Log for #openttdcoop.stable on 14th January 2018:
Times are UTC Toggle Colours
00:03:54  *** loeky has quit IRC
00:34:42  <coopserver> *** Game paused (connecting clients)
00:34:46  <coopserver> *** happytrainsport has joined
00:34:47  <coopserver> *** Game unpaused (connecting clients)
00:36:20  <coopserver> *** happytrainsport has joined company #1
00:39:11  <coopserver> *** happytrainsport has joined company #8
00:39:18  <coopserver> *** happytrainsport has joined spectators
00:42:06  <coopserver> *** happytrainsport has started a new company #10
00:42:07  <coopserver> *** happytrainsport has joined spectators
00:42:24  <coopserver> *** happytrainsport has joined company #1
00:43:59  <coopserver> *** happytrainsport has joined spectators
00:44:48  <coopserver> <happytrainsport> Blaat32:   u mite need a overflow  on your food pick up
00:45:45  <coopserver> <Blaat32> doesn't do too much harm I think, food trains have their own line
00:45:56  <coopserver> <happytrainsport> ok
00:46:09  <coopserver> <Blaat32> jams on other tracks are much worse :S
00:46:33  <coopserver> <happytrainsport> hey  AlphaSC  ver nice network
00:46:43  <coopserver> <AlphaSC> ty
00:49:29  <coopserver> *** happytrainsport has joined company #1
00:51:51  <coopserver> <happytrainsport> f
00:51:59  <coopserver> <AlphaSC> g
00:52:04  <coopserver> <happytrainsport> train q
00:52:21  <coopserver> <AlphaSC> add more rail
00:52:35  <coopserver> <happytrainsport> got no time
00:52:40  <coopserver> <AlphaSC> why
00:53:05  <coopserver> <happytrainsport> need sleep  and  i am going to see my nan for 3 days
00:53:31  <coopserver> <AlphaSC> make tripple tunnels
00:53:44  <coopserver> <AlphaSC> @gap 3
00:54:07  <coopserver> <AlphaSC> yop 3 tunnels
00:54:13  <happpy> onley  on irc that works
00:54:19  <coopserver> <AlphaSC> did it
00:54:31  <coopserver> <happytrainsport> i need to make this LLRR
00:54:47  <coopserver> <AlphaSC> yo, its messy atm
00:56:26  <coopserver> <happytrainsport> or it need a  slh
00:58:14  <coopserver> <happytrainsport> going have to do  a temp fixs  for now   in till i cume back from my nan
00:58:28  <coopserver> <AlphaSC> what is nan?
00:59:57  <happpy> part ov my family  going to see my nan and grandad
01:00:17  <coopserver> <AlphaSC> k got it
01:03:48  <coopserver> <happytrainsport> if the map  is still going when i get back then i fixs it beter
01:05:42  <coopserver> <happytrainsport> ther we go  thats  helps
01:14:13  <coopserver> <happytrainsport> ther train q gon
01:22:01  <coopserver> <happytrainsport> tust me to do a bbh wher 2 f town in trhe way
01:28:38  <coopserver> *** AlphaSC has left the game (Leaving)
01:28:43  <coopserver> *** happytrainsport has joined spectators
01:28:45  <coopserver> *** happytrainsport has left the game (Leaving)
01:40:49  *** Dom_ has joined #openttdcoop.stable
01:43:26  <coopserver> *** Blaat32 has left the game (Leaving)
01:43:27  <coopserver> *** Game paused (number of players)
01:48:53  *** Dom_ has quit IRC
04:03:05  <coopserver> *** Game still paused (connecting clients, number of players)
04:04:23  <coopserver> *** Game still paused (number of players)
04:05:02  <coopserver> *** Game still paused (connecting clients, number of players)
04:06:20  <coopserver> *** Game still paused (number of players)
04:07:01  <coopserver> *** Game still paused (connecting clients, number of players)
04:07:43  <coopserver> *** Game still paused (number of players)
07:04:43  *** Dom_ has joined #openttdcoop.stable
07:05:05  <coopserver> *** Game still paused (connecting clients, number of players)
07:05:08  <coopserver> *** Dom has joined
07:05:09  <coopserver> *** Game still paused (number of players)
07:05:10  <coopserver> *** Game unpaused (number of players)
07:39:29  <coopserver> *** Dom has left the game (Leaving)
07:39:30  <coopserver> *** Game paused (number of players)
08:35:00  <coopserver> *** Game still paused (connecting clients, number of players)
08:36:18  <coopserver> *** Game still paused (number of players)
10:25:02  <coopserver> *** Game still paused (connecting clients, number of players)
10:25:04  <coopserver> *** Dom has joined
10:25:05  <coopserver> *** Game still paused (number of players)
10:25:06  <coopserver> *** Game unpaused (number of players)
10:59:26  <coopserver> *** Dom has joined company #8
10:59:36  <coopserver> *** Dom has joined company #3
11:28:53  <happpy> hi dom
11:33:13  <coopserver> *** Game paused (connecting clients)
11:33:23  <coopserver> *** Game unpaused (connecting clients)
11:35:08  <happpy> how things going dom
11:47:28  <happpy> .
11:47:48  <coopserver> <Dom> hello
11:47:54  <happpy> hi
11:48:15  <happpy> how your network
11:54:55  <coopserver> <Dom> network is great
11:55:01  <coopserver> <Dom> i was doing a srnw pax city
11:59:03  <happpy> nice   can u do me a faver  at 4 pm in the afternoon  i be not be on the irc for 3 days  going to see my Nan and  grandad    my network is doing goid but i dun abbh wher ther 2 town in the way and i got a train q  on ther   u dont have to do this but can u try to  fixs it  and cm u tel loeky that i bee a way for 3 day's
11:59:28  <coopserver> <Dom> ok can do
11:59:54  <coopserver> <Dom> i dont not get what you want me to fix :)
12:00:05  <happpy> thanks   if i had the time i word fixs it but i don't
12:00:28  <happpy> i think its on the bbh 2
12:00:42  <coopserver> <Dom> oh i see
12:00:48  <happpy> the 3 tunalls
12:00:53  <coopserver> <Dom> ok will see what can be done :)
12:01:10  <coopserver> *** Dom has joined company #1
12:01:32  <happpy> mite have to move the split up
12:01:55  <happpy> its need LLRR
12:02:06  <coopserver> <Dom> i can see that
12:02:06  <happpy> the split
12:14:05  <coopserver> <Dom> done
12:14:06  <coopserver> *** Game paused (connecting clients)
12:14:09  <coopserver> *** AlphaSC has joined
12:14:10  <coopserver> *** Game unpaused (connecting clients)
12:14:12  <coopserver> <Dom> hey
12:14:20  <coopserver> *** Dom has joined company #3
12:14:31  <coopserver> <AlphaSC> hi dom
12:41:02  *** happpy has quit IRC
13:10:22  <coopserver> <AlphaSC> these trains are fckin awful
13:35:51  <coopserver> *** Game paused (connecting clients)
13:35:55  <coopserver> *** happytrainsport has joined
13:35:56  <coopserver> *** Game unpaused (connecting clients)
13:36:30  <coopserver> *** happytrainsport has joined company #1
13:36:38  <coopserver> <AlphaSC> hi
13:36:41  <coopserver> <happytrainsport> hi
13:38:26  <coopserver> <happytrainsport> f
13:38:38  <coopserver> <happytrainsport> got lots ov coal trains  lost
13:40:59  <coopserver> <happytrainsport> heem   got a problem and i can not find  the problem
13:45:41  <coopserver> <happytrainsport> can sume won help  me  sume thin werd is going on whive my trains
13:52:50  <coopserver> <happytrainsport> AlphaSC:
13:52:57  <coopserver> <AlphaSC> yes
13:53:11  <coopserver> <happytrainsport> got  a problem
13:53:18  <coopserver> <happytrainsport> on my coal trains
13:53:36  <coopserver> <AlphaSC> give me 2-3 min
13:53:40  <coopserver> <AlphaSC> building atm
13:53:43  <coopserver> <happytrainsport> ok
13:54:05  <coopserver> <happytrainsport> ther not going to  the pickup
14:03:16  <coopserver> <happytrainsport> ar its i mite fixs it
14:03:39  *** Maraxus has joined #openttdcoop.stable
14:03:39  *** ChanServ sets mode: +o Maraxus
14:04:15  <coopserver> *** Game paused (connecting clients)
14:04:20  <coopserver> *** Maraxus has joined
14:04:21  <coopserver> *** Game unpaused (connecting clients)
14:04:49  <coopserver> <happytrainsport> hey  Maraxus
14:04:53  <coopserver> <Maraxus> hi
14:04:59  <coopserver> <AlphaSC> hey
14:05:26  <coopserver> <happytrainsport> how  things Maraxus
14:05:36  <Maraxus> fine, thanks
14:09:49  <coopserver> *** Maraxus has left the game (Leaving)
14:12:22  *** Maraxus has quit IRC
14:22:02  <coopserver> <AlphaSC> did you solve your problem happy?
14:22:08  <coopserver> <happytrainsport> yss
14:31:38  <coopserver> *** happytrainsport has left the game (Leaving)
14:57:32  <coopserver> <AlphaSC> why can i not replace eh 40 masai with el13k?
14:58:18  <coopserver> <AlphaSC> the replacement button is greyed out, if i select el13k, other trains would work...
15:02:51  <coopserver> <AlphaSC> i cant autoreplace to trains i already had? :o
15:03:03  <coopserver> <AlphaSC> how can i fix that please
15:09:19  <coopserver> *** Game paused (connecting clients)
15:09:23  <coopserver> *** Blaat32 has joined
15:09:24  <coopserver> *** Game unpaused (connecting clients)
15:12:36  <coopserver> *** Game paused (connecting clients)
15:12:39  <coopserver> *** Player has joined
15:12:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
15:12:41  <coopserver> *** Player has joined spectators
15:12:42  <coopserver> *** Game unpaused (connecting clients)
15:13:27  <coopserver> *** Player has left the game (Leaving)
15:16:00  <Jam35> I don't remember, do you need to cancel the old auto-replace
15:21:43  <coopserver> <AlphaSC> how can i cancle it?
15:21:53  <coopserver> <AlphaSC> the replacment was completly finished
15:30:14  <coopserver> <AlphaSC> thanks jam, i had to stop all the previous replacments
15:30:29  <coopserver> <AlphaSC> even tho they were finished long ago
15:44:16  <coopserver> <Dom> srnw works like a charm :)
15:44:25  <coopserver> <Dom> we should play the next public server game a srnw :)
16:06:18  <coopserver> *** AlphaSC has joined company #6
16:07:51  <coopserver> *** AlphaSC has joined company #9
16:53:37  <coopserver> *** Blaat32 has joined spectators
16:56:37  <coopserver> *** Blaat32 has joined company #2
16:58:50  <coopserver> *** Game paused (connecting clients)
16:58:53  <coopserver> *** Dnz-Ali has joined
16:58:54  <coopserver> *** Game unpaused (connecting clients)
16:58:59  <coopserver> <Dnz-Ali> hi
17:01:51  <coopserver> *** Dnz-Ali has left the game (Leaving)
17:25:43  <coopserver> *** Dom has left the game (general timeout)
17:39:59  *** Dom_ has quit IRC
17:53:34  <coopserver> *** Game paused (connecting clients)
17:53:37  <coopserver> *** Player has joined
17:53:38  <coopserver> *** Game unpaused (connecting clients)
18:00:21  <coopserver> *** Player has left the game (Leaving)
18:51:30  <coopserver> *** Blaat32 has joined spectators
19:22:55  *** loeky has joined #openttdcoop.stable
19:23:15  <coopserver> *** Game paused (connecting clients)
19:23:18  <coopserver> *** loeky has joined
19:23:19  <coopserver> *** Game unpaused (connecting clients)
19:24:52  <coopserver> *** loeky has joined company #1
19:39:27  <coopserver> <AlphaSC> loeky are you here?
19:39:38  <coopserver> <loeky> yeah
19:40:00  <coopserver> <AlphaSC> check sign !failed
19:40:18  <coopserver> <AlphaSC> tell me why they dont go left to combo sig
19:40:37  <coopserver> <AlphaSC> on the other side it works
19:41:02  <coopserver> <loeky> the exit signals need to be two way
19:41:16  <coopserver> <AlphaSC> had that before
19:41:19  <coopserver> <AlphaSC> doesnt change
19:42:20  <coopserver> <loeky> and when you make the bridge conection straight and remove the entry
19:43:51  <coopserver> <loeky> can i join your company?
19:44:28  <coopserver> *** loeky has joined company #9
19:45:38  <coopserver> <loeky> somtimes it dont work when the distance between junction and the two way is to big
19:46:45  <coopserver> <loeky> no need for entry trains need not wait
19:50:35  <coopserver> <AlphaSC> interesting
19:50:54  <coopserver> <AlphaSC> feels like that is a bug
19:51:40  <coopserver> <loeky> the two way is just a very high penalty for th pf
19:51:58  <coopserver> <AlphaSC> yes
19:52:06  <coopserver> <AlphaSC> that why it should run into a red one
19:52:14  <coopserver> <AlphaSC> and instead take the combo over bridge
19:52:36  <coopserver> <AlphaSC> and than you move the bridge by 1 tile and it works?!?
19:53:06  <coopserver> <loeky> the two way red is now closer the the juncton
19:54:21  <coopserver> *** Blaat32 has joined company #2
20:01:10  <coopserver> <AlphaSC> thx
20:01:24  <coopserver> <loeky> np
20:01:31  <coopserver> *** loeky has joined spectators
20:09:08  <coopserver> *** loeky has joined company #1
20:21:27  <coopserver> *** loeky has joined spectators
20:21:51  <coopserver> *** Game paused (connecting clients)
20:21:54  <coopserver> *** Dafadau has joined
20:21:55  <coopserver> *** Dafadau has started a new company #10
20:21:56  <coopserver> *** Game unpaused (connecting clients)
20:23:21  <coopserver> *** Dafadau has left the game (Leaving)
20:41:49  <coopserver> *** Blaat32 has left the game (Leaving)
20:56:37  <coopserver> *** loeky has left the game (Leaving)
20:59:10  *** Dom_ has joined #openttdcoop.stable
21:02:14  *** Dom__ has joined #openttdcoop.stable
21:08:15  *** Dom_ has quit IRC
21:15:37  <coopserver> *** Game paused (connecting clients)
21:15:40  <coopserver> *** Dom has joined
21:15:41  <coopserver> *** Game unpaused (connecting clients)
21:15:47  <coopserver> <Dom> o/
21:15:51  <coopserver> <AlphaSC> hi
22:15:36  <coopserver> <Dom> just watching a bit ;)
22:15:52  <coopserver> <Dom> yeah i see
22:15:57  <coopserver> <AlphaSC> just hate messy stuff
22:16:16  <coopserver> <Dom> but with the smaller bridges you would have one more space between the lines for the prio signal
22:16:31  <coopserver> <AlphaSC> problem is the 1st bride
22:16:50  <coopserver> <AlphaSC> cuz there i cant fit in a train
22:23:04  <coopserver> <Dom> there seem to be some lines missing at bbh01
22:23:43  <coopserver> <AlphaSC> woops
22:28:22  *** loeky has quit IRC
22:38:31  <coopserver> <Dom> gn8
22:38:34  <coopserver> <AlphaSC> gn8
22:38:44  <coopserver> *** Dom has left the game (Leaving)
23:55:46  <coopserver> *** AlphaSC has left the game (Leaving)
23:55:47  <coopserver> *** Game paused (number of players)

Powered by YARRSTE version: svn-trunk