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01:52:03 <coopserver> *** happytrainsport has left the game (Leaving) 02:42:56 *** Dom_ has joined #openttdcoop.stable 02:50:57 *** Dom_ has quit IRC 03:54:43 <coopserver> *** Game still paused (connecting clients, number of players) 03:54:47 <coopserver> *** Djanxy has joined 03:54:48 <coopserver> *** Game still paused (number of players) 03:56:37 <coopserver> *** Djanxy has left the game (Leaving) 10:19:16 <coopserver> *** Game still paused (connecting clients, number of players) 10:19:27 <coopserver> *** Scalar has joined 10:19:28 <coopserver> *** Game still paused (number of players) 10:22:34 <coopserver> *** Scalar has joined company #4 10:22:35 <coopserver> *** Game unpaused (number of players) 10:23:27 <coopserver> *** Scalar has left the game (Leaving) 10:23:28 <coopserver> *** Game paused (number of players) 10:23:37 <coopserver> *** Game still paused (connecting clients, number of players) 10:23:48 <coopserver> *** Scalar has joined 10:23:49 <coopserver> *** Game still paused (number of players) 10:28:07 *** happpy has quit IRC 10:28:16 <coopserver> <Scalar> !rules 10:28:17 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 10:31:36 <coopserver> *** Scalar has left the game (Leaving) 11:39:14 *** happpy has joined #openttdcoop.stable 11:39:37 <happpy> !date 11:39:37 <coopserver> Feb 10 1951 11:39:41 <happpy> !players 11:39:41 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 11:58:57 *** Compu has quit IRC 12:04:41 *** Compu has joined #openttdcoop.stable 14:28:32 <coopserver> *** Game still paused (connecting clients, number of players) 14:28:44 <coopserver> *** Player has joined 14:28:45 <coopserver> *** Game still paused (number of players) 14:29:18 <coopserver> *** Player has left the game (Leaving) 14:34:11 <coopserver> *** Game still paused (connecting clients, number of players) 14:34:15 <coopserver> *** Player has joined 14:34:16 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:34:17 <coopserver> *** Player has joined spectators 14:34:18 <coopserver> *** Game still paused (number of players) 14:34:20 <coopserver> <Player> i looked 14:34:24 <coopserver> <Player> !name Dice 14:34:25 <coopserver> *** Player has changed his/her name to Dice 14:34:29 <coopserver> <Dice> but i can't find it 14:34:32 <coopserver> <Dice> can you show me one 14:34:49 <coopserver> <Dice> i don't remember the signaling for it 14:37:45 <happpy> hi on my network you will see a overflow 14:45:47 <coopserver> *** Dice has left the game (connection lost) 15:13:37 <coopserver> *** Game still paused (connecting clients, number of players) 15:13:48 <coopserver> *** virtualrandomnumber has joined 15:13:50 <coopserver> *** Game still paused (number of players) 15:13:52 <happpy> hi 15:13:59 <coopserver> <virtualrandomnumber> hi 15:14:11 <happpy> how things going 15:25:44 <coopserver> *** virtualrandomnumber has left the game (Leaving) 16:54:52 *** Dom_ has joined #openttdcoop.stable 18:22:22 <coopserver> *** Game still paused (connecting clients, number of players) 18:22:26 <coopserver> *** happytrainsport has joined 18:22:27 <coopserver> *** Game still paused (number of players) 18:23:04 <coopserver> *** happytrainsport has left the game (Leaving) 22:28:59 *** Dom_ has quit IRC 22:29:22 *** Dom_ has joined #openttdcoop.stable 22:33:15 *** happpy_ has joined #openttdcoop.stable 22:40:45 *** happpy has quit IRC 22:46:12 *** happpy_ is now known as happpy 22:49:58 *** Dom_ has quit IRC