:28:06 <coopserver> <AlphaSC> easy 16:47:54 <coopserver> *** Game paused (connecting clients) 16:48:00 <coopserver> *** I. Leshev has joined 16:48:01 <coopserver> *** Game unpaused (connecting clients) 16:48:05 <coopserver> <AlphaSC> hi 16:48:14 <coopserver> <Dom> hello 16:48:18 <coopserver> <I. Leshev> Hello 16:48:27 <coopserver> <I. Leshev> RIP me 16:48:38 <coopserver> <AlphaSC> happend? 16:48:48 <coopserver> <I. Leshev> Well, you did railway better than me lol 16:49:48 <coopserver> <I. Leshev> "Combined Cycle"? 16:50:03 <coopserver> <AlphaSC> what you mean with that 16:50:09 <coopserver> <I. Leshev> Latest train 16:50:16 <coopserver> <I. Leshev> 3C EX AC 16:50:54 <coopserver> <AlphaSC> im using el13k 16:59:44 <coopserver> <I. Leshev> AlphaSC Transport - Satisfying hell out frieght since 2000's! 17:00:07 <coopserver> <AlphaSC> getting there yes 17:04:04 <happpy> hi i leshev 17:04:10 <coopserver> <I. Leshev> Hey 17:04:17 <happpy> how things 17:04:25 <coopserver> <I. Leshev> Great 17:20:09 <coopserver> <I. Leshev> AlphaSC, two-way path signals before the platform are useless 17:20:20 <coopserver> <I. Leshev> Platforms itself are already having path signals 17:42:37 <coopserver> <I. Leshev> 200 years later and small airports are still a thing 17:45:07 <coopserver> <I. Leshev> Happy, what does BBH mean? 17:45:18 <coopserver> <I. Leshev> Back Bone Hub? 17:45:21 <coopserver> <AlphaSC> big boy hub :D 17:45:26 <coopserver> <I. Leshev> lol true 17:49:13 <coopserver> *** I. Leshev has left the game (Leaving) 18:01:15 *** happpy has quit IRC 18:17:29 <coopserver> *** Game paused (connecting clients) 18:17:33 <coopserver> *** Player has joined 18:17:34 <coopserver> *** Game unpaused (connecting clients) 18:21:32 <coopserver> *** Player has left the game (Leaving) 18:25:28 *** happpy has joined #openttdcoop.stable 18:25:46 <happpy> !players 18:25:46 <coopserver> happpy: There are currently 2 players and 1 spectators, making a total of 3 clients connected 18:25:50 <happpy> yo 18:33:33 *** happpy_ has joined #openttdcoop.stable 18:37:58 *** happpy has quit IRC 18:39:01 *** happpy_ is now known as happpy 18:46:55 <coopserver> *** Game paused (connecting clients) 18:46:58 <coopserver> *** Player has joined 18:46:59 <coopserver> *** Game unpaused (connecting clients) 19:01:21 <coopserver> *** Player has left the game (Leaving) 19:51:43 *** happpy has quit IRC 19:57:15 *** happpy has joined #openttdcoop.stable 19:58:28 <coopserver> *** Dom has left the game (general timeout) 19:58:39 <coopserver> *** Game paused (connecting clients) 19:58:42 <coopserver> *** Dom has joined 19:58:43 <coopserver> *** Game unpaused (connecting clients) 20:00:55 *** Dom_ has joined #openttdcoop.stable 20:03:11 <coopserver> *** Game paused (connecting clients) 20:03:17 <coopserver> *** happytrainsport has joined 20:03:18 <coopserver> *** Game unpaused (connecting clients) 20:03:36 <coopserver> <AlphaSC> oh happy actually playing? ^ 20:03:37 <coopserver> <Dom> hey 20:04:00 <coopserver> <happytrainsport> yes AlphaSC i dont play in the day time onley at night 20:04:14 <coopserver> <AlphaSC> i see 20:05:17 *** Dom__ has quit IRC 20:11:34 <coopserver> *** happytrainsport has joined company #1 20:16:33 <coopserver> <happytrainsport> har reley company 7 doing a bad pax train over my network 20:24:40 <coopserver> <happytrainsport> heem 20:24:52 <coopserver> <happytrainsport> mite neeed a new coal dropo 20:25:09 <coopserver> <AlphaSC> why 20:25:17 <coopserver> <AlphaSC> its running 20:25:23 <coopserver> <happytrainsport> train q 20:38:00 <coopserver> <happytrainsport> hey jam ar u ther 20:58:04 *** loeky has joined #openttdcoop.stable 20:58:28 <coopserver> *** Game paused (connecting clients) 20:58:30 <coopserver> *** loeky has joined 20:58:31 <coopserver> *** Game unpaused (connecting clients) 20:58:44 <coopserver> <AlphaSC> hi :) 20:58:49 <coopserver> <loeky> hello 20:59:52 <coopserver> *** loeky has joined company #1 21:00:16 <coopserver> <happytrainsport> i got a train q on the oil drop but i have to wate in the compamy 7 remov that brige 21:10:36 <coopserver> <happytrainsport> u can do water tf loeky 21:11:11 <coopserver> <loeky> yeah no need staton spread so need to place closer togheter 21:11:23 <coopserver> <happytrainsport> ok 21:11:34 <coopserver> <happytrainsport> or we do the waypint 21:11:43 <coopserver> <happytrainsport> wayponmt drop of 21:11:49 <coopserver> <loeky> yeah but all trains need new orders 21:33:37 <coopserver> <happytrainsport> dame station space was going to move that coal mine to betet place 21:37:09 <coopserver> <happytrainsport> heem its going to take a lone time to get that train q gon 21:40:08 <coopserver> *** Dom has left the game (Leaving) 21:40:25 *** Dom_ has quit IRC 21:41:45 <coopserver> *** loeky has joined spectators 21:44:26 <coopserver> <happytrainsport> thanks for the help 21:44:32 <coopserver> <happytrainsport> loeky: 21:45:19 <coopserver> *** loeky has joined company #1 21:45:59 <coopserver> *** loeky has joined spectators 21:48:26 <coopserver> <happytrainsport> hbe back later 21:48:28 <coopserver> *** happytrainsport has left the game (Leaving) 22:14:37 <coopserver> *** loeky has left the game (Leaving) 22:46:11 <coopserver> *** Jam35 has left the game (Leaving) 23:44:44 <coopserver> *** Game paused (connecting clients) 23:44:48 <coopserver> *** Blaat32 has joined 23:44:49 <coopserver> *** Game unpaused (connecting clients)